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Snowflakes!.swf

This is the info page for
Flash #41341

(Click the ID number above for more basic data on this flash file.)


Text
Points: 99999

Points: 99999

Time Bonus: 99999

Total: 99999

Here is the level as you will play the game.
The first thing you will notice is the Time Bar, to the
left.  As the name implies, it times your game.  It starts
full, and decreases as time runs out.
Finish the level before it empties!

0

To the right is the Quota Bar.  It starts empty, unlike
the Time Bar, and fills as you collect the Snowflakes
by clicking on them.  Fill the Quota Bar to finish the
level.

On the bottom are some buttons and a display.
The display records how many points you have for
the level.  The Menu button ends the game and
takes you to the menu.  The Pause button stops
the game temporarily.  The Sound and Music buttons
toggle whether you can hear the sound effects and
music, respectively.

When you start the game, all you have to do is fill the
Quota Bar all the way up by collecting Snowflakes
as they fall from the top of the screen.
Every Snowflake is worth 100 points.

On the second level, Speedy Flakes will appear.
Slow Snowflakes will be worth 100 points.
Medium-speed Snowflakes will be worth 250 points.
Finally, fast Snowflakes will be worth 500 points!

Level 3 introduces Fireflakes.  Fireflakes will take
away 500 points if you miss one, so be sure to grab
all of them!  Also, if you miss one, part of the Quota
Bar will drain.  Grabbing a Fireflake is only worth
50 points.

Finally, Level 4 presents Iceflakes.  These wonderful
Snowflakes help you get more points!  They freeze
the Time Bar, giving you more time.  They also freeze
the Quota Bar, meaning you can get extra Snowflakes
for extra points!  On top of that, they protect you from
Fireflakes--if a Fireflake reaches the bottom, it doesn't
do anything to your score or the Quota Bar!

On Level 5, you will face the Abominable Snowman.
He will throw snowballs at you which will freeze the
cursor--be sure to avoid the snowballs, or you might
miss a few fireflakes!

At the Menu, click "Start" to begin.  "Continue" brings
you to a level select screen, where only levels that
you have beaten are accessible.  Scores of those
levels are also found there.  "High Scores" opens a
new window with the High Scores page.  "Credits"
tells you a little about myself, ShirkDeio.

999999

999999

999999

999999

999999

Thank you for playing!
Be sure to submit your scores!
Not sure what to do next?  Try the "Continue" button on
the main menu and get better scores!

Name

Total Score: 99999

99999999

99999999

99999999

99999999

99999999

Total Score: 99999

Name

Thanks
First and foremost to Christ Jesus my Lord, who gave
me the enjoyment I have in making Flash games.
I also thank all the people who tested my game and
gave input, including my family, friends, and even a few
Newgrounders who gave me input when I posted it at the BBS.
And finally, I thank you for playing it!

Credits
ActionScript, Animation, Concept, etc. by ShirkDeio (Luke Godfrey).
Music by cornandbeans, DjKavi, alertG, Dj-Seri, DrMontigo, and WritersBlock.
If you want to contact me for any reason, my email
address is lukeben92@sbcglobal.net.  I'd be glad to
help you with your own flash experience!

Jukebox

Click on the Next/Previous buttons to select songs.
The information on the song will appear in the respective
boxes (Artist and Song).

Artist: SomeLongArtistNameHere

Song: SomeLongSongNameHere

Menu music is not featured here, because you just
have to be in the menu to listen to it.  The Menu song is
by DrMontigo, and is called "Robot Reindeer."

ActionScript [AS1/AS2]

Frame 1
function noFunction() { } function getHallpass() { getURL ("http://www.hallpass.com/", "_blank"); } function getShirkDeio() { getURL ("http://shirkdeio.newgrounds.com/", "_blank"); } function getNewgrounds() { getURL ("http://www.newgrounds.com/refer/shirkdeio"); } function contactShirkDeio() { getURL ("mailto:shirk.deio@yahoo.com", "_blank"); } function transition(nextScreen) { removeMovieClip(t); attachMovie("transition", "t", this.getNextHighestDepth()); t.onEnterFrame = function () { if (this._currentframe == (this._totalframes / 2)) { delete menu_mc.onRollOver; delete menu_mc.onRollOut; delete menu_mc.onDragOut; delete menu_mc.onRelease; delete sound_mc.onRollOver; delete sound_mc.onRollOut; delete sound_mc.onDragOut; delete sound_mc.onRelease; delete music_mc.onRollOver; delete music_mc.onRollOut; delete music_mc.onDragOut; delete music_mc.onRelease; delete pause_mc.onRollOver; delete pause_mc.onRollOut; delete pause_mc.onDragOut; delete pause_mc.onRelease; _root.gotoAndStop(nextScreen); } if (this._currentframe == this._totalframes) { removeMovieClip(this); } }; } function showGameover(nextScreen) { attachMovie("gameover", "g", this.getNextHighestDepth()); g.onEnterFrame = function () { g.stuff.points_txt.text = "Points: " + points; g.stuff.onRelease = function () { this._parent.play(); transition(nextScreen); }; if (this._currentframe == this._totalframes) { removeMovieClip(this); } }; } function showLevelcomplete(nextScreen) { attachMovie("levelcomplete", "l", this.getNextHighestDepth()); l.onEnterFrame = function () { this.stuff.onRelease = function () { if (time <= 0) { this._parent.play(); transition(nextScreen); } }; if (this._currentframe == this._totalframes) { removeMovieClip(this); } }; } function lightup(object) { var _local1 = new Color(object); object = {ra:100, rb:50, ga:100, gb:50, ba:100, bb:50, aa:100, ab:0}; _local1.setTransform(object); } function dim(object) { var _local1 = new Color(object); object = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; _local1.setTransform(object); } function darken(object) { var _local1 = new Color(object); object = {ra:100, rb:-230, ga:100, gb:-230, ba:100, bb:-230, aa:100, ab:0}; _local1.setTransform(object); } stop(); var contextMenu = new ContextMenu(); contextMenu.hideBuiltInItems(); var cmi1 = new ContextMenuItem("Copyright 2007 Luke Godfrey (ShirkDeio)", noFunction); var cmi2 = new ContextMenuItem("All Rights Reserved", noFunction); var cmi3 = new ContextMenuItem("Contact ShirkDeio", contactShirkDeio); cmi3.separatorBefore = true; var cmi4 = new ContextMenuItem("Visit ShirkDeio's Newgrounds Page", getShirkDeio); var cmi5 = new ContextMenuItem("Play More Games", getHallpass); cmi5.separatorBefore = true; var cmi6 = new ContextMenuItem("Visit Newgrounds", getNewgrounds); contextMenu.customItems.push(cmi1, cmi2, cmi3, cmi4, cmi5, cmi6); _root.menu = contextMenu; var so = SharedObject.getLocal("NG_Snowflakes_ShirkDeio", "/"); if (so.data.level1 == undefined) { so.data.level1 = false; so.data.level1score = 0; } if (so.data.level2 == undefined) { so.data.level2 = false; so.data.level2score = 0; } if (so.data.level3 == undefined) { so.data.level3 = false; so.data.level3score = 0; } if (so.data.level4 == undefined) { so.data.level4 = false; so.data.level4score = 0; } if (so.data.level5 == undefined) { so.data.level5 = false; so.data.level5score = 0; } so.flush();
Frame 9
stop(); gotoAndStop ("hallpass");
Frame 21
stop();
Instance of Symbol 170 MovieClip in Frame 21
on (release) { getURL ("http://www.hallpass.com/", "_blank"); }
Frame 29
stop(); transition("menu");
Frame 31
stop(); if (cursong != "menu") { music.stop(); var music = new Sound(); music.attachSound("menu"); musicPlaying = true; cursong = "menu"; music.start(); music.onSoundComplete = function () { music.start(); }; } if (cursor == undefined) { attachMovie("cursor", "cursor", 999999); cursor._x = (cursor._y = -100); Mouse.hide(); cursor.frozen = false; cursor.onEnterFrame = function () { if (!this.frozen) { this.gotoAndStop(1); this._x = _xmouse; this._y = _ymouse; } else { this.gotoAndStop("frozen"); } }; cursor.onMouseDown = function () { Mouse.hide(); }; cursor.onMouseUp = cursor.onMouseDown; } instructions_mc.onRollOver = function () { lightup(this); }; instructions_mc.onRollOut = function () { dim(this); }; instructions_mc.onDragOut = instructions_mc.onRollOut; instructions_mc.onRelease = function () { if (t == undefined) { transition("instructions"); } }; start_mc.onRollOver = function () { lightup(this); }; start_mc.onRollOut = function () { dim(this); }; start_mc.onDragOut = start_mc.onRollOut; start_mc.onRelease = function () { if (t == undefined) { transition("level1"); } }; continue_mc.onRollOver = function () { lightup(this); }; continue_mc.onRollOut = function () { dim(this); }; continue_mc.onDragOut = continue_mc.onRollOut; continue_mc.onRelease = function () { if (t == undefined) { transition("levelselect"); } }; scores_mc.onRollOver = function () { lightup(this); }; scores_mc.onRollOut = function () { dim(this); }; scores_mc.onDragOut = scores_mc.onRollOut; scores_mc.onRelease = function () { getURL ("http://rankz.armorbot.com/snowflakes/", "_blank"); }; jukebox_mc.onRollOver = function () { lightup(this); }; jukebox_mc.onRollOut = function () { dim(this); }; jukebox_mc.onDragOut = jukebox_mc.onRollOut; jukebox_mc.onRelease = function () { if (t == undefined) { transition("jukebox"); } }; credits_mc.onRollOver = function () { lightup(this); }; credits_mc.onRollOut = function () { dim(this); }; credits_mc.onDragOut = credits_mc.onRollOut; credits_mc.onRelease = function () { if (t == undefined) { transition("credits"); } }; more_mc.onRollOver = function () { lightup(this); }; more_mc.onRollOut = function () { dim(this); }; more_mc.onDragOut = more_mc.onRollOut; more_mc.onRelease = function () { getURL ("http://www.hallpass.com", "_blank"); }; more2_mc.onRollOver = function () { lightup(this); }; more2_mc.onRollOut = function () { dim(this); }; more2_mc.onDragOut = more2_mc.onRollOut; more2_mc.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); }; ng_mc.onRollOver = function () { lightup(this); }; ng_mc.onRollOut = function () { dim(this); }; ng_mc.onDragOut = ng_mc.onRollOut; ng_mc.onRelease = function () { getURL ("http://www.newgrounds.com/collection/christmas2007", "_blank"); };
Frame 41
stop(); menu_mc.onRollOver = function () { lightup(this); }; menu_mc.onRollOut = function () { dim(this); }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (t == undefined) { transition("menu"); } }; continue_mc.onRollOver = function () { lightup(this); }; continue_mc.onRollOut = function () { dim(this); }; continue_mc.onDragOut = continue_mc.onRollOut; continue_mc.onRelease = function () { if (t == undefined) { play(); } };
Frame 42
stop(); back_mc.onRollOver = function () { lightup(this); }; back_mc.onRollOut = function () { dim(this); }; back_mc.onDragOut = back_mc.onRollOut; back_mc.onRelease = function () { if (t == undefined) { _root.gotoAndStop(_root._currentframe - 1); } };
Frame 43
stop();
Frame 44
stop();
Instance of Symbol 122 MovieClip [snowflake1] in Frame 44
onClipEvent (enterFrame) { this._rotation++; }
Instance of Symbol 124 MovieClip [snowflake2] in Frame 44
onClipEvent (enterFrame) { this._rotation--; }
Instance of Symbol 126 MovieClip [snowflake3] in Frame 44
onClipEvent (enterFrame) { this._rotation++; }
Frame 45
stop();
Instance of Symbol 122 MovieClip [snowflake1] in Frame 45
onClipEvent (enterFrame) { this._rotation = this._rotation - 1; }
Instance of Symbol 124 MovieClip [snowflake2] in Frame 45
onClipEvent (enterFrame) { this._rotation = this._rotation + 2.5; }
Instance of Symbol 126 MovieClip [snowflake3] in Frame 45
onClipEvent (enterFrame) { this._rotation = this._rotation - 4; }
Frame 46
stop();
Instance of Symbol 96 MovieClip [snowflake4] in Frame 46
onClipEvent (enterFrame) { this._rotation = this._rotation - 2; }
Instance of Symbol 96 MovieClip [snowflake4] in Frame 46
onClipEvent (enterFrame) { this._rotation = this._rotation + 2; }
Frame 47
stop();
Instance of Symbol 127 MovieClip [snowflake5] in Frame 47
onClipEvent (enterFrame) { this._rotation = this._rotation + 2; }
Instance of Symbol 127 MovieClip [snowflake5] in Frame 47
onClipEvent (enterFrame) { this._rotation = this._rotation - 2; }
Frame 48
stop();
Frame 49
stop(); continue_mc.onRollOver = function () { lightup(this); }; continue_mc.onRollOut = function () { dim(this); }; continue_mc.onDragOut = continue_mc.onRollOut; continue_mc.onRelease = function () { if (t == undefined) { transition("menu"); } };
Frame 51
function addFlake() { if (!paused) { if (i == 100) { i = 0; } var type = Math.floor((Math.random() * 3) + 1); var flake = flakes.flakes.attachMovie("snowflake" + type, "flake" + i, ++i); var _local3 = Math.floor((Math.random() * 3) + 1); flake.gotoAndStop(_local3); flake._x = (Math.random() * (Stage.width - 150)) + 75; flake._y = -50; flake.grab = false; var dir = ((Math.random() * 2) - 1); var speed = (Math.abs(dir) * 2); if (speed < 1) { speed = 1; } var score = 100; if (type < 4) { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("bells2"); this.sound.start(); } } }; } else { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake1"); this.sound.start(); } } }; } flake.onEnterFrame = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { this._y = this._y + speed; if (flake.grab) { if (dir == Math.abs(dir)) { this._rotation = this._rotation + 10; } else { this._rotation = this._rotation - 10; } this._alpha = this._alpha - 10; this._xscale = this._xscale + 5; this._yscale = this._yscale + 5; if (this._alpha <= 0) { if (type < 4) { _root.points = _root.points + score; _root.gotten++; } else { _root.points = _root.points + 50; } removeMovieClip(this); } } else { this._rotation = this._rotation + dir; } if (this._y > Stage.height) { if (type >= 4) { if (gotten > 0) { gotten--; if (points > 500) { points = points - 500; } else { points = 0; } } if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake2"); this.sound.start(); } } removeMovieClip(this); } } }; } } function timer() { if (!paused) { var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; time--; } else { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } } } stop(); i = 0; music.stop(); var music = new Sound(); music.attachSound("song1"); musicPlaying = true; cursong = 1; music.start(); music.onSoundComplete = function () { music.start(); }; so.data.level1 = true; so.flush(); var gameover = false; var levelcomplete = false; var paused = false; var muted = false; var points = 0; var quota = 20; var gotten = 0; var timeLimit = 1500; var time = 1500; flakes.createEmptyMovieClip("flakes", 0); quotaBar.onEnterFrame = function () { var _local3 = (gotten / quota) * 100; if (_local3 < 100) { this.fill._yscale = _local3; } else { this.fill._yscale = 100; clearInterval(timerInterval); clearInterval(flakeInterval); delete quotaBar.onEnterFrame; showLevelcomplete("level2"); removeMovieClip(flakes.flakes); var timeBonus = 0; _root.getBonus = function () { l.stuff.points_txt.text = "Points: " + points; l.stuff.onRelease = function () { if (time > 0) { timeBonus = timeBonus + time; time = time - time; timeBar.fill._yscale = 0; if ((so.data.level1score == undefined) || (Number(points + timeBonus) > Number(so.data.level1score))) { so.data.level1score = Number(points + timeBonus); } so.flush(); } }; if (time > 0) { time--; timeBonus++; } else { clearInterval(bonusInterval); if ((so.data.level1score == undefined) || (Number(points + timeBonus) > Number(so.data.level1score))) { so.data.level1score = Number(points + timeBonus); } so.flush(); } l.stuff.bonus_txt.text = "Time Bonus: " + timeBonus; var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; } l.stuff.total_txt.text = "Total: " + (points + timeBonus); }; bonusInterval = setInterval(getBonus, 1); levelcomplete = true; } points_txt.text = points; }; attachMovie("readygo", "readygo", this.getNextHighestDepth()); readygo.onEnterFrame = function () { if (this._currentframe == this._totalframes) { timerInterval = setInterval(timer, 10); flakeInterval = setInterval(addFlake, 500); menu_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; menu_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } }; sound_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; sound_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; sound_mc.onDragOut = sound_mc.onRollOut; sound_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { if (muted) { muted = false; } else { muted = true; } } }; music_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; music_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; music_mc.onDragOut = music_mc.onRollOut; music_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("music", "m", this.getNextHighestDepth()); m.onEnterFrame = function () { if (musicPlaying) { m.stuff.on_mc.gotoAndStop(1); } else { m.stuff.on_mc.gotoAndStop(2); } m.stuff.song_mc.gotoAndStop(cursong); m.stuff.on_mc.onRelease = function () { if (musicPlaying) { musicPlaying = false; music.stop(); this.gotoAndStop(2); } else { musicPlaying = true; music.start(); this.gotoAndStop(1); } }; m.stuff.song_mc.onRelease = function () { musicPlaying = true; if ((cursong + 1) <= 4) { cursong++; } else { cursong = 1; } music.stop(); music.attachSound("song" + cursong); music.start(); this.gotoAndStop(cursong); }; m.stuff.continue_mc.onRelease = function () { if (m._currentframe == (m._totalframes / 2)) { m.play(); } }; if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; pause_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; pause_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; pause_mc.onDragOut = pause_mc.onRollOut; pause_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("pause", "p", this.getNextHighestDepth()); p.onRelease = function () { if (this._currentframe == (this._totalframes / 2)) { this.play(); } }; p.onEnterFrame = function () { if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; removeMovieClip(this); } };
Frame 61
function addFlake() { if (!paused) { if (i == 100) { i = 0; } var type = Math.floor((Math.random() * 3) + 1); var flake = flakes.flakes.attachMovie("snowflake" + type, "flake" + i, ++i); var _local3 = Math.floor((Math.random() * 3) + 1); flake.gotoAndStop(_local3); flake._x = (Math.random() * (Stage.width - 150)) + 75; flake._y = -50; flake.grab = false; var dir = ((Math.random() * 6) - 3); var speed = (Math.abs(dir) * 2); if (speed < 1) { speed = 1; } if (speed < 2) { var score = 100; } else if ((speed > 2) && (speed < 4)) { var score = 250; } else { var score = 500; } if (type < 4) { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("bells2"); this.sound.start(); } } }; } else { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake1"); this.sound.start(); } } }; } flake.onEnterFrame = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { this._y = this._y + speed; if (flake.grab) { if (dir == Math.abs(dir)) { this._rotation = this._rotation + 10; } else { this._rotation = this._rotation - 10; } this._alpha = this._alpha - 10; this._xscale = this._xscale + 5; this._yscale = this._yscale + 5; if (this._alpha <= 0) { if (type < 4) { _root.points = _root.points + score; _root.gotten++; } else { _root.points = _root.points + 50; } removeMovieClip(this); } } else { this._rotation = this._rotation + dir; } if (this._y > Stage.height) { if (type >= 4) { if (gotten > 0) { gotten--; if (points > 500) { points = points - 500; } else { points = 0; } } if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake2"); this.sound.start(); } } removeMovieClip(this); } } }; } } function timer() { if (!paused) { var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; time--; } else { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } } } stop(); i = 0; if (cursong == "menu") { music.stop(); var music = new Sound(); music.attachSound("song1"); musicPlaying = true; cursong = 1; music.start(); music.onSoundComplete = function () { music.start(); }; } so.data.level2 = true; so.flush(); var gameover = false; var levelcomplete = false; var paused = false; var muted = false; var points = 0; var quota = 30; var gotten = 0; var timeLimit = 1500; var time = 1500; flakes.createEmptyMovieClip("flakes", 0); quotaBar.onEnterFrame = function () { var _local3 = (gotten / quota) * 100; if (_local3 < 100) { this.fill._yscale = _local3; } else { this.fill._yscale = 100; clearInterval(timerInterval); clearInterval(flakeInterval); delete quotaBar.onEnterFrame; showLevelcomplete("level3"); removeMovieClip(flakes.flakes); var timeBonus = 0; _root.getBonus = function () { l.stuff.points_txt.text = "Points: " + points; l.stuff.onRelease = function () { if (time > 0) { timeBonus = timeBonus + time; time = time - time; timeBar.fill._yscale = 0; if ((so.data.level2score == undefined) || (Number(points + timeBonus) > Number(so.data.level2score))) { so.data.level2score = Number(points + timeBonus); } so.flush(); } }; if (time > 0) { time--; timeBonus++; } else { clearInterval(bonusInterval); if ((so.data.level2score == undefined) || (Number(points + timeBonus) > Number(so.data.level2score))) { so.data.level2score = Number(points + timeBonus); } so.flush(); } l.stuff.bonus_txt.text = "Time Bonus: " + timeBonus; var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; } l.stuff.total_txt.text = "Total: " + (points + timeBonus); }; bonusInterval = setInterval(getBonus, 1); levelcomplete = true; } points_txt.text = points; }; attachMovie("readygo", "readygo", this.getNextHighestDepth()); readygo.onEnterFrame = function () { if (this._currentframe == this._totalframes) { timerInterval = setInterval(timer, 10); flakeInterval = setInterval(addFlake, 500); menu_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; menu_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } }; sound_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; sound_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; sound_mc.onDragOut = sound_mc.onRollOut; sound_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { if (muted) { muted = false; } else { muted = true; } } }; music_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; music_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; music_mc.onDragOut = music_mc.onRollOut; music_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("music", "m", this.getNextHighestDepth()); m.onEnterFrame = function () { if (musicPlaying) { m.stuff.on_mc.gotoAndStop(1); } else { m.stuff.on_mc.gotoAndStop(2); } m.stuff.song_mc.gotoAndStop(cursong); m.stuff.on_mc.onRelease = function () { if (musicPlaying) { musicPlaying = false; music.stop(); this.gotoAndStop(2); } else { musicPlaying = true; music.start(); this.gotoAndStop(1); } }; m.stuff.song_mc.onRelease = function () { musicPlaying = true; if ((cursong + 1) <= 4) { cursong++; } else { cursong = 1; } music.stop(); music.attachSound("song" + cursong); music.start(); this.gotoAndStop(cursong); }; m.stuff.continue_mc.onRelease = function () { if (m._currentframe == (m._totalframes / 2)) { m.play(); } }; if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; pause_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; pause_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; pause_mc.onDragOut = pause_mc.onRollOut; pause_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("pause", "p", this.getNextHighestDepth()); p.onRelease = function () { if (this._currentframe == (this._totalframes / 2)) { this.play(); } }; p.onEnterFrame = function () { if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; removeMovieClip(this); } };
Frame 71
function addFlake() { if (!paused) { if (i == 100) { i = 0; } var type = Math.floor((Math.random() * 4) + 1); var flake = flakes.flakes.attachMovie("snowflake" + type, "flake" + i, ++i); var _local3 = Math.floor((Math.random() * 3) + 1); flake.gotoAndStop(_local3); flake._x = (Math.random() * (Stage.width - 150)) + 75; flake._y = -50; flake.grab = false; var dir = ((Math.random() * 6) - 3); var speed = (Math.abs(dir) * 2); if (speed < 1) { speed = 1; } if (speed < 2) { var score = 100; } else if ((speed > 2) && (speed < 4)) { var score = 250; } else { var score = 500; } if (type < 4) { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("bells2"); this.sound.start(); } } }; } else { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake1"); this.sound.start(); } } }; } flake.onEnterFrame = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { this._y = this._y + speed; if (flake.grab) { if (dir == Math.abs(dir)) { this._rotation = this._rotation + 10; } else { this._rotation = this._rotation - 10; } this._alpha = this._alpha - 10; this._xscale = this._xscale + 5; this._yscale = this._yscale + 5; if (this._alpha <= 0) { if (type < 4) { _root.points = _root.points + score; _root.gotten++; } else { _root.points = _root.points + 50; } removeMovieClip(this); } } else { this._rotation = this._rotation + dir; } if (this._y > Stage.height) { if (type >= 4) { if (gotten > 0) { gotten--; } if (points > 500) { points = points - 500; } else { points = 0; } if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake2"); this.sound.start(); } } removeMovieClip(this); } } }; } } function timer() { if (!paused) { var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; time--; } else { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } } } stop(); i = 0; if (cursong == "menu") { music.stop(); var music = new Sound(); music.attachSound("song1"); musicPlaying = true; cursong = 1; music.start(); music.onSoundComplete = function () { music.start(); }; } so.data.level3 = true; so.flush(); var gameover = false; var levelcomplete = false; var paused = false; var muted = false; var points = 0; var quota = 30; var gotten = 0; var timeLimit = 1750; var time = 1750; flakes.createEmptyMovieClip("flakes", 0); quotaBar.onEnterFrame = function () { var _local3 = (gotten / quota) * 100; if (_local3 < 100) { this.fill._yscale = _local3; } else { this.fill._yscale = 100; clearInterval(timerInterval); clearInterval(flakeInterval); delete quotaBar.onEnterFrame; showLevelcomplete("level4"); removeMovieClip(flakes.flakes); var timeBonus = 0; _root.getBonus = function () { l.stuff.points_txt.text = "Points: " + points; l.stuff.onRelease = function () { if (time > 0) { timeBonus = timeBonus + time; time = time - time; timeBar.fill._yscale = 0; if ((so.data.level3score == undefined) || (Number(points + timeBonus) > Number(so.data.level3score))) { so.data.level3score = Number(points + timeBonus); } so.flush(); } }; if (time > 0) { time--; timeBonus++; } else { clearInterval(bonusInterval); if ((so.data.level3score == undefined) || (Number(points + timeBonus) > Number(so.data.level3score))) { so.data.level3score = Number(points + timeBonus); } so.flush(); } l.stuff.bonus_txt.text = "Time Bonus: " + timeBonus; var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; } l.stuff.total_txt.text = "Total: " + (points + timeBonus); }; bonusInterval = setInterval(getBonus, 1); levelcomplete = true; } points_txt.text = points; }; attachMovie("readygo", "readygo", this.getNextHighestDepth()); readygo.onEnterFrame = function () { if (this._currentframe == this._totalframes) { timerInterval = setInterval(timer, 10); flakeInterval = setInterval(addFlake, 500); menu_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; menu_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } }; sound_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; sound_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; sound_mc.onDragOut = sound_mc.onRollOut; sound_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { if (muted) { muted = false; } else { muted = true; } } }; music_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; music_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; music_mc.onDragOut = music_mc.onRollOut; music_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("music", "m", this.getNextHighestDepth()); m.onEnterFrame = function () { if (musicPlaying) { m.stuff.on_mc.gotoAndStop(1); } else { m.stuff.on_mc.gotoAndStop(2); } m.stuff.song_mc.gotoAndStop(cursong); m.stuff.on_mc.onRelease = function () { if (musicPlaying) { musicPlaying = false; music.stop(); this.gotoAndStop(2); } else { musicPlaying = true; music.start(); this.gotoAndStop(1); } }; m.stuff.song_mc.onRelease = function () { musicPlaying = true; if ((cursong + 1) <= 4) { cursong++; } else { cursong = 1; } music.stop(); music.attachSound("song" + cursong); music.start(); this.gotoAndStop(cursong); }; m.stuff.continue_mc.onRelease = function () { if (m._currentframe == (m._totalframes / 2)) { m.play(); } }; if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; pause_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; pause_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; pause_mc.onDragOut = pause_mc.onRollOut; pause_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("pause", "p", this.getNextHighestDepth()); p.onRelease = function () { if (this._currentframe == (this._totalframes / 2)) { this.play(); } }; p.onEnterFrame = function () { if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; removeMovieClip(this); } };
Frame 81
function addFlake() { if (!paused) { if (i == 100) { i = 0; } var type = Math.floor((Math.random() * 5) + 1); if (type == 5) { type = Math.floor((Math.random() * 5) + 1); } var flake = flakes.flakes.attachMovie("snowflake" + type, "flake" + i, ++i); var _local3 = Math.floor((Math.random() * 3) + 1); flake.gotoAndStop(_local3); flake._x = (Math.random() * (Stage.width - 150)) + 75; flake._y = -50; flake.grab = false; var dir = ((Math.random() * 6) - 3); var speed = (Math.abs(dir) * 2); if (speed < 1) { speed = 1; } if (speed < 2) { var score = 100; } else if ((speed > 2) && (speed < 4)) { var score = 250; } else { var score = 500; } if (type < 4) { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("bells2"); this.sound.start(); } } }; } else if (type == 4) { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake1"); this.sound.start(); } } }; } else if (type == 5) { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("iceflake"); this.sound.start(); } } }; } flake.onEnterFrame = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { this._y = this._y + speed; if (flake.grab) { if (dir == Math.abs(dir)) { this._rotation = this._rotation + 10; } else { this._rotation = this._rotation - 10; } this._alpha = this._alpha - 10; this._xscale = this._xscale + 5; this._yscale = this._yscale + 5; if (this._alpha <= 0) { if (type < 4) { _root.points = _root.points + score; if (!quotaBar.frozen) { _root.gotten++; } } else if (type == 4) { _root.points = _root.points + 50; } else if (type == 5) { if (!quotaBar.frozen) { iceflakeSet(); } else { clearInterval(iceInterval); iceInterval = setInterval(iceflakeReset, 5000); } } removeMovieClip(this); } } else { this._rotation = this._rotation + dir; } if (this._y > Stage.height) { if ((type == 4) && (!quotaBar.frozen)) { if (gotten > 0) { gotten--; } if (points > 500) { points = points - 500; } else { points = 0; } if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake2"); this.sound.start(); } } removeMovieClip(this); } } }; } } function iceflakeSet() { clearInterval(timerInterval); timeBar.gotoAndStop("frozen"); quotaBar.gotoAndStop("frozen"); quotaBar.frozen = true; iceInterval = setInterval(iceflakeReset, 5000); } function iceflakeReset() { clearInterval(iceInterval); timeBar.gotoAndStop(1); quotaBar.gotoAndStop(1); quotaBar.frozen = false; timerInterval = setInterval(timer, 10); } function timer() { if (!paused) { var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; time--; } else { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } } } stop(); i = 0; if (cursong == "menu") { music.stop(); var music = new Sound(); music.attachSound("song1"); musicPlaying = true; cursong = 1; music.start(); music.onSoundComplete = function () { music.start(); }; } so.data.level4 = true; so.flush(); var gameover = false; var levelcomplete = false; var paused = false; var muted = false; var points = 0; var quota = 20; var gotten = 0; var timeLimit = 1500; var time = 1500; flakes.createEmptyMovieClip("flakes", 0); quotaBar.onEnterFrame = function () { var _local3 = (gotten / quota) * 100; if (_local3 < 100) { this.fill._yscale = _local3; } else { this.fill._yscale = 100; clearInterval(timerInterval); clearInterval(flakeInterval); delete quotaBar.onEnterFrame; showLevelcomplete("level5"); removeMovieClip(flakes.flakes); var timeBonus = 0; _root.getBonus = function () { l.stuff.points_txt.text = "Points: " + points; l.stuff.onRelease = function () { if (time > 0) { timeBonus = timeBonus + time; time = time - time; timeBar.fill._yscale = 0; if ((so.data.level4score == undefined) || (Number(points + timeBonus) > Number(so.data.level4score))) { so.data.level4score = Number(points + timeBonus); } so.flush(); } }; if (time > 0) { time--; timeBonus++; } else { clearInterval(bonusInterval); if ((so.data.level4score == undefined) || (Number(points + timeBonus) > Number(so.data.level4score))) { so.data.level4score = Number(points + timeBonus); } so.flush(); } l.stuff.bonus_txt.text = "Time Bonus: " + timeBonus; var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; } l.stuff.total_txt.text = "Total: " + (points + timeBonus); }; bonusInterval = setInterval(getBonus, 1); levelcomplete = true; } points_txt.text = points; }; attachMovie("readygo", "readygo", this.getNextHighestDepth()); readygo.onEnterFrame = function () { if (this._currentframe == this._totalframes) { timerInterval = setInterval(timer, 10); flakeInterval = setInterval(addFlake, 500); menu_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; menu_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } }; sound_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; sound_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; sound_mc.onDragOut = sound_mc.onRollOut; sound_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { if (muted) { muted = false; } else { muted = true; } } }; music_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; music_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; music_mc.onDragOut = music_mc.onRollOut; music_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("music", "m", this.getNextHighestDepth()); m.onEnterFrame = function () { if (musicPlaying) { m.stuff.on_mc.gotoAndStop(1); } else { m.stuff.on_mc.gotoAndStop(2); } m.stuff.song_mc.gotoAndStop(cursong); m.stuff.on_mc.onRelease = function () { if (musicPlaying) { musicPlaying = false; music.stop(); this.gotoAndStop(2); } else { musicPlaying = true; music.start(); this.gotoAndStop(1); } }; m.stuff.song_mc.onRelease = function () { musicPlaying = true; if ((cursong + 1) <= 4) { cursong++; } else { cursong = 1; } music.stop(); music.attachSound("song" + cursong); music.start(); this.gotoAndStop(cursong); }; m.stuff.continue_mc.onRelease = function () { if (m._currentframe == (m._totalframes / 2)) { m.play(); } }; if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; pause_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; pause_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; pause_mc.onDragOut = pause_mc.onRollOut; pause_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("pause", "p", this.getNextHighestDepth()); p.onRelease = function () { if (this._currentframe == (this._totalframes / 2)) { this.play(); } }; p.onEnterFrame = function () { if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; removeMovieClip(this); } };
Frame 91
function addFlake() { if (!paused) { if (i == 100) { i = 0; } var type = Math.floor((Math.random() * 5) + 1); if (type != 4) { type = Math.floor((Math.random() * 5) + 1); } if (type == 5) { type = Math.floor((Math.random() * 5) + 1); } var flake = flakes.flakes.attachMovie("snowflake" + type, "flake" + i, ++i); var _local3 = Math.floor((Math.random() * 3) + 1); flake.gotoAndStop(_local3); flake._x = (Math.random() * (Stage.width - 150)) + 75; flake._y = -50; flake.grab = false; var dir = ((Math.random() * 6) - 3); var speed = (Math.abs(dir) * 2); if (speed < 1) { speed = 1; } if (speed < 2) { var score = 100; } else if ((speed > 2) && (speed < 4)) { var score = 250; } else { var score = 500; } if (type < 4) { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("bells2"); this.sound.start(); } } }; } else if (type == 4) { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake1"); this.sound.start(); } } }; } else if (type == 5) { flake.onPress = function () { if ((((!levelcomplete) && (!gameover)) && (!paused)) && (!flake.grab)) { flake.grab = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("iceflake"); this.sound.start(); } } }; } flake.onEnterFrame = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { this._y = this._y + speed; if (flake.grab) { if (dir == Math.abs(dir)) { this._rotation = this._rotation + 10; } else { this._rotation = this._rotation - 10; } this._alpha = this._alpha - 10; this._xscale = this._xscale + 5; this._yscale = this._yscale + 5; if (this._alpha <= 0) { if (type < 4) { _root.points = _root.points + score; if (!quotaBar.frozen) { _root.gotten++; } } else if (type == 4) { _root.points = _root.points + 50; } else if (type == 5) { if (!quotaBar.frozen) { iceflakeSet(); } else { clearInterval(iceInterval); iceInterval = setInterval(iceflakeReset, 5000); } } removeMovieClip(this); } } else { this._rotation = this._rotation + dir; } if (this._y > Stage.height) { if ((type == 4) && (!quotaBar.frozen)) { if (gotten > 0) { gotten--; } if (points > 500) { points = points - 500; } else { points = 0; } if (!muted) { this.sound = new Sound(); this.sound.attachSound("fireflake2"); this.sound.start(); } } removeMovieClip(this); } } }; } } function iceflakeSet() { clearInterval(timerInterval); timeBar.gotoAndStop("frozen"); quotaBar.gotoAndStop("frozen"); snowman.gotoAndStop("frozen"); quotaBar.frozen = true; snowman.frozen = true; iceInterval = setInterval(iceflakeReset, 5000); } function iceflakeReset() { clearInterval(iceInterval); timeBar.gotoAndStop(1); quotaBar.gotoAndStop(1); snowman.gotoAndStop(1); quotaBar.frozen = false; snowman.frozen = false; timerInterval = setInterval(timer, 10); } function timer() { if (!paused) { var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; time--; } else { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } } } function throwSnowball() { snowball = attachMovie("snowball", "snowball" + i, ++i); snowball._x = snowman._x; snowball._y = snowman._y; snowball._width = (snowball._height = 20); snowball.hit = false; snowball.yspeed = -15; snowball.xspeed = (_xmouse - snowball._x) / 44; snowball.onEnterFrame = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { this._x = this._x + this.xspeed; this._y = this._y + this.yspeed; this.yspeed++; this._width++; this._height++; if (this.hitTest(cursor) && (!this.hit)) { this.hit = true; if (!muted) { this.sound = new Sound(); this.sound.attachSound("iceflake"); this.sound.start(); } if (!cursor.frozen) { cursor.frozen = true; cursorInterval = setInterval(reviveCursor, 3000); } } } if (((this._y > Stage.height) || (gameover)) || (levelcomplete)) { removeMovieClip(this); } }; } function reviveCursor() { clearInterval(cursorInterval); cursor.frozen = false; } stop(); i = 0; if (cursong != "song5") { music.stop(); var music = new Sound(); music.attachSound("song5"); musicPlaying = true; cursong = 5; music.start(); music.onSoundComplete = function () { music.start(); }; } so.data.level5 = true; so.flush(); var gameover = false; var levelcomplete = false; var paused = false; var muted = false; var points = 0; var quota = 75; var gotten = 0; var timeLimit = 5000; var time = 5000; flakes.createEmptyMovieClip("flakes", 0); quotaBar.onEnterFrame = function () { var _local3 = (gotten / quota) * 100; if (_local3 < 100) { this.fill._yscale = _local3; } else { this.fill._yscale = 100; clearInterval(timerInterval); clearInterval(flakeInterval); delete quotaBar.onEnterFrame; showLevelcomplete("endgame"); removeMovieClip(flakes.flakes); var timeBonus = 0; _root.getBonus = function () { l.stuff.points_txt.text = "Points: " + points; l.stuff.onRelease = function () { if (time > 0) { timeBonus = timeBonus + time; time = time - time; timeBar.fill._yscale = 0; if ((so.data.level5score == undefined) || (Number(points + timeBonus) > Number(so.data.level5score))) { so.data.level5score = Number(points + timeBonus); } so.flush(); } }; if (time > 0) { time--; timeBonus++; } else { clearInterval(bonusInterval); if ((so.data.level5score == undefined) || (Number(points + timeBonus) > Number(so.data.level5score))) { so.data.level5score = Number(points + timeBonus); } so.flush(); } l.stuff.bonus_txt.text = "Time Bonus: " + timeBonus; var _local1 = (time / timeLimit) * 100; if (_local1 > 0) { timeBar.fill._yscale = _local1; } l.stuff.total_txt.text = "Total: " + (points + timeBonus); }; bonusInterval = setInterval(getBonus, 1); levelcomplete = true; } points_txt.text = points; }; attachMovie("readygo", "readygo", this.getNextHighestDepth()); readygo.onEnterFrame = function () { if (this._currentframe == this._totalframes) { timerInterval = setInterval(timer, 10); flakeInterval = setInterval(addFlake, 500); menu_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; menu_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { clearInterval(timerInterval); clearInterval(flakeInterval); showGameover("menu"); gameover = true; } }; sound_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; sound_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; sound_mc.onDragOut = sound_mc.onRollOut; sound_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { if (muted) { muted = false; } else { muted = true; } } }; music_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; music_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; music_mc.onDragOut = music_mc.onRollOut; music_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("music", "m", this.getNextHighestDepth()); m.onEnterFrame = function () { if (musicPlaying) { m.stuff.on_mc.gotoAndStop(1); } else { m.stuff.on_mc.gotoAndStop(2); } m.stuff.song_mc.gotoAndStop(cursong); m.stuff.on_mc.onRelease = function () { if (musicPlaying) { musicPlaying = false; music.stop(); this.gotoAndStop(2); } else { musicPlaying = true; music.start(); this.gotoAndStop(1); } }; m.stuff.song_mc.onRelease = function () { musicPlaying = true; if ((cursong + 1) <= 5) { cursong++; } else { cursong = 1; } music.stop(); music.attachSound("song" + cursong); music.start(); this.gotoAndStop(cursong); }; m.stuff.continue_mc.onRelease = function () { if (m._currentframe == (m._totalframes / 2)) { m.play(); } }; if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; pause_mc.onRollOver = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { lightup(this); } }; pause_mc.onRollOut = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { dim(this); } }; pause_mc.onDragOut = pause_mc.onRollOut; pause_mc.onRelease = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { attachMovie("pause", "p", this.getNextHighestDepth()); p.onRelease = function () { if (this._currentframe == (this._totalframes / 2)) { this.play(); } }; p.onEnterFrame = function () { if (this._currentframe >= this._totalframes) { removeMovieClip(this); paused = false; } }; paused = true; } dim(this); }; removeMovieClip(this); } }; snowman.throwing = false; snowman.counter = 0; snowman.onEnterFrame = function () { if (((!levelcomplete) && (!gameover)) && (!paused)) { this.counter++; if (this.frozen) { this.counter = 0; } if ((((((this.counter >= 150) && ((time > 4000) && (time < 5000))) || ((this.counter >= 125) && ((time > 3000) && (time < 4000)))) || ((this.counter >= 100) && ((time > 2000) && (time < 3000)))) || ((this.counter >= 50) && ((time > 1000) && (time < 2000)))) || ((this.counter >= 25) && (time < 1000))) { snowman.gotoAndPlay("snowball"); this.counter = 0; } if (this.throwing) { this.throwing = false; throwSnowball(); } } };
Frame 101
function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } stop(); if (cursong != "menu") { music.stop(); var music = new Sound(); music.attachSound("menu"); musicPlaying = true; cursong = "menu"; music.start(); music.onSoundComplete = function () { music.start(); }; } if (so.data.totalscore == undefined) { so.data.totalscore = 0; i = 1; while (i <= 5) { if (so.data[("level" + i) + "score"] != undefined) { so.data.totalscore = so.data.totalscore + so.data[("level" + i) + "score"]; } i++; } so.flush(); } score_txt.text = "Total Score: " + so.data.totalscore; submit_mc.onRollOver = function () { lightup(this); }; submit_mc.onRollOut = function () { dim(this); }; submit_mc.onDragOut = submit_mc.onRollOut; submit_mc.onRelease = function () { canpost = 0; rankz_t10_send = new LoadVars(); rankz_t10_receive = new LoadVars(); rankz_t10_send.SU0249 = "MjAyNGolZSVhJW4lcw=="; rankz_t10_send.flashkey = "U3FPV0xTRGg="; rankz_t10_receive.onLoad = function (success) { if (success) { _rankz_ar_ = rankz_t10_receive.top10.split("<u/*/u>"); i = 0; while (i < _rankz_ar_.length) { tempv = _rankz_ar_[i].split("</*/>"); if ((tempv[0] == name_txt.text) && (tempv[1] == so.data.totalscore)) { canpost++; } if ((i + 1) >= _rankz_ar_.length) { if ((((name_txt.text.length >= 2) && (name_txt.text != "Name")) && (name_txt.text != "Error!")) && (canpost == 0)) { bXlnYW1lX25hbWVfdmFyaWFibGU = name_txt.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = so.data.totalscore; __rankz_send__("MjAyNGolZSVhJW4lcw==", "U3FPV0xTRGg=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); getURL ("http://rankz.armorbot.com/snowflakes/", "_blank"); } else { name_txt.text = "Error!"; } } i++; } } else { trace("ERROR"); } }; rankz_t10_send.sendAndLoad("http://rankz.armorbot.com/get/top10.php", rankz_t10_receive, "POST"); }; menu_mc.onRollOver = function () { lightup(this); }; menu_mc.onRollOut = function () { dim(this); }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (t == undefined) { transition("menu"); } };
Frame 111
function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } stop(); i = 1; while (i <= 5) { if (so.data[("level" + i) + "score"] == undefined) { so.data[("level" + i) + "score"] = 0; } i++; } so.data.totalscore = 0; i = 1; while (i <= 5) { if (so.data[("level" + i) + "score"] != undefined) { so.data.totalscore = so.data.totalscore + so.data[("level" + i) + "score"]; } i++; } so.flush(); score_txt.text = "Total Score: " + so.data.totalscore; if (so.data.level1) { level1_mc.points_txt.text = so.data.level1score; level1_mc.onRollOver = function () { lightup(this); }; level1_mc.onRollOut = function () { dim(this); }; level1_mc.onDragOut = level1_mc.onRollOut; level1_mc.onRelease = function () { transition("level1"); }; } else { darken(level1_mc); } if (so.data.level2) { level2_mc.points_txt.text = so.data.level2score; level2_mc.onRollOver = function () { lightup(this); }; level2_mc.onRollOut = function () { dim(this); }; level2_mc.onDragOut = level2_mc.onRollOut; level2_mc.onRelease = function () { transition("level2"); }; } else { darken(level2_mc); } if (so.data.level3) { level3_mc.points_txt.text = so.data.level3score; level3_mc.onRollOver = function () { lightup(this); }; level3_mc.onRollOut = function () { dim(this); }; level3_mc.onDragOut = level3_mc.onRollOut; level3_mc.onRelease = function () { transition("level3"); }; } else { darken(level3_mc); } if (so.data.level4) { level4_mc.points_txt.text = so.data.level4score; level4_mc.onRollOver = function () { lightup(this); }; level4_mc.onRollOut = function () { dim(this); }; level4_mc.onDragOut = level4_mc.onRollOut; level4_mc.onRelease = function () { transition("level4"); }; } else { darken(level4_mc); } if (so.data.level5) { level5_mc.points_txt.text = so.data.level5score; level5_mc.onRollOver = function () { lightup(this); }; level5_mc.onRollOut = function () { dim(this); }; level5_mc.onDragOut = level5_mc.onRollOut; level5_mc.onRelease = function () { transition("level5"); }; } else { darken(level5_mc); } menu_mc.onRollOver = function () { lightup(this); }; menu_mc.onRollOut = function () { dim(this); }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (t == undefined) { transition("menu"); } }; if ((((so.data.level1 && (so.data.level2)) && (so.data.level3)) && (so.data.level4)) && (so.data.level5)) { submit_mc.onRollOver = function () { lightup(this); }; submit_mc.onRollOut = function () { dim(this); }; submit_mc.onDragOut = submit_mc.onRollOut; submit_mc.onRelease = function () { canpost = 0; rankz_t10_send = new LoadVars(); rankz_t10_receive = new LoadVars(); rankz_t10_send.SU0249 = "MjAyNGolZSVhJW4lcw=="; rankz_t10_send.flashkey = "U3FPV0xTRGg="; rankz_t10_receive.onLoad = function (success) { if (success) { _rankz_ar_ = rankz_t10_receive.top10.split("<u/*/u>"); i = 0; while (i < _rankz_ar_.length) { tempv = _rankz_ar_[i].split("</*/>"); if ((tempv[0] == name_txt.text) && (tempv[1] == so.data.totalscore)) { canpost++; } if ((i + 1) >= _rankz_ar_.length) { if ((((name_txt.text.length >= 2) && (name_txt.text != "Name")) && (name_txt.text != "Error!")) && (canpost == 0)) { bXlnYW1lX25hbWVfdmFyaWFibGU = name_txt.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = so.data.totalscore; __rankz_send__("MjAyNGolZSVhJW4lcw==", "U3FPV0xTRGg=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); getURL ("http://rankz.armorbot.com/snowflakes/", "_blank"); } else { name_txt.text = "Error!"; } } i++; } } else { trace("ERROR"); } }; rankz_t10_send.sendAndLoad("http://rankz.armorbot.com/get/top10.php", rankz_t10_receive, "POST"); }; } else { submit_mc._visible = false; name_txt._visible = false; }
Frame 121
stop(); menu_mc.onRollOver = function () { lightup(this); }; menu_mc.onRollOut = function () { dim(this); }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (t == undefined) { transition("menu"); } };
Frame 131
stop(); if (cursong == "menu") { music.stop(); var music = new Sound(); music.attachSound("song1"); musicPlaying = true; cursong = 1; music.start(); music.onSoundComplete = function () { music.start(); }; } var musicInfo = [0, ["Christmas Grooves", "cornandbeans"], ["Jingle Bells", "Dj-Seri"], ["Winter Division", "WritersBlock"], ["Christmas Snow", "alertG edited by ShirkDeio"], ["Carol of the Bells", "DjKavi"]]; artist_txt.text = "Artist: " + musicInfo[cursong][1]; song_txt.text = "Song: " + musicInfo[cursong][0]; if (so.data.level5) { songMax = 5; } else { songMax = 4; } menu_mc.onRollOver = function () { lightup(this); }; menu_mc.onRollOut = function () { dim(this); }; menu_mc.onDragOut = menu_mc.onRollOut; menu_mc.onRelease = function () { if (t == undefined) { transition("menu"); } }; previous_mc.onRollOver = function () { lightup(this); }; previous_mc.onRollOut = function () { dim(this); }; previous_mc.onDragOut = previous_mc.onRollOut; previous_mc.onRelease = function () { music.stop(); if ((cursong - 1) >= 1) { cursong--; } else { cursong = songMax; } music.attachSound("song" + cursong); music.start(); artist_txt.text = "Artist: " + musicInfo[cursong][1]; song_txt.text = "Song: " + musicInfo[cursong][0]; }; next_mc.onRollOver = function () { lightup(this); }; next_mc.onRollOut = function () { dim(this); }; next_mc.onDragOut = next_mc.onRollOut; next_mc.onRelease = function () { music.stop(); if ((cursong + 1) <= songMax) { cursong++; } else { cursong = 1; } music.attachSound("song" + cursong); music.start(); artist_txt.text = "Artist: " + musicInfo[cursong][1]; song_txt.text = "Song: " + musicInfo[cursong][0]; };
Symbol 4 MovieClip [transition] Frame 15
var sound = new Sound(); sound.attachSound("bells1"); sound.start(); sound.onSoundComplete = function () { delete sound; };
Symbol 67 Button
on (release) { getURL ("http://www.newgrounds.com/refer/shirkdeio", "_blank"); }
Symbol 69 MovieClip Frame 40
stop();
Symbol 80 Button
on (release) { _root.play(); }
Symbol 81 MovieClip Frame 1
function onEnterFrame() { if (!loaded) { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); if (_local3 >= 1) { play(); bar._x = initX; loaded = true; } else { bar._x = initX + ((_local3 - 1) * bar._width); } } var _local4 = getTimer() - time; timeAccum = timeAccum + _local4; while (timeAccum >= FRAME_TIME) { var _local2 = 0; while (_local2 < timeClips.length) { if (timeClips[_local2]._currentframe < timeClips[_local2]._totalframes) { timeClips[_local2].nextFrame(); } else { timeClips[_local2].gotoAndStop(1); } _local2++; } if (loaded && (_currentframe < _totalframes)) { nextFrame(); } timeAccum = timeAccum - FRAME_TIME; } time = time + _local4; } stop(); _root.stop(); var initX = bar._x; var time = getTimer(); var FRAME_TIME = 33.3333333333333; var timeAccum = 0; var loaded = false; timeClips = [bargfx, tank.mc0, tank.mc1, tank.mc2, tank.mc3, tank.mc4, tank.mc4.mc0, tank.mc4.mc1, tank.mc4.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc0.mc2, tank.mc4.mc0.mc0.mc0.mc3, tank.mc4.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc2, tank.mc5.mc0]; var i = 0; while (i < timeClips.length) { timeClips[i].stop(); i++; }
Symbol 81 MovieClip Frame 51
Symbol 424 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 96 MovieClip [snowflake4] Frame 1
stop();
Symbol 100 MovieClip [gameover] Frame 19
stop();
Symbol 108 MovieClip [levelcomplete] Frame 19
stop();
Symbol 114 MovieClip [pause] Frame 20
stop();
Instance of Symbol 118 MovieClip in Symbol 121 MovieClip [readygo] Frame 1
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 118 MovieClip in Symbol 121 MovieClip [readygo] Frame 30
onClipEvent (load) { this.gotoAndStop(2); }
Symbol 122 MovieClip [snowflake1] Frame 1
stop();
Symbol 124 MovieClip [snowflake2] Frame 1
stop();
Symbol 126 MovieClip [snowflake3] Frame 1
stop();
Symbol 127 MovieClip [snowflake5] Frame 1
stop();
Symbol 130 MovieClip [cursor] Frame 1
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 150 MovieClip [music] Frame 20
stop();
Symbol 170 MovieClip Frame 80
stop(); _root.play();
Symbol 178 MovieClip Frame 61
gotoAndPlay (31);
Symbol 259 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 1
stop(); var counter = 0; this.onEnterFrame = function () { counter++; if (counter >= 200) { play(); } };
Symbol 294 MovieClip Frame 71
stop(); var counter = 0;
Symbol 294 MovieClip Frame 125
stop(); var counter = 0;
Symbol 308 MovieClip Frame 1
stop(); var counter = 0; this.onEnterFrame = function () { counter++; if (counter >= 200) { play(); } };
Symbol 308 MovieClip Frame 71
stop(); var counter = 0;
Symbol 308 MovieClip Frame 125
stop(); var counter = 0;
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 16
_root.snowman.throwing = true;
Symbol 357 MovieClip Frame 30
gotoAndStop (1);
Symbol 370 MovieClip Frame 70
stop();
Symbol 379 MovieClip Frame 70
stop();
Symbol 384 MovieClip Frame 70
stop();
Symbol 389 MovieClip Frame 70
stop();

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Symbol 421 EditableTextUses:86Used by:Timeline
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Instance Names

"scores_mc"Frame 31Symbol 186 MovieClip
"credits_mc"Frame 31Symbol 188 MovieClip
"ng_mc"Frame 31Symbol 235 MovieClip
"jukebox_mc"Frame 31Symbol 237 MovieClip
"start_mc"Frame 31Symbol 243 MovieClip
"continue_mc"Frame 31Symbol 245 MovieClip
"instructions_mc"Frame 31Symbol 247 MovieClip
"more_mc"Frame 31Symbol 168 MovieClip
"continue_mc"Frame 41Symbol 245 MovieClip
"quotaBar"Frame 41Symbol 259 MovieClip
"timeBar"Frame 41Symbol 264 MovieClip
"menu_mc"Frame 41Symbol 266 MovieClip
"back_mc"Frame 42Symbol 276 MovieClip
"back_mc"Frame 47Symbol 276 MovieClip
"continue_mc"Frame 49Symbol 266 MovieClip
"flakes"Frame 51Symbol 299 MovieClip
"points_txt"Frame 51Symbol 300 EditableText
"quotaBar"Frame 51Symbol 259 MovieClip
"timeBar"Frame 51Symbol 264 MovieClip
"menu_mc"Frame 51Symbol 266 MovieClip
"music_mc"Frame 51Symbol 268 MovieClip
"sound_mc"Frame 51Symbol 271 MovieClip
"pause_mc"Frame 51Symbol 273 MovieClip
"flakes"Frame 61Symbol 299 MovieClip
"points_txt"Frame 61Symbol 313 EditableText
"quotaBar"Frame 61Symbol 259 MovieClip
"timeBar"Frame 61Symbol 264 MovieClip
"menu_mc"Frame 61Symbol 266 MovieClip
"music_mc"Frame 61Symbol 268 MovieClip
"sound_mc"Frame 61Symbol 271 MovieClip
"pause_mc"Frame 61Symbol 273 MovieClip
"flakes"Frame 71Symbol 299 MovieClip
"points_txt"Frame 71Symbol 314 EditableText
"quotaBar"Frame 71Symbol 259 MovieClip
"timeBar"Frame 71Symbol 264 MovieClip
"menu_mc"Frame 71Symbol 266 MovieClip
"music_mc"Frame 71Symbol 268 MovieClip
"sound_mc"Frame 71Symbol 271 MovieClip
"pause_mc"Frame 71Symbol 273 MovieClip
"flakes"Frame 81Symbol 299 MovieClip
"points_txt"Frame 81Symbol 327 EditableText
"quotaBar"Frame 81Symbol 259 MovieClip
"timeBar"Frame 81Symbol 264 MovieClip
"menu_mc"Frame 81Symbol 266 MovieClip
"music_mc"Frame 81Symbol 268 MovieClip
"sound_mc"Frame 81Symbol 271 MovieClip
"pause_mc"Frame 81Symbol 273 MovieClip
"snowman"Frame 91Symbol 357 MovieClip
"flakes"Frame 91Symbol 299 MovieClip
"points_txt"Frame 91Symbol 358 EditableText
"quotaBar"Frame 91Symbol 259 MovieClip
"timeBar"Frame 91Symbol 264 MovieClip
"menu_mc"Frame 91Symbol 266 MovieClip
"music_mc"Frame 91Symbol 268 MovieClip
"sound_mc"Frame 91Symbol 271 MovieClip
"pause_mc"Frame 91Symbol 273 MovieClip
"flakes"Frame 101Symbol 299 MovieClip
"submit_mc"Frame 101Symbol 392 MovieClip
"name_txt"Frame 101Symbol 393 EditableText
"score_txt"Frame 101Symbol 394 EditableText
"menu_mc"Frame 101Symbol 266 MovieClip
"level2_mc"Frame 111Symbol 398 MovieClip
"level3_mc"Frame 111Symbol 401 MovieClip
"level4_mc"Frame 111Symbol 404 MovieClip
"level5_mc"Frame 111Symbol 407 MovieClip
"level1_mc"Frame 111Symbol 410 MovieClip
"menu_mc"Frame 111Symbol 266 MovieClip
"score_txt"Frame 111Symbol 411 EditableText
"submit_mc"Frame 111Symbol 392 MovieClip
"name_txt"Frame 111Symbol 412 EditableText
"menu_mc"Frame 121Symbol 266 MovieClip
"menu_mc"Frame 131Symbol 266 MovieClip
"previous_mc"Frame 131Symbol 418 MovieClip
"next_mc"Frame 131Symbol 420 MovieClip
"artist_txt"Frame 131Symbol 421 EditableText
"song_txt"Frame 131Symbol 422 EditableText
"mc3"Symbol 50 MovieClip Frame 1Symbol 46 MovieClip
"mc0"Symbol 50 MovieClip Frame 1Symbol 46 MovieClip
"mc2"Symbol 50 MovieClip Frame 1Symbol 49 MovieClip
"mc1"Symbol 50 MovieClip Frame 1Symbol 49 MovieClip
"mc2"Symbol 53 MovieClip Frame 1Symbol 39 MovieClip
"mc1"Symbol 53 MovieClip Frame 1Symbol 42 MovieClip
"mc0"Symbol 53 MovieClip Frame 1Symbol 50 MovieClip
"mc0"Symbol 54 MovieClip Frame 1Symbol 53 MovieClip
"mc1"Symbol 55 MovieClip Frame 1Symbol 34 MovieClip
"mc0"Symbol 55 MovieClip Frame 1Symbol 54 MovieClip
"mc0"Symbol 59 MovieClip Frame 1Symbol 29 MovieClip
"mc1"Symbol 64 MovieClip Frame 1Symbol 27 MovieClip
"mc0"Symbol 64 MovieClip Frame 1Symbol 29 MovieClip
"mc4"Symbol 64 MovieClip Frame 1Symbol 55 MovieClip
"mc2"Symbol 64 MovieClip Frame 1Symbol 57 MovieClip
"mc5"Symbol 64 MovieClip Frame 1Symbol 59 MovieClip
"mc3"Symbol 64 MovieClip Frame 1Symbol 63 MovieClip
"bar"Symbol 81 MovieClip Frame 1Symbol 9 MovieClip
"bargfx"Symbol 81 MovieClip Frame 1Symbol 12 MovieClip
"tank"Symbol 81 MovieClip Frame 1Symbol 64 MovieClip
"bargfx"Symbol 81 MovieClip Frame 2Symbol 12 MovieClip
"bargfx"Symbol 81 MovieClip Frame 20Symbol 12 MovieClip
"flake"Symbol 96 MovieClip [snowflake4] Frame 1Symbol 90 MovieClip
"flake"Symbol 96 MovieClip [snowflake4] Frame 2Symbol 93 MovieClip
"flake"Symbol 96 MovieClip [snowflake4] Frame 3Symbol 95 MovieClip
"points_txt"Symbol 97 MovieClip Frame 1Symbol 87 EditableText
"stuff"Symbol 100 MovieClip [gameover] Frame 10Symbol 97 MovieClip
"points_txt"Symbol 106 MovieClip Frame 1Symbol 103 EditableText
"bonus_txt"Symbol 106 MovieClip Frame 1Symbol 104 EditableText
"total_txt"Symbol 106 MovieClip Frame 1Symbol 105 EditableText
"stuff"Symbol 108 MovieClip [levelcomplete] Frame 10Symbol 106 MovieClip
"flake"Symbol 122 MovieClip [snowflake1] Frame 1Symbol 90 MovieClip
"flake"Symbol 127 MovieClip [snowflake5] Frame 1Symbol 90 MovieClip
"flake"Symbol 127 MovieClip [snowflake5] Frame 2Symbol 93 MovieClip
"flake"Symbol 127 MovieClip [snowflake5] Frame 3Symbol 95 MovieClip
"on_mc"Symbol 148 MovieClip Frame 1Symbol 139 MovieClip
"song_mc"Symbol 148 MovieClip Frame 1Symbol 145 MovieClip
"continue_mc"Symbol 148 MovieClip Frame 1Symbol 147 MovieClip
"stuff"Symbol 150 MovieClip [music] Frame 11Symbol 148 MovieClip
"fill"Symbol 259 MovieClip Frame 1Symbol 254 MovieClip
"fill"Symbol 264 MovieClip Frame 1Symbol 254 MovieClip
"points_txt"Symbol 398 MovieClip Frame 1Symbol 396 EditableText
"points_txt"Symbol 401 MovieClip Frame 1Symbol 399 EditableText
"points_txt"Symbol 404 MovieClip Frame 1Symbol 402 EditableText
"points_txt"Symbol 407 MovieClip Frame 1Symbol 405 EditableText
"points_txt"Symbol 410 MovieClip Frame 1Symbol 409 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 4 as "transition"
ExportAssets (56)Timeline Frame 1Symbol 424 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"
ExportAssets (56)Timeline Frame 11Symbol 96 as "snowflake4"
ExportAssets (56)Timeline Frame 11Symbol 100 as "gameover"
ExportAssets (56)Timeline Frame 11Symbol 108 as "levelcomplete"
ExportAssets (56)Timeline Frame 11Symbol 114 as "pause"
ExportAssets (56)Timeline Frame 11Symbol 121 as "readygo"
ExportAssets (56)Timeline Frame 11Symbol 122 as "snowflake1"
ExportAssets (56)Timeline Frame 11Symbol 124 as "snowflake2"
ExportAssets (56)Timeline Frame 11Symbol 126 as "snowflake3"
ExportAssets (56)Timeline Frame 11Symbol 127 as "snowflake5"
ExportAssets (56)Timeline Frame 11Symbol 130 as "cursor"
ExportAssets (56)Timeline Frame 11Symbol 132 as "snowball"
ExportAssets (56)Timeline Frame 11Symbol 150 as "music"
ExportAssets (56)Timeline Frame 11Symbol 151 as "bells2"
ExportAssets (56)Timeline Frame 11Symbol 152 as "fireflake1"
ExportAssets (56)Timeline Frame 11Symbol 153 as "fireflake2"
ExportAssets (56)Timeline Frame 11Symbol 154 as "iceflake"
ExportAssets (56)Timeline Frame 12Symbol 155 as "song4"
ExportAssets (56)Timeline Frame 12Symbol 156 as "song3"
ExportAssets (56)Timeline Frame 12Symbol 157 as "song2"
ExportAssets (56)Timeline Frame 12Symbol 158 as "song1"
ExportAssets (56)Timeline Frame 13Symbol 159 as "song5"
ExportAssets (56)Timeline Frame 13Symbol 160 as "menu"
ExportAssets (56)Timeline Frame 13Symbol 161 as "bells1"

Labels

"hallpass"Frame 21
"menu"Frame 31
"instructions"Frame 41
"level1"Frame 51
"level2"Frame 61
"level3"Frame 71
"level4"Frame 81
"level5"Frame 91
"endgame"Frame 101
"levelselect"Frame 111
"credits"Frame 121
"jukebox"Frame 131
"LOAD"Symbol 81 MovieClip Frame 1
"COMPLETE_STOP"Symbol 81 MovieClip Frame 2
"frozen"Symbol 130 MovieClip [cursor] Frame 2
"frozen"Symbol 259 MovieClip Frame 2
"frozen"Symbol 264 MovieClip Frame 2
"frozen"Symbol 357 MovieClip Frame 2
"snowball"Symbol 357 MovieClip Frame 3




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Created: 10/5 -2019 09:23:46 Last modified: 10/5 -2019 09:23:46 Server time: 15/11 -2024 03:50:11