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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59255217?noj=FRM59255217-5DC" width="1" height="1"></div>

Armed with Wings.swf

This is the info page for
Flash #42043

(Click the ID number above for more basic data on this flash file.)


Text
Play

Sponsored by:

SuN-Studios

A

web Game

press Enter to Skip

5 years ago...

The last rebel has fallen at last.

..Curse you!

Your wicked ways will meet an end!

Perhaps...

But untill then...

...return to the black mist from which you once came...

We come and leave this world as blackmist.

When death strikes us down, we return and dwell as mere
fragments of darkness.

But, through some devine means, we returned to this world
as two entities possesing the streangh of a Hero and the
spirit of an Eagle.

We call this power Blackmist.
Armed with Wings.

sun-Studios

S U R V I V A L   S C O R E

HOW TO PLAY

SPONSOR

STORY MODE

SURVIVAL MODE

<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p>

S U R V I V A L   S C O R E

PLAY MORE GAMES

<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p>

S U R V I V A L   S C O R E

<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p>

S U R V I V A L   S C O R E

HOW TO PLAY

<p align="left"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.sun-studios.net" target = "_blank"><b>SuN-Studios.net</b></a></font></p>

Gaming news

Walkthrough

S U R V I V A L   S C O R E

hero

particle

LIFE

Restart level

Menu

replay

quit

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Stage 1

Stage 2

Stage 3

Stage 4

Stage 5

00

Recovering

Stage 6

Stage 7

Stage 8

Stage 9

Stage 10

Stage 11

Final Battle
stage12

Survival Mode
Score points by defeating
countless enemies.
Submit your score to the online
leaders board.
Items:
You may encounter this item if you
can land 20 attacks without being damaged.
Once obtained, it can clear the battle field
for you.

PLAY

Menu

SCORE

0000

Congratulations!!

You scored....

00

00

00

00

00

00

00

00

00

submit your score

SUBMIT

NAME:

Your Name Here

SENDING

DONE!

Try Again

Score Board

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Controls
ADVATAR
Move: Left and Right keys
Attack: Z
Standard combo = z, z, z
Uppercut = Up + z
Powerstrike = Down + z (hold)
Block: X
Press x just befor you are
attacked to preform a parry.
EAGLE
Release: A
Return: A (after release)
Pickup: S (hold)
Idle: D (allows advatar to move while
the eagle keeps its position.

Interactive Tutorial

FALL DOWN THIS HOLE NOW!!!

Let's make this quick and easy.
Left and Right Keys to move

Attack the sandbag with the 'Z'
key. Tap 'Z' 3 times to perform a
standard combo. Try pressing UP
and Z to uppercut.

Take this wall down with a Power
Strike.
Hold the Down arrow and 'Z' to
charge up, then release to
unleash havoc. The longer you
charge, the more damage is done.

Press 'A' to release your eagle.
Hold 'S' to pick up that rock.
Fly over the red button and
release 'S' to drop the rock,
onto the button.

Now press 'A' again
to return the eagle.

Check this out...
Press 'A' to release your
eagle. Fly the eagle around
the enemy below. Notice how
he keeps looking at your
eagle...

OK let's continue.

STOP! This is guy is looking
directly at you. Use your
eagle and make him face
left. Then, press 'D'. This
will keep the eagle still,
while you move around and
take the enemy out
silently.

Try to use the eagle to
scout out a new area. This
could come in handy when,
perhaps, you need a rock to
put on a button.

Congratulations!
You finished the tutorial!

Level 1:

Level 1 does not require much strategy
at all. It consists of two enemies whom
are unaware of your presence.
Take this opportunity to try out your
attacks.
Do note however, once you hit them, they
will retaliate.
After defeating both enemies, you may
proceed to the flag, and continue with
stage 2.

ARMED WITH WINGS

Next

Menu

Level 2:

Level 2 consists of 4 enemies.
The first enemy will be standing by a cliff,
and below him are two other enemies. You
should charge up a Power Strike and take him
out with one shot. Any other method may cause
him to fall, and then you would have to deal
with 3 enemies at once!  You can use your
eagle to distract one of the enemies below,
effectively leaving you with one enemy to deal
with at a time. This will help you avoid
needless damage.
As you proceed, you will find a ladder. To
climb, simply press the Up Arrow key. This is
where you will duel with the last enemy of
level 2. This particular enemy is faster and
quicker with his attacks, so be careful.

Back

Level 3:

Level 3 introduces the concept of placing a rock
on top of the red button in order to proceed. You
will have to deal with similar puzzles in later
levels too. There are 4 enemies in this level. By
this time, taking them out should be rather easy.
As you move across the stage, you will find a gap
in the ground that stops you from proceeding. Do
not fall down for a pit of spikes awaits you.
Rather, use the eagle to fly across the gap, pick
up the rock and place it onto the red switch. This
will trigger a bridge to appear in front of you.
As you cross the bridge, you will find another
gap. Simply take the rock off the red switch. This
will take away the bridge you just crossed and
make another one to appear in front of you.

Level 4:

You will first encounter a ladder and a building.
Notice there will be an enemy above you, facing the
ladder. Climbing the ladder will prove to be useless
as he will continue to hit you off. This enemy also
won’t be distracted easily as you will need more
than an eagle to get his attention. Find a rock and
put it behind the enemy, this will cause him to turn
around and walk towards it. You will now be able to
sneak past him. As you continue, you will eventually
reach a huge gap in the ground with a pit of spikes
at the bottom. On the other side of the gap, there
is another red switch. Go back and get the rock you
used at the beginning of the level, and place it on
the switch. Fly your eagle through the hole in the
building to get the rock faster.

Level 5:

You will immediately be blocked off by a
wall. If you have played the tutorial,
you will know that this wall needs to be
Power Striked. Charge up and release.
Towards the end, you must battle with a
wolf-like creature. He attacks fast and
cannot be parried. Power strikes push
him back far, so use that to get some
distance.

Level 6:

This level will really test your skills. Enter the building. You will find yourself
blocked. On the other side is a key to unlock the door. Use our eagle, and fly
backup the hallway until you find a gap in the wall. Follow through. You will be
treated with an Infinite Flight item. Pick up the key and take it back to the lock.
Before you reach the flag, a trapdoor will open which you must fall down. This
takes you to the Boss area.
This boss is dangers. He keeps pushing until he impales you into the spike on the
left side of the area. He’s main attach is a sword spin. A good technique is to
keep your distance rather than block it. After he has done spinning, he will
perform two strikes and send you flying back. You must hit him with the standard
combo in between his first and second strike or immediately after his 2nd strike.
If you successfully hit him with the standard combo, he will fall to the ground.
The number above his head indicates how long until he starts attacking. Take this
time to charge up a power strike and release it just before he recovers for
maximum damage. Once he does recover, he gets faster. Repeat this until he his
defeated.

Level 7:

Level 7 introduces a higher ranked guard; Someone with much more skill and stamina.
To beat level 7, you must simply defeat all the enemies. It is advised that your
first attach those on your right. This is because the Elite Guard is waiting on the
left side of the map. After defeating those on the right side, turn around and
take out the rest.  T
he elite guard has a wide array of attacks. He has a standard combo which is very
dangerous. You can block most of the combo, but the last attach will penetrate. He
will also jump back when you attach, so you must get very close to really hurt him.
Try attaching just before he lands the last blow of his combo. If you try and
power strike him, he may stop and charge his own power strike. This is bad, because
he has more range and he will only attach once you have.
Once all enemies are defeated, a flag will appear at the center of the level.

Level 8:

This level is rather tricky. This is what you must do in order...
1. Walk forward and fall down.
2. Stand on the platform that illuminates and release your eagle.
3. Fly your eagle right, then up until you see a weight attached to a chain. Above
the weight is a small platform and a rock. Pick up the rock.
4. With the rock, follow the chain below into the small room. Go to the back of the
room and place the rock on top of the red button. This will propel you into the
air.
5. While you are airborne, move to the right onto the platform with the large gun.
6. hit the gun with any attach to trigger it. It will then shoot  at a hanging
spike and cause it to fall down.
7. Fly the eagle down where the spike feel and get the Infinite Flight item.
8. Fly your eagle down to where the first weight is situated; pick it up, fly left,
then up and place the weight on the platform on the far left. This will cause
stairs to appear.
9. Get onto the stair by repeating step 4.

Level 9:

Watch your step. This stage has moving
platforms. Below is a pit of spikes. Try not
to fall. There are 5 platforms moving up
and down. Jump from one to the other to
continue. If you encounter an enemy, use
the uppercut, as it is most effective to
push enemies off. Once you have reached the
last platform, fall down towards the right.
The rest of the level goes from right to
left. You will need to send your eagle
through a series of tight gaps to get to
the other side. You will find a rock sitting
on top of the red switch that needs to be
removed. After taking the rock off the
switch, the walls will fall, allowing you to
proceed.

Level 10:

Remember the fire. Proceed. Keep pushing
forward and you will miss the spikes. You
will eventually get to the point where you
cannot continue going forward as you will
hit spikes. Used the eagle and go underneath
the ground to find an infinite flight. Then
fly across the pike of spikes which you
cannot cross and pick up the stick on the
ground. Fly that stick to the fire at the
start and ignite it. Then fly the eagle back
and go up. You will find a bomb on a cracked
platform. Light the string leading to the
bomb. That will cause the cracked platform to
fall onto the spikes, allowing you to cross.
Fend off the last two elite guards, and
catch the elevator.

Level 11:

Move forward and you will find a huge gap with spinning blades. Use
the eagle to go UNDER the blades, down to the spikes, move right
and you will find a red switch with a rock on top. Take the rock
off. Then move the eagle to the other side of the gap and you will
find another red switch without a button on top. Get the rock next
to it, and place it on top. This will cause a bridge to appear.
Cross the bridge with caution. Once you get to the other side,
take the rock off the switch. Move up the two stair cases and stop
when you reach a floor platform and weight. Fly the eagle up and
you will find an infinite flight surrounded by spinning blades. Get
the infinite flight. Now moved back to the switch and put the rock
back on. Go up to the weight and carry it down on flight of stairs
and down the steep gap. Put it on the floor platform. Then run on
top of the other floor platform next to the building and get
inside.

Level 12:

Level 12 is the final battle
with the king. Run up and
attach him. You must strip him
of his health to win. Be
careful. If you hit him 9 times
in a row, he will retaliate
with his ultimate attach. If
you leave him for too long, he
slowly gets faster. If he
shoots a projectile are you,
the only way to defend is to
hit it. Power strikes are
useless until he has no more
health.  Once he falls to his
knees, Power strike him to beat
the game.

Walkthrough exclusive to ARMORGAMES.COM

Click here for Armorgames exclusive version (walkthrough available)

Click here for Armorgames exclusive version (walkthrough available)

I find it rather intriguing that Your
Majesty can sit calmly while his very
existence is in tremendous danger.

After all, we pose as a threat like
no other.

A threat?

Don't make me laugh!

A gap between you and me stands at
opposite ends of the universe.

He who can harness the power of every
star in the sky, I would consider a threat.

Such a being, does not exist.

This is not
done yet!

You'd best watch yourself...

...until we meet next...

...rebel...

A SuN-Studios webgame
Sponsored by:
Armorgames
Developed by:
Daniel Sun
Director:
Daniel Sun
Programmer:
Daniel Sun
Animator:
Daniel Sun
Music
Crysis soundtrack
- track 8
- track 15
Tekken 5 Dark Resurrection
- Hall of Fate
- Dragnov's Ending
- Martial Symphony Opus
Special Thanks
- Newgrounds AS:Main -
- Flashkit.com -
- Darkdude110 -
- Family and friends -

Play more games

ActionScript [AS1/AS2]

Frame 1
fscommand ("showMenu", false);
Instance of Symbol 31 MovieClip in Frame 1
on (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }
Frame 91
gotoAndPlay (92);
Frame 269
stop();
Instance of Symbol 44 MovieClip in Frame 269
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }; }
Instance of Symbol 85 MovieClip in Frame 302
onClipEvent (enterFrame) { if (Key.isDown(13)) { _root.gotoAndPlay("menu"); } }
Frame 2997
stopAllSounds();
Instance of Symbol 181 MovieClip in Frame 3007
on (rollOver) { if (this._currentframe < 11) { this.play(); } } on (rollOut) { this.gotoAndPlay(12); } on (press) { getURL ("http://www.sun-studios.net", "_blank"); }
Frame 3052
stop();
Frame 3106
gotoAndPlay (3107);
Frame 3107
play();
Frame 3108
stop(); hero._x = -246.2; hero._y = 368; eagle._x = hero._x; eagle._y = hero._y - 65; _root.vcam._x = _root.hero._x; _root.vcam._y = _root.hero._y; _root.eagle.dead = false;
Instance of Symbol 244 MovieClip in Frame 3108
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 246 MovieClip in Frame 3108
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 256 MovieClip in Frame 3108
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 260 MovieClip "wall" in Frame 3108
onClipEvent (load) { _visible = false; }
Instance of Symbol 332 MovieClip in Frame 3108
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3108
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 705 MovieClip "hero" in Frame 3108
onClipEvent (load) { var life = 10; var xSpeed = 0; var speed = 1; var moveable = false; var rSpeed = 0; var grav = 0; var eagleStay = false; left = 37; right = 39; var ex = 5; var powerStrike = 0; checkpoint = false; } onClipEvent (enterFrame) { if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (xSpeed != 0) { _x = (_x + xSpeed); } if (xSpeed == 11) { xSpeed = 10; } if (xSpeed == -11) { xSpeed = -10; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -3; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 3; } if (life > 0) { if (moveable == true) { if (this._currentframe == 1) { if (Key.isDown(right)) { if (this._currentframe == 1) { _xscale = 100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } if (Key.isDown(left)) { if (this._currentframe == 1) { _xscale = -100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } } if (this._currentframe == 2) { if ((this.walk._currentframe > 0) && (this.walk._currentframe < 14)) { if (this._xscale == 100) { xSpeed = xSpeed + speed; } if (this._xscale == -100) { xSpeed = xSpeed - speed; } } } } if ((this.eagleStay == false) && (this.moveable == true)) { _root.eagle._x = this._x; _root.eagle._y = this._y - 65; } if (this.moveable == false) { if (this.eRelease._currentframe == 24) { if (Key.isDown(65)) { _root.eagle.moveable = false; this.eRelease.nextFrame(); } } if (_root.birdlife.bar._xscale < 1) { this.gotoAndStop(5); _root.birdlife.bar._xscale = 0; this.eRelease.gotoAndPlay(25); _root.eagle.moveable = false; } } if ((this.moveable == true) && (this.eagleStay == true)) { if (Key.isDown(65)) { this.gotoAndStop(5); _root.eagle.moveable = false; this.eRelease.gotoAndStop(25); } } if (Key.isDown(65)) { if (this._currentframe == 1) { _root.birdlife.bar._xscale = 100; this.eagleStay = false; this.gotoAndStop("throw"); _root.eagle.moveable = true; _root.eagle.gotoAndPlay(2); this.moveable = false; } } if (this._currentframe == 5) { if (this.eRelease._currentframe < 24) { if (this._xscale == 100) { _root.eagle.xSpeed = 6; } if (this._xscale == -100) { _root.eagle.xSpeed = -6; } } } if (this.eRelease._currentframe > 24) { if (this._xscale == 100) { _root.eagle._xscale = 100; } if (this._xscale == -100) { _root.eagle._xscale = -100; } this.rSpeed = this.rSpeed + 0.5; if (_root.eagle._x > this._x) { _root.eagle._x = _root.eagle._x - rSpeed; } if (_root.eagle._x < this._x) { _root.eagle._x = _root.eagle._x + rSpeed; } if (_root.eagle._y > (this._y - 65)) { _root.eagle._y = _root.eagle._y - rSpeed; } if (_root.eagle._y < (this._y - 65)) { _root.eagle._y = _root.eagle._y + rSpeed; } if (rSpeed > 30) { rSpeed = 30; } if (rSpeed < -30) { rSpeed = -30; } if (_root.eagle.hitTest(this)) { this.eagleStay = false; _root.eagle.gotoAndStop(1); this.gotoAndStop(1); this.moveable = true; this.rSpeed = 0; } } if (moveable == true) { if (this._currentframe < 3) { if (Key.isDown(90)) { this.gotoAndStop("attack"); } if (Key.isDown(88)) { this.gotoAndStop("block"); } if (Key.isDown(38) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a4"); } if (Key.isDown(40) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a5"); } } } if (this.hitTest(_root.ladder)) { if (_root.ground.hitTest(_x, _y, true) == false) { grav = 0; _y = (_y - 1); if (Key.isDown(38) == false) { this.climb.stop(); } } else { this.gotoAndStop(1); } if (Key.isDown(38)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y - 5; } if (Key.isDown(40)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y + 5; } if (Key.isDown(37)) { xSpeed = -4; } if (Key.isDown(39)) { xSpeed = 4; } } if (this.hitTest(_root.ladder) == false) { if (this._currentframe == 7) { this.gotoAndStop(1); } } } if (life <= 0) { this.gotoAndStop("hurt"); } }
Instance of Symbol 730 MovieClip "eagle" in Frame 3108
onClipEvent (load) { xSpeed = 0; ySpeed = 0; speed = 1; faceleft = true; xmax = 7; ymax = 5; _xscale = -100; moveable = false; dead = false; var rotatecontrol; rotatecontrol = 1; } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, _y - 20, true)) { if (this.ySpeed < 0) { this.ySpeed = 0; _y = (_y + 2); } } if (_root.ground.hitTest(this._x, _y + 20, true)) { if (this.ySpeed > 0) { this.ySpeed = 0; _y = (_y - 2); } } if (_root.ground.hitTest(this._x + 20, _y, true)) { if (this.xSpeed > 0) { this.xSpeed = 0; _x = (_x - 2); } } if (_root.ground.hitTest(this._x - 20, _y, true)) { if (this.xSpeed < 0) { this.xSpeed = 0; _x = (_x + 2); } } if (this.moveable == false) { if (_root.hero._xscale == 100) { this._xscale = -100; } if (_root.hero._xscale == -100) { this._xscale = 100; } } if (Key.isDown(39)) { this._xscale = -100; rotatecontrol = 1; } if (Key.isDown(37)) { this._xscale = 100; rotatecontrol = -1; } if (((this._rotation > 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation--; } if (((this._rotation < 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation++; } if (Key.isDown(38) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation - (2 * rotatecontrol); } if (Key.isDown(40) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation + (2 * rotatecontrol); } if (this.moveable == true) { if (Key.isDown(37)) { this.xSpeed = this.xSpeed - speed; } if (Key.isDown(39)) { this.xSpeed = this.xSpeed + speed; } if (Key.isDown(38)) { this.ySpeed = this.ySpeed - speed; } if (Key.isDown(40)) { this.ySpeed = this.ySpeed + speed; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (ySpeed > 0) { ySpeed = ySpeed - 0.5; this._y = this._y + ySpeed; } if (ySpeed < 0) { ySpeed = ySpeed + 0.5; this._y = this._y + ySpeed; } if (xSpeed > xmax) { xSpeed = xmax; } if (xSpeed < (-xmax)) { xSpeed = -xmax; } if (ySpeed > ymax) { ySpeed = ymax; } if (ySpeed < (-ymax)) { ySpeed = -ymax; } if (faceleft == true) { if (Key.isDown(39)) { this.gotoAndStop(3); this._xscale = -100; faceleft = false; } } if (faceleft == false) { if (Key.isDown(37)) { this.gotoAndStop(3); this._xscale = 100; faceleft = true; } } if (Key.isDown(68)) { if (_root.hero.moveable == false) { _root.hero.eagleStay = true; this.moveable = false; _root.hero.play(); _root.hero.moveable = true; } } } if (_root.hero.life <= 0) { if (this._currentframe > 1) { this.gotoAndStop(4); } } }
Instance of Symbol 732 MovieClip "auraorig" in Frame 3108
onClipEvent (load) { var growth = 200; var power = 0; _xscale = growth; _yscale = growth; var i = 0; if (_root.hero.attack._currentframe == 130) { this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } } onClipEvent (enterFrame) { if (_root.hero.attack._currentframe == 130) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.hero._x; _root["aura" + i]._y = _root.hero._y - random(70); } if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } if (_root.hero.attack._currentframe > 150) { this.power = 0; } if (_root.hero._currentframe != 4) { this.power = 0; _root.hero.powerStrike = 0; } if (this.power > 300) { this.power = 300; } }
Instance of Symbol 735 MovieClip "birdlife" in Frame 3108
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this._x = _root.eagle._x; this._y = _root.eagle._y - 50; if (_root.eagle.moveable == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 739 MovieClip in Frame 3108
onClipEvent (load) { _visible = false; }
Instance of Symbol 744 MovieClip "wball" in Frame 3108
onClipEvent (load) { i = 0; e = 0; xSpeed = 0; hurt = true; } onClipEvent (enterFrame) { if (_root.fboss.attack._currentframe == 76) { i++; power = power + 1; this.duplicateMovieClip("water" + i, i + 10000); _root["water" + i]._x = _root.fboss._x; _root["water" + i]._y = _root.fboss._y - 60; } if (_name != "wball") { if (_root.fboss._xscale == 100) { if (this.xSpeed == 0) { this.xSpeed = -15; } } if (_root.fboss._xscale == -100) { if (this.xSpeed == 0) { this.xSpeed = 15; } } } else { _visible = false; } if (this._currentframe == 1) { this._x = this._x + xSpeed; } e++; _root.wp.duplicateMovieClip("wpar" + e, e + 10); _root["wpar" + e]._x = (_root["water" + i]._x + random(20)) - random(20); _root["wpar" + e]._y = (_root["water" + i]._y + random(20)) - random(20); if (this._x < -1400) { removeMovieClip(this); } if (this._x > 1936) { removeMovieClip(this); } if (this.hitTest(_root.hero.attack.hit1)) { this.play(); hurt = false; } if (this.hitTest(_root.hero.attack.hit2)) { this.play(); hurt = false; } if (this.hitTest(_root.hero.attack.hit3)) { this.play(); hurt = false; } if (hurt == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero.bound)) { if (this.xSpeed > 0) { _root.hero.xSpeed = _root.hero.xSpeed + 8; } if (this.xSpeed < 0) { _root.hero.xSpeed = _root.hero.xSpeed - 8; } _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay(1); _root.hero.life = _root.hero.life - 0.5; this.play(); } } } if (this._currentframe > 1) { this.xSpeed = 0; } if (this._currentframe == 34) { removeMovieClip(this); } }
Instance of Symbol 746 MovieClip "wp" in Frame 3108
onClipEvent (enterFrame) { if (_name == "wp") { this._visible = false; } else { _alpha = (_alpha - 2); _xscale = (_xscale - 1); _yscale = (_yscale - 1); if (_alpha <= 2) { removeMovieClip(this); } } }
Instance of Symbol 748 MovieClip in Frame 3108
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x - (_root.hero.xSpeed * 2); } } }
Instance of Symbol 762 MovieClip "lifebar" in Frame 3108
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; this._xscale = _root.vcam._xscale; this._yscale = _root.vcam._yscale; if (_root.vcam._xscale < 0) { this._rotation = 180; } else { this._rotation = 0; } }
Instance of Symbol 81 MovieClip "vcam" in Frame 3108
onClipEvent (load) { xSpeed = 0; rSpeed = 0; ingame = true; } onClipEvent (enterFrame) { if (ingame == true) { if (_root.eagle.dead == false) { _y = (_y + ((_root.eagle._y - _y) / 4)); _x = (_x + ((_root.eagle._x - _x) / 4)); } else { _y = (_y + ((_root.hero._y - _y) / 4)); _x = (_x + ((_root.hero._x - _x) / 4)); } } if ((_root.hero.attack._currentframe > 131) && (_root.hero.attack._currentframe < 135)) { if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); } } if (xSpeed > 0) { xSpeed = xSpeed - 3; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 3; this._x = this._x + xSpeed; } }
Instance of Symbol 765 MovieClip "lev" in Frame 3108
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3109
play();
Frame 3110
stop(); hero.moveable = false; hero._x = -246.2; hero._y = 368; eagle._x = hero._x; eagle._y = hero._y - 65; _root.eagle.dead = false;
Instance of Symbol 244 MovieClip in Frame 3110
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }
Instance of Symbol 246 MovieClip in Frame 3110
onClipEvent (enterFrame) { this._x = this._x + ((_root.vcam._x - _x) / 2); this._y = this._y + ((_root.vcam._y - _y) / 2); }
Instance of Symbol 256 MovieClip in Frame 3110
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 772 MovieClip "wall" in Frame 3110
onClipEvent (load) { _visible = false; }
Instance of Symbol 332 MovieClip in Frame 3110
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3110
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3110
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3110
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 748 MovieClip in Frame 3110
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x - (_root.hero.xSpeed * 2); } } }
Instance of Symbol 776 MovieClip "lev" in Frame 3110
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3111
play();
Frame 3112
stop(); hero.moveable = false; hero._x = -220; hero._y = 592; eagle._x = hero._x; eagle._y = hero._y - 65; _root.eagle.dead = false;
Instance of Symbol 244 MovieClip in Frame 3112
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }
Instance of Symbol 256 MovieClip in Frame 3112
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 782 MovieClip "wall" in Frame 3112
onClipEvent (load) { _visible = false; }
Instance of Symbol 784 MovieClip "button" in Frame 3112
onClipEvent (load) { working = false; } onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock.grav = -1; } else if (this._currentframe == 6) { this.play(); } if (this._currentframe == 6) { working = true; } else { working = false; } if (working == true) { if (_root.ground.trap2._currentframe == 11) { _root.ground.trap2.play(); } if (_root.ground.trap1._currentframe == 1) { _root.ground.trap1.play(); } } else { if (_root.ground.trap2._currentframe == 1) { _root.ground.trap2.play(); } if (_root.ground.trap1._currentframe == 11) { _root.ground.trap1.play(); } } }
Instance of Symbol 788 MovieClip "rock" in Frame 3112
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 790 MovieClip "death1" in Frame 3112
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }
Instance of Symbol 332 MovieClip in Frame 3112
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 332 MovieClip in Frame 3112
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3112
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3112
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 792 MovieClip "lev" in Frame 3112
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3113
play();
Frame 3114
stop(); hero.moveable = false; hero._x = -953.3; hero._y = 740; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 244 MovieClip in Frame 3114
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }
Instance of Symbol 788 MovieClip "rock" in Frame 3114
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 256 MovieClip in Frame 3114
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 790 MovieClip "death1" in Frame 3114
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }
Instance of Symbol 332 MovieClip in Frame 3114
onClipEvent (load) { life = 1; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 5; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); ydistr = Math.round(_root.rock._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } if (baware == true) { xdistr = Math.round(_root.rock._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.rock) == false) { if ((((xdistr > (-eyeSight)) && (xdistr < 0)) && (ydistr > -4)) && (ydistr < 4)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; } if ((((xdistr < eyeSight) && (xdistr > 0)) && (ydistr > -4)) && (ydistr < 4)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.grav = -5; _root.hero._x = _root.hero._x - 30; _root.hero.xSpeed = -30; } if (this._xscale == -100) { _root.hero.grav = -5; _root.hero._x = _root.hero._x + 30; _root.hero.xSpeed = 30; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.rock._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 796 MovieClip "wall" in Frame 3114
onClipEvent (load) { _visible = false; }
Instance of Symbol 332 MovieClip in Frame 3114
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3114
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3114
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (this.hitTest(_root.death1)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 823 MovieClip in Frame 3114
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if (_root.rock.r.hitTest(this.button)) { if ((this._currentframe == 1) && (_root.rock.pickup == false)) { this.play(); } _root.rock.grav = 0; _root.rock._y = _root.rock._y - 1; } else if (this._currentframe == 61) { this.play(); } if (this._currentframe == 62) { _root.ground.gotoAndStop(1); } if (this._currentframe > 1) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 200) { _root.vcam._xscale = 200; } if (_root.vcam._yscale > 200) { _root.vcam._yscale = 200; } } if (this._currentframe == 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } }
Instance of Symbol 829 MovieClip "lev" in Frame 3114
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3115
vcam._x = -328.4; vcam._y = 321; play();
Frame 3116
stop(); hero.moveable = false; hero._x = -1029.5; hero._y = 210; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 244 MovieClip in Frame 3116
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); this._y = this._y + (_root.vcam._y - _y); }
Instance of Symbol 836 MovieClip in Frame 3116
onClipEvent (load) { life = 5; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.xSpeed = -4; } if (this.hitTest(_root.hero.attack.hit3)) { _root.hero.attack.connectHit.play(); this.life = this.life - _root.hero.powerStrike; } if (this.life < 1) { if (this._currentframe == 1) { this.play(); } } }
Instance of Symbol 841 MovieClip "wall" in Frame 3116
onClipEvent (load) { _visible = false; }
Instance of Symbol 332 MovieClip in Frame 3116
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3116
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 256 MovieClip in Frame 3116
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 867 MovieClip "beast" in Frame 3116
onClipEvent (load) { var eyeSight = 500; var xSpeed = 0; var life = 10; } onClipEvent (enterFrame) { if (this._currentframe < 27) { if (this.bound.hitTest(_root.hero.bound)) { _root.hero.xSpeed = -3; } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } if (this._x < 1331.5) { this._x = 1331.5; this.gotoAndStop(1); } xdist = this._x - _root.hero._x; if (xdist < eyeSight) { if (this._currentframe < 27) { xSpeed = -2; _root.wall.gotoAndStop(2); } if (this._currentframe == 1) { this.play(); } } if (this.hitTest(_root.hero) && (this._currentframe < 27)) { this.gotoAndPlay("attack"); xSpeed = xSpeed - 6; } if (_root.hero.hitTest(this.hit)) { _root.hero.xSpeed = -10; if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (this._currentframe < 65) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndPlay("hurt"); this.xSpeed = 7; life = life - 1; } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndPlay("hurt"); this.xSpeed = 10; life = life - 1; } if (this.hitTest(_root.hero.attack.hit3)) { this.gotoAndPlay("hurt"); this.xSpeed = 10; _root.hero.attack.connectHit.play(); life = life - _root.auraorig.power; } } if (this.life <= 0) { xSpeed = 0; if (this._currentframe < 64) { this.gotoAndPlay(65); } } }
Instance of Symbol 869 MovieClip "lev" in Frame 3116
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3117
play();
Frame 3118
stop(); hero.moveable = false; vcam._x = -328.4; vcam._y = 321; hero._x = -492.5; hero._y = 340; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 244 MovieClip in Frame 3118
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 246 MovieClip in Frame 3118
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 332 MovieClip in Frame 3118
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; moveDist = 100; } onClipEvent (enterFrame) { if (aware == false) { moveDist = moveDist - 1; this.idle.play(); if (moveDist > 0) { this._x = this._x + 1; this._xscale = -100; } if (moveDist < 0) { this._x = this._x - 1; this._xscale = 100; } } if (moveDist < -100) { moveDist = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if (_root.door._currentframe > 1) { if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1082 MovieClip "boss1" in Frame 3118
onClipEvent (load) { life = 400; _visible = false; activated = false; i = 200; e = 400; spinStart = random(i); spinStop = random(e); xSpeed = 0; cutscene = false; pant = 10; pantage = 10; panting = false; grav = 0; var ex = 5; moreS = 0; } onClipEvent (enterFrame) { if (Key.isDown(32)) { _visible = true; } if (activated == true) { if ((this._x > 2546.6) && (this._x < 25469.6)) { this._x = 2546.6; } } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hurt._currentframe == 59) { panting = true; pant = pant + 30; pantage = pantage + 50; } if (panting == true) { pant--; } if (pant == 0) { this.gotoAndStop("taunt"); panting = false; pant = pantage; } if (this._currentframe == 4) { _root.vcam._y = _root.vcam._y - random(10); _root.vcam._y = _root.vcam._y + random(10); } if (activated == true) { if (this.taunt._currentframe == 1) { _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay(105); } if ((_root.hero.hurt._currentframe > 104) && (_root.hero.hurt._currentframe < 153)) { _root.hero.xSpeed = -3; } } xdist = Math.round(_root.hero._x - this._x); if (activated == false) { if (this.bound.hitTest(_root.hero.bound)) { _visible = true; this.gotoAndStop(3); if (this.attack._currentframe == 1) { this.attack.gotoAndPlay(85); } cutscene = true; _root.hero.moveable = false; } } if (this.cutscene == true) { if (this._x < 3076) { _root.vcam.ingame = false; _root.vcam._x = this._x; _root.vcam._y = this._y - 50; _root.vcam._xscale = 70; _root.vcam._yscale = 70; } if (this._currentframe < 3) { if (this._x > 2494.6) { this._x = this._x - 3; this.gotoAndStop("walk"); } } if (this._x <= 2494.6) { this.gotoAndStop("taunt"); } if (this.taunt._currentframe == 86) { cutscene = false; _root.vcam.ingame = true; _root.hero.moveable = true; this.activated = true; } } if (activated == true) { _root.vcam._xscale = xdist / 2; _root.vcam._yscale = xdist / 2; if (panting == false) { if (spinStart > 0) { spinStart = spinStart - 1; this.arm.gotoAndStop(1); } if (spinStart == 0) { this.arm.gotoAndStop("spin"); } if (spinStart == 0) { if (spinStop > 0) { spinStop = spinStop - 1; } } if (spinStop == 0) { this.gotoAndStop("attack"); spinStart = random(i); spinStop = random(e); } } } if (this.bound.hitTest(_root.hero.bound)) { if (_root.hero.xSpeed > 0) { _root.hero.xSpeed = 0; _root.hero._x = _root.hero._x - 4; } if (this._currentframe == 2) { this.gotoAndStop(1); } } else if (activated == true) { if (_root.ground.trapDoor._currentframe > 1) { if (this._currentframe < 3) { xSpeed = -0.75; this._x = this._x + (xSpeed - moreS); this.gotoAndStop("walk"); } } } if (this.bound.hitTest(_root.hero.bound)) { _root.hero.bound._x = this.bound.x; _root.hero._x = _root.hero._x - 4; } if (_root.hero.hitTest(this.attack.hit1)) { _root.hero.gotoAndStop("hurt"); _root.hero.xSpeed = -5; if (cutscene == false) { _root.hero.life = _root.hero.life - 0.5; } } if (_root.hero._currentframe != 3) { if (_root.hero.hitTest(this.arm.spin.hit1)) { _root.hero.gotoAndStop("hurt"); _root.hero.xSpeed = -5; if (this.arm.spin._currentframe == 16) { _root.hero.life = _root.hero.life - 0.25; } } } if (_root.hero._currentframe == 3) { if (_root.hero.hitTest(this.arm.spin.hit1)) { _root.hero.xSpeed = _root.hero.xSpeed - 5; } } if (_root.hero.hitTest(this.attack.hit2)) { _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero._xscale = 100; if (cutscene == false) { _root.hero.life = _root.hero.life - 1; } } if ((_root.hero.hurt._currentframe > 82) && (_root.hero.hurt._currentframe < 105)) { _root.hero.xSpeed = -20; } if (activated == true) { if (this.bound.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.hero.xSpeed = _root.hero.xSpeed - 5; this.xSpeed = 4; } if (this.bound.hitTest(_root.hero.attack.hit)) { if (_root.hero.attack._currentframe != 71) { this.gotoAndStop("hurt"); _root.hero.xSpeed = _root.hero.xSpeed - 5; this.xSpeed = 4; } if (_root.hero.attack._currentframe == 71) { if (panting == false) { this.gotoAndStop("hurt"); this.hurt.gotoAndPlay("slide"); _root.hero.xSpeed = _root.hero.xSpeed - 5; this.xSpeed = 4; } } } if ((this.hurt._currentframe > 24) && (this.hurt._currentframe < 53)) { this.xSpeed = 3; } if (this._currentframe == 5) { this._x = this._x + this.xSpeed; } if (this.hurt._currentframe == 60) { if (this.hitTest(_root.hero.attack.hit3)) { _y = (_y - 11); this.grav = this.grav - (_root.auraorig.power / 18); this.xSpeed = 15; this.life = this.life - _root.auraorig.power; this.gotoAndStop("hurt"); this.hurt.gotoAndStop("spin"); _root.hero.attack.connectHit.play(); } } } if (_root.ground.hitTest(_x, _y + 5, true)) { if (this.hurt._currentframe == 61) { this.hurt.play(); } } if (this.xSpeed > 0) { this.xSpeed = this.xSpeed - 0.25; } if (this.life < 1) { _root.gotoAndPlay("Boss1Defeat"); } if (activated == true) { if (_root.hero.life <= 0) { this.activated = false; this.gotoAndStop("taunt"); } } }
Instance of Symbol 1083 MovieClip "door" in Frame 3118
onClipEvent (enterFrame) { if (this._currentframe == 29) { _root.wall.nextFrame(); } if (_root.hero.checkpoint == true) { this.gotoAndStop(30); _root.wall.gotoAndStop(2); _root.ground.gotoAndStop(2); } }
Instance of Symbol 1085 MovieClip "key" in Frame 3118
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 40; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1089 MovieClip in Frame 3118
onClipEvent (enterFrame) { if (_root.key.hitTest(this)) { if (this._currentframe == 1) { this.play(); _root.key._visible = false; } } if (this._currentframe == 45) { _root.door.play(); _root.ground.nextFrame(); } }
Instance of Symbol 1092 MovieClip in Frame 3118
onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 1; } }
Instance of Symbol 790 MovieClip in Frame 3118
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero._xscale = 100; _root.hero.moveable = false; _root.hero.xSpeed = 0; _root.hero.grav = 0; _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndStop(153); _root.hero._y--; if (_root.lifebar.replay._currentframe == 1) { _root.lifebar.replay.play(); } if (_root.boss1._visible == true) { _root.boss1.gotoAndStop("taunt"); _root.boss1.activated = false; } } }
Instance of Symbol 1096 MovieClip "wall" in Frame 3118
onClipEvent (load) { _visible = false; }
Instance of Symbol 1099 MovieClip "lev" in Frame 3118
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; if (this._currentframe < 179) { hero._x = -492.5; hero._y = 340; } }
Frame 3119
play();
Frame 3120
stop(); hero.moveable = false; hero._x = 308; hero._y = -87; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false; deathToll = 0;
Instance of Symbol 244 MovieClip in Frame 3120
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 246 MovieClip in Frame 3120
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 332 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 332 MovieClip in Frame 3120
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1103 MovieClip "wall" in Frame 3120
onClipEvent (load) { _visible = false; }
Instance of Symbol 256 MovieClip in Frame 3120
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } if (_root.deathToll >= 6) { this._x = 322.4; this._y = 394.1; } }
Instance of Symbol 1289 MovieClip in Frame 3120
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { if (this._x < -399.8) { this._x = -399.8; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life <= 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1291 MovieClip "lev" in Frame 3120
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; if (this._currentframe < 179) { hero._x = -492.5; hero._y = 340; } }
Frame 3121
play(); hero._x = -751.4; hero._y = 338.1; _root.vcam._xscale = 100; _root.vcam._yscale = 100;
Frame 3122
stop(); hero.moveable = false; vcam._xscale = 100; vcam._yscale = 100; hero._x = -751.4; hero._y = 338.1; eagle._x = hero._x; eagle._y = hero._y - 65; _root.vcam._x = _root.hero._x; _root.vcam._y = _root.hero._y; _root.eagle.dead = false;
Instance of Symbol 244 MovieClip in Frame 3122
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 246 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 1330 MovieClip "pull" in Frame 3122
onClipEvent (enterFrame) { if (this._currentframe > 1) { _root.wall.gotoAndStop(2); } else if (this._currentframe == 1) { _root.wall.gotoAndStop(1); } }
Instance of Symbol 1332 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (_root.pull._currentframe == 38) { this.play(); } if (this._currentframe == 11) { _root.hero.grav = -43; _root.hero.xSpeed = _root.hero.xSpeed + 4; } }
Instance of Symbol 1334 MovieClip "weight2" in Frame 3122
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { if (_root.hero.eRelease._currentframe == 24) { grav = 0; _root.eagle.xmax = 1; _root.eagle.ymax = 1; _root.birdlife.bar._xscale = _root.birdlife.bar._xscale - 1; this._x = _root.eagle._x; this._y = _root.eagle._y + 35; if (Key.isDown(83)) { pickup = false; } } } else { _root.eagle.xmax = 7; _root.eagle.ymax = 5; } if (_root.hero.eRelease._currentframe != 24) { pickup = false; } }
Instance of Symbol 1092 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle) && (_root.eagle.moveable == true)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 2; } }
Instance of Symbol 1352 MovieClip "wall" in Frame 3122
onClipEvent (load) { _visible = false; }
Instance of Symbol 784 MovieClip "button" in Frame 3122
onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } _root.rock.grav = -1; } if (this._currentframe == 5) { _root.pull.axe.play(); } if ((this._currentframe > 1) && (_root.gun._currentframe == 1)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 200) { _root.vcam._xscale = 200; } if (_root.vcam._yscale > 200) { _root.vcam._yscale = 200; } else if ((this._currentframe == 1) && (_root.gun._currentframe == 1)) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 5; } } }
Instance of Symbol 788 MovieClip "rock" in Frame 3122
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 256 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 1355 MovieClip "step" in Frame 3122
onClipEvent (enterFrame) { if (this._currentframe == 1) { _root.button._y = 256.1; if (this.hitTest(_root.hero.bound)) { this.play(); _root.button._y = 176; } if (_root.ground.door._currentframe == 10) { _root.ground.door.play(); } } if (this.hitTest(_root.hero.bound) == false) { if (this._currentframe == 12) { this.play(); } } if (this._currentframe == 11) { _root.ground.door.play(); } }
Instance of Symbol 1358 MovieClip "gun" in Frame 3122
onClipEvent (enterFrame) { if ((this.hitTest(_root.hero.attack.hit) or this.hitTest(_root.hero.attack.hit2)) or this.hitTest(_root.hero.attack.hit3)) { this.play(); } if ((this._currentframe > 60) && (_root.button._currentframe == 1)) { _root.vcam._xscale = _root.vcam._xscale + 10; _root.vcam._yscale = _root.vcam._yscale + 10; } if ((this._currentframe == 1) && (_root.button._currentframe == 1)) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 5; } } }
Instance of Symbol 1364 MovieClip in Frame 3122
onClipEvent (enterFrame) { if (this._currentframe == 1) { if (_root.gun.hitTest(this)) { this.play(); } } if (this._currentframe == 29) { _root.ground.crack.gotoAndStop("expand"); } }
Instance of Symbol 1355 MovieClip "step2" in Frame 3122
onClipEvent (load) { offSet = 100; } onClipEvent (enterFrame) { if (this._currentframe == 1) { if (this.bound.hitTest(_root.weight2) && (_root.weight2.pickup == false)) { this.play(); _root.ground.nextFrame(); } } if (this.hitTest(_root.weight2)) { _root.vcam._y = _root.vcam._y - offSet; offSet = offSet - 0.5; } if (offSet < 0) { offSet = 0; } }
Instance of Symbol 1367 MovieClip "lev" in Frame 3122
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3123
play();
Frame 3124
stop(); hero.moveable = false; vcam._xscale = 100; vcam._yscale = 100; hero._x = -1049.5; hero._y = -507; eagle._x = hero._x; eagle._y = hero._y - 65; _root.vcam._x = _root.hero._x; _root.vcam._y = _root.hero._y; _root.eagle.dead = false;
Instance of Symbol 332 MovieClip in Frame 3124
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 332 MovieClip in Frame 3124
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 332 MovieClip in Frame 3124
onClipEvent (load) { life = 7; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 25; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this.life > 0) { if (this.hitTest(_root.vcam)) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; } if (_root.vcam._xscale > 120) { _root.vcam._xscale = 120; } if (_root.vcam._yscale > 120) { _root.vcam._yscale = 120; } } if (this._x > 2645.9) { this._x = 2645.9; } if (life < 1) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.vcam._xscale < 100) { _root.vcam._xscale = 100; } if (_root.vcam._yscale < 100) { _root.vcam._yscale = 100; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 5; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 5; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 788 MovieClip "rock" in Frame 3124
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1378 MovieClip "wall" in Frame 3124
onClipEvent (load) { _visible = false; }
Instance of Symbol 790 MovieClip "death1" in Frame 3124
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }
Instance of Symbol 256 MovieClip in Frame 3124
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 784 MovieClip "button" in Frame 3124
onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock.grav = -1; } else if (this._currentframe == 6) { this.play(); } if (this._currentframe == 12) { _root.ground.gotoAndStop(2); _root.wall.gotoAndStop(2); } }
Instance of Symbol 1289 MovieClip in Frame 3124
onClipEvent (load) { grav = 0; eyeSight = 250; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } if (this.hitTest(_root.death1)) { this.life = 0; } }
Instance of Symbol 1289 MovieClip in Frame 3124
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { if (this._x < -740) { this._x = -740; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1380 MovieClip "lev" in Frame 3124
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3125
play();
Frame 3126
stop(); hero.moveable = false; hero._x = -1681.2; hero._y = -171; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 244 MovieClip in Frame 3126
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 262 MovieClip in Frame 3126
onClipEvent (enterFrame) { _visible = false; if (this.hitTest(_root.firestick)) { if (_root.firestick.onfire == true) { if (_root.boomBox._currentframe == 1) { _root.boomBox.play(); _root.eagle.moveable = false; } } } }
Instance of Symbol 1471 MovieClip "wall" in Frame 3126
onClipEvent (load) { _visible = false; }
Instance of Symbol 332 MovieClip in Frame 3126
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = 100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -3)) && (ydist < 3)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1092 MovieClip in Frame 3126
onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle) && (_root.eagle.moveable == true)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 2; } }
Instance of Symbol 1472 MovieClip "elpoll" in Frame 3126
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { if (this._currentframe == 1) { this.gotoAndStop("green"); } } if (this._currentframe == 2) { _root.vcam._xscale = _root.vcam._xscale + 5; _root.vcam._yscale = _root.vcam._yscale + 5; if (_root.vcam._xscale > 200) { _root.vcam._xscale = 200; } if (_root.vcam._yscale > 200) { _root.vcam._yscale = 200; } } if (this._currentframe == 3) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 5; } if (_root.sEnamy1.activated == false) { _root.sEnamy1.activated = true; _root.sEnamy1._visible = true; } if (_root.sEnamy2.activated == false) { _root.sEnamy2.activated = true; _root.sEnamy2._visible = true; } } }
Instance of Symbol 256 MovieClip in Frame 3126
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } _visible = false; }
Instance of Symbol 790 MovieClip "death1" in Frame 3126
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }
Instance of Symbol 790 MovieClip "death2" in Frame 3126
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }
Instance of Symbol 790 MovieClip "death3" in Frame 3126
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }
Instance of Symbol 1474 MovieClip "firespoint" in Frame 3126
onClipEvent (enterFrame) { if (this.hitTest(_root.firestick)) { _root.fireorig.followWhat = 2; _root.firestick.onfire = true; } }
Instance of Symbol 1476 MovieClip "firestick" in Frame 3126
onClipEvent (load) { grav = 0; pickup = false; _rotation = 270; onfire = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1289 MovieClip in Frame 3126
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1289 MovieClip in Frame 3126
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if ((this.hitTest(_root.death1) or this.hitTest(_root.death2)) or this.hitTest(_root.death3)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1289 MovieClip "sEnamy1" in Frame 3126
onClipEvent (load) { grav = 0; eyeSight = 1000; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; this._xscale = -100; activated = false; _visible = false; } onClipEvent (enterFrame) { if (this._x > 3130.6) { this._x = 3130.6; } if (activated == true) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (this.life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } } }
Instance of Symbol 1289 MovieClip "sEnamy2" in Frame 3126
onClipEvent (load) { grav = 0; eyeSight = 1000; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; activated = false; _visible = false; } onClipEvent (enterFrame) { if (this.bound.hitTest(_root.sEnamy1.bound) && (_root.sEnamy1.life > 0)) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (this._x > 3130.6) { this._x = 3130.6; } if (activated == true) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1000)) && (ydist < 1000)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1000)) && (ydist < 1000)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (this.life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } } }
Instance of Symbol 1478 MovieClip "fireorig" in Frame 3126
onClipEvent (load) { if (_xscale <= 200) { _xscale = 200; } if (_yscale <= 200) { _yscale = 200; } i = 0; this._x = this._x + random(10); this._x = this._x - random(10); this._y = this._y + random(10); stime = 0; followWhat = 1; } onClipEvent (enterFrame) { stime = stime + 1; if (stime == 4) { stime = 0; } if (stime == 1) { i++; this.duplicateMovieClip("fireMC" + i, i + 10); if (followWhat == 1) { _root["fireMC" + i]._x = _root.firespoint._x; _root["fireMC" + i]._y = _root.firespoint._y; } if (followWhat == 2) { _root["fireMC" + i]._x = _root.firestick._x - 50; _root["fireMC" + i]._y = _root.firestick._y; } } if (_name == "fireorig") { this._visible = 0; } else { _alpha = (_alpha - 2); _xscale = (_xscale - 2); _yscale = (_yscale - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); _rotation = (_rotation + random(30)); }
Instance of Symbol 1480 MovieClip "lev" in Frame 3126
onClipEvent (load) { tip = false; } onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3127
play();
Frame 3128
stop(); hero.moveable = false; hero._x = -2786.9; hero._y = 1277; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 244 MovieClip in Frame 3128
onClipEvent (enterFrame) { this._x = this._x + (_root.vcam._x - _x); }
Instance of Symbol 1493 MovieClip "wall" in Frame 3128
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if ((_root.cdoor1._currentframe == 10) && (_root.cdoor2._currentframe == 10)) { this.gotoAndStop(2); } if (_root.cdoor2._currentframe == 38) { this.gotoAndStop(1); } }
Instance of Symbol 1495 MovieClip in Frame 3128
onClipEvent (load) { ySpeed = 10; } onClipEvent (enterFrame) { _y = (_y + ySpeed); if (this.hitTest(_root.topbound)) { ySpeed = 10; } if (this.hitTest(_root.botbound)) { ySpeed = -10; } if (_root.hero.life > 0) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.bound.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - this._width; _root.hero.xSpeed = _root.hero.xSpeed - 5; _root.hero.life = _root.hero.life - 0.5; _root.hero.gotoAndStop("hurt"); } } }
Instance of Symbol 1497 MovieClip "botbound" in Frame 3128
onClipEvent (load) { _visible = false; }
Instance of Symbol 1495 MovieClip in Frame 3128
onClipEvent (load) { ySpeed = 20; } onClipEvent (enterFrame) { _y = (_y + ySpeed); if (this.hitTest(_root.topbound)) { ySpeed = 20; } if (this.hitTest(_root.botbound)) { ySpeed = -20; } if (_root.hero.life > 0) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.bound.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - this._width; _root.hero.xSpeed = _root.hero.xSpeed - 5; _root.hero.life = _root.hero.life - 0.5; _root.hero.gotoAndStop("hurt"); } } }
Instance of Symbol 1495 MovieClip in Frame 3128
onClipEvent (load) { ySpeed = 30; } onClipEvent (enterFrame) { _y = (_y + ySpeed); if (this.hitTest(_root.topbound)) { ySpeed = 30; } if (this.hitTest(_root.botbound)) { ySpeed = -30; } if (_root.hero.life > 0) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.bound.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - this._width; _root.hero.xSpeed = _root.hero.xSpeed - 5; _root.hero.life = _root.hero.life - 0.5; _root.hero.gotoAndStop("hurt"); } } }
Instance of Symbol 784 MovieClip "button" in Frame 3128
onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock.grav = -1; } else if (this._currentframe == 6) { this.play(); } if ((this._currentframe == 6) && (_root.button2._currentframe == 1)) { if (_root.ground.bridge1._currentframe == 1) { _root.ground.bridge1.play(); } if (_root.ground.bridge2._currentframe == 11) { _root.ground.bridge2.play(); } } if ((this._currentframe == 1) or (_root.button2._currentframe == 6)) { if (_root.ground.bridge1._currentframe == 67) { _root.ground.bridge1.play(); } if (_root.ground.bridge2._currentframe == 1) { _root.ground.bridge2.play(); } } }
Instance of Symbol 784 MovieClip "button2" in Frame 3128
onClipEvent (enterFrame) { if (_root.rock2.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); } _root.rock2.grav = -1; } else if (this._currentframe == 6) { this.play(); } }
Instance of Symbol 788 MovieClip "rock" in Frame 3128
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 788 MovieClip "rock2" in Frame 3128
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 332 MovieClip in Frame 3128
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1497 MovieClip "topbound" in Frame 3128
onClipEvent (load) { _visible = false; }
Instance of Symbol 1092 MovieClip in Frame 3128
onClipEvent (enterFrame) { if (this._currentframe < 40) { if (this.hitTest(_root.eagle) && (_root.eagle.moveable == true)) { this.gotoAndPlay("boom"); } } if (this._currentframe > 40) { _root.birdlife.bar._xscale = _root.birdlife.bar._xscale + 2; } }
Instance of Symbol 256 MovieClip in Frame 3128
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.lev.play(); } }
Instance of Symbol 1499 MovieClip in Frame 3128
onClipEvent (enterFrame) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } if (this.hitTest(_root.vcam)) { _root.vcam._xscale = 200; _root.vcam._yscale = 200; } }
Instance of Symbol 1500 MovieClip in Frame 3128
onClipEvent (load) { this.gotoAndPlay(15); } onClipEvent (enterFrame) { if (this.bound.hitTest(_root.eagle)) { if (_root.eagle.moveable == true) { _root.hero.life = _root.hero.life - 1; } _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); } }
Instance of Symbol 790 MovieClip "death1" in Frame 3128
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero.life = 0; } }
Instance of Symbol 1355 MovieClip "step" in Frame 3128
onClipEvent (load) { pressedOn = false; } onClipEvent (enterFrame) { if (_root.weight2.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else if (_root.hero.bound.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else { pressedOn = false; } if (this._currentframe == 12) { if (pressedOn == false) { this.play(); } } if (pressedOn == true) { if (_root.cdoor2._currentframe == 1) { _root.cdoor2.play(); } } if (pressedOn == false) { if (_root.cdoor2._currentframe == 10) { _root.cdoor2.play(); } } }
Instance of Symbol 1289 MovieClip in Frame 3128
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life <= 0) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life < 0) { life = 0; } if (this.hitTest(_root.death1)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1289 MovieClip in Frame 3128
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; i = 1; } onClipEvent (enterFrame) { if (this._x > 3005.2) { this._x = 3005.2; } if (_root.hero._x < 690.1) { i = 1; } if (_root.hero._x > 690.1) { i = 2; } if (i > 1) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life < 1) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } }
Instance of Symbol 1334 MovieClip "weight2" in Frame 3128
onClipEvent (load) { grav = 0; pickup = false; i = 1; } onClipEvent (enterFrame) { if (_root.hero._x < 690.1) { i = 1; } if (i > 1) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; i = 2; intTime = 50; } } } if (pickup == true) { if (_root.hero.eRelease._currentframe == 24) { grav = 0; _root.eagle.xmax = 1; _root.eagle.ymax = 1; _root.birdlife.bar._xscale = _root.birdlife.bar._xscale - 1; this._x = _root.eagle._x; this._y = _root.eagle._y + 35; if (Key.isDown(83)) { pickup = false; } } } else { _root.eagle.xmax = 7; _root.eagle.ymax = 5; } if (_root.hero.eRelease._currentframe != 24) { pickup = false; } }
Instance of Symbol 1355 MovieClip "step2" in Frame 3128
onClipEvent (load) { pressedOn = false; } onClipEvent (enterFrame) { if (_root.weight2.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else if (_root.hero.bound.hitTest(this)) { if (this._currentframe == 1) { this.play(); } pressedOn = true; } else { pressedOn = false; } if (this._currentframe == 12) { if (pressedOn == false) { this.play(); } } if (pressedOn == true) { if (_root.cdoor1._currentframe == 1) { _root.cdoor1.play(); } } if (pressedOn == false) { if (_root.cdoor1._currentframe == 10) { _root.cdoor1.play(); } } }
Instance of Symbol 262 MovieClip "weightXY" in Frame 3128
onClipEvent (load) { _visible = false; }
Instance of Symbol 1502 MovieClip "lev" in Frame 3128
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3129
play();
Frame 3130
stop(); hero.moveable = false; hero._x = -458.5; hero._y = 400; eagle._x = hero._x; eagle._y = hero._y - 65; vcam._xscale = 100; vcam._yscale = 100; _root.eagle.dead = false;
Instance of Symbol 1504 MovieClip in Frame 3130
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 1506 MovieClip in Frame 3130
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 4); } } }
Instance of Symbol 1856 MovieClip "fboss" in Frame 3130
onClipEvent (load) { a = 400; timeTillAttack = a; whichAttack = 0; attacking = false; life = 30; xSpeed = 0; rage = 0; } onClipEvent (enterFrame) { if (_root.hero._x < -1069.5) { _root.hero._x = -1069.5; } if (_root.hero._x > 1890.5) { _root.hero._x = 1890.5; } while ((this._currentframe != 3) && (this._visible == false)) { _visible = true; } xdist = Math.round(_root.hero._x - this._x); if ((this.xdist < -70) && (this.xdist > -500)) { _root.vcam._xscale = this.xdist / 2; _root.vcam._yscale = this.xdist / 2; } if ((this.xdist > 70) && (this.xdist < 500)) { _root.vcam._xscale = this.xdist / 2; _root.vcam._yscale = this.xdist / 2; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (_root.hero.life > 0) { if (this.life > 0) { if ((this.attack._currentframe > 1) && (this.attack._currentframe < 90)) { } else if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (this._currentframe == 1) { if (_root.hero._x < this._x) { this._xscale = 100; this._x = this._x - 0.5; } if (_root.hero._x > this._x) { this._xscale = -100; this._x = this._x + 0.5; } } if (this._currentframe == 3) { attacking = true; } else { attacking = false; } if (timeTillAttack > 0) { if (attacking == false) { timeTillAttack--; } } if (this._currentframe == 1) { if (timeTillAttack == 0) { if (a >= 10) { a = a - 50; } whichAttack = random(4); timeTillAttack = a; } } trace(timeTillAttack); if (this._currentframe == 1) { if (whichAttack == 1) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("flashstep"); } if (whichAttack == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("shoot"); } if (whichAttack == 3) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("run"); } } if (this._currentframe > 1) { this.whichAttack = 0; } if ((this.attack._currentframe > 37) && (this.attack._currentframe < 58)) { this._x = this._x + (xdist / 10); } if ((this.attack._currentframe > 252) && (this.attack._currentframe < 285)) { if (_root.hero._x < this._x) { this._xscale = 100; this._x = this._x - 10; } if (_root.hero._x > this._x) { this._xscale = -100; this._x = this._x + 10; } if (this.bound.hitTest(_root.hero.bound)) { this.attack.gotoAndPlay("throw"); } } if (this._currentframe == 1) { if (this.bound.hitTest(_root.hero)) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("attack"); } } if (this.life > 0) { if (((this.attack._currentframe > 1) && (this.attack._currentframe < 90)) or ((this.attack._currentframe > 144) && (this.attack._currentframe < 252))) { } else if (_root.hero.attack._currentframe == 130) { this.gotoAndStop("attack"); if (this.attack._currentframe < 327) { this.attack.gotoAndPlay("port"); } } } if (_root.hero.attack._currentframe == 136) { this.attack.play(); } if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay(1); _root.hero.life = _root.hero.life - 0.25; rage = 0; } } if (_root.hero.bound.hitTest(this.attack.hit2)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed - 20; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed + 20; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 0.5; rage = 0; } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1; } if (life > 0) { if ((rage >= 0) && (rage < 9)) { if ((this.attack._currentframe > 144) && (this.attack._currentframe < 252)) { } else { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); this.hurt.gotoAndPlay(1); _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; rage = rage + 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { rage = rage + 1; this.gotoAndStop("hurt"); this.hurt.gotoAndPlay(1); onGround = false; _root.lifebar.score = _root.lifebar.score + 10; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; } } } } } if (rage >= 9) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("run"); rage = -1; } if (this._currentframe == 1) { if (rage < 0) { this.gotoAndStop("attack"); if (this.attack._currentframe == 1) { this.attack.gotoAndPlay("ulti"); rage = 0; } } } } else { this.gotoAndStop("taunt"); } if (this.life <= 0) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (this.life <= 0) { if (this.hitTest(_root.hero.attack.hit3)) { _root.gotoAndPlay("finalbossdeath"); } } }
Instance of Symbol 1857 MovieClip "bosslife" in Frame 3130
onClipEvent (enterFrame) { this._x = _root.fboss._x - 40; this._y = _root.fboss._y - 100; percent = (_root.fboss.life / 30) * 100; this._xscale = percent; }
Instance of Symbol 262 MovieClip in Frame 3130
onClipEvent (enterFrame) { _visible = false; if (this.hitTest(_root.fboss)) { if (_root.fboss.life <= 0) { _root.fboss.life = _root.fboss.life + 1; } _root.fboss.gotoAndStop("attack"); if (_root.fboss.attack._currentframe == 1) { _root.fboss.attack.gotoAndPlay("teliport"); } } }
Instance of Symbol 262 MovieClip in Frame 3130
onClipEvent (enterFrame) { _visible = false; if (this.hitTest(_root.fboss)) { if (_root.fboss.life <= 0) { _root.fboss.life = _root.fboss.life + 1; } _root.fboss.gotoAndStop("attack"); if (_root.fboss.attack._currentframe == 1) { _root.fboss.attack.gotoAndPlay("teliport"); } } }
Instance of Symbol 790 MovieClip "death3" in Frame 3130
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.life = 0; } }
Instance of Symbol 1859 MovieClip "wall" in Frame 3130
onClipEvent (load) { _visible = false; }
Instance of Symbol 1861 MovieClip "lev" in Frame 3130
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; }
Frame 3131
stop(); kill.gotoAndStop(1);
Frame 3132
play(); _root.lifebar.death = 150; kill.gotoAndStop(1);
Frame 3133
stop(); _root.hero._x = 321.7; _root.hero._y = 430; kill.gotoAndStop(2); _root.lifebar._visible = true; _root.lifebar.score = 0;
Instance of Symbol 1880 MovieClip "wall" in Frame 3133
onClipEvent (load) { _visible = false; }
Instance of Symbol 705 MovieClip "hero" in Frame 3133
onClipEvent (load) { life = 10; xSpeed = 0; speed = 1; moveable = true; rSpeed = 0; grav = 0; eagleStay = false; left = 37; right = 39; var ex = 5; powerStrike = 0; } onClipEvent (enterFrame) { if (this._x < -328) { _x = -328; } if (this._x > 976) { _x = 976; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (xSpeed != 0) { _x = (_x + xSpeed); } if (xSpeed == 11) { xSpeed = 10; } if (xSpeed == -11) { xSpeed = -10; } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life > 0) { if (moveable == true) { if (this._currentframe == 1) { if (Key.isDown(right)) { if (this._currentframe == 1) { _xscale = 100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } if (Key.isDown(left)) { if (this._currentframe == 1) { _xscale = -100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } } if (this._currentframe == 2) { if ((this.walk._currentframe > 0) && (this.walk._currentframe < 14)) { if (this._xscale == 100) { xSpeed = xSpeed + speed; } if (this._xscale == -100) { xSpeed = xSpeed - speed; } } } } if ((this.eagleStay == false) && (this.moveable == true)) { _root.eagle._x = this._x; _root.eagle._y = this._y - 65; } if (this.moveable == false) { if (this.eRelease._currentframe == 24) { if (Key.isDown(65)) { _root.eagle.moveable = false; this.eRelease.nextFrame(); } } if (_root.birdlife.bar._xscale < 1) { this.gotoAndStop(5); _root.birdlife.bar._xscale = 0; this.eRelease.gotoAndPlay(25); _root.eagle.moveable = false; } } if ((this.moveable == true) && (this.eagleStay == true)) { if (Key.isDown(65)) { this.gotoAndStop(5); _root.eagle.moveable = false; this.eRelease.gotoAndStop(25); } } if (Key.isDown(65)) { if (this._currentframe == 1) { _root.birdlife.bar._xscale = 100; this.eagleStay = false; this.gotoAndStop("throw"); _root.eagle.moveable = true; _root.eagle.gotoAndPlay(2); this.moveable = false; } } if (this._currentframe == 5) { if (this.eRelease._currentframe < 24) { if (this._xscale == 100) { _root.eagle.xSpeed = 6; } if (this._xscale == -100) { _root.eagle.xSpeed = -6; } } } if (this.eRelease._currentframe > 24) { if (this._xscale == 100) { _root.eagle._xscale = 100; } if (this._xscale == -100) { _root.eagle._xscale = -100; } this.rSpeed = this.rSpeed + 0.5; if (_root.eagle._x > this._x) { _root.eagle._x = _root.eagle._x - rSpeed; } if (_root.eagle._x < this._x) { _root.eagle._x = _root.eagle._x + rSpeed; } if (_root.eagle._y > (this._y - 65)) { _root.eagle._y = _root.eagle._y - rSpeed; } if (_root.eagle._y < (this._y - 65)) { _root.eagle._y = _root.eagle._y + rSpeed; } if (rSpeed > 30) { rSpeed = 30; } if (rSpeed < -30) { rSpeed = -30; } if (_root.eagle.hitTest(this)) { this.eagleStay = false; _root.eagle.gotoAndStop(1); this.gotoAndStop(1); this.moveable = true; this.rSpeed = 0; } } if (moveable == true) { if (this._currentframe < 3) { if (Key.isDown(90)) { this.gotoAndStop("attack"); } if (Key.isDown(88)) { this.gotoAndStop("block"); } if (Key.isDown(38) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a4"); } if (Key.isDown(40) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a5"); } } } if (this.hitTest(_root.ladder)) { if (_root.ground.hitTest(_x, _y, true) == false) { grav = 0; _y = (_y - 1); if (Key.isDown(38) == false) { this.climb.stop(); } } else { this.gotoAndStop(1); } if (Key.isDown(38)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y - 5; } if (Key.isDown(40)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y + 5; } if (Key.isDown(37)) { xSpeed = -5; } if (Key.isDown(39)) { xSpeed = 5; } } if (this.hitTest(_root.ladder) == false) { if (this._currentframe == 7) { this.gotoAndStop(1); } } } if (life <= 0) { this.gotoAndStop("hurt"); } }
Instance of Symbol 730 MovieClip "eagle" in Frame 3133
onClipEvent (load) { xSpeed = 0; ySpeed = 0; speed = 1; faceleft = true; xmax = 7; ymax = 5; _xscale = -100; moveable = false; dead = false; var rotatecontrol; rotatecontrol = 1; } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, _y - 20, true)) { if (this.ySpeed < 0) { this.ySpeed = 0; _y = (_y + 2); } } if (_root.ground.hitTest(this._x, _y + 20, true)) { if (this.ySpeed > 0) { this.ySpeed = 0; _y = (_y - 2); } } if (_root.ground.hitTest(this._x + 20, _y, true)) { if (this.xSpeed > 0) { this.xSpeed = 0; _x = (_x - 2); } } if (_root.ground.hitTest(this._x - 20, _y, true)) { if (this.xSpeed < 0) { this.xSpeed = 0; _x = (_x + 2); } } if (this.moveable == false) { if (_root.hero._xscale == 100) { this._xscale = -100; } if (_root.hero._xscale == -100) { this._xscale = 100; } } if (Key.isDown(39)) { this._xscale = -100; rotatecontrol = 1; } if (Key.isDown(37)) { this._xscale = 100; rotatecontrol = -1; } if (((this._rotation > 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation--; } if (((this._rotation < 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation++; } if (Key.isDown(38) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation - (2 * rotatecontrol); } if (Key.isDown(40) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation + (2 * rotatecontrol); } if (this.moveable == true) { if (Key.isDown(37)) { this.xSpeed = this.xSpeed - speed; } if (Key.isDown(39)) { this.xSpeed = this.xSpeed + speed; } if (Key.isDown(38)) { this.ySpeed = this.ySpeed - speed; } if (Key.isDown(40)) { this.ySpeed = this.ySpeed + speed; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (ySpeed > 0) { ySpeed = ySpeed - 0.5; this._y = this._y + ySpeed; } if (ySpeed < 0) { ySpeed = ySpeed + 0.5; this._y = this._y + ySpeed; } if (xSpeed > xmax) { xSpeed = xmax; } if (xSpeed < (-xmax)) { xSpeed = -xmax; } if (ySpeed > ymax) { ySpeed = ymax; } if (ySpeed < (-ymax)) { ySpeed = -ymax; } if (faceleft == true) { if (Key.isDown(39)) { this.gotoAndStop(3); this._xscale = -100; faceleft = false; } } if (faceleft == false) { if (Key.isDown(37)) { this.gotoAndStop(3); this._xscale = 100; faceleft = true; } } if (Key.isDown(68)) { if (_root.hero.moveable == false) { _root.hero.eagleStay = true; this.moveable = false; _root.hero.play(); _root.hero.moveable = true; } } } if (_root.hero.life <= 0) { if (this._currentframe > 1) { this.gotoAndStop(4); } } }
Instance of Symbol 732 MovieClip "auraorig" in Frame 3133
onClipEvent (load) { growth = 200; power = 0; _xscale = growth; _yscale = growth; i = 0; if (_root.hero.attack._currentframe == 130) { this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } } onClipEvent (enterFrame) { if (_root.hero.attack._currentframe == 130) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.hero._x; _root["aura" + i]._y = _root.hero._y - random(70); } if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } if (_root.hero.attack._currentframe > 150) { this.power = 0; } if (_root.hero._currentframe != 4) { this.power = 0; _root.hero.powerStrike = 0; } if (this.power > 300) { this.power = 300; } }
Instance of Symbol 735 MovieClip "birdlife" in Frame 3133
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this._x = _root.eagle._x; this._y = _root.eagle._y - 50; if (_root.eagle.moveable == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 739 MovieClip in Frame 3133
onClipEvent (load) { _visible = false; }
Instance of Symbol 81 MovieClip "vcam" in Frame 3133
onClipEvent (load) { xSpeed = 0; rSpeed = 0; ingame = true; } onClipEvent (enterFrame) { if (ingame == true) { if (_root.eagle.dead == false) { _y = (_y + ((_root.eagle._y - _y) / 4)); _x = (_x + ((_root.eagle._x - _x) / 4)); } else { _y = (_y + ((_root.hero._y - _y) / 4)); _x = (_x + ((_root.hero._x - _x) / 4)); } } if ((_root.hero.attack._currentframe > 131) && (_root.hero.attack._currentframe < 135)) { if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); } } if (xSpeed > 0) { xSpeed = xSpeed - 3; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 3; this._x = this._x + xSpeed; } }
Instance of Symbol 332 MovieClip "en1orig" in Frame 3133
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 1000; attack = 0; attackTime = 50; difficulty = 0; aware = true; baware = true; _xscale = 100; faceHero = true; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (_name == "en1orig") { } else { if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { _root.hero.life = _root.hero.life - 0.15; if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 0.85; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } } if (this.hurt._currentframe == 42) { removeMovieClip(this); } if (_root.kill._currentframe == 2) { } else { removeMovieClip(this); } if (((this.hurt._currentframe == 1) or (this.hurt._currentframe == 16)) or (this.hurt._currentframe == 43)) { _root.bomb.counter = _root.bomb.counter + 1; } if (_root.boom._currentframe > 1) { removeMovieClip(this); } }
Instance of Symbol 1289 MovieClip "en2orig" in Frame 3133
onClipEvent (load) { grav = 0; eyeSight = 500; xSpeed = 0; life = 10; attackTime = 20; spin = 0; onGround = true; rhop = 0; var ex = 5; chargeR = 0; } onClipEvent (enterFrame) { if (_name == "en2orig") { _visible = false; } else { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { onGround = true; _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (xSpeed != 0) { this._x = this._x + xSpeed; } if (xSpeed > 0) { this.xSpeed = this.xSpeed - 0.5; } if (xSpeed < 0) { this.xSpeed = this.xSpeed + 0.5; } xdist = Math.round(_root.hero._x - this._x); ydist = Math.round(_root.hero._y - this._y); if (life > 0) { if (onGround == true) { if (this._currentframe == 1) { if (this.hitTest(_root.hero)) { xSpeed = 0; this.walk.gotoAndStop(1); } else { if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = 100; this.xSpeed = 4; this.walk.play(); } if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -100)) && (ydist < 100)) { this._xscale = -100; this.xSpeed = -4; this.walk.play(); } } } } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 2; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 2; } } } if (onGround == true) { if (_root.hero.life > 0) { if (this.attackTime > 0) { this.attackTime--; } if (this.attackTime == 0) { this.attackTime = 20; } if (this.hitTest(_root.hero)) { if (this.attackTime == 1) { this.gotoAndStop("attack"); this.attack.play(); } } } if (_root.hero.life > 0) { if (_root.hero.hitTest(this.attack.hit)) { if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 4; } if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 4; } if (_root.hero._currentframe != 3) { _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (_root.hero.hitTest(this.attack.hit2)) { if (this._xscale == -100) { _root.hero._x = _root.hero._x - 50; _root.hero.xSpeed = -15; } if (this._xscale == 100) { _root.hero._x = _root.hero._x + 50; _root.hero.xSpeed = 15; } _root.hero.gotoAndStop("hurt"); _root.hero.life = _root.hero.life - 1; } } if (chargeR == 1) { if (_root.hero.attack._currentframe == 130) { if (this._currentframe == 1) { this.gotoAndStop("attack"); this.attack.gotoAndStop("charge"); } } if (_root.hero.attack._currentframe == 140) { if (this._currentframe == 2) { this.attack.play(); } } } if (_root.hero.bound.hitTest(this.attack.hit3)) { if (this._xscale == 100) { _root.hero.xSpeed = _root.hero.xSpeed + 30; } if (this._xscale == -100) { _root.hero.xSpeed = _root.hero.xSpeed - 30; } this.attack.connectHit.play(); _root.hero.gotoAndStop("hurt"); _root.hero.hurt.gotoAndPlay("spin"); _root.hero.grav = -15; _root.hero.life = _root.hero.life - 1.5; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); onGround = false; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.bound.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; onGround = false; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + ((_root.auraorig.power / 4) + 15); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - ((_root.auraorig.power / 4) - 15); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } if (_root.hero.hitTest(this.attack.hit)) { if ((_root.hero.block._currentframe > 2) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (life <= 0) { this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("death"); } } if (life < 0) { life = 0; } if (this.hitTest(_root.death1)) { this.life = 0; } if (life > 0) { if (((this._currentframe == 1) && (this.xdist > -170)) && (this.xdist < 170)) { if (_root.hero.attack._currentframe == 2) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 26) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 57) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 94) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); } if (_root.hero.attack._currentframe == 129) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("hop"); chargeR = random(2); } } } if (this._x < -304) { this._x = -304; } if (this._x > 956.3) { this._x = 956.3; } } if (this.hurt._currentframe == 83) { removeMovieClip(this); } if (_root.kill._currentframe == 2) { } else { removeMovieClip(this); } if ((this.hurt._currentframe == 1) or (this.hurt._currentframe == 13)) { _root.bomb.counter = _root.bomb.counter + 1; } if (_root.boom._currentframe > 1) { removeMovieClip(this); } }
Instance of Symbol 1884 MovieClip in Frame 3133
onClipEvent (load) { counter = 100; a = 200; lev = 1; i = 0; } onClipEvent (enterFrame) { if (counter > 0) { counter--; } if (counter == 0) { lev = lev + 1; i++; if (_root.hero.life > 0) { if (_root.lifebar.score < 30) { _root.en1orig.duplicateMovieClip("en1" + i, i + 100000000); _root["en1" + i]._x = -250 + random(650); _root["an1" + i]._y = _root.hero._y; } else if (_root.lifebar.score >= 30) { _root.en2orig.duplicateMovieClip("en2" + i, i + 100000000); _root["en2" + i]._x = -250 + random(650); _root["an2" + i]._y = _root.hero._y; } } if (a > 50) { a = a - 10; } counter = a; } if (_root.lifebar.score == 29) { a = 600; } }
Instance of Symbol 1873 MovieClip "bomb" in Frame 3133
onClipEvent (load) { grav = 0; counter = 0; } onClipEvent (enterFrame) { if (counter < 20) { this.gotoAndStop(1); } if (counter >= 20) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; play(); } } if (_root.hero.bound.hitTest(this)) { this._x = 358; this._y = -373.4; counter = 0; _root.boom.play(); } trace(counter); }
Instance of Symbol 1887 MovieClip "lifebar" in Frame 3133
onClipEvent (load) { death = 150; } onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; this._xscale = _root.vcam._xscale; this._yscale = _root.vcam._yscale; if (_root.vcam._xscale < 0) { this._rotation = 180; } else { this._rotation = 0; } if (_root.hero.life <= 0) { death--; } if (death == 0) { _root.nextFrame(); } }
Frame 3134
_root.lifebar._visible = false; play(); kill.gotoAndStop(2);
Frame 3176
fscore = _root.lifebar.score;
Frame 3210
stop();
Frame 3211
stop();
Frame 3212
stop(); hero._x = -748.7; hero._y = 298; eagle._x = hero._x; eagle._y = hero._y - 65;
Instance of Symbol 705 MovieClip "hero" in Frame 3212
onClipEvent (load) { life = 1000000 /* 0x0F4240 */; xSpeed = 0; speed = 1; moveable = true; rSpeed = 0; grav = 0; eagleStay = false; left = 37; right = 39; var ex = 5; powerStrike = 0; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life > 0) { if (moveable == true) { if (this._currentframe == 1) { if (Key.isDown(right)) { if (this._currentframe == 1) { _xscale = 100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } if (Key.isDown(left)) { if (this._currentframe == 1) { _xscale = -100; _root.eagle._xscale = 100; } this.gotoAndStop(2); } } if (this._currentframe == 2) { if ((this.walk._currentframe > 0) && (this.walk._currentframe < 14)) { if (this._xscale == 100) { xSpeed = xSpeed + speed; } if (this._xscale == -100) { xSpeed = xSpeed - speed; } } } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (xSpeed != 0) { _x = (_x + xSpeed); } if (xSpeed == 11) { xSpeed = 10; } if (xSpeed == -11) { xSpeed = -10; } if ((this.eagleStay == false) && (this.moveable == true)) { _root.eagle._x = this._x; _root.eagle._y = this._y - 65; } if (this.moveable == false) { if (this.eRelease._currentframe == 24) { if (Key.isDown(65)) { _root.eagle.moveable = false; this.eRelease.nextFrame(); } } if (_root.birdlife.bar._xscale < 1) { this.gotoAndStop(5); _root.birdlife.bar._xscale = 0; this.eRelease.gotoAndPlay(25); _root.eagle.moveable = false; } } if ((this.moveable == true) && (this.eagleStay == true)) { if (Key.isDown(65)) { this.gotoAndStop(5); _root.eagle.moveable = false; this.eRelease.gotoAndStop(25); } } if (Key.isDown(65)) { if (this._currentframe == 1) { _root.birdlife.bar._xscale = 100; this.eagleStay = false; this.gotoAndStop("throw"); _root.eagle.moveable = true; _root.eagle.gotoAndPlay(2); this.moveable = false; } } if (this._currentframe == 5) { if (this.eRelease._currentframe < 24) { if (this._xscale == 100) { _root.eagle.xSpeed = 6; } if (this._xscale == -100) { _root.eagle.xSpeed = -6; } } } if (this.eRelease._currentframe > 24) { if (this._xscale == 100) { _root.eagle._xscale = 100; } if (this._xscale == -100) { _root.eagle._xscale = -100; } this.rSpeed = this.rSpeed + 0.5; if (_root.eagle._x > this._x) { _root.eagle._x = _root.eagle._x - rSpeed; } if (_root.eagle._x < this._x) { _root.eagle._x = _root.eagle._x + rSpeed; } if (_root.eagle._y > (this._y - 65)) { _root.eagle._y = _root.eagle._y - rSpeed; } if (_root.eagle._y < (this._y - 65)) { _root.eagle._y = _root.eagle._y + rSpeed; } if (rSpeed > 30) { rSpeed = 30; } if (rSpeed < -30) { rSpeed = -30; } if (_root.eagle.hitTest(this)) { this.eagleStay = false; _root.eagle.gotoAndStop(1); this.gotoAndStop(1); this.moveable = true; this.rSpeed = 0; } } if (moveable == true) { if (this._currentframe < 3) { if (Key.isDown(90)) { this.gotoAndStop("attack"); } if (Key.isDown(88)) { this.gotoAndStop("block"); } if (Key.isDown(38) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a4"); } if (Key.isDown(40) && (Key.isDown(90))) { this.gotoAndStop("attack"); this.attack.gotoAndPlay("a5"); } } } if (this.hitTest(_root.ladder)) { if (_root.ground.hitTest(_x, _y, true) == false) { grav = 0; _y = (_y - 1); if (Key.isDown(38) == false) { this.climb.stop(); } } else { this.gotoAndStop(1); } if (Key.isDown(38)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y - 5; } if (Key.isDown(40)) { this.gotoAndStop("climb"); this.climb.play(); this._x = _root.ladder._x; this._y = this._y + 5; } if (Key.isDown(37)) { xSpeed = -5; } if (Key.isDown(39)) { xSpeed = 5; } } if (this.hitTest(_root.ladder) == false) { if (this._currentframe == 7) { this.gotoAndStop(1); } } } if (life < 1) { this.gotoAndStop("hurt"); } }
Instance of Symbol 730 MovieClip "eagle" in Frame 3212
onClipEvent (load) { xSpeed = 0; ySpeed = 0; speed = 1; faceleft = true; xmax = 7; ymax = 5; _xscale = -100; moveable = false; dead = false; var rotatecontrol; rotatecontrol = 1; } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, _y - 20, true)) { if (this.ySpeed < 0) { this.ySpeed = 0; _y = (_y + 2); } } if (_root.ground.hitTest(this._x, _y + 20, true)) { if (this.ySpeed > 0) { this.ySpeed = 0; _y = (_y - 2); } } if (_root.ground.hitTest(this._x + 20, _y, true)) { if (this.xSpeed > 0) { this.xSpeed = 0; _x = (_x - 2); } } if (_root.ground.hitTest(this._x - 20, _y, true)) { if (this.xSpeed < 0) { this.xSpeed = 0; _x = (_x + 2); } } if (this.moveable == false) { if (_root.hero._xscale == 100) { this._xscale = -100; } if (_root.hero._xscale == -100) { this._xscale = 100; } } if (Key.isDown(39)) { this._xscale = -100; rotatecontrol = 1; } if (Key.isDown(37)) { this._xscale = 100; rotatecontrol = -1; } if (((this._rotation > 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation--; } if (((this._rotation < 0) && (!Key.isDown(38))) && (!Key.isDown(40))) { this._rotation++; } if (Key.isDown(38) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation - (2 * rotatecontrol); } if (Key.isDown(40) && ((this._rotation <= 20) && (this._rotation >= -20))) { this._rotation = this._rotation + (2 * rotatecontrol); } if (this.moveable == true) { if (Key.isDown(37)) { this.xSpeed = this.xSpeed - speed; } if (Key.isDown(39)) { this.xSpeed = this.xSpeed + speed; } if (Key.isDown(38)) { this.ySpeed = this.ySpeed - speed; } if (Key.isDown(40)) { this.ySpeed = this.ySpeed + speed; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (ySpeed > 0) { ySpeed = ySpeed - 0.5; this._y = this._y + ySpeed; } if (ySpeed < 0) { ySpeed = ySpeed + 0.5; this._y = this._y + ySpeed; } if (xSpeed > xmax) { xSpeed = xmax; } if (xSpeed < (-xmax)) { xSpeed = -xmax; } if (ySpeed > ymax) { ySpeed = ymax; } if (ySpeed < (-ymax)) { ySpeed = -ymax; } if (faceleft == true) { if (Key.isDown(39)) { this.gotoAndStop(3); this._xscale = -100; faceleft = false; } } if (faceleft == false) { if (Key.isDown(37)) { this.gotoAndStop(3); this._xscale = 100; faceleft = true; } } if (Key.isDown(68)) { if (_root.hero.moveable == false) { _root.hero.eagleStay = true; this.moveable = false; _root.hero.play(); _root.hero.moveable = true; } } } if (_root.hero.life < 1) { if (this._currentframe > 1) { this.gotoAndStop(4); } } }
Instance of Symbol 732 MovieClip "auraorig" in Frame 3212
onClipEvent (load) { growth = 200; power = 0; _xscale = growth; _yscale = growth; i = 0; if (_root.hero.attack._currentframe == 130) { this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } } onClipEvent (enterFrame) { if (_root.hero.attack._currentframe == 130) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.hero._x; _root["aura" + i]._y = _root.hero._y - random(70); } if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } if (_root.hero.attack._currentframe > 150) { this.power = 0; } if (_root.hero._currentframe != 4) { this.power = 0; _root.hero.powerStrike = 0; } if (this.power > 300) { this.power = 300; } }
Instance of Symbol 735 MovieClip "birdlife" in Frame 3212
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this._x = _root.eagle._x; this._y = _root.eagle._y - 50; if (_root.eagle.moveable == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 739 MovieClip in Frame 3212
onClipEvent (load) { _visible = false; }
Instance of Symbol 1478 MovieClip "fireorig" in Frame 3212
onClipEvent (load) { if (_xscale <= 200) { _xscale = 200; } if (_yscale <= 200) { _yscale = 200; } i = 0; this._x = this._x + random(10); this._x = this._x - random(10); this._y = this._y + random(10); stime = 0; followWhat = 1; } onClipEvent (enterFrame) { stime = stime + 1; if (stime == 4) { stime = 0; } if (stime == 1) { i++; this.duplicateMovieClip("fireMC" + i, i + 10); if (followWhat == 1) { _root["fireMC" + i]._x = _root.firespoint._x; _root["fireMC" + i]._y = _root.firespoint._y; } if (followWhat == 2) { _root["fireMC" + i]._x = _root.firestick._x - 50; _root["fireMC" + i]._y = _root.firestick._y; } } if (_name == "fireorig") { this._visible = 0; } else { _alpha = (_alpha - 2); _xscale = (_xscale - 2); _yscale = (_yscale - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); _rotation = (_rotation + random(30)); }
Instance of Symbol 256 MovieClip in Frame 3212
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.moveable == false; _root.prevFrame(); } }
Instance of Symbol 784 MovieClip "button" in Frame 3212
onClipEvent (enterFrame) { if (_root.rock.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); if (_root.buttonDoor._currentframe == 1) { _root.buttonDoor.play(); } } _root.rock.grav = -1; } }
Instance of Symbol 788 MovieClip "rock" in Frame 3212
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1935 MovieClip "buttonDoor" in Frame 3212
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.xSpeed = -1; } }
Instance of Symbol 332 MovieClip in Frame 3212
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; counter = 150; } onClipEvent (enterFrame) { if (this.baware == true) { counter--; } trace(counter); if (counter < 1) { if (_root.ground.trapDoor._currentframe == 1) { _root.eagle.moveable = false; _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25); _root.ground.trapDoor.play(); } } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 1940 MovieClip "wall" in Frame 3212
onClipEvent (load) { _visible = false; }
Instance of Symbol 332 MovieClip in Frame 3212
onClipEvent (load) { life = 3; xSpeed = 0; grav = 0; eyeSight = 300; attack = 0; attackTime = 50; difficulty = 0; aware = false; baware = false; _xscale = -100; faceHero = false; var ex = 5; spin = false; } onClipEvent (enterFrame) { if (this._xscale == 100) { _root.wall.gotoAndStop(2); } else { _root.wall.gotoAndStop(1); } if ((_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x + (_width / 2)) + ex, _y - _height, true))) { xSpeed = -1; } if ((_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 2), true) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - (_height / 6), true))) || (_root.wall.hitTest((_x - (_width / 2)) - ex, _y - _height, true))) { xSpeed = 1; } if (life == 0) { this.signal.gotoAndStop(1); } if ((((this._xscale == 100) && (_root.hero._x < this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist > (-eyeSight)) && (xdist < 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if ((((this._xscale == -100) && (_root.hero._x > this._x)) && (ydist > -1)) && (ydist < 1)) { faceHero = true; aware = true; if ((xdist < eyeSight) && (xdist > 0)) { baware = false; this.signal.gotoAndStop(3); } } else { faceHero = false; } if (aware == false) { if ((this._xscale == 100) && (_root.eagle._x < this._x)) { baware = true; } if ((this._xscale == -100) && (_root.eagle._x > this._x)) { baware = true; } } grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (this.hitTest(_root.hero.attack.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 3; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 3; } } if (this.hitTest(_root.hero.attack.hit2)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 10; baware = false; aware = true; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = _root.hero.xSpeed + 10; grav = grav - 15; } if (_root.hero._xscale == -100) { xSpeed = _root.hero.xSpeed - 10; grav = grav - 15; } } if (life > 0) { if (this.hitTest(_root.hero.attack.hit3)) { spin = true; this.life = this.life - _root.hero.powerStrike; _root.hero.attack.connectHit.play(); if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = 100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); this.grav = this.grav - 15; this._xscale = -100; this.gotoAndStop("hurt"); if (this.hurt._currentframe == 1) { this.hurt.gotoAndPlay("spin"); } } } } if (this.grav == 0) { if (spin == true) { this.hurt.gotoAndPlay("recover"); spin = false; } } if (this.life > 0) { if (_root.hero.bound.hitTest(this.bound)) { _root.hero.xSpeed = 0; aware = true; faceHero = true; if (_root.hero._x < this._x) { _root.hero._x = _root.hero._x - 1; } if (_root.hero._x > this._x) { _root.hero._x = _root.hero._x + 1; } } } if (life < 1) { if (spin == false) { this.gotoAndStop("hurt"); this.signal.gotoAndStop(1); } } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; _x = (_x + xSpeed); } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; _x = (_x + xSpeed); } ydist = Math.round(_root.hero._y - this._y); if (aware == true) { xdist = Math.round(_root.hero._x - this._x); if (this._currentframe == 1) { if (this.hitTest(_root.hero) == false) { if ((((xdist > (-eyeSight)) && (xdist < 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x - 2; this._xscale = 100; this.signal.gotoAndStop(3); } if ((((xdist < eyeSight) && (xdist > 0)) && (ydist > -1)) && (ydist < 1)) { this.idle.play(); this._x = this._x + 2; this._xscale = -100; this.signal.gotoAndStop(3); } } } } attack++; if (attack > attackTime) { attack = 0; } if (attack == 1) { if (_root.hero.life > 0) { if (this.hitTest(_root.hero) && (this._currentframe == 1)) { this.gotoAndStop("attack"); } } } if (_root.hero.hitTest(this.attack2.hit)) { if (_root.hero._currentframe != 3) { if (_root.hero.moveable == true) { _root.hero.gotoAndStop("hurt"); } _root.hero.life = _root.hero.life - 1; if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } else { if (this._xscale == 100) { _root.hero.xSpeed = -5; } if (this._xscale == -100) { _root.hero.xSpeed = 5; } } if ((_root.hero.block._currentframe > 3) && (_root.hero.block._currentframe < 8)) { _root.hero.block.gotoAndPlay("parry"); } } if (this.hitTest(_root.hero.block.hit)) { this.gotoAndStop("hurt"); _root.lifebar.score = _root.lifebar.score + 30; life = life - 1; if (_root.hero._xscale == 100) { xSpeed = 10; } if (_root.hero._xscale == -100) { xSpeed = -10; } } if (baware == true) { aware = false; this.signal.gotoAndStop(2); xdist2 = Math.round(_root.eagle._x - this._x); if (this._currentframe == 1) { if ((xdist2 > (-eyeSight)) && (xdist2 < 0)) { this._xscale = 100; } if ((xdist2 < eyeSight) && (xdist2 > 0)) { this._xscale = -100; } } } }
Instance of Symbol 784 MovieClip "button2" in Frame 3212
onClipEvent (enterFrame) { if (_root.rock2.r.hitTest(this.button)) { if (this._currentframe == 1) { this.play(); if (_root.buttonDoor2._currentframe == 1) { _root.buttonDoor2.play(); } } _root.rock2.grav = -1; } }
Instance of Symbol 1935 MovieClip "buttonDoor2" in Frame 3212
onClipEvent (enterFrame) { if (_root.hero.bound.hitTest(this)) { _root.hero.xSpeed = 1; } }
Instance of Symbol 788 MovieClip "rock2" in Frame 3212
onClipEvent (load) { grav = 0; pickup = false; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (pickup == false) { if (this.hitTest(_root.eagle)) { if (Key.isDown(83)) { pickup = true; intTime = 50; } } } if (pickup == true) { grav = 0; this._x = _root.eagle._x; this._y = _root.eagle._y + 10; if (Key.isDown(83)) { pickup = false; } } }
Instance of Symbol 1947 MovieClip in Frame 3212
onClipEvent (load) { xSpeed = 0; life = 7; grav = 0; activated = true; } onClipEvent (enterFrame) { if (activated == true) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 0.5; this._x = this._x + xSpeed; } if (_root.hero.bound.hitTest(this)) { _root.hero.xSpeed = -1; } if (this.hitTest(_root.hero.attack.hit)) { this.xSpeed = _root.hero.xSpeed + 3; this.life = this.life - 1; } if (this.hitTest(_root.hero.attack.hit2)) { this.xSpeed = 5; this.grav = -14; this.life = this.life - 1; } if (this.hitTest(_root.hero.attack.hit3)) { _root.hero.attack.connectHit.play(); this.xSpeed = _root.auraorig.power / 4; this.grav = -7; this.life = this.life - _root.hero.powerStrike; } } if (this.life < 1) { if (this._currentframe == 1) { this.play(); activated = false; } } }
Instance of Symbol 836 MovieClip in Frame 3212
onClipEvent (load) { life = 5; } onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { _root.hero.xSpeed = -1; } if (this.hitTest(_root.hero.attack.hit3)) { _root.hero.attack.connectHit.play(); this.life = this.life - _root.hero.powerStrike; } if (this.life < 1) { if (this._currentframe == 1) { this.play(); } } }
Instance of Symbol 81 MovieClip "vcam" in Frame 3212
onClipEvent (load) { xSpeed = 0; rSpeed = 0; ingame = true; } onClipEvent (enterFrame) { if (ingame == true) { if (_root.eagle.dead == false) { _y = (_y + ((_root.eagle._y - _y) / 4)); _x = (_x + ((_root.eagle._x - _x) / 4)); } else { _y = (_y + ((_root.hero._y - _y) / 4)); _x = (_x + ((_root.hero._x - _x) / 4)); } } if ((_root.hero.attack._currentframe > 131) && (_root.hero.attack._currentframe < 135)) { if (_root.hero._xscale == 100) { this.xSpeed = this.xSpeed + (_root.auraorig.power / 4); } if (_root.hero._xscale == -100) { this.xSpeed = this.xSpeed - (_root.auraorig.power / 4); } } if (xSpeed > 0) { xSpeed = xSpeed - 3; this._x = this._x + xSpeed; } if (xSpeed < 0) { xSpeed = xSpeed + 3; this._x = this._x + xSpeed; } }
Frame 3214
stop();
Frame 3226
nextFrame();
Frame 3227
stop();
Instance of Symbol 28 MovieClip in Frame 3227
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Frame 3989
_root.gotoAndPlay("lvl7");
Instance of Symbol 1504 MovieClip in Frame 3990
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 1506 MovieClip in Frame 3990
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 4); } } }
Frame 5814
_root.gotoAndPlay("lvl12");
Instance of Symbol 1504 MovieClip in Frame 5815
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 2); } } }
Instance of Symbol 1506 MovieClip in Frame 5815
onClipEvent (enterFrame) { if (_root.hero.life > 0) { if ((_root.hero.moveable == true) && (_root.hero.eagleStay == false)) { this._x = this._x + (_root.hero.xSpeed / 4); } } }
Instance of Symbol 2193 MovieClip "sp" in Frame 5886
onClipEvent (load) { _visible = false; }
Instance of Symbol 2195 MovieClip "auraorig" in Frame 5886
onClipEvent (load) { growth = 200; power = 0; _xscale = growth; _yscale = growth; i = 0; this._x = this._x + random(20); this._x = this._x - random(20); this._y = this._y - random(20); this._y = this._y + random(8); } onClipEvent (enterFrame) { i++; power = power + 1; this.duplicateMovieClip("aura" + i, i + 10); _root["aura" + i]._x = _root.sp._x; _root["aura" + i]._y = _root.sp._y - random(70); if (_name == "auraorig") { this._visible = 0; } else { _alpha = (_alpha - 2); if (_alpha <= 2) { removeMovieClip(this); } } this._y = this._y - random(4); if (this._y < 2) { this._y = this._y - 2; } }
Frame 8360
_root.gotoAndPlay("menu");
Symbol 15 MovieClip Frame 7
stop();
Symbol 21 Button
on (release) { _root.play(); }
Symbol 24 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }
Symbol 24 MovieClip Frame 2
gotoAndPlay (1);
Symbol 24 MovieClip Frame 50
stop();
Symbol 2252 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 44 MovieClip Frame 210
_root.play();
Symbol 79 MovieClip Frame 1
play();
Symbol 79 MovieClip Frame 62
gotoAndPlay ("walk");
Symbol 81 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local3 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local3); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local3; _parent._yscale = 100 * _local4; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; this.onUnload = resetStage;
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 11
stop();
Symbol 190 MovieClip Frame 9
stop();
Symbol 191 MovieClip Frame 9
stop();
Symbol 194 Button
on (press) { gotoAndStop (3107); }
Symbol 213 Button
on (press) { gotoAndStop ("tutorial"); }
Symbol 214 Button
on (press) { play(); }
Symbol 215 Button
on (press) { getURL ("http://rankz.armorbot.com/Armed/", "_blank"); }
Symbol 216 Button
on (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }
Symbol 217 Button
on (release) { gotoAndStop (3131); }
Symbol 229 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop();
Instance of Symbol 229 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (load) { stop(); xSpeed = 125; } onClipEvent (enterFrame) { if (this.xSpeed > 0) { xSpeed--; } if (this.xSpeed < 1) { this.play(); xSpeed = 200; } }
Instance of Symbol 231 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (load) { stop(); xSpeed = 340; } onClipEvent (enterFrame) { if (this.xSpeed > 0) { xSpeed--; } if (this.xSpeed < 1) { this.play(); xSpeed = 200; } }
Symbol 233 Button
on (press) { getURL ("http://www.armorblog.com", "_blank"); }
Symbol 235 Button
on (press) { gotoAndStop ("wwalk"); }
Symbol 237 Button
on (press) { gotoAndStop (1); }
Symbol 238 Button
on (press) { gotoAndPlay (1); }
Symbol 271 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 12
stop();
Symbol 275 MovieClip Frame 13
stop();
Symbol 276 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 1
onEnterFrame = function () { if ((this._currentframe < 15) && (_parent.life < 1)) { this.gotoAndPlay("death"); } };
Symbol 320 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 320 MovieClip Frame 41
_root.lifebar.score = _root.lifebar.score + 1; _root.deathToll = _root.deathToll + 1;
Symbol 320 MovieClip Frame 42
stop(); _parent.removeMovieClip();
Symbol 320 MovieClip Frame 50
gotoAndPlay ("spin");
Symbol 320 MovieClip Frame 64
stop(); _parent.gotoAndStop(1);
Symbol 331 MovieClip Frame 1
onEnterFrame = function () { if (_parent.difficulty == 0) { if (this._currentframe == 20) { _parent.gotoAndStop(1); } } };
Instance of Symbol 328 MovieClip "hit" in Symbol 331 MovieClip Frame 9
onClipEvent (load) { _visible = false; }
Symbol 331 MovieClip Frame 10
_parent.signal.gotoAndStop(1);
Symbol 332 MovieClip Frame 1
stop();
Instance of Symbol 262 MovieClip "bound" in Symbol 332 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 276 MovieClip "signal" in Symbol 332 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent._xscale == -100) { this._xscale = -100; } else { this._xscale = 100; } if (_parent.life < 1) { this._visible = false; } }
Symbol 359 MovieClip Frame 1
onEnterFrame = function () { if (this._currentframe == 13) { if (_parent._xscale == -100) { if (Key.isDown(37)) { this.gotoAndPlay("walk"); } } if (_parent._xscale == 100) { if (Key.isDown(39)) { this.gotoAndPlay("walk"); } } } if (this._currentframe == 26) { if (_parent._xscale == 100) { if (Key.isDown(37)) { _parent._xscale = -100; } } if (_parent._xscale == -100) { if (Key.isDown(39)) { _parent._xscale = 100; } } _parent.gotoAndStop(1); } };
Symbol 384 MovieClip Frame 1
onEnterFrame = function () { if (this._currentframe == 8) { if (Key.isDown(88)) { this.stop(); } else { this.gotoAndPlay("back"); } } };
Instance of Symbol 328 MovieClip "hit" in Symbol 384 MovieClip Frame 13
onClipEvent (load) { _visible = false; }
Symbol 384 MovieClip Frame 35
_parent.gotoAndStop(1);
Symbol 384 MovieClip Frame 43
_parent.gotoAndStop(1);
Symbol 509 MovieClip Frame 1
_root.hero.powerStrike = _root.hero.powerStrike + 1;
Symbol 509 MovieClip Frame 30
_root.hero.powerStrike = _root.hero.powerStrike + 1;
Symbol 509 MovieClip Frame 58
_root.hero.powerStrike = _root.hero.powerStrike + 1; gotoAndPlay (38);
Symbol 544 MovieClip Frame 34
gotoAndPlay (18);
Symbol 607 MovieClip Frame 1
stop();
Symbol 619 MovieClip Frame 1
onEnterFrame = function () { if (Key.isDown(90)) { if ((this._currentframe > 18) && (this._currentframe < 24)) { this.gotoAndPlay("a2"); } if ((this._currentframe > 39) && (this._currentframe < 48)) { this.gotoAndPlay("a3"); } } if ((this._currentframe == 7) or (_currentframe == 27)) { if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed + 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed - 5; } } if ((this._currentframe > 51) && (this._currentframe < 70)) { if (_parent._xscale == 100) { _parent.xSpeed = 2; } if (_parent._xscale == -100) { _parent.xSpeed = -2; } } if (Key.isDown(90)) { if (this._currentframe == 130) { this.stop(); } } else { play(); } };
Instance of Symbol 328 MovieClip "hit" in Symbol 619 MovieClip Frame 11
onClipEvent (load) { _visible = false; }
Symbol 619 MovieClip Frame 25
_parent.gotoAndStop(1);
Instance of Symbol 328 MovieClip "hit" in Symbol 619 MovieClip Frame 32
onClipEvent (load) { _visible = false; }
Symbol 619 MovieClip Frame 51
_parent.gotoAndStop(1);
Instance of Symbol 328 MovieClip "hit" in Symbol 619 MovieClip Frame 71
onClipEvent (load) { _visible = false; }
Symbol 619 MovieClip Frame 90
_parent.gotoAndStop(1);
Instance of Symbol 328 MovieClip "hit2" in Symbol 619 MovieClip Frame 100
onClipEvent (load) { _visible = false; }
Symbol 619 MovieClip Frame 124
_parent.gotoAndStop(1);
Symbol 619 MovieClip Frame 130
stop();
Instance of Symbol 328 MovieClip "hit3" in Symbol 619 MovieClip Frame 132
onClipEvent (load) { _visible = false; }
Symbol 619 MovieClip Frame 133
_root.hero.powerStrike = 0;
Symbol 619 MovieClip Frame 171
_parent.gotoAndStop(1);
Symbol 634 MovieClip Frame 2
_root.eagle.xmax = 7; _root.eagle.ymax = 5;
Symbol 634 MovieClip Frame 24
stop();
Symbol 634 MovieClip Frame 31
_parent.gotoAndStop(1);
Symbol 689 MovieClip Frame 33
stop();
Symbol 690 MovieClip Frame 1
onEnterFrame = function () { if (_parent.life > 0) { if (this._currentframe == 13) { _parent.gotoAndStop(1); } } };
Symbol 690 MovieClip Frame 2
_root.fboss._visible = true;
Symbol 690 MovieClip Frame 82
stop();
Symbol 690 MovieClip Frame 103
_parent.gotoAndStop(1);
Symbol 690 MovieClip Frame 152
_parent.gotoAndStop(1);
Symbol 690 MovieClip Frame 153
stop();
Symbol 705 MovieClip Frame 1
stop();
Instance of Symbol 262 MovieClip "bound" in Symbol 705 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 705 MovieClip Frame 2
stop();
Symbol 705 MovieClip Frame 3
stop();
Symbol 705 MovieClip Frame 4
stop();
Symbol 705 MovieClip Frame 5
stop();
Symbol 705 MovieClip Frame 6
stop(); _root.bomb.counter = 0;
Symbol 705 MovieClip Frame 7
stop();
Symbol 718 MovieClip Frame 25
_parent.gotoAndStop(2);
Symbol 729 MovieClip Frame 30
stop(); _root.eagle.dead = true;
Symbol 730 MovieClip Frame 1
stop();
Instance of Symbol 262 MovieClip "bound" in Symbol 730 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 730 MovieClip Frame 2
stop();
Symbol 730 MovieClip Frame 3
stop();
Symbol 730 MovieClip Frame 4
stop();
Instance of Symbol 734 MovieClip "bar" in Symbol 735 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eagle.moveable == true) { this._xscale = this._xscale - 0.25; } if (this._xscale > 100) { this._xscale = 100; } }
Symbol 744 MovieClip Frame 1
stop();
Symbol 752 Button
on (press) { _root.prevFrame(); }
Symbol 754 Button
on (press) { _root.gotoAndPlay("menu", 1); }
Symbol 756 Button
on (release) { this.gotoAndStop(1); _root.prevFrame(); _root.hero.life = 10; _root.hero.gotoAndStop(1); }
Symbol 757 Button
on (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }
Symbol 761 MovieClip Frame 1
stop();
Symbol 761 MovieClip Frame 80
stop();
Symbol 762 MovieClip Frame 1
score = 0;
Instance of Symbol 751 MovieClip "bar" in Symbol 762 MovieClip Frame 1
onClipEvent (enterFrame) { percent = (_root.hero.life / 10) * 100; this._xscale = percent; }
Instance of Symbol 761 MovieClip "replay" in Symbol 762 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.life <= 0) { if (this._currentframe == 1) { this.play(); } } }
Symbol 764 MovieClip Frame 1
lvl = 1;
Symbol 765 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 765 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 765 MovieClip Frame 209
_root.play();
Symbol 776 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 776 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 776 MovieClip Frame 209
_root.play();
Symbol 779 MovieClip Frame 1
stop();
Symbol 779 MovieClip Frame 11
stop();
Instance of Symbol 779 MovieClip "trap2" in Symbol 780 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(11); }
Symbol 784 MovieClip Frame 1
stop();
Symbol 784 MovieClip Frame 6
stop();
Symbol 792 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 792 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 792 MovieClip Frame 209
_root.play();
Symbol 823 MovieClip Frame 1
stop();
Symbol 823 MovieClip Frame 61
stop(); _root.ground.nextFrame();
Symbol 826 MovieClip Frame 1
stop();
Symbol 826 MovieClip Frame 2
stop();
Symbol 829 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 829 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 829 MovieClip Frame 209
_root.play();
Symbol 836 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 73
stop();
Symbol 841 MovieClip Frame 1
stop();
Symbol 867 MovieClip Frame 1
stop();
Instance of Symbol 262 MovieClip "bound" in Symbol 867 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 867 MovieClip Frame 26
gotoAndStop (1);
Instance of Symbol 328 MovieClip "hit" in Symbol 867 MovieClip Frame 33
onClipEvent (load) { this._visible = false; }
Symbol 867 MovieClip Frame 43
gotoAndStop (1);
Symbol 867 MovieClip Frame 63
gotoAndStop (1);
Symbol 867 MovieClip Frame 64
stop();
Symbol 867 MovieClip Frame 140
stop();
Symbol 869 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 869 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 869 MovieClip Frame 209
_root.play();
Symbol 873 MovieClip Frame 1
stop();
Symbol 873 MovieClip Frame 23
stop();
Symbol 875 MovieClip Frame 1
stop();
Instance of Symbol 873 MovieClip "trapDoor" in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.bound)) { if (this._currentframe == 1) { this.play(); } } }
Symbol 875 MovieClip Frame 2
stop();
Instance of Symbol 328 MovieClip "hit1" in Symbol 896 MovieClip Frame 16
onClipEvent (load) { _visible = false; }
Symbol 896 MovieClip Frame 32
gotoAndPlay (16);
Instance of Symbol 328 MovieClip "hit1" in Symbol 1001 MovieClip Frame 30
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit2" in Symbol 1001 MovieClip Frame 87
onClipEvent (load) { _visible = false; }
Symbol 1001 MovieClip Frame 117
_parent.gotoAndStop(1);
Symbol 1047 MovieClip Frame 1
_root.boss1.moreS = _root.boss1.moreS + 0.25;
Symbol 1047 MovieClip Frame 48
_root.wall.bossblock.gotoAndStop(2);
Symbol 1047 MovieClip Frame 87
_parent.gotoAndStop(1);
Symbol 1080 MovieClip Frame 72
stop();
Symbol 1081 MovieClip Frame 1
onLoad = function () { pantcount = 0; }; onEnterFrame = function () { this.pantcount = _root.boss1.pant; };
Symbol 1081 MovieClip Frame 24
_parent.gotoAndStop(1);
Symbol 1081 MovieClip Frame 60
stop();
Symbol 1081 MovieClip Frame 61
stop();
Symbol 1081 MovieClip Frame 80
_parent.gotoAndStop(4);
Symbol 1082 MovieClip Frame 1
stop();
Instance of Symbol 262 MovieClip "bound" in Symbol 1082 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1083 MovieClip Frame 1
stop();
Symbol 1083 MovieClip Frame 30
stop(); _root.hero.checkpoint = true;
Symbol 1089 MovieClip Frame 1
stop();
Symbol 1089 MovieClip Frame 69
stop();
Symbol 1092 MovieClip Frame 38
gotoAndStop (1);
Symbol 1092 MovieClip Frame 57
stop();
Symbol 1094 MovieClip Frame 1
stop();
Symbol 1096 MovieClip Frame 1
stop();
Symbol 1096 MovieClip Frame 2
stop();
Symbol 1099 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1099 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1099 MovieClip Frame 209
_root.play();
Symbol 1118 MovieClip Frame 1
stop();
Symbol 1201 MovieClip Frame 48
stop();
Symbol 1247 MovieClip Frame 1
onLoad = function () { xSpeed = 0; }; onEnterFrame = function () { if (this.xSpeed > 0) { this.xSpeed = this.xSpeed - 1; _parent._x = _parent._x + this.xSpeed; } if (this.xSpeed < 0) { this.xSpeed = this.xSpeed + 1; _parent._x = _parent._x + this.xSpeed; } };
Symbol 1247 MovieClip Frame 10
if (_parent._xscale == -100) { this.xSpeed = -5; } if (_parent._xscale == 100) { this.xSpeed = 5; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1247 MovieClip Frame 11
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1247 MovieClip Frame 15
onClipEvent (load) { _visible = false; }
Symbol 1247 MovieClip Frame 26
if (_parent._xscale == -100) { this.xSpeed = -5; } if (_parent._xscale == 100) { this.xSpeed = 5; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1247 MovieClip Frame 28
onClipEvent (load) { _visible = false; }
Symbol 1247 MovieClip Frame 33
if (_parent._xscale == -100) { this.xSpeed = -5; } if (_parent._xscale == 100) { this.xSpeed = 5; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1247 MovieClip Frame 39
onClipEvent (load) { _visible = false; }
Symbol 1247 MovieClip Frame 70
if (_parent._xscale == -100) { this.xSpeed = -15; } if (_parent._xscale == 100) { this.xSpeed = 15; }
Instance of Symbol 328 MovieClip "hit2" in Symbol 1247 MovieClip Frame 73
onClipEvent (load) { _visible = false; }
Symbol 1247 MovieClip Frame 93
_parent.gotoAndStop(1);
Symbol 1247 MovieClip Frame 95
if (_parent._xscale == -100) { this.xSpeed = 16; } if (_parent._xscale == 100) { this.xSpeed = -16; }
Symbol 1247 MovieClip Frame 119
_parent.gotoAndStop(1);
Instance of Symbol 1217 MovieClip in Symbol 1247 MovieClip Frame 120
onClipEvent (load) { this.gotoAndPlay(25); }
Instance of Symbol 1217 MovieClip in Symbol 1247 MovieClip Frame 120
onClipEvent (load) { this.gotoAndPlay(25); }
Symbol 1247 MovieClip Frame 123
if (_parent._xscale == -100) { this.xSpeed = -23; } if (_parent._xscale == 100) { this.xSpeed = 23; }
Instance of Symbol 328 MovieClip "hit3" in Symbol 1247 MovieClip Frame 128
onClipEvent (load) { _visible = false; }
Symbol 1288 MovieClip Frame 12
_parent.gotoAndStop(1);
Symbol 1288 MovieClip Frame 28
gotoAndPlay ("spin");
Symbol 1288 MovieClip Frame 39
_parent.gotoAndStop(1);
Symbol 1288 MovieClip Frame 82
_root.lifebar.score = _root.lifebar.score + 1; _root.deathToll = _root.deathToll + 1;
Symbol 1288 MovieClip Frame 83
stop(); _parent._visible = false;
Symbol 1289 MovieClip Frame 1
stop();
Instance of Symbol 262 MovieClip "bound" in Symbol 1289 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1291 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1291 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1291 MovieClip Frame 209
_root.nextFrame();
Symbol 1299 MovieClip Frame 1
stop();
Symbol 1299 MovieClip Frame 32
stop();
Symbol 1330 MovieClip Frame 1
stop(); onEnterFrame = function () { if (this.axe._currentframe == 20) { this.play(); } };
Symbol 1330 MovieClip Frame 124
axe.gotoAndStop(1);
Symbol 1332 MovieClip Frame 1
stop();
Symbol 1332 MovieClip Frame 15
_root.button.gotoAndStop(1); _root.rock._x = 500; _root.rock._y = 213;
Symbol 1338 MovieClip Frame 1
stop();
Symbol 1339 MovieClip Frame 1
stop();
Symbol 1339 MovieClip Frame 10
stop();
Symbol 1348 MovieClip Frame 14
stop();
Symbol 1349 MovieClip Frame 1
stop();
Symbol 1352 MovieClip Frame 1
stop();
Symbol 1355 MovieClip Frame 1
stop();
Instance of Symbol 262 MovieClip "bound" in Symbol 1355 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1355 MovieClip Frame 12
stop();
Symbol 1358 MovieClip Frame 1
stop();
Symbol 1364 MovieClip Frame 1
stop();
Symbol 1364 MovieClip Frame 34
stop();
Symbol 1367 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1367 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1367 MovieClip Frame 209
_root.nextFrame();
Symbol 1374 MovieClip Frame 25
stop();
Symbol 1375 MovieClip Frame 1
stop();
Instance of Symbol 1372 MovieClip in Symbol 1375 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(40); }
Instance of Symbol 1372 MovieClip in Symbol 1375 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(40); }
Symbol 1378 MovieClip Frame 1
stop();
Symbol 1380 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1380 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1380 MovieClip Frame 209
_root.nextFrame();
Symbol 1460 MovieClip Frame 1
stop();
Symbol 1460 MovieClip Frame 23
_root.vcam._xscale = 300; _root.vcam._yscale = 300; _root.vcam.ingame = false; _root.vcam._x = 1201.5; _root.vcam._y = _root.boomBox._y + 100;
Symbol 1460 MovieClip Frame 69
_root.ground.platform.play();
Symbol 1460 MovieClip Frame 145
stop();
Symbol 1463 MovieClip Frame 1
stop();
Symbol 1463 MovieClip Frame 9
stop();
Symbol 1465 MovieClip Frame 1
stop();
Symbol 1465 MovieClip Frame 68
stop(); _root.hero.gotoAndStop(5); _root.hero.eRelease.gotoAndStop(25);
Instance of Symbol 1462 MovieClip in Symbol 1466 MovieClip Frame 1
onClipEvent (load) { goDown = true; goUp = false; stall = 200; lift = 70; } onClipEvent (enterFrame) { if (_root.elpoll._currentframe == 2) { if ((this.goDown == true) && (this._y < 148)) { this._y = this._y + 2; } if (this.stall > 0) { this.stall--; } if (this.goDown == true) { if (this.stall == 0) { _root.elpoll.gotoAndStop("red"); } } } if ((_root.sEnamy1.life < 1) && (_root.sEnamy2.life < 1)) { _root.elpoll.gotoAndStop("green"); this.stall = -1; goDown = true; } if (this.hitTest(_root.hero.bound)) { lift--; if (_root.wall.backup._currentframe == 1) { _root.wall.backup.play(); } } if (lift < 0) { goUp = true; goDown = false; } if (goUp == true) { this._y = this._y - 3; } }
Instance of Symbol 1463 MovieClip in Symbol 1466 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.elpoll._currentframe == 3) { if (this._currentframe == 1) { this.play(); _root.wall.gotoAndStop(2); } } }
Instance of Symbol 1465 MovieClip "platform" in Symbol 1466 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this._currentframe > 28) && (this._currentframe < 54)) { _root.vcam._y = _root.vcam._y + 50; _root.vcam._x = 1201.5; } if (this._currentframe == 68) { _root.vcam.ingame = true; if (_root.elpoll._currentframe == 1) { if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 2; } if (_root.vcam._yscale > 100) { _root.vcam._yscale = _root.vcam._yscale - 2; } } } }
Symbol 1469 MovieClip Frame 1
stop();
Symbol 1469 MovieClip Frame 12
stop();
Symbol 1471 MovieClip Frame 1
stop();
Symbol 1472 MovieClip Frame 1
stop();
Symbol 1480 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1480 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1480 MovieClip Frame 209
_root.nextFrame();
Symbol 1487 MovieClip Frame 1
stop();
Symbol 1487 MovieClip Frame 67
stop();
Symbol 1489 MovieClip Frame 1
stop();
Symbol 1489 MovieClip Frame 11
stop();
Instance of Symbol 1487 MovieClip "bridge1" in Symbol 1490 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this._currentframe > 1) && (this._currentframe < 67)) { _root.vcam._x = 117; _root.vcam._y = 613; _root.vcam._xscale = 300; _root.vcam._yscale = 300; } else if (_root.vcam._xscale > 100) { _root.vcam._xscale = _root.vcam._xscale - 5; _root.vcam._yscale = _root.vcam._yscale - 5; } }
Symbol 1493 MovieClip Frame 1
stop();
Instance of Symbol 262 MovieClip "bound" in Symbol 1495 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1498 MovieClip Frame 1
stop();
Symbol 1498 MovieClip Frame 10
stop();
Instance of Symbol 262 MovieClip "bound" in Symbol 1499 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 262 MovieClip "bound" in Symbol 1500 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1502 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1502 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1502 MovieClip Frame 209
_root.gotoAndPlay("meetboss");
Symbol 1815 MovieClip Frame 1
stop();
Symbol 1837 MovieClip Frame 36
_root.bosslife._visible = false;
Symbol 1837 MovieClip Frame 58
_root.bosslife._visible = true;
Symbol 1837 MovieClip Frame 92
_parent.gotoAndStop(1);
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 96
onClipEvent (load) { _visible = false; }
Symbol 1837 MovieClip Frame 106
if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed - 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed + 5; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 108
onClipEvent (load) { _visible = false; }
Symbol 1837 MovieClip Frame 115
if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed - 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed + 5; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 118
onClipEvent (load) { _visible = false; }
Symbol 1837 MovieClip Frame 126
if (_parent._xscale == 100) { _parent.xSpeed = _parent.xSpeed - 5; } if (_parent._xscale == -100) { _parent.xSpeed = _parent.xSpeed + 5; }
Instance of Symbol 328 MovieClip "hit2" in Symbol 1837 MovieClip Frame 131
onClipEvent (load) { _visible = false; }
Symbol 1837 MovieClip Frame 144
_parent.gotoAndStop(1);
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 195
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 197
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 199
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 201
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 203
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 205
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 207
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 209
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 211
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 213
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 215
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 217
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 219
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 221
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 223
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 225
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 227
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 229
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 231
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 233
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 235
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit" in Symbol 1837 MovieClip Frame 237
onClipEvent (load) { _visible = false; }
Instance of Symbol 328 MovieClip "hit3" in Symbol 1837 MovieClip Frame 239
onClipEvent (load) { _visible = false; }
Symbol 1837 MovieClip Frame 252
_parent.gotoAndStop(1);
Instance of Symbol 328 MovieClip "hit3" in Symbol 1837 MovieClip Frame 293
onClipEvent (load) { _visible = false; }
Symbol 1837 MovieClip Frame 327
_parent.gotoAndStop(1); _parent.gotoAndStop(1);
Symbol 1837 MovieClip Frame 330
_root.bosslife._visible = false;
Symbol 1837 MovieClip Frame 335
stop();
Symbol 1837 MovieClip Frame 342
_root.bosslife._visible = true; _parent.gotoAndStop(1);
Symbol 1855 MovieClip Frame 23
_parent.gotoAndStop(1);
Symbol 1855 MovieClip Frame 36
stop();
Symbol 1856 MovieClip Frame 1
stop(); _root.fboss._visible = true;
Instance of Symbol 262 MovieClip "bound" in Symbol 1856 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1861 MovieClip Frame 1
stagenum.lvl = stagenum.lvl + 1;
Symbol 1861 MovieClip Frame 179
stop(); _root.hero.moveable = true; _root.hero.gotoAndStop(1);
Symbol 1861 MovieClip Frame 209
_root.play();
Symbol 1867 Button
on (press) { nextFrame(); }
Symbol 1869 Button
on (press) { gotoAndPlay (2997); }
Symbol 1876 MovieClip Frame 1
stop();
Symbol 1882 MovieClip Frame 1
stop();
Symbol 1887 MovieClip Frame 1
score = 0;
Instance of Symbol 751 MovieClip "bar" in Symbol 1887 MovieClip Frame 1
onClipEvent (enterFrame) { percent = (_root.hero.life / 10) * 100; this._xscale = percent; }
Symbol 1906 Button
on (press) { nextFrame(); }
Symbol 1915 MovieClip Frame 80
stop(); getURL ("http://rankz.armorbot.com/Armed/", "_blank");
Symbol 1916 MovieClip Frame 26
Name = "your name here";
Symbol 1916 MovieClip Frame 27
stop();
Symbol 1916 MovieClip Frame 28
function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = Name; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.fscore; __rankz_send__("MjUyN2olZSVhJW4lcw==", "bGZ6dEpGVVU=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl);
Symbol 1917 Button
on (press) { gotoAndPlay ("Sretry"); }
Symbol 1919 Button
on (press) { getURL ("http://www.armorgames.com/?gamereferral=ArmedwithWings", "_blank"); }
Symbol 1920 Button
on (press) { getURL ("http://rankz.armorbot.com/Armed/", "_blank"); }
Symbol 1930 MovieClip Frame 1
stop();
Symbol 1930 MovieClip Frame 9
stop();
Symbol 1935 MovieClip Frame 1
stop();
Symbol 1935 MovieClip Frame 33
stop();
Symbol 1940 MovieClip Frame 1
stop();
Symbol 1947 MovieClip Frame 1
stop();
Symbol 1947 MovieClip Frame 78
stop();
Symbol 1949 MovieClip Frame 1
onEnterFrame = function () { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; pfixEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(pfixEnd, domain.length); if ((domain != "") && (domain != "armorgames.com")) { _root.gotoAndStop("nooo"); } else { _root.play(); } }; this._visible = false;
Symbol 1959 Button
on (press) { prevFrame(); }
Symbol 1991 Button
on (press) { getURL ("http://armorgames.com/play/1408/armed-with-wings?gamereferral=ArmedwithWings", "_blank"); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:24
Symbol 3 GraphicUsed by:24
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:24
Symbol 6 GraphicUsed by:24
Symbol 7 GraphicUsed by:8  Timeline
Symbol 8 MovieClipUses:7Used by:24
Symbol 9 GraphicUsed by:24
Symbol 10 GraphicUsed by:24
Symbol 11 ShapeTweeningUsed by:24
Symbol 12 GraphicUsed by:21
Symbol 13 FontUsed by:14
Symbol 14 TextUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:21
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:21
Symbol 19 GraphicUsed by:21
Symbol 20 SoundUsed by:21
Symbol 21 ButtonUses:12 15 16 18 19 20Used by:24
Symbol 22 ShapeTweeningUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:2 3 5 6 8 9 10 11 21 22 23Used by:Timeline
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:31 44  Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:31 44  Timeline
Symbol 29 FontUsed by:30 109 110 111 112 113 139 140 141 142 170 203 208 212 222 1911 1929 1932 1933 1934 1936 1937 1941 1942 1943 1944 1945 1952 1958 1963 1965 1968 1971 1973 1975 1978 1980 1983 1986 1987
Symbol 30 TextUses:29Used by:31
Symbol 31 MovieClipUses:26 28 30Used by:Timeline
Symbol 2252 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 32 GraphicUsed by:232 751 765 776 779 784 792 823 829 869 873 1083 1099 1291 1339 1367 1380 1460 1462 1463 1472 1480 1498 1502 1861 1878 1930 1935  Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:Timeline
Symbol 35 FontUsed by:36 37 38 758 759 760
Symbol 36 TextUses:35Used by:39
Symbol 37 TextUses:35Used by:39
Symbol 38 TextUses:35Used by:39
Symbol 39 MovieClipUses:36 37 38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:26 41 42 43 28 SS2Used by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 GraphicUsed by:Timeline
Symbol 47 GraphicUsed by:Timeline
Symbol 48 GraphicUsed by:Timeline
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Instance Names

"vcam"Frame 302Symbol 81 MovieClip
"sword"Frame 1242Symbol 115 MovieClip
"sword"Frame 1773Symbol 115 MovieClip
"ground"Frame 3108Symbol 258 MovieClip
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"eagle"Frame 3108Symbol 730 MovieClip
"auraorig"Frame 3108Symbol 732 MovieClip
"birdlife"Frame 3108Symbol 735 MovieClip
"wball"Frame 3108Symbol 744 MovieClip
"wp"Frame 3108Symbol 746 MovieClip
"lifebar"Frame 3108Symbol 762 MovieClip
"vcam"Frame 3108Symbol 81 MovieClip
"lev"Frame 3108Symbol 765 MovieClip
"ground"Frame 3110Symbol 770 MovieClip
"wall"Frame 3110Symbol 772 MovieClip
"ladder"Frame 3110Symbol 774 MovieClip
"lev"Frame 3110Symbol 776 MovieClip
"ground"Frame 3112Symbol 780 MovieClip
"wall"Frame 3112Symbol 782 MovieClip
"button"Frame 3112Symbol 784 MovieClip
"rock"Frame 3112Symbol 788 MovieClip
"death1"Frame 3112Symbol 790 MovieClip
"lev"Frame 3112Symbol 792 MovieClip
"rock"Frame 3114Symbol 788 MovieClip
"ladder"Frame 3114Symbol 774 MovieClip
"death1"Frame 3114Symbol 790 MovieClip
"wall"Frame 3114Symbol 796 MovieClip
"ground"Frame 3114Symbol 826 MovieClip
"lev"Frame 3114Symbol 829 MovieClip
"ground"Frame 3116Symbol 838 MovieClip
"wall"Frame 3116Symbol 841 MovieClip
"ladder"Frame 3116Symbol 774 MovieClip
"beast"Frame 3116Symbol 867 MovieClip
"lev"Frame 3116Symbol 869 MovieClip
"ground"Frame 3118Symbol 875 MovieClip
"boss1"Frame 3118Symbol 1082 MovieClip
"door"Frame 3118Symbol 1083 MovieClip
"key"Frame 3118Symbol 1085 MovieClip
"wall"Frame 3118Symbol 1096 MovieClip
"lev"Frame 3118Symbol 1099 MovieClip
"ground"Frame 3120Symbol 1101 MovieClip
"wall"Frame 3120Symbol 1103 MovieClip
"lev"Frame 3120Symbol 1291 MovieClip
"pull"Frame 3122Symbol 1330 MovieClip
"weight2"Frame 3122Symbol 1334 MovieClip
"ground"Frame 3122Symbol 1349 MovieClip
"wall"Frame 3122Symbol 1352 MovieClip
"button"Frame 3122Symbol 784 MovieClip
"rock"Frame 3122Symbol 788 MovieClip
"step"Frame 3122Symbol 1355 MovieClip
"gun"Frame 3122Symbol 1358 MovieClip
"step2"Frame 3122Symbol 1355 MovieClip
"lev"Frame 3122Symbol 1367 MovieClip
"rock"Frame 3124Symbol 788 MovieClip
"ground"Frame 3124Symbol 1375 MovieClip
"wall"Frame 3124Symbol 1378 MovieClip
"death1"Frame 3124Symbol 790 MovieClip
"button"Frame 3124Symbol 784 MovieClip
"lev"Frame 3124Symbol 1380 MovieClip
"boomBox"Frame 3126Symbol 1460 MovieClip
"ground"Frame 3126Symbol 1466 MovieClip
"wall"Frame 3126Symbol 1471 MovieClip
"elpoll"Frame 3126Symbol 1472 MovieClip
"death1"Frame 3126Symbol 790 MovieClip
"death2"Frame 3126Symbol 790 MovieClip
"death3"Frame 3126Symbol 790 MovieClip
"firespoint"Frame 3126Symbol 1474 MovieClip
"firestick"Frame 3126Symbol 1476 MovieClip
"sEnamy1"Frame 3126Symbol 1289 MovieClip
"sEnamy2"Frame 3126Symbol 1289 MovieClip
"fireorig"Frame 3126Symbol 1478 MovieClip
"lev"Frame 3126Symbol 1480 MovieClip
"ground"Frame 3128Symbol 1490 MovieClip
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"botbound"Frame 3128Symbol 1497 MovieClip
"button"Frame 3128Symbol 784 MovieClip
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"rock"Frame 3128Symbol 788 MovieClip
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"cdoor1"Frame 3128Symbol 1498 MovieClip
"cdoor2"Frame 3128Symbol 1498 MovieClip
"topbound"Frame 3128Symbol 1497 MovieClip
"death1"Frame 3128Symbol 790 MovieClip
"step"Frame 3128Symbol 1355 MovieClip
"weight2"Frame 3128Symbol 1334 MovieClip
"step2"Frame 3128Symbol 1355 MovieClip
"weightXY"Frame 3128Symbol 262 MovieClip
"lev"Frame 3128Symbol 1502 MovieClip
"ground"Frame 3130Symbol 1509 MovieClip
"fboss"Frame 3130Symbol 1856 MovieClip
"bosslife"Frame 3130Symbol 1857 MovieClip
"death3"Frame 3130Symbol 790 MovieClip
"wall"Frame 3130Symbol 1859 MovieClip
"lev"Frame 3130Symbol 1861 MovieClip
"kill"Frame 3131Symbol 1876 MovieClip
"ground"Frame 3133Symbol 1878 MovieClip
"wall"Frame 3133Symbol 1880 MovieClip
"boom"Frame 3133Symbol 1882 MovieClip
"hero"Frame 3133Symbol 705 MovieClip
"eagle"Frame 3133Symbol 730 MovieClip
"auraorig"Frame 3133Symbol 732 MovieClip
"birdlife"Frame 3133Symbol 735 MovieClip
"vcam"Frame 3133Symbol 81 MovieClip
"en1orig"Frame 3133Symbol 332 MovieClip
"en2orig"Frame 3133Symbol 1289 MovieClip
"bomb"Frame 3133Symbol 1873 MovieClip
"lifebar"Frame 3133Symbol 1887 MovieClip
"fscore"Frame 3176Symbol 1892 EditableText
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"fscore"Frame 3178Symbol 1894 EditableText
"fscore"Frame 3179Symbol 1895 EditableText
"fscore"Frame 3180Symbol 1896 EditableText
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"fscore"Frame 3183Symbol 1899 EditableText
"fscore"Frame 3184Symbol 1900 EditableText
"hero"Frame 3212Symbol 705 MovieClip
"eagle"Frame 3212Symbol 730 MovieClip
"auraorig"Frame 3212Symbol 732 MovieClip
"birdlife"Frame 3212Symbol 735 MovieClip
"fireorig"Frame 3212Symbol 1478 MovieClip
"ground"Frame 3212Symbol 1931 MovieClip
"button"Frame 3212Symbol 784 MovieClip
"rock"Frame 3212Symbol 788 MovieClip
"buttonDoor"Frame 3212Symbol 1935 MovieClip
"wall"Frame 3212Symbol 1940 MovieClip
"button2"Frame 3212Symbol 784 MovieClip
"buttonDoor2"Frame 3212Symbol 1935 MovieClip
"rock2"Frame 3212Symbol 788 MovieClip
"vcam"Frame 3212Symbol 81 MovieClip
"vcam"Frame 3228Symbol 81 MovieClip
"sword"Frame 3314Symbol 115 MovieClip
"sword"Frame 3323Symbol 115 MovieClip
"sword"Frame 3331Symbol 115 MovieClip
"sword"Frame 3340Symbol 115 MovieClip
"sword"Frame 3361Symbol 115 MovieClip
"sword"Frame 3387Symbol 115 MovieClip
"sword"Frame 3392Symbol 115 MovieClip
"sword"Frame 3865Symbol 115 MovieClip
"sword"Frame 3907Symbol 115 MovieClip
"sword"Frame 3924Symbol 115 MovieClip
"sword"Frame 4008Symbol 115 MovieClip
"sword"Frame 5815Symbol 115 MovieClip
"vcam"Frame 5815Symbol 81 MovieClip
"sword"Frame 5816Symbol 115 MovieClip
"sp"Frame 5886Symbol 2193 MovieClip
"auraorig"Frame 5886Symbol 2195 MovieClip
"sword"Frame 5982Symbol 115 MovieClip
"sword"Frame 6201Symbol 115 MovieClip
"bar"Symbol 24 MovieClip Frame 1Symbol 8 MovieClip
"bar"Symbol 24 MovieClip Frame 7Symbol 8 MovieClip
"bar"Symbol 24 MovieClip Frame 11Symbol 8 MovieClip
"bar"Symbol 24 MovieClip Frame 15Symbol 8 MovieClip
"hit"Symbol 331 MovieClip Frame 9Symbol 328 MovieClip
"bound"Symbol 332 MovieClip Frame 1Symbol 262 MovieClip
"idle"Symbol 332 MovieClip Frame 1Symbol 271 MovieClip
"signal"Symbol 332 MovieClip Frame 1Symbol 276 MovieClip
"hurt"Symbol 332 MovieClip Frame 2Symbol 320 MovieClip
"attack2"Symbol 332 MovieClip Frame 3Symbol 331 MovieClip
"sword"Symbol 359 MovieClip Frame 1Symbol 115 MovieClip
"sword"Symbol 384 MovieClip Frame 1Symbol 115 MovieClip
"sword"Symbol 384 MovieClip Frame 13Symbol 115 MovieClip
"hit"Symbol 384 MovieClip Frame 13Symbol 328 MovieClip
"sword"Symbol 384 MovieClip Frame 36Symbol 115 MovieClip
"sword"Symbol 619 MovieClip Frame 1Symbol 115 MovieClip
"hit"Symbol 619 MovieClip Frame 11Symbol 328 MovieClip
"hit"Symbol 619 MovieClip Frame 32Symbol 328 MovieClip
"hit"Symbol 619 MovieClip Frame 71Symbol 328 MovieClip
"hit2"Symbol 619 MovieClip Frame 100Symbol 328 MovieClip
"connectHit"Symbol 619 MovieClip Frame 132Symbol 607 MovieClip
"hit3"Symbol 619 MovieClip Frame 132Symbol 328 MovieClip
"sword"Symbol 634 MovieClip Frame 1Symbol 115 MovieClip
"sword"Symbol 690 MovieClip Frame 1Symbol 115 MovieClip
"sword"Symbol 690 MovieClip Frame 104Symbol 115 MovieClip
"bound"Symbol 705 MovieClip Frame 1Symbol 262 MovieClip
"sword"Symbol 705 MovieClip Frame 1Symbol 115 MovieClip
"walk"Symbol 705 MovieClip Frame 2Symbol 359 MovieClip
"block"Symbol 705 MovieClip Frame 3Symbol 384 MovieClip
"attack"Symbol 705 MovieClip Frame 4Symbol 619 MovieClip
"eRelease"Symbol 705 MovieClip Frame 5Symbol 634 MovieClip
"hurt"Symbol 705 MovieClip Frame 6Symbol 690 MovieClip
"climb"Symbol 705 MovieClip Frame 7Symbol 704 MovieClip
"bound"Symbol 730 MovieClip Frame 1Symbol 262 MovieClip
"change"Symbol 730 MovieClip Frame 3Symbol 718 MovieClip
"bar"Symbol 735 MovieClip Frame 1Symbol 734 MovieClip
"bar"Symbol 762 MovieClip Frame 1Symbol 751 MovieClip
"replay"Symbol 762 MovieClip Frame 1Symbol 761 MovieClip
"stagenum"Symbol 765 MovieClip Frame 15Symbol 764 MovieClip
"trap1"Symbol 780 MovieClip Frame 1Symbol 779 MovieClip
"trap2"Symbol 780 MovieClip Frame 1Symbol 779 MovieClip
"button"Symbol 784 MovieClip Frame 1Symbol 783 MovieClip
"r"Symbol 788 MovieClip Frame 1Symbol 787 MovieClip
"button"Symbol 823 MovieClip Frame 1Symbol 783 MovieClip
"bound"Symbol 867 MovieClip Frame 1Symbol 262 MovieClip
"hit"Symbol 867 MovieClip Frame 33Symbol 328 MovieClip
"trapDoor"Symbol 875 MovieClip Frame 1Symbol 873 MovieClip
"hit1"Symbol 896 MovieClip Frame 16Symbol 328 MovieClip
"spin"Symbol 897 MovieClip Frame 2Symbol 896 MovieClip
"hit1"Symbol 1001 MovieClip Frame 30Symbol 328 MovieClip
"hit2"Symbol 1001 MovieClip Frame 87Symbol 328 MovieClip
"pantcount"Symbol 1081 MovieClip Frame 60Symbol 1077 EditableText
"bound"Symbol 1082 MovieClip Frame 1Symbol 262 MovieClip
"arm"Symbol 1082 MovieClip Frame 1Symbol 897 MovieClip
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http://swfchan.com/9/42043/info.shtml
Created: 11/8 -2019 10:41:52 Last modified: 11/8 -2019 10:41:52 Server time: 05/11 -2024 08:38:17