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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/10709969?noj=FRM10709969-5DC" width="1" height="1"></div>

Garage Tennis.swf

This is the info page for
Flash #42042

(Click the ID number above for more basic data on this flash file.)


Text
S U B M I T

12345

12345

ActionScript [AS1/AS2]

Frame 1
loadMovie ("preloader.swf", "preloader"); _root.gameID = 41; _quality = "BEST"; Stage.showMenu = false;
Frame 2
_quality = "BEST"; ifFrameLoaded (5) { gotoAndStop (4); }
Frame 3
gotoAndPlay (2);
Frame 4
_root.gameID = 41; _root.rootWidth = 527; _root.rootHeight = 400; stop();
Frame 5
Symbol 3 MovieClip Frame 1
if (this.sessionstarted != 1) { this.arcade = new LoadVars(); this.sessionvars = new LoadVars(); this.arcade.gamename = "garagetennis"; this.arcade.sessdo = "sessionstart"; this.arcade.sendAndLoad("arcade.php", sessionvars, "POST"); if (this.sessionvars.sessiontype != 2) { _root.is_a_challenge = 0; } else { _root.is_a_challenge = 1; } this.sessionstarted = 1; } if (_root.gameover == 1) { if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) { this.prequestvars = new LoadVars(); this.pranswer = new LoadVars(); this.prequestvars.gametime = this.sessionvars.gametime; this.prequestvars.fakekey = this.sessionvars.initbar; _root.score = int(Number(_root.score)); if (_root.score != 0) { this.prequestvars.score = _root.score; } else { this.prequestvars.score = -1; } this.prequestvars.id = this.sessionvars.lastid; this.prequestvars.sessdo = "permrequest"; this.prequestvars.note = (this.prequestvars.id * this.prequestvars.score) * this.prequestvars.fakekey; this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST"); this.askpermission = 1; } if ((this.pranswer.validate == 1) && (this.finalsent != 1)) { this.burnscore = new LoadVars(); this.burnscore.microone = this.pranswer.microone; this.burnscore.gametime = this.prequestvars.gametime; this.burnscore.id = this.prequestvars.id; if (_root.score == 0) { this.burnscore.noscore = 1; } this.burnscore.sessdo = "burn"; this.burnscore.send("./arcade.php", "_self", "POST"); this.finalsent = 1; } }
Symbol 6 Button
on (release) { nextFrame(); }
Symbol 11 Button
on (release, releaseOutside) { ball.gravity = true; playing = true; ball.speed.z = 14; ball.speed.x = random(31) - 15; ball.speed.y = getRandom(ball.position.y, 0); sounds.gotoAndPlay("whack"); }
Symbol 13 MovieClip Frame 1
Symbol 16 MovieClip Frame 1
Symbol 24 Button
on (release) { gname = "garagetennis"; _root.score = score; _root.gameover = 1; }
Symbol 36 MovieClip Frame 1
onEnterFrame = function () { count++; if (count >= 54) { count = 0; r = random(3); if (r == 0) { r = random(4) + 1; gotoAndPlay("bird" + r); } } }; stop();
Symbol 36 MovieClip Frame 6
stop();
Symbol 36 MovieClip Frame 13
stop();
Symbol 36 MovieClip Frame 20
stop();
Symbol 36 MovieClip Frame 27
stop();
Symbol 42 MovieClip Frame 1
onEnterFrame = function () { count++; if (count >= 90) { count = 0; r = random(3); if (r == 0) { r = random(5) + 1; gotoAndPlay("sound" + r); } } }; stop();
Symbol 42 MovieClip Frame 6
stop();
Symbol 42 MovieClip Frame 12
stop();
Symbol 42 MovieClip Frame 19
stop();
Symbol 42 MovieClip Frame 25
stop();
Symbol 42 MovieClip Frame 31
stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 53 Button
on (release) { if (goal == 100) { goal = 0; } else { goal = 100; } }
Symbol 35 MovieClip Frame 1
s = new Sound(this); goal = 100; volume = 70; adjustment = 10; stop(); onEnterFrame = function () { if (goal < volume) { volume = volume - adjustment; } else if (goal > volume) { volume = volume + adjustment; } if (Math.abs(goal - volume) < adjustment) { volume - goal; } s.setVolume(volume); frame = int(volume / 10) + 1; speaker.gotoAndStop(frame); };
Symbol 35 MovieClip Frame 7
r = random(3) + 1; gotoAndStop("whack" + r);
Symbol 35 MovieClip Frame 15
stop();
Symbol 35 MovieClip Frame 22
stop();
Symbol 35 MovieClip Frame 30
stop();
Symbol 35 MovieClip Frame 37
stop();
Symbol 35 MovieClip Frame 79
stop();
Symbol 35 MovieClip Frame 85
stop();
Symbol 8 MovieClip Frame 1
function positionRacket() { racket._x = _xmouse; racket._y = _ymouse; catcher._x = _xmouse; catcher._y = _ymouse; racket._rotation = ((racket._y * -1) / 20) - ((racket._x * -1) / 30); catcher._rotation = ((racket._y * -1) / 20) - ((racket._x * -1) / 30); } function placeOnRacket() { pastz = 30 - ball.position.z; ratio = pastz / ball.speed.z; safex = ball.position.x; safey = ball.position.y; safez = ball.position.z; ball.position.z = ball.position.z + (ratio * ball.speed.z); ball.position.y = ball.position.y + (ratio * ball.speed.y); ball.position.x = ball.position.x + (ratio * ball.speed.x); trace(ball.position.z); } function getRandom(y, type) { where = (y * -1) + 325; if (type != 0) { start = 116 - (where * 0.085714); r = start + random(25); } else { start = 25 + (where * 0.085714); spread = 57 - (where * 0.037143); r = start + random(spread); } return(r); } function convert(pos) { mytrans = new Object(); where = (1 / pos.z) * dim; mytrans.yscale = where * size; mytrans.xscale = where * size; distx = (pos.x - vanx) * (where / (dim / inc)); disty = ((pos.y - vany) * -1) * (where / (dim / inc)); mytrans.x = vanx + distx; mytrans.y = vany + disty; return(mytrans); } function redraw(object) { if (object.shadow != "") { shad = object.shadow; shad.position.x = object.position.x + ((object.position.y - floor) * 0.2); shad.position.y = floor; shad.position.z = object.position.z + ((object.position.y - floor) * 0.01); mytrans = convert(shad.position); shad._x = mytrans.x; shad._y = mytrans.y; shad._xscale = mytrans.xscale; shad._yscale = mytrans.yscale; } mytrans = convert(object.position); object._x = mytrans.x; object._y = mytrans.y; object._xscale = mytrans.xscale; object._yscale = mytrans.yscale; } function translate(object) { if (object.gravity) { object.speed.y = object.speed.y - gravity; } object.position.x = object.position.x + object.speed.x; object.position.y = object.position.y + object.speed.y; object.position.z = object.position.z + object.speed.z; if (object.position.y < floor) { sounds.gotoandplay("bounce"); gravity = 7 + random(3); object.position.y = floor; object.speed.x = object.speed.x * object.slide; object.speed.y = object.speed.y * (object.bounce * -1); object.speed.z = object.speed.z * object.slide; } if (wall < object.position.z) { sounds.gotoandplay("garage"); object.position.z = wall; object.speed.z = (object.speed.z * (object.bounce * -1)) * 0.5; object.speed.x = object.speed.x * (object.bounce * 0.5); } if (((object.position.z < 30) && (object.speed.z < 0)) && (!passed)) { placeOnRacket(); if (!catcher.hitTest(object._x + _x, object._y + _y, true)) { ball.position.x = safex; ball.position.y = safey; ball.position.z = safez; passed = true; } else { sounds.gotoandplay("whack"); gravity = 11; score++; if (best < score) { best = score; } mult = Math.min((score / 120) + 0.4, 1); object.speed.x = (object._x - _xmouse) * mult; type = 0; if (random(5) == 0) { type = 1; } object.speed.z = 14 + (type * 6); object.speed.y = getRandom(object.position.y, type); } } if (object.position.z < 14) { ball.gravity = false; sounds.gotoandplay("past"); racket._visible = false; Mouse.show(); resetButton._visible = true; object._visible = false; object.shadow._visible = false; object.position.z = 100; object.speed.z = 0; object.speed.y = 0; object.speed.z = 0; playing = false; _parent.scores.scripting.test(score); } } function newGame() { racket._visible = true; resetButton._visible = false; ball.shadow = "shadow"; ball.bounce = 0.8; ball.slide = 0.9; ball.gravity = false; ball.location = new Object(); ball.position = new Object(); ball.speed = new Object(); ball.position.x = 0; ball.position.y = 0; ball.position.z = 30; ball.speed.x = 0; ball.speed.y = 0; ball.speed.z = 0; shadow._visible = true; Mouse.hide(); tennisball = ball; floor = -525; wall = 133; inc = 20; vanx = 0; vany = 0; dim = 6000; gravity = 11; size = 0.4; ball._visible = true; translate(tennisball); redraw(tennisball); score = 0; passed = false; } onEnterFrame = function () { if (!((((530 < _root._xmouse) || (_root._xmouse < 80)) && (330 < _root._ymouse)) || (!playing))) { Mouse.hide(); } else { Mouse.show(); } positionRacket(); translate(tennisball); redraw(tennisball); }; playing = true; best = 0; newGame();
Instance of Symbol 13 MovieClip "ball" in Symbol 8 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 16 MovieClip "shadow" in Symbol 8 MovieClip Frame 1
onClipEvent (load) { location = new Object(); position = new Object(); }
Symbol 59 Button
on (release) { nextFrame(); }

Library Items

Symbol 2 GraphicUsed by:1
Symbol 1 MovieClipUses:2Used by:Timeline
Symbol 3 MovieClipUsed by:Timeline
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:Timeline
Symbol 7 GraphicUsed by:6 59
Symbol 6 ButtonUses:7Used by:Timeline
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:8
Symbol 12 GraphicUsed by:11
Symbol 11 ButtonUses:12Used by:8
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:13
Symbol 13 MovieClipUses:15Used by:8
Symbol 17 GraphicUsed by:16
Symbol 16 MovieClipUses:17Used by:8
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:18
Symbol 18 MovieClipUses:20Used by:8
Symbol 22 GraphicUsed by:21
Symbol 21 MovieClipUses:22Used by:8
Symbol 23 GraphicUsed by:8
Symbol 26 FontUsed by:25
Symbol 25 TextUses:26Used by:24
Symbol 27 GraphicUsed by:24
Symbol 24 ButtonUses:25 27Used by:8
Symbol 28 BitmapUsed by:30
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29 28Used by:8
Symbol 31 FontUsed by:32
Symbol 32 EditableTextUses:31Used by:8
Symbol 33 FontUsed by:34
Symbol 34 EditableTextUses:33Used by:8
Symbol 37 GraphicUsed by:36
Symbol 38 SoundUsed by:36
Symbol 39 SoundUsed by:36
Symbol 40 SoundUsed by:36
Symbol 41 SoundUsed by:36
Symbol 36 MovieClipUses:37 38 39 40 41Used by:35
Symbol 43 GraphicUsed by:42
Symbol 44 SoundUsed by:42
Symbol 45 SoundUsed by:42
Symbol 46 SoundUsed by:42
Symbol 47 SoundUsed by:42
Symbol 48 SoundUsed by:42
Symbol 42 MovieClipUses:43 44 45 46 47 48Used by:35
Symbol 50 GraphicUsed by:49
Symbol 52 GraphicUsed by:51
Symbol 51 MovieClipUses:52Used by:49
Symbol 49 MovieClipUses:50 51Used by:35
Symbol 54 GraphicUsed by:53
Symbol 53 ButtonUses:54Used by:35
Symbol 55 SoundUsed by:35
Symbol 56 SoundUsed by:35
Symbol 57 SoundUsed by:35
Symbol 58 SoundUsed by:35
Symbol 35 MovieClipUses:36 42 49 53 55 56 57 58Used by:8
Symbol 8 MovieClipUses:10 11 13 16 18 21 23 24 30 32 34 35Used by:Timeline
Symbol 59 ButtonUses:7

Instance Names

"preloader"Frame 1Symbol 1 MovieClip
"game"Frame 5Symbol 8 MovieClip
"speaker"Symbol 35 MovieClip Frame 1Symbol 49 MovieClip
"myButton"Symbol 8 MovieClip Frame 1Symbol 11 Button
"ball"Symbol 8 MovieClip Frame 1Symbol 13 MovieClip
"shadow"Symbol 8 MovieClip Frame 1Symbol 16 MovieClip
"racket"Symbol 8 MovieClip Frame 1Symbol 18 MovieClip
"catcher"Symbol 8 MovieClip Frame 1Symbol 21 MovieClip
"resetButton"Symbol 8 MovieClip Frame 1Symbol 24 Button
"sounds"Symbol 8 MovieClip Frame 1Symbol 35 MovieClip

Labels

"bird1"Symbol 36 MovieClip Frame 5
"bird2"Symbol 36 MovieClip Frame 12
"bird3"Symbol 36 MovieClip Frame 19
"bird4"Symbol 36 MovieClip Frame 26
"sound1"Symbol 42 MovieClip Frame 5
"sound2"Symbol 42 MovieClip Frame 11
"sound3"Symbol 42 MovieClip Frame 18
"sound4"Symbol 42 MovieClip Frame 24
"sound5"Symbol 42 MovieClip Frame 30
"whack"Symbol 35 MovieClip Frame 7
"whack1"Symbol 35 MovieClip Frame 14
"whack2"Symbol 35 MovieClip Frame 21
"whack3"Symbol 35 MovieClip Frame 29
"bounce"Symbol 35 MovieClip Frame 36
"past"Symbol 35 MovieClip Frame 44
"garage"Symbol 35 MovieClip Frame 84

Dynamic Text Variables

scoreSymbol 32 EditableText"12345"
scoreSymbol 34 EditableText"12345"




http://swfchan.com/9/42042/info.shtml
Created: 10/5 -2019 03:15:44 Last modified: 10/5 -2019 03:15:44 Server time: 05/11 -2024 08:27:13