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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89831708?noj=FRM89831708-21DC" width="1" height="1"></div>

Bouncin' Bop 1.swf

This is the info page for
Flash #42014

(Click the ID number above for more basic data on this flash file.)


Text
loading..99%

Loading the game, please wait

race the space until game loaded

Vector
Engine 2.0

API
1.1

SND
LIB

OK

onlinegames

presents

preload

exit

more

games

(c)2004 neodelight.com

start

Episode 1

Welcome to Bouncin Bop
Please read these instructions until
the level finished loading

Basic Bopping:
Bouncin Bop is a ever bouncing rubber ball. You
can direct him left and right and control his
jump height:

jump right

jump left

jump
lower

jump
higher

Precious Prizes:
Try to collect as many of these coins as possible.

For 30 coins you get an extra life:

Dangerous Dangers:
Beware of all the traps, cats and rats
threatening Bops life!

some of Bops enemies

The 5 Episodes
This game consists of 5 episodes, each episode
features 20 levels.
All episodes are available FOR FREE at
Neodelight.com, your place for gaming delight...

The 5 Episodes
This game consists of 5 episodes, each episode
features 20 levels.
All episodes are available FOR FREE at
ArcadeTown..com, your place for online games...

TM

Level
Media

36

coins:     of 30

5

<p align="center"><font face="_sans" size="12" color="#000000">OSD</font></p><p align="center"><font face="_sans" size="10" color="#000000">on screen display</font></p>

exit game

exit game

really quit ?

yes

really quit ?

yes

yes

yes

no

no

no

no

36

coins:     of 30

retry

Game Over

Congratulations!

You completed the first episode of Bouncing Bop!

play again

send highscore

NEXT EPISODE

Neodelight.com has five episodes of Bouncing Bop,
go and see the next...

ArcadeTown.com has five episodes of Bouncing Bop,
go and see the next...

ActionScript [AS1/AS2]

Frame 1
game = "bbop1"; version = "20040903"; moreGamesUrl = (("http://www.neodelight.com/?ref=" + game) + "&ref_loc=moregames&ref_ver=") + version; stop(); this.onEnterFrame = function () { var _local2 = _root; var _local1 = (_local2.getBytesLoaded() / _local2.getBytesTotal()) * 100; this.percentageDisplay = ("loading.." + Math.min(100, int(_local1))) + "%"; if ((_local1 == 100) || (_local2._framesloaded >= 1)) { this.onEnterFrame = undefined; _local2.nextFrame(); } };
Frame 2
version = "nd"; if ((version == "at") && (((((((_url.indexOf("http://arcadetown.com") == 0) || (_url.indexOf("http://www.arcadetown.com") == 0)) || (_url.indexOf("http://heavygames.com") == 0)) || (_url.indexOf("http://www.heavygames.com") == 0)) || (_url.indexOf("http://freewebgames.com") == 0)) || (_url.indexOf("http://www.freewebgames.com") == 0)) || (_url.indexOf("file://") == 0))) { if ((_url.toLowerCase().substr(0, 4) != "http") && (System.capabilities.os.toLowerCase().indexOf("mac") >= 0)) { fscommand ("fullscreen", true); fscommand ("showmenu", false); Stage.scaleMode = "noScale"; } moreGamesUrl = "http://www.arcadetown.com/index.asp?gameid=bouncinbop1"; nextEpisodeUrl = "http://www.arcadetown.com/bouncinbop2/playgame.asp"; reducedBranding = true; play(); } else { moreGamesUrl = (("http://www.neodelight.com/?ref=" + game) + "&ref_loc=moregames&ref_ver=") + version; nextEpisodeUrl = "http://www.neodelight.com/games/bbop2"; play(); }
Frame 4
stop(); trace("start v2d");
Frame 5
stop();
Frame 11
play();
Frame 67
stop();
Frame 72
stop(); this.onEnterFrame = function () { var _local1 = this; var _local3 = _root; var _local2 = ((_local3.getBytesLoaded() - _local1.preloaded) / (_local3.getBytesTotal() - _local1.preloaded)) * 100; _local1.percentageDisplay = ("loading.." + Math.min(100, int(_local2))) + "%"; if (_local2 == 100) { _local1.onEnterFrame = undefined; _local3.nextFrame(); } };
Frame 73
stop();
Frame 74
_global.v2d.main.startGame(pass); play();
Frame 75
stop();
Frame 76
prevFrame();
Frame 80
_global.v2d.main.pause(); play();
Frame 90
stop();
Symbol 4 MovieClip [star] Frame 1
function update() { _y = (_y + this.vy); if (_y > (_parent._parent.height + 20)) { this.removeMovieClip(); } }
Symbol 4 MovieClip [star] Frame 2
update();
Symbol 4 MovieClip [star] Frame 3
update(); gotoAndPlay (2);
Symbol 6 MovieClip Frame 1
stop();
Symbol 6 MovieClip Frame 13
_parent._parent.removeMovieClip();
Symbol 11 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 13
_parent._parent.removeMovieClip();
Symbol 13 MovieClip [object] Frame 1
function update() { var _local1 = this; var _local2 = _parent; _y = (_y + _local1.vy); if (_y > (_local2._parent.height + 20)) { _local1.removeMovieClip(); } if (((_y + _local1._height) > (_local2.ship._y + 20)) && ((_y - _local1._height) < (_local2.ship._y + 20))) { if (((_x + _local1._width) > (_local2.ship._x + 1)) && ((_x - _local1._width) < (_local2.ship._x - 1))) { gotoAndPlay ("explode"); } } }
Symbol 13 MovieClip [object] Frame 2
update();
Symbol 13 MovieClip [object] Frame 3
update(); gotoAndPlay (2);
Symbol 13 MovieClip [object] Frame 4
if (gfx._currentframe == 1) { _parent._parent.score = _parent._parent.score - 10; if (_parent._parent.score < 0) { _parent._parent.score = 0; } } else { _parent._parent.score = _parent._parent.score + 10; } gfx.gfx.play(); stop();
Symbol 24 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 30 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 36 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 42 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 43 MovieClip [fpb_states] Frame 1
stop();
Symbol 43 MovieClip [fpb_states] Frame 2
stop();
Symbol 43 MovieClip [fpb_states] Frame 3
stop();
Symbol 43 MovieClip [fpb_states] Frame 4
stop();
Symbol 55 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 65 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 74 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 75 MovieClip [UpArrow] Frame 1
stop();
Symbol 75 MovieClip [UpArrow] Frame 2
stop();
Symbol 75 MovieClip [UpArrow] Frame 3
stop();
Symbol 81 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 88 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 93 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 94 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 102 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 110 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 118 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 119 MovieClip [DownArrow] Frame 1
stop();
Symbol 119 MovieClip [DownArrow] Frame 2
stop();
Symbol 119 MovieClip [DownArrow] Frame 3
stop();
Symbol 132 MovieClip Frame 1
function do_loop() { var _local2 = this; var _local1 = _xmouse; if (_local1 < _local2.minX) { _local1 = _local2.minX; } if (_local1 > _local2.maxX) { _local1 = _local2.maxX; } sky.ship._x = _local1; if (Math.random() < 0.1) { newObject = _local2.sky.attachMovie("object", "object_" + (nextObjectId++), nextObjectId + 1000); newObject._x = Math.random() * width; newObject._y = -20; newObject.vy = (Math.random() * 7) + 3; if (Math.random() < 0.5) { newObject.gfx.gotoAndStop(1); } else { newObject.gfx.gotoAndStop(2); } } if (Math.random() < 0.05) { newObject = _local2.sky.attachMovie("star", "object_" + (nextObjectId++), nextObjectId); newObject._x = Math.random() * width; newObject._y = -20; newObject.vy = (Math.random() * 3) + 1; newObject.gfx.gotoAndStop(int(newObject.vy)); } } minX = 10; maxX = 240; width = 250; height = 250; objects = new Array(); nextObjectId = 0; shipV = 2; score = 0;
Symbol 132 MovieClip Frame 2
do_loop();
Symbol 132 MovieClip Frame 3
do_loop(); gotoAndPlay ("loop");
Symbol 140 MovieClip Frame 1
Symbol 140 MovieClip Frame 2
percent = _root.getBytesLoaded() / 1000000; percent = Math.min(90, int(percent * 90)); percent = percent + int(_global.v2d.initProgress * 10); percent = Math.min(100, percent); bar._xscale = percent; if ((_global.v2d.initProgress == 1) && (_root._framesloaded >= 67)) { _root.gotoAndPlay("ready"); }
Symbol 149 MovieClip Frame 1
_global.v2d.main.loop();
Symbol 149 MovieClip Frame 2
_global.v2d.main.loop();
Symbol 152 MovieClip Frame 1
_global.v2d.initProgress = 0; _global.v2d.world = new _global.v2d.CWorld(); _global.v2d.tiles = new _global.v2d.CTileSystem(550, 400, 25, 25); _global.v2d.event = new _global.v2d.CEventSystem(); _global.v2d.respawn = new _global.v2d.CRespawnSystem(); _global.v2d.sprites = new _global.v2d.CSpriteSystem();
Symbol 152 MovieClip Frame 2
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id=\"19\"><p><v y0=\"2.7\" x0=\"2.7\" /><v y0=\"2.7\" x0=\"546.3\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c id=\"0\" c=\"finish\" /></script></p></prop></v><v y0=\"396.9\" x0=\"545.4\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c id=\"0\" c=\"finish\" /></script></p></prop></v><v y0=\"396.7\" x0=\"469.9\" /><v y0=\"289.9\" x0=\"467.2\" /><v y0=\"289.9\" x0=\"385.45\" /><v y0=\"244.8\" x0=\"383.4\" /><v y0=\"244.8\" x0=\"191.7\" /><v y0=\"193.85\" x0=\"190.5\" /><v y0=\"196.55\" x0=\"148.25\" /><v y0=\"184.9\" x0=\"143.75\" /><v y0=\"182.2\" x0=\"84.45\" /><v y0=\"198.35\" x0=\"78.15\" /><v y0=\"197.45\" x0=\"41.35\" /><v y0=\"86.15\" x0=\"40.45\" /><v y0=\"43.1\" x0=\"0.9\" /></p><m y1=\"150.8\" x1=\"111.4\" y0=\"152.1\" x0=\"111.6\"><prop name=\"s\" /></m><m y1=\"246.6\" x1=\"220.5\" y0=\"244.8\" x0=\"363.6\"><prop super=\"city_5Fkatze\" name=\"\" /></m><m y1=\"308.75\" x1=\"504.95\" y0=\"308.75\" x0=\"504.95\"><prop super=\"xtra10\" name=\"\" /></m><m y1=\"345.55\" x1=\"505.85\" y0=\"340\" x0=\"505.8\"><prop super=\"xtra10\" name=\"\" /></m><m y1=\"373.35\" x1=\"504.95\" y0=\"373.35\" x0=\"504.95\"><prop super=\"xtra10\" name=\"\" /></m></l></world>"; var x = new XML(world); if (x.status != 0) { trace("XML-ERROR: " + x.status); switch (x.status) { case -2 : trace("A CDATA section was not properly terminated."); break; case -3 : trace("The XML declaration was not properly terminated."); break; case -4 : trace("The DOCTYPE declaration was not properly terminated."); break; case -5 : trace("A comment was not properly terminated."); break; case -6 : trace("An XML element was malformed."); break; case -7 : trace("Out of memory."); break; case -8 : trace("An attribute value was not properly terminated."); break; case -9 : trace("A start-tag was not matched with an end-tag."); break; case -10 : trace("An end-tag was encountered without a matching start-tag."); } return(undefined); } trace(("XML OK. length: " + world.length) + " chars"); var world = x.firstChild; loadLevelPointer = 0; gotoAndPlay ("loadWorldObject");
Symbol 152 MovieClip Frame 6
_global.v2d.initProgress = loadLevelPointer / world.childNodes.length; if (loadLevelPointer >= world.childNodes.length) { gotoAndPlay ("worldLoaded"); } else { _global.v2d.world.addObjectFromXml(world.childNodes[loadLevelPointer]); loadLevelPointer++; }
Symbol 152 MovieClip Frame 8
gotoAndPlay ("loadWorldObject");
Symbol 152 MovieClip Frame 20
_global.v2d.world.initProps(); _global.v2d.main = new _global.v2d.CMain(); _root.gotoAndPlay("decompress_done"); stop();
Symbol 153 MovieClip Frame 1
_global.v2d = new Object(); _global.v2d.COLOR_VECTOR = 16711680 /* 0xFF0000 */; _global.v2d.COLOR_VECTOR_ACTIVE = 65280; _global.v2d.COLOR_VECTOR_HIGHLIGHT = 16776960 /* 0xFFFF00 */; _global.v2d.COLOR_MARKER = 10066329 /* 0x999999 */; _global.v2d.COLOR_MARKER_ACTIVE = 2612407 /* 0x27DCB7 */; _global.v2d.COLOR_MARKER_FILLS = new Array(); _global.v2d.COLOR_MARKER_FILLS.push(65793); _global.v2d.COLOR_MARKER_FILLS.push(16711680); _global.v2d.COLOR_MARKER_FILLS.push(65280); _global.v2d.COLOR_MARKER_FILLS.push(255); _global.v2d.COLOR_MARKER_FILLS.push(16776960); _global.v2d.COLOR_MARKER_FILLS.push(65535); _global.v2d.COLOR_MARKER_FILLS.push(16711935); _global.v2d.COLOR_MARKER_FILLS.push(16750848); _global.v2d.COLOR_MARKER_FILLS.push(12255487); _global.v2d.COLOR_MARKER_FILLS.push(16777215); _global.v2d.ZERO_LIMIT = 1E-5; _global.v2d.xmlFactory = new XML(); _x = 0; _y = 0; _visible = false; _global.v2d.array = new Object(); _global.v2d.array.copy = function (source) { var _local1 = source; var _local2 = new Array(); for (var _local3 in _local1) { _local2[_local3] = _local1[_local3]; } return(_local2); }; _global.v2d.array.pushArrayItems = function (a, p) { var _local1 = p; var _local2 = a; for (var _local3 in _local1) { _local2.push(_local1[_local3]); } }; _global.v2d.debug = new Object(); _global.v2d.debug.describe = function (o) { var _local1 = o; var _local2 = ("[DESCRIBE: " + _local1.toString()) + "]"; _local2 = _local2 + "\n---------------------------DESC-START"; for (var _local3 in _local1) { _local2 = _local2 + (((newline + _local3) + ": ") + _local1[_local3]); } _local2 = _local2 + "\n---------------------------DESC-STOP"; return(_local2); }; _global.v2d.math = new Object(); _global.v2d.math.p2pDistance = function (x1, y1, x2, y2) { var _local2 = x2 - x1; var _local1 = y2 - y1; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); }; _global.v2d.math.squareHit = function (x1, y1, x2, y2, s) { return((Math.abs(x1 - x2) <= s) && (Math.abs(y1 - y2) <= s)); }; _global.v2d.math.rectHit = function (x1, y1, x2, y2, sx, sy) { return((Math.abs(x1 - x2) <= sx) && (Math.abs(y1 - y2) <= sy)); }; _global.v2d.math.p2rDistance = function (x1, y1, x2, y2, x3, y3) { var _local1 = new Object(); _local1 = _root.v2d.cross(x2, y2, x3, y3, x1, y1, x1 + (y3 - y2), y1 + ((x3 - x2) * -1)); }; _global.v2d.math.withinRect = function (x1, y1, x2, y2, x3, y3) { return((_root.v2d.numBetween(x1, x3, x2) == true) && (_root.v2d.numBetween(y1, y3, y2) == true)); }; _global.v2d.math.r2vertSgnAngle = function (x1, y1, x2, y2) { return(Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2))); }; _global.v2d.math.r2vertCwAngle = function (x1, y1, x2, y2) { var _local1 = Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2)); if (_local1 < 0) { _local1 = _local1 + (Math.PI*2); } return(_local1); }; _global.v2d.math.numBetween = function (a, b, c) { var _local1 = c; var _local2 = b; var _local3 = a; if (_local3 == _local1) { return(true); } if (_local1 > _local3) { return((_local2 > _local3) && (_local2 < _local1)); } return((_local2 > _local1) && (_local2 < _local3)); }; _global.v2d.paint = new Object(); _global.v2d.paint.drawRect = function (mc, x, y, width, height, lineThickness, lineColor, fillColor, fillAlpha) { with (mc) { if (!fillAlpha) { fillAlpha = 255; } if (fillColor) { beginFill(fillColor, fillAlpha); } lineStyle(lineThickness, lineColor); moveTo(x, y); lineTo(x + width, y); lineTo(x + width, y + height); lineTo(x, y + height); lineTo(x, y); if (fillColor) { endFill(); } } }; _global.v2d.paint.drawCircle = function (mc, x, y, r, lineThickness, lineColor, fillColor, fillAlpha) { with (mc) { if (!fillAlpha) { fillAlpha = 255; } if (fillColor) { beginFill(fillColor, fillAlpha); } lineStyle(lineThickness, lineColor); moveTo(x + r, y); var a = 0.414213562373095; var angle = 45; while (angle <= 360) { var endx = (r * Math.cos((angle * Math.PI) / 180)); var endy = (r * Math.sin((angle * Math.PI) / 180)); var cx = (endx + ((r * a) * Math.cos(((angle - 90) * Math.PI) / 180))); var cy = (endy + ((r * a) * Math.sin(((angle - 90) * Math.PI) / 180))); curveTo(cx + x, cy + y, endx + x, endy + y); angle = angle + 45; } if (fillColor) { endFill(); } } }; _global.v2d.paint.drawDebugMarker = function (mc, x, y, col) { this.drawRect(mc, x - 1, y - 1, 2, 2, 0.5, col); }; _global.v2d.str = new Object(); _global.v2d.str.replace = function (needle, str, haystack) { var _local2 = haystack.split(needle); var _local3 = new String(); var _local1 = 0; while (_local1 < (_local2.length - 1)) { _local3 = _local3 + (_local2[_local1] + str); _local1++; } _local3 = _local3 + _local2[_local2.length - 1]; return(_local3); }; _global.v2d.str.clean = function (str) { str = String(str); var _local2 = 0; var _local1; while (true) { _local1 = str.charCodeAt(_local2); if (((_local1 == 10) || (_local1 == 13)) || (_local1 == 32)) { _local2++; } else { break; } } var _local3 = str.length - 1; while (true) { _local1 = str.charCodeAt(_local3); if ((_local3 > _local2) && (((_local1 == 10) || (_local1 == 13)) || (_local1 == 32))) { _local3--; } else { break; } } var result = str.substring(_local2, _local3 + 1); return(result); }; _global.v2d.CPoint = function (x, y) { var _local1 = this; _local1._class = "CPoint"; _local1.x0 = x; _local1.y0 = y; }; _global.v2d.CPoint.prototype.toString = function () { return(((("[point (" + this.x0) + ",") + this.y0) + ")]"); }; _global.v2d.CPoint.prototype.calcDistance = function (point) { var _local2 = point.x0 - this.x0; var _local1 = point.y0 - this.y0; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); }; _global.v2d.CRect = function (x0, y0, x1, y1) { var _local1 = this; _local1._class = "CRect"; _local1.x0 = x0; _local1.y0 = y0; _local1.x1 = x1; _local1.y1 = y1; _local1.standardize(); }; _global.v2d.CRect.prototype.toString = function () { var _local1 = this; return(((((((("[rect (" + _local1.x0) + ",") + _local1.y0) + ")-(") + _local1.x1) + ",") + _local1.y1) + ")]"); }; _global.v2d.CRect.prototype.standardize = function () { var _local1 = this; if (_local1.x0 > _local1.x1) { temp = _local1.x0; _local1.x0 = _local1.x1; _local1.x1 = temp; } if (_local1.y0 > _local1.y1) { temp = _local1.y0; _local1.y0 = _local1.y1; _local1.y1 = temp; } }; _global.v2d.CRect.prototype.drawOutline = function (mc, lineThickness, lineColor) { with (mc) { lineStyle(lineThickness, lineColor); moveTo(this.x0, this.y0); lineTo(this.x1, this.y0); lineTo(this.x1, this.y1); lineTo(this.x0, this.y1); lineTo(this.x0, this.y0); } }; _global.v2d.CProps = function (owner) { var _local1 = this; _local1._class = "CProps"; _local1.elements = new Object(); _local1.name = name; _local1.owner = owner; _local1.superPropsName = ""; }; _global.v2d.CProps.prototype.toString = function () { return(("[CProps '" + this.name) + "']"); }; _global.v2d.CProps.prototype.toXmlNode = function () { var _local2 = this; var _local3 = _global; var e = _local3.v2d.xmlFactory.createElement("prop"); var count = 0; for (var prop in _local2.elements) { var _local1 = _local3.v2d.xmlFactory.createElement("p"); _local1.attributes.n = _local3.v2d.str.replace("%", "_", escape(prop)); if (prop.substr(0, 2) eq "on") { _local1.attributes.v = "script"; _local1.appendChild(_local2.elements[prop].toXmlNode()); } else { _local1.attributes.v = _local3.v2d.str.replace("%", "_", escape(_local2.elements[prop])); } e.appendChild(_local1); count++; } e.attributes.name = _local3.v2d.str.replace("%", "_", escape(_local2.name)); if (_local2.superPropsName ne "") { e.attributes.super = _local3.v2d.str.replace("%", "_", escape(_local2.superPropsName)); } if (((count > 0) || (_local2.name ne "")) || (_local2.superPropsName ne "")) { return(e); } return(undefined); }; _global.v2d.CProps.prototype.fromXmlNode = function (node) { var _local3 = node; delete this.elements; this.elements = new Object(); for (i in _local3.childNodes) { var _local2 = _global.v2d.str.replace("_", "%", _local3.childNodes[i].attributes.n); _local2 = unescape(_local2); var _local1 = _local3.childNodes[i].attributes.v; _local1 = unescape(_global.v2d.str.replace("_", "%", _local1)); if (_local1 eq "script") { _local1 = new _global.v2d.CScript(); _local1.fromXmlNode(_local3.childNodes[i].childNodes[0]); } else { var n = Number(_local1); if (String(n) == _local1) { _local1 = n; } } this.elements[_local2] = _local1; } this.name = unescape(_global.v2d.str.replace("_", "%", _local3.attributes.name)); this.superPropsName = unescape(_global.v2d.str.replace("_", "%", _local3.attributes.super)); }; _global.v2d.CProps.prototype.initRuntime = function () { var _local1 = this; var _local2 = _global; delete _local1.runtime; _local1.runtime = new Object(); for (var _local3 in _local2.v2d.world.superProps[_local1.superPropsName].elements) { _local1.runtime[_local3] = _local2.v2d.world.superProps[_local1.superPropsName].elements[_local3]; } for (var _local3 in _local1.elements) { _local1.runtime[_local3] = _local1.elements[_local3]; } }; _global.v2d.CProps.prototype.addPropsToRuntime = function (p) { var _local1 = p; var _local2 = this; _local1.initRuntime(); for (var _local3 in _local1.runtime) { _local2.runtime[_local3] = _local1.runtime[_local3]; } }; _global.v2d.CProps.prototype.resetProp = function (prop) { var _local1 = prop; var _local2 = this; _local2.runtime[_local1] = _global.v2d.world.superProps[_local2.superPropsName].elements[_local1]; _local2.runtime[_local1] = _local2.elements[_local1]; }; _global.v2d.CProps.prototype.getProp = function (prop) { return(this.runtime[prop]); }; _global.v2d.CProps.prototype.setProp = function (prop, value) { this.runtime[prop] = value; this.propEffects(prop); }; _global.v2d.CProps.prototype.propEffects = function (prop) { var _local2 = this; var _local3 = _global; var _local1 = _local2.getProp(prop); switch (prop) { case "active" : if (_local1 eq "") { _local1 = 1; } var gfx = _local2.getProp("activeGfx"); if (gfx ne "") { _local3.v2d.gfx.bg[gfx]._visible = _local1; _local3.v2d.gfx.fg[gfx]._visible = _local1; } var sprite = _local2.getProp("sprite"); if (sprite ne "") { _local2.owner.sprite._visible = _local1; } return; case "stat" : var gfx = _local2.getProp("activeGfx"); _local3.v2d.gfx.bg[gfx].gotoAndStop(_local1 + 1); _local3.v2d.gfx.fg[gfx].gotoAndStop(_local1 + 1); } }; _global.v2d.CProps.prototype.initScreen = function () { var _local1 = this; for (var _local2 in _local1.runtime) { _local1.propEffects(_local2); } }; _global.v2d.CProps.prototype.haveProp = function (needProp) { var _local1 = this; var _local2 = needProp; var _local3 = _global; for (var propName in _local1.elements) { if (propName eq _local2) { return(true); } } if (_local1.superPropsName eq "") { return(false); } for (var propName in _local3.v2d.world.superProps[_local1.superPropsName].elements) { if (propName eq _local2) { return(true); } } return(false); }; _global.v2d.CProps.prototype.event = function (event, subject, object, collisionPos) { var _local1 = this.getProp(event); if (_local1 ne "") { trace((((("event: " + event) + " s: ") + subject) + " o: ") + object); _local1.execute(subject, object, collisionPos); } }; _global.v2d.CScript = function () { var _local1 = this; _local1._class = "CScript"; _local1.name = name; _local1.logic = undefined; _local1.vars = undefined; _local1.labels = undefined; }; _global.v2d.CScript.prototype.copy = function () { trace("CScript.copy() -> not implemented yet"); }; _global.v2d.CScript.prototype.toString = function () { return("[script]"); }; _global.v2d.CScript.prototype.toXmlNode = function () { var _local3 = this; var e = _global.v2d.xmlFactory.createElement("script"); if (_local3.name ne "") { e.attributes.name = _local3.name; } for (var varname in _local3.vars) { var v = _global.v2d.xmlFactory.createElement("v"); v.attributes.v = _global.v2d.str.replace("%", "_", escape(varname)); e.appendChild(v); } for (var labelname in _local3.labels) { var l = _global.v2d.xmlFactory.createElement("l"); l.attributes.name = _global.v2d.str.replace("%", "_", escape(labelname)); l.attributes.line = _local3.labels[labelname]; e.appendChild(l); } var _local2 = 0; while (_local2 < _local3.logic.length) { var command = _global.v2d.xmlFactory.createElement("c"); command.attributes.c = _global.v2d.str.replace("%", "_", escape(_local3.logic[_local2][0])); command.attributes.id = _local2; var _local1 = 0; while (_local1 < _local3.logic[_local2][1].length) { command.attributes["p" + _local1] = _global.v2d.str.replace("%", "_", escape(_local3.logic[_local2][1][_local1])); _local1++; } if (_local3.logic[_local2][2] ne "") { command.attributes.r = _global.v2d.str.replace("%", "_", escape(_local3.logic[_local2][2])); } e.appendChild(command); _local2++; } return(e); }; _global.v2d.CScript.prototype.fromXmlNode = function (node) { this.name = String(node.attributes.name); delete this.logic; delete this.vars; delete this.labels; this.logic = new Array(); this.vars = new Array(); this.labels = new Array(); var i = 0; while (i < node.childNodes.length) { var _local1 = node.childNodes[i]; if (_local1.nodeName == "c") { var id = Number(_local1.attributes.id); var _local3 = new Array(3); _local3[0] = unescape(_global.v2d.str.replace("_", "%", _local1.attributes.c)); _local3[1] = new Array(); var _local2 = 0; while (true) { if (_local1.attributes["p" + _local2] ne "") { _local3[1][_local2] = unescape(_global.v2d.str.replace("_", "%", _local1.attributes["p" + _local2])); _local2++; } else { break; } } if (_local1.attributes.r ne "") { _local3[2] = unescape(_global.v2d.str.replace("_", "%", _local1.attributes.r)); } this.logic[id] = _local3; } else if (_local1.nodeName == "v") { this.vars[_local1.attributes.v] = undefined; } else if (_local1.nodeName == "l") { this.labels[unescape(_global.v2d.str.replace("_", "%", _local1.attributes.name))] = _local1.attributes.line; } i++; } }; _global.v2d.CScript.prototype.getSource = function () { var _local2 = this; var _local3 = ""; var _local1 = 0; while (_local1 < _local2.logic.length) { for (var label in _local2.labels) { if (_local2.labels[label] == _local1) { _local3 = _local3 + (("_" + label) + ";\n"); } } if (_local2.logic[_local1][2] ne "") { _local3 = _local3 + (_local2.logic[_local1][2] + " = "); } if (_local2.logic[_local1][0] eq "val") { _local3 = _local3 + _local2.logic[_local1][1][0]; } else { _local3 = _local3 + (((_local2.logic[_local1][0] + "(") + _local2.logic[_local1][1].toString()) + ")"); } _local3 = _local3 + ";\n"; _local1++; } return(_local3); }; _global.v2d.CScript.prototype.parse = function (source) { var newLogic = new Array(); var newLabels = new Array(); var lines = source.split(";"); var equal; var paraStart; var paraEnd; var receiver; var func; var _local1; var _local3; var quot1; var actLine = 0; var i = 0; while (i < lines.length) { line = _global.v2d.str.clean(lines[i]); if (line.length > 0) { if (line.substr(0, 1) == "_") { var label = _global.v2d.str.clean(line.substr(1)); newLabels[label] = actLine; } else { var command = new Array(3); equal = line.indexOf("="); paraStart = line.indexOf("("); paraEnd = line.lastIndexOf(")"); if ((equal > -1) && ((equal < paraStart) || (paraStart == -1))) { receiver = _global.v2d.str.clean(line.substring(0, equal)); command[2] = receiver; line = _global.v2d.str.clean(line.substr(equal + 1)); paraStart = line.indexOf("("); paraEnd = line.lastIndexOf(")"); } if ((paraStart != -1) && (paraEnd != -1)) { command[0] = _global.v2d.str.clean(line.substring(0, paraStart)); if (line.substr(paraEnd + 1).length > 0) { trace((("#SYNTAX ERROR 0 in line " + i) + ": ") + lines[i]); return(false); } _local1 = line.substring(paraStart + 1, paraEnd); _local1 = _global.v2d.str.replace("\\", "\\\\", _local1); var pos = 0; while (true) { _local3 = _local1.indexOf("\"", pos); if (_local3 == -1) { break; } pos = _local3 + 1; quot1 = _local1.indexOf("\"", pos); if (quot1 == -1) { break; } pos = quot1 + 1; var comma = _local1.indexOf(",", _local3); if ((comma != -1) && (comma < quot1)) { var commaEsc = _local1.indexOf("\\", _local3 - 1); var backEsc = _local1.indexOf("\\", _local3 - 2); if (((commaEsc - 1) != comma) && ((backEsc - 1) != commaEsc)) { _local1 = (_local1.slice(0, comma) + "\\k") + _local1.slice(comma + 1, _local1.length); pos++; } } else { break; } var str = _local1.substring(_local3 + 1, quot1 + 1); } _local1 = _global.v2d.str.replace("\\\\", "\\", _local1); _local1 = _local1.split(","); command[1] = new Array(); var j = 0; while (j < _local1.length) { var _local2 = _global.v2d.str.clean(_local1[j]); if (_local2.length < 1) { } else { _local2 = _global.v2d.str.replace("\\k", ",", _local2); var n = Number(_local2); if (String(n) == _local2) { _local2 = n; } else if ((_local2.indexOf(")") != -1) || (_local2.indexOf("(") != -1)) { trace(((("#SYNTAX ERROR 1 in line " + i) + ": ") + lines[i]) + newline); return(false); } command[1].push(_local2); } j++; } } else { command[0] = "val"; command[1] = new Array(String(_global.v2d.str.clean(line))); if (command[2] eq "") { trace(((("#SYNTAX ERROR 2 in line " + i) + ": ") + lines[i]) + newline); return(false); } } newLogic.push(command); actLine++; } } i++; } delete this.logic; delete this.labels; this.logic = newLogic; this.labels = newLabels; return(true); }; _global.v2d.CScript.prototype.execute = function (subject, object, collisionPos) { var _local3 = this; var _local1 = new Array(); _local1.collisionPos = collisionPos; _local1.subject = subject; _local1.object = object; _local1.vars = new Array(0); _local1.vars._self = subject; _local1.vars._object = object; _local1.vars.true = 1; _local1.vars.false = 0; _local1.params = new Array(5); _local1.labels = _local3.labels; _local1.debug = false; _local1.ifResult = true; _local1.i = 0; while (_local1.i < _local3.logic.length) { trace("ram.i: " + _local1.i); _local1.command = _local3.logic[_local1.i]; if (_local1.debug) { trace(((((_local1.command[2] + " = ") + _local1.command[0]) + "(") + _local1.command[1].toString()) + ")"); } _local1.params.splice(0, _local1.params.length); var _local2 = 0; while (_local2 < _local1.command[1].length) { if (isNaN(_local1.command[1][_local2])) { if (_local1.command[1][_local2].substr(0, 1) eq "\"") { _local1.params[_local2] = _local1.command[1][_local2].substr(1, _local1.command[1][_local2].length - 2); } else { _local1.params[_local2] = _local1.vars[_local1.command[1][_local2]]; } } else { _local1.params[_local2] = Number(_local1.command[1][_local2]); } _local2++; } _global.v2d.CScript.api[_local1.command[0]](_local1); if (_local1.doReturn == true) { return(_local1.return); } _local1.i++; } return(undefined); }; _global.v2d.CScript.api = new Object(); _global.v2d.CScript.api.debug = function (ram) { ram.debug = true; }; _global.v2d.CScript.api.damage = function (ram) { ram.params[0].damage(ram.params[1]); }; _global.v2d.CScript.api.describe = function (ram) { trace("[TRACE] " + _global.api.debug.describe(ram.params[0])); }; _global.v2d.CScript.api.droneSetPos = function (ram) { var _local1 = ram; _local1.params[0].sprite.engine.pos = _local1.params[1]; _local1.params[0].sprite.engine.move(0); }; _global.v2d.CScript.api.else = function (ram) { if (ram.ifResult) { ram.i++; } }; _global.v2d.CScript.api.goLevel = function (ram) { var _local1 = ram; _global.api.snd.play("newscreen"); _global.v2d.main.setScreen(_local1.params[0], _local1.params[1], _local1.collisionPos); }; _global.v2d.CScript.api.goto = function (ram) { var _local1 = ram; if (_local1.labels[_local1.params[0]]) { _local1.i = _local1.labels[_local1.params[0]] - 1; } else { trace((("#ERROR: label not found: " + _local1.params[0]) + " labels: ") + _global.api.debug.describe(_local1.labels)); } }; _global.v2d.CScript.api.if = function (ram) { var _local1 = ram; switch (_local1.params[1]) { case "<" : _local1.ifResult = _local1.params[0] < _local1.params[2]; break; case ">" : _local1.ifResult = _local1.params[0] > _local1.params[2]; break; case "<=" : _local1.ifResult = _local1.params[0] <= _local1.params[2]; break; case ">=" : _local1.ifResult = _local1.params[0] >= _local1.params[2]; break; case "==" : _local1.ifResult = _local1.params[0] == _local1.params[2]; break; case "!=" : _local1.ifResult = _local1.params[0] != _local1.params[2]; } if (!_local1.ifResult) { _local1.i++; } }; _global.v2d.CScript.api.mainSleep = function (ram) { _global.v2d.main.sleep(ram.params[0]); }; _global.v2d.CScript.api.math = function (ram) { var _local1 = ram; switch (_local1.params[1]) { case "+" : _local1.vars[_local1.command[2]] = _local1.params[0] + _local1.params[2]; return; case "-" : _local1.vars[_local1.command[2]] = _local1.params[0] - _local1.params[2]; return; case "*" : _local1.vars[_local1.command[2]] = _local1.params[0] * _local1.params[2]; return; case "/" : _local1.vars[_local1.command[2]] = _local1.params[0] / _local1.params[2]; } }; _global.v2d.CScript.api.objectByName = function (ram) { var _local1 = ram; if (_local1.params[1] eq "") { _local1.vars[_local1.command[2]] = _global.v2d.world.actLevel.objectsByName[_local1.params[0]]; } else { _local1.vars[_local1.command[2]] = _global.v2d.world.getLevelByName(_local1.params[1]).objectsByName[_local1.params[0]]; } }; _global.v2d.CScript.api.plGetBehaviour = function (ram) { ram.vars[ram.command[2]] = _global.v2d.world.players[0].behaviour.superPropsName; }; _global.v2d.CScript.api.plCoin = function (ram) { _global.v2d.world.players[0].addCoin(); }; _global.v2d.CScript.api.plScore = function (ram) { _global.v2d.world.players[0].addScore(ram.params[0]); }; _global.v2d.CScript.api.plSetContinuePoint = function (ram) { _global.v2d.world.players[0].setContinuePoint(ram.params[0], ram.params[1]); }; _global.v2d.CScript.api.plSetBehaviour = function (ram) { _global.v2d.world.players[0].setBehaviour(ram.params[0]); }; _global.v2d.CScript.api.plXtraLive = function (ram) { _global.v2d.world.players[0].actLives++; _root.osd.updateLives(); }; _global.v2d.CScript.api.posOffset = function (ram) { var _local1 = ram; _local1.params[0].sprite.engine.position.x0 = _local1.params[0].sprite.engine.position.x0 + _local1.params[1]; _local1.params[0].sprite.engine.position.y0 = _local1.params[0].sprite.engine.position.y0 + _local1.params[2]; }; _global.v2d.CScript.api.propGet = function (ram) { var _local1 = ram; _local1.vars[_local1.command[2]] = _local1.params[0].props.getProp(_local1.params[1]); }; _global.v2d.CScript.api.propSet = function (ram) { var _local1 = ram; _local1.params[0].props.setProp(_local1.params[1], _local1.params[2]); _global.v2d.respawn.addJob(_local1.params[0].props, _local1.params[1], "onResetWorld"); }; _global.v2d.CScript.api.return = function (ram) { var _local1 = ram; _local1.doReturn = true; _local1.return = _local1.params[0]; }; _global.v2d.CScript.api.rootControl = function (ram) { _root.gotoAndPlay(ram.params[0]); }; _global.v2d.CScript.api.finish = function () { _root.gotoAndPlay("nextEpisode"); }; _global.v2d.CScript.api.rsJob = function (ram) { var _local1 = ram; if (_local1.params[0].props == undefined) { trace("#ERROR in script at 'respawn': can't find props of object"); } _global.v2d.respawn.addJob(_local1.params[0].props, _local1.params[1], _local1.params[2]); }; _global.v2d.CScript.api.script = function (ram) { var _local1 = ram; if (_global.v2d.world.scripts[_local1.params[0]]) { _local1.vars[_local1.command[2]] = _global.v2d.world.scripts[_local1.params[0]].execute(_local1.subject, _local1.object); } else { trace("#ERROR: script not found: " + _local1.params[0]); } }; _global.v2d.CScript.api.sndPlay = function (ram) { _global.api.snd.play(ram.params[0]); }; _global.v2d.CScript.api.speedAdd = function (ram) { var _local1 = ram; _local1.params[0].speed.x1 = _local1.params[0].speed.x1 + _local1.params[1]; _local1.params[0].speed.y1 = _local1.params[0].speed.y1 + _local1.params[2]; }; _global.v2d.CScript.api.speedAbs = function (ram) { var _local1 = ram; _local1.params[0].speed.unify(); _local1.params[0].speed.scale(_local1.params[1]); }; _global.v2d.CScript.api.speedLimitAbs = function (ram) { var _local1 = ram; var _local2 = _local1.params[0].speed.length(); if (_local2 > _local1.params[1]) { _local1.params[0].speed.unify(); _local1.params[0].speed.scale(_local1.params[1]); } }; _global.v2d.CScript.api.spritePlay = function (ram) { ram.params[0].sprite.play(); }; _global.v2d.CScript.api.spritePlayLabel = function (ram) { ram.params[0].sprite.gotoAndPlay(ram.params[1]); }; _global.v2d.CScript.api.spriteScale = function (ram) { var _local1 = ram; _local1.params[0].sprite._xscale = _local1.params[1]; _local1.params[0].sprite._yscale = _local1.params[2]; }; _global.v2d.CScript.api.spriteRotate = function (ram) { ram.params[0].sprite._rotation = ram.params[1]; }; _global.v2d.CScript.api.strCat = function (ram) { var _local2 = ram; _local2.vars[_local2.command[2]] = ""; var _local1 = 0; while (_local1 < _local2.params.length) { _local2.vars[_local2.command[2]] = _local2.vars[_local2.command[2]] + String(_local2.params[_local1]); _local1++; } }; _global.v2d.CScript.api.trace = function (ram) { trace("[TRACE] " + ram.params[0]); }; _global.v2d.CScript.api.val = function (ram) { var _local1 = ram; _local1.vars[_local1.command[2]] = _local1.params[0]; }; _global.v2d.CMarker = function (x0, y0, x1, y1) { var _local1 = this; _local1._class = "CMarker"; _local1.x0 = Number(x0); _local1.y0 = Number(y0); if (x1 eq "") { _local1.x1 = _local1.x0; } else { _local1.x1 = Number(x1); } if (y1 eq "") { _local1.y1 = _local1.y0; } else { _local1.y1 = Number(y1); } _local1.sprite = undefined; _local1.props = new _global.v2d.CProps(_local1); }; _global.v2d.CMarker.prototype.copy = function () { trace("CMarker.copy() -> not implemented yet"); }; _global.v2d.CMarker.prototype.toString = function () { return(((("[marker x:" + this.x0) + " y:") + this.y0) + "]"); }; _global.v2d.CMarker.prototype.toXmlNode = function () { var _local2 = this; var _local1 = _global.v2d.xmlFactory.createElement("m"); _local1.appendChild(_local2.props.toXmlNode()); _local1.attributes.x0 = _local2.x0; _local1.attributes.y0 = _local2.y0; _local1.attributes.x1 = _local2.x1; _local1.attributes.y1 = _local2.y1; return(_local1); }; _global.v2d.CMarker.prototype.fromXmlNode = function (node) { var _local1 = node; var _local2 = this; _local2.x0 = Number(_local1.attributes.x0); _local2.y0 = Number(_local1.attributes.y0); _local2.x1 = Number(_local1.attributes.x1); _local2.y1 = Number(_local1.attributes.y1); if (_local1.childNodes[0]) { _local2.props.fromXmlNode(_local1.childNodes[0]); } }; _global.v2d.CMarker.prototype.createSprite = function (pos, spriteProps) { var _local1 = this; var _local2 = spriteProps; var _local3 = pos; if (!_local2) { _local2 = _local1.props; } _local3 = Number(_local3); _local1.sprite = _global.v2d.sprites.createSprite(_local2.getProp("sprite")); var engine = _local2.getProp("engine"); var x = (_local1.x0 + ((_local1.x1 - _local1.x0) * _local3)); var y = (_local1.y0 + ((_local1.y1 - _local1.y0) * _local3)); if (engine ne "") { _local1.sprite.engine = new _global.v2d[engine](_local1.sprite, _local2, x, y, _local1.x1, _local1.y1); } return(_local1.sprite); }; _global.v2d.CMarker.prototype.positionSprite = function () { var _local1 = this; if (_local1.sprite) { _local1.sprite._x = _local1.x0; _local1.sprite._y = _local1.y0; } }; _global.v2d.CMarker.prototype.drawEditView = function (mc) { var _local1 = mc; var _local2 = this; _local2.levedMarkerHandle = _local1.attachMovie("leved_handle_marker", "marker_handle" + _local1.freeInstance, _local1.freeInstance++); _local2.levedMc = _local1; _local2.updateEditView(); }; _global.v2d.CMarker.prototype.updateEditView = function () { if (this.sprite) { this.positionSprite(); } this.levedMarkerHandle._x = this.x0; this.levedMarkerHandle._y = this.y0; var r = this.props.getProp("engine_radius"); if (r) { this.levedMarkerHandle.radius._visible = true; this.levedMarkerHandle.radius._width = r * 2; this.levedMarkerHandle.radius._height = r * 2; } else { this.levedMarkerHandle.radius._visible = false; } var e = this.props.getProp("engine"); if ((e eq "") || (_global.v2d[e].desc.doubleMarker == true)) { with (this.levedMc) { clear(); var width = Number(this.props.getProp("engine_width")); beginFill(4491468, 34); lineStyle(1, 4491468); moveTo(this.x0, this.y0); lineTo(this.x0 + width, this.y0); lineTo(this.x1 + width, this.y1); lineTo(this.x1, this.y1); lineTo(this.x0, this.y0); endFill(); } this.levedMarkerHandle.dxy._visible = true; this.levedMarkerHandle.dxy._x = this.x1 - this.x0; this.levedMarkerHandle.dxy._y = this.y1 - this.y0; } else { this.levedMarkerHandle.dxy._visible = false; } if (this.props.getProp("engine").substr(0, 11) eq "CSEPlatform") { this.levedMarkerHandle.platform._visible = true; this.levedMarkerHandle.platform._width = this.props.getProp("engine_width"); } else { this.levedMarkerHandle.platform._visible = false; } this.levedMarkerHandle.gotoAndStop("active_" + (_root.leved.selectedObject == this)); }; _global.v2d.CVector = function (x0, y0, x1, y1) { var _local1 = this; _local1._class = "CVector"; _local1.debug = false; _local1.geometry = "vector"; _local1.props = new _global.v2d.CProps(_local1); _local1.x0 = x0; _local1.y0 = y0; _local1.x1 = x1; _local1.y1 = y1; _local1.owner = undefined; }; _global.v2d.CVector.prototype.toString = function () { var _local1 = this; return(((((((((("[vektor " + _local1.id) + ": (") + _local1.x0) + ",") + _local1.y0) + ")+(") + _local1.x1) + ",") + _local1.y1) + ")]"); }; _global.v2d.CVector.prototype.toXmlNode = function () { var _local2 = this; var _local1 = _global.v2d.xmlFactory.createElement("v"); _local1.appendChild(_local2.props.toXmlNode()); _local1.attributes.x0 = _local2.x0; _local1.attributes.y0 = _local2.y0; return(_local1); }; _global.v2d.CVector.prototype.fromXmlNode = function (vector) { var _local1 = vector; var _local2 = this; _local2.x0 = Number(_local1.attributes.x0); _local2.y0 = Number(_local1.attributes.y0); if (_local1.childNodes[0]) { _local2.props.fromXmlNode(_local1.childNodes[0]); } }; _global.v2d.CVector.prototype.cache = function () { var _local1 = this; _local1.c_length = _local1.length(); _local1.c_normal = _local1.getNormal(_local1.c_normal); _local1.c_slopeFactor = _local1.calcSlopeFactor(); }; _global.v2d.CVector.prototype.length = function () { var _local1 = this; return(Math.sqrt((_local1.x1 * _local1.x1) + (_local1.y1 * _local1.y1))); }; _global.v2d.CVector.prototype.distanceFromBase = function (point) { var _local2 = point.x0 - this.x0; var _local1 = point.y0 - this.y0; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); }; _global.v2d.CVector.prototype.getSlope = function () { return(this.y1 / this.x1); }; _global.v2d.CVector.prototype.calcSlopeFactor = function () { var _local1 = this; var _local2 = _local1.length(); _local1.c_slopeFactor = 1 - Math.abs(_local1.y1 / _local2); var _local3 = _local1.x1 / _local2; if (_local3 > 0) { _local1.c_slopeFactor = _local1.c_slopeFactor * -1; } return(_local1.c_slopeFactor); }; _global.v2d.CVector.prototype.hitRect = function (rect) { var _local1 = rect; var _local2 = this; if ((((_local2.x0 >= _local1.x0) && (_local2.x0 <= _local1.x1)) && (_local2.y0 >= _local1.y0)) && (_local2.y0 <= _local1.y1)) { return(true); } chi = _local2.calcHCross(_local1.y0); if ((((chi[1] >= 0) && (chi[1] <= 1)) && (chi[0] >= _local1.x0)) && (chi[0] <= _local1.x1)) { return(true); } clo = _local2.calcHCross(_local1.y1); if ((((clo[1] >= 0) && (clo[1] <= 1)) && (clo[0] >= _local1.x0)) && (clo[0] <= _local1.x1)) { return(true); } cle = _local2.calcVCross(_local1.x0); if ((((cle[1] >= 0) && (cle[1] <= 1)) && (cle[0] >= _local1.y0)) && (cle[0] <= _local1.y1)) { return(true); } cri = _local2.calcVCross(_local1.x1); if ((((cri[1] >= 0) && (cri[1] <= 1)) && (cri[0] >= _local1.y0)) && (cri[0] <= _local1.y1)) { return(true); } return(false); }; _global.v2d.CVector.prototype.calcHCross = function (y) { var _local2 = this; var _local1 = (y - _local2.y0) / _local2.y1; var _local3 = _local2.x0 + (_local1 * _local2.x1); return([_local3, _local1]); }; _global.v2d.CVector.prototype.calcVCross = function (x) { var _local2 = this; var _local1 = (x - _local2.x0) / _local2.x1; var _local3 = _local2.y0 + (_local1 * _local2.y1); return([_local3, _local1]); }; _global.v2d.CVector.prototype.cross = function (v) { var _local1 = this; var _local2 = v; var _local3 = (_local1.x1 * _local2.y1) - (_local2.x1 * _local1.y1); if (_local3 == 0) { return({code:0}); } n = ((_local2.y1 * (_local2.x0 - _local1.x0)) + (_local2.x1 * (_local1.y0 - _local2.y0))) / _local3; m = (((_local1.y1 * (_local1.x0 - _local2.x0)) + (_local1.x1 * (_local2.y0 - _local1.y0))) / _local3) * -1; if (Math.abs(n) < _global.v2d.ZERO_LIMIT) { n = 0; } if (Math.abs(m) < _global.v2d.ZERO_LIMIT) { m = 0; } var x = (_local1.x0 + (_local1.x1 * n)); var y = (_local1.y0 + (_local1.y1 * n)); var code = 7; if ((n < 0) || (n > 1)) { code = code - 2; } if ((m < 0) || (m > 1)) { code = code - 4; } return({code:code, n:n, m:m, x:x, y:y}); }; _global.v2d.CVector.prototype.hit = function (object, collisionPos) { var _local1 = this; _local1.owner.props.event("onHit", _local1.owner, object); _local1.props.event("onHit", _local1, object, collisionPos); }; _global.v2d.CVector.prototype.copy = function (bag) { var _local1 = this; var _local2 = bag; if (!_local2) { return(new _global.v2d.CVector(_local1.x0, _local1.y0, _local1.x1, _local1.y1)); } _local2.x0 = _local1.x0; _local2.y0 = _local1.y0; _local2.x1 = _local1.x1; _local2.y1 = _local1.y1; return(_local2); }; _global.v2d.CVector.prototype.calcPerpendicular = function (point) { var _local1 = this; var a = (point.x0 - _local1.x0); var _local3 = point.y0 - _local1.y0; var _local2 = Math.pow(_local1.x1, 2) + Math.pow(_local1.y1, 2); var p = (((_local1.x1 * a) + (_local1.y1 * _local3)) / _local2); var d = (((((_local1.y1 * a) - (_local1.x1 * _local3)) / _local2) * _local1.length()) * -1); return({p:p, d:d}); }; _global.v2d.CVector.prototype.getPerpendicular = function (point, bag) { var _local2 = this; var _local3 = _local2.calcPerpendicular(point); var _local1 = bag; if (!_local1) { _local1 = new _global.v2d.CVector(_local2.x0 + (_local2.x1 * _local3.p), _local2.y0 + (_local2.y1 * _local3.p), _local2.y1 * -1, _local2.x1); } else { _local1.x0 = _local2.x0 + (_local2.x1 * _local3.p); _local1.y0 = _local2.y0 + (_local2.y1 * _local3.p); _local1.x1 = _local2.y1 * -1; _local1.y1 = _local2.x1; } _local1.unify(); _local1.scale(_local3.d); _local1.p = _local3.p; _local1.d = _local3.d; return(_local1); }; _global.v2d.CVector.prototype.getParallel = function (distance, bag) { var _local2 = this; var _local1 = _local2.getNormal(bag); _local1.scale(distance); _local1.x0 = _local2.x0 + _local1.x1; _local1.y0 = _local2.y0 + _local1.y1; _local1.x1 = _local2.x1; _local1.y1 = _local2.y1; return(_local1); }; _global.v2d.CVector.prototype.cf_getParallel = function (distance, bag) { var _local2 = this; var _local1 = _local2.c_normal.copy(bag); _local1.scale(distance); _local1.x0 = _local2.x0 + _local1.x1; _local1.y0 = _local2.y0 + _local1.y1; _local1.x1 = _local2.x1; _local1.y1 = _local2.y1; return(_local1); }; _global.v2d.CVector.prototype.getNormal = function (bag) { var _local1 = this; v = _local1.copy(bag); if (_local1.debug) { v.id = _local1.id + "_normal"; } v.scale(0.5); v.x0 = v.x0 + v.x1; v.y0 = v.y0 + v.y1; temp = v.x1; v.x1 = v.y1 * -1; v.y1 = temp; v.unify(); return(v); }; _global.v2d.CVector.prototype.getBoundingRect = function (bag) { var _local1 = this; var _local2 = bag; if (!_local2) { return(new _global.v2d.CRect(_local1.x0, _local1.y0, _local1.x0 + _local1.x1, _local1.y0 + _local1.y1)); } _local2.x0 = _local1.x0; _local2.y0 = _local1.y0; _local2.x1 = _local1.x0 + _local1.x1; _local2.y1 = _local1.y0 + _local1.y1; _local2.standardize(); return(_local2); }; _global.v2d.CVector.prototype.moveBaseTo = function (x, y) { this.x0 = x; this.y0 = y; }; _global.v2d.CVector.prototype.pointTo = function (x, y) { var _local1 = this; _local1.x1 = x - _local1.x0; _local1.y1 = y - _local1.y0; }; _global.v2d.CVector.prototype.unify = function () { var _local2 = this; var _local1 = _local2.length(); if (_local1 != 0) { _local2.x1 = _local2.x1 / _local1; _local2.y1 = _local2.y1 / _local1; } }; _global.v2d.CVector.prototype.scale = function (factor) { this.x1 = this.x1 * factor; this.y1 = this.y1 * factor; }; _global.v2d.CVector.prototype.draw = function (mc, thickness, color) { with (mc) { lineStyle(thickness, color); moveTo(this.x0, this.y0); lineTo(this.x0 + this.x1, this.y0 + this.y1); } }; _global.v2d.CVector.prototype.drawEditView = function (mc, noHandles) { var _local1 = mc; var _local2 = this; _local2.levedPolyHandle.removeMovieClip(); if (!noHandles) { _local2.levedVertexHandle = _local1.attachMovie("leved_handle_vertex", "vertex_handle" + _local1.freeInstance, _local1.freeInstance++); if (_local2.id == 0) { _local2.levedPolyHandle = _local1.attachMovie("leved_handle_poly", "poly_handle" + _local1.freeInstance, _local1.freeInstance++); } } _local2.levedMc = _local1; _local2.updateEditView(); }; _global.v2d.CVector.prototype.updateEditView = function (highlite) { var _local1 = this; var _local2 = _global; var active = false; if (((_root.leved.selectedObject == _local1) || (_root.leved.selectedObject == _local1.owner)) || (highlite == true)) { lineColor = _local2.v2d.COLOR_VECTOR_ACTIVE; active = true; } else { lineColor = _local2.v2d.COLOR_VECTOR; } if (highlite eq "false") { lineColor = _local2.v2d.COLOR_VECTOR; } _local1.levedMc.clear(); _local1.draw(_local1.levedMc, 1, lineColor); if (!_local1.drawEditViewNormal) { _local1.drawEditViewNormal = new _local2.v2d.CVector(); } var _local3 = _local1.getNormal(_local1.drawEditViewNormal); _local3.scale(-5); _local3.draw(_local1.levedMc, 1, lineColor); _local1.levedVertexHandle._x = _local1.x0; _local1.levedVertexHandle._y = _local1.y0; _local1.levedVertexHandle.gotoAndStop("active_" + active); _local1.levedPolyHandle._x = _local1.drawEditViewNormal.x0; _local1.levedPolyHandle._y = _local1.drawEditViewNormal.y0; }; _global.v2d.CPoly = function () { var _local1 = this; _local1._class = "CPoly"; _local1.vectors = new Array(); _local1.props = new _global.v2d.CProps(_local1); }; _global.v2d.CPoly.prototype.toString = function () { return(("[Poly " + this.id) + "]"); }; _global.v2d.CPoly.prototype.toXmlNode = function () { var _local2 = this; var _local3 = _global.v2d.xmlFactory.createElement("p"); var p = _local2.props.toXmlNode(); _local3.appendChild(p); var _local1 = 0; while (_local1 < _local2.vectors.length) { _local3.appendChild(_local2.vectors[_local1].toXmlNode()); _local1++; } return(_local3); }; _global.v2d.CPoly.prototype.fromXmlNode = function (poly) { var _local2 = 0; while (_local2 < poly.childNodes.length) { var _local1 = poly.childNodes[_local2]; switch (_local1.nodeName) { case "v" : var _local3 = new _global.v2d.CVector(); _local3.fromXmlNode(_local1); this.addVector(_local3); break; case "prop" : this.props.fromXmlNode(_local1); } _local2++; } this.correctVectors(); }; _global.v2d.CPoly.prototype.addVector = function (v) { var _local1 = v; var _local2 = this; _local1.owner = _local2; _local1.id = _local2.vectors.length; _local2.vectors.push(_local1); }; _global.v2d.CPoly.prototype.splitVector = function (v) { var _local1 = v; var _local3 = this; var _local2 = new _global.v2d.CVector(_local1.x0 + (_local1.x1 * 0.5), _local1.y0 + (_local1.y1 * 0.5), 0, 0); _local2.owner = _local3; _local3.vectors.splice(_local1.id + 1, 0, _local2); _local3.correctVectors(); return(_local2); }; _global.v2d.CPoly.prototype.removeVector = function (v) { var _local2 = this; if (_local2.vectors.length > 2) { _local2.vectors.splice(v.id, 1); var _local1 = 0; while (_local1 < _local2.vectors.length) { _local2.vectors[_local1].id = _local1; _local1++; } _local2.correctVectors(); return(true); } return(undefined); }; _global.v2d.CPoly.prototype.nextVector = function (id) { var _local1 = this; if ((++id) == _local1.vectors.length) { return(_local1.vectors[0]); } return(_local1.vectors[id]); }; _global.v2d.CPoly.prototype.prevVector = function (id) { var _local1 = this; if ((--id) < 0) { return(_local1.vectors[_local1.vectors.length - 1]); } return(_local1.vectors[id]); }; _global.v2d.CPoly.prototype.movePointTo = function (id, x, y) { var _local1 = this.vectors[id]; var _local3 = this.nextVector(id); var _local2 = this.prevVector(id); if ((!((x == _local3.x0) && (y == _local3.y0))) && (!((x == _local2.x0) && (y == _local2.y0)))) { _local1.moveBaseTo(x, y); _local1.pointTo(_local3.x0, _local3.y0); _local2.pointTo(_local1.x0, _local1.y0); } _local1.updateEditView(); _local2.updateEditView(); }; _global.v2d.CPoly.prototype.movePoly = function (dx, dy) { var _local2 = this; var _local3 = dy; var _local1 = 0; while (_local1 < _local2.vectors.length) { _local2.vectors[_local1].x0 = _local2.vectors[_local1].x0 + dx; _local2.vectors[_local1].y0 = _local2.vectors[_local1].y0 + _local3; _local1++; } }; _global.v2d.CPoly.prototype.correctVectors = function () { var _local3 = this; var _local1 = 0; while (_local1 < _local3.vectors.length) { var act = _local3.vectors[_local1]; var _local2 = _local3.nextVector(_local1); act.pointTo(_local2.x0, _local2.y0); _local1++; } }; _global.v2d.CPoly.prototype.clear = function () { var _local1 = this; while (_local1.vectors.length > 0) { _local1.vectors.pop(); } }; _global.v2d.CPoly.prototype.drawEditView = function (mc) { var _local2 = this; var _local3 = mc; _local3.clear(); for (var _local1 in _local3) { removeMovieClip(_local3[_local1]); } _local3.freeInstance = 0; var _local1 = 0; while (_local1 < _local2.vectors.length) { vectorMc = _local3.createEmptyMovieClip("vector_" + _local3.freeInstance, _local3.freeInstance++); vectorMc.freeInstance = 0; vectorMc.vector = _local2.vectors[_local1]; _local2.vectors[_local1].drawEditView(vectorMc); _local2.vectors[_local1].nextVector = _local2.nextVector(_local1); _local2.vectors[_local1].prevVector = _local2.prevVector(_local1); _local2.vectors[_local1].id = _local1; _local1++; } }; _global.v2d.CPoly.prototype.updateEditView = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.vectors.length) { _local2.vectors[_local1].updateEditView(); _local1++; } }; _global.v2d.CLevel = function (id) { var _local1 = this; _local1._class = "CLevel"; _local1.id = id; _local1.polys = new Array(); _local1.markers = new Array(); _local1.props = new _global.v2d.CProps(_local1); _local1.objectsByName = undefined; }; _global.v2d.CLevel.prototype.toString = function () { return(("[Level " + this.id) + "]"); }; _global.v2d.CLevel.prototype.toXmlNode = function () { var _local2 = this; var e = _global.v2d.xmlFactory.createElement("l"); e.attributes.id = _local2.id; var _local3 = _local2.props.toXmlNode(); e.appendChild(_local3); var _local1 = 0; while (_local1 < _local2.polys.length) { _local3 = _local2.polys[_local1].toXmlNode(); e.appendChild(_local3); _local1++; } _local1 = 0; while (_local1 < _local2.markers.length) { var m = _local2.markers[_local1].toXmlNode(); e.appendChild(m); _local1++; } return(e); }; _global.v2d.CLevel.prototype.fromXmlNode = function (level) { this.id = level.attributes.id; var _local2 = 0; while (_local2 < level.childNodes.length) { var _local1 = level.childNodes[_local2]; switch (_local1.nodeName) { case "p" : var poly = (new _global.v2d.CPoly()); poly.fromXmlNode(_local1); this.addPoly(poly); break; case "m" : var _local3 = new _global.v2d.CMarker(); _local3.fromXmlNode(_local1); this.addMarker(_local3); break; case "prop" : this.props.fromXmlNode(_local1); } _local2++; } this.updateObjectsByName(); }; _global.v2d.CLevel.prototype.updateObjectsByName = function () { var _local3 = this; delete _local3.objectsByName; _local3.objectsByName = new Array(); var i = 0; while (i < _local3.markers.length) { if (_local3.markers[i].props.name ne "") { _local3.objectsByName[_local3.markers[i].props.name] = _local3.markers[i]; } i++; } var i = 0; while (i < _local3.polys.length) { var _local2 = _local3.polys[i]; if (_local2.props.name ne "") { _local3.objectsByName[_local2.props.name] = _local2; } var _local1 = 0; while (_local1 < _local2.vectors.length) { if (_local2.vectors[_local1].props.name ne "") { _local3.objectsByName[_local2.vectors[_local1].props.name] = _local2.vectors[_local1]; } _local1++; } i++; } }; _global.v2d.CLevel.prototype.addPoly = function (p) { this.polys.push(p); }; _global.v2d.CLevel.prototype.addPolyAt = function (p, id) { this.polys.splice(id, 0, p); }; _global.v2d.CLevel.prototype.deletePoly = function (id) { this.polys.splice(id, 1); }; _global.v2d.CLevel.prototype.addMarker = function (m) { this.markers.push(m); m.id = this.markers.length - 1; }; _global.v2d.CLevel.prototype.addMarkerAt = function (m, id) { this.markers.splice(id, 0, m); m.id = id; }; _global.v2d.CLevel.prototype.deleteMarker = function (id) { this.markers.splice(id, 1); }; _global.v2d.CLevel.prototype.clear = function () { var _local1 = this; _local1.polys.splice(0, _local1.polys.length); _local1.markers.splice(0, _local1.markers.length); }; _global.v2d.CLevel.prototype.init = function (entrance, pos) { var _local1 = this; pos = Number(pos); _root.osd.update(); _local1.props.initScreen(); _global.v2d.sprites.reset(); _global.v2d.gfx.fg.gotoAndStop(_local1.id + 1); var targetFrame = (_local1.id + 1); _global.v2d.gfx.bg.gotoAndStop(targetFrame); var i = 0; while (i < _local1.markers.length) { _local1.markers[i].id = i; if (!_global.v2d[_local1.markers[i].props.getProp("engine")].desc.player) { _local1.markers[i].createSprite(); } i++; } var i = 0; while (i < _global.v2d.world.players.length) { _global.v2d.world.players[i].initOnScreen(entrance, pos); i++; } var i = 0; while (i < _local1.polys.length) { var _local3 = _local1.polys[i]; _local3.props.initScreen(); var _local2 = 0; while (_local2 < _local3.vectors.length) { _local3.vectors[_local2].props.initScreen(); _local2++; } _local2 = 0; while (_local2 < _local1.markers.length) { _local1.markers[_local2].props.initScreen(); _local2++; } i++; } trace("\ninit level " + _local1.id); _global.v2d.event.execute("onInitScreen"); _global.v2d.tiles.loadLevel(_local1); }; _global.v2d.CLevel.prototype.drawEditView = function (mc) { var _local1 = mc; var _local2 = this; _local1.clear(); for (var _local3 in _local1) { removeMovieClip(_local1[_local3]); } _local1.freeInstance = 0; var _local3 = 0; while (_local3 < _local2.polys.length) { polyMc = _local1.createEmptyMovieClip("poly_" + _local1.freeInstance, _local1.freeInstance++); polyMc.poly = _local2.polys[_local3]; _local2.polys[_local3].drawEditView(polyMc); _local2.polys[_local3].id = _local3; _local3++; } _local3 = 0; while (_local3 < _local2.markers.length) { markerMc = _local1.createEmptyMovieClip("marker_" + _local1.freeInstance, _local1.freeInstance++); markerMc.freeInstance = 0; markerMc.marker = _local2.markers[_local3]; _local2.markers[_local3].drawEditView(markerMc); _local2.markers[_local3].id = _local3; _local3++; } }; _global.v2d.CPlayer = function (id) { var _local1 = this; _local1._class = "CPlayer"; _local1.debug = false; _local1.id = id; _local1.behaviour = new _global.v2d.CProps(_local1); _local1.behaviour.superPropsName = "ball"; _local1.sprite = undefined; _local1.inventory = new Array(); _local1.continues = -1; _local1.lives = 6; _local1.hitPoints = 1; _local1.energy = 1; _local1.score = 0; _local1.coins = 0; _local1.firstContinue = true; }; _global.v2d.CPlayer.prototype.toString = function () { return(("[Player: id=" + this.id) + "]"); }; _global.v2d.CPlayer.prototype.damage = function (amount) { var _local1 = this; _local1.hitPoints = _local1.hitPoints - amount; if (_local1.hitPoints <= 0) { _local1.die(); } }; _global.v2d.CPlayer.prototype.addScore = function (points) { this.score = this.score + points; _root.osd.updateScore(); }; _global.v2d.CPlayer.prototype.addCoin = function () { var _local1 = this; _local1.addScore(5); _local1.coins++; if (_local1.coins >= 30) { _local1.coins = _local1.coins - 30; _local1.addLife(); } _root.osd.updateCoins(); }; _global.v2d.CPlayer.prototype.addLife = function () { this.actLives++; _root.osd.updateLives(); _root.osd.extraLife(); }; _global.v2d.CPlayer.prototype.die = function () { var _local1 = this; if (_local1.invincibleStat) { } else { _global.v2d.event.execute("onPlayerDie"); _local1.sprite.gotoAndPlay("die"); _global.v2d.main.sleep(Number(_local1.sprite.engine.props.getProp("player_dieAnimFrames"))); _local1.actLives--; if (_local1.actLives == 0) { _local1.initNewContinue(); } else { _local1.initNewLive(); } } }; _global.v2d.CPlayer.prototype.initNewLive = function () { var _local1 = this; trace("init new live"); _local1.actHitPoints = _local1.hitPoints; _local1.actEnergy = _local1.energy; _global.v2d.main.setScreen(_local1.newLiveScreen, _local1.newLiveMarker, _local1.newLivePos); _local1.invincibleStat = true; _local1.framesAlive = 0; }; _global.v2d.CPlayer.prototype.initNewContinue = function () { var _local1 = this; trace("init new continue"); _local1.newLiveScreen = _local1.newContinueScreen; _local1.newLiveMarker = _local1.newContinueMarker; _local1.newLivePos = 0; _local1.actLives = _local1.lives; _global.v2d.main.status = _global.v2d.main.STATUS_GAMEOVER; trace("call gameover osd"); if (true || (_local1.firstContinue)) { _local1.firstContinue = false; trace("init continue"); _local1.initNewContinue2(); } else { trace("gameover"); _root.osd.gameOver(); } }; _global.v2d.CPlayer.prototype.initNewContinue2 = function () { var _local1 = this; _local1.score = 0; _local1.coins = 0; _global.v2d.respawn.executeJob("onResetWorld"); _local1.initNewLive(); }; _global.v2d.CPlayer.prototype.initOnScreen = function (entrance, pos) { var _local2 = this; if (entrance eq "") { entrance = "savepoint"; } _local2.newLiveScreen = _global.v2d.world.actLevel.id; _local2.newLiveMarker = entrance; _local2.newLivePos = pos; _local2.behaviour.initRuntime(); var _local3 = _global.v2d.world.actLevel.markers; var found = false; var _local1 = 0; while (_local1 < _local3.length) { if (_local3[_local1].props.name eq entrance) { _local3[_local1].props.initRuntime(); _local2.behaviour.addPropsToRuntime(_local3[_local1].props); _local2.sprite = _local3[_local1].createSprite(pos, _local2.behaviour); _local2.sprite.engine.team = "player"; _local2.sprite.engine.player = _local2; found = true; break; } _local1++; } if (!found) { trace(("#ERROR: can't find marker >" + entrance) + "< on this screen"); } }; _global.v2d.CPlayer.prototype.setBehaviour = function (b) { trace("setBehaviour: " + b); this.behaviour.superPropsName = b; }; _global.v2d.CPlayer.prototype.setContinuePoint = function (screen, marker) { var _local1 = this; var _local2 = screen; var _local3 = marker; trace((("set cont point: " + _local2) + " -> ") + _local3); _local1.newContinueScreen = _local2; _local1.newContinueMarker = _local3; _local1.newLiveScreen = _local2; _local1.newLiveMarker = _local3; _local1.newLivePos = 0; _local1.actPass = _global.v2d.world.levels[_local2].props.getProp("password"); trace("pass: " + _local1.actPass); _root.osd.updatePass(); }; _global.v2d.CPlayer.desc = new Object(); var desc = _global.v2d.CPlayer.desc; desc.useProps = ["player_dieAnimFrames"]; _global.v2d.CWorld = function () { var _local1 = this; _local1._class = "CWorld"; _local1.debug = false; _local1.levels = new Array(_global.v2d.maxLevels); _local1.scripts = new Array(); _local1.superProps = new Array(); _local1.players = new Array(1); _local1.players[0] = new _global.v2d.CPlayer(0); _local1.actLevelId = -1; _local1.ready = false; }; _global.v2d.CWorld.prototype.toString = function () { return("[World]"); }; _global.v2d.CWorld.prototype.toXml = function () { var _local1 = this; var x = new XML(); x.xmlDecl = "<?xml version=\"1.0\" ?>"; x.docTypeDecl = "<!DOCTYPE (c)neodelight v2dml >"; var e = x.createElement("world"); for (var _local2 in _local1.scripts) { _local1.scripts[_local2].name = _local2; e.appendChild(_local1.scripts[_local2].toXmlNode()); } for (var _local2 in _local1.superProps) { e.appendChild(_local1.superProps[_local2].toXmlNode()); } var _local2 = 0; while (_local2 < _global.v2d.maxLevels) { var _local3 = _local1.levels[_local2].toXmlNode(); _local3.attributes.id = _local2; e.appendChild(_local3); _local2++; } x.appendChild(e); return(x); }; _global.v2d.CWorld.prototype.addObjectFromXml = function (o) { var _local1 = o; var _local2 = this; switch (_local1.nodeName) { case "l" : var _local3 = _local1.attributes.id; if (!_local2.levels[_local3]) { _local2.levels[_local3] = new _global.v2d.CLevel(); } else { _local2.levels[_local3].clear(); } _local2.levels[_local3].fromXmlNode(_local1); return; case "script" : _local2.scripts[_local1.attributes.name] = new _global.v2d.CScript(); _local2.scripts[_local1.attributes.name].fromXmlNode(_local1); return; case "prop" : var p = (new _global.v2d.CProps()); p.fromXmlNode(_local1); _local2.superProps[p.name] = p; } }; _global.v2d.CWorld.prototype.initProps = function () { var _local3 = this; for (var i in _local3.superProps) { _local3.superProps[i].initRuntime(); } for (var i in _local3.levels) { var _local2 = _local3.levels[i]; _local2.props.initRuntime(); for (var j in _local2.markers) { _local2.markers[j].props.initRuntime(); } for (var j in _local2.polys) { var _local1 = _local2.polys[j]; _local1.props.initRuntime(); for (var k in _local1.vectors) { _local1.vectors[k].props.initRuntime(); } } } }; _global.v2d.CWorld.prototype.createLevel = function (id) { var _local1 = id; var _local2 = this; _local2.levels[_local1] = new _global.v2d.CLevel(); _local2.levels[_local1].id = _local1; _local2.actLevelId = _local1; }; _global.v2d.CWorld.prototype.deleteLevel = function (id) { var _local1 = this; _local1.levels[id] = undefined; if (_local1.actLevelId == id) { _local1.actLevel = undefined; } }; _global.v2d.CWorld.prototype.setLevel = function (id, entrance, pos) { var _local1 = this; var _local2 = id; var _local3 = _global; _local3.v2d.main.pause(); _local1.actLevel = _local1.levels[_local2]; _local1.actLevelId = _local2; _local1.actLevel.id = _local2; _root.osd.updateLevel(); if (_local1.debug) { trace("init level---------------START"); } _root.leved.refresh(); _local1.actLevel.init(entrance, pos); if (_local1.debug) { trace("init level---------------STOP"); } if (!_local1.actLevel) { if (_local1.debug) { trace("#ERROR: CWorld.setLevel: no leveldata"); } _local3.v2d.gfx.fg.gotoAndStop(_local2 + 1); _local3.v2d.gfx.bg.gotoAndStop(_local2 + 1); } }; _global.v2d.CWorld.prototype.getLevelByName = function (name) { var _local2 = this; var _local3 = name; var _local1 = 0; while (_local1 < _local2.levels.length) { if (_local2.levels[_local1].props.name eq _local3) { return(_local2.levels[_local1]); } _local1++; } trace("#ERROR: can't find level " + _local3); return(undefined); }; _global.v2d.CWorld.prototype.resolvePassword = function (pass) { var _local2 = this; var _local3 = pass; result = -1; var _local1 = 0; while (_local1 < _local2.levels.length) { if (_local2.levels[_local1].props.getProp("password") eq _local3) { return(_local1); } _local1++; } return(result); }; _global.v2d.CWorld.prototype.clear = function () { var _local2 = _global; var _local3 = this; var _local1 = 0; while (_local1 < _local2.v2d.maxLevels) { _local3.levels[_local1] = false; _local1++; } }; _global.v2d.CSEPlatform = function (sprite, props, x, y) { var _local1 = this; _local1._class = "CSEPlatform"; _local1.width = props.getProp("engine_width"); _local1.sprite = sprite; _local1.sprite._x = x; _local1.sprite._y = y; _local1.sprite._rotation = 0; _local1.props = props; _local1.team = ""; _local1.geometry = "platform"; _local1.position = new _global.v2d.CVector(x, y, 0, 0); _local1.vx = 0; _local1.vy = 0; _local1.c_slopeFactor = 1; }; _global.v2d.CSEPlatform.prototype.toString = function () { var _local1 = this; return(((((("[SpriteEngine:Platform pos: " + _local1.position) + " width=") + _local1.width) + " (sprite:") + _local1.sprite._target) + ")]"); }; _global.v2d.CSEPlatform.prototype.hit = function (object) { this.props.event("onHit", this, object); }; _global.v2d.CSEPlatform.prototype.getBoundingRect = function (bag) { var _local1 = bag; var _local2 = this; _local1.x0 = _local2.position.x0; _local1.y0 = _local2.position.y0; _local1.x1 = _local2.position.x0 + _local2.width; _local1.y1 = _local2.position.y0; return(_local1); }; _global.v2d.CSEPlatform.desc = new Object(); var desc = _global.v2d.CSEPlatform.desc; desc.useProps = new Array("engine_width"); _global.v2d.CSEPlatformDrone = function (sprite, props, x0, y0, x1, y1) { var _local1 = this; var _local2 = y0; var _local3 = x0; super(sprite, props, _local3, _local2); _local1._class = "CSEPlatformDrone"; _local1.debug = true; if (_local1.debug) { _local1.drawEditView(_local1.sprite); } _local1.dx = Number(x1 - _local3); _local1.dy = Number(y1 - _local2); _local1.v = Number(props.getProp("engine_speed")); _local1.pos = Number(props.getProp("engine_pos")); if (_local1.pos < 0) { _local1.v = _local1.v * -1; _local1.pos = _local1.pos * -1; } _local1.rootX = _local3; _local1.rootY = _local2; _local1.sprite._x = _local1.rootX + (_local1.dx * _local1.pos); _local1.sprite._y = _local1.rootY + (_local1.dy * _local1.pos); _local1.sprite._rotation = 0; _local1.move(0); }; _global.v2d.CSEPlatformDrone.prototype = new _global.v2d.CSEPlatform(); _global.v2d.CSEPlatformDrone.prototype.move = function (dt) { var _local1 = this; _local1.pos = _local1.pos + _local1.v; if (_local1.pos > 1) { _local1.pos = 1; _local1.v = Math.abs(_local1.v) * -1; } else if (_local1.pos < 0) { _local1.pos = 0; _local1.v = Math.abs(_local1.v); } var _local3 = _local1.rootX + (_local1.dx * _local1.pos); var _local2 = _local1.rootY + (_local1.dy * _local1.pos); _local1.vx = _local3 - _local1.position.x0; _local1.vy = _local2 - _local1.position.y0; _local1.position.x0 = _local3; _local1.position.y0 = _local2; _local1.sprite._x = _local1.position.x0; _local1.sprite._y = _local1.position.y0; }; _global.v2d.CSEPlatformDrone.prototype.getBoundingRect = function (bag) { var _local1 = this; var _local2 = bag; _local2.x0 = Math.min(_local1.rootX, _local1.rootX + _local1.dx); _local2.y0 = Math.min(_local1.rootY, _local1.rootY + _local1.dy); _local2.x1 = Math.max(_local1.rootX + _local1.width, (_local1.rootX + _local1.dx) + _local1.width); _local2.y1 = Math.max(_local1.rootY, _local1.rootY + _local1.dy); return(_local2); }; _global.v2d.CSEPlatformDrone.prototype.toString = function () { var _local1 = this; return(((((("[SpriteEngine:PlatformDrone (sprite:" + _local1.sprite._target) + " dx:") + _local1.dx) + " dy:") + _local1.dy) + "]"); }; _global.v2d.CSEPlatformDrone.desc = new Object(); var desc = _global.v2d.CSEPlatformDrone.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEPlatform.desc.useProps); desc.useProps.push("engine_pos", "engine_speed"); desc.doubleMarker = true; _global.v2d.CSECircle = function (sprite, props, x, y) { var _local1 = this; _local1._class = "CSECircle"; _local1.debug = false; _local1.sprite = sprite; _local1.sprite._x = x; _local1.sprite._y = y; _local1.sprite._rotation = 0; _local1.props = props; _local1.team = ""; _local1.geometry = "circle"; _local1.radius = props.getProp("engine_radius"); _local1.position = new _global.v2d.CVector(x, y, 0, 0); }; _global.v2d.CSECircle.prototype.hit = function (object) { this.props.event("onHit", this, object); }; _global.v2d.CSECircle.prototype.getBoundingRect = function (bag) { var _local1 = this; var _local2 = bag; if (!_local2) { return(new _global.v2d.CRect(_local1.position.x0 - _local1.radius, _local1.position.y0 - _local1.radius, _local1.position.x0 + _local1.radius, _local1.position.y0 + _local1.radius)); } _local2.x0 = _local1.position.x0 - _local1.radius; _local2.y0 = _local1.position.y0 - _local1.radius; _local2.x1 = _local1.position.x0 + _local1.radius; _local2.y1 = _local1.position.y0 + _local1.radius; return(_local2); }; _global.v2d.CSECircle.prototype.toString = function () { return(("[SpriteEngine:Circle (sprite:" + this.sprite._target) + ")]"); }; _global.v2d.CSECircle.desc = new Object(); var desc = _global.v2d.CSECircle.desc; desc.useProps = ["engine_radius"]; _global.v2d.CSECircleDrone = function (sprite, props, x0, y0, x1, y1) { var _local1 = this; var _local2 = y0; var _local3 = x0; super(sprite, props, _local3, _local2); _local1._class = "CSECircleDrone"; _local1.dx = Number(x1 - _local3); _local1.dy = Number(y1 - _local2); _local1.v = Number(props.getProp("engine_speed")); _local1.pos = Number(props.getProp("engine_pos")); if (_local1.pos < 0) { _local1.v = _local1.v * -1; _local1.pos = _local1.pos * -1; } if ((_local1.v * _local1.dx) < 0) { _local1.sprite._xscale = -100; } else { _local1.sprite._xscale = 100; } _local1.rootX = _local3; _local1.rootY = _local2; _local1.move(0); }; _global.v2d.CSECircleDrone.prototype = new _global.v2d.CSECircle(); _global.v2d.CSECircleDrone.prototype.move = function (dt) { var _local1 = this; _local1.pos = _local1.pos + _local1.v; if (_local1.pos > 1) { _local1.pos = 1; _local1.v = Math.abs(_local1.v) * -1; if (_local1.dx > 0) { _local1.sprite._xscale = -100; } else { _local1.sprite._xscale = 100; } } else if (_local1.pos < 0) { _local1.pos = 0; _local1.v = Math.abs(_local1.v); if (_local1.dx > 0) { _local1.sprite._xscale = 100; } else { _local1.sprite._xscale = -100; } } _local1.position.x0 = _local1.rootX + (_local1.dx * _local1.pos); _local1.sprite._x = _local1.position.x0; _local1.position.y0 = _local1.rootY + (_local1.dy * _local1.pos); _local1.sprite._y = _local1.position.y0; }; _global.v2d.CSECircleDrone.prototype.getBoundingRect = function (bag) { var _local1 = bag; var _local2 = this; _local1.x0 = _local2.rootX; _local1.y0 = _local2.rootY; _local1.x1 = _local2.rootX + _local2.dx; _local1.y1 = _local2.rootY + _local2.dy; _local1.standardize(); _local1.x0 = _local1.x0 - _local2.radius; _local1.y0 = _local1.y0 - _local2.radius; _local1.x1 = _local1.x1 + _local2.radius; _local1.y1 = _local1.y1 + _local2.radius; return(_local1); }; _global.v2d.CSECircleDrone.prototype.toString = function () { var _local1 = this; return(((((("[SpriteEngine:CircleDrone (sprite:" + _local1.sprite._target) + " dx:") + _local1.dx) + " dy:") + _local1.dy) + "]"); }; _global.v2d.CSECircleDrone.desc = new Object(); var desc = _global.v2d.CSECircleDrone.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSECircle.desc.useProps); desc.useProps.push("engine_pos", "engine_speed"); desc.doubleMarker = true; _global.v2d.CSEBall = function (sprite, props, x, y) { var _local1 = this; var _local2 = _global; var _local3 = props; super(sprite, _local3, x, y); _local1._class = "CSEBall"; _local1.debug = false; _local1.weight = _local3.getProp("engine_weight"); if (_local1.weight eq "") { _local1.weight = 0; } _local1.flex = _local3.getProp("engine_flex"); if (_local1.flex eq "") { _local1.flex = 1; } _local1.boundingRect = new _local2.v2d.CRect(); _local1.objects = new Array(); _local1.to = new _local2.v2d.CPoint(); _local1.perpTo = new _local2.v2d.CVector(); _local1.par = new _local2.v2d.CVector(); _local1.cornerPerp = new _local2.v2d.CVector(); _local1.mirrorVector = new _local2.v2d.CVector(); _local1.speed = new _local2.v2d.CVector(0, 0, 0, 0); if (_local3.getProp("engine_vx") ne "") { _local1.speed.x1 = _local3.getProp("engine_vx"); } if (_local3.getProp("engine_vy") ne "") { _local1.speed.y1 = _local3.getProp("engine_vy"); } _local1.rotation = _local1.sprite._rotation; }; _global.v2d.CSEBall.prototype = new _global.v2d.CSECircle(); _global.v2d.CSEBall.prototype.move = function (dt) { var _local1 = this; _local1.position.x1 = _local1.speed.x1 * dt; _local1.position.y1 = _local1.speed.y1 * dt; _local1.to.x0 = _local1.position.x0 + _local1.position.x1; _local1.to.y0 = _local1.position.y0 + _local1.position.y1; _local1.boundingRect.x0 = _local1.position.x0; _local1.boundingRect.y0 = _local1.position.y0; _local1.boundingRect.x1 = _local1.to.x0; _local1.boundingRect.y1 = _local1.to.y0; _local1.boundingRect.standardize(); _local1.boundingRect.x0 = _local1.boundingRect.x0 - _local1.radius; _local1.boundingRect.y0 = _local1.boundingRect.y0 - _local1.radius; _local1.boundingRect.x1 = _local1.boundingRect.x1 + _local1.radius; _local1.boundingRect.y1 = _local1.boundingRect.y1 + _local1.radius; _local1.objects = _global.v2d.tiles.getVectorsWithinRect(_local1.boundingRect, _local1.objects); if (_local1.debug) { trace((((((("\n[" + _global.v2d.main.step) + "]->(") + _local1.objects.length) + "): move=") + _local1.position) + " speed=") + _local1.speed); _local1.boundingRect.drawOutline(_root.leved.debug, 1, 16750848); _local1.position.draw(_root.leved.debug, 1, 39168); } var collision = false; var collisionObject = undefined; var collisionPos = 0; _root.leved.collisionChecks = _local1.objects.length; var i = 0; while (i < _local1.objects.length) { var _local2 = _local1.objects[i]; if (_local2.geometry eq "vector") { if (_local1.debug) { trace((("collision check. this: " + _local1.position) + " v: ") + _local2); var tmp = _local1.position.getParallel(((i + 1) * 3) - 2); _local2.draw(_root.leved.debug, 1, 8704); } if (_local1.debug) { trace("Collision Check Vector Line................"); } if (_local1.radius > 0) { _local1.par = _local2.cf_getParallel(_local1.radius, _local1.par); } else { _local1.par = _local2; } if (_local1.debug) { trace("par=" + _local1.par); } var perpFrom = _local1.par.calcPerpendicular(_local1.position); if (Math.abs(perpFrom.d) < _global.v2d.ZERO_LIMIT) { perpFrom.d = 0; } if (_local1.debug) { trace("perpFrom.d: " + perpFrom.d); } if (perpFrom.d >= 0) { _local1.perpTo = _local1.par.getPerpendicular(_local1.to, _local1.perpTo); if (_local1.debug) { trace("perpTo.d: " + _local1.perpTo.d); } if (_local1.perpTo.d < 0) { var cross = _local1.position.cross(_local1.par); if (cross.code == 7) { if (_local1.debug) { trace("collision"); } collision = true; _local1.to.x0 = cross.x; _local1.to.y0 = cross.y; _local1.position.pointTo(_local1.to.x0, _local1.to.y0); _local1.perpTo.scale(-1); var v = _local1.speed.length(); if (_local1.debug) { trace((("speed before: " + _local1.speed) + " v=") + v); trace((((((("perpTo=" + _local1.perpTo) + " perpFrom=") + _local1.perpFrom) + " cross=") + cross.x) + "/") + cross.y); } _local1.speed.x1 = (_local1.perpTo.x0 + _local1.perpTo.x1) - cross.x; _local1.speed.y1 = (_local1.perpTo.y0 + _local1.perpTo.y1) - cross.y; if (_local1.debug) { trace("after mirror/before unify: " + _local1.speed); } _local1.speed.unify(); _local1.speed.scale(v); if (_local1.debug) { trace("speed after: " + _local1.speed); } collisionObject = _local2; collisionPos = cross.m; } if (_local1.debug) { var temp = _local1.speed.copy(); temp.scale(dt); temp.x0 = _local1.to.x0; temp.y0 = _local1.to.y0; temp.draw(_root.leved.debug, 1, 16711680); trace((((((((((("cross code:" + cross.code) + " n:") + cross.n) + " m:") + cross.m) + " x:") + cross.x) + " y:") + cross.y) + "vector: ") + _local1.par); _local1.perpTo = _local1.par.getPerpendicular(_local1.to, _local1.perpTo); trace("new perpTo.d: " + _local1.perpTo.d); } } } if (_local1.radius > 0) { if (_local1.debug) { trace("Collision Check Vector Corner.............."); } _local1.cornerPerp = _local1.position.getPerpendicular(_local2, _local1.cornerPerp); if ((Math.abs(_local1.cornerPerp.d) <= _local1.radius) && (_local1.cornerPerp.p > 0)) { _local1.par = _local1.position.getParallel(_local1.cornerPerp.d, _local1.par); var parOffset = ((_local1.radius * Math.abs(Math.sin(Math.acos(Math.abs(_local1.cornerPerp.d) / _local1.radius)))) / _local1.position.length()); _local1.par.x0 = _local1.par.x0 + (_local1.par.x1 * parOffset); _local1.par.y0 = _local1.par.y0 + (_local1.par.y1 * parOffset); var _local3; if (Math.abs(_local1.par.x1) > Math.abs(_local1.par.y1)) { _local3 = (_local2.x0 - _local1.par.x0) / _local1.par.x1; } else { _local3 = (_local2.y0 - _local1.par.y0) / _local1.par.y1; } if ((_local3 > 0) && (_local3 <= 1)) { if (_local1.debug) { trace("Corner Hit"); } collision = true; _local1.position.x1 = _local1.position.x1 * _local3; _local1.position.y1 = _local1.position.y1 * _local3; _local1.to.x0 = _local1.sprite._x + _local1.position.x1; _local1.to.y0 = _local1.sprite._y + _local1.position.y1; _local1.mirrorVector.x0 = _local2.x0; _local1.mirrorVector.y0 = _local2.y0; _local1.mirrorVector.pointTo(_local1.to.x0, _local1.to.y0); _local1.cornerPerp = _local1.mirrorVector.getPerpendicular(_local1.position, _local1.cornerPerp); var v = _local1.speed.length(); _local1.cornerPerp.scale(-1); _local1.speed.x1 = (_local1.cornerPerp.x0 + _local1.cornerPerp.x1) - _local1.to.x0; _local1.speed.y1 = (_local1.cornerPerp.y0 + _local1.cornerPerp.y1) - _local1.to.y0; _local1.speed.unify(); _local1.speed.scale(v); collisionObject = _local2; collisionPos = 0; } } } } else if (_local2.geometry == "circle") { var distance = _global.v2d.math.p2pDistance(_local1.position.x0, _local1.position.y0, _local2.position.x0, _local2.position.y0); if (distance < (_local1.radius + _local2.radius)) { _local2.hit(_local1); } } else if (_local2.geometry == "platform") { if (_local1.debug) { trace("Collision Check Platform.............. " + _local2.toString()); } if (_local1.position.y1 > 0) { var cross = _local1.position.calcHCross(_local2.position.y0); var dx = (cross[0] - _local2.position.x0); if ((dx > (_local1.radius * -1)) && (dx < (_local2.width + _local1.radius))) { var fromY = (_local1.position.y0 + _local1.radius); var toY = (_local1.to.y0 + _local1.radius); if (_local1.debug) { trace((("fromY: " + fromY) + " toY: ") + toY); trace((("platfrom position.y0: " + _local2.position.y0) + " object.vy: ") + _local2.vy); } if ((fromY <= Math.max(_local2.position.y0, _local2.position.y0 - _local2.vy)) && (toY >= Math.min(_local2.position.y0, _local2.position.y0 - _local2.vy))) { if (_local1.debug) { trace("platform collision occured!"); } collision = true; collisionObject = _local2; collisionPos = 0; cross = _local1.position.calcHCross(_local2.position.y0 - _local1.radius); _local1.to.x0 = cross[0]; _local1.to.y0 = _local2.position.y0 - _local1.radius; _local1.position.pointTo(_local1.to.x0, _local1.to.y0); _local1.speed.y1 = Math.abs(_local1.speed.y1) * -1; _local1.speed.y1 = _local1.speed.y1 + ((_local2.vy / dt) * 3); } } } } else { trace("CSEBall: unknown collision object type: " + _global.v2d.debug.describe(_local2)); } i++; } _local1.sprite._x = _local1.to.x0; _local1.sprite._y = _local1.to.y0; _local1.position.x0 = _local1.to.x0; _local1.position.y0 = _local1.to.y0; _local1.sprite._rotation = _local1.sprite._rotation + (_local1.rotation * dt); if (collision) { _local1.collision(collisionObject, collisionPos); } else { _local1.noCollision(dt); } if (_local1.debug) { var temp = _local1.speed.copy(); temp.scale(dt); temp.x0 = _local1.to.x0; temp.y0 = _local1.to.y0; temp.draw(_root.leved.debug, 1, 65280); } }; _global.v2d.CSEBall.prototype.collision = function (collisionObject, collisionPos) { var _local1 = this; collisionObject.hit(_local1, collisionPos); _local1.speed.scale(_local1.flex); }; _global.v2d.CSEBall.prototype.noCollision = function (dt) { this.speed.y1 = this.speed.y1 + (this.weight * dt); }; _global.v2d.CSEBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEBall.prototype.toString = function () { var _local1 = this; return(((((("[SpriteEngine:Ball (sprite:" + _local1.sprite._target) + " vx:") + _local1.vx) + " vy:") + _local1.vy) + "]"); }; _global.v2d.CSEBall.desc = new Object(); var desc = _global.v2d.CSEBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSECircle.desc.useProps); desc.useProps.push("engine_weight", "engine_flex", "engine_vx", "engine_vy"); _global.v2d.CSEWonderBall = function (sprite, props, x, y) { var _local1 = this; var _local2 = props; super(sprite, _local2, x, y); _local1._class = "CSEWonderBall"; _local1.team = "player"; _local1.player = undefined; _local1.aY = _local2.getProp("engine_controlAY"); _local1.aX = _local2.getProp("engine_controlAX"); _local1.vXMax = _local2.getProp("engine_vSideMax"); _local1.vYMax = _local2.getProp("engine_vUpMax") * -1; _local1.vYMed = _local2.getProp("engine_vUpMed") * -1; _local1.vYMin = _local2.getProp("engine_vUpMin") * -1; _local1.vYTarget = _local1.vYMed; _local1.fX = _local2.getProp("engine_frictX"); _local1.fXOverLimit = _local2.getProp("engine_frictXOverSpeed"); }; _global.v2d.CSEWonderBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSEWonderBall.prototype.move = function (dt) { var _local1 = this; if (Key.isDown(38)) { _local1.vYTarget = _local1.vYMax; } else if (Key.isDown(40)) { _local1.vYTarget = _local1.vYMin; } else { _local1.vYTarget = _local1.vYMed; } _local1.speed.x1 = _local1.speed.x1 * _local1.fX; super.move(dt); _local1.player.framesAlive++; if (_local1.player.framesAlive > 50) { _local1.player.invincibleStat = false; } }; _global.v2d.CSEWonderBall.prototype.noCollision = function (dt) { var _local1 = this; super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { _local1.rotation = _local1.rotation - 0.1; var _local2 = _local1.speed.x1 - _local1.aX; _local2 = _local2 * _local1.fXOverLimit; _local1.speed.x1 = Math.min(_local1.speed.x1, _local2); } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { _local1.rotation = _local1.rotation + 0.1; var _local2 = _local1.speed.x1 + _local1.aX; _local2 = _local2 * _local1.fXOverLimit; _local1.speed.x1 = Math.max(_local1.speed.x1, _local2); } _local1.rotation = _local1.rotation * 0.9; }; _global.v2d.CSEWonderBall.prototype.collision = function (collisionObject, collisionPos) { var _local1 = this; super.collision(collisionObject, collisionPos); _local1.sprite.blink(); _global.api.snd.play("bounce"); var _local2 = collisionObject.c_slopeFactor; if (_local2 > 0.2) { var _local3 = _local1.aY * _local2; if (_local1.speed.y1 < _local1.vYTarget) { _local1.speed.y1 = (_local3 * _local1.vYTarget) + ((1 - _local3) * _local1.speed.y1); } else { var newSpeed = (_local1.vYTarget * _local2); if (newSpeed < _local1.speed.y1) { _local1.speed.y1 = newSpeed; } } } }; _global.v2d.CSEWonderBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSEWonderBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEWonderBall.prototype.toString = function () { var _local1 = this; return(((((("[SpriteEngine:WonderBall (sprite:" + _local1.sprite._target) + " vx:") + _local1.vx) + " vy:") + _local1.vy) + "]"); }; _global.v2d.CSEWonderBall.desc = new Object(); var desc = _global.v2d.CSEWonderBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAX", "engine_vSideMax", "engine_vUpMax", "engine_vUpMed", "engine_vUpMin", "engine_frictX", "engine_frictXOverSpeed"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CSEStarshipBall = function (sprite, props, x, y) { var _local1 = this; var _local2 = props; super(sprite, _local2, x, y); _local1._class = "CSEStarshipBall"; _local1.team = "player"; _local1.player = undefined; _local1.aY = _local2.getProp("engine_controlAY"); _local1.aX = _local2.getProp("engine_controlAX"); }; _global.v2d.CSEStarshipBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSEStarshipBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.speed.y1 = this.speed.y1 - this.aY; } super.move(dt); }; _global.v2d.CSEStarshipBall.prototype.noCollision = function (dt) { var _local1 = this; super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { _local1.speed.x1 = _local1.speed.x1 - _local1.aX; } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { _local1.speed.x1 = _local1.speed.x1 + _local1.aX; } _local1.rotation = _local1.rotation * 0.9; }; _global.v2d.CSEStarshipBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); }; _global.v2d.CSEStarshipBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSEStarshipBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEStarshipBall.prototype.toString = function () { var _local1 = this; return(((((("[SpriteEngine:starshipball (sprite:" + _local1.sprite._target) + " vx:") + _local1.vx) + " vy:") + _local1.vy) + "]"); }; _global.v2d.CSEStarshipBall.desc = new Object(); var desc = _global.v2d.CSEStarshipBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAX"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CSERocketBall = function (sprite, props, x, y) { var _local1 = this; var _local2 = props; super(sprite, _local2, x, y); _local1._class = "CSERocketBall"; _local1.team = "player"; _local1.player = undefined; _local1.aY = _local2.getProp("engine_controlAY"); _local1.aR = _local2.getProp("engine_controlAR"); _local1.fR = _local2.getProp("engine_frictR"); }; _global.v2d.CSERocketBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSERocketBall.prototype.move = function (dt) { var _local1 = this; if (Key.isDown(38)) { _local1.speed.y1 = _local1.speed.y1 - (Math.cos((_local1.sprite._rotation / 180) * Math.PI) * _local1.aY); _local1.speed.x1 = _local1.speed.x1 + (Math.sin((_local1.sprite._rotation / 180) * Math.PI) * _local1.aY); } super.move(dt); }; _global.v2d.CSERocketBall.prototype.noCollision = function (dt) { var _local1 = this; super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { _local1.rotation = _local1.rotation - _local1.aR; } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { _local1.rotation = _local1.rotation + _local1.aR; } _local1.rotation = _local1.rotation * _local1.fR; }; _global.v2d.CSERocketBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); }; _global.v2d.CSERocketBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSERocketBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSERocketBall.prototype.toString = function () { var _local1 = this; return(((((("[SpriteEngine:rocketball (sprite:" + _local1.sprite._target) + " vx:") + _local1.vx) + " vy:") + _local1.vy) + "]"); }; _global.v2d.CSERocketBall.desc = new Object(); var desc = _global.v2d.CSERocketBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAR", "engine_frictR"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CEventSystem = function () { this._class = "CEventSystem"; }; _global.v2d.CEventSystem.prototype.toString = function () { return("[EventSystem]"); }; _global.v2d.CEventSystem.prototype.execute = function (event) { trace("execute event: " + event); _global.v2d.respawn.executeJob(event); var _local3 = 0; while (_local3 < _global.v2d.world.actLevel.polys.length) { var _local2 = _global.v2d.world.actLevel.polys[_local3]; _local2.props.event(event, _local2); var _local1 = 0; while (_local1 < _local2.vectors.length) { _local2.vectors[_local1].props.event(event, _local2.vectors[_local1]); _local1++; } _local3++; } _local3 = 0; while (_local3 < _global.v2d.world.actLevel.markers.length) { var marker = _global.v2d.world.actLevel.markers[_local3]; marker.props.event(event, marker); _local3++; } }; _global.v2d.CRespawnSystem = function () { var _local1 = this; _local1._class = "CRespawnSystem"; _local1.jobs = new Array(); _local1.clear(); }; _global.v2d.CRespawnSystem.prototype.toString = function () { return("[RespawnSystem]"); }; _global.v2d.CRespawnSystem.prototype.clear = function () { var _local3 = this; for (e in _local3.jobs) { var _local2 = _local3.jobs[e]; var _local1 = 0; while (_local1 < _local2.length) { delete _local2[_local1]; _local1++; } } }; _global.v2d.CRespawnSystem.prototype.addJob = function (props, name, event) { var _local1 = event; var _local2 = this; if (_local2.jobs[_local1] == undefined) { _local2.jobs[_local1] = new Array(); } _local2.jobs[_local1].push(new Array(props, name)); }; _global.v2d.CRespawnSystem.prototype.executeJob = function (event) { var _local2 = this.jobs[event]; while (_local2.length > 0) { var _local1 = _local2.pop(); _local1[0].resetProp(_local1[1]); } delete this.jobs[event]; }; _global.v2d.CTileSystem = function (screenWidth, screenHeight, tileWidth, tileHeight) { var _local1 = this; _local1._class = "CTileSystem"; _local1.screenWidth = screenWidth; _local1.screenHeight = screeHeight; _local1.tileWidth = tileWidth; _local1.tileHeight = tileHeight; _local1.tilesX = Math.floor(screenWidth / tileWidth); _local1.tilesY = Math.floor(screenHeight / tileHeight); _local1.tiles = new Array(_local1.tilesX); var _local3 = 0; while (_local3 < _local1.tilesX) { _local1.tiles[_local3] = new Array(_local1.tilesY); var _local2 = 0; while (_local2 < _local1.tilesY) { _local1.tiles[_local3][_local2] = new Array(); _local1.tiles[_local3][_local2].rect = new _global.v2d.CRect(_local3 * _local1.tileWidth, _local2 * _local1.tileHeight, (_local3 + 1) * _local1.tileWidth, (_local2 + 1) * _local1.tileHeight); _local2++; } _local3++; } _local1.master = new Array(); _local1.boundingRect = new _global.v2d.CRect(); }; _global.v2d.CTileSystem.prototype.toString = function () { return("[TileSystem]"); }; _global.v2d.CTileSystem.prototype.clear = function () { var _local3 = this; var _local2 = 0; while (_local2 < _local3.tilesX) { var _local1 = 0; while (_local1 < _local3.tilesY) { _local3.tiles[_local2][_local1].splice(0, _local3.tiles[_local2][_local1].length); _local1++; } _local2++; } _local3.master.splice(0, _local3.master.length); }; _global.v2d.CTileSystem.prototype.drawEditView = function (mc) { var _local3 = this; var _local2 = 0; while (_local2 < _local3.tilesX) { var _local1 = 0; while (_local1 < _local3.tilesY) { _local3.tiles[_local2][_local1].rect.drawOutline(mc, 1, 214748364); _local1++; } _local2++; } }; _global.v2d.CTileSystem.prototype.addVector = function (v) { v.cache(); var _local3 = this.selectTileCoords(v.getBoundingRect(this.boundingRect)); var _local2 = _local3.fromX; while (_local2 <= _local3.toX) { var _local1 = _local3.fromY; while (_local1 <= _local3.toY) { if (v.hitRect(this.tiles[_local2][_local1].rect)) { this.tiles[_local2][_local1].push(v); } _local1++; } _local2++; } }; _global.v2d.CTileSystem.prototype.addSprite = function (s) { var br = s.getBoundingRect(this.boundingRect); if (br == undefined) { } else if (br == "master") { this.master.push(s); } else { var _local3 = this.selectTileCoords(br); var _local2 = _local3.fromX; while (_local2 <= _local3.toX) { var _local1 = _local3.fromY; while (_local1 <= _local3.toY) { if ((_local2 >= 0) && (_local1 >= 0)) { this.tiles[_local2][_local1].push(s); } _local1++; } _local2++; } } }; _global.v2d.CTileSystem.prototype.selectTileCoords = function (rect) { var _local1 = rect; var _local2 = this; _local1.standardize(); var fromX = Math.floor(_local1.x0 / _local2.tileWidth); var toX = Math.floor(_local1.x1 / _local2.tileWidth); var fromY = Math.floor(_local1.y0 / _local2.tileHeight); var toY = Math.floor(_local1.y1 / _local2.tileHeight); if (fromX > toX) { var _local3 = fromX; fromX = toX; toX = _local3; } if (fromY > toY) { var _local3 = fromY; fromY = toY; toY = _local3; } return({fromX:fromX, toX:toX, fromY:fromY, toY:toY}); }; _global.v2d.CTileSystem.prototype.getVectorsWithinRect = function (rect, bag) { var sel = this.selectTileCoords(rect); var result = bag; if (!result) { trace("getVectorsWithinRect: no bag"); result = new Array(); } else { bag.splice(0, bag.length); } var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { var _local3 = 0; while (_local3 < this.tiles[i][j].length) { var _local2 = this.tiles[i][j][_local3]; var exists = false; var _local1 = 0; while (_local1 < result.length) { if (result[_local1] === _local2) { exists = true; break; } _local1++; } if (((!exists) && (_local2.props.getProp("active") != 0)) && (_local2.owner.props.getProp("active") != 0)) { result.push(_local2); } _local3++; } j++; } i++; } var i = 0; while (i < this.master.length) { result.push(this.master[i]); i++; } return(result); }; _global.v2d.CTileSystem.prototype.loadLevel = function (level) { this.clear(); var _local3 = 0; while (_local3 < level.polys.length) { var _local2 = level.polys[_local3]; var _local1 = 0; while (_local1 < _local2.vectors.length) { this.addVector(_local2.vectors[_local1]); _local1++; } _local3++; } _local3 = 0; while (_local3 < _global.v2d.sprites.sprites.length) { var sprite = _global.v2d.sprites.sprites[_local3].engine; if (sprite.team ne "player") { this.addSprite(sprite); } _local3++; } }; _global.v2d.CSpriteSystem = function () { var _local1 = this; _local1._class = "CSpriteSystem"; _local1.sprites = new Array(); _local1.reset(); }; _global.v2d.CSpriteSystem.prototype.toString = function () { return("[SpriteSystem]"); }; _global.v2d.CSpriteSystem.prototype.reset = function () { var _local1 = _global; var _local3 = this; for (var _local2 in _local1.v2d.gfx.sprites) { _local1.v2d.gfx.sprites[_local2].removeMovieClip(); } _local3.sprites.splice(0, _local3.sprites.length); _local3.nextId = 0; }; _global.v2d.CSpriteSystem.prototype.createSprite = function (identifier) { var _local1 = this; var _local3 = identifier; if (_local3 eq "") { _local3 = "vector_engine_sprite_invisible"; } _global.v2d.gfx.sprites.attachMovie(_local3, "s_" + _local1.nextId, _local1.nextId, engine); var _local2 = _global.v2d.gfx.sprites["s_" + _local1.nextId]; _local1.sprites.push(_local2); _local1.nextId++; return(_local2); }; _global.v2d.CSpriteSystem.prototype.moveSprites = function (dt) { var _local2 = this; var _local3 = dt; var _local1 = 0; while (_local1 < _local2.sprites.length) { _local2.sprites[_local1].engine.move(_local3); _local1++; } }; _global.v2d.CMain = function () { var _local1 = this; _local1._class = "CMain"; _local1.STATUS_INACTIVE = 0; _local1.STATUS_RUNNING = 1; _local1.STATUS_PAUSED = 2; _local1.STATUS_GAMEOVER = 3; _local1.status = _local1.STATUS_INACTIVE; _local1.step = 0; _local1.sleepSteps = 0; _local1.stepTimeStamp = 0; _local1.maxStepTime = 80; _local1.targetScreen = undefined; _local1.targetMarker = undefined; _global.v2d.ready = true; }; _global.v2d.CMain.prototype.loop = function () { var _local1 = this; if (_local1.sleepSteps > 0) { _local1.sleepSteps--; } else { switch (_local1.status) { case _local1.STATUS_RUNNING : _local1.doStep(); return; case _local1.STATUS_INACTIVE : case _local1.STATUS_PAUSED : _local1.stepTimeStamp = getTimer(); if (_local1.targetScreen ne "") { _local1.doSetScreen(); } return; case _local1.GAMEOVER : _local1.stepTimeStamp = getTimer(); } } }; _global.v2d.CMain.prototype.doStep = function () { var _local2 = this; _local2.step++; _root.leved.debug.clear(); var _local1 = getTimer() - _local2.stepTimeStamp; _local2.stepTimeStamp = getTimer(); if (_local1 > _local2.maxStepTime) { _local1 = _local2.maxStepTime; } _global.v2d.sprites.moveSprites(_local1); }; _global.v2d.CMain.prototype.setScreen = function (index, marker, pos, pause) { var _local1 = this; _local1.pause(); _local1.targetScreen = index; _local1.targetMarker = marker; _local1.targetPos = Number(pos); _local1.targetPause = pause; }; _global.v2d.CMain.prototype.doSetScreen = function () { var _local1 = this; _local1.step = 0; _global.v2d.world.setLevel(_local1.targetScreen, _local1.targetMarker, _local1.targetPos); _local1.targetScreen = undefined; _local1.targetMarker = undefined; _local1.targetPos = undefined; if (!_local1.targetPause) { _local1.run(); } }; _global.v2d.CMain.prototype.resetScreen = function (entrance) { this.pause(); this.step = 0; _global.v2d.world.actLevel.init(entrance); }; _global.v2d.CMain.prototype.levedResetScreen = function (entrance) { _global.v2d.world.actLevel.updateObjectsByName(); _global.v2d.world.initProps(); this.resetScreen(entrance); }; _global.v2d.CMain.prototype.run = function () { var _local1 = this; _local1.stepTimeStamp = getTimer(); _local1.status = _local1.STATUS_RUNNING; }; _global.v2d.CMain.prototype.pause = function () { this.status = this.STATUS_PAUSED; }; _global.v2d.CMain.prototype.sleep = function (frames) { this.sleepSteps = frames; }; _global.v2d.CMain.prototype.startGame = function (pass) { var _local1 = _global; _local1.v2d.gfx = _root.gfx; _local1.v2d.maxLevels = Math.max(_local1.v2d.gfx.bg._totalframes, _local1.v2d.gfx.fg._totalframes); var _local2 = _local1.v2d.world.resolvePassword(pass); if (pass != -1) { _local1.v2d.world.players[0].setContinuePoint(_local2, "savepoint"); } _local1.v2d.world.players[0].initNewContinue(); }; _global.v2d.CMain.prototype.exit = function () { _global.v2d.respawn.executeJob("onResetWorld"); _root.gotoAndPlay("intro_play"); }; _global.v2d.CMain.prototype.toString = function () { return(("[MainLoop (status: " + this.status) + ")]"); };
Symbol 153 MovieClip Frame 2
stop();
Symbol 156 MovieClip Frame 1
#initclip 1 _global.api = new Object(); _global.api.debug = new Object(); _global.api.debug.describe = function (o) { var _local1 = o; var _local2 = ("[DESCRIBE: " + _local1.toString()) + "]"; _local2 = _local2 + "\n---------------------------DESC-START"; for (var _local3 in _local1) { _local2 = _local2 + (((newline + _local3) + ": ") + _local1[_local3]); } _local2 = _local2 + "\n---------------------------DESC-STOP"; return(_local2); }; _global.api.snd = new Object(); _global.api.snd.lib = new Object(); _global.api.snd.load = function (name, url) { var _local1 = new Sound(); if (url eq "") { _local1.attachSound(name); } else { _local1.loadSound(url); } _global.api.snd.lib[name] = _local1; }; _global.api.snd.play = function (name) { _root.snd[name].gotoAndPlay(1); }; _global.api.highscore = new Object(); _global.api.highscore.charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; _global.api.highscore.keystring = "whytheheckdoyouwasteyourtimehackingthishighscorelist"; _global.api.highscore.keystring2 = "AnotherKey4You2FindOut4815jiagIOm30JK"; _global.api.highscore.urlSubmit = "http://www.neodelight.com/v4/high_enter.php"; _global.api.highscore.initSession = function () { var _local1 = this; _local1.session = ""; while (_local1.session.length < 20) { _local1.session = _local1.session + _local1.charTable.charAt(Math.round(Math.random() * (_local1.charTable.length - 1))); } _local1.charTableIndex = new Array(); var _local2 = 0; while (_local2 < _local1.charTable.length) { _local1.charTableIndex[_local1.charTable.charCodeAt(_local2)] = _local2; _local2++; } }; _global.api.highscore.submit = function (pGame, pDisciple, pScore0, pScore1) { var _local2 = this; var _local1 = ("g=" + pGame) + "&"; _local1 = _local1 + (("d=" + pDisciple) + "&"); _local1 = _local1 + (("s0=" + pScore0) + "&"); _local1 = _local1 + (("s1=" + pScore1) + "&"); _local1 = _local1 + ("se=" + escape(session)); _local1 = _local1 + "&c=42"; var _local3 = (_local2.urlSubmit + "?s=") + escape(_local2.encrypt(_local2.encrypt(_local1, _local2.keystring), _local2.keystring2)); trace(_local3); getURL (_local3, "_blank"); }; _global.api.highscore.encrypt = function (text, pKey) { var _local2 = this; var crypt = ""; var checkSum = 0; var shift; var _local3; var _local1 = 0; while (_local1 < text.length) { char = _local2.charTableIndex[text.charCodeAt(_local1)]; shift = _local2.charTableIndex[pKey.charCodeAt(_local1 % pKey.length)]; _local3 = (char + shift) + checkSum; _local3 = _local3 % _local2.charTable.length; crypt = crypt + _local2.charTable.charAt(_local3); checkSum = checkSum + _local3; _local1++; } checkSum = checkSum % _local2.charTable.length; return((crypt + "") + _local2.charTable.charAt(checkSum)); }; _global.api.highscore.initSession(); #endinitclip _visible = false;
Symbol 160 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
_visible = false;
Symbol 174 Button
on (release) { _root.gotoAndStop("intro"); }
Symbol 181 MovieClip Frame 1
startFrame = _parent._currentframe;
Symbol 181 MovieClip Frame 2
vol = (1 - ((_parent._currentFrame - startFrame) / (_parent._totalFrames - startFrame))) * 100; if (vol < 0) { vol = 0; } _parent.snd.setVolume(vol);
Symbol 181 MovieClip Frame 3
gotoAndPlay ("loop");
Symbol 182 MovieClip Frame 1
snd = new Sound(this); snd.setVolume(100); if (_root.reducedBranding) { _parent.play(); } else { _parent.stop(); }
Symbol 182 MovieClip Frame 123
stop(); _parent.play();
Symbol 188 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p1"; }
Symbol 191 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p0"; }
Symbol 192 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p0"; }
Symbol 193 MovieClip [leved_handle_marker] Frame 1
function drag() { var newX = _root._xmouse; var newY = _root._ymouse; var rasterX = Number(_root.leved.rasterX); var rasterY = Number(_root.leved.rasterY); if (rasterX > 0) { newX = Math.round(newX / rasterX) * rasterX; } if (rasterY > 0) { newY = Math.round(newY / rasterY) * rasterY; } switch (this.dragMode) { case "p0" : with (_parent) { marker.x0 = newX; marker.y0 = newY; } break; case "p1" : with (_parent) { marker.x1 = newX; marker.y1 = newY; } } _parent.marker.updateEditView(); }
Symbol 193 MovieClip [leved_handle_marker] Frame 2
stop();
Symbol 194 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent._parent.poly); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; }
Symbol 195 MovieClip [leved_handle_poly] Frame 1
function drag() { var _local1 = this; var _local2 = _root; var dx = (_local2._xmouse - _local1.x); var _local3 = _local2._ymouse - _local1.y; _local1.x = _local2._xmouse; _local1.y = _local2._ymouse; _parent._parent.poly.movePoly(dx, _local3); _parent._parent.poly.updateEditView(); }
Symbol 196 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } this.lastClick = getTimer(); _root.leved.selectObject(_parent.vector); _root.leved.dragListener = this; }
Symbol 197 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } this.lastClick = getTimer(); _root.leved.selectObject(_parent.vector); _root.leved.dragListener = this; }
Symbol 198 MovieClip [leved_handle_vertex] Frame 1
function drag() { var _local1 = _parent; var _local3 = _root._xmouse; var _local2 = _root._ymouse; if (_local3 < 0) { _local3 = 0; } if (_local2 < 0) { _local2 = 0; } switch (_root.leved.alignMode) { case "prev" : if (Key.isDown(17)) { if (Key.isDown(16)) { _local3 = _local1.vector.prevVector.x0; } else { _local2 = _local1.vector.prevVector.y0; } } break; case "next" : if (Key.isDown(17)) { if (Key.isDown(16)) { _local3 = _local1.vector.nextVector.x0; } else { _local2 = _local1.vector.nextVector.y0; } } break; case "rect" : if (Key.isDown(17)) { var alignX0 = _local1.vector.nextVector.x0; var alignY0 = _local1.vector.prevVector.y0; var alignX1 = _local1.vector.prevVector.x0; var alignY1 = _local1.vector.nextVector.y0; if (_global.v2d.math.p2pDistance(alignX0, alignY0, _root._xmouse, _root._ymouse) < _global.v2d.math.p2pDistance(alignX1, alignY1, _root._xmouse, _root._ymouse)) { _local3 = alignX0; _local2 = alignY0; } else { _local3 = alignX1; _local2 = alignY1; } } break; default : trace("unknown align mode: " + _root.leved.alignMode); } _local1._parent.poly.movePointTo(_local1.vector.id, _local3, _local2); }
Symbol 198 MovieClip [leved_handle_vertex] Frame 2
stop();
Symbol 235 MovieClip Frame 2
if (_global.v2d.world.players[0].invincibleStat) { gotoAndPlay ("invincible"); } else if (Math.random() < 0.99) { gotoAndPlay ("loop"); }
Symbol 235 MovieClip Frame 19
gotoAndPlay ("loop");
Symbol 235 MovieClip Frame 23
if (_global.v2d.world.players[0].invincibleStat) { gotoAndPlay ("invincible"); }
Symbol 240 MovieClip Frame 1
_rotation = (-1 * _parent._rotation);
Symbol 240 MovieClip Frame 73
stop();
Symbol 243 MovieClip [sprite_0] Frame 1
function blink() { if (!_global.v2d.world.players[0].invincibleStat) { gfx.gotoAndPlay("blink"); } } stop();
Symbol 243 MovieClip [sprite_0] Frame 2
_global.api.snd.play("die");
Symbol 243 MovieClip [sprite_0] Frame 72
stop();
Symbol 253 MovieClip [bird] Frame 1
stop();
Symbol 253 MovieClip [bird] Frame 2
_global.api.snd.play("die");
Symbol 253 MovieClip [bird] Frame 72
stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 269 Button
on (release) { fscommand ("quit"); getURL (_root.moreGamesUrl, "_top"); }
Symbol 272 Button
on (release) { getURL (_root.moreGamesUrl, "_top"); }
Symbol 275 MovieClip Frame 10
stop();
Symbol 279 Button
on (release) { pass = ""; gotoAndPlay ("game"); }
Symbol 280 MovieClip Frame 1
this.preloaded = _root.getBytesLoaded(); this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; percent = (_local2.getBytesLoaded() - _local1.preloaded) / (_local2.getBytesTotal() - _local1.preloaded); percent = int(percent * 100); _local1.bar._xscale = percent; if (percent == 100) { _local2.nextFrame(); } };
Symbol 286 Button
on (release) { nextFrame(); }
Symbol 294 Button
on (release) { prevFrame(); }
Symbol 301 Button
on (release) { getURL (_root.moreGamesUrl, "_top"); }
Symbol 317 MovieClip Frame 1
gotoAndStop(_root.version);
Symbol 318 MovieClip Frame 1
stop();
Symbol 319 Button
on (release) { nextFrame(); }
Symbol 377 MovieClip Frame 1
stop(); fg.stop(); bg.stop();
Instance of Symbol 376 MovieClip in Symbol 377 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 395 Button
on (release) { nextFrame(); }
Symbol 403 Button
on (release) { _global.v2d.main.exit(); }
Symbol 409 Button
on (release) { prevFrame(); }
Symbol 410 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 1
stop();
Symbol 422 Button
on (release) { _global.v2d.world.players[0].initNewContinue2(); gotoAndStop (1); }
Symbol 423 Button
on (release) { _global.v2d.main.exit(); }
Symbol 425 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 2
stop();
Symbol 426 MovieClip Frame 1
this.update = function () { var _local1 = this; _local1.updateLives(); _local1.updateScore(); _local1.updateLevel(); _local1.updatePass(); _local1.updateCoins(); }; this.updateLives = function () { var _local1 = this; _local1.actLives = _global.v2d.world.players[0].actLives; if (l < 5) { _local1.lives.gotoAndStop(_local1.actLives + 1); } else { _local1.lives.gotoAndStop(6); } }; this.updateScore = function () { this.actScore = _global.v2d.world.players[0].score; }; this.updateCoins = function () { this.actCoins = _global.v2d.world.players[0].coins; }; this.updateLevel = function () { this.actLevel = "#" + _global.v2d.world.actLevel.id; }; this.updatePass = function () { if (_global.v2d.world.players[0].actPass eq "") { this.actPass = ""; } else { this.actPass = "password: " + _global.v2d.world.players[0].actPass; } }; this.extraLife = function () { extraLifeAnim.gotoAndPlay(2); }; this.gameOver = function () { gameOverMc.gotoAndPlay(2); }; this.actLives = 0; this.actScore = 0; this.update();
Instance of Symbol 391 MovieClip in Symbol 426 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 434 Button
on (release) { _global.v2d.main.exit(); }
Symbol 438 Button
on (release) { getURL (_root.nextEpisodeUrl, "_top"); }
Symbol 441 MovieClip Frame 1
gotoAndStop(_root.version);

Library Items

Symbol 1 Sound [coin]Used by:174
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [star]Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:12
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:8 9 10Used by:12
Symbol 12 MovieClipUses:6 11Used by:13
Symbol 13 MovieClip [object]Uses:12
Symbol 14 GraphicUsed by:15 78 82 83 92
Symbol 15 MovieClip [fpb_hitArea]Uses:14
Symbol 16 GraphicUsed by:17 18 25 26 31 32 33 34 37 38
Symbol 17 MovieClipUses:16Used by:24
Symbol 18 MovieClipUses:16Used by:24
Symbol 19 GraphicUsed by:20 21 27 28 39 40
Symbol 20 MovieClipUses:19Used by:24
Symbol 21 MovieClipUses:19Used by:24
Symbol 22 GraphicUsed by:23 29 35 41 44 62 79 80 86 87 89 95 107
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:17 18 20 21 23Used by:43
Symbol 25 MovieClipUses:16Used by:30
Symbol 26 MovieClipUses:16Used by:30
Symbol 27 MovieClipUses:19Used by:30
Symbol 28 MovieClipUses:19Used by:30
Symbol 29 MovieClipUses:22Used by:30
Symbol 30 MovieClipUses:25 26 27 28 29Used by:43
Symbol 31 MovieClipUses:16Used by:36
Symbol 32 MovieClipUses:16Used by:36
Symbol 33 MovieClipUses:16Used by:36
Symbol 34 MovieClipUses:16Used by:36
Symbol 35 MovieClipUses:22Used by:36
Symbol 36 MovieClipUses:31 32 33 34 35Used by:43
Symbol 37 MovieClipUses:16Used by:42
Symbol 38 MovieClipUses:16Used by:42
Symbol 39 MovieClipUses:19Used by:42
Symbol 40 MovieClipUses:19Used by:42
Symbol 41 MovieClipUses:22Used by:42
Symbol 42 MovieClipUses:37 38 39 40 41Used by:43
Symbol 43 MovieClip [fpb_states]Uses:24 30 36 42
Symbol 44 MovieClipUses:22Used by:55
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:55
Symbol 47 GraphicUsed by:48 68 98 113
Symbol 48 MovieClipUses:47Used by:55
Symbol 49 GraphicUsed by:50 69 99 114
Symbol 50 MovieClipUses:49Used by:55
Symbol 51 GraphicUsed by:52 57 67 100 104 112
Symbol 52 MovieClipUses:51Used by:55
Symbol 53 GraphicUsed by:54 56 66 101 103 111
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:44 46 48 50 52 54Used by:75
Symbol 56 MovieClipUses:53Used by:65
Symbol 57 MovieClipUses:51Used by:65
Symbol 58 GraphicUsed by:59 105
Symbol 59 MovieClipUses:58Used by:65
Symbol 60 GraphicUsed by:61 106
Symbol 61 MovieClipUses:60Used by:65
Symbol 62 MovieClipUses:22Used by:65
Symbol 63 GraphicUsed by:64
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Symbol 66 MovieClipUses:53Used by:74
Symbol 67 MovieClipUses:51Used by:74
Symbol 68 MovieClipUses:47Used by:74
Symbol 69 MovieClipUses:49Used by:74
Symbol 70 GraphicUsed by:71 115
Symbol 71 MovieClipUses:70Used by:74
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClipUses:66 67 68 69 71 73Used by:75
Symbol 75 MovieClip [UpArrow]Uses:55 65 74
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Symbol 77 MovieClipUses:76Used by:81
Symbol 78 MovieClipUses:14Used by:81
Symbol 79 MovieClipUses:22Used by:81
Symbol 80 MovieClipUses:22Used by:81
Symbol 81 MovieClipUses:77 78 79 80Used by:94
Symbol 82 MovieClipUses:14Used by:88
Symbol 83 MovieClipUses:14Used by:88
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:88
Symbol 86 MovieClipUses:22Used by:88
Symbol 87 MovieClipUses:22Used by:88
Symbol 88 MovieClipUses:82 83 85 86 87Used by:94
Symbol 89 MovieClipUses:22Used by:93
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:93
Symbol 92 MovieClipUses:14Used by:93
Symbol 93 MovieClipUses:89 91 92Used by:94
Symbol 94 MovieClip [ScrollThumb]Uses:81 88 93
Symbol 95 MovieClipUses:22Used by:102
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:102
Symbol 98 MovieClipUses:47Used by:102
Symbol 99 MovieClipUses:49Used by:102
Symbol 100 MovieClipUses:51Used by:102
Symbol 101 MovieClipUses:53Used by:102
Symbol 102 MovieClipUses:95 97 98 99 100 101Used by:119
Symbol 103 MovieClipUses:53Used by:110
Symbol 104 MovieClipUses:51Used by:110
Symbol 105 MovieClipUses:58Used by:110
Symbol 106 MovieClipUses:60Used by:110
Symbol 107 MovieClipUses:22Used by:110
Symbol 108 GraphicUsed by:109
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Symbol 111 MovieClipUses:53Used by:118
Symbol 112 MovieClipUses:51Used by:118
Symbol 113 MovieClipUses:47Used by:118
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Symbol 115 MovieClipUses:70Used by:118
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClipUses:111 112 113 114 115 117Used by:119
Symbol 119 MovieClip [DownArrow]Uses:102 110 118
Symbol 120 FontUsed by:121 151 155 158 184 375 390
Symbol 121 EditableTextUses:120Used by:Timeline
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:442  Timeline
Symbol 124 GraphicUsed by:129 132
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:125 126 127Used by:129
Symbol 129 MovieClipUses:124 128Used by:132
Symbol 130 FontUsed by:131
Symbol 131 EditableTextUses:130Used by:132
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Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:140 280
Symbol 138 BitmapUsed by:139
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Symbol 140 MovieClipUses:135 137 139Used by:Timeline
Symbol 141 TextUses:133Used by:Timeline
Symbol 142 GraphicUsed by:177 301  Timeline
Symbol 143 BitmapUsed by:145 302
Symbol 144 BitmapUsed by:145 302
Symbol 145 GraphicUses:143 144Used by:177  Timeline
Symbol 146 GraphicUsed by:177 303  Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:177 303  Timeline
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Symbol 150 GraphicUsed by:153
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Symbol 156 MovieClipUses:154 155Used by:Timeline
Symbol 157 GraphicUsed by:170
Symbol 158 EditableTextUses:120Used by:170
Symbol 159 Sound [bounce]Used by:160 263
Symbol 160 MovieClipUses:159Used by:170
Symbol 161 Sound [coin]Used by:162 263 269 272 277 279 319 422 423 434 438
Symbol 162 MovieClipUses:161Used by:170
Symbol 163 SoundUsed by:164 263
Symbol 164 MovieClipUses:163Used by:170
Symbol 165 SoundUsed by:166 263
Symbol 166 MovieClipUses:165Used by:170
Symbol 167 SoundUsed by:168 263
Symbol 168 MovieClipUses:167Used by:170
Symbol 169 MovieClipUses:SS1Used by:170
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Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:174
Symbol 173 TextUses:133Used by:174 319
Symbol 174 ButtonUses:172 173 1Used by:Timeline
Symbol 175 GraphicUsed by:Timeline
Symbol 176 GraphicUsed by:Timeline
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Symbol 178 FontUsed by:179 180
Symbol 179 TextUses:178Used by:182
Symbol 180 TextUses:178Used by:182
Symbol 181 MovieClipUsed by:182
Symbol 182 MovieClipUses:177 179 180 181 SS2Used by:Timeline
Symbol 183 GraphicUsed by:263
Symbol 184 EditableTextUses:120Used by:263
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:193
Symbol 187 GraphicUsed by:188 191 192 194 196 197
Symbol 188 ButtonUses:187Used by:193
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:193
Symbol 191 ButtonUses:187Used by:193
Symbol 192 ButtonUses:187Used by:193
Symbol 193 MovieClip [leved_handle_marker]Uses:186 188 190 191 192Used by:263
Symbol 194 ButtonUses:187Used by:195
Symbol 195 MovieClip [leved_handle_poly]Uses:194Used by:263
Symbol 196 ButtonUses:187Used by:198
Symbol 197 ButtonUses:187Used by:198
Symbol 198 MovieClip [leved_handle_vertex]Uses:196 197Used by:263
Symbol 199 MovieClip [vector_engine_sprite_invisible]Used by:263
Symbol 200 BitmapUsed by:201 202 203 204
Symbol 201 GraphicUses:200Used by:205 318
Symbol 202 GraphicUses:200Used by:205 318
Symbol 203 GraphicUses:200Used by:205 318
Symbol 204 GraphicUses:200Used by:205 318
Symbol 205 MovieClip [city_ratte]Uses:201 202 203 204Used by:263
Symbol 206 BitmapUsed by:207 208 209 210 211
Symbol 207 GraphicUses:206Used by:212 318
Symbol 208 GraphicUses:206Used by:212 318
Symbol 209 GraphicUses:206Used by:212 318
Symbol 210 GraphicUses:206Used by:212 318
Symbol 211 GraphicUses:206Used by:212 318
Symbol 212 MovieClip [city_katze]Uses:207 208 209 210 211Used by:263
Symbol 213 BitmapUsed by:215 216 217
Symbol 214 BitmapUsed by:215 216 217
Symbol 215 GraphicUses:213 214Used by:218 318
Symbol 216 GraphicUses:213 214Used by:218
Symbol 217 GraphicUses:213 214Used by:218
Symbol 218 MovieClip [indy_bat]Uses:215 216 217Used by:263
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:221
Symbol 221 MovieClip [indy_platform]Uses:220Used by:263
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:224
Symbol 224 MovieClip [indy_platform_moving]Uses:223Used by:263
Symbol 225 BitmapUsed by:226 229
Symbol 226 GraphicUses:225Used by:230 339
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:230
Symbol 229 GraphicUses:225Used by:230 339
Symbol 230 MovieClip [indy_switch]Uses:226 228 229Used by:263
Symbol 231 BitmapUsed by:232 241 244 282 430
Symbol 232 GraphicUses:231Used by:235 243
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:232 233 234Used by:243
Symbol 236 GraphicUsed by:239
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:239
Symbol 239 MovieClipUses:236 238Used by:240
Symbol 240 MovieClipUses:239Used by:243 253
Symbol 241 GraphicUses:231Used by:243
Symbol 242 GraphicUsed by:243 253
Symbol 243 MovieClip [sprite_0]Uses:235 240 241 242 232Used by:263
Symbol 244 GraphicUses:231Used by:252 253
Symbol 245 GraphicUsed by:251
Symbol 246 GraphicUsed by:251
Symbol 247 GraphicUsed by:251
Symbol 248 GraphicUsed by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:245 246 247 248 249 250Used by:252 253 359
Symbol 252 MovieClipUses:244 251Used by:253
Symbol 253 MovieClip [bird]Uses:252 240 242 244 251Used by:263
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:256 318
Symbol 256 MovieClip [points10]Uses:255Used by:263
Symbol 257 BitmapUsed by:258 381 382 383 384 385 414
Symbol 258 GraphicUses:257Used by:259 318
Symbol 259 MovieClip [xtraLive]Uses:258Used by:263
Symbol 260 SoundUsed by:263  Timeline
Symbol 261 SoundUsed by:263
Symbol 262 SoundUsed by:263
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Symbol 264 BitmapUsed by:265
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Symbol 282 GraphicUses:231Used by:318
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Symbol 285 GraphicUsed by:286 294
Symbol 286 ButtonUses:284 285Used by:318
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Symbol 288 GraphicUses:287Used by:318
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Symbol 404 TextUses:133Used by:409
Symbol 405 TextUses:133Used by:409
Symbol 406 TextUses:133Used by:409
Symbol 407 TextUses:133Used by:409
Symbol 408 GraphicUsed by:409
Symbol 409 ButtonUses:404 405 406 407 408Used by:410
Symbol 410 MovieClipUses:395 396 397 398 403 409Used by:426
Symbol 411 EditableTextUses:378Used by:426
Symbol 412 TextUses:378Used by:426
Symbol 413 GraphicUsed by:418
Symbol 414 GraphicUses:257Used by:418
Symbol 415 GraphicUsed by:418
Symbol 416 GraphicUsed by:418
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:413 414 415 416 417Used by:426
Symbol 419 BitmapUsed by:420
Symbol 420 GraphicUses:419Used by:425
Symbol 421 TextUses:133Used by:422
Symbol 422 ButtonUses:267 421 161Used by:425
Symbol 423 ButtonUses:267 268 161Used by:425
Symbol 424 TextUses:133Used by:425
Symbol 425 MovieClipUses:420 422 423 424Used by:426
Symbol 426 MovieClipUses:379 380 388 391 410 411 412 418 425Used by:Timeline
Symbol 427 GraphicUsed by:Timeline
Symbol 428 GraphicUsed by:Timeline
Symbol 429 TextUses:133Used by:442
Symbol 430 GraphicUses:231Used by:442
Symbol 431 TextUses:133Used by:442
Symbol 432 GraphicUses:266Used by:434
Symbol 433 TextUses:133Used by:434
Symbol 434 ButtonUses:432 433 161Used by:442
Symbol 435 TextUses:133Used by:438
Symbol 436 GraphicUses:266Used by:438
Symbol 437 TextUses:133Used by:438
Symbol 438 ButtonUses:435 436 437 161Used by:442
Symbol 439 TextUses:133Used by:441
Symbol 440 TextUses:133Used by:441
Symbol 441 MovieClipUses:439 440Used by:442
Symbol 442 MovieClipUses:123 429 430 431 434 438 441Used by:Timeline
Streaming Sound 1Used by:Symbol 169 MovieClip
Streaming Sound 2Used by:Symbol 182 MovieClip

Instance Names

"snd"Frame 4Symbol 170 MovieClip
"gfx"Frame 74Symbol 377 MovieClip
"osd"Frame 74Symbol 426 MovieClip
"gfx"Symbol 4 MovieClip [star] Frame 1Symbol 3 MovieClip
"gfx"Symbol 12 MovieClip Frame 1Symbol 6 MovieClip
"gfx"Symbol 12 MovieClip Frame 2Symbol 11 MovieClip
"gfx"Symbol 13 MovieClip [object] Frame 1Symbol 12 MovieClip
"frame1"Symbol 24 MovieClip Frame 1Symbol 17 MovieClip
"frame2"Symbol 24 MovieClip Frame 1Symbol 18 MovieClip
"frame3"Symbol 24 MovieClip Frame 1Symbol 20 MovieClip
"frame4"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"frame5"Symbol 24 MovieClip Frame 1Symbol 23 MovieClip
"frame1"Symbol 30 MovieClip Frame 1Symbol 25 MovieClip
"frame2"Symbol 30 MovieClip Frame 1Symbol 26 MovieClip
"frame3"Symbol 30 MovieClip Frame 1Symbol 27 MovieClip
"frame4"Symbol 30 MovieClip Frame 1Symbol 28 MovieClip
"frame5"Symbol 30 MovieClip Frame 1Symbol 29 MovieClip
"frame1"Symbol 36 MovieClip Frame 1Symbol 31 MovieClip
"frame2"Symbol 36 MovieClip Frame 1Symbol 32 MovieClip
"frame3"Symbol 36 MovieClip Frame 1Symbol 33 MovieClip
"frame4"Symbol 36 MovieClip Frame 1Symbol 34 MovieClip
"frame5"Symbol 36 MovieClip Frame 1Symbol 35 MovieClip
"frame1"Symbol 42 MovieClip Frame 1Symbol 37 MovieClip
"frame2"Symbol 42 MovieClip Frame 1Symbol 38 MovieClip
"frame3"Symbol 42 MovieClip Frame 1Symbol 39 MovieClip
"frame4"Symbol 42 MovieClip Frame 1Symbol 40 MovieClip
"frame5"Symbol 42 MovieClip Frame 1Symbol 41 MovieClip
"up_mc"Symbol 43 MovieClip [fpb_states] Frame 1Symbol 24 MovieClip
"over_mc"Symbol 43 MovieClip [fpb_states] Frame 2Symbol 30 MovieClip
"down_mc"Symbol 43 MovieClip [fpb_states] Frame 3Symbol 36 MovieClip
"disabled_mc"Symbol 43 MovieClip [fpb_states] Frame 4Symbol 42 MovieClip
"face_mc"Symbol 55 MovieClip Frame 1Symbol 44 MovieClip
"arrow_mc"Symbol 55 MovieClip Frame 1Symbol 46 MovieClip
"highlight_mc"Symbol 55 MovieClip Frame 1Symbol 48 MovieClip
"shadow_mc"Symbol 55 MovieClip Frame 1Symbol 50 MovieClip
"darkshadow_mc"Symbol 55 MovieClip Frame 1Symbol 52 MovieClip
"highlight3D_mc"Symbol 55 MovieClip Frame 1Symbol 54 MovieClip
"darkshadow_mc"Symbol 65 MovieClip Frame 1Symbol 56 MovieClip
"highlight3D_mc"Symbol 65 MovieClip Frame 1Symbol 57 MovieClip
"highlight_mc"Symbol 65 MovieClip Frame 1Symbol 59 MovieClip
"shadow_mc"Symbol 65 MovieClip Frame 1Symbol 61 MovieClip
"face_mc"Symbol 65 MovieClip Frame 1Symbol 62 MovieClip
"arrow_mc"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"highlight3D_mc"Symbol 74 MovieClip Frame 1Symbol 66 MovieClip
"darkshadow_mc"Symbol 74 MovieClip Frame 1Symbol 67 MovieClip
"highlight_mc"Symbol 74 MovieClip Frame 1Symbol 68 MovieClip
"shadow_mc"Symbol 74 MovieClip Frame 1Symbol 69 MovieClip
"face_mc"Symbol 74 MovieClip Frame 1Symbol 71 MovieClip
"arrow_mc"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip
"up"Symbol 75 MovieClip [UpArrow] Frame 1Symbol 55 MovieClip
"down"Symbol 75 MovieClip [UpArrow] Frame 2Symbol 65 MovieClip
"disabled"Symbol 75 MovieClip [UpArrow] Frame 3Symbol 74 MovieClip
"highlight3D_mc"Symbol 81 MovieClip Frame 1Symbol 77 MovieClip
"darkshadow_mc"Symbol 81 MovieClip Frame 1Symbol 78 MovieClip
"highlight_mc"Symbol 81 MovieClip Frame 1Symbol 79 MovieClip
"shadow_mc"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"highlight3D_mc"Symbol 88 MovieClip Frame 1Symbol 82 MovieClip
"darkshadow_mc"Symbol 88 MovieClip Frame 1Symbol 83 MovieClip
"shadow_mc"Symbol 88 MovieClip Frame 1Symbol 85 MovieClip
"face_mc"Symbol 88 MovieClip Frame 1Symbol 86 MovieClip
"highlight_mc"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"shadow_mc"Symbol 93 MovieClip Frame 1Symbol 89 MovieClip
"darkshadow_mc"Symbol 93 MovieClip Frame 1Symbol 91 MovieClip
"highlight3D_mc"Symbol 93 MovieClip Frame 1Symbol 92 MovieClip
"mc_sliderTop"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 81 MovieClip
"mc_sliderMid"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 88 MovieClip
"mc_sliderBot"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 93 MovieClip
"face_mc"Symbol 102 MovieClip Frame 1Symbol 95 MovieClip
"arrow_mc"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"highlight_mc"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"shadow_mc"Symbol 102 MovieClip Frame 1Symbol 99 MovieClip
"darkshadow_mc"Symbol 102 MovieClip Frame 1Symbol 100 MovieClip
"highlight3D_mc"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"darkshadow_mc"Symbol 110 MovieClip Frame 1Symbol 103 MovieClip
"highlight3D_mc"Symbol 110 MovieClip Frame 1Symbol 104 MovieClip
"highlight_mc"Symbol 110 MovieClip Frame 1Symbol 105 MovieClip
"shadow_mc"Symbol 110 MovieClip Frame 1Symbol 106 MovieClip
"face_mc"Symbol 110 MovieClip Frame 1Symbol 107 MovieClip
"arrow_mc"Symbol 110 MovieClip Frame 1Symbol 109 MovieClip
"highlight3D_mc"Symbol 118 MovieClip Frame 1Symbol 111 MovieClip
"darkshadow_mc"Symbol 118 MovieClip Frame 1Symbol 112 MovieClip
"highlight_mc"Symbol 118 MovieClip Frame 1Symbol 113 MovieClip
"shadow_mc"Symbol 118 MovieClip Frame 1Symbol 114 MovieClip
"face_mc"Symbol 118 MovieClip Frame 1Symbol 115 MovieClip
"arrow_mc"Symbol 118 MovieClip Frame 1Symbol 117 MovieClip
"up"Symbol 119 MovieClip [DownArrow] Frame 1Symbol 102 MovieClip
"down"Symbol 119 MovieClip [DownArrow] Frame 2Symbol 110 MovieClip
"disabled"Symbol 119 MovieClip [DownArrow] Frame 3Symbol 118 MovieClip
"ship"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"sky"Symbol 132 MovieClip Frame 1Symbol 129 MovieClip
"bar"Symbol 140 MovieClip Frame 1Symbol 137 MovieClip
"bounce"Symbol 170 MovieClip Frame 1Symbol 160 MovieClip
"coin"Symbol 170 MovieClip Frame 1Symbol 162 MovieClip
"newlife"Symbol 170 MovieClip Frame 1Symbol 164 MovieClip
"newscreen"Symbol 170 MovieClip Frame 1Symbol 166 MovieClip
"die"Symbol 170 MovieClip Frame 1Symbol 168 MovieClip
"newlife2"Symbol 170 MovieClip Frame 1Symbol 169 MovieClip
"radius"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 186 MovieClip
"dxy"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 188 Button
"platform"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 190 MovieClip
"button"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 191 Button
"button"Symbol 193 MovieClip [leved_handle_marker] Frame 3Symbol 192 Button
"button"Symbol 195 MovieClip [leved_handle_poly] Frame 1Symbol 194 Button
"button"Symbol 198 MovieClip [leved_handle_vertex] Frame 2Symbol 196 Button
"button"Symbol 198 MovieClip [leved_handle_vertex] Frame 3Symbol 197 Button
"gfx"Symbol 243 MovieClip [sprite_0] Frame 1Symbol 235 MovieClip
"bar"Symbol 280 MovieClip Frame 1Symbol 137 MovieClip
"wipe_shadow"Symbol 316 MovieClip Frame 1Symbol 311 MovieClip
"switch"Symbol 364 MovieClip Frame 9Symbol 339 MovieClip
"switch"Symbol 364 MovieClip Frame 12Symbol 339 MovieClip
"bird_empty"Symbol 364 MovieClip Frame 18Symbol 359 MovieClip
"bg"Symbol 377 MovieClip Frame 1Symbol 364 MovieClip
"sprites"Symbol 377 MovieClip Frame 1Symbol 365 MovieClip
"fg"Symbol 377 MovieClip Frame 1Symbol 373 MovieClip
"lives"Symbol 426 MovieClip Frame 1Symbol 388 MovieClip
"extraLifeAnim"Symbol 426 MovieClip Frame 1Symbol 418 MovieClip
"gameOverMc"Symbol 426 MovieClip Frame 1Symbol 425 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 4 as "star"
ExportAssets (56)Timeline Frame 1Symbol 13 as "object"
ExportAssets (56)Timeline Frame 1Symbol 15 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 43 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 75 as "UpArrow"
ExportAssets (56)Timeline Frame 1Symbol 94 as "ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 119 as "DownArrow"
ExportAssets (56)Timeline Frame 4Symbol 159 as "bounce"
ExportAssets (56)Timeline Frame 4Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 5Symbol 1 as "coin"
ExportAssets (56)Timeline Frame 11Symbol 193 as "leved_handle_marker"
ExportAssets (56)Timeline Frame 11Symbol 195 as "leved_handle_poly"
ExportAssets (56)Timeline Frame 11Symbol 198 as "leved_handle_vertex"
ExportAssets (56)Timeline Frame 11Symbol 199 as "vector_engine_sprite_invisible"
ExportAssets (56)Timeline Frame 11Symbol 205 as "city_ratte"
ExportAssets (56)Timeline Frame 11Symbol 212 as "city_katze"
ExportAssets (56)Timeline Frame 11Symbol 218 as "indy_bat"
ExportAssets (56)Timeline Frame 11Symbol 221 as "indy_platform"
ExportAssets (56)Timeline Frame 11Symbol 224 as "indy_platform_moving"
ExportAssets (56)Timeline Frame 11Symbol 230 as "indy_switch"
ExportAssets (56)Timeline Frame 11Symbol 243 as "sprite_0"
ExportAssets (56)Timeline Frame 11Symbol 253 as "bird"
ExportAssets (56)Timeline Frame 11Symbol 256 as "points10"
ExportAssets (56)Timeline Frame 11Symbol 259 as "xtraLive"
ExportAssets (56)Timeline Frame 11Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 11Symbol 159 as "bounce"
ExportAssets (56)Timeline Frame 40Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 46Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 52Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 67Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 73Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 74Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 74Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 80Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 80Symbol 161 as "coin"

Labels

"ready"Frame 5
"intro"Frame 10
"intro_play"Frame 12
"intro_short"Frame 13
"menu"Frame 67
"game"Frame 72
"nextEpisode"Frame 80
"explode"Symbol 13 MovieClip [object] Frame 4
#"Symbol_10"Symbol 15 MovieClip [fpb_hitArea] Frame 1
"up"Symbol 43 MovieClip [fpb_states] Frame 1
"over"Symbol 43 MovieClip [fpb_states] Frame 2
"down"Symbol 43 MovieClip [fpb_states] Frame 3
"disabled"Symbol 43 MovieClip [fpb_states] Frame 4
"loop"Symbol 132 MovieClip Frame 2
"loadWorldObject"Symbol 152 MovieClip Frame 6
"worldLoaded"Symbol 152 MovieClip Frame 20
"loop"Symbol 181 MovieClip Frame 2
"active_false"Symbol 193 MovieClip [leved_handle_marker] Frame 2
"active_true"Symbol 193 MovieClip [leved_handle_marker] Frame 3
"active_false"Symbol 198 MovieClip [leved_handle_vertex] Frame 2
"active_true"Symbol 198 MovieClip [leved_handle_vertex] Frame 3
"loop"Symbol 235 MovieClip Frame 1
"blink"Symbol 235 MovieClip Frame 16
"invincible"Symbol 235 MovieClip Frame 20
"die"Symbol 243 MovieClip [sprite_0] Frame 2
"die"Symbol 253 MovieClip [bird] Frame 2
"nd"Symbol 317 MovieClip Frame 1
"at"Symbol 317 MovieClip Frame 2
"nd"Symbol 441 MovieClip Frame 1
"at"Symbol 441 MovieClip Frame 2

Dynamic Text Variables

percentageDisplaySymbol 121 EditableText"loading..99%"
scoreSymbol 131 EditableText""
actCoinsSymbol 379 EditableText"36"
_parent.actLivesSymbol 386 EditableText""
_parent.actLivesSymbol 387 EditableText"5"
actCoinsSymbol 411 EditableText"36"




http://swfchan.com/9/42014/info.shtml
Created: 10/5 -2019 03:26:33 Last modified: 10/5 -2019 03:26:33 Server time: 21/12 -2024 15:04:16