Frame 1
//if(){}
play();
Stage.scaleMode = "noScale";
fscommand ("showmenu", "false");
Stage.showMenu = false;
Stage.showMenu = false;
Frame 2
//if(){}
play();
fscommand ("trapallkeys", "true");
Frame 3
//if(){}
sofar = this.getBytesLoaded();
total = this.getBytesTotal();
Bar._width = int((sofar / total) * 100);
Frame 4
//if(){}
if (sofar == total) {
gotoAndPlay (5);
} else {
gotoAndPlay (3);
}
Frame 5
//if(){}
stop();
stopAllSounds();
Back1.stop();
Back1 = new Sound();
Back1.attachSound("BG1");
Back1.start(0, 2000);
//if(){}
String.prototype.addCommas = function () {
var len = this.length;
var str = "";
var i = 0;
while (i <= len) {
str = this.charAt(len - i) + str;
if ((((i % 3) == 0) && (i > 0)) && (i < len)) {
str = "," + str;
}
i++;
}
return(str);
};
game_so = SharedObject.getLocal("supersizeme");
score = 0;
Frame 6
//if(){}
Frame 7
//if(){}
function initVars() {
var j = 0;
while (j < 31) {
var i = 0;
while (i < 28) {
Maze[i]["P" + j].powercontainer.gotoAndStop(Number(powertargetframe[level]));
i++;
}
j++;
}
pacDir = 3;
pacPos = 0;
pacX = 14;
pacY = 23;
nextX = pacX - 1;
nextY = pacY;
nextPacDir = 3;
ghKill = 100;
ghBlue = 0;
numEyes = 0;
Pacman.gotoAndStop(1);
pacStep = 6;
pacPosMax = 1;
pauseCount = 0;
with (Pacman) {
_x = OFFX + (12 * pacX);
_y = OFFY + (12 * pacY);
_rotation = 0;
}
tellTarget (Ghost[1]) {
ghPos = 1;
ghDir = 3;
ghX = 13;
ghY = 11;
ghNX = ghX - 1;
_y = (_root.OFFY + 132);
cOrig = 14483456 /* 0xDD0000 */;
};
tellTarget (Ghost[2]) {
ghDir = 0;
ghX = 13;
cOrig = 16751001 /* 0xFF9999 */;
};
tellTarget (Ghost[3]) {
ghDir = 2;
ghX = 11;
cOrig = 6750207 /* 0x66FFFF */;
};
tellTarget (Ghost[4]) {
ghDir = 2;
ghX = 15;
cOrig = 16750848 /* 0xFF9900 */;
};
g = 1;
while (g < 5) {
tellTarget (Ghost[g]) {
if (this.g > 1) {
ghPos = 0;
ghY = 14;
ghNX = ghX;
_y = (_root.OFFY + 174);
}
_x = ((_root.OFFX + (12 * ghX)) + 6);
gotoAndStop (1);
Eyes.gotoAndStop(1);
gNum = 0;
ghNY = ghY;
if (level <= 1) {
ghStep = 4;
ghPosMax = 2;
} else {
ghStep = 6;
ghPosMax = 1;
}
ghFast = true;
Shape._visible = true;
Shape.Hit._visible = true;
c = new Color(Shape);
};
g++;
}
}
function setPacMove(d) {
if (d == 0) {
nextX = pacX;
nextY = pacY - 1;
} else if (d == 1) {
nextX = pacX + 1;
nextY = pacY;
} else if (d == 2) {
nextX = pacX;
nextY = pacY + 1;
} else if (d == 3) {
nextX = pacX - 1;
nextY = pacY;
}
}
function setGhMove(d, g) {
with (Ghost[g]) {
if (d == 0) {
ghNX = ghX;
ghNY = ghY - 1;
} else if (d == 1) {
ghNX = ghX + 1;
ghNY = ghY;
} else if (d == 2) {
ghNX = ghX;
ghNY = ghY + 1;
} else if (d == 3) {
ghNX = ghX - 1;
ghNY = ghY;
}
}
}
function startBGSnd() {
tellTarget ("BGSnd") {
if (_root.ghBlue > 2) {
if (_root.numEyes) {
EyesGh.start(0, 100);
BlueGh.stop();
} else {
EyesGh.stop();
BlueGh.start(0, 100);
}
} else {
BlueGh.stop();
EyesGh.stop();
_root["Back" + _root.bgNum].start(0, 1000);
}
};
BGSnd.Back2.start(0, 4000);
}
_root.diecalled = false;
_root.morgananim = false;
powertargetframe = [1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4];
OFFX = 18;
OFFY = 18;
score = 0;
lastScore = 0;
lives = 3;
level = 0;
fruitNum = 1;
notMute = true;
newLev = true;
newGame = true;
newLife = false;
quttting = false;
quit = false;
Snd.ChSnd = true;
Pacman.Hit._visible = false;
ghPause = Math.max(0, 40 - level);
ghBVal = Math.max(40, 162 - (level * 10));
minimumghosttime = 40;
ghMove = new Array(4);
ghChoice = new Array(4);
ghBest = new Array(4);
var g = 1;
while (g < 5) {
Ghost.attachMovie("Ghost", g, g);
Ghost.attachMovie("GhKill", "K" + g, g + 4);
Ghost["K" + g].kval = "";
g++;
}
var i = 1;
while (i < 5) {
_root["Life" + i].gotoAndStop(1);
if (i >= lives) {
_root["Life" + i]._visible = false;
}
i++;
}
m = "#############################. . . . . . ## . . . . . .## #### ##### ## ##### #### ##O####.#####.##.#####.####O## #### ##### ## ##### #### ##. . . . . . . . . . . .## #### ## ######## ## #### ## ####.##.########.##.#### ##. . ## .##. ## . .####### ##### ## ##### ############.##### ## #####.############ ## ## ############.## ######## ##.############ ## # # # ## ## ######L . # # # ## . R###### ## ### #### ## ############.## ######## ##.############ ## ## ############.## ######## ##.############ ## ######## ## #######. . . . . ## . . . . .## #### #####.##.##### #### ##.#### ##### ## ##### ####.##O ##. . . . . . . .## O####.## ## ######## ## ##.###### ## ## ######## ## ## ####. . . ## . ## . ## . . .## ##########.##.########## ## ########## ## ########## ##. . . . . . . . . . . .#############################";
var i = -1;
while (i < 29) {
Maze.attachMovie("Empty", i, i + 1);
i++;
}
pos = 0;
upcount = 0;
var j = 0;
while (j < 31) {
var i = 0;
while (i < 28) {
Maze[i][j] = m.charAt(pos++);
pill = false;
if (Maze[i][j] == ".") {
pill = true;
Maze[i].attachMovie("Pill", "P" + j, pos);
}
if (Maze[i][j] == "O") {
pill = true;
upcount = upcount + 1;
Maze[i].attachMovie("Power", "P" + j, pos);
Maze[i]["P" + j].powercontainer.gotoAndStop(Number(powertargetframe[level + 1]));
}
if (pill) {
with (Maze[i]["P" + j]) {
_x = OFFX + (12 * i);
_y = OFFY + (12 * j);
}
}
i++;
}
j++;
}
Instance of Symbol 76 MovieClip [Empty] "Maze" in Frame 7
onClipEvent (keyDown) {
//if(){}
if (!_root.morgananim) {
with (_root) {
if (Key.getCode() == 38) {
nextPacDir = 0;
} else if (Key.getCode() == 39) {
nextPacDir = 1;
} else if (Key.getCode() == 40) {
nextPacDir = 2;
} else if (Key.getCode() == 37) {
nextPacDir = 3;
} else if (playing && ((Key.getCode() == 80) || (Key.getCode() == 112))) {
if (Ready._visible) {
Ready._visible = false;
Ready.gotoAndStop(1);
if (notMute) {
startBGSnd();
}
if (!stopped) {
Pacman.play();
}
play();
} else {
stop();
Ready.gotoAndStop("Paused");
Ready._visible = true;
stopAllSounds();
Pacman.stop();
}
} else if (playing && (((Key.getCode() == 81) || (Key.getCode() == 113)) || (Key.getCode() == 27))) {
quitting = true;
stop();
Ready.gotoAndStop("Quit");
Ready._visible = true;
stopAllSounds();
Pacman.stop();
} else if (quitting && ((Key.getCode() == 78) || (Key.getCode() == 110))) {
quitting = false;
Ready._visible = false;
Ready.gotoAndStop(1);
if (notMute) {
startBGSnd();
}
if (!stopped) {
Pacman.play();
}
play();
} else if (quitting && ((Key.getCode() == 89) || (Key.getCode() == 121))) {
quit = true;
play();
} else if ((playing && (!Ready._visible)) && ((Key.getCode() == 77) || (Key.getCode() == 109))) {
notMute = !notMute;
if (notMute) {
startBGSnd();
} else {
stopAllSounds();
}
} else if ((Key.getCode() == 76) || (Key.getCode() == 108)) {
toggleHighQuality();
}
}
}
}
Instance of Symbol 84 MovieClip "Life1" in Frame 7
onClipEvent (load) {
//if(){}
stop();
}
Instance of Symbol 84 MovieClip "Life2" in Frame 7
onClipEvent (load) {
//if(){}
stop();
}
Instance of Symbol 84 MovieClip "Life3" in Frame 7
onClipEvent (load) {
//if(){}
stop();
}
Instance of Symbol 84 MovieClip "Life4" in Frame 7
onClipEvent (load) {
//if(){}
stop();
}
Frame 8
//if(){}
stop();
stopAllSounds();
playing = false;
stopped = true;
Fruit.gotoAndStop(1);
if (newLev) {
newLev = false;
bgNum = 1;
pillEat = 0;
level++;
if (ghPause > 4) {
ghPause = ghPause - 4;
}
if (ghBVal > 2) {
ghBVal = ghBVal - 10;
}
if (fruitNum < 14) {
fruitNum++;
FrLev.gotoAndStop(fruitNum);
}
initVars();
if (!newGame) {
var g = 1;
while (g < 5) {
Ghost[g]._visible = false;
g++;
}
Pacman._visible = false;
BGSnd.gotoAndPlay("NewLev");
}
}
if (newLife) {
newLife = false;
Ready._visible = true;
lives--;
if (lives > 0) {
_root["Life" + lives]._visible = false;
initVars();
BGSnd.gotoAndPlay("NewLife");
} else {
Pacman._visible = false;
Ready.gotoAndStop("GameOver");
}
}
if (newGame) {
BGSnd.gotoAndPlay("NewGame");
}
Frame 9
//if(){}
ang = Math.abs(pacDir - nextPacDir) / 2;
if (ang == 1) {
pacDir = nextPacDir;
} else if (pacPos == 0) {
tempDir = pacDir;
pacDir = nextPacDir;
}
setPacMove(pacDir);
if (pacPos == 0) {
P = Maze[pacX]["P" + pacY];
if (P._visible) {
pacStep = 6;
pacPosMax = 1;
if (notMute) {
tellTarget ("Snd") {
if (ChSnd) {
gotoAndPlay ("Chomp1");
} else {
gotoAndPlay ("Chomp2");
}
ChSnd = !ChSnd;
};
}
P._visible = false;
pillEat++;
if (notMute) {
if (pillEat == 180) {
BGSnd.Back1.stop();
bgNum = 2;
BGSnd.Back2.start(0, 1000);
} else if (pillEat == 230) {
BGSnd.Back2.stop();
bgNum = 3;
BGSnd.Back3.start(0, 1000);
}
}
if (pillEat >= 98) {
if (level != 3) {
newLev = true;
gotoAndStop (8);
} else {
_root.morgananim = true;
attachMovie("demomorgan", "demomorgan", 49000);
demomorgan._x = 180;
demomorgan._y = 200;
}
}
score = score + 10;
if (Maze[pacX][pacY] == "O") {
score = score + 40;
if (notMute) {
BGSnd["Back" + bgNum].stop();
BGSnd.BlueGh.start(0, 100);
}
ghBlue = ghBval;
ghKill = 100;
var g = 1;
while (g < 5) {
tellTarget (Ghost[g]) {
if (_currentframe < 3) {
if (!root.morgananim) {
gotoAndStop (2);
ghFast = false;
}
}
};
g++;
}
}
} else if ((++pauseCount) % 2) {
pacStep = 4;
pacPosMax = 2;
} else {
pacStep = 6;
pacPosMax = 1;
}
if (Maze[pacX + 1][pacY] == "L") {
pacX = 28;
nextX = 27;
Pacman._x = OFFX + 336;
} else if (Maze[pacX - 1][pacY] == "R") {
pacX = -1;
nextX = 0;
Pacman._x = OFFX - 12;
}
if ((Maze[nextX][nextY] == "#") && (ang != 1)) {
pacDir = tempDir;
setPacMove(pacDir);
}
}
if (!((pacPos == 0) && (Maze[nextX][nextY] == "#"))) {
with (Pacman) {
if (nextX < pacX) {
_x = _x - pacStep;
pacPos--;
gotoAndStop(2);
Pacman.Shape.play();
} else if (nextX > pacX) {
_x = _x + pacStep;
pacPos++;
gotoAndStop(4);
Pacman.Shape.play();
} else if (nextY < pacY) {
_y = _y - pacStep;
pacPos--;
gotoAndStop(3);
Pacman.Shape.play();
} else if (nextY > pacY) {
_y = _y + pacStep;
pacPos++;
gotoAndStop(1);
Pacman.Shape.play();
}
}
if ((pacPos < 0) || (pacPos > pacPosMax)) {
if (pacPos > pacPosMax) {
pacPos = 0;
} else if (pacPos < 0) {
pacPos = pacPosMax;
}
pacX = nextX;
pacY = nextY;
}
if (!ghBlue) {
var g = 1;
while (g < 5) {
with (Ghost[g]) {
gotoAndStop(1);
}
g++;
}
}
if (stopped) {
stopped = false;
Pacman.gotoAndStop(1);
Pacman.Shape.gotoAndStop(4);
}
} else if (!stopped) {
stopped = true;
Pacman.gotoAndStop(1);
Pacman.Shape.gotoAndStop(4);
}
tellTarget ("Fruit") {
if (_currentframe == 1) {
if (!random(600)) {
gotoAndStop(_root.fruitNum);
}
} else if (fCount) {
if (hitTest(_root.Pacman.Hit)) {
gotoAndStop ("Show");
} else {
fCount--;
}
} else {
gotoAndStop (1);
}
};
if (ghBlue) {
ghBlue--;
}
unBlue = false;
var g = 1;
while (g < 5) {
with (Ghost[g]) {
if (ghBlue && (_currentframe == 2)) {
if (((((ghBlue == 50) || (ghBlue == 40)) || (ghBlue == 30)) || (ghBlue == 20)) || (ghBlue == 10)) {
} else if (((((ghBlue == 45) || (ghBlue == 35)) || (ghBlue == 25)) || (ghBlue == 15)) || (ghBlue == 5)) {
} else if (ghBlue == 1) {
gotoAndStop(1);
trace("back");
ghFast = true;
}
}
gTest = false;
if (ghPos == 0) {
if ((Maze[ghX + 1][ghY] == "L") && (ghDir == 3)) {
ghX = 29;
ghNX = 28;
_x = OFFX + 348;
} else if ((Maze[ghX - 1][ghY] == "R") && (ghDir == 1)) {
ghX = -2;
ghNX = -1;
_x = OFFX - 24;
} else if ((ghX > 0) && (ghX < 27)) {
var i = 0;
while (i < 4) {
ghMove[i] = 1;
i++;
}
oppDir = ((ghDir < 2) ? (ghDir + 2) : (ghDir - 2));
ghMove[oppDir] = 0;
if (Maze[ghX][ghY - 1] == "#") {
ghMove[0] = 0;
}
if (Maze[ghX + 1][ghY] == "#") {
ghMove[1] = 0;
}
if (Maze[ghX][ghY + 1] == "#") {
ghMove[2] = 0;
}
if (Maze[ghX - 1][ghY] == "#") {
ghMove[3] = 0;
}
pos = 0;
var i = 0;
while (i < 4) {
ghChoice[i] = -1;
if (ghMove[i]) {
ghChoice[pos++] = i;
}
i++;
}
bestXDir = -1;
bestYDir = -1;
if (_currentframe != 3) {
testX = pacX;
testY = pacY;
} else {
testX = 13;
testY = 11;
}
if (testX < ghX) {
bestXDir = 3;
} else if (testX > ghX) {
bestXDir = 1;
}
if (testY < ghY) {
bestYDir = 0;
} else if (testY > ghY) {
bestYDir = 2;
}
best = 0;
var i = 0;
while (i < pos) {
if ((ghChoice[i] == bestXDir) || (ghChoice[i] == bestYDir)) {
ghBest[best++] = ghChoice[i];
}
i++;
}
if ((best == 0) || ((_currentframe == 1) && (!random(3)))) {
ghDir = ghChoice[random(pos)];
} else {
ghDir = ghBest[random(best)];
}
if (ghFast) {
ghStep = 4;
ghPosMax = 2;
} else {
ghStep = 2;
ghPosMax = 5;
}
gNum++;
if (ghX == 13) {
if ((ghY > 11) && (ghY < 15)) {
if (_currentframe == 1) {
gTest = true;
ghDir = 0;
if (gNum < 4) {
_y = _y - 2;
}
} else if (ghY == 13) {
unBlue = true;
numEyes--;
gotoAndStop(1);
Shape._visible = true;
Shape.Hit._visible = true;
}
} else if (ghY == 11) {
if ((gNum == 1) && (g == 1)) {
_x = _x - 2;
}
if (gNum == 4) {
ghPos = 2;
if (ghFast) {
_x = _x + 2;
} else {
_x = _x - 2;
}
}
if ((!_currentframe) == 3) {
gTest = true;
ghDir = 2;
}
}
}
if ((ghY > 11) && (ghY < 15)) {
if ((ghX == 11) && (gNum == (ghPause + 2))) {
gTest = true;
ghDir = 1;
gNum = -1;
}
if ((ghX == 15) && (gNum == ((2 * ghPause) + 2))) {
gTest = true;
ghDir = 3;
gNum = -1;
}
}
}
}
setGhMove(ghDir, g);
if ((!((ghPos == 0) && (Maze[ghNX][ghNY] == "#"))) || (gTest)) {
if (ghNX < ghX) {
_x = _x - ghStep;
ghPos--;
} else if (ghNX > ghX) {
_x = _x + ghStep;
ghPos++;
} else if (ghNY < ghY) {
_y = _y - ghStep;
ghPos--;
} else if (ghNY > ghY) {
_y = _y + ghStep;
ghPos++;
}
Shape.gotoAndStop(ghDir + 1);
if ((ghPos < 0) || (ghPos > ghPosMax)) {
if (ghPos > ghPosMax) {
ghPos = 0;
} else if (ghPos < 0) {
ghPos = ghPosMax;
}
ghX = ghNX;
ghY = ghNY;
}
}
if (((_currentframe != 3) && (Pacman.Hit.hitTest(Shape.Hit))) && (!newLev)) {
if (_currentframe == 1) {
if (!_root.morgananim) {
_root.stop();
playing = false;
if (!_root.diecalled) {
Pacman.gotoAndPlay("Die");
}
}
} else if (!_root.morgananim) {
BGSnd.BlueGh.stop();
ghKill = ghKill * 2;
score = score + ghKill;
ghFast = true;
if (ghPos > ghPosMax) {
ghPos = 0;
} else if (ghPos < 0) {
ghPos = ghPosMax;
}
if (notMute) {
Snd.gotoAndPlay("EatGhost");
}
gotoAndStop(1);
numEyes++;
gotoAndStop(3);
Shape.Hit._visible = false;
with (Ghost["K" + g]) {
_visible = true;
_x = Ghost[g]._x;
_y = Ghost[g]._y;
kval = ghKill;
play();
}
}
}
}
g++;
}
if (ghBlue && (notMute)) {
with (BGSnd) {
if (ghBlue == 1) {
BlueGh.stop();
EyesGh.stop();
eval ("Back" + bgNum).start(0, 1000);
} else if (unBlue && (!numEyes)) {
EyesGh.stop();
BlueGh.start(0, 100);
}
}
}
if (lastScore != score) {
s = Math.floor(score / 10000);
sTest = (s + 1) / 2;
if (((lives < 5) && (sTest == int(sTest))) && (Math.floor(lastScore / 10000) < s)) {
eval ("Life" + lives)._visible = true;
lives++;
if (notMute) {
BGSnd.ExLife.start(0, 6);
}
}
}
lastScore = score;
if (!playing) {
stop();
}
if (quit) {
gotoAndStop (2);
}
Frame 10
//if(){}
gotoAndPlay (9);
Frame 12
//if(){}
stop();
stopAllSounds();
Back1.stop();
Back1 = new Sound();
Back1.attachSound("BG1");
Back1.start(0, 2000);
name_txt.restrict = "A-Z a-z";
name_txt.text = game_so.data.playerName;
email_txt.text = game_so.data.email;
Selection.setFocus(name_txt);
Selection.setSelection(name_txt.length, name_txt.length);
btnSave.onPress = function () {
};
Frame 13
//if(){}
stop();
stopAllSounds();
Back1.stop();
Back1 = new Sound();
Back1.attachSound("BG1");
Back1.start(0, 2000);
tempDate = new Date();
refreshdate = tempDate.getTime();
_root.dayViewXML = new XML();
_root.dayViewXML.load(("http://www.supersizeme.com/highscore.aspx?temptime='" + refreshdate) + "'");
_root.dayViewXML.ignoreWhite = true;
getLoadedState = function (success) {
trace("getloadstatecalled");
_parent.outputt = "loadedxml";
if (success) {
if (this.loaded) {
_root.outputt = _root.outputt + (newline + _root.dayViewXML.firstChild.childNodes.length);
i = 0;
while (i <= _root.dayViewXML.firstChild.childNodes.length) {
if (_root.dayViewXML.firstChild.childNodes[i].attributes.score != undefined) {
_parent.outputt = _parent.outputt + (newline + _root.dayViewXML.firstChild.childNodes[i]);
_root[("line" + (i + 1)) + "_mc"].rank_txt.text = i + 1;
trace(_root.dayViewXML.firstChild.childNodes[i].firstChild);
_root[("line" + (i + 1)) + "_mc"].name_txt.text = _root.dayViewXML.firstChild.childNodes[i].firstChild;
_root[("line" + (i + 1)) + "_mc"].score_txt.text = _root.dayViewXML.firstChild.childNodes[i].attributes.score;
}
i++;
}
}
}
};
_root.dayViewXML.onLoad = getLoadedState;
Symbol 9 MovieClip Frame 1
//if(){}
stop();
Symbol 32 MovieClip Frame 1
//if(){}
stop();
Symbol 54 MovieClip Frame 1
//if(){}
stop();
Symbol 8 MovieClip [Ghost] Frame 1
//if(){}
stop();
Symbol 70 MovieClip [Pill] Frame 1
//if(){}
stop();
Symbol 73 MovieClip [GhKill] Frame 1
//if(){}
stop();
Symbol 73 MovieClip [GhKill] Frame 2
//if(){}
tellTarget ("/") {
playing = false;
Pacman._visible = false;
};
play();
Symbol 73 MovieClip [GhKill] Frame 12
!!!ERROR
Symbol 73 MovieClip [GhKill] Frame 41
!!!ERROR
Symbol 79 Button
on (release, keyPress "<Enter>") {
!!!ERROR
Symbol 85 MovieClip Frame 1
!!!ERROR
Symbol 109 MovieClip Frame 8
!!!ERROR
Symbol 84 MovieClip Frame 1
!!!ERROR
Symbol 84 MovieClip Frame 5
!!!ERROR
Symbol 84 MovieClip Frame 6
!!!ERROR
Symbol 84 MovieClip Frame 7
!!!ERROR
Symbol 84 MovieClip Frame 8
!!!ERROR
Symbol 84 MovieClip Frame 46
!!!ERROR
Symbol 113 MovieClip Frame 2
!!!ERROR
Symbol 113 MovieClip Frame 86
!!!ERROR
Symbol 77 MovieClip [demomorgan] Frame 20
!!!ERROR
Symbol 77 MovieClip [demomorgan] Frame 21
!!!ERROR
Symbol 77 MovieClip [demomorgan] Frame 24
!!!ERROR
Symbol 77 MovieClip [demomorgan] Frame 25
!!!ERROR
Symbol 77 MovieClip [demomorgan] Frame 26
!!!ERROR
Instance of Symbol 130 MovieClip in Symbol 128 MovieClip [end] Frame 1
onClipEvent (load) {
!!!ERROR
Instance of Symbol 136 MovieClip in Symbol 128 MovieClip [end] Frame 30
onClipEvent (load) {
!!!ERROR
Instance of Symbol 137 MovieClip in Symbol 128 MovieClip [end] Frame 35
onClipEvent (load) {
!!!ERROR
Symbol 128 MovieClip [end] Frame 68
!!!ERROR
Symbol 139 MovieClip Frame 1
!!!ERROR
Symbol 148 MovieClip Frame 1
if (this.sessionstarted != 1) {
this.arcade = new LoadVars();
this.sessionvars = new LoadVars();
this.arcade.gamename = "burgerman";
this.arcade.sessdo = "sessionstart";
this.arcade.sendAndLoad("arcade.php", sessionvars, "POST");
if (this.sessionvars.sessiontype != 2) {
_root.is_a_challenge = 0;
} else {
_root.is_a_challenge = 1;
}
this.sessionstarted = 1;
}
if (_root.gameover == 1) {
if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) {
this.prequestvars = new LoadVars();
this.pranswer = new LoadVars();
this.prequestvars.gametime = this.sessionvars.gametime;
this.prequestvars.fakekey = this.sessionvars.initbar;
_root.score = int(Number(_root.score));
if (_root.score != 0) {
this.prequestvars.score = _root.score;
} else {
this.prequestvars.score = -1;
}
this.prequestvars.id = this.sessionvars.lastid;
this.prequestvars.sessdo = "permrequest";
this.prequestvars.note = (this.prequestvars.id * this.prequestvars.score) * this.prequestvars.fakekey;
this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST");
this.askpermission = 1;
}
if ((this.pranswer.validate == 1) && (this.finalsent != 1)) {
this.burnscore = new LoadVars();
this.burnscore.microone = this.pranswer.microone;
this.burnscore.gametime = this.prequestvars.gametime;
this.burnscore.id = this.prequestvars.id;
if (_root.score == 0) {
this.burnscore.noscore = 1;
}
this.burnscore.sessdo = "burn";
this.burnscore.send("./arcade.php", "_self", "POST");
this.finalsent = 1;
}
}
Symbol 161 MovieClip Frame 17
!!!ERROR
Symbol 164 Button
on (release, keyPress "<Enter>") {
!!!ERROR
Symbol 166 Button
on (release) {
!!!ERROR
Symbol 168 MovieClip Frame 1
!!!ERROR
Symbol 168 MovieClip Frame 2
!!!ERROR
Symbol 168 MovieClip Frame 3
!!!ERROR
Symbol 175 Button
on (release) {
!!!ERROR
Symbol 178 Button
on (release, keyPress "<Enter>") {
!!!ERROR
Symbol 179 Button
on (release) {
!!!ERROR
Symbol 180 Button
on (release) {
!!!ERROR
Symbol 181 MovieClip Frame 1
!!!ERROR
Symbol 181 MovieClip Frame 2
!!!ERROR
Symbol 181 MovieClip Frame 3
!!!ERROR
Symbol 181 MovieClip Frame 4
!!!ERROR
Symbol 181 MovieClip Frame 5
!!!ERROR
Symbol 181 MovieClip Frame 6
!!!ERROR
Symbol 181 MovieClip Frame 7
!!!ERROR
Symbol 181 MovieClip Frame 8
!!!ERROR
Symbol 181 MovieClip Frame 9
!!!ERROR
Symbol 181 MovieClip Frame 10
!!!ERROR
Symbol 181 MovieClip Frame 11
!!!ERROR
Symbol 181 MovieClip Frame 12
!!!ERROR
Symbol 181 MovieClip Frame 13
!!!ERROR
Symbol 181 MovieClip Frame 14
!!!ERROR
Symbol 181 MovieClip Frame 15
!!!ERROR
Symbol 200 MovieClip Frame 79
!!!ERROR
Symbol 190 MovieClip Frame 76
!!!ERROR
Symbol 217 MovieClip Frame 5
!!!ERROR
Symbol 217 MovieClip Frame 33
!!!ERROR
Symbol 188 MovieClip Frame 1
!!!ERROR
Symbol 188 MovieClip Frame 4
!!!ERROR
Symbol 224 MovieClip Frame 1
!!!ERROR
Symbol 224 MovieClip Frame 2
!!!ERROR
Symbol 224 MovieClip Frame 31
!!!ERROR
Symbol 224 MovieClip Frame 65
!!!ERROR
Symbol 224 MovieClip Frame 87
!!!ERROR
Symbol 224 MovieClip Frame 88
!!!ERROR
Symbol 224 MovieClip Frame 90
!!!ERROR
Symbol 227 MovieClip Frame 1
!!!ERROR
Symbol 227 MovieClip Frame 3
!!!ERROR
Symbol 227 MovieClip Frame 5
!!!ERROR
Symbol 227 MovieClip Frame 18
!!!ERROR
Symbol 227 MovieClip Frame 20
!!!ERROR
Symbol 233 Button
on (release) {
!!!ERROR
Symbol 237 Button
on (release) {
!!!ERROR
Symbol 239 Button
on (release) {
_root.score = score;
_root.gameover = 1;
}
Symbol 252 Button
on (release) {
!!!ERROR
Symbol 253 Button
on (release) {
!!!ERROR
Symbol 254 Button
on (release) {
_root.score = score;
_root.gameover = 1;
}
Symbol 255 Button
on (release, keyPress "<Enter>") {
!!!ERROR
Symbol 259 Button
on (release, keyPress "<Enter>") {
!!!ERROR