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Archived flashes:
229456
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

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Operation Graduates.swf

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Flash #42131

(Click the ID number above for more basic data on this flash file.)


Text
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GAME OVER
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CONGRATULATIONS!
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ActionScript [AS1/AS2]

Frame 1
stop(); loadMovieNum (controlSWF, 1000); this.createEmptyMovieClip("loadbar", 1); loadbar.onEnterFrame = function () { total = _root.getBytesTotal(); loads = _root.getBytesLoaded(); percent = int(loads / (total / 100)); progbar.myMask._width = percent; if ((total == loads) && (loads > 1)) { this.removeMovieClip(); this.onEnterFrame = null; gotoAndStop (40); } };
Frame 2
trace("1");
Frame 40
function initSplash() { attachMovie("splash", "splash", 0); splash.startButton.gotoAndStop("inactive"); splash.theRoll = new Sound(); splash.thePress = new Sound(); splash.theRelease = new Sound(); splash.theRoll.attachSound("sound.rollover"); splash.thePress.attachSound("sound.onpress"); splash.theRelease.attachSound("sound.onrelease"); splash.startButton.onRollOver = (splash.startButton.onDragOver = function () { this.gotoAndStop("active"); splash.theRoll.start(); }); splash.startButton.onRollOut = (splash.startButton.onDragOut = function () { this.gotoAndStop("inactive"); }); splash.startButton.onPress = function () { splash.thePress.start(); }; splash.startButton.onRelease = function () { splash.theRelease.start(); gotoAndStop (41); splash.removeMovieClip(); }; } i++; initSplash(); trace("in"); stop();
Frame 41
function createEnemyContainer() { createEmptyMovieClip("enemyContainer", enemyDepth); eConCount = 0; createEnemyBulletContainer(); } function createExplosionContainer() { createEmptyMovieClip("explosionContainer", explosionDepth); explosionCount = 0; } function createEnemyBulletContainer() { createEmptyMovieClip("eBullets", eBulletDepth); eBulletsCount = 0; } function enemyExecute() { for (e in enemyContainer) { enemyContainer[e].move(); } var _local1 = 0; while (_local1 < Q1enemies.length) { Q1enemies[_local1].Q1logic(); _local1++; } _local1 = 0; while (_local1 < Q2enemies.length) { Q2enemies[_local1].Q2logic(); _local1++; } _local1 = 0; while (_local1 < Q3enemies.length) { Q3enemies[_local1].Q3logic(); _local1++; } _local1 = 0; while (_local1 < Q4enemies.length) { Q4enemies[_local1].Q4logic(); _local1++; } } function explode(exploder) { var _local1 = exploder; var _local3 = this; if ((_local1._x != 0) && (_local1._y != 0)) { var _local2 = explosionContainer.attachMovie("explosion1", "explosion" + (explosionCount++), explosionCount); _local2._x = _local1._x; _local2._y = _local1._y; _local2._rotation = _local1._rotation; _local1.myShadow.removeMovieClip(); _local1.removeMovieClip(); _local2.onEnterFrame = function () { var _local1 = this; if (_local1._currentframe == _local1._totalframes) { _local1.removeMovieClip(); } }; } } function baddyQ1() { var _local3 = this; var _local2 = 0; while (_local2 < Q1bullets.length) { var _local1 = Q1bullets[_local2]; if (_local3.hitTest(_local1._x, _local1._y, false)) { _local3.hit(); _local1.removeMovieClip(); return; } _local2++; } } function baddyQ2() { var _local3 = this; var _local2 = 0; while (_local2 < Q2bullets.length) { var _local1 = Q2bullets[_local2]; if (_local3.hitTest(_local1._x, _local1._y, false)) { _local3.hit(); _local1.removeMovieClip(); return; } _local2++; } } function baddyQ3() { var _local3 = this; var _local2 = 0; while (_local2 < Q3bullets.length) { var _local1 = Q3bullets[_local2]; if (_local3.hitTest(_local1._x, _local1._y, false)) { _local3.hit(); _local1.removeMovieClip(); return; } _local2++; } } function baddyQ4() { var _local3 = this; var _local2 = 0; while (_local2 < Q4bullets.length) { var _local1 = Q4bullets[_local2]; if (_local3.hitTest(_local1._x, _local1._y, false)) { _local3.hit(); _local1.removeMovieClip(); return; } _local2++; } } function baddyCollide() { explode(this); } function spawnHelix(xSpot, difLevel, whichWay) { var _local1 = enemyContainer.attachMovie("helixer" + difLevel, "enemy" + (eConCount++), eConCount); _local1._x = xSpot; _local1.energy = 15; switch (difLevel) { case 1 : _local1.maxSpeed = 5; _local1.turnSpeed = 0.75; break; case 2 : _local1.maxSpeed = 10; _local1.turnSpeed = 2; } _local1.route = new Vector(0, _local1.maxSpeed); _local1.moveHow = whichWay; _local1.turnTrigger = _local1.maxSpeed - 0.001; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.hit = helixHit; _local1.isHit = false; _local1.move = helixMover; _local1.collide = baddyCollide; } function helixHit() { var _local1 = this; _local1.energy = _local1.energy - 5; _local1.isHit = true; _local1.setRGB(16777215); if (_local1.energy <= 0) { playSound("sound.helix.explode"); explode(_local1); addScore(50); baddyKillCount++; } } function helixMover() { var _local1 = this; if (_local1.isHit) { _local1.resetColor(); _local1.isHit = false; } _local1._x = _local1._x + _local1.route.x; _local1._y = _local1._y + _local1.route.y; if ((_local1._y - (_local1._height / 2)) > 400) { _local1.removeMovieClip(); } _local1._rotation = (Math.atan2(_local1.route.y, _local1.route.x) * 57.2957795130823) - 90; _local1.myShadow._x = ((_local1._x - 300) / 1.1) + 300; _local1.myShadow._y = ((_local1._y - 200) / 1.1) + 200; _local1.myShadow._rotation = _local1._rotation; if (_local1.moveHow == 0) { _local1.route.x = _local1.route.x + _local1.turnSpeed; if (_local1.route.x > _local1.turnTrigger) { _local1.moveHow++; } } else if (_local1.moveHow == 1) { _local1.route.y = _local1.route.y + _local1.turnSpeed; if (_local1.route.y > _local1.turnTrigger) { _local1.moveHow++; } } else if (_local1.moveHow == 2) { _local1.route.x = _local1.route.x - _local1.turnSpeed; if (_local1.route.x < (-_local1.turnTrigger)) { _local1.moveHow++; } } else if (_local1.moveHow == 3) { _local1.route.y = _local1.route.y + _local1.turnSpeed; if (_local1.route.y > _local1.turnTrigger) { _local1.moveHow = 0; } } _local1.route.setLength(_local1.maxSpeed); } function spawnAsteroid(xSpot, size) { var _local2 = size; var _local1 = enemyContainer.attachMovie("asteroid" + _local2, "enemy" + (eConCount++), eConCount); if (_local2 == 1) { _local1.gotoAndStop(random(6) + 1); } else if (_local2 == 2) { _local1.gotoAndStop(random(7) + 1); } _local1._x = xSpot; _local1._y = (-_local1._height) / 2; _local1._rotation = random(4) * 90; _local1.move = asteroidMover; _local1.hit = asteroidHit; _local1.isHit = false; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.collide = baddyCollide; switch (_local2) { case 1 : _local1.speed = 6; _local1.energy = 5; _local1.score = 50; return; case 2 : _local1.speed = 4; _local1.energy = 25; _local1.score = 100; return; case 3 : _local1.speed = 2; _local1.energy = 50; _local1.score = 200; } } function asteroidMover() { var _local1 = this; if (_local1.isHit) { _local1.isHit = false; _local1.resetColor(); } _local1._y = _local1._y + _local1.speed; if (_local1._y > (400 + (_local1._height / 2))) { _local1.removeMovieClip(); } } function asteroidHit() { var _local1 = this; _local1.isHit = true; _local1.setRGB(16777215); _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { playSound("sound.asteroid.explode"); addScore(_local1.score); explode(_local1); baddyKillCount++; } } function spawnTentacle(xSpot) { var _local1 = enemyContainer.attachMovie("tentacle", "enemy" + (eConCount++), eConCount); _local1.gotoAndStop(1); _local1._x = xSpot; _local1._rotation = (Math.atan2(theHull._y - _local1._y, theHull._x - _local1._x) * 57.2957795130823) - 90; _local1.myDest = new Vector(theHull._x - _local1._x, theHull._y - _local1._y); _local1.myDest.setLength(128); _local1.t = 0; _local1.d = 30; _local1.sX = _local1._x; _local1.cX = _local1.myDest.x; _local1.sY = _local1._y; _local1.cY = _local1.myDest.y; _local1.move = tentacleMover; _local1.shoot = tentacleShooter; _local1.hit = tentacleHit; _local1.isHit = false; _local1.energy = 70; _local1.countdown; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.collide = baddyCollide; } function tentacleMover() { if (this.isHit) { this.resetColor(); this.isHit = false; } with (this) { if (t < d) { t++; _x = Math.easeOutQuad(t, sX, cX, d); _y = Math.easeOutQuad(t, sY, cY, d); } if (t == d) { myDest.reset(theHull._x - _x, theHull._y - _y); myDest.setLength(128); t = 0; d = 5; sX = _rotation; cX = ((Math.atan2(theHull._y - _y, theHull._x - _x) * 57.2957795130823) - 90) - _rotation; if (cX > 180) { cX = 360 - cX; } else if (cX < -180) { cX = 360 + cX; } move = tentacleRotator; } } } function tentacleRotator() { if (this.isHit) { this.resetColor(); this.isHit = false; } with (this) { if (t < d) { t++; _rotation = Math.easeOutQuad(t, sX, cX, d); } if (t == d) { gotoAndPlay("shoot"); t = 0; d = 30; sX = _x; cX = myDest.x; sY = _y; cY = myDest.y; this.countdown = 30; move = tentacleCountdown; } } } function tentacleShooter() { var _local1 = this; var _local3 = eBullets.attachMovie("eBul1", "bullet" + (eBulletsCount++), eBulletsCount); var _local2 = new Object(); _local2.x = _local1.shootspot._x; _local2.y = _local1.shootspot._y; _local1.localToGlobal(_local2); _local3._x = _local2.x; _local3._y = _local2.y; _local3.vel = _local1.myDest.getClone(); _local3.vel.setLength(5); _local3.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x + _local1.vel.x; _local1._y = _local1._y + _local1.vel.y; if ((((_local1._x < 0) || (_local1._x > 600)) || (_local1._y < 0)) || (_local1._y > 400)) { _local1.removeMovieClip(); } }; } function tentacleHit() { var _local1 = this; _local1.setRGB(16777215); _local1.isHit = true; _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { playSound("sound.missile.explode"); explode(_local1); addScore(500); baddyKillCount++; } } function tentacleCountdown() { var _local1 = this; if (_local1.isHit) { _local1.resetColor(); _local1.isHit = false; } _local1.countdown--; if (_local1.countdown == 0) { _local1.move = tentacleMover; } } function spawnBlueball(xSpot) { var _local1 = enemyContainer.attachMovie("blueballer", "enemy" + (eConCount++), eConCount); _local1.gotoAndStop(1); _local1._x = xSpot; _local1._y = (-_local1._height) / 2; _local1.move = blueballMover; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.hit = blueballHit; _local1.collide = baddyCollide; _local1.isHit = false; _local1.energy = 25; _local1.shoot = blueballShoot; _local1.shootLeft = true; _local1.shootTimer = 0; } function blueballHit() { var _local1 = this; _local1.setRGB(16777215); _local1.isHit = true; _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { playSound("sound.missile.explode"); explode(_local1); addScore(300); baddyKillCount++; } } function blueballMover() { var _local1 = this; if (_local1.isHit) { _local1.resetColor(); _local1.isHit = false; } _local1._y = _local1._y + 1; _local1.shootTimer++; if (_local1.shootTimer == 30) { _local1.shoot(); _local1.shootTimer = 0; } if ((_local1._y - (_local1._height / 2)) > 400) { _local1.removeMovieClip(); } } function blueballShoot() { var _local1 = this; var _local2 = eBullets.attachMovie("eBul2", "bullet" + (eBulletsCount++), eBulletsCount); if (_local1.shootLeft) { _local2._x = _local1._x + -33; _local2._y = _local1._y + 47; _local1.gotoAndPlay("rightshot"); _local1.shootLeft = false; } else { _local2._x = _local1._x + 33; _local2._y = _local1._y + 47; _local1.gotoAndPlay("leftshot"); _local1.shootLeft = true; } _local2.onEnterFrame = function () { var _local1 = this; _local1._y = _local1._y + 8; if ((((_local1._x < 0) || (_local1._x > 600)) || (_local1._y < 0)) || (_local1._y > 400)) { _local1.removeMovieClip(); } }; } function spawnShooty(xSpot) { var _local1 = enemyContainer.attachMovie("squidro", "enemy" + (eConCount++), eConCount); _local1.gotoAndStop(1); _local1._x = xSpot; _local1._y = (-_local1._height) / 2; _local1.move = shootyMover; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.hit = shootyHit; _local1.collide = baddyCollide; this.isHit = false; _local1.energy = 15; _local1.shoot = shootyShoot; _local1.sInt = 14; } function shootyMover() { var _local1 = this; if (_local1.isHit) { _local1.resetColor(); _local1.isHit = false; } _local1._y = _local1._y + 4; _local1.sInt++; if (_local1.sInt == 15) { _local1.gotoAndPlay("shoot"); _local1.sInt = 0; } if ((_local1._y - (_local1._height / 2)) > 400) { _local1.removeMovieClip(); } } function shootyShoot(startX, startY) { var _local1 = this; var _local2 = eBullets.attachMovie("hippoBullet", "bullet" + (eBulletsCount++), eBulletsCount); _local2._x = startX; _local2._y = startY; _local2.onEnterFrame = function () { var _local1 = this; _local1._y = _local1._y + 8; if ((((_local1._x < 0) || (_local1._x > 600)) || (_local1._y < 0)) || (_local1._y > 400)) { _local1.removeMovieClip(); } }; } function shootyHit() { var _local1 = this; _local1.setRGB(16777215); _local1.isHit = true; _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { explode(_local1); addScore(150); baddyKillCount++; } } function spawnSwooper(xSpot) { var _local1 = enemyContainer.attachMovie("swooper", "enemy" + (eConCount++), eConCount); _local1.gotoAndStop(1); _local1._x = xSpot; _local1._y = (-_local1._height) / 2; _local1.approaching = true; _local1.retreating = false; _local1.energy = 20; _local1.t = 0; _local1.d = 40; _local1.sR = _local1._rotation; _local1.cR = 0; _local1.sY = _local1._y; _local1.cY = 300; _local1.move = swooperMover; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.hit = swooperHit; this.isHit = false; _local1.shoot = swooperShoot; _local1.collide = baddyCollide; } function swooperMover() { if (this.isHit) { this.resetColor(); this.isHit = false; } with (this) { if (approaching) { if (t < d) { t++; _y = Math.easeOutQuad(t, sY, cY, d); _rotation = (Math.atan2(_y - theHull._y, _x - theHull._x) * 57.2957795130823) + 90; if (t == d) { shoot(_x, _y); this.t = 0; this.d = 40; this.sR = this._rotation; this.cR = -this._rotation; this.sY = this._y; this.cY = -40 - this._y; this.approaching = false; this.retreating = true; } } } else if (retreating) { if (t < d) { t++; _y = Math.easeInQuad(t, sY, cY, d); _rotation = Math.easeInQuad(t, sR, cR, d); if (t == d) { this.removeMovieClip(); } } } } } function swooperHit() { var _local1 = this; _local1.setRGB(16777215); _local1.isHit = true; _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { playSound("sound.missile.explode"); explode(_local1); addScore(300); baddyKillCount++; } } function swooperShoot(startX, startY) { var _local1 = this; var _local2 = eBullets.attachMovie("eBul2", "bullet" + (eBulletsCount++), eBulletsCount); playSound("sound.gun2"); _local2._x = startX; _local2._y = startY; _local2.vel = new Vector(theHull._x - startX, theHull._y - startY); _local2.vel.setLength(5); _local2.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x + _local1.vel.x; _local1._y = _local1._y + _local1.vel.y; if ((((_local1._x < 0) || (_local1._x > 600)) || (_local1._y < 0)) || (_local1._y > 400)) { _local1.removeMovieClip(); } }; } function spawnHippo(xSpot) { var _local1 = enemyContainer.attachMovie("squidro", "enemy" + (eConCount++), eConCount); _local1._x = xSpot; _local1._y = (-_local1._height) / 2; _local1.gotoAndStop(1); _local1.energy = 150; _local1.move = hippoMover; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.hit = hippoHit; this.isHit = false; _local1.shoot = hippoShoot; _local1.approaching = true; _local1.shooting = false; _local1.waiting = false; _local1.sDelay = 0; _local1.sCount = 0; _local1.collide = baddyCollide; } function hippoMover() { var _local1 = this; if (_local1.isHit) { _local1.isHit = false; _local1.resetColor(); } if (_local1.approaching) { _local1._y = _local1._y + 2; if (_local1._y >= 75) { _local1.approaching = false; _local1.gotoAndStop(4); _local1.shooting = true; } } else if (_local1.shooting) { _local1.sDelay++; if ((_local1.sDelay == 20) && (_local1.sCount < 3)) { _local1.gotoAndPlay("shoot"); _local1.sCount++; _local1.sDelay = 0; } if ((_local1.sCount == 3) && (_local1.sDelay == 20)) { _local1.shooting = false; _local1.waiting = true; _local1.sDelay = 0; _local1.sCount = 0; _local1.gotoAndStop(1); } } else if (_local1.waiting) { _local1.sCount++; if (_local1.sCount == 100) { _local1.sCount = 0; _local1.waiting = false; _local1.shooting = true; _local1.gotoAndStop(4); } } } function hippoShoot(xStart, yStart, xVel, yVel) { var _local1 = this; playSound("sound.gun2"); var _local2 = eBullets.attachMovie("eBul1", "bullet" + (eBulletsCount++), eBulletsCount); _local2._x = xStart; _local2._y = yStart; _local2.vel = new Vector(xVel, yVel); _local2.vel.setLength(5); _local2.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x + _local1.vel.x; _local1._y = _local1._y + _local1.vel.y; if ((((_local1._x < 0) || (_local1._x > 600)) || (_local1._y < 0)) || (_local1._y > 400)) { _local1.removeMovieClip(); } }; } function hippoHit() { var _local1 = this; _local1.setRGB(16777215); _local1.isHit = true; _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { playSound("sound.missile.explode"); explode(_local1); addScore(300); baddyKillCount++; } } function spawnDozer(xSpot) { var _local1 = enemyContainer.attachMovie("driller", "enemy" + (eConCount++), eConCount); _local1._x = xSpot; _local1._y = (-_local1._height) / 2; _local1.move = dozerMover; _local1.energy = 200; _local1.hit = dozerHit; _local1.isHit = false; _local1.Q1logic = dozerQ1; _local1.Q2logic = dozerQ2; _local1.Q3logic = dozerQ3; _local1.Q4logic = dozerQ4; _local1.collide = baddyCollide; } function dozerMover() { var _local1 = this; if (_local1.isHit) { _local1.isHit = false; _local1.resetColor(); } _local1._y = _local1._y + 5; if ((_local1._y - (_local1._height / 2)) > 400) { _local1.removeMovieClip(); } } function dozerHit() { var _local1 = this; _local1.setRGB(16777215); _local1.isHit = true; _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { playSound("sound.missile.explode"); explode(_local1); addScore(300); baddyKillCount++; } } function dozerQ1() { for (tm in misCon) { var _local1 = misCon[tm]; if (this.hitTest(_local1._x, _local1._y, false)) { playSound("sound.missile.explode"); explode(_local1); } } var _local3 = 0; while (_local3 < Q1bullets.length) { var _local2 = Q1bullets[_local3]; if (this.hitTest(_local2._x, _local2._y, false)) { _local2.removeMovieClip(); this.hit(); } _local3++; } } function dozerQ2() { for (tm in misCon) { var _local1 = misCon[tm]; if (this.hitTest(_local1._x, _local1._y, false)) { playSound("sound.missile.explode"); explode(_local1); } } var _local3 = 0; while (_local3 < Q2bullets.length) { var _local2 = Q2bullets[_local3]; if (this.hitTest(_local2._x, _local2._y, false)) { _local2.removeMovieClip(); this.hit(); } _local3++; } } function dozerQ3() { for (tm in misCon) { var _local1 = misCon[tm]; if (this.hitTest(_local1._x, _local1._y, false)) { playSound("sound.missile.explode"); explode(_local1); } } var _local3 = 0; while (_local3 < Q3bullets.length) { var _local2 = Q3bullets[_local3]; if (this.hitTest(_local2._x, _local2._y, false)) { _local2.removeMovieClip(); this.hit(); } _local3++; } } function dozerQ4() { for (tm in misCon) { var _local1 = misCon[tm]; if (this.hitTest(_local1._x, _local1._y, false)) { playSound("sound.missile.explode"); explode(_local1); } } var _local3 = 0; while (_local3 < Q4bullets.length) { var _local2 = Q4bullets[_local3]; if (this.hitTest(_local2._x, _local2._y, false)) { _local2.removeMovieClip(); this.hit(); } _local3++; } } function spawnFattyBomb(xSpot, fattyType) { var _local1 = enemyContainer.attachMovie("fatty" + fattyType, "enemy" + (eConCount++), eConCount); _local1._x = xSpot; _local1._y = (-_local1._height) / 2; _local1.gotoAndStop(1); _local1.energy = 15; _local1.move = fattyBombMover; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.hit = fattyBombHit; this.isHit = false; _local1.collide = (_local1.detonate = fattyBombExplode); } function fattyBombMover() { var _local1 = this; if (_local1.isHit) { _local1.resetColor(); _local1.isHit = false; } _local1._y = _local1._y + 2; if (_local1._y > (400 + (_local1._height / 2))) { _local1.removeMovieClip(); } } function fattyBombHit() { var _local1 = this; _local1.setRGB(16777215); _local1.isHit = true; _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { _local1.detonate(); } } function fattyBombExplode() { var _local1 = this; playSound("sound.bomb.explode"); addScore(500); baddyKillCount++; var _local2 = explosionContainer.attachMovie("explosion4", "explosion" + (explosionCount++), explosionCount); _local2._x = _local1._x; _local2._y = _local1._y; _local1.removeMovieClip(); _local2.onEnterFrame = function () { var _local1 = this; if (_local1._currentframe == _local1._totalframes) { _local1.removeMovieClip(); } var _local3 = 1.4142 * (_local1._height / 3); var _local2 = Math.sqrt(((_local1._x - theHull._x) * (_local1._x - theHull._x)) + ((_local1._y - theHull._y) * (_local1._y - theHull._y))); if ((theHull.alive && (theHull.vulnerable)) && (_local2 < _local3)) { theHull.die(); } }; } function spawnDumbHomer(xSpot, difLevel) { var _local1 = enemyContainer.attachMovie("dumbHomer" + difLevel, "enemy" + (eConCount++), eConCount); _local1._x = xSpot; _local1._y = (-_local1._height) / 2; _local1.homingsound = new Sound(); _local1.gotoAndStop(1); _local1.energy = 15; switch (difLevel) { case 1 : _local1.maxSpeed = 7; break; case 2 : _local1.maxSpeed = 10; } _local1.route = new Vector(0, _local1.maxSpeed); _local1.move = dumbHomerMover; _local1.moveHow = 0; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.hit = dumbHomerHit; _local1.isHit = false; _local1.collide = baddyCollide; } function dumbHomerHit() { var _local1 = this; _local1.setRGB(16777215); _local1.isHit = true; _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { playSound("sound.helix.explode"); explode(_local1); addScore(150); baddyKillCount++; } } function dumbHomerMover() { var _local1 = this; if (_local1.isHit) { _local1.resetColor(); _local1.isHit = false; } _local1._x = _local1._x + _local1.route.x; _local1._y = _local1._y + _local1.route.y; if (((_local1._y > 420) || (_local1._x < 0)) || (_local1._x > 600)) { _local1.removeMovieClip(); } _local1._rotation = (Math.atan2(_local1.route.y, _local1.route.x) * 57.2957795130823) - 90; if ((_local1.moveHow == 0) && (_local1._y >= (Stage.height / 3))) { _local1.moveHow = 1; _local1.route.reset(theHull._x - _local1._x, theHull._y - _local1._y); _local1.turnTrigger = theHull._y; } else if (_local1.moveHow == 1) { if (_local1._y >= _local1.turnTrigger) { _local1.moveHow = 2; _local1.route.reset(0, _local1.maxSpeed); } } _local1.route.setLength(_local1.maxSpeed); } function spawnBeehive(xSpot) { var _local1 = enemyContainer.attachMovie("beehive", "enemy" + (eConCount++), eConCount); _local1._x = xSpot; _local1._y = -20; _local1.myBuzz = new Sound(_local1); _local1.myBuzz.attachSound("sound.beehive.loop"); _local1.vel = new Vector(); _local1.des = new Vector(); _local1.energy = 70; _local1.gotoAndStop(1); _local1.disturbed = false; _local1.move = beehiveMover; _local1.Q1logic = baddyQ1; _local1.Q2logic = baddyQ2; _local1.Q3logic = baddyQ3; _local1.Q4logic = baddyQ4; _local1.hit = beehiveHit; _local1.isHit = false; _local1.collide = beehiveCollide; } function beehiveHit() { var _local1 = this; if (!_local1.disturbed) { _local1.myBuzz.start(0, 999); _local1.disturbed = true; } else { _local1.isHit = true; _local1.setRGB(16777215); _local1.energy = _local1.energy - 5; if (_local1.energy <= 0) { _local1.myBuzz.stop(); playSound("sound.beehive.explode"); explode(_local1); addScore(250); baddyKillCount++; } } } function beehiveMover() { var _local1 = this; if (_local1.isHit) { _local1.resetColor(); _local1.isHit = false; } if (_local1.disturbed) { _local1.des.reset(theHull._x - _local1._x, theHull._y - _local1._y); _local1.des.setLength(0.5); _local1.vel.plus(_local1.des); _local1.vel.setLength(3); _local1._x = _local1._x + _local1.vel.x; _local1._y = _local1._y + _local1.vel.y; _local1._rotation = (Math.atan2(_local1.vel.y, _local1.vel.x) * 57.2957795130823) - 90; } else { _local1._y = _local1._y + 3; if (_local1._y > 420) { _local1.removeMovieClip(); } } } function beehiveCollide() { this.myBuzz.stop(); explode(this); } function spawnBoss() { for (leftovers in enemyContainer) { explode(enemyContainer[leftovers]); } music.level.stop(); music.boss.start(0, 999); attachMovie("boss.core", "boss", bossDepth); boss._x = Stage.width / 2; boss.red.gotoAndStop(1); boss.orangeL.gotoAndStop(1); boss.orangeR.gotoAndStop(1); boss.yellowL.gotoAndStop(1); boss.yellowR.gotoAndStop(1); boss.center.gotoAndStop(1); boss.center.shoot = centerShoot; boss._y = int((-boss._height) / 2); boss.onEnterFrame = bossExecute; boss.move = bossMover; boss.state = 0; boss.emerger = 0; boss.energy = 300; boss.hit = false; boss.arm1 = boss.red; boss.arm1.shoot = redShoot; boss.arm2 = boss.yellowL; boss.arm3 = boss.yellowR; boss.arm2.shoot = (boss.arm3.shoot = yellowShoot); boss.arm4 = boss.orangeL; boss.arm5 = boss.orangeR; boss.arm4.shoot = (boss.arm5.shoot = orangeShoot); i = 1; while (i <= 5) { eval ("boss.arm" + i).hit = false; eval ("boss.arm" + i).energy = 75; eval ("boss.arm" + i).explode = bossArmExplode; eval ("boss.arm" + i).firing = false; eval ("boss.arm" + i).alive = false; eval ("boss.arm" + i).hitCheck = armHitCheck; i++; } boss.t = 0; boss.s = boss._y; boss.c = 144; boss.d = 30; } function bossExecute() { this.move(); var i = 1; while (i <= 5) { var arm = eval ("boss.arm" + i); if (arm.hit) { arm.resetColor(); arm.hit = false; } i++; } if (this.state < 10) { if (this.arm1.alive) { this.arm1.hitCheck(); } if (this.arm2.alive) { this.arm2.hitCheck(); } if (this.arm3.alive) { this.arm3.hitCheck(); } if (this.arm4.alive) { this.arm4.hitCheck(); } if (this.arm5.alive) { this.arm5.hitCheck(); } } else { if (this.hit) { this.resetColor(); this.hit = false; } for (tpb in pBullets) { var cap = pBullets[tpb]; if (this.hitTest(cap._x, cap._y, false)) { this.hit = true; this.setRGB(16777215); this.energy = this.energy - 5; cap.removeMovieClip(); if (this.energy <= 0) { bossExplode(); } return(undefined); } } } } function armHitCheck() { for (tpb in pBullets) { var cap = pBullets[tpb]; if (this.ha.hitTest(cap._x, cap._y, false)) { this.hit = true; this.setRGB(16777215); this.energy = this.energy - 5; if (this.energy <= 0) { this.explode(cap._x, cap._y); this.gotoAndStop(1); this.alive = false; var allArmsGone = true; var i = 1; while (i <= 5) { if (eval ("boss.arm" + i)._currentframe != 1) { allArmsGone = false; } i++; } if (allArmsGone) { boss.t = 0; boss.state = 10; boss.center.gotoAndPlay("emerge"); } } cap.removeMovieClip(); return(undefined); } } } function bossArmExplode(xSpot, ySpot) { var _local1 = this; var xInc = (((boss._x + _local1._x) - xSpot) / 3); var yInc = (((boss._y + _local1._y) - ySpot) / 3); var _local3 = 0; while (_local3 < 3) { var _local2 = explosionContainer.attachMovie("explosion2", "explosion" + (explosionCount++), explosionCount); _local2._x = xSpot; _local2._y = ySpot; xSpot = xSpot + xInc; ySpot = ySpot + yInc; _local2.gotoAndStop(1); _local2._visible = false; _local2.delay = _local3 * 3; _local2.onEnterFrame = function () { var _local1 = this; if ((!_local1._visible) && (_local1.delay <= 0)) { _local1._visible = true; _local1.gotoAndPlay(1); playSound("sound.missile.explode"); } else { _local1.delay--; } if (_local1._currentframe == _local1._totalframes) { _local1.removeMovieClip(); } }; _local3++; } } function bossMover() { switch (this.state) { case 0 : if (this.t < this.d) { this.t++; this._y = Math.easeOutQuad(this.t, this.s, this.c, this.d); if (this.t == this.d) { this.t = -1; this.state++; } } return; case 1 : this.t++; switch (this.t) { case 1 : this.yellowR.gotoAndPlay("emerge"); break; case 6 : this.yellowL.gotoAndPlay("emerge"); break; case 11 : this.orangeL.gotoAndPlay("emerge"); break; case 15 : this.red.gotoAndPlay("emerge"); break; case 21 : this.orangeR.gotoAndPlay("emerge"); break; case 26 : this.t = 0; this.state++; var i = 1; for(;;){ if (i > 5) { break; } eval ("this.arm" + i).alive = true; eval ("this.arm" + i).energy = 50; i++; }; } return; case 2 : this.t++; if (this.t > 60) { this.t = 0; this.state++; } return; case 3 : this.t = this.t + 0.5; if (((this.t % 1) == 0) && (eval ("this.arm" + ((this.t % 5) + 1)).alive)) { eval ("this.arm" + ((this.t % 5) + 1)).gotoAndPlay("fire"); } if ((this.t > 45) || (Math.abs(this._x - theHull._x) > 250)) { this.t = 0; this.s = this._x; this.c = theHull._x - this._x; this.d = Math.floor(Math.abs(this._x - theHull._x) / 3); this.state = 5; } return; case 4 : if (((this.t % 10) == 0) && (this.orangeR.alive)) { this.orangeR.gotoAndPlay("fire"); } else if (((this.t % 10) == 5) && (this.orangeL.alive)) { this.orangeL.gotoAndPlay("fire"); } this.t++; if (this.t > 30) { this.state++; this.t = 0; this.s = this._x; this.c = theHull._x - this._x; this.d = Math.floor(Math.abs(this._x - theHull._x) / 3); } return; case 5 : if (this.t < this.d) { this.t++; this._x = Math.easeOutElastic(this.t, this.s, this.c, this.d); } if (this.t == this.d) { this.state = 2; } return; case 10 : this.t++; if ((this.t % 33) == 0) { this.center.gotoAndPlay("fire"); } if (this.t > 100) { this.resetColor(); this.state = 1; this.t = 0; this.center.gotoAndPlay("retract"); } return; } } function bossExplode() { var _local1 = this; playSound("sound.boss.explode"); var _local2 = explosionContainer.attachMovie("explosion4", "explosion" + (explosionCount++), explosionCount); _local2._x = boss._x; _local2._y = boss._y; _local2.onEnterFrame = function () { var _local1 = this; if (_local1._currentframe == _local1._totalframes) { attachMovie("codeModulator", "codeModulator", 4999); codeModulator._x = _local1._x; codeModulator._y = _local1._y; codeModulator.sinThing = 0; codeModulator.onEnterFrame = function () { var _local1 = this; _local1.sinThing = _local1.sinThing + 0.1; _local1._y = _local1._y + Math.sin(_local1.sinThing); if (theHull.hitTest(_local1)) { music.boss.stop(); playSound("sound.powerup"); music.intro.start(0, 999); endLevel(); _local1.removeMovieClip(); } }; _local1.removeMovieClip(); } }; boss.removeMovieClip(); } function centerShoot() { var _local2 = this; var _local1 = eBullets.attachMovie("eBul1", "bullet" + (eBulletsCount++), eBulletsCount); _local1._x = boss._x; _local1._y = boss._y + 31; _local1.vel = new Vector(theHull._x - _local1._x, theHull._y - _local1._y); _local1.vel.setLength(8); _local1.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x + _local1.vel.x; _local1._y = _local1._y + _local1.vel.y; if (_local1._y > 400) { _local1.removeMovieClip(); } }; } function bossProjectileMove() { var _local1 = this; if (_local1.isHit) { _local1.resetColor(); _local1.isHit = false; } if (_local1.energy <= 0) { playSound("sound.missile.explode", (_local1._x - 300) / 6); explode(_local1); } else { _local1._y = _local1._y + 8; if (_local1._y > 400) { _local1.removeMovieClip(); } } } function redShoot() { var _local1 = misCon.attachMovie("missile3", "missile" + (misCount++), misCount); var _local2 = new Object(); _local2.x = this._x + 62; _local2.y = this._y + 81; boss.localToGlobal(_local2); _local1._x = _local2.x; _local1._y = _local2.y; _local1.move = bossProjectileMove; _local1.isHit = false; _local1.Q1logic = missileQ1; _local1.Q2logic = missileQ2; _local1.Q3logic = missileQ3; _local1.Q4logic = missileQ4; _local1.energy = 5; } function yellowShoot(leftSide) { var _local3 = this; var _local1 = misCon.attachMovie("missile4", "missile" + (misCount++), misCount); var _local2 = new Object(); if (leftSide) { _local2.x = (_local3._x - 61) + 14; _local2.y = (_local3._y + 80) + 27; } else { _local2.x = (_local3._x + 29) + 14; _local2.y = (_local3._y + 43) + 27; } boss.localToGlobal(_local2); _local1._x = _local2.x; _local1._y = _local2.y; _local1.move = bossProjectileMove; _local1.isHit = false; _local1.Q1logic = missileQ1; _local1.Q2logic = missileQ2; _local1.Q3logic = missileQ3; _local1.Q4logic = missileQ4; _local1.energy = 5; } function orangeShoot(leftSide) { var _local3 = this; var _local1 = misCon.attachMovie("boss.warhead", "missile" + (misCount++), misCount); var _local2 = new Object(); if (leftSide) { _local2.x = (_local3._x - 32) + 8; _local2.y = (_local3._y + 85) + 8; } else { _local2.x = (_local3._x + 15) + 11; _local2.y = (_local3._y + 93) + 11; } boss.localToGlobal(_local2); _local1._x = _local2.x; _local1._y = _local2.y; _local1.move = bossProjectileMove; _local1.isHit = false; _local1.Q1logic = missileQ1; _local1.Q2logic = missileQ2; _local1.Q3logic = missileQ3; _local1.Q4logic = missileQ4; _local1.energy = 5; } function createMissileContainer() { createEmptyMovieClip("misCon", missileDepth); misCount = 0; } function spawnMissile(xCoord, missileType) { var _local1 = misCon.attachMovie("missile" + missileType, "missile" + (misCount++), misCount); _local1._x = xCoord; _local1._y = (-_local1._height) / 2; _local1.energy = 5; _local1.move = missileMove; _local1.Q1logic = missileQ1; _local1.Q2logic = missileQ2; _local1.Q3logic = missileQ3; _local1.Q4logic = missileQ4; _local1.isHit = false; _local1.collide = baddyCollide; } function spawnSeekerMissile(xCoord) { p = misCon.attachMovie("missile", "missile" + (misCount++), misCount); p._x = xCoord; p.vel = new Vector(0, 1); p.des = new Vector(theHull._x - p._x, theHull._y - p._y); p.move = missileSeek; p.energy = 100; } function missileMove() { var _local1 = this; if (_local1.isHit) { _local1.resetColor(); _local1.isHit = false; } if (_local1.energy <= 0) { playSound("sound.missile.explode", (_local1._x - 300) / 6); explode(_local1); addScore(50); baddyKillCount++; } else { _local1._y = _local1._y + 3; if ((_local1._y - _local1._height) > 400) { _local1.removeMovieClip(); } } } function missileSeek() { var _local1 = this; _local1.gotoAndStop(1); _local1.des.reset(theHull._x - _local1._x, theHull._y - _local1._y); _local1.des.setLength(0.1); _local1.vel.plus(_local1.des); _local1.vel.setLength(2); _local1._x = _local1._x + _local1.vel.x; _local1._y = _local1._y + _local1.vel.y; _local1._rotation = (Math.atan2(_local1.vel.y, _local1.vel.x) * 57.2957795130823) - 90; if (hitTest3(_local1, theHull)) { explode(_local1); } for (b in pBullets) { if (_local1.hitTest(pBullets[b])) { _local1.energy = _local1.energy - 5; _local1.gotoAndStop(2); pBullets[b].removeMovieClip(); if (_local1.energy <= 0) { explode(_local1); } } } } function missileExecute() { for (m in misCon) { } } function missileQ1() { var _local3 = this; _local3.move(); if (_local3._y > 0) { var _local2 = 0; while (_local2 < Q1bullets.length) { var _local1 = Q1bullets[_local2]; if (_local3.hitTest(_local1._x, _local1._y, false)) { _local3.setRGB(16777215); _local3.isHit = true; _local1.removeMovieClip(); _local3.energy = _local3.energy - 5; return; } _local2++; } } } function missileQ2() { var _local3 = this; _local3.move(); var _local2 = 0; while (_local2 < Q2bullets.length) { var _local1 = Q2bullets[_local2]; if (_local3.hitTest(_local1._x, _local1._y, false)) { _local3.setRGB(16777215); _local3.isHit = true; _local1.removeMovieClip(); _local3.energy = _local3.energy - 5; return; } _local2++; } } function missileQ3() { var _local3 = this; _local3.move(); if (_local3._y > 0) { var _local2 = 0; while (_local2 < Q3bullets.length) { var _local1 = Q3bullets[_local2]; if (_local3.hitTest(_local1._x, _local1._y, false)) { _local3.setRGB(16777215); _local3.isHit = true; _local1.removeMovieClip(); _local3.energy = _local3.energy - 5; return; } _local2++; } } } function missileQ4() { var _local3 = this; _local3.move(); var _local2 = 0; while (_local2 < Q4bullets.length) { var _local1 = Q4bullets[_local2]; if (_local3.hitTest(_local1._x, _local1._y, false)) { _local3.setRGB(16777215); _local3.isHit = true; _local1.removeMovieClip(); _local3.energy = _local3.energy - 5; return; } _local2++; } } function playSound(piece, pan) { this[piece].start(); } function playLoop(piece) { this[piece].start(0, 999); } function stopLoop(piece) { this[piece].stop(piece); } this.createEmptyMovieClip("sounds", soundDepth); soundList = ["sound.rollover", "sound.onrelease", "sound.onpress", "music.intro", "music.level", "music.boss", "sound.gun1", "sound.kidsplode", "sound.powerup", "sound.missile.explode", "sound.bomb.explode", "sound.beehive.explode", "sound.beehive.loop", "sound.homing.explode", "sound.helix", "sound.helix.explode", "sound.gun2", "sound.asteroid.explode", "sound.ready.1", "sound.ready.2", "sound.ready.3", "sound.ready.4", "sound.ready.5", "sound.goodjob.1", "sound.goodjob.2", "sound.goodjob.3", "sound.goodjob.4", "sound.goodjob.5", "sound.goodjob.6", "sound.cheat", "sound.prepare", "sound.gameover.1", "sound.gameover.2", "sound.gameover.3", "sound.1up", "sound.codemodulator", "sound.boss.explode"]; i = 0; while (i < soundList.length) { sounds.createEmptyMovieClip("fx" + i, i); this[soundList[i]] = new Sound(sound["fx" + i]); this[soundList[i]].attachSound(soundList[i]); i++; } function hullFire() { playSound("sound.gun1", (theHull._x - 300) / 6); var i = 0; while (i < 5) { if (this.upgrades[i] == 1) { p = pBullets.attachMovie("peashot" + (i + 1), "bullet" + pBulletsCount, pBulletsCount++); p._x = this._x + eval ("this.spot" + (i + 1)).x; p._y = this._y + eval ("this.spot" + (i + 1)).y; } i++; } this.ship.ha.gotoAndPlay(2); this.firing = true; this.firingCountdown = 4; } function bulletExecute() { for (tb in pBullets) { p = pBullets[tb]; p._y = p._y - 12; if (p._y < 0) { p.removeMovieClip(); } } } function createPowerupContainer() { createEmptyMovieClip("powerupContainer", powerupDepth); powerupCount = 0; } function spawnPowerup(xSpot, powType) { var _local1 = powType; var _local2 = true; i = 0; while (i < theHull.upgrades.length) { if (theHull.upgrades[i] == 0) { _local2 = false; } i++; } if (_local2) { spawn1UP(xSpot); } else { while (theHull.upgrades[_local1 - 1] > 0) { _local1++; if (_local1 > 5) { _local1 = 1; } } powerupCount++; var _local3 = powerupContainer.attachMovie("powerup" + _local1, "powerup" + powerupCount, powerupCount); _local3._y = (-_local3._height) / 2; _local3._x = xSpot; _local3.pType = _local1; _local3.move = powerupMover; _local3.hit = powerupHit; } } function spawn1UP(xSpot) { if (theHull.lives < 12) { powerupCount++; var _local1 = powerupContainer.attachMovie("extraLife", "powerup" + powerupCount, powerupCount); _local1._y = (-_local1._height) / 2; _local1._x = xSpot; _local1.move = powerupMover; _local1.hit = extralifeHit; } } function powerupHit() { var _local2 = this; playSound("sound.powerup"); playSound("sound.ready." + _local2.pType); doWhiteFlash(); var _local1 = 0; i = 0; while (i < 5) { if (theHull.upgrades[i] > 0) { theHull.upgrades[i] = 1; _local1++; } i++; } theHull.upgrades[_local2.pType - 1] = 1; theHull.attachMovie((((((((theHull.upgrades[0] + "") + theHull.upgrades[1]) + "") + theHull.upgrades[2]) + "") + theHull.upgrades[3]) + "") + theHull.upgrades[4], "ship", 0); addScore(100); _local2.removeMovieClip(); } function extralifeHit() { doWhiteFlash(); addLife(); playSound("sound.1up"); this.removeMovieClip(); } function powerupMover() { var _local1 = this; _local1._y = _local1._y + 3; if ((_local1._y - (_local1._height / 2)) > Stage.height) { _local1.removeMovieClip(); } } function powerupExecute() { for (tp in powerupContainer) { p = powerupContainer[tp]; p.move(); if (p.hitTest(theHull) && (theHull.alive)) { p.hit(); } } } function bigFatCheater() { var _local2 = true; var _local1 = new Array(); i = 0; while (i < theHull.upgrades.length) { if (theHull.upgrades[i] == 0) { _local2 = false; _local1.push(i); } i++; } if ((!_local2) && (theHull.alive)) { playSound("sound.cheat"); doWhiteFlash(); var _local3 = _local1[random(_local1.length)]; theHull.upgrades[_local3] = 1; theHull.attachMovie((((((((theHull.upgrades[0] + "") + theHull.upgrades[1]) + "") + theHull.upgrades[2]) + "") + theHull.upgrades[3]) + "") + theHull.upgrades[4], "ship", 0); } } function createHUD() { createEmptyMovieClip("HUD", HUDDepth); createLives(); createScore(); } function createLives() { HUD.attachMovie("lifeThing", "lives", 11, {_x:595, _y:5}); i = 0; while (i < theHull.lives) { HUD.lives.attachMovie("lifeHeart", "lifeHeart" + i, i, {_x:(i * -24) - 48}); i++; } } function addLife() { if (theHull.lives < 12) { theHull.lives++; i = 0; while (i < theHull.lives) { HUD.lives.attachMovie("lifeHeart", "lifeHeart" + i, i, {_x:(i * -24) - 48}); i++; } } } function createScore() { var tempScore = theHull.score; var tempDigit; var tempPow; extraLifeThing = Math.floor(theHull.score / 10000); i = 6; while (i >= 0) { tempPow = Math.pow(10, i); tempDigit = Math.floor(tempScore / tempPow); HUD.attachMovie("number", "dig" + i, i, {_x:(i * -10) + 66, _y:3}); eval ("HUD.dig" + i).gotoAndStop(tempDigit + 1); tempScore = tempScore % tempPow; i--; } } function addScore(newPoints) { var tempScore = ((theHull.score = theHull.score + newPoints)); var tempDigit; var tempPow; i = 6; while (i >= 0) { tempPow = Math.pow(10, i); tempDigit = Math.floor(tempScore / tempPow); eval ("HUD.dig" + i).gotoAndStop(tempDigit + 1); tempScore = tempScore % tempPow; i--; } } function doLetterbox() { var _local1 = this; createEmptyMovieClip("letterbox", 5500); letterbox.attachMovie("letterboxT", "top", 1, {_x:0, _y:0}); letterbox.attachMovie("letterboxB", "bottom", 2, {_x:0, _y:400}); letterbox.t = 0; letterbox.s = 0; letterbox.c = 30; letterbox.d = 5; letterbox.onEnterFrame = function () { var _local1 = this; if (_local1.t < _local1.d) { _local1.t++; _local1.top._height = Math.easeInQuad(_local1.t, _local1.s, _local1.c, _local1.d); _local1.bottom._height = Math.easeInQuad(_local1.t, _local1.s, _local1.c, _local1.d); if (_local1.t == _local1.d) { _local1.onEnterFrame = null; } } }; } function undoLetterbox() { var _local1 = this; letterbox.t = 0; letterbox.s = 30; letterbox.c = -30; letterbox.d = 5; letterbox.onEnterFrame = function () { var _local1 = this; if (_local1.t < _local1.d) { _local1.t++; _local1.top._height = Math.easeInQuad(_local1.t, _local1.s, _local1.c, _local1.d); _local1.bottom._height = Math.easeInQuad(_local1.t, _local1.s, _local1.c, _local1.d); } if (_local1.t == _local1.d) { _local1.removeMovieClip(); } }; } function parseLevelCounter() { levelParserCountdown--; if (levelParserCountdown <= 0) { parseLevelRow(); levelParserCountdown = 18; } } function parseLevelRow() { var _local1 = 0; while (_local1 < levelMap[currentLevelRow].length) { switch (levelMap[currentLevelRow][_local1]) { case 2 : spawnMissile((_local1 * 30) + 15, 1); break; case 4 : spawnHelix((_local1 * 30) + 15, 1, 0); break; case 5 : spawnHelix((_local1 * 30) + 15, 1, 2); break; case 6 : spawnBeehive((_local1 * 30) + 15); break; case 7 : spawnDumbHomer((_local1 * 30) + 15, 2); break; case 8 : spawnFattyBomb((_local1 * 30) + 15, 1); break; case 9 : spawnHippo((_local1 * 30) + 15); break; case 10 : spawnDozer((_local1 * 30) + 15); break; case 11 : spawnSwooper((_local1 * 30) + 15); break; case 12 : spawnShooty((_local1 * 30) + 15); break; case 13 : spawnBlueball((_local1 * 30) + 15); break; case 14 : spawnTentacle((_local1 * 30) + 15); break; case 15 : spawnBoss(); break; case 16 : spawnHelix((_local1 * 30) + 15, 2, 0); break; case 17 : spawnHelix((_local1 * 30) + 15, 2, 2); break; case 18 : spawnDumbHomer((_local1 * 30) + 15, 1); break; case 19 : spawnFattyBomb((_local1 * 30) + 15, 3); break; case 20 : spawnFattyBomb((_local1 * 30) + 15, 2); break; case 21 : spawnFattyBomb((_local1 * 30) + 15, 4); break; case 22 : spawnMissile((_local1 * 30) + 15, 2); break; case 23 : spawnMissile((_local1 * 30) + 15, 3); break; case 24 : spawnMissile((_local1 * 30) + 15, 4); break; case 25 : spawnAsteroid((_local1 * 30) + 15, 1); break; case 26 : spawnAsteroid((_local1 * 30) + 15, 2); break; case 27 : spawnAsteroid((_local1 * 30) + 15, 3); break; case 28 : spawn1UP((_local1 * 30) + 15); break; case 41 : spawnPowerup((_local1 * 30) + 15, 1); break; case 42 : spawnPowerup((_local1 * 30) + 15, 2); break; case 43 : spawnPowerup((_local1 * 30) + 15, 3); break; case 44 : spawnPowerup((_local1 * 30) + 15, 4); break; case 45 : spawnPowerup((_local1 * 30) + 15, 5); break; case 46 : if (levelNumber == 7) { endGame(); } else { endLevel(); } } _local1++; } currentLevelRow++; } function initSplash() { attachMovie("splash", "splash", 0); splash.startButton.gotoAndStop("inactive"); splash.startButton.onRollOver = (splash.startButton.onDragOver = function () { this.gotoAndStop("active"); playSound("sound.rollover"); }); splash.startButton.onRollOut = (splash.startButton.onDragOut = function () { this.gotoAndStop("inactive"); }); splash.startButton.onPress = function () { playSound("sound.onpress"); }; splash.startButton.onRelease = function () { playSound("sound.onrelease"); myGameObject.displayBillboard(); initSelectionScreen(); music.intro.start(0, 999); }; } function initGame(numbah) { doWhiteFlash(); levelNumber = 1; createShadowContainer(); createHull(numbah); initLevel(); createPowerupContainer(); createEnemyContainer(); createHUD(); createExplosionContainer(); createBackground(); createMissileContainer(); } function initMusicLoops() { createEmptyMovieClip("music", musicDepth); music.intro = new Sound(music); music.intro.attachSound("music.intro"); music.boss = new Sound(music); music.boss.attachSound("music.boss"); music.level = new Sound(music); music.level.attachSound("music.level"); } function initLevel() { theHull.alive = true; theHull._x = Stage.width / 2; theHull._y = 325; playSound("sound.prepare"); music.level.start(0, 999); music.level.setVolume(60); createBackground(); levelMap = eval ("level" + levelNumber); baddyKillCount = 0; levelStartScore = theHull.score; currentLevelRow = 0; attachMovie("levelTitle", "levelTitle", 5001, {_x:Stage.width / 2, _y:Stage.height / 2}); levelTitle.gotoAndStop(levelNumber); levelStartDelay = setInterval(function () { levelTitle.removeMovieClip(); levelParserCountdown = 18; levelParsing = true; clearInterval(levelStartDelay); }, 1000); } function endGame() { var _local1 = _root; var _local2 = this; btnSubmit = "yes"; finalScore = theHull.score; attachMovie("blackFlash", "blackFlash", 6002, {_alpha:0}); blackFlash.t = 0; blackFlash.s = 0; blackFlash.c = 100; blackFlash.d = 30; blackFlash.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local2.t == _local2.d) { for (wtf in _local1) { if (((((typeof(_local1[wtf]) == "movieclip") && (_local1[wtf] != music)) && (_local1[wtf] != theHull)) && (_local1[wtf] != HUD)) && (_local1[wtf] != blackFlash)) { _local1[wtf].removeMovieClip(); } } theHull.onEnterFrame = null; theHull._x = Stage.width / 2; theHull._y = 325; attachMovie("finalMoon", "finalMoon", 0, {y:-400}); finalMoon.attachMovie("bgTile", "bgTile", 0, {_y:400}); finalMoon.bgTile.gotoAndStop(7); _local2.t = 0; _local2.s = 100; _local2.c = -100; _local2.d = 60; _local2.onEnterFrame = function () { var _local1 = _root; this.t++; if (this.t < this.d) { this._alpha = Math.linearTween(this.t, this.s, this.c, this.d); finalMoon._y = Math.easeOutQuad(this.t, this.s, this.c, this.d) * -4; } if (this.t == 90) { this.removeMovieClip(); doWhiteFlash(); music.level.stop(); attachMovie("payoffWin", "gameEnder", 5000, {_x:300, _y:200}); _quality = "high"; gameEnder.playagain.gotoAndStop("inactive"); gameEnder.playagain.hitArea = gameEnder.playagain.ha; gameEnder.playagain.onDragOver = (gameEnder.playagain.onRollOver = function () { this.gotoAndPlay("active"); playSound("sound.rollover"); }); gameEnder.playagain.onDragOut = (gameEnder.playagain.onRollOut = function () { this.gotoAndStop("inactive"); }); gameEnder.playagain.onPress = function () { playSound("sound.onpress"); }; gameEnder.playagain.onRelease = function () { var _local1 = _root; playSound("sound.onrelease"); gameEnder.removeMovieClip(); for (wtf in _local1) { if ((typeof(_local1[wtf]) == "movieclip") && (_local1[wtf] != music)) { _local1[wtf].removeMovieClip(); } } levelNumber = 1; _quality = "low"; music.intro.start(0, 999); initSelectionScreen(); }; var scoreSubmitted; if (_local1.login == "1") { var tLV = new LoadVars(); tLV.gameID = _local1.gameID; tLV.scoreID = _local1.sc; tLV.score = finalScore; tLV.sm = fnMD5(((_local1.gameID + _local1.sc) + _local1.sn) + finalScore); tLV.onLoad = function () { getURL ("top10.php?gameID=" + _root.gameID, "top10"); }; tLV.sendAndLoad("submitGameScoreProc.php", tLV, "POST"); scoreSubmitted = "Your score has been submitted."; } else { scoreSubmitted = "Please log in to submit the score"; } gameEnder.winTxt.txt.text = scoreSubmitted; trace(finalScore); var _local2 = finalScore; gameEnder.createEmptyMovieClip("score", 1); i = 6; while (i >= 0) { var _local3 = gameEnder.score.attachMovie("number", "digit" + i, i, {_x:i * -10}); _local3.gotoAndStop(Math.floor(_local2 / Math.pow(10, i)) + 1); _local2 = _local2 % Math.pow(10, i); i--; } gameEnder.score._x = 77; gameEnder.score._y = -189.5; myGameObject.callGameEventJS(); } }; } else if (_local2.t < _local2.d) { _local2.t++; _local2._alpha = Math.linearTween(_local2.t, _local2.s, _local2.c, _local2.d); } }; } function payoffAttachments() { var _local1 = _root; payoffWin.playagain.gotoAndStop("inactive"); payoffWin.playagain.hitArea = payoffWin.playagain.ha; payoffWin.playagain.onDragOver = (payoffWin.playagain.onRollOver = function () { this.gotoAndPlay("active"); playSound("sound.rollover"); }); payoffWin.playagain.onDragOut = (payoffWin.playagain.onRollOut = function () { this.gotoAndStop("inactive"); }); payoffWin.playagain.onPress = function () { playSound("sound.onpress"); }; payoffWin.playagain.onRelease = function () { var _local1 = _root; playSound("sound.onrelease"); payoffWin.removeMovieClip(); for (wtf in _local1) { if ((typeof(_local1[wtf]) == "movieclip") && (_local1[wtf] != music)) { _local1[wtf].removeMovieClip(); } } levelNumber = 1; music.intro.start(0, 999); _quality = "low"; initSelectionScreen(); }; gameScore = theHull.score; payoffWin.createEmptyMovieClip("gameScoreDigits", 1); i = 6; while (i >= 0) { var _local2 = payoffWin.gameScoreDigits.attachMovie("number", "digit" + i, i, {_x:i * -10}); _local2.gotoAndStop(Math.floor(gameScore / Math.pow(10, i)) + 1); gameScore = gameScore % Math.pow(10, i); i--; } payoffWin.gameScoreDigits._x = payoffWin.gameScoreDigits._width; payoffWin.gameScoreDigits._y = -190; } function endLevel() { theHull.alive = false; for (blow in enemyContainer) { enemyContainer[blow].myBuzz.stop(); explode(enemyContainer[blow]); } for (blow in misCon) { explode(misCon[blow]); } music.level.stop(); if (levelNumber == 6) { playSound("sound.codemodulator"); } else { playSound("sound.goodjob." + (random(6) + 1)); } music.intro.start(0, 999); levelParsing = false; attachMovie("levelEnder", "levelEnder", 5001, {_x:Stage.width / 2, _y:125}); levelEnder.title.gotoAndStop(levelNumber); levelEnder.cont.gotoAndStop("inactive"); levelEnder.cont.hitArea = levelEnder.cont.ha; levelEnder.cont.onDragOver = (levelEnder.cont.onRollOver = function () { this.gotoAndPlay("active"); playSound("sound.rollover"); }); levelEnder.cont.onDragOut = (levelEnder.cont.onRollOut = function () { this.gotoAndStop("inactive"); }); levelEnder.cont.onPress = function () { playSound("sound.onpress"); }; levelEnder.cont.onRelease = function () { music.intro.stop(); stopAllSounds(); playSound("sound.onrelease"); levelNumber++; doWhiteFlash(); initLevel(); }; levelScore = theHull.score - levelStartScore; levelEnder.createEmptyMovieClip("levelScoreDigits", 1); i = levelScore.toString().length - 1; while (i >= 0) { var _local1 = levelEnder.levelScoreDigits.attachMovie("bigNumber", "digit" + i, i, {_x:i * -16}); _local1.gotoAndStop(Math.floor(levelScore / Math.pow(10, i)) + 1); levelScore = levelScore % Math.pow(10, i); i--; } levelEnder.levelScoreDigits._x = (levelEnder.levelScoreDigits._width / 2) - 21; levelEnder.levelScoreDigits._y = 112; theHull.totalBaddyKills = theHull.totalBaddyKills + baddyKillCount; levelEnder.createEmptyMovieClip("baddyKillDigits", 2); i = baddyKillCount.toString().length - 1; while (i >= 0) { var _local1 = levelEnder.baddyKillDigits.attachMovie("bigNumber", "digit" + i, i, {_x:i * -16}); _local1.gotoAndStop(Math.floor(baddyKillCount / Math.pow(10, i)) + 1); baddyKillCount = baddyKillCount % Math.pow(10, i); i--; } levelEnder.baddyKillDigits._x = (levelEnder.baddyKillDigits._width / 2) - 21; levelEnder.baddyKillDigits._y = 32; } function gameOver() { var _local1 = _root; btnSubmit = "yes"; finalScore = theHull.score; for (buzzing in enemyContainer) { enemyContainer[buzzing].myBuzz.stop(); } _quality = "high"; music.level.stop(); music.boss.stop(); levelParsing = false; baddyKillCount = baddyKillCount + theHull.totalBaddyKills; attachMovie("payoffLose", "gameEnder", 5001, {_x:Stage.width / 2, _y:Stage.height / 2}); gameEnder.playagain.gotoAndStop("inactive"); gameEnder.playagain.hitArea = gameEnder.playagain.ha; gameEnder.playagain.onDragOver = (gameEnder.playagain.onRollOver = function () { this.gotoAndPlay("active"); playSound("sound.rollover"); }); gameEnder.playagain.onDragOut = (gameEnder.playagain.onRollOut = function () { this.gotoAndStop("inactive"); }); gameEnder.playagain.onPress = function () { playSound("sound.onpress"); }; gameEnder.playagain.onRelease = function () { var _local1 = _root; playSound("sound.onrelease"); gameEnder.removeMovieClip(); for (wtf in _local1) { if ((typeof(_local1[wtf]) == "movieclip") && (_local1[wtf] != music)) { _local1[wtf].removeMovieClip(); } } levelNumber = 1; _quality = "low"; music.intro.start(0, 999); initSelectionScreen(); }; gameScore = theHull.score; var scoreSubmitted; if (_local1.login == "1") { var tLV = new LoadVars(); tLV.gameID = _local1.gameID; tLV.scoreID = _local1.sc; tLV.score = finalScore; tLV.sm = fnMD5(((_local1.gameID + _local1.sc) + _local1.sn) + finalScore); tLV.onLoad = function () { getURL ("top10.php?gameID=" + _root.gameID, "top10"); }; tLV.sendAndLoad("submitGameScoreProc.php", tLV, "POST"); scoreSubmitted = "Your score has been submitted."; } else { scoreSubmitted = "Please log in to submit the score"; } gameEnder.createEmptyMovieClip("gameScoreDigits", 1); i = 6; while (i >= 0) { var _local2 = gameEnder.gameScoreDigits.attachMovie("number", "digit" + i, i, {_x:i * -10}); _local2.gotoAndStop(Math.floor(gameScore / Math.pow(10, i)) + 1); gameScore = gameScore % Math.pow(10, i); i--; } gameEnder.gameScoreDigits._x = gameEnder.gameScoreDigits._width; gameEnder.gameScoreDigits._y = -190; gameEnder.txt.text = scoreSubmitted; theHull._visible = false; theHull.move = null; theHull.fire = null; } function doWhiteFlash() { var _local1 = this; attachMovie("whiteFlash", "whiteFlash", 5002); whiteFlash.t = 0; whiteFlash.s = 100; whiteFlash.c = -100; whiteFlash.d = 5; whiteFlash.onEnterFrame = function () { var _local1 = this; if (_local1.t < _local1.d) { _local1.t++; _local1._alpha = Math.easeInQuad(_local1.t, _local1.s, _local1.c, _local1.d); if (_local1.t == _local1.d) { _local1.removeMovieClip(); } } }; } function initInstructions() { createEmptyMovieClip("inst", 100); inst.attachMovie("frame", "frame", 0, {_x:Stage.width / 2, _y:Stage.height / 2}); inst.frame.gotoAndStop(1); } function gameExecute() { quarterize(); enemyExecute(); powerupExecute(); if (theHull.alive) { theHull.move(); } if ((!theHull.vulnerable) && (theHull.justSpawned)) { if (theHull._visible) { theHull._visible = false; } else { theHull._visible = true; } } bulletExecute(); theBG.scrollMe(); if (levelParsing) { parseLevelCounter(); } } function initSelectionScreen() { attachMovie("selectah", "selectah", 200, {_x:Stage.width / 2, _y:Stage.height / 2}); createBackground(); theBG.onEnterFrame = function () { this.scrollMe(); }; } function createShadowContainer() { createEmptyMovieClip("shadows", shadowDepth); shadowCount = 1; } function createBackground() { createEmptyMovieClip("theBG", backgroundDepth); theBG.scrollSpeed = 6; if ((levelNumber > 3) && (levelNumber < 7)) { theBG.scrollSpeed = 5; } if (levelNumber == 7) { theBG.scrollSpeed = 9; } theBG.attachMovie("bgTile", "bgTile1", 1); theBG.bgTile1.gotoAndStop(levelNumber); theBG.attachMovie("bgTile", "bgTile2", 2, {_y:-400}); theBG.bgTile2.gotoAndStop(levelNumber); theBG.scrollMe = bgScroll; } function bgScroll() { var _local1 = this; _local1._y = _local1._y + _local1.scrollSpeed; if (_local1._y >= 400) { _local1._y = _local1._y - 400; } } function createHull(numbah) { createEmptyMovieClip("theHull", hullDepth); createEmptyMovieClip("pBullets", playerBulletDepth); pBulletsCount = 0; theHull.gunType = "defaultGun"; theHull.upgrades = new Array(0, 0, 0, 0, 0); theHull.upgrades[numbah - 1] = 1; theHull.attachMovie((((((((theHull.upgrades[0] + "") + theHull.upgrades[1]) + "") + theHull.upgrades[2]) + "") + theHull.upgrades[3]) + "") + theHull.upgrades[4], "ship", 0); theHull.originalType = numbah; theHull.vulnerable = true; theHull.lives = 4; theHull.score = 0; theHull.totalBaddyKills = 0; theHull.alive = true; theHull.die = playerDeath; theHull._x = Stage.width / 2; theHull._y = Stage.height - theHull._height; theHull.dir = 0; theHull.vel = new Vector(0, 0); theHull.speed = 0; theHull.maxSpeed = 5; theHull.pieceCount = 0; theHull.onEnterFrame = gameExecute; theHull.move = hullExecute; theHull.fire = hullFire; theHull.firing = false; theHull.firingCountdown; theHull.spot1 = new Vector(); theHull.spot2 = new Vector(); theHull.spot3 = new Vector(); theHull.spot4 = new Vector(); theHull.spot5 = new Vector(); theHull.justSpawned = false; theHull.t; theHull.s; theHull.c; theHull.d; theHull.sX; theHull.sY; theHull.sS; theHull.cX; theHull.cY; theHull.cS; theHull.typeToAttach; theHull.originX; theHull.originY; Key.addListener(theHull); theHull.onKeyUp = hullKeyUp; theHull.tryingToCheat = false; theHull.cheat = 0; theHull.cheatCountdown = 0; } function hullKeyUp() { var _local1 = Key.getCode(); if (((_local1 == 75) && (levelNumber < 7)) && (Key.isDown(83))) { clearInterval(levelStartDelay); endLevel(); } if (_local1 == 49) { theHull.tryingToCheat = true; theHull.cheat = 49; theHull.cheatCountdown = 10; } else if (theHull.tryingToCheat) { if ((_local1 < 54) && (_local1 > 49)) { if (_local1 == (theHull.cheat + 1)) { theHull.cheat++; theHull.cheatCountdown = 10; } else { theHull.tryingToCheat = false; theHull.cheat = 0; } if (theHull.cheat == 53) { bigFatCheater(); theHull.tryingToCheat = false; theHull.cheatCountdown = 0; } } if (_local1 == (theHull.cheat + 1)) { theHull.cheat++; } } } function hullExecute() { var _local1 = this; _local1.vel.reset(0, 0); if (Key.isDown(38)) { _local1.vel.y = _local1.vel.y - 1; } if (Key.isDown(40)) { _local1.vel.y = _local1.vel.y + 1; } if (Key.isDown(37)) { _local1.vel.x = _local1.vel.x - 1; } if (Key.isDown(39)) { _local1.vel.x = _local1.vel.x + 1; } _local1.vel.setLength(7); _local1._x = _local1._x + _local1.vel.x; _local1._y = _local1._y + _local1.vel.y; if (_local1._x < 0) { _local1._x = 0; } else if (_local1._x > 600) { _local1._x = 600; } if (_local1._y > 400) { _local1._y = 400; } if (_local1._y < 0) { _local1._y = 0; } if ((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) { _local1.speed = _local1.speed * 0.75; if (_local1.speed < 1) { _local1.speed = 0; } } if (Key.isDown(32) && (!_local1.firing)) { _local1.fire(); } if (_local1.firing) { _local1.firingCountdown--; if (_local1.firingCountdown <= 0) { _local1.firing = false; } } if (_local1.vulnerable && ((_local1._x - (_local1._width / 2)) < 300)) { if ((_local1._y - (_local1._height / 2)) < 200) { var _local2 = 0; while (_local2 < Q1enemies.length) { if (_local1.ship.ha.hitTest(Q1enemies[_local2]._x, Q1enemies[_local2]._y, false)) { Q1enemies[_local2].collide(); _local1.die(); return; } _local2++; } } if ((_local1._y + (_local1._height / 2)) > 200) { var _local2 = 0; while (_local2 < Q2enemies.length) { if (_local1.ship.ha.hitTest(Q2enemies[_local2]._x, Q2enemies[_local2]._y, false)) { Q2enemies[_local2].collide(); _local1.die(); return; } _local2++; } } } if (_local1.vulnerable && ((_local1._x + (_local1._width / 2)) > 300)) { if ((_local1._y - (_local1._height / 2)) < 200) { var _local2 = 0; while (_local2 < Q3enemies.length) { if (_local1.ship.ha.hitTest(Q3enemies[_local2]._x, Q3enemies[_local2]._y, false)) { Q3enemies[_local2].collide(); _local1.die(); return; } _local2++; } } if ((_local1._y + (_local1._height / 2)) > 200) { var _local2 = 0; while (_local2 < Q4enemies.length) { if (_local1.ship.ha.hitTest(Q4enemies[_local2]._x, Q4enemies[_local2]._y, false)) { Q4enemies[_local2].collide(); _local1.die(); return; } _local2++; } } } for (teb in eBullets) { var _local3 = eBullets[teb]; if (_local1.vulnerable && (_local1.ship.ha.hitTest(_local3._x, _local3._y, false))) { _local3.removeMovieClip(); _local1.die(); return; } } if (theHull.tryingToCheat) { theHull.cheatCountdown--; if (theHull.cheatCountdown <= 0) { theHull.tryingToCheat = false; theHull.cheat = 0; } } } function playerDeath() { var _local1 = this; _local1._visible = false; theHull.alive = false; explodeHull(); if (theHull.lives == 0) { playSound("sound.gameover." + (random(3) + 1)); attachMovie("blackFlash", "blackFlash", 6002, {_alpha:0}); blackFlash.t = 0; blackFlash.s = 0; blackFlash.c = 100; blackFlash.d = 30; blackFlash.onEnterFrame = function () { var _local1 = this; _local1.t++; if (_local1.t <= _local1.d) { _local1._alpha = Math.linearTween(_local1.t, _local1.s, _local1.c, _local1.d); } if (_local1.t == 60) { gameOver(); _local1.removeMovieClip(); } }; } else { respawnDelay = setInterval(respawnHull, 500); } theHull.lives--; createLives(); } function explodeHull() { var _local2 = this; playSound("sound.kidsplode", (theHull._x - 300) / 3); var _local1 = explosionContainer.attachMovie("explosion3", "explosion" + (explosionCount++), explosionCount); _local1._x = theHull._x; _local1._y = theHull._y; theHull._visible = false; _local1.onEnterFrame = function () { var _local1 = this; if (_local1._currentframe == _local1._totalframes) { _local1.removeMovieClip(); } }; } function respawnHull() { clearInterval(respawnDelay); theHull.upgrades = new Array(0, 0, 0, 0, 0); theHull.upgrades[theHull.originalType - 1] = 1; theHull.attachMovie((((((((theHull.upgrades[0] + "") + theHull.upgrades[1]) + "") + theHull.upgrades[2]) + "") + theHull.upgrades[3]) + "") + theHull.upgrades[4], "ship", 0); theHull._visible = true; theHull.alive = true; theHull.vulnerable = false; theHull.justSpawned = true; becomeVulnerable = setInterval(function () { theHull.vulnerable = true; theHull.justSpawned = false; theHull._visible = true; clearInterval(becomeVulnerable); }, 1500); theHull._x = Stage.width / 2; theHull._y = Stage.height - theHull._height; } function quarterize() { enemyCount = -1; Q1enemies = new Array(); Q2enemies = new Array(); Q3enemies = new Array(); Q4enemies = new Array(); for (te in enemyContainer) { enemyCount++; var _local1 = enemyContainer[te]; if (((_local1._x + (_local1._width / 2)) > 300) && ((_local1._x - (_local1._width / 2)) < 300)) { if (_local1._y < 200) { Q1enemies.push(_local1); Q3enemies.push(_local1); } else { Q2enemies.push(_local1); Q4enemies.push(_local1); } } else if (_local1._x < 300) { if (_local1._y < 200) { Q1enemies.push(_local1); } else { Q2enemies.push(_local1); } } else if (_local1._y < 200) { Q3enemies.push(_local1); } else { Q4enemies.push(_local1); } } for (tm in misCon) { enemyCount++; var _local3 = misCon[tm]; if (_local3._x < 300) { if (_local3._y < 200) { Q1enemies.push(_local3); } else { Q2enemies.push(_local3); } } else if (_local3._y < 200) { Q3enemies.push(_local3); } else { Q4enemies.push(_local3); } } Q1bullets = new Array(); Q2bullets = new Array(); Q3bullets = new Array(); Q4bullets = new Array(); for (tb in pBullets) { var _local2 = pBullets[tb]; if (_local2._x < 300) { if (_local2._y < 200) { Q1bullets.push(_local2); } else { Q2bullets.push(_local2); } } else if (_local2._y < 200) { Q3bullets.push(_local2); } else { Q4bullets.push(_local2); } } } function distance(x1, y1, x2, y2) { return(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2))); } function fnMD5(pString) { return(fnBinaryToHex(fnMd5Proc(fnStringToBinary(pString), pString.length * 8))); } function fnMd5Proc(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var a = 1732584193; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var i = 0; while (i < x.length) { var olda = a; var oldb = _local3; var oldc = _local2; var oldd = _local1; a = fnFF(a, _local3, _local2, _local1, x[i + 0], 7, -680876936); _local1 = fnFF(_local1, a, _local3, _local2, x[i + 1], 12, -389564586); _local2 = fnFF(_local2, _local1, a, _local3, x[i + 2], 17, 606105819); _local3 = fnFF(_local3, _local2, _local1, a, x[i + 3], 22, -1044525330); a = fnFF(a, _local3, _local2, _local1, x[i + 4], 7, -176418897); _local1 = fnFF(_local1, a, _local3, _local2, x[i + 5], 12, 1200080426); _local2 = fnFF(_local2, _local1, a, _local3, x[i + 6], 17, -1473231341); _local3 = fnFF(_local3, _local2, _local1, a, x[i + 7], 22, -45705983); a = fnFF(a, _local3, _local2, _local1, x[i + 8], 7, 1770035416); _local1 = fnFF(_local1, a, _local3, _local2, x[i + 9], 12, -1958414417); _local2 = fnFF(_local2, _local1, a, _local3, x[i + 10], 17, -42063); _local3 = fnFF(_local3, _local2, _local1, a, x[i + 11], 22, -1990404162); a = fnFF(a, _local3, _local2, _local1, x[i + 12], 7, 1804603682); _local1 = fnFF(_local1, a, _local3, _local2, x[i + 13], 12, -40341101); _local2 = fnFF(_local2, _local1, a, _local3, x[i + 14], 17, -1502002290); _local3 = fnFF(_local3, _local2, _local1, a, x[i + 15], 22, 1236535329); a = fnGG(a, _local3, _local2, _local1, x[i + 1], 5, -165796510); _local1 = fnGG(_local1, a, _local3, _local2, x[i + 6], 9, -1069501632); _local2 = fnGG(_local2, _local1, a, _local3, x[i + 11], 14, 643717713); _local3 = fnGG(_local3, _local2, _local1, a, x[i + 0], 20, -373897302); a = fnGG(a, _local3, _local2, _local1, x[i + 5], 5, -701558691); _local1 = fnGG(_local1, a, _local3, _local2, x[i + 10], 9, 38016083); _local2 = fnGG(_local2, _local1, a, _local3, x[i + 15], 14, -660478335); _local3 = fnGG(_local3, _local2, _local1, a, x[i + 4], 20, -405537848); a = fnGG(a, _local3, _local2, _local1, x[i + 9], 5, 568446438); _local1 = fnGG(_local1, a, _local3, _local2, x[i + 14], 9, -1019803690); _local2 = fnGG(_local2, _local1, a, _local3, x[i + 3], 14, -187363961); _local3 = fnGG(_local3, _local2, _local1, a, x[i + 8], 20, 1163531501); a = fnGG(a, _local3, _local2, _local1, x[i + 13], 5, -1444681467); _local1 = fnGG(_local1, a, _local3, _local2, x[i + 2], 9, -51403784); _local2 = fnGG(_local2, _local1, a, _local3, x[i + 7], 14, 1735328473); _local3 = fnGG(_local3, _local2, _local1, a, x[i + 12], 20, -1926607734); a = fnHH(a, _local3, _local2, _local1, x[i + 5], 4, -378558); _local1 = fnHH(_local1, a, _local3, _local2, x[i + 8], 11, -2022574463); _local2 = fnHH(_local2, _local1, a, _local3, x[i + 11], 16, 1839030562); _local3 = fnHH(_local3, _local2, _local1, a, x[i + 14], 23, -35309556); a = fnHH(a, _local3, _local2, _local1, x[i + 1], 4, -1530992060); _local1 = fnHH(_local1, a, _local3, _local2, x[i + 4], 11, 1272893353); _local2 = fnHH(_local2, _local1, a, _local3, x[i + 7], 16, -155497632); _local3 = fnHH(_local3, _local2, _local1, a, x[i + 10], 23, -1094730640); a = fnHH(a, _local3, _local2, _local1, x[i + 13], 4, 681279174); _local1 = fnHH(_local1, a, _local3, _local2, x[i + 0], 11, -358537222); _local2 = fnHH(_local2, _local1, a, _local3, x[i + 3], 16, -722521979); _local3 = fnHH(_local3, _local2, _local1, a, x[i + 6], 23, 76029189); a = fnHH(a, _local3, _local2, _local1, x[i + 9], 4, -640364487); _local1 = fnHH(_local1, a, _local3, _local2, x[i + 12], 11, -421815835); _local2 = fnHH(_local2, _local1, a, _local3, x[i + 15], 16, 530742520); _local3 = fnHH(_local3, _local2, _local1, a, x[i + 2], 23, -995338651); a = fnII(a, _local3, _local2, _local1, x[i + 0], 6, -198630844); _local1 = fnII(_local1, a, _local3, _local2, x[i + 7], 10, 1126891415); _local2 = fnII(_local2, _local1, a, _local3, x[i + 14], 15, -1416354905); _local3 = fnII(_local3, _local2, _local1, a, x[i + 5], 21, -57434055); a = fnII(a, _local3, _local2, _local1, x[i + 12], 6, 1700485571); _local1 = fnII(_local1, a, _local3, _local2, x[i + 3], 10, -1894986606); _local2 = fnII(_local2, _local1, a, _local3, x[i + 10], 15, -1051523); _local3 = fnII(_local3, _local2, _local1, a, x[i + 1], 21, -2054922799); a = fnII(a, _local3, _local2, _local1, x[i + 8], 6, 1873313359); _local1 = fnII(_local1, a, _local3, _local2, x[i + 15], 10, -30611744); _local2 = fnII(_local2, _local1, a, _local3, x[i + 6], 15, -1560198380); _local3 = fnII(_local3, _local2, _local1, a, x[i + 13], 21, 1309151649); a = fnII(a, _local3, _local2, _local1, x[i + 4], 6, -145523070); _local1 = fnII(_local1, a, _local3, _local2, x[i + 11], 10, -1120210379); _local2 = fnII(_local2, _local1, a, _local3, x[i + 2], 15, 718787259); _local3 = fnII(_local3, _local2, _local1, a, x[i + 9], 21, -343485551); a = fnMD5Add(a, olda); _local3 = fnMD5Add(_local3, oldb); _local2 = fnMD5Add(_local2, oldc); _local1 = fnMD5Add(_local1, oldd); i = i + 16; } return(Array(a, _local3, _local2, _local1)); } function fnCMN(q, a, b, x, s, t) { return(fnMD5Add(fnShiftBitLeft(fnMD5Add(fnMD5Add(a, q), fnMD5Add(x, t)), s), b)); } function fnFF(a, b, c, d, x, s, t) { var _local1 = b; return(fnCMN((_local1 & c) | ((~_local1) & d), a, _local1, x, s, t)); } function fnGG(a, b, c, d, x, s, t) { return(fnCMN((b & d) | (c & (~d)), a, b, x, s, t)); } function fnHH(a, b, c, d, x, s, t) { return(fnCMN((b ^ c) ^ d, a, b, x, s, t)); } function fnII(a, b, c, d, x, s, t) { return(fnCMN(c ^ (b | (~d)), a, b, x, s, t)); } function fnMD5Add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function fnShiftBitLeft(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function fnStringToBinary(str) { var _local2 = str; var _local3 = Array(); var mask = 255; var _local1 = 0; while (_local1 < (_local2.length * 8)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((_local2.charCodeAt(_local1 / 8) & mask) << (_local1 % 32)); _local1 = _local1 + 8; } return(_local3); } function fnBinaryToHex(binarray) { var _local2 = binarray; var _local3 = "0123456789abcdef"; var str = ""; var _local1 = 0; while (_local1 < (_local2.length * 4)) { str = str + (_local3.charAt((_local2[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((_local2[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(str); } function fnFlashEncrypt(pKey, pString) { var _local3 = pKey; var tResultString = ""; var tOdd; var _local1; if ((_local3.charAt(0).charCodeAt(0) % 2) != 0) { tOdd = true; _local1 = 0; } else { tOdd = false; _local1 = _local3.length - 1; } var _local2 = 0; while (_local2 < pString.length) { var tOrd = _local3.charAt(_local1).charCodeAt(0); tResultString = tResultString + String.fromCharCode(pString.charAt(_local2).charCodeAt(0) + tOrd); if (tOdd) { _local1++; if (_local1 == _local3.length) { _local1 = 0; } } else { _local1--; if (_local1 == -1) { _local1 = _local3.length - 1; } } _local2++; } return(escape(tResultString)); } function fnFlashDecrypt(pKey, pString) { var _local3 = pKey; pString = unescape(pString); var tResultString = ""; var tOdd; var _local1; if ((_local3.charAt(0).charCodeAt(0) % 2) != 0) { tOdd = true; _local1 = 0; } else { tOdd = false; _local1 = _local3.length - 1; } var _local2 = 0; while (_local2 < pString.length) { var tOrd = _local3.charAt(_local1).charCodeAt(0); tResultString = tResultString + String.fromCharCode(pString.charAt(_local2).charCodeAt(0) - tOrd); if (tOdd) { _local1++; if (_local1 == _local3.length) { _local1 = 0; } } else { _local1--; if (_local1 == -1) { _local1 = _local3.length - 1; } } _local2++; } return(tResultString); } Math.sinD = function (angle) { return(Math.sin(angle * (Math.PI/180))); }; Math.cosD = function (angle) { return(Math.cos(angle * (Math.PI/180))); }; Math.acosD = function (ratio) { return(Math.acos(ratio) * 57.2957795130823); }; Math.atan2D = function (ratio) { return(Math.atan2(ratio) * 57.2957795130823); }; _global.Vector = function (x, y) { this.x = x; this.y = y; }; Vector.prototype.toString = function () { var _local2 = Math.round(this.x * 1000) / 1000; var _local1 = Math.round(this.y * 1000) / 1000; return(((("[" + _local2) + ", ") + _local1) + "]"); }; Vector.prototype.equals = function (v) { return((this.x == v.x) && (this.y == v.y)); }; Vector.prototype.reset = function (x, y) { this.constructor(x, y); }; Vector.prototype.getClone = function () { var _local1 = this; return(new _local1.constructor(_local1.x, _local1.y)); }; Vector.prototype.plus = function (v) { with (this) { x = x + v.x; y = y + v.y; } }; Vector.prototype.plusNew = function (v) { with (this) { return(new constructor(x + v.x, y + v.y)); } }; Vector.prototype.minus = function (v) { with (this) { x = x - v.x; y = y - v.y; } }; Vector.prototype.minusNew = function (v) { with (this) { return(new constructor(x - v.x, y - v.y)); } }; Vector.prototype.negate = function () { with (this) { x = -x; y = -y; } }; Vector.prototype.negateNew = function (v) { with (this) { return(new constructor(-x, -y)); } }; Vector.prototype.scale = function (s) { with (this) { x = x * s; y = y * s; } }; Vector.prototype.scaleNew = function (s) { with (this) { return(new constructor(x * s, y * s)); } }; Vector.prototype.getLength = function () { with (this) { return(Math.sqrt((x * x) + (y * y))); } }; Vector.prototype.setLength = function (len) { var _local1 = this.getLength(); if (_local1) { this.scale(len / _local1); } }; Vector.prototype.getAngle = function () { return(Math.atan2D(this.y, this.x)); }; Vector.prototype.setAngle = function (ang) { with (this) { var r = getLength(); x = r * Math.cosD(ang); y = r * Math.sinD(ang); } }; Vector.prototype.rotate = function (ang) { with (Math) { var ca = cosD(ang); var sa = sinD(ang); } with (this) { var rx = ((x * ca) - (y * sa)); var ry = ((x * sa) + (y * ca)); x = rx; y = ry; } }; Vector.prototype.rotateNew = function (ang) { with (this) { var v = new constructor(x, y, z); } v.rotate(ang); return(v); }; Vector.prototype.dot = function (v) { with (this) { return((x * v.x) + (y * v.y)); } }; Vector.prototype.getNormal = function () { with (this) { new constructor(-y, x); } }; Vector.prototype.isNormalTo = function (v) { return(this.dot(v) == 0); }; Vector.prototype.angleBetween = function (v) { var _local2 = this.dot(v); var _local1 = _local2 / (this.getLength() * v.getLength()); return(Math.acosD(_local1)); }; with (Vector.prototype) { addProperty("length", getLength, setLength); addProperty("angle", getAngle, setAngle); } Math.linearTween = function (t, b, c, d) { return(((c * t) / d) + b); }; Math.easeInQuad = function (t, b, c, d) { return(((c * ((t = t / d))) * t) + b); }; Math.easeOutQuad = function (t, b, c, d) { return((((-c) * ((t = t / d))) * (t - 2)) + b); }; Math.easeInOutQuad = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return((((c / 2) * _local1) * _local1) + b); } _local1--; return((((-c) / 2) * ((_local1 * (_local1 - 2)) - 1)) + b); }; Math.easeInCubic = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / d; return((((c * _local1) * _local1) * _local1) + b); }; Math.easeOutCubic = function (t, b, c, d) { var _local1 = t; _local1 = (_local1 / d) - 1; return((c * (((_local1 * _local1) * _local1) + 1)) + b); }; Math.easeInOutCubic = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return(((((c / 2) * _local1) * _local1) * _local1) + b); } _local1 = _local1 - 2; return(((c / 2) * (((_local1 * _local1) * _local1) + 2)) + b); }; Math.easeInQuart = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / d; return(((((c * _local1) * _local1) * _local1) * _local1) + b); }; Math.easeOutQuart = function (t, b, c, d) { var _local1 = t; _local1 = (_local1 / d) - 1; return(((-c) * ((((_local1 * _local1) * _local1) * _local1) - 1)) + b); }; Math.easeInOutQuart = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return((((((c / 2) * _local1) * _local1) * _local1) * _local1) + b); } _local1 = _local1 - 2; return((((-c) / 2) * ((((_local1 * _local1) * _local1) * _local1) - 2)) + b); }; Math.easeInQuint = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / d; return((((((c * _local1) * _local1) * _local1) * _local1) * _local1) + b); }; Math.easeOutQuint = function (t, b, c, d) { var _local1 = t; _local1 = (_local1 / d) - 1; return((c * (((((_local1 * _local1) * _local1) * _local1) * _local1) + 1)) + b); }; Math.easeInOutQuint = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return(((((((c / 2) * _local1) * _local1) * _local1) * _local1) * _local1) + b); } _local1 = _local1 - 2; return(((c / 2) * (((((_local1 * _local1) * _local1) * _local1) * _local1) + 2)) + b); }; Math.easeInSine = function (t, b, c, d) { return((((-c) * Math.cos((t / d) * (Math.PI/2))) + c) + b); }; Math.easeOutSine = function (t, b, c, d) { return((c * Math.sin((t / d) * (Math.PI/2))) + b); }; Math.easeInOutSine = function (t, b, c, d) { return((((-c) / 2) * (Math.cos((Math.PI * t) / d) - 1)) + b); }; Math.easeInExpo = function (t, b, c, d) { return(((t == 0) ? (b) : ((c * Math.pow(2, 10 * ((t / d) - 1))) + b))); }; Math.easeOutExpo = function (t, b, c, d) { return(((t == d) ? (b + c) : ((c * ((-Math.pow(2, (-10 * t) / d)) + 1)) + b))); }; Math.easeInOutExpo = function (t, b, c, d) { var _local1 = t; var _local2 = b; var _local3 = c; if (_local1 == 0) { return(_local2); } if (_local1 == d) { return(_local2 + _local3); } _local1 = _local1 / (d / 2); if (_local1 < 1) { return(((_local3 / 2) * Math.pow(2, 10 * (_local1 - 1))) + _local2); } _local1--; return(((_local3 / 2) * ((-Math.pow(2, -10 * _local1)) + 2)) + _local2); }; Math.easeInCirc = function (t, b, c, d) { return(((-c) * (Math.sqrt(1 - (((t = t / d)) * t)) - 1)) + b); }; Math.easeOutCirc = function (t, b, c, d) { var _local1 = t; _local1 = (_local1 / d) - 1; return((c * Math.sqrt(1 - (_local1 * _local1))) + b); }; Math.easeInOutCirc = function (t, b, c, d) { var _local1 = t; _local1 = _local1 / (d / 2); if (_local1 < 1) { return((((-c) / 2) * (Math.sqrt(1 - (_local1 * _local1)) - 1)) + b); } _local1 = _local1 - 2; return(((c / 2) * (Math.sqrt(1 - (_local1 * _local1)) + 1)) + b); }; Math.easeInElastic = function (t, b, c, d, a, p) { var _local1 = p; var _local2 = t; var _local3 = c; if (_local2 == 0) { return(b); } _local2 = _local2 / d; if (_local2 == 1) { return(b + _local3); } if (!_local1) { _local1 = d * 0.3; } if (a < Math.abs(_local3)) { a = _local3; var s = (_local1 / 4); } else { var s = ((_local1 / (Math.PI*2)) * Math.asin(_local3 / a)); } _local2 = _local2 - 1; return((-((a * Math.pow(2, 10 * _local2)) * Math.sin((((_local2 * d) - s) * (Math.PI*2)) / _local1))) + b); }; Math.easeOutElastic = function (t, b, c, d, a, p) { var _local1 = c; var _local2 = p; var _local3 = t; if (_local3 == 0) { return(b); } _local3 = _local3 / d; if (_local3 == 1) { return(b + _local1); } if (!_local2) { _local2 = d * 0.3; } if (a < Math.abs(_local1)) { a = _local1; var s = (_local2 / 4); } else { var s = ((_local2 / (Math.PI*2)) * Math.asin(_local1 / a)); } return((((a * Math.pow(2, -10 * _local3)) * Math.sin((((_local3 * d) - s) * (Math.PI*2)) / _local2)) + _local1) + b); }; Math.easeInOutElastic = function (t, b, c, d, a, p) { var _local1 = t; var _local2 = p; var _local3 = c; if (_local1 == 0) { return(b); } _local1 = _local1 / (d / 2); if (_local1 == 2) { return(b + _local3); } if (!_local2) { _local2 = d * 0.45; } if (a < Math.abs(_local3)) { a = _local3; var s = (_local2 / 4); } else { var s = ((_local2 / (Math.PI*2)) * Math.asin(_local3 / a)); } if (_local1 < 1) { _local1 = _local1 - 1; return((-0.5 * ((a * Math.pow(2, 10 * _local1)) * Math.sin((((_local1 * d) - s) * (Math.PI*2)) / _local2))) + b); } _local1 = _local1 - 1; return(((((a * Math.pow(2, -10 * _local1)) * Math.sin((((_local1 * d) - s) * (Math.PI*2)) / _local2)) * 0.5) + _local3) + b); }; Math.easeInBack = function (t, b, c, d, s) { var _local1 = s; var _local2 = t; if (_local1 == undefined) { _local1 = 1.70158; } _local2 = _local2 / d; return((((c * _local2) * _local2) * (((_local1 + 1) * _local2) - _local1)) + b); }; Math.easeOutBack = function (t, b, c, d, s) { var _local1 = t; var _local2 = s; if (_local2 == undefined) { _local2 = 1.70158; } _local1 = (_local1 / d) - 1; return((c * (((_local1 * _local1) * (((_local2 + 1) * _local1) + _local2)) + 1)) + b); }; Math.easeInOutBack = function (t, b, c, d, s) { var _local1 = t; var _local2 = s; if (_local2 == undefined) { _local2 = 1.70158; } _local1 = _local1 / (d / 2); if (_local1 < 1) { _local2 = _local2 * 1.525; return(((c / 2) * ((_local1 * _local1) * (((_local2 + 1) * _local1) - _local2))) + b); } _local1 = _local1 - 2; _local2 = _local2 * 1.525; return(((c / 2) * (((_local1 * _local1) * (((_local2 + 1) * _local1) + _local2)) + 2)) + b); }; Math.easeInBounce = function (t, b, c, d) { return((c - Math.easeOutBounce(d - t, 0, c, d)) + b); }; Math.easeOutBounce = function (t, b, c, d) { var _local1 = t; var _local2 = c; var _local3 = b; _local1 = _local1 / d; if (_local1 < 0.363636363636364) { return((_local2 * ((7.5625 * _local1) * _local1)) + _local3); } if (_local1 < 0.727272727272727) { _local1 = _local1 - 0.545454545454545; return((_local2 * (((7.5625 * _local1) * _local1) + 0.75)) + _local3); } if (_local1 < 0.909090909090909) { _local1 = _local1 - 0.818181818181818; return((_local2 * (((7.5625 * _local1) * _local1) + 0.9375)) + _local3); } _local1 = _local1 - 0.954545454545455; return((_local2 * (((7.5625 * _local1) * _local1) + 0.984375)) + _local3); }; Math.easeInOutBounce = function (t, b, c, d) { var _local1 = d; var _local2 = t; var _local3 = c; if (_local2 < (_local1 / 2)) { return((Math.easeInBounce(_local2 * 2, 0, _local3, _local1) * 0.5) + b); } return(((Math.easeOutBounce((_local2 * 2) - _local1, 0, _local3, _local1) * 0.5) + (_local3 * 0.5)) + b); }; level1 = [[0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 24, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 24, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 24, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 24, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 24, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 24, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 24, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 42, 0, 0, 24, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 44], [0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 2, 0, 2, 0, 0, 0, 0, 0, 2, 0, 2, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 2, 0, 2, 0, 0, 0, 0, 0, 2, 0, 2, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 45, 0, 0, 24, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; level2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0], [0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 5, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0], [0, 0, 0, 5, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0], [0, 0, 0, 5, 0, 0, 0, 24, 0, 24, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 24, 0, 0, 28, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 4, 5, 0, 0, 0, 0], [18, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 4, 5, 0, 0, 41, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 4, 5, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 4, 0, 0, 0, 0, 0, 0, 4, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 5, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0], [0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0], [0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18], [0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0], [0, 0, 0, 4, 0, 18, 0, 0, 0, 43, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0], [0, 18, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; level3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0], [0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0], [0, 21, 0, 0, 0, 21, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 21, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21], [0, 21, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0], [0, 21, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0], [0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0], [0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 6, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 24, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 24, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0], [0, 24, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 0, 24, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 24, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0], [0, 0, 18, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0], [0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 24, 0, 24, 0, 0, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 24, 0, 0], [0, 21, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 0], [0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 21], [0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 28, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 18, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0], [0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0], [0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 5, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0], [0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 18, 0, 0, 2, 2, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 5, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0], [0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 5, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; level4 = [[0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 24, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 24, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0], [24, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 2, 2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 24, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 24, 0], [0, 2, 2, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24], [2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0], [0, 0, 0, 28, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 17, 0, 0], [0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 17, 0, 0], [0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 23, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 42, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0, 23, 0], [0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 16, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0], [0, 0, 16, 0, 0, 0, 0, 2, 2, 0, 2, 2, 0, 0, 0, 0, 0, 17, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 10, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 10, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 16, 0, 16, 0, 0, 0, 0, 20, 0, 0, 0, 0, 17, 0, 17, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; level5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 24, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 24, 0, 0, 0, 0], [0, 0, 24, 0, 24, 0, 0, 0, 2, 2, 2, 0, 0, 0, 24, 0, 24, 0, 0, 0], [0, 24, 0, 0, 0, 24, 0, 0, 2, 2, 2, 0, 0, 24, 0, 0, 0, 24, 0, 0], [24, 0, 0, 0, 0, 0, 24, 0, 2, 2, 2, 0, 24, 0, 0, 0, 0, 0, 24, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 16, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0], [0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0], [0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 28, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0], [0, 16, 0, 0, 0, 0, 0, 23, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 17, 0], [0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0], [0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0], [0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2], [0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; level6 = [[0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 43, 0, 0, 24, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 28, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 19, 0, 0, 0, 19, 0, 0, 19, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0], [0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 11, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 11, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; level7 = [[0, 26, 25, 0, 26, 0, 0, 0, 0, 44, 0, 25, 0, 0, 25, 0, 26, 0, 0, 0], [0, 0, 25, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 26, 0, 25, 0, 0, 0, 0], [0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 17, 0, 0, 0, 26, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 25, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0], [0, 0, 0, 0, 0, 0, 0, 25, 0, 25, 0, 0, 0, 27, 25, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 25, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 28, 0, 25, 0, 0, 25, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 27, 0, 0, 0, 25, 0, 0, 25, 0, 0, 27, 16, 17, 0, 0, 0, 0], [0, 0, 0, 0, 0, 25, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0], [0, 25, 0, 0, 0, 25, 27, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0], [0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 25, 0, 0], [0, 0, 0, 0, 27, 0, 0, 25, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 26, 0, 0], [0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 25, 0, 0, 0, 26, 0, 25, 0], [0, 0, 0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0], [26, 0, 25, 0, 8, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 25, 0, 0, 26, 0], [0, 25, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0], [0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 16, 17, 0, 25, 25, 0], [0, 25, 0, 0, 26, 0, 25, 0, 0, 25, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0], [0, 25, 0, 0, 26, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 42, 0, 27, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 16, 17, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 8, 0, 0], [0, 0, 25, 0, 25, 0, 0, 0, 25, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 17, 0, 0, 0, 25, 0, 0], [0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0], [0, 27, 0, 27, 0, 0, 0, 26, 0, 0, 0, 25, 0, 0, 26, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 25], [0, 0, 0, 26, 0, 0, 0, 0, 0, 25, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0], [0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 26], [0, 0, 0, 0, 28, 0, 0, 0, 8, 0, 25, 0, 0, 0, 0, 0, 8, 0, 0, 0], [0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 25, 0, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 17, 0, 25, 0, 0, 0, 25, 0, 0, 0], [0, 0, 8, 0, 0, 0, 0, 8, 0, 25, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0], [0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 8, 0, 25, 0, 0, 0, 0, 8, 0, 0], [0, 8, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0], [25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0, 8, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 25, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 0], [0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 25, 0, 0, 0, 25, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; Color.prototype.setRGBStr = function (hexStr) { var _local1 = hexStr; _local1 = _local1.substr(-6, 6); this.setRGB(parseInt(_local1, 16)); }; Color.prototype.getRGBStr = function () { var _local1 = this.getRGB().toString(16); var _local2 = 6 - _local1.length; while (_local2--) { _local1 = "0" + _local1; } return(_local1.toUpperCase()); }; Color.prototype.setRGB2 = function (r, g, b) { this.setRGB(((r << 16) | (g << 8)) | b); }; Color.prototype.getRGB2 = function () { var _local1 = this.getTransform(); return({r:_local1.rb, g:_local1.gb, b:_local1.bb}); }; Color.prototype.reset = function () { this.setTransform({ra:100, ga:100, ba:100, rb:0, gb:0, bb:0}); }; MovieClip.prototype.setRGB = function (col) { new Color(this).setRGB(col); }; MovieClip.prototype.getRGB = function () { return(new Color(this).getRGB()); }; MovieClip.prototype.setRGBStr = function (hexStr) { new Color(this).setRGBStr(hexStr); }; MovieClip.prototype.getRGBStr = function () { return(new Color(this).getRGBStr()); }; MovieClip.prototype.setRGB2 = function (r, g, b) { new Color(this).setRGB2(r, g, b); }; MovieClip.prototype.getRGB2 = function () { return(new Color(this).getRGB2()); }; MovieClip.prototype.resetColor = function () { new Color(this).reset(); }; MovieClip.prototype.setColorTransform = function (trans) { new Color(this).setTransform(trans); }; MovieClip.prototype.getColorTransform = function () { return(new Color(this).getTransform()); }; Color.prototype.setBrightness = function (bright) { var trans = this.getTransform(); with (trans) { ra = (ga = (ba = 100 - Math.abs(bright))); rb = (gb = (bb = ((bright > 0) ? (bright * 2.56) : 0))); } this.setTransform(trans); }; Color.prototype.getBrightness = function () { var trans = this.getTransform(); with (trans) { return((rb ? (100 - ra) : (ra - 100))); } }; MovieClip.prototype.setBrightness = function (bright) { new Color(this).setBrightness(bright); }; MovieClip.prototype.getBrightness = function () { return(new Color(this).getBrightness()); }; Color.prototype.setBrightOffset = function (offset) { var trans = this.getTransform(); with (trans) { rb = (gb = (bb = offset)); } this.setTransform(trans); }; Color.prototype.getBrightOffset = function () { return(this.getTransform().rb); }; MovieClip.prototype.setBrightOffset = function (offset) { new Color(this).setBrightOffset(offset); }; MovieClip.prototype.getBrightOffset = function () { return(new Color(this).getBrightOffset()); }; Color.prototype.setContrast = function (percent) { trace("setContrast()"); var _local1 = {}; _local1.ra = (_local1.ga = (_local1.ba = percent)); _local1.rb = (_local1.gb = (_local1.bb = 128 - (1.28 * percent))); this.setTransform(_local1); }; Color.prototype.getContrast = function () { return(this.getTransform().ra); }; MovieClip.prototype.setContrast = function (percent) { trace("MovieClip.setContrast()"); new Color(this).setContrast(percent); }; MovieClip.prototype.getContrast = function () { return(new Color(this).getContrast()); }; Color.prototype.setTint = function (r, g, b, percent) { var _local2 = percent / 100; var _local1 = {rb:r * _local2, gb:g * _local2, bb:b * _local2}; _local1.ra = (_local1.ga = (_local1.ba = 100 - percent)); this.setTransform(_local1); }; Color.prototype.getTint = function () { var _local2 = this.getTransform(); var _local1 = {percent:100 - _local2.ra}; var _local3 = 100 / _local1.percent; _local1.r = _local2.rb * _local3; _local1.g = _local2.gb * _local3; _local1.b = _local2.bb * _local3; return(_local1); }; Color.prototype.setTint2 = function (rgb, percent) { var _local3 = rgb; var r = (_local3 >> 16); var g = ((_local3 >> 8) & 255); var b = (_local3 & 255); var _local2 = percent / 100; var _local1 = {rb:r * _local2, gb:g * _local2, bb:b * _local2}; _local1.ra = (_local1.ga = (_local1.ba = 100 - percent)); this.setTransform(_local1); }; Color.prototype.getTint2 = function () { var _local1 = this.getTransform(); var _local2 = {percent:100 - _local1.ra}; var _local3 = 100 / _local2.percent; _local2.rgb = (((_local1.rb * _local3) << 16) | ((_local1.gb * _local3) << 8)) | (_local1.bb * _local3); return(_local2); }; MovieClip.prototype.setTint = function (r, g, b, percent) { new Color(this).setTint(r, g, b, percent); }; MovieClip.prototype.getTint = function () { return(new Color(this).getTint()); }; MovieClip.prototype.setTint2 = function (rgb, percent) { new Color(this).setTint2(rgb, percent); }; MovieClip.prototype.getTint2 = function () { return(new Color(this).getTint2()); }; Color.prototype.setTintOffset = function (r, g, b) { var trans = this.getTransform(); with (trans) { rb = r; gb = g; bb = b; } this.setTransform(trans); }; Color.prototype.getTintOffset = function () { var _local1 = this.getTransform(); return({r:_local1.rb, g:_local1.gb, b:_local1.bb}); }; MovieClip.prototype.setTintOffset = function (r, g, b) { new Color(this).setTintOffset(r, g, b, percent); }; MovieClip.prototype.getTintOffset = function () { return(new Color(this).getTintOffset()); }; Color.prototype.invert = function () { var trans = this.getTransform(); with (trans) { ra = -ra; ga = -ga; ba = -ba; rb = 255 - rb; gb = 255 - gb; bb = 255 - bb; } this.setTransform(trans); }; Color.prototype.setNegative = function (percent) { var _local1 = {}; _local1.ra = (_local1.ga = (_local1.ba = 100 - (2 * percent))); _local1.rb = (_local1.gb = (_local1.bb = percent * 2.55)); this.setTransform(_local1); }; Color.prototype.getNegative = function () { return(this.getTransform().rb * 0.392156862745098); }; MovieClip.prototype.invertColor = function () { new Color(this).invert(); }; MovieClip.prototype.setNegativeColor = function (percent) { new Color(this).setNegative(percent); }; MovieClip.prototype.getNegativeColor = function () { return(new Color(this).getNegative()); }; Color.prototype.setRed = function (amount) { var _local1 = this.getTransform(); this.setRGB(((amount << 16) | (_local1.gb << 8)) | _local1.bb); }; Color.prototype.getRed = function () { return(this.getTransform().rb); }; Color.prototype.setGreen = function (amount) { var _local1 = this.getTransform(); this.setRGB(((_local1.rb << 16) | (amount << 8)) | _local1.bb); }; Color.prototype.getGreen = function () { return(this.getTransform().gb); }; Color.prototype.setBlue = function (amount) { var _local1 = this.getTransform(); this.setRGB(((_local1.rb << 16) | (_local1.gb << 8)) | amount); }; Color.prototype.getBlue = function () { return(this.getTransform().bb); }; MovieClip.prototype.setRed = function (percent) { new Color(this).setRed(percent); }; MovieClip.prototype.getRed = function () { return(new Color(this).getRed()); }; MovieClip.prototype.setGreen = function (percent) { new Color(this).setGreen(percent); }; MovieClip.prototype.getGreen = function () { return(new Color(this).getGreen()); }; MovieClip.prototype.setBlue = function (percent) { new Color(this).setBlue(percent); }; MovieClip.prototype.getBlue = function () { return(new Color(this).getBlue()); }; Color.prototype.setRedPercent = function (percent) { var _local1 = this.getTransform(); _local1.ra = percent; this.setTransform(_local1); }; Color.prototype.getRedPercent = function () { return(this.getTransform().ra); }; Color.prototype.setGreenPercent = function (percent) { var _local1 = this.getTransform(); _local1.ga = percent; this.setTransform(_local1); }; Color.prototype.getGreenPercent = function () { return(this.getTransform().ga); }; Color.prototype.setBluePercent = function (percent) { var _local1 = this.getTransform(); _local1.ba = percent; this.setTransform(_local1); }; Color.prototype.getBluePercent = function () { return(this.getTransform().ba); }; MovieClip.prototype.setRedPercent = function (percent) { new Color(this).setRedPercent(percent); }; MovieClip.prototype.getRedPercent = function () { return(new Color(this).getRedPercent()); }; MovieClip.prototype.setGreenPercent = function (percent) { new Color(this).setGreenPercent(percent); }; MovieClip.prototype.getGreenPercent = function () { return(new Color(this).getGreenPercent()); }; MovieClip.prototype.setBluePercent = function (percent) { new Color(this).setBluePercent(percent); }; MovieClip.prototype.getBluePercent = function () { return(new Color(this).getBluePercent()); }; Color.prototype.setRedOffset = function (offset) { var _local1 = this.getTransform(); _local1.rb = offset; this.setTransform(_local1); }; Color.prototype.getRedOffset = function () { return(this.getTransform().rb); }; Color.prototype.setGreenOffset = function (offset) { var _local1 = this.getTransform(); _local1.gb = offset; this.setTransform(_local1); }; Color.prototype.getGreenOffset = function () { return(this.getTransform().gb); }; Color.prototype.setBlueOffset = function (offset) { var _local1 = this.getTransform(); _local1.bb = offset; this.setTransform(_local1); }; Color.prototype.getBlueOffset = function () { return(this.getTransform().bb); }; MovieClip.prototype.setRedOffset = function (offset) { new Color(this).setRedOffset(offset); }; MovieClip.prototype.getRedOffset = function () { return(new Color(this).getRedOffset()); }; MovieClip.prototype.setGreenOffset = function (offset) { new Color(this).setGreenOffset(offset); }; MovieClip.prototype.getGreenOffset = function () { return(new Color(this).getGreenOffset()); }; MovieClip.prototype.setBlueOffset = function (offset) { new Color(this).setBlueOffset(offset); }; MovieClip.prototype.getBlueOffset = function () { return(new Color(this).getBlueOffset()); }; with (MovieClip.prototype) { addProperty("_brightness", getBrightness, setBrightness); addProperty("_brightOffset", getBrightOffset, setBrightOffset); addProperty("_contrast", getContrast, setContrast); addProperty("_negativeColor", getNegativeColor, setNegativeColor); addProperty("_rgb", getRGB, setRGB); addProperty("_red", getRed, setRed); addProperty("_green", getGreen, setGreen); addProperty("_blue", getBlue, setBlue); addProperty("_redPercent", getRedPercent, setRedPercent); addProperty("_greenPercent", getGreenPercent, setGreenPercent); addProperty("_bluePercent", getBluePercent, setBluePercent); addProperty("_redOffset", getRed, setRedOffset); addProperty("_greenOffset", getGreen, setGreenOffset); addProperty("_blueOffset", getBlue, setBlueOffset); } ASSetPropFlags(MovieClip.prototype, null, 1); _quality = "low"; p = new Object(); hullDepth = 100; enemyDepth = 90; bossDepth = 91; missileDepth = 80; explosionDepth = 92; playerBulletDepth = 95; HUDDepth = 2000; powerupDepth = 85; eBulletDepth = 120; backgroundDepth = 0; shadowDepth = 1; musicDepth = 2; soundDepth = 10; attractDistance = 121; tempVect = new Vector(); tempArray = new Array(); tempBoolean = new Boolean(); baddyType = 0; enemyCount = 0; levelNumber = 1; levelParsing = false; initMusicLoops(); music.intro.start(0, 999); initSelectionScreen(); function fnMD5(pString) { return(fnBinaryToHex(fnMd5Proc(fnStringToBinary(pString), pString.length * 8))); } function fnMd5Proc(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var a = 1732584193; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var i = 0; while (i < x.length) { var olda = a; var oldb = _local3; var oldc = _local2; var oldd = _local1; a = fnFF(a, _local3, _local2, _local1, x[i + 0], 7, -680876936); _local1 = fnFF(_local1, a, _local3, _local2, x[i + 1], 12, -389564586); _local2 = fnFF(_local2, _local1, a, _local3, x[i + 2], 17, 606105819); _local3 = fnFF(_local3, _local2, _local1, a, x[i + 3], 22, -1044525330); a = fnFF(a, _local3, _local2, _local1, x[i + 4], 7, -176418897); _local1 = fnFF(_local1, a, _local3, _local2, x[i + 5], 12, 1200080426); _local2 = fnFF(_local2, _local1, a, _local3, x[i + 6], 17, -1473231341); _local3 = fnFF(_local3, _local2, _local1, a, x[i + 7], 22, -45705983); a = fnFF(a, _local3, _local2, _local1, x[i + 8], 7, 1770035416); _local1 = fnFF(_local1, a, _local3, _local2, x[i + 9], 12, -1958414417); _local2 = fnFF(_local2, _local1, a, _local3, x[i + 10], 17, -42063); _local3 = fnFF(_local3, _local2, _local1, a, x[i + 11], 22, -1990404162); a = fnFF(a, _local3, _local2, _local1, x[i + 12], 7, 1804603682); _local1 = fnFF(_local1, a, _local3, _local2, x[i + 13], 12, -40341101); _local2 = fnFF(_local2, _local1, a, _local3, x[i + 14], 17, -1502002290); _local3 = fnFF(_local3, _local2, _local1, a, x[i + 15], 22, 1236535329); a = fnGG(a, _local3, _local2, _local1, x[i + 1], 5, -165796510); _local1 = fnGG(_local1, a, _local3, _local2, x[i + 6], 9, -1069501632); _local2 = fnGG(_local2, _local1, a, _local3, x[i + 11], 14, 643717713); _local3 = fnGG(_local3, _local2, _local1, a, x[i + 0], 20, -373897302); a = fnGG(a, _local3, _local2, _local1, x[i + 5], 5, -701558691); _local1 = fnGG(_local1, a, _local3, _local2, x[i + 10], 9, 38016083); _local2 = fnGG(_local2, _local1, a, _local3, x[i + 15], 14, -660478335); _local3 = fnGG(_local3, _local2, _local1, a, x[i + 4], 20, -405537848); a = fnGG(a, _local3, _local2, _local1, x[i + 9], 5, 568446438); _local1 = fnGG(_local1, a, _local3, _local2, x[i + 14], 9, -1019803690); _local2 = fnGG(_local2, _local1, a, _local3, x[i + 3], 14, -187363961); _local3 = fnGG(_local3, _local2, _local1, a, x[i + 8], 20, 1163531501); a = fnGG(a, _local3, _local2, _local1, x[i + 13], 5, -1444681467); _local1 = fnGG(_local1, a, _local3, _local2, x[i + 2], 9, -51403784); _local2 = fnGG(_local2, _local1, a, _local3, x[i + 7], 14, 1735328473); _local3 = fnGG(_local3, _local2, _local1, a, x[i + 12], 20, -1926607734); a = fnHH(a, _local3, _local2, _local1, x[i + 5], 4, -378558); _local1 = fnHH(_local1, a, _local3, _local2, x[i + 8], 11, -2022574463); _local2 = fnHH(_local2, _local1, a, _local3, x[i + 11], 16, 1839030562); _local3 = fnHH(_local3, _local2, _local1, a, x[i + 14], 23, -35309556); a = fnHH(a, _local3, _local2, _local1, x[i + 1], 4, -1530992060); _local1 = fnHH(_local1, a, _local3, _local2, x[i + 4], 11, 1272893353); _local2 = fnHH(_local2, _local1, a, _local3, x[i + 7], 16, -155497632); _local3 = fnHH(_local3, _local2, _local1, a, x[i + 10], 23, -1094730640); a = fnHH(a, _local3, _local2, _local1, x[i + 13], 4, 681279174); _local1 = fnHH(_local1, a, _local3, _local2, x[i + 0], 11, -358537222); _local2 = fnHH(_local2, _local1, a, _local3, x[i + 3], 16, -722521979); _local3 = fnHH(_local3, _local2, _local1, a, x[i + 6], 23, 76029189); a = fnHH(a, _local3, _local2, _local1, x[i + 9], 4, -640364487); _local1 = fnHH(_local1, a, _local3, _local2, x[i + 12], 11, -421815835); _local2 = fnHH(_local2, _local1, a, _local3, x[i + 15], 16, 530742520); _local3 = fnHH(_local3, _local2, _local1, a, x[i + 2], 23, -995338651); a = fnII(a, _local3, _local2, _local1, x[i + 0], 6, -198630844); _local1 = fnII(_local1, a, _local3, _local2, x[i + 7], 10, 1126891415); _local2 = fnII(_local2, _local1, a, _local3, x[i + 14], 15, -1416354905); _local3 = fnII(_local3, _local2, _local1, a, x[i + 5], 21, -57434055); a = fnII(a, _local3, _local2, _local1, x[i + 12], 6, 1700485571); _local1 = fnII(_local1, a, _local3, _local2, x[i + 3], 10, -1894986606); _local2 = fnII(_local2, _local1, a, _local3, x[i + 10], 15, -1051523); _local3 = fnII(_local3, _local2, _local1, a, x[i + 1], 21, -2054922799); a = fnII(a, _local3, _local2, _local1, x[i + 8], 6, 1873313359); _local1 = fnII(_local1, a, _local3, _local2, x[i + 15], 10, -30611744); _local2 = fnII(_local2, _local1, a, _local3, x[i + 6], 15, -1560198380); _local3 = fnII(_local3, _local2, _local1, a, x[i + 13], 21, 1309151649); a = fnII(a, _local3, _local2, _local1, x[i + 4], 6, -145523070); _local1 = fnII(_local1, a, _local3, _local2, x[i + 11], 10, -1120210379); _local2 = fnII(_local2, _local1, a, _local3, x[i + 2], 15, 718787259); _local3 = fnII(_local3, _local2, _local1, a, x[i + 9], 21, -343485551); a = fnMD5Add(a, olda); _local3 = fnMD5Add(_local3, oldb); _local2 = fnMD5Add(_local2, oldc); _local1 = fnMD5Add(_local1, oldd); i = i + 16; } return(Array(a, _local3, _local2, _local1)); } function fnCMN(q, a, b, x, s, t) { return(fnMD5Add(fnShiftBitLeft(fnMD5Add(fnMD5Add(a, q), fnMD5Add(x, t)), s), b)); } function fnFF(a, b, c, d, x, s, t) { var _local1 = b; return(fnCMN((_local1 & c) | ((~_local1) & d), a, _local1, x, s, t)); } function fnGG(a, b, c, d, x, s, t) { return(fnCMN((b & d) | (c & (~d)), a, b, x, s, t)); } function fnHH(a, b, c, d, x, s, t) { return(fnCMN((b ^ c) ^ d, a, b, x, s, t)); } function fnII(a, b, c, d, x, s, t) { return(fnCMN(c ^ (b | (~d)), a, b, x, s, t)); } function fnMD5Add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function fnShiftBitLeft(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function fnStringToBinary(str) { var _local2 = str; var _local3 = Array(); var mask = 255; var _local1 = 0; while (_local1 < (_local2.length * 8)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((_local2.charCodeAt(_local1 / 8) & mask) << (_local1 % 32)); _local1 = _local1 + 8; } return(_local3); } function fnBinaryToHex(binarray) { var _local2 = binarray; var _local3 = "0123456789abcdef"; var str = ""; var _local1 = 0; while (_local1 < (_local2.length * 4)) { str = str + (_local3.charAt((_local2[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((_local2[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(str); } function fnFlashEncrypt(pKey, pString) { var _local3 = pKey; var tResultString = ""; var tOdd; var _local1; if ((_local3.charAt(0).charCodeAt(0) % 2) != 0) { tOdd = true; _local1 = 0; } else { tOdd = false; _local1 = _local3.length - 1; } var _local2 = 0; while (_local2 < pString.length) { var tOrd = _local3.charAt(_local1).charCodeAt(0); tResultString = tResultString + String.fromCharCode(pString.charAt(_local2).charCodeAt(0) + tOrd); if (tOdd) { _local1++; if (_local1 == _local3.length) { _local1 = 0; } } else { _local1--; if (_local1 == -1) { _local1 = _local3.length - 1; } } _local2++; } return(escape(tResultString)); } function fnFlashDecrypt(pKey, pString) { var _local3 = pKey; pString = unescape(pString); var tResultString = ""; var tOdd; var _local1; if ((_local3.charAt(0).charCodeAt(0) % 2) != 0) { tOdd = true; _local1 = 0; } else { tOdd = false; _local1 = _local3.length - 1; } var _local2 = 0; while (_local2 < pString.length) { var tOrd = _local3.charAt(_local1).charCodeAt(0); tResultString = tResultString + String.fromCharCode(pString.charAt(_local2).charCodeAt(0) - tOrd); if (tOdd) { _local1++; if (_local1 == _local3.length) { _local1 = 0; } } else { _local1--; if (_local1 == -1) { _local1 = _local3.length - 1; } } _local2++; } return(tResultString); }
Symbol 6 MovieClip Frame 1
this.myMask._visible = false; this.setMask(this.myMask);
Symbol 22 MovieClip Frame 1
_root.theHull.spot1.reset(-54, -2); _root.theHull.spot2.reset(-35, -24); _root.theHull.spot3.reset(56, -3); _root.theHull.spot4.reset(34, -41); _root.theHull.spot5.reset(-11, -63);
Symbol 22 MovieClip Frame 4
gotoAndStop (1);
Symbol 30 MovieClip Frame 1
_root.theHull.spot1.reset(-12, -41); _root.theHull.spot2.reset(8, -48); _root.theHull.spot3.reset(-50, 5); _root.theHull.spot4.reset(41, -27);
Symbol 30 MovieClip Frame 4
gotoAndStop (1);
Symbol 38 MovieClip Frame 1
_root.theHull.spot1.reset(42, -28); _root.theHull.spot2.reset(-26, -53); _root.theHull.spot3.reset(-45, -33); _root.theHull.spot5.reset(23, -48);
Symbol 38 MovieClip Frame 4
gotoAndStop (1);
Symbol 46 MovieClip Frame 1
_root.theHull.spot1.reset(24, -40); _root.theHull.spot2.reset(-32, -42); _root.theHull.spot3.reset(37, -16);
Symbol 46 MovieClip Frame 4
gotoAndStop (1);
Symbol 54 MovieClip Frame 1
_root.theHull.spot1.reset(-48, -8); _root.theHull.spot2.reset(-11, -51); _root.theHull.spot4.reset(37, -35); _root.theHull.spot5.reset(23, -40);
Symbol 54 MovieClip Frame 4
gotoAndStop (1);
Symbol 62 MovieClip Frame 1
_root.theHull.spot1.reset(-42, 5); _root.theHull.spot2.reset(18, -49); _root.theHull.spot4.reset(30, -17);
Symbol 62 MovieClip Frame 4
gotoAndStop (1);
Symbol 70 MovieClip Frame 1
_root.theHull.spot1.reset(29, -31); _root.theHull.spot2.reset(-9, -54); _root.theHull.spot5.reset(11, -53);
Symbol 70 MovieClip Frame 4
gotoAndStop (1);
Symbol 78 MovieClip Frame 1
_root.theHull.spot1.reset(-34, -20); _root.theHull.spot2.reset(-18, -44);
Symbol 78 MovieClip Frame 4
gotoAndStop (1);
Symbol 86 MovieClip Frame 1
_root.theHull.spot1.reset(-21, -46); _root.theHull.spot3.reset(-35, -22); _root.theHull.spot4.reset(27, -33); _root.theHull.spot5.reset(48, -10);
Symbol 86 MovieClip Frame 4
gotoAndStop (1);
Symbol 94 MovieClip Frame 1
_root.theHull.spot1.reset(-19, -46); _root.theHull.spot3.reset(-48, -13); _root.theHull.spot4.reset(35, -19);
Symbol 94 MovieClip Frame 4
gotoAndStop (1);
Symbol 102 MovieClip Frame 1
_root.theHull.spot1.reset(-24, -34); _root.theHull.spot3.reset(-37, -11); _root.theHull.spot5.reset(20, -48);
Symbol 102 MovieClip Frame 4
gotoAndStop (1);
Symbol 110 MovieClip Frame 1
_root.theHull.spot1.reset(-16, -40); _root.theHull.spot3.reset(-36, -10);
Symbol 110 MovieClip Frame 4
gotoAndStop (1);
Symbol 118 MovieClip Frame 1
_root.theHull.spot1.reset(-32, -34); _root.theHull.spot4.reset(20, -37); _root.theHull.spot5.reset(40, -24);
Symbol 118 MovieClip Frame 4
gotoAndStop (1);
Symbol 126 MovieClip Frame 1
_root.theHull.spot1.reset(-35, -18); _root.theHull.spot4.reset(18, -27);
Symbol 126 MovieClip Frame 4
gotoAndStop (1);
Symbol 134 MovieClip Frame 1
_root.theHull.spot1.reset(-35, -30); _root.theHull.spot5.reset(0, -39);
Symbol 134 MovieClip Frame 4
gotoAndStop (1);
Symbol 140 MovieClip Frame 1
_root.theHull.spot1.reset(-24, -24);
Symbol 140 MovieClip Frame 3
gotoAndStop (1);
Symbol 148 MovieClip Frame 1
_root.theHull.spot2.reset(-30, -47); _root.theHull.spot3.reset(49, -10); _root.theHull.spot4.reset(30, -37); _root.theHull.spot5.reset(17, -55);
Symbol 148 MovieClip Frame 4
gotoAndStop (1);
Symbol 156 MovieClip Frame 1
_root.theHull.spot2.reset(-14, -52); _root.theHull.spot3.reset(46, -19); _root.theHull.spot4.reset(32, -46);
Symbol 156 MovieClip Frame 4
gotoAndStop (1);
Symbol 164 MovieClip Frame 1
_root.theHull.spot2.reset(-43, -23); _root.theHull.spot3.reset(41, -44); _root.theHull.spot5.reset(-32, -36);
Symbol 164 MovieClip Frame 4
gotoAndStop (1);
Symbol 172 MovieClip Frame 1
_root.theHull.spot2.reset(-24, -47); _root.theHull.spot3.reset(35, -40);
Symbol 172 MovieClip Frame 4
gotoAndStop (1);
Symbol 180 MovieClip Frame 1
_root.theHull.spot2.reset(-21, -44); _root.theHull.spot4.reset(25, -34); _root.theHull.spot5.reset(42, -28);
Symbol 180 MovieClip Frame 4
gotoAndStop (1);
Symbol 188 MovieClip Frame 1
_root.theHull.spot2.reset(-12, -43); _root.theHull.spot4.reset(37, -24);
Symbol 188 MovieClip Frame 4
gotoAndStop (1);
Symbol 196 MovieClip Frame 1
_root.theHull.spot2.reset(-27, -41); _root.theHull.spot5.reset(29, -40);
Symbol 196 MovieClip Frame 4
gotoAndStop (1);
Symbol 202 MovieClip Frame 1
_root.theHull.spot2.reset(-26, -31);
Symbol 202 MovieClip Frame 3
gotoAndStop (1);
Symbol 210 MovieClip Frame 1
_root.theHull.spot3.reset(-25, -42); _root.theHull.spot4.reset(38, -34); _root.theHull.spot5.reset(21, -38);
Symbol 210 MovieClip Frame 4
gotoAndStop (1);
Symbol 218 MovieClip Frame 1
_root.theHull.spot3.reset(-37, -12); _root.theHull.spot4.reset(27, -22);
Symbol 218 MovieClip Frame 4
gotoAndStop (1);
Symbol 226 MovieClip Frame 1
_root.theHull.spot5.reset(-3, -41); _root.theHull.spot3.reset(-39, -15);
Symbol 226 MovieClip Frame 4
gotoAndStop (1);
Symbol 232 MovieClip Frame 1
_root.theHull.spot3.reset(-26, -27);
Symbol 232 MovieClip Frame 3
gotoAndStop (1);
Symbol 240 MovieClip Frame 1
_root.theHull.spot4.reset(21, -39); _root.theHull.spot5.reset(42, -29);
Symbol 240 MovieClip Frame 4
gotoAndStop (1);
Symbol 246 MovieClip Frame 1
_root.theHull.spot4.reset(22, -26);
Symbol 246 MovieClip Frame 3
gotoAndStop (1);
Symbol 252 MovieClip Frame 1
_root.theHull.spot5.reset(-27, -27);
Symbol 252 MovieClip Frame 3
gotoAndStop (1);
Symbol 269 MovieClip [playagainButton] Frame 21
gotoAndPlay ("active");
Symbol 310 MovieClip [payoffLose] Frame 2
stop();
Symbol 316 MovieClip [playagainFinal] Frame 21
gotoAndPlay ("active");
Symbol 350 MovieClip Frame 22
stop();
Symbol 382 MovieClip [payoffWin] Frame 1
winTxt._visible = false; score._visible = false; playagain._visible = false;
Symbol 382 MovieClip [payoffWin] Frame 48
winTxt._visible = true; score._visible = true; playagain._visible = true; _root.payoffAttachments();
Symbol 382 MovieClip [payoffWin] Frame 71
stop();
Symbol 447 MovieClip [boss.center] Frame 9
stop();
Symbol 447 MovieClip [boss.center] Frame 17
this.shoot();
Symbol 447 MovieClip [boss.center] Frame 19
gotoAndStop ("rest");
Symbol 447 MovieClip [boss.center] Frame 26
gotoAndStop (1);
Symbol 469 MovieClip [boss.yellow.r] Frame 13
this.ha._visible = false; this.firing = false; stop();
Symbol 469 MovieClip [boss.yellow.r] Frame 18
this.firing = true;
Symbol 469 MovieClip [boss.yellow.r] Frame 20
this.shoot(false);
Symbol 469 MovieClip [boss.yellow.r] Frame 24
gotoAndStop ("rest");
Symbol 488 MovieClip [boss.yellow.l] Frame 13
this.ha._visible = false; this.firing = false; stop();
Symbol 488 MovieClip [boss.yellow.l] Frame 18
this.firing = true;
Symbol 488 MovieClip [boss.yellow.l] Frame 20
this.shoot(true);
Symbol 488 MovieClip [boss.yellow.l] Frame 24
gotoAndStop ("rest");
Symbol 510 MovieClip [boss.red] Frame 13
this.ha._visible = false; this.firing = false; stop();
Symbol 510 MovieClip [boss.red] Frame 18
this.firing = true;
Symbol 510 MovieClip [boss.red] Frame 20
this.shoot();
Symbol 510 MovieClip [boss.red] Frame 24
this.gotoAndStop("rest");
Symbol 532 MovieClip [boss.orange.r] Frame 13
this.ha._visible = false; this.firing = false; stop();
Symbol 532 MovieClip [boss.orange.r] Frame 18
this.firing = true;
Symbol 532 MovieClip [boss.orange.r] Frame 20
this.shoot(false);
Symbol 532 MovieClip [boss.orange.r] Frame 24
gotoAndStop ("rest");
Symbol 551 MovieClip [boss.orange.l] Frame 13
this.ha._visible = false; this.firing = false; stop();
Symbol 551 MovieClip [boss.orange.l] Frame 18
this.firing = true;
Symbol 551 MovieClip [boss.orange.l] Frame 20
this.shoot(true);
Symbol 551 MovieClip [boss.orange.l] Frame 24
gotoAndStop ("rest");
Symbol 580 MovieClip [tentacle] Frame 8
this.shoot();
Symbol 580 MovieClip [tentacle] Frame 10
this.shoot();
Symbol 580 MovieClip [tentacle] Frame 12
gotoAndStop (1);
Symbol 580 MovieClip [tentacle] Frame 14
gotoAndStop (1);
Symbol 590 MovieClip [squidro] Frame 9
this.shoot(this._x, this._y + 68, -1, 1); this.shoot(this._x, this._y + 68, 0, 1); this.shoot(this._x, this._y + 68, 1, 1); playSound("sound.missile.explode");
Symbol 590 MovieClip [squidro] Frame 11
gotoAndStop (1);
Symbol 658 MovieClip [blueballer] Frame 9
gotoAndStop (1);
Symbol 658 MovieClip [blueballer] Frame 16
gotoAndStop (1);
Symbol 809 MovieClip [levelTitle] Frame 1
stop();
Symbol 839 MovieClip [continueButton] Frame 20
gotoAndPlay ("active");
Symbol 915 MovieClip [selectah] Frame 1
n1.gotoAndStop("inactive"); n2.gotoAndStop("inactive"); n3.gotoAndStop("inactive"); n4.gotoAndStop("inactive"); n5.gotoAndStop("inactive"); i = 1; while (i <= 5) { eval ("n" + i).hitArea = eval (("n" + i) + ".ha"); eval ("n" + i).myNumbuh = i; eval ("n" + i).onDragOver = (eval ("n" + i).onRollOver = function () { _root.playSound("sound.rollover"); this.gotoAndStop("active"); this.ha._visible = false; }); eval ("n" + i).onDragOut = (eval ("n" + i).onRollOut = function () { this.gotoAndStop("inactive"); this.ha._visible = true; }); eval ("n" + i).onPress = function () { _root.playSound("sound.onpress"); }; eval ("n" + i).onRelease = function () { var _local1 = _root; _local1.playSound("sound.onrelease"); _local1.pickedNumbuh = this.myNumbuh; _local1.initInstructions(); _local1.selectah.removeMovieClip(); }; i++; }
Symbol 928 MovieClip [playBut] Frame 30
gotoAndPlay ("active");
Symbol 939 MovieClip [nextBut] Frame 30
gotoAndPlay ("active");
Symbol 951 MovieClip [backBut] Frame 30
gotoAndPlay ("active");
Symbol 958 MovieClip [frame] Frame 1
this.back.gotoAndStop("empty"); this.next.gotoAndStop("inactive"); this.play.gotoAndStop("inactive"); this.back.hitArea = this.back.ha; this.next.hitArea = this.next.ha; if (this.next.hitTest(_root._xmouse, _root._ymouse, false)) { this.next.gotoAndPlay("active"); } if (this.play.hitTest(_root._xmouse, _root._ymouse, false)) { this.play.gotoAndPlay("active"); } this.next.onDragOver = (this.next.onRollOver = function () { this.gotoAndPlay("active"); _root.playSound("sound.rollover"); }); this.next.onDragOut = (this.next.onRollOut = function () { this.gotoAndStop("inactive"); }); this.next.onPress = function () { _root.playSound("sound.onpress"); }; this.next.onRelease = function () { _parent.frame.nextFrame(); _root.playSound("sound.onrelease"); }; this.back.onDragOver = (this.back.onRollOver = function () { this.useHandCursor = false; }); this.back.onDragOut = (this.back.onRollOut = null); this.back.onPress = (this.back.onRelease = null); this.play.onDragOver = (this.play.onRollOver = function () { this.gotoAndPlay("active"); _root.playSound("sound.rollover"); }); this.play.onDragOut = (this.play.onRollOut = function () { this.gotoAndStop("inactive"); }); this.play.onPress = function () { _root.playSound("sound.onpress"); }; this.play.onRelease = function () { var _local1 = _root; myTracker.track(); _local1.music.intro.stop(); _local1.playSound("sound.onrelease"); _local1.initGame(_local1.pickedNumbuh); _parent.removeMovieClip(); };
Symbol 958 MovieClip [frame] Frame 2
this.back.gotoAndStop("inactive"); this.next.gotoAndStop("inactive"); this.play.gotoAndStop("inactive"); if (this.back.hitTest(_root._xmouse, _root._ymouse, false)) { this.back.gotoAndPlay("active"); } if (this.next.hitTest(_root._xmouse, _root._ymouse, false)) { this.next.gotoAndPlay("active"); } this.next.onDragOver = (this.next.onRollOver = function () { this.gotoAndPlay("active"); _root.playSound("sound.rollover"); }); this.next.onDragOut = (this.next.onRollOut = function () { this.gotoAndStop("inactive"); }); this.next.onPress = function () { _root.playSound("sound.onpress"); }; this.next.onRelease = function () { _parent.frame.nextFrame(); _root.playSound("sound.onrelease"); }; this.back.onDragOver = (this.back.onRollOver = function () { this.gotoAndPlay("active"); _root.playSound("sound.rollover"); }); this.back.onDragOut = (this.back.onRollOut = function () { this.gotoAndStop("inactive"); }); this.back.onPress = function () { _root.playSound("sound.onpress"); }; this.back.onRelease = function () { _root.playSound("sound.onrelease"); _parent.frame.prevFrame(); };
Symbol 958 MovieClip [frame] Frame 3
this.back.gotoAndStop("inactive"); this.next.gotoAndStop("inactive"); this.play.gotoAndStop("inactive"); if (this.back.hitTest(_root._xmouse, _root._ymouse, false)) { this.back.gotoAndPlay("active"); } if (this.next.hitTest(_root._xmouse, _root._ymouse, false)) { this.next.gotoAndPlay("active"); } this.next.onDragOver = (this.next.onRollOver = function () { this.gotoAndPlay("active"); _root.playSound("sound.rollover"); }); this.next.onDragOut = (this.next.onRollOut = function () { this.gotoAndStop("inactive"); }); this.next.onPress = function () { _root.playSound("sound.onpress"); }; this.next.onRelease = function () { _parent.frame.nextFrame(); _root.playSound("sound.onrelease"); }; this.back.onDragOver = (this.back.onRollOver = function () { this.gotoAndPlay("active"); _root.playSound("sound.rollover"); }); this.back.onDragOut = (this.back.onRollOut = function () { this.gotoAndStop("inactive"); }); this.back.onPress = function () { _root.playSound("sound.onpress"); }; this.back.onRelease = function () { _root.playSound("sound.onrelease"); _parent.frame.prevFrame(); };
Symbol 958 MovieClip [frame] Frame 4
this.back.gotoAndStop("inactive"); this.next.gotoAndStop("empty"); this.play.gotoAndStop("inactive"); if (this.back.hitTest(_root._xmouse, _root._ymouse, false)) { this.back.gotoAndPlay("active"); } this.next.onDragOver = (this.next.onRollOver = function () { this.useHandCursor = false; }); this.next.onDragOut = (this.next.onRollOut = null); this.next.onPress = (this.next.onRelease = null); this.back.onDragOver = (this.back.onRollOver = function () { this.gotoAndPlay("active"); _root.playSound("sound.rollover"); }); this.back.onDragOut = (this.back.onRollOut = function () { this.gotoAndStop("inactive"); }); this.back.onPress = function () { _root.playSound("sound.onpress"); }; this.back.onRelease = function () { _root.playSound("sound.onrelease"); _parent.frame.prevFrame(); };

Library Items

Symbol 1 Sound [sound.gun2]Used by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:6
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClipUses:3 5Used by:Timeline
Symbol 7 BitmapUsed by:10
Symbol 8 BitmapUsed by:10 385
Symbol 9 BitmapUsed by:10 391
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Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:15
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:12 14Used by:23 31 39 47 55 63 71 79 87 95 103 111 119 127 135 141 149 157 165 173 181 189 197 203 211 219 227 233 241 247 253
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:22
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:22
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClipUses:17 19 21Used by:23  Timeline
Symbol 23 MovieClip [11111]Uses:15 22Used by:Timeline
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:30
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:30
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:25 27 29Used by:31  Timeline
Symbol 31 MovieClip [11110]Uses:15 30Used by:Timeline
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:38
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:38
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:33 35 37Used by:39  Timeline
Symbol 39 MovieClip [11101]Uses:15 38Used by:Timeline
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:46
Symbol 42 BitmapUsed by:43
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Symbol 44 BitmapUsed by:45
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Symbol 46 MovieClipUses:41 43 45Used by:47  Timeline
Symbol 47 MovieClip [11100]Uses:15 46Used by:Timeline
Symbol 48 BitmapUsed by:49
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Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:54
Symbol 52 BitmapUsed by:53
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Symbol 54 MovieClipUses:49 51 53Used by:55  Timeline
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Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:62
Symbol 60 BitmapUsed by:61
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Symbol 67 GraphicUses:66Used by:70
Symbol 68 BitmapUsed by:69
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Symbol 74 BitmapUsed by:75
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Symbol 76 BitmapUsed by:77
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Symbol 78 MovieClipUses:73 75 77Used by:79  Timeline
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Symbol 84 BitmapUsed by:85
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Symbol 86 MovieClipUses:81 83 85Used by:87  Timeline
Symbol 87 MovieClip [10111]Uses:86 15Used by:Timeline
Symbol 88 BitmapUsed by:89
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Symbol 90 BitmapUsed by:91
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Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:89 91 93Used by:95  Timeline
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Symbol 96 BitmapUsed by:97
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Symbol 98 BitmapUsed by:99
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Symbol 107 GraphicUses:106Used by:110
Symbol 108 BitmapUsed by:109
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Symbol 114 BitmapUsed by:115
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Symbol 116 BitmapUsed by:117
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Symbol 118 MovieClipUses:113 115 117Used by:119  Timeline
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Symbol 126 MovieClipUses:121 123 125Used by:127  Timeline
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Symbol 133 GraphicUses:132Used by:134
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Symbol 150 BitmapUsed by:151
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Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:156
Symbol 154 BitmapUsed by:155
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Symbol 156 MovieClipUses:151 153 155Used by:157  Timeline
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Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:164
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Symbol 165 MovieClip [01101]Uses:15 164Used by:Timeline
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Symbol 168 BitmapUsed by:169
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Symbol 170 BitmapUsed by:171
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Symbol 172 MovieClipUses:167 169 171Used by:173  Timeline
Symbol 173 MovieClip [01100]Uses:172 15Used by:Timeline
Symbol 174 BitmapUsed by:175
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Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:180
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClipUses:175 177 179Used by:181  Timeline
Symbol 181 MovieClip [01011]Uses:15 180Used by:Timeline
Symbol 182 BitmapUsed by:183
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Symbol 184 BitmapUsed by:185
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Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188
Symbol 188 MovieClipUses:183 185 187Used by:189  Timeline
Symbol 189 MovieClip [01010]Uses:15 188Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:196
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:196
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClipUses:191 193 195Used by:197  Timeline
Symbol 197 MovieClip [01001]Uses:15 196Used by:Timeline
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:202
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClipUses:199 201Used by:203  Timeline
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Symbol 204 BitmapUsed by:205
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Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:210
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:210
Symbol 210 MovieClipUses:205 207 209Used by:211  Timeline
Symbol 211 MovieClip [00111]Uses:210 15Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:218
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:218
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 MovieClipUses:213 215 217Used by:219  Timeline
Symbol 219 MovieClip [00110]Uses:15 218Used by:Timeline
Symbol 220 BitmapUsed by:221
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Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:226
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClipUses:221 223 225Used by:227  Timeline
Symbol 227 MovieClip [00101]Uses:226 15Used by:Timeline
Symbol 228 BitmapUsed by:229
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Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:232
Symbol 232 MovieClipUses:229 231Used by:233  Timeline
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Symbol 238 BitmapUsed by:239
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Symbol 241 MovieClip [00011]Uses:240 15Used by:Timeline
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Symbol 250 BitmapUsed by:251
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Symbol 252 MovieClipUses:249 251Used by:253  Timeline
Symbol 253 MovieClip [00001]Uses:15 252Used by:Timeline
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Symbol 259 BitmapUsed by:260
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Symbol 308 GraphicUsed by:310 383 845 846
Symbol 309 SoundUsed by:310
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Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:316
Symbol 313 BitmapUsed by:314 315
Symbol 314 GraphicUses:313 265Used by:316
Symbol 315 GraphicUses:313 267Used by:316
Symbol 316 MovieClip [playagainFinal]Uses:312 263 314 315Used by:382  Timeline
Symbol 317 EditableTextUses:254Used by:319
Symbol 318 TextUses:254Used by:319
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Symbol 383 MovieClip [blackFlash]Uses:308Used by:Timeline
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384 8Used by:390
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Symbol 391 GraphicUses:9Used by:392
Symbol 392 MovieClip [splash]Uses:390 391Used by:Timeline
Symbol 393 BitmapUsed by:394
Symbol 394 GraphicUses:393Used by:395
Symbol 395 MovieClip [asteroid3]Uses:394Used by:Timeline
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:410
Symbol 398 BitmapUsed by:399
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Symbol 411 BitmapUsed by:412
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Symbol 421 BitmapUsed by:422
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Symbol 424 BitmapUsed by:425
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Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:433
Symbol 433 MovieClip [boss.warhead]Uses:432Used by:Timeline
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:436
Symbol 436 MovieClip [boss.drillbit]Uses:435Used by:Timeline
Symbol 437 BitmapUsed by:438
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Symbol 439 BitmapUsed by:440
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Symbol 441 BitmapUsed by:442
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Symbol 446 GraphicUses:445Used by:447
Symbol 447 MovieClip [boss.center]Uses:438 440 442 444 446Used by:563  Timeline
Symbol 448 BitmapUsed by:449
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Symbol 468 GraphicUses:467Used by:469
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Symbol 916 BitmapUsed by:918
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Symbol 950 GraphicUses:948 937Used by:951
Symbol 951 MovieClip [backBut]Uses:931 947 949 950Used by:958  Timeline
Symbol 952 BitmapUsed by:954
Symbol 953 BitmapUsed by:954
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Symbol 955 BitmapUsed by:957
Symbol 956 BitmapUsed by:957
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Symbol 959 BitmapUsed by:960
Symbol 960 GraphicUses:959Used by:961
Symbol 961 MovieClip [powerup5]Uses:960Used by:Timeline
Symbol 962 BitmapUsed by:963
Symbol 963 GraphicUses:962Used by:964
Symbol 964 MovieClip [powerup4]Uses:963Used by:Timeline
Symbol 965 BitmapUsed by:966
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Symbol 967 MovieClip [powerup3]Uses:966Used by:Timeline
Symbol 968 BitmapUsed by:969
Symbol 969 GraphicUses:968Used by:970
Symbol 970 MovieClip [powerup2]Uses:969Used by:Timeline
Symbol 971 BitmapUsed by:972
Symbol 972 GraphicUses:971Used by:973
Symbol 973 MovieClip [powerup1]Uses:972Used by:Timeline
Symbol 974 BitmapUsed by:975
Symbol 975 GraphicUses:974Used by:976
Symbol 976 MovieClip [extraLife]Uses:975Used by:Timeline
Symbol 977 BitmapUsed by:978
Symbol 978 GraphicUses:977Used by:979
Symbol 979 MovieClip [codeModulator]Uses:978Used by:Timeline
Symbol 980 BitmapUsed by:981
Symbol 981 GraphicUses:980Used by:982
Symbol 982 MovieClip [peashot5]Uses:981Used by:Timeline
Symbol 983 BitmapUsed by:984
Symbol 984 GraphicUses:983Used by:985
Symbol 985 MovieClip [peashot4]Uses:984Used by:Timeline
Symbol 986 BitmapUsed by:987
Symbol 987 GraphicUses:986Used by:988
Symbol 988 MovieClip [peashot3]Uses:987Used by:Timeline
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Symbol 991 MovieClip [peashot2]Uses:990Used by:Timeline
Symbol 992 BitmapUsed by:993
Symbol 993 GraphicUses:992Used by:994
Symbol 994 MovieClip [peashot1]Uses:993Used by:Timeline
Symbol 995 Sound [sound.onpress]Used by:Timeline
Symbol 996 Sound [sound.onrelease]Used by:Timeline
Symbol 997 Sound [sound.rollover]Used by:Timeline
Symbol 998 Sound [sound.asteroid.explode]Used by:Timeline
Symbol 999 Sound [sound.bomb.explode]Used by:Timeline
Symbol 1000 Sound [sound.boss.explode]Used by:Timeline
Symbol 1001 Sound [sound.helix.explode]Used by:Timeline
Symbol 1002 Sound [sound.beehive.loop]Used by:Timeline
Symbol 1003 Sound [sound.beehive.explode]Used by:Timeline
Symbol 1004 Sound [sound.missile.explode]Used by:Timeline
Symbol 1005 Sound [sound.kidsplode]Used by:Timeline
Symbol 1006 Sound [sound.gun1]Used by:Timeline
Symbol 1007 BitmapUsed by:1008
Symbol 1008 GraphicUses:1007 428Used by:1009
Symbol 1009 MovieClip [finalMoon]Uses:1008Used by:Timeline
Symbol 1010 Sound [sound.powerup]Used by:Timeline
Symbol 1011 Sound [music.intro]Used by:Timeline
Symbol 1012 Sound [music.boss]Used by:Timeline
Symbol 1013 Sound [music.level]Used by:Timeline
Symbol 1014 Sound [sound.goodjob.1]Used by:Timeline
Symbol 1015 Sound [sound.goodjob.2]Used by:Timeline
Symbol 1016 Sound [sound.goodjob.3]Used by:Timeline
Symbol 1017 Sound [sound.goodjob.4]Used by:Timeline
Symbol 1018 Sound [sound.goodjob.5]Used by:Timeline
Symbol 1019 Sound [sound.goodjob.6]Used by:Timeline
Symbol 1020 Sound [sound.codemodulator]Used by:Timeline
Symbol 1021 Sound [sound.ready.1]Used by:Timeline
Symbol 1022 Sound [sound.ready.2]Used by:Timeline
Symbol 1023 Sound [sound.ready.3]Used by:Timeline
Symbol 1024 Sound [sound.ready.5]Used by:Timeline
Symbol 1025 Sound [sound.ready.4]Used by:Timeline
Symbol 1026 Sound [sound.gameover.1]Used by:Timeline
Symbol 1027 Sound [sound.gameover.2]Used by:Timeline
Symbol 1028 Sound [sound.gameover.3]Used by:Timeline
Symbol 1029 Sound [sound.prepare]Used by:Timeline
Symbol 1030 Sound [sound.cheat]Used by:Timeline
Symbol 1031 Sound [sound.1up]Used by:Timeline
Streaming Sound 1Used by:Symbol 382 MovieClip [payoffWin]

Instance Names

"progbar"Frame 1Symbol 6 MovieClip
"myMask"Symbol 6 MovieClip Frame 1Symbol 3 MovieClip
"ha"Symbol 23 MovieClip [11111] Frame 1Symbol 22 MovieClip
"ha"Symbol 31 MovieClip [11110] Frame 1Symbol 30 MovieClip
"ha"Symbol 39 MovieClip [11101] Frame 1Symbol 38 MovieClip
"ha"Symbol 47 MovieClip [11100] Frame 1Symbol 46 MovieClip
"ha"Symbol 55 MovieClip [11011] Frame 1Symbol 54 MovieClip
"ha"Symbol 63 MovieClip [11010] Frame 1Symbol 62 MovieClip
"ha"Symbol 71 MovieClip [11001] Frame 1Symbol 70 MovieClip
"ha"Symbol 79 MovieClip [11000] Frame 1Symbol 78 MovieClip
"ha"Symbol 87 MovieClip [10111] Frame 1Symbol 86 MovieClip
"ha"Symbol 95 MovieClip [10110] Frame 1Symbol 94 MovieClip
"ha"Symbol 103 MovieClip [10101] Frame 1Symbol 102 MovieClip
"ha"Symbol 111 MovieClip [10100] Frame 1Symbol 110 MovieClip
"ha"Symbol 119 MovieClip [10011] Frame 1Symbol 118 MovieClip
"ha"Symbol 127 MovieClip [10010] Frame 1Symbol 126 MovieClip
"ha"Symbol 135 MovieClip [10001] Frame 1Symbol 134 MovieClip
"ha"Symbol 141 MovieClip [10000] Frame 1Symbol 140 MovieClip
"ha"Symbol 149 MovieClip [01111] Frame 1Symbol 148 MovieClip
"ha"Symbol 157 MovieClip [01110] Frame 1Symbol 156 MovieClip
"ha"Symbol 165 MovieClip [01101] Frame 1Symbol 164 MovieClip
"ha"Symbol 173 MovieClip [01100] Frame 1Symbol 172 MovieClip
"ha"Symbol 181 MovieClip [01011] Frame 1Symbol 180 MovieClip
"ha"Symbol 189 MovieClip [01010] Frame 1Symbol 188 MovieClip
"ha"Symbol 197 MovieClip [01001] Frame 1Symbol 196 MovieClip
"ha"Symbol 203 MovieClip [01000] Frame 1Symbol 202 MovieClip
"ha"Symbol 211 MovieClip [00111] Frame 1Symbol 210 MovieClip
"ha"Symbol 219 MovieClip [00110] Frame 1Symbol 218 MovieClip
"ha"Symbol 227 MovieClip [00101] Frame 1Symbol 226 MovieClip
"ha"Symbol 233 MovieClip [00100] Frame 1Symbol 232 MovieClip
"ha"Symbol 241 MovieClip [00011] Frame 1Symbol 240 MovieClip
"ha"Symbol 247 MovieClip [00010] Frame 1Symbol 246 MovieClip
"ha"Symbol 253 MovieClip [00001] Frame 1Symbol 252 MovieClip
"ha"Symbol 269 MovieClip [playagainButton] Frame 1Symbol 263 MovieClip [playagain_background]
"txt"Symbol 310 MovieClip [payoffLose] Frame 1Symbol 255 EditableText
"playagain"Symbol 310 MovieClip [payoffLose] Frame 1Symbol 269 MovieClip [playagainButton]
"ha"Symbol 316 MovieClip [playagainFinal] Frame 1Symbol 263 MovieClip [playagain_background]
"txt"Symbol 319 MovieClip Frame 1Symbol 317 EditableText
"playagain"Symbol 382 MovieClip [payoffWin] Frame 1Symbol 316 MovieClip [playagainFinal]
"winTxt"Symbol 382 MovieClip [payoffWin] Frame 1Symbol 319 MovieClip
"startButton"Symbol 392 MovieClip [splash] Frame 1Symbol 390 MovieClip
"ha"Symbol 469 MovieClip [boss.yellow.r] Frame 13Symbol 460 MovieClip
"ha"Symbol 488 MovieClip [boss.yellow.l] Frame 13Symbol 460 MovieClip
"ha"Symbol 510 MovieClip [boss.red] Frame 13Symbol 501 MovieClip
"ha"Symbol 532 MovieClip [boss.orange.r] Frame 13Symbol 523 MovieClip
"ha"Symbol 551 MovieClip [boss.orange.l] Frame 13Symbol 523 MovieClip
"center"Symbol 563 MovieClip [boss.core] Frame 1Symbol 447 MovieClip [boss.center]
"yellowR"Symbol 563 MovieClip [boss.core] Frame 1Symbol 469 MovieClip [boss.yellow.r]
"yellowL"Symbol 563 MovieClip [boss.core] Frame 1Symbol 488 MovieClip [boss.yellow.l]
"red"Symbol 563 MovieClip [boss.core] Frame 1Symbol 510 MovieClip [boss.red]
"orangeR"Symbol 563 MovieClip [boss.core] Frame 1Symbol 532 MovieClip [boss.orange.r]
"orangeL"Symbol 563 MovieClip [boss.core] Frame 1Symbol 551 MovieClip [boss.orange.l]
"shootspot"Symbol 580 MovieClip [tentacle] Frame 8Symbol 573 MovieClip [shootspot]
"ha"Symbol 839 MovieClip [continueButton] Frame 1Symbol 833 MovieClip [continue_background]
"title"Symbol 844 MovieClip [levelEnder] Frame 1Symbol 828 MovieClip [levelEndTitle]
"cont"Symbol 844 MovieClip [levelEnder] Frame 1Symbol 839 MovieClip [continueButton]
"ha"Symbol 882 MovieClip [select5] Frame 1Symbol 876 MovieClip [selectHitArea]
"ha"Symbol 890 MovieClip [select4] Frame 1Symbol 876 MovieClip [selectHitArea]
"ha"Symbol 898 MovieClip [select3] Frame 1Symbol 876 MovieClip [selectHitArea]
"ha"Symbol 906 MovieClip [select2] Frame 1Symbol 876 MovieClip [selectHitArea]
"ha"Symbol 914 MovieClip [select1] Frame 1Symbol 876 MovieClip [selectHitArea]
"n5"Symbol 915 MovieClip [selectah] Frame 1Symbol 882 MovieClip [select5]
"n4"Symbol 915 MovieClip [selectah] Frame 1Symbol 890 MovieClip [select4]
"n3"Symbol 915 MovieClip [selectah] Frame 1Symbol 898 MovieClip [select3]
"n2"Symbol 915 MovieClip [selectah] Frame 1Symbol 906 MovieClip [select2]
"n1"Symbol 915 MovieClip [selectah] Frame 1Symbol 914 MovieClip [select1]
"ha"Symbol 939 MovieClip [nextBut] Frame 1Symbol 931 MovieClip [next_back_hit]
"ha"Symbol 951 MovieClip [backBut] Frame 1Symbol 931 MovieClip [next_back_hit]
"play"Symbol 958 MovieClip [frame] Frame 1Symbol 928 MovieClip [playBut]
"next"Symbol 958 MovieClip [frame] Frame 1Symbol 939 MovieClip [nextBut]
"back"Symbol 958 MovieClip [frame] Frame 2Symbol 951 MovieClip [backBut]

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sound.gun2"
ExportAssets (56)Timeline Frame 3Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 3Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 3Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 3Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 3Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 3Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 3Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 3Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 3Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 3Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 3Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 3Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 3Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 3Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 3Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 3Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 3Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 3Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 3Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 3Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 3Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 3Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 3Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 3Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 3Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 3Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 3Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 3Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 3Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 3Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 3Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 269 as "playagainButton"
ExportAssets (56)Timeline Frame 3Symbol 269 as "playagainButton"
ExportAssets (56)Timeline Frame 3Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playagain_background"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 3Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 3Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 3Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 3Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 3Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 3Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 3Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 3Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 3Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 3Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 3Symbol 469 as "boss.yellow.r"
ExportAssets (56)Timeline Frame 3Symbol 488 as "boss.yellow.l"
ExportAssets (56)Timeline Frame 3Symbol 510 as "boss.red"
ExportAssets (56)Timeline Frame 3Symbol 532 as "boss.orange.r"
ExportAssets (56)Timeline Frame 3Symbol 551 as "boss.orange.l"
ExportAssets (56)Timeline Frame 3Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 3Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 3Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 3Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 3Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 3Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 3Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 3Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 3Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 3Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 3Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 3Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 3Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 3Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 3Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 3Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 3Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 3Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 3Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 3Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 3Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 3Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 3Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 3Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 3Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 3Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 3Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 3Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 3Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 3Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 3Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 3Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 3Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 3Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 3Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 3Symbol 784 as "number"
ExportAssets (56)Timeline Frame 3Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 3Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 3Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 3Symbol 828 as "levelEndTitle"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 3Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 3Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 3Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 3Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 3Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 3Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 876 as "selectHitArea"
ExportAssets (56)Timeline Frame 3Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 3Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 3Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 3Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 3Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 3Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 3Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 3Symbol 928 as "playBut"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 939 as "nextBut"
ExportAssets (56)Timeline Frame 3Symbol 928 as "playBut"
ExportAssets (56)Timeline Frame 3Symbol 939 as "nextBut"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 931 as "next_back_hit"
ExportAssets (56)Timeline Frame 3Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 3Symbol 928 as "playBut"
ExportAssets (56)Timeline Frame 3Symbol 939 as "nextBut"
ExportAssets (56)Timeline Frame 3Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 3Symbol 928 as "playBut"
ExportAssets (56)Timeline Frame 3Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 3Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 3Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 3Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 3Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 3Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 3Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 3Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 3Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 3Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 3Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 3Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 3Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 3Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 3Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 3Symbol 995 as "sound.onpress"
ExportAssets (56)Timeline Frame 4Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 4Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 4Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 4Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 4Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 4Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 4Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 4Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 4Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 4Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 4Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 4Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 4Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 4Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 4Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 4Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 4Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 4Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 4Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 4Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 4Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 4Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 4Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 4Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 4Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 4Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 4Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 4Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 4Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 4Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 4Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 4Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 4Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 4Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 4Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 4Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 4Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 4Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 4Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 4Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 4Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 4Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 4Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 4Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 4Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 4Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 4Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 4Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 4Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 4Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 4Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 4Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 4Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 4Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 4Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 4Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 4Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 4Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 4Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 4Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 4Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 4Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 4Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 4Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 4Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 4Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 4Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 4Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 4Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 4Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 4Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 4Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 4Symbol 784 as "number"
ExportAssets (56)Timeline Frame 4Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 4Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 4Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 4Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 4Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 4Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 4Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 4Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 4Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 4Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 4Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 4Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 4Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 4Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 4Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 4Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 4Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 4Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 4Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 4Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 4Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 4Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 4Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 4Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 4Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 4Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 4Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 4Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 4Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 4Symbol 996 as "sound.onrelease"
ExportAssets (56)Timeline Frame 5Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 5Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 5Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 5Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 5Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 5Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 5Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 5Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 5Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 5Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 5Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 5Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 5Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 5Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 5Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 5Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 5Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 5Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 5Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 5Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 5Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 5Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 5Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 5Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 5Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 5Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 5Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 5Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 5Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 5Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 5Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 5Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 5Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 5Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 5Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 5Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 5Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 5Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 5Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 5Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 5Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 5Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 5Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 5Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 5Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 5Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 5Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 5Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 5Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 5Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 5Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 5Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 5Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 5Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 5Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 5Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 5Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 5Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 5Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 5Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 5Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 5Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 5Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 5Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 5Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 5Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 5Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 5Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 5Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 5Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 5Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 5Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 5Symbol 784 as "number"
ExportAssets (56)Timeline Frame 5Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 5Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 5Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 5Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 5Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 5Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 5Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 5Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 5Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 5Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 5Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 5Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 5Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 5Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 5Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 5Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 5Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 5Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 5Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 5Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 5Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 5Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 5Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 5Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 5Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 5Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 5Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 5Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 5Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 5Symbol 997 as "sound.rollover"
ExportAssets (56)Timeline Frame 6Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 6Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 6Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 6Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 6Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 6Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 6Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 6Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 6Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 6Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 6Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 6Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 6Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 6Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 6Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 6Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 6Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 6Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 6Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 6Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 6Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 6Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 6Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 6Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 6Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 6Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 6Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 6Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 6Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 6Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 6Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 6Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 6Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 6Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 6Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 6Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 6Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 6Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 6Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 6Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 6Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 6Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 6Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 6Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 6Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 6Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 6Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 6Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 6Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 6Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 6Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 6Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 6Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 6Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 6Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 6Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 6Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 6Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 6Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 6Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 6Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 6Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 6Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 6Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 6Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 6Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 6Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 6Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 6Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 6Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 6Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 6Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 6Symbol 784 as "number"
ExportAssets (56)Timeline Frame 6Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 6Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 6Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 6Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 6Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 6Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 6Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 6Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 6Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 6Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 6Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 6Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 6Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 6Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 6Symbol 914 as "select1"
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ExportAssets (56)Timeline Frame 6Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 6Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 6Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 6Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 6Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 6Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 6Symbol 982 as "peashot5"
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ExportAssets (56)Timeline Frame 6Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 6Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 6Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 6Symbol 998 as "sound.asteroid.explode"
ExportAssets (56)Timeline Frame 7Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 7Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 7Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 7Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 7Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 7Symbol 63 as "11010"
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ExportAssets (56)Timeline Frame 7Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 7Symbol 111 as "10100"
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ExportAssets (56)Timeline Frame 7Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 7Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 7Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 7Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 7Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 7Symbol 165 as "01101"
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ExportAssets (56)Timeline Frame 7Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 7Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 7Symbol 211 as "00111"
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ExportAssets (56)Timeline Frame 7Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 7Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 7Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 7Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 7Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 7Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 7Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 7Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 7Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 7Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 7Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 7Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 7Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 7Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 7Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 7Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 7Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 7Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 7Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 7Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 7Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 7Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 7Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 7Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 7Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 7Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 7Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 7Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 7Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 7Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 7Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 7Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 7Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 7Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 7Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 7Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 7Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 7Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 7Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 7Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 7Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 7Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 7Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 7Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 7Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 7Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 7Symbol 784 as "number"
ExportAssets (56)Timeline Frame 7Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 7Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 7Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 7Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 7Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 7Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 7Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 7Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 7Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 7Symbol 915 as "selectah"
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ExportAssets (56)Timeline Frame 7Symbol 898 as "select3"
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ExportAssets (56)Timeline Frame 7Symbol 914 as "select1"
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ExportAssets (56)Timeline Frame 7Symbol 964 as "powerup4"
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ExportAssets (56)Timeline Frame 7Symbol 982 as "peashot5"
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ExportAssets (56)Timeline Frame 7Symbol 991 as "peashot2"
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ExportAssets (56)Timeline Frame 7Symbol 999 as "sound.bomb.explode"
ExportAssets (56)Timeline Frame 8Symbol 23 as "11111"
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ExportAssets (56)Timeline Frame 8Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 8Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 8Symbol 253 as "00001"
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ExportAssets (56)Timeline Frame 8Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 8Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 8Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 8Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 8Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 8Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 8Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 8Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 8Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 8Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 8Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 8Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 8Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 8Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 8Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 8Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 8Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 8Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 8Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 8Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 8Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 8Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 8Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 8Symbol 616 as "helixer1"
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ExportAssets (56)Timeline Frame 8Symbol 633 as "eBul2"
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ExportAssets (56)Timeline Frame 8Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 8Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 8Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 8Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 8Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 8Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 8Symbol 692 as "explosion4"
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ExportAssets (56)Timeline Frame 8Symbol 784 as "number"
ExportAssets (56)Timeline Frame 8Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 8Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 8Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 8Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 8Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 8Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 8Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 8Symbol 833 as "continue_background"
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ExportAssets (56)Timeline Frame 8Symbol 1000 as "sound.boss.explode"
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ExportAssets (56)Timeline Frame 9Symbol 253 as "00001"
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ExportAssets (56)Timeline Frame 9Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 9Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 9Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 9Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 9Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 9Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 9Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 9Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 9Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 9Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 9Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 9Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 9Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 9Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 9Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 9Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 9Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 9Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 9Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 9Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 9Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 9Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 9Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 9Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 9Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 9Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 9Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 9Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 9Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 9Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 9Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 9Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 9Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 9Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 9Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 9Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 9Symbol 692 as "explosion4"
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ExportAssets (56)Timeline Frame 9Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 9Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 9Symbol 784 as "number"
ExportAssets (56)Timeline Frame 9Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 9Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 9Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 9Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 9Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 9Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 9Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 9Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 9Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 9Symbol 915 as "selectah"
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ExportAssets (56)Timeline Frame 9Symbol 898 as "select3"
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ExportAssets (56)Timeline Frame 9Symbol 1001 as "sound.helix.explode"
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ExportAssets (56)Timeline Frame 10Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 10Symbol 316 as "playagainFinal"
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ExportAssets (56)Timeline Frame 10Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 10Symbol 423 as "asteroid1"
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ExportAssets (56)Timeline Frame 10Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 10Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 10Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 10Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 10Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 10Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 10Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 10Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 10Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 10Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 10Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 10Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 10Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 10Symbol 613 as "helixer2"
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ExportAssets (56)Timeline Frame 10Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 10Symbol 625 as "fatty2"
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ExportAssets (56)Timeline Frame 10Symbol 633 as "eBul2"
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ExportAssets (56)Timeline Frame 10Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 10Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 10Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 10Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 10Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 10Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 10Symbol 692 as "explosion4"
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ExportAssets (56)Timeline Frame 10Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 10Symbol 784 as "number"
ExportAssets (56)Timeline Frame 10Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 10Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 10Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 10Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 10Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 10Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 10Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 10Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 10Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 10Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 10Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 10Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 10Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 10Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 10Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 10Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 10Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 10Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 10Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 10Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 10Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 10Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 10Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 10Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 10Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 10Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 10Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 10Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 10Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 10Symbol 1002 as "sound.beehive.loop"
ExportAssets (56)Timeline Frame 11Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 11Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 11Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 11Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 11Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 11Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 11Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 11Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 11Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 11Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 11Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 11Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 11Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 11Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 11Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 11Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 11Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 11Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 11Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 11Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 11Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 11Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 11Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 11Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 11Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 11Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 11Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 11Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 11Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 11Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 11Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 11Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 11Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 11Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 11Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 11Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 11Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 11Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 11Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 11Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 11Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 11Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 11Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 11Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 11Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 11Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 11Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 11Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 11Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 11Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 11Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 11Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 11Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 11Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 11Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 11Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 11Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 11Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 11Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 11Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 11Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 11Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 11Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 11Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 11Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 11Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 11Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 11Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 11Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 11Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 11Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 11Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 11Symbol 784 as "number"
ExportAssets (56)Timeline Frame 11Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 11Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 11Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 11Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 11Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 11Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 11Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 11Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 11Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 11Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 11Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 11Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 11Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 11Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 11Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 11Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 11Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 11Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 11Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 11Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 11Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 11Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 11Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 11Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 11Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 11Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 11Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 11Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 11Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 11Symbol 1003 as "sound.beehive.explode"
ExportAssets (56)Timeline Frame 12Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 12Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 12Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 12Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 12Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 12Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 12Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 12Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 12Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 12Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 12Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 12Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 12Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 12Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 12Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 12Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 12Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 12Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 12Symbol 165 as "01101"
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ExportAssets (56)Timeline Frame 12Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 12Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 12Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 12Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 12Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 12Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 12Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 12Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 12Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 12Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 12Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 12Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 12Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 12Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 12Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 12Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 12Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 12Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 12Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 12Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 12Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 12Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 12Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 12Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 12Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 12Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 12Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 12Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 12Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 12Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 12Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 12Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 12Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 12Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 12Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 12Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 12Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 12Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 12Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 12Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 12Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 12Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 12Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 12Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 12Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 12Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 12Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 12Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 12Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 12Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 12Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 12Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 12Symbol 784 as "number"
ExportAssets (56)Timeline Frame 12Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 12Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 12Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 12Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 12Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 12Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 12Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 12Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 12Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 12Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 12Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 12Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 12Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 12Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 12Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 12Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 12Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 12Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 12Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 12Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 12Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 12Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 12Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 12Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 12Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 12Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 12Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 12Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 12Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 13Symbol 23 as "11111"
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ExportAssets (56)Timeline Frame 13Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 13Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 13Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 13Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 13Symbol 165 as "01101"
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ExportAssets (56)Timeline Frame 13Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 13Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 13Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 13Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 13Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 13Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 13Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 13Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 13Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 13Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 13Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 13Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 13Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 13Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 13Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 13Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 13Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 13Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 13Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 13Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 13Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 13Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 13Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 13Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 13Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 13Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 13Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 13Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 13Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 13Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 13Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 13Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 13Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 13Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 13Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 13Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 13Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 13Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 13Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 13Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 13Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 13Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 13Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 13Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 13Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 13Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 13Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 13Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 13Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 13Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 13Symbol 784 as "number"
ExportAssets (56)Timeline Frame 13Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 13Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 13Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 13Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 13Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 13Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 13Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 13Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 13Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 13Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 13Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 13Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 13Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 13Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 13Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 13Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 13Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 13Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 13Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 13Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 13Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 13Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 13Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 13Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 13Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 13Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 13Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 13Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 13Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 13Symbol 1004 as "sound.missile.explode"
ExportAssets (56)Timeline Frame 14Symbol 23 as "11111"
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ExportAssets (56)Timeline Frame 14Symbol 141 as "10000"
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ExportAssets (56)Timeline Frame 14Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 14Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 14Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 14Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 14Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 14Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 14Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 14Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 14Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 14Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 14Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 14Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 14Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 14Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 14Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 14Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 14Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 14Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 14Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 14Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 14Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 14Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 14Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 14Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 14Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 14Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 14Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 14Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 14Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 14Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 14Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 14Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 14Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 14Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 14Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 14Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 14Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 14Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 14Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 14Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 14Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 14Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 14Symbol 742 as "explosion2"
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ExportAssets (56)Timeline Frame 14Symbol 784 as "number"
ExportAssets (56)Timeline Frame 14Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 14Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 14Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 14Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 14Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 14Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 14Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 14Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 14Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 14Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 14Symbol 882 as "select5"
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ExportAssets (56)Timeline Frame 14Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 14Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 14Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 14Symbol 958 as "frame"
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ExportAssets (56)Timeline Frame 14Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 14Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 14Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 14Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 14Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 14Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 14Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 14Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 14Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 14Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 14Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 14Symbol 1005 as "sound.kidsplode"
ExportAssets (56)Timeline Frame 15Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 15Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 15Symbol 39 as "11101"
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ExportAssets (56)Timeline Frame 15Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 15Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 15Symbol 79 as "11000"
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ExportAssets (56)Timeline Frame 15Symbol 111 as "10100"
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ExportAssets (56)Timeline Frame 15Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 15Symbol 141 as "10000"
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ExportAssets (56)Timeline Frame 15Symbol 203 as "01000"
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ExportAssets (56)Timeline Frame 15Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 15Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 15Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 15Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 15Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 15Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 15Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 15Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 15Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 15Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 15Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 15Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 15Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 15Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 15Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 15Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 15Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 15Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 15Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 15Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 15Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 15Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 15Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 15Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 15Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 15Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 15Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 15Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 15Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 15Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 15Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 15Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 15Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 15Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 15Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 15Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 15Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 15Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 15Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 15Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 15Symbol 692 as "explosion4"
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ExportAssets (56)Timeline Frame 15Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 15Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 15Symbol 784 as "number"
ExportAssets (56)Timeline Frame 15Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 15Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 15Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 15Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 15Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 15Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 15Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 15Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 15Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 15Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 15Symbol 882 as "select5"
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ExportAssets (56)Timeline Frame 15Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 15Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 15Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 15Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 15Symbol 951 as "backBut"
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ExportAssets (56)Timeline Frame 15Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 15Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 15Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 15Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 15Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 15Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 15Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 15Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 15Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 15Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 15Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 15Symbol 1006 as "sound.gun1"
ExportAssets (56)Timeline Frame 16Symbol 1009 as "finalMoon"
ExportAssets (56)Timeline Frame 16Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 16Symbol 31 as "11110"
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ExportAssets (56)Timeline Frame 16Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 16Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 16Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 16Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 16Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 16Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 16Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 16Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 16Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 16Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 16Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 16Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 16Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 16Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 16Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 16Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 16Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 16Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 16Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 16Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 16Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 16Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 16Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 16Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 16Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 16Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 16Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 16Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 16Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 16Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 16Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 16Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 16Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 16Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 16Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 16Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 16Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 16Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 16Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 16Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 16Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 16Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 16Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 16Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 16Symbol 784 as "number"
ExportAssets (56)Timeline Frame 16Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 16Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 16Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 16Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 16Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 16Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 16Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 16Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 16Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 16Symbol 915 as "selectah"
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ExportAssets (56)Timeline Frame 16Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 16Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 16Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 16Symbol 958 as "frame"
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ExportAssets (56)Timeline Frame 16Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 16Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 16Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 16Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 16Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 16Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 16Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 16Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 16Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 16Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 16Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 16Symbol 1 as "sound.gun2"
ExportAssets (56)Timeline Frame 17Symbol 23 as "11111"
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ExportAssets (56)Timeline Frame 17Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 17Symbol 141 as "10000"
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ExportAssets (56)Timeline Frame 17Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 17Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 17Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 17Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 17Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 17Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 17Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 17Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 17Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 17Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 17Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 17Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 17Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 17Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 17Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 17Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 17Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 17Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 17Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 17Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 17Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 17Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 17Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 17Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 17Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 17Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 17Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 17Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 17Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 17Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 17Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 17Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 17Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 17Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 17Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 17Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 17Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 17Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 17Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 17Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 17Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 17Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 17Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 17Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 17Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 17Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 17Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 17Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 17Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 17Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 17Symbol 784 as "number"
ExportAssets (56)Timeline Frame 17Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 17Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 17Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 17Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 17Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 17Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 17Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 17Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 17Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 17Symbol 915 as "selectah"
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ExportAssets (56)Timeline Frame 17Symbol 898 as "select3"
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ExportAssets (56)Timeline Frame 17Symbol 958 as "frame"
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ExportAssets (56)Timeline Frame 17Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 17Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 17Symbol 976 as "extraLife"
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ExportAssets (56)Timeline Frame 17Symbol 982 as "peashot5"
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ExportAssets (56)Timeline Frame 17Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 17Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 17Symbol 994 as "peashot1"
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ExportAssets (56)Timeline Frame 18Symbol 23 as "11111"
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ExportAssets (56)Timeline Frame 18Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 18Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 18Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 18Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 18Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 18Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 18Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 18Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 18Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 18Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 18Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 18Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 18Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 18Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 18Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 18Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 18Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 18Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 18Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 18Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 18Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 18Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 18Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 18Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 18Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 18Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 18Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 18Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 18Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 18Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 18Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 18Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 18Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 18Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 18Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 18Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 18Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 18Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 18Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 18Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 18Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 18Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 18Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 18Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 18Symbol 784 as "number"
ExportAssets (56)Timeline Frame 18Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 18Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 18Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 18Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 18Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 18Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 18Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 18Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 18Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 18Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 18Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 18Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 18Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 18Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 18Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 18Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 18Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 18Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 18Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 18Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 18Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 18Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 18Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 18Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 18Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 18Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 18Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 18Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 18Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 19Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 19Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 19Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 19Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 19Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 19Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 19Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 19Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 19Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 19Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 19Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 19Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 19Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 19Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 19Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 19Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 19Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 19Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 19Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 19Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 19Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 19Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 19Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 19Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 19Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 19Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 19Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 19Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 19Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 19Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 19Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 19Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 19Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 19Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 19Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 19Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 19Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 19Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 19Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 19Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 19Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 19Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 19Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 19Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 19Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 19Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 19Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 19Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 19Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 19Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 19Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 19Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 19Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 19Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 19Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 19Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 19Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 19Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 19Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 19Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 19Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 19Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 19Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 19Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 19Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 19Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 19Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 19Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 19Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 19Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 19Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 19Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 19Symbol 784 as "number"
ExportAssets (56)Timeline Frame 19Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 19Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 19Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 19Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 19Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 19Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 19Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 19Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 19Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 19Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 19Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 19Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 19Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 19Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 19Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 19Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 19Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 19Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 19Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 19Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 19Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 19Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 19Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 19Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 19Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 19Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 19Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 19Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 19Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 19Symbol 1011 as "music.intro"
ExportAssets (56)Timeline Frame 20Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 20Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 20Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 20Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 20Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 20Symbol 63 as "11010"
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ExportAssets (56)Timeline Frame 20Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 20Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 20Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 20Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 20Symbol 165 as "01101"
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ExportAssets (56)Timeline Frame 20Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 20Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 20Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 20Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 20Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 20Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 20Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 20Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 20Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 20Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 20Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 20Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 20Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 20Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 20Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 20Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 20Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 20Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 20Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 20Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 20Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 20Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 20Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 20Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 20Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 20Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 20Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 20Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 20Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 20Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 20Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 20Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 20Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 20Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 20Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 20Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 20Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 20Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 20Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 20Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 20Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 20Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 20Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 20Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 20Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 20Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 20Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 20Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 20Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 20Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 20Symbol 784 as "number"
ExportAssets (56)Timeline Frame 20Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 20Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 20Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 20Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 20Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 20Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 20Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 20Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 20Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 20Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 20Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 20Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 20Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 20Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 20Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 20Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 20Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 20Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 20Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 20Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 20Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 20Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 20Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 20Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 20Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 20Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 20Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 20Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 20Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 20Symbol 1012 as "music.boss"
ExportAssets (56)Timeline Frame 21Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 21Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 21Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 21Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 21Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 21Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 21Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 21Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 21Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 21Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 21Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 21Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 21Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 21Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 21Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 21Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 21Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 21Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 21Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 21Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 21Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 21Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 21Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 21Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 21Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 21Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 21Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 21Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 21Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 21Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 21Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 21Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 21Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 21Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 21Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 21Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 21Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 21Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 21Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 21Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 21Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 21Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 21Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 21Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 21Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 21Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 21Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 21Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 21Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 21Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 21Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 21Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 21Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 21Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 21Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 21Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 21Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 21Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 21Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 21Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 21Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 21Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 21Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 21Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 21Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 21Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 21Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 21Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 21Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 21Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 21Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 21Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 21Symbol 784 as "number"
ExportAssets (56)Timeline Frame 21Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 21Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 21Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 21Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 21Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 21Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 21Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 21Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 21Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 21Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 21Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 21Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 21Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 21Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 21Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 21Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 21Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 21Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 21Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 21Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 21Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 21Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 21Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 21Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 21Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 21Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 21Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 21Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 21Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 21Symbol 1013 as "music.level"
ExportAssets (56)Timeline Frame 22Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 22Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 22Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 22Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 22Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 22Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 22Symbol 71 as "11001"
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ExportAssets (56)Timeline Frame 22Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 22Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 22Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 22Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 22Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 22Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 22Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 22Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 22Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 22Symbol 173 as "01100"
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ExportAssets (56)Timeline Frame 22Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 22Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 22Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 22Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 22Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 22Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 22Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 22Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 22Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 22Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 22Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 22Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 22Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 22Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 22Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 22Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 22Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 22Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 22Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 22Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 22Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 22Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 22Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 22Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 22Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 22Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 22Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 22Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 22Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 22Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 22Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 22Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 22Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 22Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 22Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 22Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 22Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 22Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 22Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 22Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 22Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 22Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 22Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 22Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 22Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 22Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 22Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 22Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 22Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 22Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 22Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 22Symbol 784 as "number"
ExportAssets (56)Timeline Frame 22Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 22Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 22Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 22Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 22Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 22Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 22Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 22Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 22Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 22Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 22Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 22Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 22Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 22Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 22Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 22Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 22Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 22Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 22Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 22Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 22Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 22Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 22Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 22Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 22Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 22Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 22Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 22Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 22Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 22Symbol 1014 as "sound.goodjob.1"
ExportAssets (56)Timeline Frame 23Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 23Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 23Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 23Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 23Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 23Symbol 63 as "11010"
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ExportAssets (56)Timeline Frame 23Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 23Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 23Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 23Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 23Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 23Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 23Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 23Symbol 165 as "01101"
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ExportAssets (56)Timeline Frame 23Symbol 181 as "01011"
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ExportAssets (56)Timeline Frame 23Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 23Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 23Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 23Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 23Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 23Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 23Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 23Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 23Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 23Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 23Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 23Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 23Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 23Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 23Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 23Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 23Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 23Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 23Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 23Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 23Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 23Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 23Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 23Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 23Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 23Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 23Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 23Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 23Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 23Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 23Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 23Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 23Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 23Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 23Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 23Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 23Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 23Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 23Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 23Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 23Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 23Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 23Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 23Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 23Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 23Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 23Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 23Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 23Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 23Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 23Symbol 784 as "number"
ExportAssets (56)Timeline Frame 23Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 23Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 23Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 23Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 23Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 23Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 23Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 23Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 23Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 23Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 23Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 23Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 23Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 23Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 23Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 23Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 23Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 23Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 23Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 23Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 23Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 23Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 23Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 23Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 23Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 23Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 23Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 23Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 23Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 23Symbol 1015 as "sound.goodjob.2"
ExportAssets (56)Timeline Frame 24Symbol 23 as "11111"
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ExportAssets (56)Timeline Frame 24Symbol 39 as "11101"
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ExportAssets (56)Timeline Frame 24Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 24Symbol 63 as "11010"
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ExportAssets (56)Timeline Frame 24Symbol 119 as "10011"
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ExportAssets (56)Timeline Frame 24Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 24Symbol 141 as "10000"
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ExportAssets (56)Timeline Frame 24Symbol 211 as "00111"
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ExportAssets (56)Timeline Frame 24Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 24Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 24Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 24Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 24Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 24Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 24Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 24Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 24Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 24Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 24Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 24Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 24Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 24Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 24Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 24Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 24Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 24Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 24Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 24Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 24Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 24Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 24Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 24Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 24Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 24Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 24Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 24Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 24Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 24Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 24Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 24Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 24Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 24Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 24Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 24Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 24Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 24Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 24Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 24Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 24Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 24Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 24Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 24Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 24Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 24Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 24Symbol 784 as "number"
ExportAssets (56)Timeline Frame 24Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 24Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 24Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 24Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 24Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 24Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 24Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 24Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 24Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 24Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 24Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 24Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 24Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 24Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 24Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 24Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 24Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 24Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 24Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 24Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 24Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 24Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 24Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 24Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 24Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 24Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 24Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 24Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 24Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 24Symbol 1016 as "sound.goodjob.3"
ExportAssets (56)Timeline Frame 25Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 25Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 25Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 25Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 25Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 25Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 25Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 25Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 25Symbol 87 as "10111"
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ExportAssets (56)Timeline Frame 25Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 25Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 25Symbol 119 as "10011"
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ExportAssets (56)Timeline Frame 25Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 25Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 25Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 25Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 25Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 25Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 25Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 25Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 25Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 25Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 25Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 25Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 25Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 25Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 25Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 25Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 25Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 25Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 25Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 25Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 25Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 25Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 25Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 25Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 25Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 25Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 25Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 25Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 25Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 25Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 25Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 25Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 25Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 25Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 25Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 25Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 25Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 25Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 25Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 25Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 25Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 25Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 25Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 25Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 25Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 25Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 25Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 25Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 25Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 25Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 25Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 25Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 25Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 25Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 25Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 25Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 25Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 25Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 25Symbol 784 as "number"
ExportAssets (56)Timeline Frame 25Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 25Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 25Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 25Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 25Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 25Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 25Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 25Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 25Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 25Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 25Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 25Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 25Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 25Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 25Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 25Symbol 958 as "frame"
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ExportAssets (56)Timeline Frame 25Symbol 964 as "powerup4"
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ExportAssets (56)Timeline Frame 25Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 25Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 25Symbol 976 as "extraLife"
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ExportAssets (56)Timeline Frame 25Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 25Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 25Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 25Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 25Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 25Symbol 1017 as "sound.goodjob.4"
ExportAssets (56)Timeline Frame 26Symbol 23 as "11111"
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ExportAssets (56)Timeline Frame 26Symbol 79 as "11000"
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ExportAssets (56)Timeline Frame 26Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 26Symbol 111 as "10100"
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ExportAssets (56)Timeline Frame 26Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 26Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 26Symbol 149 as "01111"
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ExportAssets (56)Timeline Frame 26Symbol 165 as "01101"
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ExportAssets (56)Timeline Frame 26Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 26Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 26Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 26Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 26Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 26Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 26Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 26Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 26Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 26Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 26Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 26Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 26Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 26Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 26Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 26Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 26Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 26Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 26Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 26Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 26Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 26Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 26Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 26Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 26Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 26Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 26Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 26Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 26Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 26Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 26Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 26Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 26Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 26Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 26Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 26Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 26Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 26Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 26Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 26Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 26Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 26Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 26Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 26Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 26Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 26Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 26Symbol 692 as "explosion4"
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ExportAssets (56)Timeline Frame 26Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 26Symbol 784 as "number"
ExportAssets (56)Timeline Frame 26Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 26Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 26Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 26Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 26Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 26Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 26Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 26Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 26Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 26Symbol 915 as "selectah"
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ExportAssets (56)Timeline Frame 26Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 26Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 26Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 26Symbol 958 as "frame"
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ExportAssets (56)Timeline Frame 26Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 26Symbol 976 as "extraLife"
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ExportAssets (56)Timeline Frame 26Symbol 982 as "peashot5"
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ExportAssets (56)Timeline Frame 26Symbol 1018 as "sound.goodjob.5"
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ExportAssets (56)Timeline Frame 27Symbol 241 as "00011"
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ExportAssets (56)Timeline Frame 27Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 27Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 27Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 27Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 27Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 27Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 27Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 27Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 27Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 27Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 27Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 27Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 27Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 27Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 27Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 27Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 27Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 27Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 27Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 27Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 27Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 27Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 27Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 27Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 27Symbol 613 as "helixer2"
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ExportAssets (56)Timeline Frame 27Symbol 633 as "eBul2"
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ExportAssets (56)Timeline Frame 27Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 27Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 27Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 27Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 27Symbol 692 as "explosion4"
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ExportAssets (56)Timeline Frame 27Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 27Symbol 790 as "lifeHeart"
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ExportAssets (56)Timeline Frame 27Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 27Symbol 845 as "letterboxT"
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ExportAssets (56)Timeline Frame 27Symbol 982 as "peashot5"
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ExportAssets (56)Timeline Frame 28Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 28Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 28Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 28Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 28Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 28Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 28Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 28Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 28Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 28Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 28Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 28Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 28Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 28Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 28Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 28Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 28Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 28Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 28Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 28Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 28Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 28Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 28Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 28Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 28Symbol 613 as "helixer2"
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ExportAssets (56)Timeline Frame 28Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 28Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 28Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 28Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 28Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 28Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 28Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 28Symbol 661 as "beehive"
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ExportAssets (56)Timeline Frame 28Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 28Symbol 784 as "number"
ExportAssets (56)Timeline Frame 28Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 28Symbol 790 as "lifeHeart"
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ExportAssets (56)Timeline Frame 28Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 28Symbol 845 as "letterboxT"
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ExportAssets (56)Timeline Frame 28Symbol 839 as "continueButton"
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ExportAssets (56)Timeline Frame 29Symbol 241 as "00011"
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ExportAssets (56)Timeline Frame 29Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 29Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 29Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 29Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 29Symbol 383 as "blackFlash"
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ExportAssets (56)Timeline Frame 29Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 29Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 29Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 29Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 29Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 29Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 29Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 29Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 29Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 29Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 29Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 29Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 29Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 29Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 29Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 29Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 29Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 29Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 29Symbol 613 as "helixer2"
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ExportAssets (56)Timeline Frame 29Symbol 844 as "levelEnder"
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ExportAssets (56)Timeline Frame 30Symbol 382 as "payoffWin"
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ExportAssets (56)Timeline Frame 30Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 30Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 30Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 30Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 30Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 30Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 30Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 30Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 30Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 30Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 30Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 30Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 30Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 30Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 30Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 30Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 30Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 30Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 30Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 30Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 30Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 30Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 30Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 30Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 30Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 30Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 30Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 30Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 30Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 30Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 30Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 30Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 30Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 30Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 30Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 30Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 30Symbol 784 as "number"
ExportAssets (56)Timeline Frame 30Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 30Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 30Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 30Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 30Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 30Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 30Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 30Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 30Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 30Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 30Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 30Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 30Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 30Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 30Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 30Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 30Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 30Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 30Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 30Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 30Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 30Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 30Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 30Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 30Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 30Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 30Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 30Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 30Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 30Symbol 1022 as "sound.ready.2"
ExportAssets (56)Timeline Frame 31Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 31Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 31Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 31Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 31Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 31Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 31Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 31Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 31Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 31Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 31Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 31Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 31Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 31Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 31Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 31Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 31Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 31Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 31Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 31Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 31Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 31Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 31Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 31Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 31Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 31Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 31Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 31Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 31Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 31Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 31Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 31Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 31Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 31Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 31Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 31Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 31Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 31Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 31Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 31Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 31Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 31Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 31Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 31Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 31Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 31Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 31Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 31Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 31Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 31Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 31Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 31Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 31Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 31Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 31Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 31Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 31Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 31Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 31Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 31Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 31Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 31Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 31Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 31Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 31Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 31Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 31Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 31Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 31Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 31Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 31Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 31Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 31Symbol 784 as "number"
ExportAssets (56)Timeline Frame 31Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 31Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 31Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 31Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 31Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 31Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 31Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 31Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 31Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 31Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 31Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 31Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 31Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 31Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 31Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 31Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 31Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 31Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 31Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 31Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 31Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 31Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 31Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 31Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 31Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 31Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 31Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 31Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 31Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 31Symbol 1023 as "sound.ready.3"
ExportAssets (56)Timeline Frame 32Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 32Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 32Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 32Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 32Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 32Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 32Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 32Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 32Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 32Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 32Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 32Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 32Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 32Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 32Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 32Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 32Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 32Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 32Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 32Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 32Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 32Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 32Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 32Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 32Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 32Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 32Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 32Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 32Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 32Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 32Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 32Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 32Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 32Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 32Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 32Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 32Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 32Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 32Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 32Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 32Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 32Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 32Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 32Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 32Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 32Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 32Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 32Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 32Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 32Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 32Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 32Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 32Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 32Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 32Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 32Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 32Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 32Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 32Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 32Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 32Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 32Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 32Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 32Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 32Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 32Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 32Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 32Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 32Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 32Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 32Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 32Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 32Symbol 784 as "number"
ExportAssets (56)Timeline Frame 32Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 32Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 32Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 32Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 32Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 32Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 32Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 32Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 32Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 32Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 32Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 32Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 32Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 32Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 32Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 32Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 32Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 32Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 32Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 32Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 32Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 32Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 32Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 32Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 32Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 32Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 32Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 32Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 32Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 32Symbol 1024 as "sound.ready.5"
ExportAssets (56)Timeline Frame 33Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 33Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 33Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 33Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 33Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 33Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 33Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 33Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 33Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 33Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 33Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 33Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 33Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 33Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 33Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 33Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 33Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 33Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 33Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 33Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 33Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 33Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 33Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 33Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 33Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 33Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 33Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 33Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 33Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 33Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 33Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 33Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 33Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 33Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 33Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 33Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 33Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 33Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 33Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 33Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 33Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 33Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 33Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 33Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 33Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 33Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 33Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 33Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 33Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 33Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 33Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 33Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 33Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 33Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 33Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 33Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 33Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 33Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 33Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 33Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 33Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 33Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 33Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 33Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 33Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 33Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 33Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 33Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 33Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 33Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 33Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 33Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 33Symbol 784 as "number"
ExportAssets (56)Timeline Frame 33Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 33Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 33Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 33Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 33Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 33Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 33Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 33Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 33Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 33Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 33Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 33Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 33Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 33Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 33Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 33Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 33Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 33Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 33Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 33Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 33Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 33Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 33Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 33Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 33Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 33Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 33Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 33Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 33Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 33Symbol 1025 as "sound.ready.4"
ExportAssets (56)Timeline Frame 34Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 34Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 34Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 34Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 34Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 34Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 34Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 34Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 34Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 34Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 34Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 34Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 34Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 34Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 34Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 34Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 34Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 34Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 34Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 34Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 34Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 34Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 34Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 34Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 34Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 34Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 34Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 34Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 34Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 34Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 34Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 34Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 34Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 34Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 34Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 34Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 34Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 34Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 34Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 34Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 34Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 34Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 34Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 34Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 34Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 34Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 34Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 34Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 34Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 34Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 34Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 34Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 34Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 34Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 34Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 34Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 34Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 34Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 34Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 34Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 34Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 34Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 34Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 34Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 34Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 34Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 34Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 34Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 34Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 34Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 34Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 34Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 34Symbol 784 as "number"
ExportAssets (56)Timeline Frame 34Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 34Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 34Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 34Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 34Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 34Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 34Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 34Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 34Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 34Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 34Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 34Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 34Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 34Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 34Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 34Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 34Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 34Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 34Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 34Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 34Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 34Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 34Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 34Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 34Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 34Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 34Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 34Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 34Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 34Symbol 1026 as "sound.gameover.1"
ExportAssets (56)Timeline Frame 35Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 35Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 35Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 35Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 35Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 35Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 35Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 35Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 35Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 35Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 35Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 35Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 35Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 35Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 35Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 35Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 35Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 35Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 35Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 35Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 35Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 35Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 35Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 35Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 35Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 35Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 35Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 35Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 35Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 35Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 35Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 35Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 35Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 35Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 35Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 35Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 35Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 35Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 35Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 35Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 35Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 35Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 35Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 35Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 35Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 35Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 35Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 35Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 35Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 35Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 35Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 35Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 35Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 35Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 35Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 35Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 35Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 35Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 35Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 35Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 35Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 35Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 35Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 35Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 35Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 35Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 35Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 35Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 35Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 35Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 35Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 35Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 35Symbol 784 as "number"
ExportAssets (56)Timeline Frame 35Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 35Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 35Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 35Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 35Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 35Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 35Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 35Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 35Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 35Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 35Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 35Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 35Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 35Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 35Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 35Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 35Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 35Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 35Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 35Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 35Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 35Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 35Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 35Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 35Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 35Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 35Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 35Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 35Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 35Symbol 1027 as "sound.gameover.2"
ExportAssets (56)Timeline Frame 36Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 36Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 36Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 36Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 36Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 36Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 36Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 36Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 36Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 36Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 36Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 36Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 36Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 36Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 36Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 36Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 36Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 36Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 36Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 36Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 36Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 36Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 36Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 36Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 36Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 36Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 36Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 36Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 36Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 36Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 36Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 36Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 36Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 36Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 36Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 36Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 36Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 36Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 36Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 36Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 36Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 36Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 36Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 36Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 36Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 36Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 36Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 36Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 36Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 36Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 36Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 36Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 36Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 36Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 36Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 36Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 36Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 36Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 36Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 36Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 36Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 36Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 36Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 36Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 36Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 36Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 36Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 36Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 36Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 36Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 36Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 36Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 36Symbol 784 as "number"
ExportAssets (56)Timeline Frame 36Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 36Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 36Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 36Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 36Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 36Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 36Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 36Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 36Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 36Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 36Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 36Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 36Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 36Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 36Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 36Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 36Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 36Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 36Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 36Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 36Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 36Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 36Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 36Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 36Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 36Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 36Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 36Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 36Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 36Symbol 1028 as "sound.gameover.3"
ExportAssets (56)Timeline Frame 37Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 37Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 37Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 37Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 37Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 37Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 37Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 37Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 37Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 37Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 37Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 37Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 37Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 37Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 37Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 37Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 37Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 37Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 37Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 37Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 37Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 37Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 37Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 37Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 37Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 37Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 37Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 37Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 37Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 37Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 37Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 37Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 37Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 37Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 37Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 37Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 37Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 37Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 37Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 37Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 37Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 37Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 37Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 37Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 37Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 37Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 37Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 37Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 37Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 37Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 37Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 37Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 37Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 37Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 37Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 37Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 37Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 37Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 37Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 37Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 37Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 37Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 37Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 37Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 37Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 37Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 37Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 37Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 37Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 37Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 37Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 37Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 37Symbol 784 as "number"
ExportAssets (56)Timeline Frame 37Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 37Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 37Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 37Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 37Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 37Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 37Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 37Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 37Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 37Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 37Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 37Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 37Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 37Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 37Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 37Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 37Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 37Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 37Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 37Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 37Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 37Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 37Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 37Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 37Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 37Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 37Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 37Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 37Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 37Symbol 1029 as "sound.prepare"
ExportAssets (56)Timeline Frame 38Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 38Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 38Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 38Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 38Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 38Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 38Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 38Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 38Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 38Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 38Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 38Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 38Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 38Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 38Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 38Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 38Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 38Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 38Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 38Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 38Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 38Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 38Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 38Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 38Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 38Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 38Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 38Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 38Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 38Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 38Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 38Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 38Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 38Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 38Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 38Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 38Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 38Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 38Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 38Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 38Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 38Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 38Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 38Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 38Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 38Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 38Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 38Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 38Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 38Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 38Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 38Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 38Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 38Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 38Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 38Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 38Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 38Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 38Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 38Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 38Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 38Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 38Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 38Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 38Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 38Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 38Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 38Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 38Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 38Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 38Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 38Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 38Symbol 784 as "number"
ExportAssets (56)Timeline Frame 38Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 38Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 38Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 38Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 38Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 38Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 38Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 38Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 38Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 38Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 38Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 38Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 38Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 38Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 38Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 38Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 38Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 38Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 38Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 38Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 38Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 38Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 38Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 38Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 38Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 38Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 38Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 38Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 38Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 38Symbol 1030 as "sound.cheat"
ExportAssets (56)Timeline Frame 39Symbol 23 as "11111"
ExportAssets (56)Timeline Frame 39Symbol 31 as "11110"
ExportAssets (56)Timeline Frame 39Symbol 39 as "11101"
ExportAssets (56)Timeline Frame 39Symbol 47 as "11100"
ExportAssets (56)Timeline Frame 39Symbol 55 as "11011"
ExportAssets (56)Timeline Frame 39Symbol 63 as "11010"
ExportAssets (56)Timeline Frame 39Symbol 71 as "11001"
ExportAssets (56)Timeline Frame 39Symbol 79 as "11000"
ExportAssets (56)Timeline Frame 39Symbol 87 as "10111"
ExportAssets (56)Timeline Frame 39Symbol 95 as "10110"
ExportAssets (56)Timeline Frame 39Symbol 103 as "10101"
ExportAssets (56)Timeline Frame 39Symbol 111 as "10100"
ExportAssets (56)Timeline Frame 39Symbol 119 as "10011"
ExportAssets (56)Timeline Frame 39Symbol 127 as "10010"
ExportAssets (56)Timeline Frame 39Symbol 135 as "10001"
ExportAssets (56)Timeline Frame 39Symbol 141 as "10000"
ExportAssets (56)Timeline Frame 39Symbol 149 as "01111"
ExportAssets (56)Timeline Frame 39Symbol 157 as "01110"
ExportAssets (56)Timeline Frame 39Symbol 165 as "01101"
ExportAssets (56)Timeline Frame 39Symbol 173 as "01100"
ExportAssets (56)Timeline Frame 39Symbol 181 as "01011"
ExportAssets (56)Timeline Frame 39Symbol 189 as "01010"
ExportAssets (56)Timeline Frame 39Symbol 197 as "01001"
ExportAssets (56)Timeline Frame 39Symbol 203 as "01000"
ExportAssets (56)Timeline Frame 39Symbol 211 as "00111"
ExportAssets (56)Timeline Frame 39Symbol 219 as "00110"
ExportAssets (56)Timeline Frame 39Symbol 227 as "00101"
ExportAssets (56)Timeline Frame 39Symbol 233 as "00100"
ExportAssets (56)Timeline Frame 39Symbol 241 as "00011"
ExportAssets (56)Timeline Frame 39Symbol 247 as "00010"
ExportAssets (56)Timeline Frame 39Symbol 253 as "00001"
ExportAssets (56)Timeline Frame 39Symbol 310 as "payoffLose"
ExportAssets (56)Timeline Frame 39Symbol 382 as "payoffWin"
ExportAssets (56)Timeline Frame 39Symbol 316 as "playagainFinal"
ExportAssets (56)Timeline Frame 39Symbol 383 as "blackFlash"
ExportAssets (56)Timeline Frame 39Symbol 392 as "splash"
ExportAssets (56)Timeline Frame 39Symbol 395 as "asteroid3"
ExportAssets (56)Timeline Frame 39Symbol 410 as "asteroid2"
ExportAssets (56)Timeline Frame 39Symbol 423 as "asteroid1"
ExportAssets (56)Timeline Frame 39Symbol 430 as "bgTile"
ExportAssets (56)Timeline Frame 39Symbol 433 as "boss.warhead"
ExportAssets (56)Timeline Frame 39Symbol 436 as "boss.drillbit"
ExportAssets (56)Timeline Frame 39Symbol 563 as "boss.core"
ExportAssets (56)Timeline Frame 39Symbol 562 as "boss.code"
ExportAssets (56)Timeline Frame 39Symbol 568 as "boss.chainsaw"
ExportAssets (56)Timeline Frame 39Symbol 447 as "boss.center"
ExportAssets (56)Timeline Frame 39Symbol 580 as "tentacle"
ExportAssets (56)Timeline Frame 39Symbol 583 as "swooper"
ExportAssets (56)Timeline Frame 39Symbol 590 as "squidro"
ExportAssets (56)Timeline Frame 39Symbol 573 as "shootspot"
ExportAssets (56)Timeline Frame 39Symbol 595 as "missile4"
ExportAssets (56)Timeline Frame 39Symbol 600 as "missile3"
ExportAssets (56)Timeline Frame 39Symbol 603 as "missile2"
ExportAssets (56)Timeline Frame 39Symbol 610 as "missile1"
ExportAssets (56)Timeline Frame 39Symbol 613 as "helixer2"
ExportAssets (56)Timeline Frame 39Symbol 616 as "helixer1"
ExportAssets (56)Timeline Frame 39Symbol 619 as "fatty4"
ExportAssets (56)Timeline Frame 39Symbol 622 as "fatty3"
ExportAssets (56)Timeline Frame 39Symbol 625 as "fatty2"
ExportAssets (56)Timeline Frame 39Symbol 628 as "fatty1"
ExportAssets (56)Timeline Frame 39Symbol 633 as "eBul2"
ExportAssets (56)Timeline Frame 39Symbol 638 as "eBul1"
ExportAssets (56)Timeline Frame 39Symbol 641 as "dumbHomer2"
ExportAssets (56)Timeline Frame 39Symbol 644 as "dumbHomer1"
ExportAssets (56)Timeline Frame 39Symbol 651 as "driller"
ExportAssets (56)Timeline Frame 39Symbol 658 as "blueballer"
ExportAssets (56)Timeline Frame 39Symbol 661 as "beehive"
ExportAssets (56)Timeline Frame 39Symbol 663 as "whiteFlash"
ExportAssets (56)Timeline Frame 39Symbol 692 as "explosion4"
ExportAssets (56)Timeline Frame 39Symbol 741 as "explosion3"
ExportAssets (56)Timeline Frame 39Symbol 742 as "explosion2"
ExportAssets (56)Timeline Frame 39Symbol 763 as "explosion1"
ExportAssets (56)Timeline Frame 39Symbol 784 as "number"
ExportAssets (56)Timeline Frame 39Symbol 787 as "lifeThing"
ExportAssets (56)Timeline Frame 39Symbol 790 as "lifeHeart"
ExportAssets (56)Timeline Frame 39Symbol 809 as "levelTitle"
ExportAssets (56)Timeline Frame 39Symbol 844 as "levelEnder"
ExportAssets (56)Timeline Frame 39Symbol 845 as "letterboxT"
ExportAssets (56)Timeline Frame 39Symbol 846 as "letterboxB"
ExportAssets (56)Timeline Frame 39Symbol 839 as "continueButton"
ExportAssets (56)Timeline Frame 39Symbol 833 as "continue_background"
ExportAssets (56)Timeline Frame 39Symbol 867 as "bigNumber"
ExportAssets (56)Timeline Frame 39Symbol 915 as "selectah"
ExportAssets (56)Timeline Frame 39Symbol 882 as "select5"
ExportAssets (56)Timeline Frame 39Symbol 890 as "select4"
ExportAssets (56)Timeline Frame 39Symbol 898 as "select3"
ExportAssets (56)Timeline Frame 39Symbol 906 as "select2"
ExportAssets (56)Timeline Frame 39Symbol 914 as "select1"
ExportAssets (56)Timeline Frame 39Symbol 958 as "frame"
ExportAssets (56)Timeline Frame 39Symbol 951 as "backBut"
ExportAssets (56)Timeline Frame 39Symbol 961 as "powerup5"
ExportAssets (56)Timeline Frame 39Symbol 964 as "powerup4"
ExportAssets (56)Timeline Frame 39Symbol 967 as "powerup3"
ExportAssets (56)Timeline Frame 39Symbol 970 as "powerup2"
ExportAssets (56)Timeline Frame 39Symbol 973 as "powerup1"
ExportAssets (56)Timeline Frame 39Symbol 976 as "extraLife"
ExportAssets (56)Timeline Frame 39Symbol 979 as "codeModulator"
ExportAssets (56)Timeline Frame 39Symbol 982 as "peashot5"
ExportAssets (56)Timeline Frame 39Symbol 985 as "peashot4"
ExportAssets (56)Timeline Frame 39Symbol 988 as "peashot3"
ExportAssets (56)Timeline Frame 39Symbol 991 as "peashot2"
ExportAssets (56)Timeline Frame 39Symbol 994 as "peashot1"
ExportAssets (56)Timeline Frame 39Symbol 1031 as "sound.1up"

Labels

"inactive"Symbol 269 MovieClip [playagainButton] Frame 1
"active"Symbol 269 MovieClip [playagainButton] Frame 11
"4"Symbol 304 MovieClip Frame 1
"3"Symbol 304 MovieClip Frame 2
"2"Symbol 304 MovieClip Frame 3
"1"Symbol 304 MovieClip Frame 4
"1"Symbol 307 MovieClip Frame 1
"2"Symbol 307 MovieClip Frame 2
"3"Symbol 307 MovieClip Frame 3
"4"Symbol 307 MovieClip Frame 4
"inactive"Symbol 316 MovieClip [playagainFinal] Frame 1
"active"Symbol 316 MovieClip [playagainFinal] Frame 11
"1"Symbol 329 MovieClip Frame 1
"2"Symbol 329 MovieClip Frame 2
"3"Symbol 329 MovieClip Frame 3
"4"Symbol 329 MovieClip Frame 4
"4"Symbol 330 MovieClip Frame 1
"3"Symbol 330 MovieClip Frame 2
"2"Symbol 330 MovieClip Frame 3
"1"Symbol 330 MovieClip Frame 4
"inactive"Symbol 390 MovieClip Frame 1
"active"Symbol 390 MovieClip Frame 9
"emerge"Symbol 447 MovieClip [boss.center] Frame 3
"rest"Symbol 447 MovieClip [boss.center] Frame 9
"fire"Symbol 447 MovieClip [boss.center] Frame 15
"retract"Symbol 447 MovieClip [boss.center] Frame 20
"emerge"Symbol 469 MovieClip [boss.yellow.r] Frame 3
"rest"Symbol 469 MovieClip [boss.yellow.r] Frame 13
"fire"Symbol 469 MovieClip [boss.yellow.r] Frame 18
"emerge"Symbol 488 MovieClip [boss.yellow.l] Frame 3
"rest"Symbol 488 MovieClip [boss.yellow.l] Frame 13
"fire"Symbol 488 MovieClip [boss.yellow.l] Frame 18
"emerge"Symbol 510 MovieClip [boss.red] Frame 3
"rest"Symbol 510 MovieClip [boss.red] Frame 13
"fire"Symbol 510 MovieClip [boss.red] Frame 18
"emerge"Symbol 532 MovieClip [boss.orange.r] Frame 3
"rest"Symbol 532 MovieClip [boss.orange.r] Frame 13
"fire"Symbol 532 MovieClip [boss.orange.r] Frame 18
"emerge"Symbol 551 MovieClip [boss.orange.l] Frame 3
"rest"Symbol 551 MovieClip [boss.orange.l] Frame 13
"fire"Symbol 551 MovieClip [boss.orange.l] Frame 18
""idle"Symbol 580 MovieClip [tentacle] Frame 1
"shoot"Symbol 580 MovieClip [tentacle] Frame 6
"hit"Symbol 580 MovieClip [tentacle] Frame 13
"idle"Symbol 590 MovieClip [squidro] Frame 1
"shoot"Symbol 590 MovieClip [squidro] Frame 7
"idle"Symbol 658 MovieClip [blueballer] Frame 1
"leftshot"Symbol 658 MovieClip [blueballer] Frame 7
"rightshot"Symbol 658 MovieClip [blueballer] Frame 14
"inactive"Symbol 839 MovieClip [continueButton] Frame 1
"active"Symbol 839 MovieClip [continueButton] Frame 10
"inactive"Symbol 882 MovieClip [select5] Frame 1
"active"Symbol 882 MovieClip [select5] Frame 10
"inactive"Symbol 890 MovieClip [select4] Frame 1
"active"Symbol 890 MovieClip [select4] Frame 10
"inactive"Symbol 898 MovieClip [select3] Frame 1
"active"Symbol 898 MovieClip [select3] Frame 10
"inactive"Symbol 906 MovieClip [select2] Frame 1
"active"Symbol 906 MovieClip [select2] Frame 10
"inactive"Symbol 914 MovieClip [select1] Frame 1
"active"Symbol 914 MovieClip [select1] Frame 10
"empty"Symbol 928 MovieClip [playBut] Frame 1
"inactive"Symbol 928 MovieClip [playBut] Frame 10
"active"Symbol 928 MovieClip [playBut] Frame 20
"empty"Symbol 939 MovieClip [nextBut] Frame 1
"inactive"Symbol 939 MovieClip [nextBut] Frame 10
"active"Symbol 939 MovieClip [nextBut] Frame 20
"empty"Symbol 951 MovieClip [backBut] Frame 1
"inactive"Symbol 951 MovieClip [backBut] Frame 10
"active"Symbol 951 MovieClip [backBut] Frame 20




http://swfchan.com/9/42131/info.shtml
Created: 10/5 -2019 01:54:00 Last modified: 10/5 -2019 01:54:00 Server time: 05/11 -2024 09:25:49