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Barbarian.swf

This is the info page for
Flash #42082

(Click the ID number above for more basic data on this flash file.)


Text
FILE SIZE

% LOADED

100

0 Ko

1 PLAYER VS COMP

1 PLAYER VS COMP

KEYS, SPECIAL MOVES, LORE

KEYS, SPECIAL MOVES, LORE

WHO DID IT?

WHO DID IT?

MUSIC, VOLUME & SFX

ver 1.60

No Music, SFX only

BARBARIAN THEME
Remix by DR.prepu

MASTER VOLUME:

MUSIC / SFX

The following combination of keys are used to make these
moves for a right-facing character. For a left-facing
character, the moves are reversed.

Use the ARROW keys to move and SPACE to attack

THE STORY (Ahem !...)
The evil sorceror Drax has abducted the beautiful Princess Mariana to
satiate his nefarious desires. A powerful warrior is sought to vanquish
Drax's demonic guardians and free the Princess. You are that warrior, a
mighty barbarian wielding your broadsword with deadly skill.
GAME MODES:
arcade mode - fight your way through (12?) barbarians to face Drax the
evil sorceror and save the hot babe.
versus mode - play head to head against your friend at the same keyboard
spirit mode - Duel against the spirits of heroes who have gone before you.
Win enough victories and your spirit will be immortalized to challenge
heroes to come.

hall of heroes

ORIGINAL CONCEPT

Palace software 1987

GRAPHICS & ARTWORKS

LUXREGINA aka Cyril Guichard

PROGRAMMING & AI BEHAVIOR

SLIGHT aka  Adam Wilkinson

ORIGINAL MUSIC REMIX by

Docteur Prepu

SOUND EFFECTS

MATTHEW AKERS

DRAK'S THRONE ROOM

PLAYER 1

PLAYER 2

LEVEL

LEVEL

PLAYER 1

PLAYER 2

Your end has comE

ActionScript [AS1/AS2]

Frame 1
loadpercent = "0"; totalSize = Math.round(getBytesTotal() / 1024) + " Kb"; loadBytes = ("0 of " + (Math.round((getBytesTotal() / 1024) * 1000) / 1000)) + " Kb"; if (getBytesLoaded() == getBytesTotal()) { loadPercent = "100%"; loadBytes = (((Math.round((getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; gotoAndPlay (11); } _global.ipb_get_gname = function () { var _local4 = _root._url; var _local5 = ""; var _local2 = ""; var _local6 = _local4.lastIndexOf("\\") + 1; if ((_local6 == -1) || (_local6 == 0)) { _local6 = _local4.lastIndexOf("/") + 1; } var _local3 = _local6; var _local7 = String(_local4).length; while (_local3 < String(_local4).length) { _local2 = _local4.charAt(_local3); if (_local2 == ".") { break; } _local5 = _local5 + _local2; _local3++; } return(_local5); }; ipb_gname = _global.ipb_get_gname(); xx = new LoadVars(); xx.onLoad = function (success) { if (success) { _global.ipb_scoreVar = this.scoreVar; } }; fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt"; xx.load(fname);
Frame 2
loadPercent = Math.floor((getBytesLoaded() / getBytesTotal()) * 100); _root.loadBytes = (((Math.round((getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; if (getBytesLoaded() == getBytesTotal()) { loadPercent = "100%"; loadBytes = (((Math.round((getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; gotoAndPlay (11); }
Frame 3
gotoAndPlay (2);
Frame 12
fscommand ("allowscale", "false"); fscommand ("fullscreen", "true");
Instance of Symbol 17 MovieClip "blitter" in Frame 12
onClipEvent (enterFrame) { _parent.nextFrame(); }
Instance of Symbol 19 MovieClip in Frame 12
onClipEvent (enterFrame) { _alpha = (Math.random() * ((_root.blitter.fc * 3) - 100)); _xscale = (_xscale+1); _yscale = (_yscale+1); }
Frame 13
stop();
Instance of Symbol 81 MovieClip in Frame 13
/* no clip actions */
Frame 14
function showfps() { fps = fpsc + " fps"; fpsc = 0; } stop(); setProperty("window", _visible , "0"); fscommand ("allowscale", "false"); fscommand ("fullscreen", "true"); keypad = [["park", "rollback", "ducking", "rollforward", "walkback", "idle", "walkforward", "blockback", "jump", "blockforward"], ["park", "att1", "att2", "att3", "att4", "idle", "att6", "att7", "att8", "att9"]]; optatt = [9999, 100, 110, 75, 150, 9999, 90, 80, 105, 70]; optmov = [9999, 50, 120, 235, 190, 9999, 130, 100, 115, 110]; p1keys = [38, 40, 37, 39, 32]; p2keys = [87, 83, 65, 68, 32]; AIdiff = 10; AIrnd = 10; Key.addListener(keypad); keypad.onKeyDown = function () { c = Key.getCode() - 37; lastkey = keypad[c]; }; setInterval(showfps, 1000); fc = 0; currentBackground = 1; _root.scorep1 = 0; _root.scorep2 = 0;
Frame 15
setProperty("window", _visible , "1"); stop();
Frame 16
stop();
Frame 17
stop();
Frame 18
stop();
Frame 20
function getKeys(p) { d = 5; if (Key.isDown(p.keys[2])) { d = d - p.facing; } if (Key.isDown(p.keys[3])) { d = d + p.facing; } if (Key.isDown(p.keys[0])) { d = d + 3; } if (Key.isDown(p.keys[1])) { d = d - 3; } if (Key.isDown(p.keys[4])) { a = 1; } else { a = 0; } return(keypad[a][d]); } function blindAI() { cbd = 9999; AIdiff = AIdiff * 1; AIrnd = AIrnd * 1; d = Math.abs(_root.dist); t = random(AIdiff + 1); switch (t) { case 0 : i = 0; while (i < 10) { r = random(AIrnd) - random(AIrnd); cd = Math.abs((optatt[i] - d) + r); if (cd < cbd) { cbd = cd; cbm = i; } i++; } return(keypad[1][cbm]); case 1 : i = 0; while (i < 10) { r = random(AIrnd) - random(AIrnd); cd = Math.abs((optmov[i] - d) + r); if (cd < cbd) { cbd = cd; cbm = i; } i++; } return(keypad[0][cbm]); } return("idle"); } function moveGuy(m, e) { if ((dead = "true")) { trace("game over, nobody moves !!!"); } d = Math.abs(_root.dist); if (((d < 60) && (_root.dist > 0)) && (m.xv < 0)) { m.xv = 0; } else if (((d < 60) && (_root.dist < 0)) && (m.xv > 0)) { m.xv = 0; } m._x = m._x + ((m.xv * m._xscale) / 100); if (!m.busy) { if ((m.idletime > 60) && (m.input == "idle")) { m.input = "yawn"; } if (m._x < e._x) { m._xscale = 100; m.facing = 1; } else { m._xscale = -100; m.facing = -1; } } if (m._x > 550) { m._x = 550; } if (m._x < 90) { m._x = 90; } if ((!m.busy) && ((m.input != m.state) || (m.attacking))) { if (m.input != "yawn") { m.idletime = 0; } if ((m.input != "ducking") && (m.state == "ducked")) { m.gotoAndPlay("unducking"); } else if ((m.input == "ducking") && (m.state == "ducked")) { } else { m.gotoAndPlay(m.input); } } if (m.decapper) { x = e._x + (e.neck._x * e.facing); y = e._y + e.neck._y; if (m.decapper.hitTest(x, y, true)) { _root["score" + m._name] = _root["score" + m._name] + 200; e.gotoAndPlay("decap"); _root.mylooser = this[e._name]; _root.looser = e._name; trace("LOOSER IS :" + e._name); dead = "true"; _root.toShoot = "true"; trace("dead? :" + dead); AIdiff = AIdiff--; currentBackground = currentBackground + 1; m.gotoAndPlay("victory"); this.gobelin.blood._x = e._x; trace("position blood in" + blood._x); b = blood.duplicateMovieClip("b" + fc, fc); b._x = x; b._y = y; b.yv = -5; b.gotoAndPlay("spurt"); b = blood.duplicateMovieClip("b2" + fc, fc - 60); b._x = x; b._y = y; b.yv = -1; b.gotoAndPlay("spurt"); } } if (m.h1) { hitLine(m, e); } if (m.rollclip) { if (e.clipper.hitTest(m.rollclip)) { e.gotoAndPlay("fall"); } } } function hitLine(att, def) { x1 = att._x + (att.h1._x * att.facing); y1 = att._y + att.h1._y; x2 = att._x + (att.h2._x * att.facing); y2 = att._y + att.h2._y; x3 = (x1 + x2) / 2; y3 = (y1 + y2) / 2; doHit(x3, y3, def, att); doHit(x2, y2, def, att); doHit(x1, y1, def, att); } function doHit(x, y, def, att) { if (def.clipper.hitTest(x, y, true)) { _root["score" + att._name] = _root["score" + att._name] + 50; this["snake" + def._name].gotoAndPlay("go"); att.score = att.score + 50; def.hp--; if (def.hp > 0) { def.gotoAndPlay(att.atype); } else { def.gotoAndPlay("dead"); _root.mylooser = this[def._name]; _root.looser = def._name; trace("LOOSER IS :" + def._name); dead = "true"; _root.toShoot = "false"; trace("dead? :" + dead); AIdiff = AIdiff--; att.gotoAndPlay("victory"); this.gobelin.blood._x = def._x; trace("position blood in" + blood._x); } b = blood.duplicateMovieClip("b" + fc, fc); b._x = x; b._y = y; b.yv = -1; b.gotoAndPlay("spurt"); } fg.p1life.gotoAndStop(p1.hp + 1); fg.p2life.gotoAndStop(p2.hp + 1); } stop(); fg.temp_button.onPress = function () { background.nextFrame(); }; gamestate = "begin"; switch (gametype) { case "arcade" : p1input = getKeys; p2input = blindAI; flag = "arcade"; condition = "p1"; _root.scorep2 = 0; myDice = random(4) + 1; mybackground.gotoAndStop(myDice); myforeground.gotoAndStop(myDice); AIdiff--; AIrnd--; fg.level = 10 - AIdiff; break; case "vs" : p1input = getKeys; p2input = getKeys; flag = "vs"; condition = "none"; _root.scorep1 = 0; _root.scorep2 = 0; break; case "demo" : p1input = blindAI; p2input = blindAI; flag = "demo"; condition = "none"; myDice = random(4) + 1; mybackground.gotoAndStop(myDice); myforeground.gotoAndStop(myDice); _root.scorep1 = 0; _root.scorep2 = 0; myOtherDice = random(10) + 1; AIdiff = myOtherDice; AIrnd = myOtherDice; fg.level = 10 - myOtherDice; } onEnterFrame = function () { fc++; fpsc++; dist = p1._x - p2._x; if (!p1.busy) { p1.input = p1input(p1); } if (!p2.busy) { p2.input = p2input(p2); } if (gamestate == "begin") { p1.input = "walkforward"; p2.input = "walkforward"; if (dist > -220) { fg.p1life.gotoAndStop(p1.hp + 1); fg.p2life.gotoAndStop(p2.hp + 1); gamestate = "fight"; } } if (fc & true) { moveGuy(p1, p2); moveGuy(p2, p1); } else { moveGuy(p2, p1); moveGuy(p1, p2); } };
Instance of Symbol 369 MovieClip "p2shadow" in Frame 20
onClipEvent (enterFrame) { this.gotoAndStop(_parent.p2._currentframe); _x = _parent.p2._x; _xscale = _parent.p2._xscale; }
Instance of Symbol 369 MovieClip "p1shadow" in Frame 20
onClipEvent (enterFrame) { this.gotoAndStop(_parent.p1._currentframe); _x = _parent.p1._x; _xscale = _parent.p1._xscale; }
Instance of Symbol 369 MovieClip "p2" in Frame 20
onClipEvent (load) { keys = _parent.p2keys; hp = 12; state = "park"; input = "idle"; busy = false; score = 0; }
Instance of Symbol 369 MovieClip "p1" in Frame 20
onClipEvent (load) { keys = _parent.p1keys; hp = 12; state = "park"; input = "idle"; busy = false; idletime = 0; score = 0; }
Frame 22
stop();
Symbol 7 MovieClip Frame 1
this._xscale = _parent.loadPercent;
Symbol 7 MovieClip Frame 2
gotoAndPlay (1);
Symbol 425 MovieClip Frame 1
if (yy.savescore == 1) { if (ipb_score == undefined) { ipb_score = eval (_global.ipb_scoreVar); } xx = new LoadVars(); xx.arcadegid = _root.ibpro_gameid; xx.gscore = ipb_score; xx.gname = _global.ipb_get_gname(); xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2; xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST"); stop(); } _global.ipbSend = function (ipb_score) { _root._visible = false; _root.enabled = false; xx = new LoadVars(); yy = new LoadVars(); xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST"); };
Symbol 81 MovieClip Frame 160
_parent.nextFrame();
Symbol 86 MovieClip Frame 20
stop();
Symbol 92 MovieClip Frame 131
stop();
Symbol 117 Button
on (release) { gametype = "arcade"; gotoAndStop (20); }
Symbol 131 Button
on (release) { gotoAndStop (16); }
Symbol 138 Button
on (release) { gotoAndStop (18); }
Symbol 144 Button
on (release) { gotoAndStop (15); }
Symbol 153 Button
on (release) { stopAllSounds(); setProperty("playing1", _visible , "0"); setProperty("playing2", _visible , "1"); setProperty("selected", _visible , "1"); }
Symbol 154 Button
on (release) { stopAllSounds(); setProperty("playing1", _visible , "1"); setProperty("playing2", _visible , "0"); setProperty("selected", _visible , "0"); song = new Sound(); song.attachSound("sound1"); song.start(0, 0); }
Symbol 165 MovieClip Frame 79
Symbol 169 Button
on (press) { startDrag ("", false, links, oben, rechts, unten); ziehen = true; } on (release, releaseOutside) { stopDrag(); ziehen = false; }
Symbol 171 MovieClip Frame 1
stop(); setProperty("playing1", _visible , "1"); setProperty("playing2", _visible , "0"); setProperty("selected", _visible , "0"); song = new Sound(); song.attachSound("sound1"); song.start(0, 0);
Instance of Symbol 170 MovieClip "slider" in Symbol 171 MovieClip Frame 1
onClipEvent (load) { oben = _y; rechts = _x; links = _x - 200; unten = _y; } onClipEvent (enterFrame) { if (ziehen == true) { _root.window.song.setVolume(200 - (rechts - _x)); } }
Symbol 176 Button
on (release) { gotoAndStop (14); }
Symbol 185 Button
on (release) { nextFrame(); }
Symbol 191 Button
on (release) { prevFrame(); }
Symbol 192 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 1
stop(); _root.fg.title = "DRAK'S THRONE ROOM";
Symbol 218 MovieClip Frame 2
_root.fg.title = "THE FOREST";
Symbol 218 MovieClip Frame 3
_root.fg.title = "DRAK'S PRISONS";
Symbol 218 MovieClip Frame 4
_root.fg.title = "THE LAVA PIT";
Symbol 218 MovieClip Frame 5
gotoAndStop (1);
Symbol 234 MovieClip Frame 1
stop(); stop();
Symbol 240 MovieClip Frame 1
stop();
Instance of Symbol 238 MovieClip "clipper" in Symbol 369 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 369 MovieClip Frame 2
busy = false; xv = 0;
Symbol 369 MovieClip Frame 5
state = "idle"; busy = true; xv = 0; idletime++; attacking = false; clipper._visible = false;
Symbol 369 MovieClip Frame 7
busy = false;
Symbol 369 MovieClip Frame 9
gotoAndPlay (5);
Symbol 369 MovieClip Frame 10
xv = 5; state = "walkforward"; busy = true; attacking = false;
Symbol 369 MovieClip Frame 15
busy = false;
Symbol 369 MovieClip Frame 29
gotoAndPlay (10);
Symbol 369 MovieClip Frame 30
state = "walkback"; xv = -4; busy = true; attacking = false;
Symbol 369 MovieClip Frame 35
busy = false;
Symbol 369 MovieClip Frame 49
gotoAndPlay (30);
Symbol 369 MovieClip Frame 50
state = "yawn"; xv = 0; busy = false; attacking = false;
Symbol 369 MovieClip Frame 89
idletime = 0; gotoAndPlay (5);
Symbol 369 MovieClip Frame 90
state = "ducking"; busy = true; xv = 0; attacking = false;
Symbol 369 MovieClip Frame 95
state = "ducked";
Symbol 369 MovieClip Frame 99
busy = false; stop();
Symbol 369 MovieClip Frame 100
state = "unducking"; xv = 0; busy = true; attacking = false;
Symbol 369 MovieClip Frame 104
busy = false;
Symbol 369 MovieClip Frame 105
state = "jumping"; busy = true; xv = 0; attacking = false;
Symbol 369 MovieClip Frame 119
busy = false; gotoAndPlay (5);
Symbol 369 MovieClip Frame 120
busy = true; xv = 6; state = "rollforward";
Symbol 369 MovieClip Frame 122
xv = 10;
Symbol 369 MovieClip Frame 127
xv = 7;
Symbol 369 MovieClip Frame 134
xv = 6;
Symbol 369 MovieClip Frame 139
xv = 4;
Symbol 369 MovieClip Frame 142
xv = 2;
Symbol 369 MovieClip Frame 144
xv = 0; busy = false; state = "rolled";
Symbol 369 MovieClip Frame 145
busy = true; xv = -6; state = "rollback";
Symbol 369 MovieClip Frame 147
xv = -10;
Symbol 369 MovieClip Frame 152
xv = -7;
Symbol 369 MovieClip Frame 159
xv = -6;
Symbol 369 MovieClip Frame 164
xv = -4;
Symbol 369 MovieClip Frame 167
xv = -2;
Symbol 369 MovieClip Frame 169
xv = 0; busy = false; state = "rolled";
Symbol 369 MovieClip Frame 170
state = "blockback"; xv = -4; busy = true; attacking = false;
Symbol 369 MovieClip Frame 175
xv = 0;
Symbol 369 MovieClip Frame 179
busy = false; stop();
Symbol 369 MovieClip Frame 180
state = "blockforward"; xv = 0; busy = true; attacking = false;
Symbol 369 MovieClip Frame 189
busy = false; stop();
Symbol 369 MovieClip Frame 190
state = "att1"; busy = true; xv = 0; attacking = true; atype = "fall";
Symbol 369 MovieClip Frame 214
busy = false;
Symbol 369 MovieClip Frame 215
state = "att2"; busy = true; xv = 0; atype = "hit"; attacking = true;
Symbol 369 MovieClip Frame 234
busy = false;
Symbol 369 MovieClip Frame 235
state = "att3"; busy = true; xv = 0; atype = "fall"; attacking = true;
Symbol 369 MovieClip Frame 249
busy = false;
Symbol 369 MovieClip Frame 250
state = "att4"; busy = true; xv = 2; atype = "hit"; attacking = true;
Symbol 369 MovieClip Frame 252
xv = 5;
Symbol 369 MovieClip Frame 255
xv = 7;
Symbol 369 MovieClip Frame 267
xv = 2;
Symbol 369 MovieClip Frame 270
xv = 0;
Symbol 369 MovieClip Frame 279
busy = false; xv = 0;
Symbol 369 MovieClip Frame 280
state = "att6"; busy = true; xv = 0; atype = "hit"; attacking = true;
Symbol 369 MovieClip Frame 299
busy = false;
Symbol 369 MovieClip Frame 300
state = "att7"; busy = true; xv = 0; atype = "fall"; attacking = true;
Symbol 369 MovieClip Frame 306
xv = -1;
Symbol 369 MovieClip Frame 310
xv = 0;
Symbol 369 MovieClip Frame 316
xv = -1;
Symbol 369 MovieClip Frame 321
busy = false;
Symbol 369 MovieClip Frame 322
state = "att8"; busy = true; xv = 0; atype = "hit"; attacking = true;
Symbol 369 MovieClip Frame 341
busy = false;
Symbol 369 MovieClip Frame 342
state = "att9"; busy = true; xv = 0; atype = "fall"; attacking = true;
Symbol 369 MovieClip Frame 356
busy = false;
Symbol 369 MovieClip Frame 357
state = "fall"; busy = true; xv = -6; attacking = false;
Symbol 369 MovieClip Frame 362
xv = 0;
Symbol 369 MovieClip Frame 385
busy = false;
Symbol 369 MovieClip Frame 387
busy = true; state = "hit"; xv = -7; attacking = false;
Symbol 369 MovieClip Frame 389
xv = -4;
Symbol 369 MovieClip Frame 392
xv = -2;
Symbol 369 MovieClip Frame 395
busy = false; xv = 0;
Symbol 369 MovieClip Frame 397
busy = true; state = "dead"; xv = 0; attacking = false;
Symbol 369 MovieClip Frame 429
stop();
Symbol 369 MovieClip Frame 430
busy = true; state = "decap"; xv = 0; attacking = false;
Instance of Symbol 356 MovieClip "head" in Symbol 369 MovieClip Frame 430
onClipEvent (load) { xv = random(3) - random(3); yv = -4; } onClipEvent (enterFrame) { _y = (_y + yv); yv = yv + 0.3; if (_y > 0) { yv = -Math.abs(yv * 0.6); xv = xv * 0.6; if (yv > -1) { xv = 0; yv = 0; stop(); } } }
Symbol 369 MovieClip Frame 458
stop();
Symbol 369 MovieClip Frame 459
xv = 0; busy = true; state = "victory";
Symbol 369 MovieClip Frame 561
_root.gobelin.gotoAndPlay("walk");
Symbol 369 MovieClip Frame 615
stop();
Symbol 369 MovieClip Frame 616
busy = false; _root.gobelin.gotoAndPlay("walk"); stop();
Symbol 369 MovieClip Frame 617
busy = true; state = "decap"; xv = 0; attacking = false;
Instance of Symbol 356 MovieClip in Symbol 369 MovieClip Frame 617
onClipEvent (load) { xv = random(3) - random(3); yv = -4; } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if (_y > 0) { yv = -Math.abs(yv * 0.6); xv = xv * 0.6; if (yv > -1) { xv = 0; yv = 0; stop(); } } }
Symbol 369 MovieClip Frame 640
stop();
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Instance of Symbol 371 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; py = _parent._y; xv = (Math.random() - Math.random()) * 5; yv = ((Math.random() - Math.random()) * 5) - 1; _xscale = (100 + random(100)); _yscale = (100 + random(100)); } onClipEvent (enterFrame) { _x = (_x + xv); _y = (_y + yv); yv = yv + 0.3; if ((_y + py) > 395) { yv = 0; xv = 0; _xscale = (_xscale + 5); _yscale = (_yscale - 3); _alpha = (_alpha-1); } }
Symbol 372 MovieClip Frame 125
stop(); this.removeMovieClip();
Symbol 378 MovieClip Frame 1
stop();
Symbol 378 MovieClip Frame 85
stop();
Symbol 393 MovieClip Frame 1
headpos = _root.mylooser._x - 30; gobpos = _parent.gobelin._x; if (((gobpos >= headpos) and (shootedOnce == "false")) and (_root.toShoot == "true")) { trace("headshoot"); _parent.head._x = gobpos; _parent.head.gotoAndPlay("go"); shootedOnce = "true"; _root.mylooser.head._alpha = 0; } if (_parent.gobelin._x > _root.mylooser._x) { _root.mylooser._alpha = 0; _root.mylooser.gotoAndPlay("headshoot"); this.body._alpha = 100; playedOnce = "true"; }
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 2
gobelin.shootedOnce = "false";
Symbol 394 MovieClip Frame 465
_root.gametype = _root.flag; trace("GAME TYPE" + _root.flag); if ((_root.looser == "p1") || (_root.flag != "arcade")) { _global.ipbSend(); } else { _root.gotoAndPlay("start"); } stop();
Symbol 403 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 1
Symbol 423 MovieClip Frame 12
gotoAndStop (1);

Library Items

Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5 171
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 GraphicUsed by:7
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Symbol 8 BitmapUsed by:9
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Symbol 10 GraphicUsed by:Timeline
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Symbol 14 EditableTextUses:11Used by:Timeline
Symbol 15 EditableTextUses:11Used by:Timeline
Symbol 425 MovieClipUsed by:Timeline
Symbol 1 Sound [sweep]
Symbol 2 Sound [sound1]
Symbol 16 GraphicUsed by:Timeline
Symbol 17 MovieClipUsed by:Timeline
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:Timeline
Symbol 20 GraphicUsed by:373  Timeline
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:81
Symbol 23 BitmapUsed by:24
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Symbol 25 BitmapUsed by:26
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Symbol 341 GraphicUses:340Used by:369
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:369
Symbol 344 BitmapUsed by:345 379
Symbol 345 GraphicUses:344Used by:346
Symbol 346 MovieClipUses:345Used by:369
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:369
Symbol 349 BitmapUsed by:350 351 352 353 354 355
Symbol 350 GraphicUses:349Used by:356
Symbol 351 GraphicUses:349Used by:356
Symbol 352 GraphicUses:349Used by:356
Symbol 353 GraphicUses:349Used by:356
Symbol 354 GraphicUses:349Used by:356
Symbol 355 GraphicUses:349Used by:356
Symbol 356 MovieClipUses:350 351 352 353 354 355Used by:369 378
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:369
Symbol 359 SoundUsed by:369
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:362
Symbol 362 MovieClipUses:361Used by:369
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:369
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:369
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:369
Symbol 369 MovieClipUses:236 238 240 242 244 246 248 250 251 253 255 257 259 260 262 264 266 268 269 271 273 274 275 277 279 280 281 283 284 286 288 290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 331 333 335 337 339 341 343 346 348 356 358 359 362 364 366 368 SS2Used by:Timeline
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:372
Symbol 372 MovieClipUses:371Used by:Timeline
Symbol 373 MovieClipUses:20Used by:394
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:376
Symbol 376 MovieClipUses:375Used by:394
Symbol 377 SoundUsed by:378 393
Symbol 378 MovieClipUses:356 331 377Used by:394
Symbol 379 GraphicUses:344Used by:380
Symbol 380 MovieClipUses:379Used by:393
Symbol 381 BitmapUsed by:382
Symbol 382 GraphicUses:381Used by:383
Symbol 383 MovieClipUses:382Used by:393
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:386
Symbol 386 MovieClipUses:385Used by:393
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:389
Symbol 389 MovieClipUses:388Used by:393
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:392
Symbol 392 MovieClipUses:391Used by:393
Symbol 393 MovieClipUses:380 383 377 386 389 392Used by:394
Symbol 394 MovieClipUses:373 376 378 393Used by:Timeline
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:411
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:399
Symbol 399 MovieClipUses:398Used by:403
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:402
Symbol 402 MovieClipUses:401Used by:403
Symbol 403 MovieClipUses:399 402Used by:411
Symbol 404 EditableTextUses:106Used by:411
Symbol 405 EditableTextUses:106Used by:411
Symbol 406 EditableTextUses:106Used by:411
Symbol 407 EditableTextUses:106Used by:411
Symbol 408 EditableTextUses:106Used by:411
Symbol 409 TextUses:106Used by:411
Symbol 410 TextUses:106Used by:411
Symbol 411 MovieClipUses:396 403 404 88 405 406 407 408 409 410Used by:Timeline
Symbol 412 GraphicUsed by:423
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:423
Symbol 415 BitmapUsed by:416 419
Symbol 416 GraphicUses:415Used by:423
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:423
Symbol 419 GraphicUses:415Used by:423
Symbol 420 SoundUsed by:423
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:423
Symbol 423 MovieClipUses:412 414 416 418 419 420 422Used by:Timeline
Symbol 424 TextUses:11Used by:Timeline
Streaming Sound 1Used by:Symbol 92 MovieClip
Streaming Sound 2Used by:Symbol 369 MovieClip

Instance Names

"LoadBarFill"Frame 1Symbol 7 MovieClip
"blitter"Frame 12Symbol 17 MovieClip
"window"Frame 14Symbol 171 MovieClip
"mybackground"Frame 19Symbol 218 MovieClip
"myforeground"Frame 19Symbol 234 MovieClip
"p2shadow"Frame 20Symbol 369 MovieClip
"p1shadow"Frame 20Symbol 369 MovieClip
"p2"Frame 20Symbol 369 MovieClip
"p1"Frame 20Symbol 369 MovieClip
"blood"Frame 20Symbol 372 MovieClip
"gobelin"Frame 20Symbol 394 MovieClip
"fg"Frame 20Symbol 411 MovieClip
"snakep1"Frame 20Symbol 423 MovieClip
"snakep2"Frame 20Symbol 423 MovieClip
"playing1"Symbol 171 MovieClip Frame 1Symbol 151 MovieClip
"playing2"Symbol 171 MovieClip Frame 1Symbol 151 MovieClip
"slider"Symbol 171 MovieClip Frame 1Symbol 170 MovieClip
"clipper"Symbol 369 MovieClip Frame 1Symbol 238 MovieClip
"neck"Symbol 369 MovieClip Frame 1Symbol 240 MovieClip
"clipper"Symbol 369 MovieClip Frame 90Symbol 238 MovieClip
"neck"Symbol 369 MovieClip Frame 106Symbol 240 MovieClip
"rollclip"Symbol 369 MovieClip Frame 128Symbol 238 MovieClip
"neck"Symbol 369 MovieClip Frame 170Symbol 240 MovieClip
"neck"Symbol 369 MovieClip Frame 197Symbol 240 MovieClip
"h1"Symbol 369 MovieClip Frame 200Symbol 240 MovieClip
"h2"Symbol 369 MovieClip Frame 200Symbol 240 MovieClip
"h1"Symbol 369 MovieClip Frame 225Symbol 240 MovieClip
"h2"Symbol 369 MovieClip Frame 225Symbol 240 MovieClip
"neck"Symbol 369 MovieClip Frame 235Symbol 240 MovieClip
"h1"Symbol 369 MovieClip Frame 240Symbol 240 MovieClip
"h2"Symbol 369 MovieClip Frame 240Symbol 240 MovieClip
"neck"Symbol 369 MovieClip Frame 270Symbol 240 MovieClip
"h1"Symbol 369 MovieClip Frame 270Symbol 240 MovieClip
"h2"Symbol 369 MovieClip Frame 270Symbol 240 MovieClip
"decapper"Symbol 369 MovieClip Frame 270Symbol 238 MovieClip
"neck"Symbol 369 MovieClip Frame 280Symbol 240 MovieClip
"h1"Symbol 369 MovieClip Frame 290Symbol 240 MovieClip
"h2"Symbol 369 MovieClip Frame 290Symbol 240 MovieClip
"neck"Symbol 369 MovieClip Frame 306Symbol 240 MovieClip
"h1"Symbol 369 MovieClip Frame 307Symbol 240 MovieClip
"h2"Symbol 369 MovieClip Frame 307Symbol 240 MovieClip
"neck"Symbol 369 MovieClip Frame 316Symbol 240 MovieClip
"h1"Symbol 369 MovieClip Frame 317Symbol 240 MovieClip
"h2"Symbol 369 MovieClip Frame 317Symbol 240 MovieClip
"neck"Symbol 369 MovieClip Frame 332Symbol 240 MovieClip
"h1"Symbol 369 MovieClip Frame 332Symbol 240 MovieClip
"h2"Symbol 369 MovieClip Frame 332Symbol 240 MovieClip
"neck"Symbol 369 MovieClip Frame 344Symbol 240 MovieClip
"h1"Symbol 369 MovieClip Frame 347Symbol 240 MovieClip
"h2"Symbol 369 MovieClip Frame 347Symbol 240 MovieClip
"neck"Symbol 369 MovieClip Frame 354Symbol 240 MovieClip
"body"Symbol 369 MovieClip Frame 425Symbol 346 MovieClip
"head"Symbol 369 MovieClip Frame 430Symbol 356 MovieClip
"body"Symbol 369 MovieClip Frame 454Symbol 362 MovieClip
"body"Symbol 393 MovieClip Frame 1Symbol 380 MovieClip
"blood"Symbol 394 MovieClip Frame 1Symbol 376 MovieClip
"head"Symbol 394 MovieClip Frame 1Symbol 378 MovieClip
"gobelin"Symbol 394 MovieClip Frame 2Symbol 393 MovieClip
"p1life"Symbol 411 MovieClip Frame 1Symbol 403 MovieClip
"p2life"Symbol 411 MovieClip Frame 1Symbol 403 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sweep"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound1"

Labels

"Loaded"Frame 11
"slight"Frame 12
"lux"Frame 13
"menu"Frame 14
"options"Frame 15
"help"Frame 16
"hiscores"Frame 17
"credits"Frame 18
"start"Frame 19
"game"Frame 20
"bad"Frame 22
"park"Symbol 369 MovieClip Frame 2
"idle"Symbol 369 MovieClip Frame 5
"walkforward"Symbol 369 MovieClip Frame 10
"walkback"Symbol 369 MovieClip Frame 30
"yawn"Symbol 369 MovieClip Frame 50
"ducking"Symbol 369 MovieClip Frame 90
"ducked"Symbol 369 MovieClip Frame 95
"unducking"Symbol 369 MovieClip Frame 100
"jump"Symbol 369 MovieClip Frame 105
"rollforward"Symbol 369 MovieClip Frame 120
"rollback"Symbol 369 MovieClip Frame 145
"blockback"Symbol 369 MovieClip Frame 170
"blockforward"Symbol 369 MovieClip Frame 180
"att1"Symbol 369 MovieClip Frame 190
"att2"Symbol 369 MovieClip Frame 215
"att3"Symbol 369 MovieClip Frame 235
"att4"Symbol 369 MovieClip Frame 250
"att6"Symbol 369 MovieClip Frame 280
"att7"Symbol 369 MovieClip Frame 300
"att8"Symbol 369 MovieClip Frame 322
"att9"Symbol 369 MovieClip Frame 342
"fall"Symbol 369 MovieClip Frame 357
"hit"Symbol 369 MovieClip Frame 387
"dead"Symbol 369 MovieClip Frame 397
"decap"Symbol 369 MovieClip Frame 430
"victory"Symbol 369 MovieClip Frame 459
"headshoot"Symbol 369 MovieClip Frame 617
"spurt"Symbol 372 MovieClip Frame 1
"go"Symbol 378 MovieClip Frame 2
"walk"Symbol 394 MovieClip Frame 2
"stop"Symbol 423 MovieClip Frame 1
"go"Symbol 423 MovieClip Frame 2

Dynamic Text Variables

loadPercentSymbol 14 EditableText"100"
totalSizeSymbol 15 EditableText"0 Ko"
titleSymbol 404 EditableText"DRAK'S THRONE ROOM"
_root.scorep1Symbol 405 EditableText"PLAYER 1"
_root.scorep2Symbol 406 EditableText"PLAYER 2"
levelSymbol 408 EditableText"LEVEL"




http://swfchan.com/9/42082/info.shtml
Created: 10/5 -2019 02:23:39 Last modified: 10/5 -2019 02:23:39 Server time: 21/12 -2024 10:38:17