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Dragon Journey.swf

This is the info page for
Flash #42179

(Click the ID number above for more basic data on this flash file.)


Text
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The journey begins in a magical Kingdom,
far, far away…

…in a Dragon`s lair…

De reis begint in een magisch koninkrijk,
hier ver, ver vandaan…

… in het nest van een draak…

Il était une fois dans un royaume magique,
loin, très loin…

…à l'intérieur d'une tanière de dragon…

Die Reise beginnt in einem magischen Königreich,
weit, weit weg...

…in einem Drachennest…

El viaje comienza en un reino mágico muy,
muy lejano...

...en la guarida de un dragón…

A jornada começa em um reino mágico, muito,
muito distante…

… dentro da toca do Dragão.

A viagem começa num reino mágico muito,
muito longe...

...dentro da toca de um Dragão...

Il viaggio comincia in un regno magico molto,
molto lontano…

…dentro la tana di un drago…

Resan börjar i ett magisk kungarike,
långt, långt borta ...

... i en drakes grotta.

Podróż rozpoczyna się w magicznym królestwie,
daleko, daleko stąd…

…w smoczej jaskini…

Путешествие начинается в магическом королевстве,
далеко-далеко…

…в драконьей пещере…

Yolculuk çok çok uzaklardaki sihirli bir krallıkta başlıyor...

...Ejderha'nın yuvasında...

Perjalanannya bermulai di suatu kerajaan gaib yang nan jauh

…di dalam sarang Naga…

VULTURE: He he he… These look like tasty eggs!

GIER: Gna gna gna… Die eieren zien er lekker uit!

LE VAUTOUR: Hihihi… Ces œufs ont l'air appétissants!

GEIER: Kra kra kra… Die Eier sehen aber lecker aus!

BUITRE: Mmm... ¡Parecen que son unos huevos sabrosos!

ABUTRE: Hihihi… Estes ovos parecem saborosos!

ABUTRE: Hihihi… Estes ovos parecem deliciosos!

AVVOLTOIO: Hihihi…Queste uova sembrano gustose!

GAMEN: Hihihi ... De här äggen ser goda ut!

SĘP: Hihihi… To mi wygląda na smakowite jaja!

СИП: Ха-ха-ха… Это выглядит как вкусные яйца!

AKBABA: Hihihi… Bu yumurtalar çok lezzetli görünüyor!

BURUNG NASAR: Hihihi…Ini kelihatannya seperti telur-telur yang enak!

DRAGON: Nooooo! My babies!

DRAAK: Neeeeeeee! Mijn kindjes!

LE DRAGON: Oh Non! Mes bébés!

DRACHE: Neeeiiin! Meine Babys!

DRAGÓN: ¡Nooooo! ¡Mis bebés!

DRAGÃO: Nããããão! Meus nenéns!

DRAGÃO: Nãããão! Os meus bebés!

DRAGO: Nooooo! I miei bambini!

DRAKEN: Neeeej! Mina ungar!

SMOK: O nieeee! Moje dzieci!

ДРАКОН: Неееет! Мои детишки!

EJDERHA: Hayııııır! Bebeklerim!

NAGA: Tidakkkk! Bayi-bayiku!

DRAGON: Come back here, or you`ll be sorry!

DRAAK: Kom terug of je zult het berouwen!

LE DRAGON: Reviens ici tout de suite ou tu vas le regretter!

DRACHE: Komm zurück oder du wirst es noch bereuen!

DRAGÓN: ¡Vuelve aquí o te arrepentirás!

DRAGÃO: Volte aqui, senão vai se arrepender!

DRAGÃO: Volta já aqui ou arrepender-te-ás!

DRAGO: Ritorna indietro, o te ne pentirai!

DRAKE: Kom tillbaka, annars ska du få!

SMOK: Wracaj tu, albo pożałujesz!

ДРАКОН: Возвращайся сюда или пожалеешь!

EJDERHA: Geri dön, yoksa pişman olursun!

NAGA: Kembali kesini, atau kamu akan menyesal!

x

88

Left-click to blast
everything in your
path

Klik om alles uit de
weg te knallen

Fais un clic gauche
pour faire exploser tout
sur ton passage

Klicke die linke
Maustaste, um dir den
Weg freizusprengen

Haz clic izquierdo para
lanzar bombas contra
todo lo que esté en tu
camino

Clique para explodir
tudo pelo caminho

Clique com o lado
esquerdo do rato para
fazer explodir tudo o
que está no seu
caminho

Clicca con il tasto
sinistro per sparare
davanti a te

Vänsterklicka för att
spränga allt i din väg

Kliknij lewym
przyciskiem, aby
wysadzić wszystko na
swojej drodze

Щелкните по левой
кнопке мышки, чтобы
взорвать все на вашей
дороге.

Sol fare tuşuyla yolunuza
çıkan her şeyi havaya
uçurun

Klik kiri untuk
meledakkan semua yang
berada di sekitar anda

CLICK TO CONTINUE

RULES

REGELS

RÈGLES DUJEU

REGELN

REGLAS

REGRAS

REGOLE

REGLER

ZASADY

ПРАВИЛА

KURALLAR

PERATURAN

Use the                  to control the dragon through the different
worlds.

Avoid hitting obstacles, as they will reduce your energy.

Watch out for your enemies! Dodge them or use bombs
to blast them!

Collect at least 10 eggs to proceed to the next level.

Bestuur de draak met                 door de verschillende werelden.

Vermijd obstakels. Het kost energie als je ertegenaan komt.

Let op voor vijanden. Ontwijk hen of blaas ze op met bommen.

Verzamel minstens 10 eieren om door te gaan naar het
volgende level.

Dirige le dragon avec la                  dans les différents mondes.

Évite de toucher les obstacles car ils réduisent ton énergie.

Fais attention aux ennemis. Évite-les ou explose-les avec
tes bombes.

Collecte au moins 10 œufs pour accéder au niveau suivant.

Steuere den Drachen mit der                 durch die verschiedenen
Welten.

Weiche Hindernissen aus, da diese deine Energie vermindern.

Pass auf Feinde auf. Weiche ihnen aus oder töte sie mit Bomben.

Sammle mindestens 10 Eier, um zum nächsten Level zu
gelangen.

Controla el dragón con el                    por los diferentes mundos.

No te choques con los obstáculos. Disminuyen tu energía.

Cuidado con los enemigos. Esquívalos o lánzales bombas.

Coge al menos 10 huevos para pasar al siguiente nivel.

Controle o dragão com o                  nos diversos mundos.

Evite os obstáculos, pois eles reduzem a sua energia.

Cuidado com os inimigos. Desvie-se deles ou destrua-os
com bombas.

Recolha pelo menos 10 ovos para passar ao nível seguinte.

Controle o dragão com o               através dos diferentes mundos.

Evite bater em obstáculos. Eles reduzem a sua energia.

Tenha cuidado com os inimigos. Evite-os ou faça-os explodir
com bombas.

Controlla il drago con                  attraverso i diversi mondi.

Evita di colpire gli ostacoli. Riducono la tua energia.

Stai attento ai nemici. Scansali o bombardali.

Raccogli almeno 10 uova per raggiungere il prossimo livello.

Kontrollera draken med                  genom de olika världarna.

Undvik att krocka med hinder. De minskar din energi.

Undvik fiender eller spräng dem med bomber.

Samla minst 10 ägg för att gå vidare till nästa nivå.

Przeprowadź smoka przez różne światy przy pomocy

Unikaj zderzenia z przeszkodami, powoduje to zredukowanie
poziomu energii.

Strzeż się wrogów. Omijaj ich albo wysadź za pomocą bomb.

Zbierz przynajmniej 10 jaj, aby przejść do następnego poziomu.

Проведите дракона через разные миры при помощи

Избегайте столкновения с препятствиями, так как это
приводит к уменьшению уровня энергии.

Берегитесь врагов. Уклоняйтесь от столкновения с ними
или взрывайте их при помощи бомб.

Соберите по крайней мере 10 яиц, чтобы пройти на
следующий уровень.

Ejderhayı farklı dünyalar arasında                  ile kontrol edin.

Engellere çarpmamaya dikkat edin. Enerjinizi düşürür.

Düşmanlara dikkat edin. Onlardan kaçın ya da bombayla
patlatın.

Bir sonraki seviyeye geçmek için en az 10 yumurta toplamanız
gerekiyor.

Kontrol naga tersebut dengan                melewati dunia-dunia
yang berbeda.

Hindari mengenai rintangan-rintangan yang akan mengurangi
energi anda.

Hati-hatilah terhadapa musuh. Elakkan mereka atau ledakkan
mereka dengan bom

Kumpulkan paling sedikit 10 telur untuk maju ke level
berikutnya

Back

Terug

Retour

Zurück

Atrás

ANTERIOR

RETROCEDER

Indietro

Bakåt

Powrót

ОБРАТНО

Geri

Kembali

Next

Volgende

Suivant

Weiter

Siguiente

SEGUINTE

SEGUINTE

Avanti

Nästa

Dalej

ДАЛЬШЕ

İleri

Berikut

POWER UPS

Will shrink you.

Boosts your lost energy

No obstacle or enemy
can damage you

You will gain extra life

will slow your speed
down

SHRINK RAY

BOMB

ENERGY

INVINCIBILITY

LIFE

SLOW DOWN

Collect bombs and left-
click to blast everything in
your path.

SHRINK RAY

POWER-UPS

Je wordt kleiner

Verzamel bommen en klik
om alles uit de weg te
knallen.

Je energie wordt weer
aangevuld

Geen enkel obstakel
of vijand kan je deren

Je krijgt een extra leven

Je snelheid wordt
verlaagd

VERKLEININGSSTRAAL

BOM

ENERGIE

ONOVERWINNELIJKHEID

LEVEN

VERTRAGING

PUISSANCE +

Il va te rendre plus petit

Collecte des bombes et fais
un clic gauche pour exploser
tout sur ton chemin.

Augmente ton énergie
perdue

Aucun obstacle ou
ennemi peut te toucher

Cela t'apporte une
autre vie

Te permet de ralentir
la vitesse

RAYON
RÉTRÉCISSEUR

BOMBE

ÉNERGIE

INVINCIBILITÉ

VIE

RALENTIR

ENERGIEBONI

Verkleinert dich

Sammle Bomben auf und
klicke die linke Maustaste,
um dir den Weg freizusprengen.

Füllt verlorene Energie
auf

Kein Hindernis oder
Feind kann dir etwas
anhaben

Du erhältst ein
Extra-Leben

Verringert deine
Geschwindigkeit

VERKLEINERUNGSSTRAHL

ENERGIE

UNVERWUNDBARKEIT

LEBEN

ABBREMSEN

POTENCIADORES

Te encogerá

Recoge bombas y haz clic
izquierdo para lanzarla contra
todo lo que esté en tu camino.

Aumenta tu energía
perdida

Ningún obstáculo o
enemigo podrá hacerte
daño

Ganarás una vida extra

Ralentizará tu velocidad

RAYO ENCOGEDOR

BOMBA

ENERGÍA

INVENCIBILIDAD

VIDA

RALENTIZADOR

PRÊMIOS

Encolhe você

Recolha bombas e clique
nelas para explodir tudo
pelo caminho.

Recupera a energia
perdida

Obstáculos e inimigos
não conseguem lhe
fazer mal

Você ganha uma vida
extra

Reduz a sua velocidade

RAIO ENCOLHEDOR

ENERGIA

INVENCIBILIDADE

DEVAGAR

REFORÇOS DE ENERGIA

Reduz o seu tamanho

Recolha uma bomba e clique
com o botão esquerdo do rato
para fazer explodir tudo o que
está no seu caminho

Aumenta a energia
perdida

Nenhum obstáculo ou
inimigo conseguirá f
azer-lhe mal

Ganha uma vida extra

Abranda a sua
velocidade

RAIO REDUTOR

ENERGIA

INVENCIBILIDADE

ABRANDAR

POTENZIAMENTI

Ti rimpicciolirà

Raccogli una bomba e clicca
con il tasto sinistro per sparare
davanti a te

Aumenta l´energia
perduta

Nessun ostacolo o
nemico può danneggiarti

Guadagnerai una vita
extra

Diminuirà la tua velocità

RAGGIO RIDUTTORE

ENERGIA

INVINCIBILITÀ

VITA

RALLENTA

KRAFTFÖREMÅL

Gör dig mindre.

Samla bomber och
vänsterklicka för att spränga
allt i din väg.

Återställer energi du
har förlorat.

Inga hinder eller fiender
kan skada dig.

Du får ett extraliv.

Sänker din hastighet.

KRYMPSTRÅLE

ENERGI

OÖVERVINNLIG

LIV

SAKTA NED

BONUSY

Zmniejszy cię

Zbieraj bomby i kliknij lewym
przyciskiem, aby wysadzić
wszystko na swojej drodze

Zwiększa poziom
utraconej energii

Żadna przeszkoda ani
wróg nie mogą cię zranić

Otrzymujesz dodatkowe
życie

Obniża twoją prędkość

KURCZĄCY PROMIEŃ

ENERGIA

NIEZWYCIĘŻONOŚĆ

ŻYCIE

ZWOLNIJ

БОНУСЫ

Уменьшает ваш
персонаж

Собирайте бомбы и при
помощи левой кнопки мышки
взорвите все на вашей дороге.

Восстанавливает
уровень потерянной
энергии

Никакой враг или
препятствие не смогут
нанести вам вред.

Вы получаете
дополнительную жизнь

Снижает вашу скорость

СЖИМАЮЩИЙ ЛУЧ

БОМБА

ЭНЕРГИЯ

НЕПОБЕДИМОСТЬ

ЖИЗНЬ

ЗАМЕДЛИТЬ

GÜÇ BONUSLARI

Sizi böler

Bombaları toplayın ve sol
fare tuşuyla yolunuza çıkan
her şeyi havaya uçurun

Kayıp enerjinizi arttırır

Engeller ve düşmanlar
size zarar veremez

Ekstra can alırsınız

Hızınızı düşürür

BÖLME IŞINI

ENERJİ

YENİLMEZLİK

CAN

YAVAŞLA

KEKUATAN BERTAMBAH

Akan menyusutkan anda

Ambil sebuah bom dan klik
kiri untuk meledakkan semua
yang berada di sekitar anda

Tingkatkan energi anda
yang hilang

Tidak ada rintangan
atau musuh yang mampu
melukai anda

Anda akan memperoleh
nyama tambahan

Akan memperlambat
kecepatan anda

SINAR MENYUSUT

TAK TERKALAHKAN

NYAWA

MEMPERLAMBAT

<p align="center"></p>

<p align="center"></p>

Use the           to control the dragon.

OBJECTIVE: collect at least 10 eggs!

Collect these rings to earn special powerups

OBJECTIVE: collect at least 10 eggs!

Verzamel deze ringen voor speciale power-ups

Gebruik de           om de draak te besturen

Doel: verzamel minstens 10 eieren!

Collecte ces cercles pour des pouvoirs spéciaux

Utilise la           pour diriger le dragon

Objectif: collecter au minimum 10 œufs!

Sammle diese Ringe, um besondere Energieboni
zu erhalten

Benutze die           , um den Drachen zu steuern

Ziel: Sammle mindestens 10 Eier!

Recoge estos anillos de potenciadores especiales

Utiliza el          para controlar al dragón

Objetivo: recoge al menos 10 huevos.

Recolha estes anéis para ganhar prêmios especiais

Use o           para controlar o dragão

Objetivo: recolher pelo menos 10 ovos!

Recolha estes anéis para obter reforços de energia
especiais

Objectivo: recolha pelo menos 10 ovos!

Colleziona questi anelli per speciali aumenti di
potere

Usa la              per controllare il drago

Obiettivo: raccogli almeno 10 uova!

Samla de här ringarna för att få kraftföremål

Använd           för att kontrollera draken

Mål: Samla minst 10 ägg!

Zbieraj pierścienie ze specjalnymi bonusami

Użyj           , aby sterować smokiem

Cel: zbierz co najmniej 10 jaj!

Собирайте кольца со специальными бонусами

Воспользуйтесь           , чтобы управлять
драконом

Цель: соберите по крайней мере 10 яиц!

Ejderhayı kontrol etmek için           kullanın

Hedef: En az 10 yumurta toplayın!

Özel güç bonusu için bu ikonları toplayın

Kumpulkan cincin-cincin ini untuk menambah
kekuatan khusus

Pergunakan          untuk mengontrol naga tersebut

Gol: kumpulkan paling sedikit 10 telur!

BOSS LEVEL

Avoid the Boss's

OBJECTIVE:
Destroy the vulture

Collect the               and click to shoot

Verzamel             en klik om te schieten

BAASLEVEL

DOEL:
Vernietig de gier

Vermijd de       van de gier!

Collecte les              et clique pour tirer

NIVEAU BOSS

Evite les        de Boss

OBJECTIF:
Éliminer le vautour

Sammle            und klicke zum Sprengen

ENDGEGNER-LEVEL

Pass auf die         des Geiers auf

ZIEL:
Vernichte den Geier

Recoge una             y haz clic para lanzarla

JEFE DE NIVEL

Evita las          del jefe

OBJETIVO:
acabar con el buitre

Recolha             e clique para disparar

NÍVEL CHEFE

Evite a         do Chefe

OBJETIVO:
Destruir o abutre

Recolha               e clique para disparar

NÍVEL DO "BOSS"

Evite a bomba do "Boss"

OBJECTIVO:
Destruir o abutre

Raccogli             e clicca per sparare

LIVELLO BOSS

Evita il Boss

OBIETTIVO:
Distruggi l´avvoltoio

Samla              och klicka för att spränga.

BOSSNIVÅ

Undvik bossens

MÅL:
Förinta gamen

Zbieraj              i kliknij, aby strzelić.

POZIOM BOSSA

Omijaj          Bossa

CEL:
Zniszcz sępa

Собирайте             и щелкните, чтобы их
взорвать.

УРОВЕНЬ БОССА

Берегитесь         Босса

ЦЕЛЬ:
Уничтожьте сипа

toplayın ve vurmak için tıklayın.

ÖLÜMCÜL SEVİYE

Ölümcül         dikkat edin

HEDEF:
Akbabayı yok edin

Ambil             dan klik untuk menembak.

LEVEL BOS

Hindari Bos tersebut

GOL:
Musnahkan burung nasar tersebut

HOW TO PLAY

SPELUITLEG

INSTRUCTIONS

ANLEITUNG

¿CÓMO JUGAR?

COMO JOGAR

REGOLE

SPELREGLER

JAK GRAĆ

ИНСТРУКЦИЯ

NASIL OYNANIR?

CARA BERMAIN

1x

3

x

EDGE

RAND

LIMITE

BORDE
EXTERIOR

BEIRADA

PONTA

BORDO

UTKANT

KRAWĘDŹ

КРАЙ

SINIR

PINGGIR

EDGE

RAND

LIMITE

BORDE
EXTERIOR

BEIRADA

PONTA

BORDO

UTKANT

KRAWĘDŹ

КРАЙ

SINIR

PINGGIR

/10

88

Objective achieved!

Doel bereikt

Objectif atteint

Ziel erreicht

Objetivo alcanzado

Objetivo alcançado

Meta alcançada

Obiettivo raggiunto

Mål nått

Cel osiągnięty

Цель достигнута

Hedefe ulaşıldı

Sasaran tercapai

Collect at least 10
eggs to proceed to
next level.

Verzamel minstens
10 eieren om door
te gaan naar het
volgende level.

Collecte au moins 10
œufs pour accéder
au niveau suivant.

Sammle mindestens 10
Eier, um zum nächsten
Level zu gelangen.

Coge al menos 10
huevos para pasar
al siguiente nivel.

Recolha pelo menos
10 ovos para passar
ao nível seguinte.

Raccogli almeno 10
uova per raggiungere
il prossimo livello.

Samla minst 10 ägg
för att gå vidare till
nästa nivå.

Zbierz przynajmniej
10 jaj, aby przejść do
następnego poziomu.

Соберите по крайней
мере 10 яиц, чтобы
пройти на следующий
уровень.

Bir sonraki seviyeye
geçmek için en az 10
yumurta toplamanız
gerekiyor.

Kumpulkan paling
sedikit 10 telur
untuk maju ke level
berikutnya

3000 GAMES

MEER DAN
3000 SPELLEN

+DE 3000 JEUX

ÜBER 3000 SPIELE

MÁS DE
3.000 JUEGOS

MAIS DE
3.000 JOGOS

+DE 3000 JOGOS

PIÙ DI
3000 GIOCHI

3000+ SPEL

3000+ GIER

3000+ ИГР

3000+ OYUN

3000+ PERMAINAN

Back

Terug

Retour

Zurück

Atrás

ANTERIOR

RETROCEDER

Indietro

Bakåt

Powrót

ОБРАТНО

Geri

Kembali

Click to continue

Klik om verder te gaan

Clique pour continuer

Zum Weitermachen klicken

Haz clic para continuar

Clique para continuar

Fai clic per continuare

Klicka för att fortsätta

Kliknij, aby kontynuować

Щелкните,
чтобы пройти дальше

Devam etmek için tıklayın

Klik untuk melanjutkan

CLICK TO RESTART

KLIK OM OPNIEUW TE
STARTEN

CLIQUE POUR REJOUER

ZUM NEUSTART KLICKEN

HAZ CLIC PARA REINICIAR

CLIQUE PARA RECOMEÇAR

CLICCA PER RICOMINCIARE

KLICKA FÖR OMSTART

KLIKNIJ, ABY ZACZĄĆ OD
NOWA

ЩЕЛКНИТЕ, ЧТОБЫ
НАЧАТЬ ЕЩЕ РАЗ

TEKRAR BAŞLAMAK İÇİN
BASIN

KLIK UNTUK MEMULAI
KEMBALI

Easy

Makkelijk

Facile

EINFACH

Fácil

FÁCIL

Lätt

Łatwy

Легкий

Kolay

Mudah

FREE GAMES
FOR YOUR SITE

GRATIS SPELLEN
VOOR JOUW WEBSITE

JEUX GRATUITS
POUR TON SITE

KOSTENLOSE SPIELE
FÜR DEINE WEBSITE

JUEGOS GRATIS
PARA TU WEB

JOGOS GRÁTIS
PARA O SEU SÍTIO

JOGOS GRATUITOS
PARA O SEU SITE

GIOCHI GRATUITI
PER IL TUO SITO

GRATIS SPEL TILL
DIN HEMSIDA

DARMOWE GRY NA
STRONĘ

БЕСПЛАТНЫЕ
ИГРЫ ДЛЯ САЙТА

SİTENİZ İÇİN
ÜCRETSİZ OYUNLAR

PERMAINAN GRATIS
UNTUK ANDA

MODE

MODUS

MODO

MODALITÀ

Modo

TRYB

РЕЖИМ

MOD

GAME OVER

FIN DE PARTIDA

ACABOU

FIM DO JOGO

GAME OVER

KONIEC GRY

ИГРА КОНЧЕНА

OYUN BİTTİ

BERAKHIR

Difficulty Bonus:

Current Score:

Total Score:

Moeilijkheidsbonus

Huidige score

Totale score

Bonus difficulté

Score actuel

Score total

Schwierigkeitsbonus

Aktuelle Punktzahl

Gesamtpunktzahl

Bonif. de dificultad

Puntuación actual

Puntuación total

Prêmio de dificuldade

Pontuação atual

Placar total

Bónus de dificuldade

Pontuação actual

Pontuação total

Bonus di difficoltà

Punteggio attuale

Punteggio totale

Svårighetsbonus:

Nuvarande poäng:

Poäng totalt:

Bonus za trudność:

Aktualny wynik

W sumie punktów:

Бонус за сложность:

Текущий результат

Всего:

Zorluk bonusu:

Mevcut skor

Toplam skor:

Bonus kesulitan:

Skor sekarang ini

Total skor:

GAME COMPLETE

SPEL VOLTOOID

JEU COMPLET

SPIEL BEENDET

PARTIDA COMPLETADA

JOGO CONCLUÍDO

JOGO COMPLETO

GIOCO COMPLETATO

SPEL KLARAT

GRA UKOŃCZONA

ИГРА ЗАВЕРШЕНА

OYUN BİTTİ

PERMAINAN SELESAI

Hard

Moeilijk

Difficile

SCHWER

Difícil

DIFÍCIL

Svårt

Trudny

Трудный

Zor

Sukar

HIGH

HOOG

HAUTE

HOCH

ALTA

ÓTIMA

MAIS ALTA

HÖG

DOBRA

ХОРОШЕЕ

YÜKSEK

TINGGI

HIGH SCORES

HIGHSCORES

MEILLEURS SCORES

PUNTUACIONES MÁXIMAS

RECORDES

PONTUAÇÕES MAIS ALTAS

RECORD

TOPPOÄNG

RANKING

РАНКИНГ

EN YÜKSEK SKORLAR

NILAI TERTINGGI

HIGHSCORES

HIGHSCORES

MEILLEURS SCORES

PUNTUACIONES MÁXIMAS

RECORDES

PONTUAÇÕES MAIS ALTAS

RECORD

TOPPOÄNG

RANKING

РАНКИНГ

EN YÜKSEK SKORLAR

NILAI TERTINGGI

LEVEL COMPLETE

GOED GEDAAN!

BRAVO!

GUT GEMACHT!

¡BIEN HECHO!

MUITO BEM!

BEN FATTO!

BRA GJORT!

ZNAKOMICIE!

ОТЛИЧНО!

BAGUS!

LEVEL FAILED

LEVEL MISLUKT

NIVEAU ÉCHOUÉ

LEVEL FEHLGESCHLAGEN

NIVEL NO SUPERADO

PERDEU O NÍVEL

NÍVEL FALHADO

LIVELLO FALLITO

NIVÅ EJ KLARAD

NIE UKOŃCZYŁEŚ
POZIOMU!

УРОВЕНЬ НЕЗАВЕРШЕН!

SEVİYE TAMAMLANMADI

LEVEL GAGAL

Collect at least 10 eggs to
proceed to the next level

Verzamel minstens 10
eieren om door te gaan naar
de volgende level

Collecte au minimum 10 œufs
pour accéder au niveau suivant

Sammle mindestens 10
Eier, um zum nächsten
Level zu gelangen

Recoge al menos 10 huevos
para pasar al siguiente nivel

Recolha pelo menos 10 ovos
para passar ao nível seguinte

Raccogli almeno 10 uova per
raggiungere il prossimo livello

Samla minst 10 ägg för
att gå vidare till nästa nivå

Zbierz przynajmniej 10
jaj, aby przejść do
następnego poziomu

Соберите по крайней мере
10 яиц, чтобы пройти
на следующий уровень

Bir sonraki seviyeye
geçmek için en az 10
yumurta toplamanız gerekiyor

Kumpulkan paling s
edikit 10 telur untuk
lanjut ke level berikutnya

Remaining Energy Bonus:

Difficulty Bonus:

Current Score:

Total Score:

Energiebonus

Moeilijkheidsbonus

Huidige score

Totale score

Énergie bonus restante

Bonus difficulté

Score actuel

Score total

Restlicher Energiebonus

Schwierigkeitsbonus

Aktuelle Punktzahl

Gesamtpunktzahl

Bonif. de energía restante

Bonif. de dificultad

Puntuación actual

Puntuación total

Energia extra restante

Prêmio de dificuldade

Pontuação atual

Placar total

Bónus de energia restante

Bónus de dificuldade

Pontuação actual

Pontuação total

Bonus di energia restante

Bonus di difficoltà

Punteggio attuale

Punteggio totale

Energibonus:

Svårighetsbonus:

Nuvarande poäng:

Poäng totalt:

Bonus za niewykorzystaną
energię:

Bonus za trudność:

Aktualny wynik

W sumie punktów:

Бонус за неиспользованную
энергию:

Бонус за сложность:

Текущий результат

Всего:

Kalan enerji bonusu:

Zorluk bonusu:

Mevcut skor

Toplam skor:

Bonus energi yang tersisa:

Bonus kesulitan:

Skor sekarang ini

Total skor:

LOW

LAAG

BASSE

NIEDRIG

BAJA

POBRE

BAIXA

BASSA

LÅG

NISKA

НИЗКОЕ

DÜŞÜK

RENDAH

MORE GAMES

MEER SPELLEN

PLUS DE JEUX

MEHR SPIELE

MÁS JUEGOS

MAIS JOGOS

ALTRI GIOCHI

FLER SPEL

WIĘCEJ GIER

БОЛЬШЕ ИГР

DAHA FAZLA OYUN

PERMAINAN LAINNYA

MUSIC

MUZIEK

MUSIQUE

MUSIK

MÚSICA

MUSICA

MUZYKA

МУЗЫКА

MÜZİK

NORMAL

NORMAAL

NORMALE

ŚREDNIA

СРЕДНЕЕ

Normal

Normaal

Normal

NORMAL

NORMAL

Normale

Normalny

Нормальный

OFF

UIT

DÉSACTIVÉ

AUS

NO

DESLIGADO

AV

WYŁĄCZONY

ВЫКЛЮЧЕН

KAPALI

MATIKAN

ON

AAN

ACTIVÉ

AN

LIGADO

WŁĄCZONY

ВКЛЮЧЕН

AÇIK

HIDUPKAN

QUALITY

KWALITEIT

QUALITÉ:

QUALITÄT

CALIDAD

QUALIDADE:

QUALITÀ:

KVALITET:

JAKOŚĆ:

КАЧЕСТВО:

KALİTE

KUALITAS

SOUND

GELUID

SON

TON

SONIDO

SOM

AUDIO

LJUD:

DŹWIĘK

ЗВУК

SES

SUARA

SUBMIT

VERSTUREN

ENREGISTRER

ABSCHICKEN

ENVIAR

INVIA

SKICKA

ZAPISZ

СОХРАНИТЬ

GÖNDER

KUMPULKAN

DRAGON: Mouhaha ha ha… That'll teach the old vulture a lesson!

DRAAK: Hahaha… Dat zal die domme gier leren!

LE DRAGON: Haha… Le vautour va en tirer la leçon!

DRACHE: Hahaha… Das wird dem Geier eine Lektion sein!

DRAGÓN: Ja, ja, ja... ¡Eso le enseñará una lección a ese buitre!

DRAGÃO: Hahahaha… Que isso sirva de lição para o abutre.

DRAGÃO: AH AH AH AH… Aquele abutre vai ter uma lição!

DRAGO: Muhahaha… Questo darà una lezione a quell´avvoltoio!

DRAKEN: Muhahaha ... Där fick gamen sig en läxa!

SMOK: Hahahaha… To sępa czegoś nauczy!

ДРАКОН: Ха-ха-ха… Это сипу урок!

EJDERHA: Muhahaha… Bu akbabaya ders olsun!

NAGA: Muhahaha…Hal itu akan memberikan burung nasar tersebut sebuah pelajaran!

EGGS: CR… CRRR… CR…

EIEREN: KR… KRRR… KR…

LES ŒUFS: CR… CRRR… CR…

EIER: KR… KRRR… KR…

HUEVOS: CR... CRRR... CR...

OVOS: CR… CRRR… CR…

UOVA: CR… CRRR… CR…

ÄGGEN: KR... KRRR... KR...

JAJA: TR… TRRR… TR…

ЯЙЦА: ТР… ТРРР… ТР…

YUMURTALAR: ÇIT… ÇITIR… ÇITIR…

TELUR-TELUR: R…RRR…RRRR…

EGGS: CRACK!

EIEREN: KRAK!

LES ŒUFS: CRACK!

EIER: KRACK!

HUEVOS: ¡CRAC!

OVOS: CREC!

OVOS: CRACK!

UOVA: CRACK!

ÄGGEN: KRACK!

JAJA: TRZASK!

ЯЙЦА: ТРЕСК!

YUMURTALAR: ÇITIRT!

TELUR-TELUR: RETAK!

DRAGON: My babies! Oh, what fierce dragons you will be!

DRAAK: Mijn kleintjes! Oh, wat een stoere draken zullen jullie worden!

LE DRAGON: Mes bébés! Quels bons dragons vous allez devenir!

DRACHE: Meine Babys! Welch tapfere Drachen ihr sein werdet!

DRAGÓN: ¡Mis bebés! ¡Qué dragones tan feroces seréis!

DRAGÃO: Meus nenéns! Ai, que dragões ferozes vocês serão!

DRAGÃO: Os meus bebés! Oh, que dragões ferozes vocês serão!

DRAGO: I miei piccoli! Oh, che draghi feroci diventerete!

DRAKEN: Mina ungar! Åh, vad farliga ni kommer att bli!

SMOK: Moje dzieci! Och, jakie z was będą groźne smoki!

ДРАКОН: Мои дети! Ах, какими грозными драконами вы станете!

EJDERHA: Bebeklerim! Ne kadar da ateşli ejderhalar olacaksınız!

NAGA: Bayi-bayiku! Oh, akan jadi naga kejam apa kamu nantinya!

DRAGON: Just look at those cute little faces...

DRAAK: Kijk toch eens die schattige snoetjes!

LE DRAGON: Regardez ces mignonnes petites têtes…

DRACHE: Seht euch nur diese süßen kleinen Gesichter an…

DRAGÓN: Mira sólo qué caritas más monas....

DRAGÃO: Olha só que carinhas mais fofas…

DRAGÃO: Vejam só estas carinhas tão fofas...

DRAGO: Ma guarda un pò questi bei visini...

DRAKEN: Se vilka söta ansikten ...

SMOK: Popatrzcie tylko na te słodkie twarzyczki…

АКОН: Посмотрите только на эти сладкие личика…

EJDERHA: Şu sevimli suratlarına bakın...

NAGA: Lihat saja pada wajah-wajah mungil yang lucu ini…

DRAGON: I think I`ll call you…

DRAAK: Hoe zal ik jou noemen?

LE DRAGON: Je pense que je vais t'appeler…

DRACHE: Ich glaube, ich nenne euch…

DRAGÓN: Creo que te llamaré...

DRAGÃO: Acho que seu nome será…

DRAGÃO: Acho que vou dar-te o nome…

DRAGO: Penso che vi chiameró…

DRAKEN: Jag tror jag döper dig ...

SMOK: Myślę, że nazwę cię…

ДРАКОН: Думаю, что назову тебя…

EJDERHA: Sanırım sana...

NAGA: Saya rasa kalau saya akan memanggil kamu…

DRAGON: Woosh? Ok… That`s a good name for a dragon…

DRAAK: Woosh? Okee... Dat is een goede naam voor een draak…

LE DRAGON: Woosh? Oui… C'est un joli nom pour un dragon…

DRACHE: Woosh? Ok… Das ist ein guter Name für einen Drachen…

DRAGÓN: ¿Woosh? Sí... Ese es un buen nombre para un dragón...

DRAGÃO: Woosh? Legal… É um bom nome para dragão…

DRAGÃO: Woosh? Ok… É um bom nome para um dragão…

DRAGO: Woosh? Ok… Questo é un bel nome per un drago…

DRAKEN: Woosh? Okej, det namnet passar en drake.

SMOK: Woosh? Niech będzie… To dobre imię dla smoka…

ДРАКОН: Вууш? Пусть будет… Это хорошее имя для дракона…

EJDERHA: Puuf? Tamam... Bir ejderha için güzel bir isim...

NAGA: Woosh? Ok…Itu nama yang bagus untuk seekor naga…

Do you think you can also beat this game in
normal mode?

Denk je dat je dit spel ook in Normaal kan
verslaan?

Penses-tu aussi pouvoir réussir ce jeu en
mode normal?

Schaffst du das Spiel auch im normalen
Modus?

¿Crees que podrás superar esta partida en
modo normal?

Acha que também consegue ganhar o jogo
na modalidade normal?

Acha que também consegue ganhar este
jogo no modo normal?

Credi di potere vincere questo gioco nel
modo normale?

Kan du även klara spelet i normalt läge?

Myślisz, że uda ci się ukończyć grę także w
trybie normalnym?

Удастся ли вам завершить игру также в
нормальном режиме?

Bu oyunu normal modda bitirebileceğinizi
düşünüyor musunuz?

Apakah anda juga bisa mengalahkan
permainan ini dalam mode normal?

Do you think you can also beat this game in
hard mode?

Denk je dat je dit spel ook in Moeilijk kan
verslaan?

Penses-tu aussi pouvoir réussir ce jeu en
mode difficile?

Schaffst du das Spiel auch im schweren
Modus?

¿Crees que podrás superar esta partida en
modo difícil?

Acha que também consegue ganhar o jogo
na modalidade difícil?

Acha que também consegue ganhar este
jogo no modo difícil?

Credi di potere vincere questo gioco nel
modo difficile?

Kan du även klara spelet i svårt läge?

Myślisz, że uda ci się ukończyć grę także w
trybie trudnym?

Удастся ли вам завершить игру также в
трудном режиме?

Bu oyunu zor modda bitirebileceğinizi
düşünüyor musunuz?

Apakah anda juga bisa mengalahkan
permainan ini dalam mode sukar?

Do you think you can beat your own score?

Denk je dat je je eigen score kan
verbeteren?

Penses-tu pouvoir battre ton propre score?

Kannst du deine eigene Punktzahl
übertreffen?

¿Crees que podrás superar tu propia
puntuación?

Acha que consegue superar o seu próprio
placar?

Acha que consegue bater o seu próprio
recorde?

Pensi di poter superare il tuo stesso
punteggio?

Kan du slå din egen poäng?

Myślisz, że uda ci się pobić swój własny
wynik?

Удастся ли вам превзойти собственный
результат?

Kendi skorunuzu geçebileceğinizi
düşünüyor musunuz?

Apakah anda bisa mengalahkan skor anda
sendiri?

Your Score

Your Name

Je score

Je naam

Ton Score

Ton nom

Deine Punkte

Dein Name

Tu puntuación

Tu nombre

Seu placar

Seu nome

A SUA PONTUAÇÃO

O SEU NOME

Il tuo punteggio

Il tuo nome

Din poäng

Ditt namn

Twój wynik

Twoje imię

Ваш результат

Ваше имя

Skorunuz

Adınız

Skor anda

Nama anda

MORE GAMES

230052

Player

FREE GAMES

WELL DONE!

GOED GEDAAN!

BRAVO!

GUT GEMACHT!

¡BIEN HECHO!

MUITO BEM!

BEN FATTO!

BRA GJORT!

ZNAKOMICIE!

ОТЛИЧНО!

BAGUS!

230052

Player

PLAY AGAIN

cpu

123

1.

cpu

0

2.

--

0

3.

--

0

4.

--

0

5.

--

0

6.

--

0

7.

--

0

8.

--

0

9.

--

0

10.

RANK

PLAATS

RANG

PLATZ

POSICIÓN

CLASSIFICAÇAO

LUGAR

POSIZIONE

PLATS

POZYCJA

МЕСТО

SIRA

PERINGKAT

RACK

NAME

NAAM

NOM

NOMBRE

NOME

NAMN

IMIĘ

ИМЯ

İSİM

NAMA

SCORE

PUNKTE

PUNTUACIÓN

PONTUAÇÃO

PUNTEGGIO

POÄNG

WYNIK

РЕЗУЛЬТАТ

SKOR

SKOR

<p align="center"></p>

Timer

<p align="center"></p>

<p align="center"></p>

BOSS

BOSS

<p align="left"></p>

<p align="left"></p>

<p align="left"><font face="Arial Black" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"> </font></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"><font face="Arial Black" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"> </font></p>

LOADING

Laden…

Chargement...

Wird geladen…

Cargando...

Carregando…

A carregar...

Caricamento…

Laddar …

Ładowanie…

Загрузка…

Yükleniyor...

Pengisian…

MENU

SKIP

OVERSLAAN

PASSER

ÜBERSPRINGEN

SALTAR

PULAR

IGNORAR

SALTA

SKIPPA

POMIŃ

ОБОЙТИ

ATLA

LEWATI

START GAME

START SPEL

JOUER

SPIEL STARTEN

INICIAR PARTIDA

COMEÇAR

INICIAR JOGO

AVVIA PARTITA

STARTA SPEL

START

СТАРТ

OYUNA BAŞLA

MEMULAI PERMAINAN

v1.01

Back at the Dragon`s lair…

Terug in het drakennest…

De retour à la tanière du dragon…

Zurück im Drachennest

Volver a la guarida del dragón...

Na toca do Dragão…

De volta à toca do Dragão...

Intanto nella tana del drago...

Tillbaka i drakens grotta ...

Z powrotem w jaskini smoka…

Обратно в драконьей пещере…

Ejderha'nın yuvasına dönüş...

Kembali ke sarang Naga…

sound

ActionScript [AS1/AS2]

Frame 1
_root.localization_url1 = "http://www.gamesgames.com/moregames/?utm_source=brandedgames&utm_medium=dragon_journey"; _root.localization_url2 = "http://www.gamesgames.com/freegames/?utm_source=brandedgames&utm_medium=dragon_journey"; _root.localization_branding_nr = 1; _root.localization_branding_nr2 = 1; loadpercent = "0%"; loadBytes = ("0 of " + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb"; loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; _root.bar._xscale = loaded * 10; if (_root.getBytesLoaded() == _root.getBytesTotal()) { loadPercent = "100%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Instance of Symbol 52 MovieClip [NumericStepper] in Frame 3
//component parameters onClipEvent (construct) { maximum = 10; minimum = 0; stepSize = 1; value = 0; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Frame 5
function gameSave() { trace("gameSave"); my_so.data.highScore = highScore_arr; my_so.flush(100); } function startObstacleHitSnd() { obstacleHitSnd.setVolume(150); obstacleHitSnd.start(); } function stopObstacleHitSnd() { obstacleHitSnd.stop(); } function startTimeBeepSnd() { timeBeepSnd.setVolume(50); timeBeepSnd.start(); } function stopTimeBeepSnd() { timeBeepSnd.stop(); } function startEnergySnd() { energySnd.start(); } function stopEnergySnd() { energySnd.stop(); } function startEggSnd() { eggSnd.start(); } function stopEggSnd() { eggSnd.stop(); } function startExplosionSnd() { explosionSnd.start(); } function stopExplosionSnd() { explosionSnd.stop(); } function startDeathSnd() { deathSnd.start(); } function stopDeathSnd() { deathSnd.stop(); } function startSlowSnd() { slowSnd.start(); } function stopSlowSnd() { slowSnd.stop(); } function startShrinkSnd() { shrinkSnd.setVolume(150); shrinkSnd.start(); } function stopShrinkSnd() { shrinkSnd.stop(); } function startExtraLifeSnd() { extraLifeSnd.start(); } function stopExtraLifeSnd() { extraLifeSnd.stop(); } function startShieldSnd() { shieldSnd.start(); } function stopShieldSnd() { shieldSnd.stop(); } function startPowerSnd() { soundHolderMc = soundMc.createEmptyMovieClip("powerSndHolderMc", 11); var _local1 = new Sound(soundHolderMc); _local1.attachSound("powersfx"); _local1.start(); } function stopPowerSnd() { powerSnd.stop(); } function startSplashLoopSnd() { trace("asdfsa"); splashLoopSnd.start(); splashLoopSnd.onSoundComplete = function () { splashLoopSnd.start(); }; } function stopSplashLoopSnd() { splashLoopSnd.stop(); } function startLevelMapSnd() { levelMapSnd.start(); levelMapSnd.onSoundComplete = function () { levelMapSnd.start(); }; } function stopLevelMapSnd() { levelMapSnd.stop(); } function startWorld1Loop() { world1Loop.setVolume(100); world1Loop.start(); world1Loop.onSoundComplete = function () { world1Loop.start(); }; } function stopWorld1Loop() { world1Loop.stop(); } function fadeOutWorld1Loop() { musicMc.world1LoopHolderMc.sndVal = 100; musicMc.world1LoopHolderMc.onEnterFrame = function () { musicMc.world1LoopHolderMc.sndVal = musicMc.world1LoopHolderMc.sndVal - 2; world1Loop.setVolume(musicMc.world1LoopHolderMc.sndVal); if (musicMc.world1LoopHolderMc.sndVal <= 0) { stopWorld1Loop(); delete musicMc.world1LoopHolderMc.onEnterFrame; } }; } function startWorld2Loop() { world2Loop.setVolume(100); world2Loop.start(); world2Loop.onSoundComplete = function () { world2Loop.start(); }; } function stopWorld2Loop() { world2Loop.stop(); } function fadeOutWorld2Loop() { musicMc.world2LoopHolderMc.sndVal = 100; musicMc.world2LoopHolderMc.onEnterFrame = function () { musicMc.world2LoopHolderMc.sndVal = musicMc.world2LoopHolderMc.sndVal - 2; world2Loop.setVolume(musicMc.world2LoopHolderMc.sndVal); if (musicMc.world2LoopHolderMc.sndVal <= 0) { stopWorld2Loop(); delete musicMc.world2LoopHolderMc.onEnterFrame; } }; } function startWorld3Loop() { world3Loop.setVolume(100); world3Loop.start(); world3Loop.onSoundComplete = function () { world3Loop.start(); }; } function stopWorld3Loop() { world3Loop.stop(); } function fadeOutWorld3Loop() { musicMc.world3LoopHolderMc.sndVal = 100; musicMc.world3LoopHolderMc.onEnterFrame = function () { musicMc.world3LoopHolderMc.sndVal = musicMc.world3LoopHolderMc.sndVal - 2; world3Loop.setVolume(musicMc.world3LoopHolderMc.sndVal); if (musicMc.world3LoopHolderMc.sndVal <= 0) { stopWorld3Loop(); delete musicMc.world3LoopHolderMc.onEnterFrame; } }; } function startFailedSnd() { failedSnd.start(); } function stopFailedSnd() { failedSnd.stop(); } function startCompleteSnd() { soundHolderMc = musicMc.createEmptyMovieClip("completeSndHolderMc", 7); var _local1 = new Sound(soundHolderMc); _local1.attachSound("levelcompletebmg"); _local1.start(); } function stopCompleteSnd() { completeSnd.stop(); } stop(); var _loc2 = {playerName1:playerName1, playerName2:playerName2, highScore_arr:highScore_arr}; _loc1.data.myObj = _loc2; if (_root.localization_branding_nr == 1) { playerName1 = "Player"; playerName2 = "Player"; cupname = "CPU"; } if (_root.localization_branding_nr == 2) { playerName1 = "Player"; playerName2 = "Player"; cupname = "CPU"; } if (_root.localization_branding_nr == 3) { playerName1 = "Speler"; playerName2 = "Speler"; cupname = "CPU"; } if (_root.localization_branding_nr == 4) { playerName1 = "Joueur"; playerName2 = "Joueur"; cupname = "PC"; } if (_root.localization_branding_nr == 5) { playerName1 = "Spieler"; playerName2 = "Spieler"; cupname = "CPU"; } if (_root.localization_branding_nr == 6) { playerName1 = "Jugador"; playerName2 = "Jugador"; cupname = "CPU"; } if (_root.localization_branding_nr == 7) { playerName1 = "Jogador"; playerName2 = "Jogador"; cupname = "CPU"; } if (_root.localization_branding_nr == 8) { playerName1 = "JOGADOR"; playerName2 = "JOGADOR"; cupname = "CPU"; } if (_root.localization_branding_nr == 9) { playerName1 = "Giocatore"; playerName2 = "Giocatore"; cupname = "PC"; } if (_root.localization_branding_nr == 10) { playerName1 = "Spelare"; playerName2 = "Spelare"; cupname = "PC"; } if (_root.localization_branding_nr == 11) { playerName1 = "Gracz"; playerName2 = "Gracz"; cupname = "KOMPUTER"; } if (_root.localization_branding_nr == 12) { playerName1 = "\u0418\u0433\u0440\u043E\u043A"; playerName2 = "\u0418\u0433\u0440\u043E\u043A"; cupname = "\u041A\u041E\u041C\u041F\u042C\u042E\u0422\u0415\u0420"; } if (_root.localization_branding_nr == 13) { playerName1 = "Oyuncu"; playerName2 = "Oyuncu"; cupname = "CPU"; } if (_root.localization_branding_nr == 14) { playerName1 = "Pemain"; playerName2 = "Pemain"; cupname = "KOMPUTER"; } if (_root.localization_branding_nr == 15) { playerName1 = "\u73A9\u5BB6"; playerName2 = "\u73A9\u5BB6"; cupname = "\u7535\u8111"; } if (_root.localization_branding_nr == 16) { playerName1 = ""; playerName2 = ""; cupname = ""; } var my_so = SharedObject.getLocal("dragon-journey"); highScore_arr = my_so.data.highScore; if ((!highScore_arr.length) || (highScore_arr.length < 10)) { trace("first play"); highScore_arr = [[cupname, 35000], [cupname, 30000], [cupname, 25000], [cupname, 20000], [cupname, 15000], [cupname, 10000], [cupname, 7500], [cupname, 5000], [cupname, 2500], [cupname, 1000]]; gameSave(); } music_sound = new Sound(musicMc); music_sound.setVolume(100); sfx_sound = new Sound(sfxMc); sfx_sound.setVolume(100); soundHolderMc = sfxMc.createEmptyMovieClip("bgmLoopHolderMc", 1); var obstacleHitSnd = new Sound(soundHolderMc); obstacleHitSnd.attachSound("obstaclehitting"); soundHolderMc = sfxMc.createEmptyMovieClip("timeBeepHolderMc", 2); var timeBeepSnd = new Sound(soundHolderMc); timeBeepSnd.attachSound("timeBeep"); soundHolderMc = sfxMc.createEmptyMovieClip("energySndHolderMc", 3); var energySnd = new Sound(soundHolderMc); energySnd.attachSound("energysfx"); soundHolderMc = sfxMc.createEmptyMovieClip("eggSndHolderMc", 4); var eggSnd = new Sound(soundHolderMc); eggSnd.attachSound("eggsfx"); soundHolderMc = sfxMc.createEmptyMovieClip("explosionSndHolderMc", 5); var explosionSnd = new Sound(soundHolderMc); explosionSnd.attachSound("explosionsfx"); soundHolderMc = sfxMc.createEmptyMovieClip("deathSndHolderMc", 6); var deathSnd = new Sound(soundHolderMc); deathSnd.attachSound("diesfx"); soundHolderMc = sfxMc.createEmptyMovieClip("slowSndHolderMc", 7); var slowSnd = new Sound(soundHolderMc); slowSnd.attachSound("slowsfx"); soundHolderMc = sfxMc.createEmptyMovieClip("shrinkSndHolderMc", 8); var shrinkSnd = new Sound(soundHolderMc); shrinkSnd.attachSound("shrinksfx"); soundHolderMc = sfxMc.createEmptyMovieClip("extraLifeSndHolderMc", 9); var extraLifeSnd = new Sound(soundHolderMc); extraLifeSnd.attachSound("extralifesfx"); soundHolderMc = sfxMc.createEmptyMovieClip("shieldSndHolderMc", 10); var shieldSnd = new Sound(soundHolderMc); shieldSnd.attachSound("shieldsfx"); soundHolderMc = sfxMc.createEmptyMovieClip("powerSndHolderMc", 11); var powerSnd = new Sound(soundHolderMc); powerSnd.attachSound("powersfx"); soundHolderMc = musicMc.createEmptyMovieClip("splashLoopHolderMc", 1); var splashLoopSnd = new Sound(soundHolderMc); splashLoopSnd.attachSound("splashLoop"); soundHolderMc = musicMc.createEmptyMovieClip("levelMapSndHolderMc", 2); var levelMapSnd = new Sound(soundHolderMc); levelMapSnd.attachSound("levelmap"); soundHolderMc = musicMc.createEmptyMovieClip("world1LoopHolderMc", 3); var world1Loop = new Sound(soundHolderMc); world1Loop.attachSound("world1"); soundHolderMc = musicMc.createEmptyMovieClip("world2LoopHolderMc", 4); var world2Loop = new Sound(soundHolderMc); world2Loop.attachSound("world2"); soundHolderMc = musicMc.createEmptyMovieClip("world3LoopHolderMc", 5); var world3Loop = new Sound(soundHolderMc); world3Loop.attachSound("world3"); soundHolderMc = musicMc.createEmptyMovieClip("failedSndHolderMc", 6); var failedSnd = new Sound(soundHolderMc); failedSnd.attachSound("gameoverbmg"); soundHolderMc = musicMc.createEmptyMovieClip("completeSndHolderMc", 7); var completeSnd = new Sound(soundHolderMc); completeSnd.attachSound("levelcompletebmg"); startSplashLoopSnd(); Stage.showMenu = false; play();
Frame 6
function levelOverCheck() { if (bossLevel == false) { if (levelComplete) { nextLevel(); } } } function resetGame() { score = 0; playerHealth = 100; _root.difficulty = "Easy"; gameState = "INIT_LEVEL"; totalLives = 2; obsticleFramesArray = [[1, 15], [16, 24], [25, 34]]; boundFramesArray = [[1, 4], [5, 8], [9, 12]]; currentWorld = 1; currentLevel = 1; bombMessageDisplayed = false; eggMessageDisplayed = false; bossLevel = false; bossDead = false; } function nextLevel() { currentLevel++; if (currentWorld < 3) { if (currentLevel > 3) { currentLevel = 1; currentWorld++; } } else if (currentWorld == 3) { if (currentLevel > 4) { gameOver(); } } } function gameOver() { for (i in _root) { _root[i].removeMovieClip(); } delete onEnterFrame; _root.gotoAndStop("GAMEOVER"); _root.startFailedSnd(); } function initLevel() { if (totalLives > 0) { playerState = "INIT"; originMc._x = 280; bossLevel = false; bossDead = false; levelComplete = false; levelCompleteMc.gotoAndStop(1); totalEggsCollected = 0; totalEggsRequired = 10; totalBombs = 0; hudMc.powerBarMc.gotoAndStop(hudMc.powerBarMc._totalframes); hudMc.currentPowerIconMc.gotoAndStop("BLANK"); hudMc.timerMc.gotoAndStop("STATIC"); currentHealthMc = hudMc.healthBarMc; hudMc.eggsLeftTxt.text = totalEggsCollected + "/10"; boundMcArray = []; obstacleMcArray = []; powerUpMcArray = []; eggArray = []; enemyMcArray = []; sideMoveFactor = 1; levelSeconds = 60; intervalId = setInterval(this, "levelTimer", 1000); totalOrigins = 0; mapLeftBound = -30; mapRightBound = 600; attachRange = 20; switch (currentWorld) { case 1 : switch (currentLevel) { case 1 : levelSpeed = 900; boundsAttachTimerInit = 20; boundsAttachTimer = boundsAttachTimerInit; obstacleAttachTimerInit = 30; obstacleAttachTimer = obstacleAttachTimerInit; powerAttachTimerInit = 300; powerAttachTimer = powerAttachTimerInit; enemyAttachTimerInit = powerAttachTimerInit + 80; enemyAttachTimer = enemyAttachTimerInit; powerUpArray = ["BRAKE", "BRAKE", "ENERGY"]; enemyArray = []; break; case 2 : levelSpeed = 800; boundsAttachTimerInit = 20; boundsAttachTimer = boundsAttachTimerInit; obstacleAttachTimerInit = 25; obstacleAttachTimer = obstacleAttachTimerInit; powerAttachTimerInit = 200; powerAttachTimer = powerAttachTimerInit; enemyAttachTimerInit = powerAttachTimerInit + 80; enemyAttachTimer = enemyAttachTimerInit; powerUpArray = ["BRAKE", "BOMB", "BOMB", "ENERGY"]; enemyArray = ["HORIZONTAL"]; break; case 3 : levelSpeed = 700; boundsAttachTimerInit = 20; boundsAttachTimer = boundsAttachTimerInit; obstacleAttachTimerInit = 20; obstacleAttachTimer = obstacleAttachTimerInit; powerAttachTimerInit = 100; powerAttachTimer = powerAttachTimerInit; enemyAttachTimerInit = powerAttachTimerInit + 80; enemyAttachTimer = enemyAttachTimerInit; powerUpArray = ["BRAKE", "BOMB", "BOMB", "ENERGY"]; enemyArray = ["HORIZONTAL", "VERTICAL"]; } break; case 2 : switch (currentLevel) { case 1 : levelSpeed = 400; boundsAttachTimerInit = 20; obstacleAttachTimerInit = 30; obstacleAttachTimer = obstacleAttachTimerInit; powerAttachTimerInit = 300; powerAttachTimer = powerAttachTimerInit; enemyAttachTimerInit = powerAttachTimerInit + 80; enemyAttachTimer = enemyAttachTimerInit; powerUpArray = ["BOMB", "ENERGY", "INVINCIBLE", "INVINCIBLE"]; enemyArray = ["VERTICAL"]; break; case 2 : levelSpeed = 900; boundsAttachTimerInit = 20; boundsAttachTimer = boundsAttachTimerInit; obstacleAttachTimerInit = 25; obstacleAttachTimer = obstacleAttachTimerInit; powerAttachTimerInit = 200; powerAttachTimer = powerAttachTimerInit; enemyAttachTimerInit = powerAttachTimerInit + 80; enemyAttachTimer = enemyAttachTimerInit; powerUpArray = ["BRAKE", "BOMB", "BOMB", "ENERGY", "1UP"]; enemyArray = ["VERTICAL", "VERTICAL"]; break; case 3 : levelSpeed = 800; boundsAttachTimerInit = 20; boundsAttachTimer = boundsAttachTimerInit; obstacleAttachTimerInit = 20; obstacleAttachTimer = obstacleAttachTimerInit; powerAttachTimerInit = 100; powerAttachTimer = powerAttachTimerInit; enemyAttachTimerInit = powerAttachTimerInit + 80; enemyAttachTimer = enemyAttachTimerInit; powerUpArray = ["BRAKE", "BOMB", "INVINCIBLE", "INVINCIBLE"]; enemyArray = ["VERTICAL", "CIRCULAR"]; } break; case 3 : switch (currentLevel) { case 1 : levelSpeed = 400; boundsAttachTimerInit = 20; boundsAttachTimer = boundsAttachTimerInit; obstacleAttachTimerInit = 30; obstacleAttachTimer = obstacleAttachTimerInit; powerAttachTimerInit = 300; powerAttachTimer = powerAttachTimerInit; enemyAttachTimerInit = powerAttachTimerInit + 80; enemyAttachTimer = enemyAttachTimerInit; powerUpArray = ["BRAKE", "ENERGY", "INVINCIBLE", "INVINCIBLE", "SHRINK", "SHRINK"]; enemyArray = ["CIRCULAR"]; break; case 2 : levelSpeed = 900; boundsAttachTimerInit = 20; boundsAttachTimer = boundsAttachTimerInit; obstacleAttachTimerInit = 25; obstacleAttachTimer = obstacleAttachTimerInit; powerAttachTimerInit = 200; powerAttachTimer = powerAttachTimerInit; enemyAttachTimerInit = powerAttachTimerInit + 80; enemyAttachTimer = enemyAttachTimerInit; powerUpArray = ["BRAKE", "BOMB", "INVINCIBLE", "SHRINK"]; enemyArray = ["VERTICAL", "CIRCULAR"]; break; case 3 : levelSpeed = 800; boundsAttachTimerInit = 20; boundsAttachTimer = boundsAttachTimerInit; obstacleAttachTimerInit = 20; obstacleAttachTimer = obstacleAttachTimerInit; powerAttachTimerInit = 100; powerAttachTimer = powerAttachTimerInit; enemyAttachTimerInit = powerAttachTimerInit + 80; enemyAttachTimer = enemyAttachTimerInit; powerUpArray = ["BRAKE", "BOMB", "INVINCIBLE", "SHRINK"]; enemyArray = ["CIRCULAR", "SWIRVE"]; break; case 4 : powerAttachTimerInit = 90; powerAttachTimer = powerAttachTimerInit; powerUpArray = ["BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB", "BOMB"]; boundsAttachTimerInit = 20; boundsAttachTimer = boundsAttachTimerInit; bossLevel = true; } } bgMc.gotoAndStop(currentWorld); bgMc.currentMc.play(); if (bossLevel == false) { bossState = "INIT"; elementIndex = 10000; playerMc.swapDepths(elementIndex); bombAnim.swapDepths(elementIndex + 1); hudMc.swapDepths(elementIndex + 2); levelCompleteMc.swapDepths(elementIndex + 3); levelCompleteTransition.swapDepths(elementIndex + 4); deathTransitionMc.swapDepths(elementIndex + 5); switch (_root.difficulty) { case "Easy" : yMoveFactor = 5; xMoveFactor = 150; xSpeedLimit = 0.5; ySpeedLimit = 15; eggAttachTimerInit = 60; eggAttachTimer = eggAttachTimerInit; break; case "Medium" : yMoveFactor = 4; xMoveFactor = 120; xSpeedLimit = 0.8; ySpeedLimit = 18; eggAttachTimerInit = 120; eggAttachTimer = eggAttachTimerInit; levelSpeed = levelSpeed - 100; break; case "Hard" : yMoveFactor = 2; xMoveFactor = 60; xSpeedLimit = 1.1; ySpeedLimit = 21; eggAttachTimerInit = 150; eggAttachTimer = eggAttachTimerInit; levelSpeed = levelSpeed - 200; } k = 0; while (k < 50) { obstacleAttachTimer--; if (obstacleAttachTimer <= 1) { obstacleAttachTimer = obstacleAttachTimerInit; attachObstacle(); } for (i in obstacleMcArray) { obstacleMcArray[i].mainFSM(); } k++; } } else if (bossLevel == true) { elementIndex = 10000; playerMc.swapDepths(elementIndex + 1); bombAnim.swapDepths(elementIndex + 2); hudMc.swapDepths(elementIndex + 3); levelCompleteMc.swapDepths(elementIndex + 4); levelCompleteTransition.swapDepths(elementIndex + 5); deathTransitionMc.swapDepths(elementIndex + 6); bossState = "INIT"; levelSpeed = 300; } levelSpeed = levelSpeed + 100; k = 0; while (k < 100) { boundsAttachTimer--; if (boundsAttachTimer <= 1) { boundsAttachTimer = boundsAttachTimerInit; attachBound("LEFT"); attachBound("RIGHT"); } for (i in boundMcArray) { boundMcArray[i].mainFSM(); } k++; } _root[("startWorld" + currentWorld) + "Loop"](); previousSpeed = levelSpeed; } else if (totalLives == 0) { gameOver(); } } stop();
Frame 7
function selectDifficulty(passedDifficulty) { gameModeMc.easyMc.gotoAndStop("NOT_SELECTED"); gameModeMc.normalMc.gotoAndStop("NOT_SELECTED"); gameModeMc.hardMc.gotoAndStop("NOT_SELECTED"); _root.difficulty = passedDifficulty; switch (passedDifficulty) { case "Easy" : gameModeMc.easyMc.gotoAndStop("SELECTED"); break; case "Medium" : gameModeMc.normalMc.gotoAndStop("SELECTED"); break; case "Hard" : gameModeMc.hardMc.gotoAndStop("SELECTED"); } _root.gotoAndStop("STORY_START"); } gameModeMc.easyMc.onRelease = function () { selectDifficulty("Easy"); }; gameModeMc.normalMc.onRelease = function () { selectDifficulty("Medium"); }; gameModeMc.hardMc.onRelease = function () { selectDifficulty("Hard"); };
Instance of Symbol 1927 MovieClip in Frame 7
on (release) { Key.removeListener(_root.keyListener); _root.gotoAndStop("SPLASH"); }
Frame 8
stop(); skipBtn.onRelease = function () { stopSplashLoopSnd(); gotoAndStop ("MAP"); };
Frame 9
stop(); var keyListener = new Object(); keyListener.onKeyDown = function () { if (Key.isDown(32)) { _root.gotoAndStop("SPLASH"); Key.removeListener(keyListener); } }; Key.addListener(keyListener);
Frame 10
function nextScreen() { delete onMouseDown; _root.gotoAndStop("LEVEL_DESCRIPTION"); } startLevelMapSnd(); frameState = "DISPLAY_LEVEL"; timer = 90; switch (currentWorld) { case 1 : switch (currentLevel) { case 1 : dragonAppearMc._x = 191.5; dragonAppearMc._y = 81; break; case 2 : dragonAppearMc._x = 27.6; dragonAppearMc._y = 89; break; case 3 : dragonAppearMc._x = 65.6; dragonAppearMc._y = 191; } break; case 2 : switch (currentLevel) { case 1 : dragonAppearMc._x = 131.6; dragonAppearMc._y = 286; break; case 2 : dragonAppearMc._x = 307.6; dragonAppearMc._y = 242; break; case 3 : dragonAppearMc._x = 468.6; dragonAppearMc._y = 277; } break; case 3 : switch (currentLevel) { case 1 : dragonAppearMc._x = 514.6; dragonAppearMc._y = 171; break; case 2 : dragonAppearMc._x = 447.6; dragonAppearMc._y = 92; break; case 3 : dragonAppearMc._x = 416.6; dragonAppearMc._y = 43; break; case 4 : dragonAppearMc._x = 514.6; dragonAppearMc._y = 41; } } onMouseDown = function () { nextScreen(); };
Frame 11
function gameScreen() { delete onMouseDown; _root.stopLevelMapSnd(); _root.gotoAndStop("GAME"); } continueBtn.onRelease = function () { }; onMouseDown = function () { gameScreen(); };
Frame 12
function playerBlink() { blinkTimer--; if (blinkTimer <= 0) { blinkTimer = blinkTimerInit; if (playerRed == false) { playerRed = true; var _local1 = new Color(playerMc); var _local2 = {ra:100, rb:255, ga:86, gb:0, ba:20, bb:0, aa:100, ab:0}; _local1.setTransform(_local2); } else { playerRed = false; var _local1 = new Color(playerMc); var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; _local1.setTransform(_local2); } } } function totalHeartsUpdate() { l = 1; while (l < 4) { if (l < totalLives) { hudMc["heartMc" + l].gotoAndStop("INACTIVE"); } else if (l == totalLives) { hudMc["heartMc" + l].gotoAndStop("ACTIVE"); } else if (l > totalLives) { hudMc["heartMc" + l].gotoAndStop("LOST"); } l++; } displayLives = totalLives - 1; } function updateHealthDisplay() { tempvar = (((100 - playerHealth) == 0) ? 1 : (100 - playerHealth)); hudMc.dragonHealthMc.gotoAndStop(tempvar); tempvar = Math.floor((currentHealthMc._totalframes / 100) * playerHealth); if (tempvar <= 0) { tempvar = 1; } currentHealthMc.gotoAndStop(tempvar); } function hideDirections() { d = 0; while (d < 8) { _root.playerMc.playerDirectionMc[("dir" + d) + "Mc"]._visible = false; d++; } } function showPlayerDirection() { playerMc.playerDirectionMc._rotation = 360 - playerMc._rotation; lastDirectionMc._visible = false; xdiff = _xmouse - playerMc._x; ydiff = _ymouse - playerMc._y; radAngle = Math.atan2(ydiff, xdiff); dagAngle = Math.floor(radAngle * 57.2957795130823); if ((dagAngle + Math.abs(dagAngle)) == 0) { dagAngle = dagAngle + 360; } if ((dagAngle > 337.5) or (dagAngle <= 22.5)) { dagAngle = 0; } else { da = 0; while (da < 7) { if ((dagAngle > (22.5 + (da * 45))) && (dagAngle <= (67.5 + (da * 45)))) { dagAngle = da + 1; } da++; } } lastDirectionMc = _root.playerMc.playerDirectionMc[("dir" + dagAngle) + "Mc"]; lastDirectionMc._visible = true; } function levelTimer() { levelSeconds--; hudMc.eggCounterMc.gotoAndStop(61 - levelSeconds); if (levelSeconds < 11) { startTimeBeepSnd(); hudMc.timerMc.gotoAndStop("BLINK"); } } function attachBound(passedDirection) { elementIndex--; attachedMc = attachMovie("boundsMc", "mc" + elementIndex, elementIndex); attachedMc.gotoAndStop(random((boundFramesArray[currentWorld - 1][1] + 1) - boundFramesArray[currentWorld - 1][0]) + boundFramesArray[currentWorld - 1][0]); attachedMc.mainFSM = boundFSM; attachedMc.moveObstacle = moveObstacle; if (passedDirection == "RIGHT") { attachedMc._x = (originMc._x + (originMc._width / 2)) + 2; } else if (passedDirection == "LEFT") { attachedMc._x = (originMc._x - (originMc._width / 2)) - 2; } attachedMc._y = 204.1; attachedMc.currentState = "INIT"; attachedMc.arrayPos = obstacleMcArray.length; boundMcArray[boundMcArray.length] = attachedMc; } function attachObstacle() { elementIndex--; attachedMc = attachMovie("obsticleMc", "mc" + elementIndex, elementIndex); attachedMc.gotoAndStop(random((obsticleFramesArray[currentWorld - 1][1] + 1) - obsticleFramesArray[currentWorld - 1][0]) + obsticleFramesArray[currentWorld - 1][0]); attachedMc.mainFSM = obstacleFSM; attachedMc.moveObstacle = moveObstacle; selectedOriginNumber = random(5) + 1; selectedOriginMc = originMc["pointMc" + selectedOriginNumber]; p = new Object(); p.x = selectedOriginMc._x; p.y = selectedOriginMc._y; originMc.localToGlobal(p); attachedMc._x = p.x; attachedMc._y = 204.1; attachedMc.currentState = "INIT"; attachedMc.arrayPos = obstacleMcArray.length; obstacleMcArray[obstacleMcArray.length] = attachedMc; } function gameFn() { if (levelSeconds > 0) { if (levelSeconds <= 10) { eggBlinkTimer--; if (eggBlinkTimer <= 0) { eggBlinkTimer = eggBlinkTimerInit; if (hudMc.eggCounterMc.eggPositionMc._visible == true) { hudMc.eggCounterMc.eggPositionMc._visible = false; } else { hudMc.eggCounterMc.eggPositionMc._visible = true; } } } if (bossLevel == false) { bossFSM(); boundsAttachTimer--; if (boundsAttachTimer <= 1) { boundsAttachTimer = boundsAttachTimerInit; attachBound("LEFT"); attachBound("RIGHT"); } obstacleAttachTimer--; if (obstacleAttachTimer <= 1) { obstacleAttachTimer = obstacleAttachTimerInit; attachObstacle(); } if (totalEggsCollected < 10) { eggAttachTimer--; if (eggAttachTimer < 0) { eggAttachTimer = eggAttachTimerInit; elementIndex--; attachedMc = attachMovie("eggMc", "mc" + elementIndex, elementIndex); attachedMc.gotoAndStop(random(attachedMc._totalframes) + 1); attachedMc.mainFSM = eggFSM; attachedMc.moveObstacle = moveObstacle; selectedOriginNumber = random(5) + 1; selectedOriginMc = originMc["pointMc" + selectedOriginNumber]; p = new Object(); p.x = selectedOriginMc._x; p.y = selectedOriginMc._y; originMc.localToGlobal(p); attachedMc._x = playerMc._x; if (attachedMc._x < (originMc._x - (originMc._width / 2))) { attachedMc._x = (originMc._x - (originMc._width / 2)) + 3; } else if (attachedMc._x > (originMc._x + (originMc._width / 2))) { attachedMc._x = (originMc._x + (originMc._width / 2)) + 3; } attachedMc._y = 204.1; attachedMc.currentState = "INIT"; attachedMc.arrayPos = obstacleMcArray.length; eggArray[eggArray.length] = attachedMc; } } if (powerUpArray.length > 0) { powerAttachTimer--; if (powerAttachTimer < 0) { powerAttachTimer = powerAttachTimerInit; elementIndex--; attachedMc = attachMovie("powerUpMc", "mc" + elementIndex, elementIndex); tempIndex = random(powerUpArray.length); tempvar = powerUpArray[tempIndex]; for (j in powerUpArray) { if (powerUpArray[j] == powerUpArray[tempIndex]) { powerUpArray.splice(j, 1); break; } } attachedMc.powerType = tempvar; attachedMc.gotoAndStop(tempvar); attachedMc.mainFSM = powerUpFSM; attachedMc.moveObstacle = moveObstacle; selectedOriginNumber = random(5) + 1; selectedOriginMc = originMc["pointMc" + selectedOriginNumber]; p = new Object(); p.x = selectedOriginMc._x; p.y = selectedOriginMc._y; originMc.localToGlobal(p); attachedMc._x = p.x; attachedMc._y = 204.1; attachedMc.currentState = "INIT"; attachedMc.arrayPos = obstacleMcArray.length; powerUpMcArray[powerUpMcArray.length] = attachedMc; } } if (enemyArray.length > 0) { enemyAttachTimer--; if (enemyAttachTimer < 0) { enemyAttachTimer = enemyAttachTimerInit; elementIndex--; attachedMc = attachMovie("enemyMc", "mc" + elementIndex, elementIndex); tempIndex = random(enemyArray.length); tempvar = enemyArray[tempIndex]; attachedMc.enemyType = tempvar; for (j in enemyArray) { if (enemyArray[j] == enemyArray[tempIndex]) { enemyArray.splice(j, 1); break; } } attachedMc.gotoAndStop(tempvar); attachedMc.mainFSM = enemyFSM; attachedMc.moveObstacle = moveObstacle; selectedOriginNumber = random(5) + 1; selectedOriginMc = originMc["pointMc" + selectedOriginNumber]; p = new Object(); p.x = selectedOriginMc._x; p.y = selectedOriginMc._y; originMc.localToGlobal(p); attachedMc._x = p.x; attachedMc._y = 204.1; attachedMc.currentState = "INIT"; enemyMcArray[enemyMcArray.length] = attachedMc; } } } else if (bossLevel == true) { if (powerUpArray.length > 0) { powerAttachTimer--; if (powerAttachTimer < 0) { powerAttachTimer = powerAttachTimerInit; elementIndex--; attachedMc = attachMovie("powerUpMc", "mc" + elementIndex, elementIndex); tempIndex = random(powerUpArray.length); tempvar = powerUpArray[tempIndex]; for (p in powerUpArray) { if (powerUpArray[p] == powerUpArray[tempIndex]) { powerUpArray.splice(p, 1); break; } } attachedMc.powerType = tempvar; attachedMc.gotoAndStop(tempvar); attachedMc.mainFSM = powerUpFSM; attachedMc.moveObstacle = moveObstacle; selectedOriginNumber = random(5) + 1; selectedOriginMc = originMc["pointMc" + selectedOriginNumber]; p = new Object(); p.x = selectedOriginMc._x; p.y = selectedOriginMc._y; originMc.localToGlobal(p); attachedMc._x = p.x; attachedMc._y = 204.1; attachedMc.currentState = "INIT"; attachedMc.arrayPos = obstacleMcArray.length; powerUpMcArray[powerUpMcArray.length] = attachedMc; } } boundsAttachTimer--; if (boundsAttachTimer <= 1) { boundsAttachTimer = boundsAttachTimerInit; attachBound("LEFT"); attachBound("RIGHT"); } bossFSM(); for (i in bossBombArray) { bossBombArray[i].mainFSM(); } } } else if (levelSeconds <= 0) { hudMc.eggCounterMc.eggPositionMc._visible = true; clearInterval(intervalId); if (bossLevel == false) { if (((((boundMcArray.length == 0) && (obstacleMcArray.length == 0)) && (eggArray.length == 0)) && (powerUpMcArray.length == 0)) && (enemyMcArray.length == 0)) { gameState = "LEVEL_COMPLETE_SCREEN"; _root[("stopWorld" + currentWorld) + "Loop"](); playerRevert(); levelCompleteMc.play(); } } else if (bossLevel == true) { if (((boundMcArray.length == 0) && (bossBombArray.length == 0)) && (powerUpMcArray.length == 0)) { gameState = "LEVEL_COMPLETE_SCREEN"; _root[("stopWorld" + currentWorld) + "Loop"](); playerRevert(); levelCompleteMc.play(); } for (i in bossBombArray) { bossBombArray[i].mainFSM(); } } } for (i in boundMcArray) { boundMcArray[i].mainFSM(); } for (i in obstacleMcArray) { obstacleMcArray[i].mainFSM(); } for (i in eggArray) { eggArray[i].mainFSM(); } for (i in powerUpMcArray) { powerUpMcArray[i].mainFSM(); } for (i in enemyMcArray) { enemyMcArray[i].mainFSM(); } playerFSM(); playerPowerFSM(); } function scoreDisplay() { totalZ = 6 - String(score).length; scoreTxt.text = ""; sc = 0; while (sc < totalZ) { scoreTxt.text = scoreTxt.text + "0"; sc++; } scoreTxt.text = scoreTxt.text + score; } function bossFSM() { switch (bossState) { case "INIT" : bossMc.powerBarMc.gotoAndStop(1); if (bossLevel == false) { bossMc.powerBarMc._visible = false; } else if (bossLevel == true) { bossMc.powerBarMc._visible = true; bossBombArray = []; } bgMc.nakliBossMc._visible = false; bossMc._x = 280.1; bossMc._y = 121.8; switch (difficulty) { case "Easy" : bossBombTimerInit = 50; bossBombTimer = bossBombTimerInit; break; case "Medium" : bossBombTimerInit = 40; bossBombTimer = bossBombTimerInit; break; case "Hard" : bossBombTimerInit = 30; bossBombTimer = bossBombTimerInit; } bossScaleVal = 2; bossMc.originXdiff = bossMc._x - originMc._x; bossMc.originX = bossMc.originXdiff + originMc._x; if (playerMc._x > bossMc.originX) { bossMc._x = bossMc.originX - (((playerMc._x - bossMc.originX) * bossScaleVal) / sideMoveFactor); } else if (playerMc._x < bossMc.originX) { bossMc._x = bossMc.originX + (((bossMc.originX - playerMc._x) * bossScaleVal) / sideMoveFactor); } bossState = "FLYING"; return; case "FLYING" : bossMc.originX = bossMc.originXdiff + originMc._x; if (playerMc._x > bossMc.originX) { bossMc._x = bossMc.originX - (((playerMc._x - bossMc.originX) * bossScaleVal) / sideMoveFactor); } else if (playerMc._x < bossMc.originX) { bossMc._x = bossMc.originX + (((bossMc.originX - playerMc._x) * bossScaleVal) / sideMoveFactor); } if (playerMc.getDepth() < bossMc.getDepth()) { bossMc.swapDepths(playerMc); } if (bossLevel != true) { break; } bossBombTimer--; if (bossBombTimer > 0) { break; } bossBombTimer = bossBombTimerInit; elementIndex--; attachedBombMc = attachMovie("bossBombMc", "mc" + elementIndex, elementIndex); attachedBombMc._x = playerMc._x; attachedBombMc._y = bossMc._y; attachedBombMc.mainFSM = bossBombFSM; attachedBombMc.moveObstacle = moveObstacle; attachedBombMc.currentState = "INIT"; bossBombArray[bossBombArray.length] = attachedBombMc; } } function bossBombFSM() { switch (this.currentState) { case "INIT" : this.gotoAndStop("STATIC"); this._xscale = 1; this._yscale = 1; this.movementValue = 0.08; this.incrementFactor = 0.006; this.ScaleVal = 2; this.originXdiff = this._x - originMc._x; this.originX = this.originXdiff + originMc._x; if (playerMc._x > this.originX) { this._x = this.originX - (((playerMc._x - this.originX) * this._xscale) / sideMoveFactor); } else if (playerMc._x < this.originX) { this._x = this.originX + (((this.originX - playerMc._x) * this._xscale) / sideMoveFactor); } this.currentState = "DROP_DOWN"; break; case "DROP_DOWN" : this._y = this._y + 2; this.moveObstacle(); if (this._xscale <= 5) { this._x = playerMc._x; this.originXdiff = this._x - originMc._x; this.originX = this.originXdiff + originMc._x; } if (this._xscale >= 60) { this.gotoAndStop("BLAST"); startExplosionSnd(); this.currentState = "EXPLODING"; } break; case "EXPLODING" : this.moveObstacle(); if (this._xscale > 100) { for (c in playerMc.collisionMc) { p = new Object(); p.x = playerMc.collisionMc[c]._x; p.y = playerMc.collisionMc[c]._y; playerMc.collisionMc.localToGlobal(p); if (this.hitTest(p.x, p.y, true)) { playerState = "HURT"; break; } } this.swapDepths(playerMc); this.currentState = "MOVING_BACKWARDS"; } if (this.currentMc._currentframe == this.currentMc._totalframes) { for (j in bossBombArray) { if (bossBombArray[j] == this) { bossBombArray.splice(j, 1); } } this.removeMovieClip(); } break; case "MOVING_BACKWARDS" : this.moveObstacle(); if (this.currentMc._currentframe != this.currentMc._totalframes) { break; } for (j in bossBombArray) { if (bossBombArray[j] == this) { bossBombArray.splice(j, 1); } } this.removeMovieClip(); } } function playerFSM() { switch (playerState) { case "INIT" : playerMc._visible = true; playerMc._alpha = 100; playerMc._rotation = 0; playerMc._xscale = 100; playerMc._yscale = 100; playerMc.gotoAndStop("IDLE"); playerMc._x = 278.7; playerMc._y = 255.3; playerTopBound = 67; playerBottomBound = 287; tempvar = Math.floor((currentHealthMc._totalframes / 100) * playerHealth); currentHealthMc.gotoAndStop(tempvar); tempvar = (((100 - playerHealth) == 0) ? 1 : (100 - playerHealth)); hudMc.dragonHealthMc.gotoAndStop(tempvar); playerYpos = playerMc._y; xSpeed = 0; playerPowerState = "NONE"; playerMc.gotoAndStop("IDLE"); groundScratchMc.gotoAndStop("HIDE"); playerState = "FLYING"; break; case "FLYING" : playerFlying(); showPlayerDirection(); break; case "INVINCIBLE_FLYING" : playerFlying(); showPlayerDirection(); break; case "HURT" : playerHealth = playerHealth - 20; hideDirections(); startObstacleHitSnd(); updateHealthDisplay(); bgMc.currentMc.stop(); if (playerHealth <= 0) { hudMc.bombDisplayMc._visible = false; hudMc.bombDisplayMc.mouseAnimMc.gotoAndStop(1); hideDirections(); groundScratchMc.gotoAndStop("HIDE"); bgMc.currentMc.stop(); playerMc._rotation = 0; playerMc._xscale = 100; playerMc._yscale = 100; playerMc._y = 187.3; clearInterval(intervalId); playerMc.gotoAndStop("DEATH"); _root[("fadeOutWorld" + currentWorld) + "Loop"](); startDeathSnd(); gameState = "PLAYER_DEATH"; } else { playerState = "BLINK_FLYING"; gameState = "PLAYER_HURT_WAIT"; blinkTimerInit = 4; blinkTimer = blinkTimerInit; blinkFrame = false; playerMc.hurtRingMc.gotoAndPlay(2); totalBlinkTimer = 30; playerRed = false; } break; case "BLINK_FLYING" : playerBlink(); playerFlying(); totalBlinkTimer--; if (totalBlinkTimer != 0) { break; } var _local2 = new Color(playerMc); var _local3 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; _local2.setTransform(_local3); playerState = "FLYING"; } } function playerFlying() { tempvar = (playerYpos - _ymouse) / yMoveFactor; if (Math.abs(tempvar) > ySpeedLimit) { if ((tempvar + Math.abs(tempvar)) == 0) { tempvar = -ySpeedLimit; } else { tempvar = ySpeedLimit; } } playerYpos = playerYpos - tempvar; if (playerYpos > playerBottomBound) { playerYpos = playerBottomBound; } else if (playerYpos < playerTopBound) { playerYpos = playerTopBound; } playerMc._y = playerYpos; if (playerMc._y >= (playerBottomBound - 10)) { groundScratchMc.gotoAndStop("SHOW"); } else { groundScratchMc.gotoAndStop("HIDE"); } playerMouseDiff = playerMc._x - _xmouse; playerMc._rotation = (-playerMouseDiff) / 10; xSpeed = (playerMc._x - _xmouse) / xMoveFactor; if (Math.abs(xSpeed) > xSpeedLimit) { if ((xSpeed + Math.abs(xSpeed)) == 0) { xSpeed = -xSpeedLimit; } else { xSpeed = xSpeedLimit; } } originMc._x = originMc._x + xSpeed; if ((originMc._x - (originMc._width / 2)) > playerMc._x) { hudMc.leftEdgeMc._visible = true; hudMc.leftEdgeMc.play(); originMc._x = playerMc._x + (originMc._width / 2); } else if ((originMc._x + (originMc._width / 2)) < playerMc._x) { hudMc.rightEdgeMc._visible = true; hudMc.rightEdgeMc.play(); originMc._x = playerMc._x - (originMc._width / 2); } else { hudMc.leftEdgeMc._visible = false; hudMc.rightEdgeMc._visible = false; } } function playerRevert() { hudMc.powerBarMc.gotoAndStop(hudMc.powerBarMc._totalframes); hudMc.currentPowerIconMc.gotoAndStop("BLANK"); playerMc._xscale = 100; playerMc._yscale = 100; levelSpeed = previousSpeed; if (playerPowerState == "BRAKE_WAIT") { boundsAttachTimerInit = boundsAttachTimerInit - 20; obstacleAttachTimerInit = obstacleAttachTimerInit - 20; eggAttachTimerInit = eggAttachTimerInit - 20; powerAttachTimerInit = powerAttachTimerInit - 20; enemyAttachTimerInit = enemyAttachTimerInit - 20; bgMc.currentMc.play(); } playerPowerState = "NONE"; playerMc.gotoAndStop("IDLE"); if (playerState == "INVINCIBLE_FLYING") { playerState = "FLYING"; } } function playerPowerFSM() { switch (playerPowerState) { case "NONE" : return; case "BRAKE" : startSlowSnd(); playerRevert(); hudMc.currentPowerIconMc.gotoAndStop("BRAKE"); boundsAttachTimerInit = boundsAttachTimerInit + 20; obstacleAttachTimerInit = obstacleAttachTimerInit + 20; eggAttachTimerInit = eggAttachTimerInit + 20; powerAttachTimerInit = powerAttachTimerInit + 20; enemyAttachTimerInit = enemyAttachTimerInit + 20; levelSpeed = levelSpeed + 6000; playerMc.gotoAndStop("BRAKE"); hudMc.powerBarMc.gotoAndPlay(1); playerPowerState = "BRAKE_WAIT"; brakeIntervalInit = 4; brakeInterval = brakeIntervalInit; bgMc.currentMc.stop(); return; case "BRAKE_WAIT" : brakeInterval--; if (brakeInterval <= 0) { brakeInterval = brakeIntervalInit; bgMc.currentMc.gotoAndStop(bgMc.currentMc._currentframe + 1); if (bgMc.currentMc._currentframe == bgMc.currentMc._totalframes) { bgMc.currentMc.gotoAndStop(1); } } if (hudMc.powerBarMc._currentframe == hudMc.powerBarMc._totalframes) { playerRevert(); } return; case "SHRINK" : startShrinkSnd(); playerRevert(); hudMc.currentPowerIconMc.gotoAndStop("SHRINK"); playerMc.gotoAndStop("SHRINK"); hudMc.powerBarMc.gotoAndPlay(1); playerPowerState = "SHRINK_WAIT"; return; case "SHRINK_WAIT" : if (playerMc.currentMc._currentframe == playerMc.currentMc._totalframes) { playerMc.gotoAndStop("IDLE"); playerMc._xscale = 69.3; playerMc._yscale = 69.3; } if (hudMc.powerBarMc._currentframe == hudMc.powerBarMc._totalframes) { playerRevert(); } return; case "ENERGY" : startEnergySnd(); playerRevert(); playerMc.energyBallMc.play(); hudMc.currentPowerIconMc.gotoAndStop("ENERGY"); playerHealth = playerHealth + 50; ((playerHealth > 100) ? ((playerHealth = 100)) : null); updateHealthDisplay(); hudMc.powerBarMc.gotoAndPlay(1); playerPowerState = "ENERGY_WAIT"; return; case "ENERGY_WAIT" : hudMc.powerBarMc.gotoAndStop(hudMc.powerBarMc._currentframe + 3); if (hudMc.powerBarMc._currentframe == hudMc.powerBarMc._totalframes) { playerRevert(); } return; case "1UP" : startExtraLifeSnd(); playerRevert(); hudMc.currentPowerIconMc.gotoAndStop("1UP"); totalLives++; totalHeartsUpdate(); updateHealthDisplay(); hudMc.powerBarMc.gotoAndPlay(1); playerPowerState = "1UP_WAIT"; return; case "1UP_WAIT" : hudMc.powerBarMc.gotoAndStop(hudMc.powerBarMc._currentframe + 3); if (hudMc.powerBarMc._currentframe == hudMc.powerBarMc._totalframes) { playerRevert(); } return; case "INVINCIBLE" : startShieldSnd(); playerRevert(); hudMc.currentPowerIconMc.gotoAndStop("INVINCIBLE"); playerMc.gotoAndStop("INVINCIBLE"); playerState = "INVINCIBLE_FLYING"; hudMc.powerBarMc.gotoAndPlay(1); playerPowerState = "INVINCIBLE_WAIT"; return; case "INVINCIBLE_WAIT" : if (hudMc.powerBarMc._currentframe == hudMc.powerBarMc._totalframes) { playerMc._alpha = 100; playerState = "FLYING"; playerRevert(); } return; case "BOMB" : startPowerSnd(); hudMc.bombDisplayMc._visible = true; hudMc.bombDisplayMc.mouseAnimMc.play(); totalBombs++; playerRevert(); } } function playerBomb() { bombAnim.play(); if (bossLevel == false) { for (k in obstacleMcArray) { obstacleMcArray[k].removeMovieClip(); obstacleMcArray.splice(k, 1); _root.score = _root.score + 20; scoreDisplay(); } for (k in enemyMcArray) { enemyMcArray[k].removeMovieClip(); enemyMcArray.splice(k, 1); _root.score = _root.score + 30; scoreDisplay(); } } else if (bossLevel == true) { bossMc.powerBarMc.gotoAndStop(bossMc.powerBarMc._currentframe + 7); if (bossMc.powerBarMc._currentframe >= 50) { bossMc._visible = false; bgMc.nakliBossMc._visible = false; bossDead = true; levelSeconds = 0; } } } function obstacleFSM() { if (((this._x + (this._width / 2)) < 0) or ((this._x - (this._width / 2)) > 560)) { this._visible = false; } else { this._visible = true; } switch (this.currentState) { case "INIT" : this.initialYpos = this._y; this.destinationYpos = 300; this._xscale = 1; this._yscale = 1; this.currentScale = this._xscale; this.endScale = 80; this.movementValue = 0.08; this.incrementFactor = 0.006; this.originXdiff = this._x - originMc._x; this.rangeRatio = (this.destinationYpos - this.initialYpos) / (this.endScale - this.currentScale); this.scaleValue = this.endScale - ((this.destinationYpos - this.initialYpos) / this.rangeRatio); this.originX = this.originXdiff + originMc._x; if (playerMc._x > this.originX) { this._x = this.originX - (((playerMc._x - this.originX) * this._xscale) / sideMoveFactor); } else if (playerMc._x < this.originX) { this._x = this.originX + (((this.originX - playerMc._x) * this._xscale) / sideMoveFactor); } this.currentState = "MOVING"; break; case "MOVING" : this.moveObstacle(); if (((this._xscale >= 40) && (this._xscale <= 50)) && (playerState == "FLYING")) { for (c in playerMc.collisionMc) { p = new Object(); p.x = playerMc.collisionMc[c]._x; p.y = playerMc.collisionMc[c]._y; playerMc.collisionMc.localToGlobal(p); if (this.hitTest(p.x, p.y, true)) { playerState = "HURT"; break; } } } else if (this._xscale > 50) { if (this.getDepth() < playerMc.getDepth()) { this.swapDepths(playerMc); } this.currentState = "MOVING_BEHIND"; } break; case "MOVING_BEHIND" : this.moveObstacle(); if (this._xscale <= this.endScale) { break; } for (j in obstacleMcArray) { if (obstacleMcArray[j] == this) { obstacleMcArray.splice(j, 1); } } this.removeMovieClip(); } } function boundFSM() { if (((this._x + (this._width / 2)) < 0) or ((this._x - (this._width / 2)) > 560)) { this._visible = false; } else { this._visible = true; } switch (this.currentState) { case "INIT" : this.initialYpos = this._y; this.destinationYpos = 300; this._xscale = 1; this._yscale = 1; this.currentScale = this._xscale; this.endScale = 120; this.movementValue = 0.08; this.incrementFactor = 0.006; this.originXdiff = this._x - originMc._x; this.rangeRatio = (this.destinationYpos - this.initialYpos) / (this.endScale - this.currentScale); this.scaleValue = this.endScale - ((this.destinationYpos - this.initialYpos) / this.rangeRatio); this.originX = this.originXdiff + originMc._x; if (playerMc._x > this.originX) { this._x = this.originX - (((playerMc._x - this.originX) * this._xscale) / sideMoveFactor); } else if (playerMc._x < this.originX) { this._x = this.originX + (((this.originX - playerMc._x) * this._xscale) / sideMoveFactor); } this.currentState = "MOVING"; break; case "MOVING" : this.moveObstacle(); if (this._xscale > 50) { this.currentState = "MOVING_BEHIND"; } break; case "MOVING_BEHIND" : this.moveObstacle(); if (this._xscale <= this.endScale) { break; } for (j in boundMcArray) { if (boundMcArray[j] == this) { boundMcArray.splice(j, 1); } } this.removeMovieClip(); } } function eggFSM() { if (((this._x + (this._width / 2)) < 0) or ((this._x - (this._width / 2)) > 560)) { this._visible = false; } else { this._visible = true; } switch (this.currentState) { case "INIT" : switch (this._currentframe) { case 1 : this.eggType = "STATIC"; break; case 2 : this.eggType = "PARACHUTE"; break; case 3 : this.eggType = "FLYING"; } if (this.eggType == "FLYING") { this.currentMc._y = this.currentMc._y - random(5); } this.initialYpos = this._y; this._y = 63; this.destinationYpos = 300; this._xscale = 1; this._yscale = 1; this.currentScale = this._xscale; this.endScale = 120; this.movementValue = 0.08; this.incrementFactor = 0.006; this.originalX = this._x; this.originXdiff = this._x - originMc._x; this.rangeRatio = (this.destinationYpos - this.initialYpos) / (this.endScale - this.currentScale); this.scaleValue = this.endScale - ((this.destinationYpos - this.initialYpos) / this.rangeRatio); this.originX = this.originXdiff + originMc._x; if (playerMc._x > this.originX) { this._x = this.originX - (((playerMc._x - this.originX) * this._xscale) / sideMoveFactor); } else if (playerMc._x < this.originX) { this._x = this.originX + (((this.originX - playerMc._x) * this._xscale) / sideMoveFactor); } this.currentState = "DROP_DOWN"; break; case "DROP_DOWN" : this._y = this._y + 3; this.moveObstacle(); if (this._y >= this.initialYpos) { this._y = this.initialYpos; this.currentState = "MOVING"; } break; case "MOVING" : this.moveObstacle(); if ((this.eggType == "PARACHUTE") && (playerPowerState != "BRAKE_WAIT")) { this.currentMc._y = this.currentMc._y + 4; } if ((this._xscale >= 40) && (this._xscale <= 50)) { if (this.hitTest(playerMc)) { startEggSnd(); _root.score = _root.score + 100; scoreDisplay(); _root.totalEggsCollected++; if (_root.totalEggsCollected == 10) { levelSeconds = 0; hudMc.eggCounterMc.gotoAndStop(61 - levelSeconds); hudMc.eggCounterMc.eggPositionMc.gotoAndStop(2); } if (eggMessageDisplayed == false) { hudMc.eggMessageMc.play(); eggMessageDisplayed = true; } _root.hudMc.eggsLeftTxt.text = _root.totalEggsCollected + "/10"; if (_root.totalEggsCollected == 10) { for (e in _root.eggArray) { _root.eggArray[e].removeMovieClip(); } } for (j in eggArray) { if (eggArray[j] == this) { eggArray.splice(j, 1); } } this.removeMovieClip(); break; } } else if (this._xscale > 50) { if (this.getDepth() < playerMc.getDepth()) { this.swapDepths(playerMc); } this.currentState = "MOVING_BEHIND"; } break; case "MOVING_BEHIND" : this.moveObstacle(); if (this._xscale <= this.endScale) { break; } for (j in eggArray) { if (eggArray[j] == this) { eggArray.splice(j, 1); } } this.removeMovieClip(); } } function enemyFSM() { switch (this.currentState) { case "INIT" : this.initialYpos = this._y; this.destinationYpos = 300; this._xscale = 1; this._yscale = 1; this.currentScale = this._xscale; this.endScale = 120; this.rocketAttached = false; this.movementValue = 0.08; this.incrementFactor = 0.006; this.originXdiff = this._x - originMc._x; this.rangeRatio = (this.destinationYpos - this.initialYpos) / (this.endScale - this.currentScale); this.scaleValue = this.endScale - ((this.destinationYpos - this.initialYpos) / this.rangeRatio); this.originX = this.originXdiff + originMc._x; if (playerMc._x > this.originX) { this._x = this.originX - (((playerMc._x - this.originX) * this._xscale) / sideMoveFactor); } else if (playerMc._x < this.originX) { this._x = this.originX + (((this.originX - playerMc._x) * this._xscale) / sideMoveFactor); } if (difficulty == "Easy") { if (this._currentframe == 4) { if ((random(10) + 1) <= 2) { this.rocketAllowed = true; } } } else if ((difficulty == "Medium") or (difficulty == "Hard")) { if (this._currentframe == 4) { if ((random(10) + 1) <= 3) { this.rocketAllowed = true; } } } this.currentMc.gotoAndPlay(random(this.currentMc._totalframes) + 1); this.currentState = "MOVING"; break; case "MOVING" : this.moveObstacle(); if (this.rocketAllowed == true) { if (this.rocketAttached == false) { if (this._xscale > 5) { attachRocket(this); this.rocketAttached = true; } } } if (((this._xscale >= 40) && (this._xscale <= 50)) && (playerState == "FLYING")) { for (c in playerMc.collisionMc) { p = new Object(); p.x = playerMc.collisionMc[c]._x; p.y = playerMc.collisionMc[c]._y; playerMc.collisionMc.localToGlobal(p); if (this.hitTest(p.x, p.y, true)) { playerState = "HURT"; break; } } } else if (this._xscale > 50) { if (this.getDepth() < playerMc.getDepth()) { this.swapDepths(playerMc); } this.currentState = "MOVING_BEHIND"; } break; case "MOVING_BEHIND" : this.moveObstacle(); if (this._xscale <= this.endScale) { break; } for (j in enemyMcArray) { if (enemyMcArray[j] == this) { enemyMcArray.splice(j, 1); } } this.removeMovieClip(); } } function attachRocket(passedEnemyMc) { elementIndex--; attachedMc = attachMovie("rocketMc", "mc" + elementIndex, elementIndex); attachedMc._visible = false; attachedMc.mainFSM = rocketFSM; attachedMc.moveObstacle = moveObstacle; attachedMc._x = passedEnemyMc._x; attachedMc._y = passedEnemyMc._y; attachedMc.originXdiff = passedEnemyMc.originXdiff; attachedMc.rangeRatio = passedEnemyMc.rangeRatio; attachedMc.scaleValue = passedEnemyMc.scaleValue; attachedMc.originX = passedEnemyMc.originX; attachedMc._xscale = passedEnemyMc._xscale; attachedMc._yscale = passedEnemyMc._yscale; attachedMc.currentState = "INIT"; enemyMcArray[enemyMcArray.length] = attachedMc; attachedMc.swapDepths(passedEnemyMc); } function powerUpFSM() { if (((this._x + (this._width / 2)) < 0) or ((this._x - (this._width / 2)) > 560)) { this._visible = false; } else { this._visible = true; } switch (this.currentState) { case "INIT" : this.initialYpos = this._y; this.destinationYpos = 300; this._xscale = 1; this._yscale = 1; this.currentScale = this._xscale; this.endScale = 120; this.movementValue = 0.08; this.incrementFactor = 0.006; this.originXdiff = this._x - originMc._x; this.rangeRatio = (this.destinationYpos - this.initialYpos) / (this.endScale - this.currentScale); this.scaleValue = this.endScale - ((this.destinationYpos - this.initialYpos) / this.rangeRatio); this.originX = this.originXdiff + originMc._x; if (playerMc._x > this.originX) { this._x = this.originX - (((playerMc._x - this.originX) * this._xscale) / sideMoveFactor); } else if (playerMc._x < this.originX) { this._x = this.originX + (((this.originX - playerMc._x) * this._xscale) / sideMoveFactor); } this.currentState = "MOVING"; break; case "MOVING" : this.moveObstacle(); if (this._xscale > 50) { if (playerState != "HURT") { for (c in playerMc.collisionMc) { p = new Object(); p.x = playerMc.collisionMc[c]._x; p.y = playerMc.collisionMc[c]._y; playerMc.collisionMc.localToGlobal(p); if (this.hitTest(p.x, p.y, true)) { playerPowerState = this.powerType; if (this.powerType == "1UP") { this.initScale = this._xscale; this.ringMc._visible = false; hudMc.oneUpAnimMc.play(); for (j in powerUpMcArray) { if (powerUpMcArray[j] == this) { powerUpMcArray.splice(j, 1); break; } } this.removeMovieClip(); } else { if (this.powerType == "BOMB") { if (bombMessageDisplayed == false) { hudMc.bombMessageMc.play(); bombMessageDisplayed = true; } hudMc.bombAnimMc.play(); } else if (this.powerType == "ENERGY") { hudMc.energyAnimMc.play(); } this.powerMc._visible = false; if (this.getDepth() < playerMc.getDepth()) { this.swapDepths(playerMc); } this.currentState = "MOVING_BEHIND"; } break; } if (this.getDepth() < playerMc.getDepth()) { this.swapDepths(playerMc); } this.currentState = "MOVING_BEHIND"; } } else { if (this.getDepth() < playerMc.getDepth()) { this.swapDepths(playerMc); } this.currentState = "MOVING_BEHIND"; } } break; case "MOVING_BEHIND" : this.moveObstacle(); if (this._xscale > this.endScale) { for (j in powerUpMcArray) { if (powerUpMcArray[j] == this) { powerUpMcArray.splice(j, 1); break; } } this.removeMovieClip(); this.currentState = "REMOVED"; } break; case "MOVE_TOWARDS_HEALTHBAR" : p = new Object(); p.x = currentHealthMc._x; p.y = currentHealthMc._y; currentHealthMc._parent.localToGlobal(p); xdiff = p.x - this._x; ydiff = p.y - this._y; distance = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); radangle = Math.atan2(ydiff, xdiff); dagangle = radangle * 57.2957795130823; xdist = (Math.cos(radangle) * distance) / 5; ydist = (Math.sin(radangle) * distance) / 5; this._x = this._x + xdist; this._y = this._y + ydist; this._xscale = distance; this._yscale = distance; if (distance >= 1) { break; } for (j in powerUpMcArray) { if (powerUpMcArray[j] == this) { powerUpMcArray.splice(j, 1); break; } } this.removeMovieClip(); this.currentState = "REMOVED"; } } function rocketDepth() { for (r in powerUpMcArray) { if ((powerUpMcArray[r].getDepth() > this.getDepth()) && (this._xscale > powerUpMcArray[r]._xscale)) { this.swapDepths(powerUpMcArray[r]); } } for (r in eggArray) { if ((eggArray[r].getDepth() > this.getDepth()) && (this._xscale > eggArray[r]._xscale)) { this.swapDepths(eggArray[r]); } } for (r in enemyMcArray) { if ((enemyMcArray[r].getDepth() > this.getDepth()) && (this._xscale > enemyMcArray[r]._xscale)) { this.swapDepths(enemyMcArray[r]); } } for (r in obstacleMcArray) { if ((obstacleMcArray[r].getDepth() > this.getDepth()) && (this._xscale > obstacleMcArray[r]._xscale)) { this.swapDepths(obstacleMcArray[r]); } } for (r in boundMcArray) { if ((boundMcArray[r].getDepth() > this.getDepth()) && (this._xscale > boundMcArray[r]._xscale)) { this.swapDepths(boundMcArray[r]); } } } function rocketFSM() { if (((this._x + (this._width / 2)) < 0) or ((this._x - (this._width / 2)) > 560)) { this._visible = false; } else { this._visible = true; } switch (this.currentState) { case "INIT" : this.initialYpos = this._y; this.destinationYpos = 300; this.currentScale = this._xscale; this.endScale = 120; this.movementValue = 0.6; this.incrementFactor = 0.006; rocketDepth(); this._visible = true; this.currentState = "MOVING"; break; case "MOVING" : this.moveObstacle(); rocketDepth(); if (((this._xscale >= 40) && (this._xscale <= 50)) && (playerState == "FLYING")) { for (c in playerMc.collisionMc) { p = new Object(); p.x = playerMc.collisionMc[c]._x; p.y = playerMc.collisionMc[c]._y; playerMc.collisionMc.localToGlobal(p); if (this.hitTest(p.x, p.y, true)) { playerState = "HURT"; break; } } } else if (this._xscale > 50) { if (this.getDepth() < playerMc.getDepth()) { this.swapDepths(playerMc); } this.currentState = "MOVING_BEHIND"; } break; case "MOVING_BEHIND" : this.moveObstacle(); if (this._xscale <= this.endScale) { break; } for (j in enemyMcArray) { if (enemyMcArray[j] == this) { enemyMcArray.splice(j, 1); } } this.removeMovieClip(); } } function moveObstacle() { if (this._xscale > 12) { this.movementValue = this.movementValue + ((this._xscale / levelSpeed) * 3); } else { this.movementValue = this.movementValue + (this._xscale / levelSpeed); } this.originX = this.originXdiff + originMc._x; this._xscale = this._xscale + this.movementValue; this._yscale = this._yscale + this.movementValue; if (playerMc._x > this.originX) { this._x = this.originX - (((playerMc._x - this.originX) * this._xscale) / sideMoveFactor); } else if (playerMc._x < this.originX) { this._x = this.originX + (((this.originX - playerMc._x) * this._xscale) / sideMoveFactor); } } stop(); gameState = "INIT_LEVEL"; _quality = "MEDIUM"; originMc._visible = false; totalHeartsUpdate(); hideDirections(); hudMc.leftEdgeMc._visible = false; hudMc.rightEdgeMc._visible = false; hudMc.leftEdgeMc.stop(); hudMc.rightEdgeMc.stop(); hudMc.bombDisplayMc._visible = false; hudMc.bombDisplayMc.mouseAnimMc.gotoAndStop(1); _root._visible = false; onEnterFrame = function () { switch (gameState) { case "INIT_LEVEL" : initLevel(); makeSounds(); scoreDisplay(); hudMc.eggCounterMc.gotoAndStop(1); hudMc.eggCounterMc.eggPositionMc.gotoAndStop(1); hudMc.eggCounterMc.eggPositionMc._visible = true; eggBlinkTimerInit = 17; eggBlinkTimer = eggBlinkTimerInit; hudMc.leftEdgeMc._visible = false; hudMc.rightEdgeMc._visible = false; hudMc.bombDisplayMc._visible = false; hudMc.bombDisplayMc.mouseAnimMc.gotoAndStop(1); _root._visible = true; gameState = "PLAYING"; break; case "PLAYING" : gameFn(); break; case "PLAYER_HURT_WAIT" : playerBlink(); totalBlinkTimer--; if (totalBlinkTimer < 10) { bgMc.currentMc.play(); gameState = "PLAYING"; } break; case "LEVEL_COMPLETE_SCREEN" : if (playerMc._rotation > 0) { playerMc._rotation = playerMc._rotation - 0.1; } if (playerMc._rotation < 0) { playerMc._rotation = playerMc._rotation + 0.1; } break; case "LEVEL_TRANSITION" : if (levelCompleteTransition._currentframe == levelCompleteTransition._totalframes) { for (i in _root) { if (_root[i]._name != soundMc._name) { _root[i].removeMovieClip(); } } if ((bossLevel == true) && (bossDead == true)) { _root.gotoAndStop("STORY_END"); } else { levelOverCheck(); gotoAndStop ("MAP"); } delete onEnterFrame; } break; case "PLAYER_DEATH" : if (playerMc.currentMc._currentframe == playerMc.currentMc._totalframes) { deathTransitionMc.play(); gameState = "DEATH_TRANSITION"; } break; case "DEATH_TRANSITION" : if (deathTransitionMc._currentframe != deathTransitionMc._totalframes) { break; } totalLives--; if (bossLevel == false) { for (i in powerUpMcArray) { powerUpMcArray[i].removeMovieClip(); } for (i in eggArray) { eggArray[i].removeMovieClip(); } for (i in enemyMcArray) { enemyMcArray[i].removeMovieClip(); } for (i in obstacleMcArray) { obstacleMcArray[i].removeMovieClip(); } for (i in boundMcArray) { boundMcArray[i].removeMovieClip(); } } else if (bossLevel == true) { for (i in powerUpMcArray) { powerUpMcArray[i].removeMovieClip(); } bossMc.removeMovieClip(); for (i in boundMcArray) { boundMcArray[i].removeMovieClip(); } for (i in bossBombArray) { bossBombArray[i].removeMovieClip(); } } totalHeartsUpdate(); playerHealth = 100; gameState = "INIT_LEVEL"; } }; onMouseDown = function () { if (gameState == "PLAYING") { if (totalBombs > 0) { startExplosionSnd(); playerBomb(); totalBombs--; if (totalBombs == 0) { hudMc.bombDisplayMc._visible = false; hudMc.bombDisplayMc.mouseAnimMc.gotoAndStop(1); } } } };
Frame 13
startSplashLoopSnd();
Frame 14
_root.startCompleteSnd(); gameCompleteMc.gotoAndStop(difficulty); gameCompleteMc.menuBtn.onRelease = function () { _root.gotoAndStop("SPLASH"); };
Frame 15
Mouse.show(); gameoverMc.menuBtn.onRelease = function () { _root.gotoAndStop("SPLASH"); };
Frame 16
moreGamesBtn.onRelease = function () { getURL (_root.localization_url1, "_blank"); };
Symbol 7 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 9 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 12 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 14 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 17 MovieClip [Defaults] Frame 1
#initclip 25 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 18 MovieClip [UIObjectExtensions] Frame 1
#initclip 26 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 19 MovieClip [UIObject] Frame 1
#initclip 27 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 22 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 23 MovieClip Frame 1
#initclip 28 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 24 MovieClip [FocusRect] Frame 1
#initclip 29 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 25 MovieClip [FocusManager] Frame 1
#initclip 30 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 26 MovieClip [UIComponentExtensions] Frame 1
#initclip 31 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 27 MovieClip [UIComponent] Frame 1
#initclip 32 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 28 MovieClip [SimpleButton] Frame 1
#initclip 33 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 31 MovieClip [Border] Frame 1
#initclip 34 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 32 MovieClip [RectBorder] Frame 1
#initclip 35 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 33 MovieClip [TextInput] Frame 1
#initclip 36 Object.registerClass("TextInput", mx.controls.TextInput); #endinitclip stop();
Symbol 40 MovieClip [StepThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 52 MovieClip [NumericStepper] Frame 1
#initclip 37 Object.registerClass("NumericStepper", mx.controls.NumericStepper); #endinitclip stop();
Instance of Symbol 28 MovieClip [SimpleButton] in Symbol 52 MovieClip [NumericStepper] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 33 MovieClip [TextInput] in Symbol 52 MovieClip [NumericStepper] Frame 2
//component parameters onClipEvent (initialize) { editable = true; password = false; text = ""; maxChars = null; restrict = "null"; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 115 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr2);
Instance of Symbol 80 MovieClip in Symbol 115 MovieClip Frame 1
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 84 MovieClip in Symbol 115 MovieClip Frame 2
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 86 MovieClip in Symbol 115 MovieClip Frame 3
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 88 MovieClip in Symbol 115 MovieClip Frame 4
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 90 MovieClip in Symbol 115 MovieClip Frame 5
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 92 MovieClip in Symbol 115 MovieClip Frame 6
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 94 MovieClip in Symbol 115 MovieClip Frame 7
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 96 MovieClip in Symbol 115 MovieClip Frame 8
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 98 MovieClip in Symbol 115 MovieClip Frame 9
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 100 MovieClip in Symbol 115 MovieClip Frame 10
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 104 MovieClip in Symbol 115 MovieClip Frame 11
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 106 MovieClip in Symbol 115 MovieClip Frame 12
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 108 MovieClip in Symbol 115 MovieClip Frame 13
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 110 MovieClip in Symbol 115 MovieClip Frame 14
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 112 MovieClip in Symbol 115 MovieClip Frame 15
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 114 MovieClip in Symbol 115 MovieClip Frame 16
on (release) { getURL (_root.localization_url1, "_blank"); }
Symbol 130 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.126"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 2 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 3 MovieClip [__Packages.mx.controls.NumericStepper] Frame 0
class mx.controls.NumericStepper extends mx.core.UIComponent { var boundingBox_mc, _visible, tabEnabled, tabChildren, nextButton_mc, __width, prevButton_mc, __height, inputField, StepTrack_mc, focusTextField, createObject, enabled, __set__visible, setSize, createClassObject, __maxChars, dispatchEvent; function NumericStepper () { super(); } function init() { super.init(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); _visible = false; tabEnabled = false; tabChildren = true; } function setVisible(x, noEvent) { super.setVisible(x, noEvent); if (initializing) { __visible = x; } } function layoutControl() { nextButton_mc._x = __width - nextButton_mc.__width; nextButton_mc._y = 0; prevButton_mc._x = __width - prevButton_mc.__width; prevButton_mc._y = __height - prevButton_mc.__height; inputField.setSize(__width - nextButton_mc.__width, __height); StepTrack_mc._width = Math.max(nextButton_mc.__width, prevButton_mc.__width); StepTrack_mc._x = __width - StepTrack_mc._width; StepTrack_mc._height = __height - (nextButton_mc._height + prevButton_mc._height); StepTrack_mc._y = nextButton_mc.__height; } function createChildren() { super.createChildren(); addAsset("nextButton_mc", skinIDUpArrow); addAsset("prevButton_mc", skinIDDownArrow); addAsset("inputField", skinIDInput); focusTextField = inputField.label; createObject("StepTrack", "StepTrack_mc", 2); size(); } function draw() { prevButton_mc.enabled = enabled; nextButton_mc.enabled = enabled; inputField.enabled = enabled; size(); initializing = false; __set__visible(__visible); } function size() { var _local2 = calcMinHeight(); var _local3 = calcMinWidth(); if (__height < _local2) { setSize(__width, _local2); } if (__width < _local3) { setSize(_local3, __height); } layoutControl(); } function calcMinHeight() { return(22); } function calcMinWidth() { return(40); } function addAsset(id, skinID) { var _local2 = new Object(); _local2.styleName = this; if (skinID == 10) { _local2.falseUpSkin = upArrowUp; _local2.falseOverSkin = upArrowOver; _local2.falseDownSkin = upArrowDown; _local2.falseDisabledSkin = upArrowDisabled; createClassObject(mx.controls.SimpleButton, id, skinID, _local2); var _local5 = nextButton_mc; _local5.tabEnabled = false; _local5.styleName = this; _local5._x = __width - _local5.__width; _local5._y = 0; _local5.owner = this; _local5.autoRepeat = true; _local5.clickHandler = function () { Selection.setSelection(0, 0); }; _local5.buttonDownHandler = function () { this.owner.buttonPress(this); }; } else if (skinID == 11) { _local2.falseUpSkin = downArrowUp; _local2.falseOverSkin = downArrowOver; _local2.falseDownSkin = downArrowDown; _local2.falseDisabledSkin = downArrowDisabled; createClassObject(mx.controls.SimpleButton, id, skinID, _local2); var _local3 = prevButton_mc; _local3.tabEnabled = false; _local3.styleName = this; _local3._x = __width - _local3.__width; _local3._y = __height - _local3.__height; _local3.owner = this; _local3.autoRepeat = true; _local3.clickHandler = function () { Selection.setSelection(0, 0); }; _local3.buttonDownHandler = function () { this.owner.buttonPress(this); }; } else if (skinID == 9) { createClassObject(mx.controls.TextInput, id, skinID); var _local4 = inputField; _local4.styleName = this; _local4.setSize(__width - nextButton_mc.__width, __height); _local4.restrict = "0-9\\-\\.\\,"; _local4.maxChars = __maxChars; _local4.text = value; _local4.onSetFocus = function () { this._parent.onSetFocus(); }; _local4.onKillFocus = function () { this._parent.onKillFocus(); }; _local4.drawFocus = function (b) { this._parent.drawFocus(b); }; _local4.onKeyDown = function () { this._parent.onFieldKeyDown(); }; } } function setFocus() { Selection.setFocus(inputField); } function onKillFocus() { mx.managers.SystemManager.form.focusManager.defaultPushButtonEnabled = true; super.onKillFocus(); Key.removeListener(inputField); if (Number(inputField.text) != value) { var _local3 = checkValidValue(Number(inputField.text)); inputField.text = _local3; value = (_local3); dispatchEvent({type:"change"}); } } function onSetFocus() { super.onSetFocus(); Key.addListener(inputField); mx.managers.SystemManager.form.focusManager.defaultPushButtonEnabled = false; } function onFieldKeyDown() { var _local2 = value; switch (Key.getCode()) { case 40 : var _local3 = value - stepSize; value = (_local3); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 38 : _local3 = stepSize + value; value = (_local3); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 36 : inputField.text = minimum; value = (minimum); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 35 : inputField.text = maximum; value = (maximum); if (_local2 != value) { dispatchEvent({type:"change"}); } break; case 13 : value = (Number(inputField.text)); if (_local2 == value) { break; } dispatchEvent({type:"change"}); } } function get nextValue() { if (checkRange(value + stepSize)) { __nextValue = value + stepSize; return(__nextValue); } } function get previousValue() { if (checkRange(__value - stepSize)) { __previousValue = value - stepSize; return(__previousValue); } } function set maxChars(num) { __maxChars = num; inputField.maxChars = __maxChars; //return(maxChars); } function get maxChars() { return(__maxChars); } function get value() { return(__value); } function set value(v) { var _local2 = checkValidValue(v); if (_local2 == __value) { return; } inputField.text = (__value = _local2); //return(value); } function get minimum() { return(__minimum); } function set minimum(v) { __minimum = v; //return(minimum); } function get maximum() { return(__maximum); } function set maximum(v) { __maximum = v; //return(maximum); } function get stepSize() { return(__stepSize); } function set stepSize(v) { __stepSize = v; //return(stepSize); } function onFocus() { } function buttonPress(button) { var _local2 = value; if (button._name == "nextButton_mc") { value = value + stepSize; } else { value = value - stepSize; } if (_local2 != value) { dispatchEvent({type:"change"}); Selection.setSelection(0, 0); } } function checkRange(v) { return((v >= minimum) and (v <= maximum)); } function checkValidValue(val) { var _local7 = val / stepSize; var _local9 = Math.floor(_local7); var _local2 = stepSize; var _local6 = minimum; var _local5 = maximum; if ((val > _local6) and (val < _local5)) { if ((_local7 - _local9) == 0) { return(val); } var _local8 = Math.floor(val / _local2); var _local4 = _local8 * _local2; if (((((val - _local4) >= (_local2 / 2)) && (_local5 >= (_local4 + _local2))) && (_local6 <= (_local4 - _local2))) || (((val + _local2) == _local5) && (((_local5 - _local4) - _local2) > 1E-14))) { _local4 = _local4 + _local2; } return(_local4); } if (val >= _local5) { return(_local5); } return(_local6); } function onLabelChanged(o) { var _local2 = checkValidValue(Number(o.__get__text())); o.__set__text(_local2); value = (_local2); } function get tabIndex() { return(inputField.tabIndex); } function set tabIndex(w) { inputField.tabIndex = w; //return(tabIndex); } static var symbolName = "NumericStepper"; static var symbolOwner = mx.controls.NumericStepper; static var version = "2.0.2.126"; var className = "NumericStepper"; var upArrowUp = "StepUpArrowUp"; var upArrowDown = "StepUpArrowDown"; var upArrowOver = "StepUpArrowOver"; var upArrowDisabled = "StepUpArrowDisabled"; var downArrowUp = "StepDownArrowUp"; var downArrowDown = "StepDownArrowDown"; var downArrowOver = "StepDownArrowOver"; var downArrowDisabled = "StepDownArrowDisabled"; var skinIDUpArrow = 10; var skinIDDownArrow = 11; var skinIDInput = 9; var initializing = true; var __visible = true; var __minimum = 0; var __maximum = 10; var __stepSize = 1; var __value = 0; var __nextValue = 0; var __previousValue = 0; var clipParameters = {minimum:1, maximum:1, stepSize:1, value:1, maxChars:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.NumericStepper.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); }
Symbol 53 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 54 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 55 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 56 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 57 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.126"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 58 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 59 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.126"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 60 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent { var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled; function TextInput () { super(); } function addEventListener(event, handler) { if (event == "enter") { addEnterEvents(); } super.addEventListener(event, handler); } function enterOnKeyDown() { if (Key.getAscii() == 13) { owner.dispatchEvent({type:"enter"}); } } function addEnterEvents() { if (enterListener == undefined) { enterListener = new Object(); enterListener.owner = this; enterListener.onKeyDown = enterOnKeyDown; } } function init(Void) { super.init(); label.styleName = this; tabChildren = true; tabEnabled = false; focusTextField = label; _color = mx.core.UIObject.textColorList; label.onSetFocus = function () { this._parent.onSetFocus(); }; label.onKillFocus = function (n) { this._parent.onKillFocus(n); }; label.drawFocus = function (b) { this._parent.drawFocus(b); }; label.onChanged = onLabelChanged; } function setFocus() { Selection.setFocus(label); } function onLabelChanged(Void) { _parent.dispatchEvent({type:"change"}); _parent.dispatchValueChangedEvent(text); } function createChildren(Void) { super.createChildren(); if (border_mc == undefined) { createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this}); } border_mc.swapDepths(label); label.autoSize = "none"; } function get html() { return(getHtml()); } function set html(value) { setHtml(value); //return(html); } function getHtml() { return(label.html); } function setHtml(value) { if (value != label.html) { label.html = value; } } function get text() { return(getText()); } function set text(t) { setText(t); //return(text); } function getText() { if (initializing) { return(initText); } if (label.html == true) { return(label.htmlText); } return(label.text); } function setText(t) { if (initializing) { initText = t; } else { var _local2 = label; if (_local2.html == true) { _local2.htmlText = t; } else { _local2.text = t; } } dispatchValueChangedEvent(t); } function size(Void) { border_mc.setSize(__get__width(), __get__height()); var _local2 = border_mc.__get__borderMetrics(); var _local6 = _local2.left + _local2.right; var _local3 = _local2.top + _local2.bottom; var _local5 = _local2.left; var _local4 = _local2.top; tfx = _local5; tfy = _local4; tfw = __get__width() - _local6; tfh = __get__height() - _local3; label.move(tfx, tfy); label.setSize(tfw, tfh + 1); } function setEnabled(enable) { label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic"); label.selectable = enable; var _local2 = getStyle((enable ? "color" : "disabledColor")); if (_local2 == undefined) { _local2 = (enable ? 0 : 8947848); } setColor(_local2); } function setColor(col) { label.textColor = col; } function onKillFocus(newFocus) { if (enterListener != undefined) { Key.removeListener(enterListener); } if (bind != undefined) { updateModel(text); } super.onKillFocus(newFocus); } function onSetFocus(oldFocus) { var f = Selection.getFocus(); var o = eval (f); if (o != label) { Selection.setFocus(label); return(undefined); } if (enterListener != undefined) { Key.addListener(enterListener); } super.onSetFocus(oldFocus); } function draw(Void) { var _local2 = label; var _local4 = getText(); if (initializing) { initializing = false; delete initText; } var _local3 = _getTextFormat(); _local2.embedFonts = _local3.embedFonts == true; if (_local3 != undefined) { _local2.setTextFormat(_local3); _local2.setNewTextFormat(_local3); } _local2.multiline = false; _local2.wordWrap = false; if (_local2.html == true) { _local2.setTextFormat(_local3); _local2.htmlText = _local4; } else { _local2.text = _local4; } _local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic"); size(); } function setEditable(s) { __editable = s; label.type = (s ? "input" : "dynamic"); } function get maxChars() { return(label.maxChars); } function set maxChars(w) { label.maxChars = w; //return(maxChars); } function get length() { return(label.length); } function get restrict() { return(label.restrict); } function set restrict(w) { label.restrict = ((w == "") ? null : (w)); //return(restrict); } function get hPosition() { return(label.hscroll); } function set hPosition(w) { label.hscroll = w; //return(hPosition); } function get maxHPosition() { return(label.maxhscroll); } function get editable() { return(__editable); } function set editable(w) { setEditable(w); //return(editable); } function get password() { return(label.password); } function set password(w) { label.password = w; //return(password); } function get tabIndex() { return(label.tabIndex); } function set tabIndex(w) { label.tabIndex = w; //return(tabIndex); } function set _accProps(val) { label._accProps = val; //return(_accProps); } function get _accProps() { return(label._accProps); } static var symbolName = "TextInput"; static var symbolOwner = mx.controls.TextInput; static var version = "2.0.2.126"; var className = "TextInput"; var initializing = true; var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var _maxWidth = mx.core.UIComponent.kStretch; var __editable = true; var initText = ""; }
Symbol 61 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 62 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 63 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 64 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 65 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 66 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 67 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 68 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.126"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 69 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 70 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 71 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 72 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 73 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.126"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 139 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 9
stop();
Symbol 148 MovieClip Frame 9
stop();
Symbol 149 MovieClip Frame 10
stop();
Symbol 193 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 212 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 230 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 247 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 248 MovieClip Frame 1
stop();
Instance of Symbol 195 MovieClip in Symbol 248 MovieClip Frame 1
on (release) { _parent.gotoAndStop(97); }
Instance of Symbol 195 MovieClip in Symbol 248 MovieClip Frame 97
on (release) { _parent.gotoAndStop(195); }
Instance of Symbol 195 MovieClip in Symbol 248 MovieClip Frame 195
on (release) { _parent.gotoAndStop(277); }
Instance of Symbol 195 MovieClip in Symbol 248 MovieClip Frame 277
on (release) { _parent.gotoAndStop(362); }
Symbol 248 MovieClip Frame 362
stop(); _root.stopSplashLoopSnd(); _root.gotoAndStop("MAP");
Symbol 352 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 1
stop(); count = 40;
Symbol 366 MovieClip Frame 8
count--; if (count == 0) { gotoAndStop (1); } else { gotoAndPlay (2); }
Symbol 385 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 386 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 654 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 657 Button
on (release) { nextFrame(); }
Symbol 658 Button
on (release) { Key.removeListener(_root.keyListener); _root.gotoAndStop("SPLASH"); }
Symbol 673 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 687 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 849 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 852 Button
on (release) { prevFrame(); }
Symbol 898 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 957 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 958 MovieClip Frame 1
stop(); if (_root.localization_branding_nr == 1) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "ANCIENT FOREST"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "NIGHT FEVER"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "CANDY VILLAGE"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 2) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "ANCIENT FOREST"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "NIGHT FEVER"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "CANDY VILLAGE"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 3) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "OEROUD WOUD"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "NACHTKOORTS"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "SNOEPSTAD"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 4) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "LA FOR\u00CAT ANCIENNE"; levelNumberTxt.text = "NIVEAU - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "LA NUIT MAGIQUE"; levelNumberTxt.text = "NIVEAU - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "LE VILLAGE SUCR\u00C9"; levelNumberTxt.text = "NIVEAU - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 5) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "ALTER WALD"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "NACHTFIEBER"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "S\u00DCSSIGKEITENDORF"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 6) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "BOSQUE ANCESTRAL"; levelNumberTxt.text = "NIVEL - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "DELIRIOS NOCTURNOS"; levelNumberTxt.text = "NIVEL - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "PUEBLO CARAMELO"; levelNumberTxt.text = "NIVEL - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 7) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "FLORESTA ANTIQ\u00DC\u00CDSSIMA"; levelNumberTxt.text = "N\u00CDVEL - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "FEBRE NOTURNA"; levelNumberTxt.text = "N\u00CDVEL - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "VILA A\u00C7UCARADA"; levelNumberTxt.text = "N\u00CDVEL - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 8) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "FLORESTA ANTIGA"; levelNumberTxt.text = _root.currentLevel + "- N\u00CDVEL"; break; case 2 : levelNameTxt.text = "FEBRE DA NOITE"; levelNumberTxt.text = _root.currentLevel + "- N\u00CDVEL"; break; case 3 : levelNameTxt.text = "ALDEIA DOS DOCES"; levelNumberTxt.text = _root.currentLevel + "- N\u00CDVEL"; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 9) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "ANTICA FORESTA"; levelNumberTxt.text = "LIVELLO - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "FEBBRE NOTTURNA"; levelNumberTxt.text = "LIVELLO - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "VILLAGGIO DEI DOLCI"; levelNumberTxt.text = "LIVELLO - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 10) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "URGAMMAL SKOG"; levelNumberTxt.text = "NIV\u00C5 - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "NATTFEBER"; levelNumberTxt.text = "NIV\u00C5 - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "S\u00D6TBYN"; levelNumberTxt.text = "NIV\u00C5 - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 11) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "STARY LAS"; levelNumberTxt.text = "POZIOM - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "NOCNA GOR\u0104CZKA"; levelNumberTxt.text = "POZIOM - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "WIOSKA CUKIERK\u00D3W"; levelNumberTxt.text = "POZIOM - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 12) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "\u0421\u0422\u0410\u0420\u0418\u041D\u041D\u042B\u0419 \u041B\u0415\u0421"; levelNumberTxt.text = "\u0423\u0420\u041E\u0412\u0415\u041D\u042C - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "\u041D\u041E\u0427\u041D\u0410\u042F \u0413\u041E\u0420\u042F\u0427\u041A\u0410"; levelNumberTxt.text = "\u0423\u0420\u041E\u0412\u0415\u041D\u042C - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "\u041A\u041E\u041D\u0424\u0415\u0422\u041D\u0410\u042F \u0414\u0415\u0420\u0415\u0412\u041D\u042F"; levelNumberTxt.text = "\u0423\u0420\u041E\u0412\u0415\u041D\u042C - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 13) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "ESK\u0130 ORMAN"; levelNumberTxt.text = "SEV\u0130YE - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "S\u0130H\u0130RL\u0130 GECE"; levelNumberTxt.text = "SEV\u0130YE - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "\u015EEKER K\u00D6Y"; levelNumberTxt.text = "SEV\u0130YE - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 14) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "HUTAN PURBAKALA"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "MALAM GAIB"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "DESA GULA-GULA"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 15) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "ANCIENT FOREST"; levelNumberTxt.text = "\u5173\u5361 - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "NIGHT FEVER"; levelNumberTxt.text = "\u5173\u5361 - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "CANDY VILLAGE"; levelNumberTxt.text = "\u5173\u5361 - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } } if (_root.localization_branding_nr == 16) { switch (_root.currentWorld) { case 1 : levelNameTxt.text = "ANCIENT FOREST"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 2 : levelNameTxt.text = "NIGHT FEVER"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; break; case 3 : levelNameTxt.text = "CANDY VILLAGE"; levelNumberTxt.text = "LEVEL - " + _root.currentLevel; if (_root.currentLevel != 4) { break; } gotoAndStop (2); } }
Symbol 959 MovieClip Frame 1
stop();
Symbol 959 MovieClip Frame 2
stop();
Symbol 959 MovieClip Frame 3
stop();
Symbol 982 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1007 MovieClip Frame 1
stop();
Symbol 1021 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1038 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1068 MovieClip Frame 18
stop();
Symbol 1082 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1083 MovieClip Frame 45
stop();
Symbol 1084 MovieClip Frame 1
stop();
Symbol 1085 MovieClip Frame 1
stop();
Symbol 1131 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1132 MovieClip Frame 1
stop();
Symbol 1187 MovieClip Frame 1
stop();
Symbol 1201 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1215 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1228 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1241 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1253 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1254 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1268 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1277 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1287 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1327 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1341 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1353 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1366 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1379 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1392 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1404 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1418 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1431 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1484 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1498 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1511 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1521 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1527 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1536 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1548 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1560 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1573 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1586 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1598 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1612 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1625 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1639 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1653 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1667 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1681 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1695 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1709 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1723 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1737 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1764 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1767 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1776 MovieClip Frame 1
function submit_f() { _root.highScore_arr.push([_parent.playerName1, _root.score]); trace(_parent.highScore_arr); _parent.highScore_arr.sortOn(1, Array.DESCENDING | Array.NUMERIC); trace(_parent.highScore_arr); _parent.gameSave(); } submitBtn.onRelease = function () { submit_f(); _root.stopFailedSnd(); _root.startSplashLoopSnd(); _root.startSplashBGM = true; _root.gotoAndStop("HIGHSCORES"); }; moreGamesBtn.onRelease = function () { getURL (_root.localization_url1, "_blank"); };
Symbol 1906 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 1909 MovieClip Frame 1
function submit_f() { _root.highScore_arr.push([_parent.playerName1, _root.score]); trace(_parent.highScore_arr); _parent.highScore_arr.sortOn(1, Array.DESCENDING | Array.NUMERIC); trace(_parent.highScore_arr); _parent.gameSave(); } Mouse.show(); gameoverMc.menuBtn.onRelease = function () { _root.gotoAndStop("SPLASH"); }; submitBtn.onRelease = function () { submit_f(); _root.stopCompleteSnd(); _root.startSplashLoopSnd(); _root.startSplashBGM = true; _root.gotoAndStop("HIGHSCORES"); }; moreGamesBtn.onRelease = function () { getURL (_root.localization_url1, "_blank"); };
Symbol 1928 MovieClip Frame 1
copyrightsBtn.onRelease = function () { getURL (_root.localization_url1, "_blank"); };
Symbol 1989 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 2000 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 2011 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 2012 MovieClip Frame 1
var i = 0; while (i < 10) { this["name" + i].text = _parent.highScore_arr[i][0]; this["s" + i].text = _parent.highScore_arr[i][1]; i++; }
Symbol 2040 MovieClip Frame 1
stop();
Symbol 2051 MovieClip Frame 11
stop();
Symbol 2098 MovieClip Frame 1
stop();
Symbol 2105 MovieClip Frame 1
stop();
Symbol 2108 MovieClip Frame 1
stop();
Symbol 2126 MovieClip Frame 17
stop(); if (_root.bossLevel == false) { if (_root.totalEggsCollected >= _root.totalEggsRequired) { gotoAndStop ("COMPLETE"); } else { gotoAndStop ("INCOMPLETE"); } } else if (_root.bossLevel == true) { if (_root.bossDead) { gotoAndStop ("GAME_COMPLETE"); } else { gotoAndStop ("INCOMPLETE"); } }
Symbol 2126 MovieClip Frame 18
function skipScreen() { if (menuState == "ALL_DONE") { _root.gameState = "LEVEL_TRANSITION"; _root.stopCompleteSnd(); _root.levelCompleteTransition.play(); _root.levelComplete = true; delete onMouseDown; delete onEnterFrame; } else { energyBonusTxt.text = healthBonus; eggsBonusTxt.text = eggsBonus; difficultyBonusTxt.text = difficultyBonus; totalScoreTxt.text = _root.score; spaceTxt._visible = true; menuState = "ALL_DONE"; } } _root.startCompleteSnd(); spaceTxt._visible = false; levelDifficultyTxt.text = _root.difficulty + " Level Bonus:"; spaceDown = false; menuState = "INIT"; onEnterFrame = function () { switch (menuState) { case "INIT" : currentScoreTxt.text = _root.score; energyBonusTxt.text = "0"; eggsBonusTxt.text = "0"; difficultyBonusTxt.text = "0"; totalScoreTxt.text = "0"; healthBonus = _root.playerHealth * 10; currentScore = _root.score; switch (_root.difficulty) { case "Easy" : difficultyBonus = 1000; break; case "Medium" : difficultyBonus = 1500; break; case "Hard" : difficultyBonus = 2000; } _root.score = _root.score + (healthBonus + difficultyBonus); currentCount = 0; menuState = "COUNT_ENERGY_BONUS"; break; case "COUNT_ENERGY_BONUS" : if (currentCount < healthBonus) { currentCount = currentCount + 50; energyBonusTxt.text = currentCount; } else { energyBonusTxt.text = healthBonus; currentCount = 0; menuState = "COUNT_DIFFICULTY_BONUS"; } break; case "COUNT_DIFFICULTY_BONUS" : if (currentCount < difficultyBonus) { currentCount = currentCount + 50; difficultyBonusTxt.text = currentCount; } else { difficultyBonusTxt.text = difficultyBonus; currentCount = 0; menuState = "SET_TOTAL_SCORE"; } break; case "SET_TOTAL_SCORE" : totalScoreTxt.text = _root.score; spaceTxt._visible = true; menuState = "ALL_DONE"; break; case "ALL_DONE" : } if (spaceDown == false) { if (Key.isDown(32)) { spaceDown = true; skipScreen(); } } if (!Key.isDown(32)) { spaceDown = false; } }; onMouseDown = function () { skipScreen(); };
Symbol 2126 MovieClip Frame 19
function skipScreen() { _root.gameState = "LEVEL_TRANSITION"; _root.levelCompleteTransition.play(); delete onMouseDown; delete onEnterFrame; } onEnterFrame = function () { if (Key.isDown(32)) { skipScreen(); } }; onMouseDown = function () { skipScreen(); };
Symbol 2126 MovieClip Frame 20
function skipScreen() { if (menuState == "ALL_DONE") { _root.gameState = "LEVEL_TRANSITION"; _root.stopCompleteSnd(); _root.levelCompleteTransition.play(); _root.levelComplete = true; delete onMouseDown; delete onEnterFrame; } else { energyBonusTxt.text = healthBonus; difficultyBonusTxt.text = difficultyBonus; totalScoreTxt.text = _root.score; spaceTxt._visible = true; menuState = "ALL_DONE"; } } _root.startCompleteSnd(); spaceTxt._visible = false; levelDifficultyTxt.text = _root.difficulty + " Level Bonus:"; spaceDown = false; menuState = "INIT"; onEnterFrame = function () { switch (menuState) { case "INIT" : currentScoreTxt.text = _root.score; energyBonusTxt.text = "0"; difficultyBonusTxt.text = "0"; totalScoreTxt.text = "0"; healthBonus = _root.playerHealth * 10; currentScore = _root.score; switch (_root.difficulty) { case "Easy" : difficultyBonus = 1000; break; case "Medium" : difficultyBonus = 1500; break; case "Hard" : difficultyBonus = 2000; } _root.score = _root.score + (healthBonus + difficultyBonus); currentCount = 0; menuState = "COUNT_ENERGY_BONUS"; break; case "COUNT_ENERGY_BONUS" : if (currentCount < healthBonus) { currentCount = currentCount + 50; energyBonusTxt.text = currentCount; } else { energyBonusTxt.text = healthBonus; currentCount = 0; menuState = "COUNT_DIFFICULTY_BONUS"; } break; case "COUNT_DIFFICULTY_BONUS" : if (currentCount < difficultyBonus) { currentCount = currentCount + 10; difficultyBonusTxt.text = currentCount; } else { difficultyBonusTxt.text = difficultyBonus; currentCount = 0; menuState = "SET_TOTAL_SCORE"; } break; case "SET_TOTAL_SCORE" : totalScoreTxt.text = _root.score; spaceTxt._visible = true; menuState = "ALL_DONE"; break; case "ALL_DONE" : } if (spaceDown == false) { if (Key.isDown(32)) { spaceDown = true; skipScreen(); } } if (!Key.isDown(32)) { spaceDown = false; } }; onMouseDown = function () { skipScreen(); };
Symbol 2140 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 2160 MovieClip Frame 30
stop();
Symbol 2197 MovieClip Frame 50
stop();
Symbol 2218 MovieClip Frame 34
stop();
Symbol 2256 MovieClip Frame 1
stop();
Symbol 2257 MovieClip Frame 24
stop();
Symbol 2278 MovieClip Frame 1
stop();
Symbol 2327 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 2347 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 2351 MovieClip Frame 1
function resetQBtns() { LOWMc.gotoAndStop("NOT_SELECTED"); MEDIUMMc.gotoAndStop("NOT_SELECTED"); HIGHMc.gotoAndStop("NOT_SELECTED"); this[_quality + "Mc"].gotoAndStop("SELECTED"); } startBtn.onRelease = function () { _root.resetGame(); _root.gotoAndStop("GAME_MODE"); }; controlsMc.onRelease = function () { _root.gotoAndStop("CONTROLS"); }; highscoresBtn.onRelease = function () { _root.gotoAndStop("HIGHSCORES"); }; moregamesBtn.onRelease = function () { getURL (_root.localization_url1, "_blank"); }; freegamesBtn.onRelease = function () { getURL (_root.localization_url2, "_blank"); }; copyrightsBtn.onRelease = function () { getURL (_root.localization_url1, "_blank"); }; resetQBtns(); LOWMc.onRelease = function () { _quality = "LOW"; resetQBtns(); }; MEDIUMMc.onRelease = function () { _quality = "MEDIUM"; resetQBtns(); }; HIGHMc.onRelease = function () { _quality = "HIGH"; resetQBtns(); }; musicOnMc.gotoAndStop("NOT_SELECTED"); musicOffMc.gotoAndStop("NOT_SELECTED"); sfxOnMc.gotoAndStop("NOT_SELECTED"); sfxOffMc.gotoAndStop("NOT_SELECTED"); if (_root.music_sound.getVolume() == 100) { musicOnMc.gotoAndStop("SELECTED"); } else { musicOffMc.gotoAndStop("SELECTED"); } if (_root.sfx_sound.getVolume() == 100) { sfxOnMc.gotoAndStop("SELECTED"); } else { sfxOffMc.gotoAndStop("SELECTED"); } musicOnMc.onRelease = function () { _root.music_sound.setVolume(100); musicOnMc.gotoAndStop("SELECTED"); musicOffMc.gotoAndStop("NOT_SELECTED"); }; musicOffMc.onRelease = function () { _root.music_sound.setVolume(0); musicOffMc.gotoAndStop("SELECTED"); musicOnMc.gotoAndStop("NOT_SELECTED"); }; sfxOnMc.onRelease = function () { _root.sfx_sound.setVolume(100); sfxOnMc.gotoAndStop("SELECTED"); sfxOffMc.gotoAndStop("NOT_SELECTED"); }; sfxOffMc.onRelease = function () { _root.sfx_sound.setVolume(0); sfxOffMc.gotoAndStop("SELECTED"); sfxOnMc.gotoAndStop("NOT_SELECTED"); };
Symbol 2386 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 2388 MovieClip Frame 1
stop();
Instance of Symbol 195 MovieClip in Symbol 2388 MovieClip Frame 1
on (release) { _parent.gotoAndStop(54); }
Instance of Symbol 195 MovieClip in Symbol 2388 MovieClip Frame 54
on (release) { _parent.gotoAndStop(145); }
Instance of Symbol 195 MovieClip in Symbol 2388 MovieClip Frame 145
on (release) { _parent.gotoAndStop(206); }
Instance of Symbol 195 MovieClip in Symbol 2388 MovieClip Frame 206
on (release) { _parent.gotoAndStop(283); }
Instance of Symbol 195 MovieClip in Symbol 2388 MovieClip Frame 283
on (release) { _parent.gotoAndStop(356); }
Instance of Symbol 195 MovieClip in Symbol 2388 MovieClip Frame 356
on (release) { _parent.gotoAndStop(426); }
Instance of Symbol 195 MovieClip in Symbol 2388 MovieClip Frame 426
on (release) { _parent.gotoAndStop(508); }
Instance of Symbol 195 MovieClip in Symbol 2388 MovieClip Frame 508
on (release) { _parent.gotoAndStop(584); }
Symbol 2388 MovieClip Frame 584
stop(); _root.stopSplashLoopSnd(); _root.gotoAndStop("GAME_COMPLETE");
Symbol 2402 MovieClip Frame 1
stop();
Symbol 2405 Button
on (release) { Key.removeListener(_root.keyListener); _root.gotoAndStop("SPLASH"); }

Library Items

Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [BoundingBox]Uses:4Used by:24 28 52
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [BrdrShdw]Uses:6Used by:10 15 16
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [BrdrFace]Uses:8Used by:10 15 16
Symbol 10 MovieClip [SimpleButtonDown]Uses:7 9Used by:28
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [BrdrBlk]Uses:11Used by:15 16
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [BrdrHilght]Uses:13Used by:15 16
Symbol 15 MovieClip [SimpleButtonIn]Uses:12 14 7 9Used by:28
Symbol 16 MovieClip [SimpleButtonUp]Uses:12 9 7 14Used by:28
Symbol 17 MovieClip [Defaults]Used by:19
Symbol 18 MovieClip [UIObjectExtensions]Used by:19
Symbol 19 MovieClip [UIObject]Uses:17 18Used by:25 27 31
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 ButtonUses:20 21Used by:25
Symbol 23 MovieClipUsed by:25
Symbol 24 MovieClip [FocusRect]Uses:5Used by:25
Symbol 25 MovieClip [FocusManager]Uses:22 23 24 19Used by:27
Symbol 26 MovieClip [UIComponentExtensions]Used by:27
Symbol 27 MovieClip [UIComponent]Uses:19 25 26Used by:28 33 52
Symbol 28 MovieClip [SimpleButton]Uses:5 10 15 16 27Used by:52
Symbol 29 FontUsed by:30
Symbol 30 EditableTextUses:29Used by:33
Symbol 31 MovieClip [Border]Uses:19Used by:32
Symbol 32 MovieClip [RectBorder]Uses:31Used by:33
Symbol 33 MovieClip [TextInput]Uses:30 32 27Used by:52
Symbol 34 GraphicUsed by:38 41 42 43 45 46 47 48
Symbol 35 GraphicUsed by:38 41 42 43
Symbol 36 GraphicUsed by:38 41 42 43 45 46 47 48
Symbol 37 GraphicUsed by:38 41 42 43 45 46 47 48
Symbol 38 MovieClip [StepDownArrowDisabled]Uses:34 35 36 37Used by:51
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [StepThemeColor1]Uses:39Used by:41 42 46 47
Symbol 41 MovieClip [StepDownArrowDown]Uses:34 36 40 35 37Used by:51
Symbol 42 MovieClip [StepDownArrowOver]Uses:34 36 40 35 37Used by:51
Symbol 43 MovieClip [StepDownArrowUp]Uses:34 35 36 37Used by:51
Symbol 44 GraphicUsed by:45 46 47 48
Symbol 45 MovieClip [StepUpArrowDisabled]Uses:34 44 36 37Used by:51
Symbol 46 MovieClip [StepUpArrowDown]Uses:34 36 40 44 37Used by:51
Symbol 47 MovieClip [StepUpArrowOver]Uses:34 36 40 44 37Used by:51
Symbol 48 MovieClip [StepUpArrowUp]Uses:34 44 36 37Used by:51
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [StepTrack]Uses:49Used by:51
Symbol 51 MovieClip [NumericStepperAssets]Uses:38 41 42 43 45 46 47 48 50Used by:52
Symbol 52 MovieClip [NumericStepper]Uses:5 28 27 33 51Used by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 GraphicUsed by:80
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:80 86 88 90 92 94 96 98 100 106 108 112  Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:80 84 86 88 90 92 94 96 98 100 104 106 108 110 112 114
Symbol 80 MovieClipUses:75 77 79Used by:115
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:84  Timeline
Symbol 84 MovieClipUses:81 83 79Used by:115
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85 77 79Used by:115
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87 77 79Used by:115
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89 77 79Used by:115
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91 77 79Used by:115
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93 77 79Used by:115
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95 77 79Used by:115
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97 77 79Used by:115
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99 77 79Used by:115
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104 110 114  Timeline
Symbol 104 MovieClipUses:101 103 79Used by:115
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105 77 79Used by:115
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107 77 79Used by:115
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109 103 79Used by:115
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111 77 79Used by:115
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113 103 79Used by:115
Symbol 115 MovieClipUses:80 84 86 88 90 92 94 96 98 100 104 106 108 110 112 114Used by:985 1928 2351  Timeline
Symbol 116 FontUsed by:117 118 119 120 121 122 123 124 125 126 127 128 129 367 368 371 372 373 374 375 376 377 378 380 381 382 383 384 536 568 569 570 571 572 573 574 575 576 577 578 579 589 590 591 592 595 596 597 598 600 601 602 603 605 606 607 608 610 611 612 613 615 616 617 618 620 621 622 624 625 626 627 629 630 631 632 634 635 636 637 639 640 641 642 644 645 646 647 649 650 651 652 689 690 691 692 693 694 702 704 705 706 707 708 709 710 717 718 719 720 721 722 723 730 731 732 733 734 735 736 742 743 744 745 746 747 748 755 756 757 758 759 760 761 766 767 768 769 770 771 772 777 778 779 780 781 782 783 789 790 791 792 793 794 795 801 802 803 804 805 806 807 813 814 815 816 817 818 819 826 827 828 829 830 831 832 838 839 840 841 842 843 844 856 857 904 905 906 907 908 909 910 911 912 913 914 915 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 970 971 972 973 974 975 976 977 978 979 980 981 991 1004 1005 1009 1063 1064 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1109 1110 1111 1113 1115 1117 1120 1122 1124 1126 1128 1130 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1269 1270 1271 1272 1273 1274 1275 1276 1278 1279 1280 1281 1282 1283 1284 1285 1286 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1512 1513 1514 1515 1516 1517 1518 1519 1520 1522 1523 1524 1525 1526 1528 1529 1530 1531 1532 1533 1534 1535 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1766 1771 1772 1886 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1907 1908 1910 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2024 2025 2026 2027 2057 2060 2117 2118 2119 2120 2123 2124 2125 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2163 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2350 2404
Symbol 117 TextUses:116Used by:130
Symbol 118 TextUses:116Used by:130
Symbol 119 TextUses:116Used by:130
Symbol 120 TextUses:116Used by:130
Symbol 121 TextUses:116Used by:130
Symbol 122 TextUses:116Used by:130
Symbol 123 TextUses:116Used by:130
Symbol 124 TextUses:116Used by:130
Symbol 125 TextUses:116Used by:130
Symbol 126 TextUses:116Used by:130
Symbol 127 TextUses:116Used by:130
Symbol 128 TextUses:116Used by:130
Symbol 129 TextUses:116Used by:130
Symbol 130 MovieClipUses:117 118 119 120 121 122 123 124 125 126 127 128 129Used by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 GraphicUsed by:133 1888 1943 2165  Timeline
Symbol 133 MovieClipUses:132Used by:Timeline
Symbol 134 FontUsed by:135
Symbol 135 EditableTextUses:134Used by:Timeline
Symbol 136 GraphicUsed by:Timeline
Symbol 1 MovieClip [__Packages.mx.core.UIObject]
Symbol 2 MovieClip [__Packages.mx.core.UIComponent]
Symbol 3 MovieClip [__Packages.mx.controls.NumericStepper]
Symbol 53 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 54 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 55 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 56 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 57 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 58 MovieClip [__Packages.mx.skins.Border]
Symbol 59 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 60 MovieClip [__Packages.mx.controls.TextInput]
Symbol 61 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 62 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 63 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 64 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 65 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 66 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 67 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 68 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 69 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 70 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 71 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 72 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 73 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139 851 958 2077  Timeline
Symbol 139 MovieClipUses:138Used by:2041  Timeline
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:149  Timeline
Symbol 142 ShapeTweeningUsed by:145
Symbol 143 ShapeTweeningUsed by:145
Symbol 144 GraphicUsed by:145 148
Symbol 145 MovieClipUses:142 143 144Used by:149
Symbol 146 ShapeTweeningUsed by:148
Symbol 147 ShapeTweeningUsed by:148
Symbol 148 MovieClipUses:146 147 144Used by:149
Symbol 149 MovieClipUses:141 145 148Used by:Timeline
Symbol 150 ShapeTweeningUsed by:Timeline
Symbol 151 GraphicUsed by:152 658 852
Symbol 152 ButtonUses:151Used by:Timeline
Symbol 153 GraphicUsed by:159
Symbol 154 FontUsed by:155
Symbol 155 TextUses:154Used by:159
Symbol 156 GraphicUsed by:159
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159 248 1819 2017 2108
Symbol 159 ButtonUses:153 155 156 157 158Used by:Timeline
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162  Timeline
Symbol 162 MovieClipUses:161Used by:324  Timeline
Symbol 163 BitmapUsed by:164 196 252
Symbol 164 GraphicUses:163Used by:Timeline
Symbol 165 FontUsed by:166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 185 186 187 188 189 190 191 192 199 200 201 202 203 204 205 206 207 208 209 210 211 217 218 219 220 221 222 223 224 225 226 227 228 229 234 235 236 237 238 239 240 241 242 243 244 245 246 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385
Symbol 166 TextUses:165Used by:193
Symbol 167 TextUses:165Used by:193
Symbol 168 TextUses:165Used by:193
Symbol 169 TextUses:165Used by:193
Symbol 170 TextUses:165Used by:193
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Symbol 2403 GraphicUsed by:Timeline
Symbol 2404 EditableTextUses:116Used by:Timeline
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Instance Names

"bar"Frame 1Symbol 133 MovieClip
"musicMc"Frame 5Symbol 1133 MovieClip
"sfxMc"Frame 5Symbol 1133 MovieClip
"gameModeMc"Frame 7Symbol 1928 MovieClip
"skipBtn"Frame 8Symbol 2327 MovieClip
"dragonAppearMc"Frame 10Symbol 2160 MovieClip
"submitBtn"Frame 10Symbol 1889 MovieClip
"bgMc"Frame 12Symbol 347 MovieClip
"originMc"Frame 12Symbol 1872 MovieClip
"groundScratchMc"Frame 12Symbol 1932 MovieClip
"playerMc"Frame 12Symbol 2278 MovieClip
"hudMc"Frame 12Symbol 2041 MovieClip
"bombAnim"Frame 12Symbol 357 MovieClip
"levelCompleteMc"Frame 12Symbol 2126 MovieClip
"levelCompleteTransition"Frame 12Symbol 2105 MovieClip
"deathTransitionMc"Frame 12Symbol 2108 MovieClip
"scoreTxt"Frame 12Symbol 2404 EditableText
"bossMc"Frame 12Symbol 2062 MovieClip [bossMc]
"gameCompleteMc"Frame 14Symbol 1909 MovieClip
"gameoverMc"Frame 15Symbol 1776 MovieClip
"moreGamesBtn"Frame 16Symbol 2400 Button
"b"Symbol 10 MovieClip [SimpleButtonDown] Frame 1Symbol 7 MovieClip [BrdrShdw]
"face"Symbol 10 MovieClip [SimpleButtonDown] Frame 1Symbol 9 MovieClip [BrdrFace]
"b"Symbol 15 MovieClip [SimpleButtonIn] Frame 1Symbol 12 MovieClip [BrdrBlk]
"it"Symbol 15 MovieClip [SimpleButtonIn] Frame 1Symbol 14 MovieClip [BrdrHilght]
"g"Symbol 15 MovieClip [SimpleButtonIn] Frame 1Symbol 7 MovieClip [BrdrShdw]
"face"Symbol 15 MovieClip [SimpleButtonIn] Frame 1Symbol 9 MovieClip [BrdrFace]
"ob"Symbol 16 MovieClip [SimpleButtonUp] Frame 1Symbol 12 MovieClip [BrdrBlk]
"ol"Symbol 16 MovieClip [SimpleButtonUp] Frame 1Symbol 9 MovieClip [BrdrFace]
"ib"Symbol 16 MovieClip [SimpleButtonUp] Frame 1Symbol 7 MovieClip [BrdrShdw]
"il"Symbol 16 MovieClip [SimpleButtonUp] Frame 1Symbol 14 MovieClip [BrdrHilght]
"face"Symbol 16 MovieClip [SimpleButtonUp] Frame 1Symbol 9 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 24 MovieClip [FocusRect] Frame 1Symbol 5 MovieClip [BoundingBox]
"tabCapture"Symbol 25 MovieClip [FocusManager] Frame 1Symbol 22 Button
"boundingBox_mc"Symbol 28 MovieClip [SimpleButton] Frame 1Symbol 5 MovieClip [BoundingBox]
"label"Symbol 33 MovieClip [TextInput] Frame 1Symbol 30 EditableText
"boundingBox_mc"Symbol 52 MovieClip [NumericStepper] Frame 1Symbol 5 MovieClip [BoundingBox]
"sideMc2"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"sideMc1"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
"currentMc"Symbol 347 MovieClip Frame 1Symbol 268 MovieClip
"nakliBossMc"Symbol 347 MovieClip Frame 1Symbol 311 MovieClip
"currentMc"Symbol 347 MovieClip Frame 2Symbol 324 MovieClip
"currentMc"Symbol 347 MovieClip Frame 3Symbol 346 MovieClip
"powerMc"Symbol 369 MovieClip Frame 1Symbol 360 MovieClip
"mouseAnimMc"Symbol 369 MovieClip Frame 1Symbol 366 MovieClip
"currentMc"Symbol 418 MovieClip Frame 1Symbol 346 MovieClip
"currentMc"Symbol 655 MovieClip Frame 1Symbol 588 MovieClip
"powerMc"Symbol 957 MovieClip Frame 1Symbol 360 MovieClip
"levelNameTxt"Symbol 958 MovieClip Frame 1Symbol 856 EditableText
"levelNumberTxt"Symbol 958 MovieClip Frame 1Symbol 857 EditableText
"continueBtn"Symbol 959 MovieClip Frame 1Symbol 658 Button
"powerMc"Symbol 998 MovieClip Frame 2Symbol 990 MovieClip
"powerMc"Symbol 998 MovieClip Frame 4Symbol 993 MovieClip
"powerMc"Symbol 998 MovieClip Frame 5Symbol 995 MovieClip
"powerMc"Symbol 998 MovieClip Frame 6Symbol 997 MovieClip
"powerMc"Symbol 998 MovieClip Frame 7Symbol 360 MovieClip
"eggPositionMc"Symbol 1085 MovieClip Frame 1Symbol 1084 MovieClip
"currentMc"Symbol 1105 MovieClip [eggMc] Frame 1Symbol 1092 MovieClip
"currentMc"Symbol 1105 MovieClip [eggMc] Frame 2Symbol 1095 MovieClip
"currentMc"Symbol 1165 MovieClip [enemyMc] Frame 1Symbol 1141 MovieClip
"currentMc"Symbol 1165 MovieClip [enemyMc] Frame 2Symbol 1144 MovieClip
"moreGamesBtn"Symbol 1776 MovieClip Frame 1Symbol 1767 MovieClip
"submitBtn"Symbol 1776 MovieClip Frame 1Symbol 1775 Button
"pointMc1"Symbol 1872 MovieClip Frame 1Symbol 1819 MovieClip [building_1_mc]
"pointMc2"Symbol 1872 MovieClip Frame 1Symbol 1819 MovieClip [building_1_mc]
"pointMc3"Symbol 1872 MovieClip Frame 1Symbol 1819 MovieClip [building_1_mc]
"pointMc5"Symbol 1872 MovieClip Frame 1Symbol 1819 MovieClip [building_1_mc]
"pointMc4"Symbol 1872 MovieClip Frame 1Symbol 1819 MovieClip [building_1_mc]
"moreGamesBtn"Symbol 1909 MovieClip Frame 1Symbol 1767 MovieClip
"submitBtn"Symbol 1909 MovieClip Frame 1Symbol 1775 Button
"easyMc"Symbol 1928 MovieClip Frame 1Symbol 1913 MovieClip
"normalMc"Symbol 1928 MovieClip Frame 1Symbol 1926 MovieClip
"hardMc"Symbol 1928 MovieClip Frame 1Symbol 1927 MovieClip
"name0"Symbol 2012 MovieClip Frame 1Symbol 1945 EditableText
"s0"Symbol 2012 MovieClip Frame 1Symbol 1946 EditableText
"name1"Symbol 2012 MovieClip Frame 1Symbol 1948 EditableText
"s1"Symbol 2012 MovieClip Frame 1Symbol 1949 EditableText
"name2"Symbol 2012 MovieClip Frame 1Symbol 1951 EditableText
"s2"Symbol 2012 MovieClip Frame 1Symbol 1952 EditableText
"name3"Symbol 2012 MovieClip Frame 1Symbol 1954 EditableText
"s3"Symbol 2012 MovieClip Frame 1Symbol 1955 EditableText
"name4"Symbol 2012 MovieClip Frame 1Symbol 1957 EditableText
"s4"Symbol 2012 MovieClip Frame 1Symbol 1958 EditableText
"name5"Symbol 2012 MovieClip Frame 1Symbol 1960 EditableText
"s5"Symbol 2012 MovieClip Frame 1Symbol 1961 EditableText
"name6"Symbol 2012 MovieClip Frame 1Symbol 1963 EditableText
"s6"Symbol 2012 MovieClip Frame 1Symbol 1964 EditableText
"name7"Symbol 2012 MovieClip Frame 1Symbol 1966 EditableText
"s7"Symbol 2012 MovieClip Frame 1Symbol 1967 EditableText
"name8"Symbol 2012 MovieClip Frame 1Symbol 1969 EditableText
"s8"Symbol 2012 MovieClip Frame 1Symbol 1970 EditableText
"name9"Symbol 2012 MovieClip Frame 1Symbol 1972 EditableText
"s9"Symbol 2012 MovieClip Frame 1Symbol 1973 EditableText
"timerMc"Symbol 2041 MovieClip Frame 1Symbol 2029 MovieClip
"powerBarMc"Symbol 2041 MovieClip Frame 1Symbol 2035 MovieClip
"currentPowerIconMc"Symbol 2041 MovieClip Frame 1Symbol 998 MovieClip
"oneUpAnimMc"Symbol 2041 MovieClip Frame 1Symbol 139 MovieClip
"bombAnimMc"Symbol 2041 MovieClip Frame 1Symbol 352 MovieClip
"eggCounterMc"Symbol 2041 MovieClip Frame 1Symbol 1085 MovieClip
"dragonHealthMc"Symbol 2041 MovieClip Frame 1Symbol 1007 MovieClip
"rightEdgeMc"Symbol 2041 MovieClip Frame 1Symbol 1047 MovieClip
"leftEdgeMc"Symbol 2041 MovieClip Frame 1Symbol 1048 MovieClip
"bombDisplayMc"Symbol 2041 MovieClip Frame 1Symbol 369 MovieClip
"energyAnimMc"Symbol 2041 MovieClip Frame 1Symbol 2040 MovieClip
"eggMessageMc"Symbol 2041 MovieClip Frame 1Symbol 1132 MovieClip
"bombMessageMc"Symbol 2041 MovieClip Frame 1Symbol 386 MovieClip
"currentMc"Symbol 2052 MovieClip [bossBombMc] Frame 2Symbol 2051 MovieClip
"powerBarMc"Symbol 2062 MovieClip [bossMc] Frame 1Symbol 2061 MovieClip
"powerMc"Symbol 2077 MovieClip [powerUpMc] Frame 1Symbol 990 MovieClip
"ringMc"Symbol 2077 MovieClip [powerUpMc] Frame 2Symbol 1942 MovieClip
"powerMc"Symbol 2077 MovieClip [powerUpMc] Frame 2Symbol 993 MovieClip
"powerMc"Symbol 2077 MovieClip [powerUpMc] Frame 3Symbol 138 MovieClip
"powerMc"Symbol 2077 MovieClip [powerUpMc] Frame 4Symbol 995 MovieClip
"powerMc"Symbol 2077 MovieClip [powerUpMc] Frame 5Symbol 997 MovieClip
"powerMc"Symbol 2077 MovieClip [powerUpMc] Frame 6Symbol 360 MovieClip
"energyBonusTxt"Symbol 2126 MovieClip Frame 18Symbol 2117 EditableText
"difficultyBonusTxt"Symbol 2126 MovieClip Frame 18Symbol 2118 EditableText
"totalScoreTxt"Symbol 2126 MovieClip Frame 18Symbol 2119 EditableText
"currentScoreTxt"Symbol 2126 MovieClip Frame 18Symbol 2120 EditableText
"totalScoreTxt"Symbol 2126 MovieClip Frame 20Symbol 2123 EditableText
"currentScoreTxt"Symbol 2126 MovieClip Frame 20Symbol 2124 EditableText
"difficultyBonusTxt"Symbol 2126 MovieClip Frame 20Symbol 2125 EditableText
"dir6Mc"Symbol 2167 MovieClip Frame 1Symbol 1000 MovieClip
"dir2Mc"Symbol 2167 MovieClip Frame 1Symbol 1000 MovieClip
"dir4Mc"Symbol 2167 MovieClip Frame 1Symbol 1000 MovieClip
"dir0Mc"Symbol 2167 MovieClip Frame 1Symbol 1000 MovieClip
"dir5Mc"Symbol 2167 MovieClip Frame 1Symbol 1000 MovieClip
"dir7Mc"Symbol 2167 MovieClip Frame 1Symbol 1000 MovieClip
"dir3Mc"Symbol 2167 MovieClip Frame 1Symbol 1000 MovieClip
"dir1Mc"Symbol 2167 MovieClip Frame 1Symbol 1000 MovieClip
"playerMc"Symbol 2218 MovieClip Frame 1Symbol 2216 MovieClip
"currentMc"Symbol 2257 MovieClip Frame 1Symbol 2235 MovieClip
"playerDirectionMc"Symbol 2278 MovieClip Frame 1Symbol 2167 MovieClip
"currentMc"Symbol 2278 MovieClip Frame 1Symbol 2235 MovieClip
"collisionMc"Symbol 2278 MovieClip Frame 1Symbol 2219 MovieClip
"energyBallMc"Symbol 2278 MovieClip Frame 1Symbol 1187 MovieClip
"hurtRingMc"Symbol 2278 MovieClip Frame 1Symbol 2256 MovieClip
"currentMc"Symbol 2278 MovieClip Frame 2Symbol 2218 MovieClip
"currentMc"Symbol 2278 MovieClip Frame 3Symbol 2235 MovieClip
"energyBallMc"Symbol 2278 MovieClip Frame 3Symbol 2101 MovieClip
"playerMc"Symbol 2278 MovieClip Frame 4Symbol 2277 MovieClip
"energyBallMc"Symbol 2278 MovieClip Frame 4Symbol 1187 MovieClip
"currentMc"Symbol 2278 MovieClip Frame 5Symbol 2197 MovieClip
"powerMc"Symbol 2301 MovieClip Frame 1Symbol 2286 MovieClip
"powerMc"Symbol 2301 MovieClip Frame 2Symbol 2288 MovieClip
"ringMc"Symbol 2301 MovieClip Frame 3Symbol 2280 MovieClip
"powerMc"Symbol 2301 MovieClip Frame 3Symbol 2290 MovieClip
"powerMc"Symbol 2301 MovieClip Frame 4Symbol 2293 MovieClip
"powerMc"Symbol 2301 MovieClip Frame 5Symbol 2296 MovieClip
"powerMc"Symbol 2301 MovieClip Frame 6Symbol 2299 MovieClip
"startBtn"Symbol 2351 MovieClip Frame 1Symbol 2347 MovieClip
"controlsMc"Symbol 2351 MovieClip Frame 1Symbol 982 MovieClip
"highscoresBtn"Symbol 2351 MovieClip Frame 1Symbol 1943 Button
"LOWMc"Symbol 2351 MovieClip Frame 1Symbol 2309 MovieClip
"MEDIUMMc"Symbol 2351 MovieClip Frame 1Symbol 2310 MovieClip
"HIGHMc"Symbol 2351 MovieClip Frame 1Symbol 2308 MovieClip
"musicOnMc"Symbol 2351 MovieClip Frame 1Symbol 2348 MovieClip
"musicOffMc"Symbol 2351 MovieClip Frame 1Symbol 2349 MovieClip
"sfxOnMc"Symbol 2351 MovieClip Frame 1Symbol 2348 MovieClip
"sfxOffMc"Symbol 2351 MovieClip Frame 1Symbol 2349 MovieClip
"moregamesBtn"Symbol 2351 MovieClip Frame 1Symbol 2165 Button
"freegamesBtn"Symbol 2351 MovieClip Frame 1Symbol 1888 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 5 as "BoundingBox"
ExportAssets (56)Timeline Frame 1Symbol 7 as "BrdrShdw"
ExportAssets (56)Timeline Frame 1Symbol 9 as "BrdrFace"
ExportAssets (56)Timeline Frame 1Symbol 10 as "SimpleButtonDown"
ExportAssets (56)Timeline Frame 1Symbol 12 as "BrdrBlk"
ExportAssets (56)Timeline Frame 1Symbol 14 as "BrdrHilght"
ExportAssets (56)Timeline Frame 1Symbol 15 as "SimpleButtonIn"
ExportAssets (56)Timeline Frame 1Symbol 16 as "SimpleButtonUp"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Defaults"
ExportAssets (56)Timeline Frame 1Symbol 18 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 19 as "UIObject"
ExportAssets (56)Timeline Frame 1Symbol 24 as "FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 25 as "FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 26 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 27 as "UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 28 as "SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 31 as "Border"
ExportAssets (56)Timeline Frame 1Symbol 32 as "RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 33 as "TextInput"
ExportAssets (56)Timeline Frame 1Symbol 38 as "StepDownArrowDisabled"
ExportAssets (56)Timeline Frame 1Symbol 40 as "StepThemeColor1"
ExportAssets (56)Timeline Frame 1Symbol 41 as "StepDownArrowDown"
ExportAssets (56)Timeline Frame 1Symbol 42 as "StepDownArrowOver"
ExportAssets (56)Timeline Frame 1Symbol 43 as "StepDownArrowUp"
ExportAssets (56)Timeline Frame 1Symbol 45 as "StepUpArrowDisabled"
ExportAssets (56)Timeline Frame 1Symbol 46 as "StepUpArrowDown"
ExportAssets (56)Timeline Frame 1Symbol 47 as "StepUpArrowOver"
ExportAssets (56)Timeline Frame 1Symbol 48 as "StepUpArrowUp"
ExportAssets (56)Timeline Frame 1Symbol 50 as "StepTrack"
ExportAssets (56)Timeline Frame 1Symbol 51 as "NumericStepperAssets"
ExportAssets (56)Timeline Frame 1Symbol 52 as "NumericStepper"
ExportAssets (56)Timeline Frame 1Symbol 1 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 1Symbol 2 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 3 as "__Packages.mx.controls.NumericStepper"
ExportAssets (56)Timeline Frame 1Symbol 53 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 1Symbol 54 as "__Packages.mx.styles.CSSTextStyles"
ExportAssets (56)Timeline Frame 1Symbol 55 as "__Packages.mx.styles.StyleManager"
ExportAssets (56)Timeline Frame 1Symbol 56 as "__Packages.mx.styles.CSSStyleDeclaration"
ExportAssets (56)Timeline Frame 1Symbol 57 as "__Packages.mx.controls.SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 58 as "__Packages.mx.skins.Border"
ExportAssets (56)Timeline Frame 1Symbol 59 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 60 as "__Packages.mx.controls.TextInput"
ExportAssets (56)Timeline Frame 1Symbol 61 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 62 as "__Packages.mx.managers.SystemManager"
ExportAssets (56)Timeline Frame 1Symbol 63 as "__Packages.mx.events.UIEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 64 as "__Packages.mx.skins.ColoredSkinElement"
ExportAssets (56)Timeline Frame 1Symbol 65 as "__Packages.mx.core.ext.UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 66 as "__Packages.mx.skins.halo.Defaults"
ExportAssets (56)Timeline Frame 1Symbol 67 as "__Packages.mx.managers.DepthManager"
ExportAssets (56)Timeline Frame 1Symbol 68 as "__Packages.mx.managers.FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 69 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 70 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 1Symbol 71 as "__Packages.mx.styles.CSSSetStyle"
ExportAssets (56)Timeline Frame 1Symbol 72 as "__Packages.mx.core.ext.UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 73 as "__Packages.mx.skins.halo.RectBorder"
ExportAssets (56)Timeline Frame 3Symbol 416 as "boundsMc"
ExportAssets (56)Timeline Frame 3Symbol 1105 as "eggMc"
ExportAssets (56)Timeline Frame 3Symbol 1165 as "enemyMc"
ExportAssets (56)Timeline Frame 3Symbol 1819 as "building_1_mc"
ExportAssets (56)Timeline Frame 3Symbol 2052 as "bossBombMc"
ExportAssets (56)Timeline Frame 3Symbol 2062 as "bossMc"
ExportAssets (56)Timeline Frame 3Symbol 2064 as "obsticleMc"
ExportAssets (56)Timeline Frame 3Symbol 2077 as "powerUpMc"
ExportAssets (56)Timeline Frame 3Symbol 2079 as "rocketMc"
ExportAssets (56)Timeline Frame 3Symbol 2080 as "powersfx"
ExportAssets (56)Timeline Frame 3Symbol 2081 as "shieldsfx"
ExportAssets (56)Timeline Frame 3Symbol 2082 as "extralifesfx"
ExportAssets (56)Timeline Frame 3Symbol 2083 as "shrinksfx"
ExportAssets (56)Timeline Frame 3Symbol 2084 as "slowsfx"
ExportAssets (56)Timeline Frame 3Symbol 2085 as "diesfx"
ExportAssets (56)Timeline Frame 3Symbol 2086 as "eggsfx"
ExportAssets (56)Timeline Frame 3Symbol 2087 as "energysfx"
ExportAssets (56)Timeline Frame 3Symbol 2088 as "explosionsfx"
ExportAssets (56)Timeline Frame 3Symbol 2089 as "world3"
ExportAssets (56)Timeline Frame 3Symbol 2090 as "world2"
ExportAssets (56)Timeline Frame 3Symbol 2091 as "world1"
ExportAssets (56)Timeline Frame 3Symbol 2092 as "timeBeep"
ExportAssets (56)Timeline Frame 3Symbol 2093 as "splashLoop"
ExportAssets (56)Timeline Frame 3Symbol 2094 as "obstaclehitting"
ExportAssets (56)Timeline Frame 3Symbol 2095 as "levelmap"
ExportAssets (56)Timeline Frame 3Symbol 2096 as "levelcompletebmg"
ExportAssets (56)Timeline Frame 3Symbol 2097 as "gameoverbmg"

Labels

"load_mc"Frame 1
"INIT"Frame 4
"SOUND_INIT"Frame 5
"SPLASH"Frame 6
"GAME_MODE"Frame 7
"STORY_START"Frame 8
"CONTROLS"Frame 9
"MAP"Frame 10
"LEVEL_DESCRIPTION"Frame 11
"GAME"Frame 12
"STORY_END"Frame 13
"GAME_COMPLETE"Frame 14
"GAMEOVER"Frame 15
"HIGHSCORES"Frame 16
"BLANK"Symbol 998 MovieClip Frame 1
"SHRINK"Symbol 998 MovieClip Frame 2
"ENERGY"Symbol 998 MovieClip Frame 3
"1UP"Symbol 998 MovieClip Frame 4
"INVINCIBLE"Symbol 998 MovieClip Frame 5
"BRAKE"Symbol 998 MovieClip Frame 6
"BOMB"Symbol 998 MovieClip Frame 7
"HORIZONTAL"Symbol 1165 MovieClip [enemyMc] Frame 1
"VERTICAL"Symbol 1165 MovieClip [enemyMc] Frame 2
"CIRCULAR"Symbol 1165 MovieClip [enemyMc] Frame 3
"SWIRVE"Symbol 1165 MovieClip [enemyMc] Frame 4
"Easy"Symbol 1909 MovieClip Frame 1
"Medium"Symbol 1909 MovieClip Frame 11
"Hard"Symbol 1909 MovieClip Frame 21
"SELECTED"Symbol 1913 MovieClip Frame 1
"NOT_SELECTED"Symbol 1913 MovieClip Frame 2
"SELECTED"Symbol 1926 MovieClip Frame 1
"NOT_SELECTED"Symbol 1926 MovieClip Frame 2
"SELECTED"Symbol 1927 MovieClip Frame 1
"NOT_SELECTED"Symbol 1927 MovieClip Frame 2
"HIDE"Symbol 1932 MovieClip Frame 1
"SHOW"Symbol 1932 MovieClip Frame 2
"ACTIVE"Symbol 1937 MovieClip Frame 1
"LOST"Symbol 1937 MovieClip Frame 10
"INACTIVE"Symbol 1937 MovieClip Frame 21
"STATIC"Symbol 2029 MovieClip Frame 1
"BLINK"Symbol 2029 MovieClip Frame 2
"STATIC"Symbol 2052 MovieClip [bossBombMc] Frame 1
"BLAST"Symbol 2052 MovieClip [bossBombMc] Frame 2
"SHRINK"Symbol 2077 MovieClip [powerUpMc] Frame 1
"ENERGY"Symbol 2077 MovieClip [powerUpMc] Frame 2
"1UP"Symbol 2077 MovieClip [powerUpMc] Frame 3
"INVINCIBLE"Symbol 2077 MovieClip [powerUpMc] Frame 4
"BRAKE"Symbol 2077 MovieClip [powerUpMc] Frame 5
"BOMB"Symbol 2077 MovieClip [powerUpMc] Frame 6
"COMPLETE"Symbol 2126 MovieClip Frame 18
"INCOMPLETE"Symbol 2126 MovieClip Frame 19
"GAME_COMPLETE"Symbol 2126 MovieClip Frame 20
"IDLE"Symbol 2278 MovieClip Frame 1
"SHRINK"Symbol 2278 MovieClip Frame 2
"INVINCIBLE"Symbol 2278 MovieClip Frame 3
"BRAKE"Symbol 2278 MovieClip Frame 4
"DEATH"Symbol 2278 MovieClip Frame 5
"SHRINK"Symbol 2301 MovieClip Frame 1
"ENERGY"Symbol 2301 MovieClip Frame 2
"1UP"Symbol 2301 MovieClip Frame 3
"INVINCIBLE"Symbol 2301 MovieClip Frame 4
"BRAKE"Symbol 2301 MovieClip Frame 5
"BOMB"Symbol 2301 MovieClip Frame 6
"SELECTED"Symbol 2308 MovieClip Frame 1
"NOT_SELECTED"Symbol 2308 MovieClip Frame 2
"SELECTED"Symbol 2309 MovieClip Frame 1
"NOT_SELECTED"Symbol 2309 MovieClip Frame 2
"SELECTED"Symbol 2310 MovieClip Frame 1
"NOT_SELECTED"Symbol 2310 MovieClip Frame 2
"SELECTED"Symbol 2348 MovieClip Frame 1
"NOT_SELECTED"Symbol 2348 MovieClip Frame 2
"SELECTED"Symbol 2349 MovieClip Frame 1
"NOT_SELECTED"Symbol 2349 MovieClip Frame 2

Dynamic Text Variables

loadPercentSymbol 135 EditableText""
_root.totalBombsSymbol 368 EditableText"88"
_root.displayLivesSymbol 1004 EditableText"3"
_root.totalEggsCollectedSymbol 1064 EditableText"88"
_root.scoreSymbol 1771 EditableText" 230052"
_parent.playerName1Symbol 1772 EditableText"Player"
_root.scoreSymbol 1907 EditableText" 230052"
_parent.playerName1Symbol 1908 EditableText"Player"
_root.levelSecondsSymbol 2024 EditableText"<p align="center"></p>"
_root.levelSecondsSymbol 2026 EditableText"<p align="center"></p>"
_root.levelSecondsSymbol 2027 EditableText"<p align="center"></p>"




http://swfchan.com/9/42179/info.shtml
Created: 10/5 -2019 01:34:35 Last modified: 10/5 -2019 01:34:35 Server time: 05/11 -2024 11:29:47