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LeekClock VS SteakClock.swf

This is the info page for
Flash #41274

(Click the ID number above for more basic data on this flash file.)


Text
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111

YOU SAVED THE UNIVERSE!

HURRAH!

ActionScript [AS1/AS2]

Frame 2
stop();
Frame 3
function initialize() { g.play = true; g.maxX = 450; g.maxY = 350; g.minX = 50; g.minY = 50; g.speed = 5; g.shot = "shot"; g.shotDepth = 1000; g.health = 3; g.xDif = 0; g.yDif = 0; g.rot = 0; g.badInstances = 0; g.badLevel = 1; g.killed = 0; g.levelkilled = 0; g.score = 0; g.badCount = 0; g.badMax = 1; g.badSpeed = 2.5; g.badHealth = 3; g.hitDepth = 1500; } var g = new Object(); var collidable = true; var local = SharedObject.getLocal("score"); if (local.data.exist != true) { local.data.record = 0; local.data.exist = true; local.flush(10240); } var hero_mc = _root.leek_mc; var heroHead_mc = _root.leek_mc.leek_mc; var heroBody_mc = _root.leek_mc.move_mc; var bg_mc = _root.back_mc; function collide(baddie) { if (_root.collidable) { bad_attack_mc = "bad_attack" + g.hitDepth; bg_mc.attachMovie("bad_attack", bad_attack_mc, g.hitDepth); setProperty(bg_mc[bad_attack_mc], _x , baddie._x); setProperty(bg_mc[bad_attack_mc], _y , baddie._y); setProperty(bg_mc[bad_attack_mc], _rotation , baddie._rotation); bg_mc[bad_attack_mc].clocks_mc.gotoAndStop(baddie.clocks_mc._currentframe); g.hitDepth = (((g.hitDepth - 1500) + 1) % 100) + 1500; attacked_mc = "attacked"; _root.attachMovie("attacked", attacked_mc, 100000); setProperty(_root[attacked_mc], _x , hero_mc._x); setProperty(_root[attacked_mc], _y , hero_mc._y); baddie._visible = false; g.badCount--; g.health--; health_mc.nextFrame(); if (g.health == 0) { _root.play(); } } } function followLeek() { if (!g.play) { return(undefined); } badXDif = this._x - hero_mc._x; badYDif = this._y - hero_mc._y; this.dist = Math.sqrt((badXDif * badXDif) + (badYDif * badYDif)); if (this.dist <= 40) { collide(this); } else { badRot = Math.atan(badYDif / badXDif); if (badXDif >= 0) { badRot = badRot + Math.PI; } this._x = this._x + (Math.cos(badRot) * g.badSpeed); this._y = this._y + (Math.sin(badRot) * g.badSpeed); badRot = badRot * 57.2957795130823; this._rotation = badRot; } } function badInstance() { if (g.badInstances < g.badMax) { g.badInstances++; _root.back_mc.attachMovie("bad", "bad_" + g.badInstances, g.badInstances + 100); _root.back_mc["bad_" + g.badInstances]._visible = false; _root.back_mc["bad_" + g.badInstances].onEnterFrame = followLeek; } } function plusEnemy() { g.badMax++; badInstance(); _root.attachMovie("levelUP", "levelUP_mc", 50000); _root.levelUP_mc.leveluptext_mc.gotoAndStop(2); setProperty("_root.levelUP_mc", _x , 250); setProperty("_root.levelUP_mc", _y , 200); } function plusSpeed() { g.badSpeed = g.badSpeed + 0.3; _root.attachMovie("levelUP", "levelUP_mc", 50000); _root.levelUP_mc.leveluptext_mc.gotoAndStop(1); setProperty("_root.levelUP_mc", _x , 250); setProperty("_root.levelUP_mc", _y , 200); if (g.badSpeed > (g.speed - 1)) { g.badSpeed = g.speed - 1; } } function plusHealth() { g.badHealth++; _root.attachMovie("levelUP", "levelUP_mc", 50000); _root.levelUP_mc.leveluptext_mc.gotoAndStop(3); setProperty("_root.levelUP_mc", _x , 250); setProperty("_root.levelUP_mc", _y , 200); } function coolDown() { } function levelUp() { g.badLevel++; switch (g.badLevel % 3) { case 2 : plusSpeed(); return; case 0 : plusEnemy(); return; case 1 : plusHealth(); } } function hit(baddie) { baddie.health--; if (baddie.health <= 0) { bad_dies_mc = "bad_dies" + g.hitDepth; bg_mc.attachMovie("bad_dies", bad_dies_mc, g.hitDepth); setProperty(bg_mc[bad_dies_mc], _x , baddie._x); setProperty(bg_mc[bad_dies_mc], _y , baddie._y); setProperty(bg_mc[bad_dies_mc], _rotation , baddie._rotation); bg_mc[bad_dies_mc].clocks_mc.gotoAndStop(baddie.clocks_mc._currentframe); g.hitDepth = (((g.hitDepth - 1500) + 1) % 100) + 1500; _root.collidable = false; g.killed++; g.levelkilled++; g.score = g.score + ((((g.badLevel * g.badHealth) * g.badMax) * Math.floor(g.badSpeed)) * 11); baddie._visible = false; if (g.levelkilled >= (g.badMax * 3)) { g.levelkilled = 0; levelUp(); } } else { badhit_mc = "bad_hit" + g.hitDepth; bg_mc.attachMovie("bad_hit", badhit_mc, g.hitDepth); setProperty(bg_mc[badhit_mc], _x , baddie._x); setProperty(bg_mc[badhit_mc], _y , baddie._y); setProperty(bg_mc[badhit_mc], _rotation , baddie._rotation); bg_mc[badhit_mc].clocks_mc.clocks_mc.gotoAndStop(baddie.clocks_mc._currentframe); g.hitDepth = (((g.hitDepth - 1500) + 1) % 100) + 1500; badXDif = baddie._x - hero_mc._x; badYDif = baddie._y - hero_mc._y; badRot = Math.atan(badYDif / badXDif); if (badXDif >= 0) { badRot = badRot + Math.PI; } baddie._x = baddie._x - ((Math.cos(badRot) * 10) * g.badSpeed); baddie._y = baddie._y - ((Math.sin(badRot) * 10) * g.badSpeed); } } function shot() { Mouse.hide(); sRotG = (g.rot + 360) % 360; sRotR = sRotG * (Math.PI/180); sX = hero_mc._x; sY = hero_mc._y; bg_mc.attachMovie(g.shot, "shot" + g.shotDepth, g.shotDepth); setProperty(bg_mc["shot" + g.shotDepth], _rotation , sRotG); setProperty(bg_mc["shot" + g.shotDepth], _x , sX); setProperty(bg_mc["shot" + g.shotDepth], _y , sY); g.shotDepth = (((g.shotDepth - 1000) + 1) % 10) + 1000; var _local2 = 1; while (_local2 <= g.badMax) { var _local1 = bg_mc["bad_" + _local2]; if (_local1._visible) { hitAngle = Math.atan((_local1.getHitSize() / 2) / _local1.dist) * 57.2957795130823; badRot = (_local1._rotation + 180) % 360; hitAngleMin = badRot - hitAngle; hitAngleMax = badRot + hitAngle; if ((((hitAngleMin <= sRotG) && (sRotG <= hitAngleMax)) || ((hitAngleMax >= 360) && ((sRotG + 360) <= hitAngleMax))) || ((hitAngleMin <= 0) && ((sRotG - 360) >= hitAngleMin))) { hit(_local1); } } _local2++; } } function moving(moveX, moveY, moveSpeed, angle) { hero_mc._x = hero_mc._x + (moveX * moveSpeed); hero_mc._y = hero_mc._y + (moveY * moveSpeed); heroBody_mc._rotation = angle; heroBody_mc.play(); heroHead_mc.play(); } function newBad() { if (!g.play) { return(undefined); } var _local3 = false; var _local2 = 1; while ((_local3 == false) && (_local2 <= g.badMax)) { var _local1 = bg_mc["bad_" + _local2]; if (_local1._visible == false) { setProperty(_local1, _rotation , Math.floor(Math.random() * 360)); switch (Math.floor(Math.random() * 2)) { case 0 : setProperty(_local1, _x , Math.floor(Math.random() * ((g.maxX + 60) - (g.minX - 60))) + (g.minX - 60)); setProperty(_local1, _y , -60 + (Math.floor(Math.random() * 2) * (g.maxY + 170))); break; case 1 : setProperty(_local1, _x , -60 + (Math.floor(Math.random() * 2) * (g.maxX + 170))); setProperty(_local1, _y , Math.floor(Math.random() * ((g.maxY + 60) - (g.minY - 60))) + (g.minY - 60)); } _local1.health = g.badHealth; _local1.clocks_mc.gotoAndStop(Math.floor(Math.random() * 101) + 1); _local1.gotoAndPlay(Math.floor(Math.random() * 10) + 1); _local1._visible = true; g.badCount++; _local3 = true; } _local2++; } } function isRight() { if ((Key.isDown(39) || (Key.isDown(68))) && (hero_mc._x < g.maxX)) { return(true); } return(false); } function isLeft() { if ((Key.isDown(37) || (Key.isDown(65))) && (hero_mc._x > g.minX)) { return(true); } return(false); } function isDown() { if ((Key.isDown(40) || (Key.isDown(83))) && (hero_mc._y < g.maxY)) { return(true); } return(false); } function isUp() { if ((Key.isDown(38) || (Key.isDown(87))) && (hero_mc._y > g.minX)) { return(true); } return(false); } _root.onEnterFrame = function () { if (g.play) { if (g.badCount < g.badMax) { newBad(); } } else if (g.badCount == 0) { coolDown(); } _root.score_txt.text = g.score; }; _root.onMouseDown = function () { if (g.play) { shot(); } }; _root.crosshair_mc.onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; }; hero_mc.onEnterFrame = function () { g.xDif = this._x - _root._xmouse; g.yDif = this._y - _root._ymouse; g.rot = Math.atan(g.yDif / g.xDif); g.rot = g.rot * 57.2957795130823; if (g.xDif >= 0) { g.rot = g.rot + 180; } heroHead_mc._rotation = g.rot; if (!g.play) { return(undefined); } if (isRight()) { if (isDown()) { moving(1, 1, g.speed - 1, 45); } else if (isUp()) { moving(1, -1, g.speed - 1, 315); } else { moving(1, 0, g.speed, 0); } } else if (isLeft()) { if (isDown()) { moving(-1, 1, g.speed - 1, 135); } else if (isUp()) { moving(-1, -1, g.speed - 1, 225); } else { moving(-1, 0, g.speed, 180); } } else if (isDown()) { moving(0, 1, g.speed, 90); } else if (isUp()) { moving(0, -1, g.speed, 270); } }; stop(); Mouse.hide(); initialize(); var i = 1; while (i <= g.badMax) { badInstance(); i++; }
Frame 4
stop(); g.play = false; Mouse.show(); if (g.score > local.data.record) { local.data.record = g.score; local.flush(); }
Frame 5
stop(); g.play = false; Mouse.show(); if (g.score > local.data.record) { local.data.record = g.score; local.flush(); }
Frame 6
stopAllSounds(); stop();
Frame 7
stopAllSounds(); stop();
Symbol 4 MovieClip [shot] Frame 6
this.removeMovieClip();
Symbol 14 MovieClip Frame 1
stop();
Symbol 17 MovieClip [bad_hit] Frame 7
this.removeMovieClip();
Symbol 66 MovieClip Frame 18
stop();
Symbol 69 MovieClip [bad_dies] Frame 49
_root.gotoAndPlay("WIN");
Symbol 69 MovieClip [bad_dies] Frame 92
_root.gotoAndPlay("WIN"); this.removeMovieClip();
Symbol 70 MovieClip [bad_attack] Frame 15
this.removeMovieClip();
Symbol 71 MovieClip [bad] Frame 1
function getHitSize() { return(this.clocks_mc._height); } var health; var dist;
Symbol 75 MovieClip Frame 1
stop();
Symbol 77 MovieClip [levelUP] Frame 40
this.removeMovieClip();
Symbol 81 MovieClip [attacked] Frame 195
this.removeMovieClip();
Symbol 92 MovieClip Frame 1
stop();
Symbol 93 MovieClip [score] Frame 1
function generateNumber(score) { i = 1; while (i <= 9) { this["digit" + i].gotoAndStop((score % 10) + 1); score = (score - (score % 10)) / 10; i++; } }
Symbol 98 MovieClip Frame 41
stop(); _parent.nextFrame();
Symbol 100 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
onEnterFrame = function () { dd = new Date(); ss._rotation = (dd.getHours() * 30) + (dd.getMinutes() * 0.5); ll._rotation = dd.getMinutes() * 6; };
Symbol 148 MovieClip Frame 1
var playbell = true; a = 1; while (a < 11) { aa = this["a" + a]; aa.xx = aa._x; aa.yy = aa._y; aa._x = 0; aa._y = 0; aa._alpha = 0; aa.dd = 0; a++; } w1._alpha = 0; w2._alpha = 0; rot = 0; det = 0; spd = 0; rad = 57.2957795130823; _parent.spp._xscale = 1; _parent.spp._yscale = 1; _parent.spp._alpha = 0; onEnterFrame = function () { per = _root.getBytesLoaded() / _root.getBytesTotal(); _parent._parent.loadtext = Math.floor(per * 100); spd = (det - rot) / 20; spd = Math.min(spd, 1.5); rot = rot + spd; det = per * 360; _rotation = (360 - rot); a = 1; while (a < 11) { if (((per * 10) >= a) && ((aa.dd == 1) || (a == 1))) { aa = this["a" + a]; aa._alpha = aa._alpha + 2; aa._x = aa._x + ((aa.xx - aa._x) / 10); aa._y = aa._y + ((aa.yy - aa._y) / 10); xc = Math.abs(Math.abs(aa._x) - Math.abs(aa.xx)); yc = Math.abs(Math.abs(aa._y) - Math.abs(aa.yy)); if ((xc < 5) && (yc < 5)) { aa.dd = 1; } } a++; } if (per == 1) { if (playbell) { playbell = false; bellsound = new Sound(); bellsound.attachSound("Bell drum, high.wav"); bellsound.start(); } ((_parent.spp._xscale < 100) ? (_parent.spp._xscale++) : null); _parent.spp._yscale = _parent.spp._xscale; _parent.spp._alpha = _parent.spp._xscale; if (a10._alpha > 10) { w1._alpha++; w2._alpha++; } } };
Symbol 171 MovieClip Frame 1
_root.stop(); stop(); bb.onRelease = function () { if (_root.getBytesLoaded() == _root.getBytesTotal()) { play(); } };
Symbol 171 MovieClip Frame 35
_root.play();
Symbol 213 MovieClip Frame 1
_root.dofight_mc.comp_mc.clip.cacheAsBitmap = true; _root.dofight_mc.comp_mc.mask.cacheAsBitmap = true; _root.dofight_mc.comp_mc.clip.setMask("_root.dofight_mc.comp_mc.mask");
Symbol 218 Button
on (release) { stopAllSounds(); _root.play(); }
Symbol 222 MovieClip Frame 1406
gotoAndPlay (820);
Symbol 227 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
stop();
Symbol 240 MovieClip Frame 3
stop();
Symbol 240 MovieClip Frame 4
stop();
Symbol 249 MovieClip Frame 40
_root.gotoAndStop("LOST");
Symbol 251 MovieClip Frame 10
_root.play();
Symbol 273 Button
on (release) { stopAllSounds(); _root.gotoAndStop(2); }
Symbol 278 MovieClip Frame 79
score_mc.generateNumber(_root.g.score); high_mc.generateNumber(_root.local.data.record); gallery_mc._visible = false;
Symbol 278 MovieClip Frame 159
stop();

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Symbol 269 MovieClipUses:268Used by:278
Symbol 270 GraphicUsed by:273
Symbol 271 GraphicUsed by:273
Symbol 272 GraphicUsed by:273
Symbol 273 ButtonUses:270 271 272 217Used by:278
Symbol 274 GraphicUsed by:278
Symbol 275 ShapeTweeningUsed by:278
Symbol 276 GraphicUsed by:278
Symbol 277 SoundUsed by:278
Symbol 278 MovieClipUses:248 254 255 257 258 267 269 273 1 274 275 276 277Used by:Timeline
Streaming Sound 1Used by:Symbol 69 MovieClip [bad_dies]
Streaming Sound 2Used by:Symbol 171 MovieClip
Streaming Sound 3Used by:Symbol 222 MovieClip

Instance Names

"dofight_mc"Frame 2Symbol 222 MovieClip
"back_mc"Frame 3Symbol 223 MovieClip
"leek_mc"Frame 3Symbol 233 MovieClip
"score_txt"Frame 3Symbol 235 EditableText
"health_mc"Frame 3Symbol 240 MovieClip
"crosshair_mc"Frame 3Symbol 245 MovieClip
"gameover_mc"Frame 4Symbol 249 MovieClip
"gameover_mc"Frame 5Symbol 251 MovieClip
"clocks_mc"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"clocks_mc"Symbol 17 MovieClip [bad_hit] Frame 1Symbol 15 MovieClip
"clocks_mc"Symbol 69 MovieClip [bad_dies] Frame 1Symbol 14 MovieClip
"clocks_mc"Symbol 70 MovieClip [bad_attack] Frame 1Symbol 14 MovieClip
"clocks_mc"Symbol 71 MovieClip [bad] Frame 1Symbol 14 MovieClip
"leveluptext_mc"Symbol 77 MovieClip [levelUP] Frame 1Symbol 75 MovieClip
"digit5"Symbol 93 MovieClip [score] Frame 1Symbol 92 MovieClip
"digit6"Symbol 93 MovieClip [score] Frame 1Symbol 92 MovieClip
"digit4"Symbol 93 MovieClip [score] Frame 1Symbol 92 MovieClip
"digit2"Symbol 93 MovieClip [score] Frame 1Symbol 92 MovieClip
"digit3"Symbol 93 MovieClip [score] Frame 1Symbol 92 MovieClip
"digit1"Symbol 93 MovieClip [score] Frame 1Symbol 92 MovieClip
"digit8"Symbol 93 MovieClip [score] Frame 1Symbol 92 MovieClip
"digit9"Symbol 93 MovieClip [score] Frame 1Symbol 92 MovieClip
"digit7"Symbol 93 MovieClip [score] Frame 1Symbol 92 MovieClip
"ll"Symbol 132 MovieClip Frame 1Symbol 129 MovieClip
"ss"Symbol 132 MovieClip Frame 1Symbol 131 MovieClip
"w1"Symbol 148 MovieClip Frame 1Symbol 119 MovieClip
"w2"Symbol 148 MovieClip Frame 1Symbol 121 MovieClip
"a9"Symbol 148 MovieClip Frame 1Symbol 123 MovieClip
"a8"Symbol 148 MovieClip Frame 1Symbol 125 MovieClip
"a10"Symbol 148 MovieClip Frame 1Symbol 133 MovieClip
"a6"Symbol 148 MovieClip Frame 1Symbol 135 MovieClip
"a7"Symbol 148 MovieClip Frame 1Symbol 137 MovieClip
"a5"Symbol 148 MovieClip Frame 1Symbol 139 MovieClip
"a4"Symbol 148 MovieClip Frame 1Symbol 141 MovieClip
"a2"Symbol 148 MovieClip Frame 1Symbol 143 MovieClip
"a1"Symbol 148 MovieClip Frame 1Symbol 145 MovieClip
"a3"Symbol 148 MovieClip Frame 1Symbol 147 MovieClip
"spp"Symbol 163 MovieClip Frame 1Symbol 116 MovieClip
"bb"Symbol 171 MovieClip Frame 1Symbol 167 Button
"clip"Symbol 213 MovieClip Frame 1Symbol 208 MovieClip
"mask"Symbol 213 MovieClip Frame 1Symbol 210 MovieClip
"comp_mc"Symbol 222 MovieClip Frame 242Symbol 213 MovieClip
"move_mc"Symbol 233 MovieClip Frame 1Symbol 227 MovieClip
"leek_mc"Symbol 233 MovieClip Frame 1Symbol 232 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$Ov$EnXk6Wg9xgUAvh5HTUywZ0."
ExportAssets (56)Timeline Frame 1Symbol 4 as "shot"
ExportAssets (56)Timeline Frame 1Symbol 17 as "bad_hit"
ExportAssets (56)Timeline Frame 1Symbol 69 as "bad_dies"
ExportAssets (56)Timeline Frame 1Symbol 70 as "bad_attack"
ExportAssets (56)Timeline Frame 1Symbol 71 as "bad"
ExportAssets (56)Timeline Frame 1Symbol 77 as "levelUP"
ExportAssets (56)Timeline Frame 1Symbol 81 as "attacked"
ExportAssets (56)Timeline Frame 1Symbol 93 as "score"

Labels

"WIN"Frame 5
"LOST"Frame 7

Dynamic Text Variables

loadtextSymbol 165 EditableText"0"
loadtextSymbol 168 EditableText"0"
loadtextSymbol 169 EditableText"0"




http://swfchan.com/9/41274/info.shtml
Created: 10/5 -2019 09:55:17 Last modified: 10/5 -2019 09:55:17 Server time: 22/12 -2024 10:53:37