STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228095
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82948467?noj=FRM82948467-5DC" width="1" height="1"></div>

Alloy Tease.swf

This is the info page for
Flash #42006

(Click the ID number above for more basic data on this flash file.)


Text
LOADING_

LOADING

Y o u   w a n t   t o   p l a y
A l l o y   w i t h   y o u r   g a m e   p a d ?
J u s t   C L I C K   H E R E !

T i p s :

D o u b l e   T a p   L E F T   o r   R I G H T   t o   p r e f o r m   t h e   b i k e   t r a n s f o r m a t i o n

H o l d   d o w n   t h e   M e l e e   b u t t o n   t o   c h a r g e   p u n c h e s   a n d   k i c k s

W h i l e   c h a r g i n g   a   p u n c h ,   h i t   t h e   s h o o t   b u t t o n   a n d   A l l o y   w i l l   l a u n c h   a   h a r p o o n   a t t a c k

T r y   h o l d i n g   u p   o r   d o w n   w h e n   y o u   u s e   m e l e e   a t t a c k s   t o   r e v e a l   s p e c i a l   a t t a c k s

P r e s s   t h e   j u m p   b u t t o n   w h i l e   a i r b o r n   t o   p r e f o r m   a   d o u b l e   j u m p

XX x Collision Bonus!

XX x Collision Bonus!

XX x Collision Bonus!

XX x Collision Bonus!

XX x Collision Bonus!

T a r g e t i n g :

W e a p o n

Score:

0

Best Combo Score:

0

Best Hang Time:

0

Best Enemy Hang Time:

0

Longest Kick Combo:

0

Score without Jumping:

0

Score without Shooting:

0

Time to Reach 50,000 Points

NA

Game Time:

0

Best Combo Score:

0

Best Hang Time:

0

Best Enemy Hang Time:

0

Longest Kick Combo:

0

Score without Jumping:

0

Score without Shooting:

0

Time to Reach 50,000 Points

NA

Game Time:

0

P r e s s   t h e   S u b m i t   B u t t o n   t o   S e n d   y o u r   S c o r e !

S u b m i t

P l a y   A g a i n ?

C o n n e c t i n g   t o   s e r v e r . . .

C o u l d   n o t   f i n d   s e r v e r !

P l e a s e   c h e c k   y o u r   I n t e r n e t   c o n n e c t i o n .

P l a y   A g a i n ?

A r r o w   K e y s :   M o v e m e n t
A :   J u m p     S :   S h o o t     D :   P u n c h / K i c k

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stop();
Instance of Symbol 27 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.stop(); PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); gotoAndStop(PercentLoaded); if (PercentLoaded == 100) { _root.loadit.nextFrame(); } }
Frame 2
screenwidth = 550; screenheight = 400; score = 0; sceneid = "_root.game"; follow = "_root.game.alloy"; hitz = new Sound(); hitz.attachSound("hitz"); stop();
Instance of Symbol 44 MovieClip in Frame 2
onClipEvent (enterFrame) { _x = (_root.game._x * 0.75); }
Instance of Symbol 47 MovieClip "game" in Frame 2
onClipEvent (enterFrame) { if (_root.killed >= _root.tenem) { play(); } }
Instance of Symbol 782 MovieClip in Frame 2
onClipEvent (load) { lastscene = _root.sceneid; scene_top = 0; scene_left = 0; scene_right = ((eval (_root.sceneid + "._width") - 1) - _root.screenwidth) * -1; scene_bot = (eval (_root.sceneid + "._height") - _root.screenheight) * -1; scalex = eval (_root.sceneid + "._xscale") / 100; scaley = eval (_root.sceneid + "._yscale") / 100; scene_x = eval (_root.sceneid + "._x"); scene_y = eval (_root.sceneid + "._y"); } onClipEvent (enterFrame) { if (key.isDown(87)) { scene_x = scene_x - (10 * scalex); } else if (key.isDown(81)) { scene_x = scene_x + (10 * scalex); } follow_x = eval (_root.follow + "._x"); follow_y = eval (_root.follow + "._y"); xdist = int((follow_x * scalex) + scene_x); ydist = int((follow_y * scaley) + scene_y); pan = 0; flow = int(50 / scalex); flow2 = int(20 / scaley); if (xdist > (int(_root.screenwidth / 2) + flow)) { pan = ((xdist - int(_root.screenwidth / 2)) - flow) * -1; } else if (xdist < (int(_root.screenwidth / 2) - flow)) { pan = (int(_root.screenwidth / 2) - flow) - xdist; } else if (xdist > (int(_root.screenwidth / 2) + 3)) { pan = -1.5; } else if (xdist < (int(_root.screenwidth / 2) - 3)) { pan = 1.5; } if (pan > 20) { pan = 20; } else if (pan < -20) { pan = -20; } scene_x = scene_x + pan; pan = 0; if (ydist > (int(_root.screenheight / 2) + 60)) { pan = (ydist - int(_root.screenheight / 2)) * -1; } else if (ydist < (int(_root.screenheight / 2) - 60)) { pan = int(_root.screenheight / 2) - ydist; } if (pan > 20) { pan = 20; } else if (pan < -20) { pan = -20; } if ((pan > 2) or (pan < -2)) { scene_y = scene_y + pan; } if (scene_y > scene_top) { scene_y = scene_top; } else if (scene_y < scene_bot) { scene_y = scene_bot; } if (scene_x > scene_left) { scene_x = scene_left; } else if (scene_x < scene_right) { scene_x = scene_right; } if ((scene_y != last_y) or (scene_x != last_x)) { last_x = scene_x; last_y = scene_y; Set(_root.sceneid + "._y", scene_y); Set(_root.sceneid + "._x", scene_x); } }
Instance of Symbol 784 MovieClip "tcontrol" in Frame 2
onClipEvent (enterFrame) { if (_root.harpooned != nill) { _root.targeted = _root.harpooned; } if (eval (_root.targeted + ".health") < 1) { gotoAndStop (1); healthbar._xscale = (_root.game.alloy.health / _root.game.alloy.maxhealth) * 100; name = "Alloy"; pic.gotoAndStop(1); _root.targeted == null; } else if (_root.targeted != null) { gotoAndStop (1); healthbar._xscale = (eval (_root.targeted + ".health") / eval (_root.targeted + ".maxhealth")) * 100; name = eval (_root.targeted + ".name"); name2 = eval (_root.targeted + ".pic"); pic.gotoAndStop(name2); } }
Instance of Symbol 803 MovieClip in Frame 2
onClipEvent (enterFrame) { gtime = _root.guntime / 9; if (_root.gun == 1) { bar._xscale = 100; } else { if (gtime < 1) { gtime = 0; } bar._xscale = gtime; } }
Frame 3
stopAllSounds();
Symbol 15 Button
on (release) { _root.nextFrame(); }
Symbol 18 MovieClip Frame 25
gotoAndPlay (17);
Symbol 20 Button
on (release) { getURL ("http://www.psychogoldfish.com/features.php?item=joy2key", "_blank"); }
Symbol 9 MovieClip Frame 1
stop();
Symbol 27 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 1
if (this.sessionstarted != 1) { this.arcade = new LoadVars(); this.sessionvars = new LoadVars(); this.arcade.gamename = "alloytease"; this.arcade.sessdo = "sessionstart"; this.arcade.sendAndLoad("arcade.php", sessionvars, "POST"); if (this.sessionvars.sessiontype != 2) { _root.is_a_challenge = 0; } else { _root.is_a_challenge = 1; } this.sessionstarted = 1; } if (_root.gameover == 1) { if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) { this.prequestvars = new LoadVars(); this.pranswer = new LoadVars(); this.prequestvars.gametime = this.sessionvars.gametime; this.prequestvars.fakekey = this.sessionvars.initbar; _root.score = int(Number(_root.score)); if (_root.score != 0) { this.prequestvars.score = _root.score; } else { this.prequestvars.score = -1; } this.prequestvars.id = this.sessionvars.lastid; this.prequestvars.sessdo = "permrequest"; this.prequestvars.note = (this.prequestvars.id * this.prequestvars.score) * this.prequestvars.fakekey; this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST"); this.askpermission = 1; } if ((this.pranswer.validate == 1) && (this.finalsent != 1)) { this.burnscore = new LoadVars(); this.burnscore.microone = this.pranswer.microone; this.burnscore.gametime = this.prequestvars.gametime; this.burnscore.id = this.prequestvars.id; if (_root.score == 0) { this.burnscore.noscore = 1; } this.burnscore.sessdo = "burn"; this.burnscore.send("./arcade.php", "_self", "POST"); this.finalsent = 1; } }
Symbol 77 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
if (!init) { _root.combonum = 0; if (_root.punch < 5) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1); } Set("../:chargelevel", 1); charge = 0; init = 1; if (!key.isDown(68)) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1); } } if (key.isDown(68) and (charge < 70)) { _root.charging = 1; if (key.isDown(83) and (../:chargelevel >= 2)) { tellTarget ("..") { gotoAndPlay ("harpoon"); }; } charge++; if (charge > 10) { Set("../:chargelevel", 3); } else if (charge > 3) { Set("../:chargelevel", 2); _root.blood = "y"; } _root.punch = 15; _root.game.alloy.phold = 0; if (charge > 68) { _root.punch = 0; _root.game.alloy.phold = 67; } ../:stop(); _root.combonum = 0; } else { ../:play(); _root.charging = 0; }
Symbol 92 MovieClip Frame 2
gotoAndPlay (1);
Symbol 93 MovieClip Frame 1
_root.game.alloy._x = _root.game.alloy._x + ((../:speed * ../:chargelevel) * _root.game.harpoon.mod);
Symbol 93 MovieClip Frame 2
gotoAndPlay (1);
Symbol 106 MovieClip Frame 1
gotoAndStop(../:chargelevel);
Symbol 115 MovieClip Frame 1
gotoAndStop(../:chargelevel);
Symbol 129 MovieClip Frame 1
gotoAndStop(../:chargelevel);
Symbol 91 MovieClip Frame 1
power = 0; _root.resetcombo = 1; _root.impx = 0; _root.impy = 0; _root.damage = 0; _root.punch = 15; speed = 0; if (key.isDown(38)) { gotoAndPlay (80); } else if (_root.harpoon > 0) { power = 1; gotoAndPlay (46); }
Symbol 91 MovieClip Frame 2
speed = 4;
Symbol 91 MovieClip Frame 3
_root.resetcombo = 0;
Symbol 91 MovieClip Frame 4
_root.impx = -10 + (14 * chargelevel); _root.impy = 3 * (chargelevel * 2); _root.impcharge = chargelevel; _root.damage = 10 * chargelevel; _root.atype = 1; _root.acharge = chargelevel; _root.combos = 0;
Symbol 91 MovieClip Frame 9
speed = 0;
Symbol 91 MovieClip Frame 15
speed = 5;
Symbol 91 MovieClip Frame 18
_root.impx = 10 * chargelevel; _root.impy = 5 * chargelevel; _root.impcharge = chargelevel; _root.damage = 15 * chargelevel; _root.atype = 2; _root.acharge = chargelevel;
Symbol 91 MovieClip Frame 24
speed = 0;
Symbol 91 MovieClip Frame 31
speed = 7;
Symbol 91 MovieClip Frame 33
if (power == 1) { _root.impx = 50; _root.impy = 24; _root.damage = 34; chargelevel = 1; _root.atype = 4; _root.acharge = 2; } else { _root.impcharge = chargelevel; _root.impx = 4 + (20 * chargelevel); _root.impy = 10 + (5 * chargelevel); _root.damage = 25 * chargelevel; _root.atype = 3; _root.acharge = chargelevel; }
Symbol 91 MovieClip Frame 36
speed = 0;
Symbol 91 MovieClip Frame 45
_root.punch = 0; _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1);
Symbol 91 MovieClip Frame 48
_root.follow = "_root.game.harpoon";
Symbol 91 MovieClip Frame 49
_root.game.harpoon.play(); _root.game.harpoon.mod2 = 1;
Instance of Symbol 142 MovieClip in Symbol 91 MovieClip Frame 49
onClipEvent (unload) { _root.harp = 0; _root.harpooned = null; }
Symbol 91 MovieClip Frame 50
if (_root.harpooned != null) { gotoAndPlay (61); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 91 MovieClip Frame 51
if (_root.harpooned != null) { gotoAndPlay (60); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 91 MovieClip Frame 52
if (_root.harpooned != null) { gotoAndPlay (59); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 91 MovieClip Frame 53
if (_root.harpooned != null) { gotoAndPlay (58); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 91 MovieClip Frame 54
if (_root.harpooned != null) { gotoAndPlay (57); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 91 MovieClip Frame 56
_root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy";
Symbol 91 MovieClip Frame 62
_root.harp = 0; _root.game.harpoon.gotoAndStop(1); _root.harp = 0; _root.harpooned = null;
Symbol 91 MovieClip Frame 63
power = 1; speed = 0; if (!key.isDown(68)) { _root.punch = 0; _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1); } else if (key.isDown(38)) { gotoAndPlay (80); } else { gotoAndPlay (32); }
Symbol 91 MovieClip Frame 83
speed = 4;
Symbol 91 MovieClip Frame 84
_root.impx = 7 * chargelevel; _root.impy = 20 + (20 * chargelevel); _root.impcharge = chargelevel; _root.damage = 15 * chargelevel; _root.atype = 5; _root.acharge = chargelevel;
Symbol 91 MovieClip Frame 92
speed = 0;
Symbol 91 MovieClip Frame 96
_root.punch = 0; _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1);
Symbol 159 MovieClip Frame 3
_root.game.alloy.defense = "on";
Symbol 159 MovieClip Frame 11
_root.desperation = "y"; if (_root.game.alloy.health > 10) { _root.game.alloy.health = _root.game.alloy.health - 5; }
Symbol 159 MovieClip Frame 13
_root.desperation = ""; _root.game.alloy.defense = "";
Symbol 159 MovieClip Frame 17
_root.game.alloy.ani1 = "";
Symbol 190 MovieClip Frame 1
name = getProperty("../", _name); if (random(10) < 5) { gotoAndPlay (22); }
Symbol 190 MovieClip Frame 21
_root.dclip = name; tellTarget ("_root.game") { removeMovieClip(_root.dclip); };
Symbol 190 MovieClip Frame 42
_root.dclip = name; tellTarget ("_root.game") { removeMovieClip(_root.dclip); };
Instance of Symbol 180 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) { _root.game.alloy._x = _root.game.alloy._x - (7 * _root.game.harpoon.mod); }
Symbol 179 MovieClip Frame 9
_root.game.alloy.ani1 = "n"; _root.game.alloy.ani3 = 0;
Symbol 211 MovieClip Frame 1
_root.unlock = 1; _root.follow = "_root.game.alloy"; if (_root.game.alloy.airtime < 3) { _root.game.alloy.gravity = -5; } _root.game.alloy.airborn = "y"; if ((_root.djump == "y") and (_root.game.alloy.airborn == "y")) { _root.game.alloy.gravity = 0; _root.game.alloy.airborn = "y"; gotoAndPlay (16); } else if ((_root.game.alloy.jump != "y") or key.isDown(40)) { gotoAndPlay (7); _root.jetcharge = 0; } else { _root.game.alloy.gravity = -5; _root.game.alloy.airborn = "y"; _root.jetcharge = 0; }
Symbol 211 MovieClip Frame 2
_root.kickcombo = "y";
Symbol 211 MovieClip Frame 4
_root.game.alloy.gravity = -50; _root.game.alloy.airborn = "y"; _root.game.alloy.airtime = 3;
Symbol 211 MovieClip Frame 5
_root.game.alloy.gravity = -50; _root.game.alloy.airborn = "y";
Symbol 211 MovieClip Frame 7
_root.game.alloy.jump = "n"; _root.djump = ""; _root.jetcharge = 20;
Symbol 211 MovieClip Frame 8
if (_root.game.alloy.airborn == "y") { gotoAndPlay (7); }
Symbol 211 MovieClip Frame 9
_root.game.alloy.xm = 0; _root.game.alloy.gravity = 0; _root.jetcharge = 0;
Symbol 211 MovieClip Frame 10
_root.jetcharge = 0;
Symbol 211 MovieClip Frame 11
_root.jetcharge = 0;
Symbol 211 MovieClip Frame 12
_root.game.alloy.ani1 = "n"; _root.game.alloy.jump = "n";
Symbol 211 MovieClip Frame 16
_root.unlock = 1; _root.follow = "_root.game.alloy"; if (_root.jetcharge < 10) { gotoAndPlay (2); }
Symbol 211 MovieClip Frame 20
_root.game.alloy.gravity = -50; _root.game.alloy.airborn = "y";
Symbol 211 MovieClip Frame 26
_root.game.alloy.jump = "n"; gotoAndPlay (7);
Symbol 231 MovieClip Frame 1
_root.game.alloy.ani1 = "y"; _root.game.alloy.ani12 = "y";
Symbol 231 MovieClip Frame 3
_root.game.alloy.xm = _root.game.alloy.xm - (2 * _root.game.harpoon.mod); _root.impx = 8; _root.impy = 4; _root.damage = 10; _root.meattime++;
Symbol 231 MovieClip Frame 4
loops++; if (loops > 1) { _root.game.alloy.ani1 = "n"; _root.game.alloy.ani2 = "n"; }
Symbol 235 MovieClip Frame 1
_root.game.alloy.ani1 = "y"; _root.game.alloy.ani2 = "y";
Symbol 235 MovieClip Frame 4
tellTarget ("_root.game.alloy") { icegun.stop("icegun"); icegun.start(0, 1); };
Symbol 235 MovieClip Frame 5
_root.game.alloy.xm = _root.game.alloy.xm - (10 * _root.game.harpoon.mod); tellTarget ("_root.game") { _root.iceballz++; duplicateMovieClip ("iceball", "ice" + _root.iceballz, 600 + _root.iceballz); }; tellTarget ("_root.game.ice" + _root.iceballz) { gotoAndPlay (2); };
Symbol 235 MovieClip Frame 15
_root.game.alloy.ani1 = "n"; _root.game.alloy.ani2 = "n";
Symbol 245 MovieClip Frame 1
_root.game.alloy.ani1 = "y"; _root.game.alloy.ani2 = "y";
Symbol 245 MovieClip Frame 2
tellTarget ("_root.game.alloy") { lightning.stop("lightning"); lightining.start(0, 1); };
Symbol 245 MovieClip Frame 3
_root.game.alloy.xm = _root.game.alloy.xm - (5 * _root.game.harpoon.mod); tellTarget ("_root.game") { _root.iceballz++; duplicateMovieClip ("iceball", "ice" + _root.iceballz, 600 + _root.iceballz); }; tellTarget ("_root.game.ice" + _root.iceballz) { gotoAndPlay (4); };
Symbol 245 MovieClip Frame 9
_root.game.alloy.ani1 = "n"; _root.game.alloy.ani2 = "n";
Symbol 230 MovieClip Frame 2
_root.atype = 11; _root.acharge = 1; stop();
Instance of Symbol 231 MovieClip in Symbol 230 MovieClip Frame 2
onClipEvent (enterFrame) { _root.blood = "y"; } onClipEvent (load) { loops = 0; gun = new Sound(); gun.attachSound("gun1"); gun.start(0, 99999); } onClipEvent (unload) { _root.blood = ""; gun.stop("gun1"); }
Symbol 230 MovieClip Frame 3
_root.atype = 12; _root.acharge = 1; stop();
Symbol 230 MovieClip Frame 4
_root.atype = 13; _root.acharge = 1; stop();
Instance of Symbol 245 MovieClip in Symbol 230 MovieClip Frame 4
onClipEvent (enterFrame) { _root.spark = "y"; } onClipEvent (unload) { _root.spark = ""; }
Symbol 256 MovieClip Frame 1
_root.game.alloy.ani1 = "y";
Symbol 256 MovieClip Frame 48
_root.records.gotoAndStop(3); _root.gotoAndStop(3); _root.game.gotoAndStop(100);
Symbol 274 MovieClip Frame 6
_root.game.alloy.ani1 = "";
Symbol 277 MovieClip Frame 1
_root.bike = 1;
Symbol 277 MovieClip Frame 20
_root.bike = null;
Symbol 290 MovieClip Frame 1
if (!init) { if (_root.punch < 5) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop("jump"); } Set("../:chargelevel", 1); charge = 0; init = 1; if (!key.isDown(68)) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop("jump"); } } if (key.isDown(68) and (charge < 30)) { if (key.isDown(83) and (../:chargelevel >= 2)) { tellTarget ("..") { gotoAndPlay ("harp"); }; } charge++; if (charge > 15) { Set("../:chargelevel", 3); } else if (charge > 7) { Set("../:chargelevel", 2); _root.blood = "y"; } _root.punch = 15; _root.game.alloy.phold = 0; if (charge > 68) { _root.punch = 0; _root.game.alloy.phold = 27; } ../:stop(); } else { ../:play(); }
Symbol 290 MovieClip Frame 2
gotoAndPlay (1);
Symbol 288 MovieClip Frame 1
_root.game.alloy.ani3 = "y"; _root.jump = "n"; _root.game.alloy.jump = ""; _root.impx = 0; _root.impy = 0; _root.note = "test"; chargelevel = 1; _root.punch = 15; if (key.isDown(38)) { gotoAndPlay (21); } else if (_root.harpoon > 1) { gotoAndPlay (45); }
Symbol 288 MovieClip Frame 3
_root.game.alloy.gravity22 = -32 - (5 * chargelevel); _root.game.alloy.xm22 = (10 + (12 * chargelevel)) * _root.game.harpoon.mod; _root.impx = 4 + (4 * chargelevel); _root.impy = 35 + (4 * chargelevel); _root.impcharge = chargelevel; _root.damage = 10 * chargelevel; _root.atype = 6; _root.acharge = 1; _root.combos = 0;
Symbol 288 MovieClip Frame 12
_root.game.alloy.gravity22 = -35 - (15 * chargelevel); _root.game.alloy.xm22 = (4 * chargelevel) * _root.game.harpoon.mod; _root.impx = 4 * chargelevel; _root.impy = 32 * chargelevel; _root.impcharge = chargelevel; _root.damage = 10 * chargelevel; _root.atype = 7; _root.acharge = chargelevel;
Symbol 288 MovieClip Frame 25
_root.game.alloy.gravity22 = -40; _root.game.alloy.xm22 = -10 * _root.game.harpoon.mod; _root.impx = 1 * chargelevel; _root.impy = 30 * chargelevel; _root.damage = 20 * chargelevel; _root.atype = 8; _root.acharge = chargelevel; _root.impcharge = chargelevel;
Symbol 288 MovieClip Frame 33
_root.game.alloy.ani3 = "n"; _root.game.alloy.ani.gotoAndStop("jump");
Instance of Symbol 142 MovieClip in Symbol 288 MovieClip Frame 45
onClipEvent (unload) { _root.harp = 0; _root.harpooned = null; }
Symbol 288 MovieClip Frame 47
_root.game.harpoon.play(); _root.game.harpoon.mod2 = 1;
Symbol 288 MovieClip Frame 48
if (_root.harppp == 1) { gotoAndPlay (60); _root.game.harpoon.mod2 = -1; }
Symbol 288 MovieClip Frame 49
if (_root.harppp == 1) { gotoAndPlay (59); _root.game.harpoon.mod2 = -1; }
Symbol 288 MovieClip Frame 50
if (_root.harppp == 1) { gotoAndPlay (58); _root.game.harpoon.mod2 = -1; }
Symbol 288 MovieClip Frame 51
if (_root.harppp == 1) { gotoAndPlay (57); _root.game.harpoon.mod2 = -1; }
Symbol 288 MovieClip Frame 52
if (_root.harppp == 1) { gotoAndPlay (56); }
Symbol 288 MovieClip Frame 54
_root.game.harpoon.mod2 = -1; _root.atype = 9; _root.acharge = 2;
Instance of Symbol 339 MovieClip in Symbol 288 MovieClip Frame 54
onClipEvent (enterFrame) { if (_root.harppp == 1) { if (!init) { init = 1; _root.game.alloy.gravity = -20; } _root.game.alloy._x = _root.game.alloy._x + (100 * _root.game.harpoon.mod); _root.bike = 1; } }
Symbol 288 MovieClip Frame 60
if (_root.harppp == 1) { _root.game.alloy.gravity = -30; _root.game.alloy.xm = -10 * _root.game.harpoon.mod; } _root.harppp = 0; _root.game.alloy.ani3 = "n"; _root.game.alloy.ani.gotoAndStop("jump"); _root.harp = 0; _root.game.harpoon.gotoAndStop(1); _root.harp = 0; _root.harpooned = null;
Symbol 340 MovieClip Frame 1
Symbol 51 MovieClip Frame 1
stop();
Instance of Symbol 52 MovieClip in Symbol 51 MovieClip Frame 1
onClipEvent (load) { _root.desperation = ""; _root.impx = 0; _root.impy = 0; _root.damage = 0; _root.bike = 0; _root.jump = 0; _root.game.alloy.jump = 0; _root.game.alloy.xm = 0; _root.game.harpoon.gotoAndStop(1); _root.harp = 0; _root.harpooned = null; _root.atype = 0; }
Symbol 51 MovieClip Frame 2
_root.unlock = 1; _root.follow = "_root.game.alloy"; _root.atype = 0;
Symbol 51 MovieClip Frame 3
_root.harp = 0;
Instance of Symbol 91 MovieClip "ani" in Symbol 51 MovieClip Frame 3
onClipEvent (enterFrame) { _root.desperation = ""; _root.punching = 1; hm = _root.game.harpoon.mod; gh = _root.ay - 60; gw = _root.ax + (10 * hm); _root.exx = 9999; _root.targeted = null; E = 1; while (E <= _root.enemies) { if ((eval (("_root.game.enemy" + E) + ".health") > 0) and (eval (("_root.game.enemy" + E) + ".ani1") != "y")) { ew = eval (("_root.game.enemy" + E) + ".ww"); eh = eval (("_root.game.enemy" + E) + ".hh"); ex = eval (("_root.game.enemy" + E) + ".xx"); ey = eval (("_root.game.enemy" + E) + ".yy"); if (((gh + 20) > (ey - eh)) and ((gh - 20) < ey)) { exx = (ex - gw) * hm; if (((exx > 0) and (exx < _root.exx)) and (exx <= (130 + (25 * chargelevel)))) { _root.exx = exx; _root.targeted = "_root.game.enemy" + E; } } } E++; } } onClipEvent (unload) { _root.impx = 0; _root.impy = 0; _root.damage = 0; _root.punching = 0; _root.harpooned = null; }
Symbol 51 MovieClip Frame 5
_root.atype = 10; _root.acharge = 3;
Symbol 51 MovieClip Frame 7
_root.game.alloy.ani3 = "n"; _root.game.alloy.ani2 = "n"; _root.harp = 0; _root.impx = 0; _root.impy = 0;
Instance of Symbol 211 MovieClip "ani" in Symbol 51 MovieClip Frame 7
onClipEvent (enterFrame) { _root.impx = 0; _root.impy = 0; _root.damage = 0; _root.bike = 0; _root.game.harpoon.gotoAndStop(1); _root.harp = 0; _root.harpooned = null; _root.atype = 0; }
Instance of Symbol 230 MovieClip "gun" in Symbol 51 MovieClip Frame 8
onClipEvent (enterFrame) { _root.usedgun = "y"; if (_root.kickz > 0) { _root.kickcombo = ""; } gotoAndStop(_root.gun + 1); hm = _root.game.harpoon.mod; gh = _root.ay - 60; gw = _root.ax + (60 * hm); _root.exx = 9999; _root.targeted = null; E = 1; while (E <= _root.enemies) { if (((eval (("_root.game.enemy" + E) + ".health") > 0) or (eval (("_root.game.enemy" + E) + ".airborn") == "y")) and (eval (("_root.game.enemy" + E) + ".ani1") != "y")) { ew = eval (("_root.game.enemy" + E) + ".ww"); eh = eval (("_root.game.enemy" + E) + ".hh"); ex = eval (("_root.game.enemy" + E) + ".xx"); ey = eval (("_root.game.enemy" + E) + ".yy"); if (((gh + 20) > (ey - eh)) and ((gh - 20) < ey)) { exx = (ex - gw) * hm; if ((exx > 0) and (exx < _root.exx)) { _root.exx = exx; _root.targeted = "_root.game.enemy" + E; } } } E++; } } onClipEvent (unload) { _root.freeze = 0; _root.zap = 0; _root.game.alloy.ani2 = "n"; }
Symbol 51 MovieClip Frame 9
_root.jump = "n";
Symbol 51 MovieClip Frame 10
_root.unlock = 1; _root.follow = "_root.game.alloy";
Symbol 51 MovieClip Frame 11
_root.game.spfx2._y = _root.ay - 60; _root.game.spfx2._x = _root.ax; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx2", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; _root.game.alloy.gravity = -10; _root.game.alloy.xm = 6 * _root.amod;
Symbol 51 MovieClip Frame 12
_root.unlock = 1; _root.follow = "_root.game.alloy";
Symbol 51 MovieClip Frame 13
_root.harppp = 0; if (_root.game.alloy.airtime < 3) { _root.game.alloy.gravity = -25; _root.game.alloy.airtime = 3; }
Instance of Symbol 288 MovieClip "ani" in Symbol 51 MovieClip Frame 13
onClipEvent (enterFrame) { _root.punching = 1; _root.jump = "n"; if (_root.game.alloy.airborn != "y") { _root.game.alloy.ani.gotoandStop("jump"); } hm = _root.game.harpoon.mod; gh = _root.ay - 60; gw = _root.ax + (10 * hm); _root.exx = 9999; _root.targeted = null; E = 1; while (E <= _root.enemies) { if ((eval (("_root.game.enemy" + E) + ".health") > 0) and (eval (("_root.game.enemy" + E) + ".ani1") != "y")) { ew = eval (("_root.game.enemy" + E) + ".ww"); eh = eval (("_root.game.enemy" + E) + ".hh"); ex = eval (("_root.game.enemy" + E) + ".xx"); ey = eval (("_root.game.enemy" + E) + ".yy"); if (((gh + 20) > (ey - eh)) and ((gh - 20) < ey)) { exx = (ex - gw) * hm; if (((exx > 0) and (exx < _root.exx)) and (exx <= (130 + (25 * chargelevel)))) { _root.exx = exx; _root.targeted = "_root.game.enemy" + E; } } } E++; } } onClipEvent (unload) { _root.punching = 0; _root.harpooned = null; }
Symbol 51 MovieClip Frame 14
_root.follow = "_root.game.alloy";
Instance of Symbol 340 MovieClip in Symbol 51 MovieClip Frame 14
onClipEvent (enterFrame) { _root.game.alloy.ani1 = "y"; _root.game.alloy.ani2 = "y"; _root.game.alloy.ani3 = "y"; unfreeze++; if (unfreeze > 45) { _root.frozen = 0; tellTarget ("..") { gotoAndStop (1); }; } } onClipEvent (unload) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani2 = ""; _root.game.alloy.ani3 = ""; _root.frozen = 0; tellTarget ("../ice") { play(); }; }
Symbol 50 MovieClip Frame 1
_root.game.harpoon.mod = -1;
Symbol 50 MovieClip Frame 2
_root.game.harpoon.mod = 1; stop();
Symbol 348 MovieClip Frame 1
m = 6; mod2 = 0; _root.harp = 0; _root.harpooned = null; stop();
Symbol 348 MovieClip Frame 2
if ((_root.harppp == 1) and (_root.game.alloy.airborn == "y")) { gotoAndStop (1); _root.harp = 0; _root.harpooned = null; } else { _root.harp = 1; _x = (_x + ((83 * mod) * mod2)); _y = (_root.game.alloy._y - 60); _root.harpx = _x; _root.harpy = _y; if (_root.harpooned != null) { if (_root.game.alloy.airborn != "y") { Set(_root.harpooned + "._x", _x); } } m--; }
Symbol 348 MovieClip Frame 3
gotoAndPlay (2);
Symbol 348 MovieClip Frame 11
gotoAndPlay (10);
Symbol 357 MovieClip Frame 8
stop();
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 2
if (init != 1) { init = 1; life = 0; y = _root.game.alloy._y - 60; x = _root.game.alloy._x + (140 * _root.game.harpoon.mod); dirmod = _root.game.harpoon.mod; _root.follow = "_root.game." + _name; if (dirmod > 0) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } } life++; if (life > 45) { _root.follow = "_root.game.alloy"; } if (life > 200) { removeMovieClip(this); _root.follow = "_root.game.alloy"; } x = x + (60 * dirmod); _x = x; _y = y; NN = 0; N = 0; w = _width / 2; h = _height; while (N <= _root.enemies) { if (N == 0) { Nta = "alloy"; ani = ".ani"; } else { Nta = "enemy" + N; ani = ".dir.ani"; } if (eval (("_root.game." + Nta) + ".health") > 0) { xx = eval (("_root.game." + Nta) + ".xx"); yy = eval (("_root.game." + Nta) + ".yy"); ww = eval (("_root.game." + Nta) + ".ww"); if (eval (("_root.game." + Nta) + ".pic") == "Pitz4") { ww = ww - (60 * dirmod); } hh = eval (("_root.game." + Nta) + ".hh"); if (((((x + w) > (xx - ww)) and ((x - w) < (xx + ww))) and (y > (yy - hh))) and (y < yy)) { tellTarget (("_root.game." + Nta) + ani) { gotoAndStop ("frozen"); }; if (Nta == "alloy") { _root.frozen = 1; } if (eval (("_root.game." + Nta) + ".pic") == "Pitz4") { Set(("_root.game." + Nta) + ".stun", 50); Set(("_root.game." + Nta) + ".timer", 50); Set(("_root.game." + Nta) + ".mode", "stand"); dirmod = dirmod * -1; x = xx + (140 * dirmod); if (dirmod > 0) { dir.gotoAndStop(2); tellTarget (("_root.game." + Nta) + ".dir") { gotoAndStop (2); }; } else { dir.gotoAndStop(1); tellTarget (("_root.game." + Nta) + ".dir") { gotoAndStop (1); }; } _x = x; } else { Set(("_root.game." + Nta) + ".gravity", -15); Set(("_root.game." + Nta) + ".airborn", "y"); Set(("_root.game." + Nta) + ".ai", "off"); Set(("_root.game." + Nta) + ".xm", 30 * dirmod); Set(("_root.game." + Nta) + ".health", eval (("_root.game." + Nta) + ".health") - 25); Set(("_root.game." + Nta) + ".frozen", 1); Set(("_root.game." + Nta) + ".combos", eval (("_root.game." + Nta) + ".combos") + 1); Set(("_root.game." + Nta) + ".points", eval (("_root.game." + Nta) + ".points") + 15); Set(("_root.game." + Nta) + ".combotime", eval (("_root.game." + Nta) + ".combotime") + 2); removeMovieClip(this); _root.follow = "_root.game.alloy"; } } } N++; } play();
Symbol 349 MovieClip Frame 3
gotoAndPlay (2);
Symbol 349 MovieClip Frame 4
if (init != 1) { init = 1; life = 0; y = _root.game.alloy._y - 60; x = _root.game.alloy._x + (140 * _root.game.harpoon.mod); dirmod = _root.game.harpoon.mod; _root.follow = "_root.game." + _name; if (dirmod > 0) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } } life++; if (life > 30) { _root.follow = "_root.game.alloy"; } if (life > 100) { removeMovieClip(this); } x = x + (90 * dirmod); _x = x; _y = y; NN = 0; N = 1; w = _width / 2; h = _height; while (N <= _root.enemies) { if (N == 0) { Nta = "alloy"; ani = ".ani"; } else { Nta = "enemy" + N; ani = ".dir.ani"; } if (eval (("_root.game." + Nta) + ".pic") != null) { xx = eval (("_root.game." + Nta) + ".xx"); yy = eval (("_root.game." + Nta) + ".yy"); ww = eval (("_root.game." + Nta) + ".ww"); hh = eval (("_root.game." + Nta) + ".hh"); if (((((x + w) > (xx - ww)) and ((x - w) < (xx + ww))) and (y > (yy - hh))) and (y < yy)) { tellTarget (("_root.game." + Nta) + ani) { gotoAndStop ("zapped"); }; Set(("_root.game." + Nta) + ".gravity", -55); Set(("_root.game." + Nta) + ".airborn", "y"); Set(("_root.game." + Nta) + ".ai", "off"); Set(("_root.game." + Nta) + ".xm", 20 * dirmod); Set(("_root.game." + Nta) + ".health", eval (("_root.game." + Nta) + ".health") - 20); if (eval (("_root.game." + Nta) + ".combotimer") < 1) { Set(("_root.game." + Nta) + ".combos", eval (("_root.game." + Nta) + ".combos") + 1); Set(("_root.game." + Nta) + ".combotime", eval (("_root.game." + Nta) + ".combotime") + 2); Set(("_root.game." + Nta) + ".combotimer", 10); _root.score = _root.score + 200; } } } N++; } play();
Symbol 349 MovieClip Frame 5
gotoAndPlay (4);
Symbol 372 MovieClip Frame 1
exists = "y"; _root.game.alloy.base_floor = _y; nextFrame();
Symbol 372 MovieClip Frame 2
stop();
Symbol 377 MovieClip Frame 1
name = getProperty("../", _name); if (random(10) < 5) { gotoAndPlay (22); }
Symbol 377 MovieClip Frame 21
_root.dclip = name; tellTarget ("_root.game") { removeMovieClip(_root.dclip); };
Symbol 377 MovieClip Frame 42
_root.dclip = name; tellTarget ("_root.game") { removeMovieClip(_root.dclip); };
Symbol 376 MovieClip Frame 1
if (_root.game.efx < 1) { stop(); }
Symbol 376 MovieClip Frame 2
if (_root.game.harpoon.mod == 1) { nextFrame(); } else { stop(); }
Symbol 395 MovieClip Frame 1
if (_root.game.efx < 1) { stop(); }
Symbol 395 MovieClip Frame 2
if (_root.game.harpoon.mod == 1) { nextFrame(); } else { stop(); }
Symbol 396 MovieClip Frame 1
stop();
Symbol 396 MovieClip Frame 2
if (hits < 2) { txt.txt = ("Collision!\r" + points) + " Points"; } else { txt.txt = (((hits + " x Collision Bonus!") + newline) + points) + " Points"; }
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 2
if (hits < 2) { txt.txt = ("Rundown!\r" + points) + " Points"; } else { txt.txt = (((hits + " x Rundown Bonus!") + newline) + points) + " Points"; }
Symbol 409 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 2
if (points > _root.records.bestcomboscore) { _root.records.bestcomboscore = points; } if (hits < 2) { txt.txt = points + " Points"; } else { txt.txt = (((hits + " x Combo!") + newline) + points) + " Points"; }
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 2
txt.txt = ((("Meat Grinder x " + hits) + newline) + points) + " Points";
Symbol 411 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 2
if (hits > _root.records.bestenemyhangtime) { _root.records.bestenemyhangtime = hits; } txt.txt = (((hits + " Second Hangtime!") + newline) + points) + " Points";
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 2
if (airtime > _root.records.besthangtime) { _root.records.besthangtime = airtime; } if (hits < 2) { txt.txt = (((airtime + " Second Hangtime!") + newline) + points) + " Points"; } else { txt.txt = (((((((airtime + " Second Hangtime!") + newline) + "x ") + hits) + " Enemies") + newline) + points) + " Points"; }
Symbol 414 MovieClip Frame 10
_root.game.sfx3.gotoAndStop(1);
Symbol 413 MovieClip Frame 1
if (_root.game.efx < 1) { stop(); }
Symbol 413 MovieClip Frame 2
if (_root.game.harpoon.mod == 1) { nextFrame(); } else { stop(); }
Symbol 425 MovieClip Frame 1
Set("../../../:looking", 1); if (../../../:stun > 0) { gotoAndPlay (60); }
Symbol 425 MovieClip Frame 19
checker = random(10) + 1; if (checker > 7) { gotoAndPlay (45); Set("../../../:looking", -1); } else if (checker < 4) { gotoAndPlay(random(10) + 5); Set("../../../:looking", 1); }
Symbol 425 MovieClip Frame 29
Set("../../../:looking", -1);
Symbol 425 MovieClip Frame 49
checker = random(10) + 1; if (checker > 7) { gotoAndPlay (20); } else if (checker < 4) { gotoAndPlay(random(10) + 30); Set("../../../:looking", 0); }
Symbol 425 MovieClip Frame 59
gotoAndPlay (1);
Symbol 425 MovieClip Frame 70
if (../../../:stun > 0) { gotoAndPlay (60); }
Symbol 431 MovieClip Frame 27
_root.ashot = "y"; _root.ashotdmg = 5; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (36 * _root.ashotmod); _root.ashotrange = 300; _root.ashoty = getProperty("../../../", _y) - 60;
Symbol 431 MovieClip Frame 31
Set("../../../:ai", "on");
Symbol 439 MovieClip Frame 4
lastgrav = ../../../:gravity;
Symbol 439 MovieClip Frame 6
if (../../../:gravity < lastgrav) { gotoAndPlay (1); } else if (../../../:airborn == "y") { gotoAndPlay (5); lastgrav = ../../../:gravity; }
Symbol 439 MovieClip Frame 21
if (../../../:health < 1) { stop(); }
Symbol 439 MovieClip Frame 22
if (../../../:airborn == "y") { gotoAndPlay (5); lastgrav = ../../../:gravity; }
Symbol 439 MovieClip Frame 26
tellTarget ("..") { gotoAndStop (1); };
Symbol 451 MovieClip Frame 1
Set("../../../:stun", 10); if (random(10) < 5) { gotoAndPlay (8); }
Symbol 451 MovieClip Frame 7
tellTarget ("..") { gotoAndStop (1); };
Symbol 466 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 475 MovieClip Frame 1
if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; }
Symbol 475 MovieClip Frame 2
gotoAndPlay (1);
Symbol 424 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 424 MovieClip Frame 3
Set("../../:ai", "off");
Symbol 424 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 424 MovieClip Frame 5
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 459 MovieClip "frozen" in Symbol 424 MovieClip Frame 5
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 424 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 424 MovieClip Frame 7
Set("../../:ai", "off");
Symbol 424 MovieClip Frame 8
Set("../../:ai", "on");
Symbol 423 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 423 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 422 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 100; maxhealth = 100; bodydmg = 20; gundmg = 10; init = 1; name = "Hood Ratz"; pic = "Ratz"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(60); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(60); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 240)) { dir.gotoAndStop(2); mode = "walk"; timer = 60 + random(60); } else if (_root.ax < (xx - 240)) { dir.gotoAndStop(1); mode = "walk"; timer = 60 + random(60); } } } else { timer = 30 + random(60); if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (looking != 0)) { if (((looking == -1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking == -1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (10 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 120)) and (_root.ax > (xx - 120))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; }
Symbol 422 MovieClip Frame 2
gotoAndPlay (1);
Symbol 422 MovieClip Frame 20
_root.killed++; ww = 0; hh = 0; stop();
Symbol 486 MovieClip Frame 1
exists = "y"; N = 1; NN = 0; while (NN == 0) { if (eval (("_root.game.floor" + N) + ".exists") != "y") { _name = ("floor" + N); if (N > _root.floors) { _root.floors = N; } NN = 1; } N++; } nextFrame();
Symbol 486 MovieClip Frame 2
stop();
Symbol 491 MovieClip Frame 1
Set("../../../:looking", 1); if (../../../:stun > 0) { gotoAndPlay (60); }
Symbol 491 MovieClip Frame 19
checker = random(10) + 1; if (checker > 7) { gotoAndPlay (45); Set("../../../:looking", -1); } else if (checker < 4) { gotoAndPlay(random(10) + 5); Set("../../../:looking", 1); }
Symbol 491 MovieClip Frame 29
Set("../../../:looking", -1);
Symbol 491 MovieClip Frame 49
checker = random(10) + 1; if (checker > 7) { gotoAndPlay (20); } else if (checker < 4) { gotoAndPlay(random(10) + 30); Set("../../../:looking", 0); }
Symbol 491 MovieClip Frame 59
gotoAndPlay (1);
Symbol 491 MovieClip Frame 70
if (../../../:stun > 0) { gotoAndPlay (60); }
Symbol 497 MovieClip Frame 12
_root.ashot = "y"; _root.ashotdmg = 5; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (36 * _root.ashotmod); _root.ashoty = getProperty("../../../", _y) - 60; _root.ashotrange = 800;
Symbol 497 MovieClip Frame 16
Set("../../../:ai", "on"); tellTarget ("..") { gotoAndStop (1); };
Symbol 504 MovieClip Frame 4
lastgrav = ../../../:gravity;
Symbol 504 MovieClip Frame 6
if (../../../:gravity < lastgrav) { gotoAndPlay (1); } else if (../../../:airborn == "y") { gotoAndPlay (5); lastgrav = ../../../:gravity; }
Symbol 504 MovieClip Frame 21
if (../../../:health < 1) { stop(); }
Symbol 504 MovieClip Frame 22
if (../../../:airborn == "y") { gotoAndPlay (5); lastgrav = ../../../:gravity; }
Symbol 504 MovieClip Frame 26
tellTarget ("..") { gotoAndStop (1); };
Symbol 515 MovieClip Frame 1
Set("../../../:stun", 10); if (random(10) < 5) { gotoAndPlay (8); }
Symbol 515 MovieClip Frame 7
tellTarget ("..") { gotoAndStop (1); };
Symbol 522 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 526 MovieClip Frame 1
if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; }
Symbol 526 MovieClip Frame 2
gotoAndPlay (1);
Symbol 490 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 490 MovieClip Frame 3
Set("../../:ai", "off");
Symbol 490 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 490 MovieClip Frame 5
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 459 MovieClip "frozen" in Symbol 490 MovieClip Frame 5
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 490 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 490 MovieClip Frame 7
Set("../../:ai", "off");
Symbol 490 MovieClip Frame 8
Set("../../:ai", "on");
Symbol 489 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 489 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 488 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 100; maxhealth = 100; bodydmg = 20; gundmg = 10; init = 1; name = "Hood Ratz"; pic = "Ratz2"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) <= 164) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } if ((_root.ay < (yy + 30)) and (_root.ay > (yy - 200))) { dir.ani.gotoAndStop("shoot"); } } if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 10 + random(30); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 10 + random(30); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 240)) { dir.gotoAndStop(2); mode = "walk"; timer = 30 + random(30); } else if (_root.ax < (xx - 240)) { dir.gotoAndStop(1); mode = "walk"; timer = 30 + random(30); } } } else { timer = 10 + random(30); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking == -1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking == -1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (13 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 120)) and (_root.ax > (xx - 120))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; }
Symbol 488 MovieClip Frame 2
gotoAndPlay (1);
Symbol 488 MovieClip Frame 20
_root.killed++; ww = 0; hh = 0; stop();
Symbol 560 MovieClip Frame 4
_root.ashot = "y"; _root.ashotdmg = 20; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (50 * _root.ashotmod); _root.ashotrange = 80; _root.ashoty = getProperty("../../../", _y) - 60;
Symbol 560 MovieClip Frame 15
Set("../../../:ai", "on");
Symbol 569 MovieClip Frame 1
Set("../../../:stun", 10);
Symbol 569 MovieClip Frame 22
tellTarget ("..") { gotoAndStop ("fall"); };
Instance of Symbol 584 MovieClip in Symbol 583 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 583 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 596 MovieClip Frame 11
stop();
Symbol 539 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 539 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 539 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 557 MovieClip in Symbol 539 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 539 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 569 MovieClip in Symbol 539 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 539 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 539 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 577 MovieClip in Symbol 539 MovieClip Frame 7
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 539 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 539 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 538 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 538 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 537 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 300; maxhealth = 300; bodydmg = 20; gundmg = 10; init = 1; name = "CyberPitz"; pic = "Pitz"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(60); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(60); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 100)) { dir.gotoAndStop(2); mode = "walk"; timer = 60 + random(60); } else if (_root.ax < (xx - 100)) { dir.gotoAndStop(1); mode = "walk"; timer = 60 + random(60); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (16 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 96)) and (_root.ax > (xx - 96))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 537 MovieClip Frame 2
gotoAndPlay (1);
Symbol 537 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 537 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 608 MovieClip Frame 33
if ((((getProperty("../alloy", _x) < (_x + 50)) and (getProperty("../alloy", _x) > (_x - 50))) and (getProperty("../alloy", _y) < (_y + 100))) and (getProperty("../alloy", _y) > (_y - 50))) { gotoAndStop (40); _root.guntime = 900; _root.gun = 2; } Time++; if (Time > 120) { gotoAndPlay (35); }
Symbol 608 MovieClip Frame 34
gotoAndPlay (33);
Symbol 608 MovieClip Frame 40
stop();
Symbol 619 MovieClip Frame 33
if ((((getProperty("../alloy", _x) < (_x + 50)) and (getProperty("../alloy", _x) > (_x - 50))) and (getProperty("../alloy", _y) < (_y + 100))) and (getProperty("../alloy", _y) > (_y - 50))) { gotoAndStop (40); _root.guntime = 900; _root.gun = 3; } Time++; if (Time > 120) { gotoAndPlay (35); }
Symbol 619 MovieClip Frame 34
gotoAndPlay (33);
Symbol 619 MovieClip Frame 40
stop();
Instance of Symbol 644 MovieClip in Symbol 643 MovieClip Frame 3
onClipEvent (enterFrame) { setProperty("../../../../", _x , getProperty("../../../../", _x) + (30 * ../../../../:dirmod)); }
Symbol 643 MovieClip Frame 12
_root.ashot = "y"; _root.ashotdmg = 15; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) - (30 * _root.ashotmod); _root.ashotrange = 300; _root.ashoty = getProperty("../../../", _y) - 60;
Symbol 643 MovieClip Frame 21
Set("../../../:ai", "on");
Symbol 653 MovieClip Frame 1
Set("../../../:stun", 10);
Symbol 653 MovieClip Frame 13
tellTarget ("..") { gotoAndStop ("fall"); };
Instance of Symbol 662 MovieClip in Symbol 661 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 661 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 664 MovieClip Frame 11
stop();
Symbol 622 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 622 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 622 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 640 MovieClip in Symbol 622 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 622 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 622 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 653 MovieClip in Symbol 622 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 622 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 622 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 577 MovieClip in Symbol 622 MovieClip Frame 7
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 622 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 622 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 621 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 621 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 620 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 300; maxhealth = 300; bodydmg = 20; gundmg = 10; init = 1; name = "ShadowPitz"; pic = "Pitz2"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 300)) { dir.gotoAndStop(2); mode = "walk"; timer = 20 + random(10); } else if (_root.ax < (xx - 300)) { dir.gotoAndStop(1); mode = "walk"; timer = 20 + random(10); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (12 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 300)) and (_root.ax > (xx - 300))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 620 MovieClip Frame 2
gotoAndPlay (1);
Symbol 620 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 620 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 688 MovieClip Frame 3
loopz = 0;
Instance of Symbol 644 MovieClip in Symbol 688 MovieClip Frame 7
onClipEvent (load) { loops = 0; gun = new Sound(); gun.attachSound("gun1"); gun.start(0, 99999); } onClipEvent (unload) { _root.blood = ""; gun.stop("gun1"); }
Symbol 688 MovieClip Frame 9
_root.ashot = "y"; _root.ashotdmg = 5; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (36 * _root.ashotmod); _root.ashoty = getProperty("../../../", _y) - 60; _root.ashotrange = 800;
Symbol 688 MovieClip Frame 10
loopz++; if (loopz < 5) { gotoAndPlay (7); }
Symbol 688 MovieClip Frame 20
Set("../../../:ai", "on");
Symbol 690 MovieClip Frame 1
Set("../../../:stun", 4);
Symbol 690 MovieClip Frame 10
tellTarget ("..") { gotoAndStop ("fall"); };
Instance of Symbol 697 MovieClip in Symbol 696 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 696 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 667 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 667 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 667 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 685 MovieClip in Symbol 667 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 667 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 667 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 690 MovieClip in Symbol 667 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 667 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 667 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 577 MovieClip in Symbol 667 MovieClip Frame 7
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 667 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 667 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 666 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 666 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 665 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 500; maxhealth = 500; bodydmg = 20; gundmg = 10; init = 1; name = "WarPitz"; pic = "Pitz3"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 300)) { dir.gotoAndStop(2); mode = "walk"; timer = 80 + random(60); } else if (_root.ax < (xx - 300)) { dir.gotoAndStop(1); mode = "walk"; timer = 80 + random(60); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (7 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 300)) and (_root.ax > (xx - 300))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 665 MovieClip Frame 2
gotoAndPlay (1);
Symbol 665 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 665 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 724 MovieClip Frame 10
_root.ashot = "y"; _root.ashotdmg = 20; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (80 * _root.ashotmod); _root.ashotrange = 140; _root.ashoty = getProperty("../../../", _y) - 60;
Symbol 724 MovieClip Frame 23
Set("../../../:ai", "on");
Symbol 731 MovieClip Frame 1
Set("../../../:stun", 15);
Symbol 731 MovieClip Frame 13
tellTarget ("..") { gotoAndStop ("fall"); };
Symbol 737 MovieClip Frame 8
Set("../../../:ai", "on"); tellTarget ("..") { gotoAndStop (1); };
Instance of Symbol 743 MovieClip in Symbol 742 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 742 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 746 MovieClip Frame 11
stop();
Symbol 703 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 703 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 703 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 721 MovieClip in Symbol 703 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 703 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 703 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 731 MovieClip in Symbol 703 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 703 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 703 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Symbol 703 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 703 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 702 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 702 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 701 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 200; maxhealth = 200; bodydmg = 30; gundmg = 10; init = 1; name = "TundraPitz"; pic = "Pitz4"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 230)) { dir.gotoAndStop(2); mode = "walk"; timer = 80 + random(60); } else if (_root.ax < (xx - 230)) { dir.gotoAndStop(1); mode = "walk"; timer = 80 + random(60); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (26 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 250)) and (_root.ax > (xx - 250))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 701 MovieClip Frame 2
gotoAndPlay (1);
Symbol 701 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 701 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 756 MovieClip Frame 21
gotoAndPlay (1);
Symbol 770 MovieClip Frame 3
Set("../../../:airborn", "y"); Set("../../../:gravity", -33); Set("../../../:xm", 36 * ../../../:dirmod);
Instance of Symbol 644 MovieClip in Symbol 770 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.game.alloy.aflamecnt < 1) { tellTarget ("../../../../") { hangtime = 0; ashotx = _x; ashoty = _y - 50; _root.ashotdmg = 25; _root.ashotmod = dirmod; _root.ashotx = ashotx; _root.ashotrange = 140; _root.ashoty = ashoty; _root.ashot = "y"; _root.aflame = "y"; if ((_x <= max_left) and (dirmod < 0)) { xm = 0; } else if ((_x >= max_right) and (dirmod > 0)) { xm = 0; } }; } }
Symbol 770 MovieClip Frame 26
_root.aflame = ""; Set("../../../:ai", "on"); tellTarget ("..") { gotoAndStop (1); };
Symbol 775 MovieClip Frame 1
Set("../../../:stun", 6);
Symbol 775 MovieClip Frame 7
tellTarget ("..") { gotoAndStop ("fall"); };
Instance of Symbol 778 MovieClip in Symbol 777 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 777 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 781 MovieClip Frame 11
stop();
Symbol 749 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 749 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 749 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 767 MovieClip in Symbol 749 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 749 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 749 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 775 MovieClip in Symbol 749 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 749 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 749 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 577 MovieClip in Symbol 749 MovieClip Frame 7
onClipEvent (load) { thaw = 30; } onClipEvent (enterFrame) { thaw--; if (thaw < 1) { tellTarget ("..") { gotoAndStop ("run"); }; } } onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 749 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 749 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 748 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 748 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 747 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 300; maxhealth = 300; bodydmg = 20; gundmg = 10; init = 1; name = "FirePitz"; pic = "Pitz5"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 100)) { dir.gotoAndStop(2); mode = "walk"; timer = 20 + random(10); } else if (_root.ax < (xx - 100)) { dir.gotoAndStop(1); mode = "walk"; timer = 20 + random(10); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (12 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 200)) and (_root.ax > (xx - 200))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 747 MovieClip Frame 2
gotoAndPlay (1);
Symbol 747 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 747 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 47 MovieClip Frame 1
Instance of Symbol 50 MovieClip "alloy" in Symbol 47 MovieClip Frame 1
onClipEvent (load) { max_left = 72; max_right = (_root.game._width / (_root.game._xscale / 100)) - 72; height = _height; swing = new Sound(); swing.attachSound("swing"); metal = new Sound(); metal.attachSound("hitzmetal"); lightining = new Sound(); lightining.attachSound("lightning"); icegun = new Sound(); icegun.attachSound("icegun"); } onClipEvent (enterFrame) { if (!init) { health = 100; maxhealth = 100; init = 1; } if (ani1 != "y") { defense = ""; } if ((airborn == "y") and (_root.attackz > 0)) { airtime++; } else if (airborn != "y") { airtimer = int(airtime / 30); if (((_root.attackz > 0) and (airtimer > 1)) or ((_root.attackz > 1) and (airtimer > 0))) { points = (airtimer * _root.attackz) * 100; _root.game.airtxt.airtime = airtimer; _root.game.airtxt.hits = _root.attackz; _root.game.airtxt.points = points; _root.game.airtxt._y = _y - 84; _root.game.airtxt._x = _x; _root.game.airtxt.gotoAndPlay(2); _root.score = _root.score + points; } _root.attackz = 0; airtime = 0; } if ((_root.ashot == "y") and (health > 0)) { _root.ashot = ""; if (((_root.ashotx > _x) and ((_root.ashotx - _root.ashotrange) < _x)) and (_root.ashotmod < 0)) { ainrange = "y"; } else if (((_root.ashotx < _x) and ((_root.ashotx + _root.ashotrange) > _x)) and (_root.ashotmod > 0)) { ainrange = "y"; } else { ainrange = ""; } if (((((_y > _root.ashoty) and ((_y - height) < _root.ashoty)) and (((_x - _root.ashotx) * _root.ashotmod) > 0)) and (ainrange == "y")) and (defense != "on")) { if (_root.ashotx > _x) { gotoAndStop (2); xxmm = -40; } else { xxmm = 40; gotoAndStop (1); } _root.frozen = 0; ani3 = 1; this.ani.gotoAndStop("hit"); health = health - _root.ashotdmg; ani1 = "y"; if (_root.aflame == "y") { airborn = "y"; gravity = -45; xm = xxmm; aflamecnt = 15; } } } if (((_root.impx + _root.impy) > 0) and (_root.targeted != null)) { if (_root.kickcombo == "y") { _root.kickz++; } if (_root.punching == 1) { Set(_root.targeted + ".hitz", 1); Set(_root.targeted + ".combotime", 14); Set(_root.targeted + ".combos", eval (_root.targeted + ".combos") + 1); Set(_root.targeted + ".points", eval (_root.targeted + ".points") + _root.damage); if (_root.impcharge == 3) { _root.game.sfx3._y = _y - 60; _root.game.sfx3._x = _x + (200 * _root.game.harpoon.mod); _root.game.sfx3.play(); } } else if (_root.gun != 1) { Set(_root.targeted + ".combotime", 5); Set(_root.targeted + ".combos", eval (_root.targeted + ".combos") + 1); Set(_root.targeted + ".points", eval (_root.targeted + ".points") + 50); } else { _root.meat = 20; _root.meattime = 0; _root.score = _root.score + 5; } if ((gravity22 != 0) and (xm22 != 0)) { gravity = gravity22; xm = xm22; } gravity22 = 0; xm22 = 0; if (_root.blood == "y") { _root.blood = ""; _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = eval (_root.targeted + "._x"); tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } if (_root.spark == "y") { _root.spark = ""; _root.game.spfx2._y = _root.ay - 60; _root.game.spfx2._x = eval (_root.targeted + "._x"); tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx2", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } if ((_root.freeze == 1) and (eval (_root.targeted + ".pic") == "Pitz4")) { } else { Set(_root.targeted + ".health", eval (_root.targeted + ".health") - _root.damage); _root.damage = 0; _root.unlock = 0; Set(_root.targeted + ".xm", _root.impx * _root.game.harpoon.mod); Set(_root.targeted + ".gravity", _root.impy * -1); Set(_root.targeted + ".airborn", "y"); } if (_root.game.harpoon.mod > 0) { tellTarget (_root.targeted + ".dir") { gotoAndStop ("left"); }; } else { tellTarget (_root.targeted + ".dir") { gotoAndStop ("right"); }; } if (((eval (_root.targeted + ".health") < 1) and (_root.targeted != null)) and (eval (_root.targeted + ".airborn") != "y")) { tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("hit"); }; trm = 0; _root.kills++; newname = eval (_root.targeted + "._name"); Set(_root.targeted + "._name", "kill_" + _root.kills); Set(("_root.game.enemy" + _root.enemies) + "._name", newname); _root.targeted = null; } else if (_root.freeze == 1) { _root.freeze = 0; tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("frozen"); }; } else if (_root.zap == 1) { _root.zap = 0; tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("zapped"); }; } else if (((_root.imx + _root.impy) > 20) or ((_root.targeted + ".airborn") == "y")) { tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("hit"); }; } else { tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("beatdown"); }; } _root.impx = 0; _root.impy = 0; } _root.djump = ""; if (ani1 != "y") { _root.harpy = _y - 60; _root.harpx = _x + (95 * _root.game.harpoon.mod); _root.game.harpoon._y = _root.harpy; _root.game.harpoon._x = _root.harpx; _root.harpooned = null; } xx = _x; ww = 50; yy = _y; hh = 120; aw = 32; term = 0; dashtimer = 6; dashdelay = 2; dashtime = 20; if (key.isDown(68)) { if (phold < 13) { phold++; } } else { phold = 0; } if (key.isDown(65)) { if (jhold < 13) { jhold++; } } else { jhold = 0; } if (_root.frozen == 1) { this.ani.gotoAndStop("frozen"); } else if (airborn == "y") { wait4drop = 10; if (((((key.isDown(65) and (firstjump < 1)) and (gravity > 2)) and (gravity != 0)) and (jhold < 10)) and (ani3 != 1)) { ani1 = "y"; jump = "y"; firstjump = 1; this.ani.gotoAndStop(1); _root.djump = "y"; this.ani.gotoAndStop("jump"); } _x = (_x + xm); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } dashingl = 0; dashingr = 0; if (Key.isDown(37)) { xm = xm - 1; } else if (Key.isDown(39)) { xm = xm + 1; } if (xm > 10) { xm = 10; } if (xm < -10) { xm = -10; } ani1 = "y"; if (ani3 == 1) { this.ani.gotoAndStop("hit"); jump = "n"; } else if (key.isDown(68) or (ani3 == "y")) { this.ani.gotoAndStop("airstrike"); } else if (((key.isDown(83) or (ani2 == "y")) and (airborn == "y")) and (jump != "y")) { this.ani.gotoAndStop("airshoot"); jump = "n"; shoot = "y"; } else { this.ani.gotoAndStop("jump"); shoot = "n"; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (_y >= base_floor) { _y = base_floor; airborn = "n"; } if (((_x + aw) > floor_x1) and ((_x - aw) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; airborn = "n"; floor = i; if (((shoot == "y") or (ani3 == "y")) or (gravity < 8)) { ani1 = "n"; ani3 = "n"; } } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { if (health < 1) { ani1 = "y"; this.ani.gotoAndStop("die"); } firstjump = 0; if (ani1 != "y") { if (Key.isDown(37)) { this.gotoAndStop("left"); if (dashingr == 1) { _x = (_x - 15); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } } } else if (Key.isDown(39)) { this.gotoAndStop("right"); if (dashingl == 1) { _x = (_x + 15); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } } } if (((key.isDown(65) and (dashingl != 1)) and (dashingr != 1)) and (jhold < 10)) { ani1 = "y"; jump = "y"; _root.hasjumped = "y"; this.ani.gotoAndStop("jump"); if (Key.isDown(37)) { xm = -10; } else if (Key.isDown(39)) { xm = 10; } else { xm = 0; } } else if (((key.isDown(68) and (dashingl != 1)) and (dashingr != 1)) and (wait4drop < 5)) { ani1 = "y"; if (key.isDown(40)) { this.ani.gotoAndStop("desperation"); } else { this.ani.gotoAndStop("punch"); } } else if ((key.isDown(83) and (dashingl != 1)) and (dashingr != 1)) { this.ani.gotoAndStop("shoot"); } else if ((dashingl == 1) or (((key.isDown(37) and (ldash > 0)) and (ldash < (dashtimer - dashdelay))) and (dash4 < dashtime))) { ldash = dashtimer - dashdelay; this.ani.gotoAndStop("dash"); dashingl = 1; _x = (_x - 30); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } dash4++; if (dash4 >= dashtime) { ldash = -100; dashingl = 0; } } else if ((dashingr == 1) or (((key.isDown(39) and (rdash > 0)) and (rdash < (dashtimer - dashdelay))) and (dash4 < dashtime))) { rdash = dashtimer - dashdelay; this.ani.gotoAndStop("dash"); dashingr = 1; _x = (_x + 30); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } dash4++; if (dash4 >= dashtime) { rdash = -100; dashingr = 0; } } else if (Key.isDown(37)) { _x = (_x - 9); this.ani.gotoAndStop("walk"); if (dash4 < 1) { ldash = dashtimer; } else { dash4 = 0; } } else if (Key.isDown(39)) { _x = (_x + 9); this.ani.gotoAndStop("walk"); if (dash4 < 1) { rdash = dashtimer; } else { dash4 = 0; } } else if (airborn != "y") { this.ani.gotoAndStop("stand"); } } floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); floor_solid = eval (("_root.game.floor" + floor) + ".solid"); if ((key.isDown(40) and (floor_solid == "n")) and (wait4drop < 1)) { if (droptimerz > 4) { airborn = "y"; ani1 = ""; jump = "n"; gravity = 4; _y = (_y + 50); } else if (key.IsDown(68) and (ani1 != "y")) { ani1 = "y"; this.ani.gotoAndStop("desperation"); } else if (ani1 != "y") { droptimerz++; } } else { droptimerz = 0; } if ((((_x + aw) < floor_x1) or ((_x - aw) > floor_x2)) and (_y < base_floor)) { airborn = "y"; gravity = 4; wait4drop = 10; } } if (ldash > 0) { ldash--; } if (rdash > 0) { rdash--; } if (_x < max_left) { _x = max_left; xm = 0; dash4 = 0; dashingr = 0; dashingl = 0; } else if (_x > max_right) { _x = max_right; xm = 0; dash4 = 0; dashingr = 0; dashingl = 0; _root.flag = "ON"; } else { _root.flag = ""; } if (wait4drop > 0) { wait4drop--; } if (_root.harpoon > 0) { _root.harpoon--; } if (aflamecnt > 0) { aflamecnt--; } if (_root.guntime > 0) { _root.guntime--; } else { _root.gun = 1; } _root.ax = _x; _root.ay = _y; if (health < 1) { health = 0; } if ((_root.meattime >= 2) and (_root.grinder > 1)) { _root.game.meattxt.hits = _root.grinder; points = 50 + (50 * _root.grinder); _root.score = _root.score + points; _root.game.meattxt.points = points; _root.game.meattxt._x = _root.meatx; _root.game.meattxt._y = _y; _root.game.meattxt.gotoAndPlay(2); _root.grinder = 0; grinder = ""; _root.meattime = 10; } if (!key.isDown(83)) { _root.meattime = 10; } if (airborn != "y") { _root.kickcombo = ""; } if ((_root.kickz > 0) and (_root.kickcombo != "y")) { if (_root.kickz > _root.records.bestkickcombo) { _root.records.bestkickcombo = _root.kickz; } _root.kickz = 0; } if (_root.impcharge > 0) { _root.impcharge = 0; } }
Instance of Symbol 372 MovieClip in Symbol 47 MovieClip Frame 1
onClipEvent (enterFrame) { if ((!x1) and (!y1)) { x1 = _x; x2 = _x + _width; y1 = _y; y2 = _y + _width; } }
Symbol 47 MovieClip Frame 3
stop();
Instance of Symbol 486 MovieClip in Symbol 47 MovieClip Frame 3
onClipEvent (enterFrame) { if ((!x1) and (!y1)) { x1 = _x; x2 = _x + _width; y1 = _y; y2 = _y + _width; } }
Instance of Symbol 486 MovieClip in Symbol 47 MovieClip Frame 3
onClipEvent (enterFrame) { if ((!x1) and (!y1)) { x1 = _x; x2 = _x + _width; y1 = _y; y2 = _y + _width; } }
Instance of Symbol 486 MovieClip in Symbol 47 MovieClip Frame 3
onClipEvent (enterFrame) { if ((!x1) and (!y1)) { x1 = _x; x2 = _x + _width; y1 = _y; y2 = _y + _width; } }
Symbol 47 MovieClip Frame 5
stop();
Symbol 47 MovieClip Frame 7
stop();
Symbol 47 MovieClip Frame 9
stop();
Symbol 47 MovieClip Frame 11
stop();
Symbol 47 MovieClip Frame 13
stop();
Symbol 47 MovieClip Frame 15
stop();
Symbol 47 MovieClip Frame 17
stop();
Symbol 47 MovieClip Frame 19
stop();
Symbol 47 MovieClip Frame 21
stop();
Symbol 47 MovieClip Frame 23
stop();
Symbol 47 MovieClip Frame 25
stop();
Symbol 47 MovieClip Frame 27
stop();
Symbol 47 MovieClip Frame 29
stop();
Symbol 47 MovieClip Frame 31
stop();
Symbol 47 MovieClip Frame 33
stop();
Symbol 47 MovieClip Frame 35
stop();
Symbol 47 MovieClip Frame 37
gotoAndStop (9);
Symbol 785 MovieClip Frame 1
stop();
Symbol 784 MovieClip Frame 2
stop();
Symbol 807 MovieClip Frame 1
Set("../:name", "Mini-Gun");
Symbol 807 MovieClip Frame 2
Set("../:name", "Ice Blaster");
Symbol 807 MovieClip Frame 3
Set("../:name", "Electro Gun"); Set("../:name", "Bolt Cannon");
Instance of Symbol 807 MovieClip in Symbol 803 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.gun); }
Symbol 811 MovieClip Frame 1
if (_root.game.alloy.health > 0) { milsecs++; if (milsecs == 30) { secs++; milsecs = 0; } _root.records.endurance = secs; if (!fiddythou) { if (_root.score >= 50000) { fiddythou = 1; _root.records.fastestscore = secs; } } if ((_root.projectile_time < 1) and (_root.projectile_string > 0)) { _root.game.projtxt._x = _root.oldprojx; _root.game.projtxt._y = _root.oldprojy; _root.game.projtxt.hits = _root.projectile_string; points = int(100 * (1.5 * _root.projectile_string)); _root.game.projtxt.points = points; _root.score = _root.score + points; _root.projectile_string = 0; _root.game.projtxt.gotoAndPlay(2); } _root.projectile_time = _root.projectile_time - 1; if ((_root.bike != 1) and (_root.bikehitz > 0)) { _root.game.biketxt._x = _root.oldbikex; _root.game.biketxt._y = _root.game.alloy._y; _root.game.biketxt.hits = _root.bikehitz; points = int(50 * (1.5 * _root.bikehitz)); _root.game.biketxt.points = points; _root.score = _root.score + points; _root.bikehitz = 0; _root.game.biketxt.gotoAndPlay(2); } if (_root.usedgun != "y") { _root.records.bestnoshoot = _root.score; } if (_root.hasjumped != "y") { _root.records.bestnojump = _root.score; } score = int(_root.score); }
Symbol 811 MovieClip Frame 2
gotoAndPlay (1);
Symbol 818 Button
on (keyPress "r") { nextFrame(); } on (keyPress "k") { _root.game.alloy.health = 0; }
Symbol 820 Button
on (keyPress "r") { nextFrame(); } on (keyPress "k") { _root.game.alloy.health = 0; }
Symbol 846 Button
on (keyPress "r") { if (_root.gameover != "y") { prevFrame(); } }
Symbol 890 Button
on (keyPress "r") { if (_root.gameover != "y") { prevFrame(); } }
Symbol 891 Button
on (release) { _root.score = score; _root.gameover = 1; }
Symbol 896 Button
on (release) { getURL ("javascript:location.reload();"); }
Symbol 899 Button
on (release) { _root.score = score; _root.gameover = 1; }
Symbol 900 Button
on (release) { getURL ("javascript:location.reload();"); }
Symbol 901 Button
on (release) { getURL ("javascript:location.reload();"); }
Symbol 902 Button
on (release) { getURL ("javascript:location.reload();"); }
Symbol 903 Button
on (release) { getURL ("javascript:location.reload();"); }
Symbol 904 Button
on (release) { getURL ("javascript:location.reload();"); }
Symbol 906 Button
on (release) { gotoAndStop (3); }
Symbol 817 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 3
score = _root.score;
Symbol 817 MovieClip Frame 4
loadVariables ("http://www.psychogoldfish.com/alloy/sessions.php", "_root.records", "POST");
Symbol 817 MovieClip Frame 8
wait++; if (wait > 300) { gotoAndStop (20); } if (session.length < 3) { gotoAndPlay (6); }
Symbol 817 MovieClip Frame 10
loadVariables ("http://www.psychogoldfish.com/alloy/savescores.php", "_root.records", "POST"); wait = 0;
Symbol 817 MovieClip Frame 13
wait++; if (wait > 300) { gotoAndStop (20); } if (error.length < 1) { gotoAndPlay (11); }
Symbol 817 MovieClip Frame 14
getURL ("http://www.psychogoldfish.com/alloy/saved.php", "_blank", "POST");
Symbol 817 MovieClip Frame 15
stop();

Library Items

Symbol 1 Sound [lightning]
Symbol 2 Sound [icegun]
Symbol 3 Sound [hitz]
Symbol 4 Sound [gun1]
Symbol 5 Sound [swing]Used by:643
Symbol 6 Sound [hitzmetal]Used by:431 497
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:Timeline
Symbol 11 FontUsed by:12
Symbol 12 EditableTextUses:11Used by:10
Symbol 13 FontUsed by:14
Symbol 14 EditableTextUses:13Used by:10
Symbol 10 MovieClipUses:12 14Used by:9
Symbol 16 GraphicUsed by:15
Symbol 17 GraphicUsed by:15
Symbol 15 ButtonUses:16 17Used by:9
Symbol 19 GraphicUsed by:18
Symbol 18 MovieClipUses:19Used by:9
Symbol 21 GraphicUsed by:20
Symbol 22 GraphicUsed by:20
Symbol 24 FontUsed by:23
Symbol 23 TextUses:24Used by:20
Symbol 25 GraphicUsed by:20
Symbol 26 GraphicUsed by:20
Symbol 20 ButtonUses:21 22 23 25 26Used by:9
Symbol 9 MovieClipUses:10 15 18 20Used by:Timeline
Symbol 28 GraphicUsed by:27
Symbol 29 GraphicUsed by:27
Symbol 30 GraphicUsed by:27
Symbol 31 GraphicUsed by:27
Symbol 32 GraphicUsed by:27
Symbol 27 MovieClipUses:28 29 30 31 32Used by:Timeline
Symbol 35 FontUsed by:34
Symbol 34 TextUses:35Used by:33
Symbol 37 FontUsed by:36 38 39 40 41
Symbol 36 TextUses:37Used by:33
Symbol 38 TextUses:37Used by:33
Symbol 39 TextUses:37Used by:33
Symbol 40 TextUses:37Used by:33
Symbol 41 TextUses:37Used by:33
Symbol 33 MovieClipUses:34 36 38 39 40 41Used by:Timeline
Symbol 42 MovieClipUsed by:Timeline
Symbol 43 SoundUsed by:Timeline
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:44
Symbol 44 MovieClipUses:46Used by:Timeline
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:47
Symbol 53 GraphicUsed by:52 86 91 229 255 277 288
Symbol 54 GraphicUsed by:52 86 91 229 255 277 288
Symbol 55 GraphicUsed by:52 86 91 229 255 277 288
Symbol 56 GraphicUsed by:52 86 91 229 255 277 288
Symbol 57 GraphicUsed by:52 86 91 229 255 277 288
Symbol 58 GraphicUsed by:52 86 91 229 255 277 288
Symbol 59 GraphicUsed by:52 86 91 230 277 288
Symbol 60 GraphicUsed by:52 86 91 229 255 277 288
Symbol 61 GraphicUsed by:52 86 91 229 255 277 288
Symbol 62 GraphicUsed by:52 86 91 229 255 277 288
Symbol 63 GraphicUsed by:52 86 229 255 288
Symbol 64 GraphicUsed by:52 86 91 229 255 277 288
Symbol 65 GraphicUsed by:52 86 91 229 255 277 288
Symbol 66 GraphicUsed by:52 86 91 229 255 277 288
Symbol 67 GraphicUsed by:52 86 91 229 255 277 288
Symbol 68 GraphicUsed by:52 86 91 229 255 277 288
Symbol 69 GraphicUsed by:52 86 91 229 255 277 288
Symbol 70 GraphicUsed by:52 86 91 229 255 277 288
Symbol 71 GraphicUsed by:52 86 91 229 255 277 288
Symbol 72 GraphicUsed by:52 86 91 229 255 277 288
Symbol 73 GraphicUsed by:52 86 91 229 255 277 288
Symbol 74 GraphicUsed by:52 288
Symbol 75 GraphicUsed by:52 86 91 229 255 277 288
Symbol 76 GraphicUsed by:52 86 91 229 255 277 288
Symbol 52 MovieClipUses:53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76Used by:51
Symbol 78 GraphicUsed by:77
Symbol 79 GraphicUsed by:77
Symbol 80 GraphicUsed by:77
Symbol 81 GraphicUsed by:77
Symbol 82 GraphicUsed by:77
Symbol 83 GraphicUsed by:77
Symbol 84 GraphicUsed by:77
Symbol 85 GraphicUsed by:77
Symbol 77 MovieClipUses:78 79 80 81 82 83 84 85Used by:51 424 490 539 622 667 749
Symbol 87 GraphicUsed by:86 91 277
Symbol 88 GraphicUsed by:86 91 229 255 277 339 288
Symbol 89 GraphicUsed by:86 91
Symbol 90 GraphicUsed by:86 91
Symbol 86 MovieClipUses:53 54 55 56 57 58 59 87 61 62 63 64 65 66 67 68 69 70 71 72 73 88 75 76 60 89 90Used by:51
Symbol 92 MovieClipUsed by:91
Symbol 93 MovieClipUsed by:91
Symbol 94 GraphicUsed by:91
Symbol 97 GraphicUsed by:96 98
Symbol 96 MovieClipUses:97Used by:95
Symbol 98 MovieClipUses:97Used by:95
Symbol 95 MovieClipUses:96 98Used by:91
Symbol 99 GraphicUsed by:91
Symbol 100 GraphicUsed by:91
Symbol 102 GraphicUsed by:101 106
Symbol 103 GraphicUsed by:101 106
Symbol 104 GraphicUsed by:101 106
Symbol 101 ButtonUses:102 103 104Used by:91
Symbol 105 GraphicUsed by:91
Symbol 106 MovieClipUses:102 103 104Used by:91
Symbol 107 GraphicUsed by:91
Symbol 110 GraphicUsed by:109 111
Symbol 109 MovieClipUses:110Used by:108
Symbol 111 MovieClipUses:110Used by:108
Symbol 108 MovieClipUses:109 111Used by:91
Symbol 112 GraphicUsed by:91
Symbol 113 GraphicUsed by:91
Symbol 114 GraphicUsed by:91
Symbol 116 GraphicUsed by:115
Symbol 115 MovieClipUses:116Used by:91
Symbol 117 GraphicUsed by:91
Symbol 118 GraphicUsed by:91
Symbol 121 GraphicUsed by:120 122
Symbol 120 MovieClipUses:121Used by:119
Symbol 122 MovieClipUses:121Used by:119
Symbol 119 MovieClipUses:120 122Used by:91
Symbol 123 GraphicUsed by:91
Symbol 124 GraphicUsed by:91
Symbol 125 GraphicUsed by:91
Symbol 126 GraphicUsed by:91
Symbol 127 GraphicUsed by:91
Symbol 128 GraphicUsed by:91
Symbol 130 GraphicUsed by:129
Symbol 131 GraphicUsed by:129
Symbol 132 GraphicUsed by:129
Symbol 129 MovieClipUses:130 131 132Used by:91
Symbol 133 GraphicUsed by:91
Symbol 134 GraphicUsed by:91
Symbol 135 GraphicUsed by:91
Symbol 136 GraphicUsed by:91
Symbol 137 GraphicUsed by:91
Symbol 138 GraphicUsed by:91
Symbol 139 GraphicUsed by:91
Symbol 140 GraphicUsed by:91
Symbol 141 GraphicUsed by:91 288
Symbol 142 MovieClipUsed by:91 288
Symbol 143 GraphicUsed by:91
Symbol 144 GraphicUsed by:91
Symbol 145 GraphicUsed by:91
Symbol 146 GraphicUsed by:91
Symbol 147 GraphicUsed by:91
Symbol 148 GraphicUsed by:91
Symbol 149 GraphicUsed by:91
Symbol 150 GraphicUsed by:91
Symbol 151 GraphicUsed by:91
Symbol 152 GraphicUsed by:91
Symbol 155 GraphicUsed by:154 156
Symbol 154 MovieClipUses:155Used by:153
Symbol 156 MovieClipUses:155Used by:153
Symbol 153 MovieClipUses:154 156Used by:91
Symbol 157 GraphicUsed by:91
Symbol 158 GraphicUsed by:91
Symbol 91 MovieClipUses:92 93 94 95 99 100 101 105 106 107 108 112 113 114 115 117 118 119 123 124 125 126 127 128 129 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 53 54 55 56 57 58 59 87 62 71 72 73 88 61 75 76 60 64 65 66 67 68 69 70 152 153 89 90 157 158Used by:51
Symbol 160 GraphicUsed by:159
Symbol 161 GraphicUsed by:159
Symbol 162 GraphicUsed by:159
Symbol 163 GraphicUsed by:159
Symbol 164 GraphicUsed by:159
Symbol 165 SoundUsed by:159
Symbol 166 GraphicUsed by:159
Symbol 167 GraphicUsed by:159
Symbol 168 GraphicUsed by:159
Symbol 169 GraphicUsed by:159
Symbol 170 GraphicUsed by:159
Symbol 159 MovieClipUses:160 161 162 163 164 165 166 167 168 169 170Used by:51
Symbol 172 GraphicUsed by:171
Symbol 173 GraphicUsed by:171
Symbol 174 GraphicUsed by:171
Symbol 175 GraphicUsed by:171
Symbol 176 GraphicUsed by:171
Symbol 177 GraphicUsed by:171
Symbol 178 GraphicUsed by:171
Symbol 171 MovieClipUses:172 173 174 175 176 177 178Used by:51
Symbol 181 GraphicUsed by:180
Symbol 182 GraphicUsed by:180
Symbol 183 GraphicUsed by:180
Symbol 184 GraphicUsed by:180
Symbol 185 GraphicUsed by:180
Symbol 186 GraphicUsed by:180
Symbol 187 GraphicUsed by:180
Symbol 188 GraphicUsed by:180
Symbol 189 GraphicUsed by:180
Symbol 180 MovieClipUses:181 182 183 184 185 186 187 188 189Used by:179
Symbol 192 GraphicUsed by:191
Symbol 193 GraphicUsed by:191
Symbol 194 GraphicUsed by:191
Symbol 195 GraphicUsed by:191
Symbol 196 GraphicUsed by:191
Symbol 197 GraphicUsed by:191
Symbol 198 GraphicUsed by:191
Symbol 199 GraphicUsed by:191
Symbol 200 GraphicUsed by:191
Symbol 201 GraphicUsed by:191
Symbol 202 GraphicUsed by:191
Symbol 191 MovieClipUses:192 193 194 195 196 197 198 199 200 201 202Used by:190
Symbol 204 GraphicUsed by:203
Symbol 205 GraphicUsed by:203
Symbol 206 GraphicUsed by:203
Symbol 207 GraphicUsed by:203
Symbol 208 GraphicUsed by:203
Symbol 209 GraphicUsed by:203
Symbol 210 GraphicUsed by:203
Symbol 203 MovieClipUses:204 205 206 207 208 209 210Used by:190
Symbol 190 MovieClipUses:191 203Used by:179 395
Symbol 179 MovieClipUses:180 190Used by:51
Symbol 212 GraphicUsed by:211
Symbol 213 GraphicUsed by:211
Symbol 214 GraphicUsed by:211
Symbol 215 GraphicUsed by:211
Symbol 216 GraphicUsed by:211
Symbol 217 GraphicUsed by:211
Symbol 219 GraphicUsed by:218
Symbol 220 GraphicUsed by:218
Symbol 218 ButtonUses:219 220Used by:211
Symbol 221 GraphicUsed by:211
Symbol 222 GraphicUsed by:211
Symbol 223 GraphicUsed by:211
Symbol 224 GraphicUsed by:211
Symbol 225 GraphicUsed by:211
Symbol 226 GraphicUsed by:211
Symbol 227 GraphicUsed by:211
Symbol 228 GraphicUsed by:211
Symbol 211 MovieClipUses:212 213 214 215 216 217 218 221 222 223 224 225 226 227 228Used by:51
Symbol 229 MovieClipUses:53 54 55 56 57 58 61 62 63 64 65 66 67 68 69 70 71 72 73 88 75 76 60Used by:51
Symbol 232 GraphicUsed by:231 688
Symbol 233 GraphicUsed by:231 688
Symbol 234 GraphicUsed by:231 688
Symbol 231 MovieClipUses:232 233 234Used by:230
Symbol 236 GraphicUsed by:235
Symbol 237 GraphicUsed by:235
Symbol 238 GraphicUsed by:235
Symbol 239 GraphicUsed by:235
Symbol 240 GraphicUsed by:235
Symbol 241 GraphicUsed by:235
Symbol 242 GraphicUsed by:235
Symbol 243 GraphicUsed by:235
Symbol 244 GraphicUsed by:235
Symbol 235 MovieClipUses:236 237 238 239 240 241 242 243 244Used by:230
Symbol 246 GraphicUsed by:245 619 807
Symbol 247 GraphicUsed by:245
Symbol 248 GraphicUsed by:245
Symbol 249 GraphicUsed by:245
Symbol 250 GraphicUsed by:245
Symbol 251 GraphicUsed by:245
Symbol 252 GraphicUsed by:245
Symbol 253 GraphicUsed by:245
Symbol 254 GraphicUsed by:245
Symbol 245 MovieClipUses:246 247 248 249 250 251 252 253 254Used by:230
Symbol 230 MovieClipUses:59 231 235 245Used by:51
Symbol 255 MovieClipUses:53 54 55 56 57 58 61 62 63 64 65 66 67 68 69 70 71 72 73 88 75 76 60Used by:51
Symbol 257 GraphicUsed by:256
Symbol 258 GraphicUsed by:256
Symbol 259 GraphicUsed by:256
Symbol 260 GraphicUsed by:256
Symbol 261 GraphicUsed by:256
Symbol 262 GraphicUsed by:256
Symbol 263 GraphicUsed by:256
Symbol 264 GraphicUsed by:256
Symbol 265 GraphicUsed by:256
Symbol 266 GraphicUsed by:256
Symbol 267 GraphicUsed by:256
Symbol 268 GraphicUsed by:256
Symbol 269 GraphicUsed by:256
Symbol 270 GraphicUsed by:256
Symbol 271 GraphicUsed by:256
Symbol 272 GraphicUsed by:256
Symbol 273 GraphicUsed by:256
Symbol 256 MovieClipUses:257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273Used by:51
Symbol 275 GraphicUsed by:274
Symbol 276 GraphicUsed by:274
Symbol 274 MovieClipUses:275 276Used by:51
Symbol 278 GraphicUsed by:277
Symbol 279 GraphicUsed by:277
Symbol 280 GraphicUsed by:277
Symbol 281 SoundUsed by:277
Symbol 282 GraphicUsed by:277
Symbol 283 GraphicUsed by:277
Symbol 284 GraphicUsed by:277
Symbol 285 GraphicUsed by:277
Symbol 286 GraphicUsed by:277
Symbol 287 GraphicUsed by:277
Symbol 277 MovieClipUses:53 54 55 56 278 57 58 59 87 61 62 279 64 65 66 67 68 69 70 71 72 73 88 280 75 76 60 281 282 283 284 285 286 287Used by:51
Symbol 289 GraphicUsed by:288
Symbol 290 MovieClipUsed by:288
Symbol 293 GraphicUsed by:292 294
Symbol 292 MovieClipUses:293Used by:291
Symbol 294 MovieClipUses:293Used by:291
Symbol 291 MovieClipUses:292 294Used by:288
Symbol 295 GraphicUsed by:288
Symbol 296 GraphicUsed by:288
Symbol 299 GraphicUsed by:298 300
Symbol 298 MovieClipUses:299Used by:297
Symbol 300 MovieClipUses:299Used by:297
Symbol 297 MovieClipUses:298 300Used by:288
Symbol 301 GraphicUsed by:288
Symbol 302 GraphicUsed by:288
Symbol 303 GraphicUsed by:288
Symbol 304 GraphicUsed by:288
Symbol 305 GraphicUsed by:288
Symbol 306 GraphicUsed by:288
Symbol 307 GraphicUsed by:288
Symbol 308 GraphicUsed by:288
Symbol 309 GraphicUsed by:288
Symbol 310 GraphicUsed by:288
Symbol 311 GraphicUsed by:288
Symbol 312 GraphicUsed by:288
Symbol 313 GraphicUsed by:288
Symbol 314 GraphicUsed by:288
Symbol 315 GraphicUsed by:288
Symbol 318 GraphicUsed by:317 319
Symbol 317 MovieClipUses:318Used by:316
Symbol 319 MovieClipUses:318Used by:316
Symbol 316 MovieClipUses:317 319Used by:288
Symbol 320 GraphicUsed by:288
Symbol 321 GraphicUsed by:288
Symbol 322 GraphicUsed by:288
Symbol 323 GraphicUsed by:288
Symbol 324 GraphicUsed by:288
Symbol 325 GraphicUsed by:288
Symbol 326 GraphicUsed by:288
Symbol 327 GraphicUsed by:288
Symbol 328 GraphicUsed by:288
Symbol 329 GraphicUsed by:288
Symbol 330 GraphicUsed by:288
Symbol 331 GraphicUsed by:288
Symbol 332 GraphicUsed by:288
Symbol 333 GraphicUsed by:288
Symbol 334 GraphicUsed by:288
Symbol 335 GraphicUsed by:288
Symbol 336 GraphicUsed by:288
Symbol 337 GraphicUsed by:288
Symbol 338 GraphicUsed by:288
Symbol 339 MovieClipUses:88Used by:288
Symbol 288 MovieClipUses:289 290 291 76 60 55 73 295 62 63 64 65 66 68 69 70 296 74 53 56 71 57 58 59 72 88 297 301 302 303 304 61 305 306 67 75 307 308 309 310 311 312 313 54 314 315 316 320 321 322 323 324 325 326 327 328 329 330 331 332 142 333 334 335 141 336 337 338 339Used by:51
Symbol 341 GraphicUsed by:340
Symbol 342 GraphicUsed by:340
Symbol 343 GraphicUsed by:340
Symbol 344 GraphicUsed by:340
Symbol 345 GraphicUsed by:340
Symbol 346 GraphicUsed by:340
Symbol 347 GraphicUsed by:340
Symbol 340 MovieClipUses:341 342 343 344 345 346 347Used by:51
Symbol 51 MovieClipUses:52 77 86 91 159 171 179 211 229 230 255 256 274 277 288 340Used by:50
Symbol 50 MovieClipUses:51Used by:47
Symbol 348 MovieClipUsed by:47
Symbol 352 GraphicUsed by:351
Symbol 353 GraphicUsed by:351
Symbol 354 GraphicUsed by:351
Symbol 355 GraphicUsed by:351
Symbol 351 MovieClipUses:352 353 354 355Used by:350
Symbol 350 MovieClipUses:351Used by:349
Symbol 358 GraphicUsed by:357
Symbol 359 GraphicUsed by:357
Symbol 361 GraphicUsed by:360
Symbol 362 GraphicUsed by:360
Symbol 363 GraphicUsed by:360
Symbol 360 MovieClipUses:361 362 363Used by:357
Symbol 364 GraphicUsed by:357
Symbol 365 GraphicUsed by:357
Symbol 366 GraphicUsed by:357
Symbol 367 GraphicUsed by:357
Symbol 368 GraphicUsed by:357
Symbol 369 GraphicUsed by:357
Symbol 370 GraphicUsed by:357
Symbol 371 GraphicUsed by:357
Symbol 357 MovieClipUses:358 359 360 364 365 366 367 368 369 370 371Used by:356
Symbol 356 MovieClipUses:357Used by:349
Symbol 349 MovieClipUses:350 356Used by:47
Symbol 373 GraphicUsed by:372
Symbol 374 GraphicUsed by:372 486
Symbol 372 MovieClipUses:373 374Used by:47
Symbol 375 GraphicUsed by:47
Symbol 379 GraphicUsed by:378
Symbol 380 GraphicUsed by:378
Symbol 381 GraphicUsed by:378
Symbol 382 GraphicUsed by:378
Symbol 383 GraphicUsed by:378
Symbol 384 GraphicUsed by:378
Symbol 385 GraphicUsed by:378
Symbol 378 MovieClipUses:379 380 381 382 383 384 385Used by:377
Symbol 387 GraphicUsed by:386
Symbol 388 GraphicUsed by:386
Symbol 389 GraphicUsed by:386
Symbol 390 GraphicUsed by:386
Symbol 391 GraphicUsed by:386
Symbol 392 GraphicUsed by:386
Symbol 393 GraphicUsed by:386
Symbol 394 GraphicUsed by:386
Symbol 386 MovieClipUses:387 388 389 390 391 392 393 394Used by:377
Symbol 377 MovieClipUses:378 386Used by:376
Symbol 376 MovieClipUses:377Used by:47
Symbol 395 MovieClipUses:190Used by:47
Symbol 398 FontUsed by:399
Symbol 399 EditableTextUses:398Used by:397
Symbol 400 FontUsed by:401
Symbol 401 EditableTextUses:400Used by:397
Symbol 402 FontUsed by:403
Symbol 403 EditableTextUses:402Used by:397
Symbol 404 FontUsed by:405
Symbol 405 EditableTextUses:404Used by:397
Symbol 406 FontUsed by:407
Symbol 407 EditableTextUses:406Used by:397
Symbol 397 MovieClipUses:399 401 403 405 407Used by:396 408 409 410 411 412
Symbol 396 MovieClipUses:397Used by:47
Symbol 408 MovieClipUses:397Used by:47
Symbol 409 MovieClipUses:397Used by:47
Symbol 410 MovieClipUses:397Used by:47
Symbol 411 MovieClipUses:397Used by:47
Symbol 412 MovieClipUses:397Used by:47
Symbol 415 GraphicUsed by:414
Symbol 416 GraphicUsed by:414
Symbol 417 GraphicUsed by:414
Symbol 418 GraphicUsed by:414
Symbol 419 GraphicUsed by:414
Symbol 420 GraphicUsed by:414
Symbol 421 GraphicUsed by:414
Symbol 414 MovieClipUses:415 416 417 418 419 420 421Used by:413
Symbol 413 MovieClipUses:414Used by:47
Symbol 426 GraphicUsed by:425
Symbol 427 GraphicUsed by:425
Symbol 428 GraphicUsed by:425
Symbol 429 GraphicUsed by:425
Symbol 430 GraphicUsed by:425
Symbol 425 MovieClipUses:426 427 428 429 430Used by:424
Symbol 432 GraphicUsed by:431 497
Symbol 433 GraphicUsed by:431
Symbol 434 GraphicUsed by:431
Symbol 435 GraphicUsed by:431
Symbol 436 GraphicUsed by:431
Symbol 437 GraphicUsed by:431
Symbol 438 GraphicUsed by:431
Symbol 431 MovieClipUses:432 433 6 434 435 436 437 438Used by:424
Symbol 440 GraphicUsed by:439
Symbol 441 GraphicUsed by:439
Symbol 442 GraphicUsed by:439
Symbol 443 GraphicUsed by:439
Symbol 444 GraphicUsed by:439
Symbol 445 GraphicUsed by:439
Symbol 446 GraphicUsed by:439
Symbol 447 GraphicUsed by:439
Symbol 448 GraphicUsed by:439
Symbol 449 GraphicUsed by:439
Symbol 450 GraphicUsed by:439
Symbol 439 MovieClipUses:440 441 442 443 444 445 446 447 448 449 450Used by:424
Symbol 452 GraphicUsed by:451
Symbol 453 GraphicUsed by:451
Symbol 454 GraphicUsed by:451
Symbol 455 GraphicUsed by:451
Symbol 456 GraphicUsed by:451
Symbol 457 GraphicUsed by:451
Symbol 451 MovieClipUses:452 453 454 455 456 457Used by:424
Symbol 458 SoundUsed by:424 490 539 622 667 749
Symbol 460 GraphicUsed by:459
Symbol 461 GraphicUsed by:459
Symbol 462 GraphicUsed by:459
Symbol 463 GraphicUsed by:459
Symbol 464 GraphicUsed by:459
Symbol 465 GraphicUsed by:459
Symbol 459 MovieClipUses:460 461 462 463 464 465Used by:424 490
Symbol 468 GraphicUsed by:467
Symbol 469 GraphicUsed by:467 523
Symbol 470 GraphicUsed by:467 523
Symbol 471 GraphicUsed by:467
Symbol 472 GraphicUsed by:467 523
Symbol 473 GraphicUsed by:467 523
Symbol 467 MovieClipUses:468 469 470 471 472 473Used by:466 522
Symbol 474 SoundUsed by:466 522 583 661 696 742 777
Symbol 466 MovieClipUses:467 474Used by:424
Symbol 476 GraphicUsed by:475
Symbol 475 MovieClipUses:476Used by:424
Symbol 478 GraphicUsed by:477
Symbol 479 GraphicUsed by:477
Symbol 480 GraphicUsed by:477
Symbol 481 GraphicUsed by:477
Symbol 482 GraphicUsed by:477
Symbol 483 GraphicUsed by:477
Symbol 484 GraphicUsed by:477
Symbol 485 GraphicUsed by:477
Symbol 477 MovieClipUses:478 479 480 481 482 483 484 485Used by:424
Symbol 424 MovieClipUses:425 77 431 439 451 458 459 466 475 477Used by:423
Symbol 423 MovieClipUses:424Used by:422
Symbol 422 MovieClipUses:423Used by:47
Symbol 487 GraphicUsed by:486
Symbol 486 MovieClipUses:487 374Used by:47
Symbol 492 GraphicUsed by:491
Symbol 493 GraphicUsed by:491
Symbol 494 GraphicUsed by:491
Symbol 495 GraphicUsed by:491
Symbol 496 GraphicUsed by:491
Symbol 491 MovieClipUses:492 493 494 495 496Used by:490
Symbol 498 GraphicUsed by:497
Symbol 499 GraphicUsed by:497
Symbol 500 GraphicUsed by:497
Symbol 501 GraphicUsed by:497
Symbol 502 GraphicUsed by:497
Symbol 503 GraphicUsed by:497
Symbol 497 MovieClipUses:432 498 6 499 500 501 502 503Used by:490
Symbol 505 GraphicUsed by:504
Symbol 506 GraphicUsed by:504
Symbol 507 GraphicUsed by:504
Symbol 508 GraphicUsed by:504
Symbol 509 GraphicUsed by:504
Symbol 510 GraphicUsed by:504
Symbol 511 GraphicUsed by:504
Symbol 512 GraphicUsed by:504
Symbol 513 GraphicUsed by:504
Symbol 514 GraphicUsed by:504
Symbol 504 MovieClipUses:505 506 507 508 509 510 511 512 513 514Used by:490
Symbol 516 GraphicUsed by:515
Symbol 517 GraphicUsed by:515
Symbol 518 GraphicUsed by:515
Symbol 519 GraphicUsed by:515
Symbol 520 GraphicUsed by:515
Symbol 521 GraphicUsed by:515
Symbol 515 MovieClipUses:516 517 518 519 520 521Used by:490
Symbol 524 GraphicUsed by:523
Symbol 525 GraphicUsed by:523
Symbol 523 MovieClipUses:524 469 470 525 472 473Used by:522
Symbol 522 MovieClipUses:523 474 467Used by:490
Symbol 527 GraphicUsed by:526
Symbol 526 MovieClipUses:527Used by:490
Symbol 529 GraphicUsed by:528
Symbol 530 GraphicUsed by:528
Symbol 531 GraphicUsed by:528
Symbol 532 GraphicUsed by:528
Symbol 533 GraphicUsed by:528
Symbol 534 GraphicUsed by:528
Symbol 535 GraphicUsed by:528
Symbol 536 GraphicUsed by:528
Symbol 528 MovieClipUses:529 530 531 532 533 534 535 536Used by:490
Symbol 490 MovieClipUses:491 77 497 504 515 458 459 522 526 528Used by:489
Symbol 489 MovieClipUses:490Used by:488
Symbol 488 MovieClipUses:489Used by:47
Symbol 541 GraphicUsed by:540
Symbol 542 GraphicUsed by:540
Symbol 543 GraphicUsed by:540
Symbol 544 GraphicUsed by:540
Symbol 545 GraphicUsed by:540
Symbol 540 MovieClipUses:541 542 543 544 545Used by:539
Symbol 547 GraphicUsed by:546 557 560 596
Symbol 548 GraphicUsed by:546 557 560 596
Symbol 549 GraphicUsed by:546 557 560 596
Symbol 550 GraphicUsed by:546 557 560 596
Symbol 551 GraphicUsed by:546 557 560 596
Symbol 552 GraphicUsed by:546 785
Symbol 553 GraphicUsed by:546 557 560 596
Symbol 554 GraphicUsed by:546 557 560 596
Symbol 555 GraphicUsed by:546 557 560 596
Symbol 556 GraphicUsed by:546 557 560 596
Symbol 546 MovieClipUses:547 548 549 550 551 552 553 554 555 556Used by:539
Symbol 558 GraphicUsed by:557 560 596
Symbol 559 GraphicUsed by:557 560 596
Symbol 557 MovieClipUses:547 548 549 550 551 558 559 553 554 555 556Used by:539
Symbol 561 GraphicUsed by:560
Symbol 562 GraphicUsed by:560
Symbol 563 SoundUsed by:560 724
Symbol 564 GraphicUsed by:560
Symbol 565 GraphicUsed by:560
Symbol 566 GraphicUsed by:560
Symbol 567 GraphicUsed by:560
Symbol 568 GraphicUsed by:560
Symbol 560 MovieClipUses:547 548 549 550 551 558 559 553 554 555 556 561 562 563 564 565 566 567 568Used by:539
Symbol 570 GraphicUsed by:569 584
Symbol 571 GraphicUsed by:569
Symbol 572 GraphicUsed by:569
Symbol 573 GraphicUsed by:569
Symbol 574 GraphicUsed by:569
Symbol 575 GraphicUsed by:569
Symbol 576 GraphicUsed by:569
Symbol 569 MovieClipUses:570 571 572 573 574 575 576Used by:539
Symbol 578 GraphicUsed by:577
Symbol 579 GraphicUsed by:577
Symbol 580 GraphicUsed by:577
Symbol 581 GraphicUsed by:577
Symbol 582 GraphicUsed by:577
Symbol 577 MovieClipUses:578 579 580 581 582Used by:539 622 667 749
Symbol 585 GraphicUsed by:584
Symbol 587 GraphicUsed by:586
Symbol 588 GraphicUsed by:586
Symbol 589 GraphicUsed by:586
Symbol 590 GraphicUsed by:586
Symbol 591 GraphicUsed by:586
Symbol 592 GraphicUsed by:586
Symbol 593 GraphicUsed by:586
Symbol 594 GraphicUsed by:586
Symbol 586 MovieClipUses:587 588 589 590 591 592 593 594Used by:584 662 697 743 778
Symbol 595 GraphicUsed by:584 662
Symbol 584 MovieClipUses:585 586 595 570Used by:583
Symbol 583 MovieClipUses:584 474Used by:539
Symbol 597 SoundUsed by:596 664 746 781
Symbol 598 GraphicUsed by:596 664 700 746 781
Symbol 599 GraphicUsed by:596 664 700 746 781
Symbol 600 GraphicUsed by:596 664 700 746 781
Symbol 601 GraphicUsed by:596 664 700 746 781
Symbol 602 GraphicUsed by:596 664 700 746 781
Symbol 603 GraphicUsed by:596 664 700 746 781
Symbol 604 GraphicUsed by:596 664 700 746 781
Symbol 605 GraphicUsed by:596 664 700 746 781
Symbol 606 GraphicUsed by:596 664 700 746 781
Symbol 607 GraphicUsed by:596 664 700 746 781
Symbol 596 MovieClipUses:597 598 547 548 549 550 551 558 559 553 554 555 556 599 600 601 602 603 604 605 606 607Used by:539
Symbol 539 MovieClipUses:540 77 546 557 560 569 458 577 583 596Used by:538
Symbol 538 MovieClipUses:539Used by:537
Symbol 537 MovieClipUses:538Used by:47
Symbol 609 GraphicUsed by:608 619
Symbol 610 GraphicUsed by:608 619
Symbol 611 GraphicUsed by:608
Symbol 612 GraphicUsed by:608 619
Symbol 613 GraphicUsed by:608 619
Symbol 614 GraphicUsed by:608 619
Symbol 615 GraphicUsed by:608 619
Symbol 616 GraphicUsed by:608 619
Symbol 617 GraphicUsed by:608 619
Symbol 618 GraphicUsed by:608 619
Symbol 608 MovieClipUses:609 610 611 612 613 614 615 616 617 618Used by:47
Symbol 619 MovieClipUses:609 610 246 612 613 614 615 616 617 618Used by:47
Symbol 624 GraphicUsed by:623
Symbol 625 GraphicUsed by:623
Symbol 626 GraphicUsed by:623
Symbol 627 GraphicUsed by:623
Symbol 628 GraphicUsed by:623
Symbol 623 MovieClipUses:624 625 626 627 628Used by:622
Symbol 630 GraphicUsed by:629 640 643 664
Symbol 631 GraphicUsed by:629 640 643 664
Symbol 632 GraphicUsed by:629 640 643 664
Symbol 633 GraphicUsed by:629 640 643 664
Symbol 634 GraphicUsed by:629 640 643 664
Symbol 635 GraphicUsed by:629 785
Symbol 636 GraphicUsed by:629 640 643 664
Symbol 637 GraphicUsed by:629 640 643 664
Symbol 638 GraphicUsed by:629 640 643 664
Symbol 639 GraphicUsed by:629 640 643 664
Symbol 629 MovieClipUses:630 631 632 633 634 635 636 637 638 639Used by:622
Symbol 641 GraphicUsed by:640 643 664
Symbol 642 GraphicUsed by:640 643 664
Symbol 640 MovieClipUses:630 631 632 633 634 641 642 636 637 638 639Used by:622
Symbol 644 MovieClipUsed by:643 688 770
Symbol 645 GraphicUsed by:643
Symbol 646 GraphicUsed by:643
Symbol 647 GraphicUsed by:643
Symbol 648 GraphicUsed by:643
Symbol 649 GraphicUsed by:643
Symbol 650 GraphicUsed by:643
Symbol 651 GraphicUsed by:643
Symbol 652 GraphicUsed by:643
Symbol 643 MovieClipUses:630 631 632 633 634 641 642 639 637 638 636 644 5 645 646 647 648 649 650 651 652Used by:622
Symbol 654 GraphicUsed by:653 662
Symbol 655 GraphicUsed by:653
Symbol 656 GraphicUsed by:653
Symbol 657 GraphicUsed by:653
Symbol 658 GraphicUsed by:653
Symbol 659 GraphicUsed by:653
Symbol 660 GraphicUsed by:653
Symbol 653 MovieClipUses:654 655 656 657 658 659 660Used by:622
Symbol 663 GraphicUsed by:662
Symbol 662 MovieClipUses:663 586 595 654Used by:661
Symbol 661 MovieClipUses:662 474Used by:622
Symbol 664 MovieClipUses:597 598 630 631 632 633 634 641 642 636 637 638 639 599 600 601 602 603 604 605 606 607Used by:622
Symbol 622 MovieClipUses:623 77 629 640 643 653 458 577 661 664Used by:621
Symbol 621 MovieClipUses:622Used by:620
Symbol 620 MovieClipUses:621Used by:47
Symbol 669 GraphicUsed by:668
Symbol 670 GraphicUsed by:668
Symbol 671 GraphicUsed by:668
Symbol 672 GraphicUsed by:668
Symbol 673 GraphicUsed by:668
Symbol 668 MovieClipUses:669 670 671 672 673Used by:667
Symbol 675 GraphicUsed by:674 685 688 700
Symbol 676 GraphicUsed by:674 685 688 700
Symbol 677 GraphicUsed by:674 685 688 700
Symbol 678 GraphicUsed by:674 685 688 700
Symbol 679 GraphicUsed by:674 685 688 700
Symbol 680 GraphicUsed by:674 785
Symbol 681 GraphicUsed by:674 685 688 700
Symbol 682 GraphicUsed by:674 685 688 700
Symbol 683 GraphicUsed by:674 685 688 700
Symbol 684 GraphicUsed by:674 685 688 700
Symbol 674 MovieClipUses:675 676 677 678 679 680 681 682 683 684Used by:667
Symbol 686 GraphicUsed by:685 688 700
Symbol 687 GraphicUsed by:685 688 700
Symbol 685 MovieClipUses:675 676 677 678 679 686 687 681 682 683 684Used by:667
Symbol 689 GraphicUsed by:688
Symbol 688 MovieClipUses:689 675 676 677 678 679 686 687 684 682 683 681 232 644 233 234Used by:667
Symbol 691 GraphicUsed by:690 697
Symbol 692 GraphicUsed by:690
Symbol 693 GraphicUsed by:690
Symbol 694 GraphicUsed by:690
Symbol 695 GraphicUsed by:690
Symbol 690 MovieClipUses:691 692 693 694 695Used by:667
Symbol 698 GraphicUsed by:697
Symbol 699 GraphicUsed by:697
Symbol 697 MovieClipUses:698 586 699 691Used by:696
Symbol 696 MovieClipUses:697 474Used by:667
Symbol 700 MovieClipUses:598 675 676 677 678 679 686 687 681 682 683 684 599 600 601 602 603 604 605 606 607Used by:667
Symbol 667 MovieClipUses:668 77 674 685 688 690 458 577 696 700Used by:666
Symbol 666 MovieClipUses:667Used by:665
Symbol 665 MovieClipUses:666Used by:47
Symbol 705 GraphicUsed by:704
Symbol 706 GraphicUsed by:704
Symbol 707 GraphicUsed by:704
Symbol 708 GraphicUsed by:704
Symbol 709 GraphicUsed by:704
Symbol 704 MovieClipUses:705 706 707 708 709Used by:703
Symbol 711 GraphicUsed by:710 721 724 737 746
Symbol 712 GraphicUsed by:710 721 724 737 746
Symbol 713 GraphicUsed by:710 721 724 737 746
Symbol 714 GraphicUsed by:710 721 724 737 746
Symbol 715 GraphicUsed by:710 721 724 737 746
Symbol 716 GraphicUsed by:710 785
Symbol 717 GraphicUsed by:710 721 724 737 746
Symbol 718 GraphicUsed by:710 721 724 737 746
Symbol 719 GraphicUsed by:710 721 724 737 746
Symbol 720 GraphicUsed by:710 721 724 737 746
Symbol 710 MovieClipUses:711 712 713 714 715 716 717 718 719 720Used by:703
Symbol 722 GraphicUsed by:721 724 737 746
Symbol 723 GraphicUsed by:721 724 737 746
Symbol 721 MovieClipUses:711 712 713 714 715 722 723 717 718 719 720Used by:703
Symbol 725 GraphicUsed by:724
Symbol 726 GraphicUsed by:724
Symbol 727 GraphicUsed by:724
Symbol 728 GraphicUsed by:724
Symbol 729 GraphicUsed by:724
Symbol 730 GraphicUsed by:724
Symbol 724 MovieClipUses:711 712 713 714 715 722 723 720 718 719 717 725 563 726 727 728 729 730Used by:703
Symbol 732 GraphicUsed by:731 743
Symbol 733 GraphicUsed by:731
Symbol 734 GraphicUsed by:731
Symbol 735 GraphicUsed by:731
Symbol 736 GraphicUsed by:731
Symbol 731 MovieClipUses:732 733 734 735 736Used by:703
Symbol 738 GraphicUsed by:737
Symbol 739 GraphicUsed by:737
Symbol 740 GraphicUsed by:737
Symbol 741 GraphicUsed by:737
Symbol 737 MovieClipUses:711 712 713 714 715 722 723 720 718 719 717 738 739 740 741Used by:703
Symbol 744 GraphicUsed by:743
Symbol 745 GraphicUsed by:743
Symbol 743 MovieClipUses:744 586 745 732Used by:742
Symbol 742 MovieClipUses:743 474Used by:703
Symbol 746 MovieClipUses:597 598 711 712 713 714 715 722 723 717 718 719 720 599 600 601 602 603 604 605 606 607Used by:703
Symbol 703 MovieClipUses:704 710 721 724 731 737 742 746Used by:702
Symbol 702 MovieClipUses:703Used by:701
Symbol 701 MovieClipUses:702Used by:47
Symbol 751 GraphicUsed by:750
Symbol 752 GraphicUsed by:750
Symbol 753 GraphicUsed by:750
Symbol 754 GraphicUsed by:750
Symbol 755 GraphicUsed by:750
Symbol 750 MovieClipUses:751 752 753 754 755Used by:749
Symbol 757 GraphicUsed by:756 767 770 781
Symbol 758 GraphicUsed by:756 767 770 781
Symbol 759 GraphicUsed by:756 767 770 781
Symbol 760 GraphicUsed by:756 767 770 781
Symbol 761 GraphicUsed by:756 767 770 781
Symbol 762 GraphicUsed by:756 785
Symbol 763 GraphicUsed by:756 767 770 781
Symbol 764 GraphicUsed by:756 767 770 781
Symbol 765 GraphicUsed by:756 767 770 781
Symbol 766 GraphicUsed by:756 767 770 781
Symbol 756 MovieClipUses:757 758 759 760 761 762 763 764 765 766Used by:749
Symbol 768 GraphicUsed by:767 770 781
Symbol 769 GraphicUsed by:767 770 781
Symbol 767 MovieClipUses:757 758 759 760 761 768 769 763 764 765 766Used by:749
Symbol 771 GraphicUsed by:770
Symbol 772 GraphicUsed by:770
Symbol 773 GraphicUsed by:770
Symbol 774 GraphicUsed by:770
Symbol 770 MovieClipUses:757 758 759 760 761 768 769 766 764 765 763 771 644 772 773 774Used by:749
Symbol 776 GraphicUsed by:775 778
Symbol 775 MovieClipUses:776Used by:749
Symbol 779 GraphicUsed by:778
Symbol 780 GraphicUsed by:778
Symbol 778 MovieClipUses:779 586 780 776Used by:777
Symbol 777 MovieClipUses:778 474Used by:749
Symbol 781 MovieClipUses:597 598 757 758 759 760 761 768 769 763 764 765 766 599 600 601 602 603 604 605 606 607Used by:749
Symbol 749 MovieClipUses:750 77 756 767 770 775 458 577 777 781Used by:748
Symbol 748 MovieClipUses:749Used by:747
Symbol 747 MovieClipUses:748Used by:47
Symbol 47 MovieClipUses:49 50 348 349 372 375 376 395 396 408 409 410 411 412 413 422 486 488 537 608 619 620 665 701 747Used by:Timeline
Symbol 783 GraphicUsed by:782
Symbol 782 MovieClipUses:783Used by:Timeline
Symbol 786 GraphicUsed by:785
Symbol 787 GraphicUsed by:785
Symbol 788 GraphicUsed by:785
Symbol 789 GraphicUsed by:785
Symbol 790 GraphicUsed by:785
Symbol 791 GraphicUsed by:785
Symbol 792 GraphicUsed by:785
Symbol 793 GraphicUsed by:785
Symbol 794 GraphicUsed by:785
Symbol 785 MovieClipUses:786 787 788 789 552 790 791 635 792 680 793 716 794 762Used by:784
Symbol 795 GraphicUsed by:784 803
Symbol 797 GraphicUsed by:796
Symbol 796 MovieClipUses:797Used by:784 803
Symbol 798 GraphicUsed by:784 803
Symbol 799 FontUsed by:800
Symbol 800 EditableTextUses:799Used by:784
Symbol 802 FontUsed by:801 806 910
Symbol 801 TextUses:802Used by:784
Symbol 784 MovieClipUses:785 795 796 798 800 801Used by:Timeline
Symbol 804 FontUsed by:805
Symbol 805 EditableTextUses:804Used by:803
Symbol 806 TextUses:802Used by:803
Symbol 808 GraphicUsed by:807
Symbol 809 GraphicUsed by:807
Symbol 810 GraphicUsed by:807
Symbol 807 MovieClipUses:808 809 810 246Used by:803
Symbol 803 MovieClipUses:795 796 798 805 806 807Used by:Timeline
Symbol 812 GraphicUsed by:811
Symbol 813 FontUsed by:814
Symbol 814 EditableTextUses:813Used by:811
Symbol 815 FontUsed by:816
Symbol 816 EditableTextUses:815Used by:811
Symbol 811 MovieClipUses:812 814 816Used by:Timeline
Symbol 819 GraphicUsed by:818 820 846 890
Symbol 818 ButtonUses:819Used by:817
Symbol 820 ButtonUses:819
Symbol 821 GraphicUsed by:817
Symbol 822 FontUsed by:823
Symbol 823 EditableTextUses:822Used by:817
Symbol 824 FontUsed by:825
Symbol 825 EditableTextUses:824Used by:817
Symbol 826 FontUsed by:827
Symbol 827 EditableTextUses:826Used by:817
Symbol 828 FontUsed by:829
Symbol 829 EditableTextUses:828Used by:817
Symbol 830 FontUsed by:831
Symbol 831 EditableTextUses:830Used by:817
Symbol 832 FontUsed by:833
Symbol 833 EditableTextUses:832Used by:817
Symbol 834 FontUsed by:835
Symbol 835 EditableTextUses:834Used by:817
Symbol 836 FontUsed by:837
Symbol 837 EditableTextUses:836Used by:817
Symbol 838 FontUsed by:839
Symbol 839 EditableTextUses:838Used by:817
Symbol 840 FontUsed by:841
Symbol 841 EditableTextUses:840Used by:817
Symbol 842 FontUsed by:843
Symbol 843 EditableTextUses:842Used by:817
Symbol 844 FontUsed by:845
Symbol 845 EditableTextUses:844Used by:817
Symbol 846 ButtonUses:819Used by:817
Symbol 847 FontUsed by:848
Symbol 848 EditableTextUses:847Used by:817
Symbol 849 FontUsed by:850
Symbol 850 EditableTextUses:849Used by:817
Symbol 851 FontUsed by:852
Symbol 852 EditableTextUses:851Used by:817
Symbol 853 FontUsed by:854
Symbol 854 EditableTextUses:853Used by:817
Symbol 855 GraphicUsed by:817
Symbol 856 FontUsed by:857
Symbol 857 EditableTextUses:856Used by:817
Symbol 858 FontUsed by:859
Symbol 859 EditableTextUses:858Used by:817
Symbol 860 FontUsed by:861
Symbol 861 EditableTextUses:860Used by:817
Symbol 862 FontUsed by:863
Symbol 863 EditableTextUses:862Used by:817
Symbol 864 FontUsed by:865
Symbol 865 EditableTextUses:864Used by:817
Symbol 866 FontUsed by:867
Symbol 867 EditableTextUses:866Used by:817
Symbol 868 FontUsed by:869
Symbol 869 EditableTextUses:868Used by:817
Symbol 870 FontUsed by:871
Symbol 871 EditableTextUses:870Used by:817
Symbol 872 FontUsed by:873
Symbol 873 EditableTextUses:872Used by:817
Symbol 874 FontUsed by:875
Symbol 875 EditableTextUses:874Used by:817
Symbol 876 FontUsed by:877
Symbol 877 EditableTextUses:876Used by:817
Symbol 878 FontUsed by:879
Symbol 879 EditableTextUses:878Used by:817
Symbol 880 FontUsed by:881
Symbol 881 EditableTextUses:880Used by:817
Symbol 882 FontUsed by:883
Symbol 883 EditableTextUses:882Used by:817
Symbol 884 FontUsed by:885
Symbol 885 EditableTextUses:884Used by:817
Symbol 886 FontUsed by:887
Symbol 887 EditableTextUses:886Used by:817
Symbol 889 FontUsed by:888 893 897 898 907 908 909
Symbol 888 TextUses:889Used by:817
Symbol 890 ButtonUses:819
Symbol 892 GraphicUsed by:891 896 899 900 901 902 903 904 905 906
Symbol 891 ButtonUses:892Used by:817
Symbol 893 TextUses:889Used by:817
Symbol 894 FontUsed by:895
Symbol 895 EditableTextUses:894Used by:817
Symbol 896 ButtonUses:892Used by:817
Symbol 897 TextUses:889Used by:817
Symbol 898 TextUses:889Used by:817
Symbol 899 ButtonUses:892
Symbol 900 ButtonUses:892
Symbol 901 ButtonUses:892Used by:817
Symbol 902 ButtonUses:892
Symbol 903 ButtonUses:892
Symbol 904 ButtonUses:892
Symbol 905 ButtonUses:892
Symbol 906 ButtonUses:892Used by:817
Symbol 907 TextUses:889Used by:817
Symbol 908 TextUses:889Used by:817
Symbol 909 TextUses:889Used by:817
Symbol 817 MovieClipUses:818 821 823 825 827 829 831 833 835 837 839 841 843 845 846 848 850 852 854 855 857 859 861 863 865 867 869 871 873 875 877 879 881 883 885 887 888 891 893 895 896 897 898 901 906 907 908 909Used by:Timeline
Symbol 910 TextUses:802Used by:Timeline

Instance Names

"loadit"Frame 1Symbol 9 MovieClip
"game"Frame 2Symbol 47 MovieClip
"tcontrol"Frame 2Symbol 784 MovieClip
"records"Frame 2Symbol 817 MovieClip
"ice"Symbol 51 MovieClip Frame 1Symbol 77 MovieClip
"ani"Symbol 51 MovieClip Frame 3Symbol 91 MovieClip
"ani"Symbol 51 MovieClip Frame 7Symbol 211 MovieClip
"gun"Symbol 51 MovieClip Frame 8Symbol 230 MovieClip
"ani"Symbol 51 MovieClip Frame 13Symbol 288 MovieClip
"ani"Symbol 50 MovieClip Frame 1Symbol 51 MovieClip
"dir"Symbol 349 MovieClip Frame 2Symbol 350 MovieClip
"txt"Symbol 396 MovieClip Frame 2Symbol 397 MovieClip
"txt"Symbol 408 MovieClip Frame 2Symbol 397 MovieClip
"txt"Symbol 409 MovieClip Frame 2Symbol 397 MovieClip
"txt"Symbol 410 MovieClip Frame 2Symbol 397 MovieClip
"txt"Symbol 411 MovieClip Frame 2Symbol 397 MovieClip
"txt"Symbol 412 MovieClip Frame 2Symbol 397 MovieClip
"ice"Symbol 424 MovieClip Frame 1Symbol 77 MovieClip
"frozen"Symbol 424 MovieClip Frame 5Symbol 459 MovieClip
"ani"Symbol 423 MovieClip Frame 1Symbol 424 MovieClip
"dir"Symbol 422 MovieClip Frame 1Symbol 423 MovieClip
"ice"Symbol 490 MovieClip Frame 1Symbol 77 MovieClip
"frozen"Symbol 490 MovieClip Frame 5Symbol 459 MovieClip
"ani"Symbol 489 MovieClip Frame 1Symbol 490 MovieClip
"dir"Symbol 488 MovieClip Frame 1Symbol 489 MovieClip
"ice"Symbol 539 MovieClip Frame 1Symbol 77 MovieClip
"ani"Symbol 538 MovieClip Frame 1Symbol 539 MovieClip
"dir"Symbol 537 MovieClip Frame 1Symbol 538 MovieClip
"ice"Symbol 622 MovieClip Frame 1Symbol 77 MovieClip
"ani"Symbol 621 MovieClip Frame 1Symbol 622 MovieClip
"dir"Symbol 620 MovieClip Frame 1Symbol 621 MovieClip
"ice"Symbol 667 MovieClip Frame 1Symbol 77 MovieClip
"ani"Symbol 666 MovieClip Frame 1Symbol 667 MovieClip
"dir"Symbol 665 MovieClip Frame 1Symbol 666 MovieClip
"ani"Symbol 702 MovieClip Frame 1Symbol 703 MovieClip
"dir"Symbol 701 MovieClip Frame 1Symbol 702 MovieClip
"ice"Symbol 749 MovieClip Frame 1Symbol 77 MovieClip
"ani"Symbol 748 MovieClip Frame 1Symbol 749 MovieClip
"dir"Symbol 747 MovieClip Frame 1Symbol 748 MovieClip
"alloy"Symbol 47 MovieClip Frame 1Symbol 50 MovieClip
"harpoon"Symbol 47 MovieClip Frame 1Symbol 348 MovieClip
"iceball"Symbol 47 MovieClip Frame 1Symbol 349 MovieClip
"spfx"Symbol 47 MovieClip Frame 1Symbol 376 MovieClip
"spfx2"Symbol 47 MovieClip Frame 1Symbol 395 MovieClip
"projtxt"Symbol 47 MovieClip Frame 1Symbol 396 MovieClip
"biketxt"Symbol 47 MovieClip Frame 1Symbol 408 MovieClip
"combotxt"Symbol 47 MovieClip Frame 1Symbol 409 MovieClip
"meattxt"Symbol 47 MovieClip Frame 1Symbol 410 MovieClip
"hangtxt"Symbol 47 MovieClip Frame 1Symbol 411 MovieClip
"airtxt"Symbol 47 MovieClip Frame 1Symbol 412 MovieClip
"sfx3"Symbol 47 MovieClip Frame 1Symbol 413 MovieClip
"pic"Symbol 784 MovieClip Frame 1Symbol 785 MovieClip
"healthbar"Symbol 784 MovieClip Frame 1Symbol 796 MovieClip
"bar"Symbol 803 MovieClip Frame 1Symbol 796 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "lightning"
ExportAssets (56)Timeline Frame 1Symbol 2 as "icegun"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hitz"
ExportAssets (56)Timeline Frame 1Symbol 4 as "gun1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "swing"
ExportAssets (56)Timeline Frame 1Symbol 6 as "hitzmetal"

Labels

"punch1"Symbol 91 MovieClip Frame 1
"punch2"Symbol 91 MovieClip Frame 15
"punch3"Symbol 91 MovieClip Frame 28
"roundhouse"Symbol 91 MovieClip Frame 32
"harpoon"Symbol 91 MovieClip Frame 46
"uppercut"Symbol 91 MovieClip Frame 80
"harp"Symbol 288 MovieClip Frame 45
"stand"Symbol 51 MovieClip Frame 1
"walk"Symbol 51 MovieClip Frame 2
"punch"Symbol 51 MovieClip Frame 3
"desperation"Symbol 51 MovieClip Frame 4
"deflect"Symbol 51 MovieClip Frame 5
"hit"Symbol 51 MovieClip Frame 6
"jump"Symbol 51 MovieClip Frame 7
"shoot"Symbol 51 MovieClip Frame 8
"airshoot"Symbol 51 MovieClip Frame 9
"die"Symbol 51 MovieClip Frame 10
"dash"Symbol 51 MovieClip Frame 12
"airstrike"Symbol 51 MovieClip Frame 13
"frozen"Symbol 51 MovieClip Frame 14
"left"Symbol 50 MovieClip Frame 1
"right"Symbol 50 MovieClip Frame 2
"stance"Symbol 424 MovieClip Frame 1
"shoot"Symbol 424 MovieClip Frame 2
"hit"Symbol 424 MovieClip Frame 3
"beatdown"Symbol 424 MovieClip Frame 4
"frozen"Symbol 424 MovieClip Frame 5
"zapped"Symbol 424 MovieClip Frame 6
"fall"Symbol 424 MovieClip Frame 7
"run"Symbol 424 MovieClip Frame 8
"left"Symbol 423 MovieClip Frame 1
"right"Symbol 423 MovieClip Frame 2
"stance"Symbol 490 MovieClip Frame 1
"shoot"Symbol 490 MovieClip Frame 2
"hit"Symbol 490 MovieClip Frame 3
"beatdown"Symbol 490 MovieClip Frame 4
"frozen"Symbol 490 MovieClip Frame 5
"zapped"Symbol 490 MovieClip Frame 6
"fall"Symbol 490 MovieClip Frame 7
"run"Symbol 490 MovieClip Frame 8
"left"Symbol 489 MovieClip Frame 1
"right"Symbol 489 MovieClip Frame 2
"stance"Symbol 539 MovieClip Frame 1
"run"Symbol 539 MovieClip Frame 2
"fall"Symbol 539 MovieClip Frame 3
"shoot"Symbol 539 MovieClip Frame 4
"beatdown"Symbol 539 MovieClip Frame 5
"hit"Symbol 539 MovieClip Frame 6
"frozen"Symbol 539 MovieClip Frame 7
"zapped"Symbol 539 MovieClip Frame 8
"dead"Symbol 539 MovieClip Frame 9
"stance"Symbol 622 MovieClip Frame 1
"run"Symbol 622 MovieClip Frame 2
"fall"Symbol 622 MovieClip Frame 3
"shoot"Symbol 622 MovieClip Frame 4
"beatdown"Symbol 622 MovieClip Frame 5
"hit"Symbol 622 MovieClip Frame 6
"frozen"Symbol 622 MovieClip Frame 7
"zapped"Symbol 622 MovieClip Frame 8
"dead"Symbol 622 MovieClip Frame 9
"stance"Symbol 667 MovieClip Frame 1
"run"Symbol 667 MovieClip Frame 2
"fall"Symbol 667 MovieClip Frame 3
"shoot"Symbol 667 MovieClip Frame 4
"beatdown"Symbol 667 MovieClip Frame 5
"hit"Symbol 667 MovieClip Frame 6
"frozen"Symbol 667 MovieClip Frame 7
"zapped"Symbol 667 MovieClip Frame 8
"dead"Symbol 667 MovieClip Frame 9
"stance"Symbol 703 MovieClip Frame 1
"run"Symbol 703 MovieClip Frame 2
"fall"Symbol 703 MovieClip Frame 3
"shoot"Symbol 703 MovieClip Frame 4
"beatdown"Symbol 703 MovieClip Frame 5
"hit"Symbol 703 MovieClip Frame 6
"frozen"Symbol 703 MovieClip Frame 7
"zapped"Symbol 703 MovieClip Frame 8
"dead"Symbol 703 MovieClip Frame 9
"stance"Symbol 749 MovieClip Frame 1
"run"Symbol 749 MovieClip Frame 2
"fall"Symbol 749 MovieClip Frame 3
"shoot"Symbol 749 MovieClip Frame 4
"beatdown"Symbol 749 MovieClip Frame 5
"hit"Symbol 749 MovieClip Frame 6
"frozen"Symbol 749 MovieClip Frame 7
"zapped"Symbol 749 MovieClip Frame 8
"dead"Symbol 749 MovieClip Frame 9
"Ratz"Symbol 785 MovieClip Frame 2
"Ratz2"Symbol 785 MovieClip Frame 3
"Pitz"Symbol 785 MovieClip Frame 4
"Pitz2"Symbol 785 MovieClip Frame 5
"Pitz3"Symbol 785 MovieClip Frame 6
"Pitz4"Symbol 785 MovieClip Frame 7
"Pitz5"Symbol 785 MovieClip Frame 8

Dynamic Text Variables

txtSymbol 399 EditableText"XX x Collision Bonus!"
txtSymbol 401 EditableText"XX x Collision Bonus!"
txtSymbol 403 EditableText"XX x Collision Bonus!"
txtSymbol 405 EditableText"XX x Collision Bonus!"
txtSymbol 407 EditableText"XX x Collision Bonus! "
nameSymbol 800 EditableText""
nameSymbol 805 EditableText""
score1212Symbol 814 EditableText"Score:"
scoreSymbol 816 EditableText"0"
1Symbol 823 EditableText"Best Combo Score:"
bestcomboscoreSymbol 825 EditableText"0"
3Symbol 827 EditableText"Best Hang Time:"
besthangtimeSymbol 829 EditableText"0"
4Symbol 831 EditableText"Best Enemy Hang Time:"
bestenemyhangtimeSymbol 833 EditableText"0"
5Symbol 835 EditableText"Longest Kick Combo:"
bestkickcomboSymbol 837 EditableText"0"
7Symbol 839 EditableText"Score without Jumping:"
bestnojumpSymbol 841 EditableText"0"
8Symbol 843 EditableText"Score without Shooting:"
bestnoshootSymbol 845 EditableText"0"
2Symbol 848 EditableText"Time to Reach 50,000 Points"
fastestscoreSymbol 850 EditableText"NA"
6Symbol 852 EditableText"Game Time:"
enduranceSymbol 854 EditableText"0"
1Symbol 857 EditableText"Best Combo Score:"
bestcomboscoreSymbol 859 EditableText"0"
3Symbol 861 EditableText"Best Hang Time:"
besthangtimeSymbol 863 EditableText"0"
4Symbol 865 EditableText"Best Enemy Hang Time:"
bestenemyhangtimeSymbol 867 EditableText"0"
5Symbol 869 EditableText"Longest Kick Combo:"
bestkickcomboSymbol 871 EditableText"0"
7Symbol 873 EditableText"Score without Jumping:"
bestnojumpSymbol 875 EditableText"0"
8Symbol 877 EditableText"Score without Shooting:"
bestnoshootSymbol 879 EditableText"0"
2Symbol 881 EditableText"Time to Reach 50,000 Points"
fastestscoreSymbol 883 EditableText"NA"
6Symbol 885 EditableText"Game Time:"
enduranceSymbol 887 EditableText"0"
playerSymbol 895 EditableText""




http://swfchan.com/9/42006/info.shtml
Created: 10/5 -2019 03:29:29 Last modified: 10/5 -2019 03:29:29 Server time: 05/05 -2024 19:01:31