STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #40987 |
LOADING FLASH... PLEASE BE PATIENT. |
But then, an evil kitty-cat from Clocktopia's slums stole the royal king's crown off Strawberry Clock's head. |
After hours of searching, Strawberry Clock found that his crown kidnappers was none other than their rivals, the Kitty Krew. |
Once upon a time, Strawberry Clock was ruler of Clocktopia. |
"Oh no! What should I do?" moaned Strawberry Clock in despair. "Clock Day is tomorrow, and I've lost my crown!" |
press space to skip |
At a Clocktopia town hall meeting, it was decided that Strawberry Clock, and ONLY Strawberry Clock, should go retrieve the stolen crown. With a sad sigh, glancing towards his kingdom, the analog fruit clock trodded towards what he hoped was his enemy. |
ARROW KEYS OR WASD KEYS TO MOVE. |
100 |
GAME OVER! |
Press "Space" to try again. |
YOU WIN! |
Press "Space" to play again. |
HAPPY CLOCK DAY! |
ActionScript [AS1/AS2]
Frame 1stop(); sound.stop();Frame 2stop();Frame 3delete onEnterFrame; stop(); onEnterFrame = function () { if (Key.isDown(32)) { gotoAndStop ("game"); } };Frame 4function moveLeft(targetClip) { targetClip._x = targetClip._x - targetClip.speed; } function moveRight(targetClip) { targetClip._x = targetClip._x + targetClip.speed; } function gravity(targetClip) { targetClip.grav++; targetClip._y = targetClip._y + targetClip.grav; if (ground.hitTest(targetClip._x, targetClip._y + 1, true)) { if (targetClip.grav > 0) { targetClip.grav = 0; targetClip._y--; } } } function jump(targetClip) { if (ground.hitTest(targetClip._x, targetClip._y + 3, true)) { targetClip.grav = -20; targetClip._y = targetClip._y - 3; } } function die(targetClip) { targetClip.grav = -18; targetClip._y = targetClip._y - 3; } function playerAS() { if (!dead) { gravity(player); } if (player._x < xBorder) { player._x = xBorder; } if (player._x > 7450) { player._x = 7450; } if ((!player.hurt) && (!player.dead)) { if (Key.isDown(37) || (Key.isDown(65))) { moveLeft(player); player._xscale = -player.scale; if (ground.hitTest(player._x, player._y + 3, true)) { player.gotoAndStop(2); } else { player.gotoAndStop(3); } } else if (Key.isDown(39) || (Key.isDown(68))) { moveRight(player); player._xscale = player.scale; if (ground.hitTest(player._x, player._y + 3, true)) { player.gotoAndStop(2); } else { player.gotoAndStop(3); } } else if ((((!Key.isDown(39)) || (!Key.isDown(68))) || (!Key.isDown(37))) || (!Key.isDown(65))) { if (ground.hitTest(player._x, player._y + 3, true)) { player.gotoAndStop(1); } else { player.gotoAndStop(3); } } if (Key.isDown(38) || (Key.isDown(87))) { jump(player); if (!ground.hitTest(player._x, player._y + 3, true)) { player.gotoAndStop(3); } else { player.gotoAndStop(1); } } if (player._currentframe == 4) { player.hurt = true; trace("GUGEG"); } } if (player.hurt) { player._x = player._x + player.hurtDist; jump(player); } else if (player.hurtAnim._currentframe == 5) { hurt = false; } if ((health == 0) || (player._y > 410)) { if (!player.dead) { sound.stop(); sfx = new Sound(_root); sfx.attachSound("loser"); sfx.start(0, 1); sfx.onSoundComplete = function () { gotoAndStop ("retry"); }; die(player); player.dead = true; player.gotoAndStop(5); } } if (ground.hitTest(player._x + (player._width / 2), player._y - (player._height / 2), true) || (ground.hitTest(player._x + (player._width / 2), player._y - ((player._height / 6) * 4), true))) { player._x = player._x - player.speed; } if (ground.hitTest(player._x - (player._width / 2), _player.y - (player._height / 2), true) || (ground.hitTest(player._x - (player._width / 2), player._y - ((player._height / 6) * 4), true))) { player._x = player._x + player.speed; } } stop(); sound = new Sound(this); sound.attachSound("gamemusic"); sound.start(0, 99); xBorder = 60; health = 100; onEnterFrame = function () { playerAS(); vcam.healthText = health; vcam.health.gotoAndStop(health); if ((health <= 0) || (player._y > 410)) { health = 0; vcam.health.gotoAndStop(100); } };Instance of Symbol 61 MovieClip in Frame 4onClipEvent (load) { speed = 2; } onClipEvent (enterFrame) { _x = (_x + ((_root.player._x - _x) / speed)); _y = (_y + ((_root.player._y - _y) / speed)); if (this._y > 250) { this._y = 250; } }Instance of Symbol 75 MovieClip "wall" in Frame 4onClipEvent (load) { triggered = false; } onClipEvent (enterFrame) { if (!triggered) { if (_root.player._x > this._x) { play(); triggered = true; _root.xBorder = this._x; } } }Instance of Symbol 84 MovieClip "player" in Frame 4onClipEvent (load) { grav = 0; speed = 8; scale = _xscale; hurtDist = true; hurt = false; dead = false; }Instance of Symbol 92 MovieClip "vcam" in Frame 4onClipEvent (load) { speed = 5; } onClipEvent (enterFrame) { _x = (_x + ((_root.player._x - _x) / speed)); }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 98 MovieClip in Frame 4onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }Instance of Symbol 107 MovieClip in Frame 4onClipEvent (enterFrame) { if (_root.wall.triggered) { _x = (_x + ((_root.player._x - _x) / 100)); } }Frame 5sfx.stopAllSounds(); sound.stop(); delete onEnterFrame; stop(); onEnterFrame = function () { if (Key.isDown(32)) { gotoAndStop ("game"); } };Frame 6stop(); sound.stop(); onEnterFrame = function () { if (Key.isDown(32)) { gotoAndStop ("loader"); } };Symbol 23 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }Symbol 23 MovieClip Frame 2gotoAndPlay (1);Symbol 23 MovieClip Frame 40_root.play();Instance of Symbol 35 MovieClip in Symbol 36 MovieClip Frame 1on (press) { _root.nextFrame(); }Symbol 36 MovieClip Frame 30stop();Symbol 38 MovieClip Frame 1var reanimator = (new flash.geom.Transform(this)); var camera = (new flash.geom.Transform(this._parent)); var w = Stage.width; var h = Stage.height; this.onEnterFrame = function () { this._parent.filters = this.filters; var _local2 = reanimator.matrix; camera.colorTransform = reanimator.colorTransform; _local2.invert(); _local2.translate(w * 0.5, h * 0.5); camera.matrix = _local2; };Symbol 58 MovieClip Frame 1345_root.nextFrame();Symbol 75 MovieClip Frame 1stop();Symbol 75 MovieClip Frame 5stop();Symbol 81 MovieClip Frame 10stop();Symbol 82 MovieClip Frame 5stop(); _root.player.hurt = false;Symbol 84 MovieClip Frame 1stop();Symbol 84 MovieClip Frame 4if (this.hurt._currentframe == 5) { _root.player.hurt = false; }Symbol 90 MovieClip Frame 1stop();Symbol 92 MovieClip Frame 1var reanimator = (new flash.geom.Transform(this)); var camera = (new flash.geom.Transform(this._parent)); var w = Stage.width; var h = Stage.height; this.onEnterFrame = function () { this._parent.filters = this.filters; var _local2 = reanimator.matrix; camera.colorTransform = reanimator.colorTransform; _local2.invert(); _local2.translate(w * 0.5, h * 0.5); camera.matrix = _local2; };Symbol 98 MovieClip Frame 1stop();Symbol 103 MovieClip Frame 1stop();Instance of Symbol 100 MovieClip in Symbol 104 MovieClip Frame 1onClipEvent (load) { touch = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (!touch) { touch = true; _root.health = _root.health - 5; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } else { touch = false; } }Instance of Symbol 103 MovieClip in Symbol 104 MovieClip Frame 1onClipEvent (load) { touch = false; health = 10; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (!touch) { touch = true; health--; play(); } } else { touch = false; } if (health <= 0) { health = 0; _root.gotoAndPlay("win"); } }
Library Items
Symbol 1 Sound [gamemusic] | ||
Symbol 2 Sound [slap] | ||
Symbol 3 Sound [loser] | ||
Symbol 4 Graphic | Used by:13 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:13 |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:13 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:13 |
Symbol 11 Font | Used by:12 42 43 44 45 52 91 | |
Symbol 12 Text | Uses:11 | Used by:13 |
Symbol 13 MovieClip | Uses:4 6 8 10 12 | Used by:Timeline |
Symbol 14 Graphic | Used by:23 | |
Symbol 15 Graphic | Used by:23 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:23 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:23 |
Symbol 20 ShapeTweening | Used by:23 | |
Symbol 21 ShapeTweening | Used by:23 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:14 15 17 19 20 21 22 | Used by:Timeline |
Symbol 24 Graphic | Used by:36 | |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 |
Symbol 27 MovieClip | Uses:26 | Used by:36 |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:29 | Used by:36 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:33 |
Symbol 33 MovieClip | Uses:32 | Used by:36 |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:34 | Used by:36 |
Symbol 36 MovieClip | Uses:24 27 30 33 35 | Used by:Timeline |
Symbol 37 Graphic | Used by:38 92 | |
Symbol 38 MovieClip | Uses:37 | Used by:58 Timeline |
Symbol 39 Bitmap | Used by:40 56 | |
Symbol 40 Graphic | Uses:39 | Used by:58 |
Symbol 41 Graphic | Used by:58 | |
Symbol 42 Text | Uses:11 | Used by:58 |
Symbol 43 Text | Uses:11 | Used by:58 |
Symbol 44 Text | Uses:11 | Used by:58 |
Symbol 45 Text | Uses:11 | Used by:58 |
Symbol 46 ShapeTweening | Used by:58 | |
Symbol 47 Font | Used by:48 85 | |
Symbol 48 Text | Uses:47 | Used by:49 |
Symbol 49 MovieClip | Uses:48 | Used by:58 |
Symbol 50 Graphic | Used by:58 | |
Symbol 51 Graphic | Used by:58 | |
Symbol 52 Text | Uses:11 | Used by:58 |
Symbol 53 Graphic | Used by:58 | |
Symbol 54 ShapeTweening | Used by:58 | |
Symbol 55 Graphic | Used by:58 | |
Symbol 56 Graphic | Uses:39 | Used by:58 |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:40 41 42 43 44 45 38 46 49 50 51 52 53 54 55 56 57 SS1 | Used by:Timeline |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:61 |
Symbol 61 MovieClip | Uses:60 | Used by:Timeline |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:74 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:74 |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:74 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:74 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:74 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:74 75 |
Symbol 74 MovieClip | Uses:63 65 67 69 71 73 | Used by:Timeline |
Symbol 75 MovieClip | Uses:73 | Used by:Timeline |
Symbol 76 Graphic | Used by:Timeline | |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:77 | Used by:79 80 81 82 83 |
Symbol 79 MovieClip | Uses:78 | Used by:84 |
Symbol 80 MovieClip | Uses:78 | Used by:84 |
Symbol 81 MovieClip | Uses:78 | Used by:84 |
Symbol 82 MovieClip | Uses:78 | Used by:84 |
Symbol 83 MovieClip | Uses:78 | Used by:84 |
Symbol 84 MovieClip | Uses:79 80 81 82 83 | Used by:Timeline |
Symbol 85 Text | Uses:47 | Used by:Timeline |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:90 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:90 |
Symbol 90 MovieClip | Uses:87 89 | Used by:92 |
Symbol 91 EditableText | Uses:11 | Used by:92 |
Symbol 92 MovieClip | Uses:37 90 91 | Used by:Timeline |
Symbol 93 Graphic | Used by:95 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:93 94 | Used by:98 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:98 |
Symbol 98 MovieClip | Uses:95 97 | Used by:Timeline |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip | Uses:99 | Used by:104 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:103 |
Symbol 103 MovieClip | Uses:102 | Used by:104 |
Symbol 104 MovieClip | Uses:100 103 | Used by:107 |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:107 |
Symbol 107 MovieClip | Uses:104 106 | Used by:Timeline |
Symbol 108 Font | Used by:109 115 | |
Symbol 109 Text | Uses:108 | Used by:Timeline |
Symbol 110 Font | Used by:111 116 | |
Symbol 111 Text | Uses:110 | Used by:Timeline |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:Timeline |
Symbol 114 Graphic | Used by:Timeline | |
Symbol 115 Text | Uses:108 | Used by:Timeline |
Symbol 116 Text | Uses:110 | Used by:Timeline |
Symbol 117 Font | Used by:118 | |
Symbol 118 Text | Uses:117 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 58 MovieClip |
Instance Names
"ground" | Frame 4 | Symbol 74 MovieClip |
"wall" | Frame 4 | Symbol 75 MovieClip |
"player" | Frame 4 | Symbol 84 MovieClip |
"vcam" | Frame 4 | Symbol 92 MovieClip |
"bar" | Symbol 23 MovieClip Frame 1 | Symbol 17 MovieClip |
"hurtAnim" | Symbol 84 MovieClip Frame 4 | Symbol 82 MovieClip |
"health" | Symbol 92 MovieClip Frame 1 | Symbol 90 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "gamemusic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "slap" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "loser" |
Labels
"loader" | Frame 1 |
"intro" | Frame 3 |
"game" | Frame 4 |
"retry" | Frame 5 |
"win" | Frame 6 |
"loaded" | Symbol 23 MovieClip Frame 5 |
"hurt" | Symbol 84 MovieClip Frame 4 |
Dynamic Text Variables
healthText | Symbol 91 EditableText | "100" |
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