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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/94820032?noj=FRM94820032-22DC" width="1" height="1"></div>

99er.swf

This is the info page for
Flash #41614

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//Camera3D (away3d.cameras.Camera3D) package away3d.cameras { import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.core.math.*; import flash.utils.*; public class Camera3D extends Object3D { private var _view:Matrix3D; public var maxblur:Number;// = 150 private var _flipY:Matrix3D; public var zoom:Number; private var _focus:Number; public var doflevels:Number;// = 16 private var _aperture:Number;// = 22 private var _screenProjection:Projection; private var _dof:Boolean;// = false public function Camera3D(_arg1:Object=null){ _flipY = new Matrix3D(); _view = new Matrix3D(); _screenProjection = new Projection(); super(_arg1); zoom = ini.getNumber("zoom", 10); focus = ini.getNumber("focus", 100); aperture = ini.getNumber("aperture", 22); maxblur = ini.getNumber("maxblur", 150); doflevels = ini.getNumber("doflevels", 16); dof = ini.getBoolean("dof", false); var _local2:Number3D = ini.getPosition("lookat"); _flipY.syy = -1; if (_local2 != null){ lookAt(_local2); }; } public function disableDof():void{ DofCache.resetDof(false); } public function get aperture():Number{ return (_aperture); } public function get focus():Number{ return (_focus); } public function pan(_arg1:Number):void{ super.yaw(_arg1); } public function set aperture(_arg1:Number):void{ _aperture = _arg1; DofCache.aperture = _aperture; } override public function clone(_arg1=null){ var _local2:Camera3D = ((_arg1) || (new Camera3D())); super.clone(_local2); _local2.zoom = zoom; _local2.focus = focus; return (_local2); } public function get view():Matrix3D{ viewTransform.multiply(sceneTransform, _flipY); _view.inverse(viewTransform); return (_view); } public function screen(_arg1:Object3D, _arg2:Vertex=null):ScreenVertex{ if (_arg2 == null){ _arg2 = new Vertex(0, 0, 0); }; _arg1.viewTransform.multiply(view, _arg1.sceneTransform); _screenProjection.view = _arg1.viewTransform; _screenProjection.focus = focus; _screenProjection.zoom = zoom; _screenProjection.time = getTimer(); return (_arg2.project(_screenProjection)); } public function set focus(_arg1:Number):void{ _focus = _arg1; DofCache.focus = _focus; } public function set dof(_arg1:Boolean):void{ _dof = _arg1; if (_dof){ enableDof(); } else { disableDof(); }; } public function get dof():Boolean{ return (_dof); } public function tilt(_arg1:Number):void{ super.pitch(_arg1); } public function enableDof():void{ DofCache.doflevels = doflevels; DofCache.aperture = aperture; DofCache.maxblur = maxblur; DofCache.focus = focus; DofCache.resetDof(true); } } }//package away3d.cameras
Section 2
//ILODObject (away3d.containers.ILODObject) package away3d.containers { public interface ILODObject { function matchLOD(_arg1:View3D):Boolean; } }//package away3d.containers
Section 3
//IPhysicsScene (away3d.containers.IPhysicsScene) package away3d.containers { public interface IPhysicsScene { function updateTime(_arg1:int):void; } }//package away3d.containers
Section 4
//ObjectContainer3D (away3d.containers.ObjectContainer3D) package away3d.containers { import away3d.core.draw.*; import away3d.core.base.*; import away3d.events.*; import away3d.core.math.*; import away3d.core.traverse.*; public class ObjectContainer3D extends Object3D implements IPrimitiveProvider { private var _maxXChild:Object3D;// = null private var _minYChild:Object3D;// = null private var _needNotifyDimensionsChange:Boolean;// = false private var _needNotifyRadiusChange:Boolean;// = false private var _radiusDirty:Boolean;// = false private var _minX:Number;// = INF private var _minZ:Number;// = INF private var _maxYChild:Object3D;// = null private var _minXDirty:Boolean;// = false private var _radius:Number;// = 0 private var _minZChild:Object3D;// = null private var _minY:Number;// = INF private var _maxXDirty:Boolean;// = false private var _maxZChild:Object3D;// = null private var _minYDirty:Boolean;// = false private var _maxX:Number; private var _maxY:Number; private var _maxZ:Number; private var _children:Array; private var _maxYDirty:Boolean;// = false private var _radiusChild:Object3D;// = null private var _minZDirty:Boolean;// = false private var _minXChild:Object3D;// = null private var _maxZDirty:Boolean;// = false public function ObjectContainer3D(_arg1:Object=null, ... _args){ var _local3:Object3D; _children = new Array(); _maxX = -(Infinity); _maxY = -(Infinity); _maxZ = -(Infinity); if (((!((_arg1 == null))) && ((_arg1 is Object3D)))){ addChild((_arg1 as Object3D)); _arg1 = null; }; super(_arg1); for each (_local3 in _args) { addChild(_local3); }; } private function launchNotifies():void{ if (_needNotifyRadiusChange){ _needNotifyRadiusChange = false; notifyRadiusChange(); }; if (_needNotifyDimensionsChange){ _needNotifyDimensionsChange = false; notifyDimensionsChange(); }; } public function addChild(_arg1:Object3D):void{ if (_arg1 == null){ throw (new Error("ObjectContainer3D.addChild(null)")); }; if (_arg1.parent == this){ return; }; _arg1.parent = this; } public function removeChild(_arg1:Object3D):void{ if (_arg1 == null){ throw (new Error("ObjectContainer3D.removeChild(null)")); }; if (_arg1.parent != this){ return; }; _arg1.parent = null; } public function getChildByName(_arg1:String):Object3D{ var _local2:Object3D; for each (_local2 in children) { if (_local2.name == _arg1){ return (_local2); }; }; return (null); } private function onChildChange(_arg1:Object3DEvent):void{ var _local2:Object3D = _arg1.object; forgetChild(_local2); rememberChild(_local2); launchNotifies(); } private function rememberChild(_arg1:Object3D):void{ var _local2:Number = _arg1.parentradius; if (_local2 > _radius){ _radius = _local2; _radiusChild = _arg1; _radiusDirty = false; _needNotifyRadiusChange = true; }; var _local3:Number = _arg1.parentmaxX; if (_local3 > _maxX){ _maxX = _local3; _maxXChild = _arg1; _maxXDirty = false; _needNotifyDimensionsChange = true; }; var _local4:Number = _arg1.parentminX; if (_local4 < _minX){ _minX = _local4; _minXChild = _arg1; _minXDirty = false; _needNotifyDimensionsChange = true; }; var _local5:Number = _arg1.parentmaxY; if (_local5 > _maxY){ _maxY = _local5; _maxYChild = _arg1; _maxYDirty = false; _needNotifyDimensionsChange = true; }; var _local6:Number = _arg1.parentminY; if (_local6 < _minY){ _minY = _local6; _minYChild = _arg1; _minYDirty = false; _needNotifyDimensionsChange = true; }; var _local7:Number = _arg1.parentmaxZ; if (_local7 > _maxZ){ _maxZ = _local7; _maxZChild = _arg1; _maxZDirty = false; _needNotifyDimensionsChange = true; }; var _local8:Number = _arg1.parentminZ; if (_local8 < _minZ){ _minZ = _local8; _minZChild = _arg1; _minZDirty = false; _needNotifyDimensionsChange = true; }; } public function removeChildByName(_arg1:String):void{ removeChild(getChildByName(_arg1)); } override public function get minX():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_minXDirty){ _minXChild = null; _local1 = Infinity; for each (_local2 in _children) { _local3 = _local2.parentminX; if (_local3 < _local1){ _local1 = _local3; _minXChild = _local2; }; }; _minX = _local1; _minXDirty = false; }; return (_minX); } override public function get minZ():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_minZDirty){ _local1 = Infinity; _minZChild = null; for each (_local2 in _children) { _local3 = _local2.parentminZ; if (_local3 < _local1){ _local1 = _local3; _minZChild = _local2; }; }; _minZ = _local1; _minZDirty = false; }; return (_minZ); } public function addChildren(... _args):void{ var _local2:Object3D; for each (_local2 in _args) { addChild(_local2); }; } private function forgetChild(_arg1:Object3D):void{ if (_arg1 == _radiusChild){ _radiusChild = null; _radiusDirty = true; _needNotifyRadiusChange = true; }; if (_arg1 == _maxXChild){ _maxXChild = null; _maxXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minXChild){ _minXChild = null; _minXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxYChild){ _maxYChild = null; _maxYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minYChild){ _minYChild = null; _minYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxZChild){ _maxZChild = null; _maxZDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minZChild){ _minZChild = null; _minZDirty = true; _needNotifyDimensionsChange = true; }; } function internalAddChild(_arg1:Object3D):void{ _children.push(_arg1); _arg1.addOnTransformChange(onChildChange); _arg1.addOnRadiusChange(onChildChange); rememberChild(_arg1); launchNotifies(); } override public function scale(_arg1:Number):void{ var _local2:Object3D; for each (_local2 in children) { _local2.x = (_local2.x * _arg1); _local2.y = (_local2.y * _arg1); _local2.z = (_local2.z * _arg1); _local2.scale(_arg1); }; } override public function get minY():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_minYDirty){ _local1 = Infinity; _minYChild = null; for each (_local2 in _children) { _local3 = _local2.parentminY; if (_local3 < _local1){ _local1 = _local3; _minYChild = _local2; }; }; _minY = _local1; _minYDirty = false; }; return (_minY); } override public function clone(_arg1=null){ var _local3:Object3D; var _local2:ObjectContainer3D = ((_arg1) || (new ObjectContainer3D())); super.clone(_local2); for each (_local3 in children) { _local2.addChild(_local3.clone()); }; return (_local2); } public function movePivot(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Object3D; var _local5:Number3D; for each (_local4 in _children) { _local4.x = (_local4.x - _arg1); _local4.y = (_local4.y - _arg2); _local4.z = (_local4.z - _arg3); }; _local5 = new Number3D(_arg1, _arg2, _arg3); new Number3D(_arg1, _arg2, _arg3).rotate(_local5.clone(), _transform); _local5.add(_local5, position); moveTo(_local5); } override public function get maxX():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_maxXDirty){ _maxXChild = null; _local1 = -(Infinity); for each (_local2 in _children) { _local3 = _local2.parentmaxX; if (_local3 > _local1){ _local1 = _local3; _maxXChild = _local2; }; }; _maxX = _local1; _maxXDirty = false; }; return (_maxX); } override public function get maxY():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_maxYDirty){ _local1 = -(Infinity); _maxYChild = null; for each (_local2 in _children) { _local3 = _local2.parentmaxY; if (_local3 > _local1){ _local1 = _local3; _maxYChild = _local2; }; }; _maxY = _local1; _maxYDirty = false; }; return (_maxY); } override public function get maxZ():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_maxZDirty){ _local1 = -(Infinity); _maxZChild = null; for each (_local2 in _children) { _local3 = _local2.parentmaxZ; if (_local3 > _local1){ _local1 = _local3; _maxZChild = _local2; }; }; _maxZ = _local1; _maxZDirty = false; }; return (_maxZ); } override public function get boundingRadius():Number{ var _local1:Number; var _local2:Object3D; var _local3:Number; if (_radiusDirty){ _radiusChild = null; _local1 = 0; for each (_local2 in _children) { _local3 = _local2.parentradius; if (_local3 > _local1){ _local1 = _local3; _radiusChild = _local2; }; }; _radius = _local1; _radiusDirty = false; }; return (_radius); } override public function traverse(_arg1:Traverser):void{ var _local2:Object3D; if (_arg1.match(this)){ _arg1.enter(this); _arg1.apply(this); for each (_local2 in children) { _local2.traverse(_arg1); }; _arg1.leave(this); }; } function internalRemoveChild(_arg1:Object3D):void{ var _local2:int = children.indexOf(_arg1); if (_local2 == -1){ return; }; forgetChild(_arg1); _arg1.removeOnTransformChange(onChildChange); _arg1.removeOnRadiusChange(onChildChange); _children.splice(_local2, 1); launchNotifies(); } public function get children():Array{ return (_children); } } }//package away3d.containers
Section 5
//Scene3D (away3d.containers.Scene3D) package away3d.containers { import away3d.core.base.*; import away3d.core.utils.*; import away3d.core.math.*; import away3d.core.traverse.*; import flash.utils.*; public class Scene3D extends ObjectContainer3D { public var physics:IPhysicsScene; public var tickTraverser:TickTraverser; public function Scene3D(_arg1:Object=null, ... _args){ var _local4:Object3D; tickTraverser = new TickTraverser(); super(); if (((!((_arg1 == null))) && ((_arg1 is Object3D)))){ addChild((_arg1 as Object3D)); _arg1 = null; }; ini = Init.parse(_arg1); var _local3:Object = ini.getObject("physics"); if ((_local3 is IPhysicsScene)){ physics = (_local3 as IPhysicsScene); }; if ((_local3 is Boolean)){ if (_local3 == true){ physics = null; }; }; if ((_local3 is Object)){ physics = null; }; for each (_local4 in _args) { addChild(_local4); }; } override public function get sceneTransform():Matrix3D{ if (_transformDirty){ _sceneTransformDirty = true; }; if (_sceneTransformDirty){ _sceneTransformDirty = false; notifySceneTransformChange(); }; return (transform); } override public function get parent():ObjectContainer3D{ return (super.parent); } override public function set parent(_arg1:ObjectContainer3D):void{ if (_arg1 != null){ throw (new Error("Scene can't be parented")); }; } public function updateTime(_arg1:int=-1):void{ if (_arg1 == -1){ _arg1 = getTimer(); }; tickTraverser.now = _arg1; traverse(tickTraverser); if (physics != null){ physics.updateTime(_arg1); }; } } }//package away3d.containers
Section 6
//View3D (away3d.containers.View3D) package away3d.containers { import flash.events.*; import flash.display.*; import away3d.core.clip.*; import away3d.core.base.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.events.*; import away3d.materials.*; import away3d.cameras.*; import away3d.core.stats.*; public class View3D extends Sprite { public var statsOpen:Boolean; public var scene:Scene3D; public var stats:Boolean; private var _renderer:IRenderer; public var camera:Camera3D; private var _ini:Init; public var statsPanel:Stats; public var background:Sprite; private var _oldclip:Clipping; public var findhit:FindHit; private var _mousedown:Boolean; public var clip:Clipping; private var _defaultclip:Clipping; public var mouseObject:Object3D; public var sourceURL:String; private var _session:AbstractRenderSession; public var mouseZeroMove:Boolean; private var _lastmove_mouseX:Number; private var _lastmove_mouseY:Number; public var primitives:Array; var _interactiveLayer:Sprite; public var hud:Sprite; public var mouseMaterial:IUVMaterial; public function View3D(_arg1:Object=null){ _interactiveLayer = new Sprite(); _defaultclip = new Clipping(); background = new Sprite(); hud = new Sprite(); super(); _ini = (Init.parse(_arg1) as Init); var _local2:Boolean = _ini.getBoolean("stats", true); scene = (((_ini.getObjectOrInit("scene", Scene3D) as Scene3D)) || (new Scene3D())); camera = (((_ini.getObjectOrInit("camera", Camera3D) as Camera3D)) || (new Camera3D({x:0, y:0, z:1000, lookat:"center"}))); _renderer = (((_ini.getObject("renderer") as IRenderer)) || (new BasicRenderer())); session = (((_ini.getObject("session") as AbstractRenderSession)) || (new SpriteRenderSession())); clip = (_ini.getObject("clip", Clipping) as Clipping); x = _ini.getNumber("x", 0); y = _ini.getNumber("y", 0); _interactiveLayer.blendMode = BlendMode.ALPHA; addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); addEventListener(MouseEvent.MOUSE_UP, onMouseUp); addEventListener(MouseEvent.MOUSE_OUT, onMouseOut); addEventListener(MouseEvent.MOUSE_OVER, onMouseOver); if (!clip){ clip = _defaultclip; }; if (_local2){ addEventListener(Event.ADDED_TO_STAGE, createStatsMenu); }; } public function fireMouseMoveEvent(_arg1:Boolean=false):void{ if (!((mouseZeroMove) || (_arg1))){ if ((((mouseX == _lastmove_mouseX)) && ((mouseY == _lastmove_mouseY)))){ return; }; }; fireMouseEvent(MouseEvent3D.MOUSE_MOVE, mouseX, mouseY); _lastmove_mouseX = mouseX; _lastmove_mouseY = mouseY; } private function createStatsMenu(_arg1:Event):void{ statsPanel = new Stats(this, stage.frameRate); statsOpen = false; } public function flush():void{ _session.flush(); clip = _oldclip; } public function set renderer(_arg1:IRenderer):void{ _renderer = _arg1; _renderer.session = _session; } function dispatchMouseEvent(_arg1:MouseEvent3D):void{ if (!hasEventListener(_arg1.type)){ return; }; dispatchEvent(_arg1); } public function removeOnMouseOut(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false); } public function get session():AbstractRenderSession{ return (_session); } public function addOnMouseOver(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false, 0, false); } public function render():void{ clear(); primitives = _renderer.render(this); flush(); Init.checkUnusedArguments(); fireMouseMoveEvent(); } private function bubbleMouseEvent(_arg1:MouseEvent3D):void{ var _local2:Object3D = _arg1.object; while (_local2 != null) { if (_local2.dispatchMouseEvent(_arg1)){ break; }; _local2 = _local2.parent; }; } public function addOnMouseUp(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_UP, _arg1, false, 0, false); } public function removeOnMouseDown(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false); } public function set session(_arg1:AbstractRenderSession):void{ _session = _arg1; _renderer.session = _session; while (numChildren) { removeChildAt(0); }; addChild(background); addChild(_session.getContainer(this)); addChild(_interactiveLayer); addChild(hud); } public function removeOnMouseUp(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_UP, _arg1, false); } private function onMouseUp(_arg1:MouseEvent):void{ _mousedown = false; fireMouseEvent(MouseEvent3D.MOUSE_UP, mouseX, mouseY, _arg1.ctrlKey, _arg1.shiftKey); } public function get renderer():IRenderer{ return (_renderer); } private function onMouseDown(_arg1:MouseEvent):void{ _mousedown = true; fireMouseEvent(MouseEvent3D.MOUSE_DOWN, mouseX, mouseY, _arg1.ctrlKey, _arg1.shiftKey); } private function fireMouseEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false):void{ findhit = new FindHit(this, primitives, _arg2, _arg3); var _local6:MouseEvent3D = findhit.getMouseEvent(_arg1); var _local7:Object3D = _local6.object; var _local8:IUVMaterial = _local6.material; _local6.ctrlKey = _arg4; _local6.shiftKey = _arg5; if (((!((_arg1 == MouseEvent3D.MOUSE_OUT))) && (!((_arg1 == MouseEvent3D.MOUSE_OVER))))){ dispatchMouseEvent(_local6); bubbleMouseEvent(_local6); }; if (((!((mouseObject == _local7))) || (!((mouseMaterial == _local8))))){ if (mouseObject != null){ _local6 = findhit.getMouseEvent(MouseEvent3D.MOUSE_OUT); _local6.object = mouseObject; _local6.material = mouseMaterial; dispatchMouseEvent(_local6); bubbleMouseEvent(_local6); mouseObject = null; buttonMode = false; }; if (((!((_local7 == null))) && ((mouseObject == null)))){ _local6 = findhit.getMouseEvent(MouseEvent3D.MOUSE_OVER); _local6.object = _local7; _local6.material = (mouseMaterial = _local8); dispatchMouseEvent(_local6); bubbleMouseEvent(_local6); buttonMode = _local7.useHandCursor; }; mouseObject = _local7; }; } public function clear():void{ _oldclip = clip; if (clip == _defaultclip){ clip = _defaultclip.screen(this); }; _session.view = this; _session.clear(); } public function addSourceURL(_arg1:String):void{ sourceURL = _arg1; if (statsPanel){ statsPanel.addSourceURL(_arg1); }; } public function removeOnMouseOver(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false); } public function removeOnMouseMove(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false); } private function onMouseOut(_arg1:MouseEvent):void{ if (_arg1.eventPhase != EventPhase.AT_TARGET){ return; }; fireMouseEvent(MouseEvent3D.MOUSE_OUT, mouseX, mouseY, _arg1.ctrlKey, _arg1.shiftKey); } public function addOnMouseOut(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false, 0, false); } public function addOnMouseMove(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false, 0, false); } public function getBitmapData():BitmapData{ if ((_session is BitmapRenderSession)){ return ((_session as BitmapRenderSession).getBitmapData(this)); }; throw (new Error("incorrect session object - require BitmapRenderSession")); } public function addOnMouseDown(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false, 0, false); } public function getContainer():DisplayObject{ return (_session.getContainer(this)); } private function onMouseOver(_arg1:MouseEvent):void{ if (_arg1.eventPhase != EventPhase.AT_TARGET){ return; }; fireMouseEvent(MouseEvent3D.MOUSE_OVER, mouseX, mouseY, _arg1.ctrlKey, _arg1.shiftKey); } } }//package away3d.containers
Section 7
//Animation (away3d.core.base.Animation) package away3d.core.base { import flash.events.*; import away3d.events.*; import flash.utils.*; public class Animation extends EventDispatcher implements IAnimation { public var sequence:Array; public var delay:Number;// = 0 public var cycleEvent:Boolean;// = false public var sequenceEvent:Boolean;// = false public var loop:Boolean;// = false private var _latest:uint;// = 0 private var _cycle:AnimationEvent; private var _sequenceupdate:AnimationEvent; public var frame:Number;// = 0 public var smooth:Boolean;// = false public var fps:Number;// = 24 private var _time:uint; private var _isRunning:Boolean;// = false public var object:BaseMesh; public function Animation(_arg1:BaseMesh){ sequence = []; super(); object = _arg1; _cycle = new AnimationEvent(AnimationEvent.CYCLE, this); _sequenceupdate = new AnimationEvent(AnimationEvent.SQUENCE_UPDATE, this); } public function get latest():uint{ return (_latest); } public function update(_arg1:BaseMesh):void{ var _local4:Number; var _local5:Number; if (((!(_isRunning)) && (!(sequenceEvent)))){ return; }; var _local2:uint = getTimer(); frame = (frame + (((_local2 - _time) * fps) / 1000)); _time = _local2; if (sequence.length == 1){ if (cycleEvent){ dispatchEvent(_cycle); }; if (sequenceEvent){ dispatchEvent(_sequenceupdate); }; _isRunning = false; _latest = 0; frame = 0; } else { if (((loop) && (!(sequenceEvent)))){ while (frame > ((sequence.length - 1) + delay)) { frame = (frame - ((sequence.length - 1) + delay)); }; } else { if (frame > ((sequence.length - 1) + delay)){ frame = ((sequence.length - 1) + delay); if (cycleEvent){ dispatchEvent(_cycle); }; if (sequenceEvent){ dispatchEvent(_sequenceupdate); }; _isRunning = false; }; }; }; var _local3:Number = frame; if (!smooth){ _local3 = Math.round(_local3); }; if (_local3 < 0){ _local3 = 0; }; if (_local3 > (sequence.length - 1)){ _local3 = (sequence.length - 1); }; if (_local3 == Math.round(_local3)){ _arg1.frames[sequence[int(_local3)].frame].adjust(1); } else { _local4 = Math.floor(_local3); _local5 = Math.ceil(_local3); _arg1.frames[sequence[int(_local4)].frame].adjust(1); _arg1.frames[sequence[int(_local5)].frame].adjust((_local3 - _local4)); if (((loop) || (sequenceEvent))){ if ((((((_latest == 0)) || (((_latest + 1) == sequence[int(_local4)].frame)))) || ((_latest == sequence[int(_local4)].frame)))){ _latest = sequence[int(_local4)].frame; } else { _latest = 0; if (cycleEvent){ dispatchEvent(_cycle); }; if (sequenceEvent){ dispatchEvent(_sequenceupdate); }; }; } else { if (((((cycleEvent) || (sequenceEvent))) || ((sequence.length == 2)))){ if (cycleEvent){ dispatchEvent(_cycle); }; if (sequenceEvent){ dispatchEvent(_sequenceupdate); }; }; }; }; } public function stop():void{ _isRunning = false; _latest = 0; } public function start():void{ _time = getTimer(); _isRunning = true; _latest = 0; frame = 0; } public function get isRunning():Boolean{ return (_isRunning); } } }//package away3d.core.base
Section 8
//AnimationFrame (away3d.core.base.AnimationFrame) package away3d.core.base { public class AnimationFrame { public var frame:Number; public var time:uint; public var sort:String; public function AnimationFrame(_arg1:Number, _arg2:String=null){ this.frame = _arg1; this.sort = _arg2; } } }//package away3d.core.base
Section 9
//AnimationGroup (away3d.core.base.AnimationGroup) package away3d.core.base { public class AnimationGroup { public var playlist:Array; public var loop:Boolean; public var fps:uint; public var loopLast:Boolean; public function AnimationGroup(_arg1:Array=null, _arg2:Boolean=false){ this.playlist = _arg1; this.loopLast = _arg2; } } }//package away3d.core.base
Section 10
//AnimationSequence (away3d.core.base.AnimationSequence) package away3d.core.base { public class AnimationSequence { public var prefix:String; public var loop:Boolean; public var fps:Number; public var smooth:Boolean; public function AnimationSequence(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Number=24){ this.prefix = _arg1; this.smooth = _arg2; this.loop = _arg3; this.fps = _arg4; } } }//package away3d.core.base
Section 11
//BaseMesh (away3d.core.base.BaseMesh) package away3d.core.base { import flash.events.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.events.*; import away3d.materials.*; import flash.utils.*; import away3d.core.*; public class BaseMesh extends Object3D { public var pushback:Boolean; private var _animation:Animation; private var _maxYElement:IMeshElement;// = null private var _minXElement:IMeshElement;// = null private var _needNotifyDimensionsChange:Boolean;// = false private var _needNotifyRadiusChange:Boolean;// = false private var _minX:Number;// = INF private var _minY:Number;// = INF private var _minZ:Number;// = INF private var _maxXElement:IMeshElement;// = null public var type:String; private var _maxXDirty:Boolean;// = false private var _minYDirty:Boolean;// = false public var pushfront:Boolean; private var _maxX:Number; private var _maxY:Number; private var _maxZ:Number; private var _vertices:Array; private var _verticesDirty:Boolean;// = true private var _boundingRadiusDirty:Boolean;// = false private var _dsStore:Array; private var _frame:int; public var url:String; private var _boundingRadius:Number;// = 0 private var _maxZDirty:Boolean;// = false private var _seg:DrawSegment; private var _animationgroup:AnimationGroup; private var _sequencedone:Event; private var _minXDirty:Boolean;// = false public var frames:Dictionary; private var _boundingRadiusElement:IMeshElement;// = null private var _dsActive:Array; private var _minZElement:IMeshElement;// = null private var _maxYDirty:Boolean;// = false private var _maxZElement:IMeshElement;// = null private var _minZDirty:Boolean;// = false public var framenames:Dictionary; private var _minYElement:IMeshElement;// = null private var _activeprefix:String; private var _cycle:Event; public function BaseMesh(_arg1:Object=null){ _maxX = -(Infinity); _maxY = -(Infinity); _maxZ = -(Infinity); _dsStore = new Array(); _dsActive = new Array(); super(_arg1); pushback = ini.getBoolean("pushback", false); pushfront = ini.getBoolean("pushfront", false); } public function removeOnSequenceDone(_arg1:Function):void{ removeEventListener(AnimationEvent.SQUENCE_DONE, _arg1, false); } private function rememberElementRadius(_arg1:IMeshElement):void{ var _local2:Number = _arg1.radius2; if (_local2 > (_boundingRadius * _boundingRadius)){ _boundingRadius = Math.sqrt(_local2); _boundingRadiusElement = _arg1; _boundingRadiusDirty = false; _needNotifyRadiusChange = true; }; var _local3:Number = _arg1.maxX; if (_local3 > _maxX){ _maxX = _local3; _maxXElement = _arg1; _maxXDirty = false; _needNotifyDimensionsChange = true; }; var _local4:Number = _arg1.minX; if (_local4 < _minX){ _minX = _local4; _minXElement = _arg1; _minXDirty = false; _needNotifyDimensionsChange = true; }; var _local5:Number = _arg1.maxY; if (_local5 > _maxY){ _maxY = _local5; _maxYElement = _arg1; _maxYDirty = false; _needNotifyDimensionsChange = true; }; var _local6:Number = _arg1.minY; if (_local6 < _minY){ _minY = _local6; _minYElement = _arg1; _minYDirty = false; _needNotifyDimensionsChange = true; }; var _local7:Number = _arg1.maxZ; if (_local7 > _maxZ){ _maxZ = _local7; _maxZElement = _arg1; _maxZDirty = false; _needNotifyDimensionsChange = true; }; var _local8:Number = _arg1.minZ; if (_local8 < _minZ){ _minZ = _local8; _minZElement = _arg1; _minZDirty = false; _needNotifyDimensionsChange = true; }; } protected function addElement(_arg1:IMeshElement):void{ _verticesDirty = true; _arg1.addOnVertexChange(onElementVertexChange); _arg1.addOnVertexValueChange(onElementVertexValueChange); rememberElementRadius(_arg1); launchNotifies(); } public function removeOnCycle(_arg1:Function):void{ _animation.cycleEvent = false; _animation.removeEventListener(AnimationEvent.CYCLE, _arg1, false); } private function onElementVertexChange(_arg1:MeshElementEvent):void{ var _local2:IMeshElement = _arg1.element; forgetElementRadius(_local2); rememberElementRadius(_local2); _verticesDirty = true; launchNotifies(); } public function get isRunning():Boolean{ return (_animation.isRunning); } public function play(_arg1:AnimationSequence):void{ var _local2:Boolean; var _local3:String; if (!_animation){ _animation = new Animation(this); } else { _animation.sequence = new Array(); }; _animation.fps = _arg1.fps; _animation.smooth = _arg1.smooth; _animation.loop = _arg1.loop; if (_arg1.prefix != null){ for (_local3 in framenames) { if (_local3.indexOf(_arg1.prefix) == 0){ _local2 = true; _activeprefix = ((_activeprefix)!=_arg1.prefix) ? _arg1.prefix : _activeprefix; _animation.sequence.push(new AnimationFrame(framenames[_local3], ("" + parseInt(_local3.substring(_arg1.prefix.length))))); }; }; if (_local2){ _animation.sequence.sortOn("sort", Array.NUMERIC); frames[_frame].adjust(1); _animation.start(); } else { trace((("--------- \n--> unable to play animation: unvalid prefix [" + _arg1.prefix) + "]\n--------- ")); }; }; } override public function get minX():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_minXDirty){ _minXElement = null; _local1 = Infinity; for each (_local2 in elements) { _local3 = _local2.minX; if (_local3 < _local1){ _local1 = _local3; _minXElement = _local2; }; }; _minX = _local1; _minXDirty = false; }; return (_minX); } override public function get minY():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_minYDirty){ _local1 = Infinity; _minYElement = null; for each (_local2 in elements) { _local3 = _local2.minY; if (_local3 < _local1){ _local1 = _local3; _minYElement = _local2; }; }; _minY = _local1; _minYDirty = false; }; return (_minY); } override public function get minZ():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_minZDirty){ _local1 = Infinity; _minZElement = null; for each (_local2 in elements) { _local3 = _local2.minZ; if (_local3 < _local1){ _local1 = _local3; _minZElement = _local2; }; }; _minZ = _local1; _minZDirty = false; }; return (_minZ); } public function scaleZ(_arg1:Number):void{ if (_arg1 != 1){ scaleXYZ(1, 1, _arg1); }; } override public function scale(_arg1:Number):void{ scaleXYZ(_arg1, _arg1, _arg1); } override public function get boundingRadius():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_boundingRadiusDirty){ _boundingRadiusElement = null; _local1 = 0; for each (_local2 in elements) { _local3 = _local2.radius2; if (_local3 > _local1){ _local1 = _local3; _boundingRadiusElement = _local2; }; }; _boundingRadius = Math.sqrt(_local1); _boundingRadiusDirty = false; }; return (_boundingRadius); } public function set loop(_arg1:Boolean):void{ _animation.loop = _arg1; } public function set smooth(_arg1:Boolean):void{ _animation.smooth = _arg1; } public function scaleY(_arg1:Number):void{ if (_arg1 != 1){ scaleXYZ(1, _arg1, 1); }; } public function addOnSequenceDone(_arg1:Function):void{ addEventListener(AnimationEvent.SQUENCE_DONE, _arg1, false, 0, false); } public function scaleX(_arg1:Number):void{ if (_arg1 != 1){ scaleXYZ(_arg1, 1, 1); }; } public function scaleAnimation(_arg1:Number):void{ var _local5:String; var _local6:Frame; var _local2:Array = new Array(); var _local3:int; var _local4:int; for (_local5 in framenames) { _local2.push(_local5); }; _local3 = 0; while (_local3 < _local2.length) { _local6 = frames[framenames[_local2[_local3]]]; _local4 = 0; while (_local4 < _local6.vertexpositions.length) { _local6.vertexpositions[_local4].x = (_local6.vertexpositions[_local4].x * _arg1); _local6.vertexpositions[_local4].y = (_local6.vertexpositions[_local4].y * _arg1); _local6.vertexpositions[_local4].z = (_local6.vertexpositions[_local4].z * _arg1); _local4++; }; _local3++; }; } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ super.primitives(_arg1, _arg2); _dsStore = _dsStore.concat(_dsActive); _dsActive = new Array(); } public function get frame():int{ return (_animation.frame); } override public function get maxX():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_maxXDirty){ _maxXElement = null; _local1 = -(Infinity); for each (_local2 in elements) { _local3 = _local2.maxX; if (_local3 > _local1){ _local1 = _local3; _maxXElement = _local2; }; }; _maxX = _local1; _maxXDirty = false; }; return (_maxX); } override public function get maxZ():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_maxZDirty){ _local1 = -(Infinity); _maxZElement = null; for each (_local2 in elements) { _local3 = _local2.maxZ; if (_local3 > _local1){ _local1 = _local3; _maxZElement = _local2; }; }; _maxZ = _local1; _maxZDirty = false; }; return (_maxZ); } private function launchNotifies():void{ if (_needNotifyRadiusChange){ _needNotifyRadiusChange = false; notifyRadiusChange(); }; if (_needNotifyDimensionsChange){ _needNotifyDimensionsChange = false; notifyDimensionsChange(); }; } override public function get maxY():Number{ var _local1:Number; var _local2:IMeshElement; var _local3:Number; if (_maxYDirty){ _local1 = -(Infinity); _maxYElement = null; for each (_local2 in elements) { _local3 = _local2.maxY; if (_local3 > _local1){ _local1 = _local3; _maxYElement = _local2; }; }; _maxY = _local1; _maxYDirty = false; }; return (_maxY); } private function updatePlaySequence(_arg1:Event):void{ if (_animationgroup.playlist.length == 0){ _animation.removeEventListener(AnimationEvent.SQUENCE_UPDATE, updatePlaySequence); _animation.sequenceEvent = false; if (hasSequenceEvent){ if (_sequencedone == null){ _sequencedone = new Event(AnimationEvent.SQUENCE_DONE); }; dispatchEvent(_sequencedone); }; } else { if (_animationgroup.playlist.length == 1){ loop = _animationgroup.loopLast; }; play(_animationgroup.playlist.shift()); }; } public function addOnCycle(_arg1:Function):void{ _animation.cycleEvent = true; _cycle = new Event(AnimationEvent.CYCLE); _animation.addEventListener(AnimationEvent.CYCLE, _arg1, false, 0, false); } public function get hasCycleEvent():Boolean{ return (_animation.hasEventListener(AnimationEvent.CYCLE)); } public function gotoAndStop(_arg1:int):void{ _frame = (_animation.frame = _arg1); if (_animation.isRunning){ _animation.stop(); }; } private function onElementVertexValueChange(_arg1:MeshElementEvent):void{ var _local2:IMeshElement = _arg1.element; forgetElementRadius(_local2); rememberElementRadius(_local2); launchNotifies(); } override public function tick(_arg1:int):void{ if (((!((_animation == null))) && (!((frames == null))))){ _animation.update(this); }; } function createDrawSegment(_arg1:ISegmentMaterial, _arg2:Projection, _arg3:ScreenVertex, _arg4:ScreenVertex):DrawSegment{ if (_dsStore.length){ _dsActive.push((_seg = _dsStore.pop())); _seg.create = createDrawSegment; } else { _dsActive.push((_seg = new DrawSegment())); _seg.source = this; _seg.create = createDrawSegment; }; _seg.material = _arg1; _seg.projection = _arg2; _seg.v0 = _arg3; _seg.v1 = _arg4; _seg.calc(); return (_seg); } private function forgetElementRadius(_arg1:IMeshElement):void{ if (_arg1 == _boundingRadiusElement){ _boundingRadiusElement = null; _boundingRadiusDirty = true; _needNotifyRadiusChange = true; }; if (_arg1 == _maxXElement){ _maxXElement = null; _maxXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minXElement){ _minXElement = null; _minXDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxYElement){ _maxYElement = null; _maxYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minYElement){ _minYElement = null; _minYDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _maxZElement){ _maxZElement = null; _maxZDirty = true; _needNotifyDimensionsChange = true; }; if (_arg1 == _minZElement){ _minZElement = null; _minZDirty = true; _needNotifyDimensionsChange = true; }; } public function setPlaySequences(_arg1:Array, _arg2:Boolean=false):void{ if (_arg1.length == 0){ return; }; if (!_animation){ _animation = new Animation(this); }; _animationgroup = new AnimationGroup(); _animationgroup.loopLast = _arg2; _animationgroup.playlist = []; var _local3:int; while (_local3 < _arg1.length) { _animationgroup.playlist[_local3] = new AnimationSequence(_arg1[_local3].prefix, _arg1[_local3].smooth, true, _arg1[_local3].fps); _local3++; }; if (!_animation.hasEventListener(AnimationEvent.SQUENCE_UPDATE)){ _animation.addEventListener(AnimationEvent.SQUENCE_UPDATE, updatePlaySequence); }; _animation.sequenceEvent = true; loop = true; play(_animationgroup.playlist.shift()); } public function gotoAndPlay(_arg1:int):void{ _frame = (_animation.frame = _arg1); if (!_animation.isRunning){ _animation.start(); }; } public function set fps(_arg1:int):void{ _animation.fps = ((_arg1)>=1) ? _arg1 : 1; } protected function removeElement(_arg1:IMeshElement):void{ forgetElementRadius(_arg1); _arg1.removeOnVertexValueChange(onElementVertexValueChange); _arg1.removeOnVertexChange(onElementVertexChange); _verticesDirty = true; launchNotifies(); } public function set frame(_arg1:int):void{ if (_animation.frame == _arg1){ return; }; _frame = _arg1; _animation.frame = _arg1; frames[_arg1].adjust(1); } public function get hasSequenceEvent():Boolean{ return (hasEventListener(AnimationEvent.SQUENCE_DONE)); } protected function scaleXYZ(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Vertex; for each (_local4 in vertices) { _local4.x = (_local4.x * _arg1); _local4.y = (_local4.y * _arg2); _local4.z = (_local4.z * _arg3); }; } public function get elements():Array{ throw (new Error("Not implemented")); } public function get vertices():Array{ var _local1:Dictionary; var _local2:IMeshElement; var _local3:Vertex; if (_verticesDirty){ _vertices = []; _local1 = new Dictionary(); for each (_local2 in elements) { for each (_local3 in _local2.vertices) { if (!_local1[_local3]){ _vertices.push(_local3); _local1[_local3] = true; }; }; }; _verticesDirty = false; }; return (_vertices); } } }//package away3d.core.base
Section 12
//BaseMeshElement (away3d.core.base.BaseMeshElement) package away3d.core.base { import flash.events.*; import away3d.events.*; public class BaseMeshElement extends EventDispatcher implements IMeshElement { private var _vertexchanged:MeshElementEvent; private var _visiblechanged:MeshElementEvent; private var _vertexvaluechanged:MeshElementEvent; var _visible:Boolean;// = true public function get visible():Boolean{ return (_visible); } public function get maxX():Number{ return (Math.sqrt(radius2)); } public function addOnVertexValueChange(_arg1:Function):void{ addEventListener(MeshElementEvent.VERTEXVALUE_CHANGED, _arg1, false, 0, true); } public function get minX():Number{ return (-(Math.sqrt(radius2))); } public function get minY():Number{ return (-(Math.sqrt(radius2))); } public function get vertices():Array{ throw (new Error("Not implemented")); } public function removeOnVertexValueChange(_arg1:Function):void{ removeEventListener(MeshElementEvent.VERTEXVALUE_CHANGED, _arg1, false); } public function get minZ():Number{ return (-(Math.sqrt(radius2))); } public function addOnVertexChange(_arg1:Function):void{ addEventListener(MeshElementEvent.VERTEX_CHANGED, _arg1, false, 0, true); } public function addOnVisibleChange(_arg1:Function):void{ addEventListener(MeshElementEvent.VISIBLE_CHANGED, _arg1, false, 0, true); } function notifyVertexChange():void{ if (!hasEventListener(MeshElementEvent.VERTEX_CHANGED)){ return; }; if (_vertexchanged == null){ _vertexchanged = new MeshElementEvent(MeshElementEvent.VERTEX_CHANGED, this); }; dispatchEvent(_vertexchanged); } public function removeOnVertexChange(_arg1:Function):void{ removeEventListener(MeshElementEvent.VERTEX_CHANGED, _arg1, false); } public function get radius2():Number{ var _local2:Vertex; var _local3:Number; var _local1:Number = 0; for each (_local2 in vertices) { _local3 = (((_local2._x * _local2._x) + (_local2._y * _local2._y)) + (_local2._z * _local2._z)); if (_local3 > _local1){ _local1 = _local3; }; }; return (_local1); } public function set visible(_arg1:Boolean):void{ if (_arg1 == _visible){ return; }; _visible = _arg1; notifyVisibleChange(); } public function get maxZ():Number{ return (Math.sqrt(radius2)); } function notifyVisibleChange():void{ if (!hasEventListener(MeshElementEvent.VISIBLE_CHANGED)){ return; }; if (_visiblechanged == null){ _visiblechanged = new MeshElementEvent(MeshElementEvent.VISIBLE_CHANGED, this); }; dispatchEvent(_visiblechanged); } function notifyVertexValueChange():void{ if (!hasEventListener(MeshElementEvent.VERTEXVALUE_CHANGED)){ return; }; if (_vertexvaluechanged == null){ _vertexvaluechanged = new MeshElementEvent(MeshElementEvent.VERTEXVALUE_CHANGED, this); }; dispatchEvent(_vertexvaluechanged); } public function get maxY():Number{ return (Math.sqrt(radius2)); } public function removeOnVisibleChange(_arg1:Function):void{ removeEventListener(MeshElementEvent.VISIBLE_CHANGED, _arg1, false); } } }//package away3d.core.base
Section 13
//Face (away3d.core.base.Face) package away3d.core.base { import flash.events.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.render.*; import away3d.events.*; import away3d.core.math.*; import away3d.materials.*; public class Face extends BaseMeshElement { var _material:ITriangleMaterial; private var _normal:Number3D; var _uv2:UV; public var extra:Object; var _v0:Vertex; var _v1:Vertex; var _v2:Vertex; public var parent:Mesh; var _dt:DrawTriangle; var bitmapRect:Rectangle; private var _mappingchanged:FaceEvent; var _back:ITriangleMaterial; private var _b:Number; private var _a:Number; private var _c:Number; private var _normalDirty:Boolean;// = true private var _materialchanged:FaceEvent; var _uv0:UV; var _uv1:UV; private var _s:Number; public function Face(_arg1:Vertex, _arg2:Vertex, _arg3:Vertex, _arg4:ITriangleMaterial=null, _arg5:UV=null, _arg6:UV=null, _arg7:UV=null){ _dt = new DrawTriangle(); _normal = new Number3D(); super(); this.v0 = _arg1; this.v1 = _arg2; this.v2 = _arg3; this.material = _arg4; this.uv0 = _arg5; this.uv1 = _arg6; this.uv2 = _arg7; _dt.face = this; } public function get v0():Vertex{ return (_v0); } public function get v1():Vertex{ return (_v1); } override public function get maxX():Number{ if (_v0._x > _v1._x){ if (_v0._x > _v2._x){ return (_v0._x); }; return (_v2._x); //unresolved jump }; if (_v1._x > _v2._x){ return (_v1._x); }; return (_v2._x); } public function set uv2(_arg1:UV):void{ if (_arg1 == _uv2){ return; }; if (_uv2 != null){ if (((!((_uv2 == _uv1))) && (!((_uv2 == _uv0))))){ _uv2.removeOnChange(onUVChange); }; }; _uv2 = _arg1; if (_uv2 != null){ if (((!((_uv2 == _uv1))) && (!((_uv2 == _uv0))))){ _uv2.addOnChange(onUVChange); }; }; notifyMappingChange(); } public function get normal():Number3D{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; if (_normalDirty){ _normalDirty = false; _local1 = (_v1.x - _v0.x); _local2 = (_v1.y - _v0.y); _local3 = (_v1.z - _v0.z); _local4 = (_v2.x - _v0.x); _local5 = (_v2.y - _v0.y); _local6 = (_v2.z - _v0.z); _local7 = ((_local2 * _local6) - (_local3 * _local5)); _local8 = ((_local3 * _local4) - (_local1 * _local6)); _local9 = ((_local1 * _local5) - (_local2 * _local4)); _local10 = Math.sqrt((((_local7 * _local7) + (_local8 * _local8)) + (_local9 * _local9))); _normal.x = (_local7 / _local10); _normal.y = (_local8 / _local10); _normal.z = (_local9 / _local10); }; return (_normal); } public function invert():void{ var _local1:Vertex = this._v1; var _local2:Vertex = this._v2; var _local3:UV = this._uv1; var _local4:UV = this._uv2; this._v1 = _local2; this._v2 = _local1; this._uv1 = _local4; this._uv2 = _local3; notifyVertexChange(); notifyMappingChange(); } private function onUVChange(_arg1:Event):void{ notifyMappingChange(); } public function get area():Number{ _a = v0.position.distance(v1.position); _b = v1.position.distance(v2.position); _c = v2.position.distance(v0.position); _s = (((_a + _b) + _c) / 2); return (Math.sqrt((((_s * (_s - _a)) * (_s - _b)) * (_s - _c)))); } private function onVertexValueChange(_arg1:Event):void{ _normalDirty = true; notifyVertexValueChange(); } public function get maxV():Number{ if (_uv0._v > _uv1._v){ if (_uv0._v > _uv2._v){ return (_uv0._v); }; return (_uv2._v); //unresolved jump }; if (_uv1._v > _uv2._v){ return (_uv1._v); }; return (_uv2._v); } public function removeOnMaterialChange(_arg1:Function):void{ removeEventListener(FaceEvent.MATERIAL_CHANGED, _arg1, false); } public function addOnMappingChange(_arg1:Function):void{ addEventListener(FaceEvent.MAPPING_CHANGED, _arg1, false, 0, true); } override public function get radius2():Number{ var _local1:Number = (((_v0._x * _v0._x) + (_v0._y * _v0._y)) + (_v0._z * _v0._z)); var _local2:Number = (((_v1._x * _v1._x) + (_v1._y * _v1._y)) + (_v1._z * _v1._z)); var _local3:Number = (((_v2._x * _v2._x) + (_v2._y * _v2._y)) + (_v2._z * _v2._z)); if (_local1 > _local2){ if (_local1 > _local3){ return (_local1); }; return (_local3); //unresolved jump }; if (_local2 > _local3){ return (_local2); }; return (_local3); } public function get material():ITriangleMaterial{ return (_material); } function front(_arg1:Projection):Number{ var _local2:ScreenVertex = _v0.project(_arg1); var _local3:ScreenVertex = _v1.project(_arg1); var _local4:ScreenVertex = _v2.project(_arg1); return ((((_local2.x * (_local4.y - _local3.y)) + (_local3.x * (_local2.y - _local4.y))) + (_local4.x * (_local3.y - _local2.y)))); } public function get uv1():UV{ return (_uv1); } public function get uv2():UV{ return (_uv2); } public function get maxU():Number{ if (_uv0._u > _uv1._u){ if (_uv0.u > _uv2._u){ return (_uv0._u); }; return (_uv2._u); //unresolved jump }; if (_uv1._u > _uv2._u){ return (_uv1._u); }; return (_uv2._u); } public function get uv0():UV{ return (_uv0); } override public function get minY():Number{ if (_v0._y < _v1._y){ if (_v0._y < _v2._y){ return (_v0._y); }; return (_v2._y); //unresolved jump }; if (_v1._y < _v2._y){ return (_v1._y); }; return (_v2._y); } public function get minU():Number{ if (_uv0._u < _uv1._u){ if (_uv0._u < _uv2._u){ return (_uv0._u); }; return (_uv2._u); //unresolved jump }; if (_uv1._u < _uv2._u){ return (_uv1._u); }; return (_uv2._u); } public function get minV():Number{ if (_uv0._v < _uv1._v){ if (_uv0._v < _uv2._v){ return (_uv0._v); }; return (_uv2._v); //unresolved jump }; if (_uv1._v < _uv2._v){ return (_uv1._v); }; return (_uv2._v); } public function set material(_arg1:ITriangleMaterial):void{ if (_arg1 == _material){ return; }; if (((!((_material == null))) && ((_material is IUVMaterial)))){ (_material as IUVMaterial).removeOnResize(onMaterialResize); }; _material = _arg1; if (((!((_material == null))) && ((_material is IUVMaterial)))){ (_material as IUVMaterial).addOnResize(onMaterialResize); }; notifyMaterialChange(); } override public function get minZ():Number{ if (_v0._z < _v1._z){ if (_v0._z < _v2._z){ return (_v0._z); }; return (_v2._z); //unresolved jump }; if (_v1._z < _v2._z){ return (_v1._z); }; return (_v2._z); } function notifyMappingChange():void{ _dt.texturemapping = null; if (!hasEventListener(FaceEvent.MAPPING_CHANGED)){ return; }; if (_mappingchanged == null){ _mappingchanged = new FaceEvent(FaceEvent.MAPPING_CHANGED, this); }; dispatchEvent(_mappingchanged); } public function addOnMaterialChange(_arg1:Function):void{ addEventListener(FaceEvent.MATERIAL_CHANGED, _arg1, false, 0, true); } public function removeOnMappingChange(_arg1:Function):void{ removeEventListener(FaceEvent.MAPPING_CHANGED, _arg1, false); } public function set back(_arg1:ITriangleMaterial):void{ if (_arg1 == _back){ return; }; _back = _arg1; } public function set uv0(_arg1:UV):void{ if (_arg1 == _uv0){ return; }; if (_uv0 != null){ if (((!((_uv0 == _uv1))) && (!((_uv0 == _uv2))))){ _uv0.removeOnChange(onUVChange); }; }; _uv0 = _arg1; if (_uv0 != null){ if (((!((_uv0 == _uv1))) && (!((_uv0 == _uv2))))){ _uv0.addOnChange(onUVChange); }; }; notifyMappingChange(); } function notifyMaterialChange():void{ _dt.texturemapping = null; if (!hasEventListener(FaceEvent.MATERIAL_CHANGED)){ return; }; if (_materialchanged == null){ _materialchanged = new FaceEvent(FaceEvent.MATERIAL_CHANGED, this); }; dispatchEvent(_materialchanged); } public function set uv1(_arg1:UV):void{ if (_arg1 == _uv1){ return; }; if (_uv1 != null){ if (((!((_uv1 == _uv0))) && (!((_uv1 == _uv2))))){ _uv1.removeOnChange(onUVChange); }; }; _uv1 = _arg1; if (_uv1 != null){ if (((!((_uv1 == _uv0))) && (!((_uv1 == _uv2))))){ _uv1.addOnChange(onUVChange); }; }; notifyMappingChange(); } public function get uvs():Array{ return ([_uv0, _uv1, _uv2]); } override public function get minX():Number{ if (_v0._x < _v1._x){ if (_v0._x < _v2._x){ return (_v0._x); }; return (_v2._x); //unresolved jump }; if (_v1._x < _v2._x){ return (_v1._x); }; return (_v2._x); } public function set v0(_arg1:Vertex):void{ if (_arg1 == _v0){ return; }; if (_v0 != null){ if (((!((_v0 == _v1))) && (!((_v0 == _v2))))){ _v0.removeOnChange(onVertexValueChange); }; }; _v0 = _arg1; if (_v0 != null){ if (((!((_v0 == _v1))) && (!((_v0 == _v2))))){ _v0.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } override public function get maxY():Number{ if (_v0._y > _v1._y){ if (_v0._y > _v2._y){ return (_v0._y); }; return (_v2._y); //unresolved jump }; if (_v1._y > _v2._y){ return (_v1._y); }; return (_v2._y); } public function set v1(_arg1:Vertex):void{ if (_arg1 == _v1){ return; }; if (_v1 != null){ if (((!((_v1 == _v0))) && (!((_v1 == _v2))))){ _v1.removeOnChange(onVertexValueChange); }; }; _v1 = _arg1; if (_v1 != null){ if (((!((_v1 == _v0))) && (!((_v1 == _v2))))){ _v1.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } public function set v2(_arg1:Vertex):void{ if (_arg1 == _v2){ return; }; if (_v2 != null){ if (((!((_v2 == _v1))) && (!((_v2 == _v0))))){ _v2.removeOnChange(onVertexValueChange); }; }; _v2 = _arg1; if (_v2 != null){ if (((!((_v2 == _v1))) && (!((_v2 == _v0))))){ _v2.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } override public function get vertices():Array{ return ([_v0, _v1, _v2]); } private function onMaterialResize(_arg1:MaterialEvent):void{ _dt.texturemapping = null; } public function get v2():Vertex{ return (_v2); } override public function get maxZ():Number{ if (_v0._z > _v1._z){ if (_v0._z > _v2._z){ return (_v0._z); }; return (_v2._z); //unresolved jump }; if (_v1._z > _v2._z){ return (_v1._z); }; return (_v2._z); } public function get back():ITriangleMaterial{ return (_back); } } }//package away3d.core.base
Section 14
//Frame (away3d.core.base.Frame) package away3d.core.base { public class Frame implements IFrame { public var vertexpositions:Array; private var _vertexposition:VertexPosition; public function Frame(){ vertexpositions = []; super(); } public function adjust(_arg1:Number=1):void{ for each (_vertexposition in vertexpositions) { _vertexposition.adjust(_arg1); }; } } }//package away3d.core.base
Section 15
//IAnimation (away3d.core.base.IAnimation) package away3d.core.base { public interface IAnimation { function update(_arg1:BaseMesh):void; } }//package away3d.core.base
Section 16
//IFrame (away3d.core.base.IFrame) package away3d.core.base { public interface IFrame { function adjust(_arg1:Number=1):void; } }//package away3d.core.base
Section 17
//IMeshElement (away3d.core.base.IMeshElement) package away3d.core.base { public interface IMeshElement { function get radius2():Number; function addOnVisibleChange(_arg1:Function):void; function set visible(_arg1:Boolean):void; function get minX():Number; function get minY():Number; function get minZ():Number; function get visible():Boolean; function addOnVertexChange(_arg1:Function):void; function get maxY():Number; function get maxZ():Number; function removeOnVertexChange(_arg1:Function):void; function get vertices():Array; function removeOnVertexValueChange(_arg1:Function):void; function get maxX():Number; function addOnVertexValueChange(_arg1:Function):void; function removeOnVisibleChange(_arg1:Function):void; } }//package away3d.core.base
Section 18
//Mesh (away3d.core.base.Mesh) package away3d.core.base { import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.events.*; import away3d.core.math.*; import away3d.materials.*; import flash.utils.*; import away3d.primitives.*; import away3d.core.*; public class Mesh extends BaseMesh implements IPrimitiveProvider { private var _scenevertnormalsDirty:Boolean;// = true private var _material:ITriangleMaterial; private var _dtActive:Array; private var _neighbour01:Dictionary; public var bothsides:Boolean; private var _backface:Boolean; private var _fVectors:Array; private var _fAngle:Number; private var _vertfaces:Dictionary; private var _fNormal:Number3D; private var _n01:Face; private var _faces:Array; public var indexes:Array; private var _neighboursDirty:Boolean;// = true public var outline:ISegmentMaterial; private var _neighbour12:Dictionary; private var _vertfacesDirty:Boolean;// = true private var _n12:Face; private var _debugboundingbox:WireCube; private var _vertnormalsDirty:Boolean;// = true private var _neighbour20:Dictionary; private var _vt:ScreenVertex; private var _backmat:ITriangleMaterial; public var debugbb:Boolean; private var _vertnormals:Dictionary; private var _uvmaterial:Boolean; private var _tri:DrawTriangle; private var _n20:Face; private var _dtStore:Array; private var _scenevertnormals:Dictionary; public var back:ITriangleMaterial; public function Mesh(_arg1:Object=null){ _faces = []; _dtStore = new Array(); _dtActive = new Array(); super(_arg1); material = ini.getMaterial("material"); outline = ini.getSegmentMaterial("outline"); back = ini.getMaterial("back"); bothsides = ini.getBoolean("bothsides", false); debugbb = ini.getBoolean("debugbb", false); if ((((material == null)) && ((outline == null)))){ material = new WireColorMaterial(); }; } private function forgetFaceNeighbours(_arg1:Face):void{ if (_neighboursDirty){ return; }; _n01 = _neighbour01[_arg1]; if (_n01 != null){ delete _neighbour01[_arg1]; if (_neighbour01[_n01] == _arg1){ delete _neighbour01[_n01]; }; if (_neighbour12[_n01] == _arg1){ delete _neighbour12[_n01]; }; if (_neighbour20[_n01] == _arg1){ delete _neighbour20[_n01]; }; }; _n12 = _neighbour12[_arg1]; if (_n12 != null){ delete _neighbour12[_arg1]; if (_neighbour01[_n12] == _arg1){ delete _neighbour01[_n12]; }; if (_neighbour12[_n12] == _arg1){ delete _neighbour12[_n12]; }; if (_neighbour20[_n12] == _arg1){ delete _neighbour20[_n12]; }; }; _n20 = _neighbour20[_arg1]; if (_n20 != null){ delete _neighbour20[_arg1]; if (_neighbour01[_n20] == _arg1){ delete _neighbour01[_n20]; }; if (_neighbour12[_n20] == _arg1){ delete _neighbour12[_n20]; }; if (_neighbour20[_n20] == _arg1){ delete _neighbour20[_n20]; }; }; } private function onMaterialResize(_arg1:MaterialEvent):void{ var _local2:Face; for each (_local2 in _faces) { if (_local2._material == null){ _local2._dt.texturemapping = null; }; }; } private function findVertNormals():void{ var _local1:Vertex; var _local2:Array; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Face; var _local7:Number3D; var _local8:Vertex; if (!_vertnormalsDirty){ return; }; _vertnormals = new Dictionary(); for each (_local1 in vertices) { _local2 = _vertfaces[_local1]; _local3 = 0; _local4 = 0; _local5 = 0; for each (_local6 in _local2) { _fNormal = _local6.normal; _fVectors = new Array(); for each (_local8 in _local6.vertices) { if (_local8 != _local1){ _fVectors.push(new Number3D((_local8.x - _local1.x), (_local8.y - _local1.y), (_local8.z - _local1.z), true)); }; }; _fAngle = Math.acos((_fVectors[0] as Number3D).dot((_fVectors[1] as Number3D))); _local3 = (_local3 + (_fNormal.x * _fAngle)); _local4 = (_local4 + (_fNormal.y * _fAngle)); _local5 = (_local5 + (_fNormal.z * _fAngle)); }; _local7 = new Number3D(_local3, _local4, _local5); _local7.normalize(); _vertnormals[_local1] = _local7; }; _vertnormalsDirty = false; } public function invertFaces():void{ var _local1:Face; for each (_local1 in _faces) { _local1.invert(); }; } function createDrawTriangle(_arg1:Face, _arg2:ITriangleMaterial, _arg3:Projection, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:ScreenVertex, _arg7:UV, _arg8:UV, _arg9:UV):DrawTriangle{ if (_dtStore.length){ _dtActive.push((_tri = _dtStore.pop())); _tri.texturemapping = null; _tri.create = createDrawTriangle; } else { _dtActive.push((_tri = new DrawTriangle())); _tri.source = this; _tri.create = createDrawTriangle; }; _tri.face = _arg1; _tri.material = _arg2; _tri.projection = _arg3; _tri.v0 = _arg4; _tri.v1 = _arg5; _tri.v2 = _arg6; _tri.uv0 = _arg7; _tri.uv1 = _arg8; _tri.uv2 = _arg9; _tri.calc(); return (_tri); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ var _local3:Face; super.primitives(_arg1, _arg2); _dtStore = _dtStore.concat(_dtActive); _dtActive = new Array(); if (outline != null){ if (_neighboursDirty){ findNeighbours(); }; }; if (debugbb){ if (_debugboundingbox == null){ _debugboundingbox = new WireCube({material:"#white"}); }; _debugboundingbox.v000.x = minX; _debugboundingbox.v001.x = minX; _debugboundingbox.v010.x = minX; _debugboundingbox.v011.x = minX; _debugboundingbox.v100.x = maxX; _debugboundingbox.v101.x = maxX; _debugboundingbox.v110.x = maxX; _debugboundingbox.v111.x = maxX; _debugboundingbox.v000.y = minY; _debugboundingbox.v001.y = minY; _debugboundingbox.v010.y = maxY; _debugboundingbox.v011.y = maxY; _debugboundingbox.v100.y = minY; _debugboundingbox.v101.y = minY; _debugboundingbox.v110.y = maxY; _debugboundingbox.v111.y = maxY; _debugboundingbox.v000.z = minZ; _debugboundingbox.v001.z = maxZ; _debugboundingbox.v010.z = minZ; _debugboundingbox.v011.z = maxZ; _debugboundingbox.v100.z = minZ; _debugboundingbox.v101.z = maxZ; _debugboundingbox.v110.z = minZ; _debugboundingbox.v111.z = maxZ; if (_faces.length > 0){ _debugboundingbox.primitives(_arg1, _arg2); }; }; _backmat = ((back) || (material)); for each (_local3 in _faces) { if (!_local3._visible){ } else { _tri = _local3._dt; _tri.v0 = _local3._v0.project(projection); _tri.v1 = _local3._v1.project(projection); _tri.v2 = _local3._v2.project(projection); if (!_tri.v0.visible){ } else { if (!_tri.v1.visible){ } else { if (!_tri.v2.visible){ } else { _tri.calc(); if (_tri.maxZ < 0){ } else { _backface = (_tri.area < 0); if (_backface){ if (!bothsides){ continue; }; _tri.material = _local3._back; } else { _tri.material = _local3._material; }; if (_tri.material == null){ if (_backface){ _tri.material = _backmat; } else { _tri.material = _material; }; }; if (_tri.material != null){ if (!_tri.material.visible){ _tri.material = null; }; }; if (outline == null){ //unresolved if } else { if (pushback){ _tri.screenZ = _tri.maxZ; }; if (pushfront){ _tri.screenZ = _tri.minZ; }; _uvmaterial = (((_tri.material is IUVMaterial)) || ((_tri.material is ILayerMaterial))); if (_backface){ _vt = _tri.v1; _tri.v1 = _tri.v2; _tri.v2 = _vt; _tri.area = -(_tri.area); if (_uvmaterial){ _tri.uv0 = _local3._uv0; _tri.uv1 = _local3._uv2; _tri.uv2 = _local3._uv1; }; } else { if (_uvmaterial){ _tri.uv0 = _local3._uv0; _tri.uv1 = _local3._uv1; _tri.uv2 = _local3._uv2; }; }; if (_tri.backface != _backface){ _tri.backface = _backface; _tri.texturemapping = null; }; if (((!((outline == null))) && (!(_backface)))){ _n01 = _neighbour01[_local3]; if ((((_n01 == null)) || ((_n01.front(projection) <= 0)))){ _arg1.primitive(createDrawSegment(outline, projection, _tri.v0, _tri.v1)); }; _n12 = _neighbour12[_local3]; if ((((_n12 == null)) || ((_n12.front(projection) <= 0)))){ _arg1.primitive(createDrawSegment(outline, projection, _tri.v1, _tri.v2)); }; _n20 = _neighbour20[_local3]; if ((((_n20 == null)) || ((_n20.front(projection) <= 0)))){ _arg1.primitive(createDrawSegment(outline, projection, _tri.v2, _tri.v0)); }; //unresolved if } else { _tri.projection = projection; _arg1.primitive(_tri); }; }; }; }; }; }; }; }; } public function removeFace(_arg1:Face):void{ var _local2:int = _faces.indexOf(_arg1); if (_local2 == -1){ return; }; removeElement(_arg1); _vertfacesDirty = true; forgetFaceNeighbours(_arg1); _arg1.removeOnVertexChange(onFaceVertexChange); _faces.splice(_local2, 1); } public function asXML():XML{ var refvertices:Dictionary; var verticeslist:Array; var refuvs:Dictionary; var uvslist:Array; var face:Face; var vn:int; var v:Vertex; var uvn:int; var uv:UV; var f:Face; var result:XML = <mesh></mesh> ; refvertices = new Dictionary(); verticeslist = []; var remembervertex:Function = function (_arg1:Vertex):void{ if (refvertices[_arg1] == null){ refvertices[_arg1] = verticeslist.length; verticeslist.push(_arg1); }; }; refuvs = new Dictionary(); uvslist = []; var rememberuv:Function = function (_arg1:UV):void{ if (_arg1 == null){ return; }; if (refuvs[_arg1] == null){ refuvs[_arg1] = uvslist.length; uvslist.push(_arg1); }; }; for each (face in _faces) { remembervertex(face._v0); remembervertex(face._v1); remembervertex(face._v2); rememberuv(face._uv0); rememberuv(face._uv1); rememberuv(face._uv2); }; vn = 0; for each (v in verticeslist) { result.appendChild(new XML((((((((("<vertex id=\"" + ??esc_xattr ) + "\" x=\"") + ??esc_xattr ) + "\" y=\"") + ??esc_xattr ) + "\" z=\"") + ??esc_xattr ) + "\"/>"))); vn = (vn + 1); }; uvn = 0; for each (uv in uvslist) { result.appendChild(new XML((((((("<uv id=\"" + ??esc_xattr ) + "\" u=\"") + ??esc_xattr ) + "\" v=\"") + ??esc_xattr ) + "\"/>"))); uvn = (uvn + 1); }; for each (f in _faces) { result.appendChild(new XML((((((((((((("<face v0=\"" + ??esc_xattr ) + "\" v1=\"") + ??esc_xattr ) + "\" v2=\"") + ??esc_xattr ) + "\" uv0=\"") + ??esc_xattr ) + "\" uv1=\"") + ??esc_xattr ) + "\" uv2=\"") + ??esc_xattr ) + "\"/>"))); }; return (result); } private function findNeighbours():void{ var _local1:Face; var _local2:Boolean; var _local3:Face; if (!_neighboursDirty){ return; }; _neighbour01 = new Dictionary(); _neighbour12 = new Dictionary(); _neighbour20 = new Dictionary(); for each (_local1 in _faces) { _local2 = true; for each (_local3 in _faces) { if (_local2){ if (_local1 == _local3){ _local2 = false; }; } else { if ((((_local1._v0 == _local3._v2)) && ((_local1._v1 == _local3._v1)))){ _neighbour01[_local1] = _local3; _neighbour12[_local3] = _local1; }; if ((((_local1._v0 == _local3._v0)) && ((_local1._v1 == _local3._v2)))){ _neighbour01[_local1] = _local3; _neighbour20[_local3] = _local1; }; if ((((_local1._v0 == _local3._v1)) && ((_local1._v1 == _local3._v0)))){ _neighbour01[_local1] = _local3; _neighbour01[_local3] = _local1; }; if ((((_local1._v1 == _local3._v2)) && ((_local1._v2 == _local3._v1)))){ _neighbour12[_local1] = _local3; _neighbour12[_local3] = _local1; }; if ((((_local1._v1 == _local3._v0)) && ((_local1._v2 == _local3._v2)))){ _neighbour12[_local1] = _local3; _neighbour20[_local3] = _local1; }; if ((((_local1._v1 == _local3._v1)) && ((_local1._v2 == _local3._v0)))){ _neighbour12[_local1] = _local3; _neighbour01[_local3] = _local1; }; if ((((_local1._v2 == _local3._v2)) && ((_local1._v0 == _local3._v1)))){ _neighbour20[_local1] = _local3; _neighbour12[_local3] = _local1; }; if ((((_local1._v2 == _local3._v0)) && ((_local1._v0 == _local3._v2)))){ _neighbour20[_local1] = _local3; _neighbour20[_local3] = _local1; }; if ((((_local1._v2 == _local3._v1)) && ((_local1._v0 == _local3._v0)))){ _neighbour20[_local1] = _local3; _neighbour01[_local3] = _local1; }; }; }; }; _neighboursDirty = false; } function neighbour20(_arg1:Face):Face{ if (_neighboursDirty){ findNeighbours(); }; return (_neighbour20[_arg1]); } function recalcNeighbours():void{ if (!_neighboursDirty){ _neighboursDirty = true; findNeighbours(); }; } function getSceneVertexNormal(_arg1:Vertex):Number3D{ if (_vertfacesDirty){ findVertFaces(); }; if (_vertnormalsDirty){ findVertNormals(); }; if (_scenevertnormalsDirty){ findSceneVertNormals(); }; return (_scenevertnormals[_arg1]); } public function addFace(_arg1:Face):void{ addElement(_arg1); _faces.push(_arg1); _arg1._dt.source = (_arg1.parent = this); _arg1._dt.create = createDrawTriangle; _arg1.addOnVertexChange(onFaceVertexChange); rememberFaceNeighbours(_arg1); _vertfacesDirty = true; } private function rememberFaceNeighbours(_arg1:Face):void{ var _local2:Face; if (_neighboursDirty){ return; }; for each (_local2 in _faces) { if (_arg1 == _local2){ } else { if ((((_arg1._v0 == _local2._v2)) && ((_arg1._v1 == _local2._v1)))){ _neighbour01[_arg1] = _local2; _neighbour12[_local2] = _arg1; }; if ((((_arg1._v0 == _local2._v0)) && ((_arg1._v1 == _local2._v2)))){ _neighbour01[_arg1] = _local2; _neighbour20[_local2] = _arg1; }; if ((((_arg1._v0 == _local2._v1)) && ((_arg1._v1 == _local2._v0)))){ _neighbour01[_arg1] = _local2; _neighbour01[_local2] = _arg1; }; if ((((_arg1._v1 == _local2._v2)) && ((_arg1._v2 == _local2._v1)))){ _neighbour12[_arg1] = _local2; _neighbour12[_local2] = _arg1; }; if ((((_arg1._v1 == _local2._v0)) && ((_arg1._v2 == _local2._v2)))){ _neighbour12[_arg1] = _local2; _neighbour20[_local2] = _arg1; }; if ((((_arg1._v1 == _local2._v1)) && ((_arg1._v2 == _local2._v0)))){ _neighbour12[_arg1] = _local2; _neighbour01[_local2] = _arg1; }; if ((((_arg1._v2 == _local2._v2)) && ((_arg1._v0 == _local2._v1)))){ _neighbour20[_arg1] = _local2; _neighbour12[_local2] = _arg1; }; if ((((_arg1._v2 == _local2._v0)) && ((_arg1._v0 == _local2._v2)))){ _neighbour20[_arg1] = _local2; _neighbour20[_local2] = _arg1; }; if ((((_arg1._v2 == _local2._v1)) && ((_arg1._v0 == _local2._v0)))){ _neighbour20[_arg1] = _local2; _neighbour01[_local2] = _arg1; }; }; }; } function getVertexNormal(_arg1:Vertex):Number3D{ if (_vertfacesDirty){ findVertFaces(); }; if (_vertnormalsDirty){ findVertNormals(); }; return (_vertnormals[_arg1]); } private function findSceneVertNormals():void{ if (!_scenevertnormalsDirty){ return; }; _scenevertnormals = new Dictionary(); _scenevertnormalsDirty = false; } public function get faces():Array{ return (_faces); } public function get material():ITriangleMaterial{ return (_material); } function neighbour01(_arg1:Face):Face{ if (_neighboursDirty){ findNeighbours(); }; return (_neighbour01[_arg1]); } public function set material(_arg1:ITriangleMaterial):void{ var _local2:Face; if (_material == _arg1){ return; }; if (((!((_material == null))) && ((_material is IUVMaterial)))){ (_material as IUVMaterial).removeOnResize(onMaterialResize); }; _material = _arg1; if (((!((_material == null))) && ((_material is IUVMaterial)))){ (_material as IUVMaterial).addOnResize(onMaterialResize); }; if ((((_material is IUVMaterial)) || ((_material is ILayerMaterial)))){ for each (_local2 in _faces) { if (_local2._material == null){ _local2._dt.texturemapping = null; }; }; }; } public function asAS3Class(_arg1:String=null, _arg2:String="", _arg3:Boolean=false, _arg4:Boolean=false):String{ var refvertices:Dictionary; var verticeslist:Array; var refuvs:Dictionary; var uvslist:Array; var face:Face; var uv:UV; var v:Vertex; var myPattern:RegExp; var myPattern2:RegExp; var f:Face; var tmp:String; var ind:Array; var auv:Array; var i:int; var afn:Array; var avp:Array; var tmpnames:Array; var y:int; var framename:String; var fr:Frame; var classname = _arg1; var packagename = _arg2; var round = _arg3; var animated = _arg4; classname = ((((classname) || (name))) || ("Away3DObject")); var importextra:String = (animated) ? "\timport flash.utils.Dictionary;\n" : ""; var source = (((((("package " + packagename) + "\n{\n\timport away3d.core.base.*;\n\timport away3d.core.utils.*;\n") + importextra) + "\n\tpublic class ") + classname) + " extends Mesh\n\t{\n"); source = (source + "\t\tprivate var varr:Array = [];\n\t\tprivate var uvarr:Array = [];\n\t\tprivate var scaling:Number;\n"); if (animated){ source = (source + "\t\tprivate var fnarr:Array = [];\n\n"); source = (source + "\n\t\tprivate function v():void\n\t\t{\n"); source = (source + "\t\t\tfor(var i:int = 0;i<vcount;i++){\n\t\t\t\tvarr.push(new Vertex(0,0,0));\n\t\t\t}\n\t\t}\n\n"); } else { source = (source + "\n\t\tprivate function v(x:Number,y:Number,z:Number):void\n\t\t{\n"); source = (source + "\t\t\tvarr.push(new Vertex(x*scaling, y*scaling, z*scaling));\n\t\t}\n\n"); }; source = (source + "\t\tprivate function uv(u:Number,v:Number):void\n\t\t{\n"); source = (source + "\t\t\tuvarr.push(new UV(u,v));\n\t\t}\n\n"); source = (source + "\t\tprivate function f(vn0:int, vn1:int, vn2:int, uvn0:int, uvn1:int, uvn2:int):void\n\t\t{\n"); source = (source + "\t\t\taddFace(new Face(varr[vn0],varr[vn1],varr[vn2], null, uvarr[uvn0],uvarr[uvn1],uvarr[uvn2]));\n\t\t}\n\n"); source = (source + (("\t\tpublic function " + classname) + "(init:Object = null)\n\t\t{\n\t\t\tsuper(init);\n\t\t\tinit = Init.parse(init);\n\t\t\tscaling = init.getNumber(\"scaling\", 1);\n\t\t\tbuild();\n\t\t\ttype = \".as\";\n\t\t}\n\n")); source = (source + "\t\tprivate function build():void\n\t\t{\n"); refvertices = new Dictionary(); verticeslist = []; var remembervertex:Function = function (_arg1:Vertex):void{ if (refvertices[_arg1] == null){ refvertices[_arg1] = verticeslist.length; verticeslist.push(_arg1); }; }; refuvs = new Dictionary(); uvslist = []; var rememberuv:Function = function (_arg1:UV):void{ if (_arg1 == null){ return; }; if (refuvs[_arg1] == null){ refuvs[_arg1] = uvslist.length; uvslist.push(_arg1); }; }; for each (face in _faces) { remembervertex(face._v0); remembervertex(face._v1); remembervertex(face._v2); rememberuv(face._uv0); rememberuv(face._uv1); rememberuv(face._uv2); }; if (animated){ myPattern = new RegExp("vcount", "g"); source = source.replace(myPattern, verticeslist.length); source = (source + "\n\t\t\tv();\n\n"); } else { for each (v in verticeslist) { source = (source + (round) ? (((((("\t\t\tv(" + v._x.toFixed(4)) + ",") + v._y.toFixed(4)) + ",") + v._z.toFixed(4)) + ");\n") : (((((("\t\t\tv(" + v._x) + ",") + v._y) + ",") + v._z) + ");\n")); }; }; for each (uv in uvslist) { source = (source + (round) ? (((("\t\t\tuv(" + uv._u.toFixed(4)) + ",") + uv._v.toFixed(4)) + ");\n") : (((("\t\t\tuv(" + uv._u) + ",") + uv._v) + ");\n")); }; if (round){ myPattern2 = new RegExp(".0000", "g"); }; if (animated){ auv = []; for each (f in _faces) { auv.push((round) ? ((((refuvs[f._uv0].toFixed(4) + ",") + refuvs[f._uv1].toFixed(4)) + ",") + refuvs[f._uv2].toFixed(4)) : ((((refuvs[f._uv0] + ",") + refuvs[f._uv1]) + ",") + refuvs[f._uv2])); }; i = 0; while (i < indexes.length) { ind = indexes[i]; source = (source + (((((((("\t\t\tf(" + ind[0]) + ",") + ind[1]) + ",") + ind[2]) + ",") + auv[i]) + ");\n")); i = (i + 1); }; } else { for each (f in _faces) { source = (source + (((((((((((("\t\t\tf(" + refvertices[f._v0]) + ",") + refvertices[f._v1]) + ",") + refvertices[f._v2]) + ",") + refuvs[f._uv0]) + ",") + refuvs[f._uv1]) + ",") + refuvs[f._uv2]) + ");\n")); }; }; if (round){ source = source.replace(myPattern2, ""); }; if (animated){ afn = new Array(); tmpnames = new Array(); i = 0; y = 0; source = (source + "\n\t\t\tframes = new Dictionary();\n"); source = (source + "\t\t\tframenames = new Dictionary();\n"); source = (source + "\t\t\tvar oFrames:Object = new Object();\n"); myPattern = new RegExp(" ", "g"); for (framename in framenames) { tmpnames.push(framename); }; tmpnames.sort(); i = 0; while (i < tmpnames.length) { avp = new Array(); fr = frames[framenames[tmpnames[i]]]; if (tmpnames[i].indexOf(" ") != -1){ tmpnames[i] = tmpnames[i].replace(myPattern, ""); }; afn.push((("\"" + tmpnames[i]) + "\"")); source = (source + (("\n\t\t\toFrames." + tmpnames[i]) + "=[")); y = 0; while (y < verticeslist.length) { if (round){ avp.push(fr.vertexpositions[y].x.toFixed(4)); avp.push(fr.vertexpositions[y].y.toFixed(4)); avp.push(fr.vertexpositions[y].z.toFixed(4)); } else { avp.push(fr.vertexpositions[y].x); avp.push(fr.vertexpositions[y].y); avp.push(fr.vertexpositions[y].z); }; y = (y + 1); }; if (round){ tmp = avp.toString(); tmp = tmp.replace(myPattern2, ""); source = (source + (tmp + "];\n")); } else { source = (source + (avp.toString() + "];\n")); }; i = (i + 1); }; source = (source + (("\n\t\t\tfnarr = [" + afn.toString()) + "];\n")); source = (source + "\n\t\t\tvar y:int;\n"); source = (source + "\t\t\tvar z:int;\n"); source = (source + "\t\t\tvar frame:Frame;\n"); source = (source + "\t\t\tfor(var i:int = 0;i<fnarr.length; i++){\n"); source = (source + "\t\t\t\ttrace(\"[ \"+fnarr[i]+\" ]\");\n"); source = (source + "\t\t\t\tframe = new Frame();\n"); source = (source + "\t\t\t\tframenames[fnarr[i]] = i;\n"); source = (source + "\t\t\t\tframes[i] = frame;\n"); source = (source + "\t\t\t\tz=0;\n"); source = (source + "\t\t\t\tfor (y = 0; y < oFrames[fnarr[i]].length; y+=3){\n"); source = (source + "\t\t\t\t\tvar vp:VertexPosition = new VertexPosition(varr[z]);\n"); source = (source + "\t\t\t\t\tz++;\n"); source = (source + "\t\t\t\t\tvp.x = oFrames[fnarr[i]][y]*scaling;\n"); source = (source + "\t\t\t\t\tvp.y = oFrames[fnarr[i]][y+1]*scaling;\n"); source = (source + "\t\t\t\t\tvp.z = oFrames[fnarr[i]][y+2]*scaling;\n"); source = (source + "\t\t\t\t\tframe.vertexpositions.push(vp);\n"); source = (source + "\t\t\t\t}\n"); source = (source + "\t\t\t\tif (i == 0)\n"); source = (source + "\t\t\t\t\tframe.adjust();\n"); source = (source + "\t\t\t}\n"); }; source = (source + "\n\t\t}\n\t}\n}"); return (source); } public function quarterFaces():void{ var _local2:Face; var _local3:Vertex; var _local4:Vertex; var _local5:Vertex; var _local6:Vertex; var _local7:Vertex; var _local8:Vertex; var _local9:UV; var _local10:UV; var _local11:UV; var _local12:UV; var _local13:UV; var _local14:UV; var _local15:ITriangleMaterial; var _local1:Dictionary = new Dictionary(); for each (_local2 in _faces.concat([])) { _local3 = _local2.v0; _local4 = _local2.v1; _local5 = _local2.v2; if (_local1[_local3] == null){ _local1[_local3] = new Dictionary(); }; if (_local1[_local4] == null){ _local1[_local4] = new Dictionary(); }; if (_local1[_local5] == null){ _local1[_local5] = new Dictionary(); }; _local6 = _local1[_local3][_local4]; if (_local6 == null){ _local6 = Vertex.median(_local3, _local4); _local1[_local3][_local4] = _local6; _local1[_local4][_local3] = _local6; }; _local7 = _local1[_local4][_local5]; if (_local7 == null){ _local7 = Vertex.median(_local4, _local5); _local1[_local4][_local5] = _local7; _local1[_local5][_local4] = _local7; }; _local8 = _local1[_local5][_local3]; if (_local8 == null){ _local8 = Vertex.median(_local5, _local3); _local1[_local5][_local3] = _local8; _local1[_local3][_local5] = _local8; }; _local9 = _local2.uv0; _local10 = _local2.uv1; _local11 = _local2.uv2; _local12 = UV.median(_local9, _local10); _local13 = UV.median(_local10, _local11); _local14 = UV.median(_local11, _local9); _local15 = _local2.material; removeFace(_local2); addFace(new Face(_local3, _local6, _local8, _local15, _local9, _local12, _local14)); addFace(new Face(_local6, _local4, _local7, _local15, _local12, _local10, _local13)); addFace(new Face(_local8, _local7, _local5, _local15, _local14, _local13, _local11)); addFace(new Face(_local7, _local8, _local6, _local15, _local13, _local14, _local12)); }; } private function onFaceVertexChange(_arg1:MeshElementEvent):void{ var _local2:Face; if (!_neighboursDirty){ _local2 = (_arg1.element as Face); forgetFaceNeighbours(_local2); rememberFaceNeighbours(_local2); }; _vertfacesDirty = true; } public function movePivot(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local5:Vertex; var _local6:Number3D; var _local4:Boolean = _neighboursDirty; _neighboursDirty = true; for each (_local5 in vertices) { _local5.x = (_local5.x - _arg1); _local5.y = (_local5.y - _arg2); _local5.z = (_local5.z - _arg3); }; _local6 = new Number3D(_arg1, _arg2, _arg3); new Number3D(_arg1, _arg2, _arg3).rotate(_local6.clone(), _transform); _local6.add(_local6, position); moveTo(_local6); _neighboursDirty = _local4; } override public function get elements():Array{ return (_faces); } private function findVertFaces():void{ var _local1:Face; var _local2:Vertex; var _local3:Vertex; var _local4:Vertex; if (!_vertfacesDirty){ return; }; _vertfaces = new Dictionary(); for each (_local1 in faces) { _local2 = _local1.v0; if (_vertfaces[_local2] == null){ _vertfaces[_local2] = [_local1]; } else { _vertfaces[_local2].push(_local1); }; _local3 = _local1.v1; if (_vertfaces[_local3] == null){ _vertfaces[_local3] = [_local1]; } else { _vertfaces[_local3].push(_local1); }; _local4 = _local1.v2; if (_vertfaces[_local4] == null){ _vertfaces[_local4] = [_local1]; } else { _vertfaces[_local4].push(_local1); }; }; _vertfacesDirty = false; } function getFacesByVertex(_arg1:Vertex):Array{ if (_vertfacesDirty){ findVertFaces(); }; return (_vertfaces[_arg1]); } function neighbour12(_arg1:Face):Face{ if (_neighboursDirty){ findNeighbours(); }; return (_neighbour12[_arg1]); } override public function clone(_arg1=null){ var clonedvertices:Dictionary; var cloneduvs:Dictionary; var face:Face; var object = _arg1; var mesh:Mesh = ((object) || (new Mesh())); super.clone(mesh); mesh.material = material; mesh.outline = outline; mesh.back = back; mesh.bothsides = bothsides; mesh.debugbb = debugbb; clonedvertices = new Dictionary(); var clonevertex:Function = function (_arg1:Vertex):Vertex{ var _local2:Vertex = clonedvertices[_arg1]; if (_local2 == null){ _local2 = new Vertex(_arg1._x, _arg1._y, _arg1._z); _local2.extra = ((_arg1.extra is IClonable)) ? (_arg1.extra as IClonable).clone() : _arg1.extra; clonedvertices[_arg1] = _local2; }; return (_local2); }; cloneduvs = new Dictionary(); var cloneuv:Function = function (_arg1:UV):UV{ if (_arg1 == null){ return (null); }; var _local2:UV = cloneduvs[_arg1]; if (_local2 == null){ _local2 = new UV(_arg1._u, _arg1._v); cloneduvs[_arg1] = _local2; }; return (_local2); }; for each (face in _faces) { mesh.addFace(new Face(clonevertex(face._v0), clonevertex(face._v1), clonevertex(face._v2), face.material, cloneuv(face._uv0), cloneuv(face._uv1), cloneuv(face._uv2))); }; return (mesh); } } }//package away3d.core.base
Section 19
//Object3D (away3d.core.base.Object3D) package away3d.core.base { import flash.events.*; import flash.display.*; import away3d.core.draw.*; import away3d.containers.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.events.*; import away3d.core.math.*; import away3d.core.traverse.*; public class Object3D extends EventDispatcher implements IClonable { public var extra:Object; private var _rot:Number3D; private var _rotationX:Number; private var _rotationY:Number; private var _rotationZ:Number; private var _transformchanged:Object3DEvent; private var _ddo:DrawDisplayObject; private var _zAxis:Number3D; public var ownSession:AbstractRenderSession; private var _xAxis:Number3D; public var viewTransform:Matrix3D; public var projection:Projection; private var _localTransformDirty:Boolean; private var _scenetransformchanged:Object3DEvent; public var alpha:Number; var _sceneTransform:Matrix3D; private var _vector:Number3D; public var visible:Boolean;// = true public var ownCanvas:Boolean;// = false private var _scenechanged:Object3DEvent; private var _position:Number3D; public var name:String; public var useHandCursor:Boolean;// = false private var _scene:Scene3D; public var blendMode:String; public var session:AbstractRenderSession; public var inverseSceneTransform:Matrix3D; var _sceneTransformDirty:Boolean; private var _yAxis:Number3D; private var _quaternion:Quaternion; private var _parent:ObjectContainer3D; private var _dimensionschanged:Object3DEvent; private var _scenePosition:Number3D; public var sceneTransformed:Boolean; private var _radiuschanged:Object3DEvent; private var _c:DisplayObject; var _transformDirty:Boolean; protected var ini:Init; var _transform:Matrix3D; private var _sc:ScreenVertex; public var mouseEnabled:Boolean;// = true private var _rotationDirty:Boolean; private var _v:View3D; public var filters:Array; private var _m:Matrix3D; private static var toDEGREES:Number = 57.2957795130823; private static var toRADIANS:Number = 0.0174532925199433; public function Object3D(_arg1:Object=null):void{ _transform = new Matrix3D(); _sceneTransform = new Matrix3D(); _quaternion = new Quaternion(); _position = new Number3D(); _scenePosition = new Number3D(); _ddo = new DrawDisplayObject(); _sc = new ScreenVertex(); _vector = new Number3D(); _m = new Matrix3D(); _xAxis = new Number3D(); _yAxis = new Number3D(); _zAxis = new Number3D(); projection = new Projection(); inverseSceneTransform = new Matrix3D(); viewTransform = new Matrix3D(); super(); ini = Init.parse(_arg1); name = ini.getString("name", name); ownCanvas = ini.getBoolean("ownCanvas", ownCanvas); ownSession = (ini.getObject("ownSession", AbstractRenderSession) as AbstractRenderSession); visible = ini.getBoolean("visible", visible); mouseEnabled = ini.getBoolean("mouseEnabled", mouseEnabled); useHandCursor = ini.getBoolean("useHandCursor", useHandCursor); filters = ini.getArray("filters"); alpha = ini.getNumber("alpha", 1); x = ini.getNumber("x", 0); y = ini.getNumber("y", 0); z = ini.getNumber("z", 0); rotationX = ini.getNumber("rotationX", 0); rotationY = ini.getNumber("rotationY", 0); rotationZ = ini.getNumber("rotationZ", 0); extra = ini.getObject("extra"); parent = (ini.getObject3D("parent") as ObjectContainer3D); if (ownSession){ ownCanvas = true; }; if ((this is Scene3D)){ _scene = (this as Scene3D); }; } public function set y(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(y)")); }; if (_arg1 == Infinity){ Debug.warning("y == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("y == -Infinity"); }; _transform.ty = _arg1; _sceneTransformDirty = true; _localTransformDirty = true; } public function set z(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(z)")); }; if (_arg1 == Infinity){ Debug.warning("z == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("z == -Infinity"); }; _transform.tz = _arg1; _sceneTransformDirty = true; _localTransformDirty = true; } public function removeOnRadiusChange(_arg1:Function):void{ removeEventListener(Object3DEvent.RADIUS_CHANGED, _arg1, false); } public function addOnMouseMove(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false, 0, false); } public function removeOnMouseOut(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false); } function dispatchMouseEvent(_arg1:MouseEvent3D):Boolean{ if (!hasEventListener(_arg1.type)){ return (false); }; dispatchEvent(_arg1); return (true); } public function moveDown(_arg1:Number):void{ translate(Number3D.DOWN, _arg1); } function get parentmaxX():Number{ return ((boundingRadius + _transform.tx)); } function get parentmaxY():Number{ return ((boundingRadius + _transform.ty)); } public function removeOnMouseUp(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_UP, _arg1, false); } function get parentmaxZ():Number{ return ((boundingRadius + _transform.tz)); } public function get position():Number3D{ if (_transformDirty){ updateTransform(); }; _position.x = _transform.tx; _position.y = _transform.ty; _position.z = _transform.tz; return (_position); } public function lookAt(_arg1:Number3D, _arg2:Number3D=null):void{ _zAxis.sub(_arg1, position); _zAxis.normalize(); if ((((_zAxis.modulo > 0.1)) && (((((!((_zAxis.x == _transform.sxz))) || (!((_zAxis.y == _transform.syz))))) || (!((_zAxis.z == _transform.szz))))))){ _xAxis.cross(_zAxis, ((_arg2) || (Number3D.UP))); _xAxis.normalize(); _yAxis.cross(_zAxis, _xAxis); _yAxis.normalize(); _transform.sxx = _xAxis.x; _transform.syx = _xAxis.y; _transform.szx = _xAxis.z; _transform.sxy = -(_yAxis.x); _transform.syy = -(_yAxis.y); _transform.szy = -(_yAxis.z); _transform.sxz = _zAxis.x; _transform.syz = _zAxis.y; _transform.szz = _zAxis.z; _transformDirty = false; _rotationDirty = true; _sceneTransformDirty = true; _localTransformDirty = true; }; } private function onParentSceneChange(_arg1:Object3DEvent):void{ if (_scene == _parent.scene){ return; }; _scene = _parent.scene; notifySceneChange(); } public function set rotationX(_arg1:Number):void{ _rotationX = (-(_arg1) * toRADIANS); _transformDirty = true; } public function removeOnTransformChange(_arg1:Function):void{ removeEventListener(Object3DEvent.TRANSFORM_CHANGED, _arg1, false); } public function moveTo(_arg1:Number3D):void{ _transform.tx = _arg1.x; _transform.ty = _arg1.y; _transform.tz = _arg1.z; _localTransformDirty = true; } public function set rotationY(_arg1:Number):void{ _rotationY = (-(_arg1) * toRADIANS); _transformDirty = true; } public function get sceneTransform():Matrix3D{ sceneTransformed = false; if (_scene == null){ if (_transformDirty){ _sceneTransformDirty = true; }; if (_sceneTransformDirty){ _sceneTransformDirty = false; notifySceneTransformChange(); }; return (transform); }; if (_transformDirty){ updateTransform(); }; if (_sceneTransformDirty){ updateSceneTransform(); }; if (_localTransformDirty){ notifyTransformChange(); }; return (_sceneTransform); } function notifyDimensionsChange():void{ if (!hasEventListener(Object3DEvent.DIMENSIONS_CHANGED)){ return; }; if (!_dimensionschanged){ _dimensionschanged = new Object3DEvent(Object3DEvent.DIMENSIONS_CHANGED, this); }; dispatchEvent(_dimensionschanged); } public function get minZ():Number{ return (-(boundingRadius)); } public function scale(_arg1:Number):void{ } public function removeOnSceneTransformChange(_arg1:Function):void{ removeEventListener(Object3DEvent.SCENETRANSFORM_CHANGED, _arg1, false); } public function moveUp(_arg1:Number):void{ translate(Number3D.UP, _arg1); } public function get minX():Number{ return (-(boundingRadius)); } public function set rotationZ(_arg1:Number):void{ _rotationZ = (-(_arg1) * toRADIANS); _transformDirty = true; } function notifySceneChange():void{ if (!hasEventListener(Object3DEvent.SCENE_CHANGED)){ return; }; if (!_scenechanged){ _scenechanged = new Object3DEvent(Object3DEvent.SCENE_CHANGED, this); }; dispatchEvent(_scenechanged); } public function set parent(_arg1:ObjectContainer3D):void{ if (_arg1 == _parent){ return; }; var _local2:Scene3D = scene; if (_parent != null){ _parent.removeOnSceneChange(onParentSceneChange); _parent.internalRemoveChild(this); }; _parent = _arg1; if (_parent != null){ _parent.internalAddChild(this); _parent.addOnSceneChange(onParentSceneChange); _parent.addOnSceneTransformChange(onParentTransformChange); }; _scene = (_parent) ? _parent.scene : null; if (_scene != _local2){ notifySceneChange(); }; _sceneTransformDirty = true; _localTransformDirty = true; } public function get boundingRadius():Number{ return (0); } public function distanceTo(_arg1:Object3D):Number{ var _local2:Matrix3D = ((scene == null)) ? transform : sceneTransform; var _local3:Matrix3D = ((_arg1.scene == null)) ? _arg1.transform : _arg1.sceneTransform; var _local4:Number = (_local2.tx - _local3.tx); var _local5:Number = (_local2.ty - _local3.ty); var _local6:Number = (_local2.tz - _local3.tz); return (Math.sqrt((((_local4 * _local4) + (_local5 * _local5)) + (_local6 * _local6)))); } public function pitch(_arg1:Number):void{ rotate(Number3D.RIGHT, _arg1); } public function set position(_arg1:Number3D):void{ _transform.tx = _arg1.x; _transform.ty = _arg1.y; _transform.tz = _arg1.z; _sceneTransformDirty = true; _localTransformDirty = true; } public function rotate(_arg1:Number3D, _arg2:Number):void{ _vector.rotate(_arg1, transform); _m.rotationMatrix(_vector.x, _vector.y, _vector.z, (_arg2 * toRADIANS)); _m.tx = _transform.tx; _m.ty = _transform.ty; _m.tz = _transform.tz; _transform.multiply3x3(_m, transform); _rotationDirty = true; _sceneTransformDirty = true; _localTransformDirty = true; } public function translate(_arg1:Number3D, _arg2:Number):void{ _vector.rotate(_arg1, transform); x = (x + (_arg2 * _vector.x)); y = (y + (_arg2 * _vector.y)); z = (z + (_arg2 * _vector.z)); } public function clone(_arg1=null){ var _local2:Object3D = ((_arg1) || (new Object3D())); _local2.transform = transform; _local2.name = name; _local2.visible = visible; _local2.mouseEnabled = mouseEnabled; _local2.useHandCursor = useHandCursor; _local2.extra = ((extra is IClonable)) ? (extra as IClonable).clone() : extra; return (_local2); } private function updateRotation():void{ _rot = _transform.matrix2euler(); _rotationX = (_rot.x * toRADIANS); _rotationY = (_rot.y * toRADIANS); _rotationZ = (_rot.z * toRADIANS); _rotationDirty = false; } private function updateSceneTransform():void{ if (!_sceneTransformDirty){ return; }; _sceneTransform.multiply(_parent.sceneTransform, transform); inverseSceneTransform.inverse(_sceneTransform); _sceneTransformDirty = false; notifySceneTransformChange(); } public function get transform():Matrix3D{ if (_transformDirty){ updateTransform(); }; return (_transform); } public function addOnMouseDown(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false, 0, false); } public function addOnRadiusChange(_arg1:Function):void{ addEventListener(Object3DEvent.RADIUS_CHANGED, _arg1, false, 0, true); } public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ _v = _arg2.view; if (ownCanvas){ if (!ownSession){ ownSession = new SpriteRenderSession(); }; _arg2.registerChildSession(ownSession); ownSession.view = _v; _c = ownSession.getContainer(_v); _c.filters = filters; _c.alpha = alpha; if (blendMode != null){ _c.blendMode = blendMode; } else { _c.blendMode = BlendMode.NORMAL; }; ownSession.lightarray = _arg2.lightarray; this.session = ownSession; _sc.x = _c.x; _sc.y = _c.y; _sc.z = Math.sqrt(((((viewTransform.tz * viewTransform.tz) + viewTransform.tx) + viewTransform.tx) + (viewTransform.ty * viewTransform.ty))); _ddo.source = this; _ddo.screenvertex = _sc; _ddo.displayobject = _c; _ddo.session = _arg2; _ddo.calc(); _arg1.primitive(_ddo); } else { this.session = _arg2; }; } public function get maxY():Number{ return (boundingRadius); } public function get y():Number{ return (_transform.ty); } public function get maxX():Number{ return (boundingRadius); } public function get maxZ():Number{ return (boundingRadius); } public function get x():Number{ return (_transform.tx); } public function get minY():Number{ return (-(boundingRadius)); } public function get z():Number{ return (_transform.tz); } public function roll(_arg1:Number):void{ rotate(Number3D.FORWARD, _arg1); } public function traverse(_arg1:Traverser):void{ if (_arg1.match(this)){ _arg1.enter(this); _arg1.apply(this); _arg1.leave(this); }; } public function removeOnDimensionsChange(_arg1:Function):void{ removeEventListener(Object3DEvent.DIMENSIONS_CHANGED, _arg1, false); } public function yaw(_arg1:Number):void{ rotate(Number3D.UP, _arg1); } private function onParentTransformChange(_arg1:Object3DEvent):void{ _sceneTransformDirty = true; } override public function toString():String{ return ((((((((name) ? name : "$" + ": x:") + Math.round(x)) + " y:") + Math.round(y)) + " z:") + Math.round(z))); } public function get rotationX():Number{ if (_rotationDirty){ updateRotation(); }; return ((-(_rotationX) * toDEGREES)); } public function get rotationY():Number{ if (_rotationDirty){ updateRotation(); }; return ((-(_rotationY) * toDEGREES)); } public function get rotationZ():Number{ if (_rotationDirty){ updateRotation(); }; return ((-(_rotationZ) * toDEGREES)); } public function tick(_arg1:int):void{ } public function addOnSceneTransformChange(_arg1:Function):void{ addEventListener(Object3DEvent.SCENETRANSFORM_CHANGED, _arg1, false, 0, true); } public function addOnMouseUp(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_UP, _arg1, false, 0, false); } private function updateTransform():void{ if (!_transformDirty){ return; }; _quaternion.euler2quaternion(-(_rotationY), -(_rotationZ), _rotationX); _transform.quaternion2matrix(_quaternion); _transformDirty = false; _sceneTransformDirty = true; _localTransformDirty = true; } public function moveLeft(_arg1:Number):void{ translate(Number3D.LEFT, _arg1); } public function addOnMouseOver(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false, 0, false); } public function removeOnMouseDown(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_DOWN, _arg1, false); } public function get scene():Scene3D{ return (_scene); } public function get parent():ObjectContainer3D{ return (_parent); } function notifyTransformChange():void{ _localTransformDirty = false; if (!hasEventListener(Object3DEvent.TRANSFORM_CHANGED)){ return; }; if (!_transformchanged){ _transformchanged = new Object3DEvent(Object3DEvent.TRANSFORM_CHANGED, this); }; dispatchEvent(_transformchanged); } public function moveForward(_arg1:Number):void{ translate(Number3D.FORWARD, _arg1); } function get parentradius():Number{ var _local1:Number = _transform.tx; var _local2:Number = _transform.ty; var _local3:Number = _transform.tz; return ((Math.sqrt((((_local1 * _local1) + (_local2 * _local2)) + (_local3 * _local3))) + boundingRadius)); } function notifyRadiusChange():void{ if (!hasEventListener(Object3DEvent.RADIUS_CHANGED)){ return; }; if (!_radiuschanged){ _radiuschanged = new Object3DEvent(Object3DEvent.RADIUS_CHANGED, this); }; dispatchEvent(_radiuschanged); } public function addOnDimensionsChange(_arg1:Function):void{ addEventListener(Object3DEvent.DIMENSIONS_CHANGED, _arg1, false, 0, true); } public function moveRight(_arg1:Number):void{ translate(Number3D.RIGHT, _arg1); } public function removeOnMouseMove(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_MOVE, _arg1, false); } public function moveBackward(_arg1:Number):void{ translate(Number3D.BACKWARD, _arg1); } public function get scenePosition():Number3D{ _scenePosition.x = sceneTransform.tx; _scenePosition.y = sceneTransform.ty; _scenePosition.z = sceneTransform.tz; return (_scenePosition); } public function set transform(_arg1:Matrix3D):void{ if (_arg1 == _transform){ return; }; _transform.clone(_arg1); _transformDirty = false; _rotationDirty = true; _sceneTransformDirty = true; _localTransformDirty = true; } public function removeOnSceneChange(_arg1:Function):void{ removeEventListener(Object3DEvent.SCENE_CHANGED, _arg1, false); } public function removeOnMouseOver(_arg1:Function):void{ removeEventListener(MouseEvent3D.MOUSE_OVER, _arg1, false); } public function addOnTransformChange(_arg1:Function):void{ addEventListener(Object3DEvent.TRANSFORM_CHANGED, _arg1, false, 0, true); } function get parentminX():Number{ return ((-(boundingRadius) + _transform.tx)); } function get parentminY():Number{ return ((-(boundingRadius) + _transform.ty)); } function get parentminZ():Number{ return ((-(boundingRadius) + _transform.tz)); } public function addOnMouseOut(_arg1:Function):void{ addEventListener(MouseEvent3D.MOUSE_OUT, _arg1, false, 0, false); } function notifySceneTransformChange():void{ _sceneTransformDirty = false; sceneTransformed = true; if (!hasEventListener(Object3DEvent.SCENETRANSFORM_CHANGED)){ return; }; if (!_scenetransformchanged){ _scenetransformchanged = new Object3DEvent(Object3DEvent.SCENETRANSFORM_CHANGED, this); }; dispatchEvent(_scenetransformchanged); } public function addOnSceneChange(_arg1:Function):void{ addEventListener(Object3DEvent.SCENE_CHANGED, _arg1, false, 0, true); } public function set x(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(x)")); }; if (_arg1 == Infinity){ Debug.warning("x == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("x == -Infinity"); }; _transform.tx = _arg1; _sceneTransformDirty = true; _localTransformDirty = true; } } }//package away3d.core.base
Section 20
//Segment (away3d.core.base.Segment) package away3d.core.base { import flash.events.*; import away3d.core.draw.*; import away3d.events.*; import away3d.materials.*; public class Segment extends BaseMeshElement { var _material:ISegmentMaterial; public var extra:Object; var _v0:Vertex; var _v1:Vertex; public var parent:BaseMesh; private var _materialchanged:SegmentEvent; var _ds:DrawSegment; public function Segment(_arg1:Vertex, _arg2:Vertex, _arg3:ISegmentMaterial=null){ _ds = new DrawSegment(); super(); this.v0 = _arg1; this.v1 = _arg2; this.material = _arg3; } public function set v0(_arg1:Vertex):void{ if (_arg1 == _v0){ return; }; if (_v0 != null){ if (_v0 != _v1){ _v0.removeOnChange(onVertexValueChange); }; }; _v0 = _arg1; if (_v0 != null){ if (_v0 != _v1){ _v0.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } override public function get minY():Number{ if (_v0._y < _v1._y){ return (_v0._y); }; return (_v1._y); } override public function get minZ():Number{ if (_v0._z < _v1._z){ return (_v0._z); }; return (_v1._z); } override public function get minX():Number{ if (_v0._x < _v1._x){ return (_v0._x); }; return (_v1._x); } public function set material(_arg1:ISegmentMaterial):void{ if (_arg1 == _material){ return; }; _material = _arg1; notifyMaterialChange(); } override public function get maxX():Number{ if (_v0._x > _v1._x){ return (_v0._x); }; return (_v1._x); } private function onVertexValueChange(_arg1:Event):void{ notifyVertexValueChange(); } function notifyMaterialChange():void{ if (!hasEventListener(SegmentEvent.MATERIAL_CHANGED)){ return; }; if (_materialchanged == null){ _materialchanged = new SegmentEvent(SegmentEvent.MATERIAL_CHANGED, this); }; dispatchEvent(_materialchanged); } public function removeOnMaterialChange(_arg1:Function):void{ removeEventListener(SegmentEvent.MATERIAL_CHANGED, _arg1, false); } override public function get radius2():Number{ var _local1:Number = (((_v0._x * _v0._x) + (_v0._y * _v0._y)) + (_v0._z * _v0._z)); var _local2:Number = (((_v1._x * _v1._x) + (_v1._y * _v1._y)) + (_v1._z * _v1._z)); if (_local1 > _local2){ return (_local1); }; return (_local2); } public function set v1(_arg1:Vertex):void{ if (_arg1 == _v1){ return; }; if (_v1 != null){ if (_v1 != _v0){ _v1.removeOnChange(onVertexValueChange); }; }; _v1 = _arg1; if (_v1 != null){ if (_v1 != _v0){ _v1.addOnChange(onVertexValueChange); }; }; notifyVertexChange(); } public function addOnMaterialChange(_arg1:Function):void{ addEventListener(SegmentEvent.MATERIAL_CHANGED, _arg1, false, 0, true); } override public function get vertices():Array{ return ([_v0, _v1]); } public function get v0():Vertex{ return (_v0); } public function get v1():Vertex{ return (_v1); } override public function get maxY():Number{ if (_v0._y > _v1._y){ return (_v0._y); }; return (_v1._y); } override public function get maxZ():Number{ if (_v0._z > _v1._z){ return (_v0._z); }; return (_v1._z); } public function get material():ISegmentMaterial{ return (_material); } } }//package away3d.core.base
Section 21
//UV (away3d.core.base.UV) package away3d.core.base { import away3d.core.utils.*; public class UV extends ValueObject { public var extra:Object; var _u:Number; var _v:Number; public function UV(_arg1:Number=0, _arg2:Number=0){ _u = _arg1; _v = _arg2; } override public function toString():String{ return ((((("new UV(" + _u) + ", ") + _v) + ")")); } public function get v():Number{ return (_v); } public function set u(_arg1:Number):void{ if (_arg1 == _u){ return; }; _u = _arg1; notifyChange(); } public function set v(_arg1:Number):void{ if (_arg1 == _v){ return; }; _v = _arg1; notifyChange(); } public function get u():Number{ return (_u); } public function clone():UV{ return (new UV(_u, _v)); } static function median(_arg1:UV, _arg2:UV):UV{ if (_arg1 == null){ return (null); }; if (_arg2 == null){ return (null); }; return (new UV(((_arg1._u + _arg2._u) / 2), ((_arg1._v + _arg2._v) / 2))); } static function weighted(_arg1:UV, _arg2:UV, _arg3:Number, _arg4:Number):UV{ if (_arg1 == null){ return (null); }; if (_arg2 == null){ return (null); }; var _local5:Number = (_arg3 + _arg4); var _local6:Number = (_arg3 / _local5); var _local7:Number = (_arg4 / _local5); return (new UV(((_arg1._u * _local6) + (_arg2._u * _local7)), ((_arg1._v * _local6) + (_arg2._v * _local7)))); } } }//package away3d.core.base
Section 22
//Vertex (away3d.core.base.Vertex) package away3d.core.base { import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.core.math.*; public class Vertex extends ValueObject { var _x:Number; var _z:Number; private var _position:Number3D; var _y:Number; public var extra:Object; private var view:Matrix3D; private var sz:Number; private var persp:Number; private var projectionTime:int; private var projected:ScreenVertex; public function Vertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ projected = new ScreenVertex(); _position = new Number3D(); super(); _x = (_position.x = _arg1); _y = (_position.y = _arg2); _z = (_position.z = _arg3); } function perspective(_arg1:Number):ScreenVertex{ persp = (1 / (1 + (_z / _arg1))); return (new ScreenVertex((_x * persp), (_y * persp), z)); } override public function toString():String{ return ((((((("new Vertex(" + _x) + ", ") + _y) + ", ") + z) + ")")); } public function set z(_arg1:Number):void{ if (_arg1 == _z){ return; }; if (isNaN(_arg1)){ throw (new Error("isNaN(z)")); }; if (_arg1 == Infinity){ Debug.warning("z == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("z == -Infinity"); }; _z = _arg1; notifyChange(); } public function get z():Number{ return (_z); } public function set position(_arg1:Number3D):void{ _x = (_position.x = _arg1.x); _y = (_position.y = _arg1.y); _z = (_position.z = _arg1.z); notifyChange(); } public function clone():Vertex{ return (new Vertex(_x, _y, _z)); } public function project(_arg1:Projection):ScreenVertex{ if (projectionTime == _arg1.time){ return (projected); }; projectionTime = _arg1.time; view = _arg1.view; sz = ((((_x * view.szx) + (_y * view.szy)) + (_z * view.szz)) + view.tz); if (isNaN(sz)){ throw (new Error("isNaN(sz)")); }; if ((sz * 2) <= -(_arg1.focus)){ projected.visible = false; return (projected); }; projected.visible = true; persp = (_arg1.zoom / (1 + (sz / _arg1.focus))); projected.x = (((((_x * view.sxx) + (_y * view.sxy)) + (_z * view.sxz)) + view.tx) * persp); projected.y = (((((_x * view.syx) + (_y * view.syy)) + (_z * view.syz)) + view.ty) * persp); projected.z = sz; return (projected); } public function get position():Number3D{ _position.x = _x; _position.y = _y; _position.z = _z; return (_position); } function transform(_arg1:Matrix3D):void{ setValue(((((_x * _arg1.sxx) + (_y * _arg1.sxy)) + (_z * _arg1.sxz)) + _arg1.tx), ((((_x * _arg1.syx) + (_y * _arg1.syy)) + (_z * _arg1.syz)) + _arg1.ty), ((((_x * _arg1.szx) + (_y * _arg1.szy)) + (_z * _arg1.szz)) + _arg1.tz)); } function setValue(_arg1:Number, _arg2:Number, _arg3:Number):void{ _x = (_position.x = _arg1); _y = (_position.y = _arg2); _z = (_position.z = _arg3); notifyChange(); } public function set y(_arg1:Number):void{ if (_arg1 == _y){ return; }; if (isNaN(_arg1)){ Debug.warning("isNaN(y)"); }; if (_arg1 == Infinity){ Debug.warning("y == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("y == -Infinity"); }; _y = _arg1; notifyChange(); } public function set x(_arg1:Number):void{ if (_arg1 == _x){ return; }; if (isNaN(_arg1)){ Debug.warning("isNaN(x)"); }; if (_arg1 == Infinity){ Debug.warning("x == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("x == -Infinity"); }; _x = _arg1; notifyChange(); } public function get x():Number{ return (_x); } public function get y():Number{ return (_y); } static function median(_arg1:Vertex, _arg2:Vertex):Vertex{ return (new Vertex(((_arg1._x + _arg2._x) / 2), ((_arg1._y + _arg2._y) / 2), ((_arg1._z + _arg2._z) / 2))); } static function weighted(_arg1:Vertex, _arg2:Vertex, _arg3:Number, _arg4:Number):Vertex{ var _local5:Number = (_arg3 + _arg4); var _local6:Number = (_arg3 / _local5); var _local7:Number = (_arg4 / _local5); return (new Vertex(((_arg1._x * _local6) + (_arg2._x * _local7)), ((_arg1._y * _local6) + (_arg2._y * _local7)), ((_arg1._z * _local6) + (_arg2._z * _local7)))); } static function distanceSqr(_arg1:Vertex, _arg2:Vertex):Number{ return (((((_arg1._x + _arg2._x) * (_arg1._x + _arg2._x)) + ((_arg1._y + _arg2._y) * (_arg1._y + _arg2._y))) + ((_arg1._z + _arg2._z) * (_arg1._z + _arg2._z)))); } } }//package away3d.core.base
Section 23
//VertexPosition (away3d.core.base.VertexPosition) package away3d.core.base { public class VertexPosition { public var x:Number; public var y:Number; public var z:Number; public var vertex:Vertex; public function VertexPosition(_arg1:Vertex){ this.vertex = _arg1; this.x = 0; this.y = 0; this.z = 0; } public function adjust(_arg1:Number=1):void{ vertex._x = ((vertex._x * (1 - _arg1)) + (x * _arg1)); vertex._y = ((vertex._y * (1 - _arg1)) + (y * _arg1)); vertex._z = ((vertex._z * (1 - _arg1)) + (z * _arg1)); } } }//package away3d.core.base
Section 24
//WireMesh (away3d.core.base.WireMesh) package away3d.core.base { import away3d.core.draw.*; import away3d.core.render.*; import away3d.materials.*; public class WireMesh extends BaseMesh implements IPrimitiveProvider { public var material:ISegmentMaterial; private var _segments:Array; public function WireMesh(_arg1:Object=null){ _segments = []; super(_arg1); material = ini.getSegmentMaterial("material"); if (material == null){ material = new WireframeMaterial(); }; } public function get segments():Array{ return (_segments); } public function addSegment(_arg1:Segment):void{ addElement(_arg1); _segments.push(_arg1); _arg1._ds.source = (_arg1.parent = this); _arg1._ds.create = createDrawSegment; } public function removeSegment(_arg1:Segment):void{ var _local2:int = _segments.indexOf(_arg1); if (_local2 == -1){ return; }; removeElement(_arg1); _segments.splice(_local2, 1); } override public function get elements():Array{ return (_segments); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ var _local3:DrawSegment; var _local4:Segment; super.primitives(_arg1, _arg2); for each (_local4 in _segments) { _local3 = _local4._ds; _local3.v0 = _local4._v0.project(projection); _local3.v1 = _local4._v1.project(projection); if (!_local3.v0.visible){ } else { if (!_local3.v1.visible){ } else { _local3.calc(); if (_local3.maxZ < 0){ } else { _local3.material = ((_local4.material) || (material)); if (_local3.material == null){ } else { if (!_local3.material.visible){ } else { _local3.projection = projection; _arg1.primitive(_local3); }; }; }; }; }; }; } } }//package away3d.core.base
Section 25
//Blocker (away3d.core.block.Blocker) package away3d.core.block { import away3d.core.draw.*; public class Blocker extends DrawPrimitive { public function block(_arg1:DrawPrimitive):Boolean{ return (false); } } }//package away3d.core.block
Section 26
//BlockerArray (away3d.core.block.BlockerArray) package away3d.core.block { import away3d.core.clip.*; public class BlockerArray implements IBlockerConsumer { private var _clip:Clipping; private var _blockers:Array; private var blockers:Array; public function set clip(_arg1:Clipping):void{ _clip = _arg1; _blockers = []; } public function blocker(_arg1:Blocker):void{ if (_clip.check(_arg1)){ _blockers.push(_arg1); }; } public function get clip():Clipping{ return (_clip); } public function list():Array{ _blockers.sortOn("screenZ", Array.NUMERIC); return (_blockers); } } }//package away3d.core.block
Section 27
//IBlockerConsumer (away3d.core.block.IBlockerConsumer) package away3d.core.block { public interface IBlockerConsumer { function blocker(_arg1:Blocker):void; } }//package away3d.core.block
Section 28
//IBlockerProvider (away3d.core.block.IBlockerProvider) package away3d.core.block { public interface IBlockerProvider { function blockers(_arg1:IBlockerConsumer):void; } }//package away3d.core.block
Section 29
//Clipping (away3d.core.clip.Clipping) package away3d.core.clip { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; public class Clipping { public var minX:Number;// = -1000000 public var minY:Number;// = -1000000 private var zeroPoint:Point; private var globalPoint:Point; private var rectangleClipping:RectangleClipping; public var maxX:Number;// = 1000000 public var maxY:Number;// = 1000000 public function Clipping(){ zeroPoint = new Point(0, 0); super(); } public function rect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ return (true); } public function screen(_arg1:Sprite):Clipping{ if (!rectangleClipping){ rectangleClipping = new RectangleClipping(); }; switch (_arg1.stage.align){ case StageAlign.TOP_LEFT: zeroPoint.x = 0; zeroPoint.y = 0; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); break; case StageAlign.TOP_RIGHT: zeroPoint.x = _arg1.stage.stageWidth; zeroPoint.y = 0; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = ((rectangleClipping.maxX = globalPoint.x) - _arg1.stage.stageWidth); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); break; case StageAlign.BOTTOM_LEFT: zeroPoint.x = 0; zeroPoint.y = _arg1.stage.stageHeight; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.minY = ((rectangleClipping.maxY = globalPoint.y) - _arg1.stage.stageHeight); break; case StageAlign.BOTTOM_RIGHT: zeroPoint.x = _arg1.stage.stageWidth; zeroPoint.y = _arg1.stage.stageHeight; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = ((rectangleClipping.maxX = globalPoint.x) - _arg1.stage.stageWidth); rectangleClipping.minY = ((rectangleClipping.maxY = globalPoint.y) - _arg1.stage.stageHeight); break; case StageAlign.TOP: zeroPoint.x = (_arg1.stage.stageWidth / 2); zeroPoint.y = 0; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = (globalPoint.x - (_arg1.stage.stageWidth / 2)); rectangleClipping.maxX = (globalPoint.x + (_arg1.stage.stageWidth / 2)); rectangleClipping.maxY = ((rectangleClipping.minY = globalPoint.y) + _arg1.stage.stageHeight); break; case StageAlign.BOTTOM: zeroPoint.x = (_arg1.stage.stageWidth / 2); zeroPoint.y = _arg1.stage.stageHeight; globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = (globalPoint.x - (_arg1.stage.stageWidth / 2)); rectangleClipping.maxX = (globalPoint.x + (_arg1.stage.stageWidth / 2)); rectangleClipping.minY = ((rectangleClipping.maxY = globalPoint.y) - _arg1.stage.stageHeight); break; case StageAlign.LEFT: zeroPoint.x = 0; zeroPoint.y = (_arg1.stage.stageHeight / 2); globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.maxX = ((rectangleClipping.minX = globalPoint.x) + _arg1.stage.stageWidth); rectangleClipping.minY = (globalPoint.y - (_arg1.stage.stageHeight / 2)); rectangleClipping.maxY = (globalPoint.y + (_arg1.stage.stageHeight / 2)); break; case StageAlign.RIGHT: zeroPoint.x = _arg1.stage.stageWidth; zeroPoint.y = (_arg1.stage.stageHeight / 2); globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = ((rectangleClipping.maxX = globalPoint.x) - _arg1.stage.stageWidth); rectangleClipping.minY = (globalPoint.y - (_arg1.stage.stageHeight / 2)); rectangleClipping.maxY = (globalPoint.y + (_arg1.stage.stageHeight / 2)); break; default: zeroPoint.x = (_arg1.stage.stageWidth / 2); zeroPoint.y = (_arg1.stage.stageHeight / 2); globalPoint = _arg1.globalToLocal(zeroPoint); rectangleClipping.minX = (globalPoint.x - (_arg1.stage.stageWidth / 2)); rectangleClipping.maxX = (globalPoint.x + (_arg1.stage.stageWidth / 2)); rectangleClipping.minY = (globalPoint.y - (_arg1.stage.stageHeight / 2)); rectangleClipping.maxY = (globalPoint.y + (_arg1.stage.stageHeight / 2)); }; return (rectangleClipping); } public function check(_arg1:DrawPrimitive):Boolean{ return (true); } public function asRectangleClipping():RectangleClipping{ if (!rectangleClipping){ rectangleClipping = new RectangleClipping(); }; rectangleClipping.minX = -1000000; rectangleClipping.minY = -1000000; rectangleClipping.maxX = 1000000; rectangleClipping.maxY = 1000000; return (rectangleClipping); } } }//package away3d.core.clip
Section 30
//RectangleClipping (away3d.core.clip.RectangleClipping) package away3d.core.clip { import away3d.core.draw.*; public class RectangleClipping extends Clipping { public function RectangleClipping(_arg1:Number=-1000000, _arg2:Number=-1000000, _arg3:Number=1000000, _arg4:Number=1000000){ this.minX = _arg1; this.maxX = _arg3; this.minY = _arg2; this.maxY = _arg4; } override public function check(_arg1:DrawPrimitive):Boolean{ if (_arg1.maxX < minX){ return (false); }; if (_arg1.minX > maxX){ return (false); }; if (_arg1.maxY < minY){ return (false); }; if (_arg1.minY > maxY){ return (false); }; return (true); } override public function rect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ if (this.maxX < _arg1){ return (false); }; if (this.minX > _arg3){ return (false); }; if (this.maxY < _arg2){ return (false); }; if (this.minY > _arg4){ return (false); }; return (true); } public function toString():String{ return ((((((((("{minX:" + minX) + " maxX:") + maxX) + " minY:") + minY) + " maxY:") + maxY) + "}")); } override public function asRectangleClipping():RectangleClipping{ return (this); } } }//package away3d.core.clip
Section 31
//DrawDisplayObject (away3d.core.draw.DrawDisplayObject) package away3d.core.draw { import flash.display.*; import away3d.core.render.*; public class DrawDisplayObject extends DrawPrimitive { public var screenvertex:ScreenVertex; public var displayobject:DisplayObject; public var session:AbstractRenderSession; override public function calc():void{ screenZ = screenvertex.z; minZ = screenZ; maxZ = screenZ; minX = (screenvertex.x - (displayobject.width / 2)); minY = (screenvertex.y - (displayobject.height / 2)); maxX = (screenvertex.x + (displayobject.width / 2)); maxY = (screenvertex.y + (displayobject.height / 2)); } override public function clear():void{ displayobject = null; } override public function render():void{ displayobject.x = screenvertex.x; displayobject.y = screenvertex.y; session.addDisplayObject(displayobject); } override public function contains(_arg1:Number, _arg2:Number):Boolean{ return (true); } } }//package away3d.core.draw
Section 32
//DrawFog (away3d.core.draw.DrawFog) package away3d.core.draw { import away3d.materials.*; public class DrawFog extends DrawPrimitive { public var material:IFogMaterial; override public function render():void{ material.renderFog(this); } } }//package away3d.core.draw
Section 33
//DrawPrimitive (away3d.core.draw.DrawPrimitive) package away3d.core.draw { import away3d.core.base.*; import away3d.core.render.*; public class DrawPrimitive { public var quadrant:PrimitiveQuadrantTreeNode; public var minX:Number; public var minY:Number; public var minZ:Number; public var projection:Projection; public var source:Object3D; public var screenZ:Number; public var maxX:Number; public var maxY:Number; public var create:Function; public var maxZ:Number; public function getZ(_arg1:Number, _arg2:Number):Number{ return (screenZ); } public function clear():void{ throw (new Error("Not implemented")); } public function calc():void{ throw (new Error("Not implemented")); } public function render():void{ throw (new Error("Not implemented")); } public function contains(_arg1:Number, _arg2:Number):Boolean{ throw (new Error("Not implemented")); } public function quarter(_arg1:Number):Array{ throw (new Error("Not implemented")); } public function toString():String{ return ((((((("P{ screenZ = " + screenZ) + ", minZ = ") + minZ) + ", maxZ = ") + maxZ) + " }")); } } }//package away3d.core.draw
Section 34
//DrawScaledBitmap (away3d.core.draw.DrawScaledBitmap) package away3d.core.draw { import flash.display.*; import flash.geom.*; public class DrawScaledBitmap extends DrawPrimitive { private var cosh:Number; public var rotation:Number; private var width:Number; var left:ScreenVertex; public var scale:Number; private var cosw:Number; var bottomright:ScreenVertex; private var cos:Number; private var sinh:Number; private var sin:Number; var top:ScreenVertex; private var sinw:Number; var topleft:ScreenVertex; private var mapping:Matrix; public var screenvertex:ScreenVertex; var topright:ScreenVertex; public var bitmap:BitmapData; var bottomleft:ScreenVertex; private var bounds:ScreenVertex; private var height:Number; public var smooth:Boolean; public function DrawScaledBitmap(){ topleft = new ScreenVertex(); topright = new ScreenVertex(); bottomleft = new ScreenVertex(); bottomright = new ScreenVertex(); left = new ScreenVertex(); top = new ScreenVertex(); mapping = new Matrix(); super(); } override public function render():void{ source.session.renderScaledBitmap(this, bitmap, mapping, smooth); } override public function clear():void{ bitmap = null; } override public function calc():void{ var _local1:Array; screenZ = screenvertex.z; minZ = screenZ; maxZ = screenZ; width = (bitmap.width * scale); height = (bitmap.height * scale); if (rotation != 0){ cos = Math.cos(((rotation * Math.PI) / 180)); sin = Math.sin(((rotation * Math.PI) / 180)); cosw = ((cos * width) / 2); cosh = ((cos * height) / 2); sinw = ((sin * width) / 2); sinh = ((sin * height) / 2); topleft.x = ((screenvertex.x - cosw) - sinh); topleft.y = ((screenvertex.y + sinw) - cosh); topright.x = ((screenvertex.x + cosw) - sinh); topright.y = ((screenvertex.y - sinw) - cosh); bottomleft.x = ((screenvertex.x - cosw) + sinh); bottomleft.y = ((screenvertex.y + sinw) + cosh); bottomright.x = ((screenvertex.x + cosw) + sinh); bottomright.y = ((screenvertex.y - sinw) + cosh); _local1 = new Array(); _local1.push(topleft); _local1.push(topright); _local1.push(bottomleft); _local1.push(bottomright); minX = 100000; minY = 100000; maxX = -100000; maxY = -100000; for each (bounds in _local1) { if (minX > bounds.x){ minX = bounds.x; }; if (maxX < bounds.x){ maxX = bounds.x; }; if (minY > bounds.y){ minY = bounds.y; }; if (maxY < bounds.y){ maxY = bounds.y; }; }; mapping.a = (scale * cos); mapping.b = (-(scale) * sin); mapping.c = (scale * sin); mapping.d = (scale * cos); mapping.tx = topleft.x; mapping.ty = topleft.y; } else { topleft.x = (screenvertex.x - (width / 2)); topleft.y = (screenvertex.y - (height / 2)); topright.x = (topleft.x + width); topright.y = topleft.y; bottomleft.x = topleft.x; bottomleft.y = (topleft.y + height); bottomright.x = topright.x; bottomright.y = bottomleft.y; minX = topleft.x; minY = topleft.y; maxX = bottomright.x; maxY = bottomright.y; mapping.a = (mapping.d = scale); mapping.c = (mapping.b = 0); mapping.tx = topleft.x; mapping.ty = topleft.y; }; } override public function contains(_arg1:Number, _arg2:Number):Boolean{ if (rotation != 0){ if ((((topleft.x * (_arg2 - topright.y)) + (topright.x * (topleft.y - _arg2))) + (_arg1 * (topright.y - topleft.y))) > 0.001){ return (false); }; if ((((topright.x * (_arg2 - bottomright.y)) + (bottomright.x * (topright.y - _arg2))) + (_arg1 * (bottomright.y - topright.y))) > 0.001){ return (false); }; if ((((bottomright.x * (_arg2 - bottomleft.y)) + (bottomleft.x * (bottomright.y - _arg2))) + (_arg1 * (bottomleft.y - bottomright.y))) > 0.001){ return (false); }; if ((((bottomleft.x * (_arg2 - topleft.y)) + (topleft.x * (bottomleft.y - _arg2))) + (_arg1 * (topleft.y - bottomleft.y))) > 0.001){ return (false); }; }; if (!bitmap.transparent){ return (true); }; mapping = new Matrix((scale * cos), (-(scale) * sin), (scale * sin), (scale * cos), topleft.x, topleft.y); mapping.invert(); var _local3:Point = mapping.transformPoint(new Point(_arg1, _arg2)); if (_local3.x < 0){ _local3.x = 0; }; if (_local3.y < 0){ _local3.y = 0; }; if (_local3.x >= bitmap.width){ _local3.x = (bitmap.width - 1); }; if (_local3.y >= bitmap.height){ _local3.y = (bitmap.height - 1); }; var _local4:uint = bitmap.getPixel32(int(_local3.x), int(_local3.y)); return ((uint((_local4 >> 24)) > 128)); } } }//package away3d.core.draw
Section 35
//DrawSegment (away3d.core.draw.DrawSegment) package away3d.core.draw { import away3d.materials.*; public class DrawSegment extends DrawPrimitive { public var v0:ScreenVertex; private var bzf:Number; private var axf:Number; private var det:Number; private var dx:Number; private var dy:Number; private var faz:Number; public var material:ISegmentMaterial; private var ayf:Number; private var ax:Number; private var ay:Number; private var az:Number; private var fbz:Number; private var azf:Number; private var bxf:Number; private var bx:Number; private var by:Number; private var bz:Number; private var focus:Number; private var xfocus:Number; public var length:Number; private var byf:Number; public var v1:ScreenVertex; private var da:Number; private var db:Number; private var yfocus:Number; override public function render():void{ material.renderSegment(this); } function onepointcut(_arg1:ScreenVertex):Array{ return ([create(material, projection, v0, _arg1), create(material, projection, _arg1, v1)]); } override public function quarter(_arg1:Number):Array{ if (length < 5){ return (null); }; var _local2:ScreenVertex = ScreenVertex.median(v0, v1, _arg1); return ([create(material, projection, v0, _local2), create(material, projection, _local2, v1)]); } override public function contains(_arg1:Number, _arg2:Number):Boolean{ if (Math.abs((((v0.x * (_arg2 - v1.y)) + (v1.x * (v0.y - _arg2))) + (_arg1 * (v1.y - v0.y)))) > ((0.001 * 1000) * 1000)){ return (false); }; if ((distanceToCenter(_arg1, _arg2) * 2) > length){ return (false); }; return (true); } override public function getZ(_arg1:Number, _arg2:Number):Number{ if (projection == null){ return (screenZ); }; focus = projection.focus; ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (az); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (bz); }; dx = (bx - ax); dy = (by - ay); azf = (az / focus); bzf = (bz / focus); faz = (1 + azf); fbz = (1 + bzf); xfocus = _arg1; yfocus = _arg2; axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); det = ((dx * (axf - bxf)) + (dy * (ayf - byf))); db = ((dx * (axf - _arg1)) + (dy * (ayf - _arg2))); da = ((dx * (_arg1 - bxf)) + (dy * (_arg2 - byf))); return ((((da * az) + (db * bz)) / det)); } private function distanceToCenter(_arg1:Number, _arg2:Number):Number{ var _local3:Number = ((v0.x + v1.x) / 2); var _local4:Number = ((v0.y + v1.y) / 2); return (Math.sqrt((((_local3 - _arg1) * (_local3 - _arg1)) + ((_local4 - _arg2) * (_local4 - _arg2))))); } override public function clear():void{ v0 = null; v1 = null; } override public function calc():void{ if (v0.z < v1.z){ minZ = v0.z; maxZ = (v1.z + 1); } else { minZ = v1.z; maxZ = (v0.z + 1); }; screenZ = ((v0.z + v1.z) / 2); if (v0.x < v1.x){ minX = v0.x; maxX = (v1.x + 1); } else { minX = v1.x; maxX = (v0.x + 1); }; if (v0.y < v1.y){ minY = v0.y; maxY = (v1.y + 1); } else { minY = v1.y; maxY = (v0.y + 1); }; length = Math.sqrt((((maxX - minX) * (maxX - minX)) + ((maxY - minY) * (maxY - minY)))); } override public function toString():String{ return ((((((("S{ screenZ = " + screenZ) + ", minZ = ") + minZ) + ", maxZ = ") + maxZ) + " }")); } } }//package away3d.core.draw
Section 36
//DrawTriangle (away3d.core.draw.DrawTriangle) package away3d.core.draw { import flash.geom.*; import away3d.core.base.*; import away3d.materials.*; public class DrawTriangle extends DrawPrimitive { private var _u0:Number; private var _u2:Number; private var bzf:Number; private var axf:Number; private var det:Number; private var v12:ScreenVertex; private var _v0:Number; private var _v1:Number; private var _v2:Number; private var faz:Number; public var material:ITriangleMaterial; private var materialHeight:Number; private var av:Number; private var ax:Number; private var ay:Number; private var az:Number; private var ayf:Number; private var au:Number; private var fbz:Number; private var v20:ScreenVertex; private var azf:Number; private var bu:Number; private var bv:Number; private var bx:Number; private var by:Number; private var bz:Number; public var texturemapping:Matrix; private var fcz:Number; private var uv01:UV; private var d01:Number; public var face:Face; private var cv:Number; private var cx:Number; private var cy:Number; private var cz:Number; private var cu:Number; public var v0:ScreenVertex; public var v1:ScreenVertex; private var da:Number; private var db:Number; private var dc:Number; private var dd01:Number; private var uv12:UV; public var invtexturemapping:Matrix; private var d12:Number; public var area:Number; private var cxf:Number; public var v2:ScreenVertex; private var uv20:UV; private var dd12:Number; private var d20:Number; public var uv0:UV; public var uv2:UV; private var dd20:Number; private var cyf:Number; public var backface:Boolean;// = false private var czf:Number; private var bxf:Number; public var uv1:UV; private var focus:Number; private var materialWidth:Number; private var byf:Number; private var v01:ScreenVertex; private var _u1:Number; final public function transformUV(_arg1:IUVMaterial):Matrix{ materialWidth = _arg1.width; materialHeight = _arg1.height; if ((((((uv0 == null)) || ((uv1 == null)))) || ((uv2 == null)))){ return (null); }; _u0 = (materialWidth * uv0._u); _u1 = (materialWidth * uv1._u); _u2 = (materialWidth * uv2._u); _v0 = (materialHeight * (1 - uv0._v)); _v1 = (materialHeight * (1 - uv1._v)); _v2 = (materialHeight * (1 - uv2._v)); if ((((((_u0 == _u1)) && ((_v0 == _v1)))) || ((((_u0 == _u2)) && ((_v0 == _v2)))))){ if (_u0 > 0.05){ _u0 = (_u0 - 0.05); } else { _u0 = (_u0 + 0.05); }; if (_v0 > 0.07){ _v0 = (_v0 - 0.07); } else { _v0 = (_v0 + 0.07); }; }; if ((((_u2 == _u1)) && ((_v2 == _v1)))){ if (_u2 > 0.04){ _u2 = (_u2 - 0.04); } else { _u2 = (_u2 + 0.04); }; if (_v2 > 0.06){ _v2 = (_v2 - 0.06); } else { _v2 = (_v2 + 0.06); }; }; if ((_arg1 is BitmapMaterialContainer)){ invtexturemapping = new Matrix((_u1 - _u0), (_v1 - _v0), (_u2 - _u0), (_v2 - _v0), (_u0 - face.bitmapRect.x), (_v0 - face.bitmapRect.y)); texturemapping = invtexturemapping.clone(); texturemapping.invert(); return (texturemapping); }; texturemapping = new Matrix((_u1 - _u0), (_v1 - _v0), (_u2 - _u0), (_v2 - _v0), _u0, _v0); texturemapping.invert(); return (texturemapping); } final function bisect(_arg1:Number):Array{ d01 = v0.distanceSqr(v1); d12 = v1.distanceSqr(v2); d20 = v2.distanceSqr(v0); if ((((d12 >= d01)) && ((d12 >= d20)))){ return (bisect12(_arg1)); }; if (d01 >= d20){ return (bisect01(_arg1)); }; return (bisect20(_arg1)); } final function minEdgeSqr():Number{ return (Math.min(Math.min(v0.distanceSqr(v1), v1.distanceSqr(v2)), v2.distanceSqr(v0))); } final function minDistortSqr(_arg1:Number):Number{ return (Math.min(Math.min(v0.distortSqr(v1, _arg1), v1.distortSqr(v2, _arg1)), v2.distortSqr(v0, _arg1))); } final override public function contains(_arg1:Number, _arg2:Number):Boolean{ if ((((v0.x * (_arg2 - v1.y)) + (v1.x * (v0.y - _arg2))) + (_arg1 * (v1.y - v0.y))) < -0.001){ return (false); }; if ((((v0.x * (v2.y - _arg2)) + (_arg1 * (v0.y - v2.y))) + (v2.x * (_arg2 - v0.y))) < -0.001){ return (false); }; if ((((_arg1 * (v2.y - v1.y)) + (v1.x * (_arg2 - v2.y))) + (v2.x * (v1.y - _arg2))) < -0.001){ return (false); }; return (true); } final function distortbisect(_arg1:Number):Array{ d01 = v0.distortSqr(v1, _arg1); d12 = v1.distortSqr(v2, _arg1); d20 = v2.distortSqr(v0, _arg1); if ((((d12 >= d01)) && ((d12 >= d20)))){ return (bisect12(_arg1)); }; if (d01 >= d20){ return (bisect01(_arg1)); }; return (bisect20(_arg1)); } function fivepointcut(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:ScreenVertex, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:UV, _arg7:UV, _arg8:UV, _arg9:UV, _arg10:UV):Array{ if (_arg1.distanceSqr(_arg4) < _arg2.distanceSqr(_arg5)){ return ([create(face, material, projection, _arg1, _arg2, _arg4, _arg6, _arg7, _arg9), create(face, material, projection, _arg2, _arg3, _arg4, _arg7, _arg8, _arg9), create(face, material, projection, _arg1, _arg4, _arg5, _arg6, _arg9, _arg10)]); }; return ([create(face, material, projection, _arg1, _arg2, _arg5, _arg6, _arg7, _arg10), create(face, material, projection, _arg2, _arg3, _arg4, _arg7, _arg8, _arg9), create(face, material, projection, _arg2, _arg4, _arg5, _arg7, _arg9, _arg10)]); } final function acuteAngled():Boolean{ d01 = v0.distanceSqr(v1); d12 = v1.distanceSqr(v2); d20 = v2.distanceSqr(v0); dd01 = (d01 * d01); dd12 = (d12 * d12); dd20 = (d20 * d20); return ((((((dd01 <= (dd12 + dd20))) && ((dd12 <= (dd20 + dd01))))) && ((dd20 <= (dd01 + dd12))))); } private function num(_arg1:Number):Number{ return ((int((_arg1 * 1000)) / 1000)); } final private function bisect01(_arg1:Number):Array{ var _local2:ScreenVertex = ScreenVertex.median(v0, v1, _arg1); var _local3:UV = UV.median(uv0, uv1); return ([create(face, material, projection, v2, v0, _local2, uv2, uv0, _local3), create(face, material, projection, _local2, v1, v2, _local3, uv1, uv2)]); } override public function calc():void{ if (v0.x > v1.x){ if (v0.x > v2.x){ maxX = v0.x; } else { maxX = v2.x; }; } else { if (v1.x > v2.x){ maxX = v1.x; } else { maxX = v2.x; }; }; if (v0.x < v1.x){ if (v0.x < v2.x){ minX = v0.x; } else { minX = v2.x; }; } else { if (v1.x < v2.x){ minX = v1.x; } else { minX = v2.x; }; }; if (v0.y > v1.y){ if (v0.y > v2.y){ maxY = v0.y; } else { maxY = v2.y; }; } else { if (v1.y > v2.y){ maxY = v1.y; } else { maxY = v2.y; }; }; if (v0.y < v1.y){ if (v0.y < v2.y){ minY = v0.y; } else { minY = v2.y; }; } else { if (v1.y < v2.y){ minY = v1.y; } else { minY = v2.y; }; }; if (v0.z > v1.z){ if (v0.z > v2.z){ maxZ = v0.z; } else { maxZ = v2.z; }; } else { if (v1.z > v2.z){ maxZ = v1.z; } else { maxZ = v2.z; }; }; if (v0.z < v1.z){ if (v0.z < v2.z){ minZ = v0.z; } else { minZ = v2.z; }; } else { if (v1.z < v2.z){ minZ = v1.z; } else { minZ = v2.z; }; }; screenZ = (((v0.z + v1.z) + v2.z) / 3); area = (0.5 * (((v0.x * (v2.y - v1.y)) + (v1.x * (v0.y - v2.y))) + (v2.x * (v1.y - v0.y)))); } public function getUV(_arg1:Number, _arg2:Number):UV{ if (uv0 == null){ return (null); }; if (uv1 == null){ return (null); }; if (uv2 == null){ return (null); }; au = uv0._u; av = uv0._v; bu = uv1._u; bv = uv1._v; cu = uv2._u; cv = uv2._v; focus = projection.focus; ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; cx = v2.x; cy = v2.y; cz = v2.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (uv0); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (uv1); }; if ((((cx == _arg1)) && ((cy == _arg2)))){ return (uv2); }; azf = (az / focus); bzf = (bz / focus); czf = (cz / focus); faz = (1 + azf); fbz = (1 + bzf); fcz = (1 + czf); axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); cxf = ((cx * fcz) - (_arg1 * czf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); cyf = ((cy * fcz) - (_arg2 * czf)); det = (((axf * (byf - cyf)) + (bxf * (cyf - ayf))) + (cxf * (ayf - byf))); da = (((_arg1 * (byf - cyf)) + (bxf * (cyf - _arg2))) + (cxf * (_arg2 - byf))); db = (((axf * (_arg2 - cyf)) + (_arg1 * (cyf - ayf))) + (cxf * (ayf - _arg2))); dc = (((axf * (byf - _arg2)) + (bxf * (_arg2 - ayf))) + (_arg1 * (ayf - byf))); return (new UV(((((da * au) + (db * bu)) + (dc * cu)) / det), ((((da * av) + (db * bv)) + (dc * cv)) / det))); } override public function clear():void{ v0 = null; v1 = null; v2 = null; uv0 = null; uv1 = null; uv2 = null; texturemapping = null; } override public function render():void{ material.renderTriangle(this); } override public function toString():String{ var _local1 = ""; if ((material is WireColorMaterial)){ switch ((material as WireColorMaterial).color){ case 0xFF00: _local1 = "green"; break; case 0xFFFF00: _local1 = "yellow"; break; case 0xFF0000: _local1 = "red"; break; case 0xFF: _local1 = "blue"; break; }; }; return (((((((((("T{" + _local1) + int(area)) + " screenZ = ") + num(screenZ)) + ", minZ = ") + num(minZ)) + ", maxZ = ") + num(maxZ)) + " }")); } final private function bisect12(_arg1:Number):Array{ var _local2:ScreenVertex = ScreenVertex.median(v1, v2, _arg1); var _local3:UV = UV.median(uv1, uv2); return ([create(face, material, projection, v0, v1, _local2, uv0, uv1, _local3), create(face, material, projection, _local2, v2, v0, _local3, uv2, uv0)]); } final override public function quarter(_arg1:Number):Array{ if (area < 20){ return (null); }; v01 = ScreenVertex.median(v0, v1, _arg1); v12 = ScreenVertex.median(v1, v2, _arg1); v20 = ScreenVertex.median(v2, v0, _arg1); uv01 = UV.median(uv0, uv1); uv12 = UV.median(uv1, uv2); uv20 = UV.median(uv2, uv0); return ([create(face, material, projection, v0, v01, v20, uv0, uv01, uv20), create(face, material, projection, v1, v12, v01, uv1, uv12, uv01), create(face, material, projection, v2, v20, v12, uv2, uv20, uv12), create(face, material, projection, v01, v12, v20, uv01, uv12, uv20)]); } final private function bisect20(_arg1:Number):Array{ var _local2:ScreenVertex = ScreenVertex.median(v2, v0, _arg1); var _local3:UV = UV.median(uv2, uv0); return ([create(face, material, projection, v1, v2, _local2, uv1, uv2, _local3), create(face, material, projection, _local2, v0, v1, _local3, uv0, uv1)]); } final public function distanceToCenter(_arg1:Number, _arg2:Number):Number{ var _local3:Number = (((v0.x + v1.x) + v2.x) / 3); var _local4:Number = (((v0.y + v1.y) + v2.y) / 3); return (Math.sqrt((((_local3 - _arg1) * (_local3 - _arg1)) + ((_local4 - _arg2) * (_local4 - _arg2))))); } final function maxDistortSqr(_arg1:Number):Number{ return (Math.max(Math.max(v0.distortSqr(v1, _arg1), v1.distortSqr(v2, _arg1)), v2.distortSqr(v0, _arg1))); } final function maxEdgeSqr():Number{ return (Math.max(Math.max(v0.distanceSqr(v1), v1.distanceSqr(v2)), v2.distanceSqr(v0))); } final override public function getZ(_arg1:Number, _arg2:Number):Number{ if (projection == null){ return (screenZ); }; focus = projection.focus; ax = v0.x; ay = v0.y; az = v0.z; bx = v1.x; by = v1.y; bz = v1.z; cx = v2.x; cy = v2.y; cz = v2.z; if ((((ax == _arg1)) && ((ay == _arg2)))){ return (az); }; if ((((bx == _arg1)) && ((by == _arg2)))){ return (bz); }; if ((((cx == _arg1)) && ((cy == _arg2)))){ return (cz); }; azf = (az / focus); bzf = (bz / focus); czf = (cz / focus); faz = (1 + azf); fbz = (1 + bzf); fcz = (1 + czf); axf = ((ax * faz) - (_arg1 * azf)); bxf = ((bx * fbz) - (_arg1 * bzf)); cxf = ((cx * fcz) - (_arg1 * czf)); ayf = ((ay * faz) - (_arg2 * azf)); byf = ((by * fbz) - (_arg2 * bzf)); cyf = ((cy * fcz) - (_arg2 * czf)); det = (((axf * (byf - cyf)) + (bxf * (cyf - ayf))) + (cxf * (ayf - byf))); da = (((_arg1 * (byf - cyf)) + (bxf * (cyf - _arg2))) + (cxf * (_arg2 - byf))); db = (((axf * (_arg2 - cyf)) + (_arg1 * (cyf - ayf))) + (cxf * (ayf - _arg2))); dc = (((axf * (byf - _arg2)) + (bxf * (_arg2 - ayf))) + (_arg1 * (ayf - byf))); return (((((da * az) + (db * bz)) + (dc * cz)) / det)); } } }//package away3d.core.draw
Section 37
//IPrimitiveConsumer (away3d.core.draw.IPrimitiveConsumer) package away3d.core.draw { public interface IPrimitiveConsumer { function primitive(_arg1:DrawPrimitive):void; } }//package away3d.core.draw
Section 38
//IPrimitiveProvider (away3d.core.draw.IPrimitiveProvider) package away3d.core.draw { import away3d.core.render.*; public interface IPrimitiveProvider { function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void; } }//package away3d.core.draw
Section 39
//PrimitiveArray (away3d.core.draw.PrimitiveArray) package away3d.core.draw { import away3d.core.clip.*; import away3d.core.block.*; public class PrimitiveArray implements IPrimitiveConsumer { private var _primitives:Array; private var _clip:Clipping; private var _blockers:Array; public function set clip(_arg1:Clipping):void{ _clip = _arg1; _primitives = []; } public function primitive(_arg1:DrawPrimitive):void{ var _local2:int; var _local3:int; var _local4:Blocker; if (_clip.check(_arg1)){ _local2 = _blockers.length; _local3 = 0; while (_local3 < _local2) { _local4 = _blockers[_local3]; if (_local4.screenZ > _arg1.minZ){ break; }; if (_local4.block(_arg1)){ return; }; _local3++; }; _primitives.push(_arg1); }; } public function set blockers(_arg1:Array):void{ _blockers = _arg1; } public function list():Array{ return (_primitives); } } }//package away3d.core.draw
Section 40
//PrimitiveQuadrantTreeNode (away3d.core.draw.PrimitiveQuadrantTreeNode) package away3d.core.draw { import away3d.core.base.*; public final class PrimitiveQuadrantTreeNode { public var parent:PrimitiveQuadrantTreeNode; public var create:Function; private var level:int; public var righttopFlag:Boolean; public var rightbottom:PrimitiveQuadrantTreeNode; public var righttop:PrimitiveQuadrantTreeNode; public var rightbottomFlag:Boolean; public var onlysource:Object3D; public var xdiv:Number; private var halfheight:Number; public var center:Array; private var maxlevel:int;// = 4 private var render_center_length:int;// = -1 public var onlysourceFlag:Boolean;// = true private var render_center_index:int;// = -1 private var halfwidth:Number; public var lefttop:PrimitiveQuadrantTreeNode; public var ydiv:Number; public var leftbottom:PrimitiveQuadrantTreeNode; public var lefttopFlag:Boolean; public var leftbottomFlag:Boolean; public function PrimitiveQuadrantTreeNode(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int, _arg6:PrimitiveQuadrantTreeNode=null){ this.level = _arg5; this.xdiv = _arg1; this.ydiv = _arg2; halfwidth = (_arg3 / 2); halfheight = (_arg4 / 2); this.parent = _arg6; } public function reset(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ this.xdiv = _arg1; this.ydiv = _arg2; halfwidth = (_arg3 / 2); halfheight = (_arg4 / 2); lefttopFlag = false; leftbottomFlag = false; righttopFlag = false; rightbottomFlag = false; onlysourceFlag = true; onlysource = null; render_center_length = -1; render_center_index = -1; } public function push(_arg1:DrawPrimitive):void{ if (onlysourceFlag){ if (((!((onlysource == null))) && (!((onlysource == _arg1.source))))){ onlysourceFlag = false; }; onlysource = _arg1.source; }; if (level < maxlevel){ if (_arg1.maxX <= xdiv){ if (_arg1.maxY <= ydiv){ if (lefttop == null){ lefttopFlag = true; lefttop = new PrimitiveQuadrantTreeNode((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!lefttopFlag){ lefttopFlag = true; lefttop.reset((xdiv - (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight); }; }; lefttop.push(_arg1); return; } else { if (_arg1.minY >= ydiv){ if (leftbottom == null){ leftbottomFlag = true; leftbottom = new PrimitiveQuadrantTreeNode((xdiv - (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!leftbottomFlag){ leftbottomFlag = true; leftbottom.reset((xdiv - (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight); }; }; leftbottom.push(_arg1); return; }; }; } else { if (_arg1.minX >= xdiv){ if (_arg1.maxY <= ydiv){ if (righttop == null){ righttopFlag = true; righttop = new PrimitiveQuadrantTreeNode((xdiv + (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!righttopFlag){ righttopFlag = true; righttop.reset((xdiv + (halfwidth / 2)), (ydiv - (halfheight / 2)), halfwidth, halfheight); }; }; righttop.push(_arg1); return; } else { if (_arg1.minY >= ydiv){ if (rightbottom == null){ rightbottomFlag = true; rightbottom = new PrimitiveQuadrantTreeNode((xdiv + (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight, (level + 1), this); } else { if (!rightbottomFlag){ rightbottomFlag = true; rightbottom.reset((xdiv + (halfwidth / 2)), (ydiv + (halfheight / 2)), halfwidth, halfheight); }; }; rightbottom.push(_arg1); return; }; }; }; }; }; if (center == null){ center = new Array(); }; center.push(_arg1); _arg1.quadrant = this; } public function render(_arg1:Number):void{ var _local2:DrawPrimitive; if (render_center_length == -1){ if (center != null){ render_center_length = center.length; if (render_center_length > 1){ center.sortOn("screenZ", (Array.DESCENDING | Array.NUMERIC)); }; } else { render_center_length = 0; }; render_center_index = 0; }; while (render_center_index < render_center_length) { _local2 = center[render_center_index]; if (_local2.screenZ < _arg1){ break; }; render_other(_local2.screenZ); _local2.render(); render_center_index++; }; if (render_center_index == render_center_length){ center = null; }; render_other(_arg1); } private function render_other(_arg1:Number):void{ if (lefttopFlag){ lefttop.render(_arg1); }; if (leftbottomFlag){ leftbottom.render(_arg1); }; if (righttopFlag){ righttop.render(_arg1); }; if (rightbottomFlag){ rightbottom.render(_arg1); }; } } }//package away3d.core.draw
Section 41
//ScreenVertex (away3d.core.draw.ScreenVertex) package away3d.core.draw { import away3d.core.base.*; public final class ScreenVertex { public var y:Number; private var persp:Number; private var my2:Number; public var num:Number; private var dx:Number; private var dy:Number; private var faz:Number; private var mx2:Number; private var ifmz2:Number; public var visible:Boolean; public var x:Number; public var z:Number; private var fbz:Number; public function ScreenVertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; this.visible = false; } public function distortSqr(_arg1:ScreenVertex, _arg2:Number):Number{ faz = (_arg2 + z); fbz = (_arg2 + z); ifmz2 = (2 / (faz + fbz)); mx2 = (((x * faz) + (_arg1.x * fbz)) * ifmz2); my2 = (((y * faz) + (_arg1.y * fbz)) * ifmz2); dx = ((x + _arg1.x) - mx2); dy = ((y + _arg1.y) - my2); return ((50 * (((dx * dx) + dy) + dy))); } public function deperspective(_arg1:Number):Vertex{ persp = (1 + (z / _arg1)); return (new Vertex((x * persp), (y * persp), z)); } public function distanceSqr(_arg1:ScreenVertex):Number{ return ((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y)))); } public function toString():String{ return ((((((("new ScreenVertex(" + x) + ", ") + y) + ", ") + z) + ")")); } public function distance(_arg1:ScreenVertex):Number{ return (Math.sqrt((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y))))); } public static function median(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:Number):ScreenVertex{ var _local4:Number = ((_arg1.z + _arg2.z) / 2); var _local5:Number = (_arg3 + _arg1.z); var _local6:Number = (_arg3 + _arg2.z); var _local7:Number = ((1 / (_arg3 + _local4)) / 2); return (new ScreenVertex((((_arg1.x * _local5) + (_arg2.x * _local6)) * _local7), (((_arg1.y * _local5) + (_arg2.y * _local6)) * _local7), _local4)); } public static function weighted(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:Number, _arg4:Number, _arg5:Number):ScreenVertex{ if ((((_arg4 == 0)) && ((_arg3 == 0)))){ throw (new Error("Zero weights")); }; if (_arg4 == 0){ return (new ScreenVertex(_arg1.x, _arg1.y, _arg1.z)); }; if (_arg3 == 0){ return (new ScreenVertex(_arg2.x, _arg2.y, _arg2.z)); }; var _local6:Number = (_arg3 + _arg4); var _local7:Number = (_arg3 / _local6); var _local8:Number = (_arg4 / _local6); var _local9:Number = ((_arg1.x * _local7) + (_arg2.x * _local8)); var _local10:Number = ((_arg1.y * _local7) + (_arg2.y * _local8)); var _local11:Number = (_arg1.z / _arg5); var _local12:Number = (_arg2.z / _arg5); var _local13:Number = (1 + _local11); var _local14:Number = (1 + _local12); var _local15:Number = ((_arg1.x * _local13) - (_local9 * _local11)); var _local16:Number = ((_arg2.x * _local14) - (_local9 * _local12)); var _local17:Number = ((_arg1.y * _local13) - (_local10 * _local11)); var _local18:Number = ((_arg2.y * _local14) - (_local10 * _local12)); var _local19:Number = ((_local15 * _local18) - (_local16 * _local17)); var _local20:Number = ((_local9 * _local18) - (_local16 * _local10)); var _local21:Number = ((_local15 * _local10) - (_local9 * _local17)); return (new ScreenVertex(_local9, _local10, (((_local20 * _arg1.z) + (_local21 * _arg2.z)) / _local19))); } } }//package away3d.core.draw
Section 42
//IPrimitiveFilter (away3d.core.filter.IPrimitiveFilter) package away3d.core.filter { import away3d.core.clip.*; import away3d.containers.*; import away3d.cameras.*; public interface IPrimitiveFilter { function filter(_arg1:Array, _arg2:Scene3D, _arg3:Camera3D, _arg4:Clipping):Array; } }//package away3d.core.filter
Section 43
//ZSortFilter (away3d.core.filter.ZSortFilter) package away3d.core.filter { import away3d.core.clip.*; import away3d.containers.*; import away3d.cameras.*; public class ZSortFilter implements IPrimitiveFilter { public function filter(_arg1:Array, _arg2:Scene3D, _arg3:Camera3D, _arg4:Clipping):Array{ _arg1.sortOn("screenZ", (Array.DESCENDING | Array.NUMERIC)); return (_arg1); } public function toString():String{ return ("ZSort"); } } }//package away3d.core.filter
Section 44
//AmbientLight (away3d.core.light.AmbientLight) package away3d.core.light { import flash.display.*; import away3d.lights.*; public class AmbientLight extends LightPrimitive { public var light:AmbientLight3D; public function updateAmbientBitmap(_arg1:Number):void{ this.ambient = _arg1; ambientBitmap = new BitmapData(0x0100, 0x0100, false, ((int(((_arg1 * red) << 16)) | int(((_arg1 * green) << 8))) | int((_arg1 * blue)))); ambientBitmap.lock(); } } }//package away3d.core.light
Section 45
//DirectionalLight (away3d.core.light.DirectionalLight) package away3d.core.light { import flash.display.*; import flash.geom.*; import away3d.core.base.*; import away3d.containers.*; import away3d.events.*; import away3d.core.math.*; import flash.utils.*; import flash.filters.*; import away3d.lights.*; import away3d.core.*; public class DirectionalLight extends LightPrimitive { private var halfTransform:Matrix3D; private var mod:Number; private var _green:Number; public var ambientDiffuseColorTransform:ColorTransform; private var quaternion:Quaternion; private var _shape:Shape; public var light:DirectionalLight3D; public var diffuseTransform:Dictionary; private var halfQuaternion:Quaternion; private var _szx:Number; private var _szy:Number; private var _szz:Number; private var _blue:Number; private var _colorMatrix:ColorMatrixFilter; private var cameraTransform:Matrix3D; public var colorMatrixTransform:Dictionary; private var nx:Number; private var ny:Number; private var _red:Number; public var normalMatrixTransform:Dictionary; private var halfVector:Number3D; private var cameraDirection:Number3D; private var _matrix:Matrix; public var diffuseColorTransform:ColorTransform; private var _normalMatrix:ColorMatrixFilter; public var specularTransform:Dictionary; private var transform:Matrix3D; private var invTransform:Matrix3D; private var direction:Number3D; public function DirectionalLight(){ _colorMatrix = new ColorMatrixFilter(); _normalMatrix = new ColorMatrixFilter(); _matrix = new Matrix(); _shape = new Shape(); quaternion = new Quaternion(); invTransform = new Matrix3D(); transform = new Matrix3D(); cameraDirection = new Number3D(); halfVector = new Number3D(); halfQuaternion = new Quaternion(); halfTransform = new Matrix3D(); direction = new Number3D(); colorMatrixTransform = new Dictionary(true); normalMatrixTransform = new Dictionary(true); super(); } public function setNormalMatrixTransform(_arg1:Object3D):void{ _szx = diffuseTransform[_arg1].szx; _szy = diffuseTransform[_arg1].szy; _szz = diffuseTransform[_arg1].szz; _normalMatrix.matrix = [_szx, 0, 0, 0, (127 - (_szx * 127)), 0, -(_szy), 0, 0, (127 + (_szy * 127)), 0, 0, _szz, 0, (127 - (_szz * 127)), 0, 0, 0, 1, 0]; normalMatrixTransform[_arg1] = _normalMatrix.clone(); } public function clearTransform():void{ diffuseTransform = new Dictionary(true); specularTransform = new Dictionary(true); colorMatrixTransform = new Dictionary(true); normalMatrixTransform = new Dictionary(true); } public function setSpecularTransform(_arg1:Object3D, _arg2:View3D):void{ cameraTransform = _arg2.camera.transform; cameraDirection.x = -(cameraTransform.sxz); cameraDirection.y = -(cameraTransform.syz); cameraDirection.z = -(cameraTransform.szz); halfVector.add(cameraDirection, direction); halfVector.normalize(); nx = halfVector.x; ny = halfVector.y; mod = Math.sqrt(((nx * nx) + (ny * ny))); halfTransform.rotationMatrix((-(ny) / mod), (nx / mod), 0, Math.acos(-(halfVector.z))); if (!specularTransform[_arg1][_arg2]){ specularTransform[_arg1][_arg2] = new Matrix3D(); }; specularTransform[_arg1][_arg2].multiply3x3(halfTransform, _arg1._sceneTransform); } public function updateSpecularBitmap(_arg1:Number):void{ this.specular = _arg1; specularBitmap = new BitmapData(0x0200, 0x0200, false, 0); specularBitmap.lock(); _matrix.createGradientBox(0x0200, 0x0200, 0, 0, 0); var _local2:Array = new Array(); var _local3:Array = new Array(); var _local4:Array = new Array(); var _local5 = 15; while (_local5--) { _local2.push(((((((_local5 * _arg1) * red) / 14) << 16) + ((((_local5 * _arg1) * green) / 14) << 8)) + (((_local5 * _arg1) * blue) / 14))); _local3.push(1); _local4.push(int((30 + (((225 * 2) * Math.acos(Math.pow((_local5 / 14), (1 / 20)))) / Math.PI)))); }; _shape.graphics.clear(); _shape.graphics.beginGradientFill(GradientType.RADIAL, _local2, _local3, _local4, _matrix); _shape.graphics.drawCircle(0xFF, 0xFF, 0xFF); specularBitmap.draw(_shape); } public function updateAmbientBitmap(_arg1:Number):void{ this.ambient = _arg1; ambientBitmap = new BitmapData(0x0100, 0x0100, false, ((int(((_arg1 * red) << 16)) | int(((_arg1 * green) << 8))) | int((_arg1 * blue)))); ambientBitmap.lock(); } public function setDiffuseTransform(_arg1:Object3D):void{ if (!diffuseTransform[_arg1]){ diffuseTransform[_arg1] = new Matrix3D(); }; diffuseTransform[_arg1].multiply3x3(transform, _arg1._sceneTransform); } public function updateDirection(_arg1:Object3DEvent):void{ direction.x = light.x; direction.y = light.y; direction.z = light.z; direction.normalize(); nx = direction.x; ny = direction.y; mod = Math.sqrt(((nx * nx) + (ny * ny))); transform.rotationMatrix((ny / mod), (-(nx) / mod), 0, -(Math.acos(-(direction.z)))); clearTransform(); } public function setColorMatrixTransform(_arg1:Object3D):void{ _red = (red / 127); _green = (green / 127); _blue = (blue / 127); _colorMatrix.matrix = [_red, _red, _red, 0, (-381 * _red), _green, _green, _green, 0, (-381 * _green), _blue, _blue, _blue, 0, (-381 * _blue), 0, 0, 0, 1, 0]; colorMatrixTransform[_arg1] = _colorMatrix.clone(); } public function updateDiffuseBitmap(_arg1:Number):void{ var _local6:Number; var _local7:Number; var _local8:Number; this.diffuse = _arg1; diffuseBitmap = new BitmapData(0x0100, 0x0100, false, 0); diffuseBitmap.lock(); _matrix.createGradientBox(0x0100, 0x0100, 0, 0, 0); var _local2:Array = new Array(); var _local3:Array = new Array(); var _local4:Array = new Array(); var _local5 = 15; while (_local5--) { _local6 = ((_local5 * _arg1) / 14); if (_local6 > 1){ _local6 = 1; }; _local7 = ((_local5 * _arg1) / 14); if (_local7 > 1){ _local7 = 1; }; _local8 = ((_local5 * _arg1) / 14); if (_local8 > 1){ _local8 = 1; }; _local2.push(((((_local6 * red) << 16) | ((_local7 * green) << 8)) | (_local8 * blue))); _local3.push(1); _local4.push(int((30 + (((225 * 2) * Math.acos((_local5 / 14))) / Math.PI)))); }; _shape.graphics.clear(); _shape.graphics.beginGradientFill(GradientType.LINEAR, _local2, _local3, _local4, _matrix); _shape.graphics.drawRect(0, 0, 0x0100, 0x0100); diffuseBitmap.draw(_shape); diffuseColorTransform = new ColorTransform(((_arg1 * red) / 0xFF), ((_arg1 * green) / 0xFF), ((_arg1 * blue) / 0xFF), 1, 0, 0, 0, 0); } public function updateAmbientDiffuseBitmap(_arg1:Number, _arg2:Number):void{ var _local7:Number; var _local8:Number; var _local9:Number; this.diffuse = _arg2; ambientDiffuseBitmap = new BitmapData(0x0100, 0x0100, false, 0); ambientDiffuseBitmap.lock(); _matrix.createGradientBox(0x0100, 0x0100, 0, 0, 0); var _local3:Array = new Array(); var _local4:Array = new Array(); var _local5:Array = new Array(); var _local6 = 15; while (_local6--) { _local7 = (((_local6 * _arg2) / 14) + _arg1); if (_local7 > 1){ _local7 = 1; }; _local8 = (((_local6 * _arg2) / 14) + _arg1); if (_local8 > 1){ _local8 = 1; }; _local9 = (((_local6 * _arg2) / 14) + _arg1); if (_local9 > 1){ _local9 = 1; }; _local3.push(((((_local7 * red) << 16) | ((_local8 * green) << 8)) | (_local9 * blue))); _local4.push(1); _local5.push(int((30 + (((225 * 2) * Math.acos((_local6 / 14))) / Math.PI)))); }; _shape.graphics.clear(); _shape.graphics.beginGradientFill(GradientType.LINEAR, _local3, _local4, _local5, _matrix); _shape.graphics.drawRect(0, 0, 0x0100, 0x0100); ambientDiffuseBitmap.draw(_shape); ambientDiffuseColorTransform = new ColorTransform(((_arg2 * red) / 0xFF), ((_arg2 * green) / 0xFF), ((_arg2 * blue) / 0xFF), 1, (_arg1 * red), (_arg1 * green), (_arg1 * blue), 0); } } }//package away3d.core.light
Section 46
//ILightConsumer (away3d.core.light.ILightConsumer) package away3d.core.light { public interface ILightConsumer { function directionalLight(_arg1:DirectionalLight):void; function pointLight(_arg1:PointLight):void; function ambientLight(_arg1:AmbientLight):void; } }//package away3d.core.light
Section 47
//ILightProvider (away3d.core.light.ILightProvider) package away3d.core.light { public interface ILightProvider { function light(_arg1:ILightConsumer):void; } }//package away3d.core.light
Section 48
//LightArray (away3d.core.light.LightArray) package away3d.core.light { public class LightArray implements ILightConsumer { public var points:Array; public var directionals:Array; public var numLights:int; public var ambients:Array; public function ambientLight(_arg1:AmbientLight):void{ ambients.push(_arg1); numLights++; } public function directionalLight(_arg1:DirectionalLight):void{ directionals.push(_arg1); numLights++; } public function clear():void{ ambients = []; directionals = []; points = []; numLights = 0; } public function pointLight(_arg1:PointLight):void{ points.push(_arg1); numLights++; } } }//package away3d.core.light
Section 49
//LightPrimitive (away3d.core.light.LightPrimitive) package away3d.core.light { import flash.display.*; public class LightPrimitive { public var diffuseBitmap:BitmapData; public var specularBitmap:BitmapData; public var green:Number; public var ambientBitmap:BitmapData; public var diffuse:Number; public var specular:Number; public var red:Number; public var ambient:Number; public var ambientDiffuseBitmap:BitmapData; public var blue:Number; } }//package away3d.core.light
Section 50
//PointLight (away3d.core.light.PointLight) package away3d.core.light { import away3d.lights.*; public class PointLight extends LightPrimitive { public var light:PointLight3D; public var x:Number; public var y:Number; public var z:Number; } }//package away3d.core.light
Section 51
//Matrix3D (away3d.core.math.Matrix3D) package away3d.core.math { public final class Matrix3D { private const toDEGREES:Number; private var xx:Number; private var xy:Number; private var xz:Number; private var yw:Number; private var yy:Number; private var yz:Number; private var scos:Number; private var nCos:Number; private var zw:Number; private var m211:Number; private var m213:Number; private var m214:Number; private var m212:Number; private var suv:Number; private var suw:Number; private var su:Number; private var sv:Number; private var m221:Number; private var m222:Number; private var m223:Number; private var m224:Number; private var sw:Number; private var zz:Number; private var d:Number; private var svw:Number; private var w:Number; private var x:Number; private var y:Number; private var z:Number; private var m231:Number; private var m111:Number; private var m112:Number; private var m114:Number; private var _position:Number3D; private var m113:Number; private var m232:Number; private var m233:Number; private var m234:Number; private var nSin:Number; public var tx:Number; public var ty:Number; public var tz:Number; private var m121:Number; private var m122:Number; private var m123:Number; private var m124:Number; public var sxx:Number; public var sxy:Number; public var sxz:Number; private var m131:Number; private var m132:Number; private var m133:Number; private var m134:Number; public var syx:Number; public var syy:Number; public var syz:Number; public var szx:Number; public var szz:Number; public var szy:Number; private var xw:Number; public function Matrix3D(){ toDEGREES = (180 / Math.PI); _position = new Number3D(); super(); sxx = (syy = (szz = 1)); sxy = (sxz = (tx = (syx = (syz = (ty = (szx = (szy = (tz = 0)))))))); } public function get det():Number{ return ((((((sxx * syy) - (syx * sxy)) * szz) - (((sxx * szy) - (szx * sxy)) * syz)) + (((syx * szy) - (szx * syy)) * sxz))); } public function multiply(_arg1:Matrix3D, _arg2:Matrix3D):void{ m111 = _arg1.sxx; m211 = _arg2.sxx; m121 = _arg1.syx; m221 = _arg2.syx; m131 = _arg1.szx; m231 = _arg2.szx; m112 = _arg1.sxy; m212 = _arg2.sxy; m122 = _arg1.syy; m222 = _arg2.syy; m132 = _arg1.szy; m232 = _arg2.szy; m113 = _arg1.sxz; m213 = _arg2.sxz; m123 = _arg1.syz; m223 = _arg2.syz; m133 = _arg1.szz; m233 = _arg2.szz; m114 = _arg1.tx; m214 = _arg2.tx; m124 = _arg1.ty; m224 = _arg2.ty; m134 = _arg1.tz; m234 = _arg2.tz; sxx = (((m111 * m211) + (m112 * m221)) + (m113 * m231)); sxy = (((m111 * m212) + (m112 * m222)) + (m113 * m232)); sxz = (((m111 * m213) + (m112 * m223)) + (m113 * m233)); tx = ((((m111 * m214) + (m112 * m224)) + (m113 * m234)) + m114); syx = (((m121 * m211) + (m122 * m221)) + (m123 * m231)); syy = (((m121 * m212) + (m122 * m222)) + (m123 * m232)); syz = (((m121 * m213) + (m122 * m223)) + (m123 * m233)); ty = ((((m121 * m214) + (m122 * m224)) + (m123 * m234)) + m124); szx = (((m131 * m211) + (m132 * m221)) + (m133 * m231)); szy = (((m131 * m212) + (m132 * m222)) + (m133 * m232)); szz = (((m131 * m213) + (m132 * m223)) + (m133 * m233)); tz = ((((m131 * m214) + (m132 * m224)) + (m133 * m234)) + m134); } public function get position():Number3D{ _position.x = tx; _position.y = ty; _position.z = tz; return (_position); } public function inverse(_arg1:Matrix3D):void{ d = _arg1.det; if (Math.abs(d) < 0.001){ return; }; d = (1 / d); m111 = _arg1.sxx; m121 = _arg1.syx; m131 = _arg1.szx; m112 = _arg1.sxy; m122 = _arg1.syy; m132 = _arg1.szy; m113 = _arg1.sxz; m123 = _arg1.syz; m133 = _arg1.szz; m114 = _arg1.tx; m124 = _arg1.ty; m134 = _arg1.tz; sxx = (d * ((m122 * m133) - (m132 * m123))); sxy = (-(d) * ((m112 * m133) - (m132 * m113))); sxz = (d * ((m112 * m123) - (m122 * m113))); tx = (-(d) * (((m112 * ((m123 * m134) - (m133 * m124))) - (m122 * ((m113 * m134) - (m133 * m114)))) + (m132 * ((m113 * m124) - (m123 * m114))))); syx = (-(d) * ((m121 * m133) - (m131 * m123))); syy = (d * ((m111 * m133) - (m131 * m113))); syz = (-(d) * ((m111 * m123) - (m121 * m113))); ty = (d * (((m111 * ((m123 * m134) - (m133 * m124))) - (m121 * ((m113 * m134) - (m133 * m114)))) + (m131 * ((m113 * m124) - (m123 * m114))))); szx = (d * ((m121 * m132) - (m131 * m122))); szy = (-(d) * ((m111 * m132) - (m131 * m112))); szz = (d * ((m111 * m122) - (m121 * m112))); tz = (-(d) * (((m111 * ((m122 * m134) - (m132 * m124))) - (m121 * ((m112 * m134) - (m132 * m114)))) + (m131 * ((m112 * m124) - (m122 * m114))))); } public function scale(_arg1:Number, _arg2:Number, _arg3:Number):void{ sxx = (sxx * _arg1); syx = (syx * _arg1); szx = (szx * _arg1); sxy = (sxy * _arg2); syy = (syy * _arg2); szy = (szy * _arg2); sxz = (sxz * _arg3); syz = (syz * _arg3); szz = (szz * _arg3); } public function clone(_arg1:Matrix3D):Matrix3D{ sxx = _arg1.sxx; sxy = _arg1.sxy; sxz = _arg1.sxz; tx = _arg1.tx; syx = _arg1.syx; syy = _arg1.syy; syz = _arg1.syz; ty = _arg1.ty; szx = _arg1.szx; szy = _arg1.szy; szz = _arg1.szz; tz = _arg1.tz; return (_arg1); } public function toString():String{ var _local1 = ""; _local1 = (_local1 + ((((((((int((sxx * 1000)) / 1000) + "\t\t") + (int((sxy * 1000)) / 1000)) + "\t\t") + (int((sxz * 1000)) / 1000)) + "\t\t") + (int((tx * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((syx * 1000)) / 1000) + "\t\t") + (int((syy * 1000)) / 1000)) + "\t\t") + (int((syz * 1000)) / 1000)) + "\t\t") + (int((ty * 1000)) / 1000)) + "\n")); _local1 = (_local1 + ((((((((int((szx * 1000)) / 1000) + "\t\t") + (int((szy * 1000)) / 1000)) + "\t\t") + (int((szz * 1000)) / 1000)) + "\t\t") + (int((tz * 1000)) / 1000)) + "\n")); return (_local1); } public function matrix2euler():Number3D{ var _local4:Number; var _local5:Number; var _local1:Number3D = new Number3D(); var _local2:Number = -(Math.asin(Math.max(-1, Math.min(1, sxz)))); var _local3:Number = Math.cos(_local2); _local1.y = (_local2 * toDEGREES); if (Math.abs(_local3) > 0.005){ _local4 = (szz / _local3); _local5 = (-(syz) / _local3); _local1.x = (Math.atan2(_local5, _local4) * toDEGREES); _local4 = (sxx / _local3); _local5 = (-(sxy) / _local3); _local1.z = (Math.atan2(_local5, _local4) * toDEGREES); } else { _local1.x = 0; _local4 = syy; _local5 = syx; _local1.z = (Math.atan2(_local5, _local4) * toDEGREES); }; return (_local1); } public function copy3x3(_arg1:Matrix3D):Matrix3D{ sxx = _arg1.sxx; sxy = _arg1.sxy; sxz = _arg1.sxz; syx = _arg1.syx; syy = _arg1.syy; syz = _arg1.syz; szx = _arg1.szx; szy = _arg1.szy; szz = _arg1.szz; return (this); } public function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):void{ m111 = _arg1.sxx; m211 = _arg2.sxx; m121 = _arg1.syx; m221 = _arg2.syx; m131 = _arg1.szx; m231 = _arg2.szx; m112 = _arg1.sxy; m212 = _arg2.sxy; m122 = _arg1.syy; m222 = _arg2.syy; m132 = _arg1.szy; m232 = _arg2.szy; m113 = _arg1.sxz; m213 = _arg2.sxz; m123 = _arg1.syz; m223 = _arg2.syz; m133 = _arg1.szz; m233 = _arg2.szz; sxx = (((m111 * m211) + (m112 * m221)) + (m113 * m231)); sxy = (((m111 * m212) + (m112 * m222)) + (m113 * m232)); sxz = (((m111 * m213) + (m112 * m223)) + (m113 * m233)); syx = (((m121 * m211) + (m122 * m221)) + (m123 * m231)); syy = (((m121 * m212) + (m122 * m222)) + (m123 * m232)); syz = (((m121 * m213) + (m122 * m223)) + (m123 * m233)); szx = (((m131 * m211) + (m132 * m221)) + (m133 * m231)); szy = (((m131 * m212) + (m132 * m222)) + (m133 * m232)); szz = (((m131 * m213) + (m132 * m223)) + (m133 * m233)); tx = _arg1.tx; ty = _arg1.ty; tz = _arg1.tz; } public function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):void{ tx = (sxy = (sxz = 0)); syz = (ty = (syz = 0)); szx = (szy = (tz = 0)); sxx = _arg1; syy = _arg2; szz = _arg3; } public function quaternion2matrix(_arg1:Quaternion):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; w = _arg1.w; xx = (x * x); xy = (x * y); xz = (x * z); xw = (x * w); yy = (y * y); yz = (y * z); yw = (y * w); zz = (z * z); zw = (z * w); sxx = (1 - (2 * (yy + zz))); sxy = (2 * (xy - zw)); sxz = (2 * (xz + yw)); syx = (2 * (xy + zw)); syy = (1 - (2 * (xx + zz))); syz = (2 * (yz - xw)); szx = (2 * (xz - yw)); szy = (2 * (yz + xw)); szz = (1 - (2 * (xx + yy))); } public function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):void{ sxx = (syy = (szz = 1)); sxy = (sxz = (syz = (syz = (szx = (szy = 0))))); tx = _arg1; ty = _arg2; tz = _arg3; } public function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ nCos = Math.cos(_arg4); nSin = Math.sin(_arg4); scos = (1 - nCos); suv = ((_arg1 * _arg2) * scos); svw = ((_arg2 * _arg3) * scos); suw = ((_arg1 * _arg3) * scos); sw = (nSin * _arg3); sv = (nSin * _arg2); su = (nSin * _arg1); sxx = (nCos + ((_arg1 * _arg1) * scos)); sxy = (-(sw) + suv); sxz = (sv + suw); syx = (sw + suv); syy = (nCos + ((_arg2 * _arg2) * scos)); syz = (-(su) + svw); szx = (-(sv) + suw); szy = (su + svw); szz = (nCos + ((_arg3 * _arg3) * scos)); } public function array2matrix(_arg1:Array):void{ if (_arg1.length >= 12){ sxx = _arg1[0]; sxy = _arg1[1]; sxz = _arg1[2]; tx = _arg1[3]; syx = _arg1[4]; syy = _arg1[5]; syz = _arg1[6]; ty = _arg1[7]; szx = _arg1[8]; szy = _arg1[9]; szz = _arg1[10]; tz = _arg1[11]; }; } } }//package away3d.core.math
Section 52
//Number3D (away3d.core.math.Number3D) package away3d.core.math { public final class Number3D { private var mod:Number; private var num:Number3D; private var dist:Number; public var x:Number; public var y:Number; public var z:Number; public static var BACKWARD:Number3D = new Number3D(0, 0, -1); ; public static var FORWARD:Number3D = new Number3D(0, 0, 1); ; public static var LEFT:Number3D = new Number3D(-1, 0, 0); ; public static var DOWN:Number3D = new Number3D(0, -1, 0); ; public static var UP:Number3D = new Number3D(0, 1, 0); ; public static var RIGHT:Number3D = new Number3D(1, 0, 0); ; public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Boolean=false){ this.x = _arg1; this.y = _arg2; this.z = _arg3; if (_arg4){ normalize(); }; } public function sub(_arg1:Number3D, _arg2:Number3D):void{ x = (_arg1.x - _arg2.x); y = (_arg1.y - _arg2.y); z = (_arg1.z - _arg2.z); } public function cross(_arg1:Number3D, _arg2:Number3D):void{ if ((((this == _arg1)) || ((this == _arg2)))){ throw (new Error("resultant cross product cannot be the same instance as an input")); }; x = ((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)); y = ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)); z = ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x)); } public function dot(_arg1:Number3D):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } public function scale(_arg1:Number3D, _arg2:Number):void{ x = (_arg1.x * _arg2); y = (_arg1.y * _arg2); z = (_arg1.z * _arg2); } public function normalize(_arg1:Number=1):void{ mod = (modulo / _arg1); if (((!((mod == 0))) && (!((mod == 1))))){ x = (x / mod); y = (y / mod); z = (z / mod); }; } public function closestPointOnPlane(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D):Number3D{ if (!num){ num = new Number3D(); }; num.sub(_arg1, _arg2); dist = _arg3.dot(num); num.scale(_arg3, dist); num.sub(_arg1, num); return (num); } public function rotate(_arg1:Number3D, _arg2:Matrix3D):void{ x = (((_arg1.x * _arg2.sxx) + (_arg1.y * _arg2.sxy)) + (_arg1.z * _arg2.sxz)); y = (((_arg1.x * _arg2.syx) + (_arg1.y * _arg2.syy)) + (_arg1.z * _arg2.syz)); z = (((_arg1.x * _arg2.szx) + (_arg1.y * _arg2.szy)) + (_arg1.z * _arg2.szz)); } public function clone():Number3D{ return (new Number3D(x, y, z)); } public function add(_arg1:Number3D, _arg2:Number3D):void{ x = (_arg1.x + _arg2.x); y = (_arg1.y + _arg2.y); z = (_arg1.z + _arg2.z); } public function getAngle(_arg1:Number3D=null):Number{ if (_arg1 == null){ _arg1 = new Number3D(); }; return (Math.acos((dot(_arg1) / (modulo * _arg1.modulo)))); } public function transform(_arg1:Number3D, _arg2:Matrix3D):void{ x = ((((_arg1.x * _arg2.sxx) + (_arg1.y * _arg2.sxy)) + (_arg1.z * _arg2.sxz)) + _arg2.tx); y = ((((_arg1.x * _arg2.syx) + (_arg1.y * _arg2.syy)) + (_arg1.z * _arg2.syz)) + _arg2.ty); z = ((((_arg1.x * _arg2.szx) + (_arg1.y * _arg2.szy)) + (_arg1.z * _arg2.szz)) + _arg2.tz); } public function distance(_arg1:Number3D):Number{ return (Math.sqrt(((((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y))) + ((z - _arg1.z) * (z - _arg1.z))))); } public function get modulo():Number{ return (Math.sqrt((((x * x) + (y * y)) + (z * z)))); } public function toString():String{ return (((((("x:" + x) + " y:") + y) + " z:") + z)); } public function get modulo2():Number{ return ((((x * x) + (y * y)) + (z * z))); } } }//package away3d.core.math
Section 53
//Quaternion (away3d.core.math.Quaternion) package away3d.core.math { public final class Quaternion { private var fSinYaw:Number; private var fCosYaw:Number; private var z2:Number; public var z:Number; private var fCosPitch:Number; private var w1:Number; private var w2:Number; private var cos_a:Number; private var fSinRoll:Number; private var x1:Number; private var x2:Number; private var sin_a:Number; private var fCosPitchCosYaw:Number; private var fSinPitch:Number; private var y1:Number; private var y2:Number; private var fCosRoll:Number; public var w:Number; public var x:Number; public var y:Number; private var fSinPitchSinYaw:Number; private var z1:Number; public function normalize(_arg1:Number=1):void{ var _local2:Number = (magnitude * _arg1); x = (x / _local2); y = (y / _local2); z = (z / _local2); w = (w / _local2); } public function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ sin_a = Math.sin((_arg4 / 2)); cos_a = Math.cos((_arg4 / 2)); this.x = (_arg1 * sin_a); this.y = (_arg2 * sin_a); this.z = (_arg3 * sin_a); w = cos_a; normalize(); } public function get magnitude():Number{ return (Math.sqrt(((((w * w) + (x * x)) + (y * y)) + (z * z)))); } public function multiply(_arg1:Quaternion, _arg2:Quaternion):void{ w1 = _arg1.w; x1 = _arg1.x; y1 = _arg1.y; z1 = _arg1.z; w2 = _arg2.w; x2 = _arg2.x; y2 = _arg2.y; z2 = _arg2.z; w = ((((w1 * w2) - (x1 * x2)) - (y1 * y2)) - (z1 * z2)); x = ((((w1 * x2) + (x1 * w2)) + (y1 * z2)) - (z1 * y2)); y = ((((w1 * y2) + (y1 * w2)) + (z1 * x2)) - (x1 * z2)); z = ((((w1 * z2) + (z1 * w2)) + (x1 * y2)) - (y1 * x2)); } public function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number):void{ fSinPitch = Math.sin((_arg1 * 0.5)); fCosPitch = Math.cos((_arg1 * 0.5)); fSinYaw = Math.sin((_arg2 * 0.5)); fCosYaw = Math.cos((_arg2 * 0.5)); fSinRoll = Math.sin((_arg3 * 0.5)); fCosRoll = Math.cos((_arg3 * 0.5)); fCosPitchCosYaw = (fCosPitch * fCosYaw); fSinPitchSinYaw = (fSinPitch * fSinYaw); x = ((fSinRoll * fCosPitchCosYaw) - (fCosRoll * fSinPitchSinYaw)); y = (((fCosRoll * fSinPitch) * fCosYaw) + ((fSinRoll * fCosPitch) * fSinYaw)); z = (((fCosRoll * fCosPitch) * fSinYaw) - ((fSinRoll * fSinPitch) * fCosYaw)); w = ((fCosRoll * fCosPitchCosYaw) + (fSinRoll * fSinPitchSinYaw)); } public function toString():String{ return ((((((((("{x:" + x) + " y:") + y) + " z:") + z) + " w:") + w) + "}")); } } }//package away3d.core.math
Section 54
//AbstractRenderSession (away3d.core.render.AbstractRenderSession) package away3d.core.render { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.light.*; import flash.utils.*; public class AbstractRenderSession { private var a2:Number; var _view:View3D; private var ty:Number; var doActive:Array; private var tx:Number; private var b2:Number; public var newLayer:Sprite; public var graphics:Graphics; var doStore:Array; private var b:Number; private var session:AbstractRenderSession; private var ds:DisplayObject; var _layerDirty:Boolean; var _lightarray:LightArray; public var sessions:Dictionary; var _shape:Shape; private var c2:Number; var _renderSource:Object3D; var _containers:Dictionary; private var cont:Shape; private var v0x:Number; private var v0y:Number; private var time:int; private var d2:Number; private var v1x:Number; private var v1y:Number; private var a:Number; private var c:Number; private var d:Number; public var spriteLayers:Array; private var m:Matrix; protected var i:int; private var v2x:Number; private var v2y:Number; public var children:Dictionary; public function AbstractRenderSession(){ _containers = new Dictionary(true); doStore = new Array(); doActive = new Array(); m = new Matrix(); sessions = new Dictionary(true); spriteLayers = new Array(); children = new Dictionary(true); super(); } public function set lightarray(_arg1:LightArray):void{ _lightarray = _arg1; } public function addDisplayObject(_arg1:DisplayObject):void{ throw (new Error("Not implemented")); } public function flush():void{ for each (session in sessions) { session.flush(); }; } public function renderTriangleBitmap(_arg1:BitmapData, _arg2:Matrix, _arg3:ScreenVertex, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:Boolean, _arg7:Boolean, _arg8:Graphics=null):void{ if (_layerDirty){ createLayer(); }; a2 = ((v1x = _arg4.x) - (v0x = _arg3.x)); b2 = ((v1y = _arg4.y) - (v0y = _arg3.y)); c2 = ((v2x = _arg5.x) - v0x); d2 = ((v2y = _arg5.y) - v0y); m.a = (((a = _arg2.a) * a2) + ((b = _arg2.b) * c2)); m.b = ((a * b2) + (b * d2)); m.c = (((c = _arg2.c) * a2) + ((d = _arg2.d) * c2)); m.d = ((c * b2) + (d * d2)); m.tx = ((((tx = _arg2.tx) * a2) + ((ty = _arg2.ty) * c2)) + v0x); m.ty = (((tx * b2) + (ty * d2)) + v0y); if (_arg8){ _arg8.lineStyle(); _arg8.moveTo(v0x, v0y); _arg8.beginBitmapFill(_arg1, m, _arg7, ((_arg6) && (((((v0x * (d2 - b2)) - (v1x * d2)) + (v2x * b2)) > 400)))); _arg8.lineTo(v1x, v1y); _arg8.lineTo(v2x, v2y); _arg8.endFill(); } else { graphics.lineStyle(); graphics.moveTo(v0x, v0y); graphics.beginBitmapFill(_arg1, m, _arg7, ((_arg6) && (((((v0x * (d2 - b2)) - (v1x * d2)) + (v2x * b2)) > 400)))); graphics.lineTo(v1x, v1y); graphics.lineTo(v2x, v2y); graphics.endFill(); }; } public function getContainer(_arg1:View3D):DisplayObject{ throw (new Error("Not implemented")); } public function clone():AbstractRenderSession{ throw (new Error("Not implemented")); } public function renderLine(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:Number, _arg4:uint, _arg5:Number):void{ if (_layerDirty){ createLayer(); }; graphics.lineStyle(_arg3, _arg4, _arg5); graphics.moveTo(_arg1.x, _arg1.y); graphics.lineTo(_arg2.x, _arg2.y); } public function get view():View3D{ return (_view); } public function registerChildSession(_arg1:AbstractRenderSession):void{ if (!sessions[_arg1]){ sessions[_arg1] = _arg1; }; } public function renderTriangleColor(_arg1:int, _arg2:Number, _arg3:ScreenVertex, _arg4:ScreenVertex, _arg5:ScreenVertex):void{ if (_layerDirty){ createLayer(); }; graphics.lineStyle(); graphics.moveTo(_arg3.x, _arg3.y); graphics.beginFill(_arg1, _arg2); graphics.lineTo(_arg4.x, _arg4.y); graphics.lineTo(_arg5.x, _arg5.y); graphics.endFill(); } public function get lightarray():LightArray{ return (_lightarray); } public function set view(_arg1:View3D):void{ _view = _arg1; time = getTimer(); } public function clear():void{ var _local1:Sprite; var _local2:int; for each (_local1 in spriteLayers) { _local1.graphics.clear(); if (_local1.numChildren){ _local2 = _local1.numChildren; while (_local2--) { ds = _local1.getChildAt(_local2); if ((ds is Shape)){ (ds as Shape).graphics.clear(); }; }; }; }; _local2 = doActive.length; while (_local2--) { cont = doActive.pop(); cont.graphics.clear(); doStore.push(cont); }; for each (session in sessions) { session.clear(); }; } protected function createLayer():void{ throw (new Error("Not implemented")); } public function renderTriangleLine(_arg1:Number, _arg2:int, _arg3:Number, _arg4:ScreenVertex, _arg5:ScreenVertex, _arg6:ScreenVertex):void{ if (_layerDirty){ createLayer(); }; graphics.lineStyle(_arg1, _arg2, _arg3); graphics.moveTo((v0x = _arg4.x), (v0y = _arg4.y)); graphics.lineTo(_arg5.x, _arg5.y); graphics.lineTo(_arg6.x, _arg6.y); graphics.lineTo(v0x, v0y); } public function renderScaledBitmap(_arg1:DrawScaledBitmap, _arg2:BitmapData, _arg3:Matrix, _arg4:Boolean=false):void{ if (_layerDirty){ createLayer(); }; graphics.lineStyle(); if (_arg1.rotation != 0){ graphics.moveTo(_arg1.topleft.x, _arg1.topleft.y); graphics.beginBitmapFill(_arg2, _arg3, false, _arg4); graphics.lineTo(_arg1.topright.x, _arg1.topright.y); graphics.lineTo(_arg1.bottomright.x, _arg1.bottomright.y); graphics.lineTo(_arg1.bottomleft.x, _arg1.bottomleft.y); graphics.lineTo(_arg1.topleft.x, _arg1.topleft.y); graphics.endFill(); } else { graphics.beginBitmapFill(_arg2, _arg3, false, _arg4); graphics.drawRect(_arg1.minX, _arg1.minY, (_arg1.maxX - _arg1.minX), (_arg1.maxY - _arg1.minY)); graphics.endFill(); }; } public function renderBitmap(_arg1:BitmapData, _arg2:ScreenVertex, _arg3:Boolean=false):void{ if (_layerDirty){ createLayer(); }; m.identity(); m.tx = (_arg2.x - (_arg1.width / 2)); m.ty = (_arg2.y - (_arg1.height / 2)); graphics.lineStyle(); graphics.beginBitmapFill(_arg1, m, false, _arg3); graphics.drawRect((_arg2.x - (_arg1.width / 2)), (_arg2.y - (_arg1.height / 2)), _arg1.width, _arg1.height); graphics.endFill(); } public function addLayerObject(_arg1:Sprite):void{ throw (new Error("Not implemented")); } public function renderTriangleLineFill(_arg1:Number, _arg2:int, _arg3:Number, _arg4:int, _arg5:Number, _arg6:ScreenVertex, _arg7:ScreenVertex, _arg8:ScreenVertex):void{ if (_layerDirty){ createLayer(); }; if (_arg5 > 0){ graphics.lineStyle(_arg1, _arg4, _arg5); } else { graphics.lineStyle(); }; graphics.moveTo(_arg6.x, _arg6.y); if (_arg3 > 0){ graphics.beginFill(_arg2, _arg3); }; graphics.lineTo(_arg7.x, _arg7.y); graphics.lineTo(_arg8.x, _arg8.y); if (_arg5 > 0){ graphics.lineTo(_arg6.x, _arg6.y); }; if (_arg3 > 0){ graphics.endFill(); }; } public function renderFogColor(_arg1:int, _arg2:Number):void{ if (_layerDirty){ createLayer(); }; graphics.lineStyle(); graphics.beginFill(_arg1, _arg2); graphics.drawRect(_view.clip.minX, _view.clip.minY, (_view.clip.maxX - _view.clip.minX), (_view.clip.maxY - _view.clip.minY)); graphics.endFill(); } } }//package away3d.core.render
Section 55
//BasicRenderer (away3d.core.render.BasicRenderer) package away3d.core.render { import away3d.core.draw.*; import away3d.core.clip.*; import away3d.containers.*; import away3d.core.traverse.*; import away3d.core.light.*; import away3d.materials.*; import flash.utils.*; import away3d.cameras.*; import away3d.core.block.*; import away3d.core.stats.*; import away3d.core.filter.*; public class BasicRenderer implements IRenderer { private var blockers:Array; private var projtraverser:ProjectionTraverser; private var triangle:DrawTriangle; private var scene:Scene3D; private var priarray:PrimitiveArray; private var blocktraverser:BlockerTraverser; private var object:Object; private var lightarray:LightArray; private var _session:AbstractRenderSession; private var camera:Camera3D; private var clip:Clipping; private var primitives:Array; private var blockerarray:BlockerArray; private var materials:Dictionary; private var filter:IPrimitiveFilter; private var pritraverser:PrimitiveTraverser; private var filters:Array; private var primitive:DrawPrimitive; public function BasicRenderer(... _args){ projtraverser = new ProjectionTraverser(); blockerarray = new BlockerArray(); blocktraverser = new BlockerTraverser(); priarray = new PrimitiveArray(); lightarray = new LightArray(); pritraverser = new PrimitiveTraverser(); super(); this.filters = _args; this.filters.push(new ZSortFilter()); } public function toString():String{ return ((("Basic [" + filters.join("+")) + "]")); } public function set session(_arg1:AbstractRenderSession):void{ _session = _arg1; } public function render(_arg1:View3D):Array{ scene = _arg1.scene; camera = _arg1.camera; clip = _arg1.clip; projtraverser.view = _arg1; scene.traverse(projtraverser); blockerarray.clip = clip; blocktraverser.consumer = blockerarray; blocktraverser.view = _arg1; scene.traverse(blocktraverser); blockers = blockerarray.list(); lightarray.clear(); _session.lightarray = lightarray; priarray.clip = clip; priarray.blockers = blockers; pritraverser.consumer = priarray; pritraverser.session = _session; scene.traverse(pritraverser); primitives = priarray.list(); for each (filter in filters) { primitives = filter.filter(primitives, scene, camera, clip); }; materials = new Dictionary(true); for each (primitive in primitives) { if ((primitive is DrawTriangle)){ triangle = (primitive as DrawTriangle); if (!materials[triangle.source]){ materials[triangle.source] = new Dictionary(true); }; if ((((triangle.material is IUpdatingMaterial)) && (!(materials[triangle.source][triangle.material])))){ (materials[triangle.source][triangle.material] = (triangle.material as IUpdatingMaterial)).updateMaterial(triangle.source, _arg1); }; }; }; for each (primitive in primitives) { primitive.render(); }; if (_arg1.statsOpen){ _arg1.statsPanel.updateStats(primitives.length, camera); }; return (primitives); } public function get session():AbstractRenderSession{ return (_session); } } }//package away3d.core.render
Section 56
//BitmapRenderSession (away3d.core.render.BitmapRenderSession) package away3d.core.render { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.containers.*; import flash.utils.*; public class BitmapRenderSession extends AbstractRenderSession { private var _container:Bitmap; private var _height:int; private var _width:int; private var _cm:Matrix; private var _scale:Number; private var layers:Array; private var mActive:Array; private var _cx:Number; private var _cy:Number; private var layer:DisplayObject; private var mStore:Array; private var _bitmapheight:int; private var _base:BitmapData; private var _bitmapwidth:int; public function BitmapRenderSession(_arg1:Number=2){ mStore = new Array(); mActive = new Array(); layers = []; super(); if (_scale <= 0){ throw (new Error("scale cannot be negative or zero")); }; _scale = _arg1; } override public function addDisplayObject(_arg1:DisplayObject):void{ layers.push(_arg1); _arg1.visible = true; children[_arg1] = _arg1; _layerDirty = true; } override public function set view(_arg1:View3D):void{ super.view = _arg1; _container = (getContainer(_view) as Bitmap); _base = getBitmapData(_view); _cx = (_container.x = (-(_width) / 2)); _cy = (_container.y = (-(_height) / 2)); _container.scaleX = _scale; _container.scaleY = _scale; _cm = new Matrix(); _cm.scale((1 / _scale), (1 / _scale)); _cm.translate((_bitmapwidth / 2), (_bitmapheight / 2)); } override public function clear():void{ super.clear(); _base.lock(); _base.fillRect(_base.rect, 0); children = new Dictionary(true); newLayer = null; layers = []; _layerDirty = true; } override public function addLayerObject(_arg1:Sprite):void{ layers.push(_arg1); _arg1.visible = true; children[_arg1] = _arg1; newLayer = _arg1; } override public function getContainer(_arg1:View3D):DisplayObject{ if (!_containers[_arg1]){ return ((_containers[_arg1] = new Bitmap())); }; return (_containers[_arg1]); } override public function clone():AbstractRenderSession{ return (new BitmapRenderSession(_scale)); } override public function renderScaledBitmap(_arg1:DrawScaledBitmap, _arg2:BitmapData, _arg3:Matrix, _arg4:Boolean=false):void{ flush(); _arg3.concat(_cm); _base.draw(_arg2, _arg3); } override public function get view():View3D{ return (_view); } public function getBitmapData(_arg1:View3D):BitmapData{ _container = (getContainer(_arg1) as Bitmap); if (!_container.bitmapData){ _bitmapwidth = int(((_width = (_arg1.clip.maxX - _arg1.clip.minX)) / _scale)); _bitmapheight = int(((_height = (_arg1.clip.maxY - _arg1.clip.minY)) / _scale)); return ((_container.bitmapData = new BitmapData(_bitmapwidth, _bitmapheight, true, 0))); }; return (_container.bitmapData); } override protected function createLayer():void{ if (doStore.length){ _shape = doStore.pop(); } else { _shape = new Shape(); }; graphics = _shape.graphics; doActive.push(_shape); layers.push(_shape); _layerDirty = false; } override public function flush():void{ super.flush(); i = 0; for each (layer in layers) { _base.draw(layer, _cm, layer.transform.colorTransform, layer.blendMode, _base.rect); }; _base.unlock(); layers = []; _layerDirty = true; } } }//package away3d.core.render
Section 57
//FindHit (away3d.core.render.FindHit) package away3d.core.render { import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.events.*; import away3d.core.math.*; import away3d.materials.*; public class FindHit { private var sceneX:Number; private var sceneY:Number; private var sceneZ:Number; private var uv:UV; private var drawpri:DrawPrimitive; private var view:View3D; private var material:IUVMaterial; private var screenX:Number; private var screenY:Number; private var screenZ:Number;// = INF private var inv:Matrix3D; private var primitive:DrawPrimitive; private var persp:Number; private var element:Object; private var object:Object3D; public function FindHit(_arg1:View3D, _arg2:Array, _arg3:Number, _arg4:Number){ inv = new Matrix3D(); super(); this.view = _arg1; screenX = _arg3; screenY = _arg4; for each (primitive in _arg2) { checkPrimitive(primitive); }; } private function checkPrimitive(_arg1:DrawPrimitive):void{ var _local2:Number; var _local3:DrawTriangle; var _local4:UV; var _local5:IUVMaterial; if (!_arg1.source.mouseEnabled){ return; }; if (_arg1.minX > screenX){ return; }; if (_arg1.maxX < screenX){ return; }; if (_arg1.minY > screenY){ return; }; if (_arg1.maxY < screenY){ return; }; if (_arg1.contains(screenX, screenY)){ _local2 = _arg1.getZ(screenX, screenY); if (_local2 < screenZ){ if ((_arg1 is DrawTriangle)){ _local3 = (_arg1 as DrawTriangle); _local4 = _local3.getUV(screenX, screenY); if ((_local3.material is IUVMaterial)){ _local5 = (_local3.material as IUVMaterial); if (((!((_local3.material is BitmapMaterialContainer))) && (!((_local5.getPixel32(_local4.u, _local4.v) >> 24))))){ return; }; uv = _local4; }; material = _local5; } else { uv = null; }; screenZ = _local2; persp = (view.camera.zoom / (1 + (screenZ / view.camera.focus))); inv = view.camera.viewTransform; sceneX = (((((screenX / persp) * inv.sxx) + ((screenY / persp) * inv.sxy)) + (screenZ * inv.sxz)) + inv.tx); sceneY = (((((screenX / persp) * inv.syx) + ((screenY / persp) * inv.syy)) + (screenZ * inv.syz)) + inv.ty); sceneZ = (((((screenX / persp) * inv.szx) + ((screenY / persp) * inv.szy)) + (screenZ * inv.szz)) + inv.tz); drawpri = _arg1; object = _arg1.source; element = null; }; }; } public function getMouseEvent(_arg1:String):MouseEvent3D{ var _local2:MouseEvent3D = new MouseEvent3D(_arg1); _local2.screenX = screenX; _local2.screenY = screenY; _local2.screenZ = screenZ; _local2.sceneX = sceneX; _local2.sceneY = sceneY; _local2.sceneZ = sceneZ; _local2.view = view; _local2.drawpri = drawpri; _local2.material = material; _local2.element = element; _local2.object = object; _local2.uv = uv; return (_local2); } } }//package away3d.core.render
Section 58
//IRenderer (away3d.core.render.IRenderer) package away3d.core.render { import away3d.containers.*; public interface IRenderer { function toString():String; function set session(_arg1:AbstractRenderSession):void; function render(_arg1:View3D):Array; function get session():AbstractRenderSession; } }//package away3d.core.render
Section 59
//Projection (away3d.core.render.Projection) package away3d.core.render { import away3d.core.math.*; public class Projection { public var zoom:Number; public var view:Matrix3D; public var focus:Number; public var time:int; } }//package away3d.core.render
Section 60
//SpriteRenderSession (away3d.core.render.SpriteRenderSession) package away3d.core.render { import flash.display.*; import flash.geom.*; import away3d.core.clip.*; import away3d.containers.*; import flash.utils.*; public class SpriteRenderSession extends AbstractRenderSession { private var _container:Sprite; private var _clip:Clipping; public function SpriteRenderSession():void{ } override public function addDisplayObject(_arg1:DisplayObject):void{ _container.addChild(_arg1); _arg1.visible = true; children[_arg1] = _arg1; _layerDirty = true; } override public function get view():View3D{ return (_view); } override public function set view(_arg1:View3D):void{ super.view = _arg1; _container = (getContainer(_view) as Sprite); graphics = _container.graphics; if (this == view.session){ _clip = _view.clip; _container.scrollRect = new Rectangle((_clip.minX - 1), (_clip.minY - 1), ((_clip.maxX - _clip.minX) + 2), ((_clip.maxY - _clip.minY) + 2)); _container.x = (_clip.minX - 1); _container.y = (_clip.minY - 1); }; } override public function getContainer(_arg1:View3D):DisplayObject{ if (!_containers[_arg1]){ return ((_containers[_arg1] = new Sprite())); }; return (_containers[_arg1]); } override public function clear():void{ super.clear(); _container.graphics.clear(); i = _container.numChildren; while (i--) { _container.removeChild(_container.getChildAt(i)); }; children = new Dictionary(true); newLayer = null; graphics = _container.graphics; } override public function addLayerObject(_arg1:Sprite):void{ _container.addChild(_arg1); _arg1.visible = true; children[_arg1] = _arg1; newLayer = _arg1; } override protected function createLayer():void{ if (doStore.length){ _shape = doStore.pop(); } else { _shape = new Shape(); }; graphics = _shape.graphics; doActive.push(_shape); _container.addChild(_shape); _layerDirty = false; } override public function flush():void{ super.flush(); } override public function clone():AbstractRenderSession{ return (new SpriteRenderSession()); } } }//package away3d.core.render
Section 61
//Stats (away3d.core.stats.Stats) package away3d.core.stats { import flash.events.*; import flash.display.*; import flash.geom.*; import away3d.core.base.*; import away3d.containers.*; import flash.utils.*; import flash.text.*; import away3d.cameras.*; import flash.ui.*; import flash.net.*; import flash.system.*; public class Stats extends Sprite { private const APPLICATION_NAME:String = "Away3D.com"; private const VERSION:String = "2"; private const REVISION:String = "1.0"; private var meshLabel:TextField; private var bar:Sprite; private var barscale:int;// = 0 private var swfframerateLabel:TextField; private var cambtn:Sprite; private var geomDetailsLabel:TextField; public var displayMenu:Sprite;// = null private var geomLastAdded:String; var type:String; private var defautTF:TextFormat; public var sourceURL:String; private var peakLabel:TextField; private var meshes:int;// = 0 private var faceRenderLabel:TextField; private var closebtn:Sprite; private var camLabel:TextField; private var rectcam:Rectangle; var url:String; private var ramLabel:TextField; private var bestfps:int;// = 0 private var titleField:TextField; private var fpsLabel:TextField; private var stageframerate:Number; private var perfLabel:TextField; private var barwidth:int;// = 0 private var rectclose:Rectangle; private var faceLabel:TextField; public var stats:String;// = "" private var geombtn:Sprite; private var lastrender:int; private var menu0:ContextMenuItem; private var menu1:ContextMenuItem; private var menu2:ContextMenuItem; public var geomMenu:Sprite;// = null private var avfpsLabel:TextField; private var refreshes:int;// = 0 private var camMenu:Sprite; private var totalFaces:int;// = 0 public var scopeMenu:View3D;// = null private var camProp:Array; private var rectclear:Rectangle; var facecount:int; private var rectdetails:Rectangle; private var clearbtn:Sprite; private var lowestfps:int;// = 999 private var fpstotal:int;// = 0 private var displayState:int; public function Stats(_arg1:View3D, _arg2:Number=0){ rectclose = new Rectangle(228, 4, 18, 17); rectcam = new Rectangle(207, 4, 18, 17); rectclear = new Rectangle(186, 4, 18, 17); rectdetails = new Rectangle(165, 4, 18, 17); defautTF = new TextFormat("Verdana", 10, 0); super(); scopeMenu = _arg1; stageframerate = (_arg2) ? _arg2 : 30; displayState = 0; sourceURL = _arg1.sourceURL; menu0 = new ContextMenuItem("Away3D Project stats", true, true, true); menu1 = new ContextMenuItem("View Source", true, true, true); menu2 = new ContextMenuItem(((((APPLICATION_NAME + "\tv") + VERSION) + ".") + REVISION), true, true, true); scopeMenu.contextMenu = new ContextMenu(); scopeMenu.contextMenu.customItems = (sourceURL) ? [menu0, menu1, menu2] : [menu0, menu2]; menu0.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, displayStats); menu1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, viewSource); menu2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, visitWebsite); scopeMenu.contextMenu.hideBuiltInItems(); } private function mouseReleased(_arg1:MouseEvent):void{ displayMenu.stopDrag(); scopeMenu.removeEventListener(MouseEvent.MOUSE_UP, mouseReleased); } private function createGeometryMenu():void{ geomMenu = new Sprite(); var _local1:Matrix = new Matrix(); _local1.rotate(((90 * Math.PI) / 180)); geomMenu.graphics.beginGradientFill("linear", [3355494, 0xCCCCCC], [1, 1], [0, 0xFF], _local1, "pad", "rgb", 0); geomMenu.graphics.drawRect(0, 0, 250, 200); displayMenu.addChild(geomMenu); geomMenu.y = 26; geomDetailsLabel = new TextField(); geomDetailsLabel.x = 3; geomDetailsLabel.y = 3; geomDetailsLabel.defaultTextFormat = defautTF; geomDetailsLabel.text = stats; geomDetailsLabel.height = 200; geomDetailsLabel.width = 235; geomDetailsLabel.multiline = true; geomDetailsLabel.selectable = true; geomDetailsLabel.wordWrap = true; geomMenu.addChild(geomDetailsLabel); } public function clearObjects():void{ stats = ""; totalFaces = 0; meshes = 0; geomLastAdded = ""; } public function viewSource(_arg1:ContextMenuEvent):void{ var e = _arg1; var request:URLRequest = new URLRequest(sourceURL); try { navigateToURL(request, "_blank"); } catch(error:Error) { }; } private function showGeomInfo():void{ if (geomMenu == null){ createGeometryMenu(); } else { displayMenu.addChild(geomMenu); geomMenu.y = 26; }; } private function createCamMenu():void{ camMenu = new Sprite(); var _local1:Matrix = new Matrix(); _local1.rotate(((90 * Math.PI) / 180)); camMenu.graphics.beginGradientFill("linear", [3355494, 0xCCCCCC], [1, 1], [0, 0xFF], _local1, "pad", "rgb", 0); camMenu.graphics.drawRect(0, 0, 250, 220); displayMenu.addChild(camMenu); camMenu.y = 26; camLabel = new TextField(); camLabel.height = 210; camLabel.width = 170; camLabel.x = 100; camLabel.multiline = true; var _local2:TextFormat = defautTF; _local2.leading = 1.5; camLabel.defaultTextFormat = _local2; camLabel.wordWrap = true; camMenu.addChild(camLabel); camLabel.x = 100; camLabel.y = 3; camProp = ["x", "y", "z", "zoom", "focus", "distance", "panangle", "tiltangle", "targetpanangle", "targettiltangle", "mintiltangle", "maxtiltangle", "steps", "target"]; var _local3:TextField = new TextField(); _local2 = new TextFormat("Verdana", 10, 0, true); _local2.leading = 1.5; _local2.align = "right"; _local3.defaultTextFormat = _local2; _local3.x = (_local3.y = 3); _local3.multiline = true; _local3.selectable = false; _local3.autoSize = "left"; _local3.height = 210; var _local4:int; while (_local4 < camProp.length) { _local3.appendText((camProp[_local4] + ":\n")); _local4++; }; camMenu.addChild(_local3); } public function addObject(_arg1:BaseMesh):void{ type = _arg1.type; if ((_arg1 is Mesh)){ facecount = (_arg1 as Mesh).faces.length; } else { facecount = 0; }; url = _arg1.url; if (((!((type == null))) && (!((facecount == 0))))){ stats = (stats + ((((((" - " + type) + " , faces: ") + facecount) + ", url: ") + url) + "\n")); geomLastAdded = ((((((" - " + type) + " , faces: ") + facecount) + ", url: ") + url) + "\n"); totalFaces = (totalFaces + facecount); meshes = (meshes + 1); } else { stats = (stats + ((((" - " + type) + " , url: ") + url) + "\n")); geomLastAdded = ((((" - " + type) + " , url: ") + url) + "\n"); }; } public function updateStats(_arg1:int, _arg2:Camera3D):void{ var fps:int; var average:int; var w:int; var caminfo:String; var i:int; var info:String; var renderedfaces = _arg1; var camera = _arg2; var now:int = getTimer(); var perf:int = (now - lastrender); lastrender = now; if (perf < 1000){ fps = int((1000 / (perf + 0.001))); fpstotal = (fpstotal + fps); refreshes++; average = (fpstotal / refreshes); bestfps = ((fps)>bestfps) ? fps : bestfps; lowestfps = ((fps)<lowestfps) ? fps : lowestfps; w = (barscale * fps); bar.width = ((w)<=barwidth) ? w : barwidth; }; var procent:int = ((bar.width / barwidth) * 100); var colorTransform:ColorTransform = bar.transform.colorTransform; colorTransform.color = ((((0xFF - (2.55 * procent)) << 16) | ((2.55 * procent) << 8)) | 40); bar.transform.colorTransform = colorTransform; if (displayState == 0){ avfpsLabel.text = ("" + average); ramLabel.text = (("" + (int(((System.totalMemory / 0x0400) / 102.4)) / 10)) + "MB"); peakLabel.text = ((lowestfps + "/") + bestfps); fpsLabel.text = ("" + fps); perfLabel.text = ("" + perf); faceLabel.text = ("" + totalFaces); faceRenderLabel.text = ("" + renderedfaces); meshLabel.text = ("" + meshes); swfframerateLabel.text = ("" + stageframerate); } else { if (displayState == 1){ caminfo = ""; i = 0; while (i < camProp.length) { try { if (i > 12){ caminfo = (caminfo + (String(camera[camProp[i]]) + "\n")); } else { info = String(camera[camProp[i]]); caminfo = (caminfo + (info.substring(0, 19) + "\n")); }; } catch(e:Error) { caminfo = (caminfo + "\n"); }; i = (i + 1); }; camLabel.text = caminfo; } else { if (displayState == 2){ geomDetailsLabel.text = stats; geomDetailsLabel.scrollV = geomDetailsLabel.maxScrollV; }; }; }; } private function clearStats():void{ fpstotal = 0; refreshes = 0; bestfps = 0; lowestfps = 999; } private function showCamInfo():void{ if (camMenu == null){ createCamMenu(); } else { displayMenu.addChild(camMenu); camMenu.y = 26; }; } private function get image():Array{ return ([[7, 1, 262151], [8, 1, 3215136], [9, 1, 2033436], [10, 1, 1], [7, 2, 2098723], [8, 2, 5908501], [9, 2, 4922400], [10, 2, 720913], [6, 3, 327691], [7, 3, 6957102], [8, 3, 5975556], [9, 3, 6368779], [10, 3, 4789809], [11, 3, 2], [6, 4, 2361127], [7, 4, 10833686], [8, 4, 4926728], [9, 4, 6239495], [10, 4, 9190690], [11, 4, 1114647], [5, 5, 786453], [6, 5, 7088423], [7, 5, 14055707], [8, 5, 2103310], [9, 5, 3877139], [10, 5, 13134098], [11, 5, 5577773], [12, 5, 131077], [4, 6, 1], [5, 6, 3608110], [6, 6, 11227664], [7, 6, 12748351], [8, 6, 65793], [9, 6, 986379], [10, 6, 14980667], [11, 6, 10044437], [12, 6, 2230306], [4, 7, 0x12001C], [5, 7, 8007967], [6, 7, 14911011], [7, 7, 6509633], [10, 7, 9138771], [11, 7, 13989655], [12, 7, 7350824], [13, 7, 327689], [3, 8, 262153], [4, 8, 4592689], [5, 8, 12016138], [6, 8, 15774570], [7, 8, 855309], [10, 8, 2434083], [11, 8, 16233056], [12, 8, 11489803], [13, 8, 3345958], [3, 9, 1966887], [4, 9, 8665113], [5, 9, 15636021], [6, 9, 6773581], [11, 9, 9140836], [12, 9, 15240489], [13, 9, 8467743], [14, 9, 852240], [2, 10, 458767], [3, 10, 5774639], [4, 10, 13265683], [5, 10, 10845518], [6, 10, 0x0101], [11, 10, 657931], [12, 10, 14396016], [13, 10, 12739344], [14, 10, 5184297], [15, 10, 2], [2, 11, 2557230], [3, 11, 10307863], [4, 11, 12548133], [5, 11, 723464], [12, 11, 1512721], [13, 11, 14651446], [14, 11, 10307352], [15, 11, 1508630], [1, 12, 983068], [2, 12, 7154221], [3, 12, 9522185], [4, 12, 1314568], [6, 12, 131586], [7, 12, 921102], [8, 12, 0x1A1A1A], [9, 12, 0x171717], [10, 12, 657930], [13, 12, 2892051], [14, 12, 12610067], [15, 12, 7220009], [16, 12, 196614], [1, 13, 3936052], [2, 13, 5908749], [3, 13, 1773570], [4, 13, 4402968], [5, 13, 10714191], [6, 13, 12884326], [7, 13, 14396274], [8, 13, 15053429], [9, 13, 14790257], [10, 13, 13935206], [11, 13, 12159571], [12, 13, 9265971], [13, 13, 2759432], [14, 13, 2561537], [15, 13, 8601360], [16, 13, 3346464], [1, 14, 3938326], [2, 14, 5712395], [3, 14, 10900499], [4, 14, 11951126], [5, 14, 11490833], [6, 14, 11358991], [7, 14, 11227662], [8, 14, 11161870], [9, 14, 11030286], [10, 14, 10964497], [11, 14, 10898963], [12, 14, 10833429], [13, 14, 11096344], [14, 14, 8797973], [15, 14, 4595726], [16, 14, 4594459], [17, 14, 327941], [1, 15, 2296596], [2, 15, 3280925], [3, 15, 2821148], [4, 15, 2624284], [5, 15, 2558749], [6, 15, 2624031], [7, 15, 2558496], [8, 15, 2558498], [9, 15, 2492705], [10, 15, 2361630], [11, 15, 2361374], [12, 15, 2295839], [13, 15, 2295840], [14, 15, 2427171], [15, 15, 2624036], [16, 15, 1377300]]); } private function hideGeomInfo():void{ if (geomMenu != null){ displayMenu.removeChild(geomMenu); }; } private function hideCamInfo():void{ if (camMenu != null){ displayMenu.removeChild(camMenu); }; } private function closeOtherScreen(_arg1:int):void{ switch (_arg1){ case 1: hideCamInfo(); break; case 2: hideGeomInfo(); }; } private function closeStats():void{ scopeMenu.statsOpen = false; displayState = 0; scopeMenu.removeEventListener(MouseEvent.MOUSE_DOWN, onCheckMouse); scopeMenu.removeEventListener(MouseEvent.MOUSE_MOVE, updateTips); scopeMenu.removeChild(displayMenu); displayMenu = null; } private function updateTips(_arg1:MouseEvent):void{ var x:Number; var y:Number; var pt:Point; var me = _arg1; if (scopeMenu != null){ x = displayMenu.mouseX; y = displayMenu.mouseY; pt = new Point(x, y); try { if (rectcam.containsPoint(pt)){ titleField.text = "CAMERA INFO"; } else { if (rectclose.containsPoint(pt)){ titleField.text = "CLOSE STATS"; } else { if (rectclear.containsPoint(pt)){ titleField.text = "CLEAR AVERAGES"; } else { if (rectdetails.containsPoint(pt)){ titleField.text = "MESH INFO"; } else { titleField.text = "AWAY3D PROJECT"; }; }; }; }; } catch(e:Error) { }; }; } private function generateSprite():void{ displayMenu = new Sprite(); var _local1:Matrix = new Matrix(); _local1.rotate(((90 * Math.PI) / 180)); displayMenu.graphics.beginGradientFill("linear", [3355494, 0xCCCCCC], [1, 1], [0, 0xFF], _local1, "pad", "rgb", 0); displayMenu.graphics.drawRect(0, 0, 250, 86); displayMenu.graphics.beginFill(3355494); displayMenu.graphics.drawRect(3, 3, 244, 20); scopeMenu.addChild(displayMenu); displayMenu.x = (displayMenu.x - (displayMenu.width * 0.5)); displayMenu.y = (displayMenu.y - (displayMenu.height * 0.5)); closebtn = new Sprite(); closebtn.graphics.beginFill(0x666666); closebtn.graphics.drawRect(0, 0, 18, 17); var _local2:Sprite = new Sprite(); _local2.graphics.beginFill(13029592); _local2.graphics.drawRect(2, 7, 14, 4); _local2.graphics.endFill(); _local2.graphics.beginFill(13029592); _local2.graphics.drawRect(7, 2, 4, 14); _local2.graphics.endFill(); _local2.rotation = 45; _local2.x = (_local2.x + 9); _local2.y = (_local2.y - 4); closebtn.addChild(_local2); displayMenu.addChild(closebtn); closebtn.x = 228; closebtn.y = 4; cambtn = new Sprite(); var _local3:Graphics = cambtn.graphics; _local3.beginFill(0x666666); _local3.drawRect(0, 0, 18, 17); _local3.endFill(); _local3.beginFill(13029592); _local3.moveTo(10, 8); _local3.lineTo(16, 4); _local3.lineTo(16, 14); _local3.lineTo(10, 10); _local3.lineTo(10, 8); _local3.drawRect(2, 6, 8, 6); _local3.endFill(); displayMenu.addChild(cambtn); cambtn.x = 207; cambtn.y = 4; clearbtn = new Sprite(); var _local4:Graphics = clearbtn.graphics; _local4.beginFill(0x666666); _local4.drawRect(0, 0, 18, 17); _local4.endFill(); _local4.beginFill(13029592); _local4.drawRect(6, 6, 6, 6); _local4.endFill(); displayMenu.addChild(clearbtn); clearbtn.x = 186; clearbtn.y = 4; geombtn = new Sprite(); var _local5:Graphics = geombtn.graphics; _local5.beginFill(0x666666); _local5.drawRect(0, 0, 18, 17); _local5.endFill(); _local5.beginFill(13029592, 0.7); _local5.moveTo(3, 4); _local5.lineTo(11, 2); _local5.lineTo(16, 5); _local5.lineTo(7, 7); _local5.lineTo(3, 4); _local5.beginFill(8225929, 0.8); _local5.moveTo(3, 4); _local5.lineTo(7, 7); _local5.lineTo(7, 16); _local5.lineTo(3, 12); _local5.lineTo(3, 4); _local5.beginFill(13029592, 1); _local5.moveTo(7, 7); _local5.lineTo(16, 5); _local5.lineTo(15, 13); _local5.lineTo(7, 16); _local5.lineTo(7, 7); _local5.endFill(); _local5.endFill(); displayMenu.addChild(geombtn); geombtn.x = 165; geombtn.y = 4; displayMenu.graphics.beginGradientFill("linear", [0, 0xFFFFFF], [1, 1], [0, 0xFF], new Matrix(), "pad", "rgb", 0); displayMenu.graphics.drawRect(3, 22, 244, 4); displayMenu.graphics.endFill(); bar = new Sprite(); bar.graphics.beginFill(0xFFFFFF); bar.graphics.drawRect(0, 0, 244, 4); displayMenu.addChild(bar); bar.x = 3; bar.y = 22; barwidth = 244; barscale = int((barwidth / stageframerate)); displayPicto(); titleField = new TextField(); titleField.defaultTextFormat = new TextFormat("Verdana", 10, 0xFFFFFF, true, null, null, null, null, "left"); titleField.text = "AWAY3D PROJECT"; titleField.selectable = false; titleField.height = 20; titleField.width = 140; titleField.x = 22; titleField.y = 4; displayMenu.addChild(titleField); var _local6:TextField = new TextField(); _local6.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local6.text = "FPS:"; fpsLabel = new TextField(); fpsLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local6); displayMenu.addChild(fpsLabel); _local6.x = 3; _local6.y = (fpsLabel.y = 30); _local6.autoSize = "left"; fpsLabel.x = ((_local6.x + _local6.width) - 2); var _local7:TextField = new TextField(); _local7.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local7.text = "AFPS:"; avfpsLabel = new TextField(); avfpsLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local7); displayMenu.addChild(avfpsLabel); _local7.x = 52; _local7.y = (avfpsLabel.y = fpsLabel.y); _local7.autoSize = "left"; avfpsLabel.x = ((_local7.x + _local7.width) - 2); var _local8:TextField = new TextField(); _local8.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local8.text = "Max:"; peakLabel = new TextField(); peakLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local8); displayMenu.addChild(peakLabel); _local8.x = 107; _local8.y = (peakLabel.y = avfpsLabel.y); _local8.autoSize = "left"; peakLabel.x = ((_local8.x + _local8.width) - 2); var _local9:TextField = new TextField(); _local9.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local9.text = "MS:"; perfLabel = new TextField(); perfLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local9); displayMenu.addChild(perfLabel); _local9.x = 177; _local9.y = (perfLabel.y = fpsLabel.y); _local9.autoSize = "left"; perfLabel.x = ((_local9.x + _local9.width) - 2); var _local10:TextField = new TextField(); _local10.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local10.text = "RAM:"; ramLabel = new TextField(); ramLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local10); displayMenu.addChild(ramLabel); _local10.x = 3; _local10.y = (ramLabel.y = 46); _local10.autoSize = "left"; ramLabel.x = ((_local10.x + _local10.width) - 2); var _local11:TextField = new TextField(); _local11.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local11.text = "MESHES:"; meshLabel = new TextField(); meshLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local11); displayMenu.addChild(meshLabel); _local11.x = 90; _local11.y = (meshLabel.y = ramLabel.y); _local11.autoSize = "left"; meshLabel.x = ((_local11.x + _local11.width) - 2); var _local12:TextField = new TextField(); _local12.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local12.text = "SWF FR:"; swfframerateLabel = new TextField(); swfframerateLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local12); displayMenu.addChild(swfframerateLabel); _local12.x = 170; _local12.y = (swfframerateLabel.y = ramLabel.y); _local12.autoSize = "left"; swfframerateLabel.x = ((_local12.x + _local12.width) - 2); var _local13:TextField = new TextField(); _local13.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local13.text = "T FACES:"; faceLabel = new TextField(); faceLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local13); displayMenu.addChild(faceLabel); _local13.x = 3; _local13.y = (faceLabel.y = 62); _local13.autoSize = "left"; faceLabel.x = ((_local13.x + _local13.width) - 2); var _local14:TextField = new TextField(); _local14.defaultTextFormat = new TextFormat("Verdana", 10, 0, true); _local14.text = "R FACES:"; faceRenderLabel = new TextField(); faceRenderLabel.defaultTextFormat = defautTF; displayMenu.addChild(_local14); displayMenu.addChild(faceRenderLabel); _local14.x = 105; _local14.y = (faceRenderLabel.y = faceLabel.y); _local14.autoSize = "left"; faceRenderLabel.x = ((_local14.x + _local14.width) - 2); } public function addSourceURL(_arg1:String):void{ sourceURL = _arg1; scopeMenu.contextMenu.customItems = (sourceURL) ? [menu0, menu1, menu2] : [menu0, menu2]; } private function onCheckMouse(_arg1:MouseEvent):void{ var _local2:Number = displayMenu.mouseX; var _local3:Number = displayMenu.mouseY; var _local4:Point = new Point(_local2, _local3); if (rectcam.containsPoint(_local4)){ if (displayState != 1){ closeOtherScreen(displayState); displayState = 1; showCamInfo(); } else { displayState = 0; hideCamInfo(); }; } else { if (rectdetails.containsPoint(_local4)){ if (displayState != 2){ closeOtherScreen(displayState); displayState = 2; showGeomInfo(); } else { displayState = 0; hideGeomInfo(); }; } else { if (rectclose.containsPoint(_local4)){ closeStats(); } else { if (rectclear.containsPoint(_local4)){ clearStats(); } else { displayMenu.startDrag(); scopeMenu.addEventListener(MouseEvent.MOUSE_UP, mouseReleased); }; }; }; }; } private function addEventMouse():void{ scopeMenu.addEventListener(MouseEvent.MOUSE_DOWN, onCheckMouse); scopeMenu.addEventListener(MouseEvent.MOUSE_MOVE, updateTips); } public function visitWebsite(_arg1:ContextMenuEvent):void{ var e = _arg1; var url = "http://www.away3d.com"; var request:URLRequest = new URLRequest(url); try { navigateToURL(request); } catch(error:Error) { }; } private function displayPicto():void{ var _local1:Sprite = new Sprite(); var _local2:Graphics = _local1.graphics; _local2.beginFill(0); _local2.drawRect(0, 0, 18, 17); var _local3:Array = image; var _local4:int; while (_local4 < _local3.length) { _local2.beginFill(Number(_local3[_local4][2])); _local2.drawRect(_local3[_local4][0], _local3[_local4][1], 1, 1); _local4++; }; _local2.endFill(); displayMenu.addChild(_local1); _local1.x = (_local1.y = 4); } public function displayStats(_arg1:ContextMenuEvent):void{ if (!displayMenu){ scopeMenu.statsOpen = true; generateSprite(); addEventMouse(); }; } } }//package away3d.core.stats
Section 62
//BlockerTraverser (away3d.core.traverse.BlockerTraverser) package away3d.core.traverse { import away3d.core.base.*; import away3d.containers.*; import away3d.core.block.*; public class BlockerTraverser extends Traverser { public var view:View3D; public var consumer:IBlockerConsumer; override public function match(_arg1:Object3D):Boolean{ if (!_arg1.visible){ return (false); }; if ((_arg1 is ILODObject)){ return ((_arg1 as ILODObject).matchLOD(view)); }; return (true); } override public function apply(_arg1:Object3D):void{ if ((_arg1 is IBlockerProvider)){ (_arg1 as IBlockerProvider).blockers(consumer); }; } } }//package away3d.core.traverse
Section 63
//PrimitiveTraverser (away3d.core.traverse.PrimitiveTraverser) package away3d.core.traverse { import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.light.*; public class PrimitiveTraverser extends Traverser { private var _focus:Number; private var _sessions:Array; private var _view:View3D; private var _zoom:Number; public var consumer:IPrimitiveConsumer; private var _session:AbstractRenderSession; private var _lights:ILightConsumer; override public function match(_arg1:Object3D):Boolean{ if (!_arg1.visible){ return (false); }; if ((_arg1 is ILODObject)){ return ((_arg1 as ILODObject).matchLOD(_view)); }; return (true); } override public function enter(_arg1:Object3D):void{ _sessions.push(_session); } public function set session(_arg1:AbstractRenderSession):void{ _session = _arg1; _sessions = []; _lights = _session.lightarray; _view = _session.view; _focus = _view.camera.focus; _zoom = _view.camera.zoom; } override public function apply(_arg1:Object3D):void{ if ((_arg1 is IPrimitiveProvider)){ (_arg1 as IPrimitiveProvider).primitives(consumer, _session); _session = _arg1.session; }; if ((_arg1 is ILightProvider)){ (_arg1 as ILightProvider).light(_lights); }; } public function get session():AbstractRenderSession{ return (_session); } override public function leave(_arg1:Object3D):void{ _session = _sessions.pop(); } } }//package away3d.core.traverse
Section 64
//ProjectionTraverser (away3d.core.traverse.ProjectionTraverser) package away3d.core.traverse { import away3d.core.base.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.math.*; import flash.utils.*; public class ProjectionTraverser extends Traverser { private var _view:View3D; private var _cameraview:Matrix3D; private var _projection:Projection; public function get view():View3D{ return (_view); } public function set view(_arg1:View3D):void{ _view = _arg1; _cameraview = _view.camera.view; if (_view.statsOpen){ _view.statsPanel.clearObjects(); }; } override public function match(_arg1:Object3D):Boolean{ if (!_arg1.visible){ return (false); }; _arg1.viewTransform.multiply(_cameraview, _arg1.sceneTransform); _projection = _arg1.projection; _projection.view = _arg1.viewTransform; _projection.focus = _view.camera.focus; _projection.zoom = _view.camera.zoom; _projection.time = getTimer(); if ((_arg1 is ILODObject)){ return ((_arg1 as ILODObject).matchLOD(_view)); }; return (true); } override public function enter(_arg1:Object3D):void{ if (((_view.statsOpen) && ((_arg1 is BaseMesh)))){ _view.statsPanel.addObject((_arg1 as BaseMesh)); }; } } }//package away3d.core.traverse
Section 65
//TickTraverser (away3d.core.traverse.TickTraverser) package away3d.core.traverse { import away3d.core.base.*; public class TickTraverser extends Traverser { public var now:int; override public function enter(_arg1:Object3D):void{ _arg1.tick(now); } } }//package away3d.core.traverse
Section 66
//Traverser (away3d.core.traverse.Traverser) package away3d.core.traverse { import away3d.core.base.*; public class Traverser { public function enter(_arg1:Object3D):void{ } public function match(_arg1:Object3D):Boolean{ return (true); } public function apply(_arg1:Object3D):void{ } public function leave(_arg1:Object3D):void{ } } }//package away3d.core.traverse
Section 67
//CacheStore (away3d.core.utils.CacheStore) package away3d.core.utils { import flash.utils.*; public class CacheStore { public static var whiteShadingCache:Dictionary = new Dictionary(true); } }//package away3d.core.utils
Section 68
//Cast (away3d.core.utils.Cast) package away3d.core.utils { import flash.display.*; import flash.geom.*; import away3d.materials.*; import flash.utils.*; public class Cast { private static var colornames:Dictionary; private static var hexchars:String = "0123456789abcdefABCDEF"; private static var classes:Dictionary = new Dictionary(); private static var notclasses:Dictionary = new Dictionary(); public static function color(_arg1):uint{ var _local2:uint = trycolor(_arg1); if (_local2 == 4294967295){ throw (new CastError(("Can't cast to color: " + _arg1))); }; return (_local2); } public static function material(_arg1):ITriangleMaterial{ var hash:Array; var line:Array; var bmd:BitmapData; var ini:Init; var bitmap:BitmapData; var color:uint; var alpha:Number; var lighting:Boolean; var wire:WireframeMaterial; var smooth:Boolean; var precision:Number; var data = _arg1; if (data == null){ return (null); }; if ((data is String)){ data = tryclass(data); }; if ((data is Class)){ try { data = new (data); } catch(materialerror:ArgumentError) { data = new data(0, 0); }; }; if ((data is IMaterial)){ return (data); }; if ((data is int)){ return (new ColorMaterial(data)); }; if ((data is MovieClip)){ return (new MovieMaterial(data)); }; if ((data is String)){ if (data == ""){ return (null); }; if ((data as String).indexOf("#") != -1){ hash = (data as String).split("#"); if (hash[1] == ""){ return (new WireColorMaterial(color(hash[0]))); }; if (hash[1].indexOf("|") == -1){ if (hash[0] == ""){ return (new WireframeMaterial(color(hash[1]))); }; return (new WireColorMaterial(color(hash[0]), {wirecolor:color(hash[1])})); } else { line = hash[1].split("|"); if (hash[0] == ""){ return (new WireframeMaterial(color(line[0]), {width:parseFloat(line[1])})); }; return (new WireColorMaterial(color(hash[0]), {wirecolor:color(line[0]), width:parseFloat(line[1])})); }; } else { if ((data as String).indexOf("@") != -1){ hash = (data as String).split("@"); if (hash[1] == ""){ return (new ShadingColorMaterial({color:color(hash[0])})); }; } else { return (new ColorMaterial(color(data))); }; }; }; try { bmd = Cast.bitmap(data); return (new BitmapMaterial(bmd)); } catch(error:CastError) { }; if ((data is Object)){ ini = Init.parse(data); bitmap = ini.getBitmap("bitmap"); color = ini.getColor("color", 4294967295); alpha = ini.getNumber("alpha", 1, {min:0, max:1}); lighting = ini.getBoolean("lighting", false); wire = (wirematerial(ini.getObject("wire")) as WireframeMaterial); if (((!((bitmap == null))) && (!((color == 4294967295))))){ throw (new CastError(("Can't create material with color and bitmap: " + data))); }; if (bitmap != null){ if (wire != null){ Debug.warning("Bitmap materials do not support wire"); }; smooth = ini.getBoolean("smooth", false); precision = ini.getNumber("precision", 0); if (precision){ if (lighting){ return (new WhiteShadingBitmapMaterial(bitmap, {smooth:smooth, precision:precision})); }; if (alpha < 1){ Debug.warning("Can't create precise bitmap material with alpha (yet)"); }; return (new BitmapMaterial(bitmap, {smooth:smooth, precision:precision})); }; if (lighting){ if (alpha < 1){ Debug.warning("Can't create bitmap material with lighting and alpha (yet)"); }; return (new WhiteShadingBitmapMaterial(bitmap, {smooth:smooth, alpha:alpha})); }; return (new BitmapMaterial(bitmap, {smooth:smooth})); }; if (color != 4294967295){ if (lighting){ if (wire != null){ Debug.warning("Can't create shading material with wire"); }; return (new ShadingColorMaterial({color:color, alpha:alpha})); }; if (wire == null){ return (new ColorMaterial(color, {alpha:alpha})); }; return (new WireColorMaterial(color, {alpha:alpha, wirecolor:wire.color, wirealpha:wire.alpha, width:wire.width})); }; if (wire != null){ return (wire); }; }; throw (new CastError(("Can't cast to material: " + data))); } public static function trycolor(_arg1):uint{ if ((_arg1 is uint)){ return ((_arg1 as uint)); }; if ((_arg1 is int)){ return ((_arg1 as uint)); }; if ((_arg1 is String)){ if (_arg1 == "random"){ return (uint((Math.random() * 16777216))); }; if (colornames == null){ colornames = new Dictionary(); colornames["steelblue"] = 4620980; colornames["royalblue"] = 267920; colornames["cornflowerblue"] = 6591981; colornames["lightsteelblue"] = 11584734; colornames["mediumslateblue"] = 8087790; colornames["slateblue"] = 6970061; colornames["darkslateblue"] = 4734347; colornames["midnightblue"] = 1644912; colornames["navy"] = 128; colornames["darkblue"] = 139; colornames["mediumblue"] = 205; colornames["blue"] = 0xFF; colornames["dodgerblue"] = 2003199; colornames["deepskyblue"] = 49151; colornames["lightskyblue"] = 8900346; colornames["skyblue"] = 8900331; colornames["lightblue"] = 11393254; colornames["powderblue"] = 11591910; colornames["azure"] = 15794175; colornames["lightcyan"] = 14745599; colornames["paleturquoise"] = 11529966; colornames["mediumturquoise"] = 4772300; colornames["lightseagreen"] = 2142890; colornames["darkcyan"] = 0x8B8B; colornames["teal"] = 0x8080; colornames["cadetblue"] = 6266528; colornames["darkturquoise"] = 52945; colornames["aqua"] = 0xFFFF; colornames["cyan"] = 0xFFFF; colornames["turquoise"] = 4251856; colornames["aquamarine"] = 8388564; colornames["mediumaquamarine"] = 6737322; colornames["darkseagreen"] = 9419919; colornames["mediumseagreen"] = 3978097; colornames["seagreen"] = 3050327; colornames["darkgreen"] = 0x6400; colornames["green"] = 0x8000; colornames["forestgreen"] = 2263842; colornames["limegreen"] = 3329330; colornames["lime"] = 0xFF00; colornames["chartreuse"] = 0x7FFF00; colornames["lawngreen"] = 0x7CFC00; colornames["greenyellow"] = 11403055; colornames["yellowgreen"] = 10145074; colornames["palegreen"] = 10025880; colornames["lightgreen"] = 9498256; colornames["springgreen"] = 65407; colornames["mediumspringgreen"] = 64154; colornames["darkolivegreen"] = 5597999; colornames["olivedrab"] = 7048739; colornames["olive"] = 0x808000; colornames["darkkhaki"] = 12433259; colornames["darkgoldenrod"] = 12092939; colornames["goldenrod"] = 14329120; colornames["gold"] = 0xFFD700; colornames["yellow"] = 0xFFFF00; colornames["khaki"] = 15787660; colornames["palegoldenrod"] = 15657130; colornames["blanchedalmond"] = 16772045; colornames["moccasin"] = 16770229; colornames["wheat"] = 16113331; colornames["navajowhite"] = 16768685; colornames["burlywood"] = 14596231; colornames["tan"] = 13808780; colornames["rosybrown"] = 12357519; colornames["sienna"] = 10506797; colornames["saddlebrown"] = 9127187; colornames["chocolate"] = 13789470; colornames["peru"] = 13468991; colornames["sandybrown"] = 16032864; colornames["darkred"] = 0x8B0000; colornames["maroon"] = 0x800000; colornames["brown"] = 10824234; colornames["firebrick"] = 11674146; colornames["indianred"] = 13458524; colornames["lightcoral"] = 15761536; colornames["salmon"] = 16416882; colornames["darksalmon"] = 15308410; colornames["lightsalmon"] = 16752762; colornames["coral"] = 16744272; colornames["tomato"] = 16737095; colornames["darkorange"] = 0xFF8C00; colornames["orange"] = 0xFFA500; colornames["orangered"] = 0xFF4500; colornames["crimson"] = 14423100; colornames["red"] = 0xFF0000; colornames["deeppink"] = 16716947; colornames["fuchsia"] = 0xFF00FF; colornames["magenta"] = 0xFF00FF; colornames["hotpink"] = 16738740; colornames["lightpink"] = 16758465; colornames["pink"] = 16761035; colornames["palevioletred"] = 14381203; colornames["mediumvioletred"] = 13047173; colornames["purple"] = 0x800080; colornames["darkmagenta"] = 0x8B008B; colornames["mediumpurple"] = 9662683; colornames["blueviolet"] = 9055202; colornames["indigo"] = 0x4B0082; colornames["darkviolet"] = 0x9400D3; colornames["darkorchid"] = 10040012; colornames["mediumorchid"] = 12211667; colornames["orchid"] = 14315734; colornames["violet"] = 15631086; colornames["plum"] = 14524637; colornames["thistle"] = 14204888; colornames["lavender"] = 15132410; colornames["ghostwhite"] = 16316671; colornames["aliceblue"] = 15792383; colornames["mintcream"] = 16121850; colornames["honeydew"] = 15794160; colornames["lightgoldenrodyellow"] = 16448210; colornames["lemonchiffon"] = 16775885; colornames["cornsilk"] = 16775388; colornames["lightyellow"] = 16777184; colornames["ivory"] = 16777200; colornames["floralwhite"] = 16775920; colornames["linen"] = 16445670; colornames["oldlace"] = 16643558; colornames["antiquewhite"] = 16444375; colornames["bisque"] = 16770244; colornames["peachpuff"] = 16767673; colornames["papayawhip"] = 16773077; colornames["beige"] = 16119260; colornames["seashell"] = 16774638; colornames["lavenderblush"] = 16773365; colornames["mistyrose"] = 16770273; colornames["snow"] = 16775930; colornames["white"] = 0xFFFFFF; colornames["whitesmoke"] = 0xF5F5F5; colornames["gainsboro"] = 0xDCDCDC; colornames["lightgrey"] = 0xD3D3D3; colornames["silver"] = 0xC0C0C0; colornames["darkgrey"] = 0xA9A9A9; colornames["grey"] = 0x808080; colornames["lightslategrey"] = 7833753; colornames["slategrey"] = 7372944; colornames["dimgrey"] = 0x696969; colornames["darkslategrey"] = 3100495; colornames["black"] = 0; colornames["transparent"] = 4278190080; }; if (colornames[_arg1] != null){ return (colornames[_arg1]); }; if (((((_arg1 as String).length == 6)) && (hexstring(_arg1)))){ return (parseInt(("0x" + _arg1))); }; }; return (4294967295); } private static function hexstring(_arg1:String):Boolean{ var _local2:int; while (_local2 < _arg1.length) { if (hexchars.indexOf(_arg1.charAt(_local2)) == -1){ return (false); }; _local2++; }; return (true); } public static function wirematerial(_arg1):ISegmentMaterial{ var _local2:Array; var _local3:Init; var _local4:uint; var _local5:Number; var _local6:Number; if (_arg1 == null){ return (null); }; if ((_arg1 is ISegmentMaterial)){ return (_arg1); }; if ((_arg1 is int)){ return (new WireframeMaterial(_arg1)); }; if ((_arg1 is String)){ if (_arg1 == ""){ return (null); }; if ((_arg1 as String).indexOf("#") == 0){ _arg1 = (_arg1 as String).substring(1); }; if ((_arg1 as String).indexOf("|") == -1){ return (new WireframeMaterial(color(_arg1))); }; _local2 = (_arg1 as String).split("|"); return (new WireframeMaterial(color(_local2[0]), {width:parseFloat(_local2[1])})); }; if ((_arg1 is Object)){ _local3 = Init.parse(_arg1); _local4 = _local3.getColor("color", 0); _local5 = _local3.getNumber("alpha", 1, {min:0, max:1}); _local6 = _local3.getNumber("width", 1, {min:0}); return (new WireframeMaterial(_local4, {alpha:_local5, width:_local6})); }; throw (new CastError(("Can't cast to wirematerial: " + _arg1))); } public static function bitmap(_arg1):BitmapData{ var ds:DisplayObject; var bmd:BitmapData; var mat:Matrix; var data = _arg1; if (data == null){ return (null); }; if ((data is String)){ data = tryclass(data); }; if ((data is Class)){ try { data = new (data); } catch(bitmaperror:ArgumentError) { data = new data(0, 0); }; }; if ((data is BitmapData)){ return (data); }; if ((data is Bitmap)){ if ((data as Bitmap).hasOwnProperty("bitmapData")){ return ((data as Bitmap).bitmapData); }; }; if ((data is DisplayObject)){ ds = (data as DisplayObject); bmd = new BitmapData(ds.width, ds.height, true, 0xFFFFFF); mat = ds.transform.matrix.clone(); mat.tx = 0; mat.ty = 0; bmd.draw(ds, mat, ds.transform.colorTransform, ds.blendMode, bmd.rect, true); return (bmd); }; throw (new CastError(("Can't cast to bitmap: " + data))); } public static function bytearray(_arg1):ByteArray{ if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is ByteArray)){ return (_arg1); }; return (ByteArray(_arg1)); } public static function xml(_arg1):XML{ if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is XML)){ return (_arg1); }; return (XML(_arg1)); } public static function string(_arg1):String{ if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is String)){ return (_arg1); }; return (String(_arg1)); } public static function tryclass(_arg1:String):Object{ var name = _arg1; if (notclasses[name]){ return (name); }; var result:Class = classes[name]; if (result != null){ return (result); }; try { result = (getDefinitionByName(name) as Class); classes[name] = result; return (result); } catch(error:ReferenceError) { }; notclasses[name] = true; return (name); } } }//package away3d.core.utils
Section 69
//CastError (away3d.core.utils.CastError) package away3d.core.utils { public class CastError extends Error { public function CastError(_arg1:String){ super(_arg1); } } }//package away3d.core.utils
Section 70
//Debug (away3d.core.utils.Debug) package away3d.core.utils { public class Debug { public static var warningsAsErrors:Boolean = false; public static var active:Boolean = false; public static function warning(_arg1:Object):void{ if (warningsAsErrors){ error(_arg1); return; }; trace(("WARNING: " + _arg1)); } public static function trace(_arg1:Object):void{ dotrace(_arg1); } public static function delimiter():void{ } public static function clear():void{ } public static function error(_arg1:Object):void{ trace(("ERROR: " + _arg1)); throw (new Error(_arg1)); } } }//package away3d.core.utils private const dotrace:Function = function (_arg1:Object):void{ trace(_arg1); };
Section 71
//DofCache (away3d.core.utils.DofCache) package away3d.core.utils { import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.filters.*; public class DofCache { private var minBitmap:BitmapData; private var maxBitmap:BitmapData; private var bitmaps:Array; private var levels:Number; public static var doflevels:Number = 16; public static var maxblur:Number = 150; public static var aperture:Number = 22; private static var caches:Dictionary = new Dictionary(); public static var usedof:Boolean = false; public static var focus:Number; public function DofCache(_arg1:Number, _arg2:BitmapData){ var _local6:BlurFilter; var _local7:int; var _local8:BitmapData; super(); this.levels = _arg1; var _local3:Matrix = new Matrix(); var _local4:Point = new Point(0, 0); bitmaps = new Array(_arg1); var _local5:Number = 0; while (_local5 < _arg1) { _local6 = new BlurFilter((2 + ((maxblur * _local5) / _arg1)), (2 + ((maxblur * _local5) / _arg1)), 4); _local3.identity(); _local7 = (_arg2.width * (1 + (_local5 / (_arg1 / 2)))); _local3.translate((-(_arg2.width) / 2), (-(_arg2.height) / 2)); _local3.translate((_local7 / 2), (_local7 / 2)); _local8 = new BitmapData(_local7, _local7, true, 0); _local8.draw(_arg2, _local3); _local8.applyFilter(_local8, _local8.rect, _local4, _local6); bitmaps[_local5] = _local8; _local5++; }; minBitmap = bitmaps[0]; maxBitmap = bitmaps[(bitmaps.length - 1)]; } public function getBitmap(_arg1:Number):BitmapData{ var _local2:Number = (focus - _arg1); if ((focus - _arg1) < 0){ _local2 = -(_local2); }; _local2 = (_local2 / aperture); _local2 = Math.floor(_local2); if (_local2 > (levels - 1)){ return (maxBitmap); }; if (_local2 < 0){ return (minBitmap); }; return (bitmaps[_local2]); } public static function resetDof(_arg1:Boolean):void{ var _local2:DofCache; usedof = _arg1; for each (_local2 in caches) { if (!_arg1){ _local2 = new DofCache(1, _local2.bitmaps[0]); } else { _local2 = new DofCache(doflevels, _local2.bitmaps[0]); }; }; } public static function getDofCache(_arg1:BitmapData):DofCache{ if (caches[_arg1] == null){ if (!usedof){ caches[_arg1] = new DofCache(1, _arg1); } else { caches[_arg1] = new DofCache(doflevels, _arg1); }; }; return (caches[_arg1]); } } }//package away3d.core.utils
Section 72
//FaceVO (away3d.core.utils.FaceVO) package away3d.core.utils { import flash.display.*; import flash.geom.*; import away3d.core.base.*; import away3d.containers.*; public class FaceVO { public var backface:Boolean;// = false public var invalidated:Boolean;// = true public var width:int; public var mapping:Matrix; public var source:Object3D; public var color:uint; public var view:View3D; public var height:int; public var cleared:Boolean;// = true public var bitmap:BitmapData; public var resized:Boolean; public var updated:Boolean;// = false public function FaceVO(_arg1:Object3D=null, _arg2:View3D=null){ this.source = _arg1; this.view = _arg2; } public function clear():void{ cleared = true; updated = true; } public function resize(_arg1:Number, _arg2:Number, _arg3:Boolean=true):void{ if ((((this.width == _arg1)) && ((this.height == _arg2)))){ return; }; resized = true; updated = true; this.width = _arg1; this.height = _arg2; this.color = color; if (bitmap){ bitmap.dispose(); }; bitmap = new BitmapData(_arg1, _arg2, _arg3, 0); bitmap.lock(); } } }//package away3d.core.utils
Section 73
//IClonable (away3d.core.utils.IClonable) package away3d.core.utils { public interface IClonable { function clone(_arg1=null); } }//package away3d.core.utils
Section 74
//Init (away3d.core.utils.Init) package away3d.core.utils { import flash.display.*; import away3d.core.base.*; import away3d.core.math.*; import away3d.materials.*; import away3d.primitives.data.*; public class Init { private var init:Object; private static var inits:Array = []; public function Init(_arg1:Object){ this.init = _arg1; } public function getCubeMaterials(_arg1:String):CubeMaterialsData{ var _local2:CubeMaterialsData; if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; if ((init[_arg1] is CubeMaterialsData)){ _local2 = (init[_arg1] as CubeMaterialsData); } else { if ((init[_arg1] is Object)){ _local2 = new CubeMaterialsData(init[_arg1]); }; }; delete init[_arg1]; return (_local2); } public function getArray(_arg1:String):Array{ if (init == null){ return ([]); }; if (!init.hasOwnProperty(_arg1)){ return ([]); }; var _local2:Array = init[_arg1]; delete init[_arg1]; return (_local2); } public function getSegmentMaterial(_arg1:String):ISegmentMaterial{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local2:ISegmentMaterial = Cast.wirematerial(init[_arg1]); delete init[_arg1]; return (_local2); } public function getBitmap(_arg1:String):BitmapData{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local2:BitmapData = Cast.bitmap(init[_arg1]); delete init[_arg1]; return (_local2); } public function getObject3D(_arg1:String):Object3D{ return ((getObject(_arg1, Object3D) as Object3D)); } public function getString(_arg1:String, _arg2:String):String{ if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local3:String = init[_arg1]; delete init[_arg1]; return (_local3); } public function getObjectOrInit(_arg1:String, _arg2:Class=null):Object{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local3:Object = init[_arg1]; delete init[_arg1]; if (_local3 == null){ return (null); }; if (_arg2 != null){ if (!(_local3 is _arg2)){ return (new _arg2(_local3)); }; }; return (_local3); } public function getInit(_arg1:String):Init{ if (init == null){ return (new Init(null)); }; if (!init.hasOwnProperty(_arg1)){ return (new Init(null)); }; var _local2:Init = Init.parse(init[_arg1]); delete init[_arg1]; return (_local2); } public function getNumber(_arg1:String, _arg2:Number, _arg3:Object=null):Number{ var _local5:Number; var _local6:Number; if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local4:Number = init[_arg1]; if (_arg3 != null){ if (_arg3.hasOwnProperty("min")){ _local5 = _arg3["min"]; if (_local4 < _local5){ _local4 = _local5; }; }; if (_arg3.hasOwnProperty("max")){ _local6 = _arg3["max"]; if (_local4 > _local6){ _local4 = _local6; }; }; }; delete init[_arg1]; return (_local4); } function addForCheck():void{ if (init == null){ return; }; init["dontCheckUnused"] = false; inits.push(init); } public function getBoolean(_arg1:String, _arg2:Boolean):Boolean{ if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local3:Boolean = init[_arg1]; delete init[_arg1]; return (_local3); } public function getColor(_arg1:String, _arg2:uint):uint{ if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local3:uint = Cast.color(init[_arg1]); delete init[_arg1]; return (_local3); } public function getObject(_arg1:String, _arg2:Class=null):Object{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local3:Object = init[_arg1]; delete init[_arg1]; if (_local3 == null){ return (null); }; if (_arg2 != null){ if (!(_local3 is _arg2)){ throw (new CastError(((((("Parameter \"" + _arg1) + "\" is not of class ") + _arg2) + ": ") + _local3))); }; }; return (_local3); } public function getNumber3D(_arg1:String):Number3D{ return ((getObject(_arg1, Number3D) as Number3D)); } public function getInt(_arg1:String, _arg2:int, _arg3:Object=null):int{ var _local5:int; var _local6:int; if (init == null){ return (_arg2); }; if (!init.hasOwnProperty(_arg1)){ return (_arg2); }; var _local4:int = init[_arg1]; if (_arg3 != null){ if (_arg3.hasOwnProperty("min")){ _local5 = _arg3["min"]; if (_local4 < _local5){ _local4 = _local5; }; }; if (_arg3.hasOwnProperty("max")){ _local6 = _arg3["max"]; if (_local4 > _local6){ _local4 = _local6; }; }; }; delete init[_arg1]; return (_local4); } function removeFromCheck():void{ if (init == null){ return; }; init["dontCheckUnused"] = true; } public function getMaterial(_arg1:String):ITriangleMaterial{ if (init == null){ return (null); }; if (!init.hasOwnProperty(_arg1)){ return (null); }; var _local2:ITriangleMaterial = Cast.material(init[_arg1]); delete init[_arg1]; return (_local2); } public function getPosition(_arg1:String):Number3D{ var _local3:Object3D; var _local2:Object = getObject(_arg1); if (_local2 == null){ return (null); }; if ((_local2 is Number3D)){ return ((_local2 as Number3D)); }; if ((_local2 is Object3D)){ _local3 = (_local2 as Object3D); return ((_local3.scene) ? _local3.scenePosition : _local3.position); }; if ((_local2 is String)){ if (_local2 == "center"){ return (new Number3D()); }; }; throw (new CastError(("Cast get position of " + _local2))); } static function checkUnusedArguments():void{ var _local2:Object; var _local3:String; var _local4:String; if (inits.length == 0){ return; }; var _local1:Array = inits; inits = []; for each (_local2 in _local1) { if (_local2.hasOwnProperty("dontCheckUnused")){ //unresolved if } else { _local3 = null; for (_local4 in _local2) { if (_local4 == "dontCheckUnused"){ } else { if (_local3 == null){ _local3 = ""; } else { _local3 = (_local3 + ", "); }; _local3 = (_local3 + ((_local4 + ":") + _local2[_local4])); }; }; if (_local3 != null){ Debug.warning((("Unused arguments: {" + _local3) + "}")); }; }; }; } public static function parse(_arg1:Object):Init{ if (_arg1 == null){ return (new Init(null)); }; if ((_arg1 is Init)){ return ((_arg1 as Init)); }; inits.push(_arg1); return (new Init(_arg1)); } } }//package away3d.core.utils
Section 75
//ValueObject (away3d.core.utils.ValueObject) package away3d.core.utils { import flash.events.*; public class ValueObject extends EventDispatcher { private static var changed:Event; public function addOnChange(_arg1:Function):void{ addEventListener("changed", _arg1, false, 0, true); } protected function notifyChange():void{ if (!hasEventListener("changed")){ return; }; if (changed == null){ changed = new Event("changed"); }; dispatchEvent(changed); } public function removeOnChange(_arg1:Function):void{ removeEventListener("changed", _arg1, false); } } }//package away3d.core.utils
Section 76
//arcane (away3d.core.arcane) package away3d.core { public namespace arcane; }//package away3d.core
Section 77
//AnimationEvent (away3d.events.AnimationEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class AnimationEvent extends Event { public var animation:Animation; public static const SQUENCE_UPDATE:String = "squenceupdate"; public static const CYCLE:String = "cycle"; public static const SQUENCE_DONE:String = "squencedone"; public function AnimationEvent(_arg1:String, _arg2:Animation){ super(_arg1); this.animation = _arg2; } override public function clone():Event{ return (new AnimationEvent(type, animation)); } } }//package away3d.events
Section 78
//FaceEvent (away3d.events.FaceEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class FaceEvent extends Event { public var face:Face; public static const MAPPING_CHANGED:String = "mappingchanged"; public static const MATERIAL_CHANGED:String = "materialchanged"; public function FaceEvent(_arg1:String, _arg2:Face){ super(_arg1); this.face = _arg2; } override public function clone():Event{ return (new FaceEvent(type, face)); } } }//package away3d.events
Section 79
//MaterialEvent (away3d.events.MaterialEvent) package away3d.events { import flash.events.*; import away3d.materials.*; public class MaterialEvent extends Event { public var extra:Object; public var material:IMaterial; public static const RESIZED:String = "materialresize"; public static const CHANGED:String = "materialchanged"; public function MaterialEvent(_arg1:String, _arg2:IMaterial){ super(_arg1); this.material = _arg2; } override public function clone():Event{ return (new MaterialEvent(type, material)); } } }//package away3d.events
Section 80
//MeshElementEvent (away3d.events.MeshElementEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class MeshElementEvent extends Event { public var element:IMeshElement; public static const VISIBLE_CHANGED:String = "visiblechanged"; public static const VERTEX_CHANGED:String = "vertexchanged"; public static const VERTEXVALUE_CHANGED:String = "vertexvaluechanged"; public function MeshElementEvent(_arg1:String, _arg2:IMeshElement){ super(_arg1); this.element = _arg2; } override public function clone():Event{ return (new MeshElementEvent(type, element)); } } }//package away3d.events
Section 81
//MouseEvent3D (away3d.events.MouseEvent3D) package away3d.events { import flash.events.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.materials.*; public class MouseEvent3D extends Event { public var sceneX:Number; public var sceneY:Number; public var sceneZ:Number; public var uv:UV; public var drawpri:DrawPrimitive; public var view:View3D; public var material:IUVMaterial; public var screenX:Number; public var screenY:Number; public var screenZ:Number; public var ctrlKey:Boolean; public var element:Object; public var shiftKey:Boolean; public var object:Object3D; public static const MOUSE_DOWN:String = "mouseDown3D"; public static const MOUSE_OUT:String = "mouseOut3D"; public static const MOUSE_UP:String = "mouseUp3D"; public static const MOUSE_MOVE:String = "mouseMove3D"; public static const MOUSE_OVER:String = "mouseOver3D"; public function MouseEvent3D(_arg1:String){ super(_arg1); } override public function clone():Event{ var _local1:MouseEvent3D = new MouseEvent3D(type); _local1.screenX = screenX; _local1.screenY = screenY; _local1.screenZ = screenZ; _local1.sceneX = sceneX; _local1.sceneY = sceneY; _local1.sceneZ = sceneZ; _local1.view = view; _local1.object = object; _local1.element = element; _local1.drawpri = drawpri; _local1.material = material; _local1.uv = uv; _local1.ctrlKey = ctrlKey; _local1.shiftKey = shiftKey; return (_local1); } } }//package away3d.events
Section 82
//Object3DEvent (away3d.events.Object3DEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class Object3DEvent extends Event { public var object:Object3D; public static const SCENE_CHANGED:String = "scenechanged"; public static const SCENETRANSFORM_CHANGED:String = "scenetransformchanged"; public static const RADIUS_CHANGED:String = "radiuschanged"; public static const TRANSFORM_CHANGED:String = "transformchanged"; public static const DIMENSIONS_CHANGED:String = "dimensionschanged"; public function Object3DEvent(_arg1:String, _arg2:Object3D){ super(_arg1); this.object = _arg2; } override public function clone():Event{ return (new Object3DEvent(type, object)); } } }//package away3d.events
Section 83
//SegmentEvent (away3d.events.SegmentEvent) package away3d.events { import flash.events.*; import away3d.core.base.*; public class SegmentEvent extends Event { public var segment:Segment; public static const MATERIAL_CHANGED:String = "materialchanged"; public function SegmentEvent(_arg1:String, _arg2:Segment){ super(_arg1); this.segment = _arg2; } override public function clone():Event{ return (new SegmentEvent(type, segment)); } } }//package away3d.events
Section 84
//AmbientLight3D (away3d.lights.AmbientLight3D) package away3d.lights { import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.core.light.*; public class AmbientLight3D extends Object3D implements ILightProvider, IPrimitiveProvider, IClonable { private var _ambientDirty:Boolean; private var _green:int; private var _colorDirty:Boolean; private var _red:int; public var debug:Boolean; private var _ambient:Number; private var _ls:AmbientLight; private var _color:int; private var _blue:int; public function AmbientLight3D(_arg1:Object=null){ _ls = new AmbientLight(); super(_arg1); color = ini.getColor("color", 0xFFFFFF); ambient = ini.getNumber("ambient", 0.5, {min:0, max:1}); debug = ini.getBoolean("debug", false); _ls.light = this; } public function set color(_arg1:int):void{ _color = _arg1; _red = ((_color & 0xFF0000) >> 16); _green = ((_color & 0xFF00) >> 8); _blue = (_color & 0xFF); _colorDirty = true; } public function light(_arg1:ILightConsumer):void{ if (_colorDirty){ _ls.red = _red; _ls.green = _green; _ls.blue = _blue; _colorDirty = false; }; if (_ambientDirty){ _ambientDirty = false; _ls.updateAmbientBitmap(_ambient); }; _arg1.ambientLight(_ls); } public function get ambient():Number{ return (_ambient); } public function get color():int{ return (_color); } public function set ambient(_arg1:Number):void{ _ambient = _arg1; _ambientDirty = true; } override public function clone(_arg1=null){ var _local2:AmbientLight3D = ((_arg1) || (new AmbientLight3D())); super.clone(_local2); _local2.color = color; _local2.ambient = ambient; _local2.debug = debug; return (_local2); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ super.primitives(_arg1, _arg2); } } }//package away3d.lights
Section 85
//DirectionalLight3D (away3d.lights.DirectionalLight3D) package away3d.lights { import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.core.light.*; public class DirectionalLight3D extends Object3D implements ILightProvider, IPrimitiveProvider, IClonable { private var _ambientDirty:Boolean; private var _brightnessDirty:Boolean; private var _green:int; private var _colorDirty:Boolean; private var _specularDirty:Boolean; private var _red:int; private var _ambient:Number; public var debug:Boolean; private var _specular:Number; private var _diffuse:Number; private var _ls:DirectionalLight; private var _color:int; private var _diffuseDirty:Boolean; private var _brightness:Number; private var _blue:int; public function DirectionalLight3D(_arg1:Object=null){ _ls = new DirectionalLight(); super(_arg1); color = ini.getColor("color", 0xFFFFFF); ambient = ini.getNumber("ambient", 0.5, {min:0, max:1}); diffuse = ini.getNumber("diffuse", 0.5, {min:0, max:10}); specular = ini.getNumber("specular", 1, {min:0, max:1}); brightness = ini.getNumber("brightness", 1); debug = ini.getBoolean("debug", false); _ls.light = this; addOnTransformChange(_ls.updateDirection); } public function get specular():Number{ return (_specular); } public function set color(_arg1:int):void{ _color = _arg1; _red = ((_color & 0xFF0000) >> 16); _green = ((_color & 0xFF00) >> 8); _blue = (_color & 0xFF); _colorDirty = true; _ambientDirty = true; _diffuseDirty = true; _specularDirty = true; } public function get brightness():Number{ return (_brightness); } public function set specular(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; _specular = _arg1; _specularDirty = true; } public function light(_arg1:ILightConsumer):void{ if (_colorDirty){ _ls.red = _red; _ls.green = _green; _ls.blue = _blue; }; if (((((_ambientDirty) || (_diffuseDirty))) || (_brightnessDirty))){ _ls.updateAmbientDiffuseBitmap(ambient, diffuse); }; if (((_ambientDirty) || (_brightnessDirty))){ _ambientDirty = false; _ls.updateAmbientBitmap(ambient); }; if (((_diffuseDirty) || (_brightnessDirty))){ _diffuseDirty = false; _ls.updateDiffuseBitmap(diffuse); }; if (((_specularDirty) || (_brightnessDirty))){ _specularDirty = false; _ls.updateSpecularBitmap(specular); }; _arg1.directionalLight(_ls); _colorDirty = false; _brightnessDirty = false; } public function get ambient():Number{ return (_ambient); } public function get diffuse():Number{ return (_diffuse); } public function get color():int{ return (_color); } public function set diffuse(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; _diffuse = _arg1; _diffuseDirty = true; } override public function clone(_arg1=null){ var _local2:DirectionalLight3D = ((_arg1) || (new DirectionalLight3D())); super.clone(_local2); _local2.color = color; _local2.brightness = brightness; _local2.ambient = ambient; _local2.diffuse = diffuse; _local2.specular = specular; _local2.debug = debug; return (_local2); } public function set ambient(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = 0; }; _ambient = _arg1; _ambientDirty = true; } public function set brightness(_arg1:Number):void{ _brightness = _arg1; _brightnessDirty = true; } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ super.primitives(_arg1, _arg2); } } }//package away3d.lights
Section 86
//PointLight3D (away3d.lights.PointLight3D) package away3d.lights { import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.core.light.*; import away3d.materials.*; public class PointLight3D extends Object3D implements ILightProvider, IPrimitiveProvider, IClonable { public var diffuse:Number; public var color:int; public var specular:Number; public var brightness:Number; public var debug:Boolean; private var _ls:PointLight; public var ambient:Number; public function PointLight3D(_arg1:Object=null){ _ls = new PointLight(); super(_arg1); color = ini.getColor("color", 0xFFFFFF); ambient = ini.getNumber("ambient", 1); diffuse = ini.getNumber("diffuse", 1); specular = ini.getNumber("specular", 1); brightness = ini.getNumber("brightness", 1); debug = ini.getBoolean("debug", false); } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ var _local5:DrawTriangle; super.primitives(_arg1, _arg2); if (!debug){ return; }; var _local3:Vertex = new Vertex(0, 0, 0); var _local4:ScreenVertex = _local3.project(projection); if (!_local4.visible){ return; }; _local5 = new DrawTriangle(); _local5.v0 = new ScreenVertex((_local4.x + 3), (_local4.y + 2), _local4.z); _local5.v1 = new ScreenVertex((_local4.x - 3), (_local4.y + 2), _local4.z); _local5.v2 = new ScreenVertex(_local4.x, (_local4.y - 3), _local4.z); _local5.calc(); _local5.source = this; _local5.projection = projection; _local5.material = new ColorMaterial(color); _arg1.primitive(_local5); } public function light(_arg1:ILightConsumer):void{ _ls.x = viewTransform.tx; _ls.y = viewTransform.ty; _ls.z = viewTransform.tz; _ls.light = this; _ls.red = ((color & 0xFF0000) >> 16); _ls.green = ((color & 0xFF00) >> 8); _ls.blue = (color & 0xFF); _ls.ambient = (ambient * brightness); _ls.diffuse = (diffuse * brightness); _ls.specular = (specular * brightness); _arg1.pointLight(_ls); } override public function clone(_arg1=null){ var _local2:PointLight3D = ((_arg1) || (new PointLight3D())); super.clone(_local2); _local2.color = color; _local2.ambient = ambient; _local2.diffuse = diffuse; _local2.specular = specular; _local2.debug = debug; return (_local2); } } }//package away3d.lights
Section 87
//AbstractShader (away3d.materials.shaders.AbstractShader) package away3d.materials.shaders { import flash.events.*; import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.core.light.*; import away3d.materials.*; import flash.utils.*; public class AbstractShader extends EventDispatcher implements IUpdatingMaterial, ILayerMaterial { var _normal0:Number3D; var _view:View3D; var eTri2x:Number; var eTri2y:Number; var _mapping:Matrix; public var blendMode:String; var _dict:Dictionary; var ambient:AmbientLight; var _spriteDictionary:Dictionary; var _shape:Shape; var _n2:Number3D; var _n0:Number3D; var _n1:Number3D; public var smooth:Boolean; var _source:Mesh; var _lights:LightArray; var _face:Face; var eTri0x:Number; var eTri0y:Number; var _bitmapRect:Rectangle; public var debug:Boolean; var _session:AbstractRenderSession; var _shapeDictionary:Dictionary; var _sprite:Sprite; var directional:DirectionalLight; var _normal2:Number3D; var eTri1x:Number; var eTri1y:Number; var _graphics:Graphics; var _faceDictionary:Dictionary; protected var ini:Init; var _faceVO:FaceVO; var _normal1:Number3D; var _s:Shape; var _parentFaceVO:FaceVO; public function AbstractShader(_arg1:Object=null){ _faceDictionary = new Dictionary(true); _spriteDictionary = new Dictionary(true); _shapeDictionary = new Dictionary(true); _s = new Shape(); _normal0 = new Number3D(); _normal1 = new Number3D(); _normal2 = new Number3D(); _mapping = new Matrix(); super(); ini = Init.parse(_arg1); smooth = ini.getBoolean("smooth", false); debug = ini.getBoolean("debug", false); blendMode = ini.getString("blendMode", BlendMode.NORMAL); } protected function clearFaceDictionary(_arg1:Object3D, _arg2:View3D):void{ throw (new Error("Not implemented")); } public function get visible():Boolean{ return (true); } protected function getShape(_arg1:Sprite):Shape{ _session = _source.session; if (_session != _session.view.session){ if (!(_shape = _shapeDictionary[_session])){ _arg1.addChild((_shape = (_shapeDictionary[_session] = new Shape()))); }; } else { if (!(_shape = _shapeDictionary[_face])){ _arg1.addChild((_shape = (_shapeDictionary[_face] = new Shape()))); }; }; return (_shape); } function clearShapeDictionary():void{ for each (_shape in _shapeDictionary) { _shape.graphics.clear(); }; } public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ throw (new Error("Not implemented")); } public function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO{ _source = _arg1.parent; _view = _source.session.view; _parentFaceVO = _arg3; _faceVO = _faceDictionary[_arg1]; if (!_faceVO){ _faceVO = (_faceDictionary[_arg1] = new FaceVO(_source, _view)); }; if (_arg3.resized){ _arg3.resized = false; _faceVO.resized = true; }; if (((_arg3.updated) || (_faceVO.invalidated))){ _arg3.updated = false; _bitmapRect = _arg1.bitmapRect; if (_faceVO.invalidated){ _faceVO.invalidated = false; } else { _faceVO.updated = true; }; _faceVO.bitmap = _arg3.bitmap; renderShader(_arg1); }; return (_faceVO); } protected function renderShader(_arg1:Face):void{ throw (new Error("Not implemented")); } final function contains(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):Boolean{ if ((((_arg1 * (_arg8 - _arg4)) + (_arg3 * (_arg2 - _arg8))) + (_arg7 * (_arg4 - _arg2))) < -0.001){ return (false); }; if ((((_arg1 * (_arg6 - _arg8)) + (_arg7 * (_arg2 - _arg6))) + (_arg5 * (_arg8 - _arg2))) < -0.001){ return (false); }; if ((((_arg7 * (_arg6 - _arg4)) + (_arg3 * (_arg8 - _arg6))) + (_arg5 * (_arg4 - _arg8))) < -0.001){ return (false); }; return (true); } protected function getLightingShape(_arg1:Sprite, _arg2:LightPrimitive):Shape{ _session = _source.session; if (_session != _session.view.session){ if (!_shapeDictionary[_session]){ _shapeDictionary[_session] = new Dictionary(true); }; if (!(_shape = _shapeDictionary[_session][_arg2])){ _arg1.addChild((_shape = (_shapeDictionary[_session][_arg2] = new Shape()))); }; } else { if (!_shapeDictionary[_face]){ _shapeDictionary[_face] = new Dictionary(true); }; if (!(_shape = _shapeDictionary[_face][_arg2])){ _arg1.addChild((_shape = (_shapeDictionary[_face][_arg2] = new Shape()))); }; }; return (_shape); } function clearLightingShapeDictionary():void{ for each (_dict in _shapeDictionary) { for each (_shape in _dict) { _shape.graphics.clear(); }; }; } public function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void{ _source = (_arg1.source as Mesh); _view = _source.session.view; _face = _arg1.face; _lights = _arg1.source.session.lightarray; } } }//package away3d.materials.shaders
Section 88
//AmbientShader (away3d.materials.shaders.AmbientShader) package away3d.materials.shaders { import flash.display.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; public class AmbientShader extends AbstractShader { public var color:uint; public function AmbientShader(_arg1:Object=null){ super(_arg1); } override public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ clearLightingShapeDictionary(); } override protected function clearFaceDictionary(_arg1:Object3D, _arg2:View3D):void{ for each (_faceVO in _faceDictionary) { if (_arg1 == _faceVO.source){ if (!_faceVO.cleared){ _faceVO.clear(); }; _faceVO.invalidated = true; }; }; } override public function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void{ super.renderLayer(_arg1, _arg2, _arg3); for each (ambient in _arg1.source.session.lightarray.ambients) { if (_lights.numLights > 1){ _shape = getLightingShape(_arg2, ambient); _shape.blendMode = blendMode; _graphics = _shape.graphics; } else { _graphics = _arg2.graphics; }; _source.session.renderTriangleBitmap(ambient.ambientBitmap, _mapping, _arg1.v0, _arg1.v1, _arg1.v2, smooth, false, _graphics); }; if (debug){ _arg1.source.session.renderTriangleLine(0, 0xFF, 1, _arg1.v0, _arg1.v1, _arg1.v2); }; } override protected function renderShader(_arg1:Face):void{ for each (ambient in _source.session.lightarray.ambients) { _faceVO.bitmap.draw(ambient.ambientBitmap, null, null, blendMode); }; for each (directional in _source.session.lightarray.directionals) { _faceVO.bitmap.draw(directional.ambientBitmap, null, null, blendMode); }; } } }//package away3d.materials.shaders
Section 89
//DiffusePhongShader (away3d.materials.shaders.DiffusePhongShader) package away3d.materials.shaders { import flash.display.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.math.*; public class DiffusePhongShader extends AbstractShader { private var _diffuseTransform:Matrix3D; private var _normal2z:Number; private var _normal1z:Number; private var _normal0z:Number; private var _szx:Number; private var _szy:Number; private var _szz:Number; private var eTriVal:Number;// = 162.974661726101 private var eTriConst:Number;// = 162.974661726101 public function DiffusePhongShader(_arg1:Object=null){ super(_arg1); } override protected function clearFaceDictionary(_arg1:Object3D, _arg2:View3D):void{ for each (_faceVO in _faceDictionary) { if (_arg1 == _faceVO.source){ if (!_faceVO.cleared){ _faceVO.clear(); }; _faceVO.invalidated = true; }; }; } override public function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void{ super.renderLayer(_arg1, _arg2, _arg3); for each (directional in _lights.directionals) { if (_lights.numLights > 1){ _shape = getLightingShape(_arg2, directional); _shape.blendMode = blendMode; _graphics = _shape.graphics; } else { _graphics = _arg2.graphics; }; _diffuseTransform = directional.diffuseTransform[_source]; _n0 = _source.getVertexNormal(_arg1.face.v0); _n1 = _source.getVertexNormal(_arg1.face.v1); _n2 = _source.getVertexNormal(_arg1.face.v2); _szx = _diffuseTransform.szx; _szy = _diffuseTransform.szy; _szz = _diffuseTransform.szz; _normal0z = (((_n0.x * _szx) + (_n0.y * _szy)) + (_n0.z * _szz)); _normal1z = (((_n1.x * _szx) + (_n1.y * _szy)) + (_n1.z * _szz)); _normal2z = (((_n2.x * _szx) + (_n2.y * _szy)) + (_n2.z * _szz)); eTri0x = (eTriConst * Math.acos(_normal0z)); _mapping.a = ((eTriConst * Math.acos(_normal1z)) - eTri0x); _mapping.b = 127; _mapping.c = ((eTriConst * Math.acos(_normal2z)) - eTri0x); _mapping.d = 0xFF; _mapping.tx = eTri0x; _mapping.ty = 0; _mapping.invert(); _source.session.renderTriangleBitmap(directional.ambientDiffuseBitmap, _mapping, _arg1.v0, _arg1.v1, _arg1.v2, smooth, false, _graphics); }; if (debug){ _source.session.renderTriangleLine(0, 0xFF, 1, _arg1.v0, _arg1.v1, _arg1.v2); }; } override protected function renderShader(_arg1:Face):void{ for each (directional in _source.session.lightarray.directionals) { _diffuseTransform = directional.diffuseTransform[_source]; _n0 = _source.getVertexNormal(_arg1.v0); _n1 = _source.getVertexNormal(_arg1.v1); _n2 = _source.getVertexNormal(_arg1.v2); _szx = _diffuseTransform.szx; _szy = _diffuseTransform.szy; _szz = _diffuseTransform.szz; _normal0z = (((_n0.x * _szx) + (_n0.y * _szy)) + (_n0.z * _szz)); _normal1z = (((_n1.x * _szx) + (_n1.y * _szy)) + (_n1.z * _szz)); _normal2z = (((_n2.x * _szx) + (_n2.y * _szy)) + (_n2.z * _szz)); if ((((((_normal0z > 0)) || ((_normal1z > 0)))) || ((_normal2z > 0)))){ eTri0x = (eTriConst * Math.acos(_normal0z)); if (((_faceVO.cleared) && (!(_parentFaceVO.updated)))){ _faceVO.bitmap = _parentFaceVO.bitmap.clone(); _faceVO.bitmap.lock(); }; _faceVO.cleared = false; _faceVO.updated = true; _mapping.a = ((eTriConst * Math.acos(_normal1z)) - eTri0x); _mapping.b = 127; _mapping.c = ((eTriConst * Math.acos(_normal2z)) - eTri0x); _mapping.d = 0xFF; _mapping.tx = eTri0x; _mapping.ty = 0; _mapping.invert(); _mapping.concat(_arg1._dt.invtexturemapping); _graphics = _s.graphics; _graphics.clear(); _graphics.beginBitmapFill(directional.diffuseBitmap, _mapping, false, smooth); _graphics.drawRect(0, 0, _bitmapRect.width, _bitmapRect.height); _graphics.endFill(); _faceVO.bitmap.draw(_s, null, null, blendMode); }; }; } override public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ clearLightingShapeDictionary(); for each (directional in _arg1.session.lightarray.directionals) { if (((!(directional.diffuseTransform[_arg1])) || (_arg1.sceneTransformed))){ directional.setDiffuseTransform(_arg1); clearFaceDictionary(_arg1, _arg2); }; }; } } }//package away3d.materials.shaders
Section 90
//SpecularPhongShader (away3d.materials.shaders.SpecularPhongShader) package away3d.materials.shaders { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.math.*; import flash.utils.*; public class SpecularPhongShader extends AbstractShader { private var specVal1:Number; private var specVal2:Number; private var specVal3:Number; private var _syx:Number; private var _syy:Number; private var _syz:Number; private var _specular:Number; private var _szx:Number; private var _szy:Number; private var _szz:Number; private var _nFaceTransZ:Number; private var _shininess:Number; private var coeff1:Number; private var coeff2:Number; private var coeff3:Number; private var _specMin:Number; private var specValFace:Number; private var _specColor:ColorTransform; private var _specularTransform:Matrix3D; private var _nFace:Number3D; private var _sxx:Number; private var _sxy:Number; private var _sxz:Number; public function SpecularPhongShader(_arg1:Object=null){ super(_arg1); shininess = ini.getNumber("shininess", 20); specular = ini.getNumber("specular", 1); } override protected function clearFaceDictionary(_arg1:Object3D, _arg2:View3D):void{ for each (_faceVO in _faceDictionary) { if ((((_arg1 == _faceVO.source)) && ((_arg2 == _faceVO.view)))){ if (!_faceVO.cleared){ _faceVO.clear(); }; _faceVO.invalidated = true; }; }; } public function set specular(_arg1:Number):void{ _specular = _arg1; _specColor = new ColorTransform(1, 1, 1, _specular, 0, 0, 0, 0); } override public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ clearLightingShapeDictionary(); for each (directional in _arg1.session.lightarray.directionals) { if (!directional.specularTransform[_arg1]){ directional.specularTransform[_arg1] = new Dictionary(true); }; if (((((!(directional.specularTransform[_arg1][_arg2])) || (_arg1.sceneTransformed))) || (_arg1.session.view.camera.sceneTransformed))){ directional.setSpecularTransform(_arg1, _arg2); clearFaceDictionary(_arg1, _arg2); }; }; } public function set shininess(_arg1:Number):void{ _shininess = _arg1; _specMin = Math.pow(0.8, (_shininess / 20)); } override protected function renderShader(_arg1:Face):void{ for each (directional in _source.session.lightarray.directionals) { _specularTransform = directional.specularTransform[_source][_view]; _n0 = _source.getVertexNormal(_arg1.v0); _n1 = _source.getVertexNormal(_arg1.v1); _n2 = _source.getVertexNormal(_arg1.v2); _nFace = _arg1.normal; _szx = _specularTransform.szx; _szy = _specularTransform.szy; _szz = _specularTransform.szz; specVal1 = Math.pow((((_n0.x * _szx) + (_n0.y * _szy)) + (_n0.z * _szz)), (_shininess / 20)); specVal2 = Math.pow((((_n1.x * _szx) + (_n1.y * _szy)) + (_n1.z * _szz)), (_shininess / 20)); specVal3 = Math.pow((((_n2.x * _szx) + (_n2.y * _szy)) + (_n2.z * _szz)), (_shininess / 20)); specValFace = Math.pow((_nFaceTransZ = (((_nFace.x * _szx) + (_nFace.y * _szy)) + (_nFace.z * _szz))), (_shininess / 20)); if ((((_nFaceTransZ > 0)) && ((((((((((((((specValFace > _specMin)) || ((specVal1 > _specMin)))) || ((specVal2 > _specMin)))) || ((specVal3 > _specMin)))) || ((_nFace.dot(_n0) < 0.8)))) || ((_nFace.dot(_n1) < 0.8)))) || ((_nFace.dot(_n2) < 0.8)))))){ if (((_faceVO.cleared) && (!(_parentFaceVO.updated)))){ _faceVO.bitmap = _parentFaceVO.bitmap.clone(); _faceVO.bitmap.lock(); }; _faceVO.cleared = false; _faceVO.updated = true; _sxx = _specularTransform.sxx; _sxy = _specularTransform.sxy; _sxz = _specularTransform.sxz; _syx = _specularTransform.syx; _syy = _specularTransform.syy; _syz = _specularTransform.syz; eTri0x = (((_n0.x * _sxx) + (_n0.y * _sxy)) + (_n0.z * _sxz)); eTri0y = (((_n0.x * _syx) + (_n0.y * _syy)) + (_n0.z * _syz)); eTri1x = (((_n1.x * _sxx) + (_n1.y * _sxy)) + (_n1.z * _sxz)); eTri1y = (((_n1.x * _syx) + (_n1.y * _syy)) + (_n1.z * _syz)); eTri2x = (((_n2.x * _sxx) + (_n2.y * _sxy)) + (_n2.z * _sxz)); eTri2y = (((_n2.x * _syx) + (_n2.y * _syy)) + (_n2.z * _syz)); coeff1 = ((0xFF * Math.acos(specVal1)) / Math.sqrt(((eTri0x * eTri0x) + (eTri0y * eTri0y)))); coeff2 = ((0xFF * Math.acos(specVal2)) / Math.sqrt(((eTri1x * eTri1x) + (eTri1y * eTri1y)))); coeff3 = ((0xFF * Math.acos(specVal3)) / Math.sqrt(((eTri2x * eTri2x) + (eTri2y * eTri2y)))); eTri0x = (eTri0x * coeff1); eTri0y = (eTri0y * coeff1); eTri1x = (eTri1x * coeff2); eTri1y = (eTri1y * coeff2); eTri2x = (eTri2x * coeff3); eTri2y = (eTri2y * coeff3); _mapping.a = (eTri1x - eTri0x); _mapping.b = (eTri1y - eTri0y); _mapping.c = (eTri2x - eTri0x); _mapping.d = (eTri2y - eTri0y); _mapping.tx = (eTri0x + 0xFF); _mapping.ty = (eTri0y + 0xFF); _mapping.invert(); _mapping.concat(_arg1._dt.invtexturemapping); _graphics = _s.graphics; _graphics.clear(); _graphics.beginBitmapFill(directional.specularBitmap, _mapping, false, smooth); _graphics.drawRect(0, 0, _bitmapRect.width, _bitmapRect.height); _graphics.endFill(); _faceVO.bitmap.draw(_s, null, _specColor, blendMode); }; }; } public function get specular():Number{ return (_specular); } public function get shininess():Number{ return (_shininess); } override public function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void{ super.renderLayer(_arg1, _arg2, _arg3); for each (directional in _lights.directionals) { _specularTransform = directional.specularTransform[_source][_view]; _n0 = _source.getVertexNormal(_arg1.face.v0); _n1 = _source.getVertexNormal(_arg1.face.v1); _n2 = _source.getVertexNormal(_arg1.face.v2); _nFace = _arg1.face.normal; _szx = _specularTransform.szx; _szy = _specularTransform.szy; _szz = _specularTransform.szz; specVal1 = Math.pow((((_n0.x * _szx) + (_n0.y * _szy)) + (_n0.z * _szz)), (_shininess / 20)); specVal2 = Math.pow((((_n1.x * _szx) + (_n1.y * _szy)) + (_n1.z * _szz)), (_shininess / 20)); specVal3 = Math.pow((((_n2.x * _szx) + (_n2.y * _szy)) + (_n2.z * _szz)), (_shininess / 20)); specValFace = Math.pow((_nFaceTransZ = (((_nFace.x * _szx) + (_nFace.y * _szy)) + (_nFace.z * _szz))), (_shininess / 20)); if ((((_nFaceTransZ > 0)) && ((((((((((((((specValFace > _specMin)) || ((specVal1 > _specMin)))) || ((specVal2 > _specMin)))) || ((specVal3 > _specMin)))) || ((_nFace.dot(_n0) < 0.8)))) || ((_nFace.dot(_n1) < 0.8)))) || ((_nFace.dot(_n2) < 0.8)))))){ _shape = getLightingShape(_arg2, directional); _shape.blendMode = blendMode; _shape.alpha = _specular; _graphics = _shape.graphics; _sxx = _specularTransform.sxx; _sxy = _specularTransform.sxy; _sxz = _specularTransform.sxz; _syx = _specularTransform.syx; _syy = _specularTransform.syy; _syz = _specularTransform.syz; eTri0x = (((_n0.x * _sxx) + (_n0.y * _sxy)) + (_n0.z * _sxz)); eTri0y = (((_n0.x * _syx) + (_n0.y * _syy)) + (_n0.z * _syz)); eTri1x = (((_n1.x * _sxx) + (_n1.y * _sxy)) + (_n1.z * _sxz)); eTri1y = (((_n1.x * _syx) + (_n1.y * _syy)) + (_n1.z * _syz)); eTri2x = (((_n2.x * _sxx) + (_n2.y * _sxy)) + (_n2.z * _sxz)); eTri2y = (((_n2.x * _syx) + (_n2.y * _syy)) + (_n2.z * _syz)); coeff1 = ((0xFF * Math.acos(specVal1)) / Math.sqrt(((eTri0x * eTri0x) + (eTri0y * eTri0y)))); coeff2 = ((0xFF * Math.acos(specVal2)) / Math.sqrt(((eTri1x * eTri1x) + (eTri1y * eTri1y)))); coeff3 = ((0xFF * Math.acos(specVal3)) / Math.sqrt(((eTri2x * eTri2x) + (eTri2y * eTri2y)))); eTri0x = (eTri0x * coeff1); eTri0y = (eTri0y * coeff1); eTri1x = (eTri1x * coeff2); eTri1y = (eTri1y * coeff2); eTri2x = (eTri2x * coeff3); eTri2y = (eTri2y * coeff3); if ((((eTri1x == eTri0x)) && ((eTri1y == eTri0y)))){ eTri1x = (eTri1x + 0.1); eTri1y = (eTri1y + 0.1); }; if ((((eTri2x == eTri1x)) && ((eTri2y == eTri1y)))){ eTri2x = (eTri2x + 0.1); eTri2y = (eTri2y + 0.1); }; if ((((eTri0x == eTri2x)) && ((eTri0y == eTri2y)))){ eTri0x = (eTri0x + 0.1); eTri0y = (eTri0y + 0.1); }; _mapping.a = (eTri1x - eTri0x); _mapping.b = (eTri1y - eTri0y); _mapping.c = (eTri2x - eTri0x); _mapping.d = (eTri2y - eTri0y); _mapping.tx = (eTri0x + 0xFF); _mapping.ty = (eTri0y + 0xFF); _mapping.invert(); _source.session.renderTriangleBitmap(directional.specularBitmap, _mapping, _arg1.v0, _arg1.v1, _arg1.v2, smooth, false, _graphics); }; }; if (debug){ _source.session.renderTriangleLine(0, 0xFF, 1, _arg1.v0, _arg1.v1, _arg1.v2); }; } } }//package away3d.materials.shaders
Section 91
//BitmapMaterial (away3d.materials.BitmapMaterial) package away3d.materials { import flash.events.*; import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.events.*; import flash.utils.*; public class BitmapMaterial extends EventDispatcher implements ITriangleMaterial, IUVMaterial, ILayerMaterial, IUpdatingMaterial { var _green:Number;// = 1 private var triangle:DrawTriangle; var _blendMode:String; private var dsbc:Number; private var faz:Number; private var dsca:Number; private var ax:Number; private var ay:Number; var _blue:Number;// = 1 private var az:Number; var _renderBitmap:BitmapData; private var fbz:Number; var _zeroPoint:Point; var _colorTransformDirty:Boolean; private var mcax:Number; var _bitmap:BitmapData; private var mcaz:Number; var _bitmapRect:Rectangle; public var debug:Boolean;// = false private var mcay:Number; private var bx:Number; var _session:AbstractRenderSession; private var bz:Number; private var map:Matrix; private var fcz:Number; private var by:Number; var _alpha:Number;// = 1 var _color:uint;// = 0xFFFFFF var _colorTransform:ColorTransform; private var dbcx:Number; private var dbcy:Number; private var cx:Number; private var cy:Number; private var cz:Number; var _sourceVO:FaceVO; private var dmax:Number; var _mapping:Matrix; private var dabx:Number; private var _shape:Shape; public var repeat:Boolean;// = false private var daby:Number; private var svArray:Array; var _blendModeDirty:Boolean; public var smooth:Boolean;// = false private var mbcx:Number; private var mbcy:Number; private var mbcz:Number; var _red:Number;// = 1 private var _shapeDictionary:Dictionary; private var focus:Number; private var mabx:Number; private var maby:Number; private var dsab:Number; var _graphics:Graphics; var _faceDictionary:Dictionary; private var mabz:Number; var _s:Shape; var _faceVO:FaceVO; private var dcax:Number; private var dcay:Number; protected var ini:Init; private var _precision:Number; public function BitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ _faceDictionary = new Dictionary(true); _zeroPoint = new Point(0, 0); _s = new Shape(); _shapeDictionary = new Dictionary(true); map = new Matrix(); triangle = new DrawTriangle(); svArray = new Array(); super(); _bitmap = _arg1; ini = Init.parse(_arg2); smooth = ini.getBoolean("smooth", smooth); debug = ini.getBoolean("debug", debug); repeat = ini.getBoolean("repeat", repeat); precision = ini.getNumber("precision", 0); _blendMode = ini.getString("blendMode", BlendMode.NORMAL); alpha = ini.getNumber("alpha", _alpha, {min:0, max:1}); color = ini.getColor("color", _color); _colorTransformDirty = true; createVertexArray(); } public function set precision(_arg1:Number):void{ _precision = ((_arg1 * _arg1) * 1.4); } function clearShapeDictionary():void{ for each (_shape in _shapeDictionary) { _shape.graphics.clear(); }; } public function renderTriangle(_arg1:DrawTriangle):void{ _mapping = getMapping(_arg1); _session = _arg1.source.session; if (((((!(_graphics)) && (!((_session == _session.view.session))))) && (_session.newLayer))){ _graphics = _session.newLayer.graphics; }; if (precision){ focus = _arg1.projection.focus; map.a = _mapping.a; map.b = _mapping.b; map.c = _mapping.c; map.d = _mapping.d; map.tx = _mapping.tx; map.ty = _mapping.ty; renderRec(_arg1.v0, _arg1.v1, _arg1.v2, 0); } else { _session.renderTriangleBitmap(_renderBitmap, _mapping, _arg1.v0, _arg1.v1, _arg1.v2, smooth, repeat, _graphics); }; if (debug){ _session.renderTriangleLine(0, 0xFF, 1, _arg1.v0, _arg1.v1, _arg1.v2); }; } public function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO{ renderSource(_arg1.parent, _arg2, new Matrix()); _faceVO = _faceDictionary[_arg1]; if (!_faceVO){ _faceVO = (_faceDictionary[_arg1] = new FaceVO()); }; if (_arg3.resized){ _arg3.resized = false; _faceVO.resized = true; }; if (((_arg3.updated) || (_faceVO.invalidated))){ _arg3.updated = false; _faceVO.invalidated = false; _faceVO.cleared = false; _faceVO.updated = true; _faceVO.bitmap = _arg3.bitmap.clone(); _faceVO.bitmap.copyPixels(_sourceVO.bitmap, _arg1.bitmapRect, _zeroPoint, null, null, true); }; return (_faceVO); } private function renderRec(_arg1:ScreenVertex, _arg2:ScreenVertex, _arg3:ScreenVertex, _arg4:Number):void{ var _local11:ScreenVertex; var _local12:ScreenVertex; ax = _arg1.x; ay = _arg1.y; az = _arg1.z; bx = _arg2.x; by = _arg2.y; bz = _arg2.z; cx = _arg3.x; cy = _arg3.y; cz = _arg3.z; if (!_session.view.clip.rect(Math.min(ax, Math.min(bx, cx)), Math.min(ay, Math.min(by, cy)), Math.max(ax, Math.max(bx, cx)), Math.max(ay, Math.max(by, cy)))){ return; }; if ((((((az <= 0)) && ((bz <= 0)))) && ((cz <= 0)))){ return; }; if ((((((((_arg4 >= 100)) || ((focus == Infinity)))) || (((Math.max(Math.max(ax, bx), cx) - Math.min(Math.min(ax, bx), cx)) < 10)))) || (((Math.max(Math.max(ay, by), cy) - Math.min(Math.min(ay, by), cy)) < 10)))){ _session.renderTriangleBitmap(_renderBitmap, map, _arg1, _arg2, _arg3, smooth, repeat, _graphics); if (debug){ _session.renderTriangleLine(1, 0xFF00, 1, _arg1, _arg2, _arg3); }; return; }; faz = (focus + az); fbz = (focus + bz); fcz = (focus + cz); mabz = (2 / (faz + fbz)); mbcz = (2 / (fbz + fcz)); mcaz = (2 / (fcz + faz)); dabx = ((ax + bx) - (mabx = (((ax * faz) + (bx * fbz)) * mabz))); daby = ((ay + by) - (maby = (((ay * faz) + (by * fbz)) * mabz))); dbcx = ((bx + cx) - (mbcx = (((bx * fbz) + (cx * fcz)) * mbcz))); dbcy = ((by + cy) - (mbcy = (((by * fbz) + (cy * fcz)) * mbcz))); dcax = ((cx + ax) - (mcax = (((cx * fcz) + (ax * faz)) * mcaz))); dcay = ((cy + ay) - (mcay = (((cy * fcz) + (ay * faz)) * mcaz))); dsab = ((dabx * dabx) + (daby * daby)); dsbc = ((dbcx * dbcx) + (dbcy * dbcy)); dsca = ((dcax * dcax) + (dcay * dcay)); if ((((((dsab <= precision)) && ((dsca <= precision)))) && ((dsbc <= precision)))){ _session.renderTriangleBitmap(_renderBitmap, map, _arg1, _arg2, _arg3, smooth, repeat, _graphics); if (debug){ _session.renderTriangleLine(1, 0xFF00, 1, _arg1, _arg2, _arg3); }; return; }; var _local5:Number = map.a; var _local6:Number = map.b; var _local7:Number = map.c; var _local8:Number = map.d; var _local9:Number = map.tx; var _local10:Number = map.ty; var _temp1 = _arg4; _arg4 = (_arg4 + 1); var _local13:ScreenVertex = svArray[_temp1]; _local13.x = (mbcx / 2); _local13.y = (mbcy / 2); _local13.z = ((bz + cz) / 2); if ((((((dsab > precision)) && ((dsca > precision)))) && ((dsbc > precision)))){ var _temp2 = _arg4; _arg4 = (_arg4 + 1); _local11 = svArray[_temp2]; _local11.x = (mabx / 2); _local11.y = (maby / 2); _local11.z = ((az + bz) / 2); var _temp3 = _arg4; _arg4 = (_arg4 + 1); _local12 = svArray[_temp3]; _local12.x = (mcax / 2); _local12.y = (mcay / 2); _local12.z = ((cz + az) / 2); _local5 = (_local5 * 2); map.a = _local5; _local6 = (_local6 * 2); map.b = _local6; _local7 = (_local7 * 2); map.c = _local7; _local8 = (_local8 * 2); map.d = _local8; _local9 = (_local9 * 2); map.tx = _local9; _local10 = (_local10 * 2); map.ty = _local10; renderRec(_arg1, _local11, _local12, _arg4); map.a = _local5; map.b = _local6; map.c = _local7; map.d = _local8; map.tx = (_local9 - 1); map.ty = _local10; renderRec(_local11, _arg2, _local13, _arg4); map.a = _local5; map.b = _local6; map.c = _local7; map.d = _local8; map.tx = _local9; map.ty = (_local10 - 1); renderRec(_local12, _local13, _arg3, _arg4); map.a = -(_local5); map.b = -(_local6); map.c = -(_local7); map.d = -(_local8); map.tx = (1 - _local9); map.ty = (1 - _local10); renderRec(_local13, _local12, _local11, _arg4); return; }; dmax = Math.max(dsab, Math.max(dsca, dsbc)); if (dsab == dmax){ var _temp4 = _arg4; _arg4 = (_arg4 + 1); _local11 = svArray[_temp4]; _local11.x = (mabx / 2); _local11.y = (maby / 2); _local11.z = ((az + bz) / 2); _local5 = (_local5 * 2); map.a = _local5; _local7 = (_local7 * 2); map.c = _local7; _local9 = (_local9 * 2); map.tx = _local9; renderRec(_arg1, _local11, _arg3, _arg4); map.a = (_local5 + _local6); map.b = _local6; map.c = (_local7 + _local8); map.d = _local8; map.tx = ((_local9 + _local10) - 1); map.ty = _local10; renderRec(_local11, _arg2, _arg3, _arg4); return; }; if (dsca == dmax){ var _temp5 = _arg4; _arg4 = (_arg4 + 1); _local12 = svArray[_temp5]; _local12.x = (mcax / 2); _local12.y = (mcay / 2); _local12.z = ((cz + az) / 2); _local6 = (_local6 * 2); map.b = _local6; _local8 = (_local8 * 2); map.d = _local8; _local10 = (_local10 * 2); map.ty = _local10; renderRec(_arg1, _arg2, _local12, _arg4); map.a = _local5; map.b = (_local6 + _local5); map.c = _local7; map.d = (_local8 + _local7); map.tx = _local9; map.ty = ((_local10 + _local9) - 1); renderRec(_local12, _arg2, _arg3, _arg4); return; }; map.a = (_local5 - _local6); map.b = (_local6 * 2); map.c = (_local7 - _local8); map.d = (_local8 * 2); map.tx = (_local9 - _local10); map.ty = (_local10 * 2); renderRec(_arg1, _arg2, _local13, _arg4); map.a = (_local5 * 2); map.b = (_local6 - _local5); map.c = (_local7 * 2); map.d = (_local8 - _local7); map.tx = (_local9 * 2); map.ty = (_local10 - _local9); renderRec(_arg1, _local13, _arg3, _arg4); } public function get height():Number{ return (_bitmap.height); } public function get bitmap():BitmapData{ return (_bitmap); } public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ _graphics = null; clearShapeDictionary(); if (((_colorTransformDirty) || (_blendModeDirty))){ clearFaceDictionary(); }; if (_colorTransformDirty){ setColorTransform(); }; _blendModeDirty = false; } public function addOnResize(_arg1:Function):void{ addEventListener(MaterialEvent.RESIZED, _arg1, false, 0, true); } public function removeOnResize(_arg1:Function):void{ removeEventListener(MaterialEvent.RESIZED, _arg1, false); } function renderSource(_arg1:Object3D, _arg2:Rectangle, _arg3:Matrix):void{ _sourceVO = _faceDictionary[_arg1]; if (!_sourceVO){ _sourceVO = (_faceDictionary[_arg1] = new FaceVO()); }; _sourceVO.resize(_arg2.width, _arg2.height); if (_sourceVO.invalidated){ _arg3.scale((_arg2.width / width), (_arg2.height / height)); _sourceVO.invalidated = false; _sourceVO.cleared = false; _sourceVO.updated = true; if ((((((((((((_arg3.a == 1)) && ((_arg3.d == 1)))) && ((_arg3.b == 0)))) && ((_arg3.c == 0)))) && ((_arg3.tx == 0)))) && ((_arg3.ty == 0)))){ _sourceVO.bitmap.copyPixels(_bitmap, _arg2, _zeroPoint); } else { _graphics = _s.graphics; _graphics.clear(); _graphics.beginBitmapFill(_bitmap, _arg3, repeat, smooth); _graphics.drawRect(0, 0, _arg2.width, _arg2.height); _graphics.endFill(); _sourceVO.bitmap.draw(_s, null, _colorTransform, _blendMode, _sourceVO.bitmap.rect); }; }; } public function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void{ if (blendMode == BlendMode.NORMAL){ _graphics = _arg2.graphics; } else { _session = _arg1.source.session; if (_session != _session.view.session){ if (!(_shape = _shapeDictionary[_session])){ _arg2.addChild((_shape = (_shapeDictionary[_session] = new Shape()))); }; } else { if (!(_shape = _shapeDictionary[_arg1.face])){ _arg2.addChild((_shape = (_shapeDictionary[_arg1.face] = new Shape()))); }; }; _shape.blendMode = _blendMode; _graphics = _shape.graphics; }; renderTriangle(_arg1); } public function set blendMode(_arg1:String):void{ if (_blendMode == _arg1){ return; }; _blendMode = _arg1; _blendModeDirty = true; } protected function setColorTransform():void{ _colorTransformDirty = false; if ((((_alpha == 1)) && ((_color == 0xFFFFFF)))){ _renderBitmap = _bitmap; _colorTransform = null; return; }; if (!_colorTransform){ _colorTransform = new ColorTransform(); }; _colorTransform.redMultiplier = _red; _colorTransform.greenMultiplier = _green; _colorTransform.blueMultiplier = _blue; _colorTransform.alphaMultiplier = _alpha; if (_alpha == 0){ _renderBitmap = null; return; }; updateRenderBitmap(); } public function get alpha():Number{ return (_alpha); } public function get color():uint{ return (_color); } public function get precision():Number{ return (_precision); } function clearFaceDictionary():void{ for each (_faceVO in _faceDictionary) { if (!_faceVO.cleared){ _faceVO.clear(); }; _faceVO.invalidated = true; }; } public function getPixel32(_arg1:Number, _arg2:Number):uint{ return (_bitmap.getPixel32((_arg1 * _bitmap.width), ((1 - _arg2) * _bitmap.height))); } public function get visible():Boolean{ return ((_alpha > 0)); } private function createVertexArray():void{ var _local1:Number = 100; while (_local1--) { svArray.push(new ScreenVertex()); }; } protected function getMapping(_arg1:DrawTriangle):Matrix{ return (((_arg1.texturemapping) || (_arg1.transformUV(this)))); } public function set alpha(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; }; if (_arg1 < 0){ _arg1 = 0; }; if (_alpha == _arg1){ return; }; _alpha = _arg1; _colorTransformDirty = true; } public function get blendMode():String{ return (_blendMode); } public function get width():Number{ return (_bitmap.width); } protected function updateRenderBitmap():void{ if (_colorTransform){ if (((!(_bitmap.transparent)) && (!((_alpha == 1))))){ _renderBitmap = new BitmapData(_bitmap.width, _bitmap.height, true); _renderBitmap.draw(_bitmap); } else { _renderBitmap = _bitmap.clone(); }; _renderBitmap.colorTransform(_renderBitmap.rect, _colorTransform); } else { _renderBitmap = _bitmap; }; } public function set color(_arg1:uint):void{ if (_color == _arg1){ return; }; _color = _arg1; _red = (((_color & 0xFF0000) >> 16) / 0xFF); _green = (((_color & 0xFF00) >> 8) / 0xFF); _blue = ((_color & 0xFF) / 0xFF); _colorTransformDirty = true; } } }//package away3d.materials
Section 92
//BitmapMaterialContainer (away3d.materials.BitmapMaterialContainer) package away3d.materials { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.utils.*; import flash.utils.*; import away3d.core.*; public class BitmapMaterialContainer extends BitmapMaterial implements ITriangleMaterial, IUpdatingMaterial, ILayerMaterial { private var _cache:Boolean; private var _height:Number; private var _width:Number; private var _faceHeight:int; private var _material:ILayerMaterial; public var transparent:Boolean; private var _forceRender:Boolean; private var _faceWidth:int; public var materials:Array; private var _dt:DrawTriangle; private var _containerDictionary:Dictionary; private var _cacheDictionary:Dictionary; private var _containerVO:FaceVO; private var _face:Face; public function BitmapMaterialContainer(_arg1:int, _arg2:int, _arg3:Object=null){ _containerDictionary = new Dictionary(true); super(new BitmapData(_arg1, _arg2, true, 0xFFFFFF), _arg3); _width = _arg1; _height = _arg2; _bitmapRect = new Rectangle(0, 0, _width, _height); if (!materials){ materials = ini.getArray("materials"); }; transparent = ini.getBoolean("transparent", true); cache = ini.getBoolean("cache", true); } public function get cache():Boolean{ return (_cache); } public function update():void{ if (_cache){ _cacheDictionary = new Dictionary(true); }; } public function set cache(_arg1:Boolean):void{ _cache = _arg1; if (_arg1){ _cacheDictionary = new Dictionary(true); } else { _cacheDictionary = null; }; } override public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ if (_colorTransformDirty){ setColorTransform(); }; _blendModeDirty = false; for each (_material in materials) { if ((_material is IUpdatingMaterial)){ (_material as IUpdatingMaterial).updateMaterial(_arg1, _arg2); }; }; } override protected function getMapping(_arg1:DrawTriangle):Matrix{ _face = _arg1.face; _dt = _face._dt; if (((!(_cacheDictionary)) || (!(_cacheDictionary[_face])))){ _faceVO = _faceDictionary[_face]; if (!_faceVO){ _faceVO = (_faceDictionary[_face] = new FaceVO()); }; if (!_dt.texturemapping){ _face.bitmapRect = new Rectangle(int((_width * _face.minU)), int((_height * (1 - _face.maxV))), int(((_width * (_face.maxU - _face.minU)) + 2)), int(((_height * (_face.maxV - _face.minV)) + 2))); _faceWidth = _face.bitmapRect.width; _faceHeight = _face.bitmapRect.height; _dt.transformUV(this); _faceVO.resize(_faceWidth, _faceHeight, transparent); }; for each (_material in materials) { _faceVO = _material.renderFace(_face, _bitmapRect, _faceVO); }; _faceVO.updated = false; if (_cacheDictionary){ _cacheDictionary[_face] = _faceVO; }; }; if (!_arg1.texturemapping){ _arg1.transformUV(this); }; if (_cacheDictionary){ _renderBitmap = _cacheDictionary[_face].bitmap; } else { _renderBitmap = _faceVO.bitmap; }; return (_arg1.texturemapping); } override public function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO{ _faceVO = _faceDictionary[_arg1]; if (!_faceVO){ _faceVO = (_faceDictionary[_arg1] = new FaceVO()); }; _faceWidth = _arg1.bitmapRect.width; _faceHeight = _arg1.bitmapRect.height; _containerVO = _containerDictionary[_arg1]; if (!_containerVO){ _containerVO = (_containerDictionary[_arg1] = new FaceVO()); }; if (_arg3.resized){ _arg3.resized = false; _containerVO.resize(_faceWidth, _faceHeight, transparent); }; for each (_material in materials) { _containerVO = _material.renderFace(_face, _arg2, _containerVO); }; if (((_arg3.updated) || (_containerVO.updated))){ _arg3.updated = false; _containerVO.updated = false; _faceVO.invalidated = false; _faceVO.cleared = false; _faceVO.updated = true; _faceVO.bitmap = _arg3.bitmap.clone(); _faceVO.bitmap.lock(); _sourceVO = _faceVO; if ((((_blendMode == BlendMode.NORMAL)) && (!(_colorTransform)))){ _faceVO.bitmap.copyPixels(_containerVO.bitmap, _containerVO.bitmap.rect, _zeroPoint, null, null, true); } else { _faceVO.bitmap.draw(_containerVO.bitmap, null, _colorTransform, _blendMode); }; }; _containerVO.updated = false; return (_faceVO); } override public function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void{ throw (new Error("Not implemented")); } override protected function updateRenderBitmap():void{ update(); } } }//package away3d.materials
Section 93
//CenterLightingMaterial (away3d.materials.CenterLightingMaterial) package away3d.materials { import flash.events.*; import flash.display.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.core.light.*; public class CenterLightingMaterial extends EventDispatcher implements ITriangleMaterial, IUpdatingMaterial { private var fy:Number; private var pb:Number; private var green:Number; private var nz:Number; private var ksr:Number; private var draw_fall_k:Number;// = 1 private var diff:Number; private var kdb:Number; protected var ini:Init; private var kdg:Number; public var ak:Number;// = 20 private var draw_reflect_k:Number;// = 1 private var v0p:Number; private var dfy:Number; private var dfz:Number; private var kdr:Number; private var _source:Mesh; private var dfx:Number; private var v0x:Number; private var v0y:Number; private var v0z:Number; private var draw_normal:Boolean;// = false private var ry:Number; private var rz:Number; private var sum:Number; private var rx:Number; public var diffuse_brightness:Number;// = 1 private var projection:Projection; private var v1p:Number; public var ambient_brightness:Number;// = 1 private var blue:Number; private var v1x:Number; private var v1y:Number; private var v1z:Number; private var ncx:Number; private var ncy:Number; private var ncz:Number; private var v2p:Number; private var cx:Number; var v0:ScreenVertex; var v1:ScreenVertex; private var v2x:Number; private var v2y:Number; private var v2z:Number; private var df:Number; var v2:ScreenVertex; private var cz:Number; private var _diffuseTransform:Matrix3D; private var cy:Number; private var point:PointLight; private var red:Number; private var graphics:Graphics; var session:AbstractRenderSession; private var global:AmbientLight; private var fade:Number; private var amb:Number; private var ffy:Number; private var spec:Number; private var nf:Number; private var ffz:Number; private var draw_reflect:Boolean;// = false private var draw_fall:Boolean;// = false private var rfx:Number; private var rfy:Number; private var rfz:Number; private var ffx:Number; private var nx:Number; private var d1x:Number; private var d1y:Number; private var d1z:Number; private var kag:Number; private var ny:Number; private var zoom:Number; private var kar:Number; private var focus:Number; private var fx:Number; private var fz:Number; public var specular_brightness:Number;// = 1 private var directional:DirectionalLight; private var c0x:Number; private var c0y:Number; private var c0z:Number; private var kab:Number; private var pdd:Number; private var pa:Number; private var d2y:Number; private var pc:Number; private var d2x:Number; private var ksb:Number; private var d2z:Number; private var ksg:Number; public function CenterLightingMaterial(_arg1:Object=null){ ini = Init.parse(_arg1); ak = ini.getNumber("ak", 20); } public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ for each (directional in _arg1.session.lightarray.directionals) { if (((!(directional.diffuseTransform[_arg1])) || (_arg1.sceneTransformed))){ directional.setDiffuseTransform(_arg1); }; }; } protected function renderTri(_arg1:DrawTriangle, _arg2:AbstractRenderSession, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ throw (new Error("Not implemented")); } public function get visible():Boolean{ throw (new Error("Not implemented")); } public function renderTriangle(_arg1:DrawTriangle):void{ session = _arg1.source.session; v0 = _arg1.v0; v1 = _arg1.v1; v2 = _arg1.v2; projection = _arg1.projection; focus = projection.focus; zoom = projection.zoom; v0z = v0.z; v0p = ((1 + (v0z / focus)) / zoom); v0x = (v0.x * v0p); v0y = (v0.y * v0p); v1z = v1.z; v1p = ((1 + (v1z / focus)) / zoom); v1x = (v1.x * v1p); v1y = (v1.y * v1p); v2z = v2.z; v2p = ((1 + (v2z / focus)) / zoom); v2x = (v2.x * v2p); v2y = (v2.y * v2p); d1x = (v1x - v0x); d1y = (v1y - v0y); d1z = (v1z - v0z); d2x = (v2x - v0x); d2y = (v2y - v0y); d2z = (v2z - v0z); pa = ((d1y * d2z) - (d1z * d2y)); pb = ((d1z * d2x) - (d1x * d2z)); pc = ((d1x * d2y) - (d1y * d2x)); pdd = Math.sqrt((((pa * pa) + (pb * pb)) + (pc * pc))); pa = (pa / pdd); pb = (pb / pdd); pc = (pc / pdd); c0x = (((v0x + v1x) + v2x) / 3); c0y = (((v0y + v1y) + v2y) / 3); c0z = (((v0z + v1z) + v2z) / 3); kar = (kag = (kab = (kdr = (kdg = (kdb = (ksr = (ksg = (ksb = 0)))))))); _source = (_arg1.source as Mesh); for each (directional in session.lightarray.directionals) { _diffuseTransform = directional.diffuseTransform[_source]; red = directional.red; green = directional.green; blue = directional.blue; dfx = _diffuseTransform.szx; dfy = _diffuseTransform.szy; dfz = _diffuseTransform.szz; nx = _arg1.face.normal.x; ny = _arg1.face.normal.y; nz = _arg1.face.normal.z; amb = (directional.ambient * ambient_brightness); kar = (kar + (red * amb)); kag = (kag + (green * amb)); kab = (kab + (blue * amb)); nf = (((dfx * nx) + (dfy * ny)) + (dfz * nz)); if (nf < 0){ } else { diff = ((directional.diffuse * nf) * diffuse_brightness); kdr = (kdr + (red * diff)); kdg = (kdg + (green * diff)); kdb = (kdb + (blue * diff)); rfz = (dfz - ((2 * nf) * nz)); if (rfz < 0){ } else { rfx = (dfx - ((2 * nf) * nx)); rfy = (dfy - ((2 * nf) * ny)); spec = ((directional.specular * Math.pow(rfz, ak)) * specular_brightness); ksr = (ksr + (red * spec)); ksg = (ksg + (green * spec)); ksb = (ksb + (blue * spec)); }; }; }; for each (point in session.lightarray.points) { red = point.red; green = point.green; blue = point.blue; dfx = (point.x - c0x); dfy = (point.y - c0y); dfz = (point.z - c0z); df = Math.sqrt((((dfx * dfx) + (dfy * dfy)) + (dfz * dfz))); dfx = (dfx / df); dfy = (dfy / df); dfz = (dfz / df); fade = ((1 / df) / df); amb = ((point.ambient * fade) * ambient_brightness); kar = (kar + (red * amb)); kag = (kag + (green * amb)); kab = (kab + (blue * amb)); nf = (((dfx * pa) + (dfy * pb)) + (dfz * pc)); if (nf < 0){ } else { diff = (((point.diffuse * fade) * nf) * diffuse_brightness); kdr = (kdr + (red * diff)); kdg = (kdg + (green * diff)); kdb = (kdb + (blue * diff)); rfz = (dfz - ((2 * nf) * pc)); if (rfz < 0){ } else { rfx = (dfx - ((2 * nf) * pa)); rfy = (dfy - ((2 * nf) * pb)); spec = (((point.specular * fade) * Math.pow(rfz, ak)) * specular_brightness); ksr = (ksr + (red * spec)); ksg = (ksg + (green * spec)); ksb = (ksb + (blue * spec)); }; }; }; renderTri(_arg1, session, kar, kag, kab, kdr, kdg, kdb, ksr, ksg, ksb); if (((((draw_fall) || (draw_reflect))) || (draw_normal))){ graphics = session.graphics; cz = c0z; cx = ((c0x * zoom) / (1 + (cz / focus))); cy = ((c0y * zoom) / (1 + (cz / focus))); if (draw_normal){ ncz = (c0z + (30 * pc)); ncx = ((((c0x + (30 * pa)) * zoom) * focus) / (focus + ncz)); ncy = ((((c0y + (30 * pb)) * zoom) * focus) / (focus + ncz)); graphics.lineStyle(1, 0, 1); graphics.moveTo(cx, cy); graphics.lineTo(ncx, ncy); graphics.moveTo(cx, cy); graphics.drawCircle(cx, cy, 2); }; if (((draw_fall) || (draw_reflect))){ for each (point in session.lightarray.points) { red = point.red; green = point.green; blue = point.blue; sum = (((red + green) + blue) / 0xFF); red = (red / sum); green = (green / sum); blue = (blue / sum); dfx = (point.x - c0x); dfy = (point.y - c0y); dfz = (point.z - c0z); df = Math.sqrt((((dfx * dfx) + (dfy * dfy)) + (dfz * dfz))); dfx = (dfx / df); dfy = (dfy / df); dfz = (dfz / df); nf = (((dfx * pa) + (dfy * pb)) + (dfz * pc)); if (nf < 0){ } else { if (draw_fall){ ffz = (c0z + ((30 * dfz) * (1 - draw_fall_k))); ffx = ((((c0x + ((30 * dfx) * (1 - draw_fall_k))) * zoom) * focus) / (focus + ffz)); ffy = ((((c0y + ((30 * dfy) * (1 - draw_fall_k))) * zoom) * focus) / (focus + ffz)); fz = (c0z + (30 * dfz)); fx = ((((c0x + (30 * dfx)) * zoom) * focus) / (focus + fz)); fy = ((((c0y + (30 * dfy)) * zoom) * focus) / (focus + fz)); graphics.lineStyle(1, (((int(red) * 65536) + (int(green) * 0x0100)) + int(blue)), 1); graphics.moveTo(ffx, ffy); graphics.lineTo(fx, fy); graphics.moveTo(ffx, ffy); }; if (draw_reflect){ rfx = (dfx - ((2 * nf) * pa)); rfy = (dfy - ((2 * nf) * pb)); rfz = (dfz - ((2 * nf) * pc)); rz = (c0z - ((30 * rfz) * draw_reflect_k)); rx = ((((c0x - ((30 * rfx) * draw_reflect_k)) * zoom) * focus) / (focus + rz)); ry = ((((c0y - ((30 * rfy) * draw_reflect_k)) * zoom) * focus) / (focus + rz)); graphics.lineStyle(1, (((int((red * 0.5)) * 65536) + (int((green * 0.5)) * 0x0100)) + int((blue * 0.5))), 1); graphics.moveTo(cx, cy); graphics.lineTo(rx, ry); graphics.moveTo(cx, cy); }; }; }; }; }; } } }//package away3d.materials
Section 94
//ColorMaterial (away3d.materials.ColorMaterial) package away3d.materials { import away3d.core.draw.*; import away3d.core.utils.*; public class ColorMaterial implements ITriangleMaterial, IFogMaterial { public var color:uint; protected var ini:Init; private var _alpha:Number; public function ColorMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; this.color = Cast.trycolor(_arg1); ini = Init.parse(_arg2); _alpha = ini.getNumber("alpha", 1, {min:0, max:1}); } public function set alpha(_arg1:Number):void{ _alpha = _arg1; } public function renderFog(_arg1:DrawFog):void{ _arg1.source.session.renderFogColor(color, _alpha); } public function get visible():Boolean{ return ((alpha > 0)); } public function renderTriangle(_arg1:DrawTriangle):void{ _arg1.source.session.renderTriangleColor(color, _alpha, _arg1.v0, _arg1.v1, _arg1.v2); } public function clone():IFogMaterial{ return (new ColorMaterial(color, {alpha:alpha})); } public function get alpha():Number{ return (_alpha); } } }//package away3d.materials
Section 95
//CompositeMaterial (away3d.materials.CompositeMaterial) package away3d.materials { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.utils.*; import away3d.core.render.*; import flash.utils.*; public class CompositeMaterial implements ITriangleMaterial, IUpdatingMaterial, ILayerMaterial { private var _green:Number; var _colorTransformDirty:Boolean; private var _red:Number; var _session:AbstractRenderSession; var _spriteDictionary:Dictionary; public var blendMode:String; var _alpha:Number; var _color:uint; private var material:ILayerMaterial; var _colorTransform:ColorTransform; var _sprite:Sprite; public var materials:Array; private var _defaultColorTransform:ColorTransform; private var _blue:Number; var _source:Object3D; protected var ini:Init; public function CompositeMaterial(_arg1:Object=null){ _colorTransform = new ColorTransform(); _spriteDictionary = new Dictionary(true); _defaultColorTransform = new ColorTransform(); super(); ini = Init.parse(_arg1); materials = ini.getArray("materials"); blendMode = ini.getString("blendMode", BlendMode.NORMAL); alpha = ini.getNumber("alpha", 1, {min:0, max:1}); color = ini.getColor("color", 0xFFFFFF); _colorTransformDirty = true; } public function set alpha(_arg1:Number):void{ if (_arg1 > 1){ _arg1 = 1; }; if (_arg1 < 0){ _arg1 = 0; }; if (_alpha == _arg1){ return; }; _alpha = _arg1; _colorTransformDirty = true; } public function renderTriangle(_arg1:DrawTriangle):void{ _source = _arg1.source; _session = _source.session; var _local2:int; if (_session != _session.view.session){ if (!(_sprite = _session.spriteLayers[_local2])){ _sprite = (_session.spriteLayers[_local2] = new Sprite()); }; } else { if (!(_sprite = _spriteDictionary[_arg1.face])){ _sprite = (_spriteDictionary[_arg1.face] = new Sprite()); }; }; if (!_session.children[_sprite]){ if (_session != _session.view.session){ _session.addLayerObject(_sprite); } else { _session.addDisplayObject(_sprite); }; _sprite.filters = []; _sprite.blendMode = blendMode; if (_colorTransform){ _sprite.transform.colorTransform = _colorTransform; } else { _sprite.transform.colorTransform = _defaultColorTransform; }; }; for each (material in materials) { ++_local2; material.renderLayer(_arg1, _sprite, _local2); }; } public function set color(_arg1:uint):void{ if (_color == _arg1){ return; }; _color = _arg1; _red = (((_color & 0xFF0000) >> 16) / 0xFF); _green = (((_color & 0xFF00) >> 8) / 0xFF); _blue = ((_color & 0xFF) / 0xFF); _colorTransformDirty = true; } protected function setColorTransform():void{ _colorTransformDirty = false; if ((((_alpha == 1)) && ((_color == 0xFFFFFF)))){ _colorTransform = null; return; }; if (!_colorTransform){ _colorTransform = new ColorTransform(); }; _colorTransform.redMultiplier = _red; _colorTransform.greenMultiplier = _green; _colorTransform.blueMultiplier = _blue; _colorTransform.alphaMultiplier = _alpha; } public function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO{ throw (new Error("Not implemented")); } public function get alpha():Number{ return (_alpha); } public function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void{ if (((!(_colorTransform)) && ((blendMode == BlendMode.NORMAL)))){ _sprite = _arg2; } else { _source = _arg1.source; _session = _source.session; if (_session != _session.view.session){ if (!(_sprite = _session.spriteLayers[_arg3])){ _arg2.addChild((_sprite = (_session.spriteLayers[_arg3] = new Sprite()))); }; } else { if (!(_sprite = _spriteDictionary[_arg1.face])){ _arg2.addChild((_sprite = (_spriteDictionary[_arg1.face] = new Sprite()))); }; }; _sprite.filters = []; _sprite.blendMode = blendMode; if (_colorTransform){ _sprite.transform.colorTransform = _colorTransform; } else { _sprite.transform.colorTransform = _defaultColorTransform; }; }; for each (material in materials) { var _temp1 = _arg3; _arg3 = (_arg3 + 1); material.renderLayer(_arg1, _sprite, _temp1); }; } public function get color():uint{ return (_color); } private function clearSpriteDictionary():void{ for each (_sprite in _spriteDictionary) { _sprite.graphics.clear(); }; } public function get visible():Boolean{ return (true); } public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ clearSpriteDictionary(); if (_colorTransformDirty){ setColorTransform(); }; for each (material in materials) { if ((material is IUpdatingMaterial)){ (material as IUpdatingMaterial).updateMaterial(_arg1, _arg2); }; }; } } }//package away3d.materials
Section 96
//IFogMaterial (away3d.materials.IFogMaterial) package away3d.materials { import away3d.core.draw.*; public interface IFogMaterial extends ITriangleMaterial { function renderFog(_arg1:DrawFog):void; function set alpha(_arg1:Number):void; function clone():IFogMaterial; function get alpha():Number; } }//package away3d.materials
Section 97
//ILayerMaterial (away3d.materials.ILayerMaterial) package away3d.materials { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.utils.*; public interface ILayerMaterial extends IMaterial { function renderLayer(_arg1:DrawTriangle, _arg2:Sprite, _arg3:int):void; function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO; } }//package away3d.materials
Section 98
//IMaterial (away3d.materials.IMaterial) package away3d.materials { public interface IMaterial { function get visible():Boolean; } }//package away3d.materials
Section 99
//ISegmentMaterial (away3d.materials.ISegmentMaterial) package away3d.materials { import away3d.core.draw.*; public interface ISegmentMaterial extends IMaterial { function renderSegment(_arg1:DrawSegment):void; } }//package away3d.materials
Section 100
//ITriangleMaterial (away3d.materials.ITriangleMaterial) package away3d.materials { import away3d.core.draw.*; public interface ITriangleMaterial extends IMaterial { function renderTriangle(_arg1:DrawTriangle):void; } }//package away3d.materials
Section 101
//IUpdatingMaterial (away3d.materials.IUpdatingMaterial) package away3d.materials { import away3d.core.base.*; import away3d.containers.*; public interface IUpdatingMaterial { function updateMaterial(_arg1:Object3D, _arg2:View3D):void; } }//package away3d.materials
Section 102
//IUVMaterial (away3d.materials.IUVMaterial) package away3d.materials { import flash.display.*; public interface IUVMaterial extends IMaterial { function addOnResize(_arg1:Function):void; function getPixel32(_arg1:Number, _arg2:Number):uint; function removeOnResize(_arg1:Function):void; function get width():Number; function get height():Number; function get bitmap():BitmapData; } }//package away3d.materials
Section 103
//MovieMaterial (away3d.materials.MovieMaterial) package away3d.materials { import flash.display.*; import flash.geom.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.utils.*; import away3d.events.*; public class MovieMaterial extends TransformBitmapMaterial implements ITriangleMaterial, IUVMaterial { private var _lastsession:int; public var movie:Sprite; public var transparent:Boolean; public var autoUpdate:Boolean; public var interactive:Boolean; private var _bMode:String; private var _colTransform:ColorTransform; private var t:Matrix; private var x:Number; private var y:Number; public function MovieMaterial(_arg1:Sprite, _arg2:Object=null){ this.movie = _arg1; ini = Init.parse(_arg2); transparent = ini.getBoolean("transparent", true); autoUpdate = ini.getBoolean("autoUpdate", true); interactive = ini.getBoolean("interactive", false); _bitmap = new BitmapData(_arg1.width, _arg1.height, transparent, 0); super(_bitmap, ini); } override public function get width():Number{ return (_renderBitmap.width); } public function update():void{ if (transparent){ _renderBitmap.fillRect(_renderBitmap.rect, 0); }; if (((!((_alpha == 1))) || (!((_color == 0xFFFFFF))))){ _colTransform = _colorTransform; } else { _colTransform = movie.transform.colorTransform; }; if (_blendMode != BlendMode.NORMAL){ _bMode = _blendMode; } else { _bMode = movie.blendMode; }; _renderBitmap.draw(movie, new Matrix(movie.scaleX, 0, 0, movie.scaleY), _colTransform, _bMode, _renderBitmap.rect); } override protected function updateRenderBitmap():void{ } override public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ super.updateMaterial(_arg1, _arg2); if (autoUpdate){ update(); }; _session = _arg1.session; if (interactive){ if (!_session.view._interactiveLayer.contains(movie)){ _session.view._interactiveLayer.addChild(movie); resetInteractiveLayer(); _arg1.addOnMouseOver(onMouseOver); _arg1.addOnMouseOut(onMouseOut); }; } else { if (_session.view._interactiveLayer.contains(movie)){ _session.view._interactiveLayer.removeChild(movie); _arg1.removeOnMouseOver(onMouseOver); _arg1.removeOnMouseOut(onMouseOut); }; }; } override public function get height():Number{ return (_renderBitmap.height); } private function onMouseOut(_arg1:MouseEvent3D):void{ if (_arg1.material == this){ _arg1.object.removeOnMouseMove(onMouseMove); resetInteractiveLayer(); }; } private function onMouseMove(_arg1:MouseEvent3D):void{ x = (_arg1.uv.u * _renderBitmap.width); y = ((1 - _arg1.uv.v) * _renderBitmap.height); if (_transform){ t = _transform.clone(); t.invert(); movie.x = (((_arg1.screenX - (x * t.a)) - (y * t.c)) - t.tx); movie.y = (((_arg1.screenY - (x * t.b)) - (y * t.d)) - t.ty); } else { movie.x = (_arg1.screenX - x); movie.y = (_arg1.screenY - y); }; } private function onMouseOver(_arg1:MouseEvent3D):void{ if (_arg1.material == this){ _arg1.object.addOnMouseMove(onMouseMove); onMouseMove(_arg1); }; } private function resetInteractiveLayer():void{ movie.x = -10000; movie.y = -10000; } } }//package away3d.materials
Section 104
//ShadingColorMaterial (away3d.materials.ShadingColorMaterial) package away3d.materials { import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.render.*; public class ShadingColorMaterial extends CenterLightingMaterial { private var fg:int; public var specular:int; public var cache:Boolean; private var fr:int; private var fb:int; public var ambient:int; public var alpha:Number; public var diffuse:int; private var sfb:int; private var sfg:int; private var sfr:int; public function ShadingColorMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; _arg1 = Cast.trycolor(_arg1); super(_arg2); ambient = ini.getColor("ambient", _arg1); diffuse = ini.getColor("diffuse", _arg1); specular = ini.getColor("specular", _arg1); alpha = ini.getNumber("alpha", 1); cache = ini.getBoolean("cache", false); } override public function get visible():Boolean{ return (true); } override protected function renderTri(_arg1:DrawTriangle, _arg2:AbstractRenderSession, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ fr = int((((((ambient & 0xFF0000) * _arg3) + ((diffuse & 0xFF0000) * _arg6)) + ((specular & 0xFF0000) * _arg9)) >> 16)); fg = int((((((ambient & 0xFF00) * _arg4) + ((diffuse & 0xFF00) * _arg7)) + ((specular & 0xFF00) * _arg10)) >> 8)); fb = int(((((ambient & 0xFF) * _arg5) + ((diffuse & 0xFF) * _arg8)) + ((specular & 0xFF) * _arg11))); if (fr > 0xFF){ fr = 0xFF; }; if (fg > 0xFF){ fg = 0xFF; }; if (fb > 0xFF){ fb = 0xFF; }; _arg2.renderTriangleColor((((fr << 16) | (fg << 8)) | fb), alpha, _arg1.v0, _arg1.v1, _arg1.v2); if (cache){ if (_arg1.face != null){ sfr = int(((((ambient & 0xFF0000) * _arg3) + ((diffuse & 0xFF0000) * _arg6)) >> 16)); sfg = int(((((ambient & 0xFF00) * _arg4) + ((diffuse & 0xFF00) * _arg7)) >> 8)); sfb = int((((ambient & 0xFF) * _arg5) + ((diffuse & 0xFF) * _arg8))); if (sfr > 0xFF){ sfr = 0xFF; }; if (sfg > 0xFF){ sfg = 0xFF; }; if (sfb > 0xFF){ sfb = 0xFF; }; _arg1.face.material = new ColorMaterial((((sfr << 16) | (sfg << 8)) | sfb)); }; }; } } }//package away3d.materials
Section 105
//TransformBitmapMaterial (away3d.materials.TransformBitmapMaterial) package away3d.materials { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.utils.*; import away3d.core.math.*; public class TransformBitmapMaterial extends BitmapMaterial implements ITriangleMaterial, IUVMaterial { private var _u0:Number; private var _u1:Number; private var _invtexturemapping:Matrix; private var _u2:Number; private var line:Point; private var _v0:Number; private var _v1:Number; private var _v2:Number; private var v0x:Number; private var v0y:Number; private var v0z:Number; private var overlap:Boolean; private var dot:Number; private var normalR:Number3D; private var face:Face; private var v1y:Number; private var v1z:Number; private var v1x:Number; private var h:Number; private var i:String; private var flag:Boolean; private var _scaleX:Number;// = 1 private var _scaleY:Number;// = 1 private var mPoint2:Point; private var mPoint3:Point; private var mPoint4:Point; private var t:Matrix; private var _throughProjection:Boolean; private var w:Number; private var x:Number; private var y:Number; private var v0:Number3D; private var v1:Number3D; private var v2y:Number; private var v2z:Number; private var v2x:Number; private var _projectionDirty:Boolean; private var mapa:Number; private var mapb:Number; private var mapc:Number; private var mapd:Number; private var v2:Number3D; private var mPoint1:Point; private var point:Point; private var point1:Point; private var point3:Point; private var fPoint1:Point; private var fPoint2:Point; private var DOWN:Number3D; private var fPoint4:Point; private var zero:Number; private var fPoint3:Point; private var _globalProjection:Boolean; private var sign:Number; private var point2:Point; private var _N:Number3D; private var _projectionVector:Number3D; private var _M:Number3D; private var _rotation:Number;// = 0 private var maptx:Number; private var mapty:Number; private var _transformDirty:Boolean; private var _offsetX:Number;// = 0 private var _offsetY:Number;// = 0 var _transform:Matrix; private var RIGHT:Number3D; public function TransformBitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ _transform = new Matrix(); _N = new Number3D(); _M = new Number3D(); DOWN = new Number3D(0, -1, 0); RIGHT = new Number3D(1, 0, 0); normalR = new Number3D(); v0 = new Number3D(); v1 = new Number3D(); v2 = new Number3D(); fPoint1 = new Point(); fPoint2 = new Point(); fPoint3 = new Point(); fPoint4 = new Point(); mPoint1 = new Point(); mPoint2 = new Point(); mPoint3 = new Point(); mPoint4 = new Point(); line = new Point(); super(_arg1, _arg2); transform = (ini.getObject("transform", Matrix) as Matrix); scaleX = ini.getNumber("scaleX", _scaleX); scaleY = ini.getNumber("scaleY", _scaleY); offsetX = ini.getNumber("offsetX", _offsetX); offsetY = ini.getNumber("offsetY", _offsetY); rotation = ini.getNumber("rotation", _rotation); projectionVector = (ini.getObject("projectionVector", Number3D) as Number3D); throughProjection = ini.getBoolean("throughProjection", true); globalProjection = ini.getBoolean("globalProjection", false); } public function set throughProjection(_arg1:Boolean):void{ _throughProjection = _arg1; _projectionDirty = true; } private function findSeparatingAxis(_arg1:Array, _arg2:Array):Boolean{ if (checkEdge(_arg1, _arg2)){ return (true); }; if (checkEdge(_arg2, _arg1)){ return (true); }; return (false); } override public function renderFace(_arg1:Face, _arg2:Rectangle, _arg3:FaceVO):FaceVO{ if (_transform){ _mapping = _transform.clone(); } else { _mapping = new Matrix(); }; if (!_projectionVector){ renderSource(_arg1.parent, _arg2, _mapping); }; _faceVO = _faceDictionary[_arg1]; if (!_faceVO){ _faceVO = (_faceDictionary[_arg1] = new FaceVO()); }; if (_arg3.resized){ _arg3.resized = false; _faceVO.resized = true; }; if (((_arg3.updated) || (_faceVO.invalidated))){ _arg3.updated = false; _bitmapRect = _arg1.bitmapRect; if (_faceVO.invalidated){ _faceVO.invalidated = false; } else { _faceVO.updated = true; }; _faceVO.bitmap = _arg3.bitmap; if (_projectionVector){ _invtexturemapping = _arg1._dt.invtexturemapping; _mapping.concat(projectUV(_arg1._dt)); _mapping.concat(_invtexturemapping); if (((((throughProjection) || ((_arg1.normal.dot(_projectionVector) >= 0)))) && (((repeat) || (!(findSeparatingAxis(getFacePoints(_invtexturemapping), getMappingPoints(_mapping)))))))){ if (_faceVO.cleared){ _faceVO.bitmap = _arg3.bitmap.clone(); }; _faceVO.cleared = false; _faceVO.updated = true; _graphics = _s.graphics; _graphics.clear(); _graphics.beginBitmapFill(_bitmap, _mapping, repeat, smooth); _graphics.drawRect(0, 0, _bitmapRect.width, _bitmapRect.height); _graphics.endFill(); _faceVO.bitmap.draw(_s, null, _colorTransform, _blendMode, _faceVO.bitmap.rect); }; } else { if (((repeat) && (!(findSeparatingAxis(getContainerPoints(_arg2), getMappingPoints(_mapping)))))){ _faceVO.cleared = false; _faceVO.updated = true; _faceVO.bitmap.copyPixels(_sourceVO.bitmap, _bitmapRect, _zeroPoint, null, null, true); }; }; }; return (_faceVO); } public function set rotation(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(rotation)")); }; if (_arg1 == Infinity){ Debug.warning("rotation == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("rotation == -Infinity"); }; _rotation = _arg1; _transformDirty = true; } override public function updateMaterial(_arg1:Object3D, _arg2:View3D):void{ _graphics = null; clearShapeDictionary(); if (((((((_transformDirty) || (_projectionDirty))) || (_colorTransformDirty))) || (_blendModeDirty))){ clearFaceDictionary(); }; if (_colorTransformDirty){ setColorTransform(); }; if (_transformDirty){ updateTransform(); }; _projectionDirty = false; _blendModeDirty = false; } public function get throughProjection():Boolean{ return (_throughProjection); } public function get offsetY():Number{ return (_offsetY); } public function get offsetX():Number{ return (_offsetX); } override public function getPixel32(_arg1:Number, _arg2:Number):uint{ x = (_arg1 * _bitmap.width); y = ((1 - _arg2) * _bitmap.height); if (_transform){ t = _transform.clone(); t.invert(); return (_bitmap.getPixel32((((x * t.a) + (y * t.c)) + t.tx), (((x * t.b) + (y * t.d)) + t.ty))); }; return (_bitmap.getPixel32(x, y)); } public function set offsetX(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(offsetX)")); }; if (_arg1 == Infinity){ Debug.warning("offsetX == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("offsetX == -Infinity"); }; _offsetX = _arg1; _transformDirty = true; } public function set offsetY(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(offsetY)")); }; if (_arg1 == Infinity){ Debug.warning("offsetY == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("offsetY == -Infinity"); }; _offsetY = _arg1; _transformDirty = true; } public function get scaleY():Number{ return (_scaleY); } public function get scaleX():Number{ return (_scaleX); } public function get globalProjection():Boolean{ return (_globalProjection); } public function get projectionVector():Number3D{ return (_projectionVector); } public function get transform():Matrix{ return (_transform); } private function projectUV(_arg1:DrawTriangle):Matrix{ face = _arg1.face; if (globalProjection){ if (_arg1.backface){ v0.transform(face.v0.position, _arg1.source.sceneTransform); v2.transform(face.v1.position, _arg1.source.sceneTransform); v1.transform(face.v2.position, _arg1.source.sceneTransform); } else { v0.transform(face.v0.position, _arg1.source.sceneTransform); v1.transform(face.v1.position, _arg1.source.sceneTransform); v2.transform(face.v2.position, _arg1.source.sceneTransform); }; } else { if (_arg1.backface){ v0 = face.v0.position; v2 = face.v1.position; v1 = face.v2.position; } else { v0 = face.v0.position; v1 = face.v1.position; v2 = face.v2.position; }; }; v0x = v0.x; v0y = v0.y; v0z = v0.z; v1x = v1.x; v1y = v1.y; v1z = v1.z; v2x = v2.x; v2y = v2.y; v2z = v2.z; _u0 = (((v0x * _N.x) + (v0y * _N.y)) + (v0z * _N.z)); _u1 = (((v1x * _N.x) + (v1y * _N.y)) + (v1z * _N.z)); _u2 = (((v2x * _N.x) + (v2y * _N.y)) + (v2z * _N.z)); _v0 = (((v0x * _M.x) + (v0y * _M.y)) + (v0z * _M.z)); _v1 = (((v1x * _M.x) + (v1y * _M.y)) + (v1z * _M.z)); _v2 = (((v2x * _M.x) + (v2y * _M.y)) + (v2z * _M.z)); if ((((((_u0 == _u1)) && ((_v0 == _v1)))) || ((((_u0 == _u2)) && ((_v0 == _v2)))))){ if (_u0 > 0.05){ _u0 = (_u0 - 0.05); } else { _u0 = (_u0 + 0.05); }; if (_v0 > 0.07){ _v0 = (_v0 - 0.07); } else { _v0 = (_v0 + 0.07); }; }; if ((((_u2 == _u1)) && ((_v2 == _v1)))){ if (_u2 > 0.04){ _u2 = (_u2 - 0.04); } else { _u2 = (_u2 + 0.04); }; if (_v2 > 0.06){ _v2 = (_v2 - 0.06); } else { _v2 = (_v2 + 0.06); }; }; t = new Matrix((_u1 - _u0), (_v1 - _v0), (_u2 - _u0), (_v2 - _v0), _u0, _v0); t.invert(); return (t); } private function getContainerPoints(_arg1:Rectangle):Array{ return ([_arg1.topLeft, new Point(_arg1.top, _arg1.right), _arg1.bottomRight, new Point(_arg1.bottom, _arg1.left)]); } override protected function getMapping(_arg1:DrawTriangle):Matrix{ _faceVO = _faceDictionary[(face = _arg1.face)]; if (!_faceVO){ _faceVO = (_faceDictionary[face] = new FaceVO()); }; if (((((_faceVO.invalidated) || (!(_arg1.texturemapping)))) || (!((_faceVO.backface == _arg1.backface))))){ _faceVO.invalidated = false; _faceVO.backface = _arg1.backface; if (projectionVector){ _faceVO.mapping = projectUV(_arg1); } else { if (!_arg1.texturemapping){ _faceVO.mapping = _arg1.transformUV(this); } else { _faceVO.mapping = _arg1.texturemapping; }; }; if (_transform){ _mapping = _transform.clone(); _mapping.concat(_faceVO.mapping); return ((_faceVO.mapping = _mapping)); }; }; return (_faceVO.mapping); } private function getMappingPoints(_arg1:Matrix):Array{ mapa = (_arg1.a * width); mapb = (_arg1.b * height); mapc = (_arg1.c * width); mapd = (_arg1.d * height); maptx = _arg1.tx; mapty = _arg1.ty; mPoint1.x = maptx; mPoint1.y = mapty; mPoint2.x = (maptx + mapc); mPoint2.y = (mapty + mapd); mPoint3.x = ((maptx + mapa) + mapc); mPoint3.y = ((mapty + mapb) + mapd); mPoint4.x = (maptx + mapa); mPoint4.y = (mapty + mapb); return ([mPoint1, mPoint2, mPoint3, mPoint4]); } private function getFacePoints(_arg1:Matrix):Array{ fPoint1.x = (_u0 = _arg1.tx); fPoint2.x = (_arg1.a + _u0); fPoint3.x = (_arg1.c + _u0); fPoint1.y = (_v0 = _arg1.ty); fPoint2.y = (_arg1.b + _v0); fPoint3.y = (_arg1.d + _v0); return ([fPoint1, fPoint2, fPoint3]); } public function get rotation():Number{ return (_rotation); } public function set globalProjection(_arg1:Boolean):void{ _globalProjection = _arg1; _projectionDirty = true; } public function set scaleY(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(scaleY)")); }; if (_arg1 == Infinity){ Debug.warning("scaleY == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("scaleY == -Infinity"); }; if (_arg1 == 0){ Debug.warning("scaleY == 0"); }; _scaleY = _arg1; _transformDirty = true; } public function set scaleX(_arg1:Number):void{ if (isNaN(_arg1)){ throw (new Error("isNaN(scaleX)")); }; if (_arg1 == Infinity){ Debug.warning("scaleX == Infinity"); }; if (_arg1 == -(Infinity)){ Debug.warning("scaleX == -Infinity"); }; if (_arg1 == 0){ Debug.warning("scaleX == 0"); }; _scaleX = _arg1; _transformDirty = true; } private function updateTransform():void{ if ((((((((((_scaleX == 1)) && ((_scaleY == 1)))) && ((_offsetX == 0)))) && ((_offsetY == 0)))) && ((_rotation == 0)))){ _transform = null; } else { _transform = new Matrix(); _transform.scale(_scaleX, _scaleY); _transform.rotate(_rotation); _transform.translate(_offsetX, _offsetY); }; _transformDirty = false; } override public function renderTriangle(_arg1:DrawTriangle):void{ if (((_projectionVector) && (!(throughProjection)))){ if (globalProjection){ normalR.rotate(_arg1.face.normal, _arg1.source.sceneTransform); if (normalR.dot(_projectionVector) < 0){ return; }; } else { if (_arg1.face.normal.dot(_projectionVector) < 0){ return; }; }; }; super.renderTriangle(_arg1); } public function set transform(_arg1:Matrix):void{ _transform = _arg1; if (_transform){ _rotation = Math.atan2(_transform.b, _transform.a); _scaleX = (_transform.a / Math.cos(_rotation)); _scaleY = (_transform.d / Math.cos(_rotation)); _offsetX = _transform.tx; _offsetY = _transform.ty; } else { _scaleX = (_scaleY = 1); _offsetX = (_offsetY = (_rotation = 0)); }; clearFaceDictionary(); } public function set projectionVector(_arg1:Number3D):void{ _projectionVector = _arg1; if (_projectionVector){ _N.cross(_projectionVector, DOWN); if (!_N.modulo){ _N = RIGHT; }; _M.cross(_N, _projectionVector); _N.cross(_M, _projectionVector); _N.normalize(); _M.normalize(); }; _projectionDirty = true; } private function checkEdge(_arg1:Array, _arg2:Array):Boolean{ for (i in _arg1) { point2 = _arg1[i]; if (int(i) == 0){ point1 = _arg1[(_arg1.length - 1)]; point3 = _arg1[(_arg1.length - 2)]; } else { point1 = _arg1[(int(i) - 1)]; if (int(i) == 1){ point3 = _arg1[(_arg1.length - 1)]; } else { point3 = _arg1[(int(i) - 2)]; }; }; line.x = (point2.y - point1.y); line.y = (point1.x - point2.x); zero = ((point1.x * line.x) + (point1.y * line.y)); sign = ((zero - (point3.x * line.x)) - (point3.y * line.y)); flag = true; for each (point in _arg2) { dot = ((point.x * line.x) + (point.y * line.y)); if ((zero * sign) > (dot * sign)){ flag = false; break; }; }; if (flag){ return (true); }; }; return (false); } } }//package away3d.materials
Section 106
//WhiteShadingBitmapMaterial (away3d.materials.WhiteShadingBitmapMaterial) package away3d.materials { import flash.display.*; import flash.geom.*; import away3d.core.draw.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.events.*; import flash.utils.*; import flash.filters.*; public class WhiteShadingBitmapMaterial extends CenterLightingMaterial implements IUVMaterial { private var colorTransform:ColorMatrixFilter; private var step:int;// = 1 private var _bitmap:BitmapData; private var br:Number; private var cache:Dictionary; private var blackrender:Boolean; public var repeat:Boolean; private var mapping:Matrix; private var bitmapPoint:Point; private var whitek:Number;// = 0.2 public var smooth:Boolean; private var whiterender:Boolean; public function WhiteShadingBitmapMaterial(_arg1:BitmapData, _arg2:Object=null){ bitmapPoint = new Point(0, 0); colorTransform = new ColorMatrixFilter(); _bitmap = _arg1; super(_arg2); smooth = ini.getBoolean("smooth", false); repeat = ini.getBoolean("repeat", false); if (!CacheStore.whiteShadingCache[_bitmap]){ CacheStore.whiteShadingCache[_bitmap] = new Dictionary(true); }; cache = CacheStore.whiteShadingCache[_bitmap]; } public function get width():Number{ return (_bitmap.width); } public function removeOnResize(_arg1:Function):void{ removeEventListener(MaterialEvent.RESIZED, _arg1, false); } public function doubleStepTo(_arg1:int):void{ if (step < _arg1){ step = (step * 2); }; } public function get height():Number{ return (_bitmap.height); } public function getPixel32(_arg1:Number, _arg2:Number):uint{ return (_bitmap.getPixel32((_arg1 * _bitmap.width), ((1 - _arg2) * _bitmap.height))); } private function ladder(_arg1:Number):Number{ if (_arg1 < (1 / 0xFF)){ return (0); }; if (_arg1 > 0xFF){ _arg1 = 0xFF; }; return (Math.exp((Math.round((Math.log(_arg1) * step)) / step))); } public function get bitmap():BitmapData{ return (_bitmap); } override public function get visible():Boolean{ return (true); } public function addOnResize(_arg1:Function):void{ addEventListener(MaterialEvent.RESIZED, _arg1, false, 0, true); } override protected function renderTri(_arg1:DrawTriangle, _arg2:AbstractRenderSession, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ var _local12:Number; var _local13:BitmapData; br = (((((((((_arg3 + _arg4) + _arg5) + _arg6) + _arg7) + _arg8) + _arg9) + _arg10) + _arg11) / (0xFF * 3)); if (!(mapping = _arg1.texturemapping)){ mapping = _arg1.transformUV(this); }; v0 = _arg1.v0; v1 = _arg1.v1; v2 = _arg1.v2; if ((((br < 1)) && (((blackrender) || ((((step < 16)) && (!(_bitmap.transparent)))))))){ _arg2.renderTriangleBitmap(_bitmap, mapping, v0, v1, v2, smooth, repeat); _arg2.renderTriangleColor(0, (1 - br), v0, v1, v2); } else { if ((((br > 1)) && (whiterender))){ _arg2.renderTriangleBitmap(_bitmap, mapping, v0, v1, v2, smooth, repeat); _arg2.renderTriangleColor(0xFFFFFF, ((br - 1) * whitek), v0, v1, v2); } else { if (step < 64){ if (Math.random() < 0.01){ doubleStepTo(64); }; }; _local12 = ladder(br); _local13 = cache[_local12]; if (_local13 == null){ _local13 = new BitmapData(_bitmap.width, _bitmap.height, true, 0); colorTransform.matrix = [_local12, 0, 0, 0, 0, 0, _local12, 0, 0, 0, 0, 0, _local12, 0, 0, 0, 0, 0, 1, 0]; _local13.applyFilter(_bitmap, _local13.rect, bitmapPoint, colorTransform); cache[_local12] = _local13; }; _arg2.renderTriangleBitmap(_local13, mapping, v0, v1, v2, smooth, repeat); }; }; } } }//package away3d.materials
Section 107
//WireColorMaterial (away3d.materials.WireColorMaterial) package away3d.materials { import away3d.core.draw.*; import away3d.core.utils.*; public class WireColorMaterial implements ITriangleMaterial { public var color:int; protected var ini:Init; public var alpha:Number; public var width:Number; public var wirealpha:Number; public var wirecolor:int; public function WireColorMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; this.color = Cast.trycolor(_arg1); ini = Init.parse(_arg2); alpha = ini.getNumber("alpha", 1, {min:0, max:1}); wirecolor = ini.getColor("wirecolor", 0); width = ini.getNumber("width", 1, {min:0}); wirealpha = ini.getNumber("wirealpha", 1, {min:0, max:1}); } public function get visible():Boolean{ return ((((alpha > 0)) || ((wirealpha > 0)))); } public function renderTriangle(_arg1:DrawTriangle):void{ _arg1.source.session.renderTriangleLineFill(width, color, alpha, wirecolor, wirealpha, _arg1.v0, _arg1.v1, _arg1.v2); } } }//package away3d.materials
Section 108
//WireframeMaterial (away3d.materials.WireframeMaterial) package away3d.materials { import away3d.core.draw.*; import away3d.core.utils.*; public class WireframeMaterial implements ITriangleMaterial, ISegmentMaterial { public var color:int; protected var ini:Init; public var alpha:Number; public var width:Number; public function WireframeMaterial(_arg1=null, _arg2:Object=null){ if (_arg1 == null){ _arg1 = "random"; }; this.color = Cast.trycolor(_arg1); ini = Init.parse(_arg2); alpha = ini.getNumber("alpha", 1, {min:0, max:1}); width = ini.getNumber("width", 1, {min:0}); } public function get visible():Boolean{ return ((alpha > 0)); } public function renderSegment(_arg1:DrawSegment):void{ if (alpha <= 0){ return; }; _arg1.source.session.renderLine(_arg1.v0, _arg1.v1, width, color, alpha); } public function renderTriangle(_arg1:DrawTriangle):void{ if (alpha <= 0){ return; }; _arg1.source.session.renderTriangleLine(width, color, alpha, _arg1.v0, _arg1.v1, _arg1.v2); } } }//package away3d.materials
Section 109
//CubeMaterialsData (away3d.primitives.data.CubeMaterialsData) package away3d.primitives.data { import flash.events.*; import away3d.core.utils.*; import away3d.events.*; import away3d.materials.*; public class CubeMaterialsData extends EventDispatcher { private var _back:ITriangleMaterial; private var _bottom:ITriangleMaterial; private var _top:ITriangleMaterial; protected var ini:Init; private var _left:ITriangleMaterial; private var _front:ITriangleMaterial; private var _materialchanged:MaterialEvent; private var _right:ITriangleMaterial; public function CubeMaterialsData(_arg1:Object=null){ ini = Init.parse(_arg1); _left = ini.getMaterial("left"); _right = ini.getMaterial("right"); _bottom = ini.getMaterial("bottom"); _top = ini.getMaterial("top"); _front = ini.getMaterial("front"); _back = ini.getMaterial("back"); } public function get left():ITriangleMaterial{ return (_left); } public function set left(_arg1:ITriangleMaterial):void{ if (_left == _arg1){ return; }; _left = _arg1; notifyMaterialChange(_left, "left"); } public function set front(_arg1:ITriangleMaterial):void{ if (_front == _arg1){ return; }; _front = _arg1; notifyMaterialChange(_front, "front"); } public function get top():ITriangleMaterial{ return (_top); } public function set bottom(_arg1:ITriangleMaterial):void{ if (_bottom == _arg1){ return; }; _bottom = _arg1; notifyMaterialChange(_bottom, "bottom"); } public function removeOnMaterialChange(_arg1:Function):void{ removeEventListener(MaterialEvent.CHANGED, _arg1, false); } public function get right():ITriangleMaterial{ return (_right); } private function notifyMaterialChange(_arg1:ITriangleMaterial, _arg2:String):void{ if (!hasEventListener(MaterialEvent.CHANGED)){ return; }; _materialchanged = new MaterialEvent(MaterialEvent.CHANGED, _arg1); _materialchanged.extra = _arg2; dispatchEvent(_materialchanged); } public function get back():ITriangleMaterial{ return (_back); } public function get front():ITriangleMaterial{ return (_front); } public function get bottom():ITriangleMaterial{ return (_bottom); } public function set back(_arg1:ITriangleMaterial):void{ if (_back == _arg1){ return; }; _back = _arg1; notifyMaterialChange(_back, "back"); } public function set top(_arg1:ITriangleMaterial):void{ if (_top == _arg1){ return; }; _top = _arg1; notifyMaterialChange(_top, "top"); } public function addOnMaterialChange(_arg1:Function):void{ addEventListener(MaterialEvent.CHANGED, _arg1, false, 0, false); } public function set right(_arg1:ITriangleMaterial):void{ if (_right == _arg1){ return; }; _right = _arg1; notifyMaterialChange(_right, "right"); } } }//package away3d.primitives.data
Section 110
//AbstractPrimitive (away3d.primitives.AbstractPrimitive) package away3d.primitives { import away3d.core.base.*; import away3d.core.math.*; import away3d.materials.*; public class AbstractPrimitive extends Mesh { var _uv:UV; var _uvStore:Array; var _faceStore:Array; var _primitiveDirty:Boolean; var _faceActive:Array; var _vActive:Array; var _uvActive:Array; var _vStore:Array; var _v:Vertex; var _face:Face; public function AbstractPrimitive(_arg1:Object=null){ _vStore = new Array(); _vActive = new Array(); _uvStore = new Array(); _uvActive = new Array(); _faceStore = new Array(); _faceActive = new Array(); super(_arg1); } override public function get sceneTransform():Matrix3D{ if (_primitiveDirty){ buildPrimitive(); }; return (super.sceneTransform); } function createVertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):Vertex{ if (_vStore.length){ _vActive.push((_v = _vStore.pop())); _v.x = _arg1; _v.y = _arg2; _v.z = _arg3; } else { _vActive.push((_v = new Vertex(_arg1, _arg2, _arg3))); }; return (_v); } public function buildPrimitive():void{ _primitiveDirty = false; for each (_face in faces) { removeFace(_face); }; _vStore = _vStore.concat(_vActive); _vActive = new Array(); _uvStore = _uvStore.concat(_uvActive); _uvActive = new Array(); _faceStore = _faceStore.concat(_faceActive); _faceActive = new Array(); } function createUV(_arg1:Number=0, _arg2:Number=0):UV{ if (_uvStore.length){ _uvActive.push((_uv = _uvStore.pop())); _uv.u = _arg1; _uv.v = _arg2; } else { _uvActive.push((_uv = new UV(_arg1, _arg2))); }; return (_uv); } function createFace(_arg1:Vertex, _arg2:Vertex, _arg3:Vertex, _arg4:ITriangleMaterial=null, _arg5:UV=null, _arg6:UV=null, _arg7:UV=null):Face{ if (_faceStore.length){ _faceActive.push((_face = _faceStore.pop())); _face.v0 = _arg1; _face.v1 = _arg2; _face.v2 = _arg3; _face.material = _arg4; _face.uv0 = _arg5; _face.uv1 = _arg6; _face.uv2 = _arg7; } else { _faceActive.push((_face = new Face(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7))); }; return (_face); } } }//package away3d.primitives
Section 111
//AbstractWirePrimitive (away3d.primitives.AbstractWirePrimitive) package away3d.primitives { import away3d.core.base.*; import away3d.core.math.*; import away3d.materials.*; public class AbstractWirePrimitive extends WireMesh { var _segment:Segment; var _vStore:Array; var _segmentStore:Array; var _primitiveDirty:Boolean; var _v:Vertex; var _segmentActive:Array; var _vActive:Array; public function AbstractWirePrimitive(_arg1:Object=null){ _vStore = new Array(); _vActive = new Array(); _segmentStore = new Array(); _segmentActive = new Array(); super(_arg1); } function createVertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):Vertex{ if (_vStore.length){ _vActive.push((_v = _vStore.pop())); _v.x = _arg1; _v.y = _arg2; _v.z = _arg3; } else { _vActive.push((_v = new Vertex(_arg1, _arg2, _arg3))); }; return (_v); } override public function get sceneTransform():Matrix3D{ if (_primitiveDirty){ buildPrimitive(); }; return (super.sceneTransform); } public function buildPrimitive():void{ _primitiveDirty = false; for each (_segment in segments) { removeSegment(_segment); }; _vStore = _vStore.concat(_vActive); _vActive = new Array(); _segmentStore = _segmentStore.concat(_segmentActive); _segmentActive = new Array(); } function createSegment(_arg1:Vertex, _arg2:Vertex, _arg3:ISegmentMaterial=null):Segment{ if (_segmentStore.length){ _segmentActive.push((_segment = _segmentStore.pop())); _segment.v0 = _arg1; _segment.v1 = _arg2; _segment.material = _arg3; } else { _segmentActive.push((_segment = new Segment(_arg1, _arg2, _arg3))); }; return (_segment); } } }//package away3d.primitives
Section 112
//Cube (away3d.primitives.Cube) package away3d.primitives { import away3d.core.base.*; import away3d.events.*; import away3d.materials.*; import away3d.primitives.data.*; public class Cube extends AbstractPrimitive { private var _depth:Number; private var _height:Number; private var _width:Number; private var _vmax:Number; private var _cubeFaceArray:Array; private var _cubeFace:Face; private var _bottomFaces:Array; private var _backFaces:Array; private var _topFaces:Array; private var _rightFaces:Array; private var _umin:Number; private var _frontFaces:Array; private var _umax:Number; private var _leftFaces:Array; private var _cubeMaterials:CubeMaterialsData; private var _vmin:Number; public function Cube(_arg1:Object=null){ _leftFaces = []; _rightFaces = []; _bottomFaces = []; _topFaces = []; _frontFaces = []; _backFaces = []; super(_arg1); _width = ini.getNumber("width", 100, {min:0}); _height = ini.getNumber("height", 100, {min:0}); _depth = ini.getNumber("depth", 100, {min:0}); _umin = ini.getNumber("umin", 0, {min:0, max:1}); _umax = ini.getNumber("umax", 1, {min:0, max:1}); _vmin = ini.getNumber("vmin", 0, {min:0, max:1}); _vmax = ini.getNumber("vmax", 1, {min:0, max:1}); _cubeMaterials = ini.getCubeMaterials("faces"); if (!_cubeMaterials){ _cubeMaterials = ini.getCubeMaterials("cubeMaterials"); }; if (!_cubeMaterials){ _cubeMaterials = new CubeMaterialsData(); }; _cubeMaterials.addOnMaterialChange(onCubeMaterialChange); buildCube(_width, _height, _depth); type = "Cube"; url = "primitive"; } private function buildCube(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Vertex = createVertex((-(_arg1) / 2), (-(_arg2) / 2), (-(_arg3) / 2)); var _local5:Vertex = createVertex((-(_arg1) / 2), (-(_arg2) / 2), (_arg3 / 2)); var _local6:Vertex = createVertex((-(_arg1) / 2), (_arg2 / 2), (-(_arg3) / 2)); var _local7:Vertex = createVertex((-(_arg1) / 2), (_arg2 / 2), (_arg3 / 2)); var _local8:Vertex = createVertex((_arg1 / 2), (-(_arg2) / 2), (-(_arg3) / 2)); var _local9:Vertex = createVertex((_arg1 / 2), (-(_arg2) / 2), (_arg3 / 2)); var _local10:Vertex = createVertex((_arg1 / 2), (_arg2 / 2), (-(_arg3) / 2)); var _local11:Vertex = createVertex((_arg1 / 2), (_arg2 / 2), (_arg3 / 2)); var _local12:UV = createUV(_umax, _vmax); var _local13:UV = createUV(_umin, _vmax); var _local14:UV = createUV(_umin, _vmin); var _local15:UV = createUV(_umax, _vmin); addFace((_leftFaces[0] = createFace(_local4, _local6, _local5, _cubeMaterials.left, _local15, _local12, _local14))); addFace((_leftFaces[1] = createFace(_local6, _local7, _local5, _cubeMaterials.left, _local12, _local13, _local14))); addFace((_rightFaces[0] = createFace(_local8, _local9, _local10, _cubeMaterials.right, _local14, _local15, _local13))); addFace((_rightFaces[1] = createFace(_local10, _local9, _local11, _cubeMaterials.right, _local13, _local15, _local12))); addFace((_bottomFaces[0] = createFace(_local4, _local5, _local8, _cubeMaterials.bottom, _local13, _local14, _local12))); addFace((_bottomFaces[1] = createFace(_local5, _local9, _local8, _cubeMaterials.bottom, _local14, _local15, _local12))); addFace((_topFaces[0] = createFace(_local6, _local10, _local7, _cubeMaterials.top, _local14, _local15, _local13))); addFace((_topFaces[1] = createFace(_local7, _local10, _local11, _cubeMaterials.top, _local13, _local15, _local12))); addFace((_frontFaces[0] = createFace(_local4, _local8, _local6, _cubeMaterials.front, _local14, _local15, _local13))); addFace((_frontFaces[1] = createFace(_local8, _local10, _local6, _cubeMaterials.front, _local15, _local12, _local13))); addFace((_backFaces[0] = createFace(_local5, _local7, _local9, _cubeMaterials.back, _local15, _local12, _local14))); addFace((_backFaces[1] = createFace(_local9, _local7, _local11, _cubeMaterials.back, _local14, _local12, _local13))); } public function get height():Number{ return (_height); } public function get depth():Number{ return (_depth); } private function onCubeMaterialChange(_arg1:MaterialEvent):void{ switch (_arg1.extra){ case "left": _cubeFaceArray = _leftFaces; break; case "right": _cubeFaceArray = _rightFaces; break; case "bottom": _cubeFaceArray = _bottomFaces; break; case "top": _cubeFaceArray = _topFaces; break; case "front": _cubeFaceArray = _frontFaces; break; case "back": _cubeFaceArray = _backFaces; break; default: trace(("ERROR:" + _arg1.extra)); break; }; for each (_cubeFace in _cubeFaceArray) { _cubeFace.material = (_arg1.material as ITriangleMaterial); }; } public function get width():Number{ return (_width); } public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; _width = _arg1; _primitiveDirty = true; } public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; _height = _arg1; _primitiveDirty = true; } public function set depth(_arg1:Number):void{ if (_depth == _arg1){ return; }; _depth = _arg1; _primitiveDirty = true; } override public function buildPrimitive():void{ super.buildPrimitive(); buildCube(_width, _height, _depth); } public function set cubeMaterials(_arg1:CubeMaterialsData):void{ if (_cubeMaterials == _arg1){ return; }; if (_cubeMaterials){ _cubeMaterials.addOnMaterialChange(onCubeMaterialChange); }; _cubeMaterials = _arg1; _cubeMaterials.addOnMaterialChange(onCubeMaterialChange); } public function get cubeMaterials():CubeMaterialsData{ return (_cubeMaterials); } } }//package away3d.primitives
Section 113
//Cylinder (away3d.primitives.Cylinder) package away3d.primitives { import away3d.core.base.*; public class Cylinder extends AbstractPrimitive { private var grid:Array; private var jMin:int; private var _height:Number; private var _openEnded:Boolean; private var jMax:int; private var _segmentsH:int; private var _radius:Number; private var _yUp:Boolean; private var _segmentsW:int; public function Cylinder(_arg1:Object=null){ super(_arg1); _radius = ini.getNumber("radius", 100, {min:0}); _height = ini.getNumber("height", 200, {min:0}); _segmentsW = ini.getInt("segmentsW", 8, {min:3}); _segmentsH = ini.getInt("segmentsH", 1, {min:1}); _openEnded = ini.getBoolean("openEnded", false); _yUp = ini.getBoolean("yUp", true); buildCylinder(_radius, _height, _segmentsW, _segmentsH, _openEnded, _yUp); type = "Cylinder"; url = "primitive"; } public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; _height = _arg1; _primitiveDirty = true; } public function set segmentsH(_arg1:Number):void{ if (_segmentsH == _arg1){ return; }; _segmentsH = _arg1; _primitiveDirty = true; } public function get radius():Number{ return (_radius); } public function get openEnded():Boolean{ return (_openEnded); } public function set openEnded(_arg1:Boolean):void{ if (_openEnded == _arg1){ return; }; _openEnded = _arg1; _primitiveDirty = true; } private function buildCylinder(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int, _arg5:Boolean, _arg6:Boolean):void{ var _local7:int; var _local8:int; var _local9:Vertex; var _local10:Vertex; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Vertex; var _local16:Vertex; var _local17:Vertex; var _local18:Vertex; var _local19:int; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:UV; var _local25:UV; var _local26:UV; var _local27:UV; _arg2 = (_arg2 / 2); grid = new Array(); if (!_arg5){ _arg4 = (_arg4 + 2); jMin = 1; jMax = (_arg4 - 1); _local9 = (_arg6) ? createVertex(0, -(_arg2), 0) : createVertex(0, 0, -(_arg2)); grid[0] = new Array(_arg3); _local7 = 0; while (_local7 < _arg3) { grid[0][_local7] = _local9; _local7++; }; _local10 = (_arg6) ? createVertex(0, _arg2, 0) : createVertex(0, 0, _arg2); grid[_arg4] = new Array(_arg3); _local7 = 0; while (_local7 < _arg3) { grid[_arg4][_local7] = _local10; _local7++; }; } else { jMin = 0; jMax = _arg4; }; _local8 = jMin; while (_local8 <= jMax) { _local11 = (-(_arg2) + (((2 * _arg2) * (_local8 - 1)) / (_arg4 - 2))); grid[_local8] = new Array(_arg3); _local7 = 0; while (_local7 < _arg3) { _local12 = (((2 * _local7) / _arg3) * Math.PI); _local13 = (_arg1 * Math.sin(_local12)); _local14 = (_arg1 * Math.cos(_local12)); if (_arg6){ grid[_local8][_local7] = createVertex(_local14, _local11, _local13); } else { grid[_local8][_local7] = createVertex(_local14, -(_local13), _local11); }; _local7++; }; _local8++; }; _local8 = 1; while (_local8 <= _arg4) { _local7 = 0; while (_local7 < _arg3) { _local15 = grid[_local8][_local7]; _local16 = grid[_local8][(((_local7 - 1) + _arg3) % _arg3)]; _local17 = grid[(_local8 - 1)][(((_local7 - 1) + _arg3) % _arg3)]; _local18 = grid[(_local8 - 1)][_local7]; _local19 = _local7; if (_local7 == 0){ _local19 = _arg3; }; _local20 = (_local8 / _arg4); _local21 = ((_local8 - 1) / _arg4); _local22 = (_local19 / _arg3); _local23 = ((_local19 - 1) / _arg3); _local24 = createUV(_local22, _local20); _local25 = createUV(_local23, _local20); _local26 = createUV(_local23, _local21); _local27 = createUV(_local22, _local21); if (_local8 <= jMax){ addFace(createFace(_local15, _local16, _local17, null, _local24, _local25, _local26)); }; if (_local8 > jMin){ addFace(createFace(_local15, _local17, _local18, null, _local24, _local26, _local27)); }; _local7++; }; _local8++; }; } public function get height():Number{ return (_height); } public function get segmentsH():Number{ return (_segmentsH); } public function set radius(_arg1:Number):void{ if (_radius == _arg1){ return; }; _radius = _arg1; _primitiveDirty = true; } override public function buildPrimitive():void{ super.buildPrimitive(); buildCylinder(_radius, _height, _segmentsW, _segmentsH, _openEnded, _yUp); } public function set segmentsW(_arg1:Number):void{ if (_segmentsW == _arg1){ return; }; _segmentsW = _arg1; _primitiveDirty = true; } public function set yUp(_arg1:Boolean):void{ if (_yUp == _arg1){ return; }; _yUp = _arg1; _primitiveDirty = true; } public function get yUp():Boolean{ return (_yUp); } public function vertex(_arg1:int, _arg2:int):Vertex{ return (grid[_arg2][_arg1]); } public function get segmentsW():Number{ return (_segmentsW); } } }//package away3d.primitives
Section 114
//GridPlane (away3d.primitives.GridPlane) package away3d.primitives { public class GridPlane extends AbstractWirePrimitive { private var _width:Number; private var _segmentsH:int; private var _height:Number; private var _yUp:Boolean; private var _segmentsW:int; public function GridPlane(_arg1:Object=null){ super(_arg1); _width = ini.getNumber("width", 100, {min:0}); _height = ini.getNumber("height", 100, {min:0}); var _local2:int = ini.getInt("segments", 1, {min:1}); _segmentsW = ini.getInt("segmentsW", _local2, {min:1}); _segmentsH = ini.getInt("segmentsH", _local2, {min:1}); _yUp = ini.getBoolean("yUp", true); buildPlane(_width, _height, _segmentsW, _segmentsH, _yUp); type = "GridPlane"; url = "primitive"; } public function get yUp():Boolean{ return (_yUp); } public function get width():Number{ return (_width); } public function get segmentsH():Number{ return (_segmentsH); } private function buildPlane(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int, _arg5:Boolean):void{ var _local6:int; var _local7:int; if (_arg5){ _local6 = 0; while (_local6 <= _arg3) { addSegment(createSegment(createVertex((((_local6 / _arg3) - 0.5) * _arg1), 0, (-0.5 * _arg2)), createVertex((((_local6 / _arg3) - 0.5) * _arg1), 0, (0.5 * _arg2)))); _local6++; }; _local7 = 0; while (_local7 <= _arg4) { addSegment(createSegment(createVertex((-0.5 * _arg1), 0, (((_local7 / _arg4) - 0.5) * _arg2)), createVertex((0.5 * _arg1), 0, (((_local7 / _arg4) - 0.5) * _arg2)))); _local7++; }; } else { _local6 = 0; while (_local6 <= _arg3) { addSegment(createSegment(createVertex((((_local6 / _arg3) - 0.5) * _arg1), (-0.5 * _arg2), 0), createVertex((((_local6 / _arg3) - 0.5) * _arg1), (0.5 * _arg2), 0))); _local6++; }; _local7 = 0; while (_local7 <= _arg4) { addSegment(createSegment(createVertex((-0.5 * _arg1), (((_local7 / _arg4) - 0.5) * _arg2), 0), createVertex((0.5 * _arg1), (((_local7 / _arg4) - 0.5) * _arg2), 0))); _local7++; }; }; } public function set yUp(_arg1:Boolean):void{ if (_yUp == _arg1){ return; }; _yUp = _arg1; _primitiveDirty = true; } public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; _width = _arg1; _primitiveDirty = true; } public function set segmentsW(_arg1:Number):void{ if (_segmentsW == _arg1){ return; }; _segmentsW = _arg1; _primitiveDirty = true; } public function get height():Number{ return (_height); } public function get segmentsW():Number{ return (_segmentsW); } override public function buildPrimitive():void{ super.buildPrimitive(); buildPlane(_width, _height, _segmentsW, _segmentsH, _yUp); } public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; _height = _arg1; _primitiveDirty = true; } public function set segmentsH(_arg1:Number):void{ if (_segmentsH == _arg1){ return; }; _segmentsH = _arg1; _primitiveDirty = true; } } }//package away3d.primitives
Section 115
//Skybox (away3d.primitives.Skybox) package away3d.primitives { import away3d.core.base.*; import away3d.materials.*; public class Skybox extends Mesh { public function Skybox(_arg1:ITriangleMaterial, _arg2:ITriangleMaterial, _arg3:ITriangleMaterial, _arg4:ITriangleMaterial, _arg5:ITriangleMaterial, _arg6:ITriangleMaterial){ var _local7:Number = 800000; var _local8:Number = 800000; var _local9:Number = 800000; var _local10:Vertex = new Vertex((-(_local7) / 2), (-(_local8) / 2), (-(_local9) / 2)); var _local11:Vertex = new Vertex((-(_local7) / 2), (-(_local8) / 2), (_local9 / 2)); var _local12:Vertex = new Vertex((-(_local7) / 2), (_local8 / 2), (-(_local9) / 2)); var _local13:Vertex = new Vertex((-(_local7) / 2), (_local8 / 2), (_local9 / 2)); var _local14:Vertex = new Vertex((_local7 / 2), (-(_local8) / 2), (-(_local9) / 2)); var _local15:Vertex = new Vertex((_local7 / 2), (-(_local8) / 2), (_local9 / 2)); var _local16:Vertex = new Vertex((_local7 / 2), (_local8 / 2), (-(_local9) / 2)); var _local17:Vertex = new Vertex((_local7 / 2), (_local8 / 2), (_local9 / 2)); var _local18:UV = new UV(1, 0); var _local19:UV = new UV(0, 0); var _local20:UV = new UV(0, 1); var _local21:UV = new UV(1, 1); addFace(new Face(_local10, _local11, _local12, _arg3, _local18, _local19, _local21)); addFace(new Face(_local12, _local11, _local13, _arg3, _local21, _local19, _local20)); addFace(new Face(_local14, _local16, _local15, _arg1, _local19, _local20, _local18)); addFace(new Face(_local16, _local17, _local15, _arg1, _local20, _local21, _local18)); addFace(new Face(_local10, _local14, _local11, _arg6, _local19, _local20, _local18)); addFace(new Face(_local11, _local14, _local15, _arg6, _local18, _local20, _local21)); addFace(new Face(_local12, _local13, _local16, _arg5, _local20, _local21, _local19)); addFace(new Face(_local13, _local17, _local16, _arg5, _local21, _local18, _local19)); addFace(new Face(_local10, _local12, _local14, _arg2, _local19, _local20, _local18)); addFace(new Face(_local14, _local12, _local16, _arg2, _local18, _local20, _local21)); addFace(new Face(_local13, _local11, _local15, _arg4, _local21, _local18, _local19)); addFace(new Face(_local13, _local15, _local17, _arg4, _local21, _local19, _local20)); quarterFaces(); quarterFaces(); mouseEnabled = false; type = "Skybox"; url = "primitive"; } } }//package away3d.primitives
Section 116
//Sphere (away3d.primitives.Sphere) package away3d.primitives { import away3d.core.base.*; public class Sphere extends AbstractPrimitive { private var grid:Array; private var _segmentsH:int; private var _radius:Number; private var _yUp:Boolean; private var _segmentsW:int; public function Sphere(_arg1:Object=null){ super(_arg1); _radius = ini.getNumber("radius", 100, {min:0}); _segmentsW = ini.getInt("segmentsW", 8, {min:3}); _segmentsH = ini.getInt("segmentsH", 6, {min:2}); _yUp = ini.getBoolean("yUp", true); buildSphere(_radius, _segmentsW, _segmentsH, _yUp); type = "Sphere"; url = "primitive"; } override public function buildPrimitive():void{ super.buildPrimitive(); buildSphere(_radius, _segmentsW, _segmentsH, _yUp); } public function set radius(_arg1:Number):void{ if (_radius == _arg1){ return; }; _radius = _arg1; _primitiveDirty = true; } public function get segmentsH():Number{ return (_segmentsH); } public function vertex(_arg1:int, _arg2:int):Vertex{ return (grid[_arg2][_arg1]); } public function set segmentsW(_arg1:Number):void{ if (_segmentsW == _arg1){ return; }; _segmentsW = _arg1; _primitiveDirty = true; } public function set yUp(_arg1:Boolean):void{ if (_yUp == _arg1){ return; }; _yUp = _arg1; _primitiveDirty = true; } public function get radius():Number{ return (_radius); } public function get yUp():Boolean{ return (_yUp); } public function get segmentsW():Number{ return (_segmentsW); } private function buildSphere(_arg1:Number, _arg2:int, _arg3:int, _arg4:Boolean):void{ var _local5:int; var _local6:int; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Vertex; var _local16:Vertex; var _local17:Vertex; var _local18:Vertex; var _local19:int; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:UV; var _local25:UV; var _local26:UV; var _local27:UV; grid = new Array((_arg3 + 1)); var _local7:Vertex = (_arg4) ? createVertex(0, -(_arg1), 0) : createVertex(0, 0, -(_arg1)); grid[0] = new Array(_arg2); _local5 = 0; while (_local5 < _arg2) { grid[0][_local5] = _local7; _local5++; }; _local6 = 1; while (_local6 < _arg3) { _local9 = ((_local6 / _arg3) * Math.PI); _local10 = (-(_arg1) * Math.cos(_local9)); _local11 = (_arg1 * Math.sin(_local9)); grid[_local6] = new Array(_arg2); _local5 = 0; while (_local5 < _arg2) { _local12 = (((2 * _local5) / _arg2) * Math.PI); _local13 = (_local11 * Math.sin(_local12)); _local14 = (_local11 * Math.cos(_local12)); if (_arg4){ grid[_local6][_local5] = createVertex(_local14, _local10, _local13); } else { grid[_local6][_local5] = createVertex(_local14, -(_local13), _local10); }; _local5++; }; _local6++; }; var _local8:Vertex = (_arg4) ? createVertex(0, _arg1, 0) : createVertex(0, 0, _arg1); grid[_arg3] = new Array(_arg2); _local5 = 0; while (_local5 < _arg2) { grid[_arg3][_local5] = _local8; _local5++; }; _local6 = 1; while (_local6 <= _arg3) { _local5 = 0; while (_local5 < _arg2) { _local15 = grid[_local6][_local5]; _local16 = grid[_local6][(((_local5 - 1) + _arg2) % _arg2)]; _local17 = grid[(_local6 - 1)][(((_local5 - 1) + _arg2) % _arg2)]; _local18 = grid[(_local6 - 1)][_local5]; _local19 = _local5; if (_local5 == 0){ _local19 = _arg2; }; _local20 = (_local6 / _arg3); _local21 = ((_local6 - 1) / _arg3); _local22 = (_local19 / _arg2); _local23 = ((_local19 - 1) / _arg2); _local24 = createUV(_local22, _local20); _local25 = createUV(_local23, _local20); _local26 = createUV(_local23, _local21); _local27 = createUV(_local22, _local21); if (_local6 < _arg3){ addFace(createFace(_local15, _local16, _local17, null, _local24, _local25, _local26)); }; if (_local6 > 1){ addFace(createFace(_local15, _local17, _local18, null, _local24, _local26, _local27)); }; _local5++; }; _local6++; }; } public function set segmentsH(_arg1:Number):void{ if (_segmentsH == _arg1){ return; }; _segmentsH = _arg1; _primitiveDirty = true; } } }//package away3d.primitives
Section 117
//WireCube (away3d.primitives.WireCube) package away3d.primitives { import away3d.core.base.*; public class WireCube extends AbstractWirePrimitive { public var v001:Vertex; private var _depth:Number; private var _height:Number; private var _width:Number; public var v010:Vertex; public var v011:Vertex; public var v111:Vertex; public var v110:Vertex; public var v000:Vertex; public var v100:Vertex; public var v101:Vertex; public function WireCube(_arg1:Object=null){ super(_arg1); _width = ini.getNumber("width", 100, {min:0}); _height = ini.getNumber("height", 100, {min:0}); _depth = ini.getNumber("depth", 100, {min:0}); buildWireCube(_width, _height, _depth); type = "WireCube"; url = "primitive"; } public function get depth():Number{ return (_depth); } public function get width():Number{ return (_width); } public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; _width = _arg1; _primitiveDirty = true; } public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; _height = _arg1; _primitiveDirty = true; } public function set depth(_arg1:Number):void{ if (_depth == _arg1){ return; }; _depth = _arg1; _primitiveDirty = true; } override public function buildPrimitive():void{ super.buildPrimitive(); buildWireCube(_width, _height, _depth); } public function get height():Number{ return (_height); } private function buildWireCube(_arg1:Number, _arg2:Number, _arg3:Number):void{ v000 = createVertex((-(_arg1) / 2), (-(_arg2) / 2), (-(_arg3) / 2)); v001 = createVertex((-(_arg1) / 2), (-(_arg2) / 2), (_arg3 / 2)); v010 = createVertex((-(_arg1) / 2), (_arg2 / 2), (-(_arg3) / 2)); v011 = createVertex((-(_arg1) / 2), (_arg2 / 2), (_arg3 / 2)); v100 = createVertex((_arg1 / 2), (-(_arg2) / 2), (-(_arg3) / 2)); v101 = createVertex((_arg1 / 2), (-(_arg2) / 2), (_arg3 / 2)); v110 = createVertex((_arg1 / 2), (_arg2 / 2), (-(_arg3) / 2)); v111 = createVertex((_arg1 / 2), (_arg2 / 2), (_arg3 / 2)); addSegment(createSegment(v000, v001)); addSegment(createSegment(v011, v001)); addSegment(createSegment(v011, v010)); addSegment(createSegment(v000, v010)); addSegment(createSegment(v100, v000)); addSegment(createSegment(v101, v001)); addSegment(createSegment(v111, v011)); addSegment(createSegment(v110, v010)); addSegment(createSegment(v100, v101)); addSegment(createSegment(v111, v101)); addSegment(createSegment(v111, v110)); addSegment(createSegment(v100, v110)); } } }//package away3d.primitives
Section 118
//DofSprite2D (away3d.sprites.DofSprite2D) package away3d.sprites { import flash.display.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.utils.*; import away3d.core.render.*; public class DofSprite2D extends Object3D implements IPrimitiveProvider { public var deltaZ:Number; private var _dofcache:DofCache; private var _sc:ScreenVertex; private var _primitive:DrawScaledBitmap; public var rotation:Number; public var scaling:Number; public var bitmap:BitmapData; private var _center:Vertex; private var _persp:Number; public var smooth:Boolean; public function DofSprite2D(_arg1:BitmapData, _arg2:Object=null){ _center = new Vertex(); _primitive = new DrawScaledBitmap(); this.bitmap = _arg1; super(_arg2); scaling = ini.getNumber("scaling", 1, {min:0}); rotation = ini.getNumber("rotation", 0); smooth = ini.getBoolean("smooth", false); deltaZ = ini.getNumber("deltaZ", 0); _dofcache = DofCache.getDofCache(_arg1); _primitive.source = this; } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ super.primitives(_arg1, _arg2); _sc = _center.project(projection); if (!_sc.visible){ return; }; _persp = (projection.zoom / (1 + (_sc.z / projection.focus))); _sc.z = (_sc.z + deltaZ); _primitive.screenvertex = _sc; _primitive.smooth = smooth; _primitive.bitmap = _dofcache.getBitmap(_sc.z); _primitive.scale = (_persp * scaling); _primitive.rotation = rotation; _primitive.calc(); _arg1.primitive(_primitive); } } }//package away3d.sprites
Section 119
//Sprite2D (away3d.sprites.Sprite2D) package away3d.sprites { import flash.display.*; import away3d.core.draw.*; import away3d.core.base.*; import away3d.core.render.*; public class Sprite2D extends Object3D implements IPrimitiveProvider { public var deltaZ:Number; private var rescale:Boolean; public var scaling:Number; private var _primitive:DrawScaledBitmap; public var rotation:Number; public var bitmap:BitmapData; private var _sc:ScreenVertex; private var _center:Vertex; public var smooth:Boolean; private var _persp:Number; public function Sprite2D(_arg1:BitmapData, _arg2:Object=null){ _center = new Vertex(); _primitive = new DrawScaledBitmap(); this.bitmap = _arg1; super(_arg2); scaling = ini.getNumber("scaling", 1, {min:0}); rotation = ini.getNumber("rotation", 0); smooth = ini.getBoolean("smooth", false); deltaZ = ini.getNumber("deltaZ", 0); rescale = ini.getBoolean("rescale", true); _primitive.source = this; } override public function primitives(_arg1:IPrimitiveConsumer, _arg2:AbstractRenderSession):void{ super.primitives(_arg1, _arg2); _sc = _center.project(projection); if (!_sc.visible){ return; }; _persp = (projection.zoom / (1 + (_sc.z / projection.focus))); _sc.z = (_sc.z + deltaZ); _primitive.screenvertex = _sc; _primitive.smooth = smooth; _primitive.bitmap = bitmap; if (rescale){ _primitive.scale = (_persp * scaling); } else { _primitive.scale = scaling; }; _primitive.rotation = rotation; _primitive.calc(); _arg1.primitive(_primitive); } } }//package away3d.sprites
Section 120
//GreetsPlayerEffect (effects.bitmap.GreetsPlayerEffect) package effects.bitmap { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.text.*; import effects.*; import effects.meshParticles.*; public class GreetsPlayerEffect extends AbstractDemoEffect { private var out:BitmapData; private var dtc:int;// = 0 private var pos:int;// = 0 private var offset:int;// = 0 private var mat:Matrix; private var map:BitmapData; private var texts:Array; private var imageIndex:int;// = 0 private var part:BasicParticle; private var rtexts:Array; public static var D3Curve:Class = GreetsPlayerEffect_D3Curve; public function GreetsPlayerEffect(){ part = new BasicParticle(16); texts = ["", "", "", "", "", "Traction", "trilobit", "Byterapers", "foobug", "Kewlers", "pyrotech", "MFX", "Fairlight", "Farbrausch", "TBL", "ASD", "Conspiracy", "xplsv", "Dekadence", "aspekt", "Matt Current", "tvt", "Jumalauta", "tAAt", "#flash.fi"]; rtexts = new Array(); mat = new Matrix(); super(); } override public function play(_arg1:Number):void{ var _local4:BitmapData; var _local5:int; var _local6:Number; dtc = (dtc + _arg1); map.lock(); map.fillRect(map.rect, 0); mat.identity(); mat.translate(-(offset), 0); var _local2:int = imageIndex; while ((((mat.tx < map.width)) && ((_local2 < rtexts.length)))) { _local4 = rtexts[_local2]; if (-(mat.tx) > (_local4.width / 2)){ imageIndex++; }; map.draw(_local4, mat); mat.translate(((_local4.width / 2) + 22), 0); _local2++; }; imageIndex = 0; offset = (offset + ((_arg1 / 8) * 1.1)); map.unlock(); var _local3:int; while (_local3 < 16) { _local5 = 0; while (_local5 < 50) { mat.identity(); mat.translate(0, 0); _local6 = (((map.getPixel((_local5 * 2), (_local3 * 2)) & 0xFF) / 0xFF) * 1); mat.scale(_local6, _local6); mat.translate((_local5 * 16), (((50 + ((_local3 * (Math.sin(((dtc * 0.003) + (_local5 * 0.03))) + 3)) * 4)) + 8) + (Math.sin(((dtc * 0.003) + (_local5 * 0.03))) * 50))); if (_local6 < 1){ output.draw(part, mat, null, BlendMode.SUBTRACT); } else { output.draw(part, mat, null, BlendMode.ADD); }; _local5++; }; _local3++; }; } override public function init(_arg1:Object=null):void{ var _local2:TextFormat = new TextFormat("DDPetit08", (32 * 4), 0xFFFFFF, true); var _local3:int; while (_local3 < texts.length) { rtexts.push(new TextRender(texts[_local3], _local2, 1).bitmapData); _local3++; }; map = new BitmapData(100, 32, false, 0); } } }//package effects.bitmap
Section 121
//GreetsPlayerEffect_D3Curve (effects.bitmap.GreetsPlayerEffect_D3Curve) package effects.bitmap { import mx.core.*; public class GreetsPlayerEffect_D3Curve extends FontAsset { } }//package effects.bitmap
Section 122
//MandelBrotEffect (effects.bitmap.MandelBrotEffect) package effects.bitmap { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.utils.*; public class MandelBrotEffect extends AbstractDemoEffect { private var xAdd:int;// = 0 private var WTH:int;// = 100 private var smat:Matrix; private var colorFact:Number; private var htht:int; private var pal:BitmapData; private var invzoommat:Matrix; private var nomore:Boolean;// = false private var mtc:Number; private var mtd:Number; private var zrsq:Number; private var rotmat:Matrix; private var mtb:Number; private var zoommat:Matrix; private var pixelDone:Boolean;// = true private var mbBMP:BitmapData; private var mta:Number; private var zr:Number; private var HTH:int;// = 100 private var zi:Number; private var wtht:int; private var realTime:uint; private var rx:int; private var mbTest:BitmapData; private var zisq:Number; private var ry:int; private var maxCycles:int;// = 128 private var mincycle:int; private var mbPreBMP:BitmapData; private var planeRot:Number;// = 0 private var precalcpos:Point; private var fpsTime:uint; public var zoomFact:Number;// = 1.076 private var ci:Number; private var yAdd:int;// = 0 private var cnt:int;// = 0 private var mttx:Number; private var mtty:Number; private var cr:Number; public var rotateAngle:Number;// = 0.055 private var tmat:Matrix; private var wthto:int; private var curIter:uint;// = 0 private var hthto:int; public var palette:Array; public function MandelBrotEffect(){ smat = new Matrix(); zoommat = new Matrix(); rotmat = new Matrix(); invzoommat = new Matrix(); precalcpos = new Point(); colorFact = (0x0100 / maxCycles); wtht = ((WTH / 2) - 16); htht = ((HTH / 2) - 16); wthto = (WTH / 2); hthto = (HTH / 2); tmat = new Matrix(); super(); } public function makeZoom():void{ zoommat.identity(); zoommat.scale((1 / zoomFact), (1 / zoomFact)); var _local1:Matrix = zoommat.clone(); _local1.invert(); invzoommat.identity(); invzoommat.translate(-((WTH / 2)), -((HTH / 2))); invzoommat.rotate(rotateAngle); invzoommat.translate((WTH / 2), (HTH / 2)); var _local2:Number = ((WTH / 2) + 1.1666666666666); var _local3:Number = ((HTH / 2) + 1.1666666666666); var _local4:Point = _local1.transformPoint(new Point(_local2, _local3)); invzoommat.scale(zoomFact, zoomFact); invzoommat.translate((_local2 - _local4.x), (_local3 - _local4.y)); smat.identity(); smat.scale((1 / (WTH / 8)), (1 / (HTH / 8))); } public function toString():String{ return ("[Effect:Mandelbrot zoomer]"); } override public function play(_arg1:Number):void{ var _local3:Matrix; var _local5:int; var _local2:uint = (getTimer() + (1000 / 30)); mbPreBMP.lock(); mbBMP.lock(); realTime = (realTime + _arg1); while (fpsTime < realTime) { mbPreBMP.draw(mbBMP, invzoommat, null, null, null, true); rotmat.rotate(rotateAngle); smat.concat(zoommat); if ((realTime - fpsTime) > 33){ mbBMP.draw(mbPreBMP); }; fpsTime = (fpsTime + 33); }; _local3 = rotmat.clone(); _local3.concat(smat); mta = _local3.a; mtb = _local3.b; mtc = _local3.c; mtd = _local3.d; mttx = _local3.tx; mtty = _local3.ty; var _local4:uint = maxCycles; var _local6:uint; var _local7:int; while (true) { cr = ((((rx * mta) + (ry * mtb)) + mttx) - 0.779643581309873); ci = ((((rx * mtc) + (ry * mtd)) + mtty) - 0.149432992000352); zrsq = (zisq = 0); zr = (zi = 0); _local5 = 0; while (_local5 < _local4) { zi = (((zr * zi) * 2) + ci); zr = ((zrsq - zisq) + cr); zrsq = (zr * zr); zisq = (zi * zi); if ((zrsq + zisq) > 900000){ break; }; _local5++; }; mbPreBMP.setPixel((rx + wthto), (ry + hthto), palette[(_local5 * 2)]); if (rx > wtht){ xAdd = (xAdd ^ 1); rx = (-(wtht) + xAdd); if (ry > htht){ yAdd = (yAdd ^ 1); ry = (-(htht) + yAdd); } else { ry = (ry + 2); }; } else { rx = (rx + 2); }; if (((((_local7 % 32) == 0)) && ((getTimer() > _local2)))){ break; }; _local7++; }; mbPreBMP.unlock(); mbBMP.draw(mbPreBMP); mbBMP.unlock(); output.draw(mbBMP); output.draw(mbBMP, tmat); } override public function init(_arg1:Object=null):void{ var _local4:int; mbBMP = new BitmapData(WTH, HTH, false, 0x110000); mbPreBMP = new BitmapData(WTH, HTH, false, 0x110000); mbTest = new BitmapData(WTH, HTH, false, 0x110000); rotmat = new Matrix(); precalcpos = new Point(0, 0); palette = new Array(); var _local2:BitmapData = new Assets.MandelTexture().bitmapData; var _local3:int; while (_local3 < 0x0100) { _local4 = _local2.getPixel32((_local3 % 90), 16); palette[_local3] = _local4; _local3++; }; tmat.translate(100, 0); reset(); makeZoom(); } public function precalc():void{ } public function reset():void{ if (smat.a > 2E-12){ smat.d = (smat.a = (smat.a * 2)); } else { smat.identity(); smat.scale((1 / (WTH / 8)), (1 / (HTH / 8))); }; rx = -(wtht); ry = -(htht); xAdd = (yAdd = 0); fpsTime = (realTime = 0); } } }//package effects.bitmap
Section 123
//VoxelCamera (effects.bitmap.VoxelCamera) package effects.bitmap { public class VoxelCamera { public var z:Number; public var direction:Number; public var fov:Number;// = 0.392699081698724 private var width:int; public var y:Number; public var xoffs:Array; public var yoffs:Array; public var x:Number; public function VoxelCamera(_arg1:int, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.x = _arg2; this.y = _arg3; this.z = _arg4; this.width = _arg1; xoffs = new Array(_arg1); yoffs = new Array(_arg1); setDirection(0); } public function getInRads():Number{ return (((direction / 180) * Math.PI)); } public function setDirection(_arg1:Number):void{ var _local4:Number; this.direction = _arg1; var _local2:Number = getInRads(); var _local3:int; while (_local3 < width) { _local4 = ((_local2 - (fov / 2)) + ((_local3 / width) * fov)); xoffs[_local3] = Math.sin(_local4); yoffs[_local3] = Math.cos(_local4); _local3++; }; } } }//package effects.bitmap
Section 124
//VoxelMapEffect (effects.bitmap.VoxelMapEffect) package effects.bitmap { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class VoxelMapEffect extends AbstractDemoEffect { private var mat:Matrix; private var pt:Point; private var offsets:Array; private var WTH:int;// = 200 private var maph:int;// = 0x0800 private var mapUpdateCount:int;// = 0 private var MINDIST:int;// = 45 private var hMap:BitmapData; private var hMap2:BitmapData; public var lava:BitmapData; private var mapw:int;// = 0x0800 private var camera:VoxelCamera; private var imat:Matrix; private var cnt:int;// = 0 private var MAXDIST:int;// = 350 private var blur:BlurFilter; private var dRect:Rectangle; private var mbBMP:BitmapData; private var ct:ColorTransform; private var palette:Array; private var HTH:int;// = 100 public function VoxelMapEffect(){ lava = new Assets.VoxelLava().bitmapData; pt = new Point(); dRect = new Rectangle(0, 0, 1, 0); offsets = [new Point(), new Point()]; blur = new BlurFilter(2, 2, 1); mat = new Matrix(); ct = new ColorTransform(); imat = new Matrix(); super(); } override public function init(_arg1:Object=null):void{ var _local3:int; mbBMP = new BitmapData(WTH, HTH, true, 0); hMap = new BitmapData(mapw, maph, false, 0); hMap2 = new BitmapData(mapw, maph, false, 0); camera = new VoxelCamera(WTH, ((mapw / 2) - 0x0200), (maph / 2), 0); palette = new Array(); var _local2:int; while (_local2 < 0x0100) { _local3 = (_local2 * 1.5); palette[_local2] = (((_local3 << 16) + (_local3 << 8)) + _local3); _local2++; }; hMap.perlinNoise(64, 64, 2, 2034293, false, true, 7, true, offsets); hMap2.perlinNoise(64, 64, 2, 134293, false, true, 7, true, offsets); } override public function play(_arg1:Number):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:uint; var _local14:int; cnt = (cnt + _arg1); var _local2:Number = camera.getInRads(); camera.setDirection((cnt * 0.006)); camera.y = (camera.y + ((camera.yoffs[int((WTH / 2))] * _arg1) / 32)); camera.x = (camera.x + ((camera.xoffs[int((WTH / 2))] * _arg1) / 32)); mbBMP.lock(); mbBMP.fillRect(mbBMP.rect, 0); var _local3:int; while (_local3 < WTH) { _local4 = camera.xoffs[_local3]; _local5 = camera.yoffs[_local3]; _local6 = camera.x; _local7 = camera.y; _local8 = 0; dRect.x = _local3; _local9 = 1; _local10 = MINDIST; while (_local10 < MAXDIST) { _local9 = (_local9 * 1.1); _local11 = (hMap.getPixel(((_local4 * _local10) + _local6), ((_local5 * _local10) + _local7)) & 0xFF); _local12 = ((((_local11 - camera.z) * -128) / _local10) + 100); if (_local12 < _local8){ } else { dRect.height = (_local12 - _local8); dRect.y = (HTH - _local12); _local13 = lava.getPixel(((((_local4 * _local10) + _local6) + (cnt * 0.01)) % 0x0100), ((((_local5 * _local10) + _local7) + (cnt * 0.01)) % 0x0100)); _local13 = ((((((_local13 >> 16) * (350 - (_local10 * 0.7))) / 350) << 16) | (((((_local13 >> 8) & 0xFF) * (350 - (_local10 * 0.7))) / 350) << 8)) | (((_local13 & 0xFF) * (350 - (_local10 * 0.7))) / 350)); _local13 = ((Math.min(0xFF, (350 - _local10)) << 24) | _local13); _local14 = _local8; while (_local14 < _local12) { mbBMP.setPixel32(_local3, (HTH - _local14), _local13); _local14++; }; _local8 = _local12; if (_local8 > HTH){ break; }; }; _local10 = (_local10 + _local9); }; _local3++; }; mbBMP.unlock(); imat.identity(); output.draw(mbBMP, imat, null, BlendMode.NORMAL); output.applyFilter(output, output.rect, pt, blur); } } }//package effects.bitmap
Section 125
//DancerEffect (effects.clips.DancerEffect) package effects.clips { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class DancerEffect extends AbstractDemoEffect { private var pt:Point; private var inb:BitmapData; private var dancer:MovieClip; private var mat:Matrix; private var mode:String;// = "difference" private var blur:BlurFilter; private var ct:ColorTransform; public var dancers:int;// = 0 public function DancerEffect(){ blur = new BlurFilter(16, 16, 2); ct = new ColorTransform(0.2, 0.2, 0.2, 1); pt = new Point(); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; inb = new BitmapData(_arg1.width, _arg1.height, true, 0); } override public function init(_arg1:Object=null):void{ dancer = new clips.Dance(); mat = new Matrix(); } public function sync(_arg1:int):void{ if (_arg1 == 0){ dancer.gotoAndPlay(15); }; if (_arg1 == 1){ dancer.gotoAndPlay(1); }; } public function cleanup():void{ dancer.stop(); dancer = null; } override public function play(_arg1:Number):void{ if (dancers == 0){ return; }; var _local2:Number = dancer.width; inb.lock(); var _local3:Number = (10 + (output.width / 2)); var _local4:Number = ((output.height / 2) + 50); inb.fillRect(inb.rect, 0); if (dancers == 1){ mat.identity(); mat.translate(_local3, _local4); inb.draw(dancer, mat, ct, mode); }; if (dancers == 2){ mat.identity(); mat.translate((_local3 - (_local2 / 2)), _local4); inb.draw(dancer, mat, ct, mode); mat.translate(_local2, 0); inb.draw(dancer, mat, ct, mode); }; if (dancers == 3){ mat.identity(); mat.translate((_local3 - _local2), _local4); inb.draw(dancer, mat, ct, mode); mat.translate(_local2, 0); inb.draw(dancer, mat, ct, mode); mat.translate(_local2, 0); inb.draw(dancer, mat, ct, mode); }; if (dancers >= 4){ mat.identity(); mat.translate((_local3 - (_local2 * 1.5)), _local4); inb.draw(dancer, mat, ct, mode); mat.translate(_local2, 0); inb.draw(dancer, mat, ct, mode); mat.translate(_local2, 0); inb.draw(dancer, mat, ct, mode); mat.translate(_local2, 0); inb.draw(dancer, mat, ct, mode); }; inb.applyFilter(inb, inb.rect, pt, blur); inb.unlock(); output.draw(inb); } } }//package effects.clips class clips { public static var Dance:Class = clips_Dance; private function clips(){ } }
Section 126
//AirParticles (effects.meshParticles.AirParticles) package effects.meshParticles { import evo.engine.*; import flash.display.*; import flash.geom.*; import away3d.core.clip.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.math.*; public class AirParticles extends AbstractDemoEffect { public var xr:Number;// = 0 private var lastTime:int;// = 0 private var speed:Number;// = 0.04 public var offsetAmount:Number;// = 0 private var scale:Number;// = 1 private var amount:int;// = 200 private var texture:BitmapData; private var trig:Boolean;// = false private var theta:Number; private var circles:Array; private var cmat:Matrix; private var view:View3D; private var height:Number; private var cnt:int;// = 0 private var scaleMatrix:Matrix; private var particles:Array; private var session:BitmapRenderSession; private var phi:Number;// = 0 private var mesh:Airwriter; public var zr:Number;// = 0 public function AirParticles(){ circles = new Array(10); theta = (-(Math.PI) * 2); cmat = new Matrix(); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; view.clip = new RectangleClipping((-(_arg1.width) / 2), (-(_arg1.height) / 2), (_arg1.width / 2), (_arg1.height / 2)); cmat.identity(); } override public function init(_arg1:Object=null):void{ super.init(_arg1); if (_arg1.amount){ amount = _arg1.amount; }; texture = _arg1.texture; particles = new Array(); session = new BitmapRenderSession(1); view = new View3D({session:session}); view.clip = new RectangleClipping(); view.camera.position = new Number3D(0, 0, 150); view.camera.lookAt(new Number3D(0, 10, 0)); view.camera.focus = 35; view.camera.zoom = 10; view.x = 400; view.y = 200; var _local2:int; mesh = new Airwriter(); view.scene.addChild(mesh); mesh.source = texture; } override public function play(_arg1:Number):void{ lastTime = (lastTime + _arg1); cnt++; phi = (phi + speed); var _local2 = 1; mesh.rotationZ = (mesh.rotationZ + ((-(_arg1) * 0.04) * (Math.cos((_arg1 * 0.025)) + 1))); mesh.rotationY = (mesh.rotationY - ((_arg1 * 0.07) * (Math.cos((_arg1 * 0.025)) + 1))); mesh.rotationY = (mesh.rotationY + ((_arg1 * 0.08) * (Math.cos((_arg1 * 0.025)) + 1))); mesh.move(_arg1); mesh.update(); view.render(); output.draw(session.getBitmapData(view), cmat, null, BlendMode.LIGHTEN); } public function set source(_arg1:BitmapData):void{ mesh.source = _arg1; } } }//package effects.meshParticles
Section 127
//Airwriter (effects.meshParticles.Airwriter) package effects.meshParticles { import flash.display.*; import flash.geom.*; import away3d.containers.*; import away3d.sprites.*; public class Airwriter extends ObjectContainer3D { private var container:ObjectContainer3D; private var blips:Array; private var texture:BitmapData; private var branches:int;// = 4 private var ct:ColorTransform; public var source:BitmapData; public function Airwriter(_arg1:Object=null){ var _local3:int; var _local4:Sprite2D; var _local5:Number; var _local6:Number; blips = new Array(); ct = new ColorTransform(); super(_arg1); source = new BitmapData(90, 32, false, 0); source.noise(3242342, 0, 0xFF, 7, true); container = new ObjectContainer3D(); texture = new BasicParticle(32); addChild(container); var _local2:int; while (_local2 < branches) { _local3 = 0; while (_local3 < 32) { _local4 = new Sprite2D(texture.clone(), {scaling:(0.1 + (0.008 * _local3))}); _local5 = Math.sin(((_local2 * ((Math.PI * 2) / branches)) + Math.sin(((_local3 * Math.PI) / 16)))); _local6 = Math.cos(((_local2 * ((Math.PI * 2) / branches)) + Math.sin(((_local3 * Math.PI) / 16)))); _local4.y = ((_local6 * (3.1 + (_local3 * 0.04))) * _local3); _local4.x = ((_local5 * (3.1 + (_local3 * 0.04))) * _local3); container.addChild(_local4); blips.push(_local4); _local3++; }; _local2++; }; } public function offset(_arg1:int):void{ container.roll((360 / _arg1)); } public function update():void{ var _local2:int; var _local3:Sprite2D; var _local4:int; var _local1:int; while (_local1 < branches) { _local2 = 0; while (_local2 < 32) { _local3 = blips[((_local1 * 32) + _local2)]; _local4 = (((720 + container.rotationZ) + ((_local1 * 360) / branches)) % 360); ct.color = source.getPixel((_local4 / 4), _local2); _local3.bitmap.fillRect(_local3.bitmap.rect, 0); _local3.bitmap.draw(texture, null, ct); _local2++; }; _local1++; }; } public function move(_arg1:uint):void{ container.roll((_arg1 * 0.2)); } } }//package effects.meshParticles
Section 128
//AnalyzerEffect (effects.meshParticles.AnalyzerEffect) package effects.meshParticles { import evo.engine.*; import flash.display.*; import flash.geom.*; import away3d.core.clip.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.math.*; import flash.filters.*; import away3d.lights.*; public class AnalyzerEffect extends AbstractDemoEffect { public var xr:Number;// = 0 private var lastTime:int;// = 0 public var zr:Number;// = 0 public var yamount:Number;// = 30 private var session:BitmapRenderSession; public var light1:PointLight3D; public var light2:PointLight3D; public var light3:PointLight3D; private var theta:Number; private var trig:Boolean;// = false public var view:View3D; private var origin:Point; private var cnt:int;// = 0 private var mesh:AnalyzerMesh; public var yrotation:Number;// = 35 public var shad:DropShadowFilter; public static var Radial:Class = AnalyzerEffect_Radial; public function AnalyzerEffect(){ shad = new DropShadowFilter(0, -45, 0, 1, 16, 16, 1); theta = (-(Math.PI) * 2); origin = new Point(0, 0); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; view.clip = new RectangleClipping((-(_arg1.width) / 2), (-(_arg1.height) / 2), (_arg1.width / 2), (_arg1.height / 2)); } override public function init(_arg1:Object=null):void{ super.init(_arg1); session = new BitmapRenderSession(1); view = new View3D({session:session}); view.clip = new RectangleClipping(); view.camera.position = new Number3D(0, 50, 300); view.camera.lookAt(new Number3D(-80, 0, 0)); view.camera.focus = 35; view.camera.zoom = 10; view.x = 400; view.y = 200; light1 = new PointLight3D({brightness:450}); light2 = new PointLight3D({brightness:450}); light3 = new PointLight3D({brightness:450}); light1.position = new Number3D(500, 500, 500); light2.position = new Number3D(-500, 500, 500); light3.position = new Number3D(300, -500, 500); view.scene.addChild(light1); view.scene.addChild(light2); view.scene.addChild(light3); var _local2:int; mesh = new AnalyzerMesh(); view.scene.addChild(mesh); mesh.source = new Radial().bitmapData; } override public function play(_arg1:Number):void{ lastTime = (lastTime + _arg1); cnt++; var _local2 = 1; mesh.rotationY = ((Math.sin((lastTime * 0.002)) * yamount) + 25); mesh.y = ((Math.sin((lastTime * 0.005)) * yamount) + 25); mesh.update(); view.render(); var _local3:BitmapData = session.getBitmapData(view); _local3.applyFilter(_local3, _local3.rect, origin, shad); output.draw(_local3); } } }//package effects.meshParticles
Section 129
//AnalyzerEffect_Radial (effects.meshParticles.AnalyzerEffect_Radial) package effects.meshParticles { import mx.core.*; public class AnalyzerEffect_Radial extends BitmapAsset { } }//package effects.meshParticles
Section 130
//AnalyzerMesh (effects.meshParticles.AnalyzerMesh) package effects.meshParticles { import evo.engine.*; import flash.display.*; import away3d.containers.*; import away3d.materials.*; import away3d.primitives.*; public class AnalyzerMesh extends ObjectContainer3D { private var steps:int;// = 12 private var cnt:int;// = 0 public var source:BitmapData; private var bands:int;// = 12 private var cubes:Array; public function AnalyzerMesh(_arg1:Object=null, ... _args){ var _local5:int; var _local6:Cube; cubes = new Array(); super(_arg1); var _local3:IMaterial = new ShadingColorMaterial(0x303030); source = new BitmapData(90, 32, false, 0); source.noise(3242342, 0, 0xFF, 7, true); var _local4:int; while (_local4 < bands) { _local5 = 0; while (_local5 < steps) { _local6 = new Cube({width:15, height:5, depth:10, material:new ShadingColorMaterial(0x303030)}); _local6.x = ((_local4 * 18) - ((bands * 18) / 2)); _local6.y = ((_local5 * 7) - ((steps * 7) / 2)); addChild(_local6); cubes.push(_local6); _local5++; }; _local4++; }; } public function update():void{ var _local3:Number; var _local4:int; var _local5:Cube; cnt++; var _local1:Array = Sequencer.spectrum; var _local2:int; while (_local2 < bands) { _local3 = _local1[(128 - int(((_local2 * 128) / bands)))]; _local4 = 0; while (_local4 < steps) { _local5 = cubes[((_local2 * steps) + _local4)]; if (_local3 > ((_local4 * 0xFF) / steps)){ _local5.visible = true; (_local5.material as ShadingColorMaterial).diffuse = source.getPixel((cnt % 90), _local4); if (Math.random() < 0.02){ (_local5.material as ShadingColorMaterial).diffuse = 0xFF0000; (_local5.material as ShadingColorMaterial).ambient_brightness = 0; } else { (_local5.material as ShadingColorMaterial).diffuse = source.getPixel((cnt % 90), _local4); (_local5.material as ShadingColorMaterial).ambient_brightness = 1; }; } else { _local5.visible = false; }; _local4++; }; _local2++; }; } } }//package effects.meshParticles
Section 131
//BasicParticle (effects.meshParticles.BasicParticle) package effects.meshParticles { import flash.display.*; import flash.geom.*; public class BasicParticle extends BitmapData { public function BasicParticle(_arg1:int){ super(_arg1, _arg1, true, 0); var _local2:Sprite = new Sprite(); var _local3:Matrix = new Matrix(); _local3.createGradientBox(_arg1, _arg1, 0, 0, 0); _local2.graphics.beginGradientFill(GradientType.RADIAL, [0xFFFFFF, 0xFFFFFF], [1, 0], [0, 0xFF], _local3, SpreadMethod.PAD, InterpolationMethod.RGB, 0); _local2.graphics.drawCircle((_arg1 / 2), (_arg1 / 2), ((_arg1 / 2) - 1)); _local2.graphics.endFill(); this.draw(_local2, new Matrix(), new ColorTransform(), BlendMode.NORMAL); } } }//package effects.meshParticles
Section 132
//CernEffect (effects.meshParticles.CernEffect) package effects.meshParticles { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.filters.*; import fi.simppa.display.color.*; public class CernEffect extends AbstractDemoEffect { private var sinX:Number; private var sinY:Number; private var fov0:Number;// = 300 private var fov1:Number;// = 600 private var s:Number; private var l:int; private var count:int;// = 8000 private var round:Number; private var _x:Number; private var dotgfx:BitmapData; private var radian:Number; private var size:Number; private var horizontal:Number;// = 0 private var dotrect:Rectangle; private var first:Dot3DParticle; private var cosX:Number; private var cosY:Number; private var radius:Number; private var px:Number; private var py:Number; private var x1:Number; private var perspective:Number; private var gti:int; private var matrix:Matrix; private var centerx:int; private var centery:int; private var sprite:Sprite; private var colorwheelprovider:ColorWheelProvider; private var hide_back:int;// = 10000 private var degree:Number; private var wi:Number; private var y1:Number; private var a:Number; private var rect:Rectangle; private var dotpoint:Point; private var h:int;// = 540 private var i:int;// = 0 private var hide_front:int;// = -6000 private var vertical:Number;// = 0 private var w:int;// = 900 private var z2:Number; private var current:Dot3DParticle; private var _y:Number; private var _z:Number; private var z1:Number; private var blur:BlurFilter; public function CernEffect(){ centerx = (w / 2); centery = (h / 2); dotrect = new Rectangle(0, 0, 0x0100, 0x0100); dotpoint = new Point(0, 0); matrix = new Matrix(); blur = new BlurFilter(4, 4, 3); super(); } override public function init(_arg1:Object=null):void{ super.init(_arg1); createDots(count); } override public function set output(_arg1:BitmapData):void{ if (_arg1 == null){ return; }; super.output = _arg1; } override public function play(_arg1:Number):void{ gti = getTimer(); horizontal = (Math.sin((gti / 11700)) * 5); vertical = (Math.sin((gti / 24500)) * 6); cosY = Math.cos(horizontal); sinY = Math.sin(horizontal); cosX = Math.cos(vertical); sinX = Math.sin(vertical); current = first; i = 0; s = (2500 + (1500 * Math.sin((gti / 1000)))); a = ((s * 2) / count); round = (degree * (2 * Math.sin((gti / 10000)))); while (current) { size = (s * Math.sin(((gti / 10000) + (i / 10)))); radius = (size * Math.sin(((degree / 2) * i))); current.x = (radius * Math.sin(((round * i) + (gti / 1000)))); current.y = (radius * Math.cos(((round * i) + (gti / 1000)))); current.z = ((-(s) + (i * a)) - 500); z1 = ((current.z * cosY) + (current.x * sinY)); z2 = ((z1 * cosX) + (current.y * sinX)); if ((((z2 > hide_front)) && ((z2 < hide_back)))){ perspective = (fov0 / (fov1 + z2)); px = (centerx + (((current.x * cosY) - (current.z * sinY)) * perspective)); py = (centery + (((current.y * cosX) - (z1 * sinX)) * perspective)); if ((((((((px > -30)) && ((px < w)))) && ((py > -30)))) && ((py < h)))){ wi = (((z2 - 100) * -1) / 5); if (wi < 1){ wi = 1; }; wi = (((wi * Sequencer.sndChannel.leftPeak) + wi) / 2); dotrect.x = (10 - Math.round((wi / 2))); dotrect.y = (10 - Math.round((wi / 2))); dotrect.width = wi; dotrect.height = wi; dotpoint.x = px; dotpoint.y = py; output.copyPixels(current.bit, dotrect, dotpoint, null, null, true); }; }; i++; current = current.next; }; } private function createDots(_arg1:int):void{ var _local3:Dot3DParticle; var _local4:Dot3DParticle; var _local5:Dot3DParticle; colorwheelprovider = new ColorWheelProvider(); colorwheelprovider.adjustBrightness(-0.45); var _local2:Array = colorwheelprovider.getCurve(60, _arg1, 0.505, 0, 0.4); sprite = new Sprite(); var _local6:Number = 0; var _local7:Number = 0; var _local8:Number = 0; radian = (Math.PI / 180); degree = ((radian * 360) / _arg1); var _local9:int; while (_local9 < _arg1) { _local6 = (200 * Math.sin((degree * _local9))); _local7 = (200 * Math.cos((degree * _local9))); _local8 = (1000 + (_local9 / 1000)); _local5 = new Dot3DParticle(_local6, _local7, _local8); _local5.c = _local2[_local9]; dotgfx = new BitmapData(20, 20, true, 0); sprite = new Sprite(); sprite.graphics.beginFill(_local2[_local9], 1); sprite.graphics.drawRect(0, (10 - 2), 20, 4); sprite.graphics.drawRect((10 - 2), 0, 4, 20); sprite.graphics.endFill(); sprite.graphics.beginFill(_local2[_local9], 1); sprite.graphics.drawCircle(10, 10, 5); sprite.graphics.endFill(); matrix.translate(-10, -10); matrix.rotate((_local9 / 100)); matrix.translate(10, 10); dotgfx.draw(sprite, matrix); _local5.bit = dotgfx.clone(); if (!_local9){ first = _local5; }; if (_local3){ _local3.next = _local5; _local5.prev = _local3; }; _local3 = _local5; _local5.next = null; _local9++; }; sprite = null; dotgfx.dispose(); dotgfx = null; } } }//package effects.meshParticles
Section 133
//Dot3DParticle (effects.meshParticles.Dot3DParticle) package effects.meshParticles { import flash.display.*; public class Dot3DParticle { public var z:Number;// = 0 public var prev:Dot3DParticle; public var c:uint;// = 0xFFFFFF public var next:Dot3DParticle; public var x:Number;// = 0 public var y:Number;// = 0 public var bit:BitmapData; public function Dot3DParticle(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ this.x = _arg1; this.y = _arg2; this.z = _arg3; } } }//package effects.meshParticles
Section 134
//ImageCubes (effects.meshParticles.ImageCubes) package effects.meshParticles { import flash.display.*; import away3d.containers.*; import away3d.materials.*; import away3d.primitives.*; public class ImageCubes extends ObjectContainer3D { private var green:ShadingColorMaterial; private var yres:int;// = 8 private var maph:int;// = 128 private var red:ShadingColorMaterial; public var randomRot:Boolean;// = false private var cubeSize:int;// = 10 private var blue:ShadingColorMaterial; private var source:BitmapData; private var matMap:Array; private var rotating:Boolean;// = false public var needUpdate:Boolean;// = false private var cyan:ShadingColorMaterial; private var xres:int;// = 8 private var white:ShadingColorMaterial; private var mapw:int;// = 128 private var posMap:Array; private var yellow:ShadingColorMaterial; private var purple:ShadingColorMaterial; private var black:ShadingColorMaterial; public static var EvoLogo:Class = ImageCubes_EvoLogo; public function ImageCubes(_arg1:Object=null, ... _args){ var _local5:int; var _local6:BitmapMaterial; var _local7:Cube; var _local8:ObjectContainer3D; var _local9:ObjectContainer3D; var _local10:ObjectContainer3D; source = new EvoLogo().bitmapData; posMap = new Array((mapw * maph)); purple = new ShadingColorMaterial(0x400040); blue = new ShadingColorMaterial(64); cyan = new ShadingColorMaterial(0x4040); green = new ShadingColorMaterial(0x4000); red = new ShadingColorMaterial(0x400000); yellow = new ShadingColorMaterial(0x404000); black = new ShadingColorMaterial(0x101010); white = new ShadingColorMaterial(0x404040); matMap = [purple, blue, cyan, green, red, yellow]; super(_arg1); var _local3:GridPlane = new GridPlane({width:1000, height:1000, segments:50, material:new WireColorMaterial(0x804000)}); _local3.y = -(cubeSize); addChild(_local3); var _local4:int; while (_local4 < yres) { _local5 = 0; while (_local5 < xres) { _local6 = new BitmapMaterial(source, {alpha:0.15}); _local7 = new Cube({width:cubeSize, height:cubeSize, depth:cubeSize, umax:(_local5 / xres), umin:((_local5 + 1) / xres), vmax:(_local4 / yres), vmin:((_local4 + 1) / yres), material:_local6}); _local8 = new ObjectContainer3D(); _local9 = new ObjectContainer3D(); _local10 = new ObjectContainer3D(); _local8.addChild(_local7); _local10.addChild(_local8); _local9.addChild(_local10); _local7.z = (-(cubeSize) / 2); _local7.y = (cubeSize / 2); _local8.z = (cubeSize / 2); _local9.z = ((_local5 * cubeSize) - ((xres * cubeSize) / 2)); _local9.x = ((_local4 * cubeSize) - ((yres * cubeSize) / 2)); _local9.y = (Math.random() * cubeSize); addChild(_local9); posMap[((((((mapw / 2) - (yres / 2)) + _local4) * mapw) + ((maph / 2) - (xres / 2))) + _local5)] = _local9; _local5++; }; _local4++; }; } public function update(_arg1:uint):void{ var _local3:int; var _local4:ObjectContainer3D; var _local5:ObjectContainer3D; var _local6:ObjectContainer3D; var _local7:int; if (!rotating){ return; }; var _local2:int; while (_local2 < maph) { _local3 = 0; while (_local3 < mapw) { _local4 = posMap[((_local2 * mapw) + _local3)]; if (_local4 == null){ } else { _local5 = _local4.children[0]; _local6 = _local5.children[0]; _local7 = int(_local5.rotationY); _local6.rotationX = (_local6.rotationX - 15); if (int(_local6.rotationX) < -90){ _local6.rotationX = 0; needUpdate = true; switch (_local5.rotationY){ case 0: _local4.z = (_local4.z + cubeSize); break; case 90: _local4.x = (_local4.x + cubeSize); break; case 180: _local4.z = (_local4.z - cubeSize); break; case 270: _local4.x = (_local4.x - cubeSize); break; }; if (randomRot){ _local5.rotationY = (_local5.rotationY + (int(((Math.random() * 4) + 1)) * 90)); } else { _local5.rotationY = (_local5.rotationY + 90); }; if (_local5.rotationY > 270){ _local5.rotationY = int((_local5.rotationY - 360)); }; rotating = false; }; }; _local3++; }; _local2++; }; } public function rotateCubes():void{ rotating = true; } } }//package effects.meshParticles
Section 135
//ImageCubes_EvoLogo (effects.meshParticles.ImageCubes_EvoLogo) package effects.meshParticles { import mx.core.*; public class ImageCubes_EvoLogo extends BitmapAsset { } }//package effects.meshParticles
Section 136
//ImageCubesEffect (effects.meshParticles.ImageCubesEffect) package effects.meshParticles { import evo.engine.*; import flash.display.*; import flash.geom.*; import away3d.core.clip.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.math.*; import flash.filters.*; import away3d.lights.*; public class ImageCubesEffect extends AbstractDemoEffect { private var lastTime:int;// = 0 public var zr:Number;// = 0 private var session:BitmapRenderSession; public var light1:PointLight3D; public var light2:PointLight3D; public var light3:PointLight3D; private var theta:Number; private var trig:Boolean;// = false private var cmat:Matrix; private var view:View3D; private var origin:Point; public var xr:Number;// = 0 private var cnt:int;// = 0 private var mesh:ImageCubes; public var shad:DropShadowFilter; public static var Radial:Class = ImageCubesEffect_Radial; public function ImageCubesEffect(){ shad = new DropShadowFilter(0, 45, 0, 1, 16, 16, 1); theta = (-(Math.PI) * 2); origin = new Point(0, 0); cmat = new Matrix(); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; view.clip = new RectangleClipping((-(_arg1.width) / 2), (-(_arg1.height) / 2), (_arg1.width / 2), (_arg1.height / 2)); cmat.identity(); cmat.translate((_arg1.width / 2), (_arg1.height / 2)); } public function rotateNow():void{ mesh.rotateCubes(); } public function randomRot():void{ mesh.randomRot = true; } override public function init(_arg1:Object=null):void{ super.init(_arg1); view = new View3D(); view.clip = new RectangleClipping(); view.camera.position = new Number3D(0, 100, 100); view.camera.lookAt(new Number3D(0, 0, 0)); view.camera.focus = 35; view.camera.zoom = 10; view.x = 400; view.y = 200; light1 = new PointLight3D({brightness:450}); light2 = new PointLight3D({brightness:450}); light3 = new PointLight3D({brightness:450}); light1.position = new Number3D(500, 500, 500); light2.position = new Number3D(-500, 500, 500); light3.position = new Number3D(300, -500, 500); view.scene.addChild(light1); view.scene.addChild(light2); view.scene.addChild(light3); var _local2:int; mesh = new ImageCubes(); view.scene.addChild(mesh); } override public function play(_arg1:Number):void{ lastTime = (lastTime + _arg1); cnt++; var _local2 = 1; mesh.rotationY = (lastTime * 0.04); mesh.update(_arg1); view.render(); output.draw(view, cmat); } } }//package effects.meshParticles
Section 137
//ImageCubesEffect_Radial (effects.meshParticles.ImageCubesEffect_Radial) package effects.meshParticles { import mx.core.*; public class ImageCubesEffect_Radial extends BitmapAsset { } }//package effects.meshParticles
Section 138
//LasersEffect (effects.meshParticles.LasersEffect) package effects.meshParticles { import evo.engine.*; import flash.display.*; import flash.geom.*; import away3d.core.clip.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.materials.*; import effects.meta.*; import flash.filters.*; import away3d.lights.*; import away3d.primitives.*; public class LasersEffect extends AbstractDemoEffect { private var lastTime:int;// = 0 private var panoramaMaterialD:BitmapMaterial; private var panoramaMaterialF:BitmapMaterial; private var panoramaMaterialB:BitmapMaterial; private var panoramaMaterialL:BitmapMaterial; private var panoramaMaterialR:BitmapMaterial; private var panoramaMaterialU:BitmapMaterial; private var trig:Boolean;// = false private var session:BitmapRenderSession; private var theta:Number; private var cmat:Matrix; private var view:View3D; private var origin:Point; private var point3d0:Number3D; public var shad:DropShadowFilter; public var zr:Number;// = 0 private var panoramaparser:PanoramaParser; public var light1:PointLight3D; public var light2:PointLight3D; public var light3:PointLight3D; private var cnt:int;// = 0 private var mesh:LasersMesh; private var panorama:Skybox; public var xr:Number;// = 0 public function LasersEffect(){ shad = new DropShadowFilter(0, 45, 0, 1, 16, 16, 1); theta = (-(Math.PI) * 2); point3d0 = new Number3D(0, 0, 0); origin = new Point(0, 0); cmat = new Matrix(); super(); } override public function set output(_arg1:BitmapData):void{ if (_arg1 == null){ return; }; super.output = _arg1; view.clip = new RectangleClipping((-(_arg1.width) / 2), (-(_arg1.height) / 2), (_arg1.width / 2), (_arg1.height / 2)); cmat.identity(); cmat.translate((_arg1.width / 2), (_arg1.height / 2)); } public function randomRot():void{ } override public function init(_arg1:Object=null):void{ super.init(_arg1); session = new BitmapRenderSession(1); view = new View3D({session:session}); view.clip = new RectangleClipping(); view.camera.position = new Number3D(0, 2500, 5000); view.camera.lookAt(new Number3D(0, 0, 0)); view.camera.focus = 35; view.camera.zoom = 10; view.x = 400; view.y = 200; this.initMaterials(); panorama = new Skybox(panoramaMaterialF, panoramaMaterialL, panoramaMaterialB, panoramaMaterialR, panoramaMaterialU, panoramaMaterialD); panorama.scale(5); panorama.quarterFaces(); view.scene.addChild(panorama); var _local2:int; mesh = new LasersMesh(); view.scene.addChild(mesh); } public function dispose():void{ panoramaparser.dispose(); } override public function play(_arg1:Number):void{ lastTime = (lastTime + _arg1); cnt++; var _local2 = 1; view.camera.position = new Number3D((4000 * Math.sin((lastTime / 1200))), (4000 * Math.sin((lastTime / 1600))), 1000); view.camera.lookAt(point3d0); mesh.rotationY = (lastTime * 0.2); mesh.rotationZ = (lastTime * 0.1); mesh.update(_arg1); view.render(); var _local3:BitmapData = session.getBitmapData(view); output.draw(_local3); } public function rotateNow():void{ mesh.reverse(); } private function initMaterials():void{ panoramaparser = new PanoramaParser(new Assets.Panorama3()); panoramaMaterialF = new BitmapMaterial(panoramaparser.textureFront); panoramaMaterialL = new BitmapMaterial(panoramaparser.textureLeft); panoramaMaterialB = new BitmapMaterial(panoramaparser.textureBack); panoramaMaterialR = new BitmapMaterial(panoramaparser.textureRight); panoramaMaterialU = new BitmapMaterial(panoramaparser.textureUp); panoramaMaterialD = new BitmapMaterial(panoramaparser.textureDown); } } }//package effects.meshParticles
Section 139
//LasersMesh (effects.meshParticles.LasersMesh) package effects.meshParticles { import flash.display.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.math.*; import away3d.materials.*; import away3d.sprites.*; public class LasersMesh extends ObjectContainer3D { private var triangleCnt:int;// = 15 private var lastTime:int;// = 0 private var reflect:WireframeMaterial; private var speed:Number;// = 0.0001 private var lasers:Array; private var lineCount:int;// = 120 private var wireMesh:WireMesh; private var mirrors:Array; private var reflects:Array; private var point:BitmapData; private var radius:int;// = 1000 private var blue:WireframeMaterial; public var coloring:BitmapData; private var iradius:Number;// = 500 public function LasersMesh(_arg1:Object=null, ... _args){ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Vertex; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Vertex; var _local15:Segment; var _local16:Sprite2D; coloring = new Assets.Radial5().bitmapData; blue = new WireframeMaterial(2146559, {alpha:0.4, blendMode:"add"}); reflect = new WireframeMaterial(0xFF9000, {alpha:1, blendMode:"add"}); lasers = new Array(); mirrors = new Array(); point = new BasicParticle(16); reflects = new Array(); super(_arg1); wireMesh = new WireMesh(); addChild(wireMesh); var _local3:int; while (_local3 < lineCount) { _local4 = 0; _local5 = 0; _local6 = 0; _local7 = new Vertex(_local4, _local5, _local6); _local8 = ((Math.random() * Math.PI) * 2); _local9 = ((Math.random() * Math.PI) * 2); _local10 = Math.sin(_local8); _local11 = Math.cos(_local8); _local12 = Math.sin(_local9); _local13 = Math.cos(_local9); _local4 = (((radius * _local10) * _local13) + _local7.x); _local5 = (((radius * _local10) * _local12) + _local7.y); _local6 = ((radius * _local11) + _local7.z); _local14 = new Vertex(_local4, _local5, _local6); _local15 = new Segment(_local7, _local14, new WireframeMaterial(2146559, {width:2, alpha:0.4, blendMode:"add"})); wireMesh.addSegment(_local15); _local16 = new Sprite2D(point, {scaling:5, rescale:true}); _local16.position = new Number3D(_local4, _local5, _local6); addChild(_local16); lasers.push({seg:_local15, point:_local16, phi:_local8, rho:_local9, rs:(Math.random() * 0.03), ps:(Math.random() * 0.03)}); _local3++; }; } public function update(_arg1:uint):void{ var _local6:Object; var _local7:Segment; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; lastTime = (lastTime + _arg1); iradius = (iradius - (iradius / 4)); while (reflects.length != 0) { wireMesh.removeSegment(reflects.pop()); }; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:int; while (_local5 < lasers.length) { _local6 = lasers[_local5]; _local7 = _local6.seg; _local8 = (_local6.phi + _local6.ps); _local9 = (_local6.rho + _local6.rs); _local10 = Math.sin(_local8); _local11 = Math.cos(_local8); _local12 = Math.sin(_local9); _local13 = Math.cos(_local9); _local2 = (_local10 * _local13); _local3 = (_local10 * _local12); _local4 = _local11; _local6.phi = _local8; _local6.rho = _local9; _local14 = (((Math.sin(((lastTime * 0.004) + _local8)) * radius) * 0.3) + (radius * 0.7)); _local15 = ((_local14 / 2) + iradius); _local7.v0.x = (_local15 * _local2); _local7.v0.y = (_local15 * _local3); _local7.v0.z = (_local15 * _local4); _local7.v1.x = (_local14 * _local2); _local7.v1.y = (_local14 * _local3); _local7.v1.z = (_local14 * _local4); _local6.point.position = _local7.v1.position.clone(); (_local7.material as WireframeMaterial).color = coloring.getPixel(((45 * Math.sin((_local8 + (lastTime * 0.04)))) + 45), ((16 * Math.sin((_local9 + (lastTime * 0.05)))) + 16)); _local5++; }; } private function check_same_clock_dir(_arg1:Number3D, _arg2:Number3D, _arg3:Number3D, _arg4:Number3D):int{ var _local5:Number = (((_arg2.y - _arg1.y) * (_arg3.z - _arg1.z)) - ((_arg3.y - _arg1.y) * (_arg2.z - _arg1.z))); var _local6:Number = (((_arg2.z - _arg1.z) * (_arg3.x - _arg1.x)) - ((_arg3.z - _arg1.z) * (_arg2.x - _arg1.x))); var _local7:Number = (((_arg2.x - _arg1.x) * (_arg3.y - _arg1.y)) - ((_arg3.x - _arg1.x) * (_arg2.y - _arg1.y))); var _local8:Number = (((_local5 * _arg4.x) + (_local6 * _arg4.y)) + (_local7 * _arg4.z)); if (_local8 < 0){ return (0); }; return (1); } public function reverse():void{ iradius = 2500; } } }//package effects.meshParticles
Section 140
//LineMesh (effects.meshParticles.LineMesh) package effects.meshParticles { import away3d.core.base.*; import away3d.containers.*; import away3d.core.math.*; import away3d.materials.*; import away3d.primitives.*; import away3d.sprites.*; public class LineMesh extends ObjectContainer3D { private var lineCount:int;// = 5 private var green:WireframeMaterial; private var purple:WireframeMaterial; private var lines:Array; private var red:WireframeMaterial; private var wireMesh:WireMesh; private var blue:WireframeMaterial; private var w2:GridPlane; private var matMap:Array; private var curSegs:int;// = 0 private var mat:WireframeMaterial; private var w1:GridPlane; private var cyan:WireframeMaterial; private var gti:int;// = 0 private var colors:Array; private var yellow:WireframeMaterial; private var maxLines:int;// = 800 public function LineMesh(_arg1:Object=null, ... _args){ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:LineObject; var _local12:Vertex; var _local13:Vertex; var _local14:Segment; lines = new Array(lineCount); blue = new WireframeMaterial(0xFF9000, {width:2}); cyan = new WireframeMaterial(0xFFFF, {width:2}); green = new WireframeMaterial(65328, {width:2}); red = new WireframeMaterial(267517952, {width:2}); yellow = new WireframeMaterial(0x90FF00, {width:2}); matMap = [purple, blue, cyan, green, red, yellow]; super(_arg1); colors = Assets.colorwheelprovider.getAnalogous(160, 6, 48, 6, 0.6, 1); purple = new WireframeMaterial(colors[0], {width:1.5, alpha:0.7}); blue = new WireframeMaterial(colors[1], {width:1.5, alpha:0.7}); cyan = new WireframeMaterial(colors[2], {width:1.5, alpha:0.7}); green = new WireframeMaterial(colors[3], {width:1.5, alpha:0.7}); red = new WireframeMaterial(colors[4], {width:1.5, alpha:0.7}); yellow = new WireframeMaterial(colors[5], {width:1.5, alpha:0.7}); matMap = [purple, blue, cyan, green, red, yellow]; wireMesh = new WireMesh(); addChild(wireMesh); mat = new WireframeMaterial(13663911, {width:2}); w1 = new GridPlane({width:1000, height:1000, segments:10, pushback:true, material:mat}); w1.y = -500; w2 = new GridPlane({width:1000, height:1000, segments:10, pushback:true, material:mat}); w2.y = 500; var _local3:GridPlane = new GridPlane({width:1000, height:1000, segments:10, pushback:true, material:mat}); _local3.x = -500; _local3.rotationZ = 90; var _local4:GridPlane = new GridPlane({width:1000, height:1000, segments:10, pushback:true, material:mat}); _local4.x = 500; _local4.rotationZ = 90; var _local5:GridPlane = new GridPlane({width:1000, height:1000, segments:10, pushback:true, material:mat}); _local5.z = -500; _local5.rotationX = 90; var _local6:GridPlane = new GridPlane({width:1000, height:1000, segments:10, pushback:true, material:mat}); _local6.z = 500; _local6.rotationX = 90; addChild(w1); addChild(w2); addChild(_local3); addChild(_local4); addChild(_local5); addChild(_local6); var _local7:int; while (_local7 < lineCount) { _local8 = ((Math.random() * 100) - 50); _local9 = ((Math.random() * 100) - 50); _local10 = ((Math.random() * 100) - 50); _local11 = new LineObject(); _local11.direction = int((Math.random() * 6)); _local11.nextBranch = ((Math.random() * 400) + 450); _local11.point = new Sprite2D(new BasicParticle(32), {scaling:0.2, rescale:false}); _local11.point.position = new Number3D(_local8, _local9, _local10); addChild(_local11.point); _local11.branchPossiblity = 0.25; _local12 = new Vertex(_local8, _local9, _local10); _local13 = new Vertex(_local8, _local9, _local10); _local14 = new Segment(_local12, _local13, matMap[(_local7 % matMap.length)]); wireMesh.addSegment(_local14); _local11.seg = _local14; lines[_local7] = _local11; _local7++; }; } public function update(_arg1:uint):void{ var _local3:LineObject; var _local4:Vertex; var _local5:Vertex; var _local6:Segment; var _local7:LineObject; gti = (gti + _arg1); mat.color = Assets.colorwheelprovider.getGradient((40 + (60 * Math.sin((gti / 400)))), 1, 0.3, 0.4)[0]; var _local2:int; while (_local2 < lines.length) { _local3 = lines[_local2]; if (_local3.nextBranch < (_local3.seg.v0.position.distance(_local3.seg.v1.position) * 50)){ if (curSegs > maxLines){ return; }; _local3.nextBranch = ((Math.random() * 1000) + 1500); _local3.direction = ((_local3.direction + int((Math.random() * 5))) % 6); _local4 = new Vertex(_local3.seg.v1.x, _local3.seg.v1.y, _local3.seg.v1.z); _local5 = new Vertex(_local3.seg.v1.x, _local3.seg.v1.y, _local3.seg.v1.z); _local6 = new Segment(_local4, _local5, _local3.seg.material); _local3.seg = _local6; curSegs++; wireMesh.addSegment(_local6); if (Math.random() < _local3.branchPossiblity){ _local7 = new LineObject(); _local7.direction = ((_local3.direction + int((Math.random() * 5))) % 6); _local7.nextBranch = ((Math.random() * 1000) + 1500); _local4 = new Vertex(_local3.seg.v1.x, _local3.seg.v1.y, _local3.seg.v1.z); _local5 = new Vertex(_local3.seg.v1.x, _local3.seg.v1.y, _local3.seg.v1.z); _local6 = new Segment(_local4, _local5, _local3.seg.material); _local7.seg = _local6; _local7.point = new Sprite2D(new BasicParticle(32), {scaling:0.2, rescale:false}); addChild(_local7.point); _local7.point.position = new Number3D(_local4.x, _local4.y, _local4.z); wireMesh.addSegment(_local6); lines.push(_local7); curSegs++; }; }; if (_local3.direction == 0){ _local3.seg.v1.x = (_local3.seg.v1.x + _local3.speed); } else { if (_local3.direction == 1){ _local3.seg.v1.x = (_local3.seg.v1.x - _local3.speed); } else { if (_local3.direction == 2){ _local3.seg.v1.y = (_local3.seg.v1.y + _local3.speed); } else { if (_local3.direction == 3){ _local3.seg.v1.y = (_local3.seg.v1.y - _local3.speed); } else { if (_local3.direction == 4){ _local3.seg.v1.z = (_local3.seg.v1.z + _local3.speed); } else { if (_local3.direction == 5){ _local3.seg.v1.z = (_local3.seg.v1.z - _local3.speed); }; }; }; }; }; }; _local3.point.position = _local3.seg.v1.position.clone(); _local2++; }; } } }//package effects.meshParticles
Section 141
//LineObject (effects.meshParticles.LineObject) package effects.meshParticles { import away3d.core.base.*; import away3d.sprites.*; public class LineObject { public var seg:Segment; public var speed:int;// = 2 public var point:Sprite2D; public var nextBranch:int;// = 4000 public var branchPossiblity:Number;// = 0.2 public var direction:int;// = 0 } }//package effects.meshParticles
Section 142
//LinesEffect (effects.meshParticles.LinesEffect) package effects.meshParticles { import evo.engine.*; import flash.display.*; import flash.geom.*; import away3d.core.clip.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.math.*; import flash.filters.*; public class LinesEffect extends AbstractDemoEffect { public var xr:Number;// = 0 private var lastTime:int;// = 0 private var session:BitmapRenderSession; private var trig:Boolean;// = false private var cmat:Matrix; private var theta:Number; public var rotX:Number;// = 0 public var rotY:Number;// = 0 public var rotZ:Number;// = 75 private var view:View3D; private var origin:Point; private var cnt:int;// = 0 private var mesh:LineMesh; public var shad:DropShadowFilter; public var zr:Number;// = 0 public function LinesEffect(){ shad = new DropShadowFilter(0, 45, 0, 1, 16, 16, 1); theta = (-(Math.PI) * 2); origin = new Point(0, 0); cmat = new Matrix(); super(); } override public function init(_arg1:Object=null):void{ super.init(_arg1); session = new BitmapRenderSession(1); view = new View3D({session:session}); view.clip = new RectangleClipping(); view.camera.position = new Number3D(0, 100, 100); view.camera.lookAt(new Number3D(0, 0, 0)); view.camera.focus = 35; view.camera.zoom = 10; view.x = 400; view.y = 200; var _local2:int; mesh = new LineMesh(); view.scene.addChild(mesh); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; view.clip = new RectangleClipping((-(_arg1.width) / 2), (-(_arg1.height) / 2), (_arg1.width / 2), (_arg1.height / 2)); cmat.identity(); } public function randomRot():void{ rotX = ((mesh.rotationX + (Math.random() * 90)) - 45); rotY = ((mesh.rotationY + (Math.random() * 90)) - 45); rotZ = ((mesh.rotationZ + (Math.random() * 90)) - 45); } override public function play(_arg1:Number):void{ lastTime = (lastTime + _arg1); cnt++; var _local2 = 1; view.camera.position = new Number3D((Math.sin((lastTime / 750)) * 300), (Math.sin((lastTime / 1000)) * 300), (Math.cos((lastTime / 750)) * 200)); view.camera.lookAt(new Number3D(0, 0, 0)); rotX = (rotX - 0.25); rotY = (rotY + 0.25); mesh.rotationZ = (mesh.rotationZ + ((((rotZ - mesh.rotationZ) / 30) * _arg1) / 10)); mesh.rotationX = (mesh.rotationX + ((((rotX - mesh.rotationX) / 30) * _arg1) / 10)); mesh.rotationY = (mesh.rotationY + ((((rotY - mesh.rotationY) / 30) * _arg1) / 10)); mesh.update(_arg1); view.render(); var _local3:BitmapData = session.getBitmapData(view); _local3.applyFilter(_local3, _local3.rect, origin, shad); output.draw(_local3, cmat); } } }//package effects.meshParticles
Section 143
//MedusaMesh (effects.meshParticles.MedusaMesh) package effects.meshParticles { import flash.display.*; import away3d.core.base.*; import away3d.containers.*; import away3d.core.math.*; import away3d.sprites.*; public class MedusaMesh extends ObjectContainer3D { private var mesh:ObjectContainer3D; private var circles:Array; private var circleCount:int; public function MedusaMesh(_arg1:int, _arg2:BitmapData, _arg3:Object=null){ var _local6:ObjectContainer3D; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number3D; var _local11:DofSprite2D; var _local12:Vertex; var _local13:int; var _local14:Number3D; var _local15:Vertex; var _local16:Segment; super(_arg3); this.circleCount = _arg1; circles = new Array((_arg1 * 2)); var _local4:int; var _local5:Number = 0; while (_local4 < _arg1) { _local6 = new ObjectContainer3D(); circles[_local4] = _local6; _local5 = 0; _local7 = (3 * (_local4 + 1)); _local8 = (Math.cos(0) * _local7); _local9 = (Math.sin(0) * _local7); _local10 = new Number3D(_local8, _local9, (_local4 * 2)); _local11 = new DofSprite2D(_arg2, {scaling:0.02}); _local11.position = _local10; _local6.addChild(_local11); _local12 = new Vertex(); _local12.position = _local10; _local13 = 1; while (_local13 < (_local7 * 4)) { _local5 = (((_local13 * 2) * Math.PI) / (_local7 * 4)); _local14 = new Number3D(); _local14.x = (Math.cos(_local5) * _local7); _local14.y = (Math.sin(_local5) * _local7); _local14.z = (_local4 * 2); _local11 = new DofSprite2D(_arg2, {scaling:0.02}); _local11.position = _local14; _local6.addChild(_local11); _local15 = new Vertex(); _local15.position = _local14; _local16 = new Segment(_local12, _local15); _local12 = _local15; _local13++; }; _local4++; addChild(_local6); }; _local4 = 0; while (_local4 < _arg1) { _local6 = new ObjectContainer3D(); circles[(_local4 + _arg1)] = _local6; _local5 = 0; _local7 = ((3 * Math.sin((_local4 * 0.2))) + 0.5); _local8 = (Math.cos(0) * _local7); _local9 = (Math.sin(0) * _local7); _local10 = new Number3D(_local8, _local9, ((_local4 * 3) + 5)); _local11 = new DofSprite2D(_arg2, {scaling:0.02}); _local11.position = _local10; _local6.addChild(_local11); _local12 = new Vertex(); _local12.position = _local10; _local13 = 0; while (_local13 < ((_local7 * 2) + 1)) { _local14 = new Number3D(); _local14.x = (Math.cos(_local5) * _local7); _local14.y = (Math.sin(_local5) * _local7); _local14.z = ((_local4 * 3) + 5); _local11 = new DofSprite2D(_arg2, {scaling:0.02}); _local11.position = _local14; _local6.addChild(_local11); _local5 = (((_local13 * 2) * Math.PI) / (_local7 * 2)); _local15 = new Vertex(); _local15.position = _local14; _local12 = _local15; _local13++; }; _local4++; addChild(_local6); }; } public function impulse():void{ mesh = circles[0]; mesh.z = -5; mesh = circles[circleCount]; mesh.z = 20; } public function calc(_arg1:uint):void{ var _local2 = 1; while (_local2 < circles.length) { mesh = circles[_local2]; mesh.rotationX = (mesh.rotationX - ((mesh.rotationX - circles[(_local2 - 1)].rotationX) / 3)); mesh.rotationY = (mesh.rotationY - ((mesh.rotationY - circles[(_local2 - 1)].rotationY) / 3)); mesh.rotationZ = (mesh.rotationZ - ((mesh.rotationZ - circles[(_local2 - 1)].rotationZ) / 3)); mesh.z = (mesh.z - ((mesh.z - circles[(_local2 - 1)].z) / 2)); mesh.y = (mesh.y - ((mesh.y - circles[(_local2 - 1)].y) / 2)); mesh.x = (mesh.x - ((mesh.x - circles[(_local2 - 1)].x) / 2)); _local2++; }; mesh = circles[0]; mesh.z = (mesh.z - (mesh.z / 10)); mesh = circles[circleCount]; mesh.z = (mesh.z - (mesh.z / 10)); } public function impulse2():void{ mesh = circles[0]; mesh.rotationY = (mesh.rotationY - 20); mesh.z = -5; mesh = circles[circleCount]; mesh.z = -10; } } }//package effects.meshParticles
Section 144
//MedusaParticles (effects.meshParticles.MedusaParticles) package effects.meshParticles { import evo.engine.*; import flash.display.*; import flash.geom.*; import away3d.core.clip.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.materials.*; import flash.filters.*; import away3d.primitives.*; public class MedusaParticles extends AbstractDemoEffect { public var xr:Number;// = 0 private var lastTime:int;// = 0 private var pt:Point; private var texture:BitmapData; private var trig:Boolean;// = false private var session:BitmapRenderSession; private var theta:Number; private var circles:Array; private var cmat:Matrix; private var view:View3D; private var height:Number; private var scaleMatrix:Matrix; private var particles:Array; private var mtx:Matrix; private var view2:View3D; private var fire:BitmapData; public var zr:Number;// = 0 private var speed:Number;// = 0.04 public var offsetAmount:Number;// = 0 private var scale:Number;// = 1 private var fire2:BitmapData; private var amount:int;// = 200 private var session2:BitmapRenderSession; private var mat:BitmapMaterial; private var blur:BlurFilter; private var cnt:int;// = 0 private var mesh:MedusaMesh; private var phi:Number;// = 0 public function MedusaParticles(){ circles = new Array(10); fire = new Assets.Fire().bitmapData; fire2 = new Assets.Tube().bitmapData; mat = new BitmapMaterial(new BitmapData(0x0100, 0x0100, false, 0)); theta = (-(Math.PI) * 2); mtx = new Matrix(); blur = new BlurFilter(4, 4, 1); cmat = new Matrix(); pt = new Point(); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; trace("Our"); view.clip = new RectangleClipping((-(_arg1.width) / 2), (-(_arg1.height) / 2), (_arg1.width / 2), (_arg1.height / 2)); view2.clip = view.clip; } override public function init(_arg1:Object=null):void{ super.init(_arg1); if (_arg1.amount){ amount = _arg1.amount; }; texture = _arg1.texture; particles = new Array(); session = new BitmapRenderSession(1); session2 = new BitmapRenderSession(2); view = new View3D({session:session}); view2 = new View3D({session:session2}); view.clip = new RectangleClipping(); view.camera.position = new Number3D(0, 0, 50); view.camera.lookAt(new Number3D(0, -10, 0)); view.camera.focus = 35; view.camera.zoom = 10; view2.camera = view.camera; view2.clip = view.clip; var _local2:int; mesh = new MedusaMesh(8, texture); mesh.rotationX = -80; mesh.y = 5; view.scene.addChild(mesh); var _local3:Cylinder = new Cylinder({radius:30, height:1000, segmentsH:32, segmentsW:16, bothsides:true, openEnded:true, yUp:false, material:mat}); view2.scene.addChild(_local3); _local3.z = 0; } override public function play(_arg1:Number):void{ var _local3:Number; lastTime = (lastTime + _arg1); cnt++; phi = (phi + speed); var _local2:Number = ((Math.sin((lastTime * 0.002)) * 32) + 32); _local3 = (-((lastTime * 0.08)) % fire.height); mat.bitmap.fillRect(mat.bitmap.rect, 0); mtx.identity(); mtx.translate(_local2, _local3); mat.bitmap.draw(fire, mtx); mtx.translate(0, fire.height); mat.bitmap.draw(fire, mtx); mtx.identity(); mtx.translate((_local2 - 0x0100), _local3); mat.bitmap.draw(fire, mtx); mtx.translate(0, fire.height); mat.bitmap.draw(fire, mtx); _local3 = (-((lastTime * 0.04)) % fire2.height); mtx.identity(); mtx.translate(_local2, _local3); mat.bitmap.draw(fire2, mtx, null, BlendMode.DIFFERENCE); mtx.translate(0, fire.height); mat.bitmap.draw(fire2, mtx, null, BlendMode.DIFFERENCE); mtx.identity(); mtx.translate((_local2 - 0x0100), _local3); mat.bitmap.draw(fire2, mtx, null, BlendMode.DIFFERENCE); mtx.translate(0, fire.height); mat.bitmap.draw(fire2, mtx, null, BlendMode.DIFFERENCE); view.render(); view2.render(); var _local4 = 1; mesh.calc(_arg1); if (xr != 0){ mesh.y = -15; }; if (xr != 0){ mesh.children[0].rotationX = (mesh.children[0].rotationX + ((_arg1 * xr) * (Math.cos((_arg1 * 0.025)) + 1))); }; if (zr != 0){ mesh.children[0].rotationZ = (mesh.children[0].rotationZ + ((_arg1 * zr) * (Math.cos((_arg1 * 0.025)) + 1))); }; mesh.rotationY = (mesh.rotationY + ((_arg1 * 0.08) * (Math.cos((_arg1 * 0.025)) + 1))); cmat.identity(); cmat.scale(2, 2); var _local5:BitmapData = session2.getBitmapData(view2); session2.getBitmapData(view2).applyFilter(session2.getBitmapData(view2), _local5.rect, pt, blur); output.draw(_local5, cmat); cmat.identity(); output.draw(session.getBitmapData(view), cmat, null, BlendMode.ADD); } public function impulse2():void{ mesh.impulse2(); } public function impulse():void{ mesh.impulse(); } } }//package effects.meshParticles
Section 145
//RubikCubeEffect (effects.meshParticles.RubikCubeEffect) package effects.meshParticles { import evo.engine.*; import flash.display.*; import flash.geom.*; import away3d.core.clip.*; import away3d.containers.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.materials.*; import effects.meta.*; import flash.filters.*; import away3d.lights.*; import away3d.primitives.*; public class RubikCubeEffect extends AbstractDemoEffect { private var lastTime:int;// = 0 private var panoramaMaterialD:BitmapMaterial; private var panoramaMaterialF:BitmapMaterial; private var panoramaMaterialB:BitmapMaterial; private var panoramaMaterialL:BitmapMaterial; private var session:BitmapRenderSession; private var panoramaMaterialU:BitmapMaterial; private var trig:Boolean;// = false private var panoramaMaterialR:BitmapMaterial; private var theta:Number; private var cmat:Matrix; private var view:View3D; private var origin:Point; private var rcnt:int;// = 0 public var shad:DropShadowFilter; public var zr:Number;// = 0 private var panoramaparser:PanoramaParser; public var light1:PointLight3D; public var light2:PointLight3D; public var light3:PointLight3D; public var rotX:Number;// = 0 public var rotY:Number;// = 0 public var rotZ:Number;// = 75 private var cnt:int;// = 0 private var mesh:RubiksMesh; private var solvecube:Boolean;// = false private var panorama:Skybox; public var xr:Number;// = 0 public function RubikCubeEffect(){ shad = new DropShadowFilter(0, 45, 0, 1, 16, 16, 1); theta = (-(Math.PI) * 2); origin = new Point(0, 0); cmat = new Matrix(); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; trace("Our"); view.clip = new RectangleClipping((-(_arg1.width) / 2), (-(_arg1.height) / 2), (_arg1.width / 2), (_arg1.height / 2)); cmat.identity(); } override public function init(_arg1:Object=null):void{ super.init(_arg1); session = new BitmapRenderSession(1); view = new View3D({session:session}); view.clip = new RectangleClipping(); view.camera.position = new Number3D(0, 100, 50); view.camera.lookAt(new Number3D(0, 0, 0)); view.camera.focus = 35; view.camera.zoom = 10; view.x = 400; view.y = 200; light1 = new PointLight3D({brightness:450}); light2 = new PointLight3D({brightness:450}); light3 = new PointLight3D({brightness:450}); light1.position = new Number3D(500, 500, 500); light2.position = new Number3D(-500, 500, 500); light3.position = new Number3D(300, -500, 500); view.scene.addChild(light1); view.scene.addChild(light2); view.scene.addChild(light3); this.initMaterials(); panorama = new Skybox(panoramaMaterialF, panoramaMaterialL, panoramaMaterialB, panoramaMaterialR, panoramaMaterialU, panoramaMaterialD); panorama.scale(5); panorama.quarterFaces(); view.scene.addChild(panorama); var _local2:int; mesh = new RubiksMesh(); view.scene.addChild(mesh); } public function dispose():void{ panoramaparser.dispose(); } override public function play(_arg1:Number):void{ lastTime = (lastTime + _arg1); cnt++; var _local2 = 1; view.camera.position = new Number3D((Math.sin((lastTime / 750)) * 100), (Math.sin((lastTime / 1000)) * 100), (Math.cos((lastTime / 750)) * 100)); view.camera.lookAt(new Number3D(0, 0, 0)); rotX = (rotX - 0.1); rotY = (rotY + 0.1); mesh.rotationZ = (mesh.rotationZ + ((((rotZ - mesh.rotationZ) / 30) * _arg1) / 10)); mesh.rotationX = (mesh.rotationX + ((((rotX - mesh.rotationX) / 30) * _arg1) / 10)); mesh.rotationY = (mesh.rotationY + ((((rotY - mesh.rotationY) / 30) * _arg1) / 10)); mesh.update(); view.render(); var _local3:BitmapData = session.getBitmapData(view); _local3.applyFilter(_local3, _local3.rect, origin, shad); output.draw(_local3, cmat); } public function randRotation():void{ rotX = (rotX + 90); rotY = (rotY + 90); } public function solve():void{ solvecube = true; } public function rotateNow():void{ var _local3:Object; var _local1:int = (Math.random() * 3); var _local2:int = ((Math.random() * 2) + 1); if (solvecube){ if (mesh.rotations.length == 0){ trace("SOLVED!"); return; }; _local3 = mesh.rotations.pop(); if (!mesh.rotateCube(_local3.side, _local3.amount, true)){ mesh.rotations.push(_local3); }; } else { switch (_local1){ case 0: mesh.rotateCube(3, _local2); break; case 1: mesh.rotateCube(0, _local2); break; case 2: mesh.rotateCube(1, _local2); break; }; }; } private function initMaterials():void{ panoramaparser = new PanoramaParser(new Assets.Panorama2()); panoramaMaterialF = new BitmapMaterial(panoramaparser.textureFront); panoramaMaterialL = new BitmapMaterial(panoramaparser.textureLeft); panoramaMaterialB = new BitmapMaterial(panoramaparser.textureBack); panoramaMaterialR = new BitmapMaterial(panoramaparser.textureRight); panoramaMaterialU = new BitmapMaterial(panoramaparser.textureUp); panoramaMaterialD = new BitmapMaterial(panoramaparser.textureDown); } } }//package effects.meshParticles
Section 146
//RubiksMesh (effects.meshParticles.RubiksMesh) package effects.meshParticles { import away3d.containers.*; import away3d.materials.*; import away3d.primitives.data.*; import away3d.primitives.*; public class RubiksMesh extends ObjectContainer3D { private var backMat:Array; private var green:ShadingColorMaterial; private var tempMats:Array; private var topMats:Array; private var red:ShadingColorMaterial; private var amountLeft:int; private var cyan:ShadingColorMaterial; private var dummy:ObjectContainer3D; private var white:ShadingColorMaterial; private var rotator:ObjectContainer3D; private var amountToRotate:int; public var rotations:Array; private var leftMats:Array; private var purple:ShadingColorMaterial; private var tempFaces:Array; private var sideToRotate:int;// = 0 private var rightMats:Array; private var solving:Boolean;// = false private var rotating:Boolean; private var matMap:Array; private var cubes:Array; private var blue:ShadingColorMaterial; private var bottomMats:Array; private var colors:Array; private var frontMat:Array; private var amountInTurns:int; private var yellow:ShadingColorMaterial; private var black:ShadingColorMaterial; public function RubiksMesh(_arg1:Object=null, ... _args){ var _local5:int; var _local6:int; var _local7:CubeMaterialsData; var _local8:Cube; purple = new ShadingColorMaterial(0x400040, {alpha:1}); blue = new ShadingColorMaterial(64, {alpha:1}); cyan = new ShadingColorMaterial(0x4040, {alpha:1}); green = new ShadingColorMaterial(0x4000, {alpha:1}); red = new ShadingColorMaterial(0x400000, {alpha:1}); yellow = new ShadingColorMaterial(0x404000, {alpha:1}); black = new ShadingColorMaterial(0x404040, {alpha:1}); white = new ShadingColorMaterial(0xFFFFFF, {alpha:1}); matMap = [purple, blue, cyan, green, red, yellow]; cubes = new Array(); frontMat = new Array(3); backMat = new Array(3); leftMats = new Array(3); rightMats = new Array(3); topMats = new Array(3); bottomMats = new Array(3); tempMats = [new Array(3), new Array(3), new Array(3)]; dummy = new ObjectContainer3D(); rotations = new Array(); tempFaces = new Array(3); super(_arg1); colors = Assets.colorwheelprovider.getAnalogous(160, 6, 60, 6, 0.7, 1); purple = new ShadingColorMaterial(colors[0], {alpha:1}); blue = new ShadingColorMaterial(colors[1], {alpha:1}); cyan = new ShadingColorMaterial(colors[2], {alpha:1}); green = new ShadingColorMaterial(colors[3], {alpha:1}); red = new ShadingColorMaterial(colors[4], {alpha:1}); yellow = new ShadingColorMaterial(colors[5], {alpha:1}); matMap = [purple, blue, cyan, green, red, yellow]; rotator = new ObjectContainer3D(); rotator.x = ((1 * 12) - ((2 * 12) / 2)); rotator.y = ((1 * 12) - ((2 * 12) / 2)); rotator.z = ((2 * 12) - ((2 * 12) / 2)); dummy.addChild(rotator); addChild(dummy); var _local3:int; while (_local3 < 3) { frontMat[_local3] = new Array(3); backMat[_local3] = new Array(3); bottomMats[_local3] = new Array(3); topMats[_local3] = new Array(3); leftMats[_local3] = new Array(3); rightMats[_local3] = new Array(3); _local3++; }; var _local4:int; while (_local4 < 3) { cubes[_local4] = new Array(); _local5 = 0; while (_local5 < 3) { cubes[_local4][_local5] = new Array(); _local6 = 0; while (_local6 < 3) { _local7 = new CubeMaterialsData(); if (_local6 == 0){ _local7.front = matMap[0]; frontMat[_local4][_local5] = _local7.front; } else { _local7.front = black; }; if (_local6 == 2){ _local7.back = matMap[1]; backMat[(2 - _local4)][_local5] = _local7.back; } else { _local7.back = black; }; if (_local5 == 2){ _local7.top = matMap[2]; topMats[_local4][_local6] = _local7.top; } else { _local7.top = black; }; if (_local5 == 0){ _local7.bottom = matMap[3]; bottomMats[(2 - _local4)][(2 - _local6)] = _local7.bottom; } else { _local7.bottom = black; }; if (_local4 == 0){ _local7.left = matMap[4]; leftMats[(2 - _local6)][_local5] = _local7.left; } else { _local7.left = black; }; if (_local4 == 2){ _local7.right = matMap[5]; rightMats[_local6][_local5] = _local7.right; } else { _local7.right = black; }; if ((((((_local4 == 1)) && ((_local5 == 1)))) && ((_local6 == 1)))){ _local8 = null; _local8 = new Cube({width:10, height:10, depth:10, material:black}); dummy.addChild(_local8); } else { if (_local6 == 2){ _local8 = new Cube({width:10, height:10, depth:10, material:new ShadingColorMaterial(0x303030), cubeMaterials:_local7}); _local8.x = ((_local4 * 12) - 12); _local8.y = ((_local5 * 12) - 12); rotator.addChild(_local8); } else { _local8 = new Cube({width:10, height:10, depth:10, material:new ShadingColorMaterial(0x303030), cubeMaterials:_local7}); _local8.z = ((_local6 * 12) - ((2 * 12) / 2)); _local8.x = ((_local4 * 12) - ((2 * 12) / 2)); _local8.y = ((_local5 * 12) - ((2 * 12) / 2)); dummy.addChild(_local8); }; }; cubes[_local4][_local5][_local6] = _local8; _local6++; }; _local5++; }; _local4++; }; } private function rotateCW(_arg1:Array):void{ var _local2:ShadingColorMaterial; _local2 = _arg1[0][0]; _arg1[0][0] = _arg1[0][2]; _arg1[0][2] = _arg1[2][2]; _arg1[2][2] = _arg1[2][0]; _arg1[2][0] = _local2; _local2 = _arg1[0][1]; _arg1[0][1] = _arg1[1][2]; _arg1[1][2] = _arg1[2][1]; _arg1[2][1] = _arg1[1][0]; _arg1[1][0] = _local2; } private function rotateFront():void{ tempMats[0][0] = backMat[0][0]; tempMats[1][0] = backMat[1][0]; tempMats[2][0] = backMat[2][0]; tempMats[0][1] = backMat[0][1]; tempMats[1][1] = backMat[1][1]; tempMats[2][1] = backMat[2][1]; tempMats[0][2] = backMat[0][2]; tempMats[1][2] = backMat[1][2]; tempMats[2][2] = backMat[2][2]; backMat[0][0] = bottomMats[0][2]; backMat[1][0] = bottomMats[1][2]; backMat[2][0] = bottomMats[2][2]; backMat[0][1] = bottomMats[0][1]; backMat[1][1] = bottomMats[1][1]; backMat[2][1] = bottomMats[2][1]; backMat[0][2] = bottomMats[0][0]; backMat[1][2] = bottomMats[1][0]; backMat[2][2] = bottomMats[2][0]; bottomMats[0][0] = frontMat[2][0]; bottomMats[1][0] = frontMat[1][0]; bottomMats[2][0] = frontMat[0][0]; bottomMats[0][1] = frontMat[2][1]; bottomMats[1][1] = frontMat[1][1]; bottomMats[2][1] = frontMat[0][1]; bottomMats[0][2] = frontMat[2][2]; bottomMats[1][2] = frontMat[1][2]; bottomMats[2][2] = frontMat[0][2]; frontMat[0][0] = topMats[0][0]; frontMat[1][0] = topMats[1][0]; frontMat[2][0] = topMats[2][0]; frontMat[0][1] = topMats[0][1]; frontMat[1][1] = topMats[1][1]; frontMat[2][1] = topMats[2][1]; frontMat[0][2] = topMats[0][2]; frontMat[1][2] = topMats[1][2]; frontMat[2][2] = topMats[2][2]; topMats[0][0] = tempMats[2][2]; topMats[1][0] = tempMats[1][2]; topMats[2][0] = tempMats[0][2]; topMats[0][1] = tempMats[2][1]; topMats[1][1] = tempMats[1][1]; topMats[2][1] = tempMats[0][1]; topMats[0][2] = tempMats[2][0]; topMats[1][2] = tempMats[1][0]; topMats[2][2] = tempMats[0][0]; rotateCCW(leftMats); rotateCW(rightMats); } private function rotateMaterials(_arg1:int, _arg2:Boolean):void{ if (_arg1 != 0){ switch (_arg1){ case 3: if (_arg2){ rotateFront(); rotateFront(); rotateFront(); dummy.rotationX = (dummy.rotationX - 270); } else { rotateFront(); dummy.rotationX = (dummy.rotationX - 90); }; break; case 1: rotateFront(); rotateFront(); dummy.rotationX = (dummy.rotationX - 180); break; }; updateMaterials(); }; } private function updateMaterials():void{ var _local8:int; var _local9:int; var _local10:CubeMaterialsData; var _local1:int; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; while (_local7 < 3) { _local8 = 0; while (_local8 < 3) { _local9 = 0; while (_local9 < 3) { if ((((((_local7 == 1)) && ((_local8 == 1)))) && ((_local9 == 1)))){ } else { _local10 = cubes[_local7][_local8][_local9].cubeMaterials; if (_local9 == 0){ _local10.front = frontMat[_local7][_local8]; }; if (_local9 == 2){ _local10.back = backMat[(2 - _local7)][_local8]; }; if (_local8 == 2){ _local10.top = topMats[_local7][_local9]; }; if (_local8 == 0){ _local10.bottom = bottomMats[(2 - _local7)][(2 - _local9)]; }; if (_local7 == 0){ _local10.left = leftMats[(2 - _local9)][_local8]; }; if (_local7 == 2){ _local10.right = rightMats[_local9][_local8]; }; cubes[_local7][_local8][_local9].cubeMaterials = _local10; }; _local9++; }; _local8++; }; _local7++; }; } private function rotateMats():void{ while (amountToRotate < 0) { amountToRotate = (amountToRotate + 360); }; while (amountToRotate > 0) { tempFaces[0] = bottomMats[0][0]; tempFaces[1] = bottomMats[1][0]; tempFaces[2] = bottomMats[2][0]; bottomMats[0][0] = rightMats[2][2]; bottomMats[1][0] = rightMats[2][1]; bottomMats[2][0] = rightMats[2][0]; rightMats[2][0] = topMats[2][2]; rightMats[2][1] = topMats[1][2]; rightMats[2][2] = topMats[0][2]; topMats[2][2] = leftMats[0][2]; topMats[1][2] = leftMats[0][1]; topMats[0][2] = leftMats[0][0]; leftMats[0][2] = tempFaces[2]; leftMats[0][1] = tempFaces[1]; leftMats[0][0] = tempFaces[0]; amountToRotate = (amountToRotate - 90); rotateCW(backMat); }; } public function rotateCube(_arg1:int, _arg2:int, _arg3:Boolean=false):Boolean{ if (rotating){ return (false); }; this.solving = _arg3; if (!_arg3){ rotations.push({side:_arg1, amount:-(_arg2)}); }; sideToRotate = _arg1; amountLeft = (amountToRotate = (_arg2 * 90)); amountInTurns = _arg2; rotating = true; if (!_arg3){ rotateMaterials(_arg1, false); }; return (true); } public function update():void{ if (!rotating){ return; }; rotator.rotationZ = (rotator.rotationZ - (10 * amountInTurns)); amountLeft = (amountLeft - (10 * amountInTurns)); if (amountLeft == 0){ rotating = false; rotateMats(); updateMaterials(); rotator.rotationZ = (rotator.rotationZ + (90 * amountInTurns)); if (solving){ rotateMaterials(sideToRotate, true); }; }; } private function rotateCCW(_arg1:Array):void{ var _local2:ShadingColorMaterial; _local2 = _arg1[0][0]; _arg1[0][0] = _arg1[2][0]; _arg1[2][0] = _arg1[2][2]; _arg1[2][2] = _arg1[0][2]; _arg1[0][2] = _local2; _local2 = _arg1[0][1]; _arg1[0][1] = _arg1[1][0]; _arg1[1][0] = _arg1[2][1]; _arg1[2][1] = _arg1[1][2]; _arg1[1][2] = _local2; } } }//package effects.meshParticles
Section 147
//MetaballEffect (effects.meta.MetaballEffect) package effects.meta { import evo.engine.*; import flash.display.*; import flash.geom.*; import away3d.core.clip.*; import away3d.containers.*; import away3d.core.utils.*; import away3d.core.render.*; import away3d.core.math.*; import away3d.materials.*; import away3d.cameras.*; import flash.filters.*; import away3d.lights.*; import away3d.primitives.*; public class MetaballEffect extends AbstractDemoEffect { private var sphere0:Sphere; private var sphere1:Sphere; private var sphere2:Sphere; private var lastMouseX:Number; private var panoramaMaterialF:BitmapMaterial; private var scene:Scene3D; private var sphere3:Sphere; private var destPoint:Point; private var panoramaMaterialD:BitmapMaterial; private var panoramaMaterialL:BitmapMaterial; private var renderSession2:BitmapRenderSession; private var sphere1PhongMaterial:PhongBitmapMaterialCustom; private var panoramaMaterialB:BitmapMaterial; private var light:DirectionalLight3D; private var panoramaMaterialU:BitmapMaterial; private var panoramaMaterialR:BitmapMaterial; private var renderSession:BitmapRenderSession; private var view:View3D; private var scene2:Scene3D; private var data:BitmapData; private var gti:int;// = 9000 private var view2:View3D; private var lastTiltAngle:Number; private var camera:Camera3D; private var point3d0:Number3D; private var lastMouseY:Number; private var sphere2PhongMaterial:PhongBitmapMaterialCustom; private var cmat:Matrix; private var matrix:Array; private var sphere3PhongMaterial:PhongBitmapMaterialCustom; private var panoramaparser:PanoramaParser; private var move:Boolean;// = false private var alphaAdjustFilter:ColorMatrixFilter; private var blur:BlurFilter; private var lastPanAngle:Number; private var sphere0PhongMaterial:PhongBitmapMaterialCustom; private var panorama:Skybox; public function MetaballEffect(){ destPoint = new Point(); matrix = new Array(1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 64, -1920); alphaAdjustFilter = new ColorMatrixFilter(matrix); blur = new BlurFilter(32, 32, 2); cmat = new Matrix(); point3d0 = new Number3D(0, 0, 0); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; view.clip = new RectangleClipping((-(_arg1.width) / 2), (-(_arg1.height) / 2), (_arg1.width / 2), (_arg1.height / 2)); view2.clip = new RectangleClipping((-(_arg1.width) / 2), (-(_arg1.height) / 2), (_arg1.width / 2), (_arg1.height / 2)); } override public function init(_arg1:Object=null):void{ super.init(_arg1); renderSession = new BitmapRenderSession(1); renderSession2 = new BitmapRenderSession(2); camera = new Camera3D({zoom:2.5, focus:175, distance:40000}); camera.lookAt(new Number3D(0, 0, 0)); camera.position = new Number3D(0, 5000, -40000); scene2 = new Scene3D(); view2 = new View3D({scene:scene2, camera:camera, session:renderSession2}); scene = new Scene3D(); view = new View3D({scene:scene, camera:camera, session:renderSession}); view.clip = new RectangleClipping(); view2.clip = new RectangleClipping(); initMaterials(); initLights(); initObjects(); } override public function play(_arg1:Number):void{ gti = (gti + _arg1); light.color = Assets.colorwheelprovider.getGradient((60 + (40 * Math.sin((gti / 1000)))), 1, 0.9, 1)[0]; sphere0.rotationY = (gti / 20); sphere0.rotationX = (gti / 40); sphere1.rotationY = (gti / 10); sphere1.rotationX = (gti / 15); sphere2.rotationY = (gti / 25); sphere2.rotationZ = (gti / 10); sphere3.rotationY = (gti / 12); sphere3.rotationZ = (gti / 32); sphere0.position = new Number3D((4000 * Math.sin((gti / 500))), (4000 * Math.cos((gti / 800))), (4000 * Math.sin((gti / 1000)))); sphere1.position = new Number3D((4000 * Math.sin((gti / 350))), (4000 * Math.cos((gti / 620))), (4000 * Math.sin((gti / 950)))); sphere2.position = new Number3D((4000 * Math.sin((gti / 650))), (4000 * Math.cos((gti / 410))), (4000 * Math.sin((gti / 760)))); sphere3.position = new Number3D((4000 * Math.sin((gti / 480))), (4000 * Math.cos((gti / 365))), (4000 * Math.sin((gti / 620)))); camera.position = new Number3D((Math.sin((gti / 750)) * 40000), (30000 + (Math.sin((gti / 1000)) * 10000)), (Math.cos((gti / 750)) * 10000)); camera.lookAt(point3d0); view.render(); view2.render(); cmat.identity(); cmat.scale(2, 2); output.draw(renderSession2.getBitmapData(view2), cmat); data = renderSession.getBitmapData(view); data.lock(); data.applyFilter(data, data.rect, destPoint, blur); data.applyFilter(data, data.rect, destPoint, alphaAdjustFilter); data.unlock(); output.draw(data); } private function initLights():void{ light = new DirectionalLight3D({color:0xFFFFFF, ambient:0.15, diffuse:0.45, specular:0.7}); light.x = 40000; light.z = 40000; light.y = 40000; scene.addChild(light); } private function initObjects():void{ sphere0 = new Sphere(); sphere0.segmentsH = 3; sphere0.segmentsW = 3; sphere0.material = sphere0PhongMaterial; sphere0.movePivot(((sphere0.minX + sphere0.maxX) / 2), ((sphere0.minY + sphere0.maxY) / 2), ((sphere0.minZ + sphere0.maxZ) / 2)); sphere0.y = (sphere0.x = (sphere0.z = 0)); sphere0.radius = 3000; scene.addChild(sphere0); sphere1 = new Sphere(); sphere1.segmentsH = 3; sphere1.segmentsW = 3; sphere1.material = sphere1PhongMaterial; sphere1.movePivot(((sphere1.minX + sphere1.maxX) / 2), ((sphere1.minY + sphere1.maxY) / 2), ((sphere1.minZ + sphere1.maxZ) / 2)); sphere1.y = (sphere1.x = (sphere1.z = 0)); sphere1.radius = 3000; scene.addChild(sphere1); sphere2 = new Sphere(); sphere2.segmentsH = 3; sphere2.segmentsW = 3; sphere2.material = sphere2PhongMaterial; sphere2.movePivot(((sphere2.minX + sphere2.maxX) / 2), ((sphere2.minY + sphere2.maxY) / 2), ((sphere2.minZ + sphere2.maxZ) / 2)); sphere2.y = (sphere2.x = (sphere2.z = 0)); sphere2.radius = 3000; scene.addChild(sphere2); sphere3 = new Sphere(); sphere3.segmentsH = 3; sphere3.segmentsW = 3; sphere3.material = sphere3PhongMaterial; sphere3.movePivot(((sphere3.minX + sphere3.maxX) / 2), ((sphere3.minY + sphere3.maxY) / 2), ((sphere3.minZ + sphere3.maxZ) / 2)); sphere3.y = (sphere3.x = (sphere3.z = 0)); sphere3.radius = 3000; scene.addChild(sphere3); panorama = new Skybox(panoramaMaterialF, panoramaMaterialL, panoramaMaterialB, panoramaMaterialR, panoramaMaterialU, panoramaMaterialD); panorama.scale(5); panorama.quarterFaces(); scene2.addChild(panorama); } public function dispose():void{ panoramaparser.dispose(); } public function hit():void{ sphere0.radius = (3000 + (1500 * Math.sin((gti / 1000)))); sphere1.radius = (3000 + (1500 * Math.sin((gti / 940)))); sphere2.radius = (3000 + (1500 * Math.sin((gti / 1300)))); sphere3.radius = (3000 + (1500 * Math.sin((gti / 720)))); } private function initMaterials():void{ sphere0PhongMaterial = new PhongBitmapMaterialCustom(Cast.bitmap(Assets.Texture1), {specular:0.5}); sphere1PhongMaterial = new PhongBitmapMaterialCustom(Cast.bitmap(Assets.Texture2), {specular:0.5}); sphere2PhongMaterial = new PhongBitmapMaterialCustom(Cast.bitmap(Assets.Texture3), {specular:0.5}); sphere3PhongMaterial = new PhongBitmapMaterialCustom(Cast.bitmap(Assets.Texture4), {specular:0.5}); panoramaparser = new PanoramaParser(new Assets.Panorama()); panoramaMaterialF = new BitmapMaterial(panoramaparser.textureFront); panoramaMaterialL = new BitmapMaterial(panoramaparser.textureLeft); panoramaMaterialB = new BitmapMaterial(panoramaparser.textureBack); panoramaMaterialR = new BitmapMaterial(panoramaparser.textureRight); panoramaMaterialU = new BitmapMaterial(panoramaparser.textureUp); panoramaMaterialD = new BitmapMaterial(panoramaparser.textureDown); } } }//package effects.meta
Section 148
//PanoramaParser (effects.meta.PanoramaParser) package effects.meta { import flash.display.*; import flash.geom.*; public class PanoramaParser { private var tLeft:BitmapData; private var rect:Rectangle; private var tDown:BitmapData; private var tRight:BitmapData; private var tUp:BitmapData; private var tFront:BitmapData; private var tBack:BitmapData; private var point:Point; public function PanoramaParser(_arg1:Bitmap){ point = new Point(0, 0); super(); var _local2:Number = (_arg1.width / 4); tUp = new BitmapData(_local2, _local2, true, 0); tDown = new BitmapData(_local2, _local2, true, 0); tLeft = new BitmapData(_local2, _local2, true, 0); tRight = new BitmapData(_local2, _local2, true, 0); tBack = new BitmapData(_local2, _local2, true, 0); tFront = new BitmapData(_local2, _local2, true, 0); rect = new Rectangle((_local2 * 2), 0, _local2, _local2); tUp.copyPixels(_arg1.bitmapData, rect, point); rect = new Rectangle((_local2 * 2), (_local2 * 2), _local2, _local2); tDown.copyPixels(_arg1.bitmapData, rect, point); rect = new Rectangle(_local2, _local2, _local2, _local2); tLeft.copyPixels(_arg1.bitmapData, rect, point); rect = new Rectangle((_local2 * 3), _local2, _local2, _local2); tRight.copyPixels(_arg1.bitmapData, rect, point); rect = new Rectangle(0, _local2, _local2, _local2); tBack.copyPixels(_arg1.bitmapData, rect, point); rect = new Rectangle((_local2 * 2), _local2, _local2, _local2); tFront.copyPixels(_arg1.bitmapData, rect, point); _arg1.bitmapData.dispose(); } public function get textureRight():BitmapData{ return (tRight); } public function get textureDown():BitmapData{ return (tDown); } public function get textureFront():BitmapData{ return (tFront); } public function get textureLeft():BitmapData{ return (tLeft); } public function get textureUp():BitmapData{ return (tUp); } public function get textureBack():BitmapData{ return (tBack); } public function dispose():void{ this.tUp.dispose(); this.tUp = null; this.tDown.dispose(); this.tDown = null; this.tLeft.dispose(); this.tLeft = null; this.tRight.dispose(); this.tRight = null; this.tBack.dispose(); this.tBack = null; this.tFront.dispose(); this.tFront = null; } } }//package effects.meta
Section 149
//PhongBitmapMaterialCustom (effects.meta.PhongBitmapMaterialCustom) package effects.meta { import flash.display.*; import away3d.materials.*; import away3d.materials.shaders.*; public class PhongBitmapMaterialCustom extends CompositeMaterial { private var _specular:Number; private var _shininess:Number; private var _diffusePhongShader:DiffusePhongShader; private var _specularPhongShader:SpecularPhongShader; private var _bitmapMaterial:BitmapMaterial; private var _phongShader:CompositeMaterial; private var _ambientShader:AmbientShader; public function PhongBitmapMaterialCustom(_arg1:BitmapData, _arg2:Object=null){ super(_arg2); _shininess = ini.getNumber("shininess", 20); _specular = ini.getNumber("specular", 0.7, {min:0, max:1}); _bitmapMaterial = new BitmapMaterial(_arg1, ini); _phongShader = new CompositeMaterial({blendMode:BlendMode.DIFFERENCE}); _phongShader.materials.push((_ambientShader = new AmbientShader({blendMode:BlendMode.ADD}))); _phongShader.materials.push((_diffusePhongShader = new DiffusePhongShader({blendMode:BlendMode.ADD}))); _specularPhongShader = new SpecularPhongShader({shininess:_shininess, specular:_specular, blendMode:BlendMode.ADD}); materials = new Array(); materials.push(_bitmapMaterial); materials.push(_phongShader); if (_specular){ materials.push(_specularPhongShader); }; } public function get specular():Number{ return (_specular); } public function set specular(_arg1:Number):void{ _specular = _arg1; _specularPhongShader.specular = _arg1; if (((_specular) && ((materials.length < 3)))){ materials.push(_specularPhongShader); } else { if (materials.length > 2){ materials.pop(); }; }; } public function get shininess():Number{ return (_shininess); } public function set shininess(_arg1:Number):void{ _shininess = _arg1; _specularPhongShader.shininess = _arg1; } } }//package effects.meta
Section 150
//AnalyzerFeedback (effects.post.AnalyzerFeedback) package effects.post { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class AnalyzerFeedback extends AbstractPostProcessor { private var layers:int;// = 10 public var blurOffsetX:Number;// = 0 public var xoff:int;// = 6 private var scale:Number;// = 1 private var pt:Point; private var outMode:String;// = "normal" public var zoom:Number;// = 0 private var blendMode:String;// = "screen" public var yoff:int;// = -2 private var mat:Matrix; private var resetBlur:Boolean;// = false private var blur:BlurFilter; private var scaleMatrix:Matrix; private var ct:ColorTransform; private var lastFrame:BitmapData; private var clipMatrix:Matrix; public var alphaFade:Number;// = 1 public var blurOffsetY:Number;// = 0 public function AnalyzerFeedback(){ ct = new ColorTransform(1, 1, 1, 1); pt = new Point(); blur = new BlurFilter(1, 1, 1); mat = new Matrix(); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; input = new BitmapData(_arg1.width, _arg1.height, false, 0); lastFrame = new BitmapData(_input.width, _input.height, false, 0); } override public function init(_arg1:Object=null):void{ if (_arg1.outMode){ outMode = _arg1.outMode; }; if (_arg1.blendMode){ blendMode = _arg1.blendMode; }; if (_arg1.xoff != null){ xoff = _arg1.xoff; }; if (_arg1.yoff != null){ yoff = _arg1.yoff; }; scaleMatrix = new Matrix(); if (_arg1.layers){ layers = _arg1.layers; }; if (_arg1.zoom){ zoom = _arg1.zoom; }; } override public function play(_arg1:Number):void{ _input.lock(); _input.fillRect(_input.rect, 0); mat.identity(); mat.translate(xoff, yoff); _input.draw(lastFrame, mat, ct, blendMode); super.play(_arg1); ct.alphaMultiplier = alphaFade; lastFrame.lock(); lastFrame.draw(_input, null, null, BlendMode.NORMAL); lastFrame.unlock(); buffer.draw(_input, null, null, BlendMode.NORMAL); } } }//package effects.post
Section 151
//BloomEffect (effects.post.BloomEffect) package effects.post { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class BloomEffect extends AbstractPostProcessor { private var orig:Point; private var bloomer:BlurFilter; private var extraBloom:int;// = 2 private var t:BitmapData; private var clearBloom:Boolean;// = false private var ct:ColorTransform; private var bloomAmount:int;// = 32 public function BloomEffect(){ ct = new ColorTransform(1, 1, 1, 0.4); super(); } override public function play(_arg1:Number):void{ _input.lock(); _input.fillRect(_input.rect, 0); super.play(_arg1); _input.unlock(); t.lock(); if (clearBloom){ t.fillRect(t.rect, 0); } else { t.colorTransform(t.rect, ct); }; t.applyFilter(_input, buffer.rect, orig, bloomer); t.unlock(); buffer.draw(t, null, null, BlendMode.ADD); var _local2:int; while (_local2 < extraBloom) { t.lock(); t.applyFilter(t, buffer.rect, orig, bloomer); t.unlock(); buffer.draw(t, null, null, BlendMode.ADD); _local2++; }; buffer.draw(_input, null, null, BlendMode.ADD); } override public function set output(_arg1:BitmapData):void{ if (_arg1 == null){ return; }; super.output = _arg1; t = new BitmapData(_arg1.width, _arg1.height, true, 0); defaultInput(); } override public function init(_arg1:Object=null):void{ if (((!((_arg1.bloom == null))) && (!((_arg1.bloom == undefined))))){ bloomAmount = _arg1.bloom; }; if (_arg1.extraBloom != null){ extraBloom = _arg1.extraBloom; }; clearBloom = _arg1.clearBloom; bloomer = new BlurFilter(bloomAmount, bloomAmount, 1); orig = new Point(0, 0); super.init(_arg1); } } }//package effects.post
Section 152
//DelayEffect (effects.post.DelayEffect) package effects.post { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class DelayEffect extends AbstractPostProcessor { private var layers:int;// = 10 public var blurOffsetX:Number;// = 0 private var scale:Number;// = 1 private var pt:Point; private var outMode:String;// = "normal" public var zoom:Number;// = 0 private var blendMode:String;// = null private var resetBlur:Boolean;// = false private var mat:Matrix; private var blur:BlurFilter; private var scaleMatrix:Matrix; private var ct:ColorTransform; private var lastFrame:BitmapData; private var clipMatrix:Matrix; public var alphaFade:Number;// = 0.93 public var blurOffsetY:Number;// = 0 public function DelayEffect(){ ct = new ColorTransform(1, 1, 1, 0.3); pt = new Point(); blur = new BlurFilter(1, 1, 1); mat = new Matrix(); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; input = new BitmapData(_arg1.width, _arg1.height, false, 0); lastFrame = new BitmapData(_input.width, _input.height, false, 0); } override public function init(_arg1:Object=null):void{ if (_arg1.outMode){ outMode = _arg1.outMode; }; if (_arg1.blendMode){ blendMode = _arg1.blendMode; }; scaleMatrix = new Matrix(); if (_arg1.layers){ layers = _arg1.layers; }; if (_arg1.zoom){ zoom = _arg1.zoom; }; } override public function play(_arg1:Number):void{ _input.lock(); _input.fillRect(_input.rect, 0); mat.identity(); mat.translate((-(_input.width) / 2), (-(_input.height) / 2)); mat.translate((_input.width / 2), (_input.height / 2)); _input.draw(lastFrame, mat, ct, blendMode); super.play(_arg1); ct.alphaMultiplier = alphaFade; lastFrame.lock(); lastFrame.draw(_input, null, null, BlendMode.NORMAL); lastFrame.applyFilter(lastFrame, lastFrame.rect, pt, blur); lastFrame.unlock(); buffer.draw(_input, null, null, BlendMode.NORMAL); } } }//package effects.post
Section 153
//DowngradeEffect (effects.post.DowngradeEffect) package effects.post { import evo.engine.*; import flash.display.*; import flash.geom.*; public class DowngradeEffect extends AbstractPostProcessor { private var forceTransparent:Boolean; private var scale:Number;// = 1 private var scaleMatrix:Matrix; private var div:Number; private var blendMode:String; private var smooth:Boolean;// = false override public function play(_arg1:Number):void{ _input.lock(); _input.fillRect(_input.rect, 0); super.play(_arg1); _input.unlock(); buffer.draw(_input, scaleMatrix, null, blendMode, null, smooth); } override public function set output(_arg1:BitmapData):void{ if (_arg1 == null){ return; }; super.output = _arg1; var _local2:Boolean = ((output.transparent) || (forceTransparent)); input = new BitmapData((output.width / scale), (output.height / div), _local2, 0); } override public function init(_arg1:Object=null):void{ if (_arg1.scale){ div = (scale = _arg1.scale); scaleMatrix = new Matrix(); if (_arg1.smooth){ smooth = _arg1.smooth; }; if (_arg1.scaley){ div = _arg1.scaley; }; if (_arg1.forceTransparent != null){ forceTransparent = true; }; scaleMatrix.scale(scale, div); }; if (_arg1.blendMode){ blendMode = _arg1.blendMode; }; super.init(_arg1); } } }//package effects.post
Section 154
//GrayscaleEffect (effects.post.GrayscaleEffect) package effects.post { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class GrayscaleEffect extends AbstractPostProcessor { private var mat:Matrix; private var orig:Point; private var noiseMap:BitmapData; private var showCnt:int;// = 0 private var cuts:int;// = 1 private var blur:BlurFilter; private var myElements_array:Array; private var myColorMatrix_filter:ColorMatrixFilter; public function GrayscaleEffect(){ mat = new Matrix(); blur = new BlurFilter(2, 2, 1); myElements_array = [0.3, 0.59, 0.11, 0, 0, 0.3, 0.59, 0.11, 0, 0, 0.3, 0.59, 0.11, 0, 0, 0, 0, 0, 1, 0]; myColorMatrix_filter = new ColorMatrixFilter(myElements_array); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; defaultInput(); noiseMap = new BitmapData(_arg1.width, _arg1.height, true, 0); } override public function init(_arg1:Object=null):void{ orig = new Point(0, 0); super.init(_arg1); } override public function play(_arg1:Number):void{ _input.lock(); _input.fillRect(_input.rect, 0); super.play(_arg1); noiseMap.lock(); noiseMap.noise(_arg1, (0xFF - (Sequencer.sndChannel.leftPeak * 128)), 0xFF, 7, false); noiseMap.applyFilter(noiseMap, buffer.rect, orig, blur); noiseMap.unlock(); _input.draw(noiseMap, mat, null, BlendMode.MULTIPLY); _input.applyFilter(_input, _input.rect, orig, myColorMatrix_filter); _input.unlock(); buffer.draw(_input, mat); } } }//package effects.post
Section 155
//RadialBlurEffect (effects.post.RadialBlurEffect) package effects.post { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.filters.*; public class RadialBlurEffect extends AbstractPostProcessor { private var layers:int;// = 10 public var blurOffsetX:Number;// = 0 private var scale:Number;// = 1 private var pt:Point; private var useBlur:Boolean;// = false private var outMode:String; private var transparent:Boolean;// = false public var zoom:Number;// = 0 private var blendMode:String;// = null private var resetBlur:Boolean;// = false private var blur:BlurFilter; private var scaleMatrix:Matrix; private var ct:ColorTransform; private var clipMatrix:Matrix; public var alphaFade:Number;// = 0 public var blurOffsetY:Number;// = 0 public function RadialBlurEffect(){ ct = new ColorTransform(); blur = new BlurFilter(2, 2, 1); pt = new Point(); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; input = new BitmapData(buffer.width, buffer.height, transparent, 0); } override public function init(_arg1:Object=null):void{ if (_arg1.transparent){ transparent = _arg1.transparent; }; if (_arg1.outMode){ outMode = _arg1.outMode; }; if (_arg1.blendMode){ blendMode = _arg1.blendMode; }; if (((!((_arg1.blur == null))) && ((_arg1.blur == true)))){ useBlur = true; }; super.init(_arg1); scaleMatrix = new Matrix(); if (_arg1.layers){ layers = _arg1.layers; }; if (_arg1.zoom){ zoom = _arg1.zoom; }; } override public function play(_arg1:Number):void{ var _local3:Number; _input.lock(); _input.fillRect(_input.rect, 0); super.play(_arg1); if (alphaFade < 0.01){ _input.unlock(); buffer.draw(_input, null, null, blendMode); return; }; _input.draw(_input, clipMatrix, null, blendMode); ct.alphaMultiplier = alphaFade; var _local2:int; while (_local2 < layers) { _local3 = (zoom * _local2); scaleMatrix.a = (1 + _local3); scaleMatrix.d = (1 + _local3); scaleMatrix.tx = -((((_input.width + blurOffsetX) * _local3) * 0.5)); scaleMatrix.ty = -((((_input.height + blurOffsetY) * _local3) * 0.5)); _input.draw(_input, scaleMatrix, ct, BlendMode.ADD, _input.rect, false); _local2++; }; if (useBlur){ _input.applyFilter(_input, _input.rect, pt, blur); }; _input.unlock(); buffer.draw(_input, null, null, outMode); } } }//package effects.post
Section 156
//SplitterEffect (effects.post.SplitterEffect) package effects.post { import evo.engine.*; import flash.display.*; import flash.geom.*; public class SplitterEffect extends AbstractPostProcessor { private var mat:Matrix; private var orig:Point; private var showCnt:int;// = 0 public var cuts:int;// = 1 public function SplitterEffect(){ mat = new Matrix(); super(); } override public function set output(_arg1:BitmapData):void{ if (_arg1 == null){ return; }; super.output = _arg1; defaultInput(); } override public function play(_arg1:Number):void{ var _local5:int; _input.lock(); _input.fillRect(_input.rect, 0); super.play(_arg1); _input.unlock(); var _local2:int = (_input.width / cuts); var _local3:int = (_input.height / cuts); var _local4:int; while (_local4 < _input.height) { _local5 = 0; while (_local5 < _input.width) { mat.identity(); mat.scale((1 / cuts), (1 / cuts)); mat.translate(_local5, _local4); buffer.draw(_input, mat); _local5 = (_local5 + _local2); }; _local4 = (_local4 + _local3); }; } override public function init(_arg1:Object=null):void{ orig = new Point(0, 0); super.init(_arg1); } } }//package effects.post
Section 157
//TimeSpliceEffect (effects.post.TimeSpliceEffect) package effects.post { import evo.engine.*; import flash.display.*; import flash.geom.*; public class TimeSpliceEffect extends AbstractPostProcessor { private var mat:Matrix; private var orig:Point; private var frames:Array; private var showCnt:int;// = 0 public var vcuts:int;// = 4 public var hcuts:int;// = 4 private var inb:BitmapData; public function TimeSpliceEffect(){ mat = new Matrix(); frames = new Array(); super(); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; defaultInput(); var _local2:int = (output.width / hcuts); var _local3:int = (output.height / vcuts); } public function reset(_arg1:Number, _arg2:Number):void{ this.hcuts = _arg1; this.vcuts = _arg2; if (frames.length <= 1){ frames = new Array((_arg1 * _arg2)); return; }; while (frames.length < (_arg1 * _arg2)) { frames.unshift(frames[(frames.length - 1)].clone()); }; while (frames.length > (_arg1 * _arg2)) { frames.shift().dispose(); }; var _local3:int = (output.width / _arg1); var _local4:int = (output.height / _arg2); inb = new BitmapData(_local3, _local4, false, 0); var _local5:int; while (_local5 < frames.length) { frames[_local5] = inb.clone(); _local5++; }; } override public function play(_arg1:Number):void{ var _local6:int; _input.lock(); _input.fillRect(_input.rect, 0); super.play(_arg1); _input.unlock(); if ((((hcuts == 1)) && ((vcuts == 1)))){ buffer.draw(_input); return; }; var _local2:int = (_input.width / hcuts); var _local3:int = (_input.height / vcuts); mat.identity(); mat.translate((-(_input.width) / 2), (-(_input.height) / 2)); mat.scale((_local2 / buffer.width), (_local2 / buffer.width)); mat.translate((_local2 / 2), (_local3 / 2)); if (frames[0] != null){ inb = frames.shift(); } else { inb = new BitmapData(_local2, _local3, false, 0); }; inb.lock(); inb.fillRect(inb.rect, 0); inb.draw(_input, mat); inb.unlock(); frames.push(inb); if (frames[0] == null){ _local6 = 0; while (_local6 < frames.length) { frames[_local6] = new BitmapData(_local2, _local3, false, 0); _local6++; }; }; var _local4:int; var _local5:int; _local6 = 0; while (_local6 < frames.length) { mat.identity(); mat.translate((_local4 * _local2), (_local5 * _local3)); _local4++; if (_local4 == hcuts){ _local4 = 0; _local5++; }; buffer.draw(frames[_local6], mat); _local6++; }; showCnt++; } override public function init(_arg1:Object=null):void{ orig = new Point(0, 0); if (_arg1.hcuts != null){ hcuts = _arg1.hcuts; }; if (_arg1.vcuts != null){ vcuts = _arg1.vcuts; }; super.init(_arg1); frames = new Array((hcuts * vcuts)); } } }//package effects.post
Section 158
//PerlinZoom (effects.zoom.PerlinZoom) package effects.zoom { import evo.engine.*; import flash.display.*; import flash.geom.*; import flash.filters.*; import fi.simppa.display.color.*; public class PerlinZoom extends AbstractDemoEffect { private var size:Number; private var pt:Point; private var glow:GlowFilter; private var zoomEnd:int;// = 150 private var dx:Number;// = 0 private var dy:Number;// = 0 private var gti:int;// = 0 private var dis:Number;// = 0 private var startspeed:Number;// = 0 private var data:BitmapData; private var posx:Number;// = 0 private var adjustColorFilter:ColorMatrixFilter; private var maxZoomLevelSplit:int;// = 75 private var change:int;// = 0 private var zoom0:Number;// = 19 private var zoom1:Number;// = 2 private var matrix:ColorMatrix; private var colortransfrom1:ColorTransform; private var speed:Number;// = 1.01 private var colortransfrom0:ColorTransform; private var zoomStart:int;// = 2 private var posy:Number;// = 0 private var maskColor:uint;// = 0xFF0000 private var perlin:BitmapData; private var offset_change:int;// = 0 private var perlin_offset:Array; private var color:uint;// = 0xFFFF private var threshold_offset:int;// = 0xFFFFFF private var h:int; private var threshold:int; private var colors:Array; private var w:int; private var speedadd:Number;// = 0 public function PerlinZoom(){ matrix = new ColorMatrix(); adjustColorFilter = new ColorMatrixFilter(matrix); colors = new Array(300); colortransfrom0 = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); colortransfrom1 = new ColorTransform(1, 0.3, 0.5, 1, 0, 0, 0, 0); perlin_offset = [new Point(0, 0), new Point(0, 0)]; pt = new Point(0, 0); glow = new GlowFilter(0xFFFFFF, 1, 12, 12, 3, 1); super(); } override public function init(_arg1:Object=null):void{ super.init(_arg1); colors = Assets.colorwheelprovider.getGradient(50, 150, 0, 1).concat(Assets.colorwheelprovider.getGradient(50, 150, 1, 0)); } public function hit():void{ speedadd = 0.1; } private function drawPerlinFractal(_arg1:Number):void{ posx = (((w * _arg1) - w) / 2); posy = (((h * _arg1) - h) / 2); perlin_offset[0].x = (posx + dx); perlin_offset[0].y = (posy + dy); perlin_offset[1].x = (posx + (dx / 1.25)); perlin_offset[1].y = (posy + (dy / 1.25)); perlin.perlinNoise(_arg1, _arg1, 2, 1, false, true, 1, false, perlin_offset); threshold = (threshold_offset / (1 + (_arg1 / (zoomEnd / 4)))); perlin.threshold(perlin, perlin.rect, pt, ">", threshold, color, maskColor, true); perlin.threshold(perlin, perlin.rect, pt, "<", (threshold / 2), color, maskColor, true); dis = (1 - (_arg1 / zoomEnd)); matrix.reset(); matrix.adjustColor(0, 0, (-0.5 + (Math.sin((gti / 300)) / 4)), 0.3); adjustColorFilter.matrix = matrix; perlin.applyFilter(perlin, perlin.rect, pt, adjustColorFilter); glow.color = colors[int((150 + (150 * Math.sin((gti / 1000)))))]; glow.blurX = (16 * dis); glow.blurY = (16 * dis); glow.strength = (4 * dis); perlin.applyFilter(perlin, perlin.rect, pt, glow); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; if (!this.perlin){ perlin = new BitmapData(_arg1.width, _arg1.height, true, 0); data = new BitmapData(_arg1.width, _arg1.height, false, 0); w = _arg1.width; h = _arg1.height; }; } override public function play(_arg1:Number):void{ gti = (gti + _arg1); dx = (120 * Math.sin((gti / 1800))); dy = (120 * Math.cos((gti / 1650))); if (startspeed < 1.05){ startspeed = (0.85 + (gti / 6000)); }; speed = ((startspeed + (Math.sin((gti / 4000)) / 50)) + speedadd); speedadd = (speedadd * 0.9); zoom0 = (zoom0 * speed); zoom1 = (zoom1 * speed); if (zoom0 > zoomEnd){ zoom0 = zoomStart; } else { if (zoom1 > zoomEnd){ zoom1 = zoomStart; }; }; data.lock(); data.fillRect(data.rect, 0); if (zoom0 > zoom1){ change = 0; drawPerlinFractal(zoom1); data.draw(perlin, null, colortransfrom0); drawPerlinFractal(zoom0); data.draw(perlin, null, colortransfrom1); } else { change = 1; drawPerlinFractal(zoom0); data.draw(perlin, null, colortransfrom0); drawPerlinFractal(zoom1); data.draw(perlin, null, colortransfrom1); }; data.unlock(); if (change != offset_change){ offset_change = change; if (zoom0 > zoom1){ colortransfrom0 = new ColorTransform((0.5 + Math.random()), (0.5 + Math.random()), (0.5 + Math.random()), 1, 0, 0, 0, 0); } else { colortransfrom1 = new ColorTransform((0.5 + Math.random()), (0.5 + Math.random()), (0.5 + Math.random()), 1, 0, 0, 0, 0); }; }; output.draw(data); } } }//package effects.zoom
Section 159
//FlashEffect (effects.FlashEffect) package effects { import evo.engine.*; import flash.display.*; import flash.geom.*; public class FlashEffect extends AbstractDemoEffect { public var done:Boolean;// = true public var color:uint;// = 4294967295 public var speed:Number;// = 1 private var colorTransform:ColorTransform; private var flashMap:BitmapData; private var graph:Graphics; public function reset():void{ colorTransform.alphaMultiplier = 1; done = false; } override public function init(_arg1:Object=null):void{ super.init(_arg1); colorTransform = new ColorTransform(1, 1, 1, 0); } override public function set output(_arg1:BitmapData):void{ super.output = _arg1; flashMap = new BitmapData(_arg1.width, _arg1.height, true, 0); } public function resetColor(_arg1:Number, _arg2:Number, _arg3:Number):void{ color = (((int((_arg1 * 0xFF)) << 16) | (int((_arg2 * 0xFF)) << 8)) | int((_arg3 * 0xFF))); } override public function play(_arg1:Number):void{ if (done){ return; }; colorTransform.alphaMultiplier = (colorTransform.alphaMultiplier - (_arg1 / (1000 * speed))); if (colorTransform.alphaMultiplier < 0){ colorTransform.alphaMultiplier = 0; done = true; }; flashMap.fillRect(flashMap.rect, color); flashMap.colorTransform(flashMap.rect, colorTransform); if (output != null){ output.draw(flashMap); }; } } }//package effects
Section 160
//TextRender (effects.TextRender) package effects { import flash.display.*; import flash.geom.*; import flash.text.*; import flash.filters.*; public class TextRender extends Bitmap { public static var mat:Matrix = new Matrix(); public static var blur:BlurFilter = new BlurFilter(4, 4, 1); public function TextRender(_arg1:String, _arg2:TextFormat, _arg3:Number=1){ var _local4:TextField = new TextField(); _local4.embedFonts = true; _local4.defaultTextFormat = _arg2; _local4.text = _arg1; _local4.width = _local4.textWidth; _local4.height = _local4.textHeight; _local4.autoSize = TextFieldAutoSize.LEFT; var _local5:BitmapData = new BitmapData(_local4.width, _local4.height, true, 0); _local5.draw(_local4); _local5.applyFilter(_local5, _local5.rect, new Point(0, 0), _slot1.blur); _slot1.mat.identity(); _slot1.mat.scale((0.25 * _arg3), 0.25); var _local6:BitmapData = new BitmapData((_local5.width / 2), (_local5.height / 4), true, 0); _local6.draw(_local5, _slot1.mat, new ColorTransform(), "normal", null, true); super(_local6); } } }//package effects
Section 161
//AbstractDemo (evo.engine.AbstractDemo) package evo.engine { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.text.*; import flash.net.*; public class AbstractDemo extends Sprite { private var started:Boolean;// = false protected var engine:DemoEngine; private var lastTime:int; private var fps:TextField; private var showFps:Boolean; private var _lasttime:int;// = 0 private var demoSync:Sequencer; public function AbstractDemo(_arg1:String, _arg2:Sequencer, _arg3:Boolean=false){ this.showFps = _arg3; if (_arg3){ fps = new TextField(); }; this.demoSync = _arg2; this.demoSync.addEventListener("complete", songLoaded); this.demoSync.addEventListener(ProgressEvent.PROGRESS, progress); this.demoSync.addEventListener("ioError", songLoaded); this.demoSync.load(new URLRequest(_arg1)); } public function startDemo():void{ started = true; engine = new DemoEngine(800, 400); engine.setSynch(demoSync); generateParts(); addChild(engine); engine.startDemo(); if (showFps){ this.addChild(fps); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); fps.textColor = 0xFFFFFF; fps.width = 200; fps.x = 700; }; } protected function songLoaded(_arg1:Event):void{ if (_arg1.type == "ioError"){ demoSync.isTruePlay = false; startDemo(); }; } protected function progress(_arg1:ProgressEvent):void{ this.graphics.clear(); if ((((_arg1.bytesLoaded == _arg1.bytesTotal)) && (!(started)))){ started = true; startDemo(); return; }; var _local2:Number = (_arg1.bytesLoaded / _arg1.bytesTotal); graphics.beginFill(0xFFFFFF); graphics.drawRect((800 * _local2), ((400 / 2) - 10), (800 * (1 - _local2)), 20); graphics.endFill(); } protected function onEnterFrame(_arg1:Event):void{ var _local2:uint; if (showFps){ _local2 = getTimer(); fps.text = int((1000 / (_local2 - _lasttime))).toString(); _lasttime = _local2; }; } protected function generateParts():void{ } } }//package evo.engine
Section 162
//AbstractDemoEffect (evo.engine.AbstractDemoEffect) package evo.engine { import flash.display.*; public class AbstractDemoEffect implements IDemoEffect { private var buffer:BitmapData; public function get output():BitmapData{ return (buffer); } public function play(_arg1:Number):void{ } public function set output(_arg1:BitmapData):void{ trace("Set buffeR"); this.buffer = _arg1; } public function init(_arg1:Object=null):void{ } } }//package evo.engine
Section 163
//AbstractPart (evo.engine.AbstractPart) package evo.engine { public class AbstractPart implements IDemoPart { protected var output:IEffectContainer; protected var sync:Sequencer; public function AbstractPart(_arg1:Sequencer){ this.sync = _arg1; } protected function cleanup():void{ } protected function on_phase(_arg1:uint):void{ trace("Phase"); sync.phase.removeListener(on_phase); cleanup(); } public function preInit(_arg1:IEffectContainer):void{ this.output = _arg1; } public function init(_arg1:IEffectContainer):void{ sync.phase.addListener(on_phase); } public function postPlay(_arg1:Number):void{ } public function prePlay(_arg1:Number):void{ } } }//package evo.engine
Section 164
//AbstractPostProcessor (evo.engine.AbstractPostProcessor) package evo.engine { import flash.display.*; import flash.geom.*; public class AbstractPostProcessor implements IEffectContainer, IDemoEffect { protected var buffer:BitmapData; private var childEffects:Array; protected var scaler:Matrix; protected var _input:BitmapData; public function AbstractPostProcessor(){ childEffects = new Array(); } public function get output():BitmapData{ return (buffer); } public function set output(_arg1:BitmapData):void{ this.buffer = _arg1; } protected function copyInput():void{ buffer.lock(); buffer.fillRect(buffer.rect, 0); buffer.draw(_input, scaler); buffer.unlock(); } protected function defaultInput():void{ var _local1:BitmapData = new BitmapData(buffer.width, buffer.height, true, 0); input = _local1; } public function get input():BitmapData{ return (_input); } public function addEffect(_arg1:IDemoEffect):void{ _arg1.output = _input; childEffects.push(_arg1); } public function set input(_arg1:BitmapData):void{ var _local2:IDemoEffect; this._input = _arg1; if (childEffects.length != 0){ for each (_local2 in childEffects) { _local2.output = _input; }; }; } public function removeEffect(_arg1:IDemoEffect):void{ var efx = _arg1; var tmp:Function = function (_arg1, _arg2:int, _arg3:Array):Boolean{ return (!((_arg1 == efx))); }; childEffects = childEffects.filter(tmp); } public function init(_arg1:Object=null):void{ } public function play(_arg1:Number):void{ var _local2:IDemoEffect; for each (_local2 in childEffects) { _local2.play(_arg1); }; } } }//package evo.engine
Section 165
//DefaultPreloader (evo.engine.DefaultPreloader) package evo.engine { import flash.events.*; import flash.display.*; import flash.utils.*; public class DefaultPreloader extends MovieClip { public static var demo:DefaultPreloader; public function DefaultPreloader(){ stop(); stage.scaleMode = StageScaleMode.NO_SCALE; addEventListener(Event.ENTER_FRAME, onEnterFrame); stage.quality = "medium"; stage.frameRate = 31; demo = this; } private function init():void{ var _local2:Object; var _local1:Class = Class(getDefinitionByName("DemoMain")); if (_local1){ _local2 = new (_local1); addChild((_local2 as DisplayObject)); }; } public function onEnterFrame(_arg1:Event):void{ var _local2:Number; graphics.clear(); if (framesLoaded == totalFrames){ removeEventListener(Event.ENTER_FRAME, onEnterFrame); nextFrame(); init(); } else { _local2 = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); graphics.beginFill(0xFFFFFF); graphics.drawRect(0, ((400 / 2) - 10), (800 * _local2), 20); graphics.endFill(); }; } } }//package evo.engine
Section 166
//DemoEngine (evo.engine.DemoEngine) package evo.engine { import flash.events.*; import flash.display.*; import flash.utils.*; public class DemoEngine extends Bitmap implements IEffectContainer { public var buffer:BitmapData; private var lastTime:uint; private var currentEffects:Array; private var curPart:IDemoPart; private var frameListeners:Array; public var sync:Sequencer; private var postProcessors:Dictionary; private var currentEffect:IDemoEffect; private var curTrigId:uint; private var demoParts:Array; public function DemoEngine(_arg1:int, _arg2:int){ buffer = new BitmapData(_arg1, _arg2, false, 0); super(buffer); demoParts = new Array(); currentEffects = new Array(); frameListeners = new Array(); buffer.lock(); buffer.fillRect(buffer.rect, 0); buffer.unlock(); } public function get input():BitmapData{ return (buffer); } private function onFrame(_arg1:Event):void{ var _local4:IDemoEffect; buffer.lock(); buffer.fillRect(buffer.rect, 0); this.sync.tick(); if (curPart == null){ buffer.unlock(); return; }; var _local2:uint = getTimer(); var _local3:uint = (_local2 - lastTime); curPart.prePlay(_local3); for each (_local4 in currentEffects) { _local4.play(_local3); }; curPart.postPlay(_local3); lastTime = _local2; buffer.unlock(); } private function onPhase(_arg1:uint):void{ curPart = demoParts.shift(); if (curPart == null){ return; }; curPart.init(this); } public function startDemo():void{ this.sync.play((0 * 1000)); lastTime = getTimer(); addEventListener("enterFrame", onFrame); curPart = demoParts.shift(); curPart.init(this); } public function setSynch(_arg1:Sequencer):void{ this.sync = _arg1; this.sync.phase.addListener(onPhase); } public function addPart(_arg1:IDemoPart, _arg2:IEffectContainer):void{ demoParts.push(_arg1); _arg1.preInit(_arg2); } public function removeEffect(_arg1:IDemoEffect):void{ var efx = _arg1; var tmp:Function = function (_arg1, _arg2:int, _arg3:Array):Boolean{ return (!((_arg1 == efx))); }; currentEffects = currentEffects.filter(tmp); } public function addEffect(_arg1:IDemoEffect):void{ _arg1.output = buffer; currentEffects.push(_arg1); } } }//package evo.engine
Section 167
//IDemoEffect (evo.engine.IDemoEffect) package evo.engine { import flash.display.*; public interface IDemoEffect { function init(_arg1:Object=null):void; function set output(_arg1:BitmapData):void; function play(_arg1:Number):void; } }//package evo.engine
Section 168
//IDemoPart (evo.engine.IDemoPart) package evo.engine { public interface IDemoPart { function init(_arg1:IEffectContainer):void; function preInit(_arg1:IEffectContainer):void; function postPlay(_arg1:Number):void; function prePlay(_arg1:Number):void; } }//package evo.engine
Section 169
//IEffectContainer (evo.engine.IEffectContainer) package evo.engine { import flash.display.*; public interface IEffectContainer { function get input():BitmapData; function addEffect(_arg1:IDemoEffect):void; function removeEffect(_arg1:IDemoEffect):void; } }//package evo.engine
Section 170
//Sequencer (evo.engine.Sequencer) package evo.engine { import flash.events.*; import flash.media.*; import flash.utils.*; public class Sequencer extends Sound { private var intervalId:Number; private var missTime:Number; private var isPlay:Boolean;// = false private var tickTime:Number; private var lastRealTickTime:Number;// = 0 private var startTime:Number;// = 0 private var tickOffset:Number;// = 0 private var offset:Number;// = 0 private var bpm:Number;// = 125 private var tickListeners:Array; public var loop:Boolean;// = false private var tickers:Array; private var bytes:ByteArray; private var tickListenerId:uint;// = 0 private var lastTickTime:Number;// = 0 private var tickListenerList:Array; private var tickAddPos:Number;// = 0 private var truePlay:Boolean;// = true private var tickPos:Number;// = 0 public var phase:Tick; private static var calcSpec:Boolean = false; public static var spectrum:Array = new Array(128); public static var sndChannel:SoundChannel; public function Sequencer(){ tickListeners = new Array(); tickListenerList = new Array(); tickers = new Array(); phase = new Tick(); bytes = new ByteArray(); super(); } public function stop():void{ isPlay = false; this.stop(); clearInterval(intervalId); } public function setOffset(_arg1:Number):void{ this.offset = _arg1; } public function addTickers(... _args):void{ var _local2:TickPattern; var _local3:int; var _local4:Array; for each (_local2 in _args) { _local3 = 0; while (_local3 < _local2.ticks.length) { _local4 = tickers[(_local2.ticks[_local3] + tickAddPos)]; if (_local4 == null){ _local4 = new Array(); }; _local4.push(_local2.ticker); tickers[(_local2.ticks[_local3] + tickAddPos)] = _local4; _local3++; }; }; tickAddPos = (tickAddPos + (4 * 4)); } public function setBPM(_arg1:Number):void{ this.bpm = _arg1; this.tickTime = (60000 / (_arg1 * 4)); missTime = tickTime; } private function onSndComplete(_arg1:Event):void{ if (loop){ sndChannel.removeEventListener(Event.SOUND_COMPLETE, onSndComplete); sndChannel = super.play(0, 0, null); sndChannel.addEventListener(Event.SOUND_COMPLETE, onSndComplete); } else { sndChannel.removeEventListener(Event.SOUND_COMPLETE, onSndComplete); }; } public function set isTruePlay(_arg1:Boolean):void{ this.truePlay = _arg1; } public function fireTick():void{ var _local1:Tick; if (tickers[tickPos] != undefined){ for each (_local1 in tickers[tickPos]) { _local1.run(tickPos); }; }; tickPos = (tickPos + 1); } override public function play(_arg1:Number=0, _arg2:int=0, _arg3:SoundTransform=null):SoundChannel{ isPlay = true; if (truePlay){ sndChannel = super.play(_arg1, _arg2, _arg3); sndChannel.addEventListener(Event.SOUND_COMPLETE, onSndComplete); } else { _arg1 = getTimer(); }; return (sndChannel); } public function tick():void{ var _local1:Number; var _local2:Number; var _local3:int; var _local4:Number; var _local5:Number; if (!isPlay){ return; }; if (calcSpec){ SoundMixer.computeSpectrum(bytes, true, 4); _local3 = 0; while (_local3 < 128) { _local4 = bytes.readFloat(); if (_local3 == 0){ _local2 = _local4; } else { _local2 = (_local2 + ((_local4 - _local2) / 8)); }; _local3++; spectrum[_local3] = (_local2 * 240); }; }; if (truePlay){ _local1 = ((sndChannel.position - offset) - lastTickTime); lastTickTime = (sndChannel.position - offset); } else { _local5 = (getTimer() - startTime); _local1 = ((_local5 - offset) - lastTickTime); lastTickTime = (_local5 - offset); }; missTime = (missTime - _local1); while (missTime < -(tickOffset)) { tickOffset = (missTime + tickOffset); missTime = tickTime; fireTick(); }; } public static function endSpecCalc():void{ calcSpec = false; } public static function startSpecCalc():void{ calcSpec = true; } } }//package evo.engine
Section 171
//Tick (evo.engine.Tick) package evo.engine { public class Tick { private var onetimers:Array; private var listeners:Array; public function Tick(){ listeners = new Array(); onetimers = new Array(); super(); } public function addOneTimer(_arg1:Function):void{ onetimers.push(_arg1); } public function addListener(_arg1:Function):void{ listeners.push(_arg1); } public function run(_arg1:uint):void{ var _local2:int; _local2 = listeners.length; while (_local2 > 0) { _local2--; var _local4 = listeners; _local4[_local2](_arg1); }; _local2 = onetimers.length; var _local3:int = onetimers.length; while (_local2 > 0) { _local2--; _local4 = onetimers; _local4[_local2](_arg1); }; onetimers.splice(0, _local3); } public function removeListener(_arg1:Function):void{ var func = _arg1; var tmp:Function = function (_arg1, _arg2:int, _arg3:Array):Boolean{ return (!((_arg1 == func))); }; listeners = listeners.filter(tmp); } } }//package evo.engine
Section 172
//TickPattern (evo.engine.TickPattern) package evo.engine { public class TickPattern { public var ticker:Tick; public var ticks:Array; public function TickPattern(_arg1:Tick, ... _args){ ticks = new Array(); super(); this.ticker = _arg1; var _local3:int; while (_local3 < _args.length) { this.ticks.push(int(Math.floor((_args[_local3] * 4)))); _local3++; }; } } }//package evo.engine
Section 173
//ColorMatrix (fi.simppa.display.color.ColorMatrix) package fi.simppa.display.color { public dynamic class ColorMatrix extends Array { private static const IDENTITY_MATRIX:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; private static const LENGTH:Number = IDENTITY_MATRIX.length; private static const DELTA_INDEX:Array = [0, 0.01, 0.02, 0.04, 0.05, 0.06, 0.07, 0.08, 0.1, 0.11, 0.12, 0.14, 0.15, 0.16, 0.17, 0.18, 0.2, 0.21, 0.22, 0.24, 0.25, 0.27, 0.28, 0.3, 0.32, 0.34, 0.36, 0.38, 0.4, 0.42, 0.44, 0.46, 0.48, 0.5, 0.53, 0.56, 0.59, 0.62, 0.65, 0.68, 0.71, 0.74, 0.77, 0.8, 0.83, 0.86, 0.89, 0.92, 0.95, 0.98, 1, 1.06, 1.12, 1.18, 1.24, 1.3, 1.36, 1.42, 1.48, 1.54, 1.6, 1.66, 1.72, 1.78, 1.84, 1.9, 1.96, 2, 2.12, 2.25, 2.37, 2.5, 2.62, 2.75, 2.87, 3, 3.2, 3.4, 3.6, 3.8, 4, 4.3, 4.7, 4.9, 5, 5.5, 6, 6.5, 6.8, 7, 7.3, 7.5, 7.8, 8, 8.4, 8.7, 9, 9.4, 9.6, 9.8, 10]; public function ColorMatrix(){ reset(); } public function adjustBrightness(_arg1:Number=0):void{ if (_arg1 == 0){ return; }; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _arg1 = (_arg1 * 0xFF); multiplyMatrix([1, 0, 0, 0, _arg1, 0, 1, 0, 0, _arg1, 0, 0, 1, 0, _arg1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } public function adjustContrast(_arg1:Number=0):void{ var _local2:Number; if (_arg1 == 0){ return; }; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _arg1 = (_arg1 * 100); if (_arg1 < 0){ _local2 = (127 + ((_arg1 / 100) * 127)); } else { _local2 = (_arg1 % 1); if (_local2 == 0){ _local2 = DELTA_INDEX[_arg1]; } else { _local2 = ((DELTA_INDEX[(_arg1 << 0)] * (1 - _local2)) + (DELTA_INDEX[((_arg1 << 0) + 1)] * _local2)); }; _local2 = ((_local2 * 127) + 127); }; multiplyMatrix([(_local2 / 127), 0, 0, 0, (0.5 * (127 - _local2)), 0, (_local2 / 127), 0, 0, (0.5 * (127 - _local2)), 0, 0, (_local2 / 127), 0, (0.5 * (127 - _local2)), 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } public function adjustColor(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0):void{ adjustHue(_arg4); adjustContrast(_arg2); adjustBrightness(_arg1); adjustSaturation(_arg3); } protected function multiplyMatrix(_arg1:Array):void{ var _local4:int; var _local5:Number; var _local6:int; var _local2:Array = new Array(_arg1.length); var _local3:int; while (_local3 < 5) { _local4 = 0; while (_local4 < 5) { _local2[_local4] = this[(_local4 + (_local3 * 5))]; _local4++; }; _local4 = 0; while (_local4 < 5) { _local5 = 0; _local6 = 0; while (_local6 < 5) { _local5 = (_local5 + (_arg1[(_local4 + (_local6 * 5))] * _local2[_local6])); _local6++; }; this[(_local4 + (_local3 * 5))] = _local5; _local4++; }; _local3++; }; } public function adjustSaturation(_arg1:Number=0):void{ if (_arg1 == 0){ return; }; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _arg1 = (_arg1 * 100); var _local2:Number = (1 + ((_arg1)>0) ? ((3 * _arg1) / 100) : (_arg1 / 100)); var _local3:Number = 0.3086; var _local4:Number = 0.6094; var _local5:Number = 0.082; multiplyMatrix([((_local3 * (1 - _local2)) + _local2), (_local4 * (1 - _local2)), (_local5 * (1 - _local2)), 0, 0, (_local3 * (1 - _local2)), ((_local4 * (1 - _local2)) + _local2), (_local5 * (1 - _local2)), 0, 0, (_local3 * (1 - _local2)), (_local4 * (1 - _local2)), ((_local5 * (1 - _local2)) + _local2), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } public function adjustHue(_arg1:Number=0):void{ if (_arg1 == 0){ return; }; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _arg1 = (_arg1 * Math.PI); var _local2:Number = Math.cos(_arg1); var _local3:Number = Math.sin(_arg1); var _local4:Number = 0.213; var _local5:Number = 0.715; var _local6:Number = 0.072; multiplyMatrix([((_local4 + (_local2 * (1 - _local4))) + (_local3 * -(_local4))), ((_local5 + (_local2 * -(_local5))) + (_local3 * -(_local5))), ((_local6 + (_local2 * -(_local6))) + (_local3 * (1 - _local6))), 0, 0, ((_local4 + (_local2 * -(_local4))) + (_local3 * 0.143)), ((_local5 + (_local2 * (1 - _local5))) + (_local3 * 0.14)), ((_local6 + (_local2 * -(_local6))) + (_local3 * -0.283)), 0, 0, ((_local4 + (_local2 * -(_local4))) + (_local3 * -((1 - _local4)))), ((_local5 + (_local2 * -(_local5))) + (_local3 * _local5)), ((_local6 + (_local2 * (1 - _local6))) + (_local3 * _local6)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]); } public function reset():void{ var _local1:int; while (_local1 < LENGTH) { this[_local1] = IDENTITY_MATRIX[_local1]; _local1++; }; } } }//package fi.simppa.display.color
Section 174
//ColorWheel (fi.simppa.display.color.ColorWheel) package fi.simppa.display.color { import flash.display.*; import flash.geom.*; public class ColorWheel extends ColorWheelMath { private var bitmapdata:BitmapData; public var marginal:int;// = 8 public var brightness:Number;// = 1 public var radius:int;// = 100 public var initialized:Boolean;// = false private var wheel:Sprite; public function ColorWheel(_arg1:int=100, _arg2:Number=1, _arg3:Boolean=true){ wheel = new Sprite(); this.radius = _arg1; this.brightness = _arg2; if (_arg3){ create(_arg1, _arg2); }; } public function get bitmapwheel():BitmapData{ return (bitmapdata); } public function get vectorWheel():Sprite{ return (wheel); } public function create(_arg1:int=0, _arg2:Number=0):void{ var _local3:Number; var _local4:int; var _local5:Matrix; var _local6:Number; var _local7:Number; if (_arg1){ this.radius = _arg1; } else { _arg1 = this.radius; }; if (_arg2){ this.brightness = _arg2; } else { _arg2 = this.brightness; }; var _local8:Number = (1 + (_arg1 / 50)); this.wheel.graphics.clear(); var _local9:int; while (_local9 < 360) { _local3 = (_local9 * (Math.PI / 180)); _local4 = angle_to_colour(_local3, _arg2); _local6 = ((_arg1 + marginal) * Math.cos(_local3)); _local7 = ((_arg1 + marginal) * Math.sin(_local3)); _local5 = new Matrix(); _local5.createGradientBox((_arg1 * 2), (_arg1 * 2), _local3, -(_arg1), -(_arg1)); this.wheel.graphics.lineStyle(_local8, 0, 1, false, LineScaleMode.NONE, CapsStyle.NONE); this.wheel.graphics.lineGradientStyle(GradientType.LINEAR, [0xFFFFFF, _local4], [1, 1], [127, 0xFF], _local5); this.wheel.graphics.moveTo(0, 0); this.wheel.graphics.lineTo(_local6, _local7); _local9++; }; _local5 = new Matrix(); _local5.tx = (_arg1 + marginal); _local5.ty = (_arg1 + marginal); bitmapdata = new BitmapData((this.wheel.width + marginal), (this.wheel.height + marginal), false, 0); bitmapdata.draw(this.wheel, _local5); initialized = true; } } }//package fi.simppa.display.color
Section 175
//ColorWheelMath (fi.simppa.display.color.ColorWheelMath) package fi.simppa.display.color { public class ColorWheelMath { private static const HEX_RANGE:Number = 1.0471975511966; public static function angle_to_colour(_arg1:Number, _arg2:Number=1):uint{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:uint = Math.floor((_arg1 / HEX_RANGE)); switch (_local6){ case 0: _local3 = 1; _local5 = 0; break; case 1: _local4 = 1; _local5 = 0; break; case 2: _local3 = 0; _local4 = 1; break; case 3: _local3 = 0; _local5 = 1; break; case 4: _local4 = 0; _local5 = 1; break; case 5: _local3 = 1; _local4 = 0; break; }; if (isNaN(_local3)){ _local3 = magnitude_from_hex_area(_arg1, _local6); } else { if (isNaN(_local4)){ _local4 = magnitude_from_hex_area(_arg1, _local6); } else { if (isNaN(_local5)){ _local5 = magnitude_from_hex_area(_arg1, _local6); }; }; }; return ((((((_local3 * _arg2) * 0xFF) << 16) | (((_local4 * _arg2) * 0xFF) << 8)) | ((_local5 * _arg2) * 0xFF))); } private static function magnitude_from_hex_area(_arg1:Number, _arg2:uint):Number{ _arg1 = (_arg1 - (_arg2 * HEX_RANGE)); if ((_arg2 % 2) != 0){ _arg1 = (HEX_RANGE - _arg1); }; return ((_arg1 / HEX_RANGE)); } } }//package fi.simppa.display.color
Section 176
//ColorWheelProvider (fi.simppa.display.color.ColorWheelProvider) package fi.simppa.display.color { import flash.display.*; import flash.geom.*; import flash.filters.*; public class ColorWheelProvider { private var center:int; private var colorwheel:ColorWheel; private var radian:Number;// = 0.0174532925199433 private var bitmapdatawheel:BitmapData; private var colormatrix:ColorMatrix; private var orginal:BitmapData; public var coordinates:Array; private var quality:int; public function ColorWheelProvider(_arg1:int=0x0100, _arg2:Number=1){ this.quality = _arg1; colorwheel = new ColorWheel(_arg1, _arg2); this.center = (_arg1 + colorwheel.marginal); bitmapwheel = colorwheel.bitmapwheel; colormatrix = new ColorMatrix(); } public function adjustBrightness(_arg1:Number=0):void{ colormatrix.reset(); colormatrix.adjustBrightness(_arg1); execute(); } public function adjustSaturation(_arg1:Number=0):void{ colormatrix.reset(); colormatrix.adjustSaturation(_arg1); execute(); } public function get bitmapwheel():BitmapData{ return (bitmapdatawheel); } public function reset():void{ bitmapwheel.draw(orginal); } private function circle(_arg1:Number, _arg2:Number):Array{ var _local3:Number = (Math.sin((_arg1 * this.radian)) * _arg2); var _local4:Number = (Math.cos((_arg1 * this.radian)) * _arg2); return (new Array(_local3, _local4)); } public function getCurve(_arg1:Number=0, _arg2:int=5, _arg3:Number=1, _arg4:Number=0, _arg5:Number=1):Array{ var _local10:Array; coordinates = new Array(); _arg4 = (_arg4 * quality); _arg5 = (_arg5 * quality); var _local6:int = (_arg5 - _arg4); var _local7:Array = new Array(); var _local8:Number = (_local6 / _arg2); var _local9:Number = quality; var _local11:int; while (_local11 < _arg2) { _local10 = circle((_arg1 + (_local11 * _arg3)), (_arg4 + (_local8 * _local11))); _local7[_local11] = bitmapwheel.getPixel((center + _local10[0]), (center + _local10[1])); coordinates[_local11] = [(center + _local10[0]), (center + _local10[1])]; _local11++; }; return (_local7); } public function adjustColor(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0):void{ colormatrix.reset(); colormatrix.adjustColor(_arg1, _arg2, _arg3, _arg4); execute(); } public function set bitmapwheel(_arg1:BitmapData):void{ bitmapdatawheel = _arg1; orginal = bitmapdatawheel.clone(); } public function getContrary(_arg1:Number=0, _arg2:int=5, _arg3:Number=0, _arg4:Number=1, _arg5:Number=0, _arg6:Number=1):Array{ var _local10:Array; coordinates = new Array(); _arg3 = (_arg3 * quality); _arg4 = (_arg4 * quality); var _local7:int = (_arg4 - _arg3); _arg5 = (_arg5 * quality); _arg6 = (_arg6 * quality); var _local8:int = (_arg6 - _arg5); var _local9:Array = new Array(); var _local11:Number = (_local7 / (_arg2 / 2)); var _local12:Number = (_local8 / (_arg2 / 2)); var _local13:int = (_arg2 / 2); var _local14:int; while (_local14 < _arg2) { if (_local14 < _local13){ _local10 = circle(_arg1, (_arg3 + (_local11 * _local14))); } else { _local10 = circle((_arg1 + 180), (_arg5 + (_local12 * (_local14 - _local13)))); }; _local9[_local14] = bitmapwheel.getPixel((center + _local10[0]), (center + _local10[1])); coordinates[_local14] = [(center + _local10[0]), (center + _local10[1])]; _local14++; }; return (_local9); } public function getGradient(_arg1:Number=0, _arg2:int=5, _arg3:Number=0, _arg4:Number=1):Array{ var _local8:Array; coordinates = new Array(); _arg3 = (_arg3 * quality); _arg4 = (_arg4 * quality); var _local5:int = (_arg4 - _arg3); var _local6:Array = new Array(); var _local7:Number = (_local5 / _arg2); var _local9:int; while (_local9 < _arg2) { _local8 = circle(_arg1, (_arg3 + (_local7 * _local9))); _local6[_local9] = bitmapwheel.getPixel((center + _local8[0]), (center + _local8[1])); coordinates[_local9] = [(center + _local8[0]), (center + _local8[1])]; _local9++; }; return (_local6); } public function getAnalogous(_arg1:Number=0, _arg2:int=5, _arg3:Number=12, _arg4:int=10, _arg5:Number=0, _arg6:Number=1):Array{ var _local9:Array; if (_arg4 > 10){ _arg4 = 10; }; coordinates = new Array(); var _local7:Number = (_arg6 - _arg5); _arg5 = (_arg5 * quality); _arg6 = (_arg6 * quality); var _local8:Array = new Array(); var _local10:Number = (((quality / _arg2) * _arg4) * _local7); var _local11:int = (_arg2 / _arg4); var _local12:int; var _local13:int; while (_local13 < _arg2) { if (_local13 >= ((_arg2 / _arg4) * (_local12 + 1))){ _local12++; }; _local9 = circle((_arg1 + (_arg3 * (_local12 - Math.floor((_arg4 / 2))))), (_arg5 + (_local10 * (_local13 - (_local11 * _local12))))); _local8[_local13] = bitmapwheel.getPixel((center + _local9[0]), (center + _local9[1])); coordinates[_local13] = [(center + _local9[0]), (center + _local9[1])]; _local13++; }; return (_local8); } public function adjustHue(_arg1:Number=0):void{ colormatrix.reset(); colormatrix.adjustHue(_arg1); execute(); } public function adjustContrast(_arg1:Number=0):void{ colormatrix.reset(); colormatrix.adjustContrast(_arg1); execute(); } private function execute():void{ bitmapwheel.draw(orginal); bitmapwheel.applyFilter(bitmapwheel, bitmapwheel.rect, new Point(0, 0), new ColorMatrixFilter(colormatrix)); } public function getRandom(_arg1:int):Array{ var _local4:Array; coordinates = new Array(); var _local2:Array = new Array(); var _local3:Number = quality; var _local5:int; while (_local5 < _arg1) { _local4 = circle((Math.random() * 360), (Math.random() * _local3)); _local2[_local5] = bitmapwheel.getPixel((center + _local4[0]), (center + _local4[1])); coordinates[_local5] = [(center + _local4[0]), (center + _local4[1])]; _local5++; }; return (_local2); } public function getTriad(_arg1:Number=0, _arg2:int=5, _arg3:Number=0, _arg4:Number=1, _arg5:Number=0, _arg6:Number=1, _arg7:Number=0, _arg8:Number=1):Array{ var _local13:Array; coordinates = new Array(); _arg3 = (_arg3 * quality); _arg4 = (_arg4 * quality); var _local9:int = (_arg4 - _arg3); _arg5 = (_arg5 * quality); _arg6 = (_arg6 * quality); var _local10:int = (_arg6 - _arg5); _arg7 = (_arg7 * quality); _arg8 = (_arg8 * quality); var _local11:int = (_arg8 - _arg7); var _local12:Array = new Array(); var _local14:Array = new Array(_arg3, _arg5, _arg7); var _local15:Array = new Array((_local9 / (_arg2 / 3)), (_local10 / (_arg2 / 3)), (_local10 / (_arg2 / 3))); var _local16:Array = new Array(0, 120, -120); var _local17:int = (_arg2 / 3); var _local18:int; var _local19:int; while (_local19 < _arg2) { if (_local19 >= ((_arg2 / 3) * (_local18 + 1))){ _local18++; }; _local13 = circle((_arg1 + _local16[_local18]), (_local14[_local18] + (_local15[_local18] * (_local19 - (_local17 * _local18))))); _local12[_local19] = bitmapwheel.getPixel((center + _local13[0]), (center + _local13[1])); coordinates[_local19] = [(center + _local13[0]), (center + _local13[1])]; _local19++; }; return (_local12); } } }//package fi.simppa.display.color
Section 177
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.0.0.0"; public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } } }//package mx.core
Section 178
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.0.0.0"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.left = _arg1; this.top = _arg2; this.right = _arg3; this.bottom = _arg4; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 179
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){ var bitmapData = _arg1; var pixelSnapping = _arg2; var smoothing = _arg3; super(bitmapData, pixelSnapping, smoothing); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 180
//FlexMovieClip (mx.core.FlexMovieClip) package mx.core { import flash.display.*; import mx.utils.*; public class FlexMovieClip extends MovieClip { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexMovieClip(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 181
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 182
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 183
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 184
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 185
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 186
//MovieClipAsset (mx.core.MovieClipAsset) package mx.core { public class MovieClipAsset extends FlexMovieClip implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.0.0.0"; public function MovieClipAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 187
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 188
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import flash.utils.*; import mx.core.*; public class NameUtil { mx_internal static const VERSION:String = "3.0.0.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local4:String; var _local5:Array; var _local3:DisplayObject = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 189
//AnalyzerPart (parts.AnalyzerPart) package parts { import evo.engine.*; import flash.display.*; import flash.geom.*; import effects.post.*; import effects.meshParticles.*; public class AnalyzerPart extends AbstractPart { private var delay:AnalyzerFeedback; private var meta:AnalyzerEffect; private var bloom:BloomEffect; private var mat:Matrix; private var zoom:Number;// = 0 private var music:DemoSynch; private var radial:RadialBlurEffect; private var downscale:DowngradeEffect; private var snareCnt:int;// = 0 private var endCredits:BitmapData; public function AnalyzerPart(_arg1:Sequencer){ endCredits = new Assets.EndCredits().bitmapData; mat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = (zoom / 2); radial.zoom = zoom; } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2}); bloom = new BloomEffect(); bloom.init({bloomAmount:4}); delay = new AnalyzerFeedback(); delay.init({xoff:10, yoff:-2}); radial = new RadialBlurEffect(); radial.init({transparent:true}); radial.zoom = 0; radial.alphaFade = 0; meta = new AnalyzerEffect(); meta.init({}); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); Sequencer.startSpecCalc(); _arg1.addEffect(downscale); downscale.addEffect(bloom); bloom.addEffect(radial); radial.addEffect(delay); delay.addEffect(meta); music.bassDrum.addListener(on_bd); music.snare.addListener(on_snare); } override protected function cleanup():void{ music.bassDrum.removeListener(on_bd); music.snare.removeListener(on_snare); output.removeEffect(downscale); Sequencer.endSpecCalc(); } public function on_bd(_arg1:uint):void{ zoom = 0.2; } override public function postPlay(_arg1:Number):void{ } public function on_snare(_arg1:uint):void{ trace("snare!"); snareCnt++; snareCnt = (snareCnt % 2); } } }//package parts class textures { public static var GlowParticle:Class = textures_GlowParticle; public static var Radial:Class = textures_Radial; private function textures(){ } }
Section 190
//AnalyzerPart2 (parts.AnalyzerPart2) package parts { import evo.engine.*; import flash.display.*; import flash.geom.*; import effects.post.*; import effects.meshParticles.*; public class AnalyzerPart2 extends AbstractPart { private var delay:AnalyzerFeedback; private var meta:AnalyzerEffect; private var bloom:BloomEffect; public var trig:Boolean;// = false private var radial:RadialBlurEffect; private var mat:Matrix; private var zoom:Number;// = 0 private var gray:GrayscaleEffect; private var powered:BitmapData; private var music:DemoSynch; private var downscale:DowngradeEffect; private var snareCnt:int;// = 0 public function AnalyzerPart2(_arg1:Sequencer){ mat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); Sequencer.startSpecCalc(); _arg1.addEffect(downscale); downscale.addEffect(bloom); bloom.addEffect(radial); radial.addEffect(delay); delay.addEffect(meta); music.bassDrum.addListener(on_bd); music.snare.addListener(on_snare); music.trig.addListener(trig1); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2}); bloom = new BloomEffect(); bloom.init({bloomAmount:4}); delay = new AnalyzerFeedback(); delay.init({xoff:10, yoff:-2}); gray = new GrayscaleEffect(); gray.init({}); radial = new RadialBlurEffect(); radial.init({transparent:true}); radial.zoom = 0; radial.alphaFade = 0; meta = new AnalyzerEffect(); meta.init({}); powered = new Assets.PoweredByWhite().bitmapData; } public function on_bd(_arg1:uint):void{ zoom = 0.2; } override protected function cleanup():void{ music.bassDrum.removeListener(on_bd); music.snare.removeListener(on_snare); music.trig.removeListener(trig1); output.removeEffect(gray); Sequencer.endSpecCalc(); } public function trig1(_arg1:uint):void{ trace("Trig"); if (!trig){ trig = true; output.removeEffect(downscale); output.addEffect(gray); gray.addEffect(downscale); radial.removeEffect(delay); radial.addEffect(meta); } else { trig = false; }; } override public function postPlay(_arg1:Number):void{ mat.identity(); mat.translate((output.input.width - powered.width), (output.input.height - powered.height)); output.input.draw(powered, mat, null, BlendMode.MULTIPLY); } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = (zoom / 2); radial.zoom = zoom; if (trig){ delay.xoff = (delay.xoff - (delay.xoff / 20)); delay.yoff = (delay.yoff - (delay.yoff / 20)); meta.view.camera.x = (5 + (meta.view.camera.x - ((meta.view.camera.x + 5) / 20))); meta.yamount = (meta.yamount - (meta.yamount / 10)); meta.yrotation = (meta.yamount - (meta.yamount / 8)); }; } public function on_snare(_arg1:uint):void{ trace("snare!"); snareCnt++; snareCnt = (snareCnt % 2); } } }//package parts
Section 191
//FlyPart (parts.FlyPart) package parts { import evo.engine.*; import flash.geom.*; import effects.post.*; import effects.zoom.*; public class FlyPart extends AbstractPart { private var zoom:Number;// = 0 private var snareCnt:int;// = 0 private var mat:Matrix; private var music:DemoSynch; private var perlinzoom:PerlinZoom; private var downscale:DowngradeEffect; private var radial:RadialBlurEffect; public function FlyPart(_arg1:Sequencer){ mat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(downscale); downscale.addEffect(radial); radial.addEffect(perlinzoom); music.bassDrum.addListener(on_bd); music.snare.addListener(on_snare); } public function on_bd(_arg1:uint):void{ zoom = 0.1; } override protected function cleanup():void{ music.bassDrum.removeListener(on_bd); music.snare.removeListener(on_snare); output.removeEffect(downscale); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2}); radial = new RadialBlurEffect(); radial.init({transparent:true}); radial.zoom = 0; radial.alphaFade = 0; perlinzoom = new PerlinZoom(); perlinzoom.init({}); } override public function postPlay(_arg1:Number):void{ } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = zoom; radial.zoom = zoom; } public function on_snare(_arg1:uint):void{ trace("snare!"); snareCnt++; snareCnt = (snareCnt % 2); perlinzoom.hit(); } } }//package parts
Section 192
//ImageCubesPart (parts.ImageCubesPart) package parts { import evo.engine.*; import flash.geom.*; import effects.post.*; import effects.meshParticles.*; public class ImageCubesPart extends AbstractPart { private var bloom:BloomEffect; private var zoom:Number;// = 0 public var trig:Boolean;// = false private var cubes:ImageCubesEffect; private var mat:Matrix; private var music:DemoSynch; private var downscale:DowngradeEffect; private var radial:RadialBlurEffect; private var snareCnt:int;// = 0 public function ImageCubesPart(_arg1:Sequencer){ mat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = (zoom / 4); radial.zoom = zoom; } public function trig1(_arg1:uint):void{ cubes.randomRot(); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(downscale); downscale.addEffect(bloom); bloom.addEffect(radial); radial.addEffect(cubes); music.bassDrum.addListener(on_bd); music.snare.addListener(on_snare); music.trig.addOneTimer(trig1); } public function on_bd(_arg1:uint):void{ zoom = 0.2; cubes.rotateNow(); } override protected function cleanup():void{ music.bassDrum.removeListener(on_bd); music.snare.removeListener(on_snare); output.removeEffect(downscale); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2}); bloom = new BloomEffect(); bloom.init({bloomAmount:4}); radial = new RadialBlurEffect(); radial.init({transparent:true}); radial.zoom = 0; radial.alphaFade = 0; cubes = new ImageCubesEffect(); cubes.init({}); } override public function postPlay(_arg1:Number):void{ } public function on_snare(_arg1:uint):void{ snareCnt++; snareCnt = (snareCnt % 2); } } }//package parts class textures { public static var GlowParticle:Class = textures_GlowParticle; public static var Radial:Class = textures_Radial; private function textures(){ } }
Section 193
//IntroPart (parts.IntroPart) package parts { import evo.engine.*; import flash.display.*; import flash.geom.*; import effects.post.*; import effects.meshParticles.*; import effects.clips.*; public class IntroPart extends AbstractPart { private var delay:DelayEffect; private var bloom:BloomEffect; private var snareCnt:int;// = 0 private var split:SplitterEffect; private var dancer:DancerEffect; private var music:DemoSynch; private var logo:BitmapData; private var radial:RadialBlurEffect; public var fadeOut:Boolean;// = false private var bdCnt:int;// = 0 private var air:AirParticles; private var title:BitmapData; private var dtcnt:int;// = 0 private var zoom:Number;// = 0 private var colorswitch:Boolean;// = false private var mat:Matrix; private var downscale:DowngradeEffect; private var titleMat:Matrix; private var ct:ColorTransform; private var logoAlpha:Number;// = 1 private var black:BitmapData; public function IntroPart(_arg1:Sequencer){ title = new Assets.Title().bitmapData; logo = new Assets.Evologo().bitmapData; mat = new Matrix(); ct = new ColorTransform(); black = new BitmapData(800, 400, true, 4278190080); titleMat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = zoom; radial.zoom = zoom; if (fadeOut){ logoAlpha = (logoAlpha - 0.02); }; } public function trig1(_arg1:uint):void{ trace("Trig1"); air.source = new Assets.Radial2().bitmapData; } public function on_bd(_arg1:uint):void{ bdCnt++; zoom = 0.1; } override protected function cleanup():void{ music.bassDrum.removeListener(on_bd); music.snare.removeListener(on_snare); music.pad.removeListener(on_pad); output.removeEffect(split); output.removeEffect(dancer); dancer.cleanup(); split = null; bloom = null; air = null; delay = null; radial = null; dancer = null; logo.dispose(); title.dispose(); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(split); _arg1.addEffect(dancer); split.addEffect(downscale); downscale.addEffect(bloom); bloom.addEffect(radial); radial.addEffect(delay); delay.addEffect(air); music.bassDrum.addListener(on_bd); music.snare.addListener(on_snare); music.pad.addListener(on_pad); music.trig.addOneTimer(trig1); } public function on_pad(_arg1:uint):void{ split.cuts = 1; trace("Pad"); fadeOut = true; } public function on_snare(_arg1:uint):void{ dancer.sync(snareCnt); dancer.dancers++; titleMat.ty = -30; trace("snare!"); snareCnt++; snareCnt = (snareCnt % 2); if (!colorswitch){ air.source = new Assets.Radial3().bitmapData; colorswitch = true; }; } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); dancer = new DancerEffect(); dancer.init({}); downscale = new DowngradeEffect(); downscale.init({scale:2}); bloom = new BloomEffect(); bloom.init({}); delay = new DelayEffect(); delay.init({}); split = new SplitterEffect(); split.init({}); split.cuts = 4; radial = new RadialBlurEffect(); radial.init({}); radial.zoom = 0; radial.alphaFade = 0; air = new AirParticles(); air.init({texture:new Assets.Radial().bitmapData}); } override public function postPlay(_arg1:Number):void{ dtcnt = (dtcnt + _arg1); ct.alphaMultiplier = logoAlpha; output.input.draw(logo, null, ct, BlendMode.NORMAL); if (dtcnt < 4000){ ct.alphaMultiplier = (1 - (dtcnt / 2000)); output.input.draw(black, null, ct, BlendMode.MULTIPLY); }; titleMat.ty = (titleMat.ty - (titleMat.ty / 5)); if (bdCnt >= 25){ output.input.draw(title, titleMat, null, BlendMode.NORMAL); }; } } }//package parts
Section 194
//LasersPart (parts.LasersPart) package parts { import evo.engine.*; import flash.geom.*; import effects.post.*; import effects.meshParticles.*; public class LasersPart extends AbstractPart { private var bloom:BloomEffect; private var snareCnt:int;// = 0 private var zoom:Number;// = 0 public var trig:Boolean;// = false private var radial:RadialBlurEffect; private var mat:Matrix; private var music:DemoSynch; private var downscale:DowngradeEffect; private var lines:LasersEffect; public function LasersPart(_arg1:Sequencer){ mat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = (zoom / 4); radial.zoom = zoom; } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2, forceTransparent:true}); bloom = new BloomEffect(); bloom.init({bloomAmount:32, extraBloom:2}); radial = new RadialBlurEffect(); radial.init({transparent:true, blur:true, layers:8}); radial.zoom = 0; radial.alphaFade = 0; lines = new LasersEffect(); lines.init({}); } override protected function cleanup():void{ lines.dispose(); music.snare.removeListener(on_snare); output.removeEffect(downscale); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(downscale); downscale.addEffect(bloom); bloom.addEffect(radial); radial.addEffect(lines); music.snare.addListener(on_snare); } override public function postPlay(_arg1:Number):void{ } public function on_snare(_arg1:uint):void{ snareCnt++; snareCnt = (snareCnt % 2); zoom = 0.2; lines.rotateNow(); } } }//package parts
Section 195
//LinesPart (parts.LinesPart) package parts { import evo.engine.*; import effects.post.*; import effects.meshParticles.*; public class LinesPart extends AbstractPart { private var bloom:BloomEffect; private var music:DemoSynch; private var downscale:DowngradeEffect; private var snareCnt:int;// = 0 private var lines:LinesEffect; public function LinesPart(_arg1:Sequencer){ this.music = (_arg1 as DemoSynch); super(_arg1); } override protected function cleanup():void{ music.snare.removeListener(on_snare); output.removeEffect(downscale); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(downscale); downscale.addEffect(bloom); bloom.addEffect(lines); music.snare.addListener(on_snare); } override public function postPlay(_arg1:Number):void{ } override public function prePlay(_arg1:Number):void{ } public function on_snare(_arg1:uint):void{ snareCnt++; snareCnt = (snareCnt % 2); lines.randomRot(); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2}); bloom = new BloomEffect(); bloom.init({bloomAmount:12, extraBloom:1}); lines = new LinesEffect(); lines.init({}); } } }//package parts
Section 196
//MandelBrotPart (parts.MandelBrotPart) package parts { import evo.engine.*; import effects.post.*; import effects.bitmap.*; public class MandelBrotPart extends AbstractPart { private var bloom:BloomEffect; private var splitter:TimeSpliceEffect; private var alphaSpeed:Number;// = 1.5 private var zoom:Number;// = 0 private var music:DemoSynch; private var downscale:DowngradeEffect; private var radial:RadialBlurEffect; private var mandel:MandelBrotEffect; private var radialx:Number;// = 800 private var radialy:Number;// = 400 public function MandelBrotPart(_arg1:Sequencer){ this.music = (_arg1 as DemoSynch); super(_arg1); } public function on_snare(_arg1:uint):void{ zoom = 0.2; radialx = (radialx - 200); radialy = (radialy - 100); alphaSpeed = (alphaSpeed + 0.2); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(radial); radial.addEffect(splitter); splitter.addEffect(downscale); downscale.addEffect(mandel); music.snare.addListener(on_snare); trace("MBInit"); } override protected function cleanup():void{ music.snare.removeListener(on_snare); output.removeEffect(radial); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:4}); splitter = new TimeSpliceEffect(); splitter.init({hcuts:8, vcuts:8}); mandel = new MandelBrotEffect(); mandel.init({}); radial = new RadialBlurEffect(); radial.init({layers:16, transparent:true}); radial.zoom = 0; radial.alphaFade = 0; } override public function postPlay(_arg1:Number):void{ } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 5)); radial.alphaFade = (zoom / alphaSpeed); radial.zoom = zoom; radial.blurOffsetX = radialx; radial.blurOffsetY = radialy; } } }//package parts
Section 197
//MedusaPart (parts.MedusaPart) package parts { import evo.engine.*; import flash.geom.*; import effects.post.*; import effects.meshParticles.*; public class MedusaPart extends AbstractPart { private var bloom:BloomEffect; private var meta:MedusaParticles; private var zoom:Number;// = 0 public var trig:Boolean;// = false private var mat:Matrix; private var music:DemoSynch; private var downscale:DowngradeEffect; private var radial:RadialBlurEffect; private var snareCnt:int;// = 0 private var splice:TimeSpliceEffect; public function MedusaPart(_arg1:Sequencer){ mat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } public function trig1(_arg1:uint):void{ trace("Trig"); meta.zr = 0.04; meta.xr = 0.08; trig = true; splice.reset(4, 4); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(splice); splice.addEffect(downscale); downscale.addEffect(radial); radial.addEffect(meta); music.bassDrum.addListener(on_bd); music.snare.addListener(on_snare); music.trig.addOneTimer(trig1); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2}); bloom = new BloomEffect(); bloom.init({bloomAmount:32, extraBloom:1, clearBloom:true}); splice = new TimeSpliceEffect(); splice.init({hcuts:1, vcuts:1}); radial = new RadialBlurEffect(); radial.init({transparent:true}); radial.zoom = 0; radial.alphaFade = 0; meta = new MedusaParticles(); meta.init({texture:new Assets.MedusaParticle().bitmapData}); } override protected function cleanup():void{ music.bassDrum.removeListener(on_bd); music.snare.removeListener(on_snare); output.removeEffect(splice); bloom = null; downscale = null; splice = null; radial = null; meta = null; } public function on_bd(_arg1:uint):void{ meta.impulse(); zoom = 0.1; } override public function postPlay(_arg1:Number):void{ } public function on_snare(_arg1:uint):void{ trace("snare!"); snareCnt++; snareCnt = (snareCnt % 2); } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = zoom; radial.zoom = zoom; } } }//package parts
Section 198
//Part2 (parts.Part2) package parts { import evo.engine.*; import flash.geom.*; import effects.post.*; import effects.meta.*; public class Part2 extends AbstractPart { private var bloom:BloomEffect; private var meta:MetaballEffect; private var zoom:Number;// = 0 private var snareCnt:int;// = 0 private var mat:Matrix; private var music:DemoSynch; private var downscale:DowngradeEffect; private var radial:RadialBlurEffect; public function Part2(_arg1:Sequencer){ mat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(downscale); downscale.addEffect(radial); radial.addEffect(bloom); bloom.addEffect(meta); music.bassDrum.addListener(on_bd); music.snare.addListener(on_snare); } public function on_bd(_arg1:uint):void{ zoom = 0.1; } override protected function cleanup():void{ meta.dispose(); music.bassDrum.removeListener(on_bd); music.snare.removeListener(on_snare); output.removeEffect(downscale); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2}); bloom = new BloomEffect(); bloom.init({bloomAmount:64, extraBloom:0}); radial = new RadialBlurEffect(); radial.init({transparent:true}); radial.zoom = 0; radial.alphaFade = 0; meta = new MetaballEffect(); meta.init({}); } override public function postPlay(_arg1:Number):void{ } public function on_snare(_arg1:uint):void{ snareCnt++; snareCnt = (snareCnt % 2); meta.hit(); } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = zoom; radial.zoom = zoom; } } }//package parts
Section 199
//Part3 (parts.Part3) package parts { import evo.engine.*; import flash.display.*; import flash.geom.*; import effects.post.*; import effects.meshParticles.*; public class Part3 extends AbstractPart { private var bloom:BloomEffect; public var trig:Boolean;// = false private var mat:Matrix; private var mag:CernEffect; private var gray:GrayscaleEffect; private var music:DemoSynch; private var downscale:DowngradeEffect; private var zoom:Number;// = 0 private var radial:RadialBlurEffect; private var snareCnt:int;// = 0 private var endCredits:BitmapData; public function Part3(_arg1:Sequencer){ endCredits = new Assets.EndCredits().bitmapData; mat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = zoom; radial.zoom = (zoom * 2); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2, forceTransparent:true}); bloom = new BloomEffect(); bloom.init({bloomAmount:64, extraBloom:0}); radial = new RadialBlurEffect(); radial.init({transparent:true}); radial.zoom = 0; radial.alphaFade = 0; gray = new GrayscaleEffect(); gray.init({}); mag = new CernEffect(); mag.init({}); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(downscale); downscale.addEffect(gray); gray.addEffect(radial); radial.addEffect(bloom); bloom.addEffect(mag); music.bassDrum.addListener(on_bd); music.snare.addListener(on_snare); } override protected function cleanup():void{ music.bassDrum.removeListener(on_bd); music.snare.removeListener(on_snare); output.removeEffect(downscale); } public function on_bd(_arg1:uint):void{ zoom = 0.1; } override public function postPlay(_arg1:Number):void{ output.input.draw(endCredits, null, null, BlendMode.DIFFERENCE); } public function on_snare(_arg1:uint):void{ snareCnt++; snareCnt = (snareCnt % 2); } } }//package parts
Section 200
//RubikPart (parts.RubikPart) package parts { import evo.engine.*; import flash.geom.*; import effects.post.*; import effects.meshParticles.*; public class RubikPart extends AbstractPart { private var bloom:BloomEffect; private var bdCnt:int;// = 0 private var zoom:Number;// = 0 public var trig:Boolean;// = false private var mat:Matrix; private var rubik:RubikCubeEffect; private var music:DemoSynch; private var downscale:DowngradeEffect; private var radial:RadialBlurEffect; private var snareCnt:int;// = 0 public function RubikPart(_arg1:Sequencer){ mat = new Matrix(); this.music = (_arg1 as DemoSynch); super(_arg1); } public function trig1(_arg1:uint):void{ rubik.solve(); } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(downscale); downscale.addEffect(bloom); bloom.addEffect(radial); radial.addEffect(rubik); music.bassDrum.addListener(on_bd); music.trig.addOneTimer(trig1); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({scale:2, forceTransparent:true}); bloom = new BloomEffect(); bloom.init({bloomAmount:32, extraBloom:1}); radial = new RadialBlurEffect(); radial.init({transparent:true}); radial.zoom = 0; radial.alphaFade = 0; rubik = new RubikCubeEffect(); rubik.init({}); } override protected function cleanup():void{ rubik.dispose(); music.bassDrum.removeListener(on_bd); output.removeEffect(downscale); } public function on_bd(_arg1:uint):void{ zoom = 0.2; bdCnt++; bdCnt = (bdCnt % 4); if (bdCnt == 0){ rubik.randRotation(); }; rubik.rotateNow(); } override public function postPlay(_arg1:Number):void{ } override public function prePlay(_arg1:Number):void{ zoom = (zoom - (zoom / 10)); radial.alphaFade = (zoom / 4); radial.zoom = zoom; } } }//package parts
Section 201
//VoxelPart (parts.VoxelPart) package parts { import evo.engine.*; import flash.display.*; import effects.post.*; import effects.bitmap.*; public class VoxelPart extends AbstractPart { private var bloom:BloomEffect; private var music:DemoSynch; private var voxel:VoxelMapEffect; private var downscale:DowngradeEffect; public var trig:Boolean;// = false private var greets:GreetsPlayerEffect; private var sunset2:BitmapData; public function VoxelPart(_arg1:Sequencer){ sunset2 = new Assets.VoxelBGSun().bitmapData; this.music = (_arg1 as DemoSynch); super(_arg1); } override protected function cleanup():void{ output.removeEffect(downscale); output.removeEffect(greets); } override public function prePlay(_arg1:Number):void{ output.input.draw(sunset2); } override public function preInit(_arg1:IEffectContainer):void{ super.preInit(_arg1); downscale = new DowngradeEffect(); downscale.init({smooth:true, scale:4, forceTransparent:true}); bloom = new BloomEffect(); bloom.init({bloomAmount:32, clearBlur:false}); voxel = new VoxelMapEffect(); voxel.init({}); greets = new GreetsPlayerEffect(); greets.init({}); } override public function postPlay(_arg1:Number):void{ } override public function init(_arg1:IEffectContainer):void{ super.init(_arg1); _arg1.addEffect(downscale); _arg1.addEffect(greets); downscale.addEffect(bloom); bloom.addEffect(voxel); } } }//package parts
Section 202
//PlayAsset (play.PlayAsset) package play { import flash.display.*; public dynamic class PlayAsset extends MovieClip { public var adhdtv:MovieClip; public var windowed:MovieClip; public var fullscreen:MovieClip; } }//package play
Section 203
//Assets (Assets) package { import fi.simppa.display.color.*; public class Assets { public static var MedusaParticle:Class = Assets_MedusaParticle; public static var Panorama3:Class = Assets_Panorama3; public static var colorwheelprovider:ColorWheelProvider = new ColorWheelProvider(0x0100, 1); public static var MandelTexture:Class = Assets_MandelTexture; public static var Radial2:Class = Assets_Radial2; public static var Radial4:Class = Assets_Radial4; public static var Radial5:Class = Assets_Radial5; public static var Texture2:Class = Assets_Texture2; public static var Texture3:Class = Assets_Texture3; public static var Radial3:Class = Assets_Radial3; public static var Panorama:Class = Assets_Panorama; public static var Texture1:Class = Assets_Texture1; public static var EndCredits:Class = Assets_EndCredits; public static var Texture4:Class = Assets_Texture4; public static var VoxelBGSun:Class = Assets_VoxelBGSun; public static var Tube:Class = Assets_Tube; public static var Fire:Class = Assets_Fire; public static var Evologo:Class = Assets_Evologo; public static var VoxelLava:Class = Assets_VoxelLava; public static var PoweredByWhite:Class = Assets_PoweredByWhite; public static var Title:Class = Assets_Title; public static var Panorama2:Class = Assets_Panorama2; public static var Radial:Class = Assets_Radial; } }//package
Section 204
//Assets_EndCredits (Assets_EndCredits) package { import mx.core.*; public class Assets_EndCredits extends BitmapAsset { } }//package
Section 205
//Assets_Evologo (Assets_Evologo) package { import mx.core.*; public class Assets_Evologo extends BitmapAsset { } }//package
Section 206
//Assets_Fire (Assets_Fire) package { import mx.core.*; public class Assets_Fire extends BitmapAsset { } }//package
Section 207
//Assets_MandelTexture (Assets_MandelTexture) package { import mx.core.*; public class Assets_MandelTexture extends BitmapAsset { } }//package
Section 208
//Assets_MedusaParticle (Assets_MedusaParticle) package { import mx.core.*; public class Assets_MedusaParticle extends BitmapAsset { } }//package
Section 209
//Assets_Panorama (Assets_Panorama) package { import mx.core.*; public class Assets_Panorama extends BitmapAsset { } }//package
Section 210
//Assets_Panorama2 (Assets_Panorama2) package { import mx.core.*; public class Assets_Panorama2 extends BitmapAsset { } }//package
Section 211
//Assets_Panorama3 (Assets_Panorama3) package { import mx.core.*; public class Assets_Panorama3 extends BitmapAsset { } }//package
Section 212
//Assets_PoweredByWhite (Assets_PoweredByWhite) package { import mx.core.*; public class Assets_PoweredByWhite extends BitmapAsset { } }//package
Section 213
//Assets_Radial (Assets_Radial) package { import mx.core.*; public class Assets_Radial extends BitmapAsset { } }//package
Section 214
//Assets_Radial2 (Assets_Radial2) package { import mx.core.*; public class Assets_Radial2 extends BitmapAsset { } }//package
Section 215
//Assets_Radial3 (Assets_Radial3) package { import mx.core.*; public class Assets_Radial3 extends BitmapAsset { } }//package
Section 216
//Assets_Radial4 (Assets_Radial4) package { import mx.core.*; public class Assets_Radial4 extends BitmapAsset { } }//package
Section 217
//Assets_Radial5 (Assets_Radial5) package { import mx.core.*; public class Assets_Radial5 extends BitmapAsset { } }//package
Section 218
//Assets_Texture1 (Assets_Texture1) package { import mx.core.*; public class Assets_Texture1 extends BitmapAsset { } }//package
Section 219
//Assets_Texture2 (Assets_Texture2) package { import mx.core.*; public class Assets_Texture2 extends BitmapAsset { } }//package
Section 220
//Assets_Texture3 (Assets_Texture3) package { import mx.core.*; public class Assets_Texture3 extends BitmapAsset { } }//package
Section 221
//Assets_Texture4 (Assets_Texture4) package { import mx.core.*; public class Assets_Texture4 extends BitmapAsset { } }//package
Section 222
//Assets_Title (Assets_Title) package { import mx.core.*; public class Assets_Title extends BitmapAsset { } }//package
Section 223
//Assets_Tube (Assets_Tube) package { import mx.core.*; public class Assets_Tube extends BitmapAsset { } }//package
Section 224
//Assets_VoxelBGSun (Assets_VoxelBGSun) package { import mx.core.*; public class Assets_VoxelBGSun extends BitmapAsset { } }//package
Section 225
//Assets_VoxelLava (Assets_VoxelLava) package { import mx.core.*; public class Assets_VoxelLava extends BitmapAsset { } }//package
Section 226
//clips_Dance (clips_Dance) package { import mx.core.*; public class clips_Dance extends MovieClipAsset { } }//package
Section 227
//DemoMain (DemoMain) package { import evo.engine.*; import flash.events.*; import effects.*; import parts.*; public class DemoMain extends AbstractDemo { private var started:Boolean;// = false private var flashEffect:FlashEffect; private var playbuttons:PlayDemo; private var demoSync:DemoSynch; public function DemoMain(){ playbuttons = new PlayDemo(); demoSync = new DemoSynch(); super("99er.mp3", demoSync, false); demoSync.loop = false; playbuttons.addEventListener("startDemo", onStartDemo); } private function onFlashFrame(_arg1:Event):void{ if (flashEffect == null){ engine.removeEventListener(Event.ENTER_FRAME, onFlashFrame); }; if (flashEffect.done){ trace("Removink"); engine.removeEffect(flashEffect); engine.removeEventListener(Event.ENTER_FRAME, onFlashFrame); }; } private function onStartDemo(_arg1:Event):void{ removeChild(playbuttons); startDemo(); } override protected function generateParts():void{ super.generateParts(); flashEffect = new FlashEffect(); flashEffect.init(engine.buffer); engine.addPart(new IntroPart(demoSync), engine); engine.addPart(new MedusaPart(demoSync), engine); engine.addPart(new LinesPart(demoSync), engine); engine.addPart(new RubikPart(demoSync), engine); engine.addPart(new MandelBrotPart(demoSync), engine); engine.addPart(new VoxelPart(demoSync), engine); engine.addPart(new Part2(demoSync), engine); engine.addPart(new LasersPart(demoSync), engine); engine.addPart(new FlyPart(demoSync), engine); engine.addPart(new ImageCubesPart(demoSync), engine); engine.addPart(new AnalyzerPart(demoSync), engine); engine.addPart(new Part3(demoSync), engine); engine.addPart(new AnalyzerPart2(demoSync), engine); demoSync.flash.addListener(onFlash); demoSync.longflash.addListener(onLongFlash); } override protected function progress(_arg1:ProgressEvent):void{ this.graphics.clear(); if ((((_arg1.bytesLoaded == _arg1.bytesTotal)) && (!(started)))){ started = true; showPlayButtons(); return; }; var _local2:Number = (_arg1.bytesLoaded / _arg1.bytesTotal); graphics.beginFill(0xFFFFFF); graphics.drawRect((800 * _local2), ((400 / 2) - 10), (800 * (1 - _local2)), 20); graphics.endFill(); } private function showPlayButtons():void{ addChild(playbuttons); } public function onLongFlash(_arg1:int):void{ if (flashEffect.done){ engine.addEffect(flashEffect); engine.addEventListener(Event.ENTER_FRAME, onFlashFrame); }; flashEffect.speed = 4; flashEffect.reset(); } public function onFlash(_arg1:int):void{ if (flashEffect.done){ engine.addEffect(flashEffect); engine.addEventListener(Event.ENTER_FRAME, onFlashFrame); }; flashEffect.speed = 1; flashEffect.reset(); } override protected function songLoaded(_arg1:Event):void{ super.songLoaded(_arg1); demoSync.flash.addListener(onFlash); demoSync.longflash.addListener(onLongFlash); } } }//package
Section 228
//DemoSynch (DemoSynch) package { import evo.engine.*; public class DemoSynch extends Sequencer { public var bassDrum:Tick; public var flash:Tick; public var pad:Tick; public var longflash:Tick; public var snare:Tick; public var trig:Tick; public function DemoSynch(){ bassDrum = new Tick(); flash = new Tick(); longflash = new Tick(); trig = new Tick(); snare = new Tick(); pad = new Tick(); super(); setBPM(138); setOffset(-150); makeTriggers(); } public function makeTriggers():void{ var _local1:TickPattern = new TickPattern(bassDrum, 0, 1, 2, 3); var _local2:TickPattern = new TickPattern(bassDrum, 1, 3); var _local3:TickPattern = new TickPattern(trig, 0); var _local4:TickPattern = new TickPattern(trig, 3); var _local5:TickPattern = new TickPattern(pad, 0); var _local6:TickPattern = new TickPattern(bassDrum, 0, 1); var _local7:TickPattern = new TickPattern(snare, 1, 3); var _local8:TickPattern = new TickPattern(phase, 0); var _local9:TickPattern = new TickPattern(flash, 0); var _local10:TickPattern = new TickPattern(longflash, 0); addTickers(); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1, _local5); addTickers(_local3); addTickers(); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local8, _local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7, _local3); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local8, _local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local3, _local7); addTickers(_local7); addTickers(); addTickers(); addTickers(_local8, _local1); addTickers(_local1); addTickers(_local1); addTickers(_local1, _local4); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local8, _local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local7, _local3); addTickers(); addTickers(); addTickers(); addTickers(_local8); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(); addTickers(_local8, _local2); addTickers(_local2); addTickers(_local2); addTickers(_local2); addTickers(_local2); addTickers(_local2); addTickers(_local6); addTickers(_local1); addTickers(_local8, _local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local7); addTickers(_local1, _local8); addTickers(_local1, _local7); addTickers(_local1); addTickers(_local1, _local7); addTickers(_local1, _local3); addTickers(_local1, _local7); addTickers(_local1); addTickers(_local1, _local7); addTickers(_local8, _local1); addTickers(_local1); addTickers(_local1, _local3); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local8, _local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local8, _local1, _local3); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(_local1); addTickers(); addTickers(_local8, _local10, _local3); } } }//package
Section 229
//PlayDemo (PlayDemo) package { import evo.engine.*; import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.text.*; import play.*; import flash.filters.*; public class PlayDemo extends PlayAsset { private var fullover:Boolean;// = false private var winfilt:GlowFilter; private var cnt:int;// = 0 private var fullScreenTimer:Timer; private var winover:Boolean;// = false private var fullfilt:GlowFilter; private var timerField:TextField; public function PlayDemo():void{ winfilt = new GlowFilter(0xFFFFFF, 1, 0, 0, 2, 1); fullfilt = new GlowFilter(0xFFFFFF, 1, 0, 0, 2, 1); super(); windowed.buttonMode = true; windowed.useHandCursor = true; windowed.addEventListener(MouseEvent.CLICK, onWindowed); windowed.addEventListener(MouseEvent.MOUSE_OVER, onWindowedOver); windowed.addEventListener(MouseEvent.MOUSE_OUT, onWindowedOut); fullscreen.buttonMode = true; fullscreen.useHandCursor = true; fullscreen.addEventListener(MouseEvent.CLICK, onFullscreen); fullscreen.addEventListener(MouseEvent.MOUSE_OVER, onFullscreenOver); fullscreen.addEventListener(MouseEvent.MOUSE_OUT, onFullscreenOut); addEventListener(Event.ENTER_FRAME, onFrame); var _local1:Sprite = new Sprite(); _local1.graphics.beginFill(0, 1); _local1.graphics.drawRect(0, 0, 800, 100); _local1.graphics.endFill(); addChild(_local1); } private function onFullscreen(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, onFrame); DefaultPreloader.demo.stage["fullScreenSourceRect"] = new Rectangle(0, 0, 800, 400); DefaultPreloader.demo.stage.scaleMode = StageScaleMode.SHOW_ALL; DefaultPreloader.demo.stage.displayState = StageDisplayState.FULL_SCREEN; fullScreenTimer = new Timer(1000, 5); fullScreenTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onFullScreenReady); fullScreenTimer.addEventListener(TimerEvent.TIMER, timerTick); fullScreenTimer.start(); windowed.visible = false; fullscreen.visible = false; timerField = new TextField(); var _local2:TextFormat = new TextFormat("Arial", 32, 0xF0F0F0, true); timerField.autoSize = TextFieldAutoSize.LEFT; timerField.defaultTextFormat = _local2; timerField.text = "Starting in 5 seconds"; addChild(timerField); timerField.x = 200; timerField.y = 200; } private function onWindowedOver(_arg1:Event):void{ winover = true; } private function timerTick(_arg1:TimerEvent):void{ cnt++; timerField.text = (("Starting in " + (5 - cnt)) + " seconds"); if (cnt == 3){ timerField.text = ""; fullScreenTimer.removeEventListener(TimerEvent.TIMER, timerTick); }; } private function onFullscreenOut(_arg1:Event):void{ fullover = false; } private function onFrame(_arg1:Event):void{ var _local3:Number; var _local2:Number = winfilt.blurX; if (winover){ _local3 = 8; } else { _local3 = 0; }; _local2 = (_local2 + ((_local3 - _local2) / 10)); winfilt.blurX = (winfilt.blurY = _local2); _local2 = fullfilt.blurX; if (fullover){ _local3 = 8; } else { _local3 = 0; }; _local2 = (_local2 + ((_local3 - _local2) / 10)); fullfilt.blurX = (fullfilt.blurY = _local2); windowed.filters = [winfilt]; fullscreen.filters = [fullfilt]; } private function onWindowedOut(_arg1:Event):void{ winover = false; } private function onWindowed(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, onFrame); dispatchEvent(new Event("startDemo")); } private function onFullscreenOver(_arg1:Event):void{ fullover = true; } private function onFullScreenReady(_arg1:TimerEvent):void{ fullScreenTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onFullScreenReady); fullScreenTimer.stop(); fullScreenTimer = null; dispatchEvent(new Event("startDemo")); } } }//package
Section 230
//textures_GlowParticle (textures_GlowParticle) package { import mx.core.*; public class textures_GlowParticle extends BitmapAsset { } }//package
Section 231
//textures_Radial (textures_Radial) package { import mx.core.*; public class textures_Radial extends BitmapAsset { } }//package

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:14
Symbol 3 BitmapUsed by:6 9
Symbol 4 BitmapUsed by:6
Symbol 5 BitmapUsed by:6 9
Symbol 6 GraphicUses:4 3 5Used by:7
Symbol 7 MovieClipUses:6Used by:14
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8 3 5Used by:10
Symbol 10 MovieClipUses:9Used by:14
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClip {play.PlayAsset} [play.PlayAsset]Uses:2 7 10 13
Symbol 15 GraphicUsed by:39
Symbol 16 GraphicUsed by:39
Symbol 17 GraphicUsed by:39
Symbol 18 GraphicUsed by:39
Symbol 19 GraphicUsed by:39
Symbol 20 GraphicUsed by:39
Symbol 21 GraphicUsed by:39
Symbol 22 GraphicUsed by:39
Symbol 23 GraphicUsed by:39
Symbol 24 GraphicUsed by:39
Symbol 25 GraphicUsed by:39
Symbol 26 GraphicUsed by:39
Symbol 27 GraphicUsed by:39
Symbol 28 GraphicUsed by:39
Symbol 29 GraphicUsed by:39
Symbol 30 GraphicUsed by:39
Symbol 31 GraphicUsed by:39
Symbol 32 GraphicUsed by:39
Symbol 33 GraphicUsed by:39
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip {clips_Dance} [Dance1]Uses:15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
Symbol 40 Bitmap {Assets_Panorama3}
Symbol 41 Bitmap {Assets_VoxelLava}
Symbol 42 Bitmap {Assets_PoweredByWhite}
Symbol 43 Bitmap {Assets_Radial4}
Symbol 44 Bitmap {Assets_Texture1}
Symbol 45 Bitmap {textures_Radial}
Symbol 46 Bitmap {Assets_Title}
Symbol 47 Bitmap {Assets_Evologo}
Symbol 48 Bitmap {Assets_Radial}
Symbol 49 Bitmap {Assets_Radial2}
Symbol 50 Bitmap {Assets_MandelTexture}
Symbol 51 Font {effects.bitmap.GreetsPlayerEffect_D3Curve}
Symbol 52 Bitmap {Assets_Panorama}
Symbol 53 Bitmap {Assets_Texture2}
Symbol 54 Bitmap {Assets_Fire}
Symbol 55 Bitmap {Assets_MedusaParticle}
Symbol 56 Bitmap {Assets_VoxelBGSun}
Symbol 57 Bitmap {textures_GlowParticle}
Symbol 58 Bitmap {Assets_Tube}
Symbol 59 Bitmap {Assets_Radial3}
Symbol 60 Bitmap {Assets_Texture4}
Symbol 61 Bitmap {Assets_Panorama2}
Symbol 62 Bitmap {Assets_EndCredits}

Instance Names

"fullscreen"Symbol 14 MovieClip {play.PlayAsset} [play.PlayAsset] Frame 1Symbol 7 MovieClip
"windowed"Symbol 14 MovieClip {play.PlayAsset} [play.PlayAsset] Frame 1Symbol 10 MovieClip
"adhdtv"Symbol 14 MovieClip {play.PlayAsset} [play.PlayAsset] Frame 1Symbol 13 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 2Symbol 14 as "play.PlayAsset"
ExportAssets (56)Timeline Frame 2Symbol 39 as "Dance1"
SerialNumber (41)Timeline Frame 1

Labels

"evo_engine_DefaultPreloader"Frame 1
"DemoMain"Frame 2




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Created: 10/5 -2019 06:52:58 Last modified: 10/5 -2019 06:52:58 Server time: 22/12 -2024 07:04:29