STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229455 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #42076 |
LOADING UNIVERSE. (please be patient) |
Universe is a massive 3D game with more possibiltiy's than most could imagine. To properly play the game there is only one real reqirement: you must buld your ship before you use it. Thats all. When The ship turns white, your loadid, play the game. Have fun. |
Loader created by: |
Click on the above symbol to play. |
INTRO |
CREATED BY RARAKEN ENTERTAINMENT |
NEW GAME |
WANT AUTO HELP? |
YES NO |
NOTE: YOU CAN TURN THIS OFF AT ANY TIME BY PRESSING "H" TURN IT ON WITH H ASWELL |
MAIN |
PLAYER STATS |
HOLO CHAMBER |
HELP |
SHIP EDITOR |
NEW MISSION |
YOU ARE CURRENTLY AT LEVEL: |
1 |
A SHORTCUT TO GAINING LEVELS. |
REVIEW YOUR SHIPS SYSTEMS |
A DETAILED LAYOUT OF HOW TO PLAY THE GAME |
FLY INTO BATTLE, WITH THE RISK OF LOSING LEVELS |
THIS IS HOW EXPERIENCED YOU ARE |
YOUR STANDING POSITION IN THE GAME |
PRESS "H" TO TOGGLE HELP |
PLAYER STATS |
YOU HAVE |
YOU NEED |
FIGHTING |
HOLO |
FIGHTING |
HOLO |
FIGHTING |
HOLO |
MAIN MENU |
YOU HAVE SHOT DOWN XXX SHIPS, AND YOUR LEVEL IS XX. YOU NEED TO SHOOT DOWN XX SHIPS TO GET TO LEVEL XX. OR GAIN XXXXX HOLO POINTS |
LEVEL INFO |
YOU ARE LV |
YOU ARE LV |
STRATEDGY |
HOLO TRAINING |
BATTLE SYSTEM |
A NEW MISSION |
NICE TO KNOW SOMBODY READ THIS. ALL YOU NEED TO DO IS SIMPLY CLICK ON THE LEFT SIDE BUTTONS TO NAVIGATE THE MENU. TAKE NOTE, THERE IS A HOLOGRAPHIC TRAINING ROOM THAT AWARDS YOU LEVELS FOR USING IT. YOU FIRST NEED TO ADJUST YOURE SHIP TO YOURE SPECS. UNLESS YOU LIKE CRAPPY DEFAULT SHIPS. TRY IT, ITS WORTH IT! |
BACK |
THE BATTLE SYSTEM IS COMPLEX, BUT SIMPLE AT THE SAME TIME. A HELLUVALOTA SCRYPTING WENT INTO THAT MASTERPEICE, AND YOU MAY DISECT IT WITH THE BUTTONS BELOW. |
ATTACKING |
MOVMENT |
REPAIR |
ENERGY |
HULL |
MISC |
ATTACKING IS THE MOST BASIC AND VITAL THING IN THE GAME, WELL, ASIDE FROM, AND, PLUS... TO ATTACK, PRESS UP ON THE KEYBOARD, YOURE SHIP WILL FIRE, AND YOURE GUN WILL TAKE ABOUT ONE SECOND TO RECHARGE. ONCE CHARGED, THE BAR LABLED WILL GLOW YELLOW. AND YOU CAN CONTINUE YOURE ONSLUGHT. CLICK ON THE BELOW PICTURES TO MAXINIZE THEM. |
MOVING IS ALMOST YOURE ONLY OFFENCE WHEN IT COMES TO GETTING SHOT. THIS GAME WORKS ON "TILTING" YOURE SHIP. THE MORE YOU HOLD A KEY DOWN, THE MORE OF A MOVMENT YOU WILL GET. THE LEFT AND RIGHT KEYS AFFECT YOURE TILT DIRECTION. IT DOESNT TAKE EINSTEIN TO FIGURE OUT THE LEFT ARROW KEY TILTS YOU LEFT, AND RIGHT FOR RIGHT. IF THIS IS TOO HARD FOR YOU, GO BACK TO KINDERGARDEN. |
REPAIR YOURE SHIP WILL KEEP YOU FROM BLOWING UP, BUT AT THE COST OF MASSIVE AMOUNTS OF ENERGY. PRESS DOWN TO REPAIR, BUT A WARNING TO THOSE THAT ARE STUPID, HOLDING IT DOWN WILL DRAIN YOURE ENEGY TO THE POINT WHERE IT IS NEGATIVE, AND YOU MUST WAIT UNTIL YOU ARE IN THE POSITIVES TO EVEN CHANGE YOUR BEARING. THIS IS DANGERIOUS, EVEN WHEN YOU ARE AT FULL HULL. |
ENERGY MAKES YOURE SHIP RUN, AND IT HAS AN ESSENTLY UNLIMITED SUPPLY AT THAT. THE CATCH? IT HAS A RECHARGE RATE, AND YOU MUST SAVOR IT BEFORE YOU WIND UP WAITING FOR ENOUGH TO LAUNCH AN ATTACK. ENERGY IS USED FOR FIREING, AND REPAIRING YOURE SHIP, NOT FOR MOVING. (THATS FOR UNIVERSE 2, ANDROMEDA GALAXY, HEHE) A SMALL TIP, ONE SHOT COSTS 10% ENERGY MAX -LAZER, AND REPAIRING COSTS 20% - HULL -HULL + 1 |
ANY AVID GAMER HAS ENCOUNTERED A GAME WITH A HEALTH PERCENTAGE, AND THIS GAME IS NO EXEPTION., AND THIS IS THE PAIN THAT I DESIGNED FOR ALL YOU WAR MONGERS TO DEAL WITH, HEHE. BASICALLY, WHEN YOURE HEALTH HITS THE 0 MARK, YOU LOSE THE LEVEL, BUT NOT THE GAME, BECAUSE ALL THAT HAPPENS, IS ALL THE LEVELS AND EXPERIENCE POINTS YOU WERE TO GAIN, ARE LOST, BUT, YOU ARENT GOING TO LET THAT HAPPEN, ARE YOU? |
THE BATTLE SYSTEM IS DIRECTLY LINKED TO THE SHIP EDITOR, AND WITH THAT, IT WILL AFFECT YOURE ENTIRE BATTLE SYSTEM. THRUST CHANGES YOURE TILT RATE, HULL INCREASES YOURE DEFENCE, AND REGENERATIVE CAPABILITY'S,, CORE MODIFYS YOURE RECHARGE RATE, AND LAZER INCREASES YOURE WEPONS POWER AND EFFICENCY, WITH THAT KNOWLEDGE, YOU CAN HELP DESIGN YOURE SHIP. WHEN DESIGNING, YOU WILL HAVE A QUE CARD TO CHECK WITH, IN CASE YOU HAVE A MEMORY LIKE MINE. |
STARTING A NEW MISSION IN THIS GAME IS PROBABLY VERY DIFFRENT FROM WHAT YOU USUALLY SEE IN FLASH, FIRST, NOTHING IS EVER THE SAME MOST OF THE TIME, SO IF YOU WANT TO FIND OUT WHAT THE HELL IS HAPPENING WHEN YOU PRESS THAT ONE BUTTON, READ ON, AND THOU SHAL GRANT THEE KNOWLEDGE! |
PRE MISSION |
DURING MISSION |
POST MISSION |
BEFORE STARTING YOURE MISSION, YOU ENTER A LEVEL RANDOMIZER, JUST CLICK RANDOMIZE TO BEGIN ROLLING THE COMPUTERS DICE, ONCE YOU SEE WHAT YOU LIKE, CLICK ACCEPT, AND YOU WILL BE WHISKED AWAY INTO A GALAXY FAR FAR AWAY, FURTHER AWAY, AT LEAST FROM DARTH VADOR...SORRY, BACK TO HELP, THE RANDOMIZER DETERMINS THE NUMBER OF SHIPS, THE RACE, AREA, INTELLEGENCE, AND TIME YOU HAVE TO COMPLETE THE LEVEL., ALL WITHIN A FEASIBLE LIMIT. |
WHEN YOU ENTER THE BATTLE SCENE, YOU ARE IN A MAKE OR BREAK SITUATION, YOURE GOAL IS TO ELIMINATE THE OPPONENT COMPUTERS, AND AT SOME POINTS, THIS IS NO EASY TASK,FIRE WITH UP, MOVE WITH THE LEFT AND RIGHT KEYS, AND REPAIR WITH DOWN. ONE HAND FOR THE KEYBOARD, THE OTHER FOR THAT STRESS BAG YOU WILL NEED. IN THE TOP LEFT CORNER IS YOURE ENERGY TOTAL, BELOW THAT IS YOURE ENERGY RATING, AND BELOW THAT IS YOURE CANNON (CHARGE). IN THE MIDDLE IS THE SCAN READINGS OF THE ENEMY SHIP. |
WHEN YOU WIN OR LOSE, YOU WILL BE BROUGHT TO THE DEBREIFING SCREEN, AND GIVIN YOURE STATS. CLICK ON THE UNIVERSE SYMBOL IN THE TOP LEFT CORNER TO RETURN TO THE MAIN MENU. |
WHEN YOU DECIDE TO CHECK OUT WHAT I THINK OF YOU IN THE PLAYER STATS MENU, IT WILL JUST TELL YOU WHAT YOU NEED TO WORK ON, AND WHAT WILL DO... FOR NOW. COMING SOON! |
THE SHIP EDITOR IS THE MOST POWERFUL TOOL IN THE GAME, YOU CAN MODIFY EYERY STAT ON YOURE SHIP, INCLUDING, THE THRUST, WEPONS, HULL, AND CORE. YOUR SHIP DOES HAVE ITS LIMITS, AND YOU CANT EXCEED THEM EITHER. YOU ADD TO A STAT THROUGH "UPGRADE CHIPS". YOU HAVE 16 TO START, AND GET ONE EVERY NEW LEVEL. USE THE EDITOR BY OPENING THE SCREEN, AND CLICKING ON THE BUTTONS. WHEN YOU ADD 10 CHIPS TO A STAT, THAT IS AS GOOD AS IT GETS. THERE ARE MINIMOVIES BELOW FOR YOU TO WATCH. THEY WILL SHOW YOU HOW TO USE THE EDITOR. SIMPLY PRESS YOUR MOUSE DOWN ON THE IMAGE TO VIEW, RELASE TO HIDE AGAON. |
0 |
16 |
1 |
15 |
2 |
14 |
3 |
13 |
4 |
12 |
5 |
11 |
6 |
10 |
7 |
9 |
8 |
PLAYING THIS GAME NOT ONLY REQIRES A KEYBOARD, BUT YOU MUST SELECT A STARTEDGY BEST FOR YOU! WHEN YOU START, IT IS CRITICLE YOU DONT SPREAD YOURE STATS OUT LIKE BUTTER ON TOAST. FIRST, THERE ARE ONLY A FEW STATS, AND MOST OF THEM ARE LINKED IN SOME WAY, OR ONE STAT CAN CANCLE OUT ANOTHER! I WONT GO INTO DETAIL, BUT, I WILL GIVE THIS SUGGESTION CHART, CLICK AND HOLD THE BUTTON TO VIEW. YOUR A POWER PLAYER: YOUR A DEFENCIVE PLAYER: YOUR A SPEED PLAYER: YOUR A FIRE-RUN-RECOVER PLAYER: (NOTE: THESE ARE 1ST LEVEL CHARTS) |
HULL CORE LAZER THRUST |
:3 :4 :8 :5 |
:7 :2 :5 :5 |
:5 :2 :5 :7 |
:1 :7 :7 :5 |
YOU CAN NEVER DIE, YOU HAVE UNLIMITED HEALTH, THIS IM IS EXACTLY LIKE THE REAL THING, ONLY YOURE NOT FIRED AT, AND THE MUSIC IS DIFFRENT. ALSO, YOU GAIN LEVELS FASTER THAN NORMAL, UNTIL YOU OVER TRAIN. CLICK ON THE BUTTON BELOW TO ENTER THE SIM. |
ENTER THE SIM! |
ONE MOMENT PLEASE... DOING STUFF, SETTING VARIABLES... |
KENNETH VERMETTE |
D&D JLN |
FLASH 5 |
PRESENT |
UNIVERSE |
MISSION SELECT |
RANDOMIZE |
TEXT IN RED REQIRES A HIGH PREFORMANCE COMPUTER. |
ACCEPT |
DECLINE |
RACE: WHERE: AMOUNT: ENEMY INTELLGENCE: TIME TO COMPLETE LEVEL: |
99 |
99 |
99 |
ORIN |
TERALAE |
ZEXEL |
UVIE |
PLANET |
SPACE |
BLANK SPACE |
ANTI MATTER TEAR |
SHIP EDITOR |
BACK |
UPGRADE CHIPS: USED: TOTAL: REMAINING: |
Q-CARD |
HULL: INCREASES YOURE HULL'S DEFENCE CAPABILITYS. |
HULL |
CORE |
LAZER |
THRUSTERS |
SHIP SYSTEMS |
SORRY- YOU CANNOT ADD MORE THAN 10 CHIPS TO ONE STAT |
SORRY- YOU MUST HAVE AT LEAST 1 CHIP |
SORRY- YOU DO NOT HAVE ENOUGH CHIPS. |
CHIPS TRANSFERED. |
CORE: INCREASES YOURE ENERGY REGENERATION RATE. |
LAZER: INCREASES YOURE WEPONS POWER & EFFINCY. |
THRUSTERS: INCREASES YOURE MOVMENT MAXIMUM & TILT RATE. |
CLICK THESE TO MODIFY STATS. |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
LEVEL: INCREASES THE EASE OF SCORING LEVELS. |
LEVEL |
LAZER: INCREASES YOURE WEPONS EFFINCY. |
ENTER HOLODECK |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
CLOAK |
ATTACK |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
100 |
% |
100 |
100 |
TIME LEFT: |
SHIPS |
MAIN |
VICTORY! |
SHIPS DESTROYED: DAMAGE DEALT: DAMAGE RECIEVED: ENERGY SPENT: |
SHOTS FIRED: HITS: ACCURACY: LEVEL SCORE: |
99999 |
99999 |
99999 |
99999 |
99999 |
99999 |
999 |
99999 |
THE POINTS TOTAL IS THE ESTIMATED TIME THE TARGET WAS IN CONTACT WITH THE SHOT. THE LEVELS EARNED WAS HOW MANY LEVELS YOU UPPED. |
SESSION FINISHED |
POINTS TOTAL: LEVELS EARNED: |
99999 |
99999 |
FAILURE |
HITS: LEVEL(S) LOST: |
99999 |
99999 |
99999 |
99999 |
99999 |
99999 |
100 |
100 |
lv Score |
REQIRED |
Press space to exit. |
LEVEL |
ActionScript [AS1/AS2]
Frame 1if (_root.getBytesLoaded() >= _root.getBytesTotal()) { gotoAndStop (3); num = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); loaderbar.gotoAndStop(num); } percent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "% loaded";Frame 2gotoAndPlay (1);Frame 3percent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "% loaded";Frame 16MINUTES = 1; FREETIME = 0; seconds = 1; two = 1; HITSCORE = 0; shot = 0; aga = 1;Frame 116gotoAndPlay (145);Frame 117play();Frame 118HELP = 1;Frame 119frame = int(HELP); tellTarget (_root.HELPER) { gotoAndStop(_root.frame); }; play();Frame 120prevFrame();Frame 121play();Frame 122play(); frame = int(HELP); tellTarget (_root.HELPER) { gotoAndStop(_root.frame); };Frame 123prevFrame();Frame 124play(); HOLONEED = aga + HITSCORE; down = bub + shot; profile = ((((((("YOU HAVE SHOT DOWN " + shot) + " SHIPS, AND YOUR LEVEL IS ") + level) + ". YOU NEED TO SHOOT DOWN ") + (level + 1)) + " SHIPS TO GET TO LEVEL ") + (level + 1)) + ".";Frame 125HOLONEED = aga + HITSCORE; down = bub + shot; profile = ((((((((("YOU HAVE SHOT DOWN " + shot) + " SHIPS, AND YOUR LEVEL IS ") + level) + ". YOU NEED TO SHOOT DOWN ") + (level + 1)) + " SHIPS TO GET TO LEVEL ") + (level + 1)) + ", OR GAIN ") + aga) + " HOLO POINTS";Frame 126prevFrame();Frame 127stop();Frame 989stop();Frame 990ships = Number(random(level) + 1) + 1; race = Number(random(4) + 1); area = Number(random(4) + 1); iq = Number(random(level) + 1); time = (ships + iq) - (level - 4); timeer = ((ships + iq) - (level - 4)) + " MINUTES TO FINISH"; play();Frame 991stop(); if (time < 1) { time = 1; } if (timeer < 1) { timeer = 1; } frame = int(area); tellTarget (_root.place) { gotoAndStop(_root.frame); }; frame = int(race); tellTarget (_root.ene) { gotoAndStop(_root.frame); };Frame 992chipt = level + 15; chip = level + 15; chipu = chipu;Frame 993frame = int(hull); tellTarget (_root.HU) { gotoAndStop(_root.frame); }; frame = int(HELP); tellTarget (_root.HELPER) { gotoAndStop(_root.frame); }; frame = int(core); tellTarget (_root.CO) { gotoAndStop(_root.frame); }; frame = int(lazer); tellTarget (_root.LA) { gotoAndStop(_root.frame); }; frame = int(thrust); tellTarget (_root.TH) { gotoAndStop(_root.frame); }; frame = int(sas); tellTarget (_root.NA) { gotoAndStop(_root.frame); }; frame = int(hull); tellTarget (_root.dh) { gotoAndStop(_root.frame); }; frame = int(core); tellTarget (_root.dc) { gotoAndStop(_root.frame); }; frame = int(lazer); tellTarget (_root.dl) { gotoAndStop(_root.frame); }; frame = int(thrust); tellTarget (_root.dt) { gotoAndStop(_root.frame); }; hull = hulln + hullc; core = coren + corec; lazer = lazern + lazerc; thrust = thrustn + thrustc; sas = sasn + sasc; chipt = chipt; chip = chipt - chipu; chipu = chipu; play();Frame 994prevFrame();Frame 995chipt = level + 15; chip = level + 15; chipu = chipu;Frame 996frame = int(hull); tellTarget (_root.HU) { gotoAndStop(_root.frame); }; frame = int(HELP); tellTarget (_root.HELPER) { gotoAndStop(_root.frame); }; frame = int(core); tellTarget (_root.CO) { gotoAndStop(_root.frame); }; frame = int(lazer); tellTarget (_root.LA) { gotoAndStop(_root.frame); }; frame = int(thrust); tellTarget (_root.TH) { gotoAndStop(_root.frame); }; frame = int(sas); tellTarget (_root.NA) { gotoAndStop(_root.frame); }; frame = int(hull); tellTarget (_root.dh) { gotoAndStop(_root.frame); }; frame = int(core); tellTarget (_root.dc) { gotoAndStop(_root.frame); }; frame = int(lazer); tellTarget (_root.dl) { gotoAndStop(_root.frame); }; frame = int(thrust); tellTarget (_root.dt) { gotoAndStop(_root.frame); }; hull = hulln + hullc; core = coren + corec; lazer = lazern + lazerc; thrust = thrustn + thrustc; sas = sasn + sasc; chipt = chipt; chip = chipt - chipu; chipu = chipu; play();Frame 997prevFrame();Frame 998chipt = level + 15; chip = level + 15; chipu = chipu;Frame 999frame = int(hull); tellTarget (_root.HU) { gotoAndStop(_root.frame); }; frame = int(HELP); tellTarget (_root.HELPER) { gotoAndStop(_root.frame); }; frame = int(core); tellTarget (_root.CO) { gotoAndStop(_root.frame); }; frame = int(lazer); tellTarget (_root.LA) { gotoAndStop(_root.frame); }; frame = int(thrust); tellTarget (_root.TH) { gotoAndStop(_root.frame); }; frame = int(sas); tellTarget (_root.NA) { gotoAndStop(_root.frame); }; frame = int(hull); tellTarget (_root.dh) { gotoAndStop(_root.frame); }; frame = int(core); tellTarget (_root.dc) { gotoAndStop(_root.frame); }; frame = int(lazer); tellTarget (_root.dl) { gotoAndStop(_root.frame); }; frame = int(thrust); tellTarget (_root.dt) { gotoAndStop(_root.frame); }; hull = hulln + hullc; core = coren + corec; lazer = lazern + lazerc; thrust = thrustn + thrustc; sas = sasn + sasc; chipt = chipt; chip = chipt - chipu; chipu = chipu; play();Frame 1000prevFrame();Frame 1001play(); stopAllSounds();Frame 1002mov = 0; nm = 0; count = 0; counte = false; energy = 100; kill = level - 1; ghgh = 0; scoree = 0; need = 10; score = score; high = Number(random(9) + 1); bear = Number(random(iq + iq) + 1) - iq; an = 1; anew = 20; scoreq = score + scoree; nmeh = 0; dmge = 100; ships = ships; benergy = 0; frame = int(race); tellTarget (_root.nme) { gotoAndStop(_root.frame); }; frame = int(race); tellTarget (_root.nmes) { gotoAndStop(_root.frame); }; frame = int(area); tellTarget (_root.zone) { gotoAndStop(_root.frame); }; SFD = 0; HTS = 0; ACY = 0; LVS = 0; deal = 0; dest = 0; nun = 0; MINUTES = time;Frame 1003if (need < 10) { need = need + 1; } if (counte == true) { count = count + 2; } if (9 < count) { gotoAndStop (1014); } frame = int(race); tellTarget (_root.nme) { gotoAndStop(_root.frame); }; frame = int(HELP); tellTarget (_root.HELPER) { gotoAndStop(_root.frame); }; frame = int(dmge); tellTarget (_root.you) { gotoAndStop(_root.frame); }; frame = int(dmge); tellTarget (_root.hbar) { gotoAndStop(_root.frame); }; frame = int(need); tellTarget (_root.fire) { gotoAndStop(_root.frame); }; frame = int(area); tellTarget (_root.zone) { gotoAndStop(_root.frame); }; frame = int(energy); tellTarget (_root.enbar) { gotoAndStop(_root.frame); }; if (dsd == 1) { energy = energy - (10 - sas); } ghgh = ghgh + (core / 2); if (9.9 < ghgh) { if (energy < 100) { ghgh = 0; energy = energy + 1; } } if (_root.jetm.hittest(_root.nme)) { nmeh = nmeh + lazer; deal = deal + lazer; } if (_root.jetm.hittest(_root.nme)) { huj = huj + lazer; } if (_root.jetm.hittest(_root.zone)) { ARC = ARC + lazer; } kill = level - hull; if (_root.jet.hittest(_root.nmem)) { if (kill < 1) { dmge = dmge - 1; nun = nun + 1; } if (0 < kill) { dmge = ((dmge - kill) - race) + 2; nun = ((nun + kill) + race) + 2; } } if (150 < nmeh) { dest = dest + 1; gotoAndPlay (1005); } if (_root.jet.hittest(_root.left)) { mov = thrust; } if (_root.jet.hittest(_root.right)) { mov = -thrust; } if (anew == 0) { if (an == 1) { bear = Number(random(iq + level) + 1); } if (an == -1) { bear = -Number(random(iq + level) + 1); } anew = Number(random(20 - iq) + 1); an = -an; } if (_root.jet.hittest(_root.ken)) { anew = anew - 1; high = high - 1; } if (_root.nme.hittest(_root.left)) { if (bear < ((level + iq) + 1)) { bear = (level + iq) + 1; } } if (_root.nme.hittest(_root.right)) { if ((-((level + iq) + 1)) < bear) { bear = -((level + iq) + 1); } } if (nm < bear) { nm = nm + level; } if (bear < nm) { nm = nm - level; } if (high == 0) { high = Number(random(15 - iq) + 1); tellTarget ("nmem") { play(); }; } if (dmge < 1) { gotoAndStop (1014); tellTarget ("jet") { play(); }; } if (12 < bear) { bear = 12; } if (bear < -12) { bear = -12; } if (5 < iq) { iq = 5; } setProperty("/jet", _x , getProperty("/jet", _x) + mov); setProperty("/jet", _rotation , (mov + mov) + mov); setProperty("/jet", _rotation , (mov + mov) + mov); x_value = getProperty("/jet", _x); y_value = getProperty("/jet", _y); setProperty("/jetm", _x , getProperty("/jetm", _x) + mov); setProperty("/jetm", _rotation , (mov + mov) + (mov / 3)); setProperty("/jetm", _rotation , (mov + mov) + (mov / 3)); x_value = getProperty("/jetm", _x); y_value = getProperty("/jetm", _y); setProperty("/nme", _x , getProperty("/nme", _x) + nm); setProperty("/nme", _rotation , (nm + nm) + nm); setProperty("/nme", _rotation , (nm + nm) + nm); x_value = getProperty("/nme", _x); y_value = getProperty("/nme", _y); setProperty("/lefty", _x , getProperty("/cen", _x) + nm); x_value = getProperty("/lefty", _x); setProperty("/righty", _x , getProperty("/righty", _x) + nm); x_value = getProperty("/nec", _x); setProperty("/nmem", _x , getProperty("/nmem", _x) + nm); setProperty("/nmem", _rotation , (nm + nm) + nm); setProperty("/nmem", _rotation , (nm + nm) + nm); x_value = getProperty("/nmem", _x); y_value = getProperty("/nmem", _y); setProperty("/ken", _x , getProperty("/ken", _x) + nm); x_value = getProperty("/ken", _x); play(); FREETIME = (MINUTES + ":") + seconds; two = two - 1; if (two < 1) { two = 2; seconds = seconds - 1; } if (seconds < 1) { MINUTES = MINUTES - 1; seconds = 59; } if (MINUTES == 0) { if (seconds < 1) { gotoAndStop (1014); } }Frame 1004prevFrame();Frame 1006nmeh = 0; bub = bub + 1;Frame 1008ships = ships - 1; shot = shot + 1;Frame 1009if (ships == 0) { gotoAndPlay (1010); } if (0 < ships) { gotoAndPlay (1003); } if (level < bub) { level = level + 1; bub = 0; }Frame 1010stopAllSounds(); nextFrame(); ACY = 100 - (ARC / huj);Frame 1011frame = int(race); tellTarget (_root.nme) { gotoAndStop(_root.frame); }; stop();Frame 1012stopAllSounds(); nextFrame(); ACY = 100 - (ARC / huj);Frame 1013stop();Frame 1014stopAllSounds(); nextFrame(); ACY = 100 - (ARC / huj); if (1 < level) { level = level - dest; }Frame 1015frame = int(race); tellTarget (_root.nme) { gotoAndStop(_root.frame); }; stop();Frame 1016play(); stopAllSounds();Frame 1017mov = 0; nm = 0; energy = 100; ghgh = 0; scoree = 0; score = score; scoreq = score + scoree; nmeh = 0; dmgev = 0; dmge = 100; benergy = 0; aga = 0; gur = level * level; gear = 0; gut = 0; time = 100; timee = 3; SPECIAL = 0; levelMD = 0;Frame 1018play(); setProperty("/jet", _x , getProperty("/jet", _x) + mov); setProperty("/jet", _rotation , (mov + mov) + mov); setProperty("/jet", _rotation , (mov + mov) + mov); x_value = getProperty("/jet", _x); y_value = getProperty("/jet", _y); setProperty("/jetm", _x , getProperty("/jetm", _x) + mov); setProperty("/jetm", _rotation , (mov + mov) + (mov / 2)); setProperty("/jetm", _rotation , (mov + mov) + (mov / 2)); x_value = getProperty("/jetm", _x); y_value = getProperty("/jetm", _y); frame = int(energy); tellTarget (_root.enbar) { gotoAndStop(_root.frame); }; frame = int(time); tellTarget (_root.tbar) { gotoAndStop(_root.frame); }; if (dsd == 1) { energy = energy - (10 - sas); } ghgh = ghgh + (core / 2); if (9.9 < ghgh) { ghgh = 0; energy = energy + 1; } if (_root.jetm.hittest(_root.nme)) { nmeh = nmeh + lazer; } frame = int(HELP); tellTarget (_root.HELPER) { gotoAndStop(_root.frame); }; kill = ((2 * level) + 1) - hull; if (_root.jet.hittest(_root.nmem)) { if (dsd == 0) { if (kill < 1) { dmge = dmge - 1; } if (0 < kill) { dmge = dmge - kill; } } else if (dsd == 1) { if (kill < 1) { energy = energy - 1; } if (0 < kill) { energy = energy - kill; } } } if (_root.jet.hittest(_root.left)) { mov = thrust; } if (_root.jet.hittest(_root.right)) { mov = -thrust; } if (_root.jet.hittest(_root.ken)) { tellTarget ("nmem") { play(); }; } if (_root.left.hittest(_root.lefty)) { if (nm < (level * 9)) { nm = (nm + (3 * level)) + nm; } else if (_root.right.hittest(_root.righty)) { if ((-(level * 9)) < nm) { nm = (nm - (3 * level)) - nm; } else if (_root.jet.hittest(_root.righty)) { if (nm < (level * 9)) { nm = nm + (2 * level); } else if (_root.lefty.hittest(_root.jet)) { if ((-(level * 9)) < nm) { nm = nm - (2 * level); } } } } } if (dmge < 1) { tellTarget ("jet") { play(); }; } setProperty("/nme", _x , getProperty("/nme", _x) + nm); setProperty("/nme", _rotation , (nm + nm) + nm); setProperty("/nme", _rotation , (nm + nm) + nm); x_value = getProperty("/nme", _x); y_value = getProperty("/nme", _y); setProperty("/lefty", _x , getProperty("/cen", _x) + nm); x_value = getProperty("/lefty", _x); setProperty("/righty", _x , getProperty("/righty", _x) + nm); x_value = getProperty("/nec", _x); setProperty("/nmem", _x , getProperty("/nmem", _x) + nm); setProperty("/nmem", _rotation , (nm + nm) + nm); setProperty("/nmem", _rotation , (nm + nm) + nm); x_value = getProperty("/nmem", _x); y_value = getProperty("/nmem", _y); setProperty("/ken", _x , getProperty("/ken", _x) + nm); x_value = getProperty("/ken", _x); if (_root.jet.hittest(_root.leftv)) { dmgev = dmgev - hull; tellTarget ("ded") { play(); }; } if (_root.jet.hittest(_root.rightv)) { dmgev = dmgev - hull; } if (dmgev < -10) { dmge = dmge - 1; dmgev = -3; } if (_root.jetm.hittest(_root.target)) { pop = (pop + 1) + hull; HITSCORE = (HITSCORE + 1) + hull; gut = gut + 1; SPECIAL = (SPECIAL + 1) + hull; } aga = gur - pop; gur = ((level * level) * level) * 5; if (gur < pop) { pop = 0; level = level + 1; levelMD = levelMD + 1; } if (gut < 0) { gear = Number(random(level * 3) + 1) - Number(random(level * 3) + 1); gut = Number(random(level * 3) + 5) - Number(random(level * 3) + 1); } gut = gut - 1; if (gear < -10) { gear = -10; } if (gear < -10) { gear = -10; } if (10 < gear) { gear = 10; } if (_root.target.hittest(_root.leftv)) { gear = level * 2; } if (_root.target.hittest(_root.rightv)) { gear = -(level * 2); } if (timee < 1) { timee = hull + 4; time = time - 1; } if (time == 0) { gotoAndPlay (1012); } timee = timee - 1; setProperty("/target", _x , getProperty("/target", _x) + gear); x_value = getProperty("/target", _x);Frame 1019prevFrame();Symbol 24 MovieClip Frame 100stop();Symbol 95 MovieClip Frame 28stop();Symbol 96 Buttonon (release) { gotoAndPlay (4); }Symbol 159 Buttonon (release) { gotoAndStop (121); level = 1; lazerc = 4; lazer = lazer; lazern = 1; hullc = 4; hull = hull; hulln = 1; thrustc = 4; thrust = thrust; thrustn = 1; corec = 4; core = core; coren = 1; chipt = level + 15; chip = 0; chipu = 16; sasc = 0; sas = sas; sasn = 0; pop = 0; }Symbol 161 Buttonon (release) { if (HELP == 1) { HELP = 2; } else if (HELP == 2) { HELP = 1; } }Symbol 173 Buttonon (release) { gotoAndPlay (995); }Symbol 174 Buttonon (release) { gotoAndStop (127); stopAllSounds(); }Symbol 175 Buttonon (release) { gotoAndPlay (992); }Symbol 176 Buttonon (release) { gotoAndStop (990); }Symbol 177 Buttonon (release) { gotoAndPlay (124); }Symbol 193 MovieClip Frame 1stop();Symbol 196 Buttonon (keyPress "h") { if (HELP == 1) { HELP = 2; } else if (HELP == 2) { HELP = 1; } }Symbol 209 Buttonon (release) { gotoAndPlay (121); }Symbol 224 Buttonon (release) { gotoAndStop (140); }Symbol 225 Buttonon (release) { gotoAndStop (141); }Symbol 226 Buttonon (release) { gotoAndStop (142); }Symbol 227 Buttonon (release) { gotoAndStop (128); }Symbol 228 Buttonon (release) { gotoAndStop (135); }Symbol 229 Buttonon (release) { gotoAndStop (139); }Symbol 235 Buttonon (release) { gotoAndStop (121); }Symbol 238 Buttonon (release) { gotoAndStop (129); }Symbol 239 Buttonon (release) { gotoAndStop (130); }Symbol 240 Buttonon (release) { gotoAndStop (131); }Symbol 244 Buttonon (release) { gotoAndStop (132); }Symbol 245 Buttonon (release) { gotoAndStop (133); }Symbol 246 Buttonon (release) { gotoAndStop (134); }Symbol 263 Buttonon (press) { Mouse.hide(); } on (release, releaseOutside) { Mouse.show(); }Symbol 266 Buttonon (press) { Mouse.hide(); } on (release, releaseOutside) { Mouse.show(); }Symbol 269 Buttonon (press) { Mouse.hide(); } on (release, releaseOutside) { Mouse.show(); }Symbol 276 Buttonon (release) { gotoAndStop (136); }Symbol 277 Buttonon (release) { gotoAndStop (137); }Symbol 278 Buttonon (release) { gotoAndStop (138); }Symbol 315 Buttonon (press) { Mouse.hide(); } on (release, releaseOutside) { Mouse.show(); }Symbol 318 Buttonon (press) { tellTarget ("A") { gotoAndStop (2); }; } on (release, releaseOutside) { tellTarget ("A") { gotoAndStop (1); }; }Symbol 319 Buttonon (press) { tellTarget ("A") { gotoAndStop (3); }; } on (release, releaseOutside) { tellTarget ("A") { gotoAndStop (1); }; }Symbol 320 Buttonon (press) { tellTarget ("A") { gotoAndStop (4); }; } on (release, releaseOutside) { tellTarget ("A") { gotoAndStop (1); }; }Symbol 321 Buttonon (press) { tellTarget ("A") { gotoAndStop (5); }; } on (release, releaseOutside) { tellTarget ("A") { gotoAndStop (1); }; }Symbol 335 Buttonon (keyPress "<Space>") { gotoAndStop (117); }Symbol 459 MovieClip Frame 1stop(); stop();Symbol 492 Buttonon (release) { stopAllSounds(); gotoAndStop (117); }Symbol 498 Buttonon (release) { gotoAndPlay (990); }Symbol 500 Buttonon (release) { gotoAndPlay (998); }Symbol 523 Buttonon (release) { gotoAndStop (121); }Symbol 532 MovieClip Frame 1stop();Symbol 533 MovieClip Frame 1stop();Symbol 543 Buttonon (release) { if (0 < hullc) { hullc = hullc - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } on (release) { if (hullc == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 544 Buttonon (release) { if (chipu < chipt) { if (hull < 10) { hullc = hullc + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < hull) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 545 Buttonon (release) { if (0 < corec) { corec = corec - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } if (corec == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 546 Buttonon (release) { if (chipu < chipt) { if (core < 10) { corec = corec + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < core) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 547 Buttonon (release) { if (0 < lazerc) { lazerc = lazerc - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } if (lazerc == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 548 Buttonon (release) { if (chipu < chipt) { if (lazer < 10) { lazerc = lazerc + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < lazer) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 549 Buttonon (release) { if (0 < thrustc) { thrustc = thrustc - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } if (thrustc == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 550 Buttonon (release) { if (chipu < chipt) { if (thrust < 10) { thrustc = thrustc + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < thrust) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 555 MovieClip Frame 1stop();Symbol 581 Buttonon (release) { if (0 < hullc) { hullc = hullc - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } on (release) { if (hullc == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 582 Buttonon (release) { if (chipu < chipt) { if (hull < 10) { hullc = hullc + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < hull) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 583 Buttonon (release) { if (0 < corec) { corec = corec - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } if (corec == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 584 Buttonon (release) { if (chipu < chipt) { if (core < 10) { corec = corec + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < core) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 585 Buttonon (release) { if (0 < lazerc) { lazerc = lazerc - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } if (lazerc == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 586 Buttonon (release) { if (chipu < chipt) { if (lazer < 10) { lazerc = lazerc + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < lazer) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 587 Buttonon (release) { if (0 < thrustc) { thrustc = thrustc - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } if (thrustc == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 588 Buttonon (release) { if (chipu < chipt) { if (thrust < 10) { thrustc = thrustc + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < thrust) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 590 Buttonon (release) { gotoAndPlay (1016); }Symbol 600 Buttonon (release) { if (0 < hullc) { hullc = hullc - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } on (release) { if (hullc == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 601 Buttonon (release) { if (chipu < chipt) { if (hull < 10) { hullc = hullc + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < hull) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 602 Buttonon (release) { if (0 < corec) { corec = corec - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } if (corec == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 603 Buttonon (release) { if (chipu < chipt) { if (core < 10) { corec = corec + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < core) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 604 Buttonon (release) { if (0 < lazerc) { lazerc = lazerc - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } if (lazerc == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 605 Buttonon (release) { if (chipu < chipt) { if (lazer < 10) { lazerc = lazerc + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < lazer) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 606 Buttonon (release) { if (0 < thrustc) { thrustc = thrustc - 1; chipu = chipu - 1; tellTarget ("text") { gotoAndStop ("tran"); }; } if (thrustc == 0) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 607 Buttonon (release) { if (chipu < chipt) { if (thrust < 10) { thrustc = thrustc + 1; chipu = chipu + 1; tellTarget ("text") { gotoAndStop ("tran"); }; } } if (9 < thrust) { tellTarget ("text") { gotoAndStop ("sorry"); }; } if ((chipt - 1) < chipu) { tellTarget ("text") { gotoAndStop ("sorryc"); }; } }Symbol 608 Buttonon (release) { gotoAndPlay (1001); }Symbol 621 MovieClip Frame 9gotoAndPlay (1);Symbol 622 MovieClip Frame 9gotoAndPlay (1);Symbol 656 MovieClip Frame 3stop();Symbol 665 MovieClip Frame 4stop();Symbol 668 MovieClip Frame 1stop();Symbol 668 MovieClip Frame 7gotoAndStop (1);Symbol 671 MovieClip Frame 1stop();Symbol 671 MovieClip Frame 6gotoAndStop (1);Symbol 687 MovieClip Frame 1stop();Symbol 687 MovieClip Frame 10stop();Symbol 687 MovieClip Frame 13prevFrame();Symbol 688 Buttonon (keyPress "<Right>") { if (mov < ((thrust * thrust) / 2)) { mov = mov + (thrust / 4); } } on (keyPress "<Left>") { if ((-((thrust * thrust) / 2)) < mov) { mov = mov - (thrust / 4); } } on (keyPress "<Up>") { if (9 < need) { if ((10 - lazer) < energy) { energy = energy - (10 - lazer); benergy = benergy + (10 - lazer); SFD = SFD + 1; need = 0; spen = spen + 1; tellTarget ("jetm") { play(); }; } } } on (keyPress "<Down>") { if (hull < energy) { if (dmge < (100 - hull)) { benergy = benergy + (11 - hull); energy = ((energy - (11 - hull)) - (11 - hull)) - 1; dmge = dmge + hull; } } else if (hull < energy) { if (dmge < 100) { if ((100 - hull) < dmge) { dmge = 100; } } } }Symbol 693 MovieClip Frame 1stop();Symbol 693 MovieClip Frame 100stop();Symbol 700 MovieClip Frame 1stop();Symbol 734 MovieClip Frame 1stop();Symbol 734 MovieClip Frame 100stop();Symbol 775 MovieClip Frame 1stop();Symbol 775 MovieClip Frame 2stop();Symbol 775 MovieClip Frame 3stop();Symbol 775 MovieClip Frame 4stop();Symbol 786 MovieClip Frame 1play();Symbol 786 MovieClip Frame 171gotoAndPlay (1);Symbol 787 Buttonon (keyPress "<Right>") { if (mov < 15) { mov = mov + 1; } } on (keyPress "<Left>") { if (-15 < mov) { mov = mov - 1; } } on (keyPress "<Up>") { if (0 < energy) { energy = energy - 1; benergy = benergy + 1; tellTarget ("jetm") { play(); }; } } on (keyPress "<Down>") { if (1 < energy) { if (hull < 100) { benergy = benergy + 2; energy = energy - 2; hull = hull + 1; } } }Symbol 808 Buttonon (release) { gotoAndStop (121); }Symbol 833 MovieClip Frame 8stop();Symbol 835 Buttonon (keyPress "<Right>") { if (mov < ((thrust * thrust) / 2)) { mov = mov + (thrust / 4); } } on (keyPress "<Space>") { gotoAndPlay (1012); stopAllSounds(); } on (keyPress "<Left>") { if ((-((thrust * thrust) / 2)) < mov) { mov = mov - (thrust / 4); } } on (keyPress "<Up>") { if ((10 - lazer) < energy) { energy = energy - (10 - lazer); benergy = benergy + (10 - lazer); tellTarget ("jetm") { play(); }; } } on (keyPress "<Down>") { if (1 < reg) { if ((10 - reg) < energy) { if (hull < 100) { benergy = benergy + (10 - reg); energy = energy - (10 - reg); energy = energy - (10 - hull); dmge = dmge - reg; } } } } on (keyPress "<Space>") { if (0 < sas) { if (dsd == 0) { dsd = 1; } else if (dsd == 1) { dsd = 0; } } }Symbol 846 MovieClip Frame 1play();
Library Items
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Symbol 7 Text | Uses:2 | Used by:Timeline |
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Symbol 9 Graphic | Used by:24 | |
Symbol 10 Graphic | Used by:24 | |
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Symbol 12 Graphic | Used by:24 193 700 | |
Symbol 13 Graphic | Used by:24 | |
Symbol 14 Graphic | Used by:24 193 700 734 | |
Symbol 15 Graphic | Used by:24 | |
Symbol 16 Graphic | Used by:24 | |
Symbol 17 Graphic | Used by:24 | |
Symbol 18 Graphic | Used by:24 193 700 | |
Symbol 19 Graphic | Used by:24 | |
Symbol 20 Graphic | Used by:24 193 700 | |
Symbol 21 Graphic | Used by:24 | |
Symbol 22 Graphic | Used by:24 193 700 734 | |
Symbol 23 Graphic | Used by:24 | |
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Symbol 26 Graphic | Used by:Timeline | |
Symbol 27 Graphic | Used by:Timeline | |
Symbol 28 Graphic | Used by:Timeline | |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:95 96 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:95 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:95 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:95 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:95 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:95 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:95 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:95 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:95 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:95 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:95 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 | Used by:95 |
Symbol 53 Graphic | Used by:54 | |
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Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:95 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:95 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:95 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:95 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:95 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:67 |
Symbol 67 MovieClip | Uses:66 | Used by:95 Timeline |
Symbol 68 Graphic | Used by:95 Timeline | |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:95 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:95 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:95 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:95 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:95 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:95 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:95 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:95 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:95 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:95 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:95 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:95 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:95 |
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Symbol 96 Button | Uses:95 30 | Used by:Timeline |
Symbol 97 Text | Uses:2 | Used by:Timeline |
Symbol 98 Graphic | Used by:Timeline | |
Symbol 99 Graphic | Used by:Timeline | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:Timeline |
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Symbol 104 Graphic | Used by:Timeline | |
Symbol 105 Sound | Used by:687 Timeline | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:Timeline |
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Symbol 109 MovieClip | Uses:108 | Used by:Timeline |
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Symbol 112 MovieClip | Uses:111 | Used by:113 |
Symbol 113 MovieClip | Uses:110 112 | Used by:Timeline |
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Symbol 116 ShapeTweening | Used by:Timeline | |
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Symbol 119 Graphic | Uses:118 | Used by:120 |
Symbol 120 MovieClip | Uses:119 | Used by:Timeline |
Symbol 121 Graphic | Used by:122 494 | |
Symbol 122 MovieClip | Uses:121 | Used by:Timeline |
Symbol 123 Bitmap | Used by:124 126 128 130 132 134 136 138 140 142 144 146 | |
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Symbol 127 MovieClip | Uses:126 | Used by:149 |
Symbol 128 Graphic | Uses:123 | Used by:129 |
Symbol 129 MovieClip | Uses:128 | Used by:149 |
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Symbol 131 MovieClip | Uses:130 | Used by:149 |
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Symbol 133 MovieClip | Uses:132 | Used by:149 |
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Symbol 135 MovieClip | Uses:134 | Used by:149 |
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Symbol 137 MovieClip | Uses:136 | Used by:149 |
Symbol 138 Graphic | Uses:123 | Used by:139 |
Symbol 139 MovieClip | Uses:138 | Used by:149 |
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Symbol 141 MovieClip | Uses:140 | Used by:149 |
Symbol 142 Graphic | Uses:123 | Used by:143 |
Symbol 143 MovieClip | Uses:142 | Used by:149 |
Symbol 144 Graphic | Uses:123 | Used by:145 |
Symbol 145 MovieClip | Uses:144 | Used by:149 |
Symbol 146 Graphic | Uses:123 | Used by:147 |
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Symbol 157 MovieClip | Uses:156 | Used by:159 161 162 173 174 175 176 177 196 209 224 225 226 227 228 229 235 238 239 240 244 245 246 276 277 278 498 500 523 590 608 |
Symbol 158 Graphic | Used by:159 161 162 173 174 175 176 177 196 209 224 225 226 227 228 229 235 238 239 240 244 245 246 276 277 278 498 500 | |
Symbol 159 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 160 Text | Uses:2 | Used by:Timeline |
Symbol 161 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 162 MovieClip | Uses:157 158 | Used by:Timeline |
Symbol 163 Text | Uses:2 | Used by:Timeline |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:164 | Used by:Timeline |
Symbol 166 Graphic | Used by:Timeline | |
Symbol 167 Text | Uses:2 | Used by:Timeline |
Symbol 168 Text | Uses:2 | Used by:Timeline |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:Timeline |
Symbol 171 Text | Uses:2 | Used by:Timeline |
Symbol 172 Text | Uses:2 | Used by:Timeline |
Symbol 173 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 174 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 175 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 176 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 177 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 178 Text | Uses:2 | Used by:Timeline |
Symbol 179 Text | Uses:2 | Used by:Timeline |
Symbol 180 Text | Uses:2 | Used by:Timeline |
Symbol 181 Text | Uses:2 | Used by:Timeline |
Symbol 182 Text | Uses:2 | Used by:Timeline |
Symbol 183 Graphic | Used by:193 700 734 | |
Symbol 184 Graphic | Used by:193 700 | |
Symbol 185 Graphic | Used by:193 700 | |
Symbol 186 Graphic | Used by:193 700 734 | |
Symbol 187 Graphic | Used by:193 700 734 | |
Symbol 188 Graphic | Used by:193 700 734 | |
Symbol 189 Graphic | Used by:193 700 | |
Symbol 190 Graphic | Used by:193 700 | |
Symbol 191 Graphic | Used by:193 700 | |
Symbol 192 Graphic | Used by:193 700 | |
Symbol 193 MovieClip | Uses:183 22 184 20 185 18 186 187 188 14 189 12 11 190 191 192 | Used by:Timeline |
Symbol 194 Text | Uses:2 | Used by:Timeline |
Symbol 195 EditableText | Uses:2 | Used by:Timeline |
Symbol 196 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 197 Graphic | Used by:206 569 777 Timeline | |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 MovieClip | Uses:198 | Used by:206 569 777 Timeline |
Symbol 200 Text | Uses:2 | Used by:206 |
Symbol 201 Text | Uses:2 | Used by:206 |
Symbol 202 Text | Uses:2 | Used by:206 |
Symbol 203 Text | Uses:2 | Used by:206 |
Symbol 204 Text | Uses:2 | Used by:206 |
Symbol 205 Text | Uses:2 | Used by:206 |
Symbol 206 MovieClip | Uses:197 199 200 201 202 203 204 205 | Used by:Timeline |
Symbol 207 Text | Uses:2 | Used by:Timeline |
Symbol 208 Text | Uses:2 | Used by:Timeline |
Symbol 209 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 210 Text | Uses:2 | Used by:Timeline |
Symbol 211 Text | Uses:2 | Used by:Timeline |
Symbol 212 Text | Uses:2 | Used by:Timeline |
Symbol 213 Text | Uses:2 | Used by:Timeline |
Symbol 214 Graphic | Used by:Timeline | |
Symbol 215 EditableText | Uses:2 | Used by:Timeline |
Symbol 216 EditableText | Uses:2 | Used by:Timeline |
Symbol 217 EditableText | Uses:2 | Used by:Timeline |
Symbol 218 EditableText | Uses:2 | Used by:Timeline |
Symbol 219 Text | Uses:2 | Used by:Timeline |
Symbol 220 EditableText | Uses:2 | Used by:Timeline |
Symbol 221 Text | Uses:2 | Used by:Timeline |
Symbol 222 Text | Uses:2 | Used by:Timeline |
Symbol 223 EditableText | Uses:2 | Used by:Timeline |
Symbol 224 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 225 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 226 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 227 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 228 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 229 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 230 Text | Uses:2 | Used by:Timeline |
Symbol 231 Text | Uses:2 | Used by:Timeline |
Symbol 232 Text | Uses:2 | Used by:Timeline |
Symbol 233 Text | Uses:2 | Used by:Timeline |
Symbol 234 Text | Uses:2 | Used by:Timeline |
Symbol 235 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 236 Text | Uses:2 | Used by:Timeline |
Symbol 237 Text | Uses:2 | Used by:Timeline |
Symbol 238 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 239 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 240 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 241 Text | Uses:2 | Used by:Timeline |
Symbol 242 Text | Uses:2 | Used by:Timeline |
Symbol 243 Text | Uses:2 | Used by:Timeline |
Symbol 244 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 245 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 246 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 247 Text | Uses:2 | Used by:Timeline |
Symbol 248 Text | Uses:2 | Used by:Timeline |
Symbol 249 Text | Uses:2 | Used by:Timeline |
Symbol 250 Text | Uses:2 | Used by:Timeline |
Symbol 251 Graphic | Used by:257 | |
Symbol 252 Graphic | Used by:253 | |
Symbol 253 MovieClip | Uses:252 | Used by:257 |
Symbol 254 Graphic | Used by:257 | |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 MovieClip | Uses:255 | Used by:257 |
Symbol 257 MovieClip | Uses:251 253 254 256 | Used by:427 668 671 Timeline |
Symbol 258 Bitmap | Used by:260 261 262 267 268 | |
Symbol 259 Bitmap | Used by:260 261 262 264 | |
Symbol 260 Graphic | Uses:258 259 | Used by:263 |
Symbol 261 Graphic | Uses:258 259 | Used by:263 |
Symbol 262 Graphic | Uses:258 259 | Used by:263 |
Symbol 263 Button | Uses:260 261 262 | Used by:Timeline |
Symbol 264 Graphic | Uses:259 | Used by:265 266 |
Symbol 265 MovieClip | Uses:264 | Used by:266 |
Symbol 266 Button | Uses:265 264 | Used by:Timeline |
Symbol 267 Graphic | Uses:258 | Used by:269 |
Symbol 268 Graphic | Uses:258 | Used by:269 |
Symbol 269 Button | Uses:267 268 | Used by:Timeline |
Symbol 270 Text | Uses:2 | Used by:Timeline |
Symbol 271 Text | Uses:2 | Used by:Timeline |
Symbol 272 Text | Uses:2 | Used by:Timeline |
Symbol 273 Text | Uses:2 | Used by:Timeline |
Symbol 274 Text | Uses:2 | Used by:Timeline |
Symbol 275 Text | Uses:2 | Used by:Timeline |
Symbol 276 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 277 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 278 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 279 Text | Uses:2 | Used by:Timeline |
Symbol 280 Text | Uses:2 | Used by:Timeline |
Symbol 281 Text | Uses:2 | Used by:Timeline |
Symbol 282 Text | Uses:2 | Used by:Timeline |
Symbol 283 Text | Uses:2 | Used by:Timeline |
Symbol 284 Text | Uses:2 | Used by:Timeline |
Symbol 285 Text | Uses:2 | Used by:Timeline |
Symbol 286 Bitmap | Used by:287 | |
Symbol 287 Graphic | Uses:286 | Used by:288 |
Symbol 288 MovieClip | Uses:287 | Used by:Timeline |
Symbol 289 Graphic | Used by:290 836 | |
Symbol 290 MovieClip | Uses:289 | Used by:Timeline |
Symbol 291 Text | Uses:2 | Used by:Timeline |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:314 315 |
Symbol 294 Graphic | Used by:314 315 | |
Symbol 295 Text | Uses:2 | Used by:314 315 |
Symbol 296 Text | Uses:2 | Used by:314 315 |
Symbol 297 Text | Uses:2 | Used by:314 315 |
Symbol 298 Graphic | Used by:299 315 | |
Symbol 299 MovieClip | Uses:298 | Used by:314 |
Symbol 300 Text | Uses:2 | Used by:314 |
Symbol 301 Text | Uses:2 | Used by:314 |
Symbol 302 Text | Uses:2 | Used by:314 |
Symbol 303 Text | Uses:2 | Used by:314 |
Symbol 304 Text | Uses:2 | Used by:314 |
Symbol 305 Text | Uses:2 | Used by:314 |
Symbol 306 Text | Uses:2 | Used by:314 |
Symbol 307 Text | Uses:2 | Used by:314 |
Symbol 308 Text | Uses:2 | Used by:314 |
Symbol 309 Text | Uses:2 | Used by:314 |
Symbol 310 Text | Uses:2 | Used by:314 |
Symbol 311 Text | Uses:2 | Used by:314 |
Symbol 312 Text | Uses:2 | Used by:314 |
Symbol 313 Text | Uses:2 | Used by:314 |
Symbol 314 MovieClip | Uses:293 294 295 296 297 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 | Used by:315 |
Symbol 315 Button | Uses:314 293 294 295 296 297 298 | Used by:Timeline |
Symbol 316 Text | Uses:2 | Used by:Timeline |
Symbol 317 Graphic | Used by:318 319 320 321 | |
Symbol 318 Button | Uses:317 | Used by:Timeline |
Symbol 319 Button | Uses:317 | Used by:Timeline |
Symbol 320 Button | Uses:317 | Used by:Timeline |
Symbol 321 Button | Uses:317 | Used by:Timeline |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip | Uses:322 | Used by:329 |
Symbol 324 Text | Uses:2 | Used by:329 |
Symbol 325 Text | Uses:2 | Used by:329 |
Symbol 326 Text | Uses:2 | Used by:329 |
Symbol 327 Text | Uses:2 | Used by:329 |
Symbol 328 Text | Uses:2 | Used by:329 |
Symbol 329 MovieClip | Uses:323 324 325 326 327 328 | Used by:Timeline |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:Timeline |
Symbol 332 Text | Uses:2 | Used by:Timeline |
Symbol 333 Text | Uses:2 | Used by:Timeline |
Symbol 334 Graphic | Used by:335 688 787 808 835 | |
Symbol 335 Button | Uses:334 | Used by:Timeline |
Symbol 336 Text | Uses:2 | Used by:Timeline |
Symbol 337 Bitmap | Used by:338 | |
Symbol 338 Graphic | Uses:337 | Used by:Timeline |
Symbol 339 Graphic | Used by:Timeline | |
Symbol 340 Text | Uses:4 | Used by:Timeline |
Symbol 341 Text | Uses:4 | Used by:342 |
Symbol 342 MovieClip | Uses:341 | Used by:Timeline |
Symbol 343 Text | Uses:4 | Used by:344 |
Symbol 344 MovieClip | Uses:343 | Used by:Timeline |
Symbol 345 Bitmap | Used by:346 351 | |
Symbol 346 Graphic | Uses:345 | Used by:347 |
Symbol 347 MovieClip | Uses:346 | Used by:Timeline |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:350 |
Symbol 350 MovieClip | Uses:349 | Used by:Timeline |
Symbol 351 Graphic | Uses:345 | Used by:352 |
Symbol 352 MovieClip | Uses:351 | Used by:353 Timeline |
Symbol 353 MovieClip | Uses:352 | Used by:Timeline |
Symbol 354 Bitmap | Used by:355 626 | |
Symbol 355 Graphic | Uses:354 | Used by:356 |
Symbol 356 MovieClip | Uses:355 | Used by:Timeline |
Symbol 357 Bitmap | Used by:358 620 | |
Symbol 358 Graphic | Uses:357 | Used by:359 |
Symbol 359 MovieClip | Uses:358 | Used by:Timeline |
Symbol 360 Bitmap | Used by:361 430 672 673 675 678 679 680 681 683 685 | |
Symbol 361 Graphic | Uses:360 | Used by:362 |
Symbol 362 MovieClip | Uses:361 | Used by:Timeline |
Symbol 363 Graphic | Used by:Timeline | |
Symbol 364 Bitmap | Used by:365 | |
Symbol 365 Graphic | Uses:364 | Used by:366 |
Symbol 366 MovieClip | Uses:365 | Used by:Timeline |
Symbol 367 Bitmap | Used by:369 401 | |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:367 368 | Used by:Timeline |
Symbol 370 Bitmap | Used by:371 | |
Symbol 371 Graphic | Uses:370 | Used by:372 |
Symbol 372 MovieClip | Uses:371 | Used by:Timeline |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:Timeline |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:Timeline |
Symbol 377 Bitmap | Used by:378 | |
Symbol 378 Graphic | Uses:377 | Used by:Timeline |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:Timeline |
Symbol 381 Bitmap | Used by:382 | |
Symbol 382 Graphic | Uses:381 | Used by:Timeline |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:Timeline |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:Timeline |
Symbol 387 Bitmap | Used by:388 | |
Symbol 388 Graphic | Uses:387 | Used by:Timeline |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:Timeline |
Symbol 391 Bitmap | Used by:392 | |
Symbol 392 Graphic | Uses:391 | Used by:Timeline |
Symbol 393 Bitmap | Used by:394 | |
Symbol 394 Graphic | Uses:393 | Used by:Timeline |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:Timeline |
Symbol 397 Bitmap | Used by:398 | |
Symbol 398 Graphic | Uses:397 | Used by:Timeline |
Symbol 399 Bitmap | Used by:400 | |
Symbol 400 Graphic | Uses:399 | Used by:Timeline |
Symbol 401 Graphic | Uses:367 | Used by:Timeline |
Symbol 402 Bitmap | Used by:403 | |
Symbol 403 Graphic | Uses:402 | Used by:Timeline |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:Timeline |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:Timeline |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:Timeline |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:Timeline |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:414 |
Symbol 414 MovieClip | Uses:413 | Used by:Timeline |
Symbol 415 Graphic | Used by:426 | |
Symbol 416 Graphic | Used by:425 | |
Symbol 417 Graphic | Used by:418 | |
Symbol 418 MovieClip | Uses:417 | Used by:425 |
Symbol 419 Graphic | Used by:420 | |
Symbol 420 MovieClip | Uses:419 | Used by:425 |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 MovieClip | Uses:421 | Used by:425 |
Symbol 423 Graphic | Used by:424 | |
Symbol 424 MovieClip | Uses:423 | Used by:425 |
Symbol 425 MovieClip | Uses:416 418 420 422 424 | Used by:426 |
Symbol 426 MovieClip | Uses:415 425 | Used by:Timeline |
Symbol 427 MovieClip | Uses:257 | Used by:Timeline |
Symbol 428 Bitmap | Used by:429 439 466 467 468 469 473 479 480 639 | |
Symbol 429 Graphic | Uses:428 | Used by:Timeline |
Symbol 430 Graphic | Uses:360 | Used by:431 |
Symbol 431 MovieClip | Uses:430 | Used by:Timeline |
Symbol 432 Graphic | Used by:Timeline | |
Symbol 433 ShapeTweening | Used by:Timeline | |
Symbol 434 ShapeTweening | Used by:Timeline | |
Symbol 435 Sound | Used by:668 671 Timeline | |
Symbol 436 Graphic | Used by:Timeline | |
Symbol 437 ShapeTweening | Used by:Timeline | |
Symbol 438 Graphic | Used by:Timeline | |
Symbol 439 Graphic | Uses:428 | Used by:Timeline |
Symbol 440 Bitmap | Used by:441 | |
Symbol 441 Graphic | Uses:440 | Used by:442 459 |
Symbol 442 MovieClip | Uses:441 | Used by:459 Timeline |
Symbol 443 Bitmap | Used by:444 | |
Symbol 444 Graphic | Uses:443 | Used by:445 459 |
Symbol 445 MovieClip | Uses:444 | Used by:459 |
Symbol 446 Graphic | Used by:447 | |
Symbol 447 MovieClip | Uses:446 | Used by:459 |
Symbol 448 Bitmap | Used by:449 451 | |
Symbol 449 Graphic | Uses:448 | Used by:450 459 |
Symbol 450 MovieClip | Uses:449 | Used by:459 |
Symbol 451 Graphic | Uses:448 | Used by:459 |
Symbol 452 Graphic | Used by:453 | |
Symbol 453 MovieClip | Uses:452 | Used by:459 |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 MovieClip | Uses:454 | Used by:459 |
Symbol 456 Bitmap | Used by:457 | |
Symbol 457 Graphic | Uses:456 | Used by:458 459 |
Symbol 458 MovieClip | Uses:457 | Used by:459 |
Symbol 459 MovieClip | Uses:445 444 447 442 441 450 451 453 455 449 458 457 | Used by:Timeline |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:462 |
Symbol 462 MovieClip | Uses:461 | Used by:Timeline |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:465 |
Symbol 465 MovieClip | Uses:464 | Used by:Timeline |
Symbol 466 Graphic | Uses:428 | Used by:Timeline |
Symbol 467 Graphic | Uses:428 | Used by:Timeline |
Symbol 468 Graphic | Uses:428 | Used by:Timeline |
Symbol 469 Graphic | Uses:428 | Used by:Timeline |
Symbol 470 Graphic | Used by:Timeline | |
Symbol 471 Graphic | Used by:Timeline | |
Symbol 472 Graphic | Used by:Timeline | |
Symbol 473 Graphic | Uses:428 | Used by:Timeline |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip | Uses:474 | Used by:Timeline |
Symbol 476 Bitmap | Used by:477 | |
Symbol 477 Graphic | Uses:476 | Used by:478 |
Symbol 478 MovieClip | Uses:477 | Used by:Timeline |
Symbol 479 Graphic | Uses:428 | Used by:Timeline |
Symbol 480 Graphic | Uses:428 | Used by:Timeline |
Symbol 481 Bitmap | Used by:482 | |
Symbol 482 Graphic | Uses:481 | Used by:483 |
Symbol 483 MovieClip | Uses:482 | Used by:Timeline |
Symbol 484 Graphic | Used by:Timeline | |
Symbol 485 Graphic | Used by:565 Timeline | |
Symbol 486 Text | Uses:4 | Used by:Timeline |
Symbol 487 Graphic | Used by:488 492 | |
Symbol 488 MovieClip | Uses:487 | Used by:Timeline |
Symbol 489 Graphic | Used by:490 | |
Symbol 490 MovieClip | Uses:489 | Used by:Timeline |
Symbol 491 Text | Uses:4 | Used by:Timeline |
Symbol 492 Button | Uses:487 | Used by:Timeline |
Symbol 493 Sound | Used by:Timeline | |
Symbol 494 MovieClip | Uses:121 | Used by:Timeline |
Symbol 495 Graphic | Used by:Timeline | |
Symbol 496 Graphic | Used by:Timeline | |
Symbol 497 Text | Uses:2 | Used by:Timeline |
Symbol 498 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 499 Text | Uses:2 | Used by:Timeline |
Symbol 500 Button | Uses:157 158 156 | Used by:Timeline |
Symbol 501 Text | Uses:2 | Used by:Timeline |
Symbol 502 Text | Uses:2 | Used by:Timeline |
Symbol 503 Text | Uses:2 | Used by:Timeline |
Symbol 504 Graphic | Used by:Timeline | |
Symbol 505 Text | Uses:2 | Used by:Timeline |
Symbol 506 EditableText | Uses:2 | Used by:Timeline |
Symbol 507 EditableText | Uses:2 | Used by:Timeline |
Symbol 508 EditableText | Uses:2 | Used by:Timeline |
Symbol 509 Text | Uses:2 | Used by:513 |
Symbol 510 Text | Uses:2 | Used by:513 |
Symbol 511 Text | Uses:2 | Used by:513 |
Symbol 512 Text | Uses:2 | Used by:513 |
Symbol 513 MovieClip | Uses:509 510 511 512 | Used by:Timeline |
Symbol 514 Text | Uses:2 | Used by:518 |
Symbol 515 Text | Uses:2 | Used by:518 |
Symbol 516 Text | Uses:2 | Used by:518 |
Symbol 517 Text | Uses:2 | Used by:518 |
Symbol 518 MovieClip | Uses:514 515 516 517 | Used by:Timeline |
Symbol 519 Graphic | Used by:Timeline | |
Symbol 520 Text | Uses:2 | Used by:Timeline |
Symbol 521 Graphic | Used by:523 | |
Symbol 522 Text | Uses:2 | Used by:523 |
Symbol 523 Button | Uses:157 521 522 156 | Used by:Timeline |
Symbol 524 Text | Uses:2 | Used by:Timeline |
Symbol 525 Text | Uses:2 | Used by:Timeline |
Symbol 526 Text | Uses:2 | Used by:Timeline |
Symbol 527 Graphic | Used by:532 533 | |
Symbol 528 MovieClip | Uses:156 | Used by:532 533 |
Symbol 529 ShapeTweening | Used by:532 533 | |
Symbol 530 Graphic | Uses:118 | Used by:532 533 |
Symbol 531 Graphic | Used by:532 533 | |
Symbol 532 MovieClip | Uses:527 528 529 530 531 | Used by:Timeline |
Symbol 533 MovieClip | Uses:527 528 529 530 531 | Used by:Timeline |
Symbol 534 Text | Uses:2 | Used by:Timeline |
Symbol 535 Text | Uses:2 | Used by:Timeline |
Symbol 536 Text | Uses:2 | Used by:Timeline |
Symbol 537 Text | Uses:2 | Used by:Timeline |
Symbol 538 Text | Uses:2 | Used by:Timeline |
Symbol 539 Graphic | Used by:543 544 545 546 547 548 549 550 581 582 583 584 585 586 587 588 600 601 602 603 604 605 606 607 | |
Symbol 540 Graphic | Used by:543 544 545 546 547 548 549 550 581 582 583 584 585 586 587 588 600 601 602 603 604 605 606 607 | |
Symbol 541 Graphic | Used by:543 544 545 546 547 548 549 550 581 582 583 584 585 586 587 588 600 601 602 603 604 605 606 607 | |
Symbol 542 Graphic | Used by:543 544 545 546 547 548 549 550 581 582 583 584 585 586 587 588 600 601 602 603 604 605 606 607 | |
Symbol 543 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 544 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 545 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 546 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 547 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 548 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 549 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 550 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 551 Text | Uses:2 | Used by:555 |
Symbol 552 Text | Uses:2 | Used by:555 |
Symbol 553 Text | Uses:2 | Used by:555 |
Symbol 554 Text | Uses:2 | Used by:555 |
Symbol 555 MovieClip | Uses:154 551 552 553 554 | Used by:Timeline |
Symbol 556 Text | Uses:2 | Used by:Timeline |
Symbol 557 Text | Uses:2 | Used by:Timeline |
Symbol 558 Text | Uses:2 | Used by:Timeline |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:559 | Used by:Timeline |
Symbol 561 Graphic | Used by:562 | |
Symbol 562 MovieClip | Uses:561 | Used by:Timeline |
Symbol 563 Graphic | Used by:564 | |
Symbol 564 MovieClip | Uses:563 | Used by:Timeline |
Symbol 565 MovieClip | Uses:485 | Used by:Timeline |
Symbol 566 Graphic | Used by:Timeline | |
Symbol 567 Text | Uses:2 | Used by:569 |
Symbol 568 Graphic | Used by:569 | |
Symbol 569 MovieClip | Uses:197 199 567 568 | Used by:Timeline |
Symbol 570 Graphic | Used by:Timeline | |
Symbol 571 EditableText | Uses:2 | Used by:Timeline |
Symbol 572 EditableText | Uses:2 | Used by:Timeline |
Symbol 573 EditableText | Uses:2 | Used by:Timeline |
Symbol 574 EditableText | Uses:2 | Used by:Timeline |
Symbol 575 EditableText | Uses:2 | Used by:Timeline |
Symbol 576 EditableText | Uses:2 | Used by:Timeline |
Symbol 577 EditableText | Uses:2 | Used by:Timeline |
Symbol 578 Graphic | Used by:Timeline | |
Symbol 579 Text | Uses:2 | Used by:Timeline |
Symbol 580 Text | Uses:2 | Used by:Timeline |
Symbol 581 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 582 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 583 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 584 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 585 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 586 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 587 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 588 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 589 Text | Uses:2 | Used by:Timeline |
Symbol 590 Button | Uses:157 156 | Used by:Timeline |
Symbol 591 Text | Uses:2 | Used by:Timeline |
Symbol 592 EditableText | Uses:2 | Used by:Timeline |
Symbol 593 EditableText | Uses:2 | Used by:Timeline |
Symbol 594 EditableText | Uses:2 | Used by:Timeline |
Symbol 595 EditableText | Uses:2 | Used by:Timeline |
Symbol 596 EditableText | Uses:2 | Used by:Timeline |
Symbol 597 EditableText | Uses:2 | Used by:Timeline |
Symbol 598 EditableText | Uses:2 | Used by:Timeline |
Symbol 599 Text | Uses:2 | Used by:Timeline |
Symbol 600 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 601 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 602 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 603 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 604 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 605 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 606 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 607 Button | Uses:539 540 541 542 | Used by:Timeline |
Symbol 608 Button | Uses:157 156 | Used by:Timeline |
Symbol 609 Text | Uses:2 | Used by:Timeline |
Symbol 610 EditableText | Uses:2 | Used by:Timeline |
Symbol 611 EditableText | Uses:2 | Used by:Timeline |
Symbol 612 EditableText | Uses:2 | Used by:Timeline |
Symbol 613 EditableText | Uses:2 | Used by:Timeline |
Symbol 614 EditableText | Uses:2 | Used by:Timeline |
Symbol 615 EditableText | Uses:2 | Used by:Timeline |
Symbol 616 EditableText | Uses:2 | Used by:Timeline |
Symbol 617 Graphic | Used by:618 697 | |
Symbol 618 MovieClip | Uses:617 | Used by:Timeline |
Symbol 619 Graphic | Used by:630 | |
Symbol 620 Graphic | Uses:357 | Used by:621 622 |
Symbol 621 MovieClip | Uses:620 | Used by:623 630 |
Symbol 622 MovieClip | Uses:620 | Used by:623 630 |
Symbol 623 MovieClip | Uses:621 622 | Used by:630 |
Symbol 624 Graphic | Used by:630 | |
Symbol 625 Graphic | Used by:630 | |
Symbol 626 Graphic | Uses:354 | Used by:627 |
Symbol 627 MovieClip | Uses:626 | Used by:630 |
Symbol 628 Graphic | Used by:629 | |
Symbol 629 MovieClip | Uses:628 | Used by:630 |
Symbol 630 MovieClip | Uses:619 621 622 623 624 625 627 629 | Used by:631 |
Symbol 631 MovieClip | Uses:630 | Used by:656 |
Symbol 632 Bitmap | Used by:633 | |
Symbol 633 Graphic | Uses:632 | Used by:636 |
Symbol 634 Graphic | Used by:636 | |
Symbol 635 Graphic | Used by:636 | |
Symbol 636 MovieClip | Uses:633 634 635 | Used by:656 |
Symbol 637 Graphic | Used by:656 | |
Symbol 638 Graphic | Used by:644 | |
Symbol 639 Graphic | Uses:428 | Used by:640 642 |
Symbol 640 MovieClip | Uses:639 | Used by:644 |
Symbol 641 Graphic | Used by:644 | |
Symbol 642 MovieClip | Uses:639 | Used by:644 |
Symbol 643 Graphic | Used by:644 | |
Symbol 644 MovieClip | Uses:638 640 641 642 643 | Used by:656 |
Symbol 645 Bitmap | Used by:646 648 649 | |
Symbol 646 Graphic | Uses:645 | Used by:656 |
Symbol 647 Graphic | Used by:654 | |
Symbol 648 Graphic | Uses:645 | Used by:650 |
Symbol 649 Graphic | Uses:645 | Used by:650 |
Symbol 650 MovieClip | Uses:648 649 | Used by:654 |
Symbol 651 Graphic | Used by:654 | |
Symbol 652 Graphic | Used by:653 | |
Symbol 653 MovieClip | Uses:652 | Used by:654 |
Symbol 654 MovieClip | Uses:647 650 651 653 | Used by:656 |
Symbol 655 Graphic | Used by:656 | |
Symbol 656 MovieClip | Uses:631 636 637 644 646 654 655 | Used by:Timeline |
Symbol 657 Bitmap | Used by:658 | |
Symbol 658 Graphic | Uses:657 | Used by:665 |
Symbol 659 Bitmap | Used by:660 | |
Symbol 660 Graphic | Uses:659 | Used by:665 |
Symbol 661 Bitmap | Used by:662 | |
Symbol 662 Graphic | Uses:661 | Used by:665 |
Symbol 663 Bitmap | Used by:664 | |
Symbol 664 Graphic | Uses:663 | Used by:665 |
Symbol 665 MovieClip | Uses:658 660 662 664 | Used by:Timeline |
Symbol 666 Graphic | Used by:667 | |
Symbol 667 MovieClip | Uses:666 | Used by:Timeline |
Symbol 668 MovieClip | Uses:257 435 | Used by:Timeline |
Symbol 669 Graphic | Used by:670 | |
Symbol 670 MovieClip | Uses:669 | Used by:Timeline |
Symbol 671 MovieClip | Uses:257 435 | Used by:Timeline |
Symbol 672 Graphic | Uses:360 | Used by:687 |
Symbol 673 Graphic | Uses:360 | Used by:687 |
Symbol 674 Sound | Used by:687 | |
Symbol 675 Graphic | Uses:360 | Used by:687 |
Symbol 676 Graphic | Used by:677 | |
Symbol 677 MovieClip | Uses:676 | Used by:687 |
Symbol 678 Graphic | Uses:360 | Used by:687 |
Symbol 679 Graphic | Uses:360 | Used by:687 |
Symbol 680 Graphic | Uses:360 | Used by:687 |
Symbol 681 Graphic | Uses:360 | Used by:682 |
Symbol 682 MovieClip | Uses:681 | Used by:687 |
Symbol 683 Graphic | Uses:360 | Used by:684 |
Symbol 684 MovieClip | Uses:683 | Used by:687 |
Symbol 685 Graphic | Uses:360 | Used by:686 |
Symbol 686 MovieClip | Uses:685 | Used by:687 |
Symbol 687 MovieClip | Uses:672 673 674 105 675 677 678 679 680 682 684 686 | Used by:Timeline |
Symbol 688 Button | Uses:334 | Used by:Timeline |
Symbol 689 Bitmap | Used by:691 | |
Symbol 690 Bitmap | Used by:691 837 | |
Symbol 691 Graphic | Uses:689 690 | Used by:Timeline |
Symbol 692 Graphic | Used by:693 705 | |
Symbol 693 MovieClip | Uses:692 | Used by:Timeline |
Symbol 694 EditableText | Uses:4 | Used by:Timeline |
Symbol 695 Text | Uses:4 | Used by:Timeline |
Symbol 696 EditableText | Uses:4 | Used by:Timeline |
Symbol 697 MovieClip | Uses:617 | Used by:Timeline |
Symbol 698 EditableText | Uses:4 | Used by:Timeline |
Symbol 699 Text | Uses:4 | Used by:Timeline |
Symbol 700 MovieClip | Uses:183 22 184 20 185 18 186 187 188 14 189 12 11 190 191 192 | Used by:Timeline |
Symbol 701 EditableText | Uses:4 | Used by:Timeline |
Symbol 702 Text | Uses:4 | Used by:Timeline |
Symbol 703 Graphic | Used by:704 | |
Symbol 704 MovieClip | Uses:703 | Used by:705 |
Symbol 705 MovieClip | Uses:692 704 | Used by:Timeline |
Symbol 706 Graphic | Used by:723 | |
Symbol 707 Graphic | Used by:723 | |
Symbol 708 Graphic | Used by:723 | |
Symbol 709 Graphic | Used by:723 | |
Symbol 710 Graphic | Used by:723 | |
Symbol 711 Graphic | Used by:723 | |
Symbol 712 Graphic | Used by:723 | |
Symbol 713 Graphic | Used by:723 | |
Symbol 714 Graphic | Used by:723 | |
Symbol 715 Graphic | Used by:723 | |
Symbol 716 Graphic | Used by:723 | |
Symbol 717 Graphic | Used by:723 | |
Symbol 718 Graphic | Used by:723 | |
Symbol 719 Graphic | Used by:723 | |
Symbol 720 Graphic | Used by:723 | |
Symbol 721 Graphic | Used by:723 | |
Symbol 722 Graphic | Used by:723 | |
Symbol 723 MovieClip | Uses:706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 | Used by:775 |
Symbol 724 Graphic | Used by:734 | |
Symbol 725 Graphic | Used by:734 | |
Symbol 726 Graphic | Used by:734 | |
Symbol 727 Graphic | Used by:734 | |
Symbol 728 Graphic | Used by:734 | |
Symbol 729 Graphic | Used by:734 | |
Symbol 730 Graphic | Used by:734 | |
Symbol 731 Graphic | Used by:734 | |
Symbol 732 Graphic | Used by:734 | |
Symbol 733 Graphic | Used by:734 | |
Symbol 734 MovieClip | Uses:724 725 726 727 728 729 14 188 187 186 730 731 732 733 22 183 | Used by:775 |
Symbol 735 Graphic | Used by:753 | |
Symbol 736 Graphic | Used by:753 | |
Symbol 737 Graphic | Used by:753 | |
Symbol 738 Graphic | Used by:753 | |
Symbol 739 Graphic | Used by:753 | |
Symbol 740 Graphic | Used by:753 | |
Symbol 741 Graphic | Used by:753 | |
Symbol 742 Graphic | Used by:753 | |
Symbol 743 Graphic | Used by:753 | |
Symbol 744 Graphic | Used by:753 | |
Symbol 745 Graphic | Used by:753 | |
Symbol 746 Graphic | Used by:753 | |
Symbol 747 Graphic | Used by:753 | |
Symbol 748 Graphic | Used by:753 | |
Symbol 749 Graphic | Used by:753 | |
Symbol 750 Graphic | Used by:753 | |
Symbol 751 Graphic | Used by:753 | |
Symbol 752 Graphic | Used by:753 | |
Symbol 753 MovieClip | Uses:735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 | Used by:775 |
Symbol 754 Graphic | Used by:774 | |
Symbol 755 Graphic | Used by:774 | |
Symbol 756 Graphic | Used by:774 | |
Symbol 757 Graphic | Used by:774 | |
Symbol 758 Graphic | Used by:774 | |
Symbol 759 Graphic | Used by:774 | |
Symbol 760 Graphic | Used by:774 | |
Symbol 761 Graphic | Used by:774 | |
Symbol 762 Graphic | Used by:774 | |
Symbol 763 Graphic | Used by:774 | |
Symbol 764 Graphic | Used by:774 | |
Symbol 765 Graphic | Used by:774 | |
Symbol 766 Graphic | Used by:774 | |
Symbol 767 Graphic | Used by:774 | |
Symbol 768 Graphic | Used by:769 | |
Symbol 769 MovieClip | Uses:768 | Used by:774 |
Symbol 770 Graphic | Used by:774 | |
Symbol 771 Graphic | Used by:774 | |
Symbol 772 Graphic | Used by:774 | |
Symbol 773 Graphic | Used by:774 | |
Symbol 774 MovieClip | Uses:754 755 756 757 758 759 760 761 762 763 764 765 766 767 769 770 771 772 773 | Used by:775 |
Symbol 775 MovieClip | Uses:723 734 753 774 | Used by:Timeline |
Symbol 776 Graphic | Used by:777 | |
Symbol 777 MovieClip | Uses:197 199 776 | Used by:Timeline |
Symbol 778 Bitmap | Used by:779 | |
Symbol 779 Graphic | Uses:778 | Used by:780 |
Symbol 780 MovieClip | Uses:779 | Used by:781 |
Symbol 781 MovieClip | Uses:780 | Used by:Timeline |
Symbol 782 Graphic | Used by:783 | |
Symbol 783 MovieClip | Uses:782 | Used by:785 |
Symbol 784 Graphic | Used by:785 | |
Symbol 785 MovieClip | Uses:783 784 | Used by:786 |
Symbol 786 MovieClip | Uses:785 | Used by:Timeline |
Symbol 787 Button | Uses:334 | Used by:Timeline |
Symbol 788 Bitmap | Used by:789 | |
Symbol 789 Graphic | Uses:788 | Used by:Timeline |
Symbol 790 Graphic | Used by:Timeline | |
Symbol 791 Graphic | Used by:Timeline | |
Symbol 792 Text | Uses:2 | Used by:Timeline |
Symbol 793 Graphic | Used by:Timeline | |
Symbol 794 Graphic | Used by:795 817 | |
Symbol 795 MovieClip | Uses:794 | Used by:Timeline |
Symbol 796 Text | Uses:2 | Used by:Timeline |
Symbol 797 Text | Uses:2 | Used by:Timeline |
Symbol 798 Graphic | Used by:Timeline | |
Symbol 799 Text | Uses:2 | Used by:Timeline |
Symbol 800 EditableText | Uses:2 | Used by:Timeline |
Symbol 801 EditableText | Uses:2 | Used by:Timeline |
Symbol 802 EditableText | Uses:2 | Used by:Timeline |
Symbol 803 EditableText | Uses:2 | Used by:Timeline |
Symbol 804 EditableText | Uses:2 | Used by:Timeline |
Symbol 805 EditableText | Uses:2 | Used by:Timeline |
Symbol 806 EditableText | Uses:2 | Used by:Timeline |
Symbol 807 EditableText | Uses:2 | Used by:Timeline |
Symbol 808 Button | Uses:334 | Used by:Timeline |
Symbol 809 Sound | Used by:Timeline | |
Symbol 810 Bitmap | Used by:812 | |
Symbol 811 Bitmap | Used by:812 830 | |
Symbol 812 Graphic | Uses:810 811 | Used by:Timeline |
Symbol 813 Text | Uses:2 | Used by:Timeline |
Symbol 814 Graphic | Used by:815 | |
Symbol 815 MovieClip | Uses:814 | Used by:Timeline |
Symbol 816 Graphic | Used by:Timeline | |
Symbol 817 MovieClip | Uses:794 | Used by:Timeline |
Symbol 818 Text | Uses:2 | Used by:Timeline |
Symbol 819 Text | Uses:2 | Used by:Timeline |
Symbol 820 EditableText | Uses:2 | Used by:Timeline |
Symbol 821 EditableText | Uses:2 | Used by:Timeline |
Symbol 822 Text | Uses:2 | Used by:Timeline |
Symbol 823 Text | Uses:2 | Used by:Timeline |
Symbol 824 EditableText | Uses:2 | Used by:Timeline |
Symbol 825 EditableText | Uses:2 | Used by:Timeline |
Symbol 826 EditableText | Uses:2 | Used by:Timeline |
Symbol 827 EditableText | Uses:2 | Used by:Timeline |
Symbol 828 EditableText | Uses:2 | Used by:Timeline |
Symbol 829 EditableText | Uses:2 | Used by:Timeline |
Symbol 830 Graphic | Uses:811 | Used by:831 |
Symbol 831 MovieClip | Uses:830 | Used by:834 |
Symbol 832 MovieClip | Used by:833 | |
Symbol 833 MovieClip | Uses:832 | Used by:834 |
Symbol 834 MovieClip | Uses:831 833 | Used by:Timeline |
Symbol 835 Button | Uses:334 | Used by:Timeline |
Symbol 836 MovieClip | Uses:289 | Used by:Timeline |
Symbol 837 Graphic | Uses:690 | Used by:Timeline |
Symbol 838 EditableText | Uses:4 | Used by:Timeline |
Symbol 839 EditableText | Uses:4 | Used by:Timeline |
Symbol 840 Text | Uses:4 | Used by:Timeline |
Symbol 841 EditableText | Uses:4 | Used by:Timeline |
Symbol 842 Text | Uses:4 | Used by:Timeline |
Symbol 843 Text | Uses:2 | Used by:Timeline |
Symbol 844 Graphic | Used by:845 | |
Symbol 845 MovieClip | Uses:844 | Used by:846 |
Symbol 846 MovieClip | Uses:845 | Used by:Timeline |
Symbol 847 EditableText | Uses:4 | Used by:Timeline |
Symbol 848 Text | Uses:4 | Used by:Timeline |
Symbol 849 Bitmap | Used by:850 | |
Symbol 850 Graphic | Uses:849 | Used by:Timeline |
Symbol 851 Sound | Used by:Timeline | |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"loaderbar" | Frame 1 | Symbol 24 MovieClip |
"HELPER" | Frame 117 | Symbol 170 MovieClip |
"HELPER" | Frame 121 | Symbol 206 MovieClip |
"A" | Frame 141 | Symbol 329 MovieClip |
"ene" | Frame 991 | Symbol 513 MovieClip |
"place" | Frame 991 | Symbol 518 MovieClip |
"HU" | Frame 992 | Symbol 532 MovieClip |
"CO" | Frame 992 | Symbol 533 MovieClip |
"LA" | Frame 992 | Symbol 533 MovieClip |
"TH" | Frame 992 | Symbol 533 MovieClip |
"text" | Frame 992 | Symbol 555 MovieClip |
"dt" | Frame 992 | Symbol 560 MovieClip |
"dl" | Frame 992 | Symbol 562 MovieClip |
"dc" | Frame 992 | Symbol 564 MovieClip |
"dh" | Frame 992 | Symbol 565 MovieClip |
"HELPER" | Frame 992 | Symbol 569 MovieClip |
"HU" | Frame 995 | Symbol 532 MovieClip |
"CO" | Frame 995 | Symbol 533 MovieClip |
"LA" | Frame 995 | Symbol 533 MovieClip |
"TH" | Frame 995 | Symbol 533 MovieClip |
"text" | Frame 995 | Symbol 555 MovieClip |
"dt" | Frame 995 | Symbol 560 MovieClip |
"dl" | Frame 995 | Symbol 562 MovieClip |
"dc" | Frame 995 | Symbol 564 MovieClip |
"dh" | Frame 995 | Symbol 565 MovieClip |
"HELPER" | Frame 995 | Symbol 569 MovieClip |
"HU" | Frame 998 | Symbol 532 MovieClip |
"CO" | Frame 998 | Symbol 533 MovieClip |
"LA" | Frame 998 | Symbol 533 MovieClip |
"TH" | Frame 998 | Symbol 533 MovieClip |
"text" | Frame 998 | Symbol 555 MovieClip |
"dt" | Frame 998 | Symbol 560 MovieClip |
"dl" | Frame 998 | Symbol 562 MovieClip |
"dc" | Frame 998 | Symbol 564 MovieClip |
"dh" | Frame 998 | Symbol 565 MovieClip |
"HELPER" | Frame 998 | Symbol 569 MovieClip |
"middle" | Frame 1002 | Symbol 618 MovieClip |
"zone" | Frame 1002 | Symbol 656 MovieClip |
"nme" | Frame 1002 | Symbol 665 MovieClip |
"ken" | Frame 1002 | Symbol 667 MovieClip |
"righty" | Frame 1002 | Symbol 667 MovieClip |
"nmem" | Frame 1002 | Symbol 668 MovieClip |
"lefty" | Frame 1002 | Symbol 670 MovieClip |
"jetm" | Frame 1002 | Symbol 671 MovieClip |
"jet" | Frame 1002 | Symbol 687 MovieClip |
"hbar" | Frame 1002 | Symbol 693 MovieClip |
"enbar" | Frame 1002 | Symbol 693 MovieClip |
"left" | Frame 1002 | Symbol 697 MovieClip |
"right" | Frame 1002 | Symbol 618 MovieClip |
"you" | Frame 1002 | Symbol 700 MovieClip |
"fire" | Frame 1002 | Symbol 705 MovieClip |
"nmes" | Frame 1002 | Symbol 775 MovieClip |
"HELPER" | Frame 1002 | Symbol 777 MovieClip |
"nmem" | Frame 1005 | Symbol 786 MovieClip |
"nme" | Frame 1011 | Symbol 459 MovieClip |
"nme" | Frame 1015 | Symbol 459 MovieClip |
"jetm" | Frame 1017 | Symbol 671 MovieClip |
"jet" | Frame 1017 | Symbol 836 MovieClip |
"enbar" | Frame 1017 | Symbol 693 MovieClip |
"left" | Frame 1017 | Symbol 697 MovieClip |
"right" | Frame 1017 | Symbol 618 MovieClip |
"leftv" | Frame 1017 | Symbol 618 MovieClip |
"rightv" | Frame 1017 | Symbol 618 MovieClip |
"target" | Frame 1017 | Symbol 846 MovieClip |
"tbar" | Frame 1017 | Symbol 693 MovieClip |
"HELPER" | Frame 1017 | Symbol 777 MovieClip |
"nmem" | Frame 1020 | Symbol 786 MovieClip |
"jet" | Frame 1020 | Symbol 687 MovieClip |
"ot" | Symbol 775 MovieClip Frame 1 | Symbol 723 MovieClip |
"ot" | Symbol 775 MovieClip Frame 2 | Symbol 734 MovieClip |
"ot" | Symbol 775 MovieClip Frame 3 | Symbol 753 MovieClip |
"ot" | Symbol 775 MovieClip Frame 4 | Symbol 774 MovieClip |
Labels
"sorry" | Symbol 555 MovieClip Frame 2 |
"sorrys" | Symbol 555 MovieClip Frame 3 |
"sorryc" | Symbol 555 MovieClip Frame 4 |
"tran" | Symbol 555 MovieClip Frame 5 |
Dynamic Text Variables
percent | Symbol 5 EditableText | "" |
level | Symbol 195 EditableText | "1" |
shot | Symbol 215 EditableText | "FIGHTING" |
HITSCORE | Symbol 216 EditableText | "HOLO" |
level | Symbol 217 EditableText | "FIGHTING" |
aga | Symbol 218 EditableText | "HOLO" |
profile | Symbol 220 EditableText | "YOU HAVE SHOT DOWN XXX SHIPS, AND YOUR LEVEL IS XX. YOU NEED TO SHOOT DOWN XX SHIPS TO GET TO LEVEL XX. OR GAIN XXXXX HOLO POINTS" |
level | Symbol 223 EditableText | "YOU ARE LV" |
ships | Symbol 506 EditableText | "99" |
iq | Symbol 507 EditableText | "99" |
timeer | Symbol 508 EditableText | "99" |
hull | Symbol 571 EditableText | "0" |
core | Symbol 572 EditableText | "0" |
lazer | Symbol 573 EditableText | "0" |
thrust | Symbol 574 EditableText | "0" |
chipt | Symbol 575 EditableText | "0" |
chipu | Symbol 576 EditableText | "0" |
chip | Symbol 577 EditableText | "0" |
hull | Symbol 592 EditableText | "0" |
core | Symbol 593 EditableText | "0" |
lazer | Symbol 594 EditableText | "0" |
thrust | Symbol 595 EditableText | "0" |
chipt | Symbol 596 EditableText | "0" |
chipu | Symbol 597 EditableText | "0" |
chip | Symbol 598 EditableText | "0" |
hull | Symbol 610 EditableText | "0" |
core | Symbol 611 EditableText | "0" |
lazer | Symbol 612 EditableText | "0" |
thrust | Symbol 613 EditableText | "0" |
chipt | Symbol 614 EditableText | "0" |
chipu | Symbol 615 EditableText | "0" |
chip | Symbol 616 EditableText | "0" |
energy | Symbol 694 EditableText | "100" |
dmge | Symbol 696 EditableText | "100" |
FREETIME | Symbol 698 EditableText | "100" |
ships | Symbol 701 EditableText | "" |
dest | Symbol 800 EditableText | "99999" |
deal | Symbol 801 EditableText | "99999" |
nun | Symbol 802 EditableText | "99999" |
benergy | Symbol 803 EditableText | "99999" |
SFD | Symbol 804 EditableText | "99999" |
HTS | Symbol 805 EditableText | "99999" |
ACY | Symbol 806 EditableText | "999" |
LVS | Symbol 807 EditableText | "99999" |
SPECIAL | Symbol 820 EditableText | "99999" |
levelMD | Symbol 821 EditableText | "99999" |
dest | Symbol 824 EditableText | "99999" |
deal | Symbol 825 EditableText | "99999" |
nun | Symbol 826 EditableText | "99999" |
benergy | Symbol 827 EditableText | "99999" |
HTS | Symbol 828 EditableText | "99999" |
dest | Symbol 829 EditableText | "99999" |
energy | Symbol 838 EditableText | "100" |
scoree | Symbol 839 EditableText | "100" |
aga | Symbol 841 EditableText | "" |
level | Symbol 847 EditableText | "" |
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