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229593
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/44048798?noj=FRM44048798-21DC" width="1" height="1"></div>

Full Metal Alchemist.swf

This is the info page for
Flash #42078

(Click the ID number above for more basic data on this flash file.)


Text
SCORE

0

XX

XX

Kills:
Combo Shots:
Hydrogen Blasts:
Survival Time:
Accuracy:
Rank:
Score:

XXXXXXXXXXX

XX

XX

XX

XX

XX

XX

XX

Kills:
Survival Time:
Accuracy:
Combo Shots:
Score:

XX

XX

FPS: 0

ActionScript [AS1/AS2]

Frame 1
function init() { Button.prototype.tabEnabled = false; MovieClip.prototype.tabEnabled = false; _global.g_kApplication._lockroot = true; _global.g_kApplication.m_kSettings = new Settings(); _global.g_kApplication.m_kApplicationState = new ApplicationState(); _global.g_kApplication.m_kPlayerState = new PlayerState(); _global.g_kApplication.m_kGameTimer = new LRG.Utils.LRGGameTimer(); LRG.Utils.LRGGameTimer(_global.getGameTimer()).startClock(true); _global.g_kApplication.stop(); } function start() { _global.g_kApplication.m_kGui.m_kPlayGui.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kPlayGui._visible = false; _global.g_kApplication.m_kGui.m_kGameSummaryPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kGameSummaryPanel._visible = false; _global.g_kApplication.m_kGui.m_kHelpPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kHelpPanel._visible = false; _global.g_kApplication.m_kGui.m_kRoundSummaryPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kRoundSummaryPanel._visible = false; _global.getApplicationState().setState(_global.getApplicationState().AS_PRE_GAME); _global.getApplicationState().setPaused(true); this.onEnterFrame = function () { _global.g_kApplication.m_kGui.m_kSplashScreen.gotoAndStop("Show"); _global.g_kApplication.m_kGui.m_kSplashScreen._visible = true; _global.g_kApplication.m_kGui.m_kSplashScreen.onShow(); this.onEnterFrame = undefined; }; } _root.DRScore = 0; _global.ipb_get_gname = function () { var _local4 = _root._url; var _local5 = ""; var _local3 = ""; var _local6 = (_local4.lastIndexOf("\\") + 1); if ((_local6 == -1) || (_local6 == 0)) { _local6 = _local4.lastIndexOf("/") + 1; } var _local2 = _local6; var _local7 = String(_local4).length; while (_local2 < String(_local4).length) { _local3 = _local4.charAt(_local2); if (_local3 == ".") { break; } _local5 = _local5 + _local3; _local2++; } return(_local5); }; ipb_gname = _global.ipb_get_gname(); xx = new LoadVars(); xx.onLoad = function (success) { if (success) { _global.ipb_scoreVar = this.scoreVar; } }; fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt"; xx.load(fname); Stage.showMenu = false; if (_global.LRG == undefined) { _global.LRG = new Object(); } if (_global.LRG.Utils == undefined) { _global.LRG.Utils = new Object(); } Array.prototype.getIndex = function (item) { var _local2 = 0; while (_local2 < this.length) { if (this[_local2] == item) { return(_local2); } _local2++; } return(-1); }; Array.prototype.removeIndex = function (fIndex) { var _local2 = this.slice(0, fIndex); _local2 = _local2.concat(this.slice(fIndex + 1, this.length)); return(_local2); }; Array.prototype.removeData = function (item) { var _local2 = this.getIndex(item); if (_local2 > -1) { return(this.removeIndex(_local2)); } return(this.slice(0)); }; Array.prototype.getRandom = function () { var _local2 = Math.floor(Math.floor(Math.random() * 1000) % this.length); return(this[_local2]); }; if (_global.LRG.Utils.Vector2D == undefined) { _global.LRG.Utils.Vector2D = new Object(); } _global.LRG.Utils.Vector2D.magnitude = function (fX, fY) { return(Math.sqrt((fX * fX) + (fY * fY))); }; _global.LRG.Utils.Vector2D.normalize = function (fX, fY) { var _local2 = new Object(); var _local3 = _global.LRG.Utils.Vector2D.magnitude(fX, fY); _local2.x = fX / _local3; _local2.y = fY / _local3; return(_local2); }; _global.LRG.Utils.Vector2D.dot = function (fX1, fY1, fX2, fY2) { return((fX1 * fX2) + (fY1 * fY2)); }; _global.playSound = function (soundID, loops, targetClip, pan, volume) { if (ApplicationState(_global.getApplicationState()).isMuted()) { trace("is muted so we should not play a sound"); return(undefined); } if (typeof(targetClip) == "undefined") { targetClip = _global.g_kApplication.m_kSoundPlayer; } if (typeof(loops) == "undefined") { loops = 1; } if (typeof(pan) == "undefined") { pan = 0; } if (pan >= -100) { if (pan > 100) { pan = 100; } } else { pan = -100; } if (volume == undefined) { volume = 100; } var _local3 = new Sound(targetClip); _local3.setPan(pan); _local3.setVolume(volume); _local3.attachSound(soundID); _local3.start(0, loops); mLastSoundID = soundID; }; _global.stopSound = function (soundID, targetClip) { if (typeof(targetClip) == "undefined") { targetClip = this; } var _local3 = this.getSoundObject(targetClip[soundID]); _local3.stop([soundID]); }; _global.getSoundObject = function (targetClip) { if (typeof(this.mSoundObjectArray) == "undefined") { this.mSoundObjectArray = new Array(); } if (typeof(this.mSoundObjectArray[targetClip]) == "undefined") { this.mSoundObjectArray[targetClip] = new Sound(targetClip); } return(this.mSoundObjectArray[targetClip]); }; if (_global.LRG == undefined) { _global.LRG = new Object(); } if (_global.LRG.LRGMusic == undefined) { _global.LRG.LRGMusic = new Object(); } _global.LRG.LRGMusic.m_bGameHasMusic = true; _global.LRG.LRGMusic.m_bMuted = false; _global.LRG.LRGMusic.startMusic = function (kPlayList) { if (!_global.LRG.LRGMusic.m_bGameHasMusic) { return(undefined); } trace("startMusic() called"); if (_global.LRG.LRGMusic.m_kMusic == undefined) { kEmptyClip = _global.g_kApplication.createEmptyMovieClip("m_kMusicClip", _global.g_kApplication.getNextHighestDepth()); _global.LRG.LRGMusic.m_kMusic = new Sound(kEmptyClip); } if (kPlayList == undefined) { _global.LRG.LRGMusic.m_pLoopList = new Array(); } else { _global.LRG.LRGMusic.m_pLoopList = kPlayList; } _global.LRG.LRGMusic.m_kMusic.m_sLastLoop = undefined; _global.LRG.LRGMusic.m_kFadeTimerClip.onEnterFrame = undefined; _global.LRG.LRGMusic.stop(); if (!_global.LRG.LRGMusic.m_bMuted) { _global.LRG.LRGMusic.m_kMusic.setVolume(100); } else { _global.LRG.LRGMusic.m_kMusic.setVolume(0); } _global.LRG.LRGMusic.m_kMusic.onSoundComplete = _global.LRG.LRGMusic.playMusicLoop; _global.LRG.LRGMusic.playMusicLoop(); }; _global.LRG.LRGMusic.setPlaylist = function (kPlayList) { _global.LRG.LRGMusic.m_pLoopList = kPlayList; _global.LRG.LRGMusic.m_kMusic.m_sLastLoop = undefined; }; _global.LRG.LRGMusic.stopMusic = function () { if (!_global.LRG.LRGMusic.m_bGameHasMusic) { return(undefined); } _global.LRG.LRGMusic.m_kMusic.stop(); _global.LRG.LRGMusic.m_kFadeTimerClip.onEnterFrame = undefined; }; _global.LRG.LRGMusic.endMusic = function () { if (!_global.LRG.LRGMusic.m_bGameHasMusic) { return(undefined); } _global.LRG.LRGMusic.m_kMusic.onSoundComplete = undefined; if (_global.LRG.LRGMusic.m_kFadeTimerClip == undefined) { _global.LRG.LRGMusic.m_kFadeTimerClip = _root.createEmptyMovieClip(m_kMusicFadeTimer, _root.getNextHighestDepth()); } _global.LRG.LRGMusic.m_kFadeTimerClip.m_fStartTime = getTimer(); _global.LRG.LRGMusic.m_kFadeTimerClip.m_fFadePeriod = 1000; _global.LRG.LRGMusic.m_kFadeTimerClip.onEnterFrame = function () { var _local5 = getTimer(); var _local3 = ((_local5 - this.m_fStartTime) / this.m_fFadePeriod); if (_local3 < 1) { var _local4; if (!_global.LRG.LRGMusic.m_bMuted) { _local4 = Math.min(100, 100 * (1 - _local3)); } else { _local4 = 0; } _global.LRG.LRGMusic.m_kMusic.setVolume(_local4); } else { trace("stop the fade out please"); _global.LRG.LRGMusic.m_kMusic.stop(); this.onEnterFrame = undefined; } }; }; _global.LRG.LRGMusic.playMusicLoop = function () { if (!_global.LRG.LRGMusic.m_bGameHasMusic) { return(undefined); } var _local3 = ""; var _local5 = 1; if (!((_global.LRG.LRGMusic.m_sPlayListStyle == undefined) || (_global.LRG.LRGMusic.m_sPlayListStyle == "RANDOM"))) { if (_global.LRG.LRGMusic.m_sPlayListStyle == "LINEAR") { var _local2 = _global.LRG.LRGMusic.m_pLoopList.getIndex(_global.LRG.LRGMusic.m_kMusic.m_sLastLoop); if (_local2 < 0) { _local2 = 0; } else { _local2++; } _local2 = Math.min(_local2, _global.LRG.LRGMusic.m_pLoopList.length - 1); _local3 = _global.LRG.LRGMusic.m_pLoopList[_local2]; trace("MUSIC CHOICE: " + _local3); } } else { if (_global.LRG.LRGMusic.m_kMusic.m_sLastLoop == undefined) { _local3 = _global.LRG.LRGMusic.m_pLoopList.getRandom(); } else { var _local6 = _global.LRG.LRGMusic.m_pLoopList.removeData(_global.LRG.LRGMusic.m_kMusic.m_sLastLoop); _local3 = _local6.getRandom(); } var _local4 = (Math.round(Math.random() * 1000) % 2); _local5 = 1 + _local4; } _global.LRG.LRGMusic.m_kMusic.attachSound(_local3); _global.LRG.LRGMusic.m_kMusic.start(0, _local5); _global.LRG.LRGMusic.m_kMusic.m_sLastLoop = _local3; }; _global.LRG.LRGMusic.setPlaylistStyle = function (sStyle) { _global.LRG.LRGMusic.m_sPlayListStyle = sStyle; }; _global.LRG.LRGMusic.muteMusic = function (bMuteMusic) { _global.LRG.LRGMusic.m_bMuted = bMuteMusic; if (!_global.LRG.LRGMusic.m_bMuted) { _global.LRG.LRGMusic.m_kMusic.setVolume(100); } else { _global.LRG.LRGMusic.m_kMusic.setVolume(0); } }; _global.g_kApplication = this; _global.g_kApplication.m_kSettings = null; _global.g_kApplication.m_kApplicationState = null; _global.g_kApplication.m_kPlayerState = null; _global.g_kApplication.m_kGameTimer = null; _global.getSettings = function () { return(_global.g_kApplication.m_kSettings); }; _global.getApplicationState = function () { return(_global.g_kApplication.m_kApplicationState); }; _global.getPlayerState = function () { return(_global.g_kApplication.m_kPlayerState); }; _global.getGameTimer = function () { return(_global.g_kApplication.m_kGameTimer); }; this._lockroot = false; if (_root == this) { this.init(); this.start(); } _global.setBreakPoint = function () { trace("Break point reached."); };
Symbol 157 MovieClip [s_FireExplosion] Frame 1
#initclip 39 Object.registerClass("s_FireExplosion", LRG.LRGMovieClip); #endinitclip
Symbol 171 MovieClip [s_Barrier] Frame 1
#initclip 40 Object.registerClass("s_Barrier", Barrier); #endinitclip
Symbol 156 MovieClip [s_AlchemySymbol] Frame 1
#initclip 38 Object.registerClass("s_AlchemySymbol", LRG.LRGMovieClip); #endinitclip
Symbol 180 MovieClip [s_SymbolTarget6] Frame 1
#initclip 41 Object.registerClass("s_SymbolTarget6", SymbolTarget); #endinitclip
Symbol 186 MovieClip [s_SymbolTarget5] Frame 1
#initclip 42 Object.registerClass("s_SymbolTarget5", SymbolTarget); #endinitclip
Symbol 192 MovieClip [s_SymbolTarget4] Frame 1
#initclip 43 Object.registerClass("s_SymbolTarget4", SymbolTarget); #endinitclip
Symbol 198 MovieClip [s_SymbolTarget3] Frame 1
#initclip 44 Object.registerClass("s_SymbolTarget3", SymbolTarget); #endinitclip
Symbol 204 MovieClip [s_SymbolTarget2] Frame 1
#initclip 45 Object.registerClass("s_SymbolTarget2", SymbolTarget); #endinitclip
Symbol 210 MovieClip [s_SymbolTarget1] Frame 1
#initclip 46 Object.registerClass("s_SymbolTarget1", SymbolTarget); #endinitclip
Symbol 266 MovieClip [s_Player] Frame 1
#initclip 47 Object.registerClass("s_Player", Player); #endinitclip
Symbol 108 MovieClip [s_EnemyHolder] Frame 1
#initclip 37 Object.registerClass("s_EnemyHolder", EnemyManager); #endinitclip
Symbol 270 MovieClip [s_Scrim] Frame 1
#initclip 48 Object.registerClass("s_Scrim", LRG.LRGMovieClip); #endinitclip
Symbol 271 MovieClip [s_GameScreen] Frame 1
#initclip 49 Object.registerClass("s_GameScreen", FullmetalGame); #endinitclip
Symbol 284 MovieClip [s_PlayGuiCloseup] Frame 1
#initclip 50 Object.registerClass("s_PlayGuiCloseup", LRG.LRGMovieClip); #endinitclip
Symbol 107 MovieClip [s_soundHolder] Frame 1
#initclip 36 Object.registerClass("s_soundHolder", LRG.LRGMovieClip); #endinitclip
Symbol 285 MovieClip [s_PlayGui] Frame 1
#initclip 51 Object.registerClass("s_PlayGui", PlayGui); #endinitclip
Symbol 294 MovieClip [s_HelpPanel] Frame 1
#initclip 52 Object.registerClass("s_HelpPanel", HelpPanel); #endinitclip
Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1
#initclip 53 Object.registerClass("s_GameSummaryPanel", GameSummaryPanel); #endinitclip
Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 1
#initclip 35 Object.registerClass("s_RoundSummaryPanel", RoundSummaryPanel); #endinitclip
Symbol 320 MovieClip [s_SplashScreen] Frame 1
#initclip 54 Object.registerClass("s_SplashScreen", SplashScreen); #endinitclip
Symbol 321 MovieClip [s_Gui] Frame 1
#initclip 55 Object.registerClass("s_Gui", Gui); #endinitclip
Symbol 351 MovieClip Frame 1
if (yy.savescore == 1) { if (ipb_score == undefined) { ipb_score = eval (_global.ipb_scoreVar); } xx = new LoadVars(); xx.arcadegid = _root.ibpro_gameid; xx.gscore = ipb_score; xx.gname = _global.ipb_get_gname(); xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2; xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST"); stop(); } _global.ipbSend = function (ipb_score) { _root._visible = false; _root.enabled = false; xx = new LoadVars(); yy = new LoadVars(); xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST"); };
Symbol 21 MovieClip [s_MultiKillBonus] Frame 1
#initclip 56 Object.registerClass("s_MultiKillBonus", LRG.LRGMovieClip); #endinitclip
Symbol 29 MovieClip [s_FireBeam] Frame 1
#initclip 30 Object.registerClass("s_FireBeam", FireBeam); #endinitclip
Symbol 44 MovieClip [s_Enemy3] Frame 1
#initclip 31 Object.registerClass("s_Enemy3", Enemy); #endinitclip
Symbol 61 MovieClip [s_Enemy2] Frame 1
#initclip 32 Object.registerClass("s_Enemy2", Enemy); #endinitclip
Symbol 77 MovieClip [s_Enemy1] Frame 1
#initclip 33 Object.registerClass("s_Enemy1", Enemy); #endinitclip
Symbol 80 MovieClip [s_FPSDisplay] Frame 1
#initclip 34 Object.registerClass("s_FPSDisplay", LRG.Utils.FPSDisplay); #endinitclip
Symbol 322 MovieClip [__Packages.ApplicationState] Frame 0
class ApplicationState { var m_bMuted, m_eState; function ApplicationState () { init(); } function init() { m_bMuted = false; m_eState = AS_APP_STARTED; } function getState() { return(m_eState); } function setState(eState) { m_eState = eState; } function isCurrentState(eState) { return(m_eState == eState); } function setPaused(bPaused) { if (bPaused && (!isPaused())) { trace("PAUSE"); LRG.Utils.LRGGameTimer(_global.getGameTimer()).stopClock(); } else if ((!bPaused) && (isPaused())) { trace("RESUME"); LRG.Utils.LRGGameTimer(_global.getGameTimer()).startClock(false); } } function isPaused() { return(!LRG.Utils.LRGGameTimer(_global.getGameTimer()).isRunning()); } function setMuted(bMuted) { if (isMuted() && (!bMuted)) { m_bMuted = false; _global.LRG.LRGMusic.startMusic(); } else if ((!isMuted()) && (bMuted)) { _global.LRG.LRGMusic.stopMusic(); m_bMuted = true; } } function isMuted() { return(m_bMuted); } var AS_APP_STARTED = 0; var AS_PRE_GAME = 1; var AS_GAME_RUNNING = 2; var AS_BETWEEN_ROUNDS = 3; var AS_GAME_OVER = 4; }
Symbol 323 MovieClip [__Packages.LRG.Utils.LRGGameTimer] Frame 0
class LRG.Utils.LRGGameTimer extends MovieClip { var m_fOffsetTime, m_fStartedTime, m_fStoppedTime, m_fCurrentTime, m_pClockListeners, m_fIntervalId, m_fTimeToRun; function LRGGameTimer () { super(); init(); } function init() { m_fOffsetTime = 0; m_fStartedTime = undefined; m_fStoppedTime = undefined; m_fCurrentTime = undefined; m_pClockListeners = new Array(); m_fIntervalId = undefined; m_fTimeToRun = Infinity; } function getTime() { return(m_fCurrentTime); } function isRunning() { return(m_fIntervalId != undefined); } function stopClock() { if (isRunning()) { clearInterval(m_fIntervalId); m_fIntervalId = undefined; m_fStoppedTime = getTimer() / 1000; var _local2 = 0; while (_local2 < m_pClockListeners.length) { m_pClockListeners[_local2].doOnClockStopped(this); _local2++; } } } function startClock(bReset) { if (bReset || (m_fCurrentTime == undefined)) { resetClock(); } else { m_fOffsetTime = m_fOffsetTime + ((getTimer() / 1000) - m_fStoppedTime); m_fCurrentTime = (getTimer() / 1000) - m_fOffsetTime; } var _local2 = 0; while (_local2 < m_pClockListeners.length) { m_pClockListeners[_local2].doOnClockStarted(this); _local2++; } m_fIntervalId = setInterval(this, "updateClock", 8.33333333333333); } function resetClock() { m_fCurrentTime = 0; m_fOffsetTime = getTimer() / 1000; } function setTimeToRun(fTime) { m_fTimeToRun = fTime; } function addListener(kListener) { m_pClockListeners.push(kListener); } function removeListener(kListener) { var _local2 = m_pClockListeners; m_pClockListeners = _local2.removeData(kListener); } function updateClock() { m_fCurrentTime = (getTimer() / 1000) - m_fOffsetTime; if (m_fCurrentTime >= m_fTimeToRun) { stopClock(); } } }
Symbol 324 MovieClip [__Packages.Settings] Frame 0
class Settings { var PLAYER_TURN_SPEED, PLAYER_FIRE_RATE, FIRE_BEAM_SPEED, ENEMY_SPEEDA1, ENEMY_SPEEDA_AD, ENEMY_SPEEDB1, ENEMY_SPEEDB_AD, ENEMY_SPEEDC1, ENEMY_SPEEDC_AD, ENEMY_MIN_HIDE_TIME, ENEMY_MAX_HIDE_TIME, ENEMY_ADD_RATE, ENEMY_ADD_RATE_AD, ENEMY_ADD_RATE_MIN, ENEMIES_TO_ADD1, ENEMIES_TO_ADD_AD, MAX_ENEMIES_ON_SCREEN, BEAM_EXPLOSION_WAIT_TIME, BEAM_EXPLOSION_MAX_ON_SCREEN, SMART_BOMB_MIN_TIME, HIDE_BOUNDARIES; function Settings () { init(); } function init() { PLAYER_TURN_SPEED = 120; PLAYER_FIRE_RATE = 2.1; FIRE_BEAM_SPEED = 150; ENEMY_SPEEDA1 = 35; ENEMY_SPEEDA_AD = 7; ENEMY_SPEEDB1 = 45; ENEMY_SPEEDB_AD = 12; ENEMY_SPEEDC1 = 25; ENEMY_SPEEDC_AD = 5; ENEMY_MIN_HIDE_TIME = 1; ENEMY_MAX_HIDE_TIME = 3; ENEMY_ADD_RATE = 2.5; ENEMY_ADD_RATE_AD = -0.01; ENEMY_ADD_RATE_MIN = 0.025; ENEMIES_TO_ADD1 = 35; ENEMIES_TO_ADD_AD = 10; MAX_ENEMIES_ON_SCREEN = 7; BEAM_EXPLOSION_WAIT_TIME = 0.075; BEAM_EXPLOSION_MAX_ON_SCREEN = 5; SMART_BOMB_MIN_TIME = 2; HIDE_BOUNDARIES = true; } function getSetting(sSettingName) { return(this[sSettingName]); } function getSettingForLevel(sSettingName) { return(this[sSettingName + "1"] + (this[sSettingName + "_AD"] * (PlayerState(_global.getPlayerState()).getLevel() - 1))); } }
Symbol 325 MovieClip [__Packages.PlayerState] Frame 0
class PlayerState { var m_fLevel, m_fScore, m_fKillsThisRound, m_fKillsTotal, m_fTimeThisRound, m_fTimeTotal, m_fShotsThisRound, m_fShotsTotal, m_fHitsThisRound, m_fHitsTotal, m_fHydrogenTotal, m_fComboShotsTotal, m_fComboShotsThisRound; function PlayerState () { init(); } function init() { setLevel(1); setScore(0); } function onStartGame() { setLevel(1); setScore(0); setKillsTotal(0); setTimeTotal(0); setShotsTotal(0); setHitsTotal(0); setHydrogenTotal(0); setComboShotsTotal(0); } function onStartRound() { setKillsThisRound(0); setTimeThisRound(0); setShotsThisRound(0); setHitsThisRound(0); setComboShotsThisRound(0); } function setLevel(fLevel) { m_fLevel = fLevel; } function getLevel() { return(m_fLevel); } function setScore(fScore) { m_fScore = fScore; PlayGui(_global.g_kApplication.m_kGui.m_kPlayGui).setScore(m_fScore); } function getScore() { return(m_fScore); } function setKillsThisRound(fKillsThisRound) { m_fKillsThisRound = fKillsThisRound; } function getKillsThisRound() { return(m_fKillsThisRound); } function setKillsTotal(fKillsTotal) { m_fKillsTotal = fKillsTotal; } function getKillsTotal() { return(m_fKillsTotal); } function setTimeThisRound(fTimeThisRound) { m_fTimeThisRound = fTimeThisRound; } function getTimeThisRound() { return(m_fTimeThisRound); } function setTimeTotal(fTimeTotal) { m_fTimeTotal = fTimeTotal; } function getTimeTotal() { return(m_fTimeTotal); } function setShotsThisRound(fShotsThisRound) { m_fShotsThisRound = fShotsThisRound; } function getShotsThisRound() { return(m_fShotsThisRound); } function setShotsTotal(fShotsTotal) { m_fShotsTotal = fShotsTotal; } function getShotsTotal() { return(m_fShotsTotal); } function setHitsThisRound(fHitsThisRound) { m_fHitsThisRound = fHitsThisRound; } function getHitsThisRound() { return(m_fHitsThisRound); } function setHitsTotal(fHitsTotal) { m_fHitsTotal = fHitsTotal; } function getHitsTotal() { return(m_fHitsTotal); } function setHydrogenTotal(fHydrogenTotal) { m_fHydrogenTotal = fHydrogenTotal; } function getHydrogenTotal() { return(m_fHydrogenTotal); } function setComboShotsTotal(fComboShotsTotal) { m_fComboShotsTotal = fComboShotsTotal; } function getComboShotsTotal() { return(m_fComboShotsTotal); } function setComboShotsThisRound(fComboShotsThisRound) { m_fComboShotsThisRound = fComboShotsThisRound; } function getComboShotsThisRound() { return(m_fComboShotsThisRound); } }
Symbol 326 MovieClip [__Packages.LRG.LRGMovieClip] Frame 0
class LRG.LRGMovieClip extends MovieClip { var _name, stop, m_kActionsList, m_pActiveActions, m_kClipClock, onEnterFrame, _totalframes, _parent; function LRGMovieClip () { super(); if (_name == "m_kUpsellBackground") { trace("created a m_kUpsellBackground"); } stop(); init(); } function init() { m_kActionsList = new Object(); m_pActiveActions = new Array(); m_kClipClock = undefined; } function setClock(kClockObject) { m_kClipClock = kClockObject; } function getClock() { return(m_kClipClock); } function addAction(kActionObject) { if (m_kActionsList[kActionObject.getName()] != undefined) { removeAction(kActionObject.getName()); } m_kActionsList[kActionObject.getName()] = kActionObject; } function removeAction(sActionKey) { if (m_kActionsList[sActionKey] != undefined) { if (m_pActiveActions.getIndex(sActionKey) != -1) { stopAction(sActionKey, false); } delete m_kActionsList[sActionKey]; if (m_pActiveActions.length <= 0) { onEnterFrame = undefined; } } } function removeAllActions() { var _local3 = new Array(); for (var _local4 in m_kActionsList) { _local3.push(_local4); } var _local2 = 0; while (_local2 < _local3.length) { removeAction(_local3[_local2]); _local2++; } } function startAction(sActionKey, kActionParams, bExclusiveType) { if (sActionKey == "THROB_IN") { trace("starting THROB_IN"); } var _local3; _local3 = m_kActionsList[sActionKey]; if (_local3 == undefined) { trace((this + ": An attempt was made to start the undefined action ") + sActionKey); return(undefined); } if (m_pActiveActions.getIndex(sActionKey) != -1) { return(undefined); } if (bExclusiveType) { stopActionsOfType(_local3.getType()); } _local3.reset(getClipTime(), kActionParams); m_pActiveActions.push(sActionKey); if (sActionKey == "THROB_IN") { trace("pushed " + m_pActiveActions); } onEnterFrame = LRGOnEnterFrame; } function stopActionsOfType(sActionType) { var _local5 = m_pActiveActions.slice(0); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2]; var _local4 = m_kActionsList[_local3]; if (_local4.getType() == sActionType) { stopAction(_local3, false); } _local2++; } } function stopAction(sActionKey, bCompleted) { var _local2 = m_pActiveActions.removeData(sActionKey); delete m_pActiveActions; m_pActiveActions = _local2; if (!isActionActive()) { onEnterFrame = undefined; } if (bCompleted) { onActionCompleted(sActionKey); } } function stopAllActions() { var _local3 = m_pActiveActions.slice(0); var _local2 = 0; while (_local2 < _local3.length) { stopAction(_local3[_local2], false); _local2++; } } function getActionsList() { return(m_kActionsList); } function getActiveActions() { return(m_pActiveActions); } function getAction(sActionKey) { return(m_kActionsList[sActionKey]); } function isActionActive() { return(m_pActiveActions.length >= 1); } function playAnimation(sName, fFps, fStartFrame, fEndFrame, bLoop, fDirection) { var _local2 = new Object(); _local2.m_sName = sName; _local2.m_fFPS = fFps; _local2.m_fStartFrame = fStartFrame; _local2.m_fEndFrame = fEndFrame; _local2.m_bLoop = bLoop; _local2.m_fDirection = fDirection; var _local3 = new LRG.LRGAnimationAction(_local2); addAction(_local3); startAction(sName, null, true); } function play(fFps, bLoop) { if (_name == "m_kAnimation") { trace("LRGMovieclip play for mk animation"); } if (fFps == undefined) { fFps = 30; } if (bLoop == undefined) { bLoop = false; } playAnimation("DEFAULT_FULL_FRAME_ANIMATION", fFps, 1, _totalframes, bLoop, 1); } function LRGOnEnterFrame() { if (isClockRunning()) { LRGUpdateActions(); doEnterFrame(); } } function LRGUpdateActions() { var _local8 = getClipTime(); var _local5 = new Array(); var _local6 = new Array(); var _local4; var _local3 = 0; while (_local3 < m_pActiveActions.length) { _local4 = m_pActiveActions[_local3]; var _local7 = m_kActionsList[_local4].update(_local8, this); if (_local7) { _local5.push(_local4); var _local2 = m_kActionsList[_local4].getNext(); if ((_local2 != undefined) && (m_kActionsList[_local2] != undefined)) { _local6.push(_local2); } } _local3++; } _local3 = 0; while (_local3 < _local5.length) { stopAction(_local5[_local3], true); _local3++; } _local3 = 0; while (_local3 < _local6.length) { startAction(_local6[_local3]); _local3++; } } function onActionCompleted(sActionKey) { _parent.onActionCompleted(sActionKey); } function doEnterFrame() { } function getClipTime() { if (m_kClipClock) { return(m_kClipClock.getTime()); } return(getTimer() / 1000); } function isClockRunning() { if (!m_kClipClock) { return(true); } return(m_kClipClock.isRunning()); } }
Symbol 327 MovieClip [__Packages.LRG.LRGAction] Frame 0
class LRG.LRGAction { var m_sName, m_fLastUpdateTime, m_fSPF, m_fFPS, m_fTotalActionTime, m_sNextAction, m_sActionType; function LRGAction (kActionParams) { } function init(kActionParams) { if (kActionParams.m_sName != undefined) { m_sName = kActionParams.m_sName; } m_fLastUpdateTime = 0; if (kActionParams.m_fSPF != undefined) { m_fSPF = kActionParams.m_fSPF; m_fFPS = 1 / m_fSPF; } else if (kActionParams.m_fFPS != undefined) { m_fFPS = kActionParams.m_fFPS; m_fSPF = 1 / m_fFPS; } if (kActionParams.m_fTotalActionTime != undefined) { m_fTotalActionTime = kActionParams.m_fTotalActionTime; } if (kActionParams.m_sNext != undefined) { m_sNextAction = kActionParams.m_sNext; } if (m_sActionType == undefined) { if (kActionParams.m_sType == undefined) { m_sActionType = "DEFAULT"; } else { m_sActionType = kActionParams.m_sType; } } else if (kActionParams.m_sType != undefined) { m_sActionType = kActionParams.m_sType; } } function getName() { return(m_sName); } function getType() { return(m_sActionType); } function getNext() { return(m_sNextAction); } function setNext(sNextAction) { m_sNextAction = sNextAction; } function reset(fCurrTime, kActionParams) { if (kActionParams) { init(kActionParams); } m_fLastUpdateTime = fCurrTime; } function update(fCurrTime, kClip) { if (m_fLastUpdateTime == 0) { m_fLastUpdateTime = fCurrTime; return(false); } var _local2 = fCurrTime - m_fLastUpdateTime; if (_local2 >= m_fSPF) { m_fLastUpdateTime = fCurrTime; return(doUpdate(fCurrTime, _local2, kClip)); } return(false); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { return(true); } }
Symbol 328 MovieClip [__Packages.LRG.LRGAnimationAction] Frame 0
class LRG.LRGAnimationAction extends LRG.LRGAction { var m_sActionType, m_pFrameList, m_sName, m_fDirection, m_fCurrentFrameIndex, m_bIsLooping, m_fFPS; function LRGAnimationAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kAnimationParams) { if ((kAnimationParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kAnimationParams.m_sType = "FRAME_ANIMATION"; } super.init(kAnimationParams); if ((kAnimationParams.m_fStartFrame != undefined) && (kAnimationParams.m_fEndFrame != undefined)) { if (m_pFrameList == undefined) { m_pFrameList = new Array(); } m_pFrameList.splice(0); var _local3 = kAnimationParams.m_fStartFrame; while (_local3 <= kAnimationParams.m_fEndFrame) { m_pFrameList.push(_local3); _local3++; } } else if (kAnimationParams.m_pFrameList != undefined) { delete m_pFrameList; m_pFrameList = kAnimationParams.m_pFrameList.slice(0); } else if (m_pFrameList == undefined) { trace(("Animation action " + m_sName) + " specified with no frame list."); } if (kAnimationParams.m_fDirection != undefined) { m_fDirection = kAnimationParams.m_fDirection; } else if (m_fDirection == undefined) { m_fDirection = 1; } m_fCurrentFrameIndex = 0; if (kAnimationParams.m_bLoop != undefined) { m_bIsLooping = kAnimationParams.m_bLoop; } else if (m_bIsLooping == undefined) { m_bIsLooping = false; } } function reset(fCurrTime, kAnimationParams) { super.reset(fCurrTime, kAnimationParams); if (m_fDirection > 0) { m_fCurrentFrameIndex = 0; } else { m_fCurrentFrameIndex = m_pFrameList.length - 1; } } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { var _local3 = fDeltaTimeSecs * m_fFPS; m_fCurrentFrameIndex = m_fCurrentFrameIndex + (m_fDirection * _local3); var _local4 = Math.round(m_fCurrentFrameIndex); if (_local4 < m_pFrameList.length) { var _local2 = m_pFrameList[Math.round(m_fCurrentFrameIndex)]; } else { var _local2 = m_pFrameList[m_pFrameList.length - 1]; } kClip.gotoAndStop(_local2); if (!m_bIsLooping) { if ((m_fCurrentFrameIndex < 0) || (m_fCurrentFrameIndex >= m_pFrameList.length)) { return(true); } } else if (m_fCurrentFrameIndex < 0) { m_fCurrentFrameIndex = m_pFrameList.length - 1; } else if (m_fCurrentFrameIndex >= m_pFrameList.length) { m_fCurrentFrameIndex = 0; } return(false); } }
Symbol 329 MovieClip [__Packages.PlayGui] Frame 0
class PlayGui extends LRG.LRGMovieClip { var m_kCloseup, m_kMuteButtonHolder, m_kScoreIndicator; function PlayGui () { super(); } function init() { super.init(); m_kCloseup.gotoAndStop("Hide"); } function onShow() { m_kCloseup.gotoAndStop("Hide"); updateMuteButton(); } function updateMuteButton() { if (_global.LRG.LRGMusic.m_bMuted) { m_kMuteButtonHolder.gotoAndStop("SoundOff"); } else { m_kMuteButtonHolder.gotoAndStop("SoundOn"); } m_kMuteButtonHolder.m_kMusicIsOn.onRelease = function () { _global.LRG.LRGMusic.muteMusic(true); this._parent._parent.updateMuteButton(); }; m_kMuteButtonHolder.m_kMusicIsOff.onRelease = function () { _global.LRG.LRGMusic.muteMusic(false); this._parent._parent.updateMuteButton(); }; } function setScore(fScore) { m_kScoreIndicator.m_kText.text = "" + fScore; } function showCloseup() { m_kCloseup.playAnimation("SHOW_CLOSEUP", 60, 1, 10, false, 1); } function onActionCompleted(sActionKey) { if (sActionKey == "SHOW_CLOSEUP") { FullmetalGame(_global.g_kApplication.m_kGameScreen).onFullCloseUp(); m_kCloseup.playAnimation("HIDE_CLOSEUP", 60, 11, 211, false, 1); } else if (sActionKey == "HIDE_CLOSEUP") { m_kCloseup.gotoAndStop("Hide"); FullmetalGame(_global.g_kApplication.m_kGameScreen).smartBomb(); } } }
Symbol 330 MovieClip [__Packages.FullmetalGame] Frame 0
class FullmetalGame extends LRG.LRGMovieClip { var m_kFireBeam, m_pBonusClips, m_kPlayer, m_kEnemyHolder, m_kScrim, m_bSmartBomb, m_kBarrier1, m_kBarrier2, m_kBarrier3, m_kBarrier4, m_kBarrier5, m_kBarrier6, m_kBarrier7, m_kBarrier8, m_fRoundStartTime, getClipTime, m_kBackground, m_kAlchemySymbol, m_kSymbolTargetHolder, m_kFireHolder, stopAction, m_kLineToSymbolTarget1, m_kLineToSymbolTarget2, m_kLineToSymbolTarget3, m_kLineToSymbolTarget4, m_kLineToSymbolTarget5, m_kLineToSymbolTarget6, attachMovie, getNextHighestDepth; function FullmetalGame () { super(); } function init() { super.init(); m_kFireBeam = null; m_pBonusClips = new Array(); } function startGame() { var _local3 = new Date().getTime(); loadMovieNum ("tracker.swf?" + _local3, 10000); _global.getApplicationState().setState(_global.getApplicationState().AS_GAME_RUNNING); _global.getApplicationState().setPaused(false); if (Settings(_global.getSettings()).getSetting("HIDE_BOUNDARIES")) { } PlayerState(_global.getPlayerState()).onStartGame(); m_kPlayer.setController(new HumanPlayerController()); m_kPlayer.onStartGame(); m_kEnemyHolder.onStartGame(); startRound(); } function endGame() { _global.getApplicationState().setPaused(true); _global.getApplicationState().setState(_global.getApplicationState().AS_GAME_OVER); _global.playSound("fma_game_summary.wav", 1, this); GameSummaryPanel(_global.g_kApplication.m_kGui.m_kGameSummaryPanel).gotoAndStop("Show"); GameSummaryPanel(_global.g_kApplication.m_kGui.m_kGameSummaryPanel)._visible = true; GameSummaryPanel(_global.g_kApplication.m_kGui.m_kGameSummaryPanel).onShow(); } function startRound() { _global.getApplicationState().setPaused(false); _global.LRG.LRGMusic.stopMusic(); _global.LRG.LRGMusic.m_sPlayListStyle = "LINEAR"; _global.LRG.LRGMusic.startMusic(["fma_game_music1.wav", "fma_game_music2.wav", "fma_game_music3.wav", "fma_game_music4.wav"]); PlayerState(_global.getPlayerState()).onStartRound(); m_kScrim.gotoAndStop("Hide"); PlayGui(_global.g_kApplication.m_kGui.m_kPlayGui).gotoAndStop("Show"); PlayGui(_global.g_kApplication.m_kGui.m_kPlayGui)._visible = true; PlayGui(_global.g_kApplication.m_kGui.m_kPlayGui).onShow(); m_bSmartBomb = false; m_kPlayer.onStartRound(); m_kEnemyHolder.onStartRound(); m_kBarrier1.onStartRound(); m_kBarrier2.onStartRound(); m_kBarrier3.onStartRound(); m_kBarrier4.onStartRound(); m_kBarrier5.onStartRound(); m_kBarrier6.onStartRound(); m_kBarrier7.onStartRound(); m_kBarrier8.onStartRound(); setupAlchemySymbol(); m_fRoundStartTime = getClipTime(); } function endRound(bGameOver) { _global.getApplicationState().setPaused(true); PlayerState(_global.getPlayerState()).setTimeThisRound(getClipTime() - m_fRoundStartTime); PlayerState(_global.getPlayerState()).setTimeTotal(PlayerState(_global.getPlayerState()).getTimeThisRound() + PlayerState(_global.getPlayerState()).getTimeTotal()); _global.LRG.LRGMusic.endMusic(); m_kPlayer.onEndRound(); m_kEnemyHolder.onEndRound(); onRequestRemoveFireBeam(); var _local3 = 0; while (_local3 < m_pBonusClips.length) { m_pBonusClips[_local3].removeMovieClip(); _local3++; } m_pBonusClips.splice(0); if (!bGameOver) { PlayerState(_global.getPlayerState()).setLevel(PlayerState(_global.getPlayerState()).getLevel() + 1); _global.playSound("fma_new_level.wav", 1, this); RoundSummaryPanel(_global.g_kApplication.m_kGui.m_kRoundSummaryPanel).gotoAndStop("Show"); RoundSummaryPanel(_global.g_kApplication.m_kGui.m_kRoundSummaryPanel)._visible = true; RoundSummaryPanel(_global.g_kApplication.m_kGui.m_kRoundSummaryPanel).onShow(); } else { endGame(); } } function onPlayerDied() { _global.playSound("fma_roy_dies.wav", 1, this); m_kScrim.playAnimation("DEATH_FADE", 60, 11, 120, false, 1); _global.getApplicationState().setPaused(true); _global.LRG.LRGMusic.endMusic(); } function onEnemyDied() { PlayerState(_global.getPlayerState()).setKillsThisRound(PlayerState(_global.getPlayerState()).getKillsThisRound() + 1); PlayerState(_global.getPlayerState()).setKillsTotal(PlayerState(_global.getPlayerState()).getKillsTotal() + 1); if (getEnemyManager().isNoMoreEnemies()) { if (getEnemyManager().isNoMoreEnemiesToCome()) { endRound(false); } } } function isSmartBomb() { return(m_bSmartBomb); } function getPlayer() { return(m_kPlayer); } function getFireBeam() { return(m_kFireBeam); } function getEnemyManager() { return(m_kEnemyHolder); } function onFullCloseUp() { m_kBackground.gotoAndStop("Scorched"); m_kAlchemySymbol.gotoAndStop("Scorched"); var _local2 = 1; while (_local2 <= 8) { var _local3 = this["m_kBarrier" + _local2]; if (_local3.isExplodable()) { _local3.setState(Barrier.BS_CRITICAL); } _local2++; } m_kSymbolTargetHolder.m_kSymbolTarget1._visible = false; m_kSymbolTargetHolder.m_kSymbolTarget2._visible = false; m_kSymbolTargetHolder.m_kSymbolTarget3._visible = false; m_kSymbolTargetHolder.m_kSymbolTarget4._visible = false; m_kSymbolTargetHolder.m_kSymbolTarget5._visible = false; m_kSymbolTargetHolder.m_kSymbolTarget6._visible = false; } function smartBomb() { PlayerState(_global.getPlayerState()).setHydrogenTotal(PlayerState(_global.getPlayerState()).getHydrogenTotal() + 1); _global.playSound("fma_smart_bomb.wav", 1, this); m_kAlchemySymbol.playAnimation("EXPLODE", 60, 80, 110, false, 1); m_kAlchemySymbol.m_kCollision._visible = false; m_bSmartBomb = true; } function shootFireBeam(fPosX, fPosY, fAngle, fSpeed) { m_kFireBeam = FireBeam(m_kFireHolder.attachMovie("s_FireBeam", "m_kFireBeam", m_kFireHolder.getNextHighestDepth())); var _local2 = {x:fPosX, y:fPosY}; m_kFireHolder.globalToLocal(_local2); m_kFireBeam._x = _local2.x; m_kFireBeam._y = _local2.y; m_kFireBeam._rotation = fAngle; m_kFireBeam.setSpeed(fSpeed); m_kFireBeam.onAdd(); } function onRequestRemoveFireBeam() { if (m_kFireBeam.isHitSomething()) { PlayerState(_global.getPlayerState()).setHitsThisRound(PlayerState(_global.getPlayerState()).getHitsThisRound() + 1); PlayerState(_global.getPlayerState()).setHitsTotal(PlayerState(_global.getPlayerState()).getHitsTotal() + 1); } m_kFireBeam.onRemove(); m_kFireBeam.removeMovieClip(); m_kFireBeam = null; } function setupAlchemySymbol() { m_bSmartBomb = false; stopAction("EXPLODE", false); stopAction("EXPLODE2", false); stopAction("END_SMART_BOMB", false); m_kAlchemySymbol.stopAction("SYMBOL_PULSATE", false); m_kAlchemySymbol.gotoAndStop("Off"); m_kBackground.gotoAndStop("Normal"); m_kAlchemySymbol.m_kCollision.gotoAndStop("Hide"); if (Settings(_global.getSettings()).getSetting("HIDE_BOUNDARIES")) { m_kAlchemySymbol.m_kCollision._visible = false; } m_kSymbolTargetHolder.m_kSymbolTarget1.setLineToTarget(m_kLineToSymbolTarget1); m_kSymbolTargetHolder.m_kSymbolTarget2.setLineToTarget(m_kLineToSymbolTarget2); m_kSymbolTargetHolder.m_kSymbolTarget3.setLineToTarget(m_kLineToSymbolTarget3); m_kSymbolTargetHolder.m_kSymbolTarget4.setLineToTarget(m_kLineToSymbolTarget4); m_kSymbolTargetHolder.m_kSymbolTarget5.setLineToTarget(m_kLineToSymbolTarget5); m_kSymbolTargetHolder.m_kSymbolTarget6.setLineToTarget(m_kLineToSymbolTarget6); m_kSymbolTargetHolder.m_kSymbolTarget1.onStartRound(); m_kSymbolTargetHolder.m_kSymbolTarget2.onStartRound(); m_kSymbolTargetHolder.m_kSymbolTarget3.onStartRound(); m_kSymbolTargetHolder.m_kSymbolTarget4.onStartRound(); m_kSymbolTargetHolder.m_kSymbolTarget5.onStartRound(); m_kSymbolTargetHolder.m_kSymbolTarget6.onStartRound(); } function onSymbolTargetActivated(kTarget) { if (((((m_kSymbolTargetHolder.m_kSymbolTarget1.isActive() && (m_kSymbolTargetHolder.m_kSymbolTarget2.isActive())) && (m_kSymbolTargetHolder.m_kSymbolTarget3.isActive())) && (m_kSymbolTargetHolder.m_kSymbolTarget4.isActive())) && (m_kSymbolTargetHolder.m_kSymbolTarget5.isActive())) && (m_kSymbolTargetHolder.m_kSymbolTarget6.isActive())) { _global.getApplicationState().setPaused(true); m_bSmartBomb = true; m_kAlchemySymbol.m_kCollision._visible = false; m_kAlchemySymbol.playAnimation("SYMBOL_ACTIVATE", 30, 11, 40, false, 1); } } function addBonusAnimation(fX, fY) { var _local2 = LRG.LRGMovieClip(attachMovie("s_MultiKillBonus", "m_kMultiKillBonus" + getNextHighestDepth(), getNextHighestDepth())); _local2._x = fX; _local2._y = fY; _local2.playAnimation("BONUS_ANIMATION", 30, 1, 30, false, 1); m_pBonusClips.push(_local2); } function onActionCompleted(sActionKey) { if (sActionKey == "SYMBOL_ACTIVATE") { _global.getApplicationState().setPaused(true); PlayGui(_global.g_kApplication.m_kGui.m_kPlayGui).showCloseup(); _global.playSound("fma_popup.wav", 1, this); } else if (sActionKey == "DEATH_FADE") { endRound(true); } else if (sActionKey == "BONUS_ANIMATION") { m_pBonusClips.shift().removeMovieClip(); } else if (sActionKey == "EXPLODE") { m_kAlchemySymbol.playAnimation("EXPLODE2", 60, 111, 244, false, 1); _global.getApplicationState().setPaused(false); m_kAlchemySymbol.m_kCollision.gotoAndStop("Show"); getEnemyManager().explodeAll(); var _local3 = 1; while (_local3 <= 8) { var _local4 = this["m_kBarrier" + _local3]; if (_local4.isExplodable()) { _local4.explode(); } _local3++; } } else if (sActionKey == "EXPLODE2") { m_kAlchemySymbol.m_kCollision.gotoAndStop("Hide"); m_bSmartBomb = false; m_kBackground.gotoAndStop("Scorched"); m_kAlchemySymbol.gotoAndStop("Scorched"); } } }
Symbol 331 MovieClip [__Packages.PlayerController] Frame 0
class PlayerController { var m_kPlayer; function PlayerController () { init(); } function init() { m_kPlayer = undefined; } function setPlayer(kPlayer) { m_kPlayer = kPlayer; } function onStartGame() { } function onStartRound() { } function onEndRound() { } function update(fDeltaSecs) { } }
Symbol 332 MovieClip [__Packages.Player] Frame 0
class Player extends LRG.LRGMovieClip { var setClock, addAction, m_kController, m_fAngularVelocity, m_fSpeed, m_fLastUpdateTime, getClipTime, m_fLastShootTime, m_bTurningLeft, m_bTurningRight, m_bEndingTurn, startAction, m_fLastRotation, m_bFiring, gotoAndStop, stopAction, m_fFireRate, playAnimation, _rotation, m_kFireBeamEmissionPoint, localToGlobal; function Player () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); var _local4 = new Object(); _local4.m_sName = "GENERIC"; _local4.m_fFPS = 120; var _local5 = new LRG.LRGGenericAction(_local4); addAction(_local5); setupTurnAnimationActions(); m_kController = undefined; m_fAngularVelocity = 0; m_fSpeed = 0; m_fLastUpdateTime = getClipTime(); m_fLastShootTime = getClipTime(); m_bTurningLeft = false; m_bTurningRight = false; m_bEndingTurn = false; } function setupTurnAnimationActions() { var _local6 = new Object(); _local6.m_sName = "START_LEFT_TURN"; _local6.m_fFPS = 120; _local6.m_fStartFrame = 83; _local6.m_fEndFrame = 112; _local6.m_bLoop = false; _local6.m_fDirection = 1; var _local12 = new LRG.LRGAnimationAction(_local6); addAction(_local12); var _local4 = new Object(); _local4.m_sName = "LOOP_LEFT_TURN"; _local4.m_fFPS = 120; _local4.m_fStartFrame = 113; _local4.m_fEndFrame = 142; _local4.m_bLoop = false; _local4.m_fDirection = 1; var _local13 = new LRG.LRGAnimationAction(_local4); addAction(_local13); var _local5 = new Object(); _local5.m_sName = "STOP_LEFT_TURN"; _local5.m_fFPS = 20; _local5.m_fStartFrame = 83; _local5.m_fEndFrame = 112; _local5.m_bLoop = false; _local5.m_fDirection = -1; var _local8 = new LRG.LRGAnimationAction(_local5); addAction(_local8); var _local2 = new Object(); _local2.m_sName = "START_RIGHT_TURN"; _local2.m_fFPS = 120; _local2.m_fStartFrame = 23; _local2.m_fEndFrame = 52; _local2.m_bLoop = false; _local2.m_fDirection = 1; var _local9 = new LRG.LRGAnimationAction(_local2); addAction(_local9); var _local3 = new Object(); _local3.m_sName = "LOOP_RIGHT_TURN"; _local3.m_fFPS = 120; _local3.m_fStartFrame = 53; _local3.m_fEndFrame = 82; _local3.m_bLoop = false; _local3.m_fDirection = 1; var _local10 = new LRG.LRGAnimationAction(_local3); addAction(_local10); var _local7 = new Object(); _local7.m_sName = "STOP_RIGHT_TURN"; _local7.m_fFPS = 20; _local7.m_fStartFrame = 23; _local7.m_fEndFrame = 52; _local7.m_bLoop = false; _local7.m_fDirection = -1; var _local11 = new LRG.LRGAnimationAction(_local7); addAction(_local11); } function onStartGame() { m_kController.onStartGame(); } function onStartRound() { setSpeed(Settings(_global.getSettings()).getSetting("PLAYER_TURN_SPEED")); setFireRate(Settings(_global.getSettings()).getSetting("PLAYER_FIRE_RATE")); m_fLastUpdateTime = getClipTime(); m_fLastShootTime = 0; startAction("GENERIC", null, true); m_kController.onStartRound(); m_fLastRotation = 0; m_bFiring = false; gotoAndStop("Normal"); } function onEndRound() { m_kController.onEndRound(); stopAction("GENERIC", false); } function setController(kController) { m_kController = kController; m_kController.setPlayer(this); } function setAngularVelocity(fVel) { m_fAngularVelocity = fVel; } function getAngularVelocity() { return(m_fAngularVelocity); } function setSpeed(fSpeed) { m_fSpeed = fSpeed; } function getSpeed() { return(m_fSpeed); } function setFireRate(fFireRate) { m_fFireRate = fFireRate; } function getFireRate() { return(m_fFireRate); } function isFiring() { return(m_bFiring); } function onRequestTurnLeft() { setAngularVelocity(-m_fSpeed); } function onRequestTurnRight() { setAngularVelocity(m_fSpeed); } function onRequestStop() { setAngularVelocity(0); } function onRequestShootFireBeam() { if (!m_bFiring) { var _local4 = _global.g_kApplication.m_kGameScreen; var _local3 = getClipTime() - m_fLastShootTime; if (_local3 > (1 / m_fFireRate)) { playAnimation("SHOOT_FIRE", 45, 11, 21, false, 1); m_bFiring = true; } } } function doEnterFrame() { if (ApplicationState(_global.getApplicationState()).isPaused()) { return(undefined); } var _local3 = getClipTime() - m_fLastUpdateTime; m_kController.update(_local3); _rotation = _rotation + (m_fAngularVelocity * _local3); if ((_rotation != m_fLastRotation) && (!m_bFiring)) { if ((!m_bTurningLeft) && (!m_bTurningRight)) { var _local5 = Math.abs((_rotation - m_fLastRotation) + 360) % 360; var _local4 = Math.abs((m_fLastRotation - _rotation) + 360) % 360; if (_local5 < _local4) { if (m_bEndingTurn) { m_bEndingTurn = false; startAction("LOOP_RIGHT_TURN", null, true); } else { startAction("START_RIGHT_TURN", null, true); } m_bTurningRight = true; } else { if (m_bEndingTurn) { m_bEndingTurn = false; startAction("LOOP_LEFT_TURN", null, true); } else { startAction("START_LEFT_TURN", null, true); } m_bTurningLeft = true; } } } m_fLastRotation = _rotation; m_fLastUpdateTime = getClipTime(); } function onActionCompleted(sActionKey) { switch (sActionKey) { case "SHOOT_FIRE" : var _local4 = _global.g_kApplication.m_kGameScreen; m_bFiring = false; if (_local4.getFireBeam()) { _local4.onRequestRemoveFireBeam(); } _global.playSound("fma_roy_shoots.wav", 1, this); PlayerState(_global.getPlayerState()).setShotsThisRound(PlayerState(_global.getPlayerState()).getShotsThisRound() + 1); PlayerState(_global.getPlayerState()).setShotsTotal(PlayerState(_global.getPlayerState()).getShotsTotal() + 1); m_fLastShootTime = getClipTime(); var _local3 = {x:m_kFireBeamEmissionPoint._x, y:m_kFireBeamEmissionPoint._y}; localToGlobal(_local3); _local4.shootFireBeam(_local3.x, _local3.y, _rotation, Settings(_global.getSettings()).getSetting("FIRE_BEAM_SPEED")); case "START_LEFT_TURN" : case "START_RIGHT_TURN" : case "LOOP_LEFT_TURN" : case "LOOP_RIGHT_TURN" : if (_rotation != m_fLastRotation) { var _local6 = Math.abs((_rotation - m_fLastRotation) + 360) % 360; var _local5 = Math.abs((m_fLastRotation - _rotation) + 360) % 360; if (_local6 < _local5) { startAction("LOOP_RIGHT_TURN", null, true); m_bTurningRight = true; m_bTurningLeft = false; } else { startAction("LOOP_LEFT_TURN", null, true); m_bTurningLeft = true; m_bTurningRight = false; } } else { if (m_bTurningLeft) { startAction("STOP_LEFT_TURN", null, true); } else { startAction("STOP_RIGHT_TURN", null, true); } m_bEndingTurn = true; m_bTurningLeft = false; m_bTurningRight = false; } break; case "STOP_LEFT_TURN" : case "STOP_RIGHT_TURN" : m_bEndingTurn = false; gotoAndStop("Stand"); } } }
Symbol 333 MovieClip [__Packages.LRG.LRGGenericAction] Frame 0
class LRG.LRGGenericAction extends LRG.LRGAction { var init; function LRGGenericAction (kActionParams) { super(); init(kActionParams); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { return(false); } }
Symbol 334 MovieClip [__Packages.HumanPlayerController] Frame 0
class HumanPlayerController extends PlayerController { var m_bFireKeyDown, m_kPlayer; function HumanPlayerController () { super(); } function init() { super.init(); m_bFireKeyDown = false; Key.addListener(this); Mouse.addListener(this); } function onStartGame() { } function onStartRound() { m_bFireKeyDown = false; m_kPlayer.setAngularVelocity(0); } function onEndRound() { } function onMouseMove() { if (ApplicationState(_global.getApplicationState()).isPaused()) { return(undefined); } m_kPlayer._rotation = (Math.atan2(m_kPlayer._parent._ymouse - m_kPlayer._y, m_kPlayer._parent._xmouse - m_kPlayer._x) / Math.PI) * 180; } function onMouseDown() { if (ApplicationState(_global.getApplicationState()).isPaused()) { return(undefined); } if (_global.g_kApplication.m_kGui.m_kPlayGui.m_kMuteButtonHolder.hitTest(_root._xmouse, _root._ymouse, false)) { return(undefined); } m_kPlayer.onRequestShootFireBeam(); } function onKeyUp() { if (!Key.isDown(32)) { m_bFireKeyDown = false; } } function update(fDeltaSecs) { if (ApplicationState(_global.getApplicationState()).isPaused()) { return(undefined); } if (Key.isDown(37)) { m_kPlayer.onRequestTurnLeft(); } else if (Key.isDown(39)) { m_kPlayer.onRequestTurnRight(); } else { m_kPlayer.onRequestStop(); } if ((!m_bFireKeyDown) && (Key.isDown(32))) { m_bFireKeyDown = true; m_kPlayer.onRequestShootFireBeam(); } } }
Symbol 335 MovieClip [__Packages.GameSummaryPanel] Frame 0
class GameSummaryPanel extends LRG.LRGMovieClip { var m_kKillsText, m_kSurvivalText, m_kAccuracyText, m_kScoreText, m_kHydrogenText, m_kComboShotsText, m_kRankText, m_kBackground, m_kOkButton, m_kHelpButton; function GameSummaryPanel () { super(); } function init() { super.init(); } function onShow() { m_kKillsText.text = PlayerState(_global.getPlayerState()).getKillsTotal(); if (PlayerState(_global.getPlayerState()).getTimeTotal() >= 60) { var _local4 = Math.round(PlayerState(_global.getPlayerState()).getTimeTotal()) % 60; if (_local4 < 10) { m_kSurvivalText.text = (Math.floor(PlayerState(_global.getPlayerState()).getTimeTotal() / 60) + ":0") + (Math.round(PlayerState(_global.getPlayerState()).getTimeTotal()) % 60); } else { m_kSurvivalText.text = (Math.floor(PlayerState(_global.getPlayerState()).getTimeTotal() / 60) + ":") + (Math.round(PlayerState(_global.getPlayerState()).getTimeTotal()) % 60); } } else { m_kSurvivalText.text = Math.round(PlayerState(_global.getPlayerState()).getTimeTotal()) + " sec"; } if (PlayerState(_global.getPlayerState()).getShotsTotal() > 0) { m_kAccuracyText.text = Math.round((PlayerState(_global.getPlayerState()).getHitsTotal() / PlayerState(_global.getPlayerState()).getShotsTotal()) * 100) + " %"; } else { m_kAccuracyText.text = "0 %"; } m_kScoreText.text = PlayerState(_global.getPlayerState()).getScore(); m_kHydrogenText.text = PlayerState(_global.getPlayerState()).getHydrogenTotal(); m_kComboShotsText.text = PlayerState(_global.getPlayerState()).getComboShotsTotal(); gname = "fullmetalalchemistDR_v2"; _root.DRScore = m_kScoreText.text; gscore = _root.DRScore; _global.ipbSend(); switch (PlayerState(_global.getPlayerState()).getLevel()) { case 1 : m_kRankText.text = "Chimera Fodder"; break; case 2 : m_kRankText.text = "Aspirant"; break; case 3 : m_kRankText.text = "Pupil"; break; case 4 : m_kRankText.text = "Combatant"; break; case 5 : m_kRankText.text = "Marksman"; break; case 6 : m_kRankText.text = "Informant"; break; case 7 : m_kRankText.text = "Operative"; break; case 8 : m_kRankText.text = "Striker"; break; case 9 : m_kRankText.text = "Guardian"; break; case 10 : m_kRankText.text = "Executor"; break; case 11 : m_kRankText.text = "Templar"; break; default : m_kRankText.text = "Harbinger"; } m_kBackground.onPress = function () { }; m_kBackground.onRelease = function () { }; m_kBackground.useHandCursor = false; m_kOkButton.onRelease = function () { _global.playSound("fma_button.wav", 1, _global.g_kApplication); this.onKeyUp = undefined; Key.removeListener(this); _global.g_kApplication.m_kGui.m_kGameSummaryPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kGameSummaryPanel._visible = false; _global.g_kApplication.m_kGameScreen.startGame(); }; Key.addListener(m_kOkButton); m_kOkButton.onKeyUp = function () { if (Key.getCode() == 13) { this.onRelease(); } }; m_kHelpButton.onRelease = function () { _global.g_kApplication.m_kGui.m_kGameSummaryPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kGameSummaryPanel._visible = false; _global.g_kApplication.m_kGui.m_kHelpPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kHelpPanel._visible = false; _global.g_kApplication.m_kGui.m_kHelpPanel.onShow(); }; } }
Symbol 336 MovieClip [__Packages.RoundSummaryPanel] Frame 0
class RoundSummaryPanel extends LRG.LRGMovieClip { var m_kLevelNumberText, m_kKillsText, m_kSurvivalText, m_kAccuracyText, m_kComboShotsText, m_kScoreText, m_kBackground, m_kOkButton; function RoundSummaryPanel () { super(); } function init() { super.init(); } function onShow() { trace("RoundSummaryPanel::onShow()"); m_kLevelNumberText.text = PlayerState(_global.getPlayerState()).getLevel(); m_kKillsText.text = PlayerState(_global.getPlayerState()).getKillsThisRound(); if (PlayerState(_global.getPlayerState()).getTimeTotal() >= 60) { var _local3 = Math.round(PlayerState(_global.getPlayerState()).getTimeTotal()) % 60; if (_local3 < 10) { m_kSurvivalText.text = (Math.floor(PlayerState(_global.getPlayerState()).getTimeTotal() / 60) + ":0") + (Math.round(PlayerState(_global.getPlayerState()).getTimeTotal()) % 60); } else { m_kSurvivalText.text = (Math.floor(PlayerState(_global.getPlayerState()).getTimeTotal() / 60) + ":") + (Math.round(PlayerState(_global.getPlayerState()).getTimeTotal()) % 60); } } else { m_kSurvivalText.text = Math.round(PlayerState(_global.getPlayerState()).getTimeTotal()) + " sec"; } m_kAccuracyText.text = Math.round((PlayerState(_global.getPlayerState()).getHitsThisRound() / PlayerState(_global.getPlayerState()).getShotsThisRound()) * 100) + " %"; m_kComboShotsText.text = PlayerState(_global.getPlayerState()).getComboShotsThisRound(); m_kScoreText.text = PlayerState(_global.getPlayerState()).getScore(); m_kBackground.onPress = function () { }; m_kBackground.onRelease = function () { }; m_kBackground.useHandCursor = false; m_kOkButton.onRelease = function () { trace("CLICKED!"); _global.playSound("fma_button.wav", 1, _global.g_kApplication); this.onKeyUp = undefined; Key.removeListener(this); _global.g_kApplication.m_kGui.m_kRoundSummaryPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kRoundSummaryPanel._visible = false; _global.g_kApplication.m_kGameScreen.startRound(); }; Key.addListener(m_kOkButton); m_kOkButton.onKeyUp = function () { if (Key.getCode() == 13) { this.onRelease(); } }; } }
Symbol 337 MovieClip [__Packages.FireBeam] Frame 0
class FireBeam extends LRG.LRGMovieClip { var setClock, m_kGlobalBeamEndPosition, m_bCollided, m_pExplosionArray, m_bHitSomething, m_fEnemiesHit, m_fNumberExplosions, addAction, m_fSpeed, playAnimation, startAction, stopAction, m_kBeamEndPosition, localToGlobal, attachMovie, getNextHighestDepth; function FireBeam () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); m_kGlobalBeamEndPosition = new Object(); m_bCollided = false; m_pExplosionArray = new Array(); m_bHitSomething = false; m_fEnemiesHit = 0; m_fNumberExplosions = 0; var _local4 = new Object(); _local4.m_sName = "ADD_EXPLOSIONS"; _local4.m_fSPF = Settings(_global.getSettings()).getSetting("BEAM_EXPLOSION_WAIT_TIME"); _local4.m_kCallback = addExplosionCallback; var _local5 = new LRG.LRGRepeatedCallbackAction(_local4); addAction(_local5); } function setSpeed(fSpeed) { m_fSpeed = fSpeed; } function onAdd() { playAnimation("FIRE_ANIMATION", m_fSpeed, 1, 100, false, 1); startAction("ADD_EXPLOSIONS", null, false); } function onRemove() { if (m_fEnemiesHit > 1) { PlayerState(_global.getPlayerState()).setComboShotsThisRound(PlayerState(_global.getPlayerState()).getComboShotsThisRound() + 1); PlayerState(_global.getPlayerState()).setComboShotsTotal(PlayerState(_global.getPlayerState()).getComboShotsTotal() + 1); } stopAction("ADD_EXPLOSIONS", false); var _local3 = new Sound(this); _local3.stop(); } function fadeOut() { var _local2 = new Object(); _local2.m_sName = "FADE_OUT"; _local2.m_fTotalActionTime = 0.15; _local2.m_fFPS = 60; _local2.m_bFadeIn = false; var _local3 = new LRG.LRGFadeAction(_local2); addAction(_local3); stopAction("FIRE_ANIMATION", false); startAction("FADE_OUT", null, true); } function doEnterFrame() { if ((m_bCollided || (!m_kGlobalBeamEndPosition)) || (ApplicationState(_global.getApplicationState()).isPaused())) { return(undefined); } m_kGlobalBeamEndPosition.x = m_kBeamEndPosition._x; m_kGlobalBeamEndPosition.y = m_kBeamEndPosition._y; localToGlobal(m_kGlobalBeamEndPosition); if (barriersCollisionTest()) { return(undefined); } symbolTargetsCollisionTest(); var _local4 = {x:-20, y:0}; localToGlobal(_local4); var _local3 = FullmetalGame(_global.g_kApplication.m_kGameScreen).getEnemyManager().checkCollision(_local4, m_kGlobalBeamEndPosition); if (_local3) { m_fEnemiesHit++; _local3.explode(m_fEnemiesHit); m_bHitSomething = true; return(undefined); } } function barriersCollisionTest() { var _local3 = _global.g_kApplication.m_kGameScreen; if (barrierCollisionTest(_local3.m_kBarrier1)) { return(true); } if (barrierCollisionTest(_local3.m_kBarrier2)) { return(true); } if (barrierCollisionTest(_local3.m_kBarrier3)) { return(true); } if (barrierCollisionTest(_local3.m_kBarrier4)) { return(true); } if (barrierCollisionTest(_local3.m_kBarrier5)) { return(true); } if (barrierCollisionTest(_local3.m_kBarrier6)) { return(true); } if (barrierCollisionTest(_local3.m_kBarrier7)) { return(true); } if (barrierCollisionTest(_local3.m_kBarrier8)) { return(true); } return(false); } function barrierCollisionTest(kBarrier) { if (kBarrier.isExplodable() && (kBarrier.hitTest(m_kGlobalBeamEndPosition.x, m_kGlobalBeamEndPosition.y, true))) { m_bCollided = true; m_bHitSomething = true; kBarrier.explode(); fadeOut(); return(true); } return(false); } function symbolTargetsCollisionTest() { var _local3 = _global.g_kApplication.m_kGameScreen; if (symbolTargetCollisionTest(_local3.m_kSymbolTargetHolder.m_kSymbolTarget1)) { return(true); } if (symbolTargetCollisionTest(_local3.m_kSymbolTargetHolder.m_kSymbolTarget2)) { return(true); } if (symbolTargetCollisionTest(_local3.m_kSymbolTargetHolder.m_kSymbolTarget3)) { return(true); } if (symbolTargetCollisionTest(_local3.m_kSymbolTargetHolder.m_kSymbolTarget4)) { return(true); } if (symbolTargetCollisionTest(_local3.m_kSymbolTargetHolder.m_kSymbolTarget5)) { return(true); } if (symbolTargetCollisionTest(_local3.m_kSymbolTargetHolder.m_kSymbolTarget6)) { return(true); } return(false); } function symbolTargetCollisionTest(kSymbolTarget) { if ((!kSymbolTarget.isActive()) && (kSymbolTarget.hitTest(m_kGlobalBeamEndPosition.x, m_kGlobalBeamEndPosition.y, true))) { m_bHitSomething = true; kSymbolTarget.explode(); return(true); } return(false); } function addExplosionCallback() { if (m_pExplosionArray.length < Settings(_global.getSettings()).getSetting("BEAM_EXPLOSION_MAX_ON_SCREEN")) { var _local3 = {x:m_kBeamEndPosition._x, y:m_kBeamEndPosition._y}; localToGlobal(_local3); if ((((_local3.x < -10) || (_local3.x > 610)) || (_local3.y < -10)) || (_local3.y > 410)) { return(undefined); } m_fNumberExplosions++; var _local4 = LRG.LRGMovieClip(attachMovie("s_FireExplosion", "", getNextHighestDepth())); _local4._x = m_kBeamEndPosition._x; _local4._y = m_kBeamEndPosition._y; _local4.playAnimation("EXPLODE", 40, 1, 16, false, 1); var _local5 = (_local3.x / 3) - 100; if (((m_fNumberExplosions % 2) == 0) && (Math.random() > 0.3)) { if ((m_fNumberExplosions % 4) == 0) { _global.playSound("fma_fire_beam_explosion1.wav", 1, _local4, _local5); } else { _global.playSound("fma_fire_beam_explosion2.wav", 1, _local4, _local5); } } m_pExplosionArray.push(_local4); } } function isHitSomething() { return(m_bHitSomething); } function onActionCompleted(sActionKey) { if (sActionKey == "FIRE_ANIMATION") { fadeOut(); } else if (sActionKey == "FADE_OUT") { FullmetalGame(_global.g_kApplication.m_kGameScreen).onRequestRemoveFireBeam(); } else if (sActionKey == "EXPLODE") { var _local3 = LRG.LRGMovieClip(m_pExplosionArray.shift()); _local3.removeMovieClip(); } } }
Symbol 338 MovieClip [__Packages.LRG.LRGRepeatedCallbackAction] Frame 0
class LRG.LRGRepeatedCallbackAction extends LRG.LRGAction { var m_fSPF, m_sActionType, m_kCallback, m_sName; function LRGRepeatedCallbackAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kActionParams) { if ((kActionParams.m_fSPF == undefined) && (m_fSPF == undefined)) { kActionParams.m_fSPF = 0; trace(("Repeated callback action " + kActionParams.m_sName) + " created with no SPF specified."); } if ((kActionParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kActionParams.m_sType = "REPEATED_CALLBACK"; } super.init(kActionParams); if (kActionParams.m_kCallback != undefined) { m_kCallback = kActionParams.m_kCallback; } else if (m_kCallback == undefined) { trace(("LRGRepeatedCallbackAction " + m_sName) + " initialized without callback."); } } function reset(fCurrTime, kActionParams) { super.reset(fCurrTime, kActionParams); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { if (fDeltaTimeSecs >= m_fSPF) { m_kCallback.apply(kClip); } return(false); } }
Symbol 339 MovieClip [__Packages.LRG.LRGFadeAction] Frame 0
class LRG.LRGFadeAction extends LRG.LRGAction { var m_sActionType, m_bFadeIn, m_sName, m_fTimePassedSinceStart, m_fTotalActionTime; function LRGFadeAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kActionParams) { if ((kActionParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kActionParams.m_sType = "FADE"; } super.init(kActionParams); if ((kActionParams.m_bFadeIn == undefined) && (m_bFadeIn == undefined)) { m_bFadeIn = false; trace(("Fade action " + m_sName) + " initialized without specified direction."); } else { m_bFadeIn = kActionParams.m_bFadeIn; } m_fTimePassedSinceStart = 0; } function reset(fCurrTime, kActionParams) { super.reset(fCurrTime, kActionParams); m_fTimePassedSinceStart = 0; } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { m_fTimePassedSinceStart = m_fTimePassedSinceStart + fDeltaTimeSecs; var _local2 = m_fTimePassedSinceStart / m_fTotalActionTime; if (_local2 > 1) { _local2 = 1; } if (m_bFadeIn) { kClip._alpha = _local2 * 100; } else { kClip._alpha = 100 - (_local2 * 100); } if (_local2 == 1) { return(true); } return(false); } }
Symbol 340 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends LRG.LRGMovieClip { var setClock, m_fPointValue, m_bExploding, m_kHidingBehindBarrier, m_fTimesWaited, m_kCollision, m_fRadius, m_fLastUpdateTime, getClipTime, playAnimation, m_fRotation, _y, _x, _rotation, _parent, stopAction, m_fDestinationX, m_fDestinationY, addAction, startAction, m_fSpeed, getActiveActions, m_fType, hitTest; function Enemy () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); m_fPointValue = 0; m_bExploding = false; m_kHidingBehindBarrier = null; m_fTimesWaited = 0; } function onAdd() { if (Settings(_global.getSettings()).getSetting("HIDE_BOUNDARIES")) { m_kCollision._visible = false; } m_fRadius = (m_kCollision._width + m_kCollision._height) / 4; m_fLastUpdateTime = getClipTime(); playAnimation("STAND", 60, 1, 14, true, 1); var _local4 = _global.g_kApplication.m_kGameScreen; var _local3 = {x:_local4.getPlayer()._x, y:_local4.getPlayer()._y}; m_fRotation = (Math.atan2(_local3.y - _y, _local3.x - _x) / Math.PI) * 180; _rotation = m_fRotation; _local4.localToGlobal(_local3); _parent.globalToLocal(_local3); setDestination(_local3.x, _local3.y, true); } function onRemove() { stopAction("MOVE_TO_DESTINATION", false); stopAction("STAND", false); stopAction("WALK", false); stopAction("UNHIDE", false); } function setDestination(fDestX, fDestY, bMeander) { if (bMeander && (!m_kHidingBehindBarrier)) { var _local9 = _global.LRG.Utils.Vector2D.normalize(fDestX - _x, fDestY - _y); if ((m_kHidingBehindBarrier = checkBarriers(_x + (_local9.x * 25), _y + (_local9.y * 25)))) { var _local8 = {x:m_kHidingBehindBarrier.m_kEnemyStandPoint._x, y:m_kHidingBehindBarrier.m_kEnemyStandPoint._y}; m_kHidingBehindBarrier.localToGlobal(_local8); _parent.globalToLocal(_local8); hideBehindBarrier(); return(undefined); } var _local5 = (Math.atan2(fDestY - _y, fDestX - _x) / Math.PI) * 180; if (Math.round(_local5) == Math.round(m_fRotation)) { m_fRotation = m_fRotation + ((Math.random() * 60) - 30); } else { m_fRotation = _local5; } var _local7 = (m_fRotation / 180) * Math.PI; var _local6 = (Math.random() * 30) + 20; m_fDestinationX = _x + (Math.cos(_local7) * _local6); m_fDestinationY = _y + (Math.sin(_local7) * _local6); } else { m_fDestinationX = fDestX; m_fDestinationY = fDestY; m_fRotation = (Math.atan2(m_fDestinationY - _y, m_fDestinationX - _x) / Math.PI) * 180; } var _local14; if ((m_fTimesWaited <= 5) && (_local14 = FullmetalGame(_global.g_kApplication.m_kGameScreen).getEnemyManager().checkCollision({x:_x, y:_y}, {x:m_fDestinationX, y:m_fDestinationY}, this))) { m_fTimesWaited++; var _local4 = new Object(); _local4.m_sName = "WAIT_TO_MOVE"; _local4.m_fTotalActionTime = (Math.random() * 5) + 0.5; var _local12 = new LRG.LRGWaitAction(_local4); addAction(_local12); startAction("WAIT_TO_MOVE", null, true); playAnimation("STAND", 60, 1, 14, true, 1); return(undefined); } m_fTimesWaited = 0; var _local3 = new Object(); _local3.m_sName = "MOVE_TO_DESTINATION"; _local3.m_fFPS = 45; _local3.m_fSpeed = m_fSpeed; _local3.m_kGoal = {x:m_fDestinationX, y:m_fDestinationY}; _local3.m_fGoalRotation = m_fRotation; var _local13 = new LRG.LRGMoveAction(_local3); addAction(_local13); startAction("MOVE_TO_DESTINATION", null, true); if (getActiveActions().getIndex("WALK") == -1) { playAnimation("WALK", 30, 15, 24, true, 1); } } function checkBarriers(fXPos, fYPos) { var _local4 = {x:fXPos, y:fYPos}; _parent.localToGlobal(_local4); var _local3 = _global.g_kApplication.m_kGameScreen; if (_local3.m_kBarrier1.isExplodable() && (_local3.m_kBarrier1.hitTest(_local4.x, _local4.y, true))) { return(_local3.m_kBarrier1); } if (_local3.m_kBarrier2.isExplodable() && (_local3.m_kBarrier2.hitTest(_local4.x, _local4.y, true))) { return(_local3.m_kBarrier2); } if (_local3.m_kBarrier3.isExplodable() && (_local3.m_kBarrier3.hitTest(_local4.x, _local4.y, true))) { return(_local3.m_kBarrier3); } if (_local3.m_kBarrier4.isExplodable() && (_local3.m_kBarrier4.hitTest(_local4.x, _local4.y, true))) { return(_local3.m_kBarrier4); } if (_local3.m_kBarrier5.isExplodable() && (_local3.m_kBarrier5.hitTest(_local4.x, _local4.y, true))) { return(_local3.m_kBarrier5); } if (_local3.m_kBarrier6.isExplodable() && (_local3.m_kBarrier6.hitTest(_local4.x, _local4.y, true))) { return(_local3.m_kBarrier6); } if (_local3.m_kBarrier7.isExplodable() && (_local3.m_kBarrier7.hitTest(_local4.x, _local4.y, true))) { return(_local3.m_kBarrier7); } if (_local3.m_kBarrier8.isExplodable() && (_local3.m_kBarrier8.hitTest(_local4.x, _local4.y, true))) { return(_local3.m_kBarrier8); } } function hideBehindBarrier() { stopAction("WALK", false); playAnimation("STAND", 3, 1, 14, true, 1); var _local3 = new Object(); _local3.m_sName = "UNHIDE"; _local3.m_fTotalActionTime = (Math.random() * Settings(_global.getSettings()).getSetting("ENEMY_MAX_HIDE_TIME")) + Settings(_global.getSettings()).getSetting("ENEMY_MIN_HIDE_TIME"); _local3.m_kCallback = unhideCallback; var _local4 = new LRG.LRGDelayedCallbackAction(_local3); addAction(_local4); startAction("UNHIDE", null, true); } function unhideCallback() { var _local4 = Math.floor(Math.random() * 2) + 1; var _local3 = m_kHidingBehindBarrier["m_kWaypoint" + _local4]; var _local2 = {x:_local3._x, y:_local3._y}; m_kHidingBehindBarrier.localToGlobal(_local2); _parent.globalToLocal(_local2); m_kHidingBehindBarrier = null; setDestination(_local2.x, _local2.y, false); } function getDestinationX() { return(m_fDestinationX); } function getDestinationY() { return(m_fDestinationY); } function isDestinationReached() { return(getActiveActions().getIndex("MOVE_TO_DESTINATION") != -1); } function setSpeed(fSpeed) { m_fSpeed = fSpeed; } function getSpeed() { return(m_fSpeed); } function setType(fType) { m_fType = fType; } function getType() { return(m_fType); } function getRadius() { return(m_fRadius); } function setPointValue(fPointValue) { m_fPointValue = fPointValue; } function getPointValue() { return(m_fPointValue); } function explode(fNumberInChain) { if (fNumberInChain > 1) { FullmetalGame(_global.g_kApplication.m_kGameScreen).addBonusAnimation(_x, _y); } m_bExploding = true; PlayerState(_global.getPlayerState()).setScore(PlayerState(_global.getPlayerState()).getScore() + (getPointValue() * fNumberInChain)); var _local3 = {x:_x, y:_y}; _parent.localToGlobal(_local3); var _local4 = (_local3.x / 3) - 100; _global.playSound(("fma_npc_dies" + m_fType) + ".wav", 1, this, _local4); stopAction("MOVE_TO_DESTINATION", false); stopAction("STAND", false); stopAction("WALK", false); stopAction("UNHIDE", false); playAnimation("EXPLODE", 30, 25, 43, false, 1); } function isExploding() { return(m_bExploding); } function onActionCompleted(sActionKey) { if (sActionKey == "EXPLODE") { m_bExploding = false; FullmetalGame(_global.g_kApplication.m_kGameScreen).getEnemyManager().onRequestRemoveEnemy(this); FullmetalGame(_global.g_kApplication.m_kGameScreen).onEnemyDied(); } else if (sActionKey == "MOVE_TO_DESTINATION") { if (m_kHidingBehindBarrier) { hideBehindBarrier(); return(undefined); } var _local5 = _global.g_kApplication.m_kGameScreen; var _local4 = {x:_x, y:_y}; _parent.localToGlobal(_local4); if (_local5.isSmartBomb() && (_local5.m_kAlchemySymbol.m_kCollision.hitTest(_local4.x, _local4.y, true))) { explode(1); return(undefined); } var _local3 = {x:_local5.getPlayer()._x, y:_local5.getPlayer()._y}; _local5.localToGlobal(_local3); _parent.globalToLocal(_local3); if (hitTest(_local3.x, _local3.y, true)) { if (!_local5.getPlayer().isFiring()) { _local5.onPlayerDied(); return(undefined); } setDestination(_x, _y, true); return(undefined); } setDestination(_local3.x, _local3.y, true); } else if (sActionKey == "WAIT_TO_MOVE") { if (m_bExploding) { return(undefined); } if (m_kHidingBehindBarrier) { unhideCallback(); } else { var _local5 = _global.g_kApplication.m_kGameScreen; var _local3 = {x:_local5.getPlayer()._x, y:_local5.getPlayer()._y}; _local5.localToGlobal(_local3); _parent.globalToLocal(_local3); setDestination(_local3.x, _local3.y, true); } } } }
Symbol 341 MovieClip [__Packages.LRG.LRGWaitAction] Frame 0
class LRG.LRGWaitAction extends LRG.LRGAction { var m_fTotalActionTime, m_sActionType; function LRGWaitAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kActionParams) { if ((kActionParams.m_fTotalActionTime == undefined) && (m_fTotalActionTime == undefined)) { kActionParams.m_fTotalActionTime = 0; trace(("Wait action " + kActionParams.m_sName) + " created with no wait time specified."); } kActionParams.m_fSPF = kActionParams.m_fTotalActionTime; if ((kActionParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kActionParams.m_sType = "WAIT"; } super.init(kActionParams); } function reset(fCurrTime, kActionParams) { super.reset(fCurrTime, kActionParams); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { if (fDeltaTimeSecs >= m_fTotalActionTime) { return(true); } return(false); } }
Symbol 342 MovieClip [__Packages.LRG.LRGMoveAction] Frame 0
class LRG.LRGMoveAction extends LRG.LRGAction { var m_sActionType, m_fCurrSpeed, m_fGoalRotation, m_kGoal, m_fCosine, m_fSine, m_kObjPos, m_fRotationSpeed; function LRGMoveAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kActionParams) { if ((kActionParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kActionParams.m_sType = "MOVE_ACTION"; } super.init(kActionParams); if (kActionParams.m_fSpeed != undefined) { m_fCurrSpeed = kActionParams.m_fSpeed; } else if (m_fCurrSpeed == undefined) { m_fCurrSpeed = 0; } if (kActionParams.m_fGoalRotation != undefined) { m_fGoalRotation = kActionParams.m_fGoalRotation; } else if (m_fGoalRotation == undefined) { m_fGoalRotation = undefined; } if (kActionParams.m_kGoal != undefined) { m_kGoal = kActionParams.m_kGoal; } else if (m_kGoal == undefined) { m_kGoal = {x:0, y:0}; } } function setCurrSpeed(fSpeed) { m_fCurrSpeed = fSpeed; } function reset(fCurrTime, kActionParams) { super.reset(fCurrTime, kActionParams); m_fCosine = undefined; m_fSine = undefined; m_kObjPos = undefined; } function getTurn(fDegrees, fGoalDegrees) { var _local2 = Math.abs((fGoalDegrees - fDegrees) + 360) % 360; var _local1 = Math.abs((fDegrees - fGoalDegrees) + 360) % 360; if (_local2 < _local1) { return(_local2); } return(-_local1); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { if (m_kObjPos == undefined) { m_kObjPos = new Object(); m_kObjPos.x = kClip._x; m_kObjPos.y = kClip._y; } var _local3 = new Object(); _local3.x = m_kGoal.x - m_kObjPos.x; _local3.y = m_kGoal.y - m_kObjPos.y; if ((m_kObjPos.x == m_kGoal.x) && (m_kObjPos.y == m_kGoal.y)) { if (!(m_fGoalRotation === undefined)) { kClip._rotation = m_fGoalRotation; } return(true); } if (m_fCosine == undefined) { var _local5 = Math.atan2(_local3.y, _local3.x); m_fCosine = Math.cos(_local5); m_fSine = Math.sin(_local5); } var _local4 = fDeltaTimeSecs * m_fCurrSpeed; var _local6 = Math.sqrt(Math.pow(_local3.x, 2) + Math.pow(_local3.y, 2)); if (!(m_fGoalRotation === undefined)) { if (m_fRotationSpeed === undefined) { var _local7 = _local6 / m_fCurrSpeed; m_fRotationSpeed = getTurn(kClip._rotation, m_fGoalRotation) / _local7; } kClip._rotation = kClip._rotation + (m_fRotationSpeed * fDeltaTimeSecs); } if (_local4 >= _local6) { if (!(m_fGoalRotation === undefined)) { kClip._rotation = m_fGoalRotation; } kClip._x = m_kGoal.x; kClip._y = m_kGoal.y; return(true); } m_kObjPos.x = m_kObjPos.x + (_local4 * m_fCosine); m_kObjPos.y = m_kObjPos.y + (_local4 * m_fSine); kClip._x = m_kObjPos.x; kClip._y = m_kObjPos.y; return(false); } }
Symbol 343 MovieClip [__Packages.Barrier] Frame 0
class Barrier extends LRG.LRGMovieClip { var setClock, m_bExplodable, m_fState, m_kCollision, _y, _x, _parent, playAnimation, gotoAndStop; function Barrier () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); m_bExplodable = true; m_fState = BS_NORMAL; } function onStartRound() { setState(Math.floor(Math.random() * 5)); if (Settings(_global.getSettings()).getSetting("HIDE_BOUNDARIES")) { m_kCollision._visible = false; } } function explode() { var _local3 = {x:_x, y:_y}; _parent.localToGlobal(_local3); var _local4 = (_local3.x / 3) - 100; _global.playSound("fma_obstacle_hit.wav", 1, this, _local4); switch (m_fState) { case BS_NORMAL : playAnimation("WEAKEND_EXPLOSION", 40, 11, 30, false, 1); m_fState = BS_WEAKENED; break; case BS_WEAKENED : playAnimation("CRITICAL_EXPLOSION", 40, 39, 58, false, 1); m_fState = BS_CRITICAL; break; case BS_CRITICAL : playAnimation("DESTROY_EXPLOSION", 40, 66, 84, false, 1); m_fState = BS_DESTROYED; m_bExplodable = false; break; } } function setState(fState) { switch ((m_fState = fState)) { case BS_NORMAL : gotoAndStop("Normal"); m_bExplodable = true; break; case BS_WEAKENED : gotoAndStop("Weakened"); m_bExplodable = true; break; case BS_CRITICAL : gotoAndStop("Critical"); m_bExplodable = true; break; default : gotoAndStop("NotPresent"); m_bExplodable = false; } } function isExplodable() { return(m_bExplodable); } function onActionCompleted(sActionKey) { } static var BS_NORMAL = 0; static var BS_WEAKENED = 1; static var BS_CRITICAL = 2; static var BS_DESTROYED = 3; static var BS_NOT_PRESENT = 4; }
Symbol 344 MovieClip [__Packages.LRG.LRGDelayedCallbackAction] Frame 0
class LRG.LRGDelayedCallbackAction extends LRG.LRGAction { var m_fTotalActionTime, m_sActionType, m_kCallback, m_sName; function LRGDelayedCallbackAction (kAnimationParams) { super(); init(kAnimationParams); } function init(kActionParams) { if ((kActionParams.m_fTotalActionTime == undefined) && (m_fTotalActionTime == undefined)) { kActionParams.m_fTotalActionTime = 0; trace(("Delayed callback action " + kActionParams.m_sName) + " created with no wait time specified."); } kActionParams.m_fSPF = kActionParams.m_fTotalActionTime; if ((kActionParams.m_sType == undefined) && ((m_sActionType == undefined) || (m_sActionType == "DEFAULT"))) { kActionParams.m_sType = "DELAYED_CALLBACK"; } if (kActionParams.m_kCallback != undefined) { m_kCallback = kActionParams.m_kCallback; } else if (m_kCallback == undefined) { trace(("LRGDelayedCallbackAction " + m_sName) + " initialized without callback."); } super.init(kActionParams); } function reset(fCurrTime, kActionParams) { super.reset(fCurrTime, kActionParams); } function doUpdate(fCurrTime, fDeltaTimeSecs, kClip) { if (fDeltaTimeSecs >= m_fTotalActionTime) { m_kCallback.apply(kClip); return(true); } return(false); } }
Symbol 345 MovieClip [__Packages.SymbolTarget] Frame 0
class SymbolTarget extends LRG.LRGMovieClip { var setClock, m_kLine, _visible, m_bActive, gotoAndStop, m_kCollision, _y, _x, _parent, playAnimation; function SymbolTarget () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); } function setLineToTarget(kLine) { m_kLine = kLine; } function getLineToTarget() { return(m_kLine); } function onStartRound() { _visible = true; m_bActive = false; gotoAndStop("Off"); m_kLine.gotoAndStop("Off"); if (Settings(_global.getSettings()).getSetting("HIDE_BOUNDARIES")) { m_kCollision._visible = false; } } function explode() { var _local3 = {x:_x, y:_y}; _parent.localToGlobal(_local3); var _local4 = (_local3.x / 3) - 100; _global.playSound("fma_point_hit.wav", 1, this, _local4); m_bActive = true; playAnimation("ACTIVATE", 40, 11, 30, false, 1); m_kLine.playAnimation("ACTIVATE", 40, 11, 31, false, 1); FullmetalGame(_global.g_kApplication.m_kGameScreen).onSymbolTargetActivated(this); } function isActive() { return(m_bActive); } function onActionCompleted(sActionKey) { } }
Symbol 346 MovieClip [__Packages.EnemyManager] Frame 0
class EnemyManager extends LRG.LRGMovieClip { var setClock, m_pEnemyArray, addAction, m_fEnemiesToAdd, m_fEnemiesAdded, startAction, stopAction, localToGlobal, attachMovie, getNextHighestDepth; function EnemyManager () { super(); } function init() { super.init(); setClock(_global.getGameTimer()); m_pEnemyArray = new Array(); var _local4 = new Object(); _local4.m_sName = "ADD_ENEMIES"; _local4.m_fSPF = 1; _local4.m_kCallback = addCallback; var _local5 = new LRG.LRGRepeatedCallbackAction(_local4); addAction(_local5); } function onStartGame() { } function onStartRound() { m_fEnemiesToAdd = Settings(_global.getSettings()).getSettingForLevel("ENEMIES_TO_ADD"); m_fEnemiesAdded = 0; var _local3 = new Object(); _local3.m_fSPF = Settings(_global.getSettings()).getSettingForLevel("ENEMY_ADD_RATE"); if (_local3.m_fSPF < Settings(_global.getSettings()).getSetting("ENEMY_ADD_RATE_MIN")) { _local3.m_fSPF = Settings(_global.getSettings()).getSetting("ENEMY_ADD_RATE_MIN"); } startAction("ADD_ENEMIES", _local3, true); } function onEndRound() { stopAction("ADD_ENEMIES", false); var _local2 = 0; while (_local2 < m_pEnemyArray.length) { Enemy(m_pEnemyArray[_local2]).onRemove(); Enemy(m_pEnemyArray[_local2]).removeMovieClip(); _local2++; } m_pEnemyArray.splice(0); } function isNoMoreEnemies() { return(m_pEnemyArray.length <= 0); } function isNoMoreEnemiesToCome() { return(m_fEnemiesAdded > m_fEnemiesToAdd); } function isNoMoreEnemiesInSymbol() { var _local3 = 0; while (_local3 < m_pEnemyArray.length) { var _local5 = Enemy(m_pEnemyArray[_local3]); var _local4 = {x:_local5._x, y:_local5._y}; localToGlobal(_local4); if (FullmetalGame(_global.g_kApplication.m_kGameScreen).m_kAlchemySymbol.m_kCollision.hitTest(_local4.x, _local4.y, true)) { return(false); } _local3++; } return(true); } function explodeAll() { var _local2 = 0; while (_local2 < m_pEnemyArray.length) { var _local3 = Enemy(m_pEnemyArray[_local2]); if (!_local3.isExploding()) { _local3.explode(1); } _local2++; } } function checkCollision(kBeamStart, kBeamEnd, kIgnore) { var _local8 = 0; while (_local8 < m_pEnemyArray.length) { var _local4 = Enemy(m_pEnemyArray[_local8]); if (_local4.isExploding() || (_local4 == kIgnore)) { } else { var _local5 = {x:_local4._x, y:_local4._y}; localToGlobal(_local5); var _local7 = (((_local5.x - kBeamStart.x) * (kBeamEnd.x - kBeamStart.x)) + ((_local5.y - kBeamStart.y) * (kBeamEnd.y - kBeamStart.y))) / (Math.pow(kBeamEnd.x - kBeamStart.x, 2) + Math.pow(kBeamEnd.y - kBeamStart.y, 2)); if ((_local7 >= 0) && (_local7 <= 1)) { var _local11 = kBeamStart.x + (_local7 * (kBeamEnd.x - kBeamStart.x)); var _local10 = kBeamStart.y + (_local7 * (kBeamEnd.y - kBeamStart.y)); var _local9 = _global.LRG.Utils.Vector2D.magnitude(_local5.x - _local11, _local5.y - _local10); if (_local9 < _local4.getRadius()) { return(_local4); } } } _local8++; } return(null); } function addCallback() { if (isNoMoreEnemiesToCome()) { stopAction("ADD_ENEMIES", false); } else { if (m_pEnemyArray.length >= Settings(_global.getSettings()).getSetting("MAX_ENEMIES_ON_SCREEN")) { return(undefined); } var _local3 = _global.g_kApplication.m_kGameScreen; if (_local3.isSmartBomb()) { return(undefined); } switch (Math.floor(Math.random() * 4)) { case 0 : addEnemy(-25, Math.round(Math.random() * 400), 1000); break; case 1 : addEnemy(650, Math.round(Math.random() * 400), 1000); break; case 2 : addEnemy(Math.round(Math.random() * 600), -20, 1000); break; case 3 : addEnemy(Math.round(Math.random() * 600), 420, 1000); break; } } } function addEnemy(fPosX, fPosY, fPointValue) { var _local6 = _global.g_kApplication.m_kGameScreen; var _local4 = Math.floor(Math.random() * 3) + 1; var _local3 = Enemy(attachMovie("s_Enemy" + _local4, "m_kEnemy" + getNextHighestDepth(), getNextHighestDepth())); _local3._x = fPosX; _local3._y = fPosY; _local3.setPointValue(fPointValue); _local3.setType(_local4); m_pEnemyArray.push(_local3); var _local5; if (_local4 == 1) { _local5 = Settings(_global.getSettings()).getSettingForLevel("ENEMY_SPEEDA"); } else if (_local4 == 2) { _local5 = Settings(_global.getSettings()).getSettingForLevel("ENEMY_SPEEDB"); } else if (_local4) { _local5 = Settings(_global.getSettings()).getSettingForLevel("ENEMY_SPEEDC"); } _local3.setSpeed(_local5); _local3.onAdd(); m_fEnemiesAdded++; } function onRequestRemoveEnemy(kEnemy) { var _local2 = m_pEnemyArray.getIndex(kEnemy); if (_local2 != -1) { m_pEnemyArray.splice(_local2, 1); kEnemy.onRemove(); kEnemy.removeMovieClip(); } } }
Symbol 347 MovieClip [__Packages.LRG.Utils.FPSDisplay] Frame 0
class LRG.Utils.FPSDisplay extends MovieClip { var m_fUpdatePeriod, m_fNumUpdates, m_fTotalFramesTime, m_fLastTime, m_fLastUpdateTime, onEnterFrame, m_kTimeDisplay; function FPSDisplay () { super(); init(); } function init() { m_fUpdatePeriod = 250; m_fNumUpdates = 0; m_fTotalFramesTime = 0; m_fLastTime = getTimer(); m_fLastUpdateTime = getTimer(); onEnterFrame = updateFPS; } function updateFPS() { m_fNumUpdates++; var _local2 = getTimer(); m_fTotalFramesTime = m_fTotalFramesTime + (_local2 - m_fLastTime); m_fLastTime = _local2; if ((_local2 - m_fLastUpdateTime) > m_fUpdatePeriod) { m_fLastUpdateTime = _local2; var _local3 = m_fTotalFramesTime / m_fNumUpdates; var _local4 = 1000 / _local3; m_fNumUpdates = 0; m_fTotalFramesTime = 0; m_kTimeDisplay.text = "fps: " + Math.floor(_local4); } } }
Symbol 348 MovieClip [__Packages.HelpPanel] Frame 0
class HelpPanel extends LRG.LRGMovieClip { var m_kBackground, m_kOkButton; function HelpPanel () { super(); } function init() { super.init(); } function onShow() { _global.getApplicationState().setPaused(true); m_kBackground.onPress = function () { }; m_kBackground.onRelease = function () { }; m_kBackground.useHandCursor = false; m_kOkButton.onRelease = function () { _global.playSound("fma_button.wav", 1, _global.g_kApplication); this.onKeyUp = undefined; Key.removeListener(this); _global.g_kApplication.m_kGui.m_kHelpPanel.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kHelpPanel._visible = false; if (_global.getApplicationState().isCurrentState(_global.getApplicationState().AS_PRE_GAME)) { _global.g_kApplication.m_kGameScreen.startGame(); } else { _global.g_kApplication.m_kGameScreen.startGame(); } }; Key.addListener(m_kOkButton); m_kOkButton.onKeyUp = function () { if (Key.getCode() == 13) { this.onRelease(); } }; } }
Symbol 349 MovieClip [__Packages.SplashScreen] Frame 0
class SplashScreen extends LRG.LRGMovieClip { var m_kBackground, m_kStartButton; function SplashScreen () { super(); } function init() { super.init(); } function onShow() { _global.LRG.LRGMusic.startMusic(["fma_titlescreen_music.wav"]); m_kBackground.onPress = function () { }; m_kBackground.onRelease = function () { }; m_kBackground.useHandCursor = false; m_kStartButton.onRelease = function () { _global.playSound("fma_button.wav", 1, _global.g_kApplication); this.onKeyUp = undefined; Key.removeListener(this); _global.g_kApplication.m_kGui.m_kSplashScreen.gotoAndStop("Hide"); _global.g_kApplication.m_kGui.m_kSplashScreen._visible = false; _global.g_kApplication.m_kGui.m_kHelpPanel.gotoAndStop("Show"); _global.g_kApplication.m_kGui.m_kHelpPanel._visible = true; _global.g_kApplication.m_kGui.m_kHelpPanel.onShow(); }; Key.addListener(m_kStartButton); m_kStartButton.onKeyUp = function () { if (Key.getCode() == 13) { this.onRelease(); } }; } }
Symbol 350 MovieClip [__Packages.Gui] Frame 0
class Gui extends LRG.LRGMovieClip { function Gui () { super(); } }

Library Items

Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:162
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 MovieClipUses:159 161Used by:271
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:171
Symbol 165 MovieClipUsed by:171
Symbol 166 GraphicUsed by:171
Symbol 43 GraphicUsed by:157 44 61 77
Symbol 157 MovieClip [s_FireExplosion]Uses:43Used by:171 180 186 192 198 204 210
Symbol 167 GraphicUsed by:171
Symbol 168 GraphicUsed by:171
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClip [s_Barrier]Uses:164 165 166 157 167 168 169 170Used by:271
Symbol 30 GraphicUsed by:109 172 31
Symbol 109 MovieClipUses:30Used by:156
Symbol 110 ShapeTweeningUsed by:156
Symbol 111 GraphicUsed by:156
Symbol 112 ShapeTweeningUsed by:156
Symbol 113 GraphicUsed by:116 156
Symbol 114 GraphicUsed by:156
Symbol 115 GraphicUsed by:156
Symbol 116 MovieClipUses:113Used by:156
Symbol 117 ShapeTweeningUsed by:156
Symbol 118 GraphicUsed by:156
Symbol 119 ShapeTweeningUsed by:156
Symbol 120 GraphicUsed by:156
Symbol 121 ShapeTweeningUsed by:156
Symbol 122 GraphicUsed by:156
Symbol 123 ShapeTweeningUsed by:156
Symbol 124 GraphicUsed by:156
Symbol 125 ShapeTweeningUsed by:156
Symbol 126 GraphicUsed by:156
Symbol 127 ShapeTweeningUsed by:156
Symbol 128 ShapeTweeningUsed by:156
Symbol 129 ShapeTweeningUsed by:156
Symbol 130 ShapeTweeningUsed by:156
Symbol 131 ShapeTweeningUsed by:156
Symbol 132 ShapeTweeningUsed by:156
Symbol 133 ShapeTweeningUsed by:156
Symbol 134 ShapeTweeningUsed by:156
Symbol 135 ShapeTweeningUsed by:156
Symbol 136 ShapeTweeningUsed by:156
Symbol 137 ShapeTweeningUsed by:156
Symbol 138 ShapeTweeningUsed by:156
Symbol 139 ShapeTweeningUsed by:156
Symbol 140 ShapeTweeningUsed by:156
Symbol 141 GraphicUsed by:156
Symbol 142 GraphicUsed by:156
Symbol 143 ShapeTweeningUsed by:156
Symbol 144 ShapeTweeningUsed by:156
Symbol 145 ShapeTweeningUsed by:156
Symbol 146 ShapeTweeningUsed by:156
Symbol 147 ShapeTweeningUsed by:156
Symbol 148 ShapeTweeningUsed by:156
Symbol 149 ShapeTweeningUsed by:156
Symbol 150 ShapeTweeningUsed by:156
Symbol 151 ShapeTweeningUsed by:156
Symbol 152 ShapeTweeningUsed by:156
Symbol 153 ShapeTweeningUsed by:156
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClip [s_AlchemySymbol]Uses:109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155Used by:271
Symbol 172 MovieClipUses:30Used by:180 186 192 198 204 210
Symbol 173 GraphicUsed by:180
Symbol 174 GraphicUsed by:180 186 192 198 204 210
Symbol 175 GraphicUsed by:180
Symbol 176 GraphicUsed by:180 186 192 198 204 210
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClip [s_SymbolTarget6]Uses:172 173 157 174 175 176 177 178 179Used by:211
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClip [s_SymbolTarget5]Uses:172 181 157 174 182 176 183 184 185Used by:211
Symbol 187 GraphicUsed by:192
Symbol 188 GraphicUsed by:192
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClip [s_SymbolTarget4]Uses:172 187 157 174 188 176 189 190 191Used by:211
Symbol 193 GraphicUsed by:198
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClip [s_SymbolTarget3]Uses:172 193 157 174 194 176 195 196 197Used by:211
Symbol 199 GraphicUsed by:204
Symbol 200 GraphicUsed by:204
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClip [s_SymbolTarget2]Uses:172 199 157 174 200 176 201 202 203Used by:211
Symbol 205 GraphicUsed by:210
Symbol 206 GraphicUsed by:210
Symbol 207 GraphicUsed by:210
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClip [s_SymbolTarget1]Uses:172 205 157 174 206 176 207 208 209Used by:211
Symbol 211 MovieClipUses:180 186 192 198 204 210Used by:271
Symbol 212 MovieClipUsed by:266
Symbol 213 GraphicUsed by:266
Symbol 214 GraphicUsed by:266
Symbol 215 GraphicUsed by:266
Symbol 216 GraphicUsed by:266
Symbol 217 GraphicUsed by:266
Symbol 218 GraphicUsed by:266
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:266
Symbol 221 GraphicUsed by:266
Symbol 222 GraphicUsed by:266
Symbol 223 GraphicUsed by:266
Symbol 224 GraphicUsed by:266
Symbol 225 GraphicUsed by:266
Symbol 226 GraphicUsed by:266
Symbol 227 GraphicUsed by:266
Symbol 228 GraphicUsed by:266
Symbol 229 GraphicUsed by:266
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:266
Symbol 232 GraphicUsed by:266
Symbol 233 GraphicUsed by:266
Symbol 234 GraphicUsed by:266
Symbol 235 GraphicUsed by:266
Symbol 236 GraphicUsed by:266
Symbol 237 GraphicUsed by:266
Symbol 238 GraphicUsed by:266
Symbol 239 GraphicUsed by:266
Symbol 240 GraphicUsed by:266
Symbol 241 GraphicUsed by:266
Symbol 242 GraphicUsed by:266
Symbol 243 GraphicUsed by:266
Symbol 244 GraphicUsed by:266
Symbol 245 GraphicUsed by:266
Symbol 246 GraphicUsed by:266
Symbol 247 GraphicUsed by:266
Symbol 248 GraphicUsed by:266
Symbol 249 GraphicUsed by:266
Symbol 250 GraphicUsed by:266
Symbol 251 GraphicUsed by:266
Symbol 252 GraphicUsed by:266
Symbol 253 GraphicUsed by:266
Symbol 254 GraphicUsed by:266
Symbol 255 GraphicUsed by:266
Symbol 256 GraphicUsed by:266
Symbol 257 GraphicUsed by:266
Symbol 258 GraphicUsed by:266
Symbol 259 GraphicUsed by:266
Symbol 260 GraphicUsed by:266
Symbol 261 GraphicUsed by:266
Symbol 262 GraphicUsed by:266
Symbol 263 GraphicUsed by:266
Symbol 264 GraphicUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClip [s_Player]Uses:212 213 214 215 216 217 218 220 221 222 223 224 225 226 227 228 229 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265Used by:271
Symbol 108 MovieClip [s_EnemyHolder]Used by:271
Symbol 267 MovieClipUsed by:271
Symbol 268 ShapeTweeningUsed by:270
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClip [s_Scrim]Uses:268 269Used by:271
Symbol 271 MovieClip [s_GameScreen]Uses:162 171 156 211 266 108 267 270Used by:Timeline
Symbol 86 FontUsed by:272 306 307 87
Symbol 272 EditableTextUses:86Used by:Timeline
Symbol 273 FontUsed by:274
Symbol 274 TextUses:273Used by:277
Symbol 275 FontUsed by:276
Symbol 276 EditableTextUses:275Used by:277
Symbol 277 MovieClipUses:274 276Used by:285
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:284
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:284
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:284
Symbol 284 MovieClip [s_PlayGuiCloseup]Uses:279 281 283Used by:285
Symbol 101 GraphicUsed by:102 103
Symbol 102 MovieClipUses:101Used by:103
Symbol 103 ButtonUses:102 101Used by:107
Symbol 104 GraphicUsed by:105 106
Symbol 105 MovieClipUses:104Used by:106
Symbol 106 ButtonUses:105 104Used by:107
Symbol 107 MovieClip [s_soundHolder]Uses:103 106Used by:285
Symbol 285 MovieClip [s_PlayGui]Uses:277 284 107Used by:321
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:288
Symbol 288 MovieClipUses:287Used by:294
Symbol 289 GraphicUsed by:294
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:292
Symbol 91 GraphicUsed by:292 301 92 319
Symbol 292 ButtonUses:291 91Used by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClip [s_HelpPanel]Uses:288 289 292 293Used by:321
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:297
Symbol 297 MovieClipUses:296Used by:311
Symbol 298 GraphicUsed by:301
Symbol 299 GraphicUsed by:301
Symbol 300 GraphicUsed by:301
Symbol 301 ButtonUses:298 299 300 91Used by:311
Symbol 84 FontUsed by:302 303 308 309 310 85 93 98 99
Symbol 302 EditableTextUses:84Used by:311
Symbol 303 EditableTextUses:84Used by:311
Symbol 304 GraphicUsed by:311
Symbol 95 FontUsed by:305 97
Symbol 96 FontUsed by:305 97
Symbol 305 TextUses:95 96Used by:311
Symbol 306 EditableTextUses:86Used by:311
Symbol 307 EditableTextUses:86Used by:311
Symbol 308 EditableTextUses:84Used by:311
Symbol 309 EditableTextUses:84Used by:311
Symbol 310 EditableTextUses:84Used by:311
Symbol 311 MovieClip [s_GameSummaryPanel]Uses:297 301 302 303 304 305 306 307 308 309 310Used by:321
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:100
Symbol 85 EditableTextUses:84Used by:100
Symbol 87 EditableTextUses:86Used by:100
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:92
Symbol 92 ButtonUses:88 89 90 91Used by:100
Symbol 93 EditableTextUses:84Used by:100
Symbol 94 GraphicUsed by:100
Symbol 97 TextUses:95 96Used by:100
Symbol 98 EditableTextUses:84Used by:100
Symbol 99 EditableTextUses:84Used by:100
Symbol 100 MovieClip [s_RoundSummaryPanel]Uses:83 85 87 92 93 94 97 98 99Used by:321
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:320
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:320
Symbol 316 GraphicUsed by:319
Symbol 317 GraphicUsed by:319
Symbol 318 GraphicUsed by:319
Symbol 319 ButtonUses:316 317 318 91Used by:320
Symbol 320 MovieClip [s_SplashScreen]Uses:313 315 319Used by:321
Symbol 321 MovieClip [s_Gui]Uses:285 294 311 100 320Used by:Timeline
Symbol 351 MovieClipUsed by:Timeline
Symbol 1 Sound [fma_titlescreen_music.wav]
Symbol 2 Sound [fma_smart_bomb.wav]
Symbol 3 Sound [fma_roy_shoots.wav]
Symbol 4 Sound [fma_roy_dies.wav]
Symbol 5 Sound [fma_popup.wav]
Symbol 6 Sound [fma_point_hit.wav]
Symbol 7 Sound [fma_obstacle_hit.wav]
Symbol 8 Sound [fma_npc_dies3.wav]
Symbol 9 Sound [fma_npc_dies2.wav]
Symbol 10 Sound [fma_npc_dies1.wav]
Symbol 11 Sound [fma_new_level.wav]
Symbol 12 Sound [fma_game_summary.wav]
Symbol 13 Sound [fma_game_music4.wav]
Symbol 14 Sound [fma_game_music3.wav]
Symbol 15 Sound [fma_game_music2.wav]
Symbol 16 Sound [fma_game_music1.wav]
Symbol 17 Sound [fma_button.wav]
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [s_MultiKillBonus]Uses:18 19 20
Symbol 22 ShapeTweeningUsed by:29
Symbol 23 MovieClipUsed by:29
Symbol 24 ShapeTweeningUsed by:29
Symbol 25 ShapeTweeningUsed by:29
Symbol 26 ShapeTweeningUsed by:29
Symbol 27 ShapeTweeningUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [s_FireBeam]Uses:22 23 24 25 26 27 28
Symbol 31 MovieClipUses:30Used by:44 61 77
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:44
Symbol 34 GraphicUsed by:44
Symbol 35 GraphicUsed by:44
Symbol 36 GraphicUsed by:44
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 44 MovieClip [s_Enemy3]Uses:31 33 34 35 36 37 38 39 40 41 42 43
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:61
Symbol 47 GraphicUsed by:61
Symbol 48 GraphicUsed by:61
Symbol 49 GraphicUsed by:61
Symbol 50 GraphicUsed by:61
Symbol 51 GraphicUsed by:61
Symbol 52 GraphicUsed by:61
Symbol 53 GraphicUsed by:61
Symbol 54 GraphicUsed by:61
Symbol 55 GraphicUsed by:61
Symbol 56 GraphicUsed by:61
Symbol 57 GraphicUsed by:61
Symbol 58 GraphicUsed by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [s_Enemy2]Uses:31 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 43
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:77
Symbol 64 GraphicUsed by:77
Symbol 65 GraphicUsed by:77
Symbol 66 GraphicUsed by:77
Symbol 67 GraphicUsed by:77
Symbol 68 GraphicUsed by:77
Symbol 69 GraphicUsed by:77
Symbol 70 GraphicUsed by:77
Symbol 71 GraphicUsed by:77
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [s_Enemy1]Uses:31 63 64 65 66 67 68 69 70 71 72 73 74 75 76 43
Symbol 78 FontUsed by:79
Symbol 79 EditableTextUses:78Used by:80
Symbol 80 MovieClip [s_FPSDisplay]Uses:79
Symbol 322 MovieClip [__Packages.ApplicationState]
Symbol 323 MovieClip [__Packages.LRG.Utils.LRGGameTimer]
Symbol 324 MovieClip [__Packages.Settings]
Symbol 325 MovieClip [__Packages.PlayerState]
Symbol 326 MovieClip [__Packages.LRG.LRGMovieClip]
Symbol 327 MovieClip [__Packages.LRG.LRGAction]
Symbol 328 MovieClip [__Packages.LRG.LRGAnimationAction]
Symbol 329 MovieClip [__Packages.PlayGui]
Symbol 330 MovieClip [__Packages.FullmetalGame]
Symbol 331 MovieClip [__Packages.PlayerController]
Symbol 332 MovieClip [__Packages.Player]
Symbol 333 MovieClip [__Packages.LRG.LRGGenericAction]
Symbol 334 MovieClip [__Packages.HumanPlayerController]
Symbol 335 MovieClip [__Packages.GameSummaryPanel]
Symbol 336 MovieClip [__Packages.RoundSummaryPanel]
Symbol 337 MovieClip [__Packages.FireBeam]
Symbol 338 MovieClip [__Packages.LRG.LRGRepeatedCallbackAction]
Symbol 339 MovieClip [__Packages.LRG.LRGFadeAction]
Symbol 340 MovieClip [__Packages.Enemy]
Symbol 341 MovieClip [__Packages.LRG.LRGWaitAction]
Symbol 342 MovieClip [__Packages.LRG.LRGMoveAction]
Symbol 343 MovieClip [__Packages.Barrier]
Symbol 344 MovieClip [__Packages.LRG.LRGDelayedCallbackAction]
Symbol 345 MovieClip [__Packages.SymbolTarget]
Symbol 346 MovieClip [__Packages.EnemyManager]
Symbol 347 MovieClip [__Packages.LRG.Utils.FPSDisplay]
Symbol 348 MovieClip [__Packages.HelpPanel]
Symbol 349 MovieClip [__Packages.SplashScreen]
Symbol 350 MovieClip [__Packages.Gui]

Instance Names

"m_kGameScreen"Frame 1Symbol 271 MovieClip [s_GameScreen]
"m_kGui"Frame 1Symbol 321 MovieClip [s_Gui]
"m_kCollision"Symbol 171 MovieClip [s_Barrier] Frame 1Symbol 164 MovieClip
"m_kEnemyStandPoint"Symbol 171 MovieClip [s_Barrier] Frame 1Symbol 165 MovieClip
"m_kWaypoint2"Symbol 171 MovieClip [s_Barrier] Frame 1Symbol 165 MovieClip
"m_kWaypoint1"Symbol 171 MovieClip [s_Barrier] Frame 1Symbol 165 MovieClip
"m_kCollision"Symbol 156 MovieClip [s_AlchemySymbol] Frame 1Symbol 109 MovieClip
"m_kCollision"Symbol 180 MovieClip [s_SymbolTarget6] Frame 1Symbol 172 MovieClip
"m_kCollision"Symbol 186 MovieClip [s_SymbolTarget5] Frame 1Symbol 172 MovieClip
"m_kCollision"Symbol 192 MovieClip [s_SymbolTarget4] Frame 1Symbol 172 MovieClip
"m_kCollision"Symbol 198 MovieClip [s_SymbolTarget3] Frame 1Symbol 172 MovieClip
"m_kCollision"Symbol 204 MovieClip [s_SymbolTarget2] Frame 1Symbol 172 MovieClip
"m_kCollision"Symbol 210 MovieClip [s_SymbolTarget1] Frame 1Symbol 172 MovieClip
"m_kSymbolTarget6"Symbol 211 MovieClip Frame 1Symbol 180 MovieClip [s_SymbolTarget6]
"m_kSymbolTarget5"Symbol 211 MovieClip Frame 1Symbol 186 MovieClip [s_SymbolTarget5]
"m_kSymbolTarget4"Symbol 211 MovieClip Frame 1Symbol 192 MovieClip [s_SymbolTarget4]
"m_kSymbolTarget3"Symbol 211 MovieClip Frame 1Symbol 198 MovieClip [s_SymbolTarget3]
"m_kSymbolTarget2"Symbol 211 MovieClip Frame 1Symbol 204 MovieClip [s_SymbolTarget2]
"m_kSymbolTarget1"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip [s_SymbolTarget1]
"m_kFireBeamEmissionPoint"Symbol 266 MovieClip [s_Player] Frame 1Symbol 212 MovieClip
"m_kBackground"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 162 MovieClip
"m_kBarrier8"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 171 MovieClip [s_Barrier]
"m_kBarrier7"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 171 MovieClip [s_Barrier]
"m_kBarrier6"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 171 MovieClip [s_Barrier]
"m_kBarrier5"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 171 MovieClip [s_Barrier]
"m_kBarrier4"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 171 MovieClip [s_Barrier]
"m_kBarrier3"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 171 MovieClip [s_Barrier]
"m_kBarrier2"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 171 MovieClip [s_Barrier]
"m_kBarrier1"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 171 MovieClip [s_Barrier]
"m_kAlchemySymbol"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 156 MovieClip [s_AlchemySymbol]
"m_kSymbolTargetHolder"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 211 MovieClip
"m_kPlayer"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 266 MovieClip [s_Player]
"m_kEnemyHolder"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 108 MovieClip [s_EnemyHolder]
"m_kFireHolder"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 267 MovieClip
"m_kScrim"Symbol 271 MovieClip [s_GameScreen] Frame 1Symbol 270 MovieClip [s_Scrim]
"m_kText"Symbol 277 MovieClip Frame 1Symbol 276 EditableText
"m_kMusicIsOn"Symbol 107 MovieClip [s_soundHolder] Frame 1Symbol 103 Button
"m_kMusicIsOff"Symbol 107 MovieClip [s_soundHolder] Frame 11Symbol 106 Button
"m_kScoreIndicator"Symbol 285 MovieClip [s_PlayGui] Frame 1Symbol 277 MovieClip
"m_kCloseup"Symbol 285 MovieClip [s_PlayGui] Frame 1Symbol 284 MovieClip [s_PlayGuiCloseup]
"m_kMuteButtonHolder"Symbol 285 MovieClip [s_PlayGui] Frame 1Symbol 107 MovieClip [s_soundHolder]
"m_kBackground"Symbol 294 MovieClip [s_HelpPanel] Frame 1Symbol 288 MovieClip
"m_kOkButton"Symbol 294 MovieClip [s_HelpPanel] Frame 1Symbol 292 Button
"m_kBackground"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1Symbol 297 MovieClip
"m_kOkButton"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1Symbol 301 Button
"m_kComboShotsText"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1Symbol 302 EditableText
"m_kKillsText"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1Symbol 303 EditableText
"m_kRankText"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1Symbol 306 EditableText
"m_kScoreText"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1Symbol 307 EditableText
"m_kHydrogenText"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1Symbol 308 EditableText
"m_kAccuracyText"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1Symbol 309 EditableText
"m_kSurvivalText"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1Symbol 310 EditableText
"m_kBackground"Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 1Symbol 83 MovieClip
"m_kComboShotsText"Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 1Symbol 85 EditableText
"m_kScoreText"Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 1Symbol 87 EditableText
"m_kOkButton"Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 1Symbol 92 Button
"m_kKillsText"Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 1Symbol 93 EditableText
"m_kSurvivalText"Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 1Symbol 98 EditableText
"m_kAccuracyText"Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 1Symbol 99 EditableText
"m_kBackground"Symbol 320 MovieClip [s_SplashScreen] Frame 1Symbol 313 MovieClip
"m_kStartButton"Symbol 320 MovieClip [s_SplashScreen] Frame 1Symbol 319 Button
"m_kPlayGui"Symbol 321 MovieClip [s_Gui] Frame 1Symbol 285 MovieClip [s_PlayGui]
"m_kHelpPanel"Symbol 321 MovieClip [s_Gui] Frame 1Symbol 294 MovieClip [s_HelpPanel]
"m_kGameSummaryPanel"Symbol 321 MovieClip [s_Gui] Frame 1Symbol 311 MovieClip [s_GameSummaryPanel]
"m_kRoundSummaryPanel"Symbol 321 MovieClip [s_Gui] Frame 1Symbol 100 MovieClip [s_RoundSummaryPanel]
"m_kSplashScreen"Symbol 321 MovieClip [s_Gui] Frame 1Symbol 320 MovieClip [s_SplashScreen]
"m_kBeamEndPosition"Symbol 29 MovieClip [s_FireBeam] Frame 1Symbol 23 MovieClip
"m_kCollision"Symbol 44 MovieClip [s_Enemy3] Frame 1Symbol 31 MovieClip
"m_kCollision"Symbol 61 MovieClip [s_Enemy2] Frame 1Symbol 31 MovieClip
"m_kCollision"Symbol 77 MovieClip [s_Enemy1] Frame 1Symbol 31 MovieClip
"m_kTimeDisplay"Symbol 80 MovieClip [s_FPSDisplay] Frame 1Symbol 79 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "fma_titlescreen_music.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "fma_smart_bomb.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "fma_roy_shoots.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "fma_roy_dies.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "fma_popup.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "fma_point_hit.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "fma_obstacle_hit.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "fma_npc_dies3.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "fma_npc_dies2.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "fma_npc_dies1.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "fma_new_level.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "fma_game_summary.wav"
ExportAssets (56)Timeline Frame 1Symbol 13 as "fma_game_music4.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "fma_game_music3.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "fma_game_music2.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "fma_game_music1.wav"
ExportAssets (56)Timeline Frame 1Symbol 17 as "fma_button.wav"
ExportAssets (56)Timeline Frame 1Symbol 21 as "s_MultiKillBonus"
ExportAssets (56)Timeline Frame 1Symbol 29 as "s_FireBeam"
ExportAssets (56)Timeline Frame 1Symbol 44 as "s_Enemy3"
ExportAssets (56)Timeline Frame 1Symbol 61 as "s_Enemy2"
ExportAssets (56)Timeline Frame 1Symbol 77 as "s_Enemy1"
ExportAssets (56)Timeline Frame 1Symbol 80 as "s_FPSDisplay"
ExportAssets (56)Timeline Frame 1Symbol 100 as "s_RoundSummaryPanel"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 108 as "s_EnemyHolder"
ExportAssets (56)Timeline Frame 1Symbol 156 as "s_AlchemySymbol"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 171 as "s_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 171 as "s_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 171 as "s_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 171 as "s_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 171 as "s_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 171 as "s_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 171 as "s_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 171 as "s_Barrier"
ExportAssets (56)Timeline Frame 1Symbol 156 as "s_AlchemySymbol"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 180 as "s_SymbolTarget6"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 186 as "s_SymbolTarget5"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 192 as "s_SymbolTarget4"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 198 as "s_SymbolTarget3"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 204 as "s_SymbolTarget2"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 157 as "s_FireExplosion"
ExportAssets (56)Timeline Frame 1Symbol 210 as "s_SymbolTarget1"
ExportAssets (56)Timeline Frame 1Symbol 266 as "s_Player"
ExportAssets (56)Timeline Frame 1Symbol 108 as "s_EnemyHolder"
ExportAssets (56)Timeline Frame 1Symbol 270 as "s_Scrim"
ExportAssets (56)Timeline Frame 1Symbol 271 as "s_GameScreen"
ExportAssets (56)Timeline Frame 1Symbol 284 as "s_PlayGuiCloseup"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 284 as "s_PlayGuiCloseup"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 284 as "s_PlayGuiCloseup"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 284 as "s_PlayGuiCloseup"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 284 as "s_PlayGuiCloseup"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 284 as "s_PlayGuiCloseup"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 284 as "s_PlayGuiCloseup"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 284 as "s_PlayGuiCloseup"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 284 as "s_PlayGuiCloseup"
ExportAssets (56)Timeline Frame 1Symbol 107 as "s_soundHolder"
ExportAssets (56)Timeline Frame 1Symbol 285 as "s_PlayGui"
ExportAssets (56)Timeline Frame 1Symbol 294 as "s_HelpPanel"
ExportAssets (56)Timeline Frame 1Symbol 311 as "s_GameSummaryPanel"
ExportAssets (56)Timeline Frame 1Symbol 100 as "s_RoundSummaryPanel"
ExportAssets (56)Timeline Frame 1Symbol 320 as "s_SplashScreen"
ExportAssets (56)Timeline Frame 1Symbol 321 as "s_Gui"
ExportAssets (56)Timeline Frame 1Symbol 322 as "__Packages.ApplicationState"
ExportAssets (56)Timeline Frame 1Symbol 323 as "__Packages.LRG.Utils.LRGGameTimer"
ExportAssets (56)Timeline Frame 1Symbol 324 as "__Packages.Settings"
ExportAssets (56)Timeline Frame 1Symbol 325 as "__Packages.PlayerState"
ExportAssets (56)Timeline Frame 1Symbol 326 as "__Packages.LRG.LRGMovieClip"
ExportAssets (56)Timeline Frame 1Symbol 327 as "__Packages.LRG.LRGAction"
ExportAssets (56)Timeline Frame 1Symbol 328 as "__Packages.LRG.LRGAnimationAction"
ExportAssets (56)Timeline Frame 1Symbol 329 as "__Packages.PlayGui"
ExportAssets (56)Timeline Frame 1Symbol 330 as "__Packages.FullmetalGame"
ExportAssets (56)Timeline Frame 1Symbol 331 as "__Packages.PlayerController"
ExportAssets (56)Timeline Frame 1Symbol 332 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 333 as "__Packages.LRG.LRGGenericAction"
ExportAssets (56)Timeline Frame 1Symbol 334 as "__Packages.HumanPlayerController"
ExportAssets (56)Timeline Frame 1Symbol 335 as "__Packages.GameSummaryPanel"
ExportAssets (56)Timeline Frame 1Symbol 336 as "__Packages.RoundSummaryPanel"
ExportAssets (56)Timeline Frame 1Symbol 337 as "__Packages.FireBeam"
ExportAssets (56)Timeline Frame 1Symbol 338 as "__Packages.LRG.LRGRepeatedCallbackAction"
ExportAssets (56)Timeline Frame 1Symbol 339 as "__Packages.LRG.LRGFadeAction"
ExportAssets (56)Timeline Frame 1Symbol 340 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 341 as "__Packages.LRG.LRGWaitAction"
ExportAssets (56)Timeline Frame 1Symbol 342 as "__Packages.LRG.LRGMoveAction"
ExportAssets (56)Timeline Frame 1Symbol 343 as "__Packages.Barrier"
ExportAssets (56)Timeline Frame 1Symbol 344 as "__Packages.LRG.LRGDelayedCallbackAction"
ExportAssets (56)Timeline Frame 1Symbol 345 as "__Packages.SymbolTarget"
ExportAssets (56)Timeline Frame 1Symbol 346 as "__Packages.EnemyManager"
ExportAssets (56)Timeline Frame 1Symbol 347 as "__Packages.LRG.Utils.FPSDisplay"
ExportAssets (56)Timeline Frame 1Symbol 348 as "__Packages.HelpPanel"
ExportAssets (56)Timeline Frame 1Symbol 349 as "__Packages.SplashScreen"
ExportAssets (56)Timeline Frame 1Symbol 350 as "__Packages.Gui"

Labels

"Normal"Symbol 162 MovieClip Frame 1
"Scorched"Symbol 162 MovieClip Frame 10
"Explode"Symbol 157 MovieClip [s_FireExplosion] Frame 1
"Normal"Symbol 171 MovieClip [s_Barrier] Frame 1
"WeakenExplosion"Symbol 171 MovieClip [s_Barrier] Frame 11
"Weakened"Symbol 171 MovieClip [s_Barrier] Frame 30
"CriticalExplosion"Symbol 171 MovieClip [s_Barrier] Frame 39
"Critical"Symbol 171 MovieClip [s_Barrier] Frame 58
"DestroyExplosion"Symbol 171 MovieClip [s_Barrier] Frame 66
"Destroyed"Symbol 171 MovieClip [s_Barrier] Frame 85
"NotPresent"Symbol 171 MovieClip [s_Barrier] Frame 95
"Show"Symbol 109 MovieClip Frame 1
"Hide"Symbol 109 MovieClip Frame 10
"Off"Symbol 156 MovieClip [s_AlchemySymbol] Frame 1
"Activate"Symbol 156 MovieClip [s_AlchemySymbol] Frame 11
"Scorched"Symbol 156 MovieClip [s_AlchemySymbol] Frame 41
"Explode"Symbol 156 MovieClip [s_AlchemySymbol] Frame 80
"Off"Symbol 180 MovieClip [s_SymbolTarget6] Frame 1
"Activation"Symbol 180 MovieClip [s_SymbolTarget6] Frame 11
"On"Symbol 180 MovieClip [s_SymbolTarget6] Frame 30
"Off"Symbol 186 MovieClip [s_SymbolTarget5] Frame 1
"Activation"Symbol 186 MovieClip [s_SymbolTarget5] Frame 11
"On"Symbol 186 MovieClip [s_SymbolTarget5] Frame 30
"Off"Symbol 192 MovieClip [s_SymbolTarget4] Frame 1
"Activation"Symbol 192 MovieClip [s_SymbolTarget4] Frame 11
"On"Symbol 192 MovieClip [s_SymbolTarget4] Frame 30
"Off"Symbol 198 MovieClip [s_SymbolTarget3] Frame 1
"Activation"Symbol 198 MovieClip [s_SymbolTarget3] Frame 11
"On"Symbol 198 MovieClip [s_SymbolTarget3] Frame 30
"Off"Symbol 204 MovieClip [s_SymbolTarget2] Frame 1
"Activation"Symbol 204 MovieClip [s_SymbolTarget2] Frame 11
"On"Symbol 204 MovieClip [s_SymbolTarget2] Frame 30
"Off"Symbol 210 MovieClip [s_SymbolTarget1] Frame 1
"Activation"Symbol 210 MovieClip [s_SymbolTarget1] Frame 11
"On"Symbol 210 MovieClip [s_SymbolTarget1] Frame 30
"Stand"Symbol 266 MovieClip [s_Player] Frame 1
"Shoot"Symbol 266 MovieClip [s_Player] Frame 11
"TurnRightStart"Symbol 266 MovieClip [s_Player] Frame 23
"TurnRightLoop"Symbol 266 MovieClip [s_Player] Frame 53
"TurnLeftStart"Symbol 266 MovieClip [s_Player] Frame 83
"TurnLeftLoop"Symbol 266 MovieClip [s_Player] Frame 113
"Hide"Symbol 270 MovieClip [s_Scrim] Frame 1
"Fade Out"Symbol 270 MovieClip [s_Scrim] Frame 10
"Show"Symbol 284 MovieClip [s_PlayGuiCloseup] Frame 1
"Hide"Symbol 284 MovieClip [s_PlayGuiCloseup] Frame 175
"SoundOn"Symbol 107 MovieClip [s_soundHolder] Frame 1
"SoundOff"Symbol 107 MovieClip [s_soundHolder] Frame 11
"Show"Symbol 285 MovieClip [s_PlayGui] Frame 1
"Hide"Symbol 285 MovieClip [s_PlayGui] Frame 10
"Show"Symbol 294 MovieClip [s_HelpPanel] Frame 1
"Hide"Symbol 294 MovieClip [s_HelpPanel] Frame 10
"Show"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 1
"Hide"Symbol 311 MovieClip [s_GameSummaryPanel] Frame 10
"Show"Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 1
"Hide"Symbol 100 MovieClip [s_RoundSummaryPanel] Frame 10
"Show"Symbol 320 MovieClip [s_SplashScreen] Frame 1
"Hide"Symbol 320 MovieClip [s_SplashScreen] Frame 10
"Animation"Symbol 21 MovieClip [s_MultiKillBonus] Frame 1
"Stand"Symbol 44 MovieClip [s_Enemy3] Frame 1
"Walk"Symbol 44 MovieClip [s_Enemy3] Frame 15
"Explode"Symbol 44 MovieClip [s_Enemy3] Frame 25
"Stand"Symbol 61 MovieClip [s_Enemy2] Frame 1
"Walk"Symbol 61 MovieClip [s_Enemy2] Frame 15
"Explode"Symbol 61 MovieClip [s_Enemy2] Frame 25
"Stand"Symbol 77 MovieClip [s_Enemy1] Frame 1
"Walk"Symbol 77 MovieClip [s_Enemy1] Frame 15
"Explode"Symbol 77 MovieClip [s_Enemy1] Frame 25




http://swfchan.com/9/42078/info.shtml
Created: 10/5 -2019 02:25:24 Last modified: 10/5 -2019 02:25:24 Server time: 21/12 -2024 11:23:00