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altered_ass_hunter.swf

This is the info page for
Flash #41812

(Click the ID number above for more basic data on this flash file.)


Text
C h a r g e m e n t

P r e n d   g a r d e   à   t e s   f e s s e s
c h a s s e u r   !

P r e n d   g a r d e   à   t e s   f e s s e s
c h a s s e u r   !

J a y ,   P h i l ,   G r a p h s   d e   S t e f

E N G L I S H   V E R S I O N

E N G L I S H   V E R S I O N

U t i l i s e z   l e s   f l ê c h e s   d u   c l a v i e r
p o u r   d i r i g e r   l e   c h a s s e u r
U t i l i s e z   l a   b a r r e   e s p a c e   p o u r   t i r e r
U t i l i s e z   l a   t o u c h e   C o n t r o l   p o u r   r e c h a r g e r
( o u   E n t e r   s u r   M a c )

W a t c h   o u t   b e h i n d   y o u
h u n t e r   !

W a t c h   o u t   b e h i n d   y o u
h u n t e r   !

J a y ,   P h i l ,   a n d   G r a p h i c s   b y   S t e f

V E R S I O N   F R A N C A I S E

V E R S I O N   F R A N C A I S E

U s e   t h e   A r r o w   K e y s   t o   m o v e   a r o u n d
H i t   t h e   S p a c e b a r   t o   f i r e
H i t   C o n t r o l   t o   r e l o a d   ( o r   E n t e r   o n   M a c )

You've made it to level

Bonus

You've gained an extra life

999999

999999

There are n cartridges in this level

Congratulations!!

C o n t i n u e

C o n t i n u e

There are no more extra lives after this level!!

REMAINING

S C O R E :


ActionScript [AS1/AS2]

Frame 2
ifFrameLoaded (6) { gotoAndPlay (5); }
Frame 3
gotoAndPlay (2);
Frame 6
stop();
Frame 7
stop();
Frame 8
function hunter_object() { this.rotation = 180; this.origin_x = -20; this.origin_y = -20; this.direction = "stop"; } function nude_object(my_x, my_y, my_id) { this.rotation = _root.pi; this.state = "dead"; this.instance_name = "_root.nude_instance" + String(my_id); this.origin_x = my_x; this.origin_y = my_y; this.launch_x = ""; this.launch_y = ""; } function unlock_trigger() { _root.trigger_lock = false; } function Trigger_Fire() { if (_root.trigger_lock == false) { if (_root.shots <= 0) { with (_root.hunter_instance) { gotoAndPlay("empty_gun"); } } else { _root.firing = true; _root.trigger_lock = true; with (_root.hunter_instance) { stop(); gotoAndPlay("fire"); } _root.abs_rotation = (_root.pi / 180) * (_root.hunter.rotation - 180); with (_root.bullet_cone_inst) { _x = _root.hunter.origin_x + (_root.bullet_offset * Math.cos(_root.abs_rotation + _root.offset_angle)); _y = _root.hunter.origin_y + (_root.bullet_offset * Math.sin(_root.abs_rotation + _root.offset_angle)); _rotation = _root.hunter.rotation; gotoAndPlay(1); } _root.loop = 0; while (_root.max_nude >= _root.loop) { if (_root.nudes[_root.loop].state != "dead") { if (_root.bullet_cone_inst.hitTest(_root.nudes[_root.loop].instance_name)) { _root.nudes[_root.loop].mDie(); } } _root.loop++; } _root.shots = _root.shots + -1; _root.text_bullets = _root.shots; } } } function redraw_me(my_mode) { _root.hunter.mDisplay(my_mode); if ((_root.hunter.direction != "dead") && (my_mode)) { _root.redraw_nudes(); } } function redraw_nudes() { loop = 0; while (_root.max_nude >= loop) { nude = _root.nudes[loop]; if (nude.state != "dead") { nude.mDisplay(); } loop++; } } function placeNudes() { nudeNo = 0; while (nudeNo < _root.nudes_this_level) { coords = _root.launch_sites.shift().split(","); _root.nudes[nudeNo].mSetLaunch(coords[0], coords[1]); _root.nudes[nudeNo].mPlace(); nudeNo++; } } function rePlaceNudes() { nudeNo = 0; while (nudeNo < _root.nudes_this_level) { if (_root.nudes[nudeNo].state != "dead") { _root.nudes[nudeNo].mPlace(); } nudeNo++; } } function StartApp() { _root.nude_speed = 10; _root.nudes_x = -300; _root.nudes_y = -100; _root.num_lives = 0; _root.max_lives = 5; _root.level = 0; _root.max_nude = 8; _root.max_nudes_allowed = 9; _root.cartridges = 0; _root.shots_per_cart = 5; _root.shots = _root.shots_per_cart; _root.text_bullets = _root.shots; _root.max_carts = 5; _root.score = 0; _root.bonus_multiplier = 100; _root.placing_prob = 0.125; _root.prob_increment = 0.03125; _root.num_trees = 4; _root.num_sml_obst = 2; _root.placing_variation = 2; _root.pi = 3.14159297943115; _root.trigger_lock = false; _root.firing = false; _root.x_bound = 640; _root.y_bound = 430; _root.hunter = new hunter_object(); _root.entry_point = "left"; _root.next_nude = 0; _root.nudes = new Array(); loop = 0; while (_root.max_nude >= loop) { _root.nudes.push(new nude_object(-250, -250, loop)); loop++; } _root.bullet_xoffset = 40; _root.bullet_yoffset = 12; _root.bullet_offset = Math.sqrt((_root.bullet_xoffset * _root.bullet_xoffset) + (_root.bullet_yoffset * _root.bullet_yoffset)); _root.offset_angle = Math.asin(_root.bullet_yoffset / _root.bullet_offset); } function createScene(my_entry_point) { clearScene(); removeNudes(); createFramework(my_entry_point); positionFurniture(); drawSet(); drawBackdrop(my_entry_point); } function calculateRandom(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function createFramework(my_entry_point) { exit_up = _root.exit_up; exit_right = _root.exit_right; exit_down = _root.exit_down; exit_left = _root.exit_left; unit_size = 40; _root.unit_size_x = _root.x_bound / Math.round(_root.x_bound / unit_size); _root.unit_size_y = _root.y_bound / Math.round(_root.y_bound / unit_size); _root.array_size_x = Math.round(_root.x_bound / _root.unit_size_x); _root.array_size_y = Math.round(_root.y_bound / _root.unit_size_y); _root.elem_array = new Array(_root.array_size_y); loop = 0; while (loop < _root.array_size_y) { _root.elem_array[loop] = new Array(_root.array_size_x); loop++; } _root.obst_array = new Array(_root.array_size_y); loop = 0; while (loop < _root.array_size_y) { _root.obst_array[loop] = new Array(_root.array_size_x); loop++; } if (my_entry_point != "up") { _root.exit_up = Math.random() < 0.5; } else { _root.exit_up = false; _root.entry_x = Math.floor((_root.array_size_x - 1) / 2); _root.entry_y = 0; } if (my_entry_point != "right") { _root.exit_right = true; if (exit_up) { exit_right = Math.random() < 0.5; } } else { _root.exit_right = false; _root.entry_x = _root.array_size_x - 1; _root.entry_y = Math.floor((_root.array_size_y - 1) / 2); } if (my_entry_point != "down") { _root.exit_down = true; if (exit_up || (exit_right)) { _root.exit_down = Math.random() < 0.5; } } else { _root.exit_down = false; _root.entry_x = Math.floor((_root.array_size_x - 1) / 2); _root.entry_y = _root.array_size_y - 1; } if (my_entry_point != "left") { _root.exit_left = true; if ((exit_up || (exit_right)) || (exit_down)) { _root.exit_left = Math.random() < 0.5; } } else { _root.exit_left = false; _root.entry_x = 0; _root.entry_y = Math.floor((_root.array_size_y - 1) / 2); } loop_x = 0; while (loop_x < _root.array_size_x) { loop_y = 0; while (loop_y < _root.array_size_y) { setArray(_root.elem_array, loop_x, loop_y, "blank"); setArray(_root.obst_array, loop_x, loop_y, "blank"); loop_y++; } loop_x++; } exit_up_x = Math.floor((_root.array_size_x - 1) / 2); exit_up_y = 0; exit_right_x = _root.array_size_x - 1; exit_right_y = Math.floor((_root.array_size_y - 1) / 2); exit_down_x = exit_up_x; exit_down_y = _root.array_size_y - 1; exit_left_x = 0; exit_left_y = exit_right_y; setArrayBlock(_root.elem_array, _root.entry_x, _root.entry_y, "entry", 1); if (exit_up) { setArrayBlock(_root.elem_array, exit_up_x, exit_up_y, "exit", 1); } if (exit_right) { setArrayBlock(_root.elem_array, exit_right_x, exit_right_y, "exit", 1); } if (exit_down) { setArrayBlock(_root.elem_array, exit_down_x, exit_down_y, "exit", 1); } if (exit_left) { setArrayBlock(_root.elem_array, exit_left_x, exit_left_y, "exit", 1); } loop_x = 0; wall_loop = 0; while (loop_x < _root.array_size_x) { loop_y = 0; while (loop_y < _root.array_size_y) { if ((((loop_x == 0) || (loop_x == (_root.array_size_x - 1))) || (loop_y == 0)) || (loop_y == (_root.array_size_y - 1))) { if (getArray(_root.elem_array, loop_x, loop_y) == "blank") { setArray(_root.elem_array, loop_x, loop_y, "wall"); setArray(_root.obst_array, loop_x, loop_y, "elem_wall_inst" + wall_loop); wall_loop++; } } loop_y++; } loop_x++; } if (!(exit_right || (my_entry_point == "right"))) { max_loop = exit_up_x; } else { max_loop = _root.array_size_x; } if (exit_left || (my_entry_point == "left")) { loop = 0; } loop = Math.floor((_root.array_size_x - 1) / 2); while (loop < max_loop) { if (getArray(_root.elem_array, loop, _root.entry_y) == "blank") { setArrayBlock(_root.elem_array, loop, _root.entry_y, "path", 1); } loop++; } if (!(exit_up || (my_entry_point == "up"))) { loop = _root.entry_y; } else { loop = 0; } if (!(exit_down || (my_entry_point == "down"))) { max_loop = _root.entry_y; } else { max_loop = _root.array_size_y; } if (exit_up || (exit_down)) { while (max_loop >= loop) { if (getArray(_root.elem_array, exit_up_x, loop) == "blank") { setArrayBlock(_root.elem_array, exit_up_x, loop, "path", 1); } loop++; } } } function positionFurniture() { next_tree01 = 0; next_tree02 = 0; next_plant = 0; next_rock = 0; next_ammo = 0; max_trees = 10; max_sml_obst = 8; trees_left = _root.num_trees; sml_obst_left = _root.num_sml_obst; ammo_left = _root.cartridges_atlevel; obst_loop = 0; _root.launch_sites = new Array(); _root.num_lau_sites = 0; num_blanks = 0; loop_n = 0; while (loop_n < _root.array_size_y) { loop_m = 0; while (loop_m < _root.array_size_x) { if (getArray(_root.elem_array, loop_m, loop_n) == "blank") { num_blanks++; } loop_m++; } loop_n++; } loop_m = 0; while (loop_m < _root.array_size_x) { loop_n = 0; while (loop_n < _root.array_size_y) { if (getArray(_root.elem_array, loop_m, loop_n) == "blank") { obj_type = ""; if (trees_left <= 0) { place_tree = false; } else { place_tree_prob = trees_left / (num_blanks - (sml_obst_left + ammo_left)); place_tree = Math.random() < place_tree_prob; } if (!place_tree) { if (sml_obst_left <= 0) { place_sml_obst = false; } else { place_sml_prob = sml_obst_left / (num_blanks - (trees_left + ammo_left)); place_sml_obst = Math.random() < place_sml_prob; } if (!place_sml_obst) { if (ammo_left > 0) { place_ammo_prob = ammo_left / (num_blanks - (trees_left + sml_obst_left)); if (Math.random() < place_ammo_prob) { obj_type = "ammo_instance" + next_ammo; ammo_left = ammo_left + -1; next_ammo++; } } } else { if (Math.random() >= 0.5) { obj_type = "plant_instance" + next_plant; next_plant++; } else { obj_type = "rock_instance" + next_rock; next_rock++; } sml_obst_left = sml_obst_left + -1; setArray(_root.obst_array, loop_m, loop_n, "elem_obstacle_inst" + obst_loop); obst_loop++; } } else { if (Math.random() >= 0.5) { obj_type = "tree02_instance" + next_tree02; next_tree02++; } else { obj_type = "tree01_instance" + next_tree01; next_tree01++; } trees_left = trees_left + -1; _root.launch_sites.push((loop_m + ",") + loop_n); _root.num_lau_sites++; setArray(_root.obst_array, loop_m, loop_n, "elem_obstacle_inst" + obst_loop); obst_loop++; } num_blanks = num_blanks + -1; if (obj_type != "") { setArray(_root.elem_array, loop_m, loop_n, obj_type); } } loop_n++; } loop_m++; } if (_root.num_trees < max_trees) { _root.num_trees++; } if (_root.num_sml_obst < max_sml_obst) { _root.num_sml_obst++; } } function drawSet() { _root.loop_x = 0; while (_root.loop_x < _root.array_size_x) { _root.loop_y = 0; while (_root.loop_y < _root.array_size_y) { target = getArray(_root.elem_array, _root.loop_x, _root.loop_y); if (((((target != "blank") && (target != "path")) && (target != "entry")) && (target != "exit")) && (target != "wall")) { tellTarget (target) { _x = Math.round((_root.loop_x * _root.unit_size_x) + (_root.unit_size_x / 2)); setProperty("", _x, Math.round((_root.loop_x * _root.unit_size_x) + (_root.unit_size_x / 2))); _y = Math.round((_root.loop_y * _root.unit_size_y) + (_root.unit_size_y / 2)); setProperty("", _y, Math.round((_root.loop_y * _root.unit_size_y) + (_root.unit_size_y / 2))); }; } target = getArray(_root.obst_array, _root.loop_x, _root.loop_y); if (target != "blank") { tellTarget (target) { _x = Math.round((_root.loop_x * _root.unit_size_x) + (_root.unit_size_x / 2)); setProperty("", _x, Math.round((_root.loop_x * _root.unit_size_x) + (_root.unit_size_x / 2))); _y = Math.round((_root.loop_y * _root.unit_size_y) + (_root.unit_size_y / 2)); setProperty("", _y, Math.round((_root.loop_y * _root.unit_size_y) + (_root.unit_size_y / 2))); _alpha = 0; setProperty("", _alpha, 0); }; } _root.loop_y++; } _root.loop_x++; } } function setArray(my_array, my_x, my_y, my_value) { sub_array = my_array[my_y]; sub_array[my_x] = my_value; } function setArrayBlock(my_array, my_x, my_y, my_value, my_width) { sab_loop_x = my_x - my_width; while ((my_x + my_width) >= sab_loop_x) { sab_loop_y = my_y - my_width; while ((my_y + my_width) >= sab_loop_y) { if ((sab_loop_x >= 0) && (sab_loop_y >= 0)) { if (getArray(my_array, sab_loop_x, sab_loop_y) == "blank") { setArray(my_array, sab_loop_x, sab_loop_y, my_value); } } sab_loop_y++; } sab_loop_x++; } } function getArray(my_array, my_x, my_y) { sub_array = my_array[my_y]; return(sub_array[my_x]); } function getArrayBlock(my_array, my_x, my_y, my_width) { return_array = new Array(); gab_loop_x = my_x - my_width; while ((my_x + my_width) >= gab_loop_x) { gab_loop_y = my_y - my_width; while ((my_y + my_width) >= gab_loop_y) { if ((gab_loop_x >= 0) && (gab_loop_y >= 0)) { return_array.push(getArray(my_array, gab_loop_x, gab_loop_y)); } gab_loop_y++; } gab_loop_x++; } return(return_array); } function drawBackdrop(my_entry_point) { up = _root.exit_up || (my_entry_point == "up"); right = _root.exit_right || (my_entry_point == "right"); down = _root.exit_down || (my_entry_point == "down"); left = _root.exit_left || (my_entry_point == "left"); if (up) { if (!left) { with (backdrop_open2_inst2) { _x = 0; _y = 0; } } else { with (backdrop_open1_inst0) { _x = 0; _y = 0; } } if (!right) { with (backdrop_open2_inst0) { _x = _root.x_bound - 1; _y = 0; } } else { with (backdrop_open1_inst1) { _x = _root.x_bound - 1; _y = 0; } } } if (!up) { if (!left) { with (backdrop_closed_inst2) { _x = 0; _y = 0; } } else { with (backdrop_open3_inst0) { _x = 0; _y = 0; } } if (right) { with (backdrop_open3_inst1) { _x = _root.x_bound - 1; _y = 0; } } if (!right) { with (backdrop_closed_inst0) { _x = _root.x_bound - 1; _y = 0; } } } if (down) { if (!left) { with (backdrop_open2_inst3) { _x = 0; _y = _root.y_bound; } } else { with (backdrop_open1_inst2) { _x = 0; _y = _root.y_bound; } } if (right) { with (backdrop_open1_inst3) { _x = _root.x_bound - 1; _y = _root.y_bound; } } if (!right) { with (backdrop_open2_inst1) { _x = _root.x_bound - 1; _y = _root.y_bound; } } } if (!down) { if (!left) { with (backdrop_closed_inst3) { _x = 0; _y = _root.y_bound; } } else { with (backdrop_open3_inst2) { _x = 0; _y = _root.y_bound; } } if (right) { with (backdrop_open3_inst3) { _x = _root.x_bound - 1; _y = _root.y_bound; } } if (!right) { with (backdrop_closed_inst1) { _x = _root.x_bound - 1; _y = _root.y_bound; } } } } function arrayLocation(my_x, my_y) { return_array = new Array(); x = my_x; y = my_y; location = "inside"; if (x < 0) { x = 0; location = "right"; } if (x >= _root.x_bound) { x = _root.x_bound - 1; location = "left"; } if (y < 0) { y = 0; location = "down"; } if (y >= _root.y_bound) { y = _root.y_bound - 1; location = "up"; } return_array.push(Math.floor(x / _root.unit_size_x)); return_array.push(Math.floor(y / _root.unit_size_y)); return_array.push(location); return(return_array); } function nextLife(my_x, my_y) { if (_root.num_lives <= 1) { _root.gotoAndPlay("game_over_" + _root.lang); } else { decreaseLives(); removeNudes(); _root.hunter.mPlace(my_x, my_y); rePlaceNudes(); } } function increaseLives() { extra = false; if (((_root.nudes_killed == _root.nudes_this_level) && (_root.num_lives < _root.max_lives)) && (_root.level < 15)) { _root.num_lives = _root.num_lives + 1; extra = true; } return(extra); } function displayLives() { _root.loop = 1; while (_root.max_lives >= _root.loop) { tellTarget ("elem_life_inst" + _root.loop) { if (_root.num_lives >= _root.loop) { _alpha = 100; setProperty("", _alpha, 100); } else { _alpha = 0; setProperty("", _alpha, 0); } }; _root.loop++; } } function decreaseLives() { if (_root.num_lives > 1) { _root.num_lives = _root.num_lives + -1; } tellTarget ("elem_life_inst" + (_root.num_lives + 1)) { _alpha = 0; setProperty("", _alpha, 0); }; } function startNextLevel() { if (_root.lang != "english") { _root.text_remaining = "Reste"; } else { _root.text_remaining = "Remaining"; } createScene(_root.entry_point); displayLives(); if (_root.entry_point == "left") { _root.hunter.mPlace(10, Math.floor(_root.y_bound / 2)); } if (_root.entry_point == "right") { _root.hunter.mPlace(_root.x_bound - 10, Math.floor(_root.y_bound / 2)); } if (_root.entry_point == "up") { _root.hunter.mPlace(Math.floor(_root.x_bound / 2), 10); } if (_root.entry_point == "down") { _root.hunter.mPlace(Math.floor(_root.x_bound / 2), _root.y_bound - 10); } with (_root.hunter_instance) { _rotation = _root.hunter.rotation; } placeNudes(); } function removeNudes() { snLoop = 0; while (snLoop < _root.nudes.length) { _root.nudes[snLoop].mRemove(); snLoop++; } } function stopNudes() { snLoop = 0; while (snLoop < _root.nudes.length) { if (_root.nudes[snLoop].state != "dead") { _root.nudes[snLoop].mStop(); _root.nudes_sent = _root.nudes_sent + -1; } snLoop++; } } function clearScene() { csLoopX = 0; while (csLoopX < _root.array_size_x) { csLoopY = 0; while (csLoopY < _root.array_size_y) { obj_name = getArray(_root.elem_array, csLoopX, csLoopY); if (((((obj_name != "blank") && (obj_name != "path")) && (obj_name != "entry")) && (obj_name != "exit")) && (obj_name != "wall")) { tellTarget (obj_name) { _x = -500; setProperty("", _x, -500); _y = -500; setProperty("", _y, -500); }; } obj_name = getArray(_root.obst_array, csLoopX, csLoopY); if (obj_name != "blank") { tellTarget (obj_name) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }; } csLoopY++; } csLoopX++; } } function reload() { if (_root.cartridges > 0) { _root.shots = _root.shots_per_cart; _root.text_bullets = _root.shots; _root.cartridges = _root.cartridges + -1; with (_root.hunter_instance) { gotoAndPlay("reload"); } } } function bonus(my_level) { if (_root.nudes_killed != _root.nudes_this_level) { _root.bonus_score = 0; } else { _root.bonus_score = _root.bonus_multiplier * my_level; } } function canExit() { return(true); } function initNextLevel() { if (_root.level > 0) { _root.placing_prob = _root.placing_prob + _root.prob_increment; _root.bonus(_root.level + 1); _root.score = _root.score + _root.bonus_score; if ((_root.nude_speed + 1) < 20) { _root.nude_speed = _root.nude_speed + 1; } } _root.level = _root.level + 1; _root.extra_life = increaseLives(); if (_root.max_nudes_allowed >= _root.level) { _root.nudes_this_level = _root.level; } else { _root.nudes_this_level = _root.max_nudes_allowed; } _root.nudes_killed = 0; text_nudemen = _root.nudes_this_level; if (_root.level >= 3) { if (_root.level >= 5) { if (_root.level >= 10) { _root.cartridges_atlevel = 1; } else { _root.cartridges_atlevel = 2; } } else { _root.cartridges_atlevel = 1; } } else { _root.cartridges_atlevel = 0; } } function displayInterscreen() { interscreen_loop = 0; inter_level = _root.level; inter_bonus = _root.bonus_score; if (_root.lang != "english") { if (_root.lang == "francais") { text_congrats = "Bravo !"; text_desc_level = "Vous allez acc?der au niveau"; if (_root.level != 15) { text_desc_nolives = ""; } else { text_desc_nolives = "Il n'y a pas de vies suppl?mentaires apr?s ce niveau !"; } if (_root.cartridges_atlevel != 1) { text_cartridges_avail = ("Il y a " + _root.cartridges_atlevel) + " chargeurs dans ce niveau !"; } else { text_cartridges_avail = "Il y a 1 chargeur dans ce niveau !"; } if (!_root.extra_life) { text_extra_life = ""; } else { text_extra_life = "Vous avez gagn? une vie suppl?mentaire"; } } } else { text_congrats = "Congratulations!!"; text_desc_level = "You've made it to level"; if (_root.level != 15) { text_desc_nolives = ""; } else { text_desc_nolives = "There are no more extra lives after this level!!"; } if (_root.cartridges_atlevel != 1) { text_cartridges_avail = ("There are " + _root.cartridges_atlevel) + " cartridges in this level!"; } else { text_cartridges_avail = "There is 1 cartridge in this level!"; } if (!_root.extra_life) { text_extra_life = ""; } else { text_extra_life = "You've gained an extra life"; } } } hunter_object.prototype.mSetDirection = function (my_direction) { this.changed = false; if (this.direction != my_direction) { this.changed = true; } this.direction = my_direction; }; hunter_object.prototype.mPlace = function (my_x, my_y) { this.origin_x = my_x; this.origin_y = my_y; this.direction = "stop"; with (_root.hunter_instance) { _x = this.origin_x; _y = this.origin_y; gotoAndPlay("stopped"); } this.mDisplay(); }; hunter_object.prototype.mDisplay = function (my_mode) { if ((this.direction != "dead") && (!_root.firing)) { p_keymemory = l_test; if ((this.direction == "rotate_right") || (this.direction == "rotate_left")) { this.rotation_direction = -1; if (this.direction == "rotate_right") { this.rotation_direction = 1; } this.rotation = this.rotation + (this.rotation_direction * 15); with (_root.hunter_instance) { _rotation = this.rotation; if (this.changed) { gotoAndPlay("turning"); this.changed = false; } } } if ((this.direction == "forwards") || (this.direction == "backwards")) { if (this.direction != "backwards") { this.delta_move = 10; } else { this.delta_move = -10; } next_position_x = this.origin_x + (this.delta_move * Math.sin((_root.pi / 180) * (this.rotation - 90))); next_position_y = this.origin_y + (this.delta_move * (-Math.cos((_root.pi / 180) * (this.rotation - 90)))); if (this.mMoveTest(next_position_x, next_position_y)) { this.origin_x = next_position_x; this.origin_y = next_position_y; with (_root.hunter_instance) { _x = _root.hunter.origin_x; _y = _root.hunter.origin_y; if (this.changed) { gotoAndPlay("walking"); this.changed = false; } } } } if (this.direction == "stop") { with (_root.hunter_instance) { if (this.changed) { gotoAndPlay("stopped"); this.changed = false; } } } } }; hunter_object.prototype.mMoveTest = function (my_x, my_y) { _root.hit_test = true; array_coords = arrayLocation(my_x, my_y); _root.obj_name = getArray(_root.elem_array, array_coords[0], array_coords[1]); if (array_coords[2] != "inside") { if (!((_root.obj_name != "entry") && (canExit()))) { return(false); } _root.entry_point = array_coords[2]; _root.gotoAndPlay("new_level"); exit(); } if ((_root.obj_name.substring(0, 4) == "ammo") && (_root.cartridges < _root.max_carts)) { tellTarget (_root.obj_name) { if (hitTest(_root.hunter_instance)) { _x = -100; setProperty("", _x, -100); _y = -100; setProperty("", _y, -100); _root.cartridges = _root.cartridges + 1; with (_root.hunter_instance) { gotoAndPlay("reload"); } } }; } _root.next_x = my_x; _root.next_y = my_y; _root.obj_name = getArray(_root.obst_array, array_coords[0], array_coords[1]); if (_root.obj_name != "blank") { tellTarget (_root.obj_name) { if (hitTest(_root.next_x, _root.next_y, true)) { _root.hit_test = false; } }; } return(_root.hit_test); }; hunter_object.prototype.mDie = function (my_x, my_y) { this.direction = "dead"; with (_root.hunter_instance) { if (_root.num_lives <= 1) { gotoAndPlay("scufflex"); } else { gotoAndPlay("scuffle" + random(3)); } } _root.stopNudes(); }; nude_object.prototype.mDisplay = function () { x_to_hunter = _root.hunter.origin_x - this.origin_x; y_to_hunter = this.origin_y - _root.hunter.origin_y; hypot = Math.sqrt((x_to_hunter * x_to_hunter) + (y_to_hunter * y_to_hunter)); if ((hypot < 200) || (this.state == "go")) { if ((x_to_hunter * y_to_hunter) >= 0) { angle = Math.asin(Math.abs(x_to_hunter) / hypot); } else { angle = Math.acos(Math.abs(x_to_hunter) / hypot); } if (!((x_to_hunter > 0) && (y_to_hunter < 0))) { if (!((x_to_hunter < 0) && (y_to_hunter < 0))) { if ((x_to_hunter < 0) && (y_to_hunter > 0)) { angle = angle + ((_root.pi / 2) * 3); } } else { angle = angle + _root.pi; } } else { angle = angle + (_root.pi / 2); } this.rotation = angle; if (this.state == "stop") { this.state = "go"; tellTarget (this.instance_name) { gotoAndPlay ("walking"); }; } } if (this.state == "go") { _root.nude_hit_test = true; _root.nude_next_x = this.origin_x + (_root.nude_speed * Math.sin(this.rotation)); _root.nude_next_y = this.origin_y - (_root.nude_speed * Math.cos(this.rotation)); array_coords = arrayLocation(_root.nude_next_x, _root.nude_next_y); _root.nude_obj_name = getArray(_root.obst_array, array_coords[0], array_coords[1]); if (_root.nude_obj_name != "blank") { tellTarget (_root.nude_obj_name) { if (hitTest(_root.nude_next_x, _root.nude_next_y, true)) { _root.nude_hit_test = false; } }; } if ((this.state == "go") && (_root.nude_hit_test)) { this.origin_x = _root.nude_next_x; this.origin_y = _root.nude_next_y; } tellTarget (this.instance_name) { _x = this.origin_x; setProperty("", _x, this.origin_x); _y = this.origin_y; setProperty("", _y, this.origin_y); _rotation = ((this.rotation * 180) / _root.pi); setProperty("", _rotation, (this.rotation * 180) / _root.pi); }; this.mHitTest(); } }; nude_object.prototype.mHitTest = function () { if (_root.hunter_instance.hitTest(this.origin_x, this.origin_y, true)) { tellTarget (this.instance_name) { _x = -200; setProperty("", _x, -200); _y = -100; setProperty("", _y, -100); _root.hunter.mDie(this.origin_x, this.origin_y); this.mRemove(); }; } }; nude_object.prototype.mSetLaunch = function (my_x, my_y) { this.launch_x = my_x; this.launch_y = my_y; }; nude_object.prototype.mPlace = function () { delta_x = 50; if (Math.round(_root.array_size_x / 2) < this.launch_x) { delta_x = -25; } delta_y = 50; if (Math.round(_root.array_size_y / 2) < this.launch_y) { delta_y = -25; } this.origin_x = Math.round(this.launch_x * _root.unit_size_x) + delta_x; this.origin_y = Math.round(this.launch_y * _root.unit_size_y) + delta_y; this.state = "stop"; tellTarget (this.instance_name) { gotoAndPlay ("waiting"); }; }; nude_object.prototype.mDie = function () { if (this.state != "dead") { this.state = "dead"; tellTarget (this.instance_name) { gotoAndPlay ("hit"); }; _root.score = _root.score + 10; _root.nudes_killed++; _root.text_nudemen = _root.text_nudemen + -1; } }; nude_object.prototype.mRemove = function () { this.origin_x = _root.nudes_x; this.origin_y = _root.nudes_y; tellTarget (this.instance_name) { _x = _root.nudes_x; setProperty("", _x, _root.nudes_x); _y = _root.nudes_y; setProperty("", _y, _root.nudes_y); }; }; nude_object.prototype.mStop = function () { this.state = "stop"; tellTarget (this.instance_name) { gotoAndPlay ("waiting"); }; };
Frame 9
StartApp(); initNextLevel(); gotoAndPlay (13);
Frame 10
initNextLevel(); displayInterscreen();
Frame 12
stop();
Instance of Symbol 75 MovieClip "backdrop_open1_inst0" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 76 MovieClip "backdrop_open3_inst0" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 77 MovieClip "backdrop_open1_inst2" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 76 MovieClip "backdrop_open3_inst2" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 78 MovieClip "backdrop_closed_inst2" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 79 MovieClip "backdrop_open2_inst2" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 78 MovieClip "backdrop_closed_inst3" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 79 MovieClip "backdrop_open2_inst3" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 78 MovieClip "backdrop_closed_inst0" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 79 MovieClip "backdrop_open2_inst0" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 77 MovieClip "backdrop_open1_inst1" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 76 MovieClip "backdrop_open3_inst1" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 77 MovieClip "backdrop_open1_inst3" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 79 MovieClip "backdrop_open2_inst1" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 76 MovieClip "backdrop_open3_inst3" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Instance of Symbol 78 MovieClip "backdrop_closed_inst1" in Frame 13
onClipEvent (load) { _x = -1000; setProperty("", _x, -1000); _y = -1000; setProperty("", _y, -1000); }
Frame 14
startNextLevel(); with (_root.bullet_cone_inst) { _alpha = 0; }
Instance of Symbol 81 MovieClip "keydown_handler" in Frame 14
onClipEvent (keyDown) { if ((_root.hunter.direction != "dead") && (!_root.firing)) { l_test = Key.getcode(); if (l_test == 38) { _root.hunter.mSetDirection("forwards"); } if (l_test == 39) { _root.hunter.mSetDirection("rotate_right"); } if (l_test == 40) { _root.hunter.mSetDirection("backwards"); } if (l_test == 37) { _root.hunter.mSetDirection("rotate_left"); } if (l_test == 32) { _root.Trigger_Fire(); } if ((l_test == 17) || (l_test == 13)) { _root.reload(); } p_keymemory = l_test; } } onClipEvent (keyUp) { if (_root.hunter.direction != "dead") { _root.hunter.mSetDirection("stop"); } }
Frame 22
_root.redraw_me(true);
Frame 23
_root.redraw_me(false);
Frame 24
_root.redraw_me(false);
Frame 25
_root.redraw_me(true);
Frame 26
_root.redraw_me(false);
Frame 27
_root.redraw_me(false);
Frame 28
_root.redraw_me(true);
Frame 29
_root.redraw_me(false);
Frame 30
_root.redraw_me(false);
Frame 31
_root.redraw_me(true);
Frame 32
_root.redraw_me(false);
Frame 33
_root.redraw_me(false);
Frame 34
_root.redraw_me(true);
Frame 35
_root.redraw_me(false);
Frame 36
_root.redraw_me(false);
Frame 37
_root.redraw_me(true);
Frame 38
_root.redraw_me(false);
Frame 39
_root.redraw_me(false);
Frame 40
_root.redraw_me(true);
Frame 41
_root.redraw_me(false);
Frame 42
_root.redraw_me(false);
Frame 43
_root.redraw_me(true);
Frame 44
_root.redraw_me(false);
Frame 45
_root.redraw_me(false);
Frame 46
_root.redraw_me(true);
Frame 47
_root.redraw_me(false);
Frame 48
_root.redraw_me(false);
Frame 49
_root.redraw_me(true);
Frame 50
_root.redraw_me(false);
Frame 51
_root.redraw_me(false);
Frame 52
_root.redraw_me(true);
Frame 53
_root.redraw_me(false);
Frame 54
_root.redraw_me(false);
Frame 55
_root.redraw_me(true);
Frame 56
_root.redraw_me(false);
Frame 57
_root.redraw_me(false);
Frame 58
_root.redraw_me(true);
Frame 59
_root.redraw_me(false);
Frame 60
_root.redraw_me(false);
Frame 61
_root.redraw_me(true);
Frame 62
_root.redraw_me(false);
Frame 63
_root.redraw_me(false);
Frame 64
_root.redraw_me(true);
Frame 65
_root.redraw_me(false);
Frame 66
_root.redraw_me(false);
Frame 67
_root.redraw_me(true);
Frame 68
_root.redraw_me(false);
Frame 69
_root.redraw_me(false);
Frame 70
_root.redraw_me(true);
Frame 71
_root.redraw_me(false);
Frame 72
_root.redraw_me(false);
Frame 73
_root.redraw_me(true);
Frame 74
_root.redraw_me(false);
Frame 75
_root.redraw_me(false);
Frame 76
_root.redraw_me(true);
Frame 77
_root.redraw_me(false);
Frame 78
send_next_nude(); gotoAndPlay (21);
Frame 79
stop(); _root.text_final_score = _root.score;
Frame 80
stop(); _root.text_final_score = _root.score;
Symbol 22 Button
on (release) { stopAllSounds(); _root.lang = "francais"; gotoAndPlay (8); }
Symbol 24 Button
on (release) { gotoAndStop (7); }
Symbol 37 Button
on (release) { stopAllSounds(); _root.lang = "english"; gotoAndPlay (8); }
Symbol 49 Button
on (release) { gotoAndStop (6); }
Symbol 62 Button
on (release) { gotoAndPlay (13); }
Symbol 87 MovieClip Frame 11
gotoAndPlay (1);
Symbol 87 MovieClip Frame 30
stop(); _x = _root.nudes_x; setProperty("", _x, _root.nudes_x); _y = _root.nudes_y; setProperty("", _y, _root.nudes_y);
Symbol 87 MovieClip Frame 43
gotoAndPlay (33);
Symbol 107 MovieClip Frame 1
gotoAndPlay (3);
Symbol 107 MovieClip Frame 14
gotoAndPlay (4);
Symbol 107 MovieClip Frame 15
gotoAndPlay (3);
Symbol 107 MovieClip Frame 23
this.loop = 0;
Symbol 107 MovieClip Frame 27
this.loop++; if (this.loop >= 5) { gotoAndPlay (28); [undefined]; } else { gotoAndPlay (24); }
Symbol 107 MovieClip Frame 28
this.loop = 0;
Symbol 107 MovieClip Frame 33
if (this.loop >= 10) { _root.nextLife(_x, _y); } else { this.loop++; gotoAndPlay (29); }
Symbol 107 MovieClip Frame 44
gotoAndPlay (40);
Symbol 107 MovieClip Frame 53
gotoAndPlay (49);
Symbol 107 MovieClip Frame 62
gotoAndPlay (3);
Symbol 107 MovieClip Frame 63
this.loop = 0;
Symbol 107 MovieClip Frame 534
_root.nextLife(_x, _y);
Symbol 107 MovieClip Frame 535
gotoAndPlay (1);
Symbol 107 MovieClip Frame 826
_root.nextLife(_x, _y);
Symbol 107 MovieClip Frame 827
gotoAndPlay (1);
Symbol 107 MovieClip Frame 1134
_root.nextLife(_x, _y);
Symbol 107 MovieClip Frame 1135
gotoAndPlay (1);
Symbol 107 MovieClip Frame 1420
_root.nextLife(_x, _y);
Symbol 107 MovieClip Frame 1421
gotoAndPlay (1);
Symbol 244 MovieClip Frame 6
_root.firing = false; _root.unlock_trigger();
Symbol 264 Button
on (release) { stopAllSounds(); gotoAndPlay (8); }
Symbol 288 Button
on (release) { stopAllSounds(); gotoAndPlay (8); }

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Symbol 144 GraphicUsed by:128
Symbol 145 GraphicUsed by:128
Symbol 146 GraphicUsed by:128
Symbol 147 GraphicUsed by:128
Symbol 149 GraphicUsed by:148
Symbol 148 MovieClipUses:149Used by:128
Symbol 150 SoundUsed by:128 178 218
Symbol 151 GraphicUsed by:128
Symbol 152 GraphicUsed by:128
Symbol 153 GraphicUsed by:128
Symbol 154 GraphicUsed by:128
Symbol 155 GraphicUsed by:128
Symbol 156 GraphicUsed by:128
Symbol 157 GraphicUsed by:128
Symbol 158 GraphicUsed by:128
Symbol 159 GraphicUsed by:128
Symbol 160 SoundUsed by:128 178 212 218
Symbol 161 GraphicUsed by:128
Symbol 162 GraphicUsed by:128
Symbol 163 SoundUsed by:128 178 212 218 266
Symbol 164 GraphicUsed by:128
Symbol 165 GraphicUsed by:128
Symbol 166 GraphicUsed by:128
Symbol 167 SoundUsed by:128
Symbol 168 GraphicUsed by:128
Symbol 169 SoundUsed by:128 178 212 218 266
Symbol 170 SoundUsed by:128 178 212 218 266
Symbol 171 SoundUsed by:128 178 212 218 266
Symbol 172 GraphicUsed by:128
Symbol 173 GraphicUsed by:128
Symbol 174 GraphicUsed by:128
Symbol 175 GraphicUsed by:128
Symbol 176 SoundUsed by:128 178 212 218
Symbol 177 SoundUsed by:128 178 212 218
Symbol 128 MovieClipUses:109 111 129 130 131 132 133 134 135 136 137 139 140 141 142 143 144 110 145 146 147 148 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177Used by:107
Symbol 179 GraphicUsed by:178 212 218
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Symbol 181 GraphicUsed by:178 212 218
Symbol 182 GraphicUsed by:178 212 218
Symbol 183 GraphicUsed by:178 212 218
Symbol 184 GraphicUsed by:178 212 218
Symbol 185 GraphicUsed by:178 212 218
Symbol 186 GraphicUsed by:178 212 218
Symbol 188 GraphicUsed by:187
Symbol 187 MovieClipUses:188Used by:178 212 218
Symbol 189 GraphicUsed by:178 212 218
Symbol 190 GraphicUsed by:178 212 218
Symbol 191 GraphicUsed by:178 212 218
Symbol 192 GraphicUsed by:178 212 218
Symbol 193 GraphicUsed by:178 218
Symbol 194 GraphicUsed by:178 212 218
Symbol 195 GraphicUsed by:178 212 218
Symbol 196 GraphicUsed by:178 212
Symbol 198 GraphicUsed by:197
Symbol 197 MovieClipUses:198Used by:178 218
Symbol 199 GraphicUsed by:178 212 218
Symbol 200 GraphicUsed by:178
Symbol 201 GraphicUsed by:178 212
Symbol 202 GraphicUsed by:178 212
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Symbol 206 GraphicUsed by:178 212 218
Symbol 207 GraphicUsed by:178
Symbol 208 GraphicUsed by:178 212 218
Symbol 209 GraphicUsed by:178 212 218
Symbol 210 GraphicUsed by:178
Symbol 211 GraphicUsed by:178
Symbol 178 MovieClipUses:46 179 180 181 131 182 183 184 185 186 187 139 189 190 191 143 192 193 194 195 196 197 150 199 38 39 200 40 201 202 203 160 204 163 205 206 207 208 209 210 44 211 169 171 45 170 176 177Used by:107
Symbol 214 GraphicUsed by:213
Symbol 215 GraphicUsed by:213
Symbol 216 GraphicUsed by:213
Symbol 213 MovieClipUses:46 214 215 216Used by:212
Symbol 217 GraphicUsed by:212
Symbol 212 MovieClipUses:46 179 180 181 131 182 183 184 185 186 187 139 189 190 191 143 192 213 194 195 196 199 38 39 40 201 202 41 204 217 160 205 206 163 42 43 208 209 45 44 169 171 170 176 177Used by:107
Symbol 219 GraphicUsed by:218
Symbol 220 GraphicUsed by:218
Symbol 221 GraphicUsed by:218
Symbol 222 GraphicUsed by:218
Symbol 223 GraphicUsed by:218
Symbol 224 GraphicUsed by:218
Symbol 225 GraphicUsed by:218
Symbol 226 GraphicUsed by:218
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Symbol 229 GraphicUsed by:218
Symbol 230 GraphicUsed by:218
Symbol 231 GraphicUsed by:218
Symbol 232 GraphicUsed by:218
Symbol 233 GraphicUsed by:218
Symbol 234 GraphicUsed by:218
Symbol 235 GraphicUsed by:218
Symbol 236 GraphicUsed by:218
Symbol 237 GraphicUsed by:218
Symbol 238 GraphicUsed by:218
Symbol 239 GraphicUsed by:218
Symbol 218 MovieClipUses:180 46 179 181 131 182 183 184 185 186 187 139 189 190 191 143 192 193 194 195 205 199 197 219 150 220 221 222 223 224 225 226 227 228 229 204 160 206 163 208 209 38 39 40 41 42 43 230 231 232 233 234 235 169 236 237 171 238 170 176 177 239Used by:107
Symbol 107 MovieClipUses:108 112 113 114 115 116 121 122 128 178 212 218Used by:Timeline
Symbol 241 GraphicUsed by:240
Symbol 240 MovieClipUses:241Used by:Timeline
Symbol 243 GraphicUsed by:242
Symbol 242 MovieClipUses:243Used by:Timeline
Symbol 245 GraphicUsed by:244
Symbol 244 MovieClipUses:245Used by:Timeline
Symbol 246 GraphicUsed by:Timeline
Symbol 248 GraphicUsed by:247
Symbol 247 MovieClipUses:248Used by:Timeline
Symbol 250 GraphicUsed by:249
Symbol 249 MovieClipUses:250Used by:Timeline
Symbol 253 GraphicUsed by:252
Symbol 254 GraphicUsed by:252
Symbol 252 MovieClipUses:253 254Used by:251
Symbol 251 MovieClipUses:252Used by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 GraphicUsed by:Timeline
Symbol 257 EditableTextUses:4Used by:Timeline
Symbol 258 EditableTextUses:4Used by:Timeline
Symbol 259 EditableTextUses:4Used by:Timeline
Symbol 260 EditableTextUses:4Used by:Timeline
Symbol 261 EditableTextUses:4Used by:Timeline
Symbol 262 TextUses:4Used by:Timeline
Symbol 263 EditableTextUses:4Used by:Timeline
Symbol 265 GraphicUsed by:264 288
Symbol 267 GraphicUsed by:266 264 288
Symbol 268 GraphicUsed by:266 264 288
Symbol 269 GraphicUsed by:266 264 288
Symbol 271 GraphicUsed by:270 264 288
Symbol 270 MovieClipUses:271Used by:266
Symbol 272 GraphicUsed by:266 264 288
Symbol 273 GraphicUsed by:266 264 288
Symbol 274 GraphicUsed by:266 264 288
Symbol 275 GraphicUsed by:266 264 288
Symbol 276 GraphicUsed by:266 264 288
Symbol 277 GraphicUsed by:266 264 288
Symbol 278 GraphicUsed by:266
Symbol 279 GraphicUsed by:266
Symbol 280 GraphicUsed by:266
Symbol 281 GraphicUsed by:266
Symbol 282 GraphicUsed by:266
Symbol 283 GraphicUsed by:266
Symbol 284 GraphicUsed by:266
Symbol 285 GraphicUsed by:266
Symbol 286 GraphicUsed by:266
Symbol 266 MovieClipUses:163 169 267 268 269 270 272 273 274 275 276 277 171 278 279 280 281 282 283 284 285 286 143 170Used by:264 288
Symbol 264 ButtonUses:265 266 267 268 269 272 273 274 275 276 277 271Used by:Timeline
Symbol 287 EditableTextUses:4Used by:Timeline
Symbol 288 ButtonUses:265 266 267 268 269 272 273 274 275 276 277 271Used by:Timeline

Instance Names

"backdrop_closed_inst0"Frame 13Symbol 67 MovieClip
"backdrop_open2_inst0"Frame 13Symbol 69 MovieClip
"backdrop_open1_inst1"Frame 13Symbol 71 MovieClip
"backdrop_open3_inst1"Frame 13Symbol 73 MovieClip
"backdrop_open1_inst3"Frame 13Symbol 71 MovieClip
"backdrop_open2_inst1"Frame 13Symbol 69 MovieClip
"backdrop_open3_inst3"Frame 13Symbol 73 MovieClip
"backdrop_closed_inst1"Frame 13Symbol 67 MovieClip
"backdrop_closed_inst0"Frame 13Symbol 67 MovieClip
"backdrop_open2_inst0"Frame 13Symbol 69 MovieClip
"backdrop_open1_inst1"Frame 13Symbol 71 MovieClip
"backdrop_open3_inst1"Frame 13Symbol 73 MovieClip
"backdrop_open1_inst3"Frame 13Symbol 71 MovieClip
"backdrop_open2_inst1"Frame 13Symbol 69 MovieClip
"backdrop_open3_inst3"Frame 13Symbol 73 MovieClip
"backdrop_closed_inst1"Frame 13Symbol 67 MovieClip
"backdrop_open1_inst0"Frame 13Symbol 75 MovieClip
"backdrop_open3_inst0"Frame 13Symbol 76 MovieClip
"backdrop_open1_inst2"Frame 13Symbol 77 MovieClip
"backdrop_open3_inst2"Frame 13Symbol 76 MovieClip
"backdrop_closed_inst2"Frame 13Symbol 78 MovieClip
"backdrop_open2_inst2"Frame 13Symbol 79 MovieClip
"backdrop_closed_inst3"Frame 13Symbol 78 MovieClip
"backdrop_open2_inst3"Frame 13Symbol 79 MovieClip
"backdrop_closed_inst0"Frame 13Symbol 67 MovieClip
"backdrop_open2_inst0"Frame 13Symbol 69 MovieClip
"backdrop_open1_inst1"Frame 13Symbol 71 MovieClip
"backdrop_open3_inst1"Frame 13Symbol 73 MovieClip
"backdrop_closed_inst0"Frame 13Symbol 78 MovieClip
"backdrop_open2_inst0"Frame 13Symbol 79 MovieClip
"backdrop_open1_inst1"Frame 13Symbol 77 MovieClip
"backdrop_open3_inst1"Frame 13Symbol 76 MovieClip
"backdrop_open1_inst3"Frame 13Symbol 77 MovieClip
"backdrop_open2_inst1"Frame 13Symbol 79 MovieClip
"backdrop_open3_inst3"Frame 13Symbol 76 MovieClip
"backdrop_closed_inst1"Frame 13Symbol 78 MovieClip
"keydown_handler"Frame 14Symbol 81 MovieClip
"rock_instance0"Frame 14Symbol 83 MovieClip
"rock_instance1"Frame 14Symbol 83 MovieClip
"rock_instance2"Frame 14Symbol 83 MovieClip
"rock_instance3"Frame 14Symbol 83 MovieClip
"rock_instance4"Frame 14Symbol 83 MovieClip
"rock_instance5"Frame 14Symbol 83 MovieClip
"rock_instance6"Frame 14Symbol 83 MovieClip
"rock_instance7"Frame 14Symbol 83 MovieClip
"plant_instance1"Frame 14Symbol 85 MovieClip
"plant_instance2"Frame 14Symbol 85 MovieClip
"plant_instance3"Frame 14Symbol 85 MovieClip
"plant_instance4"Frame 14Symbol 85 MovieClip
"plant_instance5"Frame 14Symbol 85 MovieClip
"plant_instance6"Frame 14Symbol 85 MovieClip
"plant_instance0"Frame 14Symbol 85 MovieClip
"nude_instance0"Frame 14Symbol 87 MovieClip
"nude_instance6"Frame 14Symbol 87 MovieClip
"nude_instance5"Frame 14Symbol 87 MovieClip
"nude_instance4"Frame 14Symbol 87 MovieClip
"nude_instance3"Frame 14Symbol 87 MovieClip
"nude_instance2"Frame 14Symbol 87 MovieClip
"nude_instance1"Frame 14Symbol 87 MovieClip
"ammo_instance0"Frame 14Symbol 105 MovieClip
"ammo_instance1"Frame 14Symbol 105 MovieClip
"hunter_instance"Frame 14Symbol 107 MovieClip
"plant_instance8"Frame 14Symbol 85 MovieClip
"plant_instance9"Frame 14Symbol 85 MovieClip
"plant_instance10"Frame 14Symbol 85 MovieClip
"plant_instance11"Frame 14Symbol 85 MovieClip
"plant_instance12"Frame 14Symbol 85 MovieClip
"plant_instance13"Frame 14Symbol 85 MovieClip
"plant_instance7"Frame 14Symbol 85 MovieClip
"nude_instance7"Frame 14Symbol 87 MovieClip
"nude_instance8"Frame 14Symbol 87 MovieClip
"tree01_instance0"Frame 14Symbol 240 MovieClip
"tree01_instance1"Frame 14Symbol 240 MovieClip
"tree01_instance2"Frame 14Symbol 240 MovieClip
"tree01_instance3"Frame 14Symbol 240 MovieClip
"tree01_instance4"Frame 14Symbol 240 MovieClip
"tree02_instance0"Frame 14Symbol 242 MovieClip
"tree02_instance1"Frame 14Symbol 242 MovieClip
"tree02_instance2"Frame 14Symbol 242 MovieClip
"tree02_instance3"Frame 14Symbol 242 MovieClip
"tree02_instance4"Frame 14Symbol 242 MovieClip
"tree02_instance5"Frame 14Symbol 242 MovieClip
"tree02_instance6"Frame 14Symbol 242 MovieClip
"tree02_instance7"Frame 14Symbol 242 MovieClip
"tree01_instance5"Frame 14Symbol 240 MovieClip
"tree01_instance6"Frame 14Symbol 240 MovieClip
"tree01_instance7"Frame 14Symbol 240 MovieClip
"tree01_instance8"Frame 14Symbol 240 MovieClip
"tree01_instance9"Frame 14Symbol 240 MovieClip
"bullet_cone_inst"Frame 14Symbol 244 MovieClip
"tree02_instance8"Frame 14Symbol 242 MovieClip
"tree02_instance9"Frame 14Symbol 242 MovieClip
"elem_obstacle_inst0"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst1"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst2"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst3"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst4"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst5"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst6"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst7"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst8"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst9"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst10"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst11"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst12"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst13"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst14"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst15"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst16"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst17"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst18"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst19"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst20"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst21"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst22"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst23"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst24"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst25"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst26"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst27"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst28"Frame 14Symbol 247 MovieClip
"elem_obstacle_inst29"Frame 14Symbol 247 MovieClip
"elem_wall_inst0"Frame 14Symbol 249 MovieClip
"elem_wall_inst1"Frame 14Symbol 249 MovieClip
"elem_wall_inst2"Frame 14Symbol 249 MovieClip
"elem_wall_inst3"Frame 14Symbol 249 MovieClip
"elem_wall_inst4"Frame 14Symbol 249 MovieClip
"elem_wall_inst5"Frame 14Symbol 249 MovieClip
"elem_wall_inst6"Frame 14Symbol 249 MovieClip
"elem_wall_inst7"Frame 14Symbol 249 MovieClip
"elem_wall_inst8"Frame 14Symbol 249 MovieClip
"elem_wall_inst9"Frame 14Symbol 249 MovieClip
"elem_wall_inst10"Frame 14Symbol 249 MovieClip
"elem_wall_inst11"Frame 14Symbol 249 MovieClip
"elem_wall_inst12"Frame 14Symbol 249 MovieClip
"elem_wall_inst13"Frame 14Symbol 249 MovieClip
"elem_wall_inst14"Frame 14Symbol 249 MovieClip
"elem_wall_inst15"Frame 14Symbol 249 MovieClip
"elem_wall_inst16"Frame 14Symbol 249 MovieClip
"elem_wall_inst17"Frame 14Symbol 249 MovieClip
"elem_wall_inst18"Frame 14Symbol 249 MovieClip
"elem_wall_inst19"Frame 14Symbol 249 MovieClip
"elem_wall_inst20"Frame 14Symbol 249 MovieClip
"elem_wall_inst21"Frame 14Symbol 249 MovieClip
"elem_wall_inst22"Frame 14Symbol 249 MovieClip
"elem_wall_inst23"Frame 14Symbol 249 MovieClip
"elem_wall_inst24"Frame 14Symbol 249 MovieClip
"elem_wall_inst25"Frame 14Symbol 249 MovieClip
"elem_wall_inst26"Frame 14Symbol 249 MovieClip
"elem_wall_inst27"Frame 14Symbol 249 MovieClip
"elem_wall_inst28"Frame 14Symbol 249 MovieClip
"elem_wall_inst29"Frame 14Symbol 249 MovieClip
"elem_wall_inst30"Frame 14Symbol 249 MovieClip
"elem_wall_inst31"Frame 14Symbol 249 MovieClip
"elem_wall_inst32"Frame 14Symbol 249 MovieClip
"elem_wall_inst33"Frame 14Symbol 249 MovieClip
"elem_wall_inst34"Frame 14Symbol 249 MovieClip
"elem_wall_inst35"Frame 14Symbol 249 MovieClip
"elem_wall_inst36"Frame 14Symbol 249 MovieClip
"elem_wall_inst37"Frame 14Symbol 249 MovieClip
"elem_wall_inst38"Frame 14Symbol 249 MovieClip
"elem_wall_inst39"Frame 14Symbol 249 MovieClip
"elem_wall_inst50"Frame 14Symbol 249 MovieClip
"elem_wall_inst51"Frame 14Symbol 249 MovieClip
"elem_wall_inst52"Frame 14Symbol 249 MovieClip
"elem_wall_inst53"Frame 14Symbol 249 MovieClip
"elem_wall_inst54"Frame 14Symbol 249 MovieClip
"elem_wall_inst55"Frame 14Symbol 249 MovieClip
"elem_wall_inst56"Frame 14Symbol 249 MovieClip
"elem_wall_inst57"Frame 14Symbol 249 MovieClip
"elem_wall_inst58"Frame 14Symbol 249 MovieClip
"elem_wall_inst59"Frame 14Symbol 249 MovieClip
"elem_wall_inst40"Frame 14Symbol 249 MovieClip
"elem_wall_inst41"Frame 14Symbol 249 MovieClip
"elem_wall_inst42"Frame 14Symbol 249 MovieClip
"elem_wall_inst43"Frame 14Symbol 249 MovieClip
"elem_wall_inst44"Frame 14Symbol 249 MovieClip
"elem_wall_inst45"Frame 14Symbol 249 MovieClip
"elem_wall_inst46"Frame 14Symbol 249 MovieClip
"elem_wall_inst47"Frame 14Symbol 249 MovieClip
"elem_wall_inst48"Frame 14Symbol 249 MovieClip
"elem_wall_inst49"Frame 14Symbol 249 MovieClip
"elem_life_inst5"Frame 14Symbol 251 MovieClip
"elem_life_inst4"Frame 14Symbol 251 MovieClip
"elem_life_inst3"Frame 14Symbol 251 MovieClip
"elem_life_inst2"Frame 14Symbol 251 MovieClip
"elem_life_inst1"Frame 14Symbol 251 MovieClip

Labels

"francais"Frame 6
"english"Frame 7
"new_level"Frame 10
"replay_interscreen"Frame 11
"game_start"Frame 13
"replay_scene"Frame 21
"game_over_francais"Frame 79
"game_over_english"Frame 80
"walking"Symbol 87 MovieClip Frame 1
"stopped"Symbol 87 MovieClip Frame 6
"hit"Symbol 87 MovieClip Frame 16
"waiting"Symbol 87 MovieClip Frame 33
"reload"Symbol 107 MovieClip Frame 2
"stopped"Symbol 107 MovieClip Frame 3
"replay_stopped"Symbol 107 MovieClip Frame 4
"empty_gun"Symbol 107 MovieClip Frame 15
"replay_scuffle"Symbol 107 MovieClip Frame 24
"screw"Symbol 107 MovieClip Frame 28
"screw_replay"Symbol 107 MovieClip Frame 29
"walking"Symbol 107 MovieClip Frame 40
"turning"Symbol 107 MovieClip Frame 49
"fire"Symbol 107 MovieClip Frame 56
"scufflex"Symbol 107 MovieClip Frame 63
"scuffle0"Symbol 107 MovieClip Frame 536
"scuffle1"Symbol 107 MovieClip Frame 828
"scuffle2"Symbol 107 MovieClip Frame 1136

Dynamic Text Variables

text_desc_levelSymbol 55 EditableText"You've made it to level "
text_desc_bonusSymbol 56 EditableText"Bonus "
text_extra_lifeSymbol 57 EditableText"You've gained an extra life"
inter_bonusSymbol 58 EditableText"999999"
inter_levelSymbol 59 EditableText"999999"
text_cartridges_availSymbol 60 EditableText"There are n cartridges in this level"
text_congratsSymbol 61 EditableText"Congratulations!!"
text_desc_nolivesSymbol 66 EditableText"There are no more extra lives after this level!!"
cartridgesSymbol 257 EditableText""
scoreSymbol 258 EditableText""
text_bulletsSymbol 259 EditableText""
text_nudemenSymbol 260 EditableText""
text_remainingSymbol 261 EditableText"REMAINING"
text_final_scoreSymbol 263 EditableText""
text_final_scoreSymbol 287 EditableText""




http://swfchan.com/9/41812/info.shtml
Created: 1/8 -2019 00:32:08 Last modified: 1/8 -2019 00:32:08 Server time: 14/11 -2024 06:26:07