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Ammunition Mission 2.swf

This is the info page for
Flash #42018

(Click the ID number above for more basic data on this flash file.)


Text
of

Collect as many ammunition crates as you can. Watch out
for the tank's flame thrower and its shells.  The tanks speed
increases over time, but collection of a crate will increase
your soldiers top speed.  Have fun!!

The tank follows the mouse, so use the mouse to direct the
tank to either squash, burn or blow up the soldier before he
earns too many points. Click to fire, there is a reloadiny
delay after each shot.

MUSIC

Time

Ammo Collected:

Time Lasted:

sec.

N

E

S

W

Direction:

0

0

Squished

Blown up

Melted

MUSIC

0

0

MUSIC

0

0

Menu

Back to the

ActionScript [AS1/AS2]

Frame 1
stop(); _root.r_bound._visible = false; _root.l_bound._visible = false; Stage.showMenu = false; _quality = "HIGH"; tank.removeMovieClip(); char.removeMovieClip(); g_o.removeMovieClip();
Instance of Symbol 8 MovieClip in Frame 1
onClipEvent (keyDown) { if (Key.isDown(81)) { toggleHighQuality(); } }
Frame 2
Game = 1; Ammo = 0; stop();
Instance of Symbol 85 MovieClip "music" in Frame 2
onClipEvent (load) { bgmusic = new Sound(); bgmusic.attachSound("bgmusic"); bgmusic.setVolume(60); bgmusic.start(); }
Instance of Symbol 105 MovieClip "char" in Frame 2
onClipEvent (load) { function moveCheck() { if ((0.5 <= speed) or (speed < -0.5)) { this.gotoAndStop(2); } else if ((0.5 > speed) > -0.5) { this.gotoAndStop(1); } } function GameOverCheck() { if (gameover == true) { this.speed = 0; } } function hitGun() { var _local1 = _root; if (this.hitTest(_local1.tank.truck) && (gameover == false)) { _local1.timer.stop(); gameover = true; _local1.tank.gameover = true; _local1.music.bgmusic.stop(); _local1.descript.gotoAndStop(2); _local1.MyScore = (_local1.Time * _local1.Ammo) * 10; _local1.gotoAndStop(16); } } this.swapDepths(100000); xmax = 620; xmin = 28; ymax = 431; ymin = 54; moving = false; gameover = false; speed = 0; maxspeed = 7; } onClipEvent (enterFrame) { moveCheck(); hitGun(); if (Key.isDown(38) && (gameover == false)) { speed = speed + 1; moving = true; } if (Key.isDown(40) && (gameover == false)) { speed = speed - 0.75; } if (Math.abs(speed) > maxspeed) { speed = speed * 0.9; moving = true; } if (Key.isDown(37) && (gameover == false)) { _rotation = (_rotation - 7); moving = true; } if (Key.isDown(39) && (gameover == false)) { _rotation = (_rotation + 7); moving = true; } speed = speed * 0.88; x = Math.sin(_rotation * (Math.PI/180)) * speed; y = (Math.cos(_rotation * (Math.PI/180)) * speed) * -1; if (!_root.move.hitTest(_x + x, _y + y, true)) { _x = (_x + x); _y = (_y + y); } else { speed = speed * -0.6; } if (_x <= xmin) { _x = xmin; } if (_x >= xmax) { _x = xmax; } if (_y <= ymin) { _y = ymin; } if (_y >= ymax) { _y = ymax; } }
Instance of Symbol 108 MovieClip in Frame 2
onClipEvent (load) { this._x = random(300) + 230; this._y = random(350) + 30; } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.maxspeed = _root.char.maxspeed + 0.1; this._x = random(400) + 130; this._y = random(350) + 30; _root.Ammo = _root.Ammo + 1; } }
Instance of Symbol 110 MovieClip "tread" in Frame 2
onClipEvent (load) { _alpha = 100; _rotation = _parent.tank._rotation; _x = _parent.tank._x; _y = _parent.tank._y; } onClipEvent (enterFrame) { timer++; if (timer > 100) { _alpha = (_alpha - 2); } if (timer > 90) { _visible = 0; removeMovieClip(this); } }
Instance of Symbol 114 MovieClip "shot" in Frame 2
onClipEvent (load) { xmax = 620; xmin = 28; ymax = 431; ymin = 54; if (String(_name) != "shot") { cannonLength = 80; turretpoint = _parent.tank._rotation + _parent.tank.turret._rotation; angle = ((turretpoint / 360) * 2) * Math.PI; xcomponent = cannonLength * Math.sin(angle); ycomponent = (-cannonLength) * Math.cos(angle); _x = (xcomponent + _parent.tank._x); _y = (ycomponent + _parent.tank._y); xmove = (xcomponent / cannonLength) * 10; ymove = (ycomponent / cannonLength) * 10; this._rotation = turretpoint - 90; } } onClipEvent (enterFrame) { if (_root.char.gameover == false) { if (this.hitTest(_root.char)) { _root.timer.stop(); _root.char.gameover = true; _root.tank.gameover = true; _root.music.bgmusic.stop(); _root.descript.gotoAndStop(3); _root.MyScore = (_root.Time * _root.Ammo) * 10; _root.gotoAndStop("gameover"); removeMovieClip(this); } if (String(_name) != "shot") { _x = (_x + xmove); _y = (_y + ymove); if ((((_x <= xmin) | (_x >= xmax)) | (_y <= ymin)) | (_y >= ymax)) { _parent.d++; duplicateMovieClip (_parent.damagedGround, "d" + _parent.d, (_parent.d % 100) + 5000); _parent["d" + _parent.d]._x = _x; _parent["d" + _parent.d]._y = _y; removeMovieClip(this); } timer++; if (timer > 30) { _parent.d++; duplicateMovieClip (_parent.damagedGround, "d" + _parent.d, (_parent.d % 100) + 5000); _parent["d" + _parent.d]._x = _x; _parent["d" + _parent.d]._y = _y; removeMovieClip(this); } } } }
Instance of Symbol 122 MovieClip "timer" in Frame 2
onClipEvent (load) { howlong = 0; } onClipEvent (enterFrame) { _root.Time = howlong; }
Instance of Symbol 125 MovieClip "r_bound" in Frame 2
onClipEvent (load) { this.swapDepths(10000001); }
Instance of Symbol 125 MovieClip "l_bound" in Frame 2
onClipEvent (load) { this.swapDepths(10000000); }
Instance of Symbol 135 MovieClip "tank" in Frame 2
onClipEvent (load) { gameover = false; this.swapDepths(1000000); speed = 1; shotSound = new Sound(); shotSound.attachSound("shoot"); shotTimer = 100; } onClipEvent (enterFrame) { if (!gameover) { xx = math.cos((_rotation * Math.PI) / 180) * speed; yy = math.sin((_rotation * Math.PI) / 180) * speed; this._x = this._x + xx; this._y = this._y + yy; _rotation = (Math.atan2(_root.char._y - this._y, _root.char._x - this._x) * 57.2957795130823); } treadcheck++; if ((treadcheck > 5) && (!gameover)) { treadcount++; duplicateMovieClip (_root.tread, "tread" + treadcount, (treadcount % 100) + 1000); treadcheck = 0; } if ((shotTimer <= 0) && (!gameover)) { shotSound.start(); shotCount++; duplicateMovieClip (_parent.shot, "shot" + shotCount, (shotCount % 100) + 1100); shotTimer = 90; } shotTimer--; }
Instance of Symbol 149 MovieClip in Frame 2
onClipEvent (enterFrame) { this._rotation = _root.char._rotation; }
Frame 10
Game = 2; Ammo = 0; stop();
Instance of Symbol 105 MovieClip "char" in Frame 10
onClipEvent (load) { function moveCheck() { if ((0.5 <= speed) or (speed < -0.5)) { this.gotoAndStop(2); } else if ((0.5 > speed) > -0.5) { this.gotoAndStop(1); } } function GameOverCheck() { if (gameover == true) { this.speed = 0; } } function hitGun() { var _local1 = _root; if (this.hitTest(_local1.tank.truck) && (gameover == false)) { _local1.timer.stop(); gameover = true; _local1.tank.gameover = true; _local1.music.bgmusic.stop(); _local1.MyScore = (_local1.Time * _local1.Ammo) * 10; _local1.gotoAndStop(16); } } this.swapDepths(100000); xmax = 620; xmin = 28; ymax = 431; ymin = 54; moving = false; gameover = false; speed = 0; maxspeed = 7; } onClipEvent (enterFrame) { moveCheck(); hitGun(); if (Key.isDown(87) && (gameover == false)) { speed = speed + 1; moving = true; } if (Key.isDown(83) && (gameover == false)) { speed = speed - 0.75; } if (Math.abs(speed) > maxspeed) { speed = speed * 0.9; moving = true; } if (Key.isDown(65) && (gameover == false)) { _rotation = (_rotation - 7); moving = true; } if (Key.isDown(68) && (gameover == false)) { _rotation = (_rotation + 7); moving = true; } speed = speed * 0.88; x = Math.sin(_rotation * (Math.PI/180)) * speed; y = (Math.cos(_rotation * (Math.PI/180)) * speed) * -1; if (!_root.move.hitTest(_x + x, _y + y, true)) { _x = (_x + x); _y = (_y + y); } else { speed = speed * -0.6; } if (_x <= xmin) { _x = xmin; } if (_x >= xmax) { _x = xmax; } if (_y <= ymin) { _y = ymin; } if (_y >= ymax) { _y = ymax; } }
Instance of Symbol 114 MovieClip "shot" in Frame 10
onClipEvent (load) { xmax = 620; xmin = 28; ymax = 431; ymin = 54; if (String(_name) != "shot") { cannonLength = 80; turretpoint = _parent.tank._rotation + _parent.tank.turret._rotation; angle = ((turretpoint / 360) * 2) * Math.PI; xcomponent = cannonLength * Math.sin(angle); ycomponent = (-cannonLength) * Math.cos(angle); _x = (xcomponent + _parent.tank._x); _y = (ycomponent + _parent.tank._y); xmove = (xcomponent / cannonLength) * 10; ymove = (ycomponent / cannonLength) * 10; this._rotation = turretpoint - 90; } } onClipEvent (enterFrame) { if (this.hitTest(_root.char) && (_root.char.gameover == false)) { _root.timer.stop(); _root.char.gameover = true; _root.tank.gameover = true; _root.music.bgmusic.stop(); _root.gotoAndStop("gameover"); _root.MyScore = (_root.Time * _root.Ammo) * 10; removeMovieClip(this); } if (String(_name) != "shot") { _x = (_x + xmove); _y = (_y + ymove); if ((((_x <= xmin) | (_x >= xmax)) | (_y <= ymin)) | (_y >= ymax)) { _parent.d++; duplicateMovieClip (_parent.damagedGround, "d" + _parent.d, (_parent.d % 100) + 5000); _parent["d" + _parent.d]._x = _x; _parent["d" + _parent.d]._y = _y; removeMovieClip(this); } timer++; if (timer > 30) { _parent.d++; duplicateMovieClip (_parent.damagedGround, "d" + _parent.d, (_parent.d % 100) + 5000); _parent["d" + _parent.d]._x = _x; _parent["d" + _parent.d]._y = _y; removeMovieClip(this); } } }
Instance of Symbol 122 MovieClip "timer" in Frame 10
onClipEvent (load) { howlong = 0; } onClipEvent (enterFrame) { _root.Time = howlong; }
Instance of Symbol 135 MovieClip "tank" in Frame 10
onClipEvent (load) { gameover = false; this.swapDepths(1000000); speed = 1.5; shotSound = new Sound(); shotSound.attachSound("shoot"); shotTimer = 50; xmax = 570; xmin = 90; ymax = 400; ymin = 100; } onClipEvent (enterFrame) { shotTimer--; if (!gameover) { xx = math.cos((_rotation * Math.PI) / 180) * speed; yy = math.sin((_rotation * Math.PI) / 180) * speed; this._x = this._x + xx; this._y = this._y + yy; _rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) * 57.2957795130823); } treadcheck++; if ((treadcheck > 5) && (!gameover)) { treadcount++; duplicateMovieClip (_root.tread, "tread" + treadcount, (treadcount % 100) + 1000); treadcheck = 0; } if (_x <= xmin) { _x = xmin; } if (_x >= xmax) { _x = xmax; } if (_y <= ymin) { _y = ymin; } if (_y >= ymax) { _y = ymax; } } onClipEvent (mouseDown) { if ((shotTimer <= 0) && (!gameover)) { shotSound.start(); shotCount++; duplicateMovieClip (_parent.shot, "shot" + shotCount, (shotCount % 100) + 1100); shotTimer = 75; } shotTimer--; }
Frame 16
stop();
Instance of Symbol 139 MovieClip "b_bound" in Frame 16
onClipEvent (enterFrame) { if (hitTest(_root.char)) { _root.char.speed = -_root.char.speed; _root.char._x = oldx; _root.char._y = oldy; } else { oldx = _root.char._x; oldy = _root.char._y; } }
Instance of Symbol 179 MovieClip "g_o" in Frame 16
onClipEvent (load) { this._visible = true; this.swapDepths(_root.tank); }
Symbol 41 Button
on (release) { this.gotoAndStop(106); }
Symbol 42 Button
on (release) { this.gotoAndPlay(71); }
Symbol 43 Button
on (release) { this.gotoandplay(41); }
Symbol 59 Button
on (release) { _root.gotoAndPlay("1p"); }
Symbol 64 Button
on (release) { this.gotoAndPlay(65); }
Symbol 71 Button
on (release) { _root.gotoAndPlay(65); }
Symbol 72 Button
on (release) { this.gotoAndPlay(91); }
Symbol 73 Button
on (release) { _root.gotoAndPlay(30); }
Symbol 76 Button
on (release) { getURL ("http://www.oldhickpro.net", "_blank"); }
Symbol 77 Button
on (release) { getURL ("http://www.flashkit.com", "_blank"); }
Symbol 78 Button
on (release) { getURL ("http://www.newgrounds.com/gold/profile/template.php3?id=906192", "_blank"); }
Symbol 79 Button
on (release) { getURL ("http://www.desertforce.com", "_blank"); }
Symbol 80 Button
on (release) { getURL ("http://www.gotoandplay.it", "_blank"); }
Symbol 81 Button
on (release) { this.gotoAndPlay(12); }
Symbol 82 MovieClip Frame 1
var bytes = _root.getBytesTotal(); var bytes_loaded = _root.getBytesLoaded(); bytes_loaded = Math.round(_root.getBytesLoaded()); bytes_total = Math.round(_root.getBytesTotal()); getPercent = bytes_loaded / bytes_total; this.lBites = (bytes_loaded / 1000) + " Kb"; this.tBites = (bytes_total / 1000) + " Kb"; this.loadText = Math.round(getPercent * 100) + " %"; this.tBar._yscale = Math.round(getPercent * 100); if (bytes_loaded == bytes_total) { gotoAndPlay (3); } _root.Version = 2;
Symbol 82 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 82 MovieClip Frame 3
Name = "";
Instance of Symbol 27 MovieClip in Symbol 82 MovieClip Frame 25
onClipEvent (enterFrame) { display = (("x: " + _root._xmouse) + " y: ") + _root._ymouse; }
Symbol 82 MovieClip Frame 40
stop();
Instance of Symbol 48 Font in Symbol 82 MovieClip Frame 40
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.gameversion != _root.Version) { this._visible = true; } else if (_root.gameversion == _root.Version) { this._visible = false; } if (!_root.gameversion) { this.gotoAndStop(2); this._visible = true; } }
Symbol 82 MovieClip Frame 64
stop();
Symbol 82 MovieClip Frame 70
this.gotoAndPlay(30);
Symbol 82 MovieClip Frame 90
stop();
Symbol 82 MovieClip Frame 105
this.gotoAndPlay(25);
Symbol 82 MovieClip Frame 106
stop();
Symbol 182 MovieClip [ibproArcadeMC] Frame 1
unloadMovie (10); loadMovieNum ("arcade/arcadelib/score2.swf?blah=" + getTimer(), 10); trace("here" + _level10);
Symbol 182 MovieClip [ibproArcadeMC] Frame 2
ibproArcadeLoaded = (_level10._framesloaded / _level10._totalframes) * 100;
Symbol 182 MovieClip [ibproArcadeMC] Frame 3
if (ibproArcadeLoaded >= 99) { stop(); } else { gotoAndPlay (2); }
Symbol 93 MovieClip Frame 14
_root.hero.gotoAndPlay("standing");
Symbol 99 MovieClip Frame 15
stop();
Symbol 100 MovieClip Frame 7
_root.char.gotoAndStop("standing");
Symbol 104 MovieClip Frame 22
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 2
stop();
Symbol 118 MovieClip Frame 17
c = Math.random() * 360; _rotation = c;
Symbol 118 MovieClip Frame 165
this.removeMovieClip();
Symbol 122 MovieClip Frame 24
this.howlong++; _root.tank.speed = _root.tank.speed + 0.1;
Symbol 133 MovieClip Frame 1
scale = Number(random(50)) + 30; setProperty(_target, _x , (Number(../:x) + Number(random(12))) - 6); setProperty(_target, _yscale , scale);
Symbol 134 MovieClip Frame 1
i = 1; max = 60; x = getProperty("fire", _x);
Symbol 134 MovieClip Frame 2
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 134 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Instance of Symbol 134 MovieClip "flame" in Symbol 135 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.char) && (_root.char.gameover == false)) { _root.timer.stop(); _root.char.gameover = true; _root.tank.gameover = true; _root.music.bgmusic.stop(); _root.descript.gotoAndStop(4); _root.MyScore = (_root.Time * _root.Ammo) * 10; _root.gotoAndStop(16); } }
Symbol 157 MovieClip Frame 1
stop();
Symbol 178 Button
on (press) { _root.gotoAndStop(1); }
Symbol 179 MovieClip Frame 1
gotoAndStop ("blah");
Symbol 179 MovieClip Frame 10
gotoAndPlay (11);
Symbol 179 MovieClip Frame 11
mst.Check = 0;
Symbol 179 MovieClip Frame 30
stop();

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Instance Names

"loader"Frame 1Symbol 82 MovieClip
"music"Frame 2Symbol 85 MovieClip
"char"Frame 2Symbol 105 MovieClip
"tread"Frame 2Symbol 110 MovieClip
"shot"Frame 2Symbol 114 MovieClip
"damagedGround"Frame 2Symbol 118 MovieClip
"timer"Frame 2Symbol 122 MovieClip
"t_bound"Frame 2Symbol 124 MovieClip
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"l_bound"Frame 2Symbol 125 MovieClip
"tank"Frame 2Symbol 135 MovieClip
"b_bound"Frame 2Symbol 139 MovieClip
"descript"Frame 2Symbol 157 MovieClip
"char"Frame 10Symbol 105 MovieClip
"shot"Frame 10Symbol 114 MovieClip
"timer"Frame 10Symbol 122 MovieClip
"tank"Frame 10Symbol 135 MovieClip
"r_bound"Frame 16Symbol 125 MovieClip
"l_bound"Frame 16Symbol 125 MovieClip
"t_bound"Frame 16Symbol 124 MovieClip
"b_bound"Frame 16Symbol 139 MovieClip
"g_o"Frame 16Symbol 179 MovieClip
"tBar"Symbol 82 MovieClip Frame 1Symbol 18 MovieClip
"bar2"Symbol 82 MovieClip Frame 3Symbol 18 MovieClip
"zenB"Symbol 82 MovieClip Frame 12Symbol 25 MovieClip
"man"Symbol 105 MovieClip Frame 2Symbol 93 MovieClip
"fire"Symbol 134 MovieClip Frame 1Symbol 133 MovieClip
"truck"Symbol 135 MovieClip Frame 1Symbol 127 MovieClip
"turret"Symbol 135 MovieClip Frame 1Symbol 129 MovieClip
"flame"Symbol 135 MovieClip Frame 1Symbol 134 MovieClip
"mst"Symbol 179 MovieClip Frame 1Symbol 99 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 182 as "ibproArcadeMC"
ExportAssets (56)Timeline Frame 1Symbol 1 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bgmusic"

Labels

"1p"Frame 2
"2p"Frame 10
"gameover"Frame 16
"ibproArcade"Symbol 182 MovieClip [ibproArcadeMC] Frame 1
"standing"Symbol 105 MovieClip Frame 1
"walking"Symbol 105 MovieClip Frame 2
"shot"Symbol 105 MovieClip Frame 3
"blownup"Symbol 105 MovieClip Frame 4
"End"Symbol 179 MovieClip Frame 30

Dynamic Text Variables

loadTextSymbol 13 EditableText""
tBitesSymbol 16 EditableText""
lBitesSymbol 21 EditableText""
loadTextSymbol 23 EditableText""
displaySymbol 26 EditableText""
ibproArcadeLoadedSymbol 181 EditableText""
AmmoSymbol 151 EditableText"0"
TimeSymbol 152 EditableText"0"
AmmoSymbol 160 EditableText"0"
TimeSymbol 161 EditableText"0"
AmmoSymbol 164 EditableText"0"
TimeSymbol 165 EditableText"0"
_root.TimeSymbol 171 EditableText""
_root.AmmoSymbol 172 EditableText""
_root.MyScoreSymbol 173 EditableText""




http://swfchan.com/9/42018/info.shtml
Created: 10/5 -2019 03:24:55 Last modified: 10/5 -2019 03:24:55 Server time: 05/11 -2024 08:37:35