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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/71892241?noj=FRM71892241-21DC" width="1" height="1"></div>

BR_shock20Hacked.swf

This is the info page for
Flash #41654

(Click the ID number above for more basic data on this flash file.)


Text
hacked by bronn

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エロエロ王国


00

fps

pyoroM
C

puriMC

piMC

nasiMC

External processing

あっ

あ!


んっ


んっ


んっ

やだ~

やめて…


あっ

やぁ

もう
やめて…

いやらし

わね…

あなた
変態?

変に
なっちゃう

もっと
やさしく
して

やだ!

やめて!

…ぁあ


めっ!

はぁあ

…だめ
もうお終い

もう…! 
イク
時は言って

すっごい
飛んだわね

出ひひゅぎよ

溜まりひゅ
ぎっ!

pinponM
C

buuM
C

H_sound1
6

H_sound1
7

H_sound1
8

H_sound1
9

boyoyonM
C

問題ロード中:

いらっしゃい
ゲームの遊び方は

まあ 何回かやれ

覚えるわ

あなたの今の
持ちポイントは

000000

ポイント数に
応じて 私の体を
好きにできるって
ワケ
…ふふ

ゲームでポイントを
稼ぎたいなら
青のスタートボタン

私とイイ事がしたい
なら
ピンクのを押してね

はい!
ここまで

これから答えて
もらうワケだけど…
回答権は1回だけ
よ?

もしも間違っていたら
レベルを下げて
再チャレンジできるけ

もらえるポイントも少
ないわ

画面が時間内に
変化したでしょ?
その個所を当てるの

答える時のみ
キーボードを使う

カーソルキーで選

スペースキーで決
定よ

じゃあ い
い?
いくわよ…

ギコの耳の形が変わる
ギコの目の色が変化
ギコの口の形が変化
胸のフサフサが変化
へそがデベソに
爪の本数が変わる
しっぽが太くなる
山の模様がジョルジュ

山の模様がダディクー
ルに
山が噴火
空の色が明るくなる
霧が消える
クマー! クマー!

月の位置が変わる
月の形が変わる
月がデススターに
月の模様がモララーに
月の模様がモナーに
北斗七星が出現
死兆星が出現
オリオン座が出現
UFOが出現
ハレー彗星が出現
イゼルローン要塞出現
ガイエスブルク要塞出

夜空に内藤ホライゾン

おめでとう!
ポイント追加

point+      =

0000
0

000

ハズレね!
レベルを落と
して
再挑戦よ

point+ 0 =

0000
0

ハズレ!
次は別の問題

出すかもね

はい!
おしまい

わかってるわ
ね?
回答権は
1回だけよんv

ややうけ口になる
アゴが伸びる
右手が出現
左手が出現
服の形状が変わる
メイド服になる
人物の位置が変わ

背景が左右逆に
背景に太陽が出現
背景に城が出現
背景に怪獣が出現
背景に霊が出現
実はモナリザでは
ない

髪型が三つ編み

髪型がアフロに
髪型がチョンマ
ゲに
サザエさん風に
ワカメちゃん風

デビルマン風に
ガンダム風に
太い眉毛が出現
鼻毛が出現
チョビひげが出

アゴひげが出現
泥棒ひげが出現
鼻が低くなる

数字が増える
数字が減る
マス目が増える
マス目が減る
碁盤の周りの枠
黒石と白石が反転
黒石の個数
中央の黒石の配置
右下の黒石の配置
白石の個数
左下の白石の配置
下の白石の配置
チ○コが出現

女性の髪型
女性の髪の色
女性の耳
女性の服の色
女性の影
女性の胸のサイ

チ○ビが出現
漢字が数字に
漢字の順番
漢字が増える
漢字が減る
数字が漢字に
数字の順番

はい!
時間切れっ

さあ答えて!
チャンスは
1回っきりよ
ん~

左のイスの色
左のイスの脚の位

右のイスの形状
右のイスの色
右のイスの位置
テーブルの色
テーブルの位置
ホワイトボードの

ホワイトボードの
位置
ホワイトボードの

ホワイトボードの
ペン
壁の色
カーぺットの色

女性の髪型
女性の髪の色
女性の胸元
女性の唇の色
ジャケットの色
袖のマーブル模様
えりの形状
スカートの長さ
スカートの色
パンスト出現
ハイヒールの形状
ハイヒールの色
左のイスの背もた

海の水位が高くな

海の色が薄くなる
海の色が濃くなる
山が高くなる
山が低くなる
山の形が変化
氷河にモナー出現
氷河にクマー出現
氷河に幽霊出現
氷河の亀裂消えた
波が消えた
奥の霧が消えた
手前の氷が消えた

ペンギンの数が減る
ペンギンの数が増え

ペンギンの位置が変

ペンギンの色が変化
先頭のペンギン消え

空に月出現
空から雲が消えた
空に飛行機出現
空に隕石出現
UFO出現
空の色が明るくなる
空の色が暗くなる
海の水位が低くなる

左右 木の配置逆に
右下 草増える
左下 草出現
右下 草の色変化
上段ブロック模様変

中断ブロック模様変

下段ブロック模様変

ブロック マス目増
える
ブロック マス目減

塀右端 落書き出現
塀真ん中 ヒビが入

塀全体 色明るくな

塀全体 色暗くなる

右の犬の色が変化
左の犬の色が変化
右の犬がキツネに
左の犬が猫に
右の犬が口を開け

左の犬が口を開け

右の犬サイズ変化
左の犬サイズ変化
右の犬が熊に
左の犬がたぬきに
右端 木の色変化
真ん中 木の色変

左端 木の色変化

鼻 高くなる
パンツ 拡大
パンツ 縮小
パンツ 色変化
パンツ 模様消え

肌色 薄くなる
肌色 濃くなる
靴下 長くなる
靴下 短くなる
靴下 色変化
パンツから毛が出

パンツにシミ出現
ひざの傷 消える

髪 長くなる
髪 短くなる
髪 色薄くなる
髪 色濃くなる
唇の色変化
右腕 刺青消え

左腕 刺青消え

ブレスレット出

ネックレス出現
ブラ サイズ拡

ブラ サイズ縮

ブラ 模様出現
ブラ 色変化

空気清浄機出現
奥壁 コンセント
出現
三毛猫 口閉じる
三毛猫 目閉じる
三毛猫 模様変化
三毛猫 位置上に
三毛猫 位置下に
三毛猫 乳出現
三毛猫 ちんこ出

三毛猫 しっぽ出

三毛猫 肉吸消え

壁全体 色薄くな

床全体 色濃くな

ティッシュ 消え

やかん 消える
カーペット 消え

中央猫 大きくな

中央猫 小さくな

中央猫 影消える
中央猫 模様変化
中央猫 向きが逆

左収納扉 ノブ出

カーテン開く
窓 サッシ変化
床板 木目変化
スタンド位置変化

0

Lv.

ああああああああ

00

秒で変わります

00

H

P

F

00000

point

ActionScript [AS1/AS2]

Frame 1
menu_cm = new ContextMenu(); menu_cm.builtInItems.forward_back = false; menu_cm.builtInItems.loop = false; menu_cm.builtInItems.play = false; menu_cm.builtInItems.print = false; menu_cm.builtInItems.quality = true; menu_cm.builtInItems.rewind = false; menu_cm.builtInItems.save = false; menu_cm.builtInItems.zoom = true; _root.menu = menu_cm;
Frame 2
var lb = _root.getBytesLoaded(); var tb = _root.getBytesTotal(); if (lb >= tb) { _root.gotoAndPlay(5); }
Frame 3
var lb = _root.getBytesLoaded(); var tb = _root.getBytesTotal(); if (lb >= tb) { _root.gotoAndPlay(5); } var f = Math.round((lb / tb) * 100); _root.loadbar.gotoAndStop(f);
Frame 4
_root.gotoAndPlay(3);
Frame 7
function interval() { frame = frameCo; frameCo = 0; } ALLCLEARflg = false; setInterval(function () { interval(); }, 1000);
Instance of Symbol 56 MovieClip in Frame 21
onClipEvent (keyDown) { var cfR = (_root._currentframe - 20); if ((Key.getCode() == 65) && (_root.keyWait(3))) { _root._quality = "LOW"; } else if ((Key.getCode() == 83) && (_root.keyWait(1))) { _root._quality = "MEDIUM"; } else if ((Key.getCode() == 68) && (_root.keyWait(2))) { _root._quality = "HIGH"; } }
Frame 22
function eroSound() { vibVol1 = new Sound(_root.SVMC.S_vibMC1); vibVol1.setVolume(100); vibVol2 = new Sound(_root.SVMC.S_vibMC2); vibVol2.setVolume(100); vibVol3 = new Sound(_root.SVMC.S_vibMC3); vibVol3.setVolume(100); } function HsoundPlay() { if (soundFlg) { return(undefined); } soundFlg = true; var _local3 = Math.floor(Math.random() * 4) + 1; var _local2 = "soundMC" + _local3; _root[_local2].play(); } function keyWait(n) { switch (n) { case 0 : if (_root.nasiMC._currentframe == 1) { _root.nasiMC.play(); return(true); } return(false); case 1 : if (_root.pyoroMC._currentframe == 1) { _root.pyoroMC.play(); return(true); } return(false); case 2 : if (_root.puriMC._currentframe == 1) { _root.puriMC.play(); return(true); } return(false); case 3 : if (_root.piMC._currentframe == 1) { _root.piMC.play(); return(true); } return(false); case 4 : if (_root.pinponMC._currentframe == 1) { _root.pinponMC.play(); return(true); } return(false); case 5 : if (_root.buuMC._currentframe == 1) { _root.buuMC.play(); return(true); } return(false); case 6 : if (_root.boyoyonMC._currentframe == 1) { _root.boyoyonMC.play(); return(true); } return(false); } } function answerLoading(obj, no) { var _local3 = ("BS_pict" + no) + ".swf"; var _local2 = myMC[no].loadClip(_local3, _root[obj]); trace("answerLoading: " + _local2); } function Debug() { var _local3 = _root._currentframe; var _local2 = "cf:" + _local3; DDD0 = (((((((((((((((((_local2 + "animeFlg:") + animeFlg) + "\nreactionFlg: ") + reactionFlg) + "\nhandSflg:") + handSflg) + "\nectCo:") + ectCo) + "\nstate:") + state) + "\n\nTPRflg:") + TPRflg) + "\nTMflg:") + TMflg) + "\nsoundFlg:") + soundFlg) + "\nBTNonFlg:") + BTNonFlg; } _root.loadingMC._visible = false; newLis = new Object(); newLis.onMouseDown = function () { MgetFlg = true; }; newLis.onMouseMove = function () { }; newLis.onMouseUp = function () { MgetFlg = false; }; Mouse.addListener(newLis); var myMC = new Array(); var myLis = new Array(); var i = 3; while (i <= 10) { myMC[i] = new MovieClipLoader(); myLis[i] = new Object(); tgS = _root["objectMC" + i]; myLis[i].onLoadStart = function (tgS) { trace("f2 ??????: " + tgS); _root.loadingMC._visible = true; }; myLis[i].onLoadProgress = function (tgS, bytesLoaded, bytesTotal) { trace((("f2 ?????????:" + bytesLoaded) + "???:") + bytesTotal); var _local2 = Math.round((bytesLoaded / bytesTotal) * 100); _root.loadingMC.loadbar.gotoAndStop(_local2); }; myLis[i].onLoadComplete = function (tgS) { trace("f2 ??????"); }; myLis[i].onLoadInit = function (tgS) { trace("f2 ???????????????"); loadingFlg = false; _root.loadingMC._visible = false; ERRORflg = false; }; myLis[i].onLoadError = function (target_mc, errorCode) { var _local1 = (("????????\ntg:" + target_mc) + "\nERROR CODE =?\n") + errorCode; ERRORflg = true; }; myMC[i].addListener(myLis[i]); i++; }
Frame 23
answer = new Array(); var i = 0; while (i <= 10) { answer[i] = new Array(); i++; } answer[1] = new Object(); answer[1].title = "?????"; answer[1][1] = 25; answer[1][2] = 4; answer[1][3] = 20; answer[2] = new Object(); answer[2].title = "????????"; answer[2][1] = 5; answer[2][2] = 16; answer[2][3] = 25; answer[3] = new Object(); answer[3].title = "????"; answer[3][1] = 5; answer[3][2] = 14; answer[3][3] = 26; answer[4] = new Object(); answer[4].title = "OL?????"; answer[4][1] = 23; answer[4][2] = 3; answer[4][3] = 11; answer[5] = new Object(); answer[5].title = "???????"; answer[5][1] = 2; answer[5][2] = 17; answer[5][3] = 21; answer[6] = new Object(); answer[6].title = "???"; answer[6][1] = 24; answer[6][2] = 16; answer[6][3] = 18; answer[7] = new Object(); answer[7].title = "??"; answer[7][1] = 10; answer[7][2] = 16; answer[7][3] = 22; answer[8] = new Object(); answer[8].title = "?????!"; answer[8][1] = 1; answer[8][2] = 6; answer[8][3] = 13;
Frame 24
function pointAddPro() { var _local1 = tgRan.answerCMC; var _local2 = _local1._currentframe; if (_local1 == undefined) { return(undefined); } if (_local2 == 25) { _local1.pointTextMC.txtP.text = pointLv[level]; if ((pointLv[level] - 1) > bfP) { bfP = bfP + 2; keyWait(3); } _local1.pointTextMC.txtG.text = point + bfP; } else { _local1.pointTextMC.txtG.text = point; } } function serifuPro() { targetSet(); if (startEflg) { startEflg = false; tgRan.gotoAndStop(2); } else if (startGflg) { startGflg = false; var _local1 = "pict" + mondai.pict; tgRan.gotoAndStop(_local1); } else if (point > 0) { tgRan.nextFrame(); } else { tgRan.stop(); } } function answerCheck() { if (answer[mondai.pict][mondai.no] == ansC) { labelN = "atari"; keyWait(4); } else { if (level == 1) { labelN = "end"; } else { labelN = "hazure"; } keyWait(5); } return(labelN); } function mondaiSet() { if (labelN == "atari") { point = point + pointLv[level]; level = 3; nextMondai(); } else { level--; if (level == 0) { level = 3; nextMondai(); } } bfT = timeLv[level]; Tval = (400 / bfT) / 20; trace((((("level:" + level) + " bfT:") + bfT) + " Tval:") + Tval); tgRan.gotoAndStop(2); } function nextMondai() { var _local1 = Math.floor(Math.random() * 8) + 1; do { var no = (Math.floor(Math.random() * 3) + 1); } while (no == mondai.bfNo); mondai.pict = _local1; mondai.no = (mondai.bfNo = no); trace((("?????? pict:" + mondai.pict) + " no:") + mondai.no); } function nextBTNcheck() { keyWait(3); tgRan.nextFrame(); } function cursolePro() { var _local2 = tgRan.sentakuMC; if (_local2 == undefined) { return(undefined); } var _local1 = _local2._currentframe; if (Key.isDown(38) && (keyWait(3))) { if ((_local1 - 1) > 0) { _local2.prevFrame(); } else if ((_local1 - 1) == 0) { _local2.gotoAndStop(26); } } else if (Key.isDown(40) && (keyWait(3))) { if ((_local1 + 1) < 27) { _local2.nextFrame(); } else if ((_local1 + 1) == 27) { _local2.gotoAndStop(1); } } else if (Key.isDown(37) && (keyWait(3))) { if ((_local1 - 13) > 0) { _local2.gotoAndStop(_local1 - 13); } } else if (Key.isDown(39) && (keyWait(3))) { if ((_local1 + 13) < 27) { _local2.gotoAndStop(_local1 + 13); } } else if (Key.isDown(32) && (keyWait(1))) { ansC = _local1; tgRan.nextFrame(); } } function timeCounter() { var _local6 = "objectMC" + mondai.pict; var _local4 = _root[_local6].mondaiMC; var _local5 = _local4._currentframe; var _local3 = _local4._totalframes; if (_local5 == _local3) { return(undefined); } co = co + 0.05; if (co >= 1) { co = 0; coTime++; _root.timerMC.txtT.text = coTime; } var _local2 = Math.round(coFrame); if (_local2 >= _local3) { _local2 = _local3; } _root.timerMC.gotoAndPlay(_local2); if (_local5 != _local3) { _local4.gotoAndStop(_local2); } coFrame = coFrame + Tval; } function objectSet(n) { var _local3 = 1; while (_local3 <= 10) { var _local2 = "objectMC" + _local3; _root[_local2].gotoAndStop(1); _root[_local2].mondaiMC.gotoAndStop(1); _root[_local2]._visible = false; _local3++; } var _local2 = "objectMC" + n; _root[_local2]._visible = true; }
Frame 26
function ecstasyPro() { var _local1 = tgRan.labelF; var _local2 = tgHd.labelF; if (_local1 == 3) { if (state != 0) { fukidasiPro(true); } state = 0; return(undefined); } if ((_local1 == 2) && (!tgHd.flg)) { trace((("???1?????" + tgHd.flg) + " ") + state); tgRan.stop(); if (state == 5) { tgHd.gotoAndPlay("F1"); } else if (state == 6) { tgHd.gotoAndPlay("F3"); } else if (state == 7) { tgHd.gotoAndPlay("F2"); } } else if (_local2 != 0) { trace("???????????>???"); tgRan.play(); } else if (_local1 == 1) { trace("????????????"); if (state == 5) { if (!tgHd.flg) { tgRan.gotoAndPlay("L1loop"); } else { tgRan.gotoAndPlay("L4"); tgHd.gotoAndPlay("F1loop"); } } else if (state == 6) { if (!tgHd.flg) { tgRan.gotoAndPlay("L2loop"); } else { tgRan.gotoAndPlay("L5"); tgHd.gotoAndPlay("F3loop"); } } else if (state == 7) { if (!tgHd.flg) { tgRan.gotoAndPlay("L3loop"); } else { tgRan.gotoAndPlay("L6"); tgHd.gotoAndPlay("F2loop"); } } } } function exchangePro() { var _local2 = tgRan.labelF; trace((((((_root._currentframe + " lv:") + _local2) + " state:") + state) + " btn:") + BTNonFlg); if (_local2 == 1) { if (!BTNonFlg) { if (state == 5) { tgRan.gotoAndPlay("L1loop"); } else if (state == 6) { tgRan.gotoAndPlay("L2loop"); } else if (state == 7) { tgRan.gotoAndPlay("L3loop"); } } else { if (((state >= 1) && (state <= 4)) && (BTNonFlg)) { _root.gotoAndStop(60); return(undefined); } if (state == 5) { tgRan.gotoAndPlay("L1"); tgHd.gotoAndPlay("L1"); } else if (state == 6) { tgRan.gotoAndPlay("L2"); tgHd.gotoAndPlay("L2"); } else if (state == 7) { tgRan.gotoAndPlay("L3"); tgHd.gotoAndPlay("L3"); } BTNonFlg = false; } } } function animeEndPro(no) { partsFlg[no] = false; animeFlg = false; if (point > 0) { _root.handMC._visible = true; } pinkCheck(); } function pinkCheck() { if (!partsFlg[4]) { tgF2.pinkMC.gotoAndStop(5); } else if (!partsFlg[3]) { tgF2.pinkMC.gotoAndStop(4); } else if (!partsFlg[2]) { tgF2.pinkMC.gotoAndStop(3); } else if (!partsFlg[1]) { tgF2.pinkMC.gotoAndStop(2); } } function statePro(no) { var _local4 = _root.windowMC; if (!partsFlg[4]) { _local4.BTN5._visible = (_local4.BTN6._visible = (_local4.BTN7._visible = true)); } else { _local4.BTN5._visible = (_local4.BTN6._visible = (_local4.BTN7._visible = false)); } if ((animeFlg || (reactionFlg)) || (point <= 0)) { return(undefined); } if ((no == 1) && (!partsFlg[4])) { return(undefined); } if ((no >= 3) && (partsFlg[4])) { return(undefined); } if ((no == 2) && (partsFlg[2])) { return(undefined); } var _local2 = 1; while (_local2 <= 7) { var _local3 = "BTN" + _local2; _local4[_local3]._alpha = 50; _local2++; } _local4["BTN" + no]._alpha = 100; _root.handMC.gotoAndStop(no); _root.keyWait(2); state = no; if ((_root._currentframe == 60) && (state >= 5)) { _root.gotoAndStop(70); if (state == 5) { tgRan.gotoAndPlay("L1"); targetSet(); tgHd.gotoAndPlay("L1"); } else if (state == 6) { tgRan.gotoAndPlay("L2"); targetSet(); tgHd.gotoAndPlay("L2"); } else if (state == 7) { tgRan.gotoAndPlay("L3"); targetSet(); tgHd.gotoAndPlay("L3"); } return(undefined); } BTNonFlg = true; } function pointPro(v) { point = point + v; if (point <= 0) { point = 0; Mouse.show(); if (_root._currentframe == 60) { state = 0; if (tgPR._currentframe != 19) { tgPR.gotoAndPlay(1); } if (tgPL._currentframe != 19) { tgPL.gotoAndPlay(1); } fukidasiPro(true); } } _root.windowMC.txtP.text = Math.round(point); } function datuiPro() { var _local4 = true; var _local3 = new Array(); _local3[1] = tgBU.obiAkaSW; _local3[2] = tgBU.obiSiroSW; _local3[3] = tgBU.kimonoSW; _local3[4] = tgBU.hadagiSW; if (MgetFlg) { var _local2 = 1; while (_local2 <= 4) { if ((_local3[_local2].hitTest(mX, mY, true) && (partsFlg[_local2])) && (!partsFlg[_local2 - 1])) { animeFlg = true; _local4 = false; animePro(10, 0, _local2); } _local2++; } } _root.handMC._visible = _local4; } function partsCheck() { targetSet(); tgRan.partsMC1._visible = (tgBU.partsMC1a._visible = (tgBU.partsMC1._visible = partsFlg[1])); tgRan.partsMC2._visible = (tgBU.partsMC2._visible = (tgBL.partsMC2._visible = partsFlg[2])); tgRan.partsMC3._visible = (tgBU.partsMC3._visible = (tgBL.partsMC3._visible = partsFlg[3])); tgAR.partsMC3._visible = partsFlg[3]; tgRan.partsMC4._visible = (tgBU.partsMC4._visible = (tgBL.partsMC4._visible = partsFlg[4])); tgAR.partsMC4._visible = partsFlg[4]; if ((!partsFlg[3]) && (!partsFlg[4])) { tgPai._visible = true; } else { tgPai._visible = false; } pinkCheck(); } function handMousePro() { var _local2 = _root.handMC; _local2._x = mX; _local2._y = mY; } function mouseCheck() { var _local2 = _root.handMC; _local2._x = _root._xmouse; _local2._y = _root._ymouse; var _local3 = fx - _local2._x; var _local4 = fy - _local2._y; var _local7 = _local3 * _local3; var _local8 = _local4 * _local4; var _local6 = Math.sqrt(_local7 + _local8); var _local5 = (Math.atan2(_local4, _local3) * 180) / 3.141593; fx = _local2._x; fy = _local2._y; if (_local6 < 4) { HSflg = false; return(paiHo); } HSflg = true; var _local9; r = _local5; if ((r > 67.5) && (r < 112.5)) { paiHo = 3; } else if ((r > 112.5) && (r < 157.5)) { paiHo = 4; } else if ((r > 157.5) || (r < -157.5)) { paiHo = 5; } else if ((r < -112.5) && (r > -157.5)) { paiHo = 6; } else if ((r < -67.5) && (r > -112.5)) { paiHo = 7; } else if ((r < -22.5) && (r > -67.5)) { paiHo = 8; } else if ((r < 22.5) && (r > -22.5)) { paiHo = 1; } else if ((r > 22.5) && (r < 67.5)) { paiHo = 2; } return(paiHo); } function partsOnOff(no) { if (partsFlg[no]) { partsFlg[no] = false; } else { partsFlg[no] = true; } trace((no + " : ") + partsFlg[no]); partsCheck(); }
Frame 27
function targetSet() { mX = _root._xmouse; mY = _root._ymouse; tgRan = _root.rangikuMC; tgBU = tgRan.bodyUMC; tgBL = tgRan.bodyLMC; tgAR = tgBU.armRMC; tgH = tgBL.hipMC; tgHd = tgRan.headMC; tgLR = tgH.legRMC; tgLL = tgH.legLMC; tgF1 = tgRan.faceMC; tgF2 = tgBU.faceMC; tgPai = tgBU.paiMC; tgPR = tgPai.paiRMC; tgPL = tgPai.paiLMC; tgLhR = tgLR.handRMC; tgLhL = tgLL.handLMC; tgMH[3] = tgH.handMCM; tgMH[4] = tgH.handMCM; tgMH[2] = tgH.handMCF; swLR = tgLR.swR; swLL = tgLL.swL; swMan = tgH.swM; } function mainProcessing() { var _local2 = tgLR._currentframe; var _local3 = tgLR._totalframes; switch (state) { case 0 : _root.handMC._visible = false; tgMH[2].gotoAndStop(1); tgMH[3].gotoAndStop(1); break; case 1 : datuiPro(); break; case 2 : if (!partsFlg[4]) { if (swLR.hitTest(mX, mY, true) || (swLL.hitTest(mX, mY, true))) { legPro(); } else if (tgPai.hitTest(mX, mY, true)) { paiPro(); } else if (swMan.hitTest(mX, mY, true) && (_local2 == _local3)) { manPro(); } else { handDefault(); } } break; case 3 : if (!partsFlg[4]) { if (tgPai.hitTest(mX, mY, true)) { paiPro(); } else if (swMan.hitTest(mX, mY, true) && (_local2 == _local3)) { manPro(); } else { handDefault(); } } break; case 4 : if (partsFlg[4]) { break; } if (tgPai.hitTest(mX, mY, true)) { paiPro(); } else if (swMan.hitTest(mX, mY, true) && (_local2 == _local3)) { manPro(); } else { handDefault(); } } } function handDefault() { _root.handMC._visible = true; tgMH[2].gotoAndStop(1); tgMH[3].gotoAndStop(1); TMflg = false; if (TPRflg) { TPRflg = false; animePro(0); animePro(4, tgPR, 1); } else if (TPLflg) { TPLflg = false; animePro(0); animePro(4, tgPL, 1); } } function legPro() { var _local2 = false; if (MgetFlg) { if (swLR.hitTest(mX, mY, true)) { _local2 = false; var _local1 = mouseCheck(); if (((_local1 == 1) || (_local1 == 2)) || (_local1 == 8)) { tgLR.nextFrame(); } else if ((_local1 >= 4) && (_local1 <= 6)) { tgLR.prevFrame(); } } else if (swLL.hitTest(mX, mY, true)) { _local2 = false; var _local1 = mouseCheck(); if ((_local1 >= 2) && (_local1 <= 4)) { tgLL.nextFrame(); tgBL.nextFrame(); } else if ((_local1 >= 6) && (_local1 <= 8)) { tgLL.prevFrame(); tgBL.prevFrame(); } } } else { _local2 = true; } } function manPro() { var _local2 = false; if (MgetFlg) { if (swMan.hitTest(mX, mY, true)) { TMflg = true; _local2 = false; var _local3 = PAframeCheck(); animePro(7, tgMH[state], _local3); animePro(2); animePro(3); } } else { _local2 = true; if (TMflg) { TMflg = false; animePro(0); tgMH[2].gotoAndStop(1); tgMH[3].gotoAndStop(1); animePro(4, tgPR, 1); animePro(4, tgPL, 1); } } _root.handMC._visible = _local2; } function paiPro() { var _local2 = false; if (MgetFlg) { if (tgPR.hitTest(mX, mY, true) && (!TPLflg)) { TPRflg = true; _local2 = false; var _local3 = PAframeCheck(); animePro(5, tgPR, _local3); animePro(2); } else if (tgPL.hitTest(mX, mY, true) && (!TPRflg)) { TPLflg = true; _local2 = false; var _local3 = PAframeCheck(); animePro(5, tgPL, _local3); animePro(2); } } else { _local2 = true; if (TPRflg) { TPRflg = false; animePro(0); animePro(4, tgPR, 1); } else if (TPLflg) { TPLflg = false; animePro(0); animePro(4, tgPL, 1); } } _root.handMC._visible = _local2; } function PAframeCheck() { if ((state == 1) || (state == 2)) { var _local2 = "h"; } if (state == 3) { var _local2 = "t"; } var _local1 = _local2 + mouseCheck(); if (state == 4) { _local1 = "bA"; } return(_local1); } function animePro(no, tg, f) { var _local2 = tgRan._currentframe; if (_local2 == 2) { reactionFlg = false; } switch (no) { case 0 : if (reactionFlg || (ectCo < 4)) { return(undefined); } reactionFlg = true; var _local1 = "L1"; tgRan.gotoAndPlay(_local1); tgBU.gotoAndPlay(_local1); tgF2.gotoAndPlay(_local1); if (!TMflg) { if (Math.floor(Math.random() * 5) == 0) { tgLR.gotoAndStop(5); } tgLL.prevFrame(); } break; case 1 : if (((reactionFlg || (!handSflg)) && (ectCo < 45)) && (state != 1)) { return(undefined); } ectCo = 0; reactionFlg = true; _local1 = "L" + f; tgRan.gotoAndPlay(_local1); tgBU.gotoAndPlay(_local1); tgF2.gotoAndPlay(_local1); break; case 2 : if (((reactionFlg || (!handSflg)) && (ectCo < 45)) && (state != 1)) { return(undefined); } ectCo = 0; reactionFlg = true; var _local3 = Math.floor(Math.random() * 3) + 1; _local1 = "L" + _local3; tgRan.gotoAndPlay(_local1); tgBU.gotoAndPlay(_local1); tgF2.gotoAndPlay(_local1); break; case 3 : _local2 = tgF2._currentframe; if (_local2 >= 60) { return(undefined); } _local3 = Math.floor(Math.random() * 3) + 1; _local1 = "L" + _local3; tgF2.gotoAndPlay("L4"); break; case 4 : tg.gotoAndPlay(f); keyWait(6); ectCo = 0; break; case 5 : tg.gotoAndStop(f); ectCo++; pointPro(-1); break; case 7 : tg.gotoAndStop(f); ectCo++; pointPro(-1); break; case 10 : var _local4 = "partsMC" + f; tgBU[_local4].play(); tgBL[_local4].play(); tgAR[_local4].play(); } } function fukidasiPro(f) { var _local2 = _root.fukidasiMC; var _local4 = _local2._currentframe; var _local5 = _local2._totalframes; if (f) { if (_root._currentframe == 60) { _local2.gotoAndStop(45); } if (_root._currentframe == 70) { if (state == 5) { _local2.gotoAndStop(46); } else if (state == 6) { _local2.gotoAndStop(47); } else if (state == 7) { _local2.gotoAndStop(48); } } return(undefined); } if (f == false) { _local2.gotoAndStop(1); return(undefined); } if (state >= 2) { if (_local4 == 1) { var _local3 = Math.floor(Math.random() * 40) + 1; _local2.gotoAndStop(_local3); } } else if (state == 1) { if (_local4 == 1) { var _local3 = Math.floor(Math.random() * 9) + 30; _local2.gotoAndStop(_local3); } } }
Frame 29
function initialSet(no) { switch (no) { case 0 : co = 0; coTime = 0; coFrame = 1; titleN = ""; labelN = ""; ansC = 1; bfP = 0; fx = 0; fy = 0; rot = 0; paiHo = 0; MgetFlg = false; TPRflg = false; TPLflg = false; TMflg = false; handSflg = false; reactionFlg = false; animeFlg = false; soundFlg = false; ectCo = 0; BTNonFlg = false; _root.handMC._x = 400; _root.handMC._y = -100; fukidasiPro(false); partsCheck(); loadingFlg = false; break; case 1 : startGflg = false; startEflg = false; state = 1; level = 3; timeLv = new Array(0, 20, 14, 8); pointLv = new Array(0, 30, 70, 150); bfT = timeLv[level]; Tval = (400 / bfT) / 20; mondai = new Object(); mondai.pict = 1; mondai.no = 1; mondai.bfNo = 1; point = 0; nextMondai(); tgMH = new Array(); partsFlg = new Array(); partsFlg[0] = false; partsFlg[1] = true; partsFlg[2] = true; partsFlg[3] = true; partsFlg[4] = true; ERRORflg = false; } } initialSet(1);
Frame 30
this.stop(); initialSet(0); Mouse.show(); _root.onEnterFrame = function () { targetSet(); var _local3 = _root._currentframe - 20; var _local4 = _root.doorMC._currentframe; var _local7 = _root.doorMC._totalframes; switch (_local3) { case 10 : if (startGflg) { if (ERRORflg) { nextMondai(); loadingFlg = false; ERRORflg = false; } titleN = answer[mondai.pict].title; objectSet(mondai.pict); var _local2 = "objectMC" + mondai.pict; trace((("?No." + mondai.pict) + " ??No.") + mondai.no); if (_root[_local2].mondaiMC == undefined) { trace("?????????????"); if (!loadingFlg) { answerLoading(_local2, mondai.pict); loadingFlg = true; } } else if (!loadingFlg) { trace("???????????"); _root[_local2].gotoAndStop(mondai.no); _root.gotoAndStop("count"); } } if (startEflg) { if (!partsFlg[4]) { state = 2; statePro(state); } _root.gotoAndStop("ero"); } cursolePro(); pointAddPro(); break; case 20 : if (_local4 == 70) { var _local2 = "objectMC" + mondai.pict; _root[_local2].mondaiMC.gotoAndPlay(1); _root.gotoAndStop("game"); } break; case 30 : var _local5 = _root.timerMC; _local3 = _local5._currentframe; var _local6 = _local5._totalframes; timeCounter(); if (_local3 == _local6) { _root.doorMC.play(); if (_local4 == _local7) { _root.gotoAndStop("start"); } } break; case 40 : if (!animeFlg) { mainProcessing(); handMousePro(); } else { pointPro(-3); } break; case 50 : if (point <= 0) { ecstasyPro(); } else { exchangePro(); pointPro(-1); } } Debug(); frameCo++; };
Frame 50
_root.timerMC.txtT.text = 0;
Frame 60
initialSet(0); targetSet(); handDefault(); statePro(99999); pointPro(99999); var tg = _root.windowMC; if (partsFlg[4]) { tg.BTN5._visible = (tg.BTN6._visible = (tg.BTN7._visible = false)); }
Frame 70
initialSet(0); var tg = _root.windowMC; if (partsFlg[4]) { tg.BTN5._visible = (tg.BTN6._visible = (tg.BTN7._visible = false)); }
Symbol 6 MovieClip [loader] Frame 1
this.stop();
Symbol 20 MovieClip Frame 1
this.stop();
Symbol 20 MovieClip Frame 400
this.stop();
Symbol 22 MovieClip Frame 1
this.stop();
Symbol 22 MovieClip Frame 400
this.stop();
Symbol 24 MovieClip Frame 1
this.stop();
Symbol 24 MovieClip Frame 400
this.stop();
Symbol 25 MovieClip Frame 1
this.stop();
Symbol 29 MovieClip Frame 1
this.stop();
Symbol 29 MovieClip Frame 400
this.stop();
Symbol 31 MovieClip Frame 1
this.stop();
Symbol 31 MovieClip Frame 400
this.stop();
Symbol 33 MovieClip Frame 1
this.stop();
Symbol 33 MovieClip Frame 400
this.stop();
Symbol 34 MovieClip Frame 1
this.stop();
Symbol 46 MovieClip Frame 1
this.stop();
Symbol 49 MovieClip Frame 1
this.stop();
Symbol 52 MovieClip Frame 1
this.stop();
Symbol 54 MovieClip Frame 1
this.stop();
Symbol 64 MovieClip Frame 1
this.stop();
Symbol 67 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 69 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 71 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 73 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 75 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 77 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 79 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 81 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 83 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 85 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 87 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 89 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 91 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 93 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 96 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 98 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 100 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 102 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 104 MovieClip Frame 10
_parent.gotoAndStop(1);
Symbol 114 MovieClip Frame 1
this.stop();
Symbol 117 MovieClip Frame 1
this.stop();
Symbol 120 MovieClip Frame 1
this.stop();
Symbol 123 MovieClip Frame 1
this.stop(); _root.soundFlg = false;
Symbol 126 MovieClip Frame 1
this.stop(); _root.soundFlg = false;
Symbol 129 MovieClip Frame 1
this.stop(); _root.soundFlg = false;
Symbol 132 MovieClip Frame 1
this.stop(); _root.soundFlg = false;
Symbol 135 MovieClip Frame 1
this.stop();
Symbol 152 MovieClip Frame 1
this.stop();
Symbol 164 Button
on (release) { _root.nextBTNcheck(); }
Symbol 174 Button
on (release) { _root.startEflg = true; }
Symbol 176 Button
on (release) { _root.startGflg = true; }
Symbol 193 MovieClip Frame 1
this.stop();
Symbol 196 Button
on (release) { _root.mondaiSet(); }
Symbol 212 MovieClip Frame 24
var f = _root.answerCheck(); this.gotoAndStop(f);
Symbol 219 MovieClip Frame 1
this.stop();
Symbol 222 MovieClip Frame 1
this.stop();
Symbol 229 MovieClip Frame 1
this.stop();
Symbol 232 MovieClip Frame 1
this.stop();
Symbol 235 MovieClip Frame 1
this.stop();
Symbol 238 MovieClip Frame 1
this.stop();
Symbol 241 MovieClip Frame 1
this.stop();
Symbol 242 MovieClip Frame 1
this.stop();
Symbol 243 MovieClip Frame 1
_root.serifuPro();
Symbol 254 MovieClip Frame 2
_root.keyWait(2);
Symbol 254 MovieClip Frame 22
_root.keyWait(1);
Symbol 254 MovieClip Frame 42
_root.keyWait(1);
Symbol 254 MovieClip Frame 70
this.stop();
Symbol 254 MovieClip Frame 80
this.stop();
Symbol 259 MovieClip Frame 400
_root.keyWait(2);
Symbol 259 MovieClip Frame 420
_root.keyWait(2);
Symbol 259 MovieClip Frame 440
_root.keyWait(2);
Symbol 259 MovieClip Frame 460
this.stop();
Symbol 286 MovieClip Frame 1
this.stop();
Symbol 295 MovieClip Frame 1
this.stop();
Symbol 295 MovieClip Frame 5
_root.HsoundPlay();
Symbol 295 MovieClip Frame 9
_root.HsoundPlay();
Symbol 295 MovieClip Frame 13
_root.HsoundPlay();
Symbol 295 MovieClip Frame 17
_root.HsoundPlay();
Symbol 295 MovieClip Frame 21
_root.HsoundPlay();
Symbol 295 MovieClip Frame 25
_root.HsoundPlay();
Symbol 295 MovieClip Frame 29
_root.HsoundPlay();
Symbol 295 MovieClip Frame 33
_root.HsoundPlay();
Symbol 295 MovieClip Frame 37
_root.HsoundPlay();
Symbol 308 MovieClip Frame 1
this.stop();
Symbol 310 MovieClip Frame 1
this.stop();
Symbol 313 MovieClip Frame 1
this.stop();
Symbol 313 MovieClip Frame 21
this.stop();
Symbol 315 MovieClip Frame 1
this.stop();
Symbol 315 MovieClip Frame 21
this.stop();
Symbol 317 MovieClip Frame 1
this.stop();
Symbol 317 MovieClip Frame 18
this.stop();
Symbol 318 MovieClip Frame 1
this.stop();
Symbol 329 MovieClip Frame 1
this.stop();
Symbol 329 MovieClip Frame 4
_root.animePro(1, 0, 2);
Symbol 329 MovieClip Frame 21
_root.animePro(1, 0, 3); _parent.paiMC._visible = true; _root.animePro(4, tgPR, 1); _root.animePro(4, tgPL, 1);
Symbol 329 MovieClip Frame 33
_root.animeEndPro(4); this.stop();
Symbol 335 MovieClip Frame 1
this.stop();
Symbol 335 MovieClip Frame 4
_root.animePro(1, 0, 1);
Symbol 335 MovieClip Frame 17
_root.animePro(1, 0, 2);
Symbol 335 MovieClip Frame 33
_root.animeEndPro(3); this.stop();
Symbol 340 MovieClip Frame 1
this.stop();
Symbol 340 MovieClip Frame 3
_root.animePro(1, 0, 1);
Symbol 340 MovieClip Frame 14
_root.animePro(1, 0, 1);
Symbol 340 MovieClip Frame 31
_root.animeEndPro(2); this.stop();
Symbol 345 MovieClip Frame 1
this.stop();
Symbol 345 MovieClip Frame 21
this.stop();
Symbol 347 MovieClip Frame 1
this.stop();
Symbol 347 MovieClip Frame 21
this.stop();
Symbol 351 MovieClip Frame 1
this.stop();
Symbol 351 MovieClip Frame 3
_root.animePro(1, 0, 1);
Symbol 351 MovieClip Frame 14
_root.animePro(1, 0, 1);
Symbol 351 MovieClip Frame 31
_root.animeEndPro(1); this.stop();
Symbol 379 MovieClip Frame 19
this.stop();
Symbol 406 MovieClip Frame 19
this.stop();
Symbol 409 MovieClip Frame 1
this.stop();
Symbol 420 MovieClip Frame 59
this.gotoAndPlay(1);
Symbol 420 MovieClip Frame 60
_root.fukidasiPro();
Symbol 420 MovieClip Frame 66
this.gotoAndPlay(1);
Symbol 420 MovieClip Frame 70
_root.fukidasiPro();
Symbol 420 MovieClip Frame 78
this.gotoAndPlay(1);
Symbol 420 MovieClip Frame 95
this.gotoAndPlay(1);
Symbol 420 MovieClip Frame 140
this.gotoAndPlay(1);
Symbol 422 MovieClip Frame 11
this.gotoAndStop(2);
Symbol 422 MovieClip Frame 31
this.gotoAndStop(2);
Symbol 423 MovieClip Frame 1
_root.partsCheck();
Symbol 423 MovieClip Frame 2
_root.reactionFlg = false;
Symbol 423 MovieClip Frame 11
this.gotoAndStop(2);
Symbol 423 MovieClip Frame 28
this.gotoAndStop(2);
Symbol 427 Button
on (release) { _root.statePro(5); } on (rollOver) { _root.keyWait(3); }
Symbol 429 Button
on (release) { _root.statePro(6); } on (rollOver) { _root.keyWait(3); }
Symbol 431 Button
on (release) { _root.statePro(7); } on (rollOver) { _root.keyWait(3); }
Symbol 433 Button
on (release) { _root.statePro(1); } on (rollOver) { _root.keyWait(3); }
Symbol 435 Button
on (release) { _root.statePro(2); } on (rollOver) { _root.keyWait(3); }
Symbol 437 Button
on (release) { _root.statePro(3); } on (rollOver) { _root.keyWait(3); }
Symbol 439 Button
on (release) { _root.statePro(4); } on (rollOver) { _root.keyWait(3); }
Symbol 440 Button
on (release) { _root.keyWait(1); _root.gotoAndStop("start"); }
Symbol 516 MovieClip Frame 1
labelF = 0; flg = false;
Symbol 516 MovieClip Frame 55
this.gotoAndPlay("L1");
Symbol 516 MovieClip Frame 60
labelF = 0; flg = false;
Symbol 516 MovieClip Frame 115
this.gotoAndPlay("L2");
Symbol 516 MovieClip Frame 120
labelF = 0; flg = false;
Symbol 516 MovieClip Frame 175
this.gotoAndPlay("L3");
Symbol 516 MovieClip Frame 180
labelF = 0; flg = true; _parent._parent.flashMC.play();
Symbol 516 MovieClip Frame 277
labelF = 1;
Symbol 516 MovieClip Frame 278
labelF = 0;
Symbol 516 MovieClip Frame 333
this.gotoAndPlay("F1loop");
Symbol 516 MovieClip Frame 335
labelF = 0; flg = true; _parent._parent.flashMC.play();
Symbol 516 MovieClip Frame 432
labelF = 2;
Symbol 516 MovieClip Frame 433
labelF = 0;
Symbol 516 MovieClip Frame 488
this.gotoAndPlay("F2loop");
Symbol 516 MovieClip Frame 490
labelF = 0; flg = true; _parent._parent.flashMC.play(); _parent.bodyUMC.spermMC.play();
Symbol 516 MovieClip Frame 587
labelF = 1;
Symbol 516 MovieClip Frame 588
labelF = 0;
Symbol 516 MovieClip Frame 643
this.gotoAndPlay("F3loop");
Symbol 538 MovieClip Frame 1
labelF = 0;
Symbol 538 MovieClip Frame 5
labelF = 0;
Symbol 538 MovieClip Frame 15
labelF = 0;
Symbol 538 MovieClip Frame 25
labelF = 2;
Symbol 538 MovieClip Frame 26
labelF = 0;
Symbol 538 MovieClip Frame 38
labelF = 1;
Symbol 538 MovieClip Frame 39
labelF = 0;
Symbol 538 MovieClip Frame 45
labelF = 0;
Symbol 538 MovieClip Frame 55
labelF = 0;
Symbol 538 MovieClip Frame 62
labelF = 2;
Symbol 538 MovieClip Frame 63
labelF = 0;
Symbol 538 MovieClip Frame 95
labelF = 1;
Symbol 538 MovieClip Frame 96
labelF = 0;
Symbol 538 MovieClip Frame 105
labelF = 0;
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labelF = 0;
Symbol 538 MovieClip Frame 129
labelF = 2;
Symbol 538 MovieClip Frame 130
labelF = 0;
Symbol 538 MovieClip Frame 146
labelF = 1;
Symbol 538 MovieClip Frame 147
labelF = 0;
Symbol 538 MovieClip Frame 155
labelF = 0;
Symbol 538 MovieClip Frame 173
this.stop(); labelF = 3;
Symbol 538 MovieClip Frame 175
labelF = 0;
Symbol 538 MovieClip Frame 193
this.stop(); labelF = 3;
Symbol 538 MovieClip Frame 195
labelF = 0;
Symbol 538 MovieClip Frame 214
this.stop(); labelF = 3;

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Instance Names

"loadbar"Frame 2Symbol 6 MovieClip [loader]
"objectMC10"Frame 21Symbol 9 MovieClip
"objectMC9"Frame 21Symbol 10 MovieClip
"objectMC8"Frame 21Symbol 11 MovieClip
"objectMC7"Frame 21Symbol 12 MovieClip
"objectMC6"Frame 21Symbol 13 MovieClip
"objectMC5"Frame 21Symbol 14 MovieClip
"objectMC4"Frame 21Symbol 15 MovieClip
"objectMC3"Frame 21Symbol 16 MovieClip
"objectMC2"Frame 21Symbol 25 MovieClip
"objectMC1"Frame 21Symbol 34 MovieClip
"doorMC"Frame 21Symbol 40 MovieClip
"pyoroMC"Frame 21Symbol 46 MovieClip
"puriMC"Frame 21Symbol 49 MovieClip
"piMC"Frame 21Symbol 52 MovieClip
"nasiMC"Frame 21Symbol 54 MovieClip
"handMC"Frame 21Symbol 64 MovieClip
"fukidasiMC"Frame 21Symbol 114 MovieClip
"pinponMC"Frame 21Symbol 117 MovieClip
"buuMC"Frame 21Symbol 120 MovieClip
"soundMC1"Frame 21Symbol 123 MovieClip
"soundMC2"Frame 21Symbol 126 MovieClip
"soundMC3"Frame 21Symbol 129 MovieClip
"soundMC4"Frame 21Symbol 132 MovieClip
"boyoyonMC"Frame 21Symbol 135 MovieClip
"loadingMC"Frame 21Symbol 138 MovieClip
"rangikuMC"Frame 30Symbol 243 MovieClip
"doorMC"Frame 40Symbol 254 MovieClip
"timerMC"Frame 50Symbol 259 MovieClip
"rangikuMC"Frame 60Symbol 423 MovieClip
"windowMC"Frame 60Symbol 443 MovieClip
"rangikuMC"Frame 70Symbol 538 MovieClip
"loadBar"Symbol 6 MovieClip [loader] Frame 1Symbol 5 MovieClip
"bar"Symbol 6 MovieClip [loader] Frame 1Symbol 5 MovieClip
"mondaiMC"Symbol 25 MovieClip Frame 1Symbol 20 MovieClip
"mondaiMC"Symbol 25 MovieClip Frame 2Symbol 22 MovieClip
"mondaiMC"Symbol 25 MovieClip Frame 3Symbol 24 MovieClip
"mondaiMC"Symbol 34 MovieClip Frame 1Symbol 29 MovieClip
"mondaiMC"Symbol 34 MovieClip Frame 2Symbol 31 MovieClip
"mondaiMC"Symbol 34 MovieClip Frame 3Symbol 33 MovieClip
"loadbar"Symbol 138 MovieClip Frame 1Symbol 6 MovieClip [loader]
"pinkMC"Symbol 158 MovieClip Frame 1Symbol 152 MovieClip
"partsMC1a"Symbol 159 MovieClip Frame 1Symbol 140 MovieClip
"partsMC4"Symbol 159 MovieClip Frame 1Symbol 143 MovieClip
"partsMC3"Symbol 159 MovieClip Frame 1Symbol 145 MovieClip
"partsMC2"Symbol 159 MovieClip Frame 1Symbol 147 MovieClip
"partsMC1"Symbol 159 MovieClip Frame 1Symbol 149 MovieClip
"faceMC"Symbol 159 MovieClip Frame 1Symbol 158 MovieClip
"txtG"Symbol 203 MovieClip Frame 1Symbol 201 EditableText
"txtP"Symbol 203 MovieClip Frame 1Symbol 202 EditableText
"txtG"Symbol 209 MovieClip Frame 1Symbol 208 EditableText
"pointTextMC"Symbol 212 MovieClip Frame 25Symbol 203 MovieClip
"pointTextMC"Symbol 212 MovieClip Frame 32Symbol 209 MovieClip
"bodyUMC"Symbol 243 MovieClip Frame 1Symbol 159 MovieClip
"nextBTN"Symbol 243 MovieClip Frame 1Symbol 164 Button
"nextBTN"Symbol 243 MovieClip Frame 10Symbol 164 Button
"sentakuMC"Symbol 243 MovieClip Frame 16Symbol 193 MovieClip
"answerCMC"Symbol 243 MovieClip Frame 17Symbol 212 MovieClip
"nextBTN"Symbol 243 MovieClip Frame 20Symbol 164 Button
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Special Tags

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http://swfchan.com/9/41654/info.shtml
Created: 10/5 -2019 06:30:35 Last modified: 10/5 -2019 06:30:35 Server time: 21/12 -2024 18:59:50