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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/78677822?noj=FRM78677822-5DC" width="1" height="1"></div>

Plumber 2.swf

This is the info page for
Flash #42152

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

M

M

2

PLUMBER

Thanks for Playing!
I made this as practice as part of my
learning process. I hope you enjoyed!

Main Menu

Main Menu

00

stage

GAME OVER

There are 25 stages

You are up to stage

99

PLAY
GAME

PLAY
GAME

HOW TO
PLAY

HOW TO
PLAY

RESET
GAME

RESET
GAME

HIGHLIGHT

0000

<p align="left"><font face="Airline" size="30" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>99</b></font></p>

stage:

< OVERFLOW
PIPE

0

0

EXPORT

WAIT

How to Play

Create a continuous
pipeline between the tap
and the overflow pipe

1

< TAP

Next

Next

Rotate each pipe by
clicking it

2

CLICK!

NEXT STAGE!

Click the tap when you
have made the pipeline
to go to the next stage

3

Show me again

Show me again

Okay, I got it

Okay, I got it

MUSIC ON

MUSIC OFF

ActionScript [AS1/AS2]

Frame 1
total = getBytesTotal();
Frame 2
loaded = getBytesLoaded(); percent = Math.floor(100 * (loaded / total)); grow._xscale = percent;
Frame 3
if (percent < 98) { gotoAndPlay (2); }
Frame 5
function change() { n++; if (n < 7) { letter = word.charAt(n); } else { gotoAndPlay (10); } } n = 0; word = "PLUMBER"; letter = word.charAt(n); music = 1;
Frame 9
stop();
Frame 10
if (false) { }
Frame 26
gotoAndPlay (29);
Frame 29
function clear() { i = 0; while (i < 90) { removeMovieClip(eval ("pipe" + i)); removeMovieClip(eval ("c" + i)); i++; } removeMovieClip("gm"); } storage = SharedObject.getLocal("store"); level = storage.data.level; if (level == undefined) { storage.data.level = 1; level = 1; } score = 0; levels = new Array(); levels[1] = "2,1,3,1,1,0,0,0,0,0,0,1,3,3,3,1,0,0,0,0,0,0,3,2,1,3,1,0,0,0,0,0,0,1,2,3,3,1,0,0,0,0,0,0,2,1,4,1,1,0,0,0,0,0,0,1,2,3,1,1,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0"; levels[2] = "1,1,2,1,1,0,0,0,0,0,0,1,2,1,1,2,0,0,0,0,0,0,3,3,4,1,2,0,0,0,0,0,0,1,3,4,3,1,0,0,0,0,0,0,2,1,4,3,1,0,0,0,0,0,0,1,2,3,3,1,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0"; levels[3] = "2,1,3,1,1,1,2,1,2,1,2,2,4,3,3,1,1,1,2,1,2,2,3,3,1,3,1,4,4,1,1,1,2,1,1,3,4,1,3,1,3,1,2,1,2,1,3,2,3,3,3,3,4,1,2,1,2,3,2,2,1,1,1,3,1,1,0,0,0,0,0,0,0,0,5,0,0"; levels[4] = "2,3,1,2,1,1,3,3,3,1,3,1,3,1,2,3,2,4,1,4,1,4,2,1,4,1,4,1,2,2,1,1,2,1,1,2,1,4,1,1,3,1,1,2,1,2,4,2,1,3,3,3,1,4,4,2,3,2,1,1,1,3,3,2,2,1,0,5,0,0,0,0,0,0,0,0,0"; levels[5] = "2,3,2,4,4,2,3,3,3,1,3,3,1,1,3,3,3,3,3,3,3,2,1,1,1,3,3,3,3,3,3,3,2,3,1,1,3,4,3,4,1,2,2,2,3,3,3,4,1,2,4,1,4,4,4,3,1,1,3,2,1,1,2,1,1,1,0,0,5,0,0,0,0,0,0,0,0"; levels[6] = "3,3,1,1,2,3,3,3,3,1,3,1,3,1,4,3,3,4,2,1,1,4,3,1,4,2,3,3,1,2,2,1,3,1,4,3,4,1,1,4,3,3,4,3,1,3,1,4,1,4,3,3,4,1,4,2,3,2,1,1,1,3,3,3,2,1,0,0,0,0,0,0,0,5,0,0,0"; levels[7] = "3,3,1,1,1,3,3,3,3,1,3,1,3,1,4,2,1,4,1,1,1,4,3,2,3,1,3,3,1,1,2,1,3,1,1,3,3,3,1,4,4,3,4,3,3,4,3,3,4,1,1,1,1,1,4,3,1,1,1,1,1,1,4,4,1,1,0,0,0,0,0,0,0,0,5,0,0"; levels[8] = "2,3,1,1,1,3,3,3,3,1,3,4,3,1,1,2,1,4,1,1,1,4,4,3,4,3,3,3,1,1,3,2,3,2,4,1,4,3,1,4,1,4,1,4,3,3,3,3,4,1,1,4,3,3,1,3,1,1,1,1,2,1,1,1,4,1,0,0,0,0,0,0,0,0,0,5,0"; levels[9] = "1,4,2,3,3,1,3,2,3,1,3,1,3,1,3,1,3,3,4,1,3,1,1,3,3,3,6,6,6,3,4,3,1,2,1,1,1,6,6,6,1,4,3,1,3,3,3,3,3,1,4,4,1,1,1,3,1,1,1,1,1,1,1,2,4,1,0,0,0,0,0,0,0,5,0,0,0"; levels[10] = "1,3,2,1,1,1,3,3,3,1,3,1,4,1,3,3,3,3,3,3,3,1,1,1,1,3,1,3,3,3,3,3,1,3,1,1,3,3,3,4,1,1,1,1,3,3,3,4,1,2,4,1,4,3,1,3,1,1,2,2,1,1,2,1,1,1,0,0,0,0,0,0,0,0,0,0,5"; levels[11] = "3,4,3,2,2,1,1,3,3,2,3,4,3,1,1,2,2,3,2,1,1,2,4,1,2,3,3,3,1,4,4,4,1,1,3,2,2,4,1,3,2,2,3,1,3,2,3,4,3,2,1,3,3,2,1,4,3,4,4,3,1,4,4,4,4,1,0,0,5,0,0,0,0,0,0,0,0"; levels[12] = "3,3,4,2,1,2,4,4,4,4,1,3,4,1,3,4,3,2,1,3,4,2,4,3,3,4,4,3,4,3,3,4,3,3,4,1,3,4,3,3,4,2,3,1,3,4,1,3,4,3,2,3,1,4,2,3,4,2,3,2,4,3,4,1,4,4,6,0,0,0,5,0,0,0,0,0,0"; levels[13] = "3,1,3,4,1,3,2,3,2,3,2,2,3,4,4,3,3,3,3,1,4,4,2,2,3,3,3,4,2,4,1,2,1,4,3,3,1,2,2,1,1,2,1,2,3,4,3,2,2,3,1,4,4,4,2,4,3,2,4,2,1,2,3,1,1,2,0,0,0,0,0,5,0,0,0,0,0"; score = 0; clear(); function resetgame() { storage.data.level = 1; } function togglemusic() { if (music == 0) { musicclip.gotoAndStop(1); music = 1; soundtrack.start(0, 99); } else { soundtrack.stop(); music = 0; musicclip.gotoAndStop(2); } } turnsound = new Sound(); turnsound.attachSound("swing"); flow = new Sound(); flow.attachSound("spin"); soundtrack = new Sound(); soundtrack.attachSound("theme"); soundtrack.stop(); if (music == 1) { soundtrack.start(0, 99); }
Frame 30
levels[14] = "3,4,3,1,4,1,3,2,4,1,4,3,4,1,2,3,4,4,2,2,1,1,3,4,2,1,2,1,1,2,1,4,2,3,4,3,1,4,3,1,1,3,2,3,2,2,3,1,3,1,4,4,2,2,1,3,3,2,4,2,4,1,1,4,2,4,5,0,0,0,0,5,0,0,0,0,0"; levels[15] = "1,2,4,4,2,3,2,3,1,1,2,4,4,3,4,3,3,2,1,1,1,1,4,4,2,1,3,4,3,4,4,1,1,2,4,3,4,4,4,2,3,1,1,4,4,3,4,4,4,4,1,1,4,2,4,4,2,2,1,4,1,2,2,1,2,4,0,0,5,0,0,0,5,0,0,0,0"; levels[16] = "3,3,1,2,2,1,4,3,1,2,3,4,1,2,2,3,4,3,3,3,3,2,1,4,4,2,4,3,3,4,4,4,1,4,2,3,2,4,1,4,3,1,4,4,3,4,3,4,3,4,3,3,2,4,4,3,1,4,4,4,1,3,4,2,3,4,0,0,0,5,0,6,0,5,0,0,0"; levels[17] = "3,3,3,3,2,3,2,2,4,1,2,1,1,6,6,6,4,6,6,6,2,4,3,2,1,3,1,4,3,1,3,3,2,3,2,1,4,2,3,2,4,1,3,1,2,2,6,6,6,2,6,6,6,4,2,1,3,1,3,1,1,2,2,4,2,3,6,0,0,0,6,0,0,0,0,0,5"; levels[18] = "3,4,3,4,1,2,3,4,3,4,4,3,2,4,1,3,1,3,3,4,1,3,4,1,3,4,2,2,2,1,2,4,4,4,3,4,1,1,1,2,1,1,1,4,1,3,1,3,3,1,1,3,4,1,4,2,2,4,1,3,1,2,2,2,3,3,0,0,5,0,0,0,0,0,5,0,0"; levels[19] = "3,1,1,2,1,1,2,3,3,3,3,1,3,2,3,3,1,4,3,3,4,1,4,4,3,1,2,2,1,4,2,3,2,3,2,3,4,3,1,4,2,2,4,4,3,3,1,2,1,3,4,3,2,3,2,3,2,1,3,2,1,1,3,2,2,1,0,0,0,5,0,5,0,5,0,0,0"; levels[20] = "1,2,4,1,3,1,2,6,4,1,4,3,3,4,4,2,4,3,6,1,3,2,6,6,6,2,2,4,2,2,2,2,4,6,6,6,1,4,1,4,2,4,3,3,1,2,3,2,3,2,2,6,1,2,1,2,2,4,4,2,2,3,6,2,3,3,0,0,5,0,0,0,0,0,5,0,0"; levels[21] = "1,3,4,1,1,4,1,3,3,2,3,2,2,1,3,1,2,2,1,4,2,3,2,4,2,1,3,3,3,1,2,3,1,3,3,3,6,3,2,3,6,3,4,1,3,3,2,2,3,2,3,2,2,1,1,4,1,2,4,3,4,3,2,3,1,4,0,0,0,0,5,0,0,0,0,0,0"; levels[22] = "3,4,1,2,2,2,4,3,4,3,1,4,1,3,2,1,2,3,4,3,2,4,1,1,2,4,1,1,2,3,3,1,2,2,4,3,1,3,4,4,2,1,2,4,4,1,3,2,2,2,1,1,1,2,3,4,3,3,1,4,3,2,3,2,2,2,0,0,0,0,5,0,0,0,0,0,0"; levels[23] = "3,4,1,3,2,2,4,3,4,3,1,4,1,3,4,1,2,3,4,3,2,4,1,1,2,3,3,1,1,3,3,1,2,2,4,3,1,3,4,3,4,1,2,4,4,1,6,2,6,2,6,2,6,2,3,4,3,3,1,4,3,2,3,3,2,2,0,0,0,0,0,0,0,0,5,0,0"; levels[24] = "3,4,1,6,2,2,4,3,1,3,1,6,1,3,4,1,2,3,2,3,2,3,1,3,3,3,3,1,1,3,3,1,2,2,4,3,4,3,4,4,4,1,2,4,4,1,1,4,1,2,1,2,2,2,3,4,3,3,1,4,3,2,3,3,2,2,0,5,0,0,0,0,0,0,0,0,0"; levels[25] = "2,4,1,1,2,2,4,3,1,3,1,2,1,4,4,1,2,4,4,3,2,3,2,3,3,2,3,1,1,3,3,1,2,4,3,1,1,3,4,4,4,4,3,2,2,2,1,4,1,2,2,2,2,2,4,1,3,3,1,1,2,3,3,3,2,3,0,0,0,0,0,5,0,0,0,0,0";
Frame 31
if (false) { }
Frame 32
if (false) { }
Frame 33
if (false) { }
Frame 34
if (false) { }
Frame 35
if (false) { }
Frame 36
if (false) { }
Frame 37
if (false) { }
Frame 38
if (false) { }
Frame 39
if (false) { }
Frame 40
if (false) { }
Frame 41
if (false) { }
Frame 42
if (false) { }
Frame 43
stop();
Frame 45
function thatsright() { pipeflow = new Array(2, 1, 0, 1, 6, 5, 0, 0, 4, 4, 3, 0, 7, 8, 8, 7, 12, 9, 11, 10, 12, 9, 11, 10, 12, 9, 11, 10, 12, 9, 11, 10, 2, 4, 3, 1, 6, 5, 8, 7, 2, 4, 3, 1, 6, 5, 8, 7, 12, 14, 11, 13, 16, 9, 15, 10, 12, 14, 11, 13, 16, 9, 15, 10); temp = ((((pipetype - 1) * 16) + ((pipedir - 1) * 4)) + flow) - 1; n = pipeflow[temp]; attachMovie("right", "c" + correct, 300 + correct); with (eval ("c" + correct)) { gotoAndStop(n); _x = 59 + (x * 60); _y = 105 + (y * 60); } } function displaypipes() { i = 1; while (i < 78) { st = holder[i - 1]; if (st > 0) { attachMovie("pipeshell", "pipe" + num, 100 + num); with (eval ("pipe" + num)) { pipe.gotoAndStop(st); pipe.typeofpipe = st; down = Math.floor(num / 11); across = num - (down * 11); _x = 59 + (across * 60); _y = 105 + (down * 60); pipe.n = num; w = across; v = down; } } num++; i++; } } function wait() { if (go == 1) { gotoAndPlay (45); } } function mainmenu() { clear(); removeMovieClip("gf"); gotoAndPlay (29); } if (music == 0) { musicclip.gotoAndStop(2); } clear(); score = score + bonus; if (level >= 99) { gotoAndPlay (66); } use = 1; moves = 0; time = 0; num = 0; holder = new Array(); holder = levels[level].split(","); displaypipes(); attachMovie("levelintro", "lv", 1000); lv._x = 360; lv._y = 240; if (level > 25) { trace(level); attachMovie("gflast", "gf", 1000); gf._x = 360; gf._y = 240; resetgame(); }
Frame 53
Frame 54
gotoAndPlay (53);
Frame 55
use = 0; x = 0; y = 0; flow = 3; correct = 0; test = 0; pipedir = 1;
Frame 56
pipen = x + (y * 11);
Frame 57
pipedir = eval ("pipe" + pipen).pipe.dir; pipetype = holder[pipen]; error = 1; if (flow == 1) { if (pipetype == 1) { if (pipedir == 3) { correct++; flow = 2; error = 0; thatsright(); x++; } else if (pipedir == 4) { correct++; flow = 4; error = 0; thatsright(); x--; } } if (pipetype == 2) { if ((pipedir == 2) || (pipedir == 4)) { correct++; flow = 1; error = 0; thatsright(); y--; } } if (pipetype == 3) { if ((pipedir == 1) || (pipedir == 3)) { correct++; flow = 2; error = 0; thatsright(); x++; } else if ((pipedir == 2) || (pipedir == 4)) { correct++; flow = 4; error = 0; thatsright(); x--; } } if (pipetype == 4) { correct++; flow = 1; error = 0; thatsright(); y--; } } else if (flow == 2) { if (pipetype == 1) { if (pipedir == 1) { correct++; flow = 1; error = 0; thatsright(); y--; } else if (pipedir == 4) { correct++; flow = 3; error = 0; thatsright(); y++; } } if (pipetype == 2) { if ((pipedir == 1) || (pipedir == 3)) { correct++; flow = 2; error = 0; thatsright(); x++; } } if (pipetype == 3) { if ((pipedir == 1) || (pipedir == 3)) { correct++; flow = 1; error = 0; thatsright(); y--; } else if ((pipedir == 2) || (pipedir == 4)) { correct++; flow = 3; error = 0; thatsright(); y++; } } if (pipetype == 4) { correct++; flow = 2; error = 0; thatsright(); x++; } } else if (flow == 3) { if (pipetype == 1) { if (pipedir == 1) { correct++; flow = 4; error = 0; thatsright(); x--; } else if (pipedir == 2) { correct++; flow = 2; error = 0; thatsright(); x++; } } if (pipetype == 2) { if ((pipedir == 2) || (pipedir == 4)) { correct++; flow = 3; error = 0; thatsright(); y++; } } if (pipetype == 3) { if ((pipedir == 1) || (pipedir == 3)) { correct++; flow = 4; error = 0; thatsright(); x--; } else if ((pipedir == 2) || (pipedir == 4)) { correct++; flow = 2; error = 0; thatsright(); x++; } } if (pipetype == 4) { correct++; flow = 3; error = 0; thatsright(); y++; } } else if (flow == 4) { if (pipetype == 1) { if (pipedir == 2) { correct++; flow = 1; error = 0; thatsright(); y--; } else if (pipedir == 3) { correct++; flow = 3; error = 0; thatsright(); y++; } } if (pipetype == 2) { if ((pipedir == 1) || (pipedir == 3)) { correct++; flow = 4; error = 0; thatsright(); x--; } } if (pipetype == 3) { if ((pipedir == 1) || (pipedir == 3)) { correct++; flow = 3; error = 0; thatsright(); y++; } else if ((pipedir == 2) || (pipedir == 4)) { correct++; flow = 1; error = 0; thatsright(); y--; } } if (pipetype == 4) { correct++; flow = 4; error = 0; thatsright(); x--; } } if (pipetype == 5) { error = 0; gotoAndPlay ("yay"); } if (error > 0) { gotoAndPlay (66); }
Frame 63
test++; gotoAndPlay (56);
Frame 64
go = 1; level++; storage.data.level = level; levelcode = codes[level];
Instance of Symbol 313 MovieClip in Frame 64
onClipEvent (enterFrame) { _root.wait(); }
Frame 65
stop();
Frame 66
attachMovie("gameoverclip", "gm", 1000); gm._x = 360; gm._y = 240;
Frame 67
stop();
Frame 81
if (false) { }
Frame 89
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Frame 90
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Frame 91
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Frame 92
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Frame 93
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Frame 94
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Frame 95
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Frame 96
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Frame 97
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Frame 98
if (false) { }
Frame 99
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Frame 100
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Frame 101
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Frame 102
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Frame 103
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Frame 106
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Frame 110
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Frame 114
if (false) { }
Frame 118
if (false) { }
Frame 132
if (false) { }
Frame 146
stop();
Frame 161
if (false) { }
Frame 186
stop();
Frame 187
if (false) { }
Frame 200
if (false) { }
Frame 227
stop();
Frame 229
if (false) { }
Symbol 12 MovieClip Frame 1
_root.stop();
Symbol 12 MovieClip Frame 75
_root.play();
Symbol 16 MovieClip Frame 5
_root.change();
Symbol 23 Button
on (press) { _root.resetgame(); _root.mainmenu(); }
Symbol 29 MovieClip [levelintro] Frame 1
_root.use = 0;
Symbol 29 MovieClip [levelintro] Frame 53
_root.use = 1; removeMovieClip(this); stop();
Symbol 32 MovieClip [gameoverclip] Frame 69
_root.mainmenu(); stop();
Symbol 41 Button
on (release) { gotoAndPlay (45); }
Symbol 44 Button
on (press) { gotoAndPlay (68); }
Symbol 47 Button
on (press) { storage.data.level = 1; _root.level = 1; _root.highlight.play(); }
Symbol 51 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 18
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 24
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 10
stop();
Symbol 141 MovieClip Frame 20
stop();
Symbol 141 MovieClip Frame 30
stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 10
stop();
Symbol 180 MovieClip Frame 20
stop();
Symbol 180 MovieClip Frame 29
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 10
stop();
Symbol 259 MovieClip Frame 20
stop();
Symbol 259 MovieClip Frame 30
stop();
Symbol 265 MovieClip Frame 87
stop();
Symbol 266 MovieClip Frame 1
stop();
Symbol 268 Button
on (rollOver) { if ((_root.use == 1) && (pipe.typeofpipe < 4)) { overgraphic.gotoAndPlay(2); } } on (rollOut) { overgraphic.gotoAndStop(1); } on (release) { if (((_root.use == 1) && (pipe.r == 0)) && (pipe.typeofpipe != 4)) { _root.turnsound.start(); dirn = pipe.dir; _root.moves++; dirn++; if (dirn == 5) { dirn = 1; } pipe.dir = dirn; pipe.r = 2; } }
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 80
gotoAndPlay (2);
Symbol 274 Button
on (press) { pipe.typeofpipe++; if (pipe.typeofpipe > 6) { pipe.typeofpipe = 1; } pipe.gotoAndStop(pipe.typeofpipe); _root.holder[pipe.n] = pipe.typeofpipe; displaypipes(); }
Symbol 278 MovieClip [pipeshell] Frame 1
stop();
Instance of Symbol 266 MovieClip "pipe" in Symbol 278 MovieClip [pipeshell] Frame 1
onClipEvent (load) { r = 0; dir = random(4) + 1; if (typeofpipe == 4) { dir = 1; } if (typeofpipe < 5) { if (dir == 2) { this.innerpipe.gotoAndStop(10); } if (dir == 3) { this.innerpipe.gotoAndStop(20); } if (dir == 4) { this.innerpipe.gotoAndStop(30); } } } onClipEvent (enterFrame) { jumpto = new Array(0, 31, 2, 11, 21); if (r == 2) { a = jumpto[dir]; this.innerpipe.gotoAndPlay(a); step = 6; r = 1; } if ((r == 1) && (step > 0)) { step--; } if (step == 0) { r = 0; } }
Symbol 282 MovieClip Frame 10
stop();
Symbol 283 MovieClip Frame 10
stop();
Symbol 286 MovieClip Frame 10
stop();
Symbol 287 MovieClip Frame 10
stop();
Symbol 290 MovieClip Frame 10
stop();
Symbol 291 MovieClip Frame 10
stop();
Symbol 294 MovieClip Frame 10
stop();
Symbol 295 MovieClip Frame 10
stop();
Symbol 298 MovieClip Frame 10
stop();
Symbol 299 MovieClip Frame 10
stop();
Symbol 302 MovieClip Frame 10
stop();
Symbol 303 MovieClip Frame 10
stop();
Symbol 306 MovieClip [right] Frame 1
stop();
Symbol 308 Button
on (release) { _root.flow.start(); gotoAndPlay ("pump"); handle.gotoAndPlay(2); }
Symbol 311 Button
on (release) { trace(_root.holder); }
Symbol 329 Button
on (press) { _root.play(); }
Symbol 336 MovieClip Frame 79
gotoAndPlay (1);
Symbol 339 MovieClip Frame 11
stop();
Symbol 346 MovieClip Frame 42
tap.play();
Symbol 356 Button
on (press) { gotoAndPlay ("help1end"); }
Symbol 357 Button
on (press) { gotoAndPlay (29); }
Symbol 361 Button
on (press) { _root.togglemusic(); }
Symbol 365 MovieClip Frame 1
stop();

Library Items

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Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 FontUsed by:5 13 14 17 18 20 21 22 26 27 31 35 36 37 38 39 42 43 45 46 59 264 309 314 319 320 327 328 332 337 344 348 350 351 353 354 359 362
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Symbol 7 GraphicUsed by:12
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:12
Symbol 10 GraphicUsed by:12
Symbol 11 SoundUsed by:12
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Symbol 13 EditableTextUses:4Used by:15
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Symbol 17 TextUses:4Used by:Timeline
Symbol 18 TextUses:4Used by:Timeline
Symbol 19 GraphicUsed by:24
Symbol 20 TextUses:4Used by:24
Symbol 21 TextUses:4Used by:23
Symbol 22 TextUses:4Used by:23
Symbol 23 ButtonUses:21 22 1Used by:24
Symbol 24 MovieClip [gflast]Uses:19 20 23Used by:Timeline
Symbol 25 GraphicUsed by:28
Symbol 26 EditableTextUses:4Used by:28
Symbol 27 TextUses:4Used by:28
Symbol 28 MovieClipUses:25 26 27Used by:29
Symbol 29 MovieClip [levelintro]Uses:28Used by:Timeline
Symbol 30 GraphicUsed by:32
Symbol 31 TextUses:4Used by:32
Symbol 32 MovieClip [gameoverclip]Uses:30 31Used by:Timeline
Symbol 33 Sound [spin]Used by:Timeline
Symbol 34 Sound [swing]Used by:Timeline
Symbol 35 TextUses:4Used by:Timeline
Symbol 36 TextUses:4Used by:Timeline
Symbol 37 EditableTextUses:4Used by:Timeline
Symbol 38 TextUses:4Used by:41
Symbol 39 TextUses:4Used by:41
Symbol 40 GraphicUsed by:41 44 47
Symbol 41 ButtonUses:38 39 40Used by:Timeline
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Symbol 50 GraphicUsed by:51
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Symbol 57 GraphicUses:56Used by:Timeline
Symbol 58 FontUsed by:59 60
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Symbol 88 GraphicUses:87Used by:141  Timeline
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Symbol 145 GraphicUses:144Used by:180
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:180
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Symbol 149 GraphicUses:148Used by:180
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Symbol 259 MovieClipUses:182 184 186 188 190 192 194 196 198 200 202 204 206 208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258Used by:266
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:266
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:266  Timeline
Symbol 264 TextUses:4Used by:265  Timeline
Symbol 265 MovieClipUses:264Used by:266
Symbol 266 MovieClipUses:141 180 259 261 263 265Used by:278
Symbol 267 GraphicUsed by:268
Symbol 268 ButtonUses:267Used by:278
Symbol 269 GraphicUsed by:270 336
Symbol 270 MovieClipUses:269Used by:278
Symbol 271 GraphicUsed by:278
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Symbol 273 GraphicUsed by:274
Symbol 274 ButtonUses:272 273Used by:278
Symbol 275 FontUsed by:276 277
Symbol 276 EditableTextUses:275Used by:278
Symbol 277 EditableTextUses:275Used by:278
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Symbol 279 GraphicUsed by:282 283 286 287 290 291 294 295 298 299 302 303
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282 283
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Symbol 302 MovieClipUses:279 301Used by:306
Symbol 303 MovieClipUses:279 301Used by:306
Symbol 304 GraphicUsed by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClip [right]Uses:282 283 286 287 290 291 294 295 298 299 302 303 304 305Used by:Timeline
Symbol 307 GraphicUsed by:308
Symbol 308 ButtonUses:307Used by:Timeline
Symbol 309 TextUses:4Used by:311
Symbol 310 GraphicUsed by:311
Symbol 311 ButtonUses:309 310Used by:Timeline
Symbol 312 EditableTextUses:48Used by:313
Symbol 313 MovieClipUses:312Used by:Timeline
Symbol 314 TextUses:4Used by:Timeline
Symbol 315 ShapeTweeningUsed by:Timeline
Symbol 316 FontUsed by:317 331 347
Symbol 317 TextUses:316Used by:Timeline
Symbol 318 GraphicUsed by:Timeline
Symbol 319 TextUses:4Used by:Timeline
Symbol 320 TextUses:4Used by:Timeline
Symbol 321 GraphicUses:62 56Used by:Timeline
Symbol 322 ShapeTweeningUsed by:Timeline
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:326
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:324 325Used by:Timeline
Symbol 327 TextUses:4Used by:329
Symbol 328 TextUses:4Used by:329
Symbol 329 ButtonUses:327 328 1Used by:Timeline
Symbol 330 ShapeTweeningUsed by:Timeline
Symbol 331 TextUses:316Used by:Timeline
Symbol 332 TextUses:4Used by:Timeline
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:335
Symbol 335 MovieClipUses:334Used by:340 346
Symbol 336 MovieClipUses:269Used by:340
Symbol 337 TextUses:4Used by:340 346
Symbol 338 GraphicUsed by:340 346
Symbol 339 MovieClipUses:106 108 110 112 114 116 118 120 122 124Used by:340
Symbol 340 MovieClipUses:106 335 336 337 338 339Used by:Timeline
Symbol 341 ShapeTweeningUsed by:Timeline
Symbol 342 ShapeTweeningUsed by:Timeline
Symbol 343 GraphicUsed by:345
Symbol 344 TextUses:4Used by:345
Symbol 345 MovieClipUses:343 344Used by:346
Symbol 346 MovieClipUses:66 335 337 338 290 295 282 286 345Used by:Timeline
Symbol 347 TextUses:316Used by:Timeline
Symbol 348 TextUses:4Used by:Timeline
Symbol 349 GraphicUsed by:Timeline
Symbol 350 TextUses:4Used by:352 356
Symbol 351 TextUses:4Used by:352 356
Symbol 352 ButtonUses:350 351 1Used by:Timeline
Symbol 353 TextUses:4Used by:355 357
Symbol 354 TextUses:4Used by:355 357
Symbol 355 ButtonUses:353 354 1Used by:Timeline
Symbol 356 ButtonUses:350 351 1Used by:Timeline
Symbol 357 ButtonUses:353 354 1Used by:Timeline
Symbol 358 GraphicUsed by:365
Symbol 359 TextUses:4Used by:365
Symbol 360 GraphicUsed by:365
Symbol 361 ButtonUses:1Used by:365
Symbol 362 TextUses:4Used by:365
Symbol 363 GraphicUsed by:365
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:358 359 360 361 362 363 364Used by:Timeline
Streaming Sound 1Used by:Symbol 12 MovieClip
Streaming Sound 2Used by:Symbol 16 MovieClip

Instance Names

"grow"Frame 1Symbol 2 MovieClip
"highlight"Frame 29Symbol 51 MovieClip
"handle"Frame 45Symbol 66 MovieClip
"handle"Frame 66Symbol 66 MovieClip
"innerpipe"Symbol 266 MovieClip Frame 1Symbol 141 MovieClip
"innerpipe"Symbol 266 MovieClip Frame 2Symbol 180 MovieClip
"innerpipe"Symbol 266 MovieClip Frame 3Symbol 259 MovieClip
"pipe"Symbol 278 MovieClip [pipeshell] Frame 1Symbol 266 MovieClip
"overgraphic"Symbol 278 MovieClip [pipeshell] Frame 1Symbol 270 MovieClip
"tap"Symbol 346 MovieClip Frame 1Symbol 66 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 28Symbol 24 as "gflast"
ExportAssets (56)Timeline Frame 28Symbol 29 as "levelintro"
ExportAssets (56)Timeline Frame 28Symbol 32 as "gameoverclip"
ExportAssets (56)Timeline Frame 28Symbol 33 as "spin"
ExportAssets (56)Timeline Frame 28Symbol 34 as "swing"
ExportAssets (56)Timeline Frame 45Symbol 278 as "pipeshell"
ExportAssets (56)Timeline Frame 45Symbol 306 as "right"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"pump"Frame 55
"yay"Frame 64
"help1end"Frame 146
"one"Symbol 141 MovieClip Frame 1
"two"Symbol 141 MovieClip Frame 10
"three"Symbol 141 MovieClip Frame 20

Dynamic Text Variables

_root.letterSymbol 13 EditableText"M"
_root.letterSymbol 14 EditableText"M"
_root.levelSymbol 26 EditableText"00"
_root.levelSymbol 37 EditableText"99"
_root.holderSymbol 52 EditableText"0000"
_root.levelSymbol 59 EditableText"<p align="left"><font face="Airline" size="30" color="#ffffff" letterSpacing="1.000000" kerning="0"><b>99</b></font></p>"
pipe.dirSymbol 276 EditableText"0"
pipe.typeofpipeSymbol 277 EditableText"0"




http://swfchan.com/9/42152/info.shtml
Created: 10/5 -2019 01:46:36 Last modified: 10/5 -2019 01:46:36 Server time: 05/11 -2024 11:42:47