STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #41102 |
SoundFX |
Begin |
Pico's Day in Court |
Pico's Day in Court |
Start |
Help |
Credits |
Press |
Court Record |
Evidence |
Back |
Present |
Gun with Casandra's prints on it. |
Gun with Casandra's prints on it. |
Matt: Well, I finally have my own law practice. Now I just need some clients. |
Matt: ( Yeow ! ) |
Girl: Are you Mr. Lock? I need a lawyer! |
Matt: Er, yes. I'm Matt Lock. And you are...? |
Girl: Sorry, my name is Nene. My friend Pico is the one in trouble! |
Matt: Alright, what sort of trouble? |
Nene: He's being accused of the school shooting! |
Matt: Ah, yeah. I remember hearing about that on the news. |
Matt: The police seemed pretty convinced that they had the kid responsible in custody, though. |
Nene: But Pico isn't a murderer! I know, I was there! Please, you've gotta help! |
Matt: Alright, calm down. I'll agree to meet with Pico and hear his side of the story. |
Matt: Then I'll decide whether or not to take his case. |
Nene: Yay! I just know once you hear his side, you'll know he's innocent! |
Nene: But.. uh... |
Matt: What's wrong? |
Nene: Well, to be honest, I don't have any money to pay you. |
Matt: ( *sigh* Figures. Oh well, maybe the case will get me some good publicity. ) |
Matt: Don't worry. I can't let an innocent kid be wrongly convicted, now can I? |
Nene: I don't know how to thank you! Oh! I'll help you out around the office! |
Nene: I'll be your personal assistant! |
Matt: My... assistant?! |
Nene: Great, it's settled! |
Matt: Wait, I... |
Nene: No time to wait, we've gotta meet with Pico! |
Nene: Pico! Are you alright? |
Pico: Nene? What are you doing here? |
Nene: I found a lawyer to take your case! |
Nene: I'm working as his assistant, and we'll get you off the hook! |
Pico: His assistant? |
Matt: Uh, Pico, I'm Matt Lock. Before I decide whether or not to take your case... |
Matt: I want to hear your side of what happened during the shooting. |
Pico: Alright, but it gets kinda crazy... |
Pico: A classmate named Casandra went beserk, shot the teacher and the rest of the class. |
Pico: As I tried to find a way out, I fought with three members of Casandra's gang. |
Pico: One was armed with another gun, and one had a sword. |
Pico: I made it to the boiler room where I found Casandra and two more members of her gang. |
Pico: She killed those two, then attacked me. |
Matt: Hmm, I don't think I have all the information I need yet. I better ask more questions. |
Matt: Well, I guess that's all I needed to know. |
Pico: Well, Mr. Lock, think you can help me? |
Nene: Of course he can! You've just gotta help us, Matt! |
Matt: ( My gut tells me to trust the kid, despite that bit about Alucard. ) |
Matt: Alright! Leave it to me, Pico. I'm on the case! |
Nene: Yay! |
Matt: Well, Nene, ready for the trial? |
Nene: ... |
Matt: Nene? What's the matter? |
Nene: I can't go through with it... |
Nene: I can't relive that whole nightmare all over again! |
Nene: I'm so sorry, Mr. Lock! |
Matt: Wait! |
Matt: ( Ugh, so much for my assistant... ) |
Matt: ( What am I saying? There goes my only witness! ) |
Matt: ( I can't very well risk putting Pico on the stand... ) |
Matt: ( ...with him babbling about mystical mind powers. ) |
Matt: ( But now how can I win the case? ) |
Matt: ( Urk... I gotta get over to the courtroom quickly, the trial will be starting soon! ) |
Judge: Court is now in session. Is the prosecution ready to present its case? |
Thompson: I am, your honor. I intend to prove that the defendant is guilty of murder... |
Thompson: ...and that he was the sole gunman in the school shooting. |
Judge: Very well, Mr. Thompson, please call your first witness. |
Thompson: I call detective Barney Fifen to the stand. |
Thompson: Witness, please state your name and occupation. |
Fifen: My name is Barney Fifen, and I'm the detective in charge of this case. |
Thompson: And you've personally investigated the crime scene? |
Fifen: I did, and nothing gets by me. |
Thompson: Let the court hear your account of the events and what you found at the school. |
Fifen: You betcha! |
Fifen: We rushed over when we got the call, but we had trouble getting inside the school. |
Fifen: Once inside, we found the defendant armed with a gun, and most of his classmates dead. |
Fifen: We also recovered several weapons from the crime scene. Three guns and a sword. |
Fifen: Pico's bloody fingerprints were found on the janitor closet door and fire extinguisher, too. |
Matt: Thank you, Mr. Fifen. That will be all. |
Judge: Well, this evidence seems pretty incriminating to me. |
Thompson: Indeed it does, your honor. |
Matt: Your honor! Detective Fifen told us he saw the survivors of the shooting. |
Matt: He could verify that one of the survivors was the girl who told me Pico wasn't the shooter. |
Judge: Oh! Yes, an eye witness would be most helpful. |
Thompson: And where is this girl now? |
Matt: Well, the events were very traumatic for her... |
Thompson: Spare us your foolish stories, Mr. Lock. Your "witness" isn't in court. |
Thompson: She probably just doesn't want to testify against a boy she has a crush on. |
Matt: That's outrageous! You have no evidence for such a statement! |
Thompson: And you have no witness, Mr. Lock. I, however, do have an eye witness. |
Judge: Excellent! Let's hear from the eye witness. |
Thompson: Certainly, your honor. |
Matt: ( Well, that went badly... ) |
Thompson: Witness, please state your name for the record. |
Cyclops: I go by 'Cyclops'. |
Thompson: ... |
Thompson: Your REAL name, if you please, Mr. Palillo. |
Cyclops: *mutter* Fine, I'm Ronald Palillo. Ya happy? |
Thompson: Thank you. You are a student at the school the shootings took place? |
Cyclops: Yeah, I was there, I saw everything that happened. |
Thompson: Excellent. Please tell the court what you witnessed. |
Cyclops: Sure will! |
Cyclops: Pico was the shooter! I saw him shooting students in the halls! |
Cyclops: He even shot at me, but I shot the gun out of his hands! |
Cyclops: I only wish I could have stopped him sooner, and saved more of my fellow students. |
Matt: ( I've got to get him to reveal a flaw in his testimony. ) |
Matt: ( He's got to be lying, but I'll need to prove it somehow. ) |
Cyclops: I was told to guard the hallway. |
Cyclops: I saw Pico duck into the janitor's closet. When he came out, he had a gun. |
Cyclops: I tried to scare him off, but he shot the gun out of my hands! |
Matt: ( Hmm, I'm sure there's something I'm still missing... ) |
Matt: That will be all, Mr. Palillo. |
Judge: Hmm, this testimony would seem to clear Pico of the charges. |
Thompson: Your honor! |
Judge: Yes, Mr. Thompson? |
Thompson: All this shows is that Pico wasn't a lone gunman. |
Judge: What do you mean? |
Thompson: I would like to forward a slightly different theory of the events in question. |
Thompson: Instead of Pico being the sole shooter, it now seems obvious... |
Thompson: ...that Pico was actually one of several that took part in the shotings. |
Matt: This is outrageous! Your witness testified that he was following orders from Casandra. |
Matt: Clearly this Casandra was the leader of the gang responsible for the shootings! |
Thompson: What seems clear to me, Mr. Lock, is that Pico was part of that gang... |
Thompson: ...and Casandra believed that Pico might betray them! |
Thompson: Your honor, the prosecution has one more witness to testify. |
Judge: Another kid running around with a gun, Mr. Thompson? |
Judge: I wasn't too impressed with your last witness. |
Thompson: Not to worry, your honor. This witness has no weapon linked to him. |
Thompson: He is clearly an innocent in these matters. |
Judge: Very well then. Let's hear from this new witness. |
Thompson: Thank you, your honor. |
Alucard: My name... is Alucard... |
Thompson: *sigh* Your full name if you plea- |
Alucard: ...Blair Charles Dennis Edward Fredrick George Harold Irvin Jacob Kenneth Lloyd... |
Alucard: ...Marie Nathan Oliver Patrick Quincy Randolph Sherlie Thomas Uno Victor Williams |
Thompson: Ah, yes, now witness, tell us... |
Alucard: ...Xavier Yancy Zeus, Esquire. |
Alucard: ... |
Thompson: Alright then. Please tell us what you witnessed during the shootings. |
Alucard: Certainly. |
Alucard: It started in the class- room next to mine. Pico and Casandra shot their classmates. |
Alucard: Next they came into my classroom and killed my classmates. |
Alucard: I was wounded, but played dead until they left. |
Thompson: The bodies of his classmates were found to have bullets in them... |
Thompson: ...from both Pico's and Casandra's guns! Pico clearly shot at those students! |
Matt: ( Unfortunately, he's right! The only way Pico could be innocent, is if he was telling... ) |
Matt: (...the truth about Alucard's strange powers. I've no choice but to believe his wild story. ) |
Matt: ( How do I prove to everyone that he has the power of telekinesis? ) |
Matt: ( How do I prove that he can make heavy objects like bodies float in midair? ) |
Congratulations! |
Congratulations! |
Thanks for playing! |
Return to Menu |
OOPS! |
Go back and fight! |
Give up |
Judge: Pico, I must find you guilty of the crimes for which you stand accused. |
Judge: Furthermore, due the horrific nature of the crimes and the immense loss of life... |
Judge: I sentence you to death by electrocution. |
Matt: ( No! It shouldn't end like this! ) |
Matt: Pico... I'm so sorry... |
Matt: I've failed you... |
Thompson: Damn you, Pico! You won't escape my revenge! |
Thompson: You killed Casandra, and now you will pay! |
Help Pico kill the monster! Use the targeting reticule to aim and fire by clicking the mouse! |
Pico |
BattleToad |
Judge: I don't see how that evidence contradicts the statement made, Mr. Lock. |
Matt: Err... I guess it doesn't... |
Judge: Mr. Lock... |
Judge: I warn you, do not waste the court's time! You will lose credibility in the courtroom. |
Judge: If you lose too much credibility, you could lose the case for your client. |
Matt: Sorry, your honor. I understand. |
Judge: I've warned you before not to waste the court's time. |
Matt: Your honor, please... |
Judge: No, Mr. Lock. This court can no longer overlook your incompetence in this case. |
Thompson: I must wholeheartedly agree, your honor. |
Judge: Therefore, based on what has been presented... |
How to play: |
You will need to gather information to clear your client of murder charges. |
Your control options will change depending on the scene. |
You must also show evidence to disprove some witness testimony. |
Controls: |
Navigational controls let you move forward and sometimes backward through scenes. |
Menu |
Next Page |
Controls: |
Court Record will take you to the evidence controls screen. |
Back will return you from the evidence controls screen. |
Press allows you to get more information about a witness' testimony. |
Present is used to present evidence to dispute a certain scene of testimony by a witness. |
Be careful! Presenting the wrong evidence, or at the wrong part of the testimony will cause you to lose credibility! |
Presenting Evidence: |
To present evidence, click the present button once. |
Next, click on the icon of the evidence you wish to present. |
Then click the present button once more to confirm your choice. You will need to present evidence to progress |
through the story. If you present the wrong evidence or at the wrong scene of testimony, credibility bar will shrink. |
Losing all credibility will cause you to lose the game. |
Matt: But not you? |
Pico: I was told later that she had some crush on me. |
Matt: I see, go on. |
Matt: What did you use to fight them with? |
Pico: I found a gun in the janitor's closet. |
Matt: I see. Were the kids you fought with armed as well? |
Matt: That's two, wasn't the third armed? |
Pico: Well, actually, Alucard used the dead bodies of students as weapons. |
Matt: The dead bodies as weapons? How did he do that? |
Pico: He used telekinesis to throw them at me. |
Matt: You're telling me this Alucard kid had actual telekinetic powers?! |
Pico: I told you it sounded crazy, but that's what happened. |
Pico: I had to shoot the bodies as they flew at me, to keep from getting hit by them. |
Matt: ( This isn't good. It makes Pico sound nuts. I can't allow this to come out in trial! ) |
Matt: Uh, ok. Please continue. |
Matt: And were they armed as well? |
Pico: Just Casandra, I believe. |
Matt: Then what happened? |
Matt: She killed kids in her own gang? This Casandra sounds really inhuman. |
Pico: More than you know... |
Matt: ( Strange, it seems like he's holding something back. ) |
Matt: ( I doubt there'd be any reason to show Pico this stuff. ) |
Matt: I have evidence that contradicts that statement! |
Judge: If you have such evidence, Mr. Lock, please present it to the court. |
Matt: Certainly, your honor. |
Matt: Er... sorry your honor. I guess I don't have evidence to present at this time. |
Judge: *sigh* Very well, Mr. Lock. Try not to jump the gun next time. |
Matt: Of course, your honor. ( I better be more careful! ) |
Matt: Mr. Palillo, your story is pretty weak. |
Cyclops: What?! |
Matt: You stated that you shot the gun out of Pico's hands after he shot at you. |
Cyclops: That's how it happened! |
Matt: Detective Fifen stated that your gun was damaged by being struck from gunfire. |
Matt: Meaning someone shot at you, hit your gun, and thereby rendered your gun useless. |
Matt: If Pico was the only one who shot at you, you couldn't have shot back at him. |
Cyclops: Ack! |
Thompson: You idiot! |
Matt: Perhaps you are the real shooter, Mr. Palillo? |
Cyclops: N-no! I was just told to scare Pico, really! |
Judge: Mr. Palillo! I will not stand for perjury in my court! |
Cyclops: I just got confused! I'll tell ya what really happened! |
Judge: We'll have the truth this time, Mr. Palillo... or you'll regret wasting our time! |
Cyclops: C-certainly, your honor. |
Matt: Well, I suppose it doesn't, in the conventional way. However... |
Alucard: Yeow! |
Alucard: Y-you tricked me! |
Matt: Into showing off your telekinetic abilities to the court. |
Judge: Telekinetic abilities? |
Matt: Yes, your honor. The witness has the ability to move objects with his mind! |
Judge: But how does that contradict the witness's testimony? |
Matt: The witness stated that Pico and Casandra killed his classmates. |
Matt: But Pico didn't kill those students, they were already dead. |
Matt: Alucard used his powers to hurl the bodies at Pico. |
Judge: So that's why bullets from Pico's gun were found in the bodies? |
Matt: That's correct, your honor. |
Thompson: This theory of yours is insane! |
Judge: I have to admit, I'm having trouble making a ruling. |
Judge: If only there were some hard evidence on which to make a judgement... |
Matt: Your honor, I believe I have evidence that will definately clear Pico's name! |
Judge: Well, Mr. Lock, let's have it. What is the evidence that will clear Pico's name? |
Matt: Right here, you honor... |
Matt: ( No turning back now. I've got to find the evidence to clear Pico's name! ) |
Judge: The bloody fingerprints Pico left on the door to the janitor's closet? |
Judge: How does that help your case, Mr. Lock? |
Matt: Mr. Palillo testified that Pico wasn't armed until after he went into the janitor's closet. |
Matt: If Pico left bloody fingerprints on the door to the janitor's closet... |
Judge: ...then the shootings had already started before Pico was armed! |
Matt: Correct, your honor. |
Matt: Alucard told us that the shootings started in the class next door to his... |
Matt: ...which is Pico and Casandra's class. That's where Pico picked up the blood. |
Judge: And Pico wasn't armed yet. So Casandra killed the students in her class, not Pico. |
Thompson: That doesn't prove he wasn't part of her gang! |
Matt: If Pico had been part of her gang... |
Matt: ...then why wouldn't he be armed from the beginning, like the other members were? |
Judge: Well, Mr. Thompson, do you have any solid evidence that Pico was a member of the gang? |
Thompson: I- I just need more time, your honor! I'll find a witness... |
Judge: No sir, I've had enough of your 'witnesses'. |
Judge: It's clear you have no evidence to back up your claim. |
Judge: Therefore, I find the defendant NOT GUILTY, by reason of self defense. |
Matt: Thank you, your honor! ( Yes! I did it! ) |
Matt: Why did you have trouble entering the school? |
Fifen: We later found out the doors had been chained and locked. |
Matt: I see, please continue. |
Matt: You said most? |
Fifen: Yes, we found two boys and a girl who also survived. |
Matt: I see, and you didn't actually see any of the shootings take place? |
Fifen: No, but of the survivors, only Pico was still armed. |
Matt: Please go on. |
Matt: Did you find any fingerprints on the weapons? |
Fifen: We sure did! Pico's matched those found on one of the guns. |
Matt: Only one of the guns? What about the other weapons? |
Fifen: Well, we did find some prints of other students on the other weapons... |
Fifen: We've matched the guns to the prints found on them and listed them in the court record. |
Fifen: The gun listed as Casandra's was found empty, though it had been fired. |
Fifen: Ronald's gun was damaged from being struck by gunfire, it's unusable now. |
Fifen: Pico's gun was still operational and loaded. |
Matt: Interesting, please continue. |
Matt: Pico's bloody fingerprints? Was the blood his? |
Fifen: Oh no, the blood came from students in his classroom. |
Fifen: And the janitor's closet is where Pico got the gun he used from. |
Matt: ( Hmm, something doesn't quite add up, but I can't put my finger on it yet. ) |
Matt: I see. |
Matt: It must have been very chaotic during the shootings. Are you sure it was Pico? |
Cyclops: I go to school with the guy, and it's not hard to see who everyone is running away from. |
Matt: ( That didn't help me... ) Please continue. |
Matt: So you're saying Pico fired at you first? |
Cyclops: That's right. Pico shot at me first, I only shot back in self defense! |
Matt: ( Something doesn't seem right about what he's telling me... ) |
Matt: What happened after you shot the gun out of Pico's hands? |
Cyclops: The little coward ran off! |
Matt: You didn't chase after him? |
Cyclops: Nah, I figured he couldn't hurt anyone else, and I thought I should find survivors. |
Matt: ( This guy has quite the ego. ) |
Matt: Your story is pretty weak. |
Matt: You stated that you shot the gun out of Pico's hands. |
Cyclops: That's what happened! |
Matt: Who told you to guard the hallway? |
Cyclops: Casandra. She told me not to shoot Pico unless he interfered, though. |
Matt: She mentioned Pico specifically? |
Cyclops: Yeah, she had some sort of crush on Pico. |
Matt: So Pico wasn't armed before entering the janitor's closet? |
Cyclops: No, since he wasn't armed, I didn't bother with him at first. |
Cyclops: I figured he was just looking for a place to hide. |
Matt: But when he came out with a gun... |
Matt: And that's when your gun was damaged. |
Cyclops: Yeah, after that, I promised not to cause anymore trouble, so he let me go. |
Matt: You're sure that's where the first shots were fired? |
Alucard: Absolutely. |
Matt: ( That gives me a reference for when the shootings started, at least. ) Please continue. |
Matt: 'They' being Casandra and Pico, correct? |
Alucard: Nothing gets by you, does it? Yes, they were Pico and Casandra. |
Matt: ( Smart ass kid. ) |
Matt: What did you do after they left? |
Alucard: I just hid in the classroom until the police arrived. |
Matt: So you didn't see anything else that happened? |
Alucard: I think I saw more than enough that night. |
Matt: Of course. |
Thanks to: |
Tom Fulp and newgrounds.com for giving flash a home |
Electronika, Grillpie and t14revolution for the music loops |
Menu |
Sound FX from Sounddogs.com |
ActionScript [AS1/AS2]
Frame 1stop();Frame 2gameState = new Object(); gameState.total_credit = 6; gameState.credibility = 6; gameState.evid_state = 0; gameState.prof_state = 0; gameState.testimony_state = 0; gameState.testimony_stage = 1; gameState.objecting = false; gameState.Pico_key = false; gameState.Fifen_key1 = false; gameState.Fifen_key2 = false; gameState.Fifen_key3 = false; gameState.Cyclops_key1 = false; gameState.Cyclops_key2 = false; gameState.objection_state = 1; gameState.return_frame = "Pico_Testimony_Gate"; gameState.evidence_presented = "Casandra_Gun"; gameState.musicIsPlaying = false; gameState.monster_life = 10; gameState.pico_max = 6; gameState.monster_max = 10; gameState.pico_life = 6; gameState.press_link = "Pico_Pressed_1"; _root.musicLostCause = new Sound(); _root.musicLostCause.attachSound("IDmusicLostCause"); _root.musicOMF = new Sound(); _root.musicOMF.attachSound("IDmusicOMF"); _root.musicBetray = new Sound(); _root.musicBetray.attachSound("IDmusicBetray"); _root.musicMelanc = new Sound(); _root.musicMelanc.attachSound("IDmusicMelanc"); _root.musicAmbient = new Sound(); _root.musicAmbient.attachSound("IDmusicAmbient"); _root.squeeky = new Object(); _root.squeeky.onMouseDown = function () { _root.SoundFX.gotoAndPlay("SFX_gun"); _root.monsterLifeBar._xscale = (_root.gameState.monster_life / _root.gameState.monster_max) * 100; var _local4 = _xmouse; var _local3 = _ymouse; var _local2 = 1; while (_local2 < 5) { if (_root.dodger.battletoad.reye.hitTest(_local4, _local3)) { _root.dodger.battletoad.reye.gotoAndPlay("eye_healing"); } if (_root.dodger.battletoad.leye.hitTest(_local4, _local3)) { _root.dodger.battletoad.leye.gotoAndPlay("eye_healing"); } var _local5 = "wart" + _local2; if (_root.dodger.battletoad[_local5].hitTest(_local4, _local3)) { _root.gameState.monster_life = _root.gameState.monster_life - 1; _root.monsterLifeBar._width = (_root.gameState.monster_life / _root.gameState.monster_max) * 100; if (_root.gameState.monster_life < 1) { _root.dodger.stop(); _root.dodger.battletoad.gotoAndPlay("monster_dies"); } } _local2++; } };Frame 3startButton.onRelease = function () { _root.gotoAndPlay("Start_Of_Game"); }; helpButton.onRelease = function () { _root.gotoAndStop("Help_Screen"); }; creditsButton.onRelease = function () { _root.gotoAndStop("Credits_Screen"); }; stop();Frame 4if (_root.gameState.musicIsPlaying == false) { _root.musicAmbient.start(0, 999); _root.gameState.musicIsPlaying = true; }Frame 40stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 41_root.SoundFX.gotoAndPlay("SFX_door");Frame 64play(); controls.gotoAndStop("Ctrls_Blank");Frame 88if (_root.gameState.musicIsPlaying == false) { _root.musicLostCause.start(0, 999); } else { _root.musicAmbient.stop(); _root.musicLostCause.start(0, 999); }Frame 112stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 120play(); controls.gotoAndStop("Ctrls_Blank");Frame 170gotoAndStop ("Pico_Testimony_1");Frame 171_root.gameState.testimony_state = 0; _root.gameState.return_frame = "Pico_Testimony_1"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Pico_Pressed_1";Frame 172_root.gameState.testimony_state = 1; _root.gameState.return_frame = "Pico_Testimony_2"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Pico_Pressed_2";Frame 173_root.gameState.return_frame = "Pico_Testimony_3"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Pico_Pressed_3";Frame 174_root.gameState.return_frame = "Pico_Testimony_4"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Pico_Pressed_4";Frame 175_root.gameState.return_frame = "Pico_Testimony_5"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Pico_Pressed_5";Frame 176if (_root.gameState.Pico_key == true) { gotoAndStop ("Pico_Testimony_Break"); } else { gotoAndStop ("Pico_Testimony_Loop"); }Frame 177controls.gotoAndStop("Ctrls_Fwd");Frame 178gotoAndStop ("Pico_Testimony_1");Frame 179controls.gotoAndStop("Ctrls_Fwd");Frame 180controls.gotoAndStop("Ctrls_Blank"); play();Frame 231stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 236play(); controls.gotoAndStop("Ctrls_Blank");Frame 261if (_root.gameState.musicIsPlaying == false) { _root.musicAmbient.start(0, 999); } else { _root.musicLostCause.stop(); _root.musicAmbient.start(0, 999); }Frame 285stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 291_root.SoundFX.gotoAndPlay("SFX_door");Frame 298controls.gotoAndStop("Ctrls_Blank"); play();Frame 324_root.musicIsPlaying = true; if (_root.gameState.musicIsPlaying == false) { _root.musicMelanc.start(0, 999); } else { _root.musicAmbient.stop(); _root.musicMelanc.start(0, 999); }Frame 349stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 360controls.gotoAndStop("Ctrls_Blank"); play();Frame 410stop(); _root.gameState.testimony_state = 0; _root.gameState.testimony_stage = 2; _root.gameState.return_frame = "Fifen_Testimony_1"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Fifen_Pressed_1";Frame 411_root.gameState.return_frame = "Fifen_Testimony_2"; _root.gameState.testimony_state = 1; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Fifen_Pressed_2";Frame 412_root.gameState.return_frame = "Fifen_Testimony_3"; if (_root.gameState.evid_state < 1) { _root.gameState.evid_state = 1; } controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Fifen_Pressed_3";Frame 413_root.gameState.return_frame = "Fifen_Testimony_4"; if (_root.gameState.evid_state < 2) { _root.gameState.evid_state = 2; } controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Fifen_Pressed_4";Frame 414if (((_root.gameState.Fifen_key1 == true) && (_root.gameState.Fifen_key2 == true)) && (_root.gameState.Fifen_key3 == true)) { gotoAndStop ("Fifen_Testimony_Break"); } else { gotoAndStop ("Fifen_Testimony_Loop"); }Frame 415controls.gotoAndStop("Ctrls_Fwd");Frame 416gotoAndStop ("Fifen_Testimony_1");Frame 417controls.gotoAndStop("Ctrls_Fwd");Frame 418controls.gotoAndStop("Ctrls_Blank"); play();Frame 469stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 471controls.gotoAndStop("Ctrls_Blank"); _root.SoundFX.gotoAndPlay("SFX_alarm"); play();Frame 484stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 496controls.gotoAndStop("Ctrls_Blank"); play();Frame 546controls.gotoAndStop("Ctrls_Fwd"); _root.gameState.evid_state = 2; stop();Frame 555_root.gameState.testimony_state = 0; _root.gameState.testimony_stage = 3; _root.gameState.return_frame = "Cyclops_Testimony_1"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Cyclops_Pressed_1";Frame 556_root.gameState.testimony_state = 1; _root.gameState.return_frame = "Cyclops_Testimony_2"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Cyclops_Pressed_2";Frame 557_root.gameState.return_frame = "Cyclops_Testimony_3"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Cyclops_Pressed_3";Frame 558if (_root.gameState.Cyclops_key1 == true) { gotoAndStop ("Cyclops_Testimony_Break"); } else { gotoAndStop ("Cyclops_Testimony_Loop"); }Frame 559controls.gotoAndStop("Ctrls_Fwd");Frame 560gotoAndStop ("Cyclops_Testimony_1");Frame 561controls.gotoAndStop("Ctrls_Fwd");Frame 562gotoAndStop ("Cyclops_Testimony_1");Frame 563play();Frame 575stop(); _root.gameState.testimony_state = 0; _root.gameState.testimony_stage = 4; _root.gameState.return_frame = "Cyclops_Revised_1"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Cyclops_Pressed2_1";Frame 576_root.gameState.testimony_state = 1; _root.gameState.return_frame = "Cyclops_Revised_2"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Cyclops_Pressed2_2";Frame 577_root.gameState.return_frame = "Cyclops_Revised_3"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Cyclops_Pressed2_3";Frame 578if (_root.gameState.Cyclops_key2 == true) { gotoAndStop ("Cyclops_Revised_Break"); } else { gotoAndStop ("Cyclops_Revised_Loop"); }Frame 579controls.gotoAndStop("Ctrls_Fwd");Frame 580gotoAndStop ("Cyclops_Revised_1");Frame 581controls.gotoAndStop("Ctrls_Fwd");Frame 582controls.gotoAndStop("Ctrls_Blank"); play();Frame 619stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 638controls.gotoAndStop("Ctrls_Blank"); play();Frame 676controls.gotoAndStop("Ctrls_Fwd"); _root.gameState.evid_state = 2; stop();Frame 687_root.gameState.testimony_state = 0; _root.gameState.testimony_stage = 5; _root.gameState.return_frame = "Alucard_Testimony_1"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Alucard_Pressed_1";Frame 688_root.gameState.testimony_state = 1; _root.gameState.return_frame = "Alucard_Testimony_2"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Alucard_Pressed_2";Frame 689_root.gameState.return_frame = "Alucard_Testimony_3"; controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.press_link = "Alucard_Pressed_3";Frame 690controls.gotoAndStop("Ctrls_Fwd");Frame 694controls.gotoAndStop("Ctrls_Fwd");Frame 696gotoAndStop ("Alucard_Testimony_1");Frame 697stop(); Mouse.show(); Mouse.removeListener(squeeky); replayButton.onRelease = function () { _root.musicOMF.stop(); _root.gotoAndStop("Reset"); };Frame 698Mouse.show(); Mouse.removeListener(squeeky); _root.musicOMF.stop(); _root.gameState.pico_life = 6; _root.gameState.monster_life = 10; but2refight.onRelease = function () { _root.gotoAndStop("Boss_Battle"); _root.musicOMF.start(0, 999); }; but2giveup.onRelease = function () { _root.gotoAndStop("Reset"); };Frame 699gameState.credibility = 6; gameState.evid_state = 0; gameState.testimony_state = 0; gameState.testimony_stage = 1; gameState.objecting = false; gameState.Pico_key = false; gameState.Fifen_key1 = false; gameState.Fifen_key2 = false; gameState.Fifen_key3 = false; gameState.Cyclops_key1 = false; gameState.Cyclops_key2 = false; gameState.objection_state = 1; gameState.return_frame = "Pico_Testimony_Gate"; gameState.evidence_presented = "Casandra_Gun"; gameState.musicIsPlaying = false; gameState.monster_life = 10; gameState.pico_life = 6; gameState.press_link = "Pico_Pressed_1"; _root.gotoAndStop("Menu_Screen");Frame 700controls.gotoAndStop("Ctrls_Fwd"); if (_root.gameState.musicIsPlaying == false) { _root.musicLostCause.start(0, 999); } else { _root.musicMelanc.stop(); _root.musicLostCause.start(0, 999); }Frame 704controls.gotoAndStop("Ctrls_Blank"); play();Frame 731stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 733controls.gotoAndStop("Ctrls_Blank"); play();Frame 747_root.musicLostCause.stop(); _root.gotoAndStop("Reset");Frame 748stop(); controls.gotoAndPlay("Ctrls_Fwd"); if (_root.gameState.musicIsPlaying == false) { _root.musicOMF.start(0, 999); } else { _root.musicMelanc.stop(); _root.musicOMF.start(0, 999); }Frame 750play();Frame 816stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 817_root.gotoAndStop("Boss_Battle");Frame 818_root.custom_target.startDrag("true"); Mouse.hide(); Mouse.addListener(squeeky);Frame 819stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 821stop(); controls.gotoAndStop("Ctrls_Fwd"); _root.gameState.credibility = _root.gameState.credibility - 1; if (_root.gameState.credibility == 0) { gotoAndStop ("No_Credibility"); } else { gotoAndStop ("Lose_Credibility"); }Frame 822stop();Frame 825play();Frame 840controls.gotoAndStop("Ctrls_Fwd"); _root.gotoAndStop(_root.gameState.return_frame);Frame 841controls.gotoAndStop("Ctrls_Fwd");Frame 846_root.gotoAndStop("Pico_Guilty");Frame 847stop(); nextPageButton.onRelease = function () { _root.nextFrame(); }; menuButton.onRelease = function () { _root.gotoAndStop("Menu_Screen"); };Frame 850_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 863stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 866controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Pico_Testimony_2");Frame 867_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 880stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 883controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Pico_Testimony_3");Frame 884_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 897stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 906controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.Pico_key = true; gotoAndStop ("Pico_Testimony_4");Frame 907_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 920stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 923controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Pico_Testimony_5");Frame 924_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 937stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 940controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Pico_Testimony_Gate");Frame 948if (_root.gameState.testimony_stage > 1) { gotoAndStop ("Evidence_Presentation"); } else { gotoAndStop ("Evidence_Pico"); }Frame 949controls.gotoAndStop("Ctrls_Fwd");Frame 950_root.gotoAndStop(_root.gameState.return_frame);Frame 951play(); _root.SoundFX.gotoAndPlay("SFX_alarm");Frame 964stop(); _root.gameState.objecting = true; controls.gotoAndStop("Ctrls_Fwd");Frame 966controls.gotoAndStop("Ctrls_Evid_Menu_" + _root.gameState.evid_state);Frame 968_root.gameState.objecting = false; controls.gotoAndStop("Ctrls_Fwd");Frame 971_root.gotoAndStop(_root.gameState.return_frame);Frame 972_root.gameState.objecting = false; play(); _root.SoundFX.gotoAndPlay("SFX_take");Frame 984if ((_root.gameState.return_frame == "Cyclops_Testimony_2") && (_root.gameState.evidence_presented == "Cyclops_Gun")) { _root.gotoAndStop("Refute_Cyclops"); } if ((_root.gameState.return_frame == "Alucard_Testimony_2") && (_root.gameState.evidence_presented == "Fire_Extinguisher")) { _root.gotoAndStop("Refute_Alucard"); } if ((_root.gameState.return_frame == "Last_Chance") && (_root.gameState.evidence_presented == "Bloody_Fingerprints")) { _root.gotoAndStop("Refute_Jackson"); }Frame 985gotoAndStop (819);Frame 986stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1001controls.gotoAndStop("Ctrls_Blank"); play();Frame 1015gotoAndPlay (563);Frame 1016stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1018controls.gotoAndStop("Ctrls_Blank"); play(); _root.SoundFX.gotoAndPlay("SFX_take");Frame 1056stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1057play();Frame 1078stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1092_root.gameState.objection_state = 2; _root.gameState.objecting = true; controls.gotoAndStop("Ctrls_Fwd");Frame 1093controls.gotoAndStop("Ctrls_Evid_Menu_" + _root.gameState.evid_state);Frame 1094controls.gotoAndStop("Ctrls_Fwd");Frame 1095gotoAndStop ("Offering_Evidence2");Frame 1096play(); _root.SoundFX.gotoAndPlay("SFX_take");Frame 1108if (_root.gameState.evidence_presented == "Bloody_Prints") { _root.gotoAndStop("Clear_Pico"); }Frame 1109_root.gameState.return_frame = "Offering_Evidence2"; gotoAndStop (819);Frame 1110stop(); controls.gotoAndPlay("Ctrls_Fwd");Frame 1128_root.gotoAndStop("Jack_Vows");Frame 1129_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1142stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1145controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Fifen_Testimony_2");Frame 1146_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1159stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1164controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.Fifen_key1 = true; gotoAndStop ("Fifen_Testimony_3");Frame 1165_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1178stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1187controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.Fifen_key2 = true; gotoAndStop ("Fifen_Testimony_4");Frame 1188_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1201stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1206controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.Fifen_key3 = true; gotoAndStop ("Fifen_Testimony_Gate");Frame 1207_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1220stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1223controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Cyclops_Testimony_2");Frame 1224_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1237stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1241controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.Cyclops_key1 = true; gotoAndStop ("Cyclops_Testimony_3");Frame 1242_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1255stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1260controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Cyclops_Testimony_Gate");Frame 1261_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1274stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1278_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1291stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1295controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Cyclops_Revised_2");Frame 1296_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1309stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1313controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); _root.gameState.Cyclops_key2 = true; gotoAndStop ("Cyclops_Revised_3");Frame 1314_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1327stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1329controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Cyclops_Revised_Gate");Frame 1330_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1343stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1346controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Alucard_Testimony_2");Frame 1347_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1360stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1364controls.gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); gotoAndStop ("Alucard_Testimony_3");Frame 1365_root.SoundFX.gotoAndPlay("SFX_alarm");Frame 1378stop(); controls.gotoAndStop("Ctrls_Fwd");Frame 1383gotoAndStop ("Alucard_Testimony_Gate");Frame 1384creditReturnButton.onRelease = function () { _root.gotoAndStop("Menu_Screen"); };Symbol 7 MovieClip [mcDoorSlam] Frame 1sfxDoorSlam = new Sound(); sfxDoorSlam.attachSound("IDsfxDoorSlam");Symbol 12 MovieClip [monsterBlast2] Frame 1_root.SoundFX.gotoAndPlay("SFX_zap");Symbol 12 MovieClip [monsterBlast2] Frame 15_root.gameState.pico_life--; _root.picoLifeBar._width = (_root.gameState.pico_life / _root.gameState.pico_max) * 60; if (_root.gameState.pico_life < 1) { _root.gotoAndStop("Pico_Fell_Down"); } this.removeMovieClip();Symbol 14 MovieClip [monsterBlast] Frame 1_root.SoundFX.gotoAndPlay("SFX_zap");Symbol 14 MovieClip [monsterBlast] Frame 15_root.gameState.pico_life--; _root.picoLifeBar._width = (_root.gameState.pico_life / _root.gameState.pico_max) * 60; if (_root.gameState.pico_life < 1) { _root.gotoAndStop("Pico_Fell_Down"); } this.removeMovieClip();Symbol 22 MovieClip [SoundFX] Frame 1stop();Symbol 22 MovieClip [SoundFX] Frame 2this.gotoAndStop(1);Symbol 22 MovieClip [SoundFX] Frame 3this.gotoAndStop(1);Symbol 22 MovieClip [SoundFX] Frame 4this.gotoAndStop(1);Symbol 22 MovieClip [SoundFX] Frame 5this.gotoAndStop(1);Symbol 22 MovieClip [SoundFX] Frame 6this.gotoAndStop(1);Symbol 22 MovieClip [SoundFX] Frame 7this.gotoAndStop(1);Symbol 33 Buttonon (press) { getURL ("http://www.newgrounds.com", "_blank"); }Symbol 39 MovieClip Frame 10gotoAndPlay (1);Symbol 46 MovieClip Frame 100Symbol 55 Buttonon (press) { getURL ("http://www.newgrounds.com/collection/picoday2008", "_blank"); }Symbol 67 Buttonon (press) { nextFrame(); }Symbol 88 MovieClip Frame 12stop();Symbol 113 Buttonon (press) { getURL ("http://www.newgrounds.com/collection/pico", "_blank"); }Symbol 128 MovieClip Frame 15stop();Symbol 169 Buttonon (press) { getURL ("http://www.newgrounds.com/collection/pico", "_blank"); }Symbol 172 MovieClip Frame 1_quality = "MEDIUM";Symbol 172 MovieClip Frame 225_quality = "HIGH"; _root.play();Symbol 173 MovieClip Frame 1stop();Instance of Symbol 46 MovieClip in Symbol 173 MovieClip Frame 1onClipEvent (enterFrame) { loaded = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); gotoAndStop(loaded); if (loaded == 100) { _parent.play(); } }Symbol 173 MovieClip Frame 9stop();Symbol 173 MovieClip Frame 10stop();Symbol 292 MovieClip Frame 1stop();Symbol 292 MovieClip Frame 2bigFwdButton.onRelease = function () { _root.nextFrame(); };Symbol 292 MovieClip Frame 3fwdButton.onRelease = function () { _root.nextFrame(); }; pressButton.onRelease = function () { _root.gotoAndPlay(_root.gameState.press_link); }; recordButton.onRelease = function () { gotoAndStop("Ctrls_Evid_Menu_" + _root.gameState.evid_state); };Symbol 292 MovieClip Frame 4fwdButton.onRelease = function () { _root.nextFrame(); }; revButton.onRelease = function () { _root.prevFrame(); }; pressButton.onRelease = function () { _root.gotoAndPlay(_root.gameState.press_link); }; recordButton.onRelease = function () { gotoAndStop("Ctrls_Evid_Menu_" + _root.gameState.evid_state); };Symbol 292 MovieClip Frame 5backButton.onRelease = function () { if (_root.gameState.objecting == true) { _root.gotoAndStop("Evidence_Recant" + _root.gameState.objection_state); } else { gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); } }; profButton.onRelease = function () { gotoAndStop("Ctrls_Prof_Menu_" + _root.gameState.evid_state); }; presentButton.onRelease = function () { if (_root.gameState.objecting == false) { _root.gotoAndPlay("Offering_Evidence" + _root.gameState.objection_state); } else { _root.gotoAndPlay("Take_That_Animation" + _root.gameState.objection_state); } };Symbol 292 MovieClip Frame 6backButton.onRelease = function () { if (_root.gameState.objecting == true) { _root.gotoAndStop("Evidence_Recant" + _root.gameState.objection_state); } else { gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); } }; profButton.onRelease = function () { gotoAndStop("Ctrls_Prof_Menu_" + _root.gameState.evid_state); }; presentButton.onRelease = function () { if (_root.gameState.objecting == false) { _root.gotoAndPlay("Offering_Evidence" + _root.gameState.objection_state); } else { _root.gotoAndPlay("Take_That_Animation" + _root.gameState.objection_state); } }; casGunButton.onRelease = function () { _root.gameState.evidence_presented = "Casandra_Gun"; evidDesc.text = "Gun with Casandra's prints on it."; }; naziGunButton.onRelease = function () { _root.gameState.evidence_presented = "Cyclops_Gun"; evidDesc.text = "Gun with Cyclops' prints on it."; }; picoGunButton.onRelease = function () { _root.gameState.evidence_presented = "Pico_Gun"; evidDesc.text = "Gun with Pico's prints on it."; }; swordButton.onRelease = function () { _root.gameState.evidence_presented = "Sword"; evidDesc.text = "Sword found at crime scene."; }; fireExtinguisherButton.onRelease = function () { _root.gameState.evidence_presented = "Fire_Extinguisher"; evidDesc.text = "Fire Extinguisher."; }; bloodyPrintsButton.onRelease = function () { _root.gameState.evidence_presented = "Bloody_Prints"; evidDesc.text = "Pico's bloody prints on door to janitor's closet."; };Symbol 292 MovieClip Frame 7backButton.onRelease = function () { if (_root.gameState.objecting == true) { _root.gotoAndStop("Evidence_Recant" + _root.gameState.objection_state); } else { gotoAndStop("Ctrls_Testimony_State_" + _root.gameState.testimony_state); } }; profButton.onRelease = function () { gotoAndStop("Ctrls_Prof_Menu_" + _root.gameState.evid_state); }; presentButton.onRelease = function () { if (_root.gameState.objecting == false) { _root.gotoAndPlay("Offering_Evidence" + _root.gameState.objection_state); } else { _root.gotoAndPlay("Take_That_Animation" + _root.gameState.objection_state); } }; casGunButton.onRelease = function () { _root.gameState.evidence_presented = "Casandra_Gun"; evidDesc.text = "Gun with Casandra's prints on it."; }; naziGunButton.onRelease = function () { _root.gameState.evidence_presented = "Cyclops_Gun"; evidDesc.text = "Gun with Cyclops' prints on it."; }; picoGunButton.onRelease = function () { _root.gameState.evidence_presented = "Pico_Gun"; evidDesc.text = "Gun with Pico's prints on it."; }; swordButton.onRelease = function () { _root.gameState.evidence_presented = "Sword"; evidDesc.text = "Sword found at crime scene."; }; fireExtinguisherButton.onRelease = function () { _root.gameState.evidence_presented = "Fire_Extinguisher"; evidDesc.text = "Fire Extinguisher."; }; bloodyPrintsButton.onRelease = function () { _root.gameState.evidence_presented = "Bloody_Prints"; evidDesc.text = "Pico's bloody prints on door to janitor's closet."; };Symbol 392 MovieClip Frame 1this.onEnterFrame = function () { this._xscale = (_root.gameState.credibility / _root.gameState.total_credit) * 100; };Symbol 571 MovieClip Frame 1Symbol 571 MovieClip Frame 76_root.attachMovie("monsterBlast2", "eyebeam2", _root.getNextHighestDepth(), {_x:_root.dodger.battletoad._x + 115, _y:50}); this.gotoAndPlay("eye_open");Symbol 571 MovieClip Frame 100this.gotoAndPlay("eye_open");Symbol 572 MovieClip Frame 1Symbol 572 MovieClip Frame 76_root.attachMovie("monsterBlast", "eyebeam", _root.getNextHighestDepth(), {_x:_root.dodger.battletoad._x + 155, _y:50}); this.gotoAndPlay("eye_open");Symbol 572 MovieClip Frame 100this.gotoAndPlay("eye_open");Symbol 581 MovieClip Frame 1stop();Symbol 581 MovieClip Frame 2play();Symbol 581 MovieClip Frame 20stop(); _root.gotoAndStop("Kudos_Screen");Symbol 582 MovieClip Frame 41this.gotoAndPlay("dodge_start");Symbol 687 MovieClip Frame 20stop();
Library Items
Symbol 1 Sound [IDmusicMelanc] | ||
Symbol 2 Sound [IDmusicBetray] | ||
Symbol 3 Sound [IDmusicAmbient] | ||
Symbol 4 Sound [IDmusicLostCause] | ||
Symbol 5 Sound [IDmusicOMF] | ||
Symbol 6 Sound [IDsfxDoorSlam] | Used by:22 | |
Symbol 7 MovieClip [mcDoorSlam] | ||
Symbol 8 Graphic | Used by:11 13 | |
Symbol 9 Graphic | Used by:11 13 | |
Symbol 10 Graphic | Used by:11 13 | |
Symbol 11 MovieClip | Uses:8 9 10 | Used by:12 |
Symbol 12 MovieClip [monsterBlast2] | Uses:11 | |
Symbol 13 MovieClip | Uses:8 9 10 | Used by:14 |
Symbol 14 MovieClip [monsterBlast] | Uses:13 | |
Symbol 15 Font | Used by:16 227 228 230 232 234 285 291 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 372 373 374 375 376 387 388 389 390 391 393 394 395 396 397 398 399 403 404 405 406 407 408 409 410 411 412 413 414 415 433 434 435 436 437 438 439 440 441 442 443 444 445 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 502 508 511 513 514 515 516 526 527 528 529 539 585 586 589 590 591 592 593 594 595 596 597 598 599 601 602 603 604 605 606 608 610 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 649 650 651 652 653 654 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 679 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 784 786 | |
Symbol 16 Text | Uses:15 | Used by:22 |
Symbol 17 Sound | Used by:22 | |
Symbol 18 Sound | Used by:22 | |
Symbol 19 Sound | Used by:22 | |
Symbol 20 Sound | Used by:22 | |
Symbol 21 Sound | Used by:22 | |
Symbol 22 MovieClip [SoundFX] | Uses:16 17 6 18 19 20 21 | Used by:Timeline |
Symbol 23 Graphic | Used by:26 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:26 56 |
Symbol 26 MovieClip | Uses:23 25 | Used by:172 173 |
Symbol 27 Graphic | Used by:172 173 | |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:172 173 |
Symbol 30 Graphic | Used by:33 70 102 113 169 | |
Symbol 31 Graphic | Used by:33 70 | |
Symbol 32 Graphic | Used by:33 70 | |
Symbol 33 Button | Uses:30 31 32 | Used by:173 |
Symbol 34 Graphic | Used by:46 | |
Symbol 35 ShapeTweening | Used by:46 | |
Symbol 36 Graphic | Used by:46 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:39 |
Symbol 39 MovieClip | Uses:38 | Used by:46 69 |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip | Uses:40 | Used by:43 |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip | Uses:41 42 | Used by:46 |
Symbol 44 Graphic | Used by:46 65 67 69 | |
Symbol 45 Graphic | Used by:46 69 392 583 584 Timeline | |
Symbol 46 MovieClip | Uses:34 35 36 39 43 44 45 | Used by:173 |
Symbol 47 Graphic | Used by:95 173 | |
Symbol 48 Graphic | Used by:56 | |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:56 172 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:56 172 |
Symbol 53 Graphic | Used by:55 | |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 Button | Uses:53 54 | Used by:56 |
Symbol 56 MovieClip | Uses:48 25 50 52 55 | Used by:173 |
Symbol 57 Graphic | Used by:65 67 69 | |
Symbol 58 Graphic | Used by:65 67 | |
Symbol 59 Graphic | Used by:65 67 69 | |
Symbol 60 Graphic | Used by:61 65 67 | |
Symbol 61 MovieClip | Uses:60 | Used by:65 67 |
Symbol 62 Graphic | Used by:65 67 69 | |
Symbol 63 Graphic | Used by:65 67 69 | |
Symbol 64 Sound | Used by:65 67 172 | |
Symbol 65 Button | Uses:57 58 59 44 61 62 63 60 64 | Used by:173 |
Symbol 66 Sound | Used by:173 | |
Symbol 67 Button | Uses:57 58 59 44 61 62 63 60 64 | Used by:173 |
Symbol 68 ShapeTweening | Used by:172 | |
Symbol 69 MovieClip | Uses:57 45 39 59 44 62 63 | Used by:172 |
Symbol 70 MovieClip | Uses:30 31 32 | Used by:172 |
Symbol 71 Graphic | Used by:88 172 | |
Symbol 72 Sound | Used by:172 | |
Symbol 73 ShapeTweening | Used by:172 | |
Symbol 74 Sound | Used by:172 | |
Symbol 75 ShapeTweening | Used by:172 | |
Symbol 76 Graphic | Used by:77 172 292 Timeline | |
Symbol 77 MovieClip | Uses:76 | Used by:172 |
Symbol 78 ShapeTweening | Used by:172 | |
Symbol 79 Graphic | Used by:172 | |
Symbol 80 ShapeTweening | Used by:88 | |
Symbol 81 ShapeTweening | Used by:88 | |
Symbol 82 ShapeTweening | Used by:88 | |
Symbol 83 ShapeTweening | Used by:88 | |
Symbol 84 ShapeTweening | Used by:88 | |
Symbol 85 ShapeTweening | Used by:88 | |
Symbol 86 ShapeTweening | Used by:88 | |
Symbol 87 ShapeTweening | Used by:88 | |
Symbol 88 MovieClip | Uses:80 81 82 83 84 85 86 87 71 | Used by:172 |
Symbol 89 Graphic | Used by:172 | |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:90 | Used by:172 |
Symbol 92 Sound | Used by:172 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:172 |
Symbol 95 MovieClip | Uses:47 | Used by:172 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:172 |
Symbol 98 Sound | Used by:172 | |
Symbol 99 Sound | Used by:172 | |
Symbol 100 Graphic | Used by:102 113 169 | |
Symbol 101 Graphic | Used by:102 113 169 | |
Symbol 102 Button | Uses:30 100 101 | Used by:172 |
Symbol 103 Graphic | Used by:172 | |
Symbol 104 Graphic | Used by:108 | |
Symbol 105 Graphic | Used by:108 134 146 158 | |
Symbol 106 Graphic | Used by:108 | |
Symbol 107 Graphic | Used by:108 134 146 158 | |
Symbol 108 MovieClip | Uses:104 105 106 107 | Used by:172 |
Symbol 109 Graphic | Used by:172 | |
Symbol 110 Graphic | Used by:172 | |
Symbol 111 Graphic | Used by:172 | |
Symbol 112 Graphic | Used by:172 | |
Symbol 113 Button | Uses:30 100 101 | Used by:172 |
Symbol 114 Graphic | Used by:128 | |
Symbol 115 Graphic | Used by:128 | |
Symbol 116 Graphic | Used by:128 | |
Symbol 117 Graphic | Used by:128 | |
Symbol 118 Graphic | Used by:128 | |
Symbol 119 Graphic | Used by:128 | |
Symbol 120 Graphic | Used by:128 | |
Symbol 121 Graphic | Used by:128 | |
Symbol 122 Graphic | Used by:128 | |
Symbol 123 Graphic | Used by:128 | |
Symbol 124 Graphic | Used by:128 | |
Symbol 125 Graphic | Used by:128 | |
Symbol 126 Graphic | Used by:128 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:114 115 116 117 118 119 120 121 122 123 124 125 126 127 | Used by:172 |
Symbol 129 Graphic | Used by:172 | |
Symbol 130 Graphic | Used by:172 | |
Symbol 131 Graphic | Used by:172 | |
Symbol 132 Graphic | Used by:134 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:132 105 133 107 | Used by:172 |
Symbol 135 Graphic | Used by:172 | |
Symbol 136 Graphic | Used by:172 | |
Symbol 137 Graphic | Used by:172 | |
Symbol 138 Graphic | Used by:172 | |
Symbol 139 Graphic | Used by:172 | |
Symbol 140 Graphic | Used by:172 | |
Symbol 141 Graphic | Used by:172 | |
Symbol 142 Graphic | Used by:172 | |
Symbol 143 Graphic | Used by:172 | |
Symbol 144 Graphic | Used by:146 | |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:144 105 145 107 | Used by:172 |
Symbol 147 Graphic | Used by:172 | |
Symbol 148 Graphic | Used by:172 | |
Symbol 149 Graphic | Used by:172 | |
Symbol 150 Graphic | Used by:172 | |
Symbol 151 Graphic | Used by:172 | |
Symbol 152 Graphic | Used by:172 | |
Symbol 153 Graphic | Used by:172 | |
Symbol 154 Graphic | Used by:172 | |
Symbol 155 Graphic | Used by:172 | |
Symbol 156 Graphic | Used by:158 | |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:156 105 157 107 | Used by:172 |
Symbol 159 Graphic | Used by:172 | |
Symbol 160 Graphic | Used by:172 | |
Symbol 161 Graphic | Used by:172 | |
Symbol 162 Graphic | Used by:172 | |
Symbol 163 Graphic | Used by:172 | |
Symbol 164 Graphic | Used by:172 | |
Symbol 165 Graphic | Used by:172 | |
Symbol 166 Graphic | Used by:172 | |
Symbol 167 Graphic | Used by:172 | |
Symbol 168 Sound | Used by:172 | |
Symbol 169 Button | Uses:30 100 101 | Used by:172 |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:172 |
Symbol 172 MovieClip | Uses:26 29 68 69 70 71 27 72 73 74 75 77 78 79 88 89 91 92 94 95 97 98 99 102 103 108 109 110 111 112 113 128 129 130 131 134 135 136 137 138 139 140 141 142 143 146 147 148 149 150 151 152 153 154 155 158 159 160 161 162 163 164 165 166 167 50 64 52 168 169 171 76 | Used by:173 |
Symbol 173 MovieClip | Uses:26 27 29 33 46 47 56 65 66 67 172 | Used by:Timeline |
Symbol 174 Font | Used by:175 253 257 265 268 271 | |
Symbol 175 Text | Uses:174 | Used by:Timeline |
Symbol 176 Graphic | Used by:Timeline | |
Symbol 177 Graphic | Used by:Timeline | |
Symbol 178 Graphic | Used by:Timeline | |
Symbol 179 Graphic | Used by:678 Timeline | |
Symbol 180 Graphic | Used by:678 Timeline | |
Symbol 181 Graphic | Used by:678 Timeline | |
Symbol 182 Graphic | Used by:678 Timeline | |
Symbol 183 Graphic | Used by:Timeline | |
Symbol 184 Graphic | Used by:678 Timeline | |
Symbol 185 Graphic | Used by:678 Timeline | |
Symbol 186 Graphic | Used by:678 Timeline | |
Symbol 187 Graphic | Used by:678 Timeline | |
Symbol 188 Graphic | Used by:678 Timeline | |
Symbol 189 Graphic | Used by:678 Timeline | |
Symbol 190 Graphic | Used by:678 Timeline | |
Symbol 191 Graphic | Used by:678 Timeline | |
Symbol 192 Graphic | Used by:678 Timeline | |
Symbol 193 Graphic | Used by:Timeline | |
Symbol 194 Graphic | Used by:Timeline | |
Symbol 195 Graphic | Used by:Timeline | |
Symbol 196 Graphic | Used by:Timeline | |
Symbol 197 Graphic | Used by:Timeline | |
Symbol 198 Graphic | Used by:Timeline | |
Symbol 199 Graphic | Used by:Timeline | |
Symbol 200 Graphic | Used by:Timeline | |
Symbol 201 Graphic | Used by:Timeline | |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 203 Graphic | Used by:Timeline | |
Symbol 204 Graphic | Used by:Timeline | |
Symbol 205 Graphic | Used by:Timeline | |
Symbol 206 Graphic | Used by:Timeline | |
Symbol 207 Graphic | Used by:Timeline | |
Symbol 208 Graphic | Used by:Timeline | |
Symbol 209 Graphic | Used by:Timeline | |
Symbol 210 Graphic | Used by:Timeline | |
Symbol 211 Graphic | Used by:Timeline | |
Symbol 212 Graphic | Used by:Timeline | |
Symbol 213 Graphic | Used by:Timeline | |
Symbol 214 Graphic | Used by:Timeline | |
Symbol 215 Graphic | Used by:Timeline | |
Symbol 216 Graphic | Used by:Timeline | |
Symbol 217 Graphic | Used by:Timeline | |
Symbol 218 Graphic | Used by:Timeline | |
Symbol 219 Graphic | Used by:Timeline | |
Symbol 220 Graphic | Used by:Timeline | |
Symbol 221 Graphic | Used by:Timeline | |
Symbol 222 Graphic | Used by:Timeline | |
Symbol 223 Graphic | Used by:Timeline | |
Symbol 224 Graphic | Used by:Timeline | |
Symbol 225 Graphic | Used by:Timeline | |
Symbol 226 Graphic | Used by:Timeline | |
Symbol 227 Text | Uses:15 | Used by:Timeline |
Symbol 228 Text | Uses:15 | Used by:Timeline |
Symbol 229 Graphic | Used by:231 233 235 | |
Symbol 230 Text | Uses:15 | Used by:231 |
Symbol 231 Button | Uses:229 230 | Used by:Timeline |
Symbol 232 Text | Uses:15 | Used by:233 |
Symbol 233 Button | Uses:229 232 | Used by:Timeline |
Symbol 234 Text | Uses:15 | Used by:235 |
Symbol 235 Button | Uses:229 234 | Used by:Timeline |
Symbol 236 Graphic | Used by:Timeline | |
Symbol 237 Graphic | Used by:Timeline | |
Symbol 238 Graphic | Used by:Timeline | |
Symbol 239 Graphic | Used by:Timeline | |
Symbol 240 Graphic | Used by:Timeline | |
Symbol 241 Graphic | Used by:Timeline | |
Symbol 242 Graphic | Used by:Timeline | |
Symbol 243 Graphic | Used by:247 Timeline | |
Symbol 244 Graphic | Used by:247 250 Timeline | |
Symbol 245 Graphic | Used by:247 | |
Symbol 246 Graphic | Used by:247 250 262 | |
Symbol 247 Button | Uses:243 244 245 246 | Used by:292 |
Symbol 248 Graphic | Used by:250 262 Timeline | |
Symbol 249 Graphic | Used by:250 251 262 | |
Symbol 250 Button | Uses:248 244 249 246 | Used by:292 |
Symbol 251 Button | Uses:249 | Used by:292 |
Symbol 252 Graphic | Used by:255 Timeline | |
Symbol 253 Text | Uses:174 | Used by:255 Timeline |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 Button | Uses:252 253 254 | Used by:292 |
Symbol 256 Graphic | Used by:259 Timeline | |
Symbol 257 Text | Uses:174 | Used by:259 Timeline |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 Button | Uses:256 257 258 | Used by:292 |
Symbol 260 Graphic | Used by:262 Timeline | |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 Button | Uses:248 260 249 261 246 | Used by:292 |
Symbol 263 Graphic | Used by:292 | |
Symbol 264 Graphic | Used by:292 | |
Symbol 265 Text | Uses:174 | Used by:292 |
Symbol 266 Graphic | Used by:270 272 Timeline | |
Symbol 267 Graphic | Used by:270 Timeline | |
Symbol 268 Text | Uses:174 | Used by:270 Timeline |
Symbol 269 Graphic | Used by:270 272 | |
Symbol 270 Button | Uses:266 267 268 269 | Used by:292 |
Symbol 271 Text | Uses:174 | Used by:272 Timeline |
Symbol 272 Button | Uses:266 271 269 | Used by:292 |
Symbol 273 Graphic | Used by:292 | |
Symbol 274 Graphic | Used by:276 278 281 284 288 | |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 Button | Uses:274 275 | Used by:292 |
Symbol 277 Graphic | Used by:278 | |
Symbol 278 Button | Uses:274 277 | Used by:292 |
Symbol 279 Graphic | Used by:281 Timeline | |
Symbol 280 Graphic | Used by:281 Timeline | |
Symbol 281 Button | Uses:274 279 280 | Used by:292 |
Symbol 282 Graphic | Used by:284 | |
Symbol 283 Graphic | Used by:284 | |
Symbol 284 Button | Uses:274 282 283 | Used by:292 |
Symbol 285 EditableText | Uses:15 | Used by:292 |
Symbol 286 Graphic | Used by:288 678 687 | |
Symbol 287 Graphic | Used by:288 678 687 | |
Symbol 288 Button | Uses:274 286 287 | Used by:292 |
Symbol 289 Graphic | Used by:290 | |
Symbol 290 Button | Uses:289 | Used by:292 |
Symbol 291 EditableText | Uses:15 | Used by:292 |
Symbol 292 MovieClip | Uses:76 247 250 251 255 259 262 263 264 265 270 272 273 276 278 281 284 285 288 290 291 | Used by:Timeline |
Symbol 293 Graphic | Used by:Timeline | |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip | Uses:294 | Used by:Timeline |
Symbol 296 Text | Uses:15 | Used by:Timeline |
Symbol 297 Text | Uses:15 | Used by:Timeline |
Symbol 298 Text | Uses:15 | Used by:Timeline |
Symbol 299 Text | Uses:15 | Used by:Timeline |
Symbol 300 Text | Uses:15 | Used by:Timeline |
Symbol 301 Text | Uses:15 | Used by:Timeline |
Symbol 302 Text | Uses:15 | Used by:Timeline |
Symbol 303 Text | Uses:15 | Used by:Timeline |
Symbol 304 Text | Uses:15 | Used by:Timeline |
Symbol 305 Text | Uses:15 | Used by:Timeline |
Symbol 306 Text | Uses:15 | Used by:Timeline |
Symbol 307 Text | Uses:15 | Used by:Timeline |
Symbol 308 Text | Uses:15 | Used by:Timeline |
Symbol 309 Text | Uses:15 | Used by:Timeline |
Symbol 310 Text | Uses:15 | Used by:Timeline |
Symbol 311 Text | Uses:15 | Used by:Timeline |
Symbol 312 Text | Uses:15 | Used by:Timeline |
Symbol 313 Text | Uses:15 | Used by:Timeline |
Symbol 314 Text | Uses:15 | Used by:Timeline |
Symbol 315 Text | Uses:15 | Used by:Timeline |
Symbol 316 Text | Uses:15 | Used by:Timeline |
Symbol 317 Text | Uses:15 | Used by:Timeline |
Symbol 318 Text | Uses:15 | Used by:Timeline |
Symbol 319 Text | Uses:15 | Used by:Timeline |
Symbol 320 Graphic | Used by:Timeline | |
Symbol 321 Graphic | Used by:Timeline | |
Symbol 322 Text | Uses:15 | Used by:Timeline |
Symbol 323 Text | Uses:15 | Used by:Timeline |
Symbol 324 Text | Uses:15 | Used by:Timeline |
Symbol 325 Text | Uses:15 | Used by:Timeline |
Symbol 326 Text | Uses:15 | Used by:Timeline |
Symbol 327 Text | Uses:15 | Used by:Timeline |
Symbol 328 Text | Uses:15 | Used by:Timeline |
Symbol 329 Text | Uses:15 | Used by:Timeline |
Symbol 330 Text | Uses:15 | Used by:Timeline |
Symbol 331 Text | Uses:15 | Used by:Timeline |
Symbol 332 Text | Uses:15 | Used by:Timeline |
Symbol 333 Text | Uses:15 | Used by:Timeline |
Symbol 334 Text | Uses:15 | Used by:Timeline |
Symbol 335 Text | Uses:15 | Used by:Timeline |
Symbol 336 Text | Uses:15 | Used by:Timeline |
Symbol 337 Text | Uses:15 | Used by:Timeline |
Symbol 338 Text | Uses:15 | Used by:Timeline |
Symbol 339 Text | Uses:15 | Used by:Timeline |
Symbol 340 Text | Uses:15 | Used by:Timeline |
Symbol 341 Text | Uses:15 | Used by:Timeline |
Symbol 342 Text | Uses:15 | Used by:Timeline |
Symbol 343 Text | Uses:15 | Used by:Timeline |
Symbol 344 Text | Uses:15 | Used by:Timeline |
Symbol 345 Text | Uses:15 | Used by:Timeline |
Symbol 346 Text | Uses:15 | Used by:Timeline |
Symbol 347 Text | Uses:15 | Used by:Timeline |
Symbol 348 Text | Uses:15 | Used by:Timeline |
Symbol 349 Text | Uses:15 | Used by:Timeline |
Symbol 350 Text | Uses:15 | Used by:Timeline |
Symbol 351 Text | Uses:15 | Used by:Timeline |
Symbol 352 Text | Uses:15 | Used by:Timeline |
Symbol 353 Text | Uses:15 | Used by:Timeline |
Symbol 354 Text | Uses:15 | Used by:Timeline |
Symbol 355 Text | Uses:15 | Used by:Timeline |
Symbol 356 Graphic | Used by:Timeline | |
Symbol 357 Graphic | Used by:Timeline | |
Symbol 358 Graphic | Used by:Timeline | |
Symbol 359 Graphic | Used by:Timeline | |
Symbol 360 Graphic | Used by:Timeline | |
Symbol 361 Graphic | Used by:Timeline | |
Symbol 362 Graphic | Used by:Timeline | |
Symbol 363 Graphic | Used by:Timeline | |
Symbol 364 Graphic | Used by:Timeline | |
Symbol 365 Graphic | Used by:Timeline | |
Symbol 366 Graphic | Used by:Timeline | |
Symbol 367 Graphic | Used by:Timeline | |
Symbol 368 Graphic | Used by:Timeline | |
Symbol 369 Graphic | Used by:Timeline | |
Symbol 370 Graphic | Used by:Timeline | |
Symbol 371 Graphic | Used by:Timeline | |
Symbol 372 Text | Uses:15 | Used by:Timeline |
Symbol 373 Text | Uses:15 | Used by:Timeline |
Symbol 374 Text | Uses:15 | Used by:Timeline |
Symbol 375 Text | Uses:15 | Used by:Timeline |
Symbol 376 Text | Uses:15 | Used by:Timeline |
Symbol 377 Graphic | Used by:Timeline | |
Symbol 378 Graphic | Used by:Timeline | |
Symbol 379 Graphic | Used by:Timeline | |
Symbol 380 Graphic | Used by:Timeline | |
Symbol 381 Graphic | Used by:Timeline | |
Symbol 382 Graphic | Used by:Timeline | |
Symbol 383 Graphic | Used by:Timeline | |
Symbol 384 Graphic | Used by:Timeline | |
Symbol 385 Graphic | Used by:Timeline | |
Symbol 386 Graphic | Used by:Timeline | |
Symbol 387 Text | Uses:15 | Used by:Timeline |
Symbol 388 Text | Uses:15 | Used by:Timeline |
Symbol 389 Text | Uses:15 | Used by:Timeline |
Symbol 390 Text | Uses:15 | Used by:Timeline |
Symbol 391 Text | Uses:15 | Used by:Timeline |
Symbol 392 MovieClip | Uses:45 | Used by:Timeline |
Symbol 393 Text | Uses:15 | Used by:Timeline |
Symbol 394 Text | Uses:15 | Used by:Timeline |
Symbol 395 Text | Uses:15 | Used by:Timeline |
Symbol 396 Text | Uses:15 | Used by:Timeline |
Symbol 397 Text | Uses:15 | Used by:Timeline |
Symbol 398 Text | Uses:15 | Used by:Timeline |
Symbol 399 Text | Uses:15 | Used by:Timeline |
Symbol 400 Graphic | Used by:402 | |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 MovieClip | Uses:400 401 | Used by:Timeline |
Symbol 403 Text | Uses:15 | Used by:Timeline |
Symbol 404 Text | Uses:15 | Used by:Timeline |
Symbol 405 Text | Uses:15 | Used by:Timeline |
Symbol 406 Text | Uses:15 | Used by:Timeline |
Symbol 407 Text | Uses:15 | Used by:Timeline |
Symbol 408 Text | Uses:15 | Used by:Timeline |
Symbol 409 Text | Uses:15 | Used by:Timeline |
Symbol 410 Text | Uses:15 | Used by:Timeline |
Symbol 411 Text | Uses:15 | Used by:Timeline |
Symbol 412 Text | Uses:15 | Used by:Timeline |
Symbol 413 Text | Uses:15 | Used by:Timeline |
Symbol 414 Text | Uses:15 | Used by:Timeline |
Symbol 415 Text | Uses:15 | Used by:Timeline |
Symbol 416 Graphic | Used by:Timeline | |
Symbol 417 Graphic | Used by:Timeline | |
Symbol 418 Graphic | Used by:Timeline | |
Symbol 419 Graphic | Used by:Timeline | |
Symbol 420 Graphic | Used by:Timeline | |
Symbol 421 Graphic | Used by:Timeline | |
Symbol 422 Graphic | Used by:Timeline | |
Symbol 423 Graphic | Used by:Timeline | |
Symbol 424 Graphic | Used by:Timeline | |
Symbol 425 Graphic | Used by:Timeline | |
Symbol 426 Graphic | Used by:Timeline | |
Symbol 427 Graphic | Used by:Timeline | |
Symbol 428 Graphic | Used by:Timeline | |
Symbol 429 Graphic | Used by:Timeline | |
Symbol 430 Graphic | Used by:Timeline | |
Symbol 431 Graphic | Used by:Timeline | |
Symbol 432 Graphic | Used by:Timeline | |
Symbol 433 Text | Uses:15 | Used by:Timeline |
Symbol 434 Text | Uses:15 | Used by:Timeline |
Symbol 435 Text | Uses:15 | Used by:Timeline |
Symbol 436 Text | Uses:15 | Used by:Timeline |
Symbol 437 Text | Uses:15 | Used by:Timeline |
Symbol 438 Text | Uses:15 | Used by:Timeline |
Symbol 439 Text | Uses:15 | Used by:Timeline |
Symbol 440 Text | Uses:15 | Used by:Timeline |
Symbol 441 Text | Uses:15 | Used by:Timeline |
Symbol 442 Text | Uses:15 | Used by:Timeline |
Symbol 443 Text | Uses:15 | Used by:Timeline |
Symbol 444 Text | Uses:15 | Used by:Timeline |
Symbol 445 Text | Uses:15 | Used by:Timeline |
Symbol 446 Text | Used by:Timeline | |
Symbol 447 Text | Uses:15 | Used by:Timeline |
Symbol 448 Text | Uses:15 | Used by:Timeline |
Symbol 449 Text | Uses:15 | Used by:Timeline |
Symbol 450 Text | Uses:15 | Used by:Timeline |
Symbol 451 Text | Uses:15 | Used by:Timeline |
Symbol 452 Text | Uses:15 | Used by:Timeline |
Symbol 453 Text | Uses:15 | Used by:Timeline |
Symbol 454 Text | Uses:15 | Used by:Timeline |
Symbol 455 Text | Uses:15 | Used by:Timeline |
Symbol 456 Text | Uses:15 | Used by:Timeline |
Symbol 457 Text | Uses:15 | Used by:Timeline |
Symbol 458 Text | Uses:15 | Used by:Timeline |
Symbol 459 Text | Uses:15 | Used by:Timeline |
Symbol 460 Text | Uses:15 | Used by:Timeline |
Symbol 461 Text | Uses:15 | Used by:Timeline |
Symbol 462 Text | Uses:15 | Used by:Timeline |
Symbol 463 Text | Uses:15 | Used by:Timeline |
Symbol 464 Text | Uses:15 | Used by:Timeline |
Symbol 465 Text | Uses:15 | Used by:Timeline |
Symbol 466 Text | Uses:15 | Used by:Timeline |
Symbol 467 Text | Uses:15 | Used by:Timeline |
Symbol 468 Text | Uses:15 | Used by:Timeline |
Symbol 469 Text | Uses:15 | Used by:Timeline |
Symbol 470 Text | Uses:15 | Used by:Timeline |
Symbol 471 Graphic | Used by:Timeline | |
Symbol 472 Graphic | Used by:Timeline | |
Symbol 473 Graphic | Used by:Timeline | |
Symbol 474 Graphic | Used by:Timeline | |
Symbol 475 Graphic | Used by:Timeline | |
Symbol 476 Graphic | Used by:Timeline | |
Symbol 477 Graphic | Used by:Timeline | |
Symbol 478 Graphic | Used by:Timeline | |
Symbol 479 Graphic | Used by:Timeline | |
Symbol 480 Text | Uses:15 | Used by:Timeline |
Symbol 481 Text | Uses:15 | Used by:Timeline |
Symbol 482 Text | Uses:15 | Used by:Timeline |
Symbol 483 Text | Uses:15 | Used by:Timeline |
Symbol 484 Text | Uses:15 | Used by:Timeline |
Symbol 485 Text | Uses:15 | Used by:Timeline |
Symbol 486 Text | Uses:15 | Used by:Timeline |
Symbol 487 Text | Uses:15 | Used by:Timeline |
Symbol 488 Text | Uses:15 | Used by:Timeline |
Symbol 489 Text | Uses:15 | Used by:Timeline |
Symbol 490 Text | Uses:15 | Used by:Timeline |
Symbol 491 Text | Uses:15 | Used by:Timeline |
Symbol 492 Text | Uses:15 | Used by:Timeline |
Symbol 493 Text | Uses:15 | Used by:Timeline |
Symbol 494 Text | Uses:15 | Used by:Timeline |
Symbol 495 Text | Uses:15 | Used by:Timeline |
Symbol 496 Text | Uses:15 | Used by:Timeline |
Symbol 497 Text | Uses:15 | Used by:Timeline |
Symbol 498 Text | Uses:15 | Used by:Timeline |
Symbol 499 Text | Uses:15 | Used by:Timeline |
Symbol 500 Text | Uses:15 | Used by:Timeline |
Symbol 501 Graphic | Used by:503 | |
Symbol 502 Text | Uses:15 | Used by:503 |
Symbol 503 Button | Uses:501 502 | Used by:Timeline |
Symbol 504 Graphic | Used by:Timeline | |
Symbol 505 Font | Used by:506 | |
Symbol 506 Text | Uses:505 | Used by:Timeline |
Symbol 507 Graphic | Used by:509 | |
Symbol 508 Text | Uses:15 | Used by:509 |
Symbol 509 Button | Uses:507 508 | Used by:Timeline |
Symbol 510 Graphic | Used by:512 | |
Symbol 511 Text | Uses:15 | Used by:512 |
Symbol 512 Button | Uses:510 511 | Used by:Timeline |
Symbol 513 Text | Uses:15 | Used by:Timeline |
Symbol 514 Text | Uses:15 | Used by:Timeline |
Symbol 515 Text | Uses:15 | Used by:Timeline |
Symbol 516 Text | Uses:15 | Used by:Timeline |
Symbol 517 Graphic | Used by:Timeline | |
Symbol 518 Graphic | Used by:Timeline | |
Symbol 519 Graphic | Used by:Timeline | |
Symbol 520 Graphic | Used by:Timeline | |
Symbol 521 Graphic | Used by:Timeline | |
Symbol 522 Graphic | Used by:Timeline | |
Symbol 523 Graphic | Used by:Timeline | |
Symbol 524 Graphic | Used by:Timeline | |
Symbol 525 Graphic | Used by:Timeline | |
Symbol 526 Text | Uses:15 | Used by:Timeline |
Symbol 527 Text | Uses:15 | Used by:Timeline |
Symbol 528 Text | Uses:15 | Used by:Timeline |
Symbol 529 Text | Uses:15 | Used by:Timeline |
Symbol 530 Graphic | Used by:Timeline | |
Symbol 531 Graphic | Used by:Timeline | |
Symbol 532 Graphic | Used by:535 | |
Symbol 533 Graphic | Used by:535 | |
Symbol 534 Graphic | Used by:535 | |
Symbol 535 MovieClip | Uses:532 533 534 | Used by:Timeline |
Symbol 536 Graphic | Used by:Timeline | |
Symbol 537 Graphic | Used by:Timeline | |
Symbol 538 Graphic | Used by:Timeline | |
Symbol 539 Text | Uses:15 | Used by:Timeline |
Symbol 540 Graphic | Used by:Timeline | |
Symbol 541 Graphic | Used by:Timeline | |
Symbol 542 Graphic | Used by:Timeline | |
Symbol 543 Graphic | Used by:581 | |
Symbol 544 Graphic | Used by:581 | |
Symbol 545 Graphic | Used by:547 | |
Symbol 546 Graphic | Used by:547 | |
Symbol 547 MovieClip | Uses:545 546 | Used by:581 |
Symbol 548 Graphic | Used by:551 | |
Symbol 549 Graphic | Used by:551 | |
Symbol 550 Graphic | Used by:551 | |
Symbol 551 MovieClip | Uses:548 549 550 | Used by:581 |
Symbol 552 Graphic | Used by:581 | |
Symbol 553 Graphic | Used by:581 | |
Symbol 554 Graphic | Used by:581 | |
Symbol 555 Graphic | Used by:556 | |
Symbol 556 MovieClip | Uses:555 | Used by:581 |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:557 | Used by:581 |
Symbol 559 Graphic | Used by:571 572 | |
Symbol 560 Graphic | Used by:571 572 | |
Symbol 561 Graphic | Used by:571 572 | |
Symbol 562 Graphic | Used by:571 572 | |
Symbol 563 Graphic | Used by:571 572 | |
Symbol 564 Graphic | Used by:571 572 | |
Symbol 565 Graphic | Used by:571 572 | |
Symbol 566 Graphic | Used by:571 572 | |
Symbol 567 Graphic | Used by:571 572 | |
Symbol 568 Graphic | Used by:571 572 | |
Symbol 569 Graphic | Used by:571 572 | |
Symbol 570 Graphic | Used by:571 572 | |
Symbol 571 MovieClip | Uses:559 560 561 562 563 564 565 566 567 568 569 570 | Used by:581 |
Symbol 572 MovieClip | Uses:559 560 561 562 563 564 565 566 567 568 569 570 | Used by:581 |
Symbol 573 Graphic | Used by:581 | |
Symbol 574 Graphic | Used by:581 | |
Symbol 575 Graphic | Used by:581 | |
Symbol 576 Graphic | Used by:581 | |
Symbol 577 Graphic | Used by:581 | |
Symbol 578 Graphic | Used by:581 | |
Symbol 579 Graphic | Used by:581 | |
Symbol 580 Graphic | Used by:581 | |
Symbol 581 MovieClip | Uses:543 544 547 551 552 553 554 556 558 571 572 573 574 575 576 577 578 579 580 | Used by:582 |
Symbol 582 MovieClip | Uses:581 | Used by:Timeline |
Symbol 583 MovieClip | Uses:45 | Used by:Timeline |
Symbol 584 MovieClip | Uses:45 | Used by:Timeline |
Symbol 585 Text | Uses:15 | Used by:Timeline |
Symbol 586 Text | Uses:15 | Used by:Timeline |
Symbol 587 Graphic | Used by:588 | |
Symbol 588 MovieClip | Uses:587 | Used by:Timeline |
Symbol 589 Text | Uses:15 | Used by:Timeline |
Symbol 590 Text | Uses:15 | Used by:Timeline |
Symbol 591 Text | Uses:15 | Used by:Timeline |
Symbol 592 Text | Uses:15 | Used by:Timeline |
Symbol 593 Text | Uses:15 | Used by:Timeline |
Symbol 594 Text | Uses:15 | Used by:Timeline |
Symbol 595 Text | Uses:15 | Used by:Timeline |
Symbol 596 Text | Uses:15 | Used by:Timeline |
Symbol 597 Text | Uses:15 | Used by:Timeline |
Symbol 598 Text | Uses:15 | Used by:Timeline |
Symbol 599 Text | Uses:15 | Used by:Timeline |
Symbol 600 Graphic | Used by:Timeline | |
Symbol 601 Text | Uses:15 | Used by:Timeline |
Symbol 602 Text | Uses:15 | Used by:Timeline |
Symbol 603 Text | Uses:15 | Used by:Timeline |
Symbol 604 Text | Uses:15 | Used by:Timeline |
Symbol 605 Text | Uses:15 | Used by:Timeline |
Symbol 606 Text | Uses:15 | Used by:Timeline |
Symbol 607 Graphic | Used by:609 611 | |
Symbol 608 Text | Uses:15 | Used by:609 |
Symbol 609 Button | Uses:607 608 | Used by:Timeline |
Symbol 610 Text | Uses:15 | Used by:611 |
Symbol 611 Button | Uses:607 610 | Used by:Timeline |
Symbol 612 Text | Uses:15 | Used by:Timeline |
Symbol 613 Text | Uses:15 | Used by:Timeline |
Symbol 614 Text | Uses:15 | Used by:Timeline |
Symbol 615 Text | Uses:15 | Used by:Timeline |
Symbol 616 Text | Uses:15 | Used by:Timeline |
Symbol 617 Text | Uses:15 | Used by:Timeline |
Symbol 618 Text | Uses:15 | Used by:Timeline |
Symbol 619 Text | Uses:15 | Used by:Timeline |
Symbol 620 Text | Uses:15 | Used by:Timeline |
Symbol 621 Text | Uses:15 | Used by:Timeline |
Symbol 622 Text | Uses:15 | Used by:Timeline |
Symbol 623 Text | Uses:15 | Used by:Timeline |
Symbol 624 Text | Uses:15 | Used by:Timeline |
Symbol 625 Text | Uses:15 | Used by:Timeline |
Symbol 626 Text | Uses:15 | Used by:Timeline |
Symbol 627 Text | Uses:15 | Used by:Timeline |
Symbol 628 Text | Uses:15 | Used by:Timeline |
Symbol 629 Text | Uses:15 | Used by:Timeline |
Symbol 630 Text | Uses:15 | Used by:Timeline |
Symbol 631 Text | Uses:15 | Used by:Timeline |
Symbol 632 Text | Uses:15 | Used by:Timeline |
Symbol 633 Text | Uses:15 | Used by:Timeline |
Symbol 634 Text | Uses:15 | Used by:Timeline |
Symbol 635 Text | Uses:15 | Used by:Timeline |
Symbol 636 Text | Uses:15 | Used by:Timeline |
Symbol 637 Text | Uses:15 | Used by:Timeline |
Symbol 638 Text | Uses:15 | Used by:Timeline |
Symbol 639 Text | Uses:15 | Used by:Timeline |
Symbol 640 Text | Uses:15 | Used by:Timeline |
Symbol 641 Text | Uses:15 | Used by:Timeline |
Symbol 642 Text | Uses:15 | Used by:Timeline |
Symbol 643 Text | Uses:15 | Used by:Timeline |
Symbol 644 Text | Uses:15 | Used by:Timeline |
Symbol 645 Text | Uses:15 | Used by:Timeline |
Symbol 646 Graphic | Used by:648 | |
Symbol 647 Graphic | Used by:648 | |
Symbol 648 MovieClip | Uses:646 647 | Used by:Timeline |
Symbol 649 Text | Uses:15 | Used by:Timeline |
Symbol 650 Text | Uses:15 | Used by:Timeline |
Symbol 651 Text | Uses:15 | Used by:Timeline |
Symbol 652 Text | Uses:15 | Used by:Timeline |
Symbol 653 Text | Uses:15 | Used by:Timeline |
Symbol 654 Text | Uses:15 | Used by:Timeline |
Symbol 655 Graphic | Used by:657 | |
Symbol 656 Graphic | Used by:657 | |
Symbol 657 MovieClip | Uses:655 656 | Used by:Timeline |
Symbol 658 Text | Uses:15 | Used by:Timeline |
Symbol 659 Text | Uses:15 | Used by:Timeline |
Symbol 660 Text | Uses:15 | Used by:Timeline |
Symbol 661 Text | Uses:15 | Used by:Timeline |
Symbol 662 Text | Uses:15 | Used by:Timeline |
Symbol 663 Text | Uses:15 | Used by:Timeline |
Symbol 664 Text | Uses:15 | Used by:Timeline |
Symbol 665 Text | Uses:15 | Used by:Timeline |
Symbol 666 Text | Uses:15 | Used by:Timeline |
Symbol 667 Text | Uses:15 | Used by:Timeline |
Symbol 668 Text | Uses:15 | Used by:Timeline |
Symbol 669 Text | Uses:15 | Used by:Timeline |
Symbol 670 Text | Uses:15 | Used by:Timeline |
Symbol 671 Text | Uses:15 | Used by:Timeline |
Symbol 672 Text | Uses:15 | Used by:Timeline |
Symbol 673 Text | Uses:15 | Used by:Timeline |
Symbol 674 Graphic | Used by:678 Timeline | |
Symbol 675 Graphic | Used by:678 | |
Symbol 676 Graphic | Used by:678 | |
Symbol 677 Graphic | Used by:678 | |
Symbol 678 MovieClip | Uses:674 675 676 179 180 181 182 677 184 185 186 187 188 189 190 191 192 286 287 | Used by:Timeline |
Symbol 679 Text | Uses:15 | Used by:Timeline |
Symbol 680 Graphic | Used by:Timeline | |
Symbol 681 Graphic | Used by:Timeline | |
Symbol 682 Graphic | Used by:Timeline | |
Symbol 683 Graphic | Used by:Timeline | |
Symbol 684 Graphic | Used by:Timeline | |
Symbol 685 Graphic | Used by:Timeline | |
Symbol 686 Graphic | Used by:687 | |
Symbol 687 MovieClip | Uses:286 287 686 | Used by:Timeline |
Symbol 688 Text | Uses:15 | Used by:Timeline |
Symbol 689 Text | Uses:15 | Used by:Timeline |
Symbol 690 Text | Uses:15 | Used by:Timeline |
Symbol 691 Text | Uses:15 | Used by:Timeline |
Symbol 692 Text | Uses:15 | Used by:Timeline |
Symbol 693 Text | Uses:15 | Used by:Timeline |
Symbol 694 Text | Uses:15 | Used by:Timeline |
Symbol 695 Text | Uses:15 | Used by:Timeline |
Symbol 696 Text | Uses:15 | Used by:Timeline |
Symbol 697 Text | Uses:15 | Used by:Timeline |
Symbol 698 Text | Uses:15 | Used by:Timeline |
Symbol 699 Text | Uses:15 | Used by:Timeline |
Symbol 700 Text | Uses:15 | Used by:Timeline |
Symbol 701 Text | Uses:15 | Used by:Timeline |
Symbol 702 Text | Uses:15 | Used by:Timeline |
Symbol 703 Text | Uses:15 | Used by:Timeline |
Symbol 704 Text | Uses:15 | Used by:Timeline |
Symbol 705 Text | Uses:15 | Used by:Timeline |
Symbol 706 Text | Uses:15 | Used by:Timeline |
Symbol 707 Text | Uses:15 | Used by:Timeline |
Symbol 708 Text | Uses:15 | Used by:Timeline |
Symbol 709 Text | Uses:15 | Used by:Timeline |
Symbol 710 Text | Uses:15 | Used by:Timeline |
Symbol 711 Text | Uses:15 | Used by:Timeline |
Symbol 712 Text | Uses:15 | Used by:Timeline |
Symbol 713 Text | Uses:15 | Used by:Timeline |
Symbol 714 Text | Uses:15 | Used by:Timeline |
Symbol 715 Text | Uses:15 | Used by:Timeline |
Symbol 716 Text | Uses:15 | Used by:Timeline |
Symbol 717 Text | Uses:15 | Used by:Timeline |
Symbol 718 Text | Uses:15 | Used by:Timeline |
Symbol 719 Text | Uses:15 | Used by:Timeline |
Symbol 720 Text | Uses:15 | Used by:Timeline |
Symbol 721 Text | Uses:15 | Used by:Timeline |
Symbol 722 Text | Uses:15 | Used by:Timeline |
Symbol 723 Text | Uses:15 | Used by:Timeline |
Symbol 724 Text | Uses:15 | Used by:Timeline |
Symbol 725 Text | Uses:15 | Used by:Timeline |
Symbol 726 Text | Uses:15 | Used by:Timeline |
Symbol 727 Text | Uses:15 | Used by:Timeline |
Symbol 728 Text | Uses:15 | Used by:Timeline |
Symbol 729 Text | Uses:15 | Used by:Timeline |
Symbol 730 Text | Uses:15 | Used by:Timeline |
Symbol 731 Text | Uses:15 | Used by:Timeline |
Symbol 732 Text | Uses:15 | Used by:Timeline |
Symbol 733 Text | Uses:15 | Used by:Timeline |
Symbol 734 Text | Uses:15 | Used by:Timeline |
Symbol 735 Text | Uses:15 | Used by:Timeline |
Symbol 736 Text | Uses:15 | Used by:Timeline |
Symbol 737 Text | Uses:15 | Used by:Timeline |
Symbol 738 Text | Uses:15 | Used by:Timeline |
Symbol 739 Text | Uses:15 | Used by:Timeline |
Symbol 740 Text | Uses:15 | Used by:Timeline |
Symbol 741 Text | Uses:15 | Used by:Timeline |
Symbol 742 Text | Uses:15 | Used by:Timeline |
Symbol 743 Text | Uses:15 | Used by:Timeline |
Symbol 744 Text | Uses:15 | Used by:Timeline |
Symbol 745 Text | Uses:15 | Used by:Timeline |
Symbol 746 Text | Uses:15 | Used by:Timeline |
Symbol 747 Text | Uses:15 | Used by:Timeline |
Symbol 748 Text | Uses:15 | Used by:Timeline |
Symbol 749 Text | Uses:15 | Used by:Timeline |
Symbol 750 Text | Uses:15 | Used by:Timeline |
Symbol 751 Text | Uses:15 | Used by:Timeline |
Symbol 752 Text | Uses:15 | Used by:Timeline |
Symbol 753 Text | Uses:15 | Used by:Timeline |
Symbol 754 Text | Uses:15 | Used by:Timeline |
Symbol 755 Text | Uses:15 | Used by:Timeline |
Symbol 756 Text | Uses:15 | Used by:Timeline |
Symbol 757 Text | Uses:15 | Used by:Timeline |
Symbol 758 Text | Uses:15 | Used by:Timeline |
Symbol 759 Text | Uses:15 | Used by:Timeline |
Symbol 760 Text | Uses:15 | Used by:Timeline |
Symbol 761 Text | Uses:15 | Used by:Timeline |
Symbol 762 Text | Uses:15 | Used by:Timeline |
Symbol 763 Text | Uses:15 | Used by:Timeline |
Symbol 764 Text | Uses:15 | Used by:Timeline |
Symbol 765 Text | Uses:15 | Used by:Timeline |
Symbol 766 Text | Uses:15 | Used by:Timeline |
Symbol 767 Text | Uses:15 | Used by:Timeline |
Symbol 768 Text | Uses:15 | Used by:Timeline |
Symbol 769 Text | Uses:15 | Used by:Timeline |
Symbol 770 Text | Uses:15 | Used by:Timeline |
Symbol 771 Text | Uses:15 | Used by:Timeline |
Symbol 772 Text | Uses:15 | Used by:Timeline |
Symbol 773 Text | Uses:15 | Used by:Timeline |
Symbol 774 Text | Uses:15 | Used by:Timeline |
Symbol 775 Text | Uses:15 | Used by:Timeline |
Symbol 776 Text | Uses:15 | Used by:Timeline |
Symbol 777 Text | Uses:15 | Used by:Timeline |
Symbol 778 Text | Uses:15 | Used by:Timeline |
Symbol 779 Text | Uses:15 | Used by:Timeline |
Symbol 780 Text | Uses:15 | Used by:Timeline |
Symbol 781 Text | Uses:15 | Used by:Timeline |
Symbol 782 Text | Uses:15 | Used by:Timeline |
Symbol 783 Graphic | Used by:785 | |
Symbol 784 Text | Uses:15 | Used by:785 |
Symbol 785 Button | Uses:783 784 | Used by:Timeline |
Symbol 786 Text | Uses:15 | Used by:Timeline |
Instance Names
"PDL" | Frame 1 | Symbol 173 MovieClip |
"startButton" | Frame 3 | Symbol 231 Button |
"helpButton" | Frame 3 | Symbol 233 Button |
"creditsButton" | Frame 3 | Symbol 235 Button |
"SoundFX" | Frame 4 | Symbol 22 MovieClip [SoundFX] |
"controls" | Frame 4 | Symbol 292 MovieClip |
"controls" | Frame 88 | Symbol 292 MovieClip |
"controls" | Frame 146 | Symbol 292 MovieClip |
"controls" | Frame 206 | Symbol 292 MovieClip |
"SoundFX" | Frame 261 | Symbol 22 MovieClip [SoundFX] |
"controls" | Frame 261 | Symbol 292 MovieClip |
"controls" | Frame 324 | Symbol 292 MovieClip |
"credibar" | Frame 385 | Symbol 392 MovieClip |
"controls" | Frame 385 | Symbol 292 MovieClip |
"SoundFX" | Frame 444 | Symbol 22 MovieClip [SoundFX] |
"controls" | Frame 444 | Symbol 292 MovieClip |
"credibar" | Frame 522 | Symbol 392 MovieClip |
"controls" | Frame 522 | Symbol 292 MovieClip |
"credibar" | Frame 575 | Symbol 392 MovieClip |
"controls" | Frame 575 | Symbol 292 MovieClip |
"controls" | Frame 594 | Symbol 292 MovieClip |
"credibar" | Frame 652 | Symbol 392 MovieClip |
"controls" | Frame 652 | Symbol 292 MovieClip |
"replayButton" | Frame 697 | Symbol 503 Button |
"but2refight" | Frame 698 | Symbol 509 Button |
"but2giveup" | Frame 698 | Symbol 512 Button |
"controls" | Frame 700 | Symbol 292 MovieClip |
"controls" | Frame 748 | Symbol 292 MovieClip |
"controls" | Frame 816 | Symbol 292 MovieClip |
"dodger" | Frame 818 | Symbol 582 MovieClip |
"monsterLifeBar" | Frame 818 | Symbol 583 MovieClip |
"picoLifeBar" | Frame 818 | Symbol 584 MovieClip |
"custom_target" | Frame 818 | Symbol 588 MovieClip |
"SoundFX" | Frame 818 | Symbol 22 MovieClip [SoundFX] |
"credibar" | Frame 819 | Symbol 392 MovieClip |
"controls" | Frame 819 | Symbol 292 MovieClip |
"controls" | Frame 840 | Symbol 292 MovieClip |
"menuButton" | Frame 847 | Symbol 609 Button |
"nextPageButton" | Frame 847 | Symbol 611 Button |
"SoundFX" | Frame 850 | Symbol 22 MovieClip [SoundFX] |
"controls" | Frame 863 | Symbol 292 MovieClip |
"controls" | Frame 880 | Symbol 292 MovieClip |
"controls" | Frame 897 | Symbol 292 MovieClip |
"controls" | Frame 920 | Symbol 292 MovieClip |
"controls" | Frame 937 | Symbol 292 MovieClip |
"SoundFX" | Frame 948 | Symbol 22 MovieClip [SoundFX] |
"controls" | Frame 948 | Symbol 292 MovieClip |
"credibar" | Frame 951 | Symbol 392 MovieClip |
"controls" | Frame 964 | Symbol 292 MovieClip |
"controls" | Frame 986 | Symbol 292 MovieClip |
"controls" | Frame 1078 | Symbol 292 MovieClip |
"controls" | Frame 1110 | Symbol 292 MovieClip |
"SoundFX" | Frame 1129 | Symbol 22 MovieClip [SoundFX] |
"credibar" | Frame 1129 | Symbol 392 MovieClip |
"controls" | Frame 1142 | Symbol 292 MovieClip |
"controls" | Frame 1159 | Symbol 292 MovieClip |
"controls" | Frame 1178 | Symbol 292 MovieClip |
"controls" | Frame 1201 | Symbol 292 MovieClip |
"SoundFX" | Frame 1207 | Symbol 22 MovieClip [SoundFX] |
"credibar" | Frame 1207 | Symbol 392 MovieClip |
"controls" | Frame 1220 | Symbol 292 MovieClip |
"controls" | Frame 1237 | Symbol 292 MovieClip |
"controls" | Frame 1255 | Symbol 292 MovieClip |
"controls" | Frame 1274 | Symbol 292 MovieClip |
"SoundFX" | Frame 1278 | Symbol 22 MovieClip [SoundFX] |
"credibar" | Frame 1278 | Symbol 392 MovieClip |
"controls" | Frame 1291 | Symbol 292 MovieClip |
"controls" | Frame 1309 | Symbol 292 MovieClip |
"controls" | Frame 1327 | Symbol 292 MovieClip |
"SoundFX" | Frame 1330 | Symbol 22 MovieClip [SoundFX] |
"credibar" | Frame 1330 | Symbol 392 MovieClip |
"controls" | Frame 1343 | Symbol 292 MovieClip |
"controls" | Frame 1360 | Symbol 292 MovieClip |
"controls" | Frame 1378 | Symbol 292 MovieClip |
"creditReturnButton" | Frame 1384 | Symbol 785 Button |
"bigFwdButton" | Symbol 292 MovieClip Frame 2 | Symbol 247 Button |
"fwdButton" | Symbol 292 MovieClip Frame 3 | Symbol 250 Button |
"smallBck" | Symbol 292 MovieClip Frame 3 | Symbol 251 Button |
"pressButton" | Symbol 292 MovieClip Frame 3 | Symbol 255 Button |
"recordButton" | Symbol 292 MovieClip Frame 3 | Symbol 259 Button |
"revButton" | Symbol 292 MovieClip Frame 4 | Symbol 262 Button |
"backButton" | Symbol 292 MovieClip Frame 5 | Symbol 270 Button |
"presentButton" | Symbol 292 MovieClip Frame 5 | Symbol 272 Button |
"casGunButton" | Symbol 292 MovieClip Frame 6 | Symbol 276 Button |
"naziGunButton" | Symbol 292 MovieClip Frame 6 | Symbol 278 Button |
"picoGunButton" | Symbol 292 MovieClip Frame 6 | Symbol 281 Button |
"swordButton" | Symbol 292 MovieClip Frame 6 | Symbol 284 Button |
"evidDesc" | Symbol 292 MovieClip Frame 6 | Symbol 285 EditableText |
"fireExtinguisherButton" | Symbol 292 MovieClip Frame 7 | Symbol 288 Button |
"bloodyPrintsButton" | Symbol 292 MovieClip Frame 7 | Symbol 290 Button |
"evidDesc" | Symbol 292 MovieClip Frame 7 | Symbol 291 EditableText |
"wart2" | Symbol 581 MovieClip Frame 1 | Symbol 556 MovieClip |
"wart1" | Symbol 581 MovieClip Frame 1 | Symbol 556 MovieClip |
"wart4" | Symbol 581 MovieClip Frame 1 | Symbol 556 MovieClip |
"wart3" | Symbol 581 MovieClip Frame 1 | Symbol 556 MovieClip |
"leye" | Symbol 581 MovieClip Frame 1 | Symbol 571 MovieClip |
"reye" | Symbol 581 MovieClip Frame 1 | Symbol 572 MovieClip |
"battletoad" | Symbol 582 MovieClip Frame 1 | Symbol 581 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "IDmusicMelanc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "IDmusicBetray" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "IDmusicAmbient" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "IDmusicLostCause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "IDmusicOMF" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "IDsfxDoorSlam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "mcDoorSlam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "monsterBlast2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "monsterBlast" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "IDsfxDoorSlam" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 4 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 5 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 6 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 7 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 8 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 9 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 10 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 11 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 12 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 13 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 14 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 15 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 16 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 17 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 18 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 19 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 20 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 21 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 22 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 23 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 24 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 25 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 26 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 27 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 28 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 29 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 30 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 31 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 32 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 33 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 34 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 35 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 36 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 37 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 38 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 39 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 40 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 41 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 42 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 43 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 44 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 45 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 46 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 47 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 48 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 49 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 50 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 51 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 52 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 53 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 54 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 55 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 56 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 57 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 58 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 59 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 60 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 61 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 62 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 63 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 64 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 65 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 66 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 67 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 68 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 69 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 70 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 71 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 72 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 73 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 74 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 75 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 76 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 77 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 78 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 79 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 80 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 81 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 82 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 83 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 84 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 85 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 86 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 87 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 261 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 262 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 263 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 264 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 265 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 266 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 267 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 268 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 269 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 270 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 271 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 272 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 273 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 274 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 275 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 276 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 277 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 278 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 279 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 280 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 281 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 282 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 283 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 284 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 285 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 286 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 287 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 288 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 289 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 290 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 291 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 292 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 293 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 294 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 295 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 296 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 297 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 298 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 299 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 300 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 301 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 302 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 303 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 304 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 305 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 306 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 307 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 308 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 309 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 310 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 311 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 312 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 313 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 314 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 315 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 316 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 317 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 318 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 319 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 320 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 321 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 322 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 323 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 444 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 445 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 446 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 447 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 448 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 449 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 450 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 451 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 452 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 453 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 454 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 455 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 456 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 457 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 458 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 459 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 460 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 461 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 462 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 463 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 464 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 465 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 466 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 467 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 468 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 469 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 470 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 471 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 472 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 473 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 474 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 475 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 476 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 477 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 478 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 479 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 480 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 481 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 482 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 483 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 484 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 485 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 486 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 487 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 488 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 489 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 490 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 491 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 492 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 493 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 494 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 495 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 496 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 497 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 498 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 499 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 500 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 501 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 502 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 503 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 504 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 505 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 506 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 507 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 508 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 509 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 510 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 511 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 512 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 513 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 514 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 515 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 516 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 517 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 518 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 519 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 520 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 521 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 818 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 850 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 851 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 852 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 853 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 854 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 855 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 856 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 857 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 858 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 859 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 860 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 861 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 862 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 863 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 864 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 865 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 866 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 867 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 868 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 869 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 870 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 871 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 872 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 873 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 874 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 875 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 876 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 877 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 878 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 879 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 880 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 881 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 882 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 883 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 884 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 885 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 886 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 887 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 888 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 889 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 890 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 891 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 892 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 893 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 894 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 895 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 896 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 897 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 898 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 899 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 900 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 901 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 902 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 903 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 904 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 905 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 906 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 907 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 908 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 909 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 910 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 911 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 912 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 913 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 914 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 915 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 916 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 917 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 918 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 919 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 920 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 921 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 922 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 923 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 924 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 925 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 926 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 927 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 928 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 929 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 930 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 931 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 932 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 933 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 934 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 935 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 936 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 937 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 938 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 939 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 940 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 941 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 942 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 943 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 944 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 945 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 946 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 947 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 948 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 949 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 950 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 951 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 952 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 953 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 954 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 955 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 956 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 957 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 958 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 959 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 960 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 961 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 962 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 963 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 964 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 965 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 966 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 967 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 968 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 969 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 970 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 971 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 972 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 973 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 974 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 975 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 976 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 977 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 978 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 979 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 980 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 981 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 982 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 983 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 984 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 985 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 986 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 987 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 988 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 989 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 990 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 991 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 992 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 993 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 994 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 995 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 996 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 997 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 998 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 999 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1000 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1001 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1002 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1003 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1004 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1005 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1006 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1007 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1008 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1009 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1010 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1011 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1012 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1013 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1014 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1015 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1016 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1017 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1018 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1019 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1020 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1021 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1022 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1023 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1024 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1025 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1026 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1027 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1028 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1029 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1030 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1031 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1032 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1033 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1034 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1035 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1036 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1037 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1038 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1039 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1040 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1041 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1042 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1043 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1044 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1045 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1046 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1047 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1048 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1049 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1050 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1051 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1052 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1053 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1054 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1055 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1056 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1057 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1058 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1059 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1060 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1061 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1062 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1063 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1064 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1065 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1066 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1067 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1068 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1069 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1070 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1071 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1072 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1073 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1074 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1075 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1076 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1077 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1078 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1079 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1080 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1081 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1082 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1083 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1084 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1085 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1086 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1087 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1088 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1089 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1090 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1091 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1092 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1093 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1094 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1095 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1096 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1097 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1098 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1099 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1100 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1101 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1102 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1103 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1104 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1105 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1106 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1107 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1108 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1109 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1110 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1111 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1112 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1113 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1114 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1115 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1116 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1117 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1118 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1119 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1120 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1121 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1122 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1123 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1124 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1125 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1126 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1127 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1128 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1129 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1130 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1131 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1132 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1133 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1134 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1135 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1136 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1137 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1138 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1139 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1140 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1141 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1142 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1143 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1144 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1145 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1146 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1147 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1148 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1149 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1150 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1151 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1152 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1153 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1154 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1155 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1156 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1157 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1158 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1159 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1160 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1161 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1162 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1163 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1164 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1165 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1166 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1167 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1168 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1169 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1170 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1171 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1172 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1173 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1174 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1175 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1176 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1177 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1178 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1179 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1180 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1181 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1182 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1183 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1184 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1185 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1186 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1187 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1188 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1189 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1190 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1191 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1192 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1193 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1194 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1195 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1196 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1197 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1198 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1199 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1200 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1201 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1202 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1203 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1204 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1205 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1206 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1207 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1208 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1209 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1210 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1211 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1212 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1213 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1214 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1215 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1216 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1217 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1218 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1219 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1220 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1221 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1222 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1223 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1224 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1225 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1226 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1227 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1228 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1229 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1230 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1231 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1232 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1233 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1234 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1235 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1236 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1237 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1238 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1239 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1240 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1241 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1242 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1243 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1244 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1245 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1246 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1247 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1248 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1249 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1250 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1251 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1252 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1253 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1254 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1255 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1256 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1257 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1258 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1259 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1260 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1261 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1262 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1263 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1264 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1265 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1266 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1267 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1268 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1269 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1270 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1271 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1272 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1273 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1274 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1275 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1276 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1277 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1278 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1279 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1280 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1281 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1282 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1283 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1284 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1285 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1286 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1287 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1288 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1289 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1290 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1291 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1292 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1293 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1294 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1295 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1296 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1297 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1298 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1299 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1300 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1301 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1302 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1303 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1304 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1305 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1306 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1307 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1308 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1309 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1310 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1311 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1312 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1313 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1314 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1315 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1316 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1317 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1318 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1319 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1320 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1321 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1322 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1323 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1324 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1325 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1326 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1327 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1328 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1329 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1330 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1331 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1332 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1333 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1334 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1335 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1336 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1337 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1338 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1339 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1340 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1341 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1342 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1343 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1344 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1345 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1346 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1347 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1348 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1349 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1350 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1351 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1352 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1353 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1354 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1355 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1356 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1357 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1358 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1359 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1360 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1361 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1362 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1363 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1364 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1365 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1366 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1367 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1368 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1369 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1370 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1371 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1372 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1373 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1374 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1375 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1376 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1377 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1378 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1379 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1380 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1381 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1382 | Symbol 22 as "SoundFX" |
ExportAssets (56) | Timeline Frame 1383 | Symbol 22 as "SoundFX" |
Labels
"Menu_Screen" | Frame 3 |
"Start_Of_Game" | Frame 4 |
"Pico_Testimony_1" | Frame 171 |
"Pico_Testimony_2" | Frame 172 |
"Pico_Testimony_3" | Frame 173 |
"Pico_Testimony_4" | Frame 174 |
"Pico_Testimony_5" | Frame 175 |
"Pico_Testimony_Gate" | Frame 176 |
"Pico_Testimony_Loop" | Frame 177 |
"Pico_Testimony_Break" | Frame 179 |
"Fifen_Testimony_1" | Frame 410 |
"Fifen_Testimony_2" | Frame 411 |
"Fifen_Testimony_3" | Frame 412 |
"Fifen_Testimony_4" | Frame 413 |
"Fifen_Testimony_Gate" | Frame 414 |
"Fifen_Testimony_Loop" | Frame 415 |
"Fifen_Testimony_Break" | Frame 417 |
"Cyclops_Testimony_1" | Frame 555 |
"Cyclops_Testimony_2" | Frame 556 |
"Cyclops_Testimony_3" | Frame 557 |
"Cyclops_Testimony_Gate" | Frame 558 |
"Cyclops_Testimony_Loop" | Frame 559 |
"Cyclops_Testimony_Break" | Frame 561 |
"Cyclops_Revised_1" | Frame 575 |
"Cyclops_Revised_2" | Frame 576 |
"Cyclops_Revised_3" | Frame 577 |
"Cyclops_Revised_Gate" | Frame 578 |
"Cyclops_Revised_Loop" | Frame 579 |
"Cyclops_Revised_Break" | Frame 581 |
"Alucard_Testimony_1" | Frame 687 |
"Alucard_Testimony_2" | Frame 688 |
"Alucard_Testimony_3" | Frame 689 |
"Jackson_Inserts" | Frame 690 |
"Alucard_Testimony_Gate" | Frame 694 |
"Kudos_Screen" | Frame 697 |
"Pico_Fell_Down" | Frame 698 |
"Reset" | Frame 699 |
"Pico_Guilty" | Frame 700 |
"Jack_Vows" | Frame 748 |
"Jack_Changes" | Frame 750 |
"Battle_Instructions" | Frame 816 |
"Boss_Battle" | Frame 818 |
"Bad_Evidence_Gate" | Frame 821 |
"Lose_Credibility" | Frame 822 |
"No_Credibility" | Frame 841 |
"Help_Screen" | Frame 847 |
"Pico_Pressed_1" | Frame 850 |
"Pico_Pressed_2" | Frame 867 |
"Pico_Pressed_3" | Frame 884 |
"Pico_Pressed_4" | Frame 907 |
"Pico_Pressed_5" | Frame 924 |
"Offering_Evidence1" | Frame 948 |
"Evidence_Pico" | Frame 949 |
"Evidence_Presentation" | Frame 951 |
"Evidence_Last" | Frame 965 |
"Evidence_Recant1" | Frame 968 |
"Take_That_Animation1" | Frame 972 |
"Refute_Cyclops" | Frame 986 |
"Refute_Alucard" | Frame 1016 |
"Offering_Evidence2" | Frame 1092 |
"Evidence_Recant2" | Frame 1094 |
"Take_That_Animation2" | Frame 1096 |
"Clear_Pico" | Frame 1110 |
"Fifen_Pressed_1" | Frame 1129 |
"Fifen_Pressed_2" | Frame 1146 |
"Fifen_Pressed_3" | Frame 1165 |
"Fifen_Pressed_4" | Frame 1188 |
"Cyclops_Pressed_1" | Frame 1207 |
"Cyclops_Pressed_2" | Frame 1224 |
"Cyclops_Pressed_3" | Frame 1242 |
"Cyclops_Presented_Start" | Frame 1261 |
"Cyclops_Pressed2_1" | Frame 1278 |
"Cyclops_Pressed2_2" | Frame 1296 |
"Cyclops_Pressed2_3" | Frame 1314 |
"Alucard_Pressed_1" | Frame 1330 |
"Alucard_Pressed_2" | Frame 1347 |
"Alucard_Pressed_3" | Frame 1365 |
"Credits_Screen" | Frame 1384 |
"SFX_stop" | Symbol 22 MovieClip [SoundFX] Frame 1 |
"SFX_gun" | Symbol 22 MovieClip [SoundFX] Frame 2 |
"SFX_door" | Symbol 22 MovieClip [SoundFX] Frame 3 |
"SFX_zap" | Symbol 22 MovieClip [SoundFX] Frame 4 |
"SFX_alarm" | Symbol 22 MovieClip [SoundFX] Frame 5 |
"SFX_take" | Symbol 22 MovieClip [SoundFX] Frame 6 |
"SFX_object" | Symbol 22 MovieClip [SoundFX] Frame 7 |
"Ctrls_Blank" | Symbol 292 MovieClip Frame 1 |
"Ctrls_Fwd" | Symbol 292 MovieClip Frame 2 |
"Ctrls_Testimony_State_0" | Symbol 292 MovieClip Frame 3 |
"Ctrls_Testimony_State_1" | Symbol 292 MovieClip Frame 4 |
"Ctrls_Evid_Menu_0" | Symbol 292 MovieClip Frame 5 |
"Ctrls_Evid_Menu_1" | Symbol 292 MovieClip Frame 6 |
"Ctrls_Evid_Menu_2" | Symbol 292 MovieClip Frame 7 |
"eye_open" | Symbol 571 MovieClip Frame 1 |
"eye_charging" | Symbol 571 MovieClip Frame 37 |
"eye_healing" | Symbol 571 MovieClip Frame 77 |
"eye_open" | Symbol 572 MovieClip Frame 1 |
"eye_charging" | Symbol 572 MovieClip Frame 37 |
"eye_healing" | Symbol 572 MovieClip Frame 77 |
"monster_dances" | Symbol 581 MovieClip Frame 1 |
"monster_dies" | Symbol 581 MovieClip Frame 2 |
"dodge_start" | Symbol 582 MovieClip Frame 1 |
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