STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229593 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #42083 |
RELOAD! |
Presented BY |
A Game By Tom Thornton |
V1.3 |
By Tom Thornton |
By Tom Thornton |
Shoot as many Terrorists as you can with your trusty Desert Eagle, M4 and Sniper Rifle Get a kill per shot to recieve a monsterkill bonus. Your final score will depend on your accuracy so shoot carefully. |
Instructions |
= Take Cover = Reload Weapon = Flashbang (freezes enemy) |
= Desert Eagle = M4 Rifle = Sniper Rifle |
Controls |
Hint: Head and sniper shots will kill in one hit! Hide when using flash bangs |
ROOKIE |
ROOKIE |
VETERAN |
VETERAN |
HARDCORE |
HARDCORE |
1 Hit |
2 Hits |
3 Hits |
Play Now |
qUALITY |
low |
low |
low |
med |
med |
med |
high |
high |
high |
FLASH STRIKE |
FLASH STRIKE |
More Great Games |
More Great Games |
Free Download |
Free Download |
VIEW HIGH SCORES |
VIEW HIGH SCORES |
HIDE |
mission 1 - de-dust |
Eliminate all counter terrorists on the level, use your flash bangs (F) to stun an enemy and take advantage of each weapon available Use the Desert Eagle (1) for backup, the M4 (2) for quick firing and precision and use the powerful Magnum Sniper (Q) for long distance targets. Reload using (R). If you find yourself in trouble use the (E) key to duck behind cover, from here you cannot sustain damage and are safe to reload your weapon. |
ACCEPT |
ACCEPT |
DECLINE |
DECLINE |
HOSTILES: 19 |
$ |
HP |
Bullets |
left |
Kills |
RESTART |
RESTART? |
1 - DEAGLE 2 - M4A1 Q - AWP Sniper |
Flashbangs |
MONSTER KILL |
100% Accuracy |
Level Up... |
Game Over |
mission 2 - de_aztec |
Eliminate all counter terrorists on the level, use your flash bangs (F) to stun an enemy and take advantage of each weapon available Use the Desert Eagle (1) for backup, the M4 (2) for quick firing and precision and use the powerful Magnum Sniper (Q) for long distance targets. Reload using (R). If you find yourself in trouble use the (E) key to duck behind cover, from here you cannot sustain damage and are safe to reload your weapon. |
HOSTILES: 22 |
Restock flashbangs |
Restock flashbangs |
cost: 10 score |
*To restock your ammo select the weapon you wish to reload then hit the "Restock Ammo" button below.. |
Restock Ammo |
Restock Ammo |
AWP Ammo $ 15 |
Desert Eagle Ammo $ 5 |
M4 Ammo $ 15 |
mission 3 - de_office |
Eliminate all counter terrorists on the level, use your flash bangs (F) to stun an enemy and take advantage of each weapon available Use the Desert Eagle (1) for backup, the M4 (2) for quick firing and precision and use the powerful Magnum Sniper (Q) for long distance targets. Reload using (R). If you find yourself in trouble use the (E) key to duck behind cover, from here you cannot sustain damage and are safe to reload your weapon. |
*To restock your ammo select the weapon you wish to reload then hit the "Restock Ammo" button below. |
All Missions Complete |
RESTART |
RESTART |
RESTART |
score |
Hit Ratio |
SCORE |
HP Bonus |
score = $ x hit ratio + hp bonus |
NAME |
SUBMIT HIGH SCORE |
SUBMIT HIGH SCORE |
ActionScript [AS1/AS2]
Frame 1Mouse.show();Frame 3function GetUrlParam(strUrl, strParam) { var _local3 = strUrl.toLowerCase(); var _local1 = _local3.indexOf(strParam); var nParamLen = strParam.length; if (_local1 > 0) { var nNumChars; var _local2 = _local3.indexOf("&", _local1 + nParamLen); if (_local2 > 0) { nNumChars = _local2 - _local1; } else { nNumChars = strUrl.length - _local1; } return(strUrl.substr(_local1 + nParamLen, nNumChars)); } return(""); } function GetBaseUrl(strUrl) { var _local1 = strUrl.toLowerCase(); var nNumChars = _local1.length; var _local2 = _local1.indexOf("?", 0); if (_local2 > 0) { nNumChars = _local2; } var _local3 = "download"; if (_local1.substr(0, 4) == "http") { _local3 = strUrl.substr(7, nNumChars - 7); } return(_local3); }Frame 34stop();Instance of Symbol 144 MovieClip in Frame 34on (rollOver) { mouse.hide(); this.gotoAndplay(1); } on (rollOut) { mouse.show(); }Frame 35_root.enemydead = "no"; _root.kills = 0; _root.ammo = 7; _root.m4ammo = 30; _root.i = 1; _root.deagle = 7; _root.awp = 10; _root.deagleclip = 35; _root.m4clip = 60; _root.awpclip = 20; _root.shots = 0; _root.hits = 0; _root.zoomed = 0; _root.hiding = "no"; _root.flashbang = 2; stop(); _root.blood.gotoAndStop(1);Frame 36_root.attachMovie("gun1", "gun1", 0); _root.gun1._x = 800; _root.gun1._y = 800; _root.active = "deagle"; _root.inclip = _root.deagleclip; _root.scope._visible = 0; _root.reloading = "no"; play(); _root.flash.gotoAndStop(1);Instance of Symbol 84 MovieClip "background" in Frame 36on (release) { if (_root.ammo > 0) { if (_root.reloading == "no") { _root.sight.gotoAndPlay("rebound"); } } }Instance of Symbol 218 MovieClip "sight" in Frame 36onClipEvent (enterFrame) { Mouse.hide(); } onClipEvent (enterFrame) { trace(_root.hiding); if (_root.menustate == "no") { if (_root.reloading == "no") { if (_root.autofire == "yes") { if (_root.hiding == "no") { if (_root.ammo > -1) { if (_root.target1.tween2.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target1.tween2.play(); } if (_root.target2.tween2.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target2.tween2.play(); } if (_root.target3.target3pic.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target3.target3pic.play(); } if (_root.target4.tween2.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target4.tween2.play(); } if (_root.target5.tween2.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target5.tween2.play(); } if (_root.target7.tween2.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target7.tween2.play(); } if (_root.target6.target3pic.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target6.target3pic.play(); } if (_root.target8.target3pic.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target8.target3pic.play(); } if (_root.target9.target3pic.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target9.target3pic.play(); } if (_root.target10.target3pic.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target10.target3pic.play(); } if (_root.target10.target3pic.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target10.target3pic.play(); } if (_root.target11.tween2.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target11.tween2.play(); } if (_root.target12.tween2.hitTest(_root._xmouse, _root._ymouse)) { trace("hit"); _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; _root.target12.tween2.play(); } } else { _root.autofire = "no"; autofiresound = new Sound(this); autofiresound.attachSound("firing2"); autofiresound.stop(); } } } } } if (_root.ammo == -1) { _root.displayammo = 0; } else { _root.displayammo = _root.ammo; } if (_root.flashbang == 2) { _root.flash1._visible = 1; _root.flash2._visible = 1; _root.noflash._visible = 0; } else if (_root.flashbang == 1) { _root.flash1._visible = 1; _root.flash2._visible = 0; _root.noflash._visible = 0; } else { _root.flash1._visible = 1; _root.flash2._visible = 0; _root.noflash._visible = 1; } _root.healthpercent = ((_root.lives / _root.health) * 100) + "%"; if (_root.zoomed == 1) { _root.gun1._visible = 0; _root.background._xscale = 250; _root.background._yscale = 250; _root.background._x = (_root._xmouse * -1.5) - 140; _root.background._y = (_root._ymouse * -1.5) - 170; _root.background1._xscale = 250; _root.background1._yscale = 250; _root.background1._x = (_root._xmouse * -1.5) - 80; _root.background1._y = (_root._ymouse * -1.5) - 150; _root.background2._xscale = 250; _root.background2._yscale = 250; _root.background2._x = (_root._xmouse * -1.5) - 110; _root.background2._y = (_root._ymouse * -1.5) - 160; _root.target1._xscale = 250; _root.target1._yscale = 250; _root.target1._x = _root.background._x + 345; _root.target1._y = _root.background._y + 690; _root.target2._xscale = 250; _root.target2._yscale = 250; _root.target2._x = _root.background._x + 1220; _root.target2._y = _root.background._y + 685; _root.target3._xscale = 250; _root.target3._yscale = 250; _root.target3._x = _root.background._x + 1250; _root.target3._y = _root.background._y + 750; _root.target4._xscale = 697; _root.target4._yscale = 697; _root.target4._x = _root.background._x + 1520; _root.target4._y = _root.background._y + 720; _root.target5._xscale = 250; _root.target5._yscale = 250; _root.target5._x = _root.background1._x + 1310; _root.target5._y = _root.background1._y + 690; _root.target6._xscale = 250; _root.target6._yscale = 250; _root.target6._x = _root.background1._x + 800; _root.target6._y = _root.background1._y + 747; _root.target7._xscale = 220.2; _root.target7._yscale = 220.2; _root.target7._x = _root.background1._x + 410; _root.target7._y = _root.background1._y + 688; _root.target8._xscale = 121; _root.target8._yscale = 121; _root.target8._x = _root.background2._x + 270; _root.target8._y = _root.background2._y + 615; _root.target9._xscale = 121; _root.target9._yscale = 121; _root.target9._x = _root.background2._x + 1130; _root.target9._y = _root.background2._y + 665; _root.target10._xscale = 121; _root.target10._yscale = 121; _root.target10._x = _root.background2._x + 1680; _root.target10._y = _root.background2._y + 385; _root.target11._xscale = 302.5; _root.target11._yscale = 302.5; _root.target11._x = _root.background2._x + 435; _root.target11._y = _root.background2._y + 770; _root.target12._xscale = 267.5; _root.target12._yscale = 267.5; _root.target12._x = _root.background2._x + 1480; _root.target12._y = _root.background2._y + 680; _root.zoomed = 1; } if (_root.zoomed == 0) { _root.gun1._visible = 1; _root.target1._xscale = 100; _root.target1._yscale = 100; _root.target1._x = 80; _root.target1._y = 205.1; _root.target2._xscale = 100; _root.target2._yscale = 100; _root.target2._x = 432.5; _root.target2._y = 210; _root.target3._xscale = 100; _root.target3._yscale = 100; _root.target3._x = 431.8; _root.target3._y = 232.3; _root.target4._xscale = 278.8; _root.target4._yscale = 278.8; _root.target4._x = 550; _root.target4._y = 213.1; _root.target5._xscale = 107; _root.target5._yscale = 107; _root.target5._x = 496; _root.target5._y = 215; _root.target6._xscale = 100; _root.target6._yscale = 100; _root.target6._x = 286; _root.target6._y = 240; _root.target7._xscale = 88.1; _root.target7._yscale = 88.1; _root.target7._x = 132; _root.target7._y = 213; _root.target8._xscale = 48.5; _root.target8._yscale = 48.5; _root.target8._x = 62.1; _root.target8._y = 183; _root.target9._xscale = 48.5; _root.target9._yscale = 48.5; _root.target9._x = 402.1; _root.target9._y = 202.1; _root.target10._xscale = 48.5; _root.target10._yscale = 48.5; _root.target10._x = 620.1; _root.target10._y = 93.1; _root.target11._xscale = 120; _root.target11._yscale = 120; _root.target11._x = 132; _root.target11._y = 247.2; _root.target12._xscale = 107; _root.target12._yscale = 107; _root.target12._x = 554; _root.target12._y = 202.1; _root.background._xscale = 100; _root.background._yscale = 100; _root.background._x = -58; _root.background._y = -67; _root.background1._xscale = 100; _root.background1._yscale = 100; _root.background1._x = -32; _root.background1._y = -62.2; _root.background2._xscale = 100; _root.background2._yscale = 100; _root.background2._x = -43; _root.background2._y = -64.6; _root.zoomed = 0; } _root.sight._x = _root._xmouse; _root.sight._y = _root._ymouse; _root.gun1._rotation = (_root._xmouse / 10) - (_root._ymouse / 10); _root.gun1._x = (_root._xmouse / 1.5) + 150; _root.gun1._y = (_root._ymouse / 10) + 320; if (_root.lives <= 0) { _root.gotoAndPlay("gameover"); } } onClipEvent (mouseUp) { _root.autofire = "no"; autofiresound = new Sound(this); autofiresound.attachSound("firing2"); autofiresound.stop(); } onClipEvent (mouseDown) { if (_root.menustate == "no") { if (_root.reloading == "no") { if (_root.ammo > 0) { if (_root.zoomed == 0) { _root.attachMovie("bullet", "bullet", 1); _root.i = _root.i + 1; _root.bullet._x = _root._xmouse; _root.bullet._y = _root._ymouse; _root.gun1.gotoAndPlay(1); if (_root.active == "m4") { } else { _root.ammo = _root.ammo - 1; _root.shots = _root.shots + 1; } } else { _root.attachMovie("bullet", _root.i, _root.i); _root.i = _root.i + 1; _root.bullet._x = _root._xmouse; _root.bullet._y = _root._ymouse; _root.reloading = "no"; _root.gun1.gotoAndPlay("awp"); _root.shots = _root.shots + 1; if (_root.active == "m4") { } else { _root.ammo = _root.ammo - 1; } } } else { _root.gun1.gotoAndplay("reload"); _root.ammo = -1; } } } if (_root.active == "m4") { if (_root.menustate == "no") { if (_root.reloading == "no") { if (_root.ammo > -1) { _root.autofire = "yes"; autofiresound = new Sound(this); autofiresound.attachSound("firing2"); autofiresound.start(0, 999); } } } } } on (keyPress "r") { _root.reloading = "yes"; if (_root.active == "deagle") { if (_root.inclip > 0) { if (_root.inclip >= 7) { if (_root.ammo == -1) { _root.inclip = _root.inclip - 7; } else { _root.inclip = _root.inclip - (7 - _root.ammo); } _root.ammo = 7; } else if (_root.ammo <= 0) { _root.ammo = _root.inclip; _root.inclip = 0; } else { _root.ammor = _root.ammo; _root.inclip = _root.inclip - (7 - _root.ammo); _root.ammo = _root.ammo + (7 - _root.ammor); } } } if (_root.active == "m4") { if (_root.inclip > 0) { if (_root.inclip >= 30) { if (_root.ammo == -1) { _root.inclip = _root.inclip - 30; } else { _root.inclip = _root.inclip - (30 - _root.ammo); } _root.ammo = 30; } else if (_root.ammo <= 0) { _root.ammo = _root.inclip; _root.inclip = 0; } else { _root.ammor = _root.ammo; _root.inclip = _root.inclip - (30 - _root.ammo); _root.ammo = _root.ammo + (30 - _root.ammor); } } } if (_root.active == "awp") { if (_root.inclip > 0) { if (_root.inclip >= 10) { if (_root.ammo == -1) { _root.inclip = _root.inclip - 10; } else { _root.inclip = _root.inclip - (10 - _root.ammo); } _root.ammo = 10; } else if (_root.ammo <= 0) { _root.ammo = _root.inclip; _root.inclip = 0; } else { _root.ammor = _root.inclip; _root.inclip = _root.inclip - (10 - _root.ammo); _root.ammo = _root.ammo + _root.ammor; } } } if (_root.zoomed == 0) { _root.gun1.gotoAndPlay("reloadnoise"); } else { _root.gun1.gotoAndPlay("awpreload"); } if (_root.inclip < 0) { _root.inclip = 0; } } on (keyPress "q") { _root.reloading = "no"; if (_root.active == "deagle") { _root.rememclip = _root.inclip; _root.deagleclip = _root.inclip; _root.inclip = _root.awpclip; _root.rememammo = _root.ammo; _root.rememactive = _root.active; _root.active = "awp"; _root.deagle = _root.ammo; _root.ammo = _root.awp; } if (_root.active == "m4") { _root.rememclip = _root.inclip; _root.m4clip = _root.inclip; _root.inclip = _root.awpclip; _root.rememammo = _root.ammo; _root.rememactive = _root.active; _root.active = "awp"; _root.m4ammo = _root.ammo; _root.ammo = _root.awp; } _root.sight.gotoAndPlay("zoom"); if (_root.zoomed == 0) { _root.ammo = _root.awp; _root.scope._visible = 1; _root.zoomed = 1; } else { _root.awp = _root.ammo; _root.ammo = _root.rememammo; _root.inclip = _root.rememclip; _root.active = _root.rememactive; _root.scope._visible = 0; _root.zoomed = 0; } } on (keyPress "e") { _root.hiding = "yes"; _root.wall.Play(); } on (keyPress "2") { _root.zoomed = 0; _root.scope._visible = 0; if (_root.active == "deagle") { _root.deagleclip = _root.inclip; _root.inclip = _root.m4clip; _root.active = "m4"; _root.deagle = _root.ammo; _root.ammo = _root.m4ammo; } if (_root.active == "awp") { _root.awpclip = _root.inclip; _root.inclip = _root.m4clip; _root.active = "m4"; _root.awp = _root.ammo; _root.ammo = _root.m4ammo; } _root.reloading = "no"; _root.attachMovie("gun2", "gun1", "0"); _root.gun1._x = 800; _root.gun1._y = 800; } on (keyPress "1") { _root.zoomed = 0; _root.scope._visible = 0; if (_root.active == "m4") { _root.m4clip = _root.inclip; _root.inclip = _root.deagleclip; _root.active = "deagle"; _root.m4ammo = _root.ammo; _root.ammo = _root.deagle; } if (_root.active == "awp") { _root.awpclip = _root.inclip; _root.inclip = _root.deagleclip; _root.active = "deagle"; _root.awp = _root.ammo; _root.ammo = _root.deagle; } _root.reloading = "no"; _root.attachMovie("gun1", "gun1", "0"); _root.gun1._x = 800; _root.gun1._y = 800; } on (keyPress "f") { if (_root.menustate == "no") { if (_root.flashbang > 0) { _root.flash.gotoAndPlay(1); _root.flashbang = _root.flashbang - 1; } } }Instance of Symbol 68 MovieClip [scope] "scope" in Frame 36onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }Frame 67_root.targethit = _root.remember; stop(); _root.monster.gotoAndStop(1);Frame 68_root.targethit = _root.remember; stop();Frame 69_root.targethit = _root.remember; stop();Frame 70_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 71_root.targethit = _root.remember; stop();Frame 72_root.targethit = _root.remember; stop();Frame 73_root.targethit = _root.remember; stop();Frame 74_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 75_root.targethit = _root.remember; stop();Frame 76_root.targethit = _root.remember; stop();Frame 77_root.targethit = _root.remember; stop();Frame 78_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 79_root.targethit = _root.remember; stop();Frame 80_root.targethit = _root.remember; stop();Frame 81_root.targethit = _root.remember; stop();Frame 82_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 83_root.targethit = _root.remember; stop();Frame 84_root.targethit = _root.remember; stop();Frame 85_root.targethit = _root.remember; stop();Frame 86_root.targethit = _root.remember; stop(); play();Instance of Symbol 84 MovieClip "background" in Frame 91on (release) { if (_root.ammo > -1) { if (_root.reloading == "no") { _root.sight.gotoAndPlay("rebound"); } } }Instance of Symbol 272 MovieClip "background1" in Frame 108on (release) { if (_root.ammo > -1) { if (_root.reloading == "no") { _root.sight.gotoAndPlay("rebound"); } } }Frame 110_root.menustate = "yes"; _root.gun1_.visible = 0; stop();Instance of Symbol 272 MovieClip "background1" in Frame 110on (release) { if (_root.ammo > -1) { if (_root.reloading == "no") { _root.sight.gotoAndPlay("rebound"); } } }Frame 111_root.gun1._visible = 1; _root.hiding = "no"; play();Instance of Symbol 272 MovieClip "background1" in Frame 111on (release) { if (_root.ammo > 0) { if (_root.reloading == "no") { _root.sight.gotoAndPlay("rebound"); } } }Frame 139_root.targethit = _root.remember; stop();Frame 140_root.targethit = _root.remember; stop();Frame 141_root.targethit = _root.remember; stop();Frame 142_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 143_root.targethit = _root.remember; stop();Frame 144_root.targethit = _root.remember; stop();Frame 145_root.targethit = _root.remember; stop();Frame 146_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 147_root.targethit = _root.remember; stop();Frame 148_root.targethit = _root.remember; stop();Frame 149_root.targethit = _root.remember; stop();Frame 150_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 151_root.targethit = _root.remember; stop();Frame 152_root.targethit = _root.remember; stop();Frame 153_root.targethit = _root.remember; stop();Frame 154_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 155if ((_root.shots / _root.remember) == 35) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 156_root.targethit = _root.remember; stop();Frame 157_root.targethit = _root.remember; stop();Frame 158_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 159_root.targethit = _root.remember; stop();Frame 160_root.targethit = _root.remember; stop();Frame 161play();Instance of Symbol 272 MovieClip "background1" in Frame 166on (release) { if (_root.ammo > -1) { if (_root.reloading == "no") { _root.sight.gotoAndPlay("rebound"); } } }Instance of Symbol 308 MovieClip "background2" in Frame 179on (release) { if (_root.ammo > -1) { if (_root.reloading == "no") { _root.sight.gotoAndPlay("rebound"); } } }Frame 182_root.menustate = "yes"; stop();Instance of Symbol 308 MovieClip "background2" in Frame 182on (release) { if (_root.ammo > -1) { if (_root.reloading == "no") { _root.sight.gotoAndPlay("rebound"); } } }Frame 183_root.gun1._visible = 1; _root.hiding = "no"; play();Instance of Symbol 308 MovieClip "background2" in Frame 183on (release) { if (_root.ammo > 0) { if (_root.reloading == "no") { _root.sight.gotoAndPlay("rebound"); } } }Frame 214_root.targethit = _root.remember; stop();Frame 215_root.targethit = _root.remember; stop();Frame 216_root.targethit = _root.remember; stop();Frame 217_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 218_root.targethit = _root.remember; stop();Frame 219_root.targethit = _root.remember; stop();Frame 220_root.targethit = _root.remember; stop();Frame 221_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 222_root.targethit = _root.remember; stop();Frame 223_root.targethit = _root.remember; stop();Frame 224_root.targethit = _root.remember; stop();Frame 225_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 226_root.targethit = _root.remember; stop();Frame 227_root.targethit = _root.remember; stop();Frame 228_root.targethit = _root.remember; stop();Frame 229_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 230_root.targethit = _root.remember; stop();Frame 231_root.targethit = _root.remember; stop();Frame 232_root.targethit = _root.remember; stop();Frame 233_root.value = math.round((_root.hits / _root.shots) * 100); if (_root.value == 100) { _root.monster.gotoAndPlay(1); _root.gun1.gotoAndPlay("monsterkill"); _root.kills = _root.kills + 15; } _root.targethit = _root.remember; stop();Frame 234_root.targethit = _root.remember; stop();Frame 235_root.targethit = _root.remember; stop();Frame 236_root.scope._visible = 0; _root.gun1.removeMovieClip(); play();Instance of Symbol 218 MovieClip "sight" in Frame 236onClipEvent (enterFrame) { Mouse.hide(); } onClipEvent (enterFrame) { if (_root.zoomed == 1) { _root.background._xscale = 250; _root.background._yscale = 250; _root.background._x = (_root._xmouse * -1.5) - 140; _root.background._y = (_root._ymouse * -1.5) - 170; _root.background1._xscale = 250; _root.background1._yscale = 250; _root.background1._x = (_root._xmouse * -1.5) - 166; _root.background1._y = (_root._ymouse * -1.5) - 175; _root.background2._xscale = 250; _root.background2._yscale = 250; _root.background2._x = (_root._xmouse * -1.5) - 120; _root.background2._y = (_root._ymouse * -1.5) - 160; _root.target1._xscale = 250; _root.target1._yscale = 250; _root.target1._x = _root.background._x + 345; _root.target1._y = _root.background._y + 690; _root.target2._xscale = 250; _root.target2._yscale = 250; _root.target2._x = _root.background._x + 1220; _root.target2._y = _root.background._y + 685; _root.target3._xscale = 250; _root.target3._yscale = 250; _root.target3._x = _root.background._x + 1250; _root.target3._y = _root.background._y + 750; _root.target4._xscale = 697; _root.target4._yscale = 697; _root.target4._x = _root.background._x + 1520; _root.target4._y = _root.background._y + 720; _root.target5._xscale = 250; _root.target5._yscale = 250; _root.target5._x = _root.background1._x + 1310; _root.target5._y = _root.background1._y + 690; _root.target6._xscale = 250; _root.target6._yscale = 250; _root.target6._x = _root.background1._x + 800; _root.target6._y = _root.background1._y + 747; _root.target7._xscale = 220.2; _root.target7._yscale = 220.2; _root.target7._x = _root.background1._x + 410; _root.target7._y = _root.background1._y + 688; _root.target8._xscale = 121; _root.target8._yscale = 121; _root.target8._x = _root.background2._x + 270; _root.target8._y = _root.background2._y + 615; _root.target9._xscale = 121; _root.target9._yscale = 121; _root.target9._x = _root.background2._x + 1130; _root.target9._y = _root.background2._y + 665; _root.target10._xscale = 121; _root.target10._yscale = 121; _root.target10._x = _root.background2._x + 1680; _root.target10._y = _root.background2._y + 385; _root.target11._xscale = 302.5; _root.target11._yscale = 302.5; _root.target11._x = _root.background2._x + 435; _root.target11._y = _root.background2._y + 770; _root.zoomed = 1; } if (_root.zoomed == 0) { _root.target1._xscale = 100; _root.target1._yscale = 100; _root.target1._x = 80; _root.target1._y = 205.1; _root.target2._xscale = 100; _root.target2._yscale = 100; _root.target2._x = 432.5; _root.target2._y = 210; _root.target3._xscale = 100; _root.target3._yscale = 100; _root.target3._x = 431.8; _root.target3._y = 232.3; _root.target4._xscale = 278.8; _root.target4._yscale = 278.8; _root.target4._x = 550; _root.target4._y = 213.1; _root.target5._xscale = 107; _root.target5._yscale = 107; _root.target5._x = 496; _root.target5._y = 215; _root.target6._xscale = 100; _root.target6._yscale = 100; _root.target6._x = 286; _root.target6._y = 240; _root.target7._xscale = 88.1; _root.target7._yscale = 88.1; _root.target7._x = 132; _root.target7._y = 213; _root.target8._xscale = 48.5; _root.target8._yscale = 48.5; _root.target8._x = 62.1; _root.target8._y = 183; _root.target9._xscale = 48.5; _root.target9._yscale = 48.5; _root.target9._x = 402.1; _root.target9._y = 202.1; _root.target10._xscale = 48.5; _root.target10._yscale = 48.5; _root.target10._x = 620.1; _root.target10._y = 93.1; _root.target11._xscale = 120; _root.target11._yscale = 120; _root.target11._x = 132; _root.target11._y = 247.2; _root.background._xscale = 100; _root.background._yscale = 100; _root.background._x = -58; _root.background._y = -67; _root.background1._xscale = 100; _root.background1._yscale = 100; _root.background1._x = -32; _root.background1._y = -62.2; _root.background2._xscale = 100; _root.background2._yscale = 100; _root.background2._x = -43; _root.background2._y = -64.6; _root.zoomed = 0; } _root.sight._x = _root._xmouse; _root.sight._y = _root._ymouse; _root.gun1._rotation = (_root._xmouse / 10) - (_root._ymouse / 10); _root.gun1._x = (_root._xmouse / 1.5) + 150; _root.gun1._y = (_root._ymouse / 10) + 320; _root.target1.play(); if (_root.lives <= 0) { _root.gotoAndPlay("gameover"); } } onClipEvent (mouseDown) { if (_root.ammo > 0) { if (_root.zoomed == 0) { _root.gun1.gotoAndPlay(1); } else { _root.gun1.gotoAndPlay("awp"); } _root.ammo = _root.ammo - 1; _root.shots = _root.shots + 1; trace(_root.ammo); } else { _root.gun1.gotoAndplay("reload"); _root.ammo = -1; } } on (keyPress "r") { _root.ammo = 7; if (_root.zoomed == 0) { _root.gun1.gotoAndPlay("reloadnoise"); } else { _root.gun1.gotoAndPlay("awpreload"); } } on (keyPress "w") { _root.sight.gotoAndPlay("zoom"); if (_root.zoomed == 0) { loadMovieNum ("scope.swf", 2); _root.zoomed = 1; } else { unloadMovieNum (2); _root.zoomed = 0; } }Frame 245_root.gotoAndPlay("scores");Frame 246_root.gun1.removeMovieClip(); play();Frame 262if (((_root.lives / _root.health) * 100) == 100) { _root.bonus = 1000; } else if (((_root.lives / _root.health) * 100) >= 50) { _root.bonus = 500; } else { _root.bonus = 0; } _root.value = math.round((_root.hits / _root.shots) * 100); _root.accuracy = _root.value + "%"; _root.kills = (_root.kills * _root.value) + _root.bonus; function EncrpytString(strVal) { var strKey = "aHfEjcDebChGiAfIjDbEjacD"; var nLenKey = strKey.length; var strZero = "0"; var _local3 = ""; var nTot = strVal.length; var _local1 = 0; _local3 = ""; var nCodeVal; var nCodeKey; var _local2; var nChecksum = 0; nCnt = 0; while (nCnt < nTot) { nCodeVal = strVal.charCodeAt(nCnt); if (nCodeVal >= 128) { nCodeVal = "X"; } nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = (nCodeVal % 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nChecksum = nChecksum + _local2; nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = Math.floor(nCodeVal / 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nChecksum = nChecksum + _local2; nCnt++; } nChecksum = nChecksum % 256; nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = (nChecksum % 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = Math.floor(nChecksum / 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); return(_local3); } function GetUrlParam(strUrl, strParam) { var _local3 = strUrl.toLowerCase(); var _local1 = _local3.indexOf(strParam); var nParamLen = strParam.length; if (_local1 > 0) { var nNumChars; var _local2 = _local3.indexOf("&", _local1 + nParamLen); if (_local2 > 0) { nNumChars = _local2 - _local1; } else { nNumChars = strUrl.length - _local1; } return(strUrl.substr(_local1 + nParamLen, nNumChars)); } return(""); } function GetBaseUrl(strUrl) { var _local1 = strUrl.toLowerCase(); var nNumChars = _local1.length; var _local2 = _local1.indexOf("?", 0); if (_local2 > 0) { nNumChars = _local2; } var _local3 = "download"; if (_local1.substr(0, 4) == "http") { _local3 = strUrl.substr(7, nNumChars - 7); } return(_local3); } mouse.show(); stop();Instance of Symbol 308 MovieClip in Frame 262on (release) { if (_root.ammo > -1) { _root.sight.gotoAndPlay("rebound"); } }Symbol 14 MovieClip Frame 15gotoAndPlay (1);Symbol 24 MovieClip [Gun2] Frame 1math.round(_root.ammo); _root.reloading = "no"; if (_root.autofire == "yes") { this.play(); } else { this.stop(); }Symbol 24 MovieClip [Gun2] Frame 2_root.ammo = _root.ammo - 1; _root.shots = _root.shots + 1; _root.sight.gotoAndPlay(2);Symbol 24 MovieClip [Gun2] Frame 4this.gotoAndStop(1);Symbol 24 MovieClip [Gun2] Frame 5_root.empty = "yes"; this.stop();Symbol 24 MovieClip [Gun2] Frame 6this.gotoandPlay("reload");Symbol 24 MovieClip [Gun2] Frame 28_root.reloading = "no"; gotoAndStop (1);Symbol 24 MovieClip [Gun2] Frame 30gotoAndStop (1);Symbol 24 MovieClip [Gun2] Frame 31_root.reloading = "no";Symbol 24 MovieClip [Gun2] Frame 33_root.reloading = "yes";Symbol 24 MovieClip [Gun2] Frame 61_root.reloading = "no";Symbol 24 MovieClip [Gun2] Frame 68_root.reloading = "no"; this.gotoAndStop(1);Symbol 24 MovieClip [Gun2] Frame 73gotoAndStop (1);Symbol 24 MovieClip [Gun2] Frame 86gotoAndStop (1);Symbol 31 MovieClip [Gun1] Frame 1_root.reloading = "no"; this.stop();Symbol 31 MovieClip [Gun1] Frame 3_root.reloading = "yes";Symbol 31 MovieClip [Gun1] Frame 4_root.sight.gotoAndPlay(2);Symbol 31 MovieClip [Gun1] Frame 7_root.reloading = "no";Symbol 31 MovieClip [Gun1] Frame 8gotoAndPlay (1);Symbol 31 MovieClip [Gun1] Frame 9this.stop();Symbol 31 MovieClip [Gun1] Frame 10this.gotoAndPlay("reload");Symbol 31 MovieClip [Gun1] Frame 32_root.reloading = "no"; gotoAndStop (1);Symbol 31 MovieClip [Gun1] Frame 34gotoAndStop (1);Symbol 31 MovieClip [Gun1] Frame 35_root.reloading = "no";Symbol 31 MovieClip [Gun1] Frame 37_root.reloading = "yes";Symbol 31 MovieClip [Gun1] Frame 67_root.reloading = "no";Symbol 31 MovieClip [Gun1] Frame 72this.gotoAndStop(1);Symbol 31 MovieClip [Gun1] Frame 77gotoAndStop (1);Symbol 31 MovieClip [Gun1] Frame 87gotoAndStop (1);Symbol 31 MovieClip [Gun1] Frame 92gotoAndStop (1);Symbol 39 MovieClip [rebound] Frame 8stop();Symbol 39 MovieClip [rebound] Frame 13stop();Symbol 39 MovieClip [rebound] Frame 22stop();Symbol 39 MovieClip [rebound] Frame 35gotoAndStop (1);Symbol 45 Buttonon (press) { if (_root.ammo > -1) { if (_root.hiding == "no") { if (_root.zoomed == 1) { _root.sight.gotoAndPlay("blood"); this.play(); _root.enemydead = "yes"; } } if (_root.reloading == "no") { if (_root.ammo > -1) { if (_root.targethit <= 1) { _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; this.play(); } else { ouch = new Sound(this); ouch.attachSound("ouch"); ouch.start(0, 1); _root.targethit = _root.targethit - 1; } } } } }Symbol 47 Buttonon (press) { if (_root.hiding == "no") { if (_root.ammo > -1) { if (_root.reloading == "no") { if (_root.zoomed == 1) { _root.enemydead = "yes"; _root.sight.gotoAndPlay("headshot"); headshot = new Sound(this); headshot.attachSound("headshot"); headshot.start(0, 1); _root.kills = _root.kills + 1; this.play(); } _root.sight.gotoAndPlay("headshot"); _root.enemydead = "yes"; headshot = new Sound(this); headshot.attachSound("headshot"); headshot.start(0, 1); _root.kills = _root.kills + 1; this.play(); } } } }Symbol 66 MovieClip [tween2] Frame 1stop();Symbol 66 MovieClip [tween2] Frame 9stop(); _root.kills = _root.kills + _root.remember; _root.hits = _root.hits + 1; _root.target1.gotoAndPlay(1); _root.target2.gotoAndPlay(1); this.removeMovieClip(); _root.enemydead = "no"; this.gotoAndStop(1); _root.nextFrame();Symbol 79 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded * 1.69); } else { _root.gotoAndPlay(2); }Symbol 79 MovieClip Frame 2gotoAndPlay (1);Symbol 89 Buttonon (release) { getURL ("mailto:tom.thornton@btconnect.com"); }Symbol 112 Buttonon (release) { _root.lives = 10; _root.health = 10; _root.targethit = 1; _root.remember = 1; _root.nextFrame(); }Symbol 116 Buttonon (release) { _root.lives = 5; _root.health = 5; _root.targethit = 2; _root.remember = 2; _root.nextFrame(); }Symbol 120 Buttonon (release) { _root.lives = 4; _root.health = 4; _root.targethit = 3; _root.remember = 3; _root.nextFrame(); }Symbol 130 Buttonon (release) { _quality = "LOW"; }Symbol 134 Buttonon (release) { _quality = "MEDium"; }Symbol 139 Buttonon (release) { _quality = "HIGH"; }Symbol 144 MovieClip Frame 125stop();Symbol 148 Buttonon (release) { getURL ((("http://www.arcadetown.com/index.asp?gameid=flashstrike&aid=" + GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }Symbol 152 Buttonon (release) { getURL ((("http://www.arcadetown.com/partner/download.asp?gameid=flashstrike&aid=" + GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }Symbol 156 Buttonon (release) { getURL ("http://www.arcadetown.com/flashstrike/view_high_scores.asp", "_blank"); }Symbol 164 MovieClip Frame 55stop();Symbol 172 Buttonon (release) { _root.menustate = "no"; nextFrame(); }Symbol 176 Buttonon (release) { prevFrame(); }Symbol 186 MovieClip Frame 1_root.target1.play(); _root.target2.play(); _root.target3.play(); _root.target4.play(); _root.target5.play(); _root.target6.play(); _root.target7.play(); _root.target8.play(); _root.target9.play(); _root.target10.play(); _root.target11.play(); _root.target12.play(); _root.target13.play();Symbol 186 MovieClip Frame 25if (_root.hiding == "yes") { this.flashing._visible = 0; }Symbol 186 MovieClip Frame 29_root.target1.stop(); _root.target2.stop(); _root.target3.stop(); _root.target4.stop(); _root.target5.stop(); _root.target6.stop(); _root.target7.stop(); _root.target8.stop(); _root.target9.stop(); _root.target10.stop(); _root.target11.stop(); _root.target12.stop(); _root.target13.stop();Symbol 186 MovieClip Frame 107_root.target1.play(); _root.target2.play(); _root.target3.play(); _root.target4.play(); _root.target5.play(); _root.target6.play(); _root.target7.play(); _root.target8.play(); _root.target9.play(); _root.target10.play(); _root.target11.play(); _root.target12.play(); _root.target13.play(); gotoAndStop (1);Symbol 192 MovieClip Frame 1stop();Symbol 192 MovieClip Frame 2_root.gun1.gotoAndPlay("up");Symbol 192 MovieClip Frame 9stop();Symbol 192 MovieClip Frame 10_root.gun1.gotoAndPlay("up");Symbol 192 MovieClip Frame 16_root.hiding = "no";Symbol 192 MovieClip Frame 18gotoAndStop (1);Symbol 218 MovieClip Frame 1stop();Symbol 218 MovieClip Frame 5gotoAndStop (1);Symbol 218 MovieClip Frame 10this.gotoAndStop(1);Symbol 218 MovieClip Frame 16this.gotoAndStop(1);Symbol 218 MovieClip Frame 22gotoAndStop (1);Symbol 218 MovieClip Frame 26gotoAndStop (1);Symbol 224 Buttonon (release) { _root.gotoAndPlay(1); _root.gun1._visible = 0; }Symbol 237 MovieClip Frame 41if (_root.hiding == "no") { if (_root.enemydead == "no") { _root.blood.gotoAndPlay(1); _root.lives = _root.lives - 1; } }Symbol 237 MovieClip Frame 94gotoAndPlay (1);Symbol 237 MovieClip Frame 95this.removeMovieClip(); _root.nextFrame();Symbol 240 MovieClip Frame 15gotoAndStop (1);Symbol 247 MovieClip Frame 93if (_root.hiding == "no") { if (_root.enemydead == "no") { _root.blood.gotoAndPlay(1); _root.lives = _root.lives - 1; } }Symbol 247 MovieClip Frame 153if (_root.hiding == "no") { if (_root.enemydead == "no") { _root.blood.gotoAndPlay(1); _root.lives = _root.lives - 2; } }Symbol 247 MovieClip Frame 202gotoAndPlay (1);Symbol 247 MovieClip Frame 203this.removeMovieClip(); _root.nextFrame();Symbol 252 Buttonon (press) { if (_root.ammo > -1) { if (_root.hiding == "no") { if (_root.zoomed == 1) { _root.sight.gotoAndPlay("blood"); this.play(); _root.enemydead = "yes"; } } if (_root.reloading == "no") { if (_root.ammo > -1) { if (_root.targethit <= 1) { _root.sight.gotoAndPlay("blood"); _root.enemydead = "yes"; this.play(); } else { ouch = new Sound(this); ouch.attachSound("ouch"); ouch.start(0, 1); _root.targethit = _root.targethit - 1; } } } } }Symbol 254 Buttonon (press) { if (_root.hiding == "no") { if (_root.ammo > -1) { if (_root.reloading == "no") { if (_root.zoomed == 1) { _root.enemydead = "yes"; _root.sight.gotoAndPlay("headshot"); headshot = new Sound(this); headshot.attachSound("headshot"); headshot.start(0, 1); _root.kills = _root.kills + 1; this.play(); } _root.sight.gotoAndPlay("headshot"); _root.enemydead = "yes"; headshot = new Sound(this); headshot.attachSound("headshot"); headshot.start(0, 1); _root.kills = _root.kills + 1; this.play(); } } } }Symbol 256 Buttonon (press) { if (_root.hiding == "no") { if (_root.reloading == "no") { if (_root.ammo > -1) { if (_root.zoomed == 1) { _root.sight.gotoAndPlay("blood"); this.play(); } if (_root.targethit <= 1) { _root.sight.gotoAndPlay("blood"); this.play(); } else { ouch = new Sound(this); ouch.attachSound("ouch"); ouch.start(0, 1); _root.targethit = _root.targethit - 1; } } } } }Symbol 257 Buttonon (press) { trace("headshot"); if (_root.hiding == "no") { if (_root.reloading == "no") { if (_root.ammo >= 0) { if (_root.zoomed == 1) { _root.sight.gotoAndPlay("headshot"); _root.kills = _root.kills + 1; this.play(); } _root.sight.gotoAndPlay("headshot"); _root.kills = _root.kills + 1; this.play(); } } } }Symbol 259 MovieClip Frame 1stop();Symbol 259 MovieClip Frame 5stop(); _root.kills = _root.kills + _root.remember; _root.hits = _root.hits + 1; _root.target1.gotoAndPlay(1); _root.target2.gotoAndPlay(1); _root.enemydead = "no"; this.removeMovieClip(); this.gotoAndStop(1); _root.nextFrame();Symbol 264 MovieClip Frame 51if (_root.hiding == "no") { if (_root.enemydead == "no") { _root.blood.gotoAndPlay(1); _root.lives = _root.lives - 1; } }Symbol 264 MovieClip Frame 62gotoAndPlay (1);Symbol 264 MovieClip Frame 63_root.kills = _root.kills + 1; _root.hits = _root.hits + (_root.remember * 1); this.removeMovieClip(); _root.nextFrame(); stop();Symbol 266 MovieClip Frame 66if (_root.hiding == "no") { if (_root.enemydead == "no") { _root.blood.gotoAndPlay(1); _root.lives = _root.lives - 1; } }Symbol 266 MovieClip Frame 92gotoAndPlay (1);Symbol 266 MovieClip Frame 93_root.kills = _root.kills + 1; _root.hits = _root.hits + (_root.remember * 1); this.removeMovieClip(); _root.nextFrame(); stop();Symbol 276 Buttonon (release) { nextFrame(); _root.menustate = "no"; }Symbol 277 Buttonon (release) { _root.gotoAndStop("menu"); _root.gun1._visible = 0; mouse.show(); }Symbol 282 Buttonon (release) { if (_root.kills >= 10) { if (_root.flashbang == 2) { } else { _root.flashbang = 2; _root.kills = _root.kills - 10; } } }Symbol 288 Buttonon (release) { if (_root.kills >= 5) { if (_root.active == "deagle") { if (_root.inclip == 35) { } else { _root.inclip = 35; _root.kills = _root.kills - 5; } } if (_root.kills >= 15) { if (_root.active == "awp") { if (_root.inclip == 20) { } else { _root.inclip = 20; _root.kills = _root.kills - 15; } } } if (_root.kills >= 15) { if (_root.active == "m4") { if (_root.inclip == 60) { } else { _root.inclip = 60; _root.kills = _root.kills - 15; } } } } }Symbol 295 MovieClip Frame 1stop();Symbol 295 MovieClip Frame 2_root.gun1.gotoAndPlay("up");Symbol 295 MovieClip Frame 9stop();Symbol 295 MovieClip Frame 10_root.gun1.gotoAndPlay("up");Symbol 295 MovieClip Frame 16_root.hiding = "no";Symbol 295 MovieClip Frame 18gotoAndStop (1);Symbol 302 MovieClip Frame 58if (_root.hiding == "no") { if (_root.enemydead == "no") { _root.blood.gotoAndPlay(1); _root.lives = _root.lives - 1; } }Symbol 302 MovieClip Frame 92gotoAndPlay (1);Symbol 302 MovieClip Frame 93_root.kills = _root.kills + 1; _root.hits = _root.hits + (_root.remember * 1); this.removeMovieClip(); _root.nextFrame(); stop();Symbol 305 MovieClip Frame 93if (_root.hiding == "no") { if (_root.enemydead == "no") { _root.blood.gotoAndPlay(1); _root.lives = _root.lives - 1; } }Symbol 305 MovieClip Frame 182gotoAndPlay (1);Symbol 305 MovieClip Frame 183_root.kills = _root.kills + 1; _root.hits = _root.hits + (_root.remember * 1); this.removeMovieClip(); _root.nextFrame();Symbol 312 Buttonon (release) { nextFrame(); _root.menustate = "no"; }Symbol 313 Buttonon (release) { if (_root.kills >= 10) { if (_root.flashbang == 2) { } else { _root.flashbang = 2; _root.kills = _root.kills - 10; } } }Symbol 318 MovieClip Frame 1stop();Symbol 318 MovieClip Frame 2_root.gun1.gotoAndPlay("up");Symbol 318 MovieClip Frame 9stop();Symbol 318 MovieClip Frame 10_root.gun1.gotoAndPlay("up");Symbol 318 MovieClip Frame 16_root.hiding = "no";Symbol 318 MovieClip Frame 18gotoAndStop (1);Symbol 321 MovieClip Frame 82if (_root.hiding == "no") { if (_root.enemydead == "no") { _root.blood.gotoAndPlay(1); _root.lives = _root.lives - 1; } }Symbol 321 MovieClip Frame 125gotoAndPlay (1);Symbol 321 MovieClip Frame 126_root.kills = _root.kills + 1; _root.hits = _root.hits + (_root.remember * 1); this.removeMovieClip(); _root.nextFrame(); stop();Symbol 327 Buttonon (release) { gotoAndPlay (1); }Symbol 344 Buttonon (release) { var strOut = ((inputname.text + "|") + _root.kills); var strOut2 = _root.EncrpytString(strOut); getURL ("http://www.arcadetown.com/flashstrike/hs.asp?" + strOut2, "_blank"); gotoAndPlay (1); }
Library Items
Symbol 1 Sound [firing2] | ||
Symbol 2 Sound [ouch] | Used by:259 | |
Symbol 3 Sound [headshot] | Used by:31 218 | |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:24 |
Symbol 6 Bitmap | Used by:7 | |
Symbol 7 Graphic | Uses:6 | Used by:24 |
Symbol 8 Sound | Used by:24 | |
Symbol 9 Bitmap | Used by:11 | |
Symbol 10 Bitmap | Used by:11 | |
Symbol 11 Graphic | Uses:9 10 | Used by:14 96 |
Symbol 12 Font | Used by:13 80 85 86 87 92 93 95 101 102 105 109 110 113 114 117 118 121 122 123 124 126 127 131 132 135 136 158 167 177 196 197 198 199 200 201 202 203 204 205 223 226 238 239 267 268 275 278 279 280 283 284 285 286 289 290 291 311 314 322 323 324 326 331 332 333 336 337 338 339 341 342 | |
Symbol 13 Text | Uses:12 | Used by:14 |
Symbol 14 MovieClip | Uses:11 13 | Used by:24 31 |
Symbol 15 Sound | Used by:24 31 | |
Symbol 16 Sound | Used by:24 | |
Symbol 17 Sound | Used by:24 31 | |
Symbol 18 Sound | Used by:24 | |
Symbol 19 Sound | Used by:24 31 | |
Symbol 20 Sound | Used by:24 31 | |
Symbol 21 Sound | Used by:24 31 | |
Symbol 22 Sound | Used by:24 31 | |
Symbol 23 Graphic | Used by:24 31 164 | |
Symbol 24 MovieClip [Gun2] | Uses:5 7 8 14 15 16 17 18 19 20 21 22 23 | |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:31 |
Symbol 27 Sound | Used by:31 | |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:31 247 |
Symbol 30 Sound | Used by:31 | |
Symbol 31 MovieClip [Gun1] | Uses:26 27 29 14 15 30 17 19 20 21 22 23 3 | |
Symbol 32 Sound | Used by:33 | |
Symbol 33 MovieClip [reload] | Uses:32 | |
Symbol 34 Sound | Used by:39 | |
Symbol 35 Sound | Used by:39 | |
Symbol 36 Sound | Used by:39 | |
Symbol 37 Sound | Used by:39 218 | |
Symbol 38 Sound | Used by:39 | |
Symbol 39 MovieClip [rebound] | Uses:34 35 36 37 38 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip [bullet] | Uses:40 | |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:66 |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 Button | Uses:44 | Used by:66 |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 Button | Uses:46 | Used by:66 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:66 |
Symbol 50 ShapeTweening | Used by:66 | |
Symbol 51 Sound | Used by:66 | |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:66 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:66 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:66 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:66 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:66 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:66 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:66 |
Symbol 66 MovieClip [tween2] | Uses:43 45 47 49 50 51 53 55 57 59 61 63 65 | Used by:237 247 266 302 305 321 |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip [scope] | Uses:67 | Used by:Timeline |
Symbol 69 Graphic | Used by:79 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:79 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:79 |
Symbol 74 Font | Used by:75 125 129 133 138 140 141 145 146 149 150 153 154 166 169 171 174 175 225 274 310 329 | |
Symbol 75 Text | Uses:74 | Used by:79 |
Symbol 76 Graphic | Used by:79 Timeline | |
Symbol 77 Graphic | Used by:79 Timeline | |
Symbol 78 Graphic | Used by:79 Timeline | |
Symbol 79 MovieClip | Uses:69 71 73 75 76 77 78 | Used by:Timeline |
Symbol 80 Text | Uses:12 | Used by:81 |
Symbol 81 MovieClip | Uses:80 | Used by:Timeline |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:84 |
Symbol 84 MovieClip | Uses:83 | Used by:Timeline |
Symbol 85 Text | Uses:12 | Used by:Timeline |
Symbol 86 Text | Uses:12 | Used by:89 |
Symbol 87 Text | Uses:12 | Used by:89 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 Button | Uses:86 87 88 | Used by:Timeline |
Symbol 90 Sound | Used by:Timeline | |
Symbol 91 Graphic | Used by:Timeline | |
Symbol 92 Text | Uses:12 | Used by:Timeline |
Symbol 93 Text | Uses:12 | Used by:Timeline |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 Text | Uses:12 | Used by:Timeline |
Symbol 96 MovieClip | Uses:11 | Used by:Timeline |
Symbol 97 Bitmap | Used by:100 157 | |
Symbol 98 Bitmap | Used by:100 | |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:97 98 99 | Used by:Timeline |
Symbol 101 Text | Uses:12 | Used by:Timeline |
Symbol 102 Text | Uses:12 | Used by:Timeline |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:Timeline |
Symbol 105 Text | Uses:12 | Used by:Timeline |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:Timeline |
Symbol 108 Graphic | Used by:Timeline | |
Symbol 109 Text | Uses:12 | Used by:112 |
Symbol 110 Text | Uses:12 | Used by:112 |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 Button | Uses:109 110 111 | Used by:Timeline |
Symbol 113 Text | Uses:12 | Used by:116 |
Symbol 114 Text | Uses:12 | Used by:116 |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 Button | Uses:113 114 115 | Used by:Timeline |
Symbol 117 Text | Uses:12 | Used by:120 |
Symbol 118 Text | Uses:12 | Used by:120 |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 Button | Uses:117 118 119 | Used by:Timeline |
Symbol 121 Text | Uses:12 | Used by:Timeline |
Symbol 122 Text | Uses:12 | Used by:Timeline |
Symbol 123 Text | Uses:12 | Used by:Timeline |
Symbol 124 Text | Uses:12 | Used by:Timeline |
Symbol 125 Text | Uses:74 | Used by:Timeline |
Symbol 126 Text | Uses:12 | Used by:130 |
Symbol 127 Text | Uses:12 | Used by:130 |
Symbol 128 Graphic | Used by:130 134 | |
Symbol 129 Text | Uses:74 | Used by:130 |
Symbol 130 Button | Uses:126 127 128 129 | Used by:Timeline |
Symbol 131 Text | Uses:12 | Used by:134 |
Symbol 132 Text | Uses:12 | Used by:134 |
Symbol 133 Text | Uses:74 | Used by:134 |
Symbol 134 Button | Uses:131 132 128 133 | Used by:Timeline |
Symbol 135 Text | Uses:12 | Used by:139 |
Symbol 136 Text | Uses:12 | Used by:139 |
Symbol 137 Graphic | Used by:139 | |
Symbol 138 Text | Uses:74 | Used by:139 |
Symbol 139 Button | Uses:135 136 137 138 | Used by:Timeline |
Symbol 140 Text | Uses:74 | Used by:144 |
Symbol 141 Text | Uses:74 | Used by:142 |
Symbol 142 Button | Uses:141 | Used by:144 |
Symbol 143 Sound | Used by:144 Timeline | |
Symbol 144 MovieClip | Uses:140 142 143 | Used by:Timeline |
Symbol 145 Text | Uses:74 | Used by:148 |
Symbol 146 Text | Uses:74 | Used by:148 |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 Button | Uses:145 146 147 | Used by:Timeline |
Symbol 149 Text | Uses:74 | Used by:152 |
Symbol 150 Text | Uses:74 | Used by:152 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 Button | Uses:149 150 151 | Used by:Timeline |
Symbol 153 Text | Uses:74 | Used by:156 |
Symbol 154 Text | Uses:74 | Used by:156 |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 Button | Uses:153 154 155 | Used by:Timeline |
Symbol 157 Graphic | Uses:97 | Used by:164 |
Symbol 158 Text | Uses:12 | Used by:164 |
Symbol 159 Sound | Used by:164 | |
Symbol 160 Bitmap | Used by:161 162 163 | |
Symbol 161 Graphic | Uses:160 | Used by:164 |
Symbol 162 Graphic | Uses:160 | Used by:164 |
Symbol 163 Graphic | Uses:160 | Used by:164 |
Symbol 164 MovieClip | Uses:23 157 158 159 161 162 163 | Used by:Timeline |
Symbol 165 Graphic | Used by:Timeline | |
Symbol 166 Text | Uses:74 | Used by:Timeline |
Symbol 167 Text | Uses:12 | Used by:Timeline |
Symbol 168 Graphic | Used by:172 276 312 | |
Symbol 169 Text | Uses:74 | Used by:172 276 312 |
Symbol 170 Graphic | Used by:172 176 276 277 312 | |
Symbol 171 Text | Uses:74 | Used by:172 276 312 |
Symbol 172 Button | Uses:168 169 170 171 | Used by:Timeline |
Symbol 173 Graphic | Used by:176 277 | |
Symbol 174 Text | Uses:74 | Used by:176 277 |
Symbol 175 Text | Uses:74 | Used by:176 277 |
Symbol 176 Button | Uses:173 174 170 175 | Used by:Timeline |
Symbol 177 Text | Uses:12 | Used by:Timeline |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:180 Timeline |
Symbol 180 MovieClip | Uses:179 | Used by:186 Timeline |
Symbol 181 Sound | Used by:186 | |
Symbol 182 Sound | Used by:186 247 | |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:183 | Used by:186 |
Symbol 185 Sound | Used by:186 | |
Symbol 186 MovieClip | Uses:180 181 182 184 185 | Used by:Timeline |
Symbol 187 Graphic | Used by:192 | |
Symbol 188 Bitmap | Used by:189 190 191 | |
Symbol 189 Graphic | Uses:188 | Used by:192 |
Symbol 190 Graphic | Uses:188 | Used by:192 |
Symbol 191 Graphic | Uses:188 | Used by:192 |
Symbol 192 MovieClip | Uses:187 189 190 191 | Used by:Timeline |
Symbol 193 Graphic | Used by:Timeline | |
Symbol 194 Graphic | Used by:Timeline | |
Symbol 195 Graphic | Used by:Timeline | |
Symbol 196 EditableText | Uses:12 | Used by:Timeline |
Symbol 197 Text | Uses:12 | Used by:Timeline |
Symbol 198 Text | Uses:12 | Used by:Timeline |
Symbol 199 EditableText | Uses:12 | Used by:Timeline |
Symbol 200 EditableText | Uses:12 | Used by:Timeline |
Symbol 201 Text | Uses:12 | Used by:Timeline |
Symbol 202 Text | Uses:12 | Used by:Timeline |
Symbol 203 EditableText | Uses:12 | Used by:Timeline |
Symbol 204 Text | Uses:12 | Used by:Timeline |
Symbol 205 EditableText | Uses:12 | Used by:Timeline |
Symbol 206 Graphic | Used by:218 | |
Symbol 207 Graphic | Used by:218 | |
Symbol 208 Graphic | Used by:218 | |
Symbol 209 Graphic | Used by:218 | |
Symbol 210 Graphic | Used by:218 | |
Symbol 211 Graphic | Used by:218 | |
Symbol 212 Graphic | Used by:218 | |
Symbol 213 Graphic | Used by:218 | |
Symbol 214 Graphic | Used by:218 | |
Symbol 215 Sound | Used by:218 | |
Symbol 216 ShapeTweening | Used by:218 | |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:206 207 208 209 210 211 212 213 214 37 215 216 3 217 | Used by:Timeline |
Symbol 219 Graphic | Used by:Timeline | |
Symbol 220 Font | Used by:221 | |
Symbol 221 Text | Uses:220 | Used by:224 |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 EditableText | Uses:12 | Used by:224 |
Symbol 224 Button | Uses:221 222 223 | Used by:Timeline |
Symbol 225 Text | Uses:74 | Used by:Timeline |
Symbol 226 EditableText | Uses:12 | Used by:Timeline |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:227 | Used by:Timeline |
Symbol 229 Sound | Used by:Timeline | |
Symbol 230 Graphic | Used by:237 | |
Symbol 231 Sound | Used by:237 247 266 321 | |
Symbol 232 Graphic | Used by:237 247 264 266 302 305 321 | |
Symbol 233 Sound | Used by:237 247 266 305 321 | |
Symbol 234 Sound | Used by:237 247 266 321 | |
Symbol 235 Sound | Used by:237 247 266 321 | |
Symbol 236 Sound | Used by:237 247 266 321 | |
Symbol 237 MovieClip | Uses:230 66 231 232 233 234 235 236 | Used by:Timeline |
Symbol 238 Text | Uses:12 | Used by:240 |
Symbol 239 Text | Uses:12 | Used by:240 |
Symbol 240 MovieClip | Uses:238 239 | Used by:Timeline |
Symbol 241 Graphic | Used by:247 | |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:244 |
Symbol 244 MovieClip | Uses:243 | Used by:247 |
Symbol 245 Sound | Used by:247 | |
Symbol 246 Sound | Used by:247 | |
Symbol 247 MovieClip | Uses:241 66 232 231 233 234 235 236 244 182 245 29 246 | Used by:Timeline |
Symbol 248 Graphic | Used by:264 | |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:259 |
Symbol 251 Graphic | Used by:252 256 | |
Symbol 252 Button | Uses:251 | Used by:259 |
Symbol 253 Graphic | Used by:254 257 | |
Symbol 254 Button | Uses:253 | Used by:259 |
Symbol 255 ShapeTweening | Used by:259 | |
Symbol 256 Button | Uses:251 | Used by:259 |
Symbol 257 Button | Uses:253 | Used by:259 |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:250 252 254 255 256 257 2 258 | Used by:264 |
Symbol 260 Sound | Used by:264 | |
Symbol 261 Sound | Used by:264 | |
Symbol 262 ShapeTweening | Used by:264 | |
Symbol 263 ShapeTweening | Used by:264 | |
Symbol 264 MovieClip | Uses:248 259 232 260 261 262 263 | Used by:Timeline |
Symbol 265 Graphic | Used by:266 | |
Symbol 266 MovieClip | Uses:265 66 231 234 235 232 233 236 | Used by:Timeline |
Symbol 267 Text | Uses:12 | Used by:Timeline |
Symbol 268 Text | Uses:12 | Used by:Timeline |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:272 Timeline |
Symbol 271 Graphic | Used by:272 | |
Symbol 272 MovieClip | Uses:271 270 | Used by:Timeline |
Symbol 273 Graphic | Used by:Timeline | |
Symbol 274 Text | Uses:74 | Used by:Timeline |
Symbol 275 Text | Uses:12 | Used by:Timeline |
Symbol 276 Button | Uses:168 169 170 171 | Used by:Timeline |
Symbol 277 Button | Uses:173 174 170 175 | Used by:Timeline |
Symbol 278 Text | Uses:12 | Used by:Timeline |
Symbol 279 Text | Uses:12 | Used by:282 313 |
Symbol 280 Text | Uses:12 | Used by:282 313 |
Symbol 281 Graphic | Used by:282 313 | |
Symbol 282 Button | Uses:279 280 281 | Used by:Timeline |
Symbol 283 Text | Uses:12 | Used by:Timeline |
Symbol 284 Text | Uses:12 | Used by:Timeline |
Symbol 285 Text | Uses:12 | Used by:288 |
Symbol 286 Text | Uses:12 | Used by:288 |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 Button | Uses:285 286 287 | Used by:Timeline |
Symbol 289 Text | Uses:12 | Used by:Timeline |
Symbol 290 Text | Uses:12 | Used by:Timeline |
Symbol 291 Text | Uses:12 | Used by:Timeline |
Symbol 292 Graphic | Used by:295 318 | |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:295 |
Symbol 295 MovieClip | Uses:292 294 | Used by:Timeline |
Symbol 296 Graphic | Used by:302 | |
Symbol 297 Sound | Used by:302 | |
Symbol 298 Sound | Used by:302 | |
Symbol 299 Sound | Used by:302 | |
Symbol 300 Sound | Used by:302 | |
Symbol 301 Sound | Used by:302 | |
Symbol 302 MovieClip | Uses:296 66 297 298 299 232 300 301 | Used by:Timeline |
Symbol 303 Graphic | Used by:305 | |
Symbol 304 Sound | Used by:305 | |
Symbol 305 MovieClip | Uses:303 66 232 233 304 | Used by:Timeline |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:308 |
Symbol 308 MovieClip | Uses:307 | Used by:Timeline |
Symbol 309 Graphic | Used by:Timeline | |
Symbol 310 Text | Uses:74 | Used by:Timeline |
Symbol 311 Text | Uses:12 | Used by:Timeline |
Symbol 312 Button | Uses:168 169 170 171 | Used by:Timeline |
Symbol 313 Button | Uses:279 280 281 | Used by:Timeline |
Symbol 314 Text | Uses:12 | Used by:Timeline |
Symbol 315 Bitmap | Used by:316 317 | |
Symbol 316 Graphic | Uses:315 | Used by:318 |
Symbol 317 Graphic | Uses:315 | Used by:318 |
Symbol 318 MovieClip | Uses:292 316 317 | Used by:Timeline |
Symbol 319 Graphic | Used by:321 | |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:319 66 231 234 235 232 233 236 320 | Used by:Timeline |
Symbol 322 EditableText | Uses:12 | Used by:Timeline |
Symbol 323 Text | Uses:12 | Used by:327 |
Symbol 324 Text | Uses:12 | Used by:327 |
Symbol 325 Graphic | Used by:327 | |
Symbol 326 Text | Uses:12 | Used by:327 |
Symbol 327 Button | Uses:323 324 325 326 | Used by:Timeline |
Symbol 328 Graphic | Used by:Timeline | |
Symbol 329 Text | Uses:74 | Used by:Timeline |
Symbol 330 Graphic | Used by:Timeline | |
Symbol 331 Text | Uses:12 | Used by:Timeline |
Symbol 332 EditableText | Uses:12 | Used by:Timeline |
Symbol 333 Text | Uses:12 | Used by:Timeline |
Symbol 334 Font | Used by:335 340 | |
Symbol 335 EditableText | Uses:334 | Used by:Timeline |
Symbol 336 Text | Uses:12 | Used by:Timeline |
Symbol 337 EditableText | Uses:12 | Used by:Timeline |
Symbol 338 Text | Uses:12 | Used by:Timeline |
Symbol 339 Text | Uses:12 | Used by:Timeline |
Symbol 340 EditableText | Uses:334 | Used by:Timeline |
Symbol 341 Text | Uses:12 | Used by:344 |
Symbol 342 Text | Uses:12 | Used by:344 |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 Button | Uses:341 342 343 | Used by:Timeline |
Instance Names
"background" | Frame 3 | Symbol 84 MovieClip |
"blood" | Frame 35 | Symbol 164 MovieClip |
"background" | Frame 35 | Symbol 84 MovieClip |
"background" | Frame 36 | Symbol 84 MovieClip |
"flash" | Frame 36 | Symbol 186 MovieClip |
"wall" | Frame 36 | Symbol 192 MovieClip |
"kills" | Frame 36 | Symbol 196 EditableText |
"ammotext" | Frame 36 | Symbol 200 EditableText |
"sight" | Frame 36 | Symbol 218 MovieClip |
"scope" | Frame 36 | Symbol 68 MovieClip [scope] |
"flash1" | Frame 36 | Symbol 180 MovieClip |
"flash2" | Frame 36 | Symbol 180 MovieClip |
"noflash" | Frame 36 | Symbol 228 MovieClip |
"target1" | Frame 67 | Symbol 237 MovieClip |
"monster" | Frame 67 | Symbol 240 MovieClip |
"target2" | Frame 69 | Symbol 247 MovieClip |
"target1" | Frame 70 | Symbol 237 MovieClip |
"target2" | Frame 72 | Symbol 247 MovieClip |
"target1" | Frame 73 | Symbol 237 MovieClip |
"target3" | Frame 74 | Symbol 264 MovieClip |
"target4" | Frame 75 | Symbol 266 MovieClip |
"target2" | Frame 76 | Symbol 247 MovieClip |
"target1" | Frame 77 | Symbol 237 MovieClip |
"target2" | Frame 78 | Symbol 247 MovieClip |
"target1" | Frame 80 | Symbol 237 MovieClip |
"target2" | Frame 82 | Symbol 247 MovieClip |
"target1" | Frame 83 | Symbol 237 MovieClip |
"target4" | Frame 84 | Symbol 266 MovieClip |
"target3" | Frame 85 | Symbol 264 MovieClip |
"background" | Frame 91 | Symbol 84 MovieClip |
"background1" | Frame 108 | Symbol 272 MovieClip |
"background1" | Frame 110 | Symbol 272 MovieClip |
"background1" | Frame 110 | Symbol 272 MovieClip |
"background1" | Frame 111 | Symbol 272 MovieClip |
"wall" | Frame 111 | Symbol 295 MovieClip |
"target5" | Frame 139 | Symbol 302 MovieClip |
"target6" | Frame 140 | Symbol 264 MovieClip |
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"target5" | Frame 143 | Symbol 302 MovieClip |
"target6" | Frame 144 | Symbol 264 MovieClip |
"target7" | Frame 145 | Symbol 305 MovieClip |
"target5" | Frame 146 | Symbol 302 MovieClip |
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"target5" | Frame 148 | Symbol 302 MovieClip |
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"target5" | Frame 150 | Symbol 302 MovieClip |
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"target5" | Frame 152 | Symbol 302 MovieClip |
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"reloadnow" | Symbol 24 MovieClip [Gun2] Frame 5 | Symbol 14 MovieClip |
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ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 141 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 142 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 143 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 144 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 145 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 146 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 147 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 148 | Symbol 68 as "scope" |
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ExportAssets (56) | Timeline Frame 156 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 157 | Symbol 68 as "scope" |
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ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
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ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 66 as "tween2" |
ExportAssets (56) | Timeline Frame 218 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 219 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 220 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 221 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 222 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 223 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 224 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 225 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 226 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 227 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 228 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 229 | Symbol 68 as "scope" |
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ExportAssets (56) | Timeline Frame 231 | Symbol 68 as "scope" |
ExportAssets (56) | Timeline Frame 232 | Symbol 68 as "scope" |
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Labels
"menu" | Frame 34 |
"gameover" | Frame 246 |
"scores" | Frame 261 |
"reload" | Symbol 24 MovieClip [Gun2] Frame 5 |
"reloadnoise" | Symbol 24 MovieClip [Gun2] Frame 7 |
"monsterkill" | Symbol 24 MovieClip [Gun2] Frame 29 |
"awp" | Symbol 24 MovieClip [Gun2] Frame 31 |
"awpreload" | Symbol 24 MovieClip [Gun2] Frame 40 |
"blood" | Symbol 24 MovieClip [Gun2] Frame 69 |
"up" | Symbol 24 MovieClip [Gun2] Frame 74 |
"reload" | Symbol 31 MovieClip [Gun1] Frame 9 |
"reloadnoise" | Symbol 31 MovieClip [Gun1] Frame 11 |
"monsterkill" | Symbol 31 MovieClip [Gun1] Frame 33 |
"awp" | Symbol 31 MovieClip [Gun1] Frame 35 |
"awpreload" | Symbol 31 MovieClip [Gun1] Frame 44 |
"blood" | Symbol 31 MovieClip [Gun1] Frame 73 |
"up" | Symbol 31 MovieClip [Gun1] Frame 78 |
"headshot" | Symbol 31 MovieClip [Gun1] Frame 88 |
"blood" | Symbol 218 MovieClip Frame 6 |
"rebound" | Symbol 218 MovieClip Frame 11 |
"zoom" | Symbol 218 MovieClip Frame 17 |
"headshot" | Symbol 218 MovieClip Frame 23 |
"die" | Symbol 237 MovieClip Frame 95 |
"die" | Symbol 247 MovieClip Frame 203 |
"die" | Symbol 264 MovieClip Frame 63 |
"die" | Symbol 266 MovieClip Frame 93 |
"die" | Symbol 302 MovieClip Frame 93 |
"die" | Symbol 305 MovieClip Frame 183 |
"die" | Symbol 321 MovieClip Frame 126 |
Dynamic Text Variables
kills | Symbol 196 EditableText | "" |
healthpercent | Symbol 199 EditableText | "" |
displayammo | Symbol 200 EditableText | "" |
inclip | Symbol 203 EditableText | "" |
hits | Symbol 205 EditableText | "" |
accuracy | Symbol 332 EditableText | "" |
bonus | Symbol 337 EditableText | "" |
kills | Symbol 340 EditableText | "" |
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