STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #42136 |
PIXELVILLE PENSIONERS (c)2004 ZX Spectrum sprite adventure ================================== |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="12" COLOR="#000000">gavD</FONT></P> |
(c) 1982 Sinclair Research Ltd |
LOAD |
LOAD " |
LOAD "8 |
LOAD "8B |
LOAD "8BA" |
LOADING % |
0 |
RUN |
inv |
INSTRUCTIONS ------------ The sprites of Pixelville are retired videogame characters. As Sabreman, you must build them a retirement home where they can safely chill out, free from the tyranny of 16/ 32 bit characters! To walk around, select "walk to" and click where you want your feet to go! You can interact with items on screen - roll your mouse around to find out what's there! SHORTCUTS --------- W - Walk To G - Get M - Menu T - Talk To U - Use H - Help L - Look at S - Next song |
close |
about |
ABOUT PIXELVILLE PENSIONERS --------------------------- Since I played Monkey Island in the early 1990s, I've always wanted to write a true point & click adventure. I was born in 1980 and grew up with 8-bit computers. I always loved the Speccy but I've never had one (I had a BBC instead), so I decided to base the game upon the classic characters of that format. I realise some will be put off by the clunky visuals, but I hope that some will appreciate the unique charm of ZX graphics. I have been as faithful as I could to the Speccy's colour pallete and resolution, whilst using a more contemporary control style. The engine for this game is available to anyone who wants it (with one small yet charitable catch!) - see "Engine" from the menu! |
engine |
RAGE ENGINE ----------- RAGE (RAGE Adventure Game Engine) is infinitely extensible. I have a basic game demo FLA I can mail to you if you would like to base a game on this engine. My email is in my profile on Newgrounds and on my website: It's easy to use and extend; you can change the graphics/text/sound/objects/ screens/anything you like - create your own world! All I ask for in return is that you make a donation to Christian Aid, I don't care how much: Thanks for your interest! |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">www.christian-aid.org.uk/give/</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">homepage.ntlworld.com/gavin.davies2</FONT></P> |
New game |
> |
Instructions/storyline |
About this game |
Want the engine? |
Main menu --------- |
Credits |
Options |
credits |
PIXELVILLE PENSIONERS CREDITS (c) 2004 ----------------------------- CONCEPT/CODE/GRAPHICS/SFX/MUSIC: MUSIC: TESTING CREW: I3UnGEE Joe Howden Mezz Guesty JayAyGay Brassey Statto Dangerous Graphics produced using TommyGun, the ZX Spectrum graphics editor. Sound effects made using Spectaculator, the Spectrum emulator. End game music tracked on Sadotrack for C64. Character sprites taken from ZX games: JetPac, Transformers, Sabrewulf, SkoolDaze, Chuckie Egg, Dizzy, New Zealand Story |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">Samba Lucas</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P> |
options |
OPTIONS --------------------------- Quality settings if you find the text hard to read default setting if you want it to look more like a ZX Spectrum game, or if the game runs too slowly Don't forget that you can cycle through the game's 5 music tracks by pressing "s" or clicking the button in the lower right! |
High quality |
Low quality |
Med quality |
ROOM0 - woods |
ROOM1 - woods |
ROOM2 - woods |
ROOM3 - woods |
ROOM4 - pixel |
WELCOME TO PIXELVILLE |
ROOM5 - outth |
TOWN HALL |
ROOM6 - th |
ROOM7 - st1 |
PERFECT PIXEL 2004 |
ROOM10- p1 |
ROOM8 - gents |
TOWN LIBRARY |
ROOM9 - strt2 |
ROOM12 -lib |
B |
ROOM13 - prof |
ROOM14- wast |
home |
home |
Use |
Walk to |
Talk to |
Get |
Look at |
£ |
HELP |
MENU |
Script text |
x |
Bye! |
Conversation option 2 |
Conversation option 1 |
woods |
wasteland |
street |
park |
library |
town hall |
toilets |
? |
X |
Info text Info text |
NEXT |
Location location location! |
Welcome to Pixelvilla Pensioners! Your task is to build a retirement home for these 8-bit sprites. |
Press for more help |
This bar tells you where you are. |
This area here is where the game gives you messages and where characters speak. Look out for clues here - looking at objects and talking to characters will help you! |
Click the buttons down here to select an action. You can then click on things on screen. Roll your mouse around to see what you can interact with. |
This bar shows what your current action is and what your mouse is over. |
Your inventory gets stored down here as you collect stuff. You can click "use", then an object in your inventory, then something else to use an object. To give items to characters, click "use", then the item, then the character. |
Press this button to cycle through the music. Guitar songs by ! Spectrum music by gavD! |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="10" COLOR="#000000">www.scrumbledeggs.co.uk</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="10" COLOR="#000000">Samba Lucas</FONT></P> |
outro |
CONGRATULATIONS! YOU WIN!|time | =========================| | =========================|--------| |
Optimus Prime Appeared in Transformers, the game, published by Ocean in 1986. A true 80's icon, I felt it fitting that Optimus should be included in this game, even though the Transformers game was perhaps little known. |
JetMan Appeared in the classic "JetPac". He's a real stand-out character. He just looks so cool, even in ZX mono! |
PREV |
Chuckie Egg Appeared in Chuckie Egg A&F Software I found Chuckie Egg infuriatingly addictive, so here he is - I hope you found my game less infuriating but equally challenging and enjoyable! |
Dizzy Appeared in many, many great titles, a real ZX icon. He was the first real "star", I reckon, preceeding Sonic, Mario and the like. Created by the Oliver Twins. |
Eric and the Professor Appeared in Skool Daze. SD was a highly innovative game, as it had great freedom. Characters in the game went about their business. The game has a unique charm and I recommend you experience it The professor was coloured in by gavD for the sake of the gag and puzzle in the game. |
Sabreman The intrepid hero of Sabrewulf. I reckoned he was the hardest sprite, so I took his sword off him (I didn't want any violence in this game) and made him the hero! |
Miner Willy Matthew Smith's creation made his debut in the nigh-on-impossible Manic Miner. I have played Manic Miner many times in the last 20 years and never got past the second screen. I suck. Willy, however, is great, and also starred in the Jet Set Will games |
Twiki the Kiwi The New Zealand Story is a great platform game with cutesy music and graphics. It had a whole host of imitators but none were quite so charming as the tale of the avian hero. I just love this little guy! |
SAMBA LUCAS =============> Game music tracks 1-4 |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">lscrumbledeggs.co.uk</FONT></P> |
gavD ====================> Code Graphics Sound effects Storyline Game music track 5 and outro music |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">lhomepage.ntlworld.com/gavin.davies2</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">www.christian-aid.org.uk/give/</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">Thanks for playing, and</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">congratulations on beating the</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">game!</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">If you enjoyed this game, please</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">consider making a donation to</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">those less fortunate than you:</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">If you've got any comments about</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">the game, or would like a copy of</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">the engine, feel free to contact me</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">on:</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000"> </FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000"> Peace!</FONT></P> |
<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">gavindavies@hotmail.com</FONT></P> |
10:00 |
MENU |
Continue game |
ActionScript [AS1/AS2]
Frame 1Stage.showMenu = false; _root.quality = "MEDIUM"; var loadedbytes; var totalbytes; var percentage; var webLink0 = "<a target=\"_NEW\" href=\"http://homepage.ntlworld.com/gavin.davies2/\"><u>http://homepage.ntlworld.com/gavin.davies2/</u></a>"; var webLink1 = "<a target=\"_NEW\" href=\"http://www.christian-aid.org.uk/give/\"><u>www.christian-aid.org.uk/give</u><\\>"; var mySite = "<a target=\"_NEW\" href=\"http://homepage.ntlworld.com/gavin.davies2/\"><u>homepage.ntlworld.com/gavin.davies2</u></a>"; var myName = "<a target=\"_NEW\" href=\"http://homepage.ntlworld.com/gavin.davies2/\"><u>gavD</u></a>"; var sambaLink = "<a target=\"_NEW\" href=\"http://www.scrumbledeggs.co.uk/\"><u>Samba Lucas</u></a>"; var scrumbledLink = "<a target=\"_NEW\" href=\"http://www.scrumbledeggs.co.uk/\"><u>scrumbledeggs.co.uk</u></a>";Frame 50loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); if (loadedbytes == totalbytes) { gotoAndPlay (52); } percentage = Math.ceil((loadedbytes / totalbytes) * 100);Frame 51gotoAndPlay (50);Frame 61stop();Frame 62function converse(options) { _root.controlPanel._visible = false; _root.conversationPanel._visible = true; conversationTree = options; updateConversation(); } function updateConversation() { _root.conversation1 = conversationTree[0][0]; _root.conversation2 = conversationTree[1][0]; } function continueConversation(c) { _root.tellUser(conversationTree[c][2]); converse(conversationTree[c][1]); } function refreshInventory() { if (gotSack) { controlPanel.invSack._visible = true; } else { controlPanel.invSack._visible = false; } if (gotForm) { controlPanel.invForm._visible = true; } else { controlPanel.invForm._visible = false; } if (gotStick) { controlPanel.invStick._visible = true; } else { controlPanel.invStick._visible = false; } if (gotKey) { controlPanel.invKey._visible = true; } else { controlPanel.invKey._visible = false; } if (gotTP) { controlPanel.invTP._visible = true; } else { controlPanel.invTP._visible = false; } if (gotDrill) { controlPanel.invDrill._visible = true; } else { controlPanel.invDrill._visible = false; } if (gotPrizeMoney) { controlPanel.prizeMoney._visible = true; } else { controlPanel.prizeMoney._visible = false; } if (gotJar) { controlPanel.jar._visible = true; } else { controlPanel.jar._visible = false; } if (gotOil) { controlPanel.jarOfOil._visible = true; } else { controlPanel.jarOfOil._visible = false; } } function setRoom(r) { trace("_root.targetX=" + _root.targetX); trace("_root.targetY=" + _root.targetY); _root.hero._x = heroStartX; _root.hero._y = heroStartY; if (targetX < 35) { _root.hero._x = 380; } else if (365 < targetX) { _root.hero._x = 20; } else { _root.hero._x = _root.targetX; } _root.room0._visible = false; _root.room1._visible = false; _root.room2._visible = false; _root.room3._visible = false; _root.room4._visible = false; _root.room5._visible = false; _root.room6._visible = false; _root.room7._visible = false; _root.room8._visible = false; _root.room9._visible = false; _root.room10._visible = false; _root.room11._visible = false; _root.room12._visible = false; _root.room13._visible = false; _root.room14._visible = false; if (r != -1) { eval ("_root.room" + r)._visible = true; } _root.locationText = _root.locationToDo; _root.infoText = ""; _root.currentRoom = r; } function setAction(a) { _root.action = a; _root.scriptText = _root.getCurrentActionText(); } function getCurrentActionText() { if (_root.action == _root.WALK_TO) { return("Walk to "); } if (_root.action == _root.TAKE) { return("Get "); } if (_root.action == _root.LOOK_AT) { return("Look at "); } if (_root.action == _root.TALK_TO) { return("Talk to "); } if (_root.action == _root.USE_WITH) { return(("Use " + _root.currentItem) + " with "); } return("Use "); } function setNoun(n) { _root.noun = n; _root.scriptText = getCurrentActionText() + n; } function tellUser(msg) { infoText = msg; setAction(action); if (msg != null) { if (msg.indexOf("Take the damn form!") != -1) { _root.playSound("success"); _root.gotForm = true; _root.refreshInventory(); } else if (msg.indexOf("Prepare to be transformed!") != -1) { _root.conversationPanel._x = 5000; _root.walkToPoint(250, 166); _root.room13.booth.gotoAndPlay(1); _root.playSound("success"); } else if (msg.indexOf("Yes! Let's go!") != -1) { _root.room2.chuckie.gotoAndPlay(2); _root.room14.chuckie2._visible = true; _root.recruitedChuckie = true; _root.playSound("success"); } else if (msg.indexOf("Yeah, let's get building!") != -1) { _root.outro.play(); _root.playSound("success"); } } tellUserHl.gotoAndPlay(2); } function tellUserMany(theMsgAr) { tellUserHl.gotoAndPlay(2); msgAr = theMsgAr; infoText = msgAr[0]; msgArI = 0; _root.btnNextMessage._visible = true; setAction(action); } function showNextMessage() { msgArI++; if (msgArI == (msgAr.length - 1)) { _root.btnNextMessage._visible = false; } infoText = msgAr[msgArI]; if (infoText.indexOf("I got the key!") != -1) { _root.gotKey = true; _root.refreshInventory(); _root.playSound("success"); } else if (infoText.indexOf("The prize money is yours!") != -1) { _root.gotPrizeMoney = true; _root.refreshInventory(); _root.playSound("success"); } } function walkToRoom(r) { trace("walkToRoom"); _root.targetRoom = r; _root.locationToDo = _root.noun; walk(); } function walkToPoint(theX, theY) { trace("walkToPoint"); _root.targetRoom = ""; _root.targetX = theX; _root.targetY = theY; faceToPoint(_root.targetX); startWalk(); } function faceToPoint(pt) { trace("faceToPoint"); if (pt < _root.hero._x) { _root.hero._xscale = 100; } else { _root.hero._xscale = -100; } } function walk() { if (!_root.responding) { return(undefined); } trace("walk"); _root.targetX = _xmouse; _root.targetY = _ymouse; faceHero(); startWalk(); } function startWalk() { trace("startWalk"); heroBody.gotoAndPlay(2); _root.walking = true; } function faceHero() { trace("faceHero"); if (_xmouse < _root.hero._x) { _root.hero._xscale = 100; } else { _root.hero._xscale = -100; } } function resetPanels() { trace("resetPanels"); _root.controlPanel._visible = true; _root.conversationPanel._x = startCP; _root.conversationPanel._visible = false; } function upgradeHero() { trace("upgradeHero"); heroBody = _root.hero.bodyUpgraded; _root.hero.bodyStandard._visible = false; _root.hero.bodyUpgraded._visible = true; } function nextTune() { if (tune == 2) { tune = 4; _root.tuneText = "2"; _root.tellUser("NOW PLAYING:\nSamba Lucas: Yer Blues Yer Own"); } else if (tune == 4) { tune = 6; _root.tuneText = "3"; _root.tellUser("NOW PLAYING:\nSamba Lucas: Medieval Blues"); } else if (tune == 6) { tune = 8; _root.tuneText = "4"; _root.tellUser("NOW PLAYING:\nSamba Lucas: Bleed on Me"); } else if (tune == 8) { tune = 10; _root.tuneText = "5"; _root.tellUser("NOW PLAYING:\ngavD: Equilibrium Shock ZX"); } else if (tune == 10) { tune = 12; _root.tuneText = "X"; _root.tellUser("Music stopped"); } else { tune = 2; _root.tuneText = "1"; _root.tellUser("NOW PLAYING:\nSamba Lucas: Half a Song"); } _root.soundControl.gotoAndPlay(tune); } function playSound(s) { if (s == "success") { _root.sfx.gotoAndPlay(2); } else if (s == "throw") { _root.sfx.gotoAndPlay(4); } } _root.clickStopper._visible = false; var tune = 2; var tuneText = 1; var timeTaken = 0; var startTime = getTimer(); var responding = true; var pixelsUpgraded = false; var startCP = _root.conversationPanel._x; var heroBody = _root.hero.bodyStandard; _root.hero.bodyUpgraded._visible = false; _root.hero.bodyStandard._visible = true; var scriptText = "Walk to"; var infoText = "Welcome to the game!"; var roomName; var noun = "Pixelville"; var WALK_TO = 0; var TAKE = 1; var LOOK_AT = 2; var TALK_TO = 3; var USE = 4; var USE_WITH = 5; var action = WALK_TO; var currentItem = "nowt"; var gotSack = false; var gotForm = false; var gotStick = false; var gotKey = false; var gotTP = false; var gotDrill = false; var gotPrizeMoney = false; var gotJar = false; var gotOil = false; var gotLand = false; var recuitedOptimus = false; var recruitedChuckie = false; var heroStartX = _root.hero._x; var heroStartY = _root.hero._y; var targetX = _root.hero._x; var targetY = _root.hero._y; var walking = false; var targetRoom = ""; var walkDistance = 4; var msgAr; var msgArI; var conversation1; var conversation2; _root.conversationPanel._visible = false; _root.btnNextMessage._visible = false; var conversationTree; _root.locationToDo = "Pixelville"; var currentRoom; setRoom(4); refreshInventory(); stop();Instance of Symbol 406 MovieClip in Frame 62onClipEvent (load) { _root.tellUser("Welcome to the game!\nClick 'HELP' at the bottom!"); } onClipEvent (enterFrame) { if (_root.walking) { var xRem = (_root.targetX - _root.hero._x); var yRem = (_root.targetY - _root.hero._Y); var xTravel; var yTravel; xTravel = _root.walkDistance * (Math.abs(xRem) / (Math.abs(xRem) + Math.abs(yRem))); yTravel = _root.walkDistance - xTravel; if (((_root.hero._y < 160) && (_root.targetRoom != "")) || ((Math.abs(xRem) < (_root.walkDistance + 2)) && (Math.abs(yRem) < (_root.walkDistance + 2)))) { _root.walking = false; _root.heroBody.gotoAndStop(1); if (_root.targetRoom != "") { _root.setRoom(_root.targetRoom); } } else { if (_root.walkDistance < Math.abs(xRem)) { if (_root.targetX < _root.hero._x) { _root.hero._x = _root.hero._x - xTravel; } else { _root.hero._x = _root.hero._x + xTravel; } } if (_root.walkDistance < Math.abs(yRem)) { if (_root.targetY < _root.hero._y) { if (160 < _root.hero._y) { _root.hero._y = _root.hero._y - yTravel; } } else { _root.hero._y = _root.hero._y + yTravel; } } } } }Symbol 24 MovieClip Frame 1stop();Symbol 24 MovieClip Frame 5gotoAndPlay (2);Symbol 27 Buttonon (release) { this.gotoAndStop(1); _parent.menuMenu._visible = true; _parent._parent.extraBit._visible = true; }Symbol 28 MovieClip Frame 1stop();Symbol 31 MovieClip Frame 1stop();Symbol 36 MovieClip Frame 1stop();Symbol 40 Buttonon (release) { _root.play(); }Symbol 42 Buttonon (release) { this._visible = false; _parent.instructions.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 44 Buttonon (release) { this._visible = false; _parent.about.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 46 Buttonon (release) { this._visible = false; _parent.engine.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 49 Buttonon (release) { this._visible = false; _parent.credits.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 51 Buttonon (release) { this._visible = false; _parent.options.gotoAndStop(2); _parent._parent.extraBit._visible = false; }Symbol 58 MovieClip Frame 1stop();Symbol 63 Buttonon (release) { _quality = "HIGH"; }Symbol 65 Buttonon (release) { _quality = "LOW"; }Symbol 67 Buttonon (release) { _quality = "MEDIUM"; }Symbol 68 MovieClip Frame 1stop();Symbol 77 MovieClip Frame 2stopAllSounds();Symbol 77 MovieClip Frame 3stop();Symbol 77 MovieClip Frame 4stopAllSounds();Symbol 77 MovieClip Frame 5stop();Symbol 77 MovieClip Frame 6stopAllSounds();Symbol 77 MovieClip Frame 7stop();Symbol 77 MovieClip Frame 8stopAllSounds();Symbol 77 MovieClip Frame 9stop();Symbol 77 MovieClip Frame 10stopAllSounds();Symbol 77 MovieClip Frame 11stop();Symbol 77 MovieClip Frame 12stopAllSounds(); stop();Symbol 81 MovieClip Frame 1stop();Symbol 81 MovieClip Frame 3stop();Symbol 81 MovieClip Frame 5stop();Symbol 82 Buttonon (release) { _root.targetRoom = ""; _root.walk(); }Symbol 86 Buttonon (rollOver) { _root.setNoun("Northern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading north,\ndeeper into the woods"); } else { _root.walkToRoom(1); } }Symbol 87 Buttonon (rollOver) { _root.setNoun("Eastern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\nthrough the woods"); } else { _root.walkToRoom(2); } }Symbol 91 Buttonon (rollOver) { _root.setNoun("Foliage"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello flowers!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's very dense..."); } else if (_root.action == _root.USE) { _root.tellUser("It's too dense.."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'll never get through that foliage!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(50, 200); _root.tellUser("It's impassible"); } }Symbol 94 Buttonon (rollOver) { _root.setNoun("clouds"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Oi! Clouds!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Very pretty"); } else if (_root.action == _root.USE) { _root.tellUser("I'm not close enough"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'm not close enough"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't take that!"); } else if (_root.action == _root.WALK_TO) { _root.tellUser("I can't fly!"); } }Symbol 97 Buttonon (rollOver) { _root.setNoun("sack of donkeys"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello...\nEeeh-orr! Eeh-oorrr!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a sack of minature donkeys!"); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't reach it!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "stick") { _root.clickStopper._visible = true; _root.controlPanel._visible = false; _root.walkToPoint(150, 167); this.play(); } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.WALK_TO) { _root.tellUser("It's up that tree\nI can't get to it!"); } }Symbol 101 Buttonon (rollOver) { _root.setNoun("sack of donkeys"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello...\nEeeh-orr! Eeh-oorrr!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a sack of minature donkeys!"); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it."); } else if (_root.action == _root.TAKE) { this._visible = false; _root.tellUser("Got it!"); _root.sfx.gotoAndStop(2); this.taken = true; _root.gotSack = true; _root.refreshInventory(); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } }Symbol 102 MovieClip Frame 1var knocked = false; stop();Symbol 102 MovieClip Frame 64_root.gotStick = false; _root.faceToPoint(300); _root.refreshInventory();Symbol 102 MovieClip Frame 65_root.playSound("throw");Symbol 102 MovieClip Frame 90_root.controlPanel._visible = true; _root.clickStopper._visible = false; knocked = true; stop();Symbol 104 Buttonon (rollOver) { _root.setNoun("unique tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I don't think I've EVER seen\na tree like that before!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't move it..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(250, 195); } }Symbol 105 Buttonon (rollOver) { _root.setNoun("tall tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That's a very tall tree!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "stick") { if (!sack.knocked) { sack.gotoAndPlay(1); } else { _root.tellUser("That doesn't work"); } } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(210, 200); } }Symbol 106 Buttonon (rollOver) { _root.setNoun("smelly tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Looks OK, smells odd..."); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(280, 205); } }Symbol 107 Buttonon (rollOver) { _root.setNoun("scabby tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree looks ill"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(150, 205); } }Symbol 108 Buttonon (rollOver) { _root.setNoun("Wasteland"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south"); } else { _root.walkToRoom(14); } }Symbol 109 MovieClip Frame 1stop();Symbol 111 Buttonon (rollOver) { _root.setNoun("Southern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south,\nthrough the woods"); } else { _root.walkToRoom(0); } }Symbol 112 Buttonon (rollOver) { _root.setNoun("Eastern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east"); } else { _root.walkToRoom(3); } }Symbol 116 Buttonon (rollOver) { _root.setNoun("Bird"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Tweet tweet!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Really pretty"); } else if (_root.action == _root.USE) { _root.tellUser("I can't reach it"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't reach it"); } }Symbol 118 Buttonon (rollOver) { _root.setNoun("familiar tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I've seen that tree somewhere before..."); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(100, 200); } }Symbol 119 Buttonon (rollOver) { _root.setNoun("dark tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A particularly dark tree"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(270, 200); } }Symbol 120 Buttonon (rollOver) { _root.setNoun("squat tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That's an especially small tree"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 122 Buttonon (rollOver) { _root.setNoun("stick"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Stick!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A stout looking stick"); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it!"); } else if (_root.action == _root.TAKE) { this._visible = false; _root.tellUser("I got the stick!"); _root.playSound("success"); _root.gotStick = true; _root.refreshInventory(); } }Symbol 125 MovieClip Frame 1stop();Symbol 127 Buttonon (rollOver) { _root.setNoun("Northern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading north,\ndeeper into the woods"); } else { _root.walkToRoom(3); } }Symbol 128 Buttonon (rollOver) { _root.setNoun("Pixelville"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\nout of the woods"); } else { _root.walkToRoom(4); } }Symbol 129 Buttonon (rollOver) { _root.setNoun("Western woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\ndeeper into the woods"); } else { _root.walkToRoom(0); } }Symbol 131 Buttonon (rollOver) { _root.setNoun("weird tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree is spooky..."); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(120, 200); } }Symbol 132 Buttonon (rollOver) { _root.setNoun("lovely tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("What a cheery tree!\nIt looks very healthy"); } else if (_root.action == _root.USE) { _root.tellUser("I can't move it..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 133 Buttonon (rollOver) { _root.setNoun("wispy tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Like a sprout on a pencil"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(290, 180); } }Symbol 134 Buttonon (rollOver) { _root.setNoun("green tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("This tree is flourishing!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(66, 200); } }Symbol 136 Buttonon (rollOver) { _root.setNoun("Chuckie Egg"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (_root.recuitedOptimus) { _root.converse(tree10); } else { _root.converse(tree0); } } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's Chuckie..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong"); } else if (_root.action == _root.TAKE) { _root.tellUser("Erm, this is a family game"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("He doesn't want that"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(110, 210); } }Symbol 137 MovieClip Frame 1stop();Symbol 137 MovieClip Frame 55stop();Symbol 138 MovieClip Frame 1stop();Instance of Symbol 137 MovieClip "chuckie" in Symbol 138 MovieClip Frame 1onClipEvent (load) { var tree0; var tree1; var tree2; var tree10; tree10 = new Array(new Array("Can you help Optimus and I?", null, "Yes! Let's go!"), new Array("", null, "")); tree3 = new Array(new Array("That's weak man", null, "I don't wanna wait around\nfor the others to turn up!"), new Array("OK then", null, "")); tree2 = new Array(new Array("Not yet", tree3, "Well, I don't wanna be first...\nRecruit someone else first!"), new Array("", null, "")); tree1 = new Array(new Array("Can you help build the new home?", tree2, "I don't know... Have you got\nany other help?"), new Array("", null, "")); tree0 = new Array(new Array("Hi Chuckie!", tree1, "Hi Sabreman!"), new Array("What are you doing?", tree1, "I'm just hangin around in the\nwoods, looking at the birds...")); }Symbol 139 Buttonon (rollOver) { _root.setNoun("Western woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\ndeeper into the woods"); } else { _root.walkToRoom(1); } }Symbol 140 Buttonon (rollOver) { _root.setNoun("Southern woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south"); } else { _root.walkToRoom(2); } }Symbol 143 Buttonon (rollOver) { _root.setNoun("grand tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree looks very grand...\nQuite imposing!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(110, 180); } }Symbol 144 Buttonon (rollOver) { _root.setNoun("young tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It looks very healthy"); } else if (_root.action == _root.USE) { _root.tellUser("I can't move it..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(240, 200); } }Symbol 145 Buttonon (rollOver) { _root.setNoun("old tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree looks ancient!"); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(300, 200); } }Symbol 146 Buttonon (rollOver) { _root.setNoun("rubbish tree"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Tree!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("That tree sucks."); } else if (_root.action == _root.USE) { _root.tellUser("I can't see any obvious\nusage for a tree..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(90, 200); } }Symbol 147 MovieClip Frame 1stop();Symbol 148 Buttonon (rollOver) { _root.setNoun("Woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\ninto the woods"); } else { _root.walkToRoom(2); } }Symbol 149 Buttonon (rollOver) { _root.setNoun("Town hall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\nto the town hall"); } else { _root.walkToRoom(5); } }Symbol 153 Buttonon (rollOver) { _root.setNoun("Floral border"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello flowers!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("They're really nice!"); } else if (_root.action == _root.USE) { _root.tellUser("What for?"); } else if (_root.action == _root.TAKE) { _root.tellUser("No, they look pretty as they are"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("What for?"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 200); } }Symbol 156 Buttonon (rollOver) { _root.setNoun("sign"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Sign!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("What a nice, warm welcome!"); } else if (_root.action == _root.USE) { if (this.hitTest(_root.hero)) { _root.tellUser("I can't see any obvious\nusage for that sign..."); } else { _root.tellUser("I'm not close enough"); } } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.walkToPoint(350, 180); } }Symbol 159 Buttonon (rollOver) { _root.setNoun("Miner Willy"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (_root.gotDrill) { _root.converse(this.tree6); } else { _root.converse(this.tree0); } } else if (_root.action == _root.LOOK_AT) { if (_root.gotDrill) { _root.tellUser("It's the mining legend himself!\nHis helmet lamp is lit"); } else { _root.tellUser("It's the mining legend himself!\nHis helmet lamp is filthy!"); } } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong..."); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "TP") { if (_root.gotDrill) { _root.tellUser("One sheet was enough!"); } else { this.light._visible = true; _root.tellUser("Thanks, Sabreman! Here, take\nthis drill"); _root.gotDrill = true; _root.gotTP = false; _root.refreshInventory(); } } else { _root.tellUser("I don't think he wants that..."); } } else if (_root.action == _root.TAKE) { _root.tellUser("No thanks"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(245, 200); } }Symbol 163 MovieClip Frame 1stop();Instance of Symbol 157 MovieClip in Symbol 163 MovieClip Frame 1/* no clip actions */Instance of Symbol 162 MovieClip in Symbol 163 MovieClip Frame 1onClipEvent (load) { var tree8 = new Array(new Array("Can you give me any hints?", null, "You need a more learned sprite\nthan myself!"), new Array("", null, "")); var tree7 = new Array(new Array("Can you help build the home?", null, "Sorry, I'm not much of a builder"), new Array("This game is hard!", tree8, "It's not so hard! You're\ndoing very well.")); var tree6 = new Array(new Array("How's the lamp now?", tree7, "Bang on, cheers"), new Array("", null, "")); var tree5 = new Array(new Array("That's a shame!", null, "Well, it's not all bad.\nMining is more rewarding!"), new Array("Do you still have your mining gear?", null, "Of course! My lamp is dirty\nthough, needs a wipe")); var tree4 = new Array(new Array("Can you give me any stuff?", null, "Get me something to clean\nmy helmet lamp & I'll help"), new Array("Know any good builders?", null, "Well, Optimus is very strong")); var tree3 = new Array(new Array("Can you help build the home?", tree4, "I'm not much of a builder, but\nI'll help in any other way I can"), new Array("What are you doing these days?", tree5, "I lost all my money and now I'm\nback down the pit!")); var tree2 = new Array(new Array("Can you give me any hints?", tree3, "Talk to everyone, try to get\nsprites to help you out"), new Array("", null, "")); var tree1 = new Array(new Array("What am I doing here?", tree2, "Your task is to build a home for\nall us sprites!"), new Array("", null, "")); var tree0 = new Array(new Array("Hi!", tree1, "Hi! Welcome to Pixelville!"), new Array("", null, "")); this.light._visible = false; }Symbol 164 Buttonon (rollOver) { _root.setNoun("Town"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\nto the town entrance"); } else { _root.walkToRoom(4); } }Symbol 165 Buttonon (rollOver) { _root.setNoun("Town"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\nthrough town"); } else { _root.walkToRoom(7); } }Symbol 167 Buttonon (rollOver) { _root.setNoun("Floral border"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello flowers!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("They're really nice!"); } else if (_root.action == _root.USE) { _root.tellUser("What for?"); } else if (_root.action == _root.TAKE) { _root.tellUser("No, they look pretty as they are"); } }Symbol 169 Buttonon (rollOver) { _root.setNoun("Town Hall interior"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Mr Door!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's open..."); } else if (_root.action == _root.USE) { _root.tellUser("It's open.."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.walkToRoom(6); } }Symbol 172 Buttonon (rollOver) { _root.setNoun("Town Hall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello Town Hall!\nHmmm, not terribly talkative..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I guess this is the town hall"); } else if (_root.action == _root.USE) { _root.tellUser("What use is politics?\n;-) kidding"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("What use is politics?\n;-) kidding"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.tellUser("I should really use the door..."); } }Symbol 178 Buttonon (rollOver) { _root.setNoun("Optimus"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I thought he'd be taller..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "jar of oil") { _root.gotOil = false; _root.refreshInventory(); _root.tellUser("Thanks! That's sorted the problem!\nI'll go get started"); _root.room14.optimus2._visible = true; _root.recuitedOptimus = true; this.gotoAndPlay(1); } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.TAKE) { _root.tellUser("He must weigh a ton!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(140, 200); } }Symbol 179 Buttonon (rollOver) { _root.setNoun("Optimus"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I thought he'd be taller..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "jar of oil") { _root.gotOil = false; _root.refreshInventory(); _root.tellUser("Thanks! That's sorted the problem!"); this.gotoAndPlay(1); } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.TAKE) { _root.tellUser("He must weigh a ton!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(140, 200); } }Symbol 180 MovieClip Frame 1stop();Symbol 180 MovieClip Frame 55stop();Symbol 181 MovieClip Frame 1stop();Instance of Symbol 180 MovieClip in Symbol 181 MovieClip Frame 1onClipEvent (load) { var tree0; var tree1; tree1 = new Array(new Array("Can you help me with the building?", tree2, "My elbow is rusted up. If you\ncan fix it, then sure I'll help"), new Array("", null, "")); tree0 = new Array(new Array("I'm building a home for you all", tree1, "Great! It's about time someone\ndid something for us."), new Array("How are you doing?", tree1, "I'm great! I'm a bit rusty in\nplaces though")); }Symbol 182 Buttonon (rollOver) { _root.setNoun("Town"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south,\nback outside"); } else { _root.walkToRoom(5); } }Symbol 184 Buttonon (rollOver) { _root.setNoun("Wall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Institutional green, they call it...\nIt's utterly horrible."); } else if (_root.action == _root.USE) { _root.tellUser("It's just for looking at"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't want it."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } }Symbol 186 Buttonon (rollOver) { _root.setNoun("Table"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Some lovely flowers on here,\n& some paper forms."); } else if (_root.action == _root.USE) { _root.tellUser("JETMAN: Oi! Get off!"); } else if (_root.action == _root.TAKE) { _root.tellUser("JETMAN: Oi! Get off!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(265, 190); } }Symbol 189 Buttonon (rollOver) { _root.setNoun("Noticeboard"); } on (rollOut) { _root.setNoun(""); } on (release) { _root.targetRoom = ""; if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUserMany(new Array("PERFECT PIXEL BEAUTY CONTEST\nToday in the park! Prize £1mil!", "Get an entry form from the desk\nin the Town Hall!")); } else if (_root.action == _root.USE) { _root.tellUser("It's just for looking at"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't want it."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(80, 190); } }Symbol 192 Buttonon (rollOver) { _root.setNoun("Jetman"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (_root.gotLand) { _root.converse(this.tree10); } else { _root.converse(this.tree0); } } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's Jetman... must be hot..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong"); } else if (_root.action == _root.TAKE) { _root.tellUser("I couldn't carry him!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "prize money") { _root.gotPrizeMoney = false; _root.refreshInventory(); _root.tellUser("Congratulations!\nThe land is yours!"); _root.playSound("success"); _root.room14.objSign.gotoAndStop(2); _root.gotLand = true; } else { _root.tellUser("That doesn't work."); } } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(265, 190); } }Symbol 195 Buttonon (rollOver) { _root.setNoun("Painting"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("It ain't talking"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Some ancient hero... Signature\nreads 'hum hah Elvis'"); } else if (_root.action == _root.USE) { _root.tellUser("I can't use it"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't use it"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't want it...\nIt's creepy..."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(265, 190); } }Symbol 197 MovieClip Frame 1stop();Instance of Symbol 193 MovieClip in Symbol 197 MovieClip Frame 1onClipEvent (load) { var tree0; var tree1; var tree2; var tree3; var tree4; var tree5; var tree6; var tree10; var tree11; tree11 = new Array(new Array("Will you help?", null, "I'm far too busy!"), new Array("Who will help me?", null, "Ask around town. Some sprites have\nskills that can help you.")); tree10 = new Array(new Array("What do I do now?", tree11, "Well, you'll have to get building!"), new Array("Thanks for your help", null, "Don't mention it")); tree6 = new Array(new Array("Do you enjoy your job?", tree0, "Let's say I take a certain...\n'satisfaction' in my work..."), new Array("How long have you worked here?", tree0, "Since those damn extra 8 bits\nturned up around '89...")); tree5 = new Array(new Array("Ah, go on!", tree0, "AGH! Take the damn form!\nJust quit bothering me!"), new Array("Fine! Keep your form!", tree0, "Good.")); tree4 = new Array(new Array("Ah, go on!", tree5, "NO! NO!"), new Array("Fine!", tree0, "Good.")); tree3 = new Array(new Array("Ah, go on!", tree4, "No!"), new Array("Yeah, whatever.", tree0, "Good.")); tree2 = new Array(new Array("Ah, go on!", tree3, "No you can't."), new Array("OK, OK", tree0, "Good.")); tree1 = new Array(new Array("Sounds dull...", tree0, "It is. Very."), new Array("Can I have an entry form?", tree2, "No, they're for residents only.")); tree0 = new Array(new Array("What goes on here?", tree1, "This is the Town Hall.\nAll critical papers are here."), new Array("Who are you?", tree6, "I'm JetMan.\nI work here as secretary")); }Symbol 198 Buttonon (rollOver) { _root.setNoun("Town Hall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\nto the Town Hall"); } else { _root.walkToRoom(5); } }Symbol 199 Buttonon (rollOver) { _root.setNoun("East street"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\nto another street"); } else { _root.walkToRoom(9); } }Symbol 200 Buttonon (rollOver) { _root.setNoun("Gents toilet"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello? Mr Michael?\nYou in there?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The door to the bogs"); } else if (_root.action == _root.USE) { _root.tellUser("It's open.."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.walkToRoom(8); } }Symbol 201 Buttonon (rollOver) { _root.setNoun("Ladies toilet"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Yoo-hoo!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The door to the ladies toilets.\nBizarrely, there is no queue..."); } else if (_root.action == _root.USE) { _root.tellUser("It's open.."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else { _root.tellUser("I ain't going in there.\nYou hear stories..."); } }Symbol 202 Buttonon (rollOver) { _root.setNoun("Lamp post"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Wicked - ah Wicked - ah\nJunglist massive!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a lampost"); } else if (_root.action == _root.USE) { _root.tellUser("It's already switched on, despite\nit being broad daylight"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(250, 180); } }Symbol 203 Buttonon (rollOver) { _root.setNoun("Professor's house"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("HELLO? Professor? Are you in?\nNo answer..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The Professor lives here..."); } else if (_root.action == _root.USE) { if (doorUnlocked) { _root.walkToRoom(13); } else { _root.tellUser("A voice from behind the door:\n'Only the learned may enter!'"); } } else if (_root.action == _root.USE_WITH) { trace("ci=" + _root.currentItem); if (_root.currentItem == "key") { _root.tellUser("It's unlocked!"); doorUnlocked = true; } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (doorUnlocked) { _root.walkToRoom(13); } else { _root.tellUser("A voice from behind the door:\n'Only the learned may enter!'"); } }Symbol 204 Buttonon (rollOver) { _root.setNoun("Well"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("ECHO! Echo e c h o oh oh"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's just decorative.\nSprites don't need water!"); } else if (_root.action == _root.USE) { _root.tellUser("It's just decorative.\nSprites don't need water!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(210, 180); } }Symbol 207 MovieClip Frame 1var doorUnlocked = false; stop();Symbol 208 Buttonon (rollOver) { _root.setNoun("Street"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\ntowards the Town Hall"); } else { _root.walkToRoom(9); } }Symbol 211 Buttonon (rollOver) { _root.setNoun("Podium"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("It's not particularly talkative"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The judge of the competition\nis stood on this platform"); } else if (_root.action == _root.USE) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(190, 180); } }Symbol 213 Buttonon (rollOver) { _root.setNoun("Twiki"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(this.tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Twiki the Kiwi\nHe's entering the contest"); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't think he'd like that!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(190, 180); } }Symbol 216 Buttonon (rollOver) { _root.setNoun("Dizzy"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(this.tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's the legend himself!"); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong..."); } else if (_root.action == _root.TAKE) { _root.tellUser("You must be yolking!\nERROR: out of humour at line 402"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "form") { if (_root.pixelsUpgraded) { _root.tellUserMany(new array("OK, you're in!", "Well, here are the results", "Sabreman, I don't know how you\ndid it, but I've never seen a", "sprite like you in my life!", "It's incredible!", "The prize money is yours!")); } else { _root.tellUserMany(new array("OK, you're in!", "Well, here are the results", "I just can't decide!", "You're both looking so good...", "Twiki is a lovely shade...", "...but Sabreman has that rugged\nthing goin' on...", "...", "Agh, I can't decide.\nIt's a draw for now.", "You can both try again later.", "Maybe you can get nicely dressed\nup later to tip the scales")); } } else { _root.tellUser("He doesn't want that"); } } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(190, 180); } }Symbol 219 MovieClip Frame 1stop();Instance of Symbol 214 MovieClip in Symbol 219 MovieClip Frame 1onClipEvent (load) { var tree4 = new Array(new Array("So there's no cash in Pixelville?", null, "It's all stored as variables."), new Array("", null, "")); var tree3 = new Array(new Array("You know, cash?", tree4, "What's cash?"), new Array("You mean you do it for free?!", tree4, "One pixel looks much like another\nI store cash as a variable")); var tree2 = new Array(new Array("What's the money like?", tree3, "Money?"), new Array("", null, "After retiring from games, I make\na living doing appearances.")); var tree1 = new Array(new Array("Can you help with building?", null, "Sorry, I can't be arsed"), new Array("What's up?", tree2, "After retiring from games, I make\na living doing appearances.")); var tree0 = new Array(new Array("Hi Twiki!", tree1, "Hi Sabreman!\nI hope I win!"), new Array("How do I enter?", null, "Give your form to the judge.")); }Instance of Symbol 217 MovieClip in Symbol 219 MovieClip Frame 1onClipEvent (load) { var tree3 = new Array(new Array("Help with the retirement home?", null, "I can't. It's my back.\nI don't really have one. Sorry."), new Array("What's the deal with Pixelville?", null, "Well, we all moved here recently\nand we need our retirment home!")); var tree2 = new Array(new Array("Where do I get the form?", null, "Ask Jetman at the town hall.\nHe's cranky sometimes."), new Array("This is really, erm, gay", null, "Don't be daft!\nWe sprites don't have sexuality!")); var tree1 = new Array(new Array("Can I enter?", tree2, "Sure! Just give me an entry form"), new Array("Who is in the contest?", null, "Just Twiki the Kiwi so far.\nHe's a magnificent sprite...")); var tree0 = new Array(new Array("What's going on here?", tree1, "It's a beauty contest!\nCash prize!"), new Array("How are you?", tree3, "I'm great!")); }Symbol 220 Buttonon (rollOver) { _root.setNoun("Street"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south,\nback outside"); } else { _root.walkToRoom(7); } }Symbol 221 Buttonon (rollOver) { _root.setNoun("Basin"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("It's a wash basin"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a wash basin"); } else if (_root.action == _root.USE) { _root.tellUser("I don't need to"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(150, 180); } }Symbol 222 Buttonon (rollOver) { _root.setNoun("Bum wad"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("I'd rather not. Someone might\nhear me!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A roll of toilet paper."); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.playSound("success"); _root.tellUser("OK, I got a sheet of TP!"); _root.gotTP = true; _root.refreshInventory(); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(120, 180); } }Symbol 224 Buttonon (rollOver) { _root.setNoun("Chod Bin"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Talking to toilets?\nDo you need a clue?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUserMany(new array("It's a toilet. I think Willy had\nit installed out of sentiment", "Sprites don't need such, erm,\n'facilities'", "Hence it's pristince condition")); } else if (_root.action == _root.USE) { _root.tellUser("Sprites don't use toilets."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't lift that!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(100, 180); } }Symbol 226 MovieClip Frame 1stop();Symbol 228 Buttonon (rollOver) { _root.setNoun("Town hall"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("I don't think so"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("The Town's library"); } else { _root.tellUser("I should use the door"); _root.walkToPoint(170, 190); } }Symbol 230 Buttonon (rollOver) { _root.setNoun("Street"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading east,\ntowards the Town Hall"); } else { _root.walkToRoom(7); } }Symbol 231 Buttonon (rollOver) { _root.setNoun("Park gate"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading west,\ninto the park"); } else { _root.walkToRoom(10); } }Symbol 232 Buttonon (rollOver) { _root.setNoun("Library"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Ah, the gateway to knowledge!"); } else { _root.walkToRoom(12); } }Symbol 235 Buttonon (rollOver) { _root.setNoun("Eric"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(this.tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's the legend himself!"); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong..."); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I don't think he wants that..."); } else if (_root.action == _root.TAKE) { _root.tellUser("That's not possible"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(250, 210); } }Symbol 238 MovieClip Frame 1stop();Instance of Symbol 236 MovieClip in Symbol 238 MovieClip Frame 1onClipEvent (load) { var tree1 = new Array(new Array("Can you help build?", null, "Naff off."), new Array("What are you doing?", null, "I've been thrown out of the\nlibrary for playing about")); var tree0 = new Array(new Array("Hi Eric!", tree1, "Hi Sabreman!"), new Array("", null, "")); }Symbol 239 Buttonon (rollOver) { _root.setNoun("Outside"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading south,\nback outside"); } else { _root.walkToRoom(9); } }Symbol 243 Buttonon (rollOver) { _root.setNoun("The Joy of slippers"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if ((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) { _root.tellUserMany(new array("A book about slippers...\nNo, really!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 245 Buttonon (rollOver) { _root.setNoun("The History of Pixelville"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about the town\nIt says Pixelville was founded", "in 1988 after the great Bit War\nThe 16-bit machines beat down", "the already beleagured ZX sprites,\nso they took refuge here.", "Pixelville's somewhere graphics\ndon't matter...", "if that's true, then what's up\nwith these beauty contests?!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 246 Buttonon (rollOver) { _root.setNoun("The Wumpus Diaries"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("Ah, the Wumpus.\nFeared and hated, he lurks", "in the shadow of the past.\nThe sprites ran him out of town", "long, long ago.\nHe still casts a shadow today.", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 248 Buttonon (rollOver) { _root.setNoun("Twiki's Bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about Twiki's life", "Twiki is a Kiwi, a bird from\nNew Zealand.", "New Zealand story was published\nby Taito.", "Twiki rescused all his friends from\na Walrus in NZS", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 249 Buttonon (rollOver) { _root.setNoun("Troll tales"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if ((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) { _root.tellUserMany(new array("The Lager Troll's Greatest\nBath Gurgles", "Considered a classic by many", "considered frankly terrifying\nby me", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 250 Buttonon (rollOver) { _root.setNoun("Guide to Sleeping"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("This book teaches you to sleep", "It describes a world devoid\nof monkeys and kittens", "I don't like the sound of that!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 252 Buttonon (rollOver) { _root.setNoun("8 Bit Sprite Guide"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about sprites!", "Apparently, the ZX spectrum\nonly supports 2 colours per", "8x8 area. ZX artists have\nto be so careful...", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 253 Buttonon (rollOver) { _root.setNoun("Dizzy's bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about Dizzy!", "Dizzy was created by the Oliver\ntwins. He's been in loads of", "games. He's an egg with\nboxing gloves", "He likes coins and dislikes\ndragons", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 254 Buttonon (rollOver) { _root.setNoun("Eric's bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about Eric!", "Eric first appeared in Skool\nDaze, an innovative game.", "This game gave the player a non-\nlinear game", "Eric is mischievous.\nHe likes cakes and hates writing", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 255 Buttonon (rollOver) { _root.setNoun("Samba Lucas bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about Samba Lucas", "Samba supplied tunes 1-4 for\nthis game. You can cycle through", "the tunes using the button in the\nbottom right.", "Samba is a musician based in\nCardiff. He has 2 albums out.", "You can find out more at:\n www.scrumbledeggs.co.uk")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 256 Buttonon (rollOver) { _root.setNoun("Fun with Fireworks"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("KIDS! Fireworks are not toys", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 257 Buttonon (rollOver) { _root.setNoun("The Joy of Decks"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book about turntablism- I'll\npeep some Ninja Tunes stuff!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 258 Buttonon (rollOver) { _root.setNoun("How to do science"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("It's by a resident of\nPixelville- the Professor", "Hey! There's something in here!\nLooks like a key...", "I got the key!")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 259 Buttonon (rollOver) { _root.setNoun("Miner Willy's Memoirs"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book by Willy about his life", "He started mining in the early 80's\nat the urging of one M.Smith", "and went on to strike it rich and\njoin the jetset.", "His search for the 'mega tree'\ncame to nothing, though,", "and now he's here in Pixelville", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 260 Buttonon (rollOver) { _root.setNoun("gavD bio"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("gavD is the author of this\ngame.", "Born in Manchester in 1980,\ngavD grew up in Stourbridge", "gavD has written video games all\nhis life. His best-known game", "is Inverse Shooter, a collab-\noration with Weebl", "gavD is a musician, beatboxer and\nkickboxer", "gavD is a Christian but not a\nvery good one!", "gavD did all the code and\ngraphics for this game.", "He also wrote music track 5. You\ncan cycle tracks using the button", "in the bottom right.\nEnjoy the game!")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 261 Buttonon (rollOver) { _root.setNoun("Humorous Cat Stories"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("A book of kitty tales!", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 262 Buttonon (rollOver) { _root.setNoun("Sprite Wars"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("The terrible history of the\nSprite Wars", "Basically, 16 bit characters\nsteamrollered over these guys", "Pixelville is a refuge.", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 263 Buttonon (rollOver) { _root.setNoun("Guinness Book Of Records"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (((_root.action == _root.LOOK_AT) || (_root.action == _root.TAKE)) || (_root.action == _root.USE)) { _root.tellUserMany(new array("Apparently, the record holder\nfor 'stupidest bottom burp'", "Is Rick from London", "I'll leave the book here")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(200, 180); } }Symbol 266 Buttonon (rollOver) { _root.setNoun("Legendary artwork"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUserMany(new array("OMFGoodness! It's an original!", "This is the work of a master!", "w00t! lollz00rs5!\nbbbbbbbbbbbb!", "B B B B B B B B B B B")); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work."); } else if (_root.action == _root.USE) { _root.tellUser("It's useless."); } else if (_root.action == _root.TAKE) { _root.tellUser("I couldn't possibly deprive\nPixelville of such treasure!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(300, 180); } }Symbol 269 MovieClip Frame 1stop();Symbol 270 Buttonon (rollOver) { _root.setNoun("Town"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Back to the street"); } else { _root.walkToRoom(7); } }Symbol 272 Buttonon (rollOver) { _root.setNoun("weird booth-like thing"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("I don't know what this is!"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't carry that!"); } else if (_root.action == _root.USE) { _root.tellUser("I'd better not...\nI don't know how it works"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'd better not...\nI don't know how it works"); } }Symbol 273 Buttonon (rollOver) { _root.setNoun("shelf of tools"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Strange looking tools and jars\nI haven't a clue what it's for"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Tools are not known for their\nchatty nature"); } else if (_root.action == _root.TAKE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(70, 170); } }Symbol 274 Buttonon (rollOver) { _root.setNoun("shelf of tools"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Strange looking tools and jars\nI haven't a clue what it's for"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Tools are not known for their\nchatty nature"); } else if (_root.action == _root.TAKE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(170, 170); } }Symbol 275 Buttonon (rollOver) { _root.setNoun("shelf of tools"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("Strange looking tools and jars\nI haven't a clue what it's for"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Tools are not known for their\nchatty nature"); } else if (_root.action == _root.TAKE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I'd better not...\nThey look dangerous"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(340, 180); } }Symbol 281 MovieClip Frame 1stop();Symbol 281 MovieClip Frame 2_root.clickStopper._visible = true;Symbol 281 MovieClip Frame 65_root.tellUser("It's started!");Symbol 281 MovieClip Frame 160_root.tellUser("YES! IT'S WORKING!");Symbol 281 MovieClip Frame 339_root.clickStopper._visible = false; _root.tellUser("Welcome to the new you!"); _root.pixelsUpgraded = true; _root.resetPanels(); _root.upgradeHero(); stop();Symbol 283 Buttonon (rollOver) { _root.setNoun("jar"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("This jar looks pretty normal"); } else if (_root.action == _root.TALK_TO) { _root.tellUser("Jars are not known for their\nchatty nature"); } else if (_root.action == _root.TAKE) { _root.tellUser("Got it!"); _root.playSound("success"); _root.gotJar = true; _root.refreshInventory(); this._visible = false; } else if (_root.action == _root.USE) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(170, 200); } }Symbol 287 Buttonon (rollOver) { _root.setNoun("The Professor"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (givenSack) { if (_root.pixelsUpgraded) { _root.converse(this.treeN); } else { _root.converse(this.tree0); } } else { _root.tellUserMany(new Array("Ah, so you found my key!\nI am searching for a scientist", "to help me with my great\nexperiment...", "You don't look like a scientist,\nthough...")); _root.converse(this.tree20); } } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I.. can't believe it! He has\nmore than 2 colours per 8x8 grid!"); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I can't do that!"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "sack") { givenSack = true; _root.gotSack = false; _root.refreshInventory(); _root.tellUserMany(new Array("Ah, you are a true sprite of\nscience!", "These miniture donkeys are a true\nrarity, and I will study them", "In a humane manner, of course")); _root.converse(this.tree0); } else { _root.tellUser("He doesn't want that"); } } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(275, 180); } }Symbol 289 MovieClip Frame 1stop();Instance of Symbol 288 MovieClip "prof" in Symbol 289 MovieClip Frame 1onClipEvent (load) { var givenSack = false; var tree20 = new Array(new Array("I really am a scientist!", null, "Really? If you are a scientist,\nbring me a scientific curio!"), new Array("No, I suppose not...", null, "Aha! Good day!")); var treeN = new Array(new Array("Wow! Good job Prof!", null, "No problem. Good luck building\nthe home!"), new Array("That's incredible!", null, "Sure is!")); var tree9 = new Array(new Array("Yes, OK", tree10, "Prepare to be transformed!"), new Array("No.", null, "Suit yourself!")); var tree8 = new Array(new Array("Yes, OK", null, "Prepare to be transformed!"), new Array("What will it do to me?", tree9, "It will give you COLOUR!\nCOLOUR BEYOND YOUR DREAMS!")); var tree7 = new Array(new Array("Yes I am", tree8, "Would you like to use the machine?"), new Array("Just let me use the machine", null, "Badgering won't work with me!")); var tree6 = new Array(new Array("Ah, go on", null, "Badgering won't work with me!"), new Array("How does it work?", tree7, "Ah, I can see you are a scholar!")); var tree5 = new Array(new Array("How does it work?", tree7, "Ah, I can see you are a scholar!"), new Array("That sounds wrong", null, "You luddite! This machine can\nsolve our problems!")); var tree4 = new Array(new Array("What is this machine?", tree5, "It is my miracle! Behold -\nfreedom from 8bit stigma!"), new Array("Can I use it?", tree6, "No!")); var tree3 = new Array(new Array("How did you do it?", tree4, "With my machine!"), new Array("What?", tree4, "I used my machine to allow me to\nhave fuller colour!")); var tree2 = new Array(new Array("How did you do it?", tree4, "With my machine!"), new Array("What on earth do you mean?", tree3, "ZX sprites are limited to 2\ncolours per 8x8 grid.")); var tree1 = new Array(new Array("Why haven't you seen people?", tree2, "I found a way to manipulate\nour very PIXELS!"), new Array("How's it going?", tree2, "I have made a BREAKTHROUGH!")); var tree0 = new Array(new Array("Hello Professor!", tree1, "You are the first person I've\nseen in years!"), new Array("My gosh! You're... multicoloured!", tree2, "They said I was crazy! I did\nit! The 8x8 grid is no more!")); }Symbol 291 Buttonon (rollOver) { _root.setNoun("ground"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Lo soil"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("Hey! This would be perfect for\nthe new home!"); } else if (_root.action == _root.USE) { _root.tellUser("I'll need some help..."); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "prize money") { _root.tellUser("That's not how you buy land!\nI'll need the property deeds"); } else if (_root.currentItem == "drill") { if (_root.gotLand) { if (_root.gotOil || (_root.recruitedOptimus)) { _root.tellUser("That's enough drilling!"); } else { _root.walkToPoint(340, 200); geyser.gotoAndPlay(2); } } else { _root.tellUser("I can't drill in land I don't\nown!"); } } else { _root.tellUser("That doesn't work"); } } else if (_root.action == _root.TAKE) { _root.tellUser("I don't own this land."); } else { _root.targetRoom = ""; _root.walk(); } }Symbol 292 Buttonon (rollOver) { _root.setNoun("Woods"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.LOOK_AT) { _root.tellUser("A path leading north,\nback into the woods"); } else { _root.walkToRoom(0); } }Symbol 295 Buttonon (rollOver) { _root.setNoun("sign"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hi sign"); } else if (_root.action == _root.LOOK_AT) { if (_root.gotLand) { _root.tellUser("It reads 'HOME'. This is our land\nnow!"); } else { _root.tellUser("It reads 'council property by\norder' Its quite shoddy."); } } else if (_root.action == _root.USE) { _root.tellUser("I think its just for information"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("I don't want it"); } else { _root.walkToPoint(100, 200); } }Symbol 298 MovieClip Frame 1stop();Symbol 300 Buttonon (rollOver) { _root.setNoun("oil geyser"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello?"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A stream of oil is gushing from\nthe ground!"); } else if (_root.action == _root.USE) { _root.tellUser("I don't have it"); } else if (_root.action == _root.USE_WITH) { if (_root.currentItem == "jar") { _root.tellUserMany(new Array("My jar is now full of oil!\nThe geyser's dried up though.", "I guess we were lucky to get in\nthere while it was still pumping!")); this._visible = false; _root.gotOil = true; _root.gotJar = false; _root.refreshInventory(); } else { _root.tellUser("I can't collect oil using that"); } } else if (_root.action == _root.TAKE) { _root.tellUser("I need some sort of container..."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(350, 200); } }Symbol 303 MovieClip Frame 1stop();Symbol 303 MovieClip Frame 99_root.playSound("success"); _root.tellUser("Blimey! Oil!");Symbol 303 MovieClip Frame 109gotoAndPlay (100);Symbol 304 Buttonon (rollOver) { _root.setNoun("Optimus"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { if (_root.recruitedChuckie) { _root.converse(tree10); } else { _root.converse(tree0); } } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I thought he'd be taller..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("He must weigh a ton!"); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(140, 200); } }Symbol 306 MovieClip Frame 1stop();Symbol 306 MovieClip Frame 81stop();Symbol 307 Buttonon (rollOver) { _root.setNoun("Chuckie"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.converse(tree0); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("I thought he'd be taller..."); } else if (_root.action == _root.USE) { _root.tellUser("Using people is wrong!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else if (_root.action == _root.TAKE) { _root.tellUser("Erm, no."); } else if (_root.action == _root.WALK_TO) { _root.walkToPoint(140, 200); } }Symbol 309 MovieClip Frame 1stop();Symbol 309 MovieClip Frame 76stop();Symbol 315 Buttonon (release) { _root.outro.play(); }Symbol 317 MovieClip Frame 1var pauseFrames = 100; stop();Symbol 317 MovieClip Frame 2_root.clickStopper._visible = true; _root.soundControl.gotoAndPlay(10);Symbol 317 MovieClip Frame 3if (pauseFrames == 0) { gotoAndPlay (5); }Symbol 317 MovieClip Frame 4pauseFrames--; gotoAndPlay (3);Symbol 317 MovieClip Frame 190_root.tellUser("Hooray! We did it!\nClick on the door to enter!"); _root.clickStopper._visible = false; stop();Symbol 318 MovieClip Frame 1stop();Instance of Symbol 306 MovieClip "optimus2" in Symbol 318 MovieClip Frame 1onClipEvent (load) { this._visible = false; var tree0; var tree1; var tree10; tree10 = new Array(new Array("Ready now?", null, "Yeah, let's get building!"), new Array("", null, "")); tree1 = new Array(new Array("How many sprites do we need?", null, "I reckon 2 should do it"), new Array("Who else do you think will help?", null, "Ask around - I'm sure somebody else\nwill help out!")); tree0 = new Array(new Array("Are you ready to start?", tree1, "I think we need more labour.\nJust 2 of us isn't enough!"), new Array("Let's get going!", tree1, "I think we need more labour.\nJust 2 of us isn't enough!")); }Instance of Symbol 309 MovieClip "chuckie2" in Symbol 318 MovieClip Frame 1onClipEvent (load) { this._visible = false; var tree0; tree0 = new Array(new Array("Ready now?", null, "Yeah, let's get building!"), new Array("", null, "")); }Symbol 320 MovieClip Frame 1stop();Symbol 322 Buttonon (release) { _root.setAction(_root.USE); } on (keyPress "u") { _root.setAction(_root.USE); } on (keyPress "U") { _root.setAction(_root.USE); }Symbol 324 Buttonon (release) { _root.setAction(_root.WALK_TO); } on (keyPress "w") { _root.setAction(_root.WALK_TO); } on (keyPress "W") { _root.setAction(_root.WALK_TO); }Symbol 326 Buttonon (release) { _root.setAction(_root.TALK_TO); } on (keyPress "t") { _root.setAction(_root.TALK_TO); } on (keyPress "T") { _root.setAction(_root.TALK_TO); }Symbol 328 Buttonon (release) { _root.setAction(_root.TAKE); } on (keyPress "g") { _root.setAction(_root.TAKE); } on (keyPress "G") { _root.setAction(_root.TAKE); }Symbol 330 Buttonon (release) { _root.setAction(_root.LOOK_AT); } on (keyPress "l") { _root.setAction(_root.LOOK_AT); } on (keyPress "L") { _root.setAction(_root.LOOK_AT); }Symbol 331 Buttonon (rollOver) { _root.setNoun("sack of donkeys"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hello...\nEeeh-orr! Eeh-oorrr!"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("It's a sack of minature donkeys!"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "sack"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 334 Buttonon (rollOver) { _root.setNoun("form"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hi"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("An entry form to the Perfect\nPixel event in the park"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "form"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 336 Buttonon (rollOver) { _root.setNoun("stick"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("'sup stick"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A sturdy stick"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "stick"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 339 Buttonon (rollOver) { _root.setNoun("key"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("'lo key"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A clean, shiny key with the\nwords 'learn for life'"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "key"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 342 Buttonon (rollOver) { _root.setNoun("TP"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Er, hi"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A piece of toilet roll"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "TP"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 345 Buttonon (rollOver) { _root.setNoun("drill"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Er, hi drill..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A large drill"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "drill"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 348 Buttonon (rollOver) { _root.setNoun("prize money"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Money money money, it's a rich\nsprite's world..."); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A variable containing £1 million!"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "prize money"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 350 Buttonon (rollOver) { _root.setNoun("jar"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("lo jar"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A glass jar"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "jar"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); } }Symbol 353 Buttonon (rollOver) { _root.setNoun("jar of oil"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("lo jar"); } else if (_root.action == _root.LOOK_AT) { _root.tellUser("A glass jar filled with oil"); } else if (_root.action == _root.USE) { _root.action == _root.USE_WITH; _root.currentItem = "jar of oil"; _root.setAction(_root.USE_WITH); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("I can't combine those objects."); trace("TODO!"); } }Symbol 356 Buttonon (release) { _root.helper.gotoAndPlay(2); } on (keyPress "h") { _root.helper.gotoAndPlay(2); } on (keyPress "H") { _root.helper.gotoAndPlay(2); }Symbol 358 Buttonon (release) { _root.menu.gotoAndStop(2); } on (keyPress "m") { _root.menu.gotoAndStop(2); } on (keyPress "M") { _root.menu.gotoAndStop(2); }Symbol 360 Buttonon (release) { _root.room14.chuckie2._visible = true; _root.room14.optimus2._visible = true; _root.outro.play(); }Symbol 362 Buttonon (rollOver) { _root.setNoun("town map"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Mappy mappy in my hand,\nTell me secrets of this land"); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have it!"); } else { _root.map.gotoAndStop(2); } }Symbol 364 Buttonon (release) { _root.nextTune(); } on (keyPress "s") { _root.nextTune(); } on (keyPress "S") { _root.nextTune(); }Symbol 368 Buttonon (release) { _root.continueConversation(0); }Symbol 369 Buttonon (release) { _root.continueConversation(1); }Symbol 371 Buttonon (release) { _root.conversationPanel._visible = false; _root.controlPanel._visible = true; }Symbol 376 Buttonon (rollOver) { _root.setNoun("Me"); } on (rollOut) { _root.setNoun(""); } on (release) { if (_root.action == _root.TALK_TO) { _root.tellUser("Hi, I'll be your hero for the\nduration of this game!"); } else if (_root.action == _root.LOOK_AT) { if (_root.pixelsUpgraded) { _root.tellUser("Blimey! Check me out!\nAll brightly coloured!"); } else { _root.tellUser("It's me, Sabreman!"); } } else if (_root.action == _root.USE) { _root.tellUser("Not now..."); } else if (_root.action == _root.TAKE) { _root.tellUser("I already have me!"); } else if (_root.action == _root.USE_WITH) { _root.tellUser("That doesn't work"); } else { _root.tellUser("I'm already here!"); } }Symbol 381 MovieClip Frame 1stop();Symbol 381 MovieClip Frame 5gotoAndPlay (2);Symbol 384 Buttonon (release) { this.gotoAndStop(1); }Symbol 396 Buttonon (release) { this.gotoAndStop(1); }Symbol 397 MovieClip Frame 1stop();Symbol 403 Buttonon (release) { _root.showNextMessage(); }Symbol 413 Buttonon (release) { play(); }Symbol 424 MovieClip Frame 1stop();Symbol 424 MovieClip Frame 2stop();Symbol 424 MovieClip Frame 3stop();Symbol 424 MovieClip Frame 4stop();Symbol 424 MovieClip Frame 5stop();Symbol 424 MovieClip Frame 6stop();Symbol 424 MovieClip Frame 7stop();Symbol 424 MovieClip Frame 8stop();Symbol 425 MovieClip Frame 65stop();Symbol 430 Buttonon (release) { nextFrame(); }Symbol 434 Buttonon (release) { prevFrame(); }Symbol 458 MovieClip Frame 1stop();Symbol 458 MovieClip Frame 4stop();Symbol 458 MovieClip Frame 5stop();Symbol 458 MovieClip Frame 6stop();Symbol 458 MovieClip Frame 7stop();Symbol 458 MovieClip Frame 8stop();Symbol 458 MovieClip Frame 9stop(); stop();Symbol 461 MovieClip Frame 1stop();Symbol 461 MovieClip Frame 2stopAllSounds(); var secsTaken = ((getTimer() - _root.startTime) / 1000); trace(" Seconds = " + secsTaken); var minsTaken = int(secsTaken / 60); trace(" Minutes = " + minsTaken); trace((((" Result = " + minsTaken) + "m ") + int(secsTaken % 60)) + "s"); _root.timeTaken = ((minsTaken + "m ") + int(secsTaken % 60)) + "s"; _root.tellUser("Let's get cracking!"); _root.playSound("success"); _root.controlPanel._visible = false; _root.conversationPanel._visible = false; _root.room14.objSign._visible = false; _root.room14.chuckie2.gotoAndPlay(2); _root.room14.optimus2.play(); _root.room14.newHome.gotoAndPlay(2); _root.walkToPoint(200, 500); _root.responding = false; stop();Symbol 461 MovieClip Frame 3stopAllSounds(); _root.setRoom(-1);Symbol 461 MovieClip Frame 4stop();Symbol 465 Buttonon (release) { _parent.gotoAndStop(1); }Symbol 467 MovieClip Frame 1stop();Symbol 467 MovieClip Frame 2stop();
Library Items
Symbol 1 Graphic | Used by:Timeline | ||
Symbol 2 Graphic | Used by:Timeline | ||
Symbol 3 Bitmap | Used by:4 | ||
Symbol 4 Graphic | Uses:3 | Used by:Timeline | |
Symbol 5 Font | Used by:6 7 8 10 11 12 13 14 15 16 17 18 19 26 29 30 32 33 34 35 38 39 41 43 45 47 48 50 53 54 55 56 57 59 60 62 64 66 89 110 130 141 151 155 166 171 183 206 210 218 225 233 237 241 265 285 293 297 316 321 323 325 327 329 347 355 357 363 366 370 372 373 386 387 388 389 390 391 392 393 395 398 402 407 409 412 414 415 416 417 418 419 420 421 422 423 426 428 429 432 433 435 437 440 441 443 445 448 449 450 451 454 455 456 457 459 462 464 | ||
Symbol 6 Text | Uses:5 | Used by:Timeline | |
Symbol 7 EditableText | Uses:5 | Used by:Timeline | |
Symbol 8 Text | Uses:5 | Used by:Timeline | |
Symbol 9 Graphic | Used by:Timeline | ||
Symbol 10 Text | Uses:5 | Used by:Timeline | |
Symbol 11 Text | Uses:5 | Used by:Timeline | |
Symbol 12 Text | Uses:5 | Used by:Timeline | |
Symbol 13 Text | Uses:5 | Used by:Timeline | |
Symbol 14 Text | Uses:5 | Used by:Timeline | |
Symbol 15 Text | Uses:5 | Used by:Timeline | |
Symbol 16 EditableText | Uses:5 | Used by:Timeline | |
Symbol 17 Text | Uses:5 | Used by:Timeline | |
Symbol 18 Text | Uses:5 | Used by:28 | |
Symbol 19 Text | Uses:5 | Used by:28 | |
Symbol 20 Graphic | Used by:24 317 | ||
Symbol 21 Graphic | Used by:24 | ||
Symbol 22 Graphic | Used by:24 | ||
Symbol 23 Graphic | Used by:24 | ||
Symbol 24 MovieClip | Uses:20 21 22 23 | Used by:28 382 458 | |
Symbol 25 Graphic | Used by:27 82 250 258 367 | ||
Symbol 26 Text | Uses:5 | Used by:27 | |
Symbol 27 Button | Uses:25 26 | Used by:28 31 36 58 68 424 | |
Symbol 28 MovieClip | Uses:18 19 24 27 | Used by:69 | |
Symbol 29 Text | Uses:5 | Used by:31 | |
Symbol 30 Text | Uses:5 | Used by:31 | |
Symbol 31 MovieClip | Uses:29 30 27 | Used by:69 | |
Symbol 32 Text | Uses:5 | Used by:36 | |
Symbol 33 Text | Uses:5 | Used by:36 | |
Symbol 34 EditableText | Uses:5 | Used by:36 | |
Symbol 35 EditableText | Uses:5 | Used by:36 | |
Symbol 36 MovieClip | Uses:32 33 27 34 35 | Used by:69 | |
Symbol 37 Graphic | Used by:40 42 44 46 49 51 468 | ||
Symbol 38 Text | Uses:5 | Used by:40 | |
Symbol 39 Text | Uses:5 | Used by:40 42 44 46 49 51 465 | |
Symbol 40 Button | Uses:37 38 39 | Used by:52 | |
Symbol 41 Text | Uses:5 | Used by:42 | |
Symbol 42 Button | Uses:37 41 39 | Used by:52 | |
Symbol 43 Text | Uses:5 | Used by:44 | |
Symbol 44 Button | Uses:37 43 39 | Used by:52 | |
Symbol 45 Text | Uses:5 | Used by:46 | |
Symbol 46 Button | Uses:37 45 39 | Used by:52 | |
Symbol 47 Text | Uses:5 | Used by:52 | |
Symbol 48 Text | Uses:5 | Used by:49 | |
Symbol 49 Button | Uses:37 48 39 | Used by:52 | |
Symbol 50 Text | Uses:5 | Used by:51 | |
Symbol 51 Button | Uses:37 50 39 | Used by:52 | |
Symbol 52 MovieClip | Uses:40 42 44 46 47 49 51 | Used by:69 | |
Symbol 53 Text | Uses:5 | Used by:58 | |
Symbol 54 Text | Uses:5 | Used by:58 | |
Symbol 55 EditableText | Uses:5 | Used by:58 | |
Symbol 56 EditableText | Uses:5 | Used by:58 | |
Symbol 57 EditableText | Uses:5 | Used by:58 | |
Symbol 58 MovieClip | Uses:53 54 27 55 56 57 | Used by:69 | |
Symbol 59 Text | Uses:5 | Used by:68 | |
Symbol 60 Text | Uses:5 | Used by:68 | |
Symbol 61 Graphic | Used by:63 65 67 315 322 324 326 328 330 356 358 364 368 369 371 396 401 403 413 430 434 | ||
Symbol 62 Text | Uses:5 | Used by:63 | |
Symbol 63 Button | Uses:61 62 | Used by:68 | |
Symbol 64 Text | Uses:5 | Used by:65 | |
Symbol 65 Button | Uses:61 64 | Used by:68 | |
Symbol 66 Text | Uses:5 | Used by:67 | |
Symbol 67 Button | Uses:61 66 | Used by:68 | |
Symbol 68 MovieClip | Uses:59 60 27 63 65 67 | Used by:69 | |
Symbol 69 MovieClip | Uses:28 31 36 52 58 68 | Used by:467 Timeline | |
Symbol 70 Graphic | Used by:Timeline | ||
Symbol 71 Graphic | Used by:77 | ||
Symbol 72 Sound | Used by:77 | ||
Symbol 73 Sound | Used by:77 | ||
Symbol 74 Sound | Used by:77 | ||
Symbol 75 Sound | Used by:77 | ||
Symbol 76 Sound | Used by:77 | ||
Symbol 77 MovieClip | Uses:71 72 73 74 75 76 | Used by:Timeline | |
Symbol 78 Graphic | Used by:81 | ||
Symbol 79 Sound | Used by:81 | ||
Symbol 80 Sound | Used by:81 | ||
Symbol 81 MovieClip | Uses:78 79 80 | Used by:Timeline | |
Symbol 82 Button | Uses:25 | Used by:Timeline | |
Symbol 83 Graphic | Used by:184 243 253 260 Timeline | ||
Symbol 84 Graphic | Used by:109 | ||
Symbol 85 Graphic | Used by:86 87 108 111 112 127 128 129 139 140 148 149 164 165 182 198 199 208 220 230 231 232 239 270 272 273 274 275 292 | ||
Symbol 86 Button | Uses:85 | Used by:109 | |
Symbol 87 Button | Uses:85 | Used by:109 | |
Symbol 88 Graphic | Used by:109 125 138 147 219 317 | ||
Symbol 89 Text | Uses:5 | Used by:109 | |
Symbol 90 Graphic | Used by:91 | ||
Symbol 91 Button | Uses:90 | Used by:92 142 | |
Symbol 92 MovieClip | Uses:91 | Used by:109 125 147 | |
Symbol 93 Graphic | Used by:94 | ||
Symbol 94 Button | Uses:93 | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:109 125 138 147 163 181 207 219 238 318 | |
Symbol 96 Graphic | Used by:97 100 101 331 | ||
Symbol 97 Button | Uses:96 | Used by:102 | |
Symbol 98 Graphic | Used by:99 122 336 | ||
Symbol 99 MovieClip | Uses:98 | Used by:102 122 336 | |
Symbol 100 Button | Uses:96 | Used by:102 | |
Symbol 101 Button | Uses:96 | Used by:102 | |
Symbol 102 MovieClip | Uses:97 99 100 101 | Used by:109 | |
Symbol 103 Graphic | Used by:104 105 106 107 118 119 120 131 132 133 134 143 144 145 146 | ||
Symbol 104 Button | Uses:103 | Used by:109 | |
Symbol 105 Button | Uses:103 | Used by:109 | |
Symbol 106 Button | Uses:103 | Used by:109 | |
Symbol 107 Button | Uses:103 | Used by:109 | |
Symbol 108 Button | Uses:85 | Used by:109 | |
Symbol 109 MovieClip | Uses:84 86 87 88 89 92 95 102 104 105 106 107 108 | Used by:Timeline | |
Symbol 110 Text | Uses:5 | Used by:125 | |
Symbol 111 Button | Uses:85 | Used by:125 | |
Symbol 112 Button | Uses:85 | Used by:125 | |
Symbol 113 Graphic | Used by:115 116 | ||
Symbol 114 Graphic | Used by:115 | ||
Symbol 115 MovieClip | Uses:113 114 | Used by:116 | |
Symbol 116 Button | Uses:115 113 | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:125 138 147 163 219 238 318 | |
Symbol 118 Button | Uses:103 | Used by:125 | |
Symbol 119 Button | Uses:103 | Used by:125 | |
Symbol 120 Button | Uses:103 | Used by:125 | |
Symbol 121 Graphic | Used by:122 336 | ||
Symbol 122 Button | Uses:121 99 98 | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:125 | |
Symbol 124 Graphic | Used by:125 | ||
Symbol 125 MovieClip | Uses:110 111 112 88 95 92 117 118 119 120 123 124 | Used by:Timeline | |
Symbol 126 Graphic | Used by:138 147 163 181 197 207 219 226 238 246 255 262 269 289 318 | ||
Symbol 127 Button | Uses:85 | Used by:138 | |
Symbol 128 Button | Uses:85 | Used by:138 | |
Symbol 129 Button | Uses:85 | Used by:138 | |
Symbol 130 Text | Uses:5 | Used by:138 | |
Symbol 131 Button | Uses:103 | Used by:138 | |
Symbol 132 Button | Uses:103 | Used by:138 | |
Symbol 133 Button | Uses:103 | Used by:138 | |
Symbol 134 Button | Uses:103 | Used by:138 | |
Symbol 135 Graphic | Used by:136 307 308 | ||
Symbol 136 Button | Uses:135 | Used by:137 | |
Symbol 137 MovieClip | Uses:136 | Used by:138 | |
Symbol 138 MovieClip | Uses:126 127 128 129 88 95 130 131 132 133 134 137 117 | Used by:Timeline | |
Symbol 139 Button | Uses:85 | Used by:147 | |
Symbol 140 Button | Uses:85 | Used by:147 | |
Symbol 141 Text | Uses:5 | Used by:147 | |
Symbol 142 MovieClip | Uses:91 | Used by:147 | |
Symbol 143 Button | Uses:103 | Used by:147 | |
Symbol 144 Button | Uses:103 | Used by:147 | |
Symbol 145 Button | Uses:103 | Used by:147 | |
Symbol 146 Button | Uses:103 | Used by:147 | |
Symbol 147 MovieClip | Uses:126 139 140 88 141 142 92 95 143 144 145 146 117 | Used by:Timeline | |
Symbol 148 Button | Uses:85 | Used by:163 | |
Symbol 149 Button | Uses:85 | Used by:163 | |
Symbol 150 Graphic | Used by:163 181 197 207 238 | ||
Symbol 151 Text | Uses:5 | Used by:163 | |
Symbol 152 Graphic | Used by:153 167 310 | ||
Symbol 153 Button | Uses:152 | Used by:163 | |
Symbol 154 Graphic | Used by:156 | ||
Symbol 155 Text | Uses:5 | Used by:156 | |
Symbol 156 Button | Uses:154 155 | Used by:157 | |
Symbol 157 MovieClip | Uses:156 | Used by:163 | |
Symbol 158 Graphic | Used by:159 442 | ||
Symbol 159 Button | Uses:158 | Used by:162 | |
Symbol 160 Graphic | Used by:161 320 | ||
Symbol 161 MovieClip | Uses:160 | Used by:162 | |
Symbol 162 MovieClip | Uses:159 161 | Used by:163 | |
Symbol 163 MovieClip | Uses:126 148 149 150 151 153 95 117 157 162 | Used by:Timeline | |
Symbol 164 Button | Uses:85 | Used by:181 | |
Symbol 165 Button | Uses:85 | Used by:181 | |
Symbol 166 Text | Uses:5 | Used by:181 | |
Symbol 167 Button | Uses:152 | Used by:181 207 238 | |
Symbol 168 Graphic | Used by:169 200 201 202 203 204 221 222 224 300 | ||
Symbol 169 Button | Uses:168 | Used by:174 | |
Symbol 170 Graphic | Used by:172 | ||
Symbol 171 Text | Uses:5 | Used by:172 | |
Symbol 172 Button | Uses:170 171 | Used by:174 | |
Symbol 173 Graphic | Used by:174 | ||
Symbol 174 MovieClip | Uses:169 172 173 | Used by:181 | |
Symbol 175 Graphic | Used by:178 179 304 305 | ||
Symbol 176 Graphic | Used by:177 178 179 304 305 | ||
Symbol 177 MovieClip | Uses:176 | Used by:178 179 304 305 317 | |
Symbol 178 Button | Uses:175 177 176 | Used by:180 | |
Symbol 179 Button | Uses:175 177 176 | Used by:180 | |
Symbol 180 MovieClip | Uses:178 179 | Used by:181 | |
Symbol 181 MovieClip | Uses:126 164 165 150 166 167 95 174 180 | Used by:Timeline | |
Symbol 182 Button | Uses:85 | Used by:197 | |
Symbol 183 Text | Uses:5 | Used by:197 | |
Symbol 184 Button | Uses:83 | Used by:197 | |
Symbol 185 Graphic | Used by:186 | ||
Symbol 186 Button | Uses:185 | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:197 | |
Symbol 188 Graphic | Used by:189 | ||
Symbol 189 Button | Uses:188 | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:197 | |
Symbol 191 Graphic | Used by:192 431 | ||
Symbol 192 Button | Uses:191 | Used by:193 | |
Symbol 193 MovieClip | Uses:192 | Used by:197 | |
Symbol 194 Graphic | Used by:195 | ||
Symbol 195 Button | Uses:194 | Used by:196 | |
Symbol 196 MovieClip | Uses:195 | Used by:197 | |
Symbol 197 MovieClip | Uses:126 182 150 183 184 187 190 193 196 | Used by:Timeline | |
Symbol 198 Button | Uses:85 | Used by:207 | |
Symbol 199 Button | Uses:85 | Used by:207 | |
Symbol 200 Button | Uses:168 | Used by:207 | |
Symbol 201 Button | Uses:168 | Used by:207 | |
Symbol 202 Button | Uses:168 | Used by:207 | |
Symbol 203 Button | Uses:168 | Used by:207 | |
Symbol 204 Button | Uses:168 | Used by:207 | |
Symbol 205 Graphic | Used by:207 | ||
Symbol 206 Text | Uses:5 | Used by:207 | |
Symbol 207 MovieClip | Uses:126 198 199 167 200 201 202 203 204 95 205 150 206 | Used by:Timeline | |
Symbol 208 Button | Uses:85 | Used by:219 | |
Symbol 209 Graphic | Used by:211 | ||
Symbol 210 Text | Uses:5 | Used by:211 | |
Symbol 211 Button | Uses:209 210 | Used by:219 | |
Symbol 212 Graphic | Used by:213 444 | ||
Symbol 213 Button | Uses:212 | Used by:214 | |
Symbol 214 MovieClip | Uses:213 | Used by:219 | |
Symbol 215 Graphic | Used by:216 436 | ||
Symbol 216 Button | Uses:215 | Used by:217 | |
Symbol 217 MovieClip | Uses:216 | Used by:219 | |
Symbol 218 Text | Uses:5 | Used by:219 | |
Symbol 219 MovieClip | Uses:126 208 95 88 211 214 217 218 117 | Used by:Timeline | |
Symbol 220 Button | Uses:85 | Used by:226 | |
Symbol 221 Button | Uses:168 | Used by:226 | |
Symbol 222 Button | Uses:168 | Used by:226 | |
Symbol 223 Graphic | Used by:226 | ||
Symbol 224 Button | Uses:168 | Used by:226 | |
Symbol 225 Text | Uses:5 | Used by:226 | |
Symbol 226 MovieClip | Uses:126 220 221 222 223 224 225 | Used by:Timeline | |
Symbol 227 Graphic | Used by:228 | ||
Symbol 228 Button | Uses:227 | Used by:229 | |
Symbol 229 MovieClip | Uses:228 | Used by:238 | |
Symbol 230 Button | Uses:85 | Used by:238 | |
Symbol 231 Button | Uses:85 | Used by:238 | |
Symbol 232 Button | Uses:85 | Used by:238 | |
Symbol 233 Text | Uses:5 | Used by:238 | |
Symbol 234 Graphic | Used by:235 438 | ||
Symbol 235 Button | Uses:234 | Used by:236 | |
Symbol 236 MovieClip | Uses:235 | Used by:238 | |
Symbol 237 Text | Uses:5 | Used by:238 | |
Symbol 238 MovieClip | Uses:126 167 95 117 150 229 230 231 232 233 236 237 | Used by:Timeline | |
Symbol 239 Button | Uses:85 | Used by:269 | |
Symbol 240 Graphic | Used by:249 257 269 320 384 | ||
Symbol 241 Text | Uses:5 | Used by:269 | |
Symbol 242 Graphic | Used by:269 | ||
Symbol 243 Button | Uses:83 | Used by:269 | |
Symbol 244 Graphic | Used by:245 | ||
Symbol 245 Button | Uses:244 | Used by:269 | |
Symbol 246 Button | Uses:126 | Used by:269 | |
Symbol 247 Graphic | Used by:248 254 256 261 263 | ||
Symbol 248 Button | Uses:247 | Used by:269 | |
Symbol 249 Button | Uses:240 | Used by:269 | |
Symbol 250 Button | Uses:25 | Used by:269 | |
Symbol 251 Graphic | Used by:252 259 | ||
Symbol 252 Button | Uses:251 | Used by:269 | |
Symbol 253 Button | Uses:83 | Used by:269 | |
Symbol 254 Button | Uses:247 | Used by:269 | |
Symbol 255 Button | Uses:126 | Used by:269 | |
Symbol 256 Button | Uses:247 | Used by:269 | |
Symbol 257 Button | Uses:240 | Used by:269 | |
Symbol 258 Button | Uses:25 | Used by:269 | |
Symbol 259 Button | Uses:251 | Used by:269 | |
Symbol 260 Button | Uses:83 | Used by:269 | |
Symbol 261 Button | Uses:247 | Used by:269 | |
Symbol 262 Button | Uses:126 | Used by:269 | |
Symbol 263 Button | Uses:247 | Used by:269 | |
Symbol 264 Graphic | Used by:266 | ||
Symbol 265 Text | Uses:5 | Used by:266 | |
Symbol 266 Button | Uses:264 265 | Used by:267 | |
Symbol 267 MovieClip | Uses:266 | Used by:269 | |
Symbol 268 Graphic | Used by:269 | ||
Symbol 269 MovieClip | Uses:126 239 240 241 242 243 245 246 248 249 250 252 253 254 255 256 257 258 259 260 261 262 263 267 268 | Used by:Timeline | |
Symbol 270 Button | Uses:85 | Used by:289 | |
Symbol 271 Graphic | Used by:289 | ||
Symbol 272 Button | Uses:85 | Used by:289 | |
Symbol 273 Button | Uses:85 | Used by:289 | |
Symbol 274 Button | Uses:85 | Used by:289 | |
Symbol 275 Button | Uses:85 | Used by:289 | |
Symbol 276 Graphic | Used by:289 | ||
Symbol 277 Graphic | Used by:281 | ||
Symbol 278 Graphic | Used by:281 | ||
Symbol 279 Graphic | Used by:281 | ||
Symbol 280 Graphic | Used by:281 | ||
Symbol 281 MovieClip | Uses:277 278 279 280 | Used by:289 | |
Symbol 282 Graphic | Used by:283 350 | ||
Symbol 283 Button | Uses:282 | Used by:284 | |
Symbol 284 MovieClip | Uses:283 | Used by:289 | |
Symbol 285 Text | Uses:5 | Used by:289 | |
Symbol 286 Graphic | Used by:287 439 | ||
Symbol 287 Button | Uses:286 | Used by:288 | |
Symbol 288 MovieClip | Uses:287 | Used by:289 | |
Symbol 289 MovieClip | Uses:126 270 271 272 273 274 275 276 281 284 285 288 | Used by:Timeline | |
Symbol 290 Graphic | Used by:291 | ||
Symbol 291 Button | Uses:290 | Used by:318 | |
Symbol 292 Button | Uses:85 | Used by:318 | |
Symbol 293 Text | Uses:5 | Used by:318 | |
Symbol 294 Graphic | Used by:295 | ||
Symbol 295 Button | Uses:294 | Used by:298 | |
Symbol 296 Graphic | Used by:298 | ||
Symbol 297 Text | Uses:5 | Used by:298 | |
Symbol 298 MovieClip | Uses:295 296 297 | Used by:318 | |
Symbol 299 Graphic | Used by:303 345 | ||
Symbol 300 Button | Uses:168 | Used by:303 | |
Symbol 301 Graphic | Used by:303 | ||
Symbol 302 Graphic | Used by:303 | ||
Symbol 303 MovieClip | Uses:299 300 301 302 | Used by:318 | |
Symbol 304 Button | Uses:175 177 176 | Used by:306 | |
Symbol 305 Button | Uses:175 177 176 | Used by:306 458 | |
Symbol 306 MovieClip | Uses:304 305 | Used by:318 | |
Symbol 307 Button | Uses:135 | Used by:309 | |
Symbol 308 Button | Uses:135 | Used by:309 458 | |
Symbol 309 MovieClip | Uses:307 308 | Used by:318 | |
Symbol 310 Button | Uses:152 | Used by:317 | |
Symbol 311 Graphic | Used by:317 | ||
Symbol 312 Graphic | Used by:317 | ||
Symbol 313 Graphic | Used by:317 | ||
Symbol 314 Graphic | Used by:317 | ||
Symbol 315 Button | Uses:61 | Used by:317 | |
Symbol 316 Text | Uses:5 | Used by:317 | |
Symbol 317 MovieClip | Uses:88 310 177 311 312 313 20 314 315 316 | Used by:318 | |
Symbol 318 MovieClip | Uses:126 95 291 292 293 117 298 303 306 309 317 | Used by:Timeline | |
Symbol 319 Graphic | Used by:Timeline | ||
Symbol 320 MovieClip | Uses:240 160 | Used by:Timeline | |
Symbol 321 Text | Uses:5 | Used by:322 | |
Symbol 322 Button | Uses:61 321 | Used by:367 | |
Symbol 323 Text | Uses:5 | Used by:324 | |
Symbol 324 Button | Uses:61 323 | Used by:367 | |
Symbol 325 Text | Uses:5 | Used by:326 | |
Symbol 326 Button | Uses:61 325 | Used by:367 | |
Symbol 327 Text | Uses:5 | Used by:328 | |
Symbol 328 Button | Uses:61 327 | Used by:367 | |
Symbol 329 Text | Uses:5 | Used by:330 | |
Symbol 330 Button | Uses:61 329 | Used by:367 | |
Symbol 331 Button | Uses:96 | Used by:332 | |
Symbol 332 MovieClip | Uses:331 | Used by:367 | |
Symbol 333 Graphic | Used by:334 | ||
Symbol 334 Button | Uses:333 | Used by:335 | |
Symbol 335 MovieClip | Uses:334 | Used by:367 | |
Symbol 336 Button | Uses:121 99 98 | Used by:337 | |
Symbol 337 MovieClip | Uses:336 | Used by:367 | |
Symbol 338 Graphic | Used by:339 | ||
Symbol 339 Button | Uses:338 | Used by:340 | |
Symbol 340 MovieClip | Uses:339 | Used by:367 | |
Symbol 341 Graphic | Used by:342 | ||
Symbol 342 Button | Uses:341 | Used by:343 | |
Symbol 343 MovieClip | Uses:342 | Used by:367 | |
Symbol 344 Graphic | Used by:345 348 | ||
Symbol 345 Button | Uses:344 299 | Used by:346 | |
Symbol 346 MovieClip | Uses:345 | Used by:367 | |
Symbol 347 Text | Uses:5 | Used by:348 | |
Symbol 348 Button | Uses:344 347 | Used by:349 | |
Symbol 349 MovieClip | Uses:348 | Used by:367 | |
Symbol 350 Button | Uses:282 | Used by:351 | |
Symbol 351 MovieClip | Uses:350 | Used by:367 | |
Symbol 352 Graphic | Used by:353 | ||
Symbol 353 Button | Uses:352 | Used by:354 | |
Symbol 354 MovieClip | Uses:353 | Used by:367 | |
Symbol 355 Text | Uses:5 | Used by:356 | |
Symbol 356 Button | Uses:61 355 | Used by:367 | |
Symbol 357 Text | Uses:5 | Used by:358 | |
Symbol 358 Button | Uses:61 357 | Used by:367 | |
Symbol 359 Graphic | Used by:360 | ||
Symbol 360 Button | Uses:359 | Used by:367 | |
Symbol 361 Graphic | Used by:362 | ||
Symbol 362 Button | Uses:361 | Used by:367 | |
Symbol 363 EditableText | Uses:5 | Used by:367 | |
Symbol 364 Button | Uses:61 | Used by:367 | |
Symbol 365 Graphic | Used by:367 | ||
Symbol 366 EditableText | Uses:5 | Used by:367 | |
Symbol 367 MovieClip | Uses:25 322 324 326 328 330 332 335 337 340 343 346 349 351 354 356 358 360 362 363 364 365 366 | Used by:Timeline | |
Symbol 368 Button | Uses:61 | Used by:374 | |
Symbol 369 Button | Uses:61 | Used by:374 | |
Symbol 370 Text | Uses:5 | Used by:371 | |
Symbol 371 Button | Uses:61 370 | Used by:374 | |
Symbol 372 EditableText | Uses:5 | Used by:374 | |
Symbol 373 EditableText | Uses:5 | Used by:374 | |
Symbol 374 MovieClip | Uses:368 369 371 372 373 | Used by:Timeline | |
Symbol 375 Graphic | Used by:376 | ||
Symbol 376 Button | Uses:375 | Used by:382 | |
Symbol 377 Graphic | Used by:381 | ||
Symbol 378 Graphic | Used by:381 | ||
Symbol 379 Graphic | Used by:381 | ||
Symbol 380 Graphic | Used by:381 | ||
Symbol 381 MovieClip | Uses:377 378 379 380 | Used by:382 | |
Symbol 382 MovieClip | Uses:376 24 381 | Used by:Timeline | |
Symbol 383 Graphic | Used by:397 | ||
Symbol 384 Button | Uses:240 | Used by:397 | |
Symbol 385 Graphic | Used by:397 | ||
Symbol 386 Text | Uses:5 | Used by:397 | |
Symbol 387 Text | Uses:5 | Used by:397 | |
Symbol 388 Text | Uses:5 | Used by:397 | |
Symbol 389 Text | Uses:5 | Used by:397 | |
Symbol 390 Text | Uses:5 | Used by:397 | |
Symbol 391 Text | Uses:5 | Used by:397 | |
Symbol 392 Text | Uses:5 | Used by:397 | |
Symbol 393 Text | Uses:5 | Used by:397 | |
Symbol 394 Graphic | Used by:397 | ||
Symbol 395 Text | Uses:5 | Used by:396 | |
Symbol 396 Button | Uses:61 395 | Used by:397 424 | |
Symbol 397 MovieClip | Uses:383 384 385 386 387 388 389 390 391 392 393 394 396 | Used by:Timeline | |
Symbol 398 EditableText | Uses:5 | Used by:Timeline | |
Symbol 399 Graphic | Used by:401 | ||
Symbol 400 Graphic | Used by:401 | ||
Symbol 401 MovieClip | Uses:61 399 400 | Used by:403 413 430 434 | |
Symbol 402 Text | Uses:5 | Used by:403 413 430 | |
Symbol 403 Button | Uses:401 402 61 | Used by:404 | |
Symbol 404 MovieClip | Uses:403 | Used by:Timeline | |
Symbol 405 Graphic | Used by:406 | ||
Symbol 406 MovieClip | Uses:405 | Used by:Timeline | |
Symbol 407 EditableText | Uses:5 | Used by:Timeline | |
Symbol 408 Graphic | Used by:424 | ||
Symbol 409 Text | Uses:5 | Used by:424 | |
Symbol 410 Graphic | Used by:411 | ||
Symbol 411 MovieClip | Uses:410 | Used by:424 425 | |
Symbol 412 Text | Uses:5 | Used by:424 | |
Symbol 413 Button | Uses:401 402 61 | Used by:424 | |
Symbol 414 Text | Uses:5 | Used by:424 | |
Symbol 415 Text | Uses:5 | Used by:424 | |
Symbol 416 Text | Uses:5 | Used by:424 | |
Symbol 417 Text | Uses:5 | Used by:424 | |
Symbol 418 Text | Uses:5 | Used by:424 | |
Symbol 419 Text | Uses:5 | Used by:424 | |
Symbol 420 EditableText | Uses:5 | Used by:424 | |
Symbol 421 EditableText | Uses:5 | Used by:424 | |
Symbol 422 EditableText | Uses:5 | Used by:424 | |
Symbol 423 EditableText | Uses:5 | Used by:424 | |
Symbol 424 MovieClip | Uses:408 396 409 411 412 413 414 415 416 417 418 419 27 420 421 422 423 | Used by:Timeline | |
Symbol 425 MovieClip | Uses:411 | Used by:Timeline | |
Symbol 426 EditableText | Uses:5 | Used by:461 | |
Symbol 427 Graphic | Used by:461 465 | ||
Symbol 428 Text | Uses:5 | Used by:461 | |
Symbol 429 Text | Uses:5 | Used by:458 | |
Symbol 430 Button | Uses:401 402 61 | Used by:458 | |
Symbol 431 Button | Uses:191 | Used by:458 | |
Symbol 432 Text | Uses:5 | Used by:458 | |
Symbol 433 Text | Uses:5 | Used by:434 | |
Symbol 434 Button | Uses:401 433 61 | Used by:458 | |
Symbol 435 Text | Uses:5 | Used by:458 | |
Symbol 436 Button | Uses:215 | Used by:458 | |
Symbol 437 Text | Uses:5 | Used by:458 | |
Symbol 438 Button | Uses:234 | Used by:458 | |
Symbol 439 Button | Uses:286 | Used by:458 | |
Symbol 440 Text | Uses:5 | Used by:458 | |
Symbol 441 Text | Uses:5 | Used by:458 | |
Symbol 442 Button | Uses:158 | Used by:458 | |
Symbol 443 Text | Uses:5 | Used by:458 | |
Symbol 444 Button | Uses:212 | Used by:458 | |
Symbol 445 Text | Uses:5 | Used by:458 | |
Symbol 446 Bitmap | Used by:447 | ||
Symbol 447 Graphic | Uses:446 | Used by:458 | |
Symbol 448 Text | Uses:5 | Used by:458 | |
Symbol 449 EditableText | Uses:5 | Used by:458 | |
Symbol 450 Text | Uses:5 | Used by:458 | |
Symbol 451 EditableText | Uses:5 | Used by:458 | |
Symbol 452 Bitmap | Used by:453 | ||
Symbol 453 Graphic | Uses:452 | Used by:458 | |
Symbol 454 EditableText | Uses:5 | Used by:458 | |
Symbol 455 EditableText | Uses:5 | Used by:458 | |
Symbol 456 EditableText | Uses:5 | Used by:458 | |
Symbol 457 EditableText | Uses:5 | Used by:458 | |
Symbol 458 MovieClip | Uses:305 429 430 431 432 434 308 435 436 437 438 439 440 24 441 442 443 444 445 447 448 449 450 451 453 454 455 456 457 | Used by:461 | |
Symbol 459 EditableText | Uses:5 | Used by:461 | |
Symbol 460 Sound | Used by:461 | ||
Symbol 461 MovieClip | Uses:426 427 428 458 459 460 | Used by:Timeline | |
Symbol 462 Text | Uses:5 | Used by:467 | |
Symbol 463 Graphic | Used by:467 | ||
Symbol 464 Text | Uses:5 | Used by:465 | |
Symbol 465 Button | Uses:427 464 39 | Used by:466 | |
Symbol 466 MovieClip | Uses:465 | Used by:467 | |
Symbol 467 MovieClip | Uses:462 463 69 466 | Used by:Timeline | |
Symbol 468 Button | Uses:37 | Used by:469 | |
Symbol 469 MovieClip | Uses:468 | Used by:Timeline |
Instance Names
"menu" | Frame 61 | Symbol 69 MovieClip |
"soundControl" | Frame 62 | Symbol 77 MovieClip |
"sfx" | Frame 62 | Symbol 81 MovieClip |
"room0" | Frame 62 | Symbol 109 MovieClip |
"room1" | Frame 62 | Symbol 125 MovieClip |
"room2" | Frame 62 | Symbol 138 MovieClip |
"room3" | Frame 62 | Symbol 147 MovieClip |
"room4" | Frame 62 | Symbol 163 MovieClip |
"room5" | Frame 62 | Symbol 181 MovieClip |
"room6" | Frame 62 | Symbol 197 MovieClip |
"room7" | Frame 62 | Symbol 207 MovieClip |
"room10" | Frame 62 | Symbol 219 MovieClip |
"room8" | Frame 62 | Symbol 226 MovieClip |
"room9" | Frame 62 | Symbol 238 MovieClip |
"room12" | Frame 62 | Symbol 269 MovieClip |
"room13" | Frame 62 | Symbol 289 MovieClip |
"room14" | Frame 62 | Symbol 318 MovieClip |
"tellUserHL" | Frame 62 | Symbol 320 MovieClip |
"controlPanel" | Frame 62 | Symbol 367 MovieClip |
"conversationPanel" | Frame 62 | Symbol 374 MovieClip |
"hero" | Frame 62 | Symbol 382 MovieClip |
"map" | Frame 62 | Symbol 397 MovieClip |
"btnNextMessage" | Frame 62 | Symbol 404 MovieClip |
"helper" | Frame 62 | Symbol 424 MovieClip |
"outro" | Frame 62 | Symbol 461 MovieClip |
"menu" | Frame 62 | Symbol 467 MovieClip |
"clickStopper" | Frame 62 | Symbol 469 MovieClip |
"instructions" | Symbol 69 MovieClip Frame 1 | Symbol 28 MovieClip |
"about" | Symbol 69 MovieClip Frame 1 | Symbol 31 MovieClip |
"engine" | Symbol 69 MovieClip Frame 1 | Symbol 36 MovieClip |
"menuMenu" | Symbol 69 MovieClip Frame 1 | Symbol 52 MovieClip |
"credits" | Symbol 69 MovieClip Frame 1 | Symbol 58 MovieClip |
"options" | Symbol 69 MovieClip Frame 1 | Symbol 68 MovieClip |
"sack" | Symbol 109 MovieClip Frame 1 | Symbol 102 MovieClip |
"chuckie" | Symbol 138 MovieClip Frame 1 | Symbol 137 MovieClip |
"light" | Symbol 162 MovieClip Frame 1 | Symbol 161 MovieClip |
"booth" | Symbol 289 MovieClip Frame 1 | Symbol 281 MovieClip |
"jar" | Symbol 289 MovieClip Frame 1 | Symbol 284 MovieClip |
"prof" | Symbol 289 MovieClip Frame 1 | Symbol 288 MovieClip |
"objSign" | Symbol 318 MovieClip Frame 1 | Symbol 298 MovieClip |
"geyser" | Symbol 318 MovieClip Frame 1 | Symbol 303 MovieClip |
"optimus2" | Symbol 318 MovieClip Frame 1 | Symbol 306 MovieClip |
"chuckie2" | Symbol 318 MovieClip Frame 1 | Symbol 309 MovieClip |
"newHome" | Symbol 318 MovieClip Frame 1 | Symbol 317 MovieClip |
"invSack" | Symbol 367 MovieClip Frame 1 | Symbol 332 MovieClip |
"invForm" | Symbol 367 MovieClip Frame 1 | Symbol 335 MovieClip |
"invStick" | Symbol 367 MovieClip Frame 1 | Symbol 337 MovieClip |
"invKey" | Symbol 367 MovieClip Frame 1 | Symbol 340 MovieClip |
"invTP" | Symbol 367 MovieClip Frame 1 | Symbol 343 MovieClip |
"invDrill" | Symbol 367 MovieClip Frame 1 | Symbol 346 MovieClip |
"prizeMoney" | Symbol 367 MovieClip Frame 1 | Symbol 349 MovieClip |
"jar" | Symbol 367 MovieClip Frame 1 | Symbol 351 MovieClip |
"jarOfOil" | Symbol 367 MovieClip Frame 1 | Symbol 354 MovieClip |
"bodyStandard" | Symbol 382 MovieClip Frame 1 | Symbol 24 MovieClip |
"bodyUpgraded" | Symbol 382 MovieClip Frame 1 | Symbol 381 MovieClip |
"extraBit" | Symbol 467 MovieClip Frame 2 | Symbol 466 MovieClip |
Labels
"walk" | Symbol 24 MovieClip Frame 1 |
"sl" | Symbol 303 MovieClip Frame 100 |
"walk" | Symbol 381 MovieClip Frame 1 |
Dynamic Text Variables
_root.myName | Symbol 7 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="12" COLOR="#000000">gavD</FONT></P>" |
_root.percentage | Symbol 16 EditableText | "0" |
_root.webLink1 | Symbol 34 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">www.christian-aid.org.uk/give/</FONT></P>" |
_root.mySite | Symbol 35 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">homepage.ntlworld.com/gavin.davies2</FONT></P>" |
_root.myName | Symbol 55 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P>" |
_root.sambaLink | Symbol 56 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">Samba Lucas</FONT></P>" |
_root.myName | Symbol 57 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P>" |
_root.scriptText | Symbol 363 EditableText | "Script text" |
_root.tuneText | Symbol 366 EditableText | "x" |
_root.conversation2 | Symbol 372 EditableText | "Conversation option 2" |
_root.conversation1 | Symbol 373 EditableText | "Conversation option 1" |
_root.infoText | Symbol 398 EditableText | "Info text Info text" |
_root.locationText | Symbol 407 EditableText | "Location location location!" |
_root.myName | Symbol 420 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P>" |
_root.myName | Symbol 421 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="9" COLOR="#000000">gavD</FONT></P>" |
_root.scrumbledLink | Symbol 422 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="10" COLOR="#000000">www.scrumbledeggs.co.uk</FONT></P>" |
_root.sambaLink | Symbol 423 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="10" COLOR="#000000">Samba Lucas</FONT></P>" |
TextField11 | Symbol 426 EditableText | "outro" |
_root.scrumbledLink | Symbol 449 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">lscrumbledeggs.co.uk</FONT></P>" |
_root.mySite | Symbol 451 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">lhomepage.ntlworld.com/gavin.davies2</FONT></P>" |
_root.webLink1 | Symbol 454 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">www.christian-aid.org.uk/give/</FONT></P>" |
TextField15 | Symbol 455 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">Thanks for playing, and</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">congratulations on beating the</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">game!</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">If you enjoyed this game, please</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">consider making a donation to</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">those less fortunate than you:</FONT></P>" |
TextField16 | Symbol 456 EditableText | "<P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">If you've got any comments about</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">the game, or would like a copy of</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">the engine, feel free to contact me</FONT></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000">on:</FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000"> </FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="ZX-Spectrum" SIZE="11" COLOR="#000000"> Peace!</FONT></P>" |
_root.timeTaken | Symbol 459 EditableText | "10:00" |
|