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Snowy Treasure Hunter 3.swf

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Flash #42151

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Text
SNOWY: TREASURE HUNTER 3

ALAWAR ONLINE GAMES

L

o

a

d

i

n

g

.

To play the on-line
version you must first
install the Flash Player
version 8 or higher!

Click here to download last version
from www.adobe.com

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SELECT   THE   EPISODE

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Please, download the Extended version of the game.

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LEVEL  1  OF  6

NOT AVAILABLE!
YOU SHOULD PASS THE PREVIOUS LEVEL

LEVEL  2  OF  6

LEVEL  3  OF  6

LEVEL  4  OF  6

LEVEL  5  OF  6

LEVEL  6  OF  6

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Sound

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mute

Use LEFT and RIGHT arrow keys to move.

Use UP and DOWN arrow keys
to climb the ladders.

You can climb ropes as well.

Use DOWN arrow key to jump off the rope.

Just run over the treasures to collect them.

You can dig holes in some blocks.

Press            to dig ground to the right.

Now press            to dig ground to the left.

Pick up the last treasure and
the exit to the next level will appear

Wonderful! Now run to the exit!

Sometmes you need to collect all the traesures
to get the key to the closed door.

As the key is picked up
the door opens!

Sometimes you need to dig through thick platforms...

Use            and            to dig.

Do you see that sparkles?
Check those platforms for the hidden treasures.

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All online levels completed!

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version of the game and enjoy!

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Download the
EXTENDED VERISION
of the game and you get:

Download the
EXTENDED VERISION
of the game and you get:

More than 60 standard levels
More than 30 special
kids-friendly levels
3 different Game Episodes
with original items, bonuses,
monsters and music
Amusing cartoonish monsters
Funny items and prizes
Nice dynamic special effects
Free levels online
Free hints and solutions online

Next

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ActionScript [AS1/AS2]

Frame 1
var MAPW = 640; var BLOCKSIZEX = 32; var BLOCKSIZEY = 32; var BLOCKNUMX = 20; var BLOCKNUMY = 14; var GD_LEVELS = 6; var GD_LIVES = 5; var SC_GEM = [120, 150, 200, 230, 250, 270]; var SC_BONUS = [0, 200, 250, 300, 400, 300]; var LD_IGHELP = [1, 0, 2, 0, 3, 0, 0]; var CLR_BONUS = [16676984, 16737956, 15794022, 16750899, 16645241, 12712810]; var SnowyPosL1 = new Array(2); var GemsL1; var BlockImgL1 = new Array(BLOCKNUMY); var WBlockImgL1 = new Array(BLOCKNUMY); var CheckMapL1 = new Array(BLOCKNUMY); var WCheckMapL1 = new Array(BLOCKNUMY); var CheckGemsL1 = new Array(BLOCKNUMY); var CheckBonusesL1 = new Array(BLOCKNUMY); var i = 0; while (i < BLOCKNUMY) { BlockImgL1[i] = new Array(BLOCKNUMX); WBlockImgL1[i] = new Array(BLOCKNUMX); CheckMapL1[i] = new Array(BLOCKNUMX); WCheckMapL1[i] = new Array(BLOCKNUMX); CheckGemsL1[i] = new Array(BLOCKNUMX); CheckBonusesL1[i] = new Array(BLOCKNUMX); i++; } var win_f; var LD_SnowyPosL6 = [1, 2]; var LD_BlockImgL6 = [[45, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 45], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [47, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 40, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 44], [47, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 37, 50, 42, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 42, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 42, 0, 0, 44], [46, 50, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 25, 0, 0, 44], [46, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [47, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 47]]; var LD_CheckMapL6 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 2], [2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_GemsL6 = 13; var LD_CheckGemsL6 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 3, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL6 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL6 = [[45, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 45], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [47, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 40, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 44], [46, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 44], [47, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 37, 50, 42, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 42, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 42, 0, 0, 44], [46, 50, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 25, 0, 0, 44], [46, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [47, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 47]]; var LD_WCheckMapL6 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2], [2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 2], [2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_SnowyPosL5 = [9, 8]; var LD_BlockImgL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 50, 53, 52, 54, 0, 0, 0, 0, 0, 0, 53, 52, 54, 50, 0, 0, 0], [0, 0, 0, 48, 0, 0, 0, 23, 26, 26, 26, 26, 24, 0, 0, 0, 48, 0, 0, 0], [0, 0, 0, 48, 0, 0, 0, 18, 0, 0, 0, 0, 18, 0, 0, 0, 48, 0, 0, 0], [0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0], [0, 0, 0, 48, 19, 26, 21, 50, 0, 0, 0, 0, 50, 19, 26, 21, 48, 0, 0, 0], [0, 0, 0, 49, 0, 0, 0, 48, 0, 0, 0, 0, 48, 0, 0, 0, 49, 0, 0, 0], [0, 50, 19, 41, 26, 26, 21, 48, 0, 0, 0, 0, 48, 19, 26, 26, 41, 21, 50, 0], [0, 48, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 50, 39, 30, 30, 30, 30, 40, 50, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 48, 13, 32, 28, 28, 32, 15, 48, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 48, 29, 31, 0, 0, 29, 31, 48, 0, 0, 0, 0, 48, 0], [0, 49, 0, 0, 0, 0, 49, 29, 31, 58, 58, 29, 31, 49, 0, 0, 0, 0, 49, 0], [45, 45, 14, 14, 30, 14, 45, 32, 32, 14, 30, 32, 32, 45, 30, 14, 14, 14, 45, 45]]; var LD_CheckMapL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0], [0, 3, 1, 2, 1, 1, 1, 3, 0, 0, 0, 0, 3, 1, 1, 1, 2, 1, 3, 0], [0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 3, 2, 1, 1, 1, 1, 2, 3, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 3, 1, 1, 0, 0, 1, 1, 3, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 3, 1, 1, 2, 2, 1, 1, 3, 0, 0, 0, 0, 3, 0], [2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 2]]; var LD_GemsL5 = 22; var LD_CheckGemsL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 3, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 50, 53, 52, 54, 0, 0, 0, 0, 0, 0, 53, 52, 54, 50, 0, 0, 0], [0, 0, 0, 48, 0, 0, 0, 23, 26, 26, 26, 26, 24, 0, 0, 0, 48, 0, 0, 0], [0, 0, 0, 48, 0, 0, 0, 18, 0, 0, 0, 0, 18, 0, 0, 0, 48, 0, 0, 0], [0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0], [0, 0, 0, 48, 19, 26, 21, 50, 0, 0, 0, 0, 50, 19, 26, 21, 48, 0, 0, 0], [0, 0, 0, 49, 0, 0, 0, 48, 0, 0, 0, 0, 48, 0, 0, 0, 49, 0, 0, 0], [0, 50, 19, 41, 21, 21, 26, 48, 0, 0, 0, 0, 48, 19, 26, 26, 41, 21, 50, 0], [0, 48, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 50, 39, 30, 30, 30, 30, 40, 50, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 48, 13, 32, 28, 28, 32, 15, 48, 0, 0, 0, 0, 48, 0], [0, 48, 0, 0, 0, 0, 48, 29, 31, 56, 56, 29, 31, 48, 0, 0, 0, 0, 48, 0], [0, 49, 0, 0, 0, 0, 49, 29, 31, 58, 58, 29, 31, 49, 0, 0, 0, 0, 49, 0], [45, 45, 14, 14, 30, 14, 45, 32, 32, 14, 30, 32, 32, 45, 30, 14, 14, 14, 45, 45]]; var LD_WCheckMapL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 5, 5, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0], [0, 3, 1, 2, 1, 1, 1, 3, 0, 0, 0, 0, 3, 1, 1, 1, 2, 1, 3, 0], [0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 3, 2, 1, 1, 1, 1, 2, 3, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 3, 1, 1, 6, 6, 1, 1, 3, 0, 0, 0, 0, 3, 0], [0, 3, 0, 0, 0, 0, 3, 1, 1, 2, 2, 1, 1, 3, 0, 0, 0, 0, 3, 0], [2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 2]]; var LD_SnowyPosL4 = [0, 1]; var LD_BlockImgL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [45, 40, 0, 0, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [47, 46, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [47, 46, 0, 0, 0, 0, 0, 42, 0, 0, 50, 19, 26, 21, 50, 0, 0, 0, 0, 0], [47, 46, 0, 0, 0, 0, 0, 42, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [47, 47, 45, 14, 14, 14, 45, 46, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [47, 43, 43, 43, 28, 43, 43, 37, 0, 0, 48, 19, 26, 21, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 19, 26, 21, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 49, 0, 0, 0, 0, 0], [47, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45]]; var LD_CheckMapL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 2, 2, 1, 1, 1, 2, 2, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 2, 2, 2, 1, 2, 2, 2, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_GemsL4 = 11; var LD_CheckGemsL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0], [0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [45, 40, 0, 0, 0, 0, 0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [47, 46, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [47, 46, 0, 0, 0, 0, 0, 42, 0, 0, 50, 19, 26, 21, 50, 0, 0, 0, 0, 0], [47, 46, 0, 0, 0, 0, 0, 42, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [47, 47, 45, 14, 14, 14, 45, 46, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [47, 43, 43, 43, 28, 43, 43, 37, 0, 0, 48, 19, 26, 21, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 19, 26, 21, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 49, 0, 0, 56, 0, 0], [47, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45]]; var LD_WCheckMapL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0], [2, 2, 0, 0, 0, 0, 0, 2, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 2, 2, 1, 1, 1, 2, 2, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 2, 2, 2, 1, 2, 2, 2, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 6, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_SnowyPosL3 = [10, 12]; var LD_BlockImgL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 19, 26, 21, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 48, 0, 0, 0, 50, 3, 26, 26, 8, 51, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 49, 0, 0, 0, 48, 0, 0, 0, 22, 26, 26, 21, 0, 0, 0], [0, 0, 0, 50, 19, 26, 26, 26, 21, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 49, 0, 0, 0, 0, 0, 48, 0, 0, 19, 26, 21, 50, 0, 0, 0, 0], [0, 0, 19, 21, 0, 50, 19, 26, 21, 48, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0], [0, 0, 0, 0, 0, 49, 0, 0, 0, 49, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0], [0, 0, 50, 19, 26, 21, 0, 0, 0, 19, 26, 26, 21, 0, 0, 48, 0, 0, 0, 0], [0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0], [0, 3, 26, 26, 26, 26, 26, 26, 21, 50, 0, 0, 0, 0, 0, 19, 26, 21, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [30, 30, 30, 30, 30, 30, 30, 30, 30, 45, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]]; var LD_CheckMapL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0], [0, 0, 0, 3, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 1, 1, 1, 3, 0, 0, 0, 0], [0, 0, 1, 1, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0], [0, 0, 3, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 3, 0, 0, 0, 0], [0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0], [0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; var LD_GemsL3 = 15; var LD_CheckGemsL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 0, 0, 0], [0, 0, 19, 26, 21, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0], [0, 0, 0, 0, 0, 48, 0, 0, 0, 50, 3, 26, 26, 8, 51, 0, 49, 0, 0, 0], [0, 0, 0, 0, 0, 49, 0, 0, 0, 48, 0, 0, 0, 22, 26, 26, 21, 0, 0, 0], [0, 0, 0, 50, 19, 26, 26, 26, 21, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 49, 0, 0, 0, 0, 0, 48, 0, 0, 19, 26, 21, 50, 0, 0, 0, 0], [0, 0, 19, 21, 0, 50, 19, 26, 21, 48, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0], [0, 0, 0, 0, 0, 49, 0, 0, 0, 49, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0], [0, 0, 50, 19, 26, 21, 0, 0, 0, 19, 26, 26, 21, 0, 0, 48, 0, 0, 0, 0], [0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0], [0, 3, 26, 26, 26, 26, 26, 26, 21, 50, 0, 0, 0, 0, 0, 19, 26, 21, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [30, 30, 30, 30, 30, 30, 30, 30, 30, 45, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]]; var LD_WCheckMapL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0], [0, 0, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 1, 1, 1, 1, 3, 0, 3, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0], [0, 0, 0, 3, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 1, 1, 1, 3, 0, 0, 0, 0], [0, 0, 1, 1, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0], [0, 0, 3, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 3, 0, 0, 0, 0], [0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0], [0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; var LD_SnowyPosL2 = [1, 3]; var LD_BlockImgL2 = [[40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 45, 45, 45], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 32, 32, 47], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 47, 47, 47], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 47, 47, 47], [47, 45, 30, 30, 30, 30, 30, 30, 30, 30, 30, 40, 58, 39, 40, 0, 38, 43, 43, 47], [47, 43, 47, 43, 47, 43, 47, 43, 47, 43, 47, 43, 47, 43, 46, 0, 0, 0, 0, 44], [37, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 42, 0, 0, 0, 0, 44], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 44], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 44], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 41, 41, 37, 50, 44], [0, 0, 0, 0, 0, 23, 26, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 44], [0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 44], [0, 0, 57, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 44], [30, 14, 30, 14, 45, 45, 14, 30, 45, 30, 14, 30, 14, 14, 30, 14, 45, 45, 45, 47]]; var LD_CheckMapL2 = [[2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2], [2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 0, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 2], [2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 2], [0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [1, 1, 1, 1, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2]]; var LD_GemsL2 = 7; var LD_CheckGemsL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL2 = [[40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 45, 45, 45], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 32, 32, 47], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 47, 47, 47], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 47, 47, 47], [47, 45, 30, 30, 30, 30, 30, 30, 30, 30, 30, 40, 58, 39, 40, 0, 38, 43, 43, 47], [47, 43, 47, 43, 47, 43, 47, 43, 47, 43, 47, 43, 47, 43, 46, 0, 0, 0, 0, 44], [37, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 42, 0, 0, 0, 0, 44], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 44], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 44], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 41, 41, 37, 50, 44], [0, 0, 0, 0, 50, 23, 26, 21, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 44], [0, 0, 0, 0, 48, 42, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 44], [0, 0, 57, 0, 49, 42, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 44], [30, 14, 30, 14, 45, 45, 14, 30, 45, 30, 14, 30, 14, 14, 30, 14, 45, 45, 45, 47]]; var LD_WCheckMapL2 = [[2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2], [2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 0, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 2], [2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 2], [0, 0, 0, 0, 3, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [0, 0, 0, 0, 3, 2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [0, 0, 6, 0, 3, 2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [1, 1, 1, 1, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2]]; var LD_SnowyPosL1 = [8, 4]; var LD_BlockImgL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55], [40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0], [90, 53, 52, 52, 52, 52, 54, 0, 39, 41, 41, 41, 41, 37, 50, 35, 41, 46, 0, 0], [0, 0, 0, 0, 0, 0, 0, 39, 69, 0, 0, 0, 0, 0, 48, 0, 0, 42, 0, 0], [0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 49, 0, 0, 42, 0, 0], [0, 0, 35, 41, 41, 41, 41, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 46, 0, 0], [40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0], [43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 30, 41, 26, 46, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 42, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 42, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 26, 41, 69, 0, 0], [40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [31, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 32]]; var LD_CheckMapL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [2, 5, 5, 5, 5, 5, 5, 0, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 3, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2, 0, 0], [0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 2, 2, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_GemsL1 = 7; var LD_CheckGemsL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55], [40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0], [90, 53, 52, 52, 52, 52, 54, 0, 39, 41, 41, 41, 41, 37, 50, 35, 41, 46, 0, 0], [0, 0, 0, 0, 0, 0, 0, 39, 69, 0, 0, 0, 0, 0, 48, 0, 0, 42, 0, 0], [0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 49, 0, 0, 42, 0, 0], [0, 0, 35, 41, 41, 41, 41, 43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 46, 0, 0], [40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0], [43, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 30, 41, 26, 46, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 42, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 42, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 26, 41, 69, 0, 0], [40, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [31, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 32]]; var LD_WCheckMapL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [2, 5, 5, 5, 5, 5, 5, 0, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 3, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2, 0, 0], [0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 2, 2, 0, 0], [2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; if (Number(System.capabilities.version.slice(4, 5)) >= 8) { warning._visible = false; play(); } else { warning._visible = true; stop(); } var global_sound = new Sound(); var MABSnd = new Sound(); MABSnd.attachSound("003_activatebutton"); var MCBSnd = new Sound(); MCBSnd.attachSound("005_clickbutton"); var MSSSnd = new Sound(); MSSSnd.attachSound("007_switchscreen1"); var MESnd = new Sound(); MESnd.attachSound("006_error"); var gameover_Snd = new Sound(); gameover_Snd.attachSound("gameover"); var getgem1_Snd = new Sound(); getgem1_Snd.attachSound("getgem1"); var getgem2_Snd = new Sound(); getgem2_Snd.attachSound("getgem2"); var getgem3_Snd = new Sound(); getgem3_Snd.attachSound("getgem3"); var getgem4_Snd = new Sound(); getgem4_Snd.attachSound("getgem4"); var getlifebonus_Snd = new Sound(); getlifebonus_Snd.attachSound("getlifebonus"); var getscorebonus1_Snd = new Sound(); getscorebonus1_Snd.attachSound("getscorebonus1"); var getscorebonus2_Snd = new Sound(); getscorebonus2_Snd.attachSound("getscorebonus2"); var getscorebonus3_Snd = new Sound(); getscorebonus3_Snd.attachSound("getscorebonus3"); var getscorebonus4_Snd = new Sound(); getscorebonus4_Snd.attachSound("getscorebonus4"); var hero_appear_Snd = new Sound(); hero_appear_Snd.attachSound("hero_appear"); var hero_death2_Snd = new Sound(); hero_death2_Snd.attachSound("hero_death2"); var hero_dig_Snd = new Sound(); hero_dig_Snd.attachSound("hero_dig"); var hero_exit_Snd = new Sound(); hero_exit_Snd.attachSound("hero_exit"); var hero_landing_Snd = new Sound(); hero_landing_Snd.attachSound("hero_landing"); var hints_appear_Snd = new Sound(); hints_appear_Snd.attachSound("hints_appear"); var lastgem_Snd = new Sound(); lastgem_Snd.attachSound("lastgem"); var levelcompleted_Snd = new Sound(); levelcompleted_Snd.attachSound("levelcompleted"); var CurrentScore; var CurrentLevel; var Lives; var Gems; GotoDownload = function () { if (_root.link != undefined) { getURL (link, "_blank"); } else { getURL ("http://www.bigfishgames.com/download-games/2098/snowy-treasure-hunter-3/index.html", "_blank"); } if (_root.dload_f != undefined) { cstr = ("JavaScript:" + dload_f) + "()"; getURL (cstr); } };
Frame 2
function ef_go() { progress.setprogress((this.getBytesLoaded() / this.getBytesTotal()) * 100); if (this.getBytesLoaded() == this.getBytesTotal()) { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } if (_global.bypass == "true") { if (_global.link != undefined) { _root.link = _global.link; } if (_global.dload_f != undefined) { _root.dload_f = _global.dload_f; } if (_global.close_f != undefined) { _root.close_f = _global.close_f; } if (_global.alawar_f != undefined) { _root.alawar_f = _global.alawar_f; } } else { stop(); progress.init(); progress.start(); } Stage.scaleMode = "noScale"; Stage.showMenu = false; var so = SharedObject.getLocal("temp"); var inf = new Object(); inf.flag = "inf"; inf.level = 0; if (so.data.content.flag == "inf") { }
Frame 3
stop(); if (snd_firstime == undefined) { snd_firstime = false; var sosnd = SharedObject.getLocal("sound"); var snd = new Object(); snd.flag = "snd"; snd.volume = 50; snd.mute = false; if (sosnd.data.content.flag == "snd") { snd.volume = sosnd.data.content.volume; snd.mute = sosnd.data.content.mute; } }
Frame 9
var cnt = 0; _test.onPress = function () { if (cnt == 0) { cnt++; } else if (cnt == 1) { cnt = 0; } }; stop(); Lives = GD_LIVES; gamedy.init(CurrentLevel); gamedy.start();
Frame 10
stop();
Frame 15
stop();
Symbol 26 MovieClip [eff_foamww] Frame 1
var sy; var sz;
Symbol 28 MovieClip [eff_foamw] Frame 1
var sy; var sz;
Symbol 33 MovieClip [_dig2_] Frame 1
function refresh() { if (sl) { ldig._visible = true; } else { ldig._visible = false; } if (sr) { rdig._visible = true; } else { rdig._visible = false; } if (su) { udig._visible = true; } else { udig._visible = false; } if (sd) { ddig._visible = true; } else { ddig._visible = false; } } var sl; var sr; var su; var sd; refresh();
Symbol 41 MovieClip [_dig_] Frame 1
function refresh() { if (sl) { ldig._visible = true; } else { ldig._visible = false; } if (sr) { rdig._visible = true; } else { rdig._visible = false; } if (su) { udig._visible = true; } else { udig._visible = false; } if (sd) { ddig._visible = true; } else { ddig._visible = false; } } var sl; var sr; var su; var sd; refresh();
Symbol 50 MovieClip [_star_] Frame 21
this.removeMovieClip();
Symbol 441 MovieClip [_g_9] Frame 1
function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = getCnt(MINTIME, MAXTIME); } } function newStar() { this.attachMovie("_star_effect", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 50 + (50 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = 11 + Math.floor(Math.random() * 32); this["star_" + StarID]._y = 42 + Math.floor(Math.random() * 32); this["star_" + StarID].dx = MAXDX - ((2 * MAXDX) * Math.random()); this["star_" + StarID].dy = MAXDX - ((2 * MAXDX) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (100 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._x = this._x + this.dx; this._y = this._y + this.dy; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } stop(); var MAXTIME = 20; var MINTIME = 10; var MAXDX = 1; var MAXTINT = 12; var MINTINT = 8; var Cnt; var StarID; var RndCnt; var as; StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef;
Symbol 441 MovieClip [_g_9] Frame 50
stop(); removeMovieClip(this);
Symbol 509 MovieClip Frame 1
this.gotoAndPlay(Math.floor(Math.random() * 32) + 1);
Symbol 509 MovieClip Frame 33
gotoAndPlay (2);
Symbol 575 MovieClip Frame 32
if (_root.key_flag) { _parent.gotoAndStop(2); }
Symbol 704 MovieClip Frame 64
gotoAndPlay (33);
Symbol 705 MovieClip [_b_57] Frame 1
stop();
Symbol 705 MovieClip [_b_57] Frame 2
stop();
Symbol 830 MovieClip Frame 64
gotoAndPlay (33);
Symbol 993 MovieClip Frame 1
this.gotoAndPlay(Math.floor(Math.random() * 32) + 1);
Symbol 993 MovieClip Frame 33
gotoAndPlay (2);
Symbol 1462 MovieClip [_dust_effect] Frame 25
this.removeMovieClip();
Symbol 1463 MovieClip [_gems_effect] Frame 1
function ef_move() { if (Cnt < DSTEPS) { i = 0; while (i < STARS) { this["star_" + i]._x = this["star_" + i]._x + (this["star_" + i].tx / DSTEPS); this["star_" + i]._y = this["star_" + i]._y + (this["star_" + i].ty / DSTEPS); if (Cnt <= AL1) { this["star_" + i]._alpha = this["star_" + i]._alpha + (100 / AL1); } if (Cnt >= AL2) { this["star_" + i]._alpha = this["star_" + i]._alpha - (100 / (DSTEPS - AL2)); this["star_" + i]._rotation = this["star_" + i]._rotation - as; } i++; } if (Cnt >= AL2) { this._rotation = this._rotation + as; } Cnt++; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } } var STARS = 16; var DISTANCE = 30; var DELTA = 7; var ADELTA = 0.7; var DSTEPS = 12; var ASPEED = 3; var AL1 = 6; var AL2 = 7; var Cnt = 0; var i; var tmp; var as; i = 0; while (i < STARS) { this.attachMovie("_star_effect", "star_" + i, this.getNextHighestDepth()); this["star_" + i]._xscale = 80 + (50 * Math.random()); this["star_" + i]._yscale = this["star_" + i]._xscale; this["star_" + i]._x = 0; this["star_" + i]._y = 0; tmp = (ADELTA / 2) - (ADELTA * Math.random()); this["star_" + i].tx = (DISTANCE * Math.cos((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i].ty = (DISTANCE * Math.sin((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i]._alpha = 0; i++; } as = ASPEED - (ASPEED * Math.random()); this.onEnterFrame = ef_move;
Symbol 1464 MovieClip [_block_effect2] Frame 1
function hide() { Cnt = 0; this.onEnterFrame = ef_hide; } function show() { Cnt = 32; this.onEnterFrame = ef_show; } function ef_hide() { Cnt = Cnt + STEP; var _local3 = 0; while (_local3 < LLEN) { if (this[("f_" + (LLEN * Cnt)) + _local3] == undefined) { this.attachMovie("eff_foamww", String(("f_" + (LLEN * Cnt)) + _local3), this.getNextHighestDepth()); } this[String(("f_" + (LLEN * Cnt)) + _local3)].onEnterFrame = ef_foam; _local3++; } if (Cnt > 32) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y + _root.BLOCKSIZEY; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = 0; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y - _root.gamedy.dig.DELTA; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height = _root.BLOCKSIZEY + (_root.gamedy.dig.DELTA * 2); _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y - _root.gamedy.dig.DELTA; _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height = _root.BLOCKSIZEY + (_root.gamedy.dig.DELTA * 2); this.onEnterFrame = undefined; } } function ef_show() { Cnt = Cnt - STEP; var _local2 = 0; while (_local2 < LLEN) { this.attachMovie("eff_foamww", String(("f_" + (LLEN * Cnt)) + _local2), this.getNextHighestDepth()); this[String(("f_" + (LLEN * Cnt)) + _local2)].onEnterFrame = ef_foam; _local2++; } if (Cnt < 0) { for (each in this) { removeMovieClip(each); } this.onEnterFrame = undefined; this.removeMovieClip(); } } function ef_foam() { if ((this._xscale - this.sz) >= 0) { this._xscale = this._xscale - this.sz; this._yscale = this._xscale; this._y = this._y - this.sy; } else { removeMovieClip(this); } } var STEP = 4; var LLEN = 5; var Cnt; hide();
Symbol 1465 MovieClip [_block_effect] Frame 1
function hide() { _parent[(("E2" + eyn) + "_") + exn].hide(); Cnt = 0; this.onEnterFrame = ef_hide; } function show() { _parent[(("E2" + eyn) + "_") + exn].show(); Cnt = 32; if (_root.CheckMapL1[eyn + 1][exn] == -1) { _root.gamedy.dig[(("D" + (eyn + 1)) + "_") + exn].su = true; _root.gamedy.dig[(("D" + (eyn + 1)) + "_") + exn].refresh(); } this.onEnterFrame = ef_show; } function ef_hide() { Cnt = Cnt + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height - STEP; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height = _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height + STEP; _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height = _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height + STEP; var _local4 = 0; while (_local4 < LLEN) { if (this[("f_" + (LLEN * Cnt)) + _local4] == undefined) { this.attachMovie("eff_foamb", String(("f_" + (LLEN * Cnt)) + _local4), this.getNextHighestDepth()); } this[String(("f_" + (LLEN * Cnt)) + _local4)]._y = Cnt - 2; this[String(("f_" + (LLEN * Cnt)) + _local4)]._x = Math.floor(Math.random() * _root.BLOCKSIZEX); this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = 50 + Math.floor(Math.random() * 50); this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; this[String(("f_" + (LLEN * Cnt)) + _local4)].onEnterFrame = ef_foam; this[String(("f_" + (LLEN * Cnt)) + _local4)].sy = 0.5 + Math.floor(Math.random() * 3); this[String(("f_" + (LLEN * Cnt)) + _local4)].sz = 6 + Math.floor((Math.random() * 3) * this[String(("f_" + (LLEN * Cnt)) + _local4)].sy); _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._y = this[String(("f_" + (LLEN * Cnt)) + _local4)]._y; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._x = this[String(("f_" + (LLEN * Cnt)) + _local4)]._x; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)].sy = this[String(("f_" + (LLEN * Cnt)) + _local4)].sy; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)].sz = this[String(("f_" + (LLEN * Cnt)) + _local4)].sz; _local4++; } if (Cnt > 32) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y + _root.BLOCKSIZEY; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = 0; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y - _root.gamedy.dig.DELTA; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height = _root.BLOCKSIZEY + (_root.gamedy.dig.DELTA * 2); _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y - _root.gamedy.dig.DELTA; _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height = _root.BLOCKSIZEY + (_root.gamedy.dig.DELTA * 2); this.onEnterFrame = undefined; } } function ef_show() { Cnt = Cnt - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height + STEP; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height = _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height - STEP; _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height = _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height - STEP; var _local4 = 0; while (_local4 < LLEN) { this.attachMovie("eff_foamb", String(("f_" + (LLEN * Cnt)) + _local4), this.getNextHighestDepth()); this[String(("f_" + (LLEN * Cnt)) + _local4)]._y = Cnt - 2; this[String(("f_" + (LLEN * Cnt)) + _local4)]._x = Math.floor(Math.random() * _root.BLOCKSIZEX); this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = 50 + Math.floor(Math.random() * 50); this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; this[String(("f_" + (LLEN * Cnt)) + _local4)].onEnterFrame = ef_foam; this[String(("f_" + (LLEN * Cnt)) + _local4)].sy = 0.5 + Math.floor(Math.random() * 2); this[String(("f_" + (LLEN * Cnt)) + _local4)].sz = 6 + Math.floor(Math.random() * 4); _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._y = this[String(("f_" + (LLEN * Cnt)) + _local4)]._y; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._x = this[String(("f_" + (LLEN * Cnt)) + _local4)]._x; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)].sy = this[String(("f_" + (LLEN * Cnt)) + _local4)].sy; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)].sz = this[String(("f_" + (LLEN * Cnt)) + _local4)].sz; _local4++; } if (Cnt < 0) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("B" + eyn) + "_") + exn].setMask(null); _root.gamedy.map[(("DM" + eyn) + "_") + exn].removeMovieClip(); _root.gamedy.dig[(("D" + eyn) + "_") + exn].setMask(null); _root.gamedy.dig.refresh(_root.CheckMapL1); _root.gamedy.dig[(("DDM" + eyn) + "_") + exn].removeMovieClip(); _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn].removeMovieClip(); this.onEnterFrame = undefined; this.removeMovieClip(); } } function ef_foam() { if ((this._xscale - this.sz) >= 0) { this._xscale = this._xscale - this.sz; this._yscale = this._xscale; this._y = this._y - this.sy; } else { removeMovieClip(this); } } var STEP = 4; var LLEN = 5; var Cnt; hide();
Symbol 1479 MovieClip Frame 1
function init() { this._alpha = 0; up1._x = INITXUP; down1._x = INITXDOWN - (1 * down1._width); if (up2 != undefined) { removeMovieClip(up2); } if (down2 != undefined) { removeMovieClip(down2); } if (up3 != undefined) { removeMovieClip(up3); } if (down3 != undefined) { removeMovieClip(down3); } } function start() { duplicateMovieClip (up1, "up2", this.getNextHighestDepth()); duplicateMovieClip (up1, "up3", this.getNextHighestDepth()); duplicateMovieClip (down1, "down2", this.getNextHighestDepth()); duplicateMovieClip (down1, "down3", this.getNextHighestDepth()); up2._x = up1._width; up3._x = up1._width * 2; down2._x = 0; down3._x = down1._width; this.onEnterFrame = ef_start; } function ef_start() { up1._x = up1._x - SHIFTSTEP; up2._x = up2._x - SHIFTSTEP; up3._x = up3._x - SHIFTSTEP; down1._x = down1._x + SHIFTSTEP; down2._x = down2._x + SHIFTSTEP; down3._x = down3._x + SHIFTSTEP; i = 1; while (i <= 3) { if (this["up" + i]._x < (-1 * up1._width)) { this["up" + i]._x = up1._width * 2; } if (this["down" + i]._x > (2 * down1._width)) { this["down" + i]._x = -1 * down1._width; } i++; } if (this._alpha <= (ALPHA - ALPHASTEP)) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHA; } } var INITXUP = 0; var INITXDOWN = 0; var SHIFTSTEP = 1; var ALPHASTEP = 0.7; var ALPHA;
Symbol 1481 MovieClip Frame 1
function init() { text1.init(); text1.ALPHA = 75; text2.init(); text2.ALPHA = 15; } function start() { text1.start(); text2.start(); }
Symbol 1485 MovieClip Frame 1
FirstTime = true;
Symbol 1485 MovieClip Frame 28
if (FirstTime) { stop(); FirstTime = false; }
Symbol 1485 MovieClip Frame 55
gotoAndPlay (2);
Symbol 1505 MovieClip Frame 1
function start() { Cnt = 0; this.onEnterFrame = ef_start; } function ef_start() { var _local3; var _local4; Cnt++; if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); _local3 = 100 - (_local4 * Math.sin((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV)))); this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 19) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } function wave(cx) { OldCX = CX; CX = cx; Cnt = 0; startf = false; this.onEnterFrame = ef_wave; } function ef_wave() { var _local3; var _local5; var _local4; Cnt++; if ((Cnt > 1) && (!startf)) { return(undefined); } if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = ((((Math.PI*2) * CX) / this._width) * 0.7) + 0.1; _local5 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); if ((CX - OldCX) >= 0) { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV))) + _local4)); } else { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) - (i * LV))) + _local4)); } if (_local3 < 100) { _local3 = 100 - ((100 - _local3) * 0.8); } this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 18) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } var LFRAMES = 100; var LPER = 3; var INITAMP = 27; var INITPH = 5; var LV = 2; var Cnt; var CX; var OldCX = 0; var startf;
Symbol 1511 MovieClip Frame 1
function go() { if ((((dummy._xmouse < dummy._width) && (dummy._xmouse > 0)) && (dummy._ymouse < dummy._height)) && (dummy._ymouse > 0)) { loading.wave(dummy._xmouse); } } dummy.useHandCursor = false; dummy.onRollOut = function () { loading.startf = true; };
Symbol 1516 MovieClip Frame 1
function start() { duplicateMovieClip (prnload, "prnload1", this.getNextHighestDepth()); duplicateMovieClip (prnload, "prnload2", this.getNextHighestDepth()); prnload._alpha = PRALPHAINIT; prnload._xscale = PRMAGNINIT; prnload._yscale = PRMAGNINIT; prnload1._alpha = PRALPHAINIT1; prnload1._xscale = PRMAGNINIT1; prnload1._yscale = PRMAGNINIT1; prnload2._alpha = PRALPHAINIT2; prnload2._xscale = PRMAGNINIT2; prnload2._yscale = PRMAGNINIT2; this.onEnterFrame = ef1_start; } function ef1_start() { if (prnload._xscale > 100) { tmp = PRMAGNSTEP; if ((prnload._xscale - tmp) < 0) { tmp = prnload._xscale - 100; } prnload._xscale = prnload._xscale - tmp; prnload._yscale = prnload._yscale - tmp; prnload._alpha = prnload._alpha + (PRALPHASTEP * PRALPHASTEP); } else { prnload._xscale = prnload._xscale - 0.8; prnload._yscale = prnload._yscale - 0.8; } if (prnload._xscale < PRSTART1) { if (prnload1._xscale > 100) { tmp = (PRMAGNSTEP1 * PRMAGNSTEP1) / 23; if ((prnload1._xscale - tmp) < 100) { tmp = prnload1._xscale - 100; } prnload1._xscale = prnload1._xscale - tmp; prnload1._yscale = prnload1._yscale - tmp; if (prnload._xscale > 100) { prnload1._alpha = prnload1._alpha + (PRALPHASTEP1 * PRALPHASTEP1); } else { prnload1._alpha = prnload1._alpha - (PRALPHASTEP1 * PRALPHASTEP1); } } else { removeMovieClip(prnload1); } } if (prnload._xscale < PRSTART2) { if (prnload2._xscale > 100) { tmp = (PRMAGNSTEP2 * PRMAGNSTEP2) / 15.4; if ((prnload2._xscale - tmp) < 100) { tmp = prnload2._xscale - 100; } prnload2._xscale = prnload2._xscale - tmp; prnload2._yscale = prnload2._yscale - tmp; if (prnload1._xscale != 100) { prnload2._alpha = prnload2._alpha + (PRALPHASTEP2 * PRALPHASTEP2); } else { prnload2._alpha = prnload2._alpha - (PRALPHASTEP2 * PRALPHASTEP2); } } else { removeMovieClip(prnload2); } } if (prnload2 == undefined) { Cnt = 0; prnload._alpha = 100; shadow.play(); prnload.loading.start(); prnload.progress._alpha = 35; this.onEnterFrame = ef2_start; _root.onEnterFrame = _root.ef_go; } } function ef2_start() { Cnt++; if (Cnt == TEXTSTART) { text.start(); } if (Cnt < WVFRAMES) { tmp = 100 - ((WVINITAMP * (1 - (Cnt / WVFRAMES))) * Math.sin((((Math.PI * Cnt) / WVFRAMES) * WVPERIODS) + (Math.PI/4))); prnload._xscale = tmp; prnload._yscale = tmp; maskmc._xscale = tmp; maskmc._yscale = tmp; filled._xscale = tmp; filled._yscale = tmp; } else { this.onEnterFrame = undefined; } } function init() { text.init(); Cnt = 0; this._alpha = 100; htmp = maskmc.target._height; ytmp = maskmc.target._y; maskmc.target._height = 0; maskmc.target._y = ytmp + htmp; } function setprogress(pr) { maskmc.target._height = (pr * htmp) / 100; maskmc.target._y = ytmp + (htmp * (1 - (pr / 100))); } var PRMAGNINIT = 1000; var PRALPHAINIT = 0; var PRMAGNSTEP = 25; var PRALPHASTEP = 1.5; var PRMAGNINIT1 = 1000; var PRALPHAINIT1 = 0; var PRMAGNSTEP1 = 25; var PRALPHASTEP1 = 1.5; var PRSTART1 = 700; var PRMAGNINIT2 = 1000; var PRALPHAINIT2 = 0; var PRMAGNSTEP2 = 25; var PRALPHASTEP2 = 1.6; var PRSTART2 = 300; var WVFRAMES = 85; var WVINITAMP = 17; var WVPERIODS = 3.5; var TEXTSTART = 30; var htmp; var ytmp; var Cnt;
Symbol 1522 Button
on (press) { getURL ("http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash", "_blank"); }
Symbol 1526 MovieClip Frame 1
var Cnt = 0; this.onEnterFrame = function () { if (Math.floor(Math.random() * 18) == 15) { i = 0; while (i < Math.floor(Math.random() * 3)) { x = Math.floor(Math.random() * 40); y = Math.floor(Math.random() * 15); this.attachMovie("_star_", "star_" + Cnt, this.getNextHighestDepth()); this["star_" + Cnt]._x = x; this["star_" + Cnt]._y = y; Cnt++; if (Cnt == 100) { Cnt = 0; } i++; } } };
Symbol 1591 MovieClip Frame 1
gotoAndPlay(2 + Math.floor(Math.random() * 32));
Symbol 1591 MovieClip Frame 33
gotoAndPlay (2);
Symbol 1613 MovieClip Frame 1
function show() { this._visible = true; this._alpha = 0; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + HSTEP; } else { this._alpha = 0; this._visible = false; this.onEnterFrame = undefined; _root.gotoAndStop("Comix"); } } var HSTEP = 18;
Symbol 1619 MovieClip Frame 1
gotoAndPlay(Math.floor(Math.random() * 58) + 1);
Symbol 1619 MovieClip Frame 60
if (Math.floor(Math.random() * 20) == 10) { gotoAndPlay(Math.floor(Math.random() * 58) + 61); }
Symbol 1637 MovieClip Frame 1
if (_root.alawar_f == undefined) { barrow._visible = false; } else { barrow._visible = true; }
Symbol 1638 MovieClip Frame 1
function show() { this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + STEP; } else { this._alpha = 100; this.onEnterFrame = undefined; } } function hide() { this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - STEP; } else { this._alpha = 0; this.onEnterFrame = undefined; } } var STEP = 8;
Symbol 1667 MovieClip Frame 1
slbtnleft.onRollOver = function () { _root.MABSnd.start(); }; slbtnright.onRollOver = function () { _root.MABSnd.start(); }; slbtnleft.onPress = function () { _root.MCBSnd.start(); this._parent.prevFrame(); }; slbtnright.onPress = function () { _root.MCBSnd.start(); this._parent.nextFrame(); }; stop(); slbtnleft._visible = false; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1667 MovieClip Frame 2
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1667 MovieClip Frame 3
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1667 MovieClip Frame 4
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1667 MovieClip Frame 5
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1667 MovieClip Frame 6
stop(); slbtnleft._visible = true; slbtnright._visible = false; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1677 MovieClip Frame 1
dload.onRollOver = function () { _root.MABSnd.start(); }; swbtndown.onRollOver = function () { _root.MABSnd.start(); }; swbtnup.onRollOver = function () { _root.MABSnd.start(); }; startbtn.onRollOver = function () { _root.MABSnd.start(); }; cancelbtn.onRollOver = function () { _root.MABSnd.start(); }; swbtndown.onPress = function () { _root.MCBSnd.start(); this._parent.nextFrame(); }; swbtnup.onPress = function () { _root.MCBSnd.start(); this._parent.prevFrame(); }; startbtn.onPress = function () { _root.MCBSnd.start(); _root.CurrentLevel = ls._currentframe; _root.CurrentScore = 0; shadow.show(); }; cancelbtn.onPress = function () { _root.MCBSnd.start(); this._parent._parent.gotoAndStop("MMenu"); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; } stop(); swbtnup._visible = false; swbtndown._visible = true; if (firstttime == undefined) { swext._alpha = 0; swext._visible = false; firstttime = false; } else { swext.hide(); } ls._visible = true; shadow._visible = false;
Symbol 1678 MovieClip Frame 1
stop(); shadow._visible = false; mmplay.onRollOver = function () { _root.MABSnd.start(); }; mmexit.onRollOver = function () { _root.MABSnd.start(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; mmplay.onPress = function () { _root.menu.play(); _root.MSSSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.GotoDownload(); }; mmexit.onPress = function () { fscommand ("quit"); if (_root.close_f != undefined) { cstr = ("JavaScript:" + _root.close_f) + "()"; getURL (cstr); } _root.MCBSnd.start(); }; if (_root.close_f == undefined) { mmexit._visible = false; } else { mmexit._visible = true; } if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1678 MovieClip Frame 8
stop(); sgext._alpha = 0; sgtfk.onRollOver = function () { _root.MABSnd.start(); }; sgsc.onPress = function () { _root.MESnd.start(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; wrld2.onRollOver = function () { this._parent.sgext.show(); }; wrld2.onRollOut = function () { this._parent.sgext.hide(); }; wrld3.onRollOver = function () { this._parent.sgext.show(); }; wrld3.onRollOut = function () { this._parent.sgext.hide(); }; okbtn.onPress = function () { _root.MCBSnd.start(); _root.CurrentLevel = 1; _root.CurrentScore = 0; shadow.show(); }; cancelbtn.onPress = function () { _root.menu.gotoAndStop(1); _root.MSSSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.GotoDownload(); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1678 MovieClip Frame 15
stop();
Symbol 1685 MovieClip Frame 1
function update() { if (_parent._parent.Mute) { _root.global_sound.setVolume(0); gotoAndStop (2); } else { _root.global_sound.setVolume(_parent._parent.Volume); gotoAndStop (1); } } update(); stop();
Symbol 1685 MovieClip Frame 2
stop();
Symbol 1693 MovieClip Frame 1
this.useHandCursor = false; this.onPress = function () { };
Symbol 1704 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); _parent.hint.lshow(); _parent.hint.speaker.update(); }; this.onRollOut = function () { gotoAndStop (1); _parent.hint.lhide(); }; this.onMouseUp = function () { if ((((this._xmouse > this._width) || (this._ymouse > this._height)) || (this._xmouse < 0)) || (this._ymouse < 0)) { gotoAndStop (1); } else { gotoAndStop (2); } }; stop();
Symbol 1704 MovieClip Frame 2
stop();
Symbol 1704 MovieClip Frame 3
stop();
Symbol 1708 MovieClip Frame 1
this.useHandCursor = false; this.onRollOver = function () { gotoAndStop (2); _parent.regul.gotoAndStop(2); }; this.onRollOut = function () { gotoAndStop (1); _parent.regul.gotoAndStop(1); }; stop();
Symbol 1708 MovieClip Frame 2
stop();
Symbol 1708 MovieClip Frame 3
stop();
Symbol 1714 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); _parent.scal.gotoAndStop(2); }; this.onRollOut = function () { gotoAndStop (1); _parent.scal.gotoAndStop(1); }; stop();
Symbol 1714 MovieClip Frame 2
stop();
Symbol 1714 MovieClip Frame 3
stop();
Symbol 1719 MovieClip Frame 1
function update() { if (_parent._parent._parent._parent.Mute) { gotoAndStop (2); } else { gotoAndStop (1); } } stop();
Symbol 1719 MovieClip Frame 2
stop();
Symbol 1720 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((this._alpha + ALPHASTEP) < ALPHAMAX) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHAMAX; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((this._alpha - ALPHASTEP) > ALPHAMIN) { this._alpha = this._alpha - ALPHASTEP; } else { this._alpha = ALPHAMIN; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 35; var SCALEMAX = 25; this._alpha = ALPHAMIN; this._xscale = 100; this._yscale = 100;
Symbol 1724 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((this._alpha + ALPHASTEP) < ALPHAMAX) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHAMAX; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((this._alpha - ALPHASTEP) > ALPHAMIN) { this._alpha = this._alpha - ALPHASTEP; } else { this._alpha = ALPHAMIN; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 35; var SCALEMAX = 25; this._alpha = ALPHAMIN; this._xscale = 100; this._yscale = 100;
Symbol 1725 MovieClip Frame 1
function setvol(vol) { update((YMAX - ((vol / 100) * (YMAX - YMIN))) + (regul._height / 4)); } function update(ry) { regul._y = ry - (regul._height / 4); if (regul._y < YMIN) { regul._y = YMIN; } if (regul._y > YMAX) { regul._y = YMAX; } grade.arrow._y = ((regul._y - 8.2) * 1.018) - 4.4; _parent._parent.Volume = Math.floor(((YMAX - regul._y) / (YMAX - YMIN)) * 100); if (!_parent._parent.Mute) { _root.global_sound.setVolume(_parent._parent.Volume); } } function mouse_handler() { update(_ymouse); } var YMIN = 3; var YMAX = 76; setvol(_parent._parent.Volume); mute.onPress = function () { _parent._parent.Mute = !_parent._parent.Mute; _parent.speaker.update(); this.gotoAndStop(3); hint.speaker.update(); }; scal.onPress = function () { update(_ymouse); }; regul.onPress = function () { grade.lshow(); regul.gotoAndStop(3); scal.gotoAndStop(3); scal.onMouseMove = mouse_handler; }; regul.onMouseUp = function () { scal.onMouseMove = undefined; if ((((scal._xmouse > (scal._width - 14)) || (scal._ymouse > (scal._height - 1))) || (scal._xmouse < 0)) || (scal._ymouse < 0)) { regul.gotoAndStop(1); scal.gotoAndStop(1); } else { regul.gotoAndStop(2); scal.gotoAndStop(2); } grade.lhide(); _parent._parent.setsosnd(); };
Symbol 1732 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._xscale + ALPHASTEP) < ALPHAMAX) { light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._xscale - ALPHASTEP) > ALPHAMIN) { light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 100; var ALPHAMAX = 150; var ALPHASTEP = 18; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 1734 MovieClip Frame 1
Symbol 1735 MovieClip Frame 1
function setsosnd() { _parent.snd.volume = Volume; _parent.snd.mute = Mute; _parent.sosnd.data.content = _parent.snd; } var Volume; var Mute; var isActive; Volume = _parent.snd.volume; Mute = _parent.snd.mute; isActive = false; stop(); openbtn.onPress = function () { gotoAndPlay ("Show"); };
Symbol 1735 MovieClip Frame 10
this.onEnterFrame = function () { if ((((this._xmouse > 23) && (this._xmouse < 100)) && (this._ymouse > -113)) && (this._ymouse < 15)) { isActive = true; } else { isActive = false; } }; stop(); closebtn.onPress = function () { play(); }; headbtn.onPress = function () { play(); }; headbtn.onRollOver = function () { closebtn.lshow(); }; headbtn.onRollOut = function () { closebtn.lhide(); };
Symbol 1735 MovieClip Frame 17
this.onEnterFrame = undefined; isActive = false; gotoAndStop ("Start");
Symbol 1802 MovieClip Frame 1
gotoAndPlay(2 + Math.floor(Math.random() * 32));
Symbol 1802 MovieClip Frame 33
gotoAndPlay (2);
Symbol 1804 MovieClip Frame 1
function clear() { Ecnt = 0; Status = "_CLEAR"; var _local4; var _local3 = new Object(); for (_local4 in this) { _local3 = this[_local4]; removeMovieClip(_local3); } _parent.pointer.clear(); } function show(blockimg) { var _local5; var _local4; Status = "_SHOW"; _local5 = 0; while (_local5 < _root.BLOCKNUMY) { _local4 = 0; while (_local4 < _root.BLOCKNUMX) { if ((blockimg[_local5][_local4] > 0) && (blockimg[_local5][_local4] != 9)) { this.attachMovie(String("_g_" + blockimg[_local5][_local4]), String((("G" + _local5) + "_") + _local4), this.getNextHighestDepth()); this[(("G" + _local5) + "_") + _local4]._x = (_local4 * _root.BLOCKSIZEX) + OFFSETX; this[(("G" + _local5) + "_") + _local4]._y = (_local5 * _root.BLOCKSIZEY) + OFFSETY; this[(("G" + _local5) + "_") + _local4].gotoAndPlay(Math.ceil(Math.random() * 20)); } else { _parent.pointer.attachMovie(String("_g_" + blockimg[_local5][_local4]), String((("G" + _local5) + "_") + _local4), _parent.pointer.getNextHighestDepth()); _parent.pointer[(("G" + _local5) + "_") + _local4]._x = (_local4 * _root.BLOCKSIZEX) + OFFSETX; _parent.pointer[(("G" + _local5) + "_") + _local4]._y = (_local5 * _root.BLOCKSIZEY) + OFFSETY; _parent.pointer[(("G" + _local5) + "_") + _local4].gotoAndPlay(Math.ceil(Math.random() * 20)); } _local4++; } _local5++; } } function removegem(xn, yn, blockimg) { blockimg[yn][xn] = 0; removeMovieClip(this[(("G" + yn) + "_") + xn]); _parent.dig.attachMovie("_gems_effect", "ge_" + Ecnt, _parent.dig.getNextHighestDepth()); _parent.dig["ge_" + Ecnt]._x = (xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2); _parent.dig["ge_" + Ecnt]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 6; Ecnt++; } function removepointer(xn, yn, blockimg) { blockimg[yn][xn] = 0; _parent.pointer[(("G" + yn) + "_") + xn].gotoAndPlay("Remove"); } var OFFSETX = -10; var OFFSETY = -12; var Status; var Ecnt;
Symbol 1805 MovieClip Frame 1
function clear() { Ecnt = 0; Hide_f = false; Status = "_CLEAR"; var _local3; for (each in this) { var _local2 = this[each]; if (_local2._name.slice(0, 3) == "BNS") { removeMovieClip(_local2); } } } function show(blockimg) { var _local4; var _local3; var _local5; Cnt = 0; ObjCnt = 0; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_bns_" + blockimg[_local4][_local3]), String((("BNS" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("BNS" + _local4) + "_") + _local3].ni = _local4; this[(("BNS" + _local4) + "_") + _local3].nj = _local3; this[(("BNS" + _local4) + "_") + _local3]._xscale = 30; this[(("BNS" + _local4) + "_") + _local3]._yscale = 30; _local5 = (51 - this[(("BNS" + _local4) + "_") + _local3]._width) / 2; this[(("BNS" + _local4) + "_") + _local3]._x = ((_local3 * _root.BLOCKSIZEX) + OFFSETX) + _local5; this[(("BNS" + _local4) + "_") + _local3]._y = ((_local4 * _root.BLOCKSIZEY) + OFFSETY) + _local5; this[(("BNS" + _local4) + "_") + _local3].gotoAndPlay(Math.ceil(Math.random() * 20)); ObjCnt++; } _local3++; } _local4++; } this.onEnterFrame = ef_show; } function ef_show() { Cnt++; var _local8; var _local7; var _local6; var _local4; var _local5 = 0; if (!Hide_f) { for (_local6 in this) { var _local3 = this[_local6]; if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale < 100)) { _local3._xscale = _local3._xscale + SSTEP; _local3._yscale = _local3._yscale + SSTEP; _local4 = (51 - _local3._width) / 2; _local3._x = ((_local3.nj * _root.BLOCKSIZEX) + OFFSETX) + _local4; _local3._y = ((_local3.ni * _root.BLOCKSIZEY) + OFFSETY) + _local4; } else if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale >= 100)) { _local3._xscale = 100; _local3._yscale = 100; _local3._x = (_local7 * _root.BLOCKSIZEX) + OFFSETX; _local3._y = (_local8 * _root.BLOCKSIZEY) + OFFSETY; _local5++; if (_local5 == ObjCnt) { Hide_f = true; } } } } else if (Cnt > SHOWTIME) { for (_local6 in this) { var _local3 = this[_local6]; if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale > 10)) { _local3._xscale = _local3._xscale - SSTEP; _local3._yscale = _local3._yscale - SSTEP; _local4 = (51 - _local3._width) / 2; _local3._x = ((_local3.nj * _root.BLOCKSIZEX) + OFFSETX) + _local4; _local3._y = ((_local3.ni * _root.BLOCKSIZEY) + OFFSETY) + _local4; } else if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale <= 10)) { removeMovieClip(_local3); _local5++; if (_local5 == ObjCnt) { _root.win_f = false; this.onEnterFrame = undefined; } } } } } function removebonus(xn, yn, blockimg) { _parent.dig.attachMovie("_gems_effect", "be_" + Ecnt, _parent.dig.getNextHighestDepth()); _parent.dig["be_" + Ecnt]._x = (xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2); _parent.dig["be_" + Ecnt]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 6; var _local6 = new Color(_parent.dig["be_" + Ecnt]); _local6.setRGB(_root.CLR_BONUS[blockimg[yn][xn] - 1]); Ecnt++; blockimg[yn][xn] = 0; removeMovieClip(this[(("BNS" + yn) + "_") + xn]); ObjCnt--; } var OFFSETX = -10; var OFFSETY = -12; var SSTEP = 7; var SHOWTIME = 270; var Cnt; var Ecnt; var Status; var ObjCnt; var Hide_f = false;
Symbol 1806 MovieClip Frame 1
function clear() { _root.gamedy.effect.clear(); Status = "_CLEAR"; var _local3 = this[each]; for (each in this) { _local3 = this[each]; removeMovieClip(_local3); } this.onEnterFrame = null; } function show(blockimg) { var _local4; var _local3; _local4 = 0; while (_local4 <= dCnt.length) { dCnt.shift(); dXn.shift(); dYn.shift(); _local4++; } Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { if (this[(("B" + _local4) + "_") + _local3] == undefined) { this.attachMovie(String("_b_" + blockimg[_local4][_local3]), String((("B" + _local4) + "_") + _local3), this.getNextHighestDepth()); } this[(("B" + _local4) + "_") + _local3]._x = _local3 * _root.BLOCKSIZEX; this[(("B" + _local4) + "_") + _local3]._y = _local4 * _root.BLOCKSIZEY; if (blockimg[_local4][_local3] == 57) { _root.ClosedExit = this[(("B" + _local4) + "_") + _local3]; } } _local3++; } _local4++; } this.onEnterFrame = ef_undig; } function dig(xn, yn) { _root.gamedy.effect.seteffect(yn, xn); this.attachMovie("_digmask_", String((("DM" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("DM" + yn) + "_") + xn]._width = _root.BLOCKSIZEX; this[(("DM" + yn) + "_") + xn]._height = _root.BLOCKSIZEY; this[(("DM" + yn) + "_") + xn]._x = xn * _root.BLOCKSIZEX; this[(("DM" + yn) + "_") + xn]._y = yn * _root.BLOCKSIZEY; this[(("B" + yn) + "_") + xn].setMask(this[(("DM" + yn) + "_") + xn]); _root.CheckMapL1[yn][xn] = -1; dXn.push(xn); dYn.push(yn); dCnt.push(TIME * FPS); _parent.dig.refresh(_root.CheckMapL1); _parent.dig.setmask(yn, xn); } function ef_undig() { var _local2; var _local3; var _local4; _local2 = 0; while (_local2 < dCnt.length) { dCnt[_local2]--; if (dCnt[_local2] <= 0) { dCnt.shift(); _local3 = dXn.shift(); _local4 = dYn.shift(); _root.CheckMapL1[_local4][_local3] = 1; _root.gamedy.effect[(("E" + _local4) + "_") + _local3].show(); } _local2++; } } var TIME = 8; var FPS = 22; var Status; var dCnt = new Array(50); var dXn = new Array(50); var dYn = new Array(50); this.onEnterFrame = null;
Symbol 1808 MovieClip Frame 1
function clear() { var _local2 = new Object(); for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function refresh(blockimg) { _parent.dig2.refresh(blockimg); var _local5; var _local4; _local5 = 0; while (_local5 < _root.BLOCKNUMY) { _local4 = 0; while (_local4 < _root.BLOCKNUMX) { if (blockimg[_local5][_local4] == -1) { if (this[(("D" + _local5) + "_") + _local4] == undefined) { this.attachMovie("_dig_", String((("D" + _local5) + "_") + _local4), this.getNextHighestDepth()); this.attachMovie("_dig2_", String((("D2" + _local5) + "_") + _local4), this.getNextHighestDepth()); } this[(("D" + _local5) + "_") + _local4]._x = _local4 * _root.BLOCKSIZEX; this[(("D" + _local5) + "_") + _local4]._y = _local5 * _root.BLOCKSIZEY; this[(("D2" + _local5) + "_") + _local4]._x = this[(("D" + _local5) + "_") + _local4]._x; this[(("D2" + _local5) + "_") + _local4]._y = this[(("D" + _local5) + "_") + _local4]._y; if ((blockimg[_local5][_local4 + 1] == 1) || (blockimg[_local5][_local4 + 1] == 2)) { this[(("D" + _local5) + "_") + _local4].sr = true; this[(("D2" + _local5) + "_") + _local4].sr = true; } else { this[(("D" + _local5) + "_") + _local4].sr = false; this[(("D2" + _local5) + "_") + _local4].sr = false; } if ((blockimg[_local5][_local4 - 1] == 1) || (blockimg[_local5][_local4 - 1] == 2)) { this[(("D" + _local5) + "_") + _local4].sl = true; this[(("D2" + _local5) + "_") + _local4].sl = true; } else { this[(("D" + _local5) + "_") + _local4].sl = false; this[(("D2" + _local5) + "_") + _local4].sl = false; } if ((blockimg[_local5 - 1][_local4] == 1) || (blockimg[_local5 - 1][_local4] == 2)) { this[(("D" + _local5) + "_") + _local4].su = true; this[(("D2" + _local5) + "_") + _local4].su = true; } else { this[(("D" + _local5) + "_") + _local4].su = false; this[(("D2" + _local5) + "_") + _local4].su = false; } if ((blockimg[_local5 + 1][_local4] == 1) || (blockimg[_local5 + 1][_local4] == 2)) { this[(("D" + _local5) + "_") + _local4].sd = true; this[(("D2" + _local5) + "_") + _local4].sd = true; } else { this[(("D" + _local5) + "_") + _local4].sd = false; this[(("D2" + _local5) + "_") + _local4].sd = false; } this[(("D" + _local5) + "_") + _local4].refresh(); this[(("D2" + _local5) + "_") + _local4].refresh(); } else if (this[(("D" + _local5) + "_") + _local4] != undefined) { removeMovieClip(this[(("D" + _local5) + "_") + _local4]); removeMovieClip(this[(("D2" + _local5) + "_") + _local4]); } _local4++; } _local5++; } } function setmask(yn, xn) { this.attachMovie("_digmask_", String((("DDM" + yn) + "_") + xn), this.getNextHighestDepth()); this.attachMovie("_digmask_", String((("DDM2" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("DDM" + yn) + "_") + xn]._width = _root.BLOCKSIZEX + (DELTA * 2); this[(("DDM" + yn) + "_") + xn]._height = 0; this[(("DDM" + yn) + "_") + xn]._x = (xn * _root.BLOCKSIZEX) - DELTA; this[(("DDM" + yn) + "_") + xn]._y = yn * _root.BLOCKSIZEY; this[(("DDM2" + yn) + "_") + xn]._width = this[(("DDM" + yn) + "_") + xn]._width; this[(("DDM2" + yn) + "_") + xn]._height = this[(("DDM" + yn) + "_") + xn]._height; this[(("DDM2" + yn) + "_") + xn]._x = this[(("DDM" + yn) + "_") + xn]._x; this[(("DDM2" + yn) + "_") + xn]._y = this[(("DDM" + yn) + "_") + xn]._y; this[(("D" + yn) + "_") + xn].setMask(this[(("DDM" + yn) + "_") + xn]); this[(("D2" + yn) + "_") + xn].setMask(this[(("DDM2" + yn) + "_") + xn]); } var DELTA = 6;
Symbol 1809 MovieClip Frame 1
function clear() { var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function seteffect(yn, xn) { this.attachMovie("_block_effect", String((("E" + yn) + "_") + xn), this.getNextHighestDepth()); this.attachMovie("_block_effect2", String((("E2" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("E" + yn) + "_") + xn]._x = xn * _root.BLOCKSIZEX; this[(("E" + yn) + "_") + xn]._y = yn * _root.BLOCKSIZEY; this[(("E" + yn) + "_") + xn].exn = xn; this[(("E" + yn) + "_") + xn].eyn = yn; this[(("E2" + yn) + "_") + xn]._x = this[(("E" + yn) + "_") + xn]._x; this[(("E2" + yn) + "_") + xn]._y = this[(("E" + yn) + "_") + xn]._y; this[(("E2" + yn) + "_") + xn].exn = this[(("E" + yn) + "_") + xn].exn; this[(("E2" + yn) + "_") + xn].eyn = this[(("E" + yn) + "_") + xn].eyn; }
Symbol 1810 MovieClip Frame 1
function clear() { Ecnt = 0; Status = "_CLEAR"; var _local3; var _local2 = new Object(); for (_local3 in this) { _local2 = this[_local3]; removeMovieClip(_local2); } } function show(blockimg) { var _local4; var _local3; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_g_" + blockimg[_local4][_local3]), String((("G" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("G" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) + OFFSETX; this[(("G" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) + OFFSETY; this[(("G" + _local4) + "_") + _local3].gotoAndPlay(Math.ceil(Math.random() * 20)); } _local3++; } _local4++; } } function removegem(xn, yn, blockimg) { blockimg[yn][xn] = 0; removeMovieClip(this[(("G" + yn) + "_") + xn]); _parent.dig.attachMovie("_gems_effect", "ge_" + Ecnt, _parent.dig.getNextHighestDepth()); _parent.dig["ge_" + Ecnt]._x = (xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2); _parent.dig["ge_" + Ecnt]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 6; Ecnt++; } function removepointer(xn, yn, blockimg) { blockimg[yn][xn] = 0; this[(("G" + yn) + "_") + xn].gotoAndPlay("Remove"); } var OFFSETX = -10; var OFFSETY = -12; var Status; var Ecnt;
Symbol 1818 MovieClip Frame 8
stop();
Symbol 1884 MovieClip Frame 39
gotoAndPlay (8);
Symbol 1950 MovieClip Frame 39
gotoAndPlay (8);
Symbol 1955 MovieClip Frame 8
stop();
Symbol 1960 MovieClip Frame 8
stop();
Symbol 1965 MovieClip Frame 8
stop();
Symbol 1970 MovieClip Frame 8
stop();
Symbol 1977 MovieClip Frame 8
stop();
Symbol 1983 MovieClip Frame 8
stop();
Symbol 1988 MovieClip Frame 8
stop();
Symbol 1993 MovieClip Frame 8
stop();
Symbol 1998 MovieClip Frame 8
stop();
Symbol 2003 MovieClip Frame 8
stop();
Symbol 2009 MovieClip Frame 8
stop();
Symbol 2015 MovieClip Frame 8
stop();
Symbol 2016 MovieClip Frame 1
var GuideL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0], [0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 17, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 29, 0, 0, 0, 0, 0, 27, 25, 0, 0, 0, 23, 0, 0, 21, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var GuideL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var GuideL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [39, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; stop();
Symbol 2016 MovieClip Frame 3
stop();
Symbol 2016 MovieClip Frame 5
stop();
Symbol 2016 MovieClip Frame 7
stop();
Symbol 2016 MovieClip Frame 9
stop();
Symbol 2016 MovieClip Frame 11
stop();
Symbol 2016 MovieClip Frame 13
stop();
Symbol 2016 MovieClip Frame 15
stop();
Symbol 2016 MovieClip Frame 17
stop();
Symbol 2016 MovieClip Frame 19
stop();
Symbol 2016 MovieClip Frame 21
stop();
Symbol 2016 MovieClip Frame 23
stop();
Symbol 2016 MovieClip Frame 25
stop();
Symbol 2016 MovieClip Frame 27
stop();
Symbol 2016 MovieClip Frame 29
stop();
Symbol 2016 MovieClip Frame 31
stop();
Symbol 2016 MovieClip Frame 33
stop();
Symbol 2016 MovieClip Frame 35
stop();
Symbol 2016 MovieClip Frame 37
stop();
Symbol 2016 MovieClip Frame 39
stop();
Symbol 2016 MovieClip Frame 41
stop();
Symbol 2016 MovieClip Frame 43
stop();
Symbol 2016 MovieClip Frame 45
stop();
Symbol 2016 MovieClip Frame 47
stop();
Symbol 2016 MovieClip Frame 49
stop();
Symbol 2016 MovieClip Frame 51
stop();
Symbol 2016 MovieClip Frame 53
stop();
Symbol 2016 MovieClip Frame 55
stop();
Symbol 2163 MovieClip Frame 11
_parent._parent.dig();
Symbol 2163 MovieClip Frame 16
_parent._parent.gof();
Symbol 2197 MovieClip Frame 11
_parent._parent.dig();
Symbol 2197 MovieClip Frame 16
_parent._parent.gof();
Symbol 2230 MovieClip Frame 11
_parent._parent.dig();
Symbol 2230 MovieClip Frame 16
_parent._parent.gof();
Symbol 2263 MovieClip Frame 16
stop(); _parent._parent.snowygone();
Symbol 2296 MovieClip Frame 16
stop(); this._parent._parent._parent.snowydead();
Symbol 2297 MovieClip Frame 5
stop();
Symbol 2298 MovieClip Frame 5
stop();
Symbol 2299 MovieClip Frame 1
stop();
Symbol 2299 MovieClip Frame 2
stop();
Symbol 2299 MovieClip Frame 3
stop();
Symbol 2299 MovieClip Frame 4
stop();
Symbol 2299 MovieClip Frame 5
stop();
Symbol 2299 MovieClip Frame 6
stop();
Symbol 2299 MovieClip Frame 7
stop();
Symbol 2299 MovieClip Frame 8
stop();
Symbol 2299 MovieClip Frame 9
stop();
Symbol 2299 MovieClip Frame 10
stop();
Symbol 2299 MovieClip Frame 11
stop();
Symbol 2299 MovieClip Frame 12
stop();
Symbol 2299 MovieClip Frame 13
stop();
Symbol 2299 MovieClip Frame 14
stop();
Symbol 2299 MovieClip Frame 15
stop();
Symbol 2299 MovieClip Frame 16
stop();
Symbol 2299 MovieClip Frame 17
stop();
Symbol 2299 MovieClip Frame 18
stop();
Symbol 2299 MovieClip Frame 19
stop();
Symbol 2299 MovieClip Frame 20
stop();
Symbol 2299 MovieClip Frame 21
stop();
Symbol 2299 MovieClip Frame 22
stop();
Symbol 2299 MovieClip Frame 23
stop();
Symbol 2299 MovieClip Frame 24
stop();
Symbol 2299 MovieClip Frame 25
stop();
Symbol 2300 MovieClip Frame 1
function init(sx, sy) { fall_f = false; this._visible = false; Status = "_RIGHT"; DigL_f = false; DigR_f = false; this._x = sx * _root.BLOCKSIZEX; this._y = sy * _root.BLOCKSIZEY; this.onEnterFrame = undefined; _parent.onMouseDown = undefined; _parent.onMouseUp = undefined; } function show() { _root.hero_appear_Snd.start(); this._visible = true; } function start() { _parent.onMouseDown = pressmouse; _parent.onMouseUp = releasemouse; this.onEnterFrame = ef_start; } function ef_start() { var _local4; var _local7; var _local8; var _local6; var _local5; if ((mouse_f && (!_root.sndcontrol.isActive)) && (!_root.exitmenuflag)) { checkmouse(); } if ((((Key.isDown(37) || (Key.isDown(39))) || (Key.isDown(38))) || (Key.isDown(40))) && (!_root.exitmenuflag)) { _local6 = Key.isDown(37); _local5 = Key.isDown(39); _local7 = Key.isDown(38); _local8 = Key.isDown(40); } else { _local6 = left_key; _local5 = right_key; _local7 = up_key; _local8 = down_key; } _local4 = _parent.ighelp["GuideL" + _root.CurrentLevel][getyn(this._y)][getxn(this._x)]; if ((_local4 != null) && (_local4 > 0)) { if (_parent.ighelp._currentframe != _local4) { _parent.ighelp.gotoAndStop(_local4); } } if (_root.CheckMapL1[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)][getxn(this._x)] == 1) { this.onEnterFrame = undefined; _root.hero_death2_Snd.start(); if (Status == "_RIGHT") { dir.gotoAndStop("DeadL"); } else { dir.gotoAndStop("DeadR"); } return(undefined); } _local4 = _root.CheckGemsL1[getyn(this._y)][getxn(this._x)]; if ((_local4 != 0) && (_local4 != 9)) { _root.gamedy.gems.removegem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); _root.gamedy.takegem(_local4); } _local4 = _root.CheckBonusesL1[getyn(this._y)][getxn(this._x)]; if (_root.win_f && (_local4 != 0)) { _root.gamedy.bonuses.removebonus(getxn(this._x), getyn(this._y), _root.CheckBonusesL1); _root.gamedy.takebonus(_local4); } if (_root.CheckMapL1[getyn(this._y)][getxn(this._x)] == 6) { this.onEnterFrame = undefined; this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; _root.hero_exit_Snd.start(); dir.gotoAndStop("Exit"); return(undefined); } if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) != 3) { if ((checkmap(getxn(this._x), getyn(this._y - (_root.BLOCKSIZEY / 2))) != 5) || (Stick_f && (this._y != (getyn(this._y) * _root.BLOCKSIZEY)))) { _local4 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if ((_local4 == 0) || (_local4 == 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + SYSTEP)); if ((_local4 == 0) || (_local4 == 5)) { if (!fall_f) { this.hero_fall_Snd.start(); fall_f = true; } Stick_f = false; this._y = this._y + SYSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; if (Status == "_RIGHT") { dir.gotoAndStop("FlyRight"); } else { dir.gotoAndStop("FlyLeft"); } return(undefined); } this._y = getyn(this._y) * _root.BLOCKSIZEY; this.hero_fall_Snd.stop(); fall_f = false; if (checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))) != 3) { _parent.attachMovie("_dust_effect", "dust", _parent.getNextHighestDepth()); _parent.dust._x = this._x + DUSTX; _parent.dust._y = this._y + DUSTY; _root.hero_landing_Snd.start(); } return(undefined); } } else if (!Stick_f) { this._y = getyn(this._y) * _root.BLOCKSIZEY; Stick_f = true; return(undefined); } } if (_local6 && (!_local5)) { var _local9; if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftLeft"); } else { dir.gotoAndStop("GoLeft"); } Status = "_LEFT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { _local9 = SXSTEP / 2; } else { _local9 = SXSTEP; } _local4 = checkmap(getxn((this._x - (_root.BLOCKSIZEX / 2)) - _local9), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x - _local9; this._y = getyn(this._y) * _root.BLOCKSIZEY; } else { this._x = getxn(this._x - (_root.BLOCKSIZEX / 2)) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if ((!_local6) && (_local5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftRight"); } else { dir.gotoAndStop("GoRight"); } Status = "_RIGHT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { var _local9 = SXSTEP / 2; } else { var _local9 = SXSTEP; } _local4 = checkmap(getxn((this._x + (_root.BLOCKSIZEX / 2)) + _local9), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x + _local9; this._y = getyn(this._y) * _root.BLOCKSIZEY; } else { this._x = getxn(this._x) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if (((!_local6) && (!_local5)) && (!(_local7 || (_local8)))) { checkstand(); } if (_local6 && (_local5)) { checkstand(); return(undefined); } if ((((!_local8) && (_local7)) && (!_local6)) && (!_local5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); if ((_local4 != 0) && (_local4 != 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y - (_root.BLOCKSIZEY / 2)) - LUPSTEP)); if ((_local4 == 0) || (_local4 == 3)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftUp"); } this._y = this._y - LUPSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; // unexpected jump } this._y = getyn(this._y - (_root.BLOCKSIZEY / 2)) * _root.BLOCKSIZEY; checkstand(); return(undefined); } checkstand(); return(undefined); } if (((_local8 && (!_local7)) && (!_local6)) && (!_local5)) { if (Stick_f) { tstep = SDOWNSTEP; } else { tstep = LDOWNSTEP; } _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + tstep)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftDown"); } this._y = this._y + tstep; this._x = getxn(this._x) * _root.BLOCKSIZEX; } else { this._y = getyn(this._y) * _root.BLOCKSIZEY; checkstand(); return(undefined); } } if (Key.isDown(90) && (!Key.isDown(88))) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLLeft"); } else { dir.gotoAndStop("DigLeft"); } if ((checkmap(getxn(this._x) - 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) - 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) - 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigL_f = true; } } if ((!Key.isDown(90)) && (Key.isDown(88))) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLRight"); } else { dir.gotoAndStop("DigRight"); } if ((checkmap(getxn(this._x) + 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) + 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) + 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigR_f = true; } } } function checkmap(numx, numy) { var _local2; if ((((numx < 0) || (numx > _root.BLOCKNUMX)) || (numy < 0)) || (numy > _root.BLOCKNUMY)) { _local2 = 2; } else { _local2 = _root.CheckMapL1[numy][numx]; } if ((_local2 == -1) || (_local2 == 6)) { _local2 = 0; } return(_local2); } function getxn(curx) { return(Math.round(curx / _root.BLOCKSIZEX)); } function getyn(cury) { return(Math.round(cury / _root.BLOCKSIZEY)); } function stopf() { this.onEnterFrame = undefined; } function gof() { this.onEnterFrame = ef_start; } function dig() { if (DigL_f) { _parent.map.dig(getxn(this._x) - 1, getyn(this._y) + 1); DigL_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) - 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) - 1, getyn(this._y), _root.CheckGemsL1); } } if (DigR_f) { _parent.map.dig(getxn(this._x) + 1, getyn(this._y) + 1); DigR_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) + 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) + 1, getyn(this._y), _root.CheckGemsL1); } } } function checkstand() { var _local3; var _local4; _local3 = ""; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)); if (_local4 == 3) { _local3 = "SLift"; } else if (_local4 == 5) { _local3 = "Stick"; } else { _local3 = "Stand"; } if (Status == "_RIGHT") { _local3 = _local3 + "Right"; } if (Status == "_LEFT") { _local3 = _local3 + "Left"; } dir.gotoAndStop(_local3); } function snowygone() { _parent.endlevel(); } function snowydead() { _parent.loselevel(); } function checkmouse() { var _local4; var _local5; var _local7 = 16; var _local6 = 12; var _local8 = 10; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); _local5 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) < getyn(this._y)) { up_key = true; } else { up_key = false; } if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) > getyn(this._y)) { down_key = true; } else { down_key = false; } if ((up_key && (_local4 == 3)) || (down_key && (_local5 == 3))) { right_key = false; left_key = false; return(undefined); } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) > getxn(this._x)) { right_key = true; } else { right_key = false; } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) < getxn(this._x)) { left_key = true; } else { left_key = false; } } function pressmouse() { mouse_f = true; } function releasemouse() { mouse_f = false; left_key = false; right_key = false; up_key = false; down_key = false; } var SXSTEP = 5.5; var SYSTEP = 11; var LUPSTEP = 5.5; var LDOWNSTEP = 8.25; var SDOWNSTEP = 10; var DUSTX = -10; var DUSTY = 5; var up_key; var down_key; var left_key; var right_key; var z_key; var x_key; var Status; var DigL_f; var DigR_f; var Stick_f = false; var mouse_f = false; var fall_f = false; var hero_fall_Snd = new Sound(this); hero_fall_Snd.attachSound("hero_fall");
Symbol 2310 MovieClip Frame 1
function ef_shadow() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } menu.onRollOver = function () { _root.MABSnd.start(); }; menu.onRelease = function () { if (Key.isDown(17)) { _root.gamedy.endlevel(); return(undefined); } _root.MCBSnd.start(); _root.gamedy.menu.exit.show(); };
Symbol 2318 MovieClip Frame 1
function go() { area.onMouseDown = undefined; Key.removeListener(keyListener); _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _parent.cover._visible = false; _root.gamedy.nextlevel(); } } function init() { this._visible = false; } function show() { _root.levelcompleted_Snd.start(); _root.gamedy.ighelp._visible = false; _parent.cover._visible = true; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 130; this._yscale = 130; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale > 100) { if (this._alpha < 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale - SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; Key.addListener(keyListener); area.onMouseDown = function () { go(); }; } } var SALPHA = 15; var SSCALE = 4; var InitX; var InitY; var InitH; var InitW; var keyListener = new Object(); keyListener.onKeyDown = function () { go(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.GotoDownload(); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 2324 MovieClip Frame 1
if (_root.alawar_f == undefined) { barrow._visible = false; } else { barrow._visible = true; }
Symbol 2325 MovieClip Frame 1
function show() { this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + STEP; } else { this._alpha = 100; this.onEnterFrame = undefined; } } function hide() { this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - STEP; } else { this._alpha = 0; this.onEnterFrame = undefined; } } var STEP = 8;
Symbol 2326 MovieClip Frame 1
function go() { area.onMouseDown = undefined; Key.removeListener(keyListener); _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _parent.cover._visible = false; _root.gotoAndStop("Menu"); } } function init() { this._visible = false; } function show() { _root.levelcompleted_Snd.start(); _root.gamedy.ighelp._visible = false; _parent.cover._visible = true; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 130; this._yscale = 130; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale < 100) { if (this._alpha > 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale - SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; Key.addListener(keyListener); area.onMouseDown = function () { go(); }; arrow.show(); } } var SALPHA = 15; var SSCALE = 4; var InitX; var InitY; var InitH; var InitW; var keyListener = new Object(); keyListener.onKeyDown = function () { go(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.GotoDownload(); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 2329 MovieClip Frame 1
function go() { area.onMouseDown = undefined; Key.removeListener(keyListener); _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _parent.cover._visible = false; _root.gotoAndStop("Menu"); } } function init() { this._visible = false; } function show() { _root.gameover_Snd.start(); _root.gamedy.ighelp._visible = false; _parent.cover._visible = true; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 130; this._yscale = 130; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale > 100) { if (this._alpha < 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale - SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; Key.addListener(keyListener); area.onMouseDown = function () { go(); }; } } var SALPHA = 15; var SSCALE = 4; var InitX; var InitY; var InitH; var InitW; var keyListener = new Object(); keyListener.onKeyDown = function () { go(); };
Symbol 2335 MovieClip Frame 1
function go() { _root.exitmenuflag = false; _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _parent.cover._visible = false; _root.gotoAndStop("Menu"); } } function init() { this._visible = false; _root.exitmenuflag = false; } function show() { _parent.cover._visible = true; _root.exitmenuflag = true; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 130; this._yscale = 130; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale > 100) { if (this._alpha < 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale - SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; } } var SALPHA = 15; var SSCALE = 4; var InitX; var InitY; var InitH; var InitW; okbtn.onPress = function () { _root.MCBSnd.start(); go(); }; cancelbtn.onPress = function () { _root.MCBSnd.start(); _parent.cover._visible = false; init(); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 2336 MovieClip Frame 1
function init() { cover._visible = false; cover.useHandCursor = false; go.init(); lc.init(); ec.init(); exit.init(); }
Symbol 2337 MovieClip Frame 1
function hide() { Status = "_HIDE"; this._visible = true; this._alpha = 100; this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - HSTEP; } else { this._alpha = 100; this._visible = false; this.onEnterFrame = undefined; Status = "_READY"; } } function show() { Status = "_SHOW"; this._visible = true; this._alpha = 0; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + SSTEP; } else { this._alpha = 100; this.onEnterFrame = undefined; Status = "_READY"; } } var HSTEP = 12; var SSTEP = 25; var Status;
Symbol 2338 MovieClip Frame 1
function init(level) { var _local3; var _local2; _root.win_f = false; _local3 = 0; while (_local3 < _root.BLOCKNUMY) { _local2 = 0; while (_local2 < _root.BLOCKNUMX) { _root.BlockImgL1[_local3][_local2] = _root["LD_BlockImgL" + level][_local3][_local2]; _root.WBlockImgL1[_local3][_local2] = _root["LD_WBlockImgL" + level][_local3][_local2]; _root.CheckMapL1[_local3][_local2] = _root["LD_CheckMapL" + level][_local3][_local2]; _root.WCheckMapL1[_local3][_local2] = _root["LD_WCheckMapL" + level][_local3][_local2]; _root.CheckGemsL1[_local3][_local2] = _root["LD_CheckGemsL" + level][_local3][_local2]; _root.CheckBonusesL1[_local3][_local2] = _root["LD_CheckBonusesL" + level][_local3][_local2]; _local2++; } _local3++; } _root.SnowyPosL1[0] = _root["LD_SnowyPosL" + level][0]; _root.SnowyPosL1[1] = _root["LD_SnowyPosL" + level][1]; _root.GemsL1 = _root["LD_GemsL" + level]; OldScore = _root.CurrentScore; _root.Gems = _root.GemsL1; _root.CurrentLevel = level; map.clear(); dig.clear(); gems.clear(); pointer.clear(); bonuses.clear(); snowy.init(_root.SnowyPosL1[0], _root.SnowyPosL1[1]); menu.init(); ighelp._visible = false; ighelp.gotoAndStop(29); info.level.text = _root.CurrentLevel; info.gems.text = _root.Gems; info.lives.text = _root.Lives; info.score.text = _root.CurrentScore; } function start() { map.show(_root.BlockImgL1); gems.show(_root.CheckGemsL1); snowy.show(); snowy.start(); shadow.hide(); ighelp._visible = true; } function takegem(gem) { var _local2; _root.Gems--; info.gems.text = _root.Gems; _root.CurrentScore = _root.CurrentScore + _root.SC_GEM[gem - 1]; info.score.text = _root.CurrentScore; if (_root.Gems == 0) { _root.lastgem_Snd.start(); winlevel(); } else { _local2 = Math.ceil(Math.random() * 4); _root[("getgem" + _local2) + "_Snd"].start(); } } function takebonus(bonus) { var _local2; if (bonus == 1) { _root.getlifebonus_Snd.start(); _root.ClosedExit.gotoAndStop(2); } else { _local2 = Math.ceil(Math.random() * 4); _root[("getscorebonus" + _local2) + "_Snd"].start(); } _root.CurrentScore = _root.CurrentScore + _root.SC_BONUS[bonus - 1]; info.score.text = _root.CurrentScore; } function winlevel() { i = 0; while (i < _root.BLOCKNUMY) { j = 0; while (j < _root.BLOCKNUMX) { if (_root.CheckMapL1[i][j] != -1) { _root.CheckMapL1[i][j] = _root.WCheckMapL1[i][j]; } j++; } i++; } map.show(_root.WBlockImgL1); _root.win_f = true; bonuses.show(_root.CheckBonusesL1); } function endlevel() { _root.inf.level = _root.CurrentLevel; if (_root.CurrentLevel == _root.GD_LEVELS) { menu.ec.show(); } else { menu.lc.show(); } } function nextlevel() { _root.CurrentLevel++; init(_root.CurrentLevel); start(); } function loselevel() { if (_root.Lives == 0) { menu.go.show(); } else { _root.CurrentScore = OldScore; shadow.show(); this.onEnterFrame = ef_loselevel; } } function ef_loselevel() { if (shadow.Status == "_READY") { this.onEnterFrame = undefined; _root.Lives--; init(_root.CurrentLevel); start(); } } var OldScore;
Symbol 2356 MovieClip Frame 1
back.onRollOver = function () { _root.MABSnd.start(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; back.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Menu"); }; dload.onPress = function () { _root.MCBSnd.start(); _root.GotoDownload(); };
Symbol 2372 MovieClip Frame 1
function nextclick() { if (_currentframe < 5) { play(); } else { _root.gotoAndStop("Game"); } } gotoAndStop (1); area.onPress = function () { nextclick(); }; btn.onPress = function () { nextclick(); }; stop();
Symbol 2372 MovieClip Frame 2
stop();
Symbol 2372 MovieClip Frame 3
stop();
Symbol 2372 MovieClip Frame 4
stop();
Symbol 2372 MovieClip Frame 5
stop();

Library Items

Symbol 1 Sound [levelcompleted]
Symbol 2 Sound [lastgem]
Symbol 3 Sound [hints_appear]
Symbol 4 Sound [hero_landing]
Symbol 5 Sound [hero_fall]
Symbol 6 Sound [hero_exit]
Symbol 7 Sound [hero_dig]
Symbol 8 Sound [hero_death2]
Symbol 9 Sound [hero_appear]
Symbol 10 Sound [getscorebonus4]
Symbol 11 Sound [getscorebonus3]
Symbol 12 Sound [getscorebonus2]
Symbol 13 Sound [getscorebonus1]
Symbol 14 Sound [getlifebonus]
Symbol 15 Sound [getgem4]
Symbol 16 Sound [getgem3]
Symbol 17 Sound [getgem2]
Symbol 18 Sound [getgem1]
Symbol 19 Sound [gameover]
Symbol 20 Sound [007_switchscreen1]
Symbol 21 Sound [006_error]
Symbol 22 Sound [005_clickbutton]
Symbol 23 Sound [003_activatebutton]
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Symbol 2312 BitmapUsed by:2313
Symbol 2313 GraphicUses:2312Used by:2318
Symbol 2314 TextUses:1624Used by:2315
Symbol 2315 MovieClipUses:2314Used by:2316
Symbol 2316 MovieClipUses:2315Used by:2318 2326 2329
Symbol 2317 MovieClipUses:1731Used by:2318 2326 2329 2335
Symbol 2318 MovieClipUses:2313 2316 1612 2317Used by:2336
Symbol 2319 BitmapUsed by:2321
Symbol 2320 BitmapUsed by:2321
Symbol 2321 GraphicUses:2319 2320Used by:2326 2335
Symbol 2322 TextUses:1624Used by:2326
Symbol 2323 TextUses:1624Used by:2324
Symbol 2324 MovieClipUses:2323Used by:2325
Symbol 2325 MovieClipUses:2324Used by:2326
Symbol 2326 MovieClipUses:2321 2316 1612 2317 2322 2325Used by:2336
Symbol 2327 BitmapUsed by:2328
Symbol 2328 GraphicUses:2327Used by:2329
Symbol 2329 MovieClipUses:2328 2316 2317Used by:2336
Symbol 2330 TextUses:1624Used by:2335
Symbol 2331 ButtonUses:1668 1669 1670Used by:2335
Symbol 2332 TextUses:1624Used by:2334
Symbol 2333 TextUses:1624Used by:2334
Symbol 2334 ButtonUses:2332 2333 1670Used by:2335
Symbol 2335 MovieClipUses:2321 2317 2330 2331 2334Used by:2336
Symbol 2336 MovieClipUses:2311 2318 2326 2329 2335Used by:2338
Symbol 2337 MovieClipUses:1469Used by:2338
Symbol 2338 MovieClipUses:1737 1802 1804 1805 1806 1808 1809 1810 2016 2300 2310 2336 2337Used by:Timeline
Symbol 2339 BitmapUsed by:2341
Symbol 2340 BitmapUsed by:2341
Symbol 2341 GraphicUses:2339 2340Used by:2356
Symbol 2342 TextUses:1624Used by:2344
Symbol 2343 TextUses:1624Used by:2344
Symbol 2344 ButtonUses:2342 2343 1670Used by:2356
Symbol 2345 TextUses:1605Used by:2349
Symbol 2346 TextUses:1605Used by:2349
Symbol 2347 TextUses:1605Used by:2349
Symbol 2348 TextUses:1609Used by:2349
Symbol 2349 MovieClipUses:2345 2346 2347 2348Used by:2350
Symbol 2350 ButtonUses:2349 1469Used by:2356
Symbol 2351 GraphicUsed by:2356
Symbol 2352 TextUses:1624Used by:2356
Symbol 2353 TextUses:1624Used by:2356
Symbol 2354 FontUsed by:2355
Symbol 2355 TextUses:2354Used by:2356
Symbol 2356 MovieClipUses:2341 2344 2350 2351 2352 2353 2355Used by:Timeline
Symbol 2357 BitmapUsed by:2358
Symbol 2358 GraphicUses:2357Used by:2372
Symbol 2359 GraphicUsed by:2360
Symbol 2360 MovieClipUses:2359Used by:2372
Symbol 2361 TextUses:1624Used by:2363
Symbol 2362 TextUses:1624Used by:2363
Symbol 2363 ButtonUses:2361 2362 1600Used by:2372
Symbol 2364 BitmapUsed by:2365
Symbol 2365 GraphicUses:2364Used by:2372
Symbol 2366 BitmapUsed by:2367
Symbol 2367 GraphicUses:2366Used by:2372
Symbol 2368 BitmapUsed by:2369
Symbol 2369 GraphicUses:2368Used by:2372
Symbol 2370 BitmapUsed by:2371
Symbol 2371 GraphicUses:2370Used by:2372
Symbol 2372 MovieClipUses:2358 2360 2363 2365 2367 2369 2371Used by:Timeline

Instance Names

"progress"Frame 1Symbol 1516 MovieClip
"warning"Frame 1Symbol 1523 MovieClip
"menu"Frame 3Symbol 1678 MovieClip
"sndcontrol"Frame 3Symbol 1735 MovieClip
"gamedy"Frame 8Symbol 2338 MovieClip
"comix"Frame 15Symbol 2372 MovieClip
"rdig"Symbol 33 MovieClip [_dig2_] Frame 1Symbol 29 MovieClip
"ldig"Symbol 33 MovieClip [_dig2_] Frame 1Symbol 30 MovieClip
"ddig"Symbol 33 MovieClip [_dig2_] Frame 1Symbol 31 MovieClip
"udig"Symbol 33 MovieClip [_dig2_] Frame 1Symbol 32 MovieClip
"rdig"Symbol 41 MovieClip [_dig_] Frame 1Symbol 37 MovieClip
"ldig"Symbol 41 MovieClip [_dig_] Frame 1Symbol 38 MovieClip
"ddig"Symbol 41 MovieClip [_dig_] Frame 1Symbol 39 MovieClip
"udig"Symbol 41 MovieClip [_dig_] Frame 1Symbol 40 MovieClip
"up1"Symbol 1479 MovieClip Frame 1Symbol 1476 MovieClip
"down1"Symbol 1479 MovieClip Frame 1Symbol 1478 MovieClip
"text1"Symbol 1481 MovieClip Frame 1Symbol 1479 MovieClip
"text2"Symbol 1481 MovieClip Frame 1Symbol 1479 MovieClip
"L1"Symbol 1505 MovieClip Frame 1Symbol 1488 MovieClip
"L2"Symbol 1505 MovieClip Frame 1Symbol 1490 MovieClip
"L3"Symbol 1505 MovieClip Frame 1Symbol 1492 MovieClip
"L4"Symbol 1505 MovieClip Frame 1Symbol 1494 MovieClip
"L5"Symbol 1505 MovieClip Frame 1Symbol 1496 MovieClip
"L6"Symbol 1505 MovieClip Frame 1Symbol 1498 MovieClip
"L7"Symbol 1505 MovieClip Frame 1Symbol 1500 MovieClip
"L8"Symbol 1505 MovieClip Frame 1Symbol 1502 MovieClip
"L9"Symbol 1505 MovieClip Frame 1Symbol 1503 MovieClip
"L10"Symbol 1505 MovieClip Frame 1Symbol 1504 MovieClip
"loading"Symbol 1511 MovieClip Frame 1Symbol 1505 MovieClip
"progress"Symbol 1511 MovieClip Frame 1Symbol 1508 MovieClip
"dummy"Symbol 1511 MovieClip Frame 1Symbol 1510 MovieClip
"target"Symbol 1514 MovieClip Frame 1Symbol 1513 MovieClip
"text"Symbol 1516 MovieClip Frame 1Symbol 1481 MovieClip
"shadow"Symbol 1516 MovieClip Frame 1Symbol 1485 MovieClip
"prnload"Symbol 1516 MovieClip Frame 1Symbol 1511 MovieClip
"maskmc"Symbol 1516 MovieClip Frame 1Symbol 1514 MovieClip
"filled"Symbol 1516 MovieClip Frame 1Symbol 1515 MovieClip
"slbtnleft"Symbol 1667 MovieClip Frame 1Symbol 1648 Button
"slbtnright"Symbol 1667 MovieClip Frame 1Symbol 1648 Button
"warning"Symbol 1667 MovieClip Frame 1Symbol 1651 MovieClip
"ls"Symbol 1677 MovieClip Frame 1Symbol 1667 MovieClip
"cancelbtn"Symbol 1677 MovieClip Frame 1Symbol 1671 Button
"dload"Symbol 1677 MovieClip Frame 1Symbol 1612 Button
"startbtn"Symbol 1677 MovieClip Frame 1Symbol 1675 Button
"shadow"Symbol 1677 MovieClip Frame 1Symbol 1613 MovieClip
"mmplay"Symbol 1678 MovieClip Frame 1Symbol 1601 Button
"mmexit"Symbol 1678 MovieClip Frame 1Symbol 1604 Button
"dload"Symbol 1678 MovieClip Frame 1Symbol 1612 Button
"shadow"Symbol 1678 MovieClip Frame 1Symbol 1613 MovieClip
"okbtn"Symbol 1678 MovieClip Frame 8Symbol 1629 Button
"cancelbtn"Symbol 1678 MovieClip Frame 8Symbol 1632 Button
"dload"Symbol 1678 MovieClip Frame 8Symbol 1612 Button
"wrld2"Symbol 1678 MovieClip Frame 8Symbol 1634 Button
"wrld3"Symbol 1678 MovieClip Frame 8Symbol 1634 Button
"sgext"Symbol 1678 MovieClip Frame 8Symbol 1638 MovieClip
"speaker"Symbol 1686 MovieClip Frame 1Symbol 1685 MovieClip
"speaker"Symbol 1720 MovieClip Frame 1Symbol 1719 MovieClip
"arrow"Symbol 1724 MovieClip Frame 1Symbol 1723 MovieClip
"mute"Symbol 1725 MovieClip Frame 1Symbol 1704 MovieClip
"scal"Symbol 1725 MovieClip Frame 1Symbol 1708 MovieClip
"regul"Symbol 1725 MovieClip Frame 1Symbol 1714 MovieClip
"hint"Symbol 1725 MovieClip Frame 1Symbol 1720 MovieClip
"grade"Symbol 1725 MovieClip Frame 1Symbol 1724 MovieClip
"control"Symbol 1726 MovieClip Frame 1Symbol 1725 MovieClip
"speaker"Symbol 1726 MovieClip Frame 1Symbol 1685 MovieClip
"light"Symbol 1732 MovieClip Frame 1Symbol 1730 MovieClip
"openbtn"Symbol 1735 MovieClip Frame 1Symbol 1691 Button
"menu"Symbol 1735 MovieClip Frame 2Symbol 1726 MovieClip
"closebtn"Symbol 1735 MovieClip Frame 10Symbol 1732 MovieClip
"headbtn"Symbol 1735 MovieClip Frame 10Symbol 1734 MovieClip
"dir"Symbol 2300 MovieClip Frame 1Symbol 2299 MovieClip
"level"Symbol 2310 MovieClip Frame 1Symbol 2303 EditableText
"gems"Symbol 2310 MovieClip Frame 1Symbol 2304 EditableText
"score"Symbol 2310 MovieClip Frame 1Symbol 2305 EditableText
"lives"Symbol 2310 MovieClip Frame 1Symbol 2306 EditableText
"menu"Symbol 2310 MovieClip Frame 1Symbol 2309 Button
"dload"Symbol 2318 MovieClip Frame 1Symbol 1612 Button
"area"Symbol 2318 MovieClip Frame 1Symbol 2317 MovieClip
"dload"Symbol 2326 MovieClip Frame 1Symbol 1612 Button
"area"Symbol 2326 MovieClip Frame 1Symbol 2317 MovieClip
"arrow"Symbol 2326 MovieClip Frame 1Symbol 2325 MovieClip
"area"Symbol 2329 MovieClip Frame 1Symbol 2317 MovieClip
"area"Symbol 2335 MovieClip Frame 1Symbol 2317 MovieClip
"cancelbtn"Symbol 2335 MovieClip Frame 1Symbol 2331 Button
"okbtn"Symbol 2335 MovieClip Frame 1Symbol 2334 Button
"cover"Symbol 2336 MovieClip Frame 1Symbol 2311 Button
"lc"Symbol 2336 MovieClip Frame 1Symbol 2318 MovieClip
"ec"Symbol 2336 MovieClip Frame 1Symbol 2326 MovieClip
"go"Symbol 2336 MovieClip Frame 1Symbol 2329 MovieClip
"exit"Symbol 2336 MovieClip Frame 1Symbol 2335 MovieClip
"gems"Symbol 2338 MovieClip Frame 1Symbol 1804 MovieClip
"bonuses"Symbol 2338 MovieClip Frame 1Symbol 1805 MovieClip
"map"Symbol 2338 MovieClip Frame 1Symbol 1806 MovieClip
"dig"Symbol 2338 MovieClip Frame 1Symbol 1808 MovieClip
"effect"Symbol 2338 MovieClip Frame 1Symbol 1809 MovieClip
"pointer"Symbol 2338 MovieClip Frame 1Symbol 1810 MovieClip
"ighelp"Symbol 2338 MovieClip Frame 1Symbol 2016 MovieClip
"snowy"Symbol 2338 MovieClip Frame 1Symbol 2300 MovieClip
"info"Symbol 2338 MovieClip Frame 1Symbol 2310 MovieClip
"menu"Symbol 2338 MovieClip Frame 1Symbol 2336 MovieClip
"shadow"Symbol 2338 MovieClip Frame 1Symbol 2337 MovieClip
"back"Symbol 2356 MovieClip Frame 1Symbol 2344 Button
"dload"Symbol 2356 MovieClip Frame 1Symbol 2350 Button
"area"Symbol 2372 MovieClip Frame 1Symbol 2360 MovieClip
"btn"Symbol 2372 MovieClip Frame 1Symbol 2363 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "levelcompleted"
ExportAssets (56)Timeline Frame 1Symbol 2 as "lastgem"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hints_appear"
ExportAssets (56)Timeline Frame 1Symbol 4 as "hero_landing"
ExportAssets (56)Timeline Frame 1Symbol 5 as "hero_fall"
ExportAssets (56)Timeline Frame 1Symbol 6 as "hero_exit"
ExportAssets (56)Timeline Frame 1Symbol 7 as "hero_dig"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hero_death2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "hero_appear"
ExportAssets (56)Timeline Frame 1Symbol 10 as "getscorebonus4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "getscorebonus3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "getscorebonus2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "getscorebonus1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "getlifebonus"
ExportAssets (56)Timeline Frame 1Symbol 15 as "getgem4"
ExportAssets (56)Timeline Frame 1Symbol 16 as "getgem3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "getgem2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "getgem1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 20 as "007_switchscreen1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "006_error"
ExportAssets (56)Timeline Frame 1Symbol 22 as "005_clickbutton"
ExportAssets (56)Timeline Frame 1Symbol 23 as "003_activatebutton"
ExportAssets (56)Timeline Frame 1Symbol 26 as "eff_foamww"
ExportAssets (56)Timeline Frame 1Symbol 28 as "eff_foamw"
ExportAssets (56)Timeline Frame 1Symbol 33 as "_dig2_"
ExportAssets (56)Timeline Frame 1Symbol 36 as "eff_foamb"
ExportAssets (56)Timeline Frame 1Symbol 41 as "_dig_"
ExportAssets (56)Timeline Frame 1Symbol 50 as "_star_"
ExportAssets (56)Timeline Frame 1Symbol 115 as "_bns_6"
ExportAssets (56)Timeline Frame 1Symbol 180 as "_bns_5"
ExportAssets (56)Timeline Frame 1Symbol 245 as "_bns_4"
ExportAssets (56)Timeline Frame 1Symbol 310 as "_bns_3"
ExportAssets (56)Timeline Frame 1Symbol 375 as "_bns_2"
ExportAssets (56)Timeline Frame 1Symbol 440 as "_bns_1"
ExportAssets (56)Timeline Frame 1Symbol 441 as "_g_9"
ExportAssets (56)Timeline Frame 1Symbol 444 as "_b_69"
ExportAssets (56)Timeline Frame 1Symbol 510 as "_b_58"
ExportAssets (56)Timeline Frame 1Symbol 705 as "_b_57"
ExportAssets (56)Timeline Frame 1Symbol 831 as "_b_56"
ExportAssets (56)Timeline Frame 1Symbol 834 as "_b_55"
ExportAssets (56)Timeline Frame 1Symbol 837 as "_b_54"
ExportAssets (56)Timeline Frame 1Symbol 840 as "_b_53"
ExportAssets (56)Timeline Frame 1Symbol 843 as "_b_52"
ExportAssets (56)Timeline Frame 1Symbol 846 as "_b_51"
ExportAssets (56)Timeline Frame 1Symbol 849 as "_b_50"
ExportAssets (56)Timeline Frame 1Symbol 852 as "_b_49"
ExportAssets (56)Timeline Frame 1Symbol 855 as "_b_48"
ExportAssets (56)Timeline Frame 1Symbol 858 as "_b_47"
ExportAssets (56)Timeline Frame 1Symbol 861 as "_b_46"
ExportAssets (56)Timeline Frame 1Symbol 864 as "_b_45"
ExportAssets (56)Timeline Frame 1Symbol 867 as "_b_44"
ExportAssets (56)Timeline Frame 1Symbol 870 as "_b_43"
ExportAssets (56)Timeline Frame 1Symbol 873 as "_b_42"
ExportAssets (56)Timeline Frame 1Symbol 876 as "_b_41"
ExportAssets (56)Timeline Frame 1Symbol 879 as "_b_40"
ExportAssets (56)Timeline Frame 1Symbol 882 as "_b_39"
ExportAssets (56)Timeline Frame 1Symbol 885 as "_b_90"
ExportAssets (56)Timeline Frame 1Symbol 887 as "_b_38"
ExportAssets (56)Timeline Frame 1Symbol 890 as "_b_37"
ExportAssets (56)Timeline Frame 1Symbol 893 as "_b_36"
ExportAssets (56)Timeline Frame 1Symbol 896 as "_b_35"
ExportAssets (56)Timeline Frame 1Symbol 899 as "_b_34"
ExportAssets (56)Timeline Frame 1Symbol 902 as "_b_33"
ExportAssets (56)Timeline Frame 1Symbol 905 as "_b_32"
ExportAssets (56)Timeline Frame 1Symbol 908 as "_b_31"
ExportAssets (56)Timeline Frame 1Symbol 911 as "_b_30"
ExportAssets (56)Timeline Frame 1Symbol 914 as "_b_29"
ExportAssets (56)Timeline Frame 1Symbol 917 as "_b_28"
ExportAssets (56)Timeline Frame 1Symbol 920 as "_b_27"
ExportAssets (56)Timeline Frame 1Symbol 923 as "_b_26"
ExportAssets (56)Timeline Frame 1Symbol 926 as "_b_25"
ExportAssets (56)Timeline Frame 1Symbol 994 as "_b_96"
ExportAssets (56)Timeline Frame 1Symbol 995 as "_b_24"
ExportAssets (56)Timeline Frame 1Symbol 998 as "_b_95"
ExportAssets (56)Timeline Frame 1Symbol 999 as "_b_23"
ExportAssets (56)Timeline Frame 1Symbol 1002 as "_b_22"
ExportAssets (56)Timeline Frame 1Symbol 1005 as "_b_21"
ExportAssets (56)Timeline Frame 1Symbol 1008 as "_b_20"
ExportAssets (56)Timeline Frame 1Symbol 1011 as "_b_19"
ExportAssets (56)Timeline Frame 1Symbol 1014 as "_b_18"
ExportAssets (56)Timeline Frame 1Symbol 1017 as "_b_17"
ExportAssets (56)Timeline Frame 1Symbol 1020 as "_b_16"
ExportAssets (56)Timeline Frame 1Symbol 1023 as "_b_15"
ExportAssets (56)Timeline Frame 1Symbol 1026 as "_b_14"
ExportAssets (56)Timeline Frame 1Symbol 1029 as "_b_13"
ExportAssets (56)Timeline Frame 1Symbol 1032 as "_b_99"
ExportAssets (56)Timeline Frame 1Symbol 1033 as "_b_12"
ExportAssets (56)Timeline Frame 1Symbol 1036 as "_b_11"
ExportAssets (56)Timeline Frame 1Symbol 1039 as "_b_10"
ExportAssets (56)Timeline Frame 1Symbol 1042 as "_b_98"
ExportAssets (56)Timeline Frame 1Symbol 1043 as "_b_9"
ExportAssets (56)Timeline Frame 1Symbol 1046 as "_b_8"
ExportAssets (56)Timeline Frame 1Symbol 1049 as "_b_7"
ExportAssets (56)Timeline Frame 1Symbol 1052 as "_b_97"
ExportAssets (56)Timeline Frame 1Symbol 1053 as "_b_6"
ExportAssets (56)Timeline Frame 1Symbol 1056 as "_b_5"
ExportAssets (56)Timeline Frame 1Symbol 1059 as "_b_4"
ExportAssets (56)Timeline Frame 1Symbol 1062 as "_b_3"
ExportAssets (56)Timeline Frame 1Symbol 1065 as "_b_2"
ExportAssets (56)Timeline Frame 1Symbol 1068 as "_b_1"
ExportAssets (56)Timeline Frame 1Symbol 1133 as "_g_6"
ExportAssets (56)Timeline Frame 1Symbol 1198 as "_g_5"
ExportAssets (56)Timeline Frame 1Symbol 1263 as "_g_4"
ExportAssets (56)Timeline Frame 1Symbol 1328 as "_g_3"
ExportAssets (56)Timeline Frame 1Symbol 1393 as "_g_2"
ExportAssets (56)Timeline Frame 1Symbol 1458 as "_g_1"
ExportAssets (56)Timeline Frame 1Symbol 1462 as "_dust_effect"
ExportAssets (56)Timeline Frame 1Symbol 1463 as "_gems_effect"
ExportAssets (56)Timeline Frame 1Symbol 1464 as "_block_effect2"
ExportAssets (56)Timeline Frame 1Symbol 1465 as "_block_effect"
ExportAssets (56)Timeline Frame 1Symbol 1468 as "_star_effect"
ExportAssets (56)Timeline Frame 1Symbol 1470 as "_digmask_"
ExportAssets (56)Timeline Frame 1Symbol 1471 as "_b_88"

Labels

"Menu"Frame 3
"Game"Frame 9
"Download"Frame 10
"Comix"Frame 15
"Loop"Symbol 441 MovieClip [_g_9] Frame 1
"Remove"Symbol 441 MovieClip [_g_9] Frame 2
"MMenu"Symbol 1678 MovieClip Frame 1
"SGType"Symbol 1678 MovieClip Frame 8
"SGWorld"Symbol 1678 MovieClip Frame 15
"Start"Symbol 1735 MovieClip Frame 1
"Show"Symbol 1735 MovieClip Frame 2
"Hide"Symbol 1735 MovieClip Frame 11
"StandRight"Symbol 2299 MovieClip Frame 1
"StandLeft"Symbol 2299 MovieClip Frame 2
"GoRight"Symbol 2299 MovieClip Frame 3
"GoLeft"Symbol 2299 MovieClip Frame 4
"FlyRight"Symbol 2299 MovieClip Frame 5
"FlyLeft"Symbol 2299 MovieClip Frame 6
"LiftUp"Symbol 2299 MovieClip Frame 7
"LiftDown"Symbol 2299 MovieClip Frame 8
"LiftLeft"Symbol 2299 MovieClip Frame 9
"LiftRight"Symbol 2299 MovieClip Frame 10
"StickLeft"Symbol 2299 MovieClip Frame 11
"StickRight"Symbol 2299 MovieClip Frame 12
"StickgoRight"Symbol 2299 MovieClip Frame 13
"StickgoLeft"Symbol 2299 MovieClip Frame 14
"DigRight"Symbol 2299 MovieClip Frame 15
"DigLeft"Symbol 2299 MovieClip Frame 16
"SLiftRight"Symbol 2299 MovieClip Frame 17
"SLiftLeft"Symbol 2299 MovieClip Frame 18
"DigSRight"Symbol 2299 MovieClip Frame 19
"DigSLeft"Symbol 2299 MovieClip Frame 20
"DigLRight"Symbol 2299 MovieClip Frame 21
"DigLLeft"Symbol 2299 MovieClip Frame 22
"Exit"Symbol 2299 MovieClip Frame 23
"DeadL"Symbol 2299 MovieClip Frame 24
"DeadR"Symbol 2299 MovieClip Frame 25




http://swfchan.com/9/42151/info.shtml
Created: 10/5 -2019 01:46:51 Last modified: 10/5 -2019 01:46:51 Server time: 05/11 -2024 11:38:29