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B0_cells_touched.swf

This is the info page for
Flash #41732

(Click the ID number above for more basic data on this flash file.)


Text
p0

ActionScript [AS1/AS2]

Frame 1
function Vector2(x, y) { this.x = x; this.y = y; } Vector2.prototype.ToString = function () { return(((("(" + this.x) + ",") + this.y) + ")"); }; Vector2.prototype.clone = function () { var v = new Vector2(this.x, this.y); return(v); }; Vector2.prototype.plus = function (v2) { var v = new Vector2(this.x + v2.x, this.y + v2.y); return(v); }; Vector2.prototype.minus = function (v2) { var v = new Vector2(this.x - v2.x, this.y - v2.y); return(v); }; Vector2.prototype.normR = function () { var v = new Vector2(this.y * -1, this.x); return(v); }; Vector2.prototype.dir = function () { var v = this.clone(); v.normalize(); return(v); }; Vector2.prototype.proj = function (v2) { var den = v2.dot(v2); if (den == 0) { trace("WARNING! Vector2.proj() was given a zero-length projection vector!"); var v = this.clone(); } else { var v = v2.clone(); v.mult(this.dot(v2) / den); } return(v); }; Vector2.prototype.projLen = function (v2) { var den = v2.dot(v2); if (den == 0) { trace("WARNING! Vector2.projLen() was given a zero-length projection vector!"); return(0); } return(Math.abs(this.dot(v2) / den)); }; Vector2.prototype.dot = function (v2) { return((this.x * v2.x) + (this.y * v2.y)); }; Vector2.prototype.cross = function (v2) { return((this.x * v2.y) - (this.y * v2.x)); }; Vector2.prototype.len = function () { return(Math.sqrt((this.x * this.x) + (this.y * this.y))); }; Vector2.prototype.copy = function (v2) { this.x = v2.x; this.y = v2.y; }; Vector2.prototype.mult = function (s) { this.x = this.x * s; this.y = this.y * s; }; Vector2.prototype.normalize = function () { var L = this.len(); if (L != 0) { this.x = this.x / L; this.y = this.y / L; } else { trace("WARNING! Vector2.normalize() was called on a zero-length vector!"); } }; Vector2.prototype.pluseq = function (v2) { this.x = this.x + v2.x; this.y = this.y + v2.y; }; Vector2.prototype.minuseq = function (v2) { this.x = this.x - v2.x; this.y = this.y - v2.y; }; function InputManager() { this.vrend = new VectorRenderer(); this.mPos = new Vector2(this.vrend.buffer._xmouse, this.vrend.buffer._ymouse); this.mOldpos = new Vector2(this.vrend.buffer._xmouse, this.vrend.buffer._ymouse); this.mDelta = new Vector2(0, 0); this.mDownPos = new Vector2(0, 0); this.mUpPos = new Vector2(0, 0); this.onMouseDown = this.CaptureMouseDown; this.onMouseUp = this.CaptureMouseUp; Mouse.addListener(this); this.mState = false; this.mOldState = false; this.mPressed = false; this.mReleased = false; this.kCode = new Array(); this.kState = new Array(); this.kOldState = new Array(); this.tKey = new Array(); this.tState = new Array(); } InputManager.prototype.RegisterKey = function (knum) { var n = this.kCode.length; this.kCode.push(knum); this.kState[n] = false; this.kOldState[n] = false; return(n); }; InputManager.prototype.RegisterToggle = function (knum) { var n = this.tKey.length; this.tKey.push(this.RegisterKey(knum)); this.tState[n] = false; return(n); }; InputManager.prototype.Update = function () { this.mOldpos.copy(this.mPos); this.mPos.x = this.vrend.buffer._xmouse; this.mPos.y = this.vrend.buffer._ymouse; this.mDelta = this.mPos.minus(this.mOldpos); if (this.mState && (!this.mOldState)) { this.mPressed = true; this.mOldState = true; this.mDownPos.x = this.mPos.x; this.mDownPos.y = this.mPos.y; } else { this.mPressed = false; } if ((!this.mState) && (this.mOldState)) { this.mReleased = true; this.mOldState = false; this.mUpPos.x = this.mPos.x; this.mUpPos.y = this.mPos.y; } else { this.mReleased = false; } if (this.mState) { this.mUpPos.x = this.mPos.x; this.mUpPos.y = this.mPos.y; } var i = 0; while (i < this.kCode.length) { this.kOldState[i] = Key.isDown(this.kCode[i]); i++; } var temp = this.kOldState; this.kOldState = this.kState; this.kState = temp; var i = 0; while (i < this.tKey.length) { if (this.Pressed(this.tKey[i])) { this.tState[i] = !this.tState[i]; } i++; } }; InputManager.prototype.CaptureMouseDown = function () { this.mOldState = false; this.mState = true; }; InputManager.prototype.CaptureMouseUp = function () { this.mOldState = true; this.mState = false; }; InputManager.prototype.getMousePos = function () { return(this.mPos.clone()); }; InputManager.prototype.getMouseDelta = function () { return(this.mDelta.clone()); }; InputManager.prototype.getMouseDragDelta = function () { return(this.mUpPos.minus(this.mDownPos)); }; InputManager.prototype.getMouseDownPos = function () { return(this.mDownPos.clone()); }; InputManager.prototype.getMouseUpPos = function () { return(this.mUpPos.clone()); }; InputManager.prototype.MousePressed = function () { return(this.mPressed); }; InputManager.prototype.MouseReleased = function () { return(this.mReleased); }; InputManager.prototype.MouseDown = function () { return(this.mState); }; InputManager.prototype.Down = function (knum) { return(this.kState[knum]); }; InputManager.prototype.Pressed = function (knum) { return(this.kState[knum] && (!this.kOldState[knum])); }; InputManager.prototype.Released = function (knum) { return((!this.kState[knum]) && (this.kOldState[knum])); }; InputManager.prototype.Toggled = function (tnum) { return(this.tState[tnum]); }; function VectorRenderer() { this.buffer = CreateMC("EMPTY_MC", "rend"); this.buffer._x = 0; this.buffer._y = 0; this.thickness = 0; this.rgb = 0; this.alpha = 100; } VectorRenderer.prototype.Clear = function () { this.buffer.clear(); this.buffer.lineStyle(this.thickness, this.rgb, this.alpha); }; VectorRenderer.prototype.SetStyle = function (thick, rgb, alpha) { this.buffer.lineStyle(thick, rgb, alpha); }; VectorRenderer.prototype.DrawLine = function (va, vb) { this.buffer.moveTo(va.x, va.y); this.buffer.lineTo(vb.x, vb.y); }; VectorRenderer.prototype.DrawLine_S = function (x0, y0, x1, y1) { this.buffer.moveTo(x0, y0); this.buffer.lineTo(x1, y1); }; VectorRenderer.prototype.DrawArrow_S = function (x0, y0, x1, y1) { this.buffer.moveTo(x0, y0); this.buffer.lineTo(x1, y1); var dx = (x1 - x0); var dy = (y1 - y0); var len = Math.sqrt((dx * dx) + (dy * dy)); if (len == 0) { return(undefined); } dx = dx / len; dy = dy / len; var nx = (-dy); var ny = dx; var rad = 2; this.buffer.moveTo(x1, y1); this.buffer.lineTo((x1 - (rad * dx)) - (rad * nx), (y1 - (rad * dy)) - (rad * ny)); this.buffer.moveTo(x1, y1); this.buffer.lineTo((x1 - (rad * dx)) + (rad * nx), (y1 - (rad * dy)) + (rad * ny)); }; VectorRenderer.prototype.DrawArrow = function (p0, p1) { var x0 = p0.x; var y0 = p0.y; var x1 = p1.x; var y1 = p1.y; this.buffer.moveTo(x0, y0); this.buffer.lineTo(x1, y1); var dx = (x1 - x0); var dy = (y1 - y0); var len = Math.sqrt((dx * dx) + (dy * dy)); if (len == 0) { return(undefined); } dx = dx / len; dy = dy / len; var nx = (-dy); var ny = dx; var rad = 2; this.buffer.moveTo(x1, y1); this.buffer.lineTo((x1 - (rad * dx)) - (rad * nx), (y1 - (rad * dy)) - (rad * ny)); this.buffer.moveTo(x1, y1); this.buffer.lineTo((x1 - (rad * dx)) + (rad * nx), (y1 - (rad * dy)) + (rad * ny)); }; VectorRenderer.prototype.DrawArrowR = function (p0, p1, r) { var x0 = p0.x; var y0 = p0.y; var x1 = p1.x; var y1 = p1.y; this.buffer.moveTo(x0, y0); this.buffer.lineTo(x1, y1); var dx = (x1 - x0); var dy = (y1 - y0); var len = Math.sqrt((dx * dx) + (dy * dy)); if (len == 0) { return(undefined); } dx = dx / len; dy = dy / len; var nx = (-dy); var ny = dx; var rad = r; this.buffer.moveTo(x1, y1); this.buffer.lineTo((x1 - (rad * dx)) - (rad * nx), (y1 - (rad * dy)) - (rad * ny)); this.buffer.moveTo(x1, y1); this.buffer.lineTo((x1 - (rad * dx)) + (rad * nx), (y1 - (rad * dy)) + (rad * ny)); }; VectorRenderer.prototype.DrawLinestrip = function (vList) { this.buffer.moveTo(vList[0].x, vList[0].y); var i = 0; while (i < vList.length) { this.buffer.lineTo(vList[i].x, vList[i].y); i++; } }; VectorRenderer.prototype.DrawTri = function (va, vb, vc) { this.buffer.moveTo(va.x, va.y); this.buffer.lineTo(vb.x, vb.y); this.buffer.lineTo(vc.x, vc.y); this.buffer.lineTo(va.x, va.y); }; VectorRenderer.prototype.DrawQuad = function (a, b, c, d) { this.buffer.moveTo(a.x, a.y); this.buffer.lineTo(b.x, b.y); this.buffer.lineTo(c.x, c.y); this.buffer.lineTo(d.x, d.y); this.buffer.lineTo(a.x, a.y); }; VectorRenderer.prototype.DrawPlus = function (v) { this.buffer.moveTo(v.x - 1, v.y); this.buffer.lineTo(v.x + 1, v.y); this.buffer.moveTo(v.x, v.y - 1); this.buffer.lineTo(v.x, v.y + 1); }; VectorRenderer.prototype.DrawPlus_S = function (vx, vy) { this.buffer.moveTo(vx - 1, vy); this.buffer.lineTo(vx + 1, vy); this.buffer.moveTo(vx, vy - 1); this.buffer.lineTo(vx, vy + 1); }; VectorRenderer.prototype.DrawPlusR = function (v, r) { this.buffer.moveTo(v.x - r, v.y); this.buffer.lineTo(v.x + r, v.y); this.buffer.moveTo(v.x, v.y - r); this.buffer.lineTo(v.x, v.y + r); }; VectorRenderer.prototype.DrawCross = function (v) { this.buffer.moveTo(v.x - 1, v.y - 1); this.buffer.lineTo(v.x + 1, v.y + 1); this.buffer.moveTo(v.x + 1, v.y - 1); this.buffer.lineTo(v.x - 1, v.y + 1); }; VectorRenderer.prototype.DrawCross_S = function (vx, vy) { this.buffer.moveTo(vx - 1, vy - 1); this.buffer.lineTo(vx + 1, vy + 1); this.buffer.moveTo(vx + 1, vy - 1); this.buffer.lineTo(vx - 1, vy + 1); }; VectorRenderer.prototype.DrawCrossR = function (v, r) { this.buffer.moveTo(v.x - r, v.y - r); this.buffer.lineTo(v.x + r, v.y + r); this.buffer.moveTo(v.x + r, v.y - r); this.buffer.lineTo(v.x - r, v.y + r); }; VectorRenderer.prototype.DrawCircle = function (v, r) { var x = v.x; var y = v.y; this.buffer.moveTo(x + r, y); this.buffer.curveTo(r + x, (0.4142 * r) + y, (0.7071 * r) + x, (0.7071 * r) + y); this.buffer.curveTo((0.4142 * r) + x, r + y, x, r + y); this.buffer.curveTo((-0.4142 * r) + x, r + y, (-0.7071 * r) + x, (0.7071 * r) + y); this.buffer.curveTo((-r) + x, (0.4142 * r) + y, (-r) + x, y); this.buffer.curveTo((-r) + x, (-0.4142 * r) + y, (-0.7071 * r) + x, (-0.7071 * r) + y); this.buffer.curveTo((-0.4142 * r) + x, (-r) + y, x, (-r) + y); this.buffer.curveTo((0.4142 * r) + x, (-r) + y, (0.7071 * r) + x, (-0.7071 * r) + y); this.buffer.curveTo(r + x, (-0.4142 * r) + y, r + x, y); }; VectorRenderer.prototype.DrawArc = function (p0, p1, c) { this.buffer.moveTo(p0.x, p0.y); this.buffer.curveTo(c.x, c.y, p1.x, p1.y); }; VectorRenderer.prototype.DrawArc_S = function (x0, y0, x1, y1, xc, yc) { this.buffer.moveTo(x0, y0); this.buffer.curveTo(xc, yc, x1, y1); }; VectorRenderer.prototype.DrawAABB = function (p, xw, yw) { var v0 = new Vector2(p.x + xw, p.y + yw); var v1 = new Vector2(p.x - xw, p.y + yw); var v2 = new Vector2(p.x - xw, p.y - yw); var v3 = new Vector2(p.x + xw, p.y - yw); this.DrawQuad(v0, v1, v2, v3); }; VectorRenderer.prototype.DrawAABB_S = function (minx, maxx, miny, maxy) { var v0 = new Vector2(maxx, maxy); var v1 = new Vector2(minx, maxy); var v2 = new Vector2(minx, miny); var v3 = new Vector2(maxx, miny); this.DrawQuad(v0, v1, v2, v3); }; VectorRenderer.prototype.DrawAABB_S2 = function (px, py, xw, yw) { var v0 = new Vector2(px + xw, py + yw); var v1 = new Vector2(px - xw, py + yw); var v2 = new Vector2(px - xw, py - yw); var v3 = new Vector2(px + xw, py - yw); this.DrawQuad(v0, v1, v2, v3); }; VectorRenderer.prototype.DrawConcaveCCWArc_S = function (cx, cy, px, py) { var p0x = px; var p0y = py; var vx = (p0x - cx); var vy = (p0y - cy); var r = Math.sqrt((vx * vx) + (vy * vy)); var nx = vy; var ny = (-vx); var p1x = ((p0x + nx) - cx); var p1y = ((p0y + ny) - cy); var len = Math.sqrt((p1x * p1x) + (p1y * p1y)); p1x = p1x / len; p1y = p1y / len; p1x = p1x * r; p1y = p1y * r; p1x = p1x + cx; p1y = p1y + cy; var c0x = (((p0x + p1x) * 0.5) - cx); var c0y = (((p0y + p1y) * 0.5) - cy); var clen = Math.sqrt((c0x * c0x) + (c0y * c0y)); var dlen = (r - clen); c0x = c0x / clen; c0y = c0y / clen; c0x = c0x * (r + dlen); c0y = c0y * (r + dlen); c0x = c0x + cx; c0y = c0y + cy; this.buffer.moveTo(p0x, p0y); this.buffer.curveTo(c0x, c0y, p1x, p1y); var p0x = p1x; var p0y = p1y; var vx = (p0x - cx); var vy = (p0y - cy); var r = Math.sqrt((vx * vx) + (vy * vy)); var nx = vy; var ny = (-vx); var p1x = ((p0x + nx) - cx); var p1y = ((p0y + ny) - cy); var len = Math.sqrt((p1x * p1x) + (p1y * p1y)); p1x = p1x / len; p1y = p1y / len; p1x = p1x * r; p1y = p1y * r; p1x = p1x + cx; p1y = p1y + cy; var c0x = (((p0x + p1x) * 0.5) - cx); var c0y = (((p0y + p1y) * 0.5) - cy); var clen = Math.sqrt((c0x * c0x) + (c0y * c0y)); var dlen = (r - clen); c0x = c0x / clen; c0y = c0y / clen; c0x = c0x * (r + dlen); c0y = c0y * (r + dlen); c0x = c0x + cx; c0y = c0y + cy; this.buffer.curveTo(c0x, c0y, p1x, p1y); }; VectorRenderer.prototype.DrawLinestrip_nrope = function (vList) { this.buffer.moveTo(vList[0].x, vList[0].y); var i = 1; while (i < vList.length) { this.buffer.lineTo(vList[i].x, vList[i].y); i++; } }; function GraphicsSystem() { this.front_depth = 1001; this.back_depth = 1000; this.stepsize = 10; } GraphicsSystem.prototype.GetNextDepth_Front = function () { this.front_depth = this.front_depth + this.stepsize; return(this.front_depth); }; GraphicsSystem.prototype.GetNextDepth_Back = function () { this.back_depth = this.back_depth - this.stepsize; return(this.back_depth); }; function CreateMC(linkName, instanceName) { var depth = gfx.GetNextDepth_Front(); if (linkName == "EMPTY_MC") { return(_root.createEmptyMovieClip(instanceName, depth)); } if (linkName == "TEXT_MC") { return(_root.createTextField(instanceName, depth, 0, 0, 100, 100)); } return(_root.attachMovie(linkName, instanceName + depth, depth)); } DestroyMC = function (mc) { mc.swapDepths(1048000); mc.removeMovieClip(); }; function Point(x, y, title, col, isDraggable, dragFunc, xmin, ymin, xmax, ymax) { this.pos = new Vector2(x, y); this.title = title; this.mc = CreateMC("pointMC", "point_" + title); this.mc.title = this.mc.attachMovie("titleMC", "title_" + title, 1); this.mc.title.txt = this.title; this.mc.title._x = 4; this.mc.title._y = -4; var temp = new Color(this.mc.gfx); temp.setRGB(col); this.mc._x = x; this.mc._y = y; if (isDraggable) { this.mc.hitArea = this.mc.gfx; this.mc.onPress = function () { this.startDrag(false, xmin, ymin, xmax, ymax); this.onEnterFrame = dragFunc; }; this.mc.onMouseUp = function () { this.stopDrag(); this.onEnterFrame(); this.onEnterFrame = null; }; } } function AABB(x, y, xw, yw, title, col, isDraggable, dragFunc, xmin, ymin, xmax, ymax) { this.pos = new Vector2(x, y); this.xw = xw; this.yw = yw; this.title = title; this.mc = CreateMC("EMPTY_MC", "aabb_" + title); this.mc.point = this.mc.AttachMovie("pointMC", "aabbcenter_" + title, 2); this.mc.point._xscale = 100 / this.mc.point._width; this.mc.point._yscale = 100 / this.mc.point._height; var temp = new Color(this.mc.point); temp.setRGB(col); this.mc.title = this.mc.attachMovie("titleMC", "title_" + title, 3); this.mc.title.txt = this.title; this.mc.title._x = xw; this.mc.title._y = -yw; this.mc.extents = this.mc.createEmptyMovieClip("aabbextents_" + title, 1); this.mc.extents.lineStyle(0, col, 100); this.mc.extents.beginFill(col, 25); this.mc.extents.moveTo(xw, yw); this.mc.extents.lineTo(xw, -yw); this.mc.extents.lineTo(-xw, -yw); this.mc.extents.lineTo(-xw, yw); this.mc.extents.lineTo(xw, yw); this.mc.extents.endFill(); this.mc._x = x; this.mc._y = y; if (isDraggable) { this.mc.hitArea = this.mc.extents; this.mc.onPress = function () { this.startDrag(false, xmin + xw, ymin + yw, xmax - xw, ymax - yw); this.onEnterFrame = dragFunc; }; this.mc.onRelease = function () { this.stopDrag(); this.onEnterFrame(); this.onEnterFrame = null; }; } } function Circle(x, y, r, title, col, isDraggable, dragFunc, xmin, ymin, xmax, ymax) { this.pos = new Vector2(x, y); this.r = r; this.title = title; this.mc = CreateMC("EMPTY_MC", "circle_" + title); this.mc.point = this.mc.AttachMovie("pointMC", "circlecenter_" + title, 2); this.mc.point._xscale = 100 / this.mc.point._width; this.mc.point._yscale = 100 / this.mc.point._height; var temp = new Color(this.mc.point); temp.setRGB(col); this.mc.title = this.mc.attachMovie("titleMC", "title_" + title, 3); this.mc.title.txt = this.title; this.mc.title._x = r; this.mc.title._y = -r; this.mc.extents = this.mc.createEmptyMovieClip("circleextents_" + title, 1); this.mc.extents.lineStyle(0, col, 100); this.mc.extents.beginFill(col, 25); this.mc.extents.moveTo(r, 0); this.mc.extents.curveTo(r, 0.4142 * r, 0.7071 * r, 0.7071 * r); this.mc.extents.curveTo(0.4142 * r, r, 0, r); this.mc.extents.curveTo(-0.4142 * r, r, -0.7071 * r, 0.7071 * r); this.mc.extents.curveTo(-r, 0.4142 * r, -r, 0); this.mc.extents.curveTo(-r, -0.4142 * r, -0.7071 * r, -0.7071 * r); this.mc.extents.curveTo(-0.4142 * r, -r, 0, -r); this.mc.extents.curveTo(0.4142 * r, -r, 0.7071 * r, -0.7071 * r); this.mc.extents.curveTo(r, -0.4142 * r, r, 0); this.mc.extents.endFill(); this.mc._x = x; this.mc._y = y; if (isDraggable) { this.mc.hitArea = this.mc.extents; this.mc.onPress = function () { this.startDrag(false, xmin + r, ymin + r, xmax - r, ymax - r); this.onEnterFrame = dragFunc; }; this.mc.onRelease = function () { this.stopDrag(); this.onEnterFrame(); this.onEnterFrame = null; }; } } function DrawSepAxis(rend, dir, offset, c0, r0, c1, r1) { var n = dir.normR(); var p1 = new Vector2(c1.x + (n.x * offset), c1.y + (n.y * offset)); var delta = c1.minus(c0); var temp = delta.proj(dir); var p0 = new Vector2(p1.x - temp.x, p1.y - temp.y); rend.SetStyle(0, 2263074, 20); rend.DrawLine_S((c1.x + (n.x * offset)) - (300 * dir.x), (c1.y + (n.y * offset)) - (300 * dir.y), (c1.x + (n.x * offset)) + (300 * dir.x), (c1.y + (n.y * offset)) + (300 * dir.y)); rend.SetStyle(2, 8921634, 100); rend.DrawLine_S(p0.x - (r0 * dir.x), p0.y - (r0 * dir.y), p0.x + (r0 * dir.x), p0.y + (r0 * dir.y)); rend.SetStyle(4, 2237064, 30); rend.DrawLine_S(p1.x - (r1 * dir.x), p1.y - (r1 * dir.y), p1.x + (r1 * dir.x), p1.y + (r1 * dir.y)); var pen = (0 < ((r0 + r1) - delta.len())); return(pen); } gfx = new GraphicsSystem(); input = new InputManager(); rend = new VectorRenderer(); function DrawObjCells() { rend.Clear(); var px = box0.pos.x; var py = box0.pos.y; var dx = (px - 128); var dy = (py - 128); if (box0.xw < (CELL_HW - Math.abs(dx))) { dx = 0; } else { dx = dx / Math.abs(dx); } if (box0.yw < (CELL_HW - Math.abs(dy))) { dy = 0; } else { dy = dy / Math.abs(dy); } var size = CELL_HW; var x = ((dx * size) * 2); var y = ((dy * size) * 2); rend.SetStyle(3, 8921634, 100); rend.DrawAABB_S2(128, 128, size, size); rend.DrawAABB_S2(128 + x, 128, size, size); rend.DrawAABB_S2(128, 128 + y, size, size); rend.DrawAABB_S2(128 + x, 128 + y, size, size); } function BoxDragged() { box0.pos.x = this._x; box0.pos.y = this._y; DrawObjCells(); } var bw = 28; var bh = 36; box0 = new AABB(128, 128, 28, 36, "", 2237064, true, BoxDragged, 88 - bw, 88 - bh, 168 + bw, 168 + bh); var gridMC = _root.createEmptyMovieClip("gridMC", 999); gridMC.lineStyle(0, 11184810, 100); CELL_HW = 40; var i = 0; while (i < 4) { var y = (8 + ((i * CELL_HW) * 2)); gridMC.moveTo(0, y); gridMC.lineTo(256, y); i++; } var i = 0; while (i < 4) { var x = (8 + ((i * CELL_HW) * 2)); gridMC.moveTo(x, 0); gridMC.lineTo(x, 256); i++; } DrawObjCells();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClip [pointMC]Uses:2
Symbol 4 FontUsed by:5
Symbol 5 EditableTextUses:4Used by:6
Symbol 6 MovieClip [titleMC]Uses:5

Instance Names

"gfx"Symbol 3 MovieClip [pointMC] Frame 1Symbol 2 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "pointMC"
ExportAssets (56)Timeline Frame 1Symbol 6 as "titleMC"

Dynamic Text Variables

txtSymbol 5 EditableText"p0"




http://swfchan.com/9/41732/info.shtml
Created: 10/5 -2019 05:54:25 Last modified: 10/5 -2019 05:54:25 Server time: 21/12 -2024 14:27:41