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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

SBC 's Awesome Adventure.swf

This is the info page for
Flash #40987

(Click the ID number above for more basic data on this flash file.)


Text
LOADING FLASH...
PLEASE BE PATIENT.

But then, an evil kitty-cat from
Clocktopia's slums stole the royal
king's crown off Strawberry
Clock's head.

After hours of searching, Strawberry
Clock found that his crown kidnappers
was none other than their rivals, the
Kitty Krew.

Once upon a time, Strawberry Clock was
ruler of Clocktopia.

"Oh no! What should I do?" moaned
Strawberry Clock in despair.
"Clock Day is tomorrow, and I've lost my
crown!"

press space to skip

At a Clocktopia town hall meeting, it was
decided that Strawberry Clock, and ONLY
Strawberry Clock, should go retrieve the
stolen crown.
With a sad sigh, glancing towards his
kingdom, the analog fruit clock trodded
towards what he hoped was his enemy.

ARROW KEYS OR WASD KEYS TO MOVE.

100

GAME OVER!

Press "Space" to try again.

YOU WIN!

Press "Space" to play again.

HAPPY CLOCK DAY!

ActionScript [AS1/AS2]

Frame 1
stop(); sound.stop();
Frame 2
stop();
Frame 3
delete onEnterFrame; stop(); onEnterFrame = function () { if (Key.isDown(32)) { gotoAndStop ("game"); } };
Frame 4
function moveLeft(targetClip) { targetClip._x = targetClip._x - targetClip.speed; } function moveRight(targetClip) { targetClip._x = targetClip._x + targetClip.speed; } function gravity(targetClip) { targetClip.grav++; targetClip._y = targetClip._y + targetClip.grav; if (ground.hitTest(targetClip._x, targetClip._y + 1, true)) { if (targetClip.grav > 0) { targetClip.grav = 0; targetClip._y--; } } } function jump(targetClip) { if (ground.hitTest(targetClip._x, targetClip._y + 3, true)) { targetClip.grav = -20; targetClip._y = targetClip._y - 3; } } function die(targetClip) { targetClip.grav = -18; targetClip._y = targetClip._y - 3; } function playerAS() { if (!dead) { gravity(player); } if (player._x < xBorder) { player._x = xBorder; } if (player._x > 7450) { player._x = 7450; } if ((!player.hurt) && (!player.dead)) { if (Key.isDown(37) || (Key.isDown(65))) { moveLeft(player); player._xscale = -player.scale; if (ground.hitTest(player._x, player._y + 3, true)) { player.gotoAndStop(2); } else { player.gotoAndStop(3); } } else if (Key.isDown(39) || (Key.isDown(68))) { moveRight(player); player._xscale = player.scale; if (ground.hitTest(player._x, player._y + 3, true)) { player.gotoAndStop(2); } else { player.gotoAndStop(3); } } else if ((((!Key.isDown(39)) || (!Key.isDown(68))) || (!Key.isDown(37))) || (!Key.isDown(65))) { if (ground.hitTest(player._x, player._y + 3, true)) { player.gotoAndStop(1); } else { player.gotoAndStop(3); } } if (Key.isDown(38) || (Key.isDown(87))) { jump(player); if (!ground.hitTest(player._x, player._y + 3, true)) { player.gotoAndStop(3); } else { player.gotoAndStop(1); } } if (player._currentframe == 4) { player.hurt = true; trace("GUGEG"); } } if (player.hurt) { player._x = player._x + player.hurtDist; jump(player); } else if (player.hurtAnim._currentframe == 5) { hurt = false; } if ((health == 0) || (player._y > 410)) { if (!player.dead) { sound.stop(); sfx = new Sound(_root); sfx.attachSound("loser"); sfx.start(0, 1); sfx.onSoundComplete = function () { gotoAndStop ("retry"); }; die(player); player.dead = true; player.gotoAndStop(5); } } if (ground.hitTest(player._x + (player._width / 2), player._y - (player._height / 2), true) || (ground.hitTest(player._x + (player._width / 2), player._y - ((player._height / 6) * 4), true))) { player._x = player._x - player.speed; } if (ground.hitTest(player._x - (player._width / 2), _player.y - (player._height / 2), true) || (ground.hitTest(player._x - (player._width / 2), player._y - ((player._height / 6) * 4), true))) { player._x = player._x + player.speed; } } stop(); sound = new Sound(this); sound.attachSound("gamemusic"); sound.start(0, 99); xBorder = 60; health = 100; onEnterFrame = function () { playerAS(); vcam.healthText = health; vcam.health.gotoAndStop(health); if ((health <= 0) || (player._y > 410)) { health = 0; vcam.health.gotoAndStop(100); } };
Instance of Symbol 61 MovieClip in Frame 4
onClipEvent (load) { speed = 2; } onClipEvent (enterFrame) { _x = (_x + ((_root.player._x - _x) / speed)); _y = (_y + ((_root.player._y - _y) / speed)); if (this._y > 250) { this._y = 250; } }
Instance of Symbol 75 MovieClip "wall" in Frame 4
onClipEvent (load) { triggered = false; } onClipEvent (enterFrame) { if (!triggered) { if (_root.player._x > this._x) { play(); triggered = true; _root.xBorder = this._x; } } }
Instance of Symbol 84 MovieClip "player" in Frame 4
onClipEvent (load) { grav = 0; speed = 8; scale = _xscale; hurtDist = true; hurt = false; dead = false; }
Instance of Symbol 92 MovieClip "vcam" in Frame 4
onClipEvent (load) { speed = 5; } onClipEvent (enterFrame) { _x = (_x + ((_root.player._x - _x) / speed)); }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 98 MovieClip in Frame 4
onClipEvent (load) { grav = 0; speed = 4; scale = _xscale; dead = false; } onClipEvent (enterFrame) { if (!dead) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (_xscale == scale) { this._x = this._x - speed; } if (_xscale == (-scale)) { this._x = this._x + speed; } if (!_root.ground.hitTest(_x, _y + 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (_root.ground.hitTest(_x, _y - 5, true)) { if (_xscale == scale) { this._x = this._x + speed; this._xscale = -scale; } else if (_xscale == (-scale)) { this._x = this._x - speed; this._xscale = scale; } } if (this.hitTest(_root.player)) { if (_root.player._y < _y) { gotoAndStop (2); dead = true; } else if (_root.player._y >= _y) { _root.health = _root.health - 25; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; if (_root.player._x < _x) { _root.player.hurtDist = -2; } else if (_root.player._x > _x) { _root.player.hurtDist = 2; } sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } } }
Instance of Symbol 107 MovieClip in Frame 4
onClipEvent (enterFrame) { if (_root.wall.triggered) { _x = (_x + ((_root.player._x - _x) / 100)); } }
Frame 5
sfx.stopAllSounds(); sound.stop(); delete onEnterFrame; stop(); onEnterFrame = function () { if (Key.isDown(32)) { gotoAndStop ("game"); } };
Frame 6
stop(); sound.stop(); onEnterFrame = function () { if (Key.isDown(32)) { gotoAndStop ("loader"); } };
Symbol 23 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }
Symbol 23 MovieClip Frame 2
gotoAndPlay (1);
Symbol 23 MovieClip Frame 40
_root.play();
Instance of Symbol 35 MovieClip in Symbol 36 MovieClip Frame 1
on (press) { _root.nextFrame(); }
Symbol 36 MovieClip Frame 30
stop();
Symbol 38 MovieClip Frame 1
var reanimator = (new flash.geom.Transform(this)); var camera = (new flash.geom.Transform(this._parent)); var w = Stage.width; var h = Stage.height; this.onEnterFrame = function () { this._parent.filters = this.filters; var _local2 = reanimator.matrix; camera.colorTransform = reanimator.colorTransform; _local2.invert(); _local2.translate(w * 0.5, h * 0.5); camera.matrix = _local2; };
Symbol 58 MovieClip Frame 1345
_root.nextFrame();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 5
stop();
Symbol 81 MovieClip Frame 10
stop();
Symbol 82 MovieClip Frame 5
stop(); _root.player.hurt = false;
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 4
if (this.hurt._currentframe == 5) { _root.player.hurt = false; }
Symbol 90 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
var reanimator = (new flash.geom.Transform(this)); var camera = (new flash.geom.Transform(this._parent)); var w = Stage.width; var h = Stage.height; this.onEnterFrame = function () { this._parent.filters = this.filters; var _local2 = reanimator.matrix; camera.colorTransform = reanimator.colorTransform; _local2.invert(); _local2.translate(w * 0.5, h * 0.5); camera.matrix = _local2; };
Symbol 98 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 1
stop();
Instance of Symbol 100 MovieClip in Symbol 104 MovieClip Frame 1
onClipEvent (load) { touch = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (!touch) { touch = true; _root.health = _root.health - 5; _root.player.gotoAndStop("hurt"); _root.player.hurt = true; sfx = new Sound(_root); sfx.attachSound("slap"); sfx.start(0, 1); } } else { touch = false; } }
Instance of Symbol 103 MovieClip in Symbol 104 MovieClip Frame 1
onClipEvent (load) { touch = false; health = 10; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (!touch) { touch = true; health--; play(); } } else { touch = false; } if (health <= 0) { health = 0; _root.gotoAndPlay("win"); } }

Library Items

Symbol 1 Sound [gamemusic]
Symbol 2 Sound [slap]
Symbol 3 Sound [loser]
Symbol 4 GraphicUsed by:13
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:13
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:13
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:13
Symbol 11 FontUsed by:12 42 43 44 45 52 91
Symbol 12 TextUses:11Used by:13
Symbol 13 MovieClipUses:4 6 8 10 12Used by:Timeline
Symbol 14 GraphicUsed by:23
Symbol 15 GraphicUsed by:23
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:23
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:23
Symbol 20 ShapeTweeningUsed by:23
Symbol 21 ShapeTweeningUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:14 15 17 19 20 21 22Used by:Timeline
Symbol 24 GraphicUsed by:36
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClipUses:26Used by:36
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:29Used by:36
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:32Used by:36
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClipUses:24 27 30 33 35Used by:Timeline
Symbol 37 GraphicUsed by:38 92
Symbol 38 MovieClipUses:37Used by:58  Timeline
Symbol 39 BitmapUsed by:40 56
Symbol 40 GraphicUses:39Used by:58
Symbol 41 GraphicUsed by:58
Symbol 42 TextUses:11Used by:58
Symbol 43 TextUses:11Used by:58
Symbol 44 TextUses:11Used by:58
Symbol 45 TextUses:11Used by:58
Symbol 46 ShapeTweeningUsed by:58
Symbol 47 FontUsed by:48 85
Symbol 48 TextUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:58
Symbol 50 GraphicUsed by:58
Symbol 51 GraphicUsed by:58
Symbol 52 TextUses:11Used by:58
Symbol 53 GraphicUsed by:58
Symbol 54 ShapeTweeningUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUses:39Used by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:40 41 42 43 44 45 38 46 49 50 51 52 53 54 55 56 57 SS1Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:74
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:74
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:74
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:74
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:74
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74 75
Symbol 74 MovieClipUses:63 65 67 69 71 73Used by:Timeline
Symbol 75 MovieClipUses:73Used by:Timeline
Symbol 76 GraphicUsed by:Timeline
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:79 80 81 82 83
Symbol 79 MovieClipUses:78Used by:84
Symbol 80 MovieClipUses:78Used by:84
Symbol 81 MovieClipUses:78Used by:84
Symbol 82 MovieClipUses:78Used by:84
Symbol 83 MovieClipUses:78Used by:84
Symbol 84 MovieClipUses:79 80 81 82 83Used by:Timeline
Symbol 85 TextUses:47Used by:Timeline
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:90
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClipUses:87 89Used by:92
Symbol 91 EditableTextUses:11Used by:92
Symbol 92 MovieClipUses:37 90 91Used by:Timeline
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:93 94Used by:98
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClipUses:95 97Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:104
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:100 103Used by:107
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:107
Symbol 107 MovieClipUses:104 106Used by:Timeline
Symbol 108 FontUsed by:109 115
Symbol 109 TextUses:108Used by:Timeline
Symbol 110 FontUsed by:111 116
Symbol 111 TextUses:110Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 TextUses:108Used by:Timeline
Symbol 116 TextUses:110Used by:Timeline
Symbol 117 FontUsed by:118
Symbol 118 TextUses:117Used by:Timeline
Streaming Sound 1Used by:Symbol 58 MovieClip

Instance Names

"ground"Frame 4Symbol 74 MovieClip
"wall"Frame 4Symbol 75 MovieClip
"player"Frame 4Symbol 84 MovieClip
"vcam"Frame 4Symbol 92 MovieClip
"bar"Symbol 23 MovieClip Frame 1Symbol 17 MovieClip
"hurtAnim"Symbol 84 MovieClip Frame 4Symbol 82 MovieClip
"health"Symbol 92 MovieClip Frame 1Symbol 90 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "gamemusic"
ExportAssets (56)Timeline Frame 1Symbol 2 as "slap"
ExportAssets (56)Timeline Frame 1Symbol 3 as "loser"

Labels

"loader"Frame 1
"intro"Frame 3
"game"Frame 4
"retry"Frame 5
"win"Frame 6
"loaded"Symbol 23 MovieClip Frame 5
"hurt"Symbol 84 MovieClip Frame 4

Dynamic Text Variables

healthTextSymbol 91 EditableText"100"




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Created: 10/5 -2019 15:34:50 Last modified: 10/5 -2019 15:34:50 Server time: 22/12 -2024 15:09:53