Section 1
//DisplayObject2D (com.blitzagency.papervision3d.DisplayObject2D)
package com.blitzagency.papervision3d {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.core.proto.*;
public class DisplayObject2D extends DisplayObject3D {
private var className:String;
private var scaleFactor:Number;
public var imageSequence:MovieClip;
private var vertex:Vertex3D;
public var displayObject:DisplayObject;
public var framer:Number;
public var framer_last:Number;
public function DisplayObject2D(_arg1:DisplayObject, _arg2:Number=1, _arg3:String=null, _arg4:Object=null){
this.displayObject = _arg1;
this.className = className;
this.scaleFactor = _arg2;
vertex = new Vertex3D(0, 0, 0);
super(_arg3, null, _arg4);
}
override public function project(_arg1:DisplayObject3D, _arg2:CameraObject3D, _arg3:Array=null):Number{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
super.project(_arg1, _arg2, _arg3);
_local4 = _arg2.focus;
_local5 = _arg2.zoom;
super.project(_arg1, _arg2, _arg3);
_local6 = ((_local4 / (_local4 + screen.z)) * _local5);
_local7 = ((_local6 / _local5) * scaleFactor);
_local8 = convertAngleTo360((_arg2.rotationX - this.rotationX));
_local9 = convertAngleTo360((_arg2.rotationY - this.rotationY));
_local10 = convertAngleTo360((_arg2.rotationZ - this.rotationZ));
displayObject.x = screen.x;
displayObject.y = screen.y;
displayObject.scaleX = (displayObject.scaleY = _local7);
displayObject.visible = (screen.z >= 0);
if (imageSequence){
framer = Math.round(((_local9 * (imageSequence.totalFrames - 1)) / 360));
if (framer_last != framer){
imageSequence.gotoAndStop((framer + 1));
//unresolved jump
};
framer_last = framer;
};
screenZ = screen.z;
return (0);
}
private function convertAngleTo360(_arg1:Number):Number{
var _local2:Number;
_local2 = (_arg1 % 360);
if (_local2 < 0){
_local2 = (_local2 + 360);
};
return (_local2);
}
override public function createContainer():void{
super.createContainer();
container.addChild(displayObject);
}
}
}//package com.blitzagency.papervision3d
Section 2
//DebugDispatcher (com.blitzagency.xray.logger.events.DebugDispatcher)
package com.blitzagency.xray.logger.events {
import flash.events.*;
public class DebugDispatcher extends EventDispatcher {
public static var TRACE:String = "trace";
public function sendEvent(_arg1:String, _arg2:Object):void{
dispatchEvent(new DebugEvent(DebugDispatcher.TRACE, false, false, _arg2));
}
}
}//package com.blitzagency.xray.logger.events
Section 3
//DebugEvent (com.blitzagency.xray.logger.events.DebugEvent)
package com.blitzagency.xray.logger.events {
import flash.events.*;
public class DebugEvent extends Event {
public var obj:Object;
public function DebugEvent(_arg1:String, _arg2:Boolean, _arg3:Boolean, _arg4:Object):void{
obj = new Object();
super(_arg1, _arg2, _arg3);
obj = _arg4;
}
}
}//package com.blitzagency.xray.logger.events
Section 4
//ObjectTools (com.blitzagency.xray.logger.util.ObjectTools)
package com.blitzagency.xray.logger.util {
import com.blitzagency.xray.logger.*;
import flash.utils.*;
public class ObjectTools {
private static var log:XrayLog = new XrayLog();
public function resolveBaseType(_arg1:Object):String{
return ("");
}
public static function getImmediateClassPath(_arg1:Object):String{
var _local2:String;
var _local3:String;
_local2 = getQualifiedClassName(_arg1);
_local3 = getQualifiedSuperclassName(_arg1);
_local2 = ((_local2.indexOf("::") > -1)) ? _local2.split("::").join(".") : _local2;
if (_local3 == null){
return (_local2);
};
_local3 = ((_local3.indexOf("::") > -1)) ? _local3.split("::").join(".") : _local3;
return (((_local3 + ".") + _local2));
}
public static function getFullClassPath(_arg1:Object):String{
var _local2:XML;
var _local3:Array;
var _local4:String;
var _local5:XML;
var _local6:String;
_local2 = describeType(_arg1);
_local3 = [];
_local4 = getQualifiedClassName(_arg1);
_local4 = ((_local4.indexOf("::") > -1)) ? _local4.split("::").join(".") : _local4;
_local3.push(_local4);
for each (_local5 in _local2.extendsClass) {
_local6 = ((_local5.@type.toString().indexOf("::") > -1)) ? _local5.@type.toString().split("::")[1] : _local5.@type.toString();
_local3.push(_local6);
};
return (_local3.join("."));
}
}
}//package com.blitzagency.xray.logger.util
Section 5
//PropertyTools (com.blitzagency.xray.logger.util.PropertyTools)
package com.blitzagency.xray.logger.util {
import flash.utils.*;
public class PropertyTools {
private static function getVariables():void{
}
public static function getProperties(_arg1:Object):Array{
var ary:Array;
var xmlDoc:XML;
var item:XML;
var name:String;
var type:String;
var value:Object;
var obj = _arg1;
ary = [];
try {
xmlDoc = describeType(obj);
for each (item in xmlDoc.variable) {
name = item.@name.toString();
type = item.@type.toString();
value = ((obj[name])!=null) ? obj[name] : "";
ary.push({name:name, type:type, value:value});
};
} catch(e:Error) {
};
return (ary);
}
private static function getMethods():void{
}
}
}//package com.blitzagency.xray.logger.util
Section 6
//Debug (com.blitzagency.xray.logger.Debug)
package com.blitzagency.xray.logger {
import flash.events.*;
import flash.utils.*;
import com.blitzagency.xray.logger.events.*;
import flash.net.*;
public class Debug {
private static var connected:Boolean = false;
private static var xrayLC:LocalConnection;
private static var ed:DebugDispatcher = new DebugDispatcher();
public static function traceObject(_arg1:Object, _arg2:Number=254, _arg3:Number=0, _arg4:String="", _arg5:Number=0):void{
var recurseDepth:Number;
var indent:Number;
var prop:String;
var lead:String;
var i:Number;
var obj:String;
var o = _arg1;
var pRecurseDepth = _arg2;
var pIndent = _arg3;
var pPackage = _arg4;
var pLevel = _arg5;
try {
recurseDepth = pRecurseDepth;
indent = pIndent;
for (prop in o) {
lead = "";
i = 0;
while (i < indent) {
lead = (lead + " ");
i = (i + 1);
};
obj = o[prop].toString();
if ((o[prop] is Array)){
obj = "[Array]";
};
if (obj == "[object Object]"){
obj = "[Object]";
};
Debug.trace((((lead + prop) + ": ") + obj), pPackage, pLevel);
if (recurseDepth > 0){
Debug.traceObject(o[prop], (recurseDepth - 1), (indent + 1), pPackage, pLevel);
};
};
} catch(e:Error) {
};
}
public static function trace(_arg1:Object, _arg2:String="", _arg3:Number=0):void{
var msg:String;
var pMsg = _arg1;
var pPackage = _arg2;
var pLevel = _arg3;
ed.sendEvent(DebugDispatcher.TRACE, {message:pMsg, classPackage:pPackage});
if (!connected){
makeConnection();
};
if (connected){
try {
msg = ((String(pMsg).length >= 39995)) ? (String(pMsg).substr(0, 39995) + "...") : String(pMsg);
xrayLC.send("_xray_view_conn", "setTrace", msg, pLevel, pPackage);
} catch(e:LogError) {
LogError("No Xray Interface running");
};
};
}
private static function makeConnection():void{
var err:LogError;
xrayLC = new LocalConnection();
xrayLC.addEventListener("status", statusHandler);
xrayLC.allowDomain("*");
try {
xrayLC.connect(("_xray_standAlone_debug" + getTimer()));
connected = true;
} catch(e:Error) {
err = new LogError("log");
setTimeout(makeConnection, 1000);
};
}
public static function addEventListener(_arg1:String, _arg2:Function):void{
ed.addEventListener(_arg1, _arg2);
}
private static function initialize():Boolean{
ed = new DebugDispatcher();
return (true);
}
private static function statusHandler(_arg1:StatusEvent):void{
if ((((((_arg1.code == null)) && ((_arg1.level == "error")))) && (connected))){
connected = false;
} else {
if ((((_arg1.level == "status")) && ((_arg1.code == null)))){
connected = true;
};
};
}
}
}//package com.blitzagency.xray.logger
class LogError extends Error {
private function LogError(_arg1:String){
super(_arg1);
}
}
Section 7
//Log (com.blitzagency.xray.logger.Log)
package com.blitzagency.xray.logger {
import com.blitzagency.xray.logger.util.*;
public class Log {
private var level:Number;
private var caller:String;// = ""
private var classPackage:String;
private var dump:Object;
private var message:String;
public function Log(_arg1:String, _arg2:Object, _arg3:Number, ... _args){
var err:LogError;
var nullArray:Array;
var str:String;
var p_message = _arg1;
var p_dump = _arg2;
var p_level = _arg3;
var rest = _args;
caller = "";
super();
try {
nullArray.push("bogus");
} catch(e:Error) {
err = new LogError("log");
} finally {
if (err.hasOwnProperty("getStackTrace")){
str = err.getStackTrace();
setCaller(resolveCaller(str));
} else {
setCaller("");
};
setMessage(p_message);
setDump(p_dump);
setLevel(p_level);
setClassPackage(p_dump);
};
}
public function setLevel(_arg1:Number):void{
level = _arg1;
}
public function getCaller():String{
return (caller);
}
public function setMessage(_arg1:String):void{
message = _arg1;
}
public function getLevel():Number{
return (level);
}
public function getDump():Object{
return (dump);
}
public function setCaller(_arg1:String):void{
caller = _arg1;
}
public function setClassPackage(_arg1:Object):void{
classPackage = ObjectTools.getImmediateClassPath(_arg1);
}
public function getMessage():String{
return (message);
}
public function getClassPackage():String{
return (classPackage);
}
public function setDump(_arg1:Object):void{
dump = _arg1;
}
private function resolveCaller(_arg1:String):String{
var ary:Array;
var str = _arg1;
ary = [];
try {
str = str.split("\n").join("");
ary = str.split("\tat ");
str = ary[3];
} catch(e:Error) {
} finally {
str = "";
};
return (str);
}
}
}//package com.blitzagency.xray.logger
class LogError extends Error {
private function LogError(_arg1:String){
super(_arg1);
}
}
Section 8
//Logger (com.blitzagency.xray.logger.Logger)
package com.blitzagency.xray.logger {
public interface Logger {
function setLevel(_arg1:Number=0):void;
function debug(_arg1:Log):void;
function fatal(_arg1:Log):void;
function warn(_arg1:Log):void;
function error(_arg1:Log):void;
function log(_arg1:String, _arg2:String, _arg3:String, _arg4:Number, _arg5:Object=null):void;
function info(_arg1:Log):void;
}
}//package com.blitzagency.xray.logger
Section 9
//XrayLog (com.blitzagency.xray.logger.XrayLog)
package com.blitzagency.xray.logger {
public class XrayLog {
private var logger:XrayLogger;
public function XrayLog(){
logger = XrayLogger.getInstance();
}
public function debug(_arg1:String, ... _args):void{
var _local3:Number;
if (_args.length == 0){
logger.debug(new Log(_arg1, null, XrayLogger.DEBUG));
};
_local3 = 0;
while (_local3 < _args.length) {
if (_local3 > 0){
_arg1 = "";
};
logger.debug(new Log(_arg1, _args[_local3], XrayLogger.DEBUG));
_local3++;
};
}
public function fatal(_arg1:String, ... _args):void{
var _local3:Number;
if (_args.length == 0){
logger.fatal(new Log(_arg1, null, XrayLogger.FATAL));
};
_local3 = 0;
while (_local3 < _args.length) {
if (_local3 > 0){
_arg1 = "";
};
logger.fatal(new Log(_arg1, _args[_local3], XrayLogger.FATAL));
_local3++;
};
}
public function info(_arg1:String, ... _args):void{
var _local3:Number;
if (_args.length == 0){
logger.info(new Log(_arg1, null, XrayLogger.INFO));
};
_local3 = 0;
while (_local3 < _args.length) {
if (_local3 > 0){
_arg1 = "";
};
logger.info(new Log(_arg1, _args[_local3], XrayLogger.INFO));
_local3++;
};
}
public function warn(_arg1:String, ... _args):void{
var _local3:Number;
if (_args.length == 0){
logger.warn(new Log(_arg1, null, XrayLogger.WARN));
};
_local3 = 0;
while (_local3 < _args.length) {
if (_local3 > 0){
_arg1 = "";
};
logger.warn(new Log(_arg1, _args[_local3], XrayLogger.WARN));
_local3++;
};
}
public function error(_arg1:String, ... _args):void{
var _local3:Number;
if (_args.length == 0){
logger.error(new Log(_arg1, null, XrayLogger.ERROR));
};
_local3 = 0;
while (_local3 < _args.length) {
if (_local3 > 0){
_arg1 = "";
};
logger.error(new Log(_arg1, _args[_local3], XrayLogger.ERROR));
_local3++;
};
}
}
}//package com.blitzagency.xray.logger
Section 10
//XrayLogger (com.blitzagency.xray.logger.XrayLogger)
package com.blitzagency.xray.logger {
import flash.events.*;
import flash.utils.*;
import com.blitzagency.xray.logger.util.*;
public class XrayLogger extends EventDispatcher implements Logger {
private var displayObjectRecursionDepth:Number;// = 3
private var level:Number;// = 0
private var indentation:Number;// = 0
private var objectRecursionDepth:Number;// = 254
private var filters:Array;
public static var FATAL:Number = 4;
public static var WARN:Number = 2;
public static var ERROR:Number = 3;
public static var INFO:Number = 1;
public static var DEBUG:Number = 0;
private static var _instance:XrayLogger = null;
public static var NONE:Number = 5;
public function XrayLogger(){
level = 0;
displayObjectRecursionDepth = 3;
objectRecursionDepth = 254;
indentation = 0;
filters = [];
super();
}
public function checkFilters():Boolean{
var _local1:uint;
if (filters.length == 0){
return (true);
};
_local1 = 0;
while (_local1 < filters.length) {
_local1++;
};
return (true);
}
public function debug(_arg1:Log):void{
if (_arg1.getLevel() == level){
log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 0, _arg1.getDump());
};
}
public function setIndentation(_arg1:Number=0):void{
indentation = _arg1;
}
public function error(_arg1:Log):void{
if (_arg1.getLevel() >= level){
log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 3, _arg1.getDump());
};
}
public function setLevel(_arg1:Number=0):void{
level = _arg1;
}
public function fatal(_arg1:Log):void{
if (_arg1.getLevel() >= level){
log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 4, _arg1.getDump());
};
}
public function warn(_arg1:Log):void{
if (_arg1.getLevel() >= level){
log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 2, _arg1.getDump());
};
}
public function setObjectRecursionDepth(_arg1:Number):void{
objectRecursionDepth = _arg1;
}
public function setDisplayClipRecursionDepth(_arg1:Number):void{
displayObjectRecursionDepth = _arg1;
}
public function info(_arg1:Log):void{
if (_arg1.getLevel() >= level){
log(_arg1.getMessage(), _arg1.getCaller(), _arg1.getClassPackage(), 1, _arg1.getDump());
};
}
public function log(_arg1:String, _arg2:String, _arg3:String, _arg4:Number, _arg5:Object=null):void{
var _local6:String;
var _local7:String;
var _local8:String;
var _local9:Object;
_local6 = (("(" + getTimer()) + ") ");
if (_arg3.length > 0){
_local6 = (_local6 + (_arg2 + "\n"));
};
_local6 = (_local6 + _arg1);
if (_arg1.length > 0){
Debug.trace(_local6, _arg3, _arg4);
};
if (_arg5 == null){
return;
};
_local7 = typeof(_arg5);
if ((((((((((_local7 == "string")) || ((_local7 == "number")))) || ((_local7 == "boolean")))) || ((_local7 == "undefined")))) || ((_local7 == "null")))){
Debug.trace(_arg5, _arg3, _arg4);
} else {
if (_local7 == "xml"){
Debug.trace(_arg5.toString(), _arg3, _arg4);
} else {
_local8 = ObjectTools.getImmediateClassPath(_arg5);
if ((((_local8 == "Object")) || ((_local8 == "Object.Array")))){
Debug.traceObject(_arg5, objectRecursionDepth, indentation, _arg3, _arg4);
} else {
_local9 = PropertyTools.getProperties(_arg5);
Debug.traceObject(_local9, displayObjectRecursionDepth, indentation, _arg3, _arg4);
};
};
};
}
public function setFilters(_arg1:Array):void{
filters = _arg1;
}
public static function getInstance():XrayLogger{
if (_instance == null){
_instance = new (XrayLogger);
};
return (_instance);
}
public static function resolveLevelAsName(_arg1:Number):String{
switch (_arg1){
case 0:
return ("debug");
case 1:
return ("info");
case 2:
return ("warn");
case 3:
return ("error");
case 4:
return ("fatal");
default:
return ("debug");
};
}
}
}//package com.blitzagency.xray.logger
Section 11
//2d_droplet_57 (kondensensation_fla.2d_droplet_57)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class 2d_droplet_57 extends MovieClip {
public var timer;
public function 2d_droplet_57(){
addFrameScript(0, frame1);
}
function frame1(){
MovieClip(root).d2d.push(this);
timer = 500;
visible = false;
}
}
}//package kondensensation_fla
Section 12
//2dhole_56 (kondensensation_fla.2dhole_56)
package kondensensation_fla {
import flash.display.*;
public dynamic class 2dhole_56 extends MovieClip {
public function 2dhole_56(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 13
//armorgames_3d_2008_10 (kondensensation_fla.armorgames_3d_2008_10)
package kondensensation_fla {
import flash.display.*;
public dynamic class armorgames_3d_2008_10 extends MovieClip {
public function armorgames_3d_2008_10(){
addFrameScript(0, frame1, 96, frame97);
}
function frame97(){
MovieClip(parent).play();
}
function frame1(){
MovieClip(parent).stop();
}
}
}//package kondensensation_fla
Section 14
//armorgames_buttonmc_8 (kondensensation_fla.armorgames_buttonmc_8)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public dynamic class armorgames_buttonmc_8 extends MovieClip {
public var agbutton:SimpleButton;
public function armorgames_buttonmc_8(){
addFrameScript(0, frame1);
}
function frame1(){
agbutton.addEventListener(MouseEvent.MOUSE_UP, gotoAG);
}
public function gotoAG(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://armorgames.com"), "_blank");
}
}
}//package kondensensation_fla
Section 15
//bgl1_48 (kondensensation_fla.bgl1_48)
package kondensensation_fla {
import flash.display.*;
public dynamic class bgl1_48 extends MovieClip {
public function bgl1_48(){
addFrameScript(7, frame8, 15, frame16, 23, frame24, 31, frame32, 39, frame40);
}
function frame16(){
stop();
}
function frame8(){
stop();
}
function frame24(){
stop();
}
function frame40(){
stop();
}
function frame32(){
stop();
}
}
}//package kondensensation_fla
Section 16
//cloud_44 (kondensensation_fla.cloud_44)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class cloud_44 extends MovieClip {
public function cloud_44(){
addFrameScript(0, frame1, 13, frame14);
}
function frame14(){
gotoAndPlay((2 + Math.floor((Math.random() * 5))));
}
function frame1(){
MovieClip(root).cloudos.push(this);
}
}
}//package kondensensation_fla
Section 17
//explodelah_23 (kondensensation_fla.explodelah_23)
package kondensensation_fla {
import flash.display.*;
public dynamic class explodelah_23 extends MovieClip {
public function explodelah_23(){
addFrameScript(27, frame28);
}
function frame28(){
stop();
}
}
}//package kondensensation_fla
Section 18
//fadein_43 (kondensensation_fla.fadein_43)
package kondensensation_fla {
import flash.display.*;
public dynamic class fadein_43 extends MovieClip {
public function fadein_43(){
addFrameScript(7, frame8);
}
function frame8(){
stop();
}
}
}//package kondensensation_fla
Section 19
//FPS_68 (kondensensation_fla.FPS_68)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.text.*;
public dynamic class FPS_68 extends MovieClip {
public var prevSecondTime:Number;
public var secondTime:Number;
public var tf:TextField;
public var frames:Number;
public var time:Number;
public var frameTime:Number;
public var fps:String;
public var prevFrameTime:Number;
public var iBar:MovieClip;
public function FPS_68(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
prevFrameTime = getTimer();
prevSecondTime = getTimer();
frames = 0;
fps = "...";
}
function frame2(){
stop();
this.addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
public function onEnterFrame(_arg1:Event):void{
time = getTimer();
frameTime = (time - prevFrameTime);
secondTime = (time - prevSecondTime);
if (secondTime >= 1000){
fps = frames.toString();
frames = 0;
prevSecondTime = time;
} else {
frames++;
};
prevFrameTime = time;
tf.text = (((fps + " FPS / ") + frameTime) + " MS");
iBar.scaleX = (iBar.scaleX - ((iBar.scaleX - (frameTime / 10)) / 5));
}
}
}//package kondensensation_fla
Section 20
//gamebg_47 (kondensensation_fla.gamebg_47)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class gamebg_47 extends MovieClip {
public var bgeffects:MovieClip;
public function gamebg_47(){
addFrameScript(0, frame1);
}
function frame1(){
gotoAndStop(MovieClip(root).level);
}
}
}//package kondensensation_fla
Section 21
//gameover_anim_92 (kondensensation_fla.gameover_anim_92)
package kondensensation_fla {
import flash.display.*;
public dynamic class gameover_anim_92 extends MovieClip {
public function gameover_anim_92(){
addFrameScript(10, frame11);
}
function frame11(){
stop();
}
}
}//package kondensensation_fla
Section 22
//highscoresub_89 (kondensensation_fla.highscoresub_89)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class highscoresub_89 extends MovieClip {
public var submitbutt:SimpleButton;
public var totsuko;
public var namitz:TextField;
public var sturl;
public var typeblinker:MovieClip;
public var scoritz:TextField;
public function highscoresub_89(){
addFrameScript(0, frame1, 2, frame3, 9, frame10);
}
function frame10(){
stop();
}
function frame3(){
submitbutt.addEventListener(MouseEvent.CLICK, clickoSubmit);
stop();
}
function frame1(){
totsuko = (MovieClip(root).totsuko * MovieClip(root).yos);
sturl = MovieClip(root).sturl;
scoritz.text = String(MovieClip(parent).totsuko);
}
public function clickoSubmit(_arg1:MouseEvent):void{
var _local2:URLRequest;
var _local3:URLVariables;
if (namitz.text != ""){
_local2 = new URLRequest(((("http://tamugaia.com/highscores/insert_kondense.php?playername=" + namitz.text) + "&score=") + scoritz.text));
_local3 = new URLVariables();
_local3.totalscore = namitz.text;
_local3.parser = totsuko;
_local3.fromwhere = sturl;
_local2.data = _local3;
_local2.method = URLRequestMethod.POST;
navigateToURL(_local2, "_blank");
play();
submitbutt.removeEventListener(MouseEvent.CLICK, clickoSubmit);
} else {
typeblinker.play();
};
}
}
}//package kondensensation_fla
Section 23
//indi_62 (kondensensation_fla.indi_62)
package kondensensation_fla {
import flash.display.*;
import flash.text.*;
public dynamic class indi_62 extends MovieClip {
public var levelscaler:MovieClip;
public var indi_frozen:MovieClip;
public var suko:TextField;
public var indi_reversal:MovieClip;
public var starto:SimpleButton;
public var indi_speedup:MovieClip;
public var indi_slow:MovieClip;
public function indi_62(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package kondensensation_fla
Section 24
//indi_freeze_65 (kondensensation_fla.indi_freeze_65)
package kondensensation_fla {
import flash.display.*;
public dynamic class indi_freeze_65 extends MovieClip {
public function indi_freeze_65(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package kondensensation_fla
Section 25
//indi_reversal_63 (kondensensation_fla.indi_reversal_63)
package kondensensation_fla {
import flash.display.*;
public dynamic class indi_reversal_63 extends MovieClip {
public function indi_reversal_63(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package kondensensation_fla
Section 26
//indi_slow_64 (kondensensation_fla.indi_slow_64)
package kondensensation_fla {
import flash.display.*;
public dynamic class indi_slow_64 extends MovieClip {
public function indi_slow_64(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package kondensensation_fla
Section 27
//indi_speedup_66 (kondensensation_fla.indi_speedup_66)
package kondensensation_fla {
import flash.display.*;
public dynamic class indi_speedup_66 extends MovieClip {
public function indi_speedup_66(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package kondensensation_fla
Section 28
//intro_tamugaia_11 (kondensensation_fla.intro_tamugaia_11)
package kondensensation_fla {
import flash.display.*;
public dynamic class intro_tamugaia_11 extends MovieClip {
public function intro_tamugaia_11(){
addFrameScript(0, frame1, 91, frame92);
}
function frame1(){
MovieClip(parent).stop();
}
function frame92(){
MovieClip(parent).play();
}
}
}//package kondensensation_fla
Section 29
//item_3D_anim_19 (kondensensation_fla.item_3D_anim_19)
package kondensensation_fla {
import flash.display.*;
public dynamic class item_3D_anim_19 extends MovieClip {
public var flake:MovieClip;
public function item_3D_anim_19(){
addFrameScript(8, frame9, 14, frame15, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 30, frame31, 31, frame32, 32, frame33, 41, frame42, 50, frame51, 56, frame57, 65, frame66, 74, frame75, 110, frame111, 146, frame147, 155, frame156);
}
function frame156(){
gotoAndPlay((currentFrame - 8));
}
function frame75(){
gotoAndPlay((currentFrame - 8));
}
function frame15(){
stop();
}
function frame25(){
flake.rotation = (flake.rotation + 20);
}
function frame26(){
flake.rotation = (flake.rotation + 20);
}
function frame24(){
gotoAndPlay((currentFrame - 8));
}
function frame9(){
gotoAndPlay((currentFrame - 8));
}
function frame29(){
flake.rotation = (flake.rotation + 20);
}
function frame111(){
stop();
}
function frame27(){
flake.rotation = (flake.rotation + 20);
}
function frame30(){
flake.rotation = (flake.rotation + 20);
}
function frame28(){
flake.rotation = (flake.rotation + 20);
}
function frame31(){
flake.rotation = (flake.rotation + 20);
}
function frame33(){
gotoAndPlay((currentFrame - 8));
}
function frame32(){
flake.rotation = (flake.rotation + 20);
}
function frame42(){
gotoAndPlay((currentFrame - 8));
}
function frame51(){
gotoAndPlay((currentFrame - 8));
}
function frame57(){
stop();
}
function frame66(){
gotoAndPlay((currentFrame - 8));
}
function frame147(){
stop();
}
}
}//package kondensensation_fla
Section 30
//item_bomb_58 (kondensensation_fla.item_bomb_58)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class item_bomb_58 extends MovieClip {
public var funk;
public function item_bomb_58(){
addFrameScript(0, frame1);
}
function frame1(){
MovieClip(root)._item.push(this);
funk = "bomb";
visible = false;
}
}
}//package kondensensation_fla
Section 31
//item_cutsize_71 (kondensensation_fla.item_cutsize_71)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class item_cutsize_71 extends MovieClip {
public var funk;
public function item_cutsize_71(){
addFrameScript(0, frame1);
}
function frame1(){
MovieClip(root)._item.push(this);
funk = "cutsize";
visible = false;
}
}
}//package kondensensation_fla
Section 32
//item_frozen_75 (kondensensation_fla.item_frozen_75)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class item_frozen_75 extends MovieClip {
public var funk;
public function item_frozen_75(){
addFrameScript(0, frame1);
}
function frame1(){
MovieClip(root).time_item.push(this);
funk = "frozen";
visible = false;
}
}
}//package kondensensation_fla
Section 33
//item_megapoints_77 (kondensensation_fla.item_megapoints_77)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class item_megapoints_77 extends MovieClip {
public var funk;
public function item_megapoints_77(){
addFrameScript(0, frame1);
}
function frame1(){
MovieClip(root)._item.push(this);
funk = "megapoints";
visible = false;
}
}
}//package kondensensation_fla
Section 34
//item_points_59 (kondensensation_fla.item_points_59)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class item_points_59 extends MovieClip {
public var funk;
public function item_points_59(){
addFrameScript(0, frame1);
}
function frame1(){
MovieClip(root)._item.push(this);
funk = "points";
visible = false;
}
}
}//package kondensensation_fla
Section 35
//item_reversal_78 (kondensensation_fla.item_reversal_78)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class item_reversal_78 extends MovieClip {
public var funk;
public function item_reversal_78(){
addFrameScript(0, frame1);
}
function frame1(){
MovieClip(root).time_item.push(this);
funk = "reversal";
visible = false;
}
}
}//package kondensensation_fla
Section 36
//item_slowmo_74 (kondensensation_fla.item_slowmo_74)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class item_slowmo_74 extends MovieClip {
public var funk;
public function item_slowmo_74(){
addFrameScript(0, frame1);
}
function frame1(){
MovieClip(root).time_item.push(this);
funk = "slow";
visible = false;
}
}
}//package kondensensation_fla
Section 37
//item_speedup_72 (kondensensation_fla.item_speedup_72)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class item_speedup_72 extends MovieClip {
public var funk;
public function item_speedup_72(){
addFrameScript(0, frame1);
}
function frame1(){
MovieClip(root).time_item.push(this);
funk = "speedup";
visible = false;
}
}
}//package kondensensation_fla
Section 38
//kondense_35 (kondensensation_fla.kondense_35)
package kondensensation_fla {
import flash.display.*;
public dynamic class kondense_35 extends MovieClip {
public function kondense_35(){
addFrameScript(8, frame9);
}
function frame9(){
stop();
}
}
}//package kondensensation_fla
Section 39
//MainTimeline (kondensensation_fla.MainTimeline)
package kondensensation_fla {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.materials.*;
import org.papervision3d.core.*;
import org.papervision3d.utils.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import com.blitzagency.papervision3d.*;
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import flash.text.*;
import flash.net.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.printing.*;
import flash.system.*;
import flash.ui.*;
import flash.xml.*;
public dynamic class MainTimeline extends MovieClip {
public var loaded:Number;
public var levelmaxers;
public var bombhspeed;
public var targetrotation;
public var b2:SimpleButton;
public var b4:SimpleButton;
public var b5:SimpleButton;
public var b3:SimpleButton;
public var levelmaps;
public var yos;
public var size;
public var music:uint;
public var bbg:MovieClip;
public var totsuko:uint;
public var otimer;
public var fpver_a:Array;
public var yosko:MovieClip;
public var bg:MovieClip;
public var leveltimer:uint;
public var percent:int;
public var fpver_n:Array;
public var holevspeed;
public var plane:MovieClip;
public var sound_click:buttonclick;
public var itemlinkage;
public var appd:TextField;
public var sound_point;
public var speeding;
public var indi:MovieClip;
public var sound_soot;
public var ti;
public var grounder:Sprite;
public var itimer;
public var groundmat;
public var scene:MovieScene3D;
public var dr;
public var preloader:MovieClip;
public var fpver:String;
public var mydrop;
public var score:uint;
public var rotud;
public var container:Sprite;
public var bombvspeed;
public var myd2d:MovieClip;
public var myd3d2;
public var myd3d;
public var item3D;
public var myd2d2:MovieClip;
public var cloudos;
public var hspeed;
public var sound_loser;
public var mylobang;
public var drop;
public var sound_victory;
public var flake:MovieClip;
public var bgmusic;
public var bgchannel:SoundChannel;
public var camera:Camera3D;
public var reversing;
public var itemo3D;
public var sound_slow;
public var hole2d:MovieClip;
public var rot1:MovieClip;
public var rot2:MovieClip;
public var mydrops;
public var timer:uint;
public var sound_drainage;
public var hssub:MovieClip;
public var hole3d;
public var sound_poot;
public var time_item;
public var slowmo;
public var groundscene:MovieScene3D;
public var sturl:String;
public var sound_winning;
public var dr3D;
public var readytimer;
public var level:uint;
public var ground:Plane;
public var froze;
public var vspeed;
public var scoritz:TextField;
public var rotlr;
public var holehspeed;
public var sound_explode;
public var b1start:SimpleButton;
public var d2d;
public var scoresofar:TextField;
public var _item;
public function MainTimeline(){
addFrameScript(0, frame1, 2, frame3, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 37, frame38, 38, frame39, 40, frame41, 41, frame42, 42, frame43, 43, frame44, 44, frame45, 46, frame47, 47, frame48, 49, frame50, 50, frame51, 51, frame52, 53, frame54, 54, frame55, 56, frame57, 57, frame58, 58, frame59, 60, frame61, 61, frame62, 63, frame64, 64, frame65, 65, frame66, 67, frame68, 68, frame69, 70, frame71, 71, frame72, 72, frame73, 74, frame75, 75, frame76, 77, frame78, 78, frame79, 79, frame80, 81, frame82, 82, frame83, 84, frame85, 85, frame86, 86, frame87, 88, frame89, 89, frame90, 91, frame92, 92, frame93, 93, frame94, 95, frame96, 96, frame97, 98, frame99, 99, frame100, 100, frame101, 102, frame103, 103, frame104, 105, frame106, 106, frame107, 107, frame108, 109, frame110, 110, frame111, 112, frame113, 113, frame114, 114, frame115, 122, frame123, 123, frame124, 132, frame133);
}
public function progressListener(_arg1:ProgressEvent):void{
loaded = (_arg1.bytesLoaded / _arg1.bytesTotal);
percent = (loaded * 100);
preloader.bar.percen.text = percent;
preloader.bar.x = (-41 + (loaded * 100));
}
public function gotoTamugaia(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://tamugaia.com"), "_blank");
}
function frame10(){
}
function frame3(){
if ((((percent >= 100)) || ((preloader.bar.percen.text == "")))){
preloader.playbutton.addEventListener(MouseEvent.CLICK, clickSubmit);
preloader.play();
loaderInfo.removeEventListener(ProgressEvent.PROGRESS, progressListener);
stop();
} else {
gotoAndPlay(2);
};
}
function frame8(){
}
function frame9(){
stage.addEventListener(KeyboardEvent.KEY_UP, qtoggle);
gotoAndPlay("letsgo");
}
function frame1(){
sturl = String(this.root.loaderInfo.url);
appd.text = String(sturl);
fpver = Capabilities.version.slice(4, Capabilities.version.length);
preloader.fpreq.text = "9,0,45,0";
preloader.fpyours.text = String(fpver);
fpver_a = String(fpver).split(",", 4);
fpver_n = preloader.fpreq.text.split(",", 4);
if (int(fpver_a[0]) > int(fpver_n[0])){
preloader.gotoAndStop("ok");
} else {
if (int(fpver_a[0]) < int(fpver_n[0])){
preloader.gotoAndStop("notok");
} else {
if (int(fpver_a[1]) > int(fpver_n[1])){
preloader.gotoAndStop("ok");
} else {
if (int(fpver_a[1]) < int(fpver_n[1])){
preloader.gotoAndStop("notok");
} else {
if (int(fpver_a[2]) > int(fpver_n[2])){
preloader.gotoAndStop("ok");
} else {
if (int(fpver_a[2]) < int(fpver_n[2])){
preloader.gotoAndStop("notok");
} else {
if (int(fpver_a[3]) >= int(fpver_n[3])){
preloader.gotoAndStop("ok");
} else {
if (int(fpver_a[3]) < int(fpver_n[3])){
preloader.gotoAndStop("notok");
};
};
};
};
};
};
};
};
percent = 100;
loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressListener);
preloader.button.addEventListener(MouseEvent.MOUSE_UP, gotoTamugaia);
stage.showDefaultContextMenu = false;
}
function frame6(){
stage.showDefaultContextMenu = false;
stage.quality = "MEDIUM";
}
public function slow(_arg1, _arg2, _arg3){
if (itimer[_arg2] > 0){
var _local4 = itimer;
var _local5 = _arg2;
var _local6 = (_local4[_local5] - 1);
_local4[_local5] = _local6;
slowmo = 2;
_arg1.visible = false;
indi.indi_slow.play();
} else {
slowmo = 1;
};
if (itimer[_arg2] == 1){
bg.bgeffects.gotoAndPlay("no");
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
while (!(plane.hitTestPoint(_arg1.x, _arg1.y, true))) {
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
};
item3D[_arg2].imageSequence.anim.gotoAndPlay(("mainloop_" + _arg3));
};
if ((((itimer[_arg2] == 0)) && ((Math.sqrt((((myd2d.x - _arg1.x) * (myd2d.x - _arg1.x)) + ((myd2d.y - _arg1.y) * (myd2d.y - _arg1.y)))) < (myd2d.width / 2))))){
itimer[_arg2] = 150;
sound_slow.play();
bg.bgeffects.gotoAndPlay("slow");
item3D[_arg2].imageSequence.anim.gotoAndPlay("disappear");
};
}
public function clickGo(_arg1:MouseEvent):void{
indi.play();
stage.addEventListener(Event.ENTER_FRAME, enterframe);
stage.addEventListener(KeyboardEvent.KEY_UP, mtoggle);
if (music == 1){
bgchannel = bgmusic.play();
//unresolved jump
};
indi.starto.removeEventListener(MouseEvent.CLICK, clickGo);
}
public function frozen(_arg1, _arg2, _arg3){
if (itimer[_arg2] > 0){
var _local4 = itimer;
var _local5 = _arg2;
var _local6 = (_local4[_local5] - 1);
_local4[_local5] = _local6;
froze = 1;
_arg1.visible = false;
indi.indi_frozen.play();
} else {
froze = 0;
};
if (itimer[_arg2] == 1){
bg.bgeffects.gotoAndPlay("no");
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
while (!(plane.hitTestPoint(_arg1.x, _arg1.y, true))) {
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
};
item3D[_arg2].imageSequence.anim.gotoAndPlay(("mainloop_" + _arg3));
ground.container.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
};
if ((((itimer[_arg2] == 0)) && ((Math.sqrt((((myd2d.x - _arg1.x) * (myd2d.x - _arg1.x)) + ((myd2d.y - _arg1.y) * (myd2d.y - _arg1.y)))) < (myd2d.width / 2))))){
itimer[_arg2] = 30;
sound_poot.play();
bg.bgeffects.gotoAndPlay("frozen");
ground.container.transform.colorTransform = new ColorTransform(1, 2, 2, 2, 0, 0, 0, 0);
item3D[_arg2].imageSequence.anim.gotoAndPlay("disappear");
};
}
public function playmore(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://armorgames.com"), "_blank");
}
function frame44(){
b5.removeEventListener(MouseEvent.CLICK, clickPlay);
play();
}
function frame39(){
cloudos = new Array();
b1start.addEventListener(MouseEvent.CLICK, clickPlay);
stage.addEventListener(KeyboardEvent.KEY_UP, mtoggle);
bgmusic = new bubbles();
if (music == 1){
bgchannel = bgmusic.play();
//unresolved jump
};
}
public function bomb(_arg1, _arg2, _arg3){
if (otimer[_arg2] > 0){
var _local4 = otimer;
var _local5 = _arg2;
var _local6 = (_local4[_local5] - 1);
_local4[_local5] = _local6;
_arg1.visible = false;
//unresolved jump
};
if (otimer[_arg2] == 1){
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
while (!(plane.hitTestPoint(_arg1.x, _arg1.y, true))) {
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
};
itemo3D[_arg2].imageSequence.anim.gotoAndPlay(("mainloop_" + _arg3));
};
if ((((otimer[_arg2] == 0)) && ((Math.sqrt((((myd2d.x - _arg1.x) * (myd2d.x - _arg1.x)) + ((myd2d.y - _arg1.y) * (myd2d.y - _arg1.y)))) < (myd2d.width / 2))))){
otimer[_arg2] = 300;
size = -1;
sound_explode.play();
itemo3D[_arg2].imageSequence.anim.gotoAndPlay("explode");
};
_arg1.x = (_arg1.x + bombhspeed);
_arg1.y = (_arg1.y + bombvspeed);
if ((timer % 90) == 0){
bombhspeed = (Math.floor((Math.random() * 5)) - 2);
//unresolved jump
};
if ((timer % 176) == 0){
bombvspeed = (Math.floor((Math.random() * 5)) - 2);
//unresolved jump
};
if (((plane.hitTestPoint((_arg1.x + 10), _arg1.y, true)) && (plane.hitTestPoint((_arg1.x - 10), _arg1.y, true)))){
} else {
bombhspeed = (bombhspeed * -1);
};
if (((plane.hitTestPoint(_arg1.x, (_arg1.y + 10), true)) && (plane.hitTestPoint(_arg1.x, (_arg1.y - 10), true)))){
} else {
bombvspeed = (bombvspeed * -1);
};
}
public function playagain(_arg1:MouseEvent):void{
gotoAndPlay("mainmenu", "mainmenu");
removeChild(container);
removeChild(grounder);
removeChild(bbg);
b2.removeEventListener(MouseEvent.CLICK, playmore);
b3.removeEventListener(MouseEvent.CLICK, helptips);
b4.removeEventListener(MouseEvent.CLICK, playagain);
}
function frame45(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
level = 1;
size = 0;
totsuko = 0;
totsuko = 0;
_item = [];
time_item = [];
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
public function mtoggle(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == 77){
music = (1 - music);
if (music == 1){
bgchannel = bgmusic.play();
} else {
bgchannel.stop();
};
sound_poot.play();
};
}
function frame38(){
sound_click = new buttonclick();
sound_point = new buttonpoint();
sound_poot = new poot();
sound_slow = new slowdown();
sound_soot = new soot();
sound_explode = new explop();
sound_drainage = new drainage();
sound_loser = new loser();
sound_victory = new victory();
sound_winning = new winning();
bgmusic = new bubbles();
yos = yosko.height;
}
function frame41(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloud);
stop();
}
function frame43(){
b5.addEventListener(MouseEvent.CLICK, clickPlay);
b1start.removeEventListener(MouseEvent.CLICK, clickPlay);
stop();
}
function frame51(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
trace(((leveltimer + " ") + levelmaxers[level]));
stop();
}
function frame52(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_winning.play(0, 0, new SoundTransform(0.5));
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
size = 0;
_item = new Array();
time_item = new Array();
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
function frame47(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame48(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new fullflow();
}
function frame57(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
function frame50(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
function frame54(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame7(){
timer = 0;
leveltimer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
totsuko = 0;
level = 1;
size = 0;
score = 0;
music = 1;
levelmaps = ["", "maplevel1", "maplevel2", "maplevel3", "maplevel4", "maplevel5", "maplevel6", "maplevel7", "maplevel8", "maplevel9", "maplevel10"];
levelmaxers = [0, 43204, 86406, 129605, 172801, 216135, 295229, 302413, 345617, 389821, 432356];
_item = [];
time_item = [];
reversing = 1;
speeding = 1;
froze = 0;
slowmo = 1;
}
function frame59(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_winning.play(0, 0, new SoundTransform(0.5));
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
size = 0;
_item = new Array();
time_item = new Array();
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
public function points(_arg1, _arg2, _arg3){
if (otimer[_arg2] > 0){
var _local4 = otimer;
var _local5 = _arg2;
var _local6 = (_local4[_local5] - 1);
_local4[_local5] = _local6;
_arg1.visible = false;
//unresolved jump
};
if (otimer[_arg2] == 1){
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
while (!(plane.hitTestPoint(_arg1.x, _arg1.y, true))) {
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
};
itemo3D[_arg2].imageSequence.anim.gotoAndPlay(("mainloop_" + _arg3));
};
if ((((otimer[_arg2] == 0)) && ((Math.sqrt((((myd2d.x - _arg1.x) * (myd2d.x - _arg1.x)) + ((myd2d.y - _arg1.y) * (myd2d.y - _arg1.y)))) < (myd2d.width / 1.5))))){
otimer[_arg2] = 300;
totsuko = (totsuko + 3333);
sound_poot.play();
itemo3D[_arg2].imageSequence.anim.gotoAndPlay("getpoints");
};
}
function frame68(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame61(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame58(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
trace(((leveltimer + " ") + levelmaxers[level]));
stop();
}
function frame62(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new marking();
}
public function qtoggle(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == 81){
if (stage.quality == "MEDIUM"){
stage.quality = "LOW";
} else {
stage.quality = "MEDIUM";
};
sound_poot.play();
};
}
function frame55(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new swat();
}
public function clickPlay(_arg1:MouseEvent):void{
play();
}
function frame75(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame73(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_winning.play(0, 0, new SoundTransform(0.5));
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
size = 0;
_item = new Array();
time_item = new Array();
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
function frame76(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new lethallands();
}
function frame78(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
function frame65(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
stop();
}
function frame72(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
stop();
}
public function speedup(_arg1, _arg2, _arg3){
if (itimer[_arg2] > 0){
var _local4 = itimer;
var _local5 = _arg2;
var _local6 = (_local4[_local5] - 1);
_local4[_local5] = _local6;
speeding = 2;
_arg1.visible = false;
indi.indi_speedup.play();
} else {
speeding = 1;
};
if (itimer[_arg2] == 1){
bg.bgeffects.gotoAndPlay("no");
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
while (!(plane.hitTestPoint(_arg1.x, _arg1.y, true))) {
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
};
item3D[_arg2].imageSequence.anim.gotoAndPlay(("mainloop_" + _arg3));
};
if ((((itimer[_arg2] == 0)) && ((Math.sqrt((((myd2d.x - _arg1.x) * (myd2d.x - _arg1.x)) + ((myd2d.y - _arg1.y) * (myd2d.y - _arg1.y)))) < (myd2d.width / 2))))){
itimer[_arg2] = 150;
sound_soot.play();
bg.bgeffects.gotoAndPlay("speed");
item3D[_arg2].imageSequence.anim.gotoAndPlay("disappear");
};
}
function frame85(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
function frame80(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_winning.play(0, 0, new SoundTransform(0.5));
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
size = 0;
_item = new Array();
time_item = new Array();
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
function frame82(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame42(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloud);
}
function frame66(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_winning.play(0, 0, new SoundTransform(0.5));
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
size = 0;
_item = new Array();
time_item = new Array();
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
function frame89(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame79(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
stop();
}
public function cutsize(_arg1, _arg2, _arg3){
if (otimer[_arg2] > 0){
var _local4 = otimer;
var _local5 = _arg2;
var _local6 = (_local4[_local5] - 1);
_local4[_local5] = _local6;
_arg1.visible = false;
//unresolved jump
};
if (otimer[_arg2] == 1){
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
while (!(plane.hitTestPoint(_arg1.x, _arg1.y, true))) {
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
};
itemo3D[_arg2].imageSequence.anim.gotoAndPlay(("mainloop_" + _arg3));
};
if ((((otimer[_arg2] == 0)) && ((Math.sqrt((((myd2d.x - _arg1.x) * (myd2d.x - _arg1.x)) + ((myd2d.y - _arg1.y) * (myd2d.y - _arg1.y)))) < (myd2d.width / 2))))){
otimer[_arg2] = 1500;
size = (size / 2);
itemo3D[_arg2].imageSequence.anim.gotoAndPlay("disappear");
sound_poot.play();
};
}
function frame69(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new fullflow();
}
function frame93(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
stop();
}
function frame94(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_winning.play(0, 0, new SoundTransform(0.5));
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
size = 0;
_item = new Array();
time_item = new Array();
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
function frame71(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
public function reversal(_arg1, _arg2, _arg3){
if (itimer[_arg2] > 0){
var _local4 = itimer;
var _local5 = _arg2;
var _local6 = (_local4[_local5] - 1);
_local4[_local5] = _local6;
reversing = -1;
_arg1.visible = false;
indi.indi_reversal.play();
} else {
reversing = 1;
};
if (itimer[_arg2] == 1){
bg.bgeffects.gotoAndPlay("no");
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
while (!(plane.hitTestPoint(_arg1.x, _arg1.y, true))) {
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
};
item3D[_arg2].imageSequence.anim.gotoAndPlay(("mainloop_" + _arg3));
};
if ((((itimer[_arg2] == 0)) && ((Math.sqrt((((myd2d.x - _arg1.x) * (myd2d.x - _arg1.x)) + ((myd2d.y - _arg1.y) * (myd2d.y - _arg1.y)))) < (myd2d.width / 2))))){
itimer[_arg2] = 300;
sound_soot.play();
bg.bgeffects.gotoAndPlay("reversal");
item3D[_arg2].imageSequence.anim.gotoAndPlay("disappear");
};
}
function frame97(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new marking();
}
function frame90(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new lethallands();
}
function frame86(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
stop();
}
function frame106(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
function frame100(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
stop();
}
function frame87(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_winning.play(0, 0, new SoundTransform(0.5));
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
size = 0;
_item = new Array();
time_item = new Array();
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
function frame92(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
function frame103(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame96(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame99(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
function frame108(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_winning.play(0, 0, new SoundTransform(0.5));
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
size = 0;
_item = new Array();
time_item = new Array();
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
function frame83(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new swat();
}
function frame101(){
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_winning.play(0, 0, new SoundTransform(0.5));
Mouse.show();
d2d = new Array();
leveltimer = 0;
timer = 0;
itimer = [0, 0, 0, 0];
otimer = [0, 0, 0, 0, 0];
hspeed = 0;
vspeed = 0;
holehspeed = 0;
holevspeed = 0;
bombhspeed = 0;
bombvspeed = 0;
targetrotation = 0;
size = 0;
_item = new Array();
time_item = new Array();
reversing = 1;
speeding = 1;
froze = 0;
readytimer = 60;
cloudos = new Array();
scoresofar.text = String(totsuko);
}
function frame64(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
function frame107(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
stop();
}
function frame104(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new Wolfenstine();
}
function frame111(){
stage.removeEventListener(Event.ENTER_FRAME, enterframecloudagain);
bgmusic = new Wolfenstine();
}
public function enterframe(_arg1:Event):void{
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:*;
if (size < 0){
Mouse.show();
this.gotoAndPlay("gameover", "gameover");
} else {
Mouse.hide();
if (plane.hitTestPoint(myd2d.x, myd2d.y, true) == 0){
size = -1;
};
leveltimer++;
if ((((leveltimer > 1800)) || ((totsuko > levelmaxers[level])))){
level++;
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
play();
};
timer++;
if (timer > 1000){
timer = 0;
//unresolved jump
};
for (_local2 in d2d) {
d2d[_local2].timer = (d2d[_local2].timer + int((d2d[_local2].timer < 1000)));
d2d[_local2].scaleX = (d2d[_local2].scaleY = Math.max(((d2d[_local2].timer - 150) / 1000), 0));
if ((((d2d[_local2].timer > 150)) && ((Math.sqrt((((myd2d.x - d2d[_local2].x) * (myd2d.x - d2d[_local2].x)) + ((myd2d.y - d2d[_local2].y) * (myd2d.y - d2d[_local2].y)))) < (myd2d.width / 2))))){
size = (size + (d2d[_local2].timer / 50000));
totsuko = (totsuko + int((d2d[_local2].timer / 10)));
d2d[_local2].timer = 0;
};
};
if (!froze){
rotlr = ((((mouseX - 275) / 550) * 70) * reversing);
rot1.rotation = rotlr;
rotud = ((((mouseY - 206) / 412) * 70) * reversing);
rot2.rotation = rotud;
};
hspeed = ((rotlr / 10) * (1 + (size * 10)));
vspeed = ((rotud / 10) * (1 + (size * 10)));
myd2d.scaleX = (myd2d.scaleY = (1 + size));
myd2d.x = (myd2d.x + ((hspeed * speeding) / slowmo));
myd2d.y = (myd2d.y + ((vspeed * speeding) / slowmo));
if (myd2d.hitTestPoint(hole2d.x, hole2d.y, true)){
sound_drainage.play(0, 0, new SoundTransform(0.2));
size = (size - 0.03);
};
myd2d.rotation = (((Math.atan2((mouseY - myd2d.y), (mouseX - myd2d.x)) * 180) / Math.PI) + 90);
myd2d2.scaleX = (myd2d2.scaleY = myd2d.scaleX);
myd2d2.x = (myd2d.x - (((rotlr / 90) * myd2d.width) * (1 + (size * 2))));
myd2d2.y = (myd2d.y - (((rotud / 90) * myd2d.width) * (1 + (size * 2))));
hole2d.x = (hole2d.x + holehspeed);
hole2d.y = (hole2d.y + holevspeed);
if ((timer % 150) == 0){
holehspeed = (Math.floor((Math.random() * 5)) - 2);
//unresolved jump
};
if ((timer % 140) == 0){
holevspeed = (Math.floor((Math.random() * 5)) - 2);
//unresolved jump
};
if (((plane.hitTestPoint((hole2d.x + 10), hole2d.y, true)) && (plane.hitTestPoint((hole2d.x - 10), hole2d.y, true)))){
} else {
holehspeed = (holehspeed * -1);
};
if (((plane.hitTestPoint(hole2d.x, (hole2d.y + 10), true)) && (plane.hitTestPoint(hole2d.x, (hole2d.y - 10), true)))){
} else {
holevspeed = (holevspeed * -1);
};
for (_local2 in time_item) {
this[time_item[_local2]["funk"]].call(null, time_item[_local2], _local2, time_item[_local2]["funk"]);
};
for (_local2 in _item) {
this[_item[_local2]["funk"]].call(null, _item[_local2], _local2, _item[_local2]["funk"]);
};
indi.suko.text = totsuko;
indi.levelscaler.scaleX = (leveltimer / 1800);
ground.rotationX = (rotud / 2);
ground.rotationY = (-(rotlr) / 2);
for (dr in d2d) {
dr3D[dr].imageSequence.anim.scaleX = (dr3D[dr].imageSequence.anim.scaleY = Math.max(((d2d[dr].timer - 150) / 1000), 0));
_local3 = (-((d2d[dr].y - plane.y)) * Math.sin(((Math.PI / 180) * (ground.rotationX + 90))));
_local4 = ((-((d2d[dr].y - plane.y)) * Math.cos(((Math.PI / 180) * (ground.rotationX + 90)))) + ((d2d[dr].x - 275) * Math.cos(((Math.PI / 180) * (ground.rotationY + 90)))));
_local5 = ((d2d[dr].x - 275) * Math.sin(((Math.PI / 180) * (ground.rotationY + 90))));
dr3D[dr].z = _local4;
dr3D[dr].y = _local3;
dr3D[dr].x = _local5;
};
for (ti in time_item) {
_local3 = (-((time_item[ti].y - plane.y)) * Math.sin(((Math.PI / 180) * (ground.rotationX + 90))));
_local4 = ((-((time_item[ti].y - plane.y)) * Math.cos(((Math.PI / 180) * (ground.rotationX + 90)))) + ((time_item[ti].x - 275) * Math.cos(((Math.PI / 180) * (ground.rotationY + 90)))));
_local5 = ((time_item[ti].x - 275) * Math.sin(((Math.PI / 180) * (ground.rotationY + 90))));
item3D[ti].z = _local4;
item3D[ti].y = _local3;
item3D[ti].x = _local5;
};
for (ti in _item) {
_local3 = (-((_item[ti].y - plane.y)) * Math.sin(((Math.PI / 180) * (ground.rotationX + 90))));
_local4 = ((-((_item[ti].y - plane.y)) * Math.cos(((Math.PI / 180) * (ground.rotationX + 90)))) + ((_item[ti].x - 275) * Math.cos(((Math.PI / 180) * (ground.rotationY + 90)))));
_local5 = ((_item[ti].x - 275) * Math.sin(((Math.PI / 180) * (ground.rotationY + 90))));
itemo3D[ti].z = _local4;
itemo3D[ti].y = _local3;
itemo3D[ti].x = _local5;
};
myd3d.imageSequence.anim.scaleX = (myd3d.imageSequence.anim.scaleY = (1 + size));
_local3 = (-((myd2d.y - plane.y)) * Math.sin(((Math.PI / 180) * (ground.rotationX + 90))));
_local4 = ((-((myd2d.y - plane.y)) * Math.cos(((Math.PI / 180) * (ground.rotationX + 90)))) + ((myd2d.x - 275) * Math.cos(((Math.PI / 180) * (ground.rotationY + 90)))));
_local5 = ((myd2d.x - 275) * Math.sin(((Math.PI / 180) * (ground.rotationY + 90))));
myd3d.z = _local4;
myd3d.y = _local3;
myd3d.x = _local5;
myd3d2.imageSequence.anim.scaleX = (myd3d2.imageSequence.anim.scaleY = (1 + size));
_local3 = (-((myd2d2.y - plane.y)) * Math.sin(((Math.PI / 180) * (ground.rotationX + 90))));
_local4 = ((-((myd2d2.y - plane.y)) * Math.cos(((Math.PI / 180) * (ground.rotationX + 90)))) + ((myd2d2.x - 275) * Math.cos(((Math.PI / 180) * (ground.rotationY + 90)))));
_local5 = ((myd2d2.x - 275) * Math.sin(((Math.PI / 180) * (ground.rotationY + 90))));
myd3d2.z = _local4;
myd3d2.y = _local3;
myd3d2.x = _local5;
_local3 = (-((hole2d.y - plane.y)) * Math.sin(((Math.PI / 180) * (ground.rotationX + 90))));
_local4 = ((-((hole2d.y - plane.y)) * Math.cos(((Math.PI / 180) * (ground.rotationX + 90)))) + ((hole2d.x - 275) * Math.cos(((Math.PI / 180) * (ground.rotationY + 90)))));
_local5 = ((hole2d.x - 275) * Math.sin(((Math.PI / 180) * (ground.rotationY + 90))));
hole3d.z = _local4;
hole3d.y = _local3;
hole3d.x = _local5;
scene.renderCamera(camera);
groundscene.renderCamera(camera);
};
}
function frame115(){
totsuko = (totsuko + 2000);
bgchannel.stop();
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
removeChild(indi);
removeChild(container);
removeChild(grounder);
sound_victory.play(0, 0, new SoundTransform(0.5));
Mouse.show();
}
function frame110(){
stage.addEventListener(Event.ENTER_FRAME, enterframecloudagain);
stop();
}
function frame113(){
grounder = new Sprite();
grounder.x = 275;
grounder.y = 206;
addChild(grounder);
container = new Sprite();
container.x = 275;
container.y = 206;
addChild(container);
scene = new MovieScene3D(container);
groundscene = new MovieScene3D(grounder);
camera = new Camera3D();
camera.z = -300;
camera.y = -300;
camera.zoom = 70;
camera.focus = 5;
groundmat = new PreciseMovieAssetMaterial(levelmaps[level], true);
ground = new Plane(groundmat, plane.width, plane.height, 1, 1);
ground.rotationX = -150;
ground.y = 0;
ground.x = 0;
ground.z = 0;
groundscene.addChild(ground);
dr3D = new Array();
for (dr in d2d) {
drop = new d3d();
dr3D[dr] = new DisplayObject2D((drop as DisplayObject), 100);
dr3D[dr].imageSequence = (drop as MovieClip);
scene.addChild(dr3D[dr]);
dr3D[dr].x = (d2d[dr].x - 275);
dr3D[dr].y = -((d2d[dr].y - 206));
dr3D[dr].z = 0;
};
mydrop = new my_d3d();
myd3d = new DisplayObject2D((mydrop as DisplayObject), 100);
myd3d.imageSequence = (mydrop as MovieClip);
myd3d.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d);
mydrops = new my_d3d();
myd3d2 = new DisplayObject2D((mydrops as DisplayObject), 100);
myd3d2.imageSequence = (mydrops as MovieClip);
myd3d2.imageSequence.anim.blendMode = BlendMode.OVERLAY;
scene.addChild(myd3d2);
mylobang = new lobang();
hole3d = new DisplayObject2D((mylobang as DisplayObject), 100);
hole3d.imageSequence = (mylobang as MovieClip);
scene.addChild(hole3d);
item3D = new Array();
for (ti in time_item) {
itemlinkage = new item_3d();
item3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
item3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(item3D[ti]);
item3D[ti].x = (time_item[ti].x - 275);
item3D[ti].y = -((time_item[ti].y - 206));
item3D[ti].z = 0;
item3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + time_item[ti].funk));
};
itemo3D = new Array();
for (ti in _item) {
itemlinkage = new item_3d();
itemo3D[ti] = new DisplayObject2D((itemlinkage as DisplayObject), 70);
itemo3D[ti].imageSequence = (itemlinkage as MovieClip);
scene.addChild(itemo3D[ti]);
itemo3D[ti].x = (_item[ti].x - 275);
itemo3D[ti].y = -((_item[ti].y - 206));
itemo3D[ti].z = 0;
itemo3D[ti].imageSequence.anim.gotoAndPlay(("mainloop_" + _item[ti].funk));
};
scene.renderCamera(camera);
groundscene.renderCamera(camera);
addChild(indi);
}
public function enterframecloudagain(_arg1:Event):void{
var _local2:*;
for (_local2 in cloudos) {
cloudos[_local2].y = (cloudos[_local2].y - 15);
if (cloudos[_local2].y < -200){
cloudos[_local2].y = 612;
cloudos[_local2].x = Math.floor((Math.random() * 550));
continue;
};
};
readytimer--;
if (readytimer == 0){
play();
//unresolved jump
};
}
function frame124(){
setChildIndex(container, (getChildIndex(container) + 1));
setChildIndex(grounder, (getChildIndex(grounder) + 1));
setChildIndex(bbg, (getChildIndex(grounder) - 1));
myd3d.x = 20000;
myd3d2.x = 20000;
scene.renderCamera(camera);
stage.removeEventListener(Event.ENTER_FRAME, enterframe);
stage.removeEventListener(KeyboardEvent.KEY_UP, mtoggle);
removeChild(indi);
sound_loser.play(0, 0, new SoundTransform(0.5));
bgchannel.stop();
}
function frame114(){
indi.starto.addEventListener(MouseEvent.CLICK, clickGo);
stop();
}
function frame123(){
b2.addEventListener(MouseEvent.CLICK, playmore);
b3.addEventListener(MouseEvent.CLICK, helptips);
b4.addEventListener(MouseEvent.CLICK, playagain);
if (String(sturl).substr(0, 4) != "http"){
hssub.visible = false;
};
scoritz.text = String(totsuko);
stop();
}
public function clickSubmit(_arg1:MouseEvent):void{
play();
preloader.playbutton.removeEventListener(MouseEvent.CLICK, clickSubmit);
}
public function enterframecloud(_arg1:Event):void{
var _local2:*;
for (_local2 in cloudos) {
cloudos[_local2].y = (cloudos[_local2].y - 15);
if (cloudos[_local2].y < -200){
cloudos[_local2].y = 612;
cloudos[_local2].x = Math.floor((Math.random() * 550));
continue;
};
};
}
public function megapoints(_arg1, _arg2, _arg3){
if (otimer[_arg2] > 0){
var _local4 = otimer;
var _local5 = _arg2;
var _local6 = (_local4[_local5] - 1);
_local4[_local5] = _local6;
_arg1.visible = false;
//unresolved jump
};
if (otimer[_arg2] == 1){
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
while (!(plane.hitTestPoint(_arg1.x, _arg1.y, true))) {
_arg1.x = ((Math.floor((Math.random() * plane.width)) - (plane.width / 2)) + plane.x);
_arg1.y = ((Math.floor((Math.random() * plane.height)) - (plane.height / 2)) + plane.y);
};
itemo3D[_arg2].imageSequence.anim.gotoAndPlay(("mainloop_" + _arg3));
};
if ((((otimer[_arg2] == 0)) && ((Math.sqrt((((myd2d.x - _arg1.x) * (myd2d.x - _arg1.x)) + ((myd2d.y - _arg1.y) * (myd2d.y - _arg1.y)))) < (myd2d.width / 1.5))))){
otimer[_arg2] = 1000;
totsuko = (totsuko + 9999);
sound_poot.play();
itemo3D[_arg2].imageSequence.anim.gotoAndPlay("getmegapoints");
};
}
function frame133(){
b2.addEventListener(MouseEvent.CLICK, playmore);
b3.addEventListener(MouseEvent.CLICK, helptips);
b4.addEventListener(MouseEvent.CLICK, playagain);
if (String(sturl).substr(0, 4) != "http"){
hssub.visible = false;
};
scoritz.text = String(totsuko);
stop();
}
public function helptips(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://tamugaia.com/tamugaia.php?what=kondense_tips"), "_blank");
}
}
}//package kondensensation_fla
Section 40
//mydroplet_60 (kondensensation_fla.mydroplet_60)
package kondensensation_fla {
import flash.display.*;
public dynamic class mydroplet_60 extends MovieClip {
public function mydroplet_60(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 41
//plane_55 (kondensensation_fla.plane_55)
package kondensensation_fla {
import flash.display.*;
public dynamic class plane_55 extends MovieClip {
public function plane_55(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 42
//plane_8_82 (kondensensation_fla.plane_8_82)
package kondensensation_fla {
import flash.display.*;
public dynamic class plane_8_82 extends MovieClip {
public function plane_8_82(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 43
//plane_final_84 (kondensensation_fla.plane_final_84)
package kondensensation_fla {
import flash.display.*;
public dynamic class plane_final_84 extends MovieClip {
public function plane_final_84(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 44
//plane_h_79 (kondensensation_fla.plane_h_79)
package kondensensation_fla {
import flash.display.*;
public dynamic class plane_h_79 extends MovieClip {
public function plane_h_79(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 45
//plane_ng_76 (kondensensation_fla.plane_ng_76)
package kondensensation_fla {
import flash.display.*;
public dynamic class plane_ng_76 extends MovieClip {
public function plane_ng_76(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 46
//plane_tamugaia_83 (kondensensation_fla.plane_tamugaia_83)
package kondensensation_fla {
import flash.display.*;
public dynamic class plane_tamugaia_83 extends MovieClip {
public function plane_tamugaia_83(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 47
//plane_x_81 (kondensensation_fla.plane_x_81)
package kondensensation_fla {
import flash.display.*;
public dynamic class plane_x_81 extends MovieClip {
public function plane_x_81(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 48
//plane_Y_80 (kondensensation_fla.plane_Y_80)
package kondensensation_fla {
import flash.display.*;
public dynamic class plane_Y_80 extends MovieClip {
public function plane_Y_80(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 49
//plane3_73 (kondensensation_fla.plane3_73)
package kondensensation_fla {
import flash.display.*;
public dynamic class plane3_73 extends MovieClip {
public function plane3_73(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 50
//planearmor_70 (kondensensation_fla.planearmor_70)
package kondensensation_fla {
import flash.display.*;
public dynamic class planearmor_70 extends MovieClip {
public function planearmor_70(){
addFrameScript(0, frame1);
}
function frame1(){
visible = false;
}
}
}//package kondensensation_fla
Section 51
//preloader_1 (kondensensation_fla.preloader_1)
package kondensensation_fla {
import flash.display.*;
import flash.text.*;
public dynamic class preloader_1 extends MovieClip {
public var bar:MovieClip;
public var fpyours:TextField;
public var button:SimpleButton;
public var playbutton:SimpleButton;
public var fpreq:TextField;
public function preloader_1(){
addFrameScript(3, frame4, 5, frame6);
}
function frame6(){
stop();
}
function frame4(){
stop();
}
}
}//package kondensensation_fla
Section 52
//preloaderbar_3 (kondensensation_fla.preloaderbar_3)
package kondensensation_fla {
import flash.display.*;
import flash.text.*;
public dynamic class preloaderbar_3 extends MovieClip {
public var percen:TextField;
}
}//package kondensensation_fla
Section 53
//tamugaia_button_mc_38 (kondensensation_fla.tamugaia_button_mc_38)
package kondensensation_fla {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public dynamic class tamugaia_button_mc_38 extends MovieClip {
public var tamugaiabutton:SimpleButton;
public function tamugaia_button_mc_38(){
addFrameScript(0, frame1);
}
function frame1(){
tamugaiabutton.addEventListener(MouseEvent.MOUSE_UP, gotoTamugaia);
}
public function gotoTamugaia(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://tamugaia.com"), "_blank");
}
}
}//package kondensensation_fla
Section 54
//tamugaia_buttonthing_40 (kondensensation_fla.tamugaia_buttonthing_40)
package kondensensation_fla {
import flash.display.*;
public dynamic class tamugaia_buttonthing_40 extends MovieClip {
public function tamugaia_buttonthing_40(){
addFrameScript(6, frame7);
}
function frame7(){
stop();
}
}
}//package kondensensation_fla
Section 55
//tamugaia_buttonthing2_41 (kondensensation_fla.tamugaia_buttonthing2_41)
package kondensensation_fla {
import flash.display.*;
public dynamic class tamugaia_buttonthing2_41 extends MovieClip {
public function tamugaia_buttonthing2_41(){
addFrameScript(6, frame7);
}
function frame7(){
stop();
}
}
}//package kondensensation_fla
Section 56
//tamugaia_intro_button_fados_7 (kondensensation_fla.tamugaia_intro_button_fados_7)
package kondensensation_fla {
import flash.display.*;
public dynamic class tamugaia_intro_button_fados_7 extends MovieClip {
public function tamugaia_intro_button_fados_7(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package kondensensation_fla
Section 57
//typeblinker_90 (kondensensation_fla.typeblinker_90)
package kondensensation_fla {
import flash.display.*;
public dynamic class typeblinker_90 extends MovieClip {
public function typeblinker_90(){
addFrameScript(1, frame2);
}
function frame2(){
stop();
}
}
}//package kondensensation_fla
Section 58
//victory_anim_86 (kondensensation_fla.victory_anim_86)
package kondensensation_fla {
import flash.display.*;
public dynamic class victory_anim_86 extends MovieClip {
public function victory_anim_86(){
addFrameScript(10, frame11);
}
function frame11(){
stop();
}
}
}//package kondensensation_fla
Section 59
//Camera3D (org.papervision3d.cameras.Camera3D)
package org.papervision3d.cameras {
import org.papervision3d.objects.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.*;
public class Camera3D extends CameraObject3D {
public var goto:Number3D;
public var target:DisplayObject3D;
public function Camera3D(_arg1:DisplayObject3D=null, _arg2:Number=2, _arg3:Number=100, _arg4:Object=null){
super(_arg2, _arg3, _arg4);
this.target = ((_arg1) || (DisplayObject3D.ZERO));
this.goto = new Number3D(this.x, this.y, this.z);
}
override public function transformView(_arg1:Matrix3D=null):void{
this.lookAt(this.target);
super.transformView();
}
public function hover(_arg1:Number, _arg2:Number, _arg3:Number):void{
var _local4:DisplayObject3D;
var _local5:Number3D;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local4 = this.target;
_local5 = this.goto;
_local6 = 8;
switch (_arg1){
case 0:
_local7 = (_local5.x - _local4.x);
_local8 = (_local5.z - _local4.z);
_local9 = Math.atan2(_local8, _local7);
_local10 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local11 = (0.5 * _arg2);
_local12 = (_local10 * Math.cos((_local9 - _local11)));
_local13 = (_local10 * Math.sin((_local9 - _local11)));
_local14 = (_local5.y - (300 * _arg3));
this.x = (this.x - ((this.x - _local12) / _local6));
this.y = (this.y - ((this.y - _local14) / _local6));
this.z = (this.z - ((this.z - _local13) / _local6));
break;
case 1:
this.x = (this.x - ((this.x - (1000 * _arg2)) / _local6));
this.y = (this.y - ((this.y - (1000 * _arg3)) / _local6));
break;
};
}
}
}//package org.papervision3d.cameras
Section 60
//DefaultTriangleCuller (org.papervision3d.core.culling.DefaultTriangleCuller)
package org.papervision3d.core.culling {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import org.papervision3d.core.proto.*;
public class DefaultTriangleCuller implements ITriangleCuller {
private static var y2:Number;
private static var y1:Number;
private static var y0:Number;
private static var x0:Number;
private static var x1:Number;
private static var x2:Number;
public function testFace(_arg1:DisplayObject3D, _arg2:Face3DInstance, _arg3:Vertex2D, _arg4:Vertex2D, _arg5:Vertex2D):Boolean{
var _local6:MaterialObject3D;
if (((((_arg3.visible) && (_arg4.visible))) && (_arg5.visible))){
_local6 = (_arg2.face.material) ? _arg2.face.material : _arg1.material;
if (_local6.invisible){
return (false);
};
x0 = _arg3.x;
y0 = _arg3.y;
x1 = _arg4.x;
y1 = _arg4.y;
x2 = _arg5.x;
y2 = _arg5.y;
if (_local6.oneSide){
if (_local6.opposite){
if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) > 0){
return (false);
};
} else {
if ((((x2 - x0) * (y1 - y0)) - ((y2 - y0) * (x1 - x0))) < 0){
return (false);
};
};
};
return (true);
};
return (false);
}
}
}//package org.papervision3d.core.culling
Section 61
//ITriangleCuller (org.papervision3d.core.culling.ITriangleCuller)
package org.papervision3d.core.culling {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
public interface ITriangleCuller {
function testFace(_arg1:DisplayObject3D, _arg2:Face3DInstance, _arg3:Vertex2D, _arg4:Vertex2D, _arg5:Vertex2D):Boolean;
}
}//package org.papervision3d.core.culling
Section 62
//IFaceDrawer (org.papervision3d.core.draw.IFaceDrawer)
package org.papervision3d.core.draw {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
public interface IFaceDrawer {
function drawFace3D(_arg1:DisplayObject3D, _arg2:Face3D, _arg3:Graphics, _arg4:Vertex2D, _arg5:Vertex2D, _arg6:Vertex2D):int;
}
}//package org.papervision3d.core.draw
Section 63
//Face3D (org.papervision3d.core.geom.Face3D)
package org.papervision3d.core.geom {
import org.papervision3d.objects.*;
import flash.display.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.*;
public class Face3D {
public var vertices:Array;
public var face3DInstance:Face3DInstance;
public var id:Number;
public var uv:Array;
public var material:MaterialObject3D;
private var renderMat:MaterialObject3D;
public var faceNormal:Number3D;
public var screenZ:Number;
public var _materialName:String;
public var visible:Boolean;
public var v0:Vertex3D;
public var v1:Vertex3D;
public var v2:Vertex3D;
private static var _totalFaces:Number = 0;
public function Face3D(_arg1:Array, _arg2:MaterialObject3D=null, _arg3:Array=null){
this.vertices = _arg1;
v0 = _arg1[0];
v1 = _arg1[1];
v2 = _arg1[2];
this.material = _arg2;
this.uv = _arg3;
this.id = _totalFaces++;
face3DInstance = new Face3DInstance(this);
createNormal();
}
protected function createNormal():void{
var _local1:Number3D;
var _local2:Number3D;
var _local3:Number3D;
var _local4:Number3D;
var _local5:Number3D;
_local1 = v0.toNumber3D();
_local2 = v1.toNumber3D();
_local3 = v2.toNumber3D();
_local4 = Number3D.sub(_local2, _local1);
_local5 = Number3D.sub(_local3, _local1);
faceNormal = Number3D.cross(_local5, _local4);
faceNormal.normalize();
}
public function render(_arg1:DisplayObject3D, _arg2:Sprite):Number{
renderMat = (material) ? material : _arg1.material;
return (renderMat.drawFace3D(_arg1, this, _arg2.graphics, v0.vertex2DInstance, v1.vertex2DInstance, v2.vertex2DInstance));
}
}
}//package org.papervision3d.core.geom
Section 64
//Face3DInstance (org.papervision3d.core.geom.Face3DInstance)
package org.papervision3d.core.geom {
import org.papervision3d.objects.*;
import flash.display.*;
import org.papervision3d.core.*;
public class Face3DInstance {
public var container:Sprite;
public var faceNormal:Number3D;
public var screenZ:Number;
public var visible:Boolean;// = false
public var instance:DisplayObject3D;
public var face:Face3D;
public function Face3DInstance(_arg1:Face3D, _arg2:DisplayObject3D=null){
visible = false;
super();
this.face = _arg1;
this.instance = _arg2;
faceNormal = new Number3D();
}
}
}//package org.papervision3d.core.geom
Section 65
//Mesh3D (org.papervision3d.core.geom.Mesh3D)
package org.papervision3d.core.geom {
import org.papervision3d.objects.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.*;
import flash.utils.*;
import org.papervision3d.core.culling.*;
public class Mesh3D extends Vertices3D {
public function Mesh3D(_arg1:MaterialObject3D, _arg2:Array, _arg3:Array, _arg4:String=null, _arg5:Object=null){
super(_arg2, _arg4, _arg5);
this.geometry.faces = ((_arg3) || (new Array()));
this.material = ((_arg1) || (MaterialObject3D.DEFAULT));
}
override public function project(_arg1:DisplayObject3D, _arg2:CameraObject3D, _arg3:Array=null):Number{
var _local4:Array;
var _local5:Number;
var _local6:Number;
var _local7:ITriangleCuller;
var _local8:Vertex2D;
var _local9:Vertex2D;
var _local10:Vertex2D;
var _local11:Face3DInstance;
var _local12:Face3D;
var _local13:MaterialObject3D;
super.project(_arg1, _arg2, _arg3);
if (!_arg3){
_arg3 = this._sorted;
};
_local4 = this.geometry.faces;
_local5 = 0;
_local6 = 0;
_local7 = scene.triangleCuller;
for each (_local12 in _local4) {
_local13 = (_local12.material) ? _local12.material : material;
_local11 = _local12.face3DInstance;
_local11.instance = this;
_local8 = _local12.v0.vertex2DInstance;
_local9 = _local12.v1.vertex2DInstance;
_local10 = _local12.v2.vertex2DInstance;
if ((_local11.visible = _local7.testFace(this, _local11, _local8, _local9, _local10))){
if (_local13.needsFaceNormals){
_local12.faceNormal.copyTo(_local11.faceNormal);
Matrix3D.multiplyVector3x3(this.view, _local11.faceNormal);
};
if (_local13.needsVertexNormals){
_local12.v0.normal.copyTo(_local12.v0.vertex2DInstance.normal);
Matrix3D.multiplyVector3x3(this.view, _local12.v0.vertex2DInstance.normal);
_local12.v1.normal.copyTo(_local12.v1.vertex2DInstance.normal);
Matrix3D.multiplyVector3x3(this.view, _local12.v1.vertex2DInstance.normal);
_local12.v2.normal.copyTo(_local12.v2.vertex2DInstance.normal);
Matrix3D.multiplyVector3x3(this.view, _local12.v2.vertex2DInstance.normal);
};
switch (meshSort){
case DisplayObject3D.MESH_SORT_CENTER:
_local5 = (_local5 + (_local11.screenZ = (((_local8.z + _local9.z) + _local10.z) * 0.333)));
break;
case DisplayObject3D.MESH_SORT_FAR:
_local5 = (_local5 + (_local11.screenZ = Math.max(_local8.z, _local9.z, _local10.z)));
break;
case DisplayObject3D.MESH_SORT_CLOSE:
_local5 = (_local5 + (_local11.screenZ = Math.min(_local8.z, _local9.z, _local10.z)));
break;
};
_local6++;
_arg3.push(_local11);
} else {
scene.stats.culledTriangles++;
};
};
return ((this.screenZ = (_local5 / _local6)));
}
public function mergeVertices():void{
var _local1:Dictionary;
var _local2:Array;
var _local3:Vertex3D;
var _local4:Face3D;
var _local5:Vertex3D;
_local1 = new Dictionary();
_local2 = new Array();
for each (_local3 in this.geometry.vertices) {
for each (_local5 in _local1) {
if ((((((_local3.x == _local5.x)) && ((_local3.y == _local5.y)))) && ((_local3.z == _local5.z)))){
_local1[_local3] = _local5;
break;
};
};
if (!_local1[_local3]){
_local1[_local3] = _local3;
_local2.push(_local3);
};
};
this.geometry.vertices = _local2;
for each (_local4 in this.geometry.faces) {
_local4.v0 = _local1[_local4.v0];
_local4.v1 = _local1[_local4.v1];
_local4.v2 = _local1[_local4.v2];
};
}
public function projectTexture(_arg1:String="x", _arg2:String="y"):void{
var _local3:Array;
var _local4:Object;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:MaterialObject3D;
var _local10:String;
var _local11:Face3D;
var _local12:Array;
var _local13:Vertex3D;
var _local14:Vertex3D;
var _local15:Vertex3D;
var _local16:NumberUV;
var _local17:NumberUV;
var _local18:NumberUV;
_local3 = this.geometry.faces;
_local4 = this.boundingBox();
_local5 = _local4.min[_arg1];
_local6 = _local4.size[_arg1];
_local7 = _local4.min[_arg2];
_local8 = _local4.size[_arg2];
_local9 = this.material;
for (_local10 in _local3) {
_local11 = _local3[Number(_local10)];
_local12 = _local11.vertices;
_local13 = _local12[0];
_local14 = _local12[1];
_local15 = _local12[2];
_local16 = new NumberUV(((_local13[_arg1] - _local5) / _local6), ((_local13[_arg2] - _local7) / _local8));
_local17 = new NumberUV(((_local14[_arg1] - _local5) / _local6), ((_local14[_arg2] - _local7) / _local8));
_local18 = new NumberUV(((_local15[_arg1] - _local5) / _local6), ((_local15[_arg2] - _local7) / _local8));
_local11.uv = [_local16, _local17, _local18];
};
}
}
}//package org.papervision3d.core.geom
Section 66
//Vertex2D (org.papervision3d.core.geom.Vertex2D)
package org.papervision3d.core.geom {
import org.papervision3d.core.*;
public class Vertex2D {
public var visible:Boolean;
public var normal:Number3D;
public var extra:Object;
public var x:Number;
public var y:Number;
public var z:Number;
public function Vertex2D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
this.visible = false;
this.normal = new Number3D();
}
public function clone():Vertex2D{
var _local1:Vertex2D;
_local1 = new Vertex2D(x, y, z);
_local1.visible = visible;
_local1.extra = extra;
return (_local1);
}
}
}//package org.papervision3d.core.geom
Section 67
//Vertex3D (org.papervision3d.core.geom.Vertex3D)
package org.papervision3d.core.geom {
import org.papervision3d.core.*;
import flash.utils.*;
public class Vertex3D {
public var vertex2DInstance:Vertex2D;
public var connectedFaces:Dictionary;
public var normal:Number3D;
public var extra:Object;
public var x:Number;
public var y:Number;
public var z:Number;
public function Vertex3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
this.vertex2DInstance = new Vertex2D();
this.normal = new Number3D();
this.connectedFaces = new Dictionary();
}
public function calculateNormal():void{
var _local1:Face3D;
normal = new Number3D();
for each (_local1 in connectedFaces) {
normal = Number3D.add(_local1.faceNormal, normal);
};
normal.normalize();
}
public function toNumber3D():Number3D{
return (new Number3D(x, y, z));
}
public function clone():Vertex3D{
var _local1:Vertex3D;
_local1 = new Vertex3D(x, y, z);
_local1.extra = extra;
_local1.vertex2DInstance = vertex2DInstance.clone();
_local1.normal = normal.clone();
return (_local1);
}
}
}//package org.papervision3d.core.geom
Section 68
//Vertices3D (org.papervision3d.core.geom.Vertices3D)
package org.papervision3d.core.geom {
import org.papervision3d.objects.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.*;
import org.papervision3d.scenes.*;
public class Vertices3D extends DisplayObject3D {
public function Vertices3D(_arg1:Array, _arg2:String=null, _arg3:Object=null){
super(_arg2, new GeometryObject3D(), _arg3);
this.geometry.vertices = ((_arg1) || (new Array()));
}
override public function project(_arg1:DisplayObject3D, _arg2:CameraObject3D, _arg3:Array=null):Number{
var _local4:Matrix3D;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Vertex3D;
var _local21:Vertex2D;
var _local22:Number;
var _local23:Array;
var _local24:int;
var _local25:Number;
var _local26:Number;
super.project(_arg1, _arg2, _arg3);
_local4 = this.view;
_local5 = _local4.n11;
_local6 = _local4.n12;
_local7 = _local4.n13;
_local8 = _local4.n21;
_local9 = _local4.n22;
_local10 = _local4.n23;
_local11 = _local4.n31;
_local12 = _local4.n32;
_local13 = _local4.n33;
_local23 = this.geometry.vertices;
_local24 = _local23.length;
_local25 = _arg2.focus;
_local26 = (_local25 * _arg2.zoom);
while ((_local20 = _local23[--_local24])) {
_local14 = _local20.x;
_local15 = _local20.y;
_local16 = _local20.z;
_local19 = ((((_local14 * _local11) + (_local15 * _local12)) + (_local16 * _local13)) + _local4.n34);
_local21 = _local20.vertex2DInstance;
if ((_local21.visible = (_local19 > 0))){
_local17 = ((((_local14 * _local5) + (_local15 * _local6)) + (_local16 * _local7)) + _local4.n14);
_local18 = ((((_local14 * _local8) + (_local15 * _local9)) + (_local16 * _local10)) + _local4.n24);
_local22 = (_local26 / (_local25 + _local19));
_local21.x = (_local17 * _local22);
_local21.y = (_local18 * _local22);
_local21.z = _local19;
};
};
return (0);
}
public function transformVertices(_arg1:Matrix3D):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Array;
var _local15:int;
var _local16:Vertex3D;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
_local2 = _arg1.n11;
_local3 = _arg1.n12;
_local4 = _arg1.n13;
_local5 = _arg1.n21;
_local6 = _arg1.n22;
_local7 = _arg1.n23;
_local8 = _arg1.n31;
_local9 = _arg1.n32;
_local10 = _arg1.n33;
_local11 = _arg1.n14;
_local12 = _arg1.n24;
_local13 = _arg1.n34;
_local14 = this.geometry.vertices;
_local15 = _local14.length;
while ((_local16 = _local14[--_local15])) {
_local17 = _local16.x;
_local18 = _local16.y;
_local19 = _local16.z;
_local20 = ((((_local17 * _local2) + (_local18 * _local3)) + (_local19 * _local4)) + _local11);
_local21 = ((((_local17 * _local5) + (_local18 * _local6)) + (_local19 * _local7)) + _local12);
_local22 = ((((_local17 * _local8) + (_local18 * _local9)) + (_local19 * _local10)) + _local13);
_local16.x = _local20;
_local16.y = _local21;
_local16.z = _local22;
};
}
public function boundingBox():Object{
var _local1:Object;
var _local2:Object;
var _local3:String;
var _local4:Vertex3D;
_local1 = this.geometry.vertices;
_local2 = new Object();
_local2.min = new Number3D();
_local2.max = new Number3D();
_local2.size = new Number3D();
for (_local3 in _local1) {
_local4 = _local1[Number(_local3)];
_local2.min.x = ((_local2.min.x)==undefined) ? _local4.x : Math.min(_local4.x, _local2.min.x);
_local2.max.x = ((_local2.max.x)==undefined) ? _local4.x : Math.max(_local4.x, _local2.max.x);
_local2.min.y = ((_local2.min.y)==undefined) ? _local4.y : Math.min(_local4.y, _local2.min.y);
_local2.max.y = ((_local2.max.y)==undefined) ? _local4.y : Math.max(_local4.y, _local2.max.y);
_local2.min.z = ((_local2.min.z)==undefined) ? _local4.z : Math.min(_local4.z, _local2.min.z);
_local2.max.z = ((_local2.max.z)==undefined) ? _local4.z : Math.max(_local4.z, _local2.max.z);
};
_local2.size.x = (_local2.max.x - _local2.min.x);
_local2.size.y = (_local2.max.y - _local2.min.y);
_local2.size.z = (_local2.max.z - _local2.min.z);
return (_local2);
}
}
}//package org.papervision3d.core.geom
Section 69
//CameraObject3D (org.papervision3d.core.proto.CameraObject3D)
package org.papervision3d.core.proto {
import org.papervision3d.objects.*;
import org.papervision3d.core.*;
public class CameraObject3D extends DisplayObject3D {
public var sort:Boolean;
public var zoom:Number;
public var focus:Number;
private static var _flipY:Matrix3D = Matrix3D.scaleMatrix(1, -1, 1);
public static var DEFAULT_POS:Number3D = new Number3D(0, 0, -1000);
public function CameraObject3D(_arg1:Number=3, _arg2:Number=500, _arg3:Object=null){
this.x = (_arg3) ? ((_arg3.x) || (DEFAULT_POS.x)) : DEFAULT_POS.x;
this.y = (_arg3) ? ((_arg3.y) || (DEFAULT_POS.y)) : DEFAULT_POS.y;
this.z = (_arg3) ? ((_arg3.z) || (DEFAULT_POS.z)) : DEFAULT_POS.z;
this.zoom = _arg1;
this.focus = _arg2;
this.sort = (_arg3) ? !((_arg3.sort == false)) : true;
}
public function transformView(_arg1:Matrix3D=null):void{
this.view = Matrix3D.inverse(Matrix3D.multiply(((_arg1) || (this.transform)), _flipY));
}
public function pan(_arg1:Number):void{
super.yaw(_arg1);
}
public function tilt(_arg1:Number):void{
super.pitch(_arg1);
}
}
}//package org.papervision3d.core.proto
Section 70
//DisplayObjectContainer3D (org.papervision3d.core.proto.DisplayObjectContainer3D)
package org.papervision3d.core.proto {
import org.papervision3d.objects.*;
import org.papervision3d.materials.*;
import flash.events.*;
import flash.utils.*;
import org.papervision3d.*;
public class DisplayObjectContainer3D extends EventDispatcher {
protected var _children:Dictionary;
public var root:DisplayObjectContainer3D;
private var _childrenTotal:int;
protected var _childrenByName:Object;
public function DisplayObjectContainer3D():void{
this._children = new Dictionary(false);
this._childrenByName = new Dictionary(true);
this._childrenTotal = 0;
}
public function getChildByName(_arg1:String):DisplayObject3D{
return (this._childrenByName[_arg1]);
}
public function addCollada(_arg1:String, _arg2:MaterialsList=null, _arg3:Number=1):void{
Papervision3D.log("The addCollada() method has been deprecated. Use addChildren( new Collada( filename ) )");
}
public function removeChildByName(_arg1:String):DisplayObject3D{
return (removeChild(getChildByName(_arg1)));
}
public function get numChildren():int{
return (this._childrenTotal);
}
override public function toString():String{
return (childrenList());
}
public function addChildren(_arg1:DisplayObject3D):DisplayObjectContainer3D{
var _local2:DisplayObject3D;
for each (_local2 in _arg1.children) {
_arg1.removeChild(_local2);
this.addChild(_local2);
};
return (this);
}
public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{
if (_arg1){
delete this._childrenByName[this._children[_arg1]];
delete this._children[_arg1];
_arg1.parent = null;
_arg1.root = null;
return (_arg1);
};
return (null);
}
public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{
_arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id)));
this._children[_arg1] = _arg2;
this._childrenByName[_arg2] = _arg1;
this._childrenTotal++;
_arg1.parent = this;
_arg1.root = this.root;
return (_arg1);
}
public function childrenList():String{
var _local1:String;
var _local2:String;
_local1 = "";
for (_local2 in this._children) {
_local1 = (_local1 + (_local2 + "\n"));
};
return (_local1);
}
public function get children():Object{
return (this._childrenByName);
}
}
}//package org.papervision3d.core.proto
Section 71
//GeometryObject3D (org.papervision3d.core.proto.GeometryObject3D)
package org.papervision3d.core.proto {
import org.papervision3d.core.geom.*;
import org.papervision3d.materials.*;
import org.papervision3d.core.*;
import flash.events.*;
import flash.utils.*;
import org.papervision3d.scenes.*;
public class GeometryObject3D extends EventDispatcher {
protected var _boundingSphere2:Number;
protected var _boundingSphereDirty:Boolean;// = true
public var _ready:Boolean;// = false
protected var _material:MaterialObject3D;
public var faces:Array;
public var vertices:Array;
public function GeometryObject3D(_arg1:Object=null):void{
_ready = false;
_boundingSphereDirty = true;
super();
}
public function transformVertices(_arg1:Matrix3D):void{
}
public function get boundingSphere2():Number{
if (_boundingSphereDirty){
return (getBoundingSphere2());
};
return (_boundingSphere2);
}
public function getBoundingSphere2():Number{
var _local1:Number;
var _local2:Number;
var _local3:Vertex3D;
_local1 = 0;
for each (_local3 in this.vertices) {
_local2 = (((_local3.x * _local3.x) + (_local3.y * _local3.y)) + (_local3.z * _local3.z));
_local1 = ((_local2)>_local1) ? _local2 : _local1;
};
this._boundingSphereDirty = false;
return ((_boundingSphere2 = _local1));
}
private function createVertexNormals():void{
var _local1:Dictionary;
var _local2:Face3D;
var _local3:Vertex3D;
_local1 = new Dictionary(true);
for each (_local2 in faces) {
_local2.v0.connectedFaces[_local2] = _local2;
_local2.v1.connectedFaces[_local2] = _local2;
_local2.v2.connectedFaces[_local2] = _local2;
_local1[_local2.v0] = _local2.v0;
_local1[_local2.v1] = _local2.v1;
_local1[_local2.v2] = _local2.v2;
};
for each (_local3 in _local1) {
_local3.calculateNormal();
};
}
public function transformUV(_arg1:MaterialObject3D):void{
var _local2:String;
if (_arg1.bitmap){
for (_local2 in this.faces) {
faces[_local2].transformUV(_arg1);
};
};
}
public function set ready(_arg1:Boolean):void{
if (_arg1){
createVertexNormals();
};
_ready = _arg1;
}
public function get ready():Boolean{
return (_ready);
}
}
}//package org.papervision3d.core.proto
Section 72
//MaterialObject3D (org.papervision3d.core.proto.MaterialObject3D)
package org.papervision3d.core.proto {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.materials.*;
import flash.events.*;
import org.papervision3d.core.draw.*;
public class MaterialObject3D extends EventDispatcher implements IFaceDrawer {
public var widthOffset:Number;// = 0
public var name:String;
public var scene:SceneObject3D;
public var needsVertexNormals:Boolean;// = false
public var heightOffset:Number;// = 0
public var fillAlpha:Number;// = 0
public var fillColor:Number;
public var id:Number;
public var invisible:Boolean;// = false
public var smooth:Boolean;// = false
public var bitmap:BitmapData;
public var lineColor:Number;
public var lineAlpha:Number;// = 0
public var oneSide:Boolean;// = true
public var lineThickness:Number;// = 1
public var opposite:Boolean;// = false
public var maxU:Number;
public var maxV:Number;
public var tiled:Boolean;// = false
public var needsFaceNormals:Boolean;// = false
public static var DEFAULT_COLOR:int = 0;
public static var DEBUG_COLOR:int = 0xFF00FF;
private static var _totalMaterialObjects:Number = 0;
public function MaterialObject3D(){
smooth = false;
tiled = false;
lineColor = DEFAULT_COLOR;
lineAlpha = 0;
lineThickness = 1;
fillColor = DEFAULT_COLOR;
fillAlpha = 0;
oneSide = true;
invisible = false;
opposite = false;
needsFaceNormals = false;
needsVertexNormals = false;
widthOffset = 0;
heightOffset = 0;
super();
this.id = _totalMaterialObjects++;
}
public function get doubleSided():Boolean{
return (!(this.oneSide));
}
public function drawFace3D(_arg1:DisplayObject3D, _arg2:Face3D, _arg3:Graphics, _arg4:Vertex2D, _arg5:Vertex2D, _arg6:Vertex2D):int{
return (0);
}
public function set doubleSided(_arg1:Boolean):void{
this.oneSide = !(_arg1);
}
public function updateBitmap():void{
}
override public function toString():String{
return (((((("[MaterialObject3D] bitmap:" + this.bitmap) + " lineColor:") + this.lineColor) + " fillColor:") + fillColor));
}
public function copy(_arg1:MaterialObject3D):void{
this.bitmap = _arg1.bitmap;
this.smooth = _arg1.smooth;
this.lineColor = _arg1.lineColor;
this.lineAlpha = _arg1.lineAlpha;
this.fillColor = _arg1.fillColor;
this.fillAlpha = _arg1.fillAlpha;
this.needsFaceNormals = _arg1.needsFaceNormals;
this.needsVertexNormals = _arg1.needsVertexNormals;
this.oneSide = _arg1.oneSide;
this.opposite = _arg1.opposite;
this.invisible = _arg1.invisible;
this.scene = _arg1.scene;
this.name = _arg1.name;
this.maxU = _arg1.maxU;
this.maxV = _arg1.maxV;
}
public function clone():MaterialObject3D{
var _local1:MaterialObject3D;
_local1 = new MaterialObject3D();
_local1.copy(this);
return (_local1);
}
public static function get DEFAULT():MaterialObject3D{
var _local1:MaterialObject3D;
_local1 = new WireframeMaterial();
_local1.lineColor = (0xFFFFFF * Math.random());
_local1.lineAlpha = 1;
_local1.fillColor = DEFAULT_COLOR;
_local1.fillAlpha = 1;
_local1.doubleSided = false;
return (_local1);
}
public static function get DEBUG():MaterialObject3D{
var _local1:MaterialObject3D;
_local1 = new (MaterialObject3D);
_local1.lineColor = (0xFFFFFF * Math.random());
_local1.lineAlpha = 1;
_local1.fillColor = DEBUG_COLOR;
_local1.fillAlpha = 0.37;
_local1.doubleSided = true;
return (_local1);
}
}
}//package org.papervision3d.core.proto
Section 73
//SceneObject3D (org.papervision3d.core.proto.SceneObject3D)
package org.papervision3d.core.proto {
import org.papervision3d.objects.*;
import flash.display.*;
import org.papervision3d.materials.*;
import flash.utils.*;
import org.papervision3d.core.stat.*;
import org.papervision3d.core.culling.*;
import org.papervision3d.*;
public class SceneObject3D extends DisplayObjectContainer3D {
public var container:Sprite;
public var triangleCuller:ITriangleCuller;
private var geometries:Dictionary;
public var objects:Array;
public var stats:RenderStatistics;
public var materials:MaterialsList;
public function SceneObject3D(_arg1:Sprite){
triangleCuller = new DefaultTriangleCuller();
super();
if (_arg1){
this.container = _arg1;
} else {
Papervision3D.log("Scene3D: container argument required.");
};
this.objects = new Array();
this.materials = new MaterialsList();
Papervision3D.log((((((Papervision3D.NAME + " ") + Papervision3D.VERSION) + " (") + Papervision3D.DATE) + ")\n"));
this.stats = new RenderStatistics();
this.stats.points = 0;
this.stats.polys = 0;
this.stats.triangles = 0;
this.stats.performance = 0;
this.stats.rendered = 0;
this.root = this;
}
override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{
var _local3:DisplayObject3D;
_local3 = super.addChild(_arg1, _arg2);
_arg1.scene = this;
this.objects.push(_local3);
return (_local3);
}
public function renderCamera(_arg1:CameraObject3D):void{
var _local2:Array;
var _local3:DisplayObject3D;
var _local4:Number;
stats.clear();
stats.performance = getTimer();
MovieMaterial.updateAnimatedBitmaps();
if (_arg1){
_arg1.transformView();
_local2 = this.objects;
_local4 = _local2.length;
while ((_local3 = _local2[--_local4])) {
if (_local3.visible){
_local3.project(_arg1, _arg1);
};
};
};
if (_arg1.sort){
this.objects.sortOn("screenZ", Array.NUMERIC);
};
renderObjects(_arg1.sort);
}
protected function renderObjects(_arg1:Boolean):void{
}
override public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{
var _local2:int;
super.removeChild(_arg1);
_local2 = 0;
while (_local2 < this.objects.length) {
if (this.objects[_local2] === _arg1){
this.objects.splice(_local2, 1);
return (_arg1);
};
_local2++;
};
return (_arg1);
}
}
}//package org.papervision3d.core.proto
Section 74
//RenderStatistics (org.papervision3d.core.stat.RenderStatistics)
package org.papervision3d.core.stat {
public class RenderStatistics {
public var points:int;// = 0
public var polys:int;// = 0
public var triangles:int;// = 0
public var pixels:Number;
public var performance:int;// = 0
public var rendered:int;// = 0
public var culledTriangles:int;// = 0
public var particles:Number;
public function RenderStatistics(){
performance = 0;
points = 0;
polys = 0;
rendered = 0;
triangles = 0;
culledTriangles = 0;
super();
}
public function clear():void{
performance = 0;
points = 0;
polys = 0;
rendered = 0;
triangles = 0;
pixels = 0;
particles = 0;
culledTriangles = 0;
}
public function toString():String{
return (new String(((((((((("Performance:" + performance) + ", Points:") + points) + " Polys:") + polys) + " Rendered:") + rendered) + " Culled:") + culledTriangles)));
}
}
}//package org.papervision3d.core.stat
Section 75
//Matrix3D (org.papervision3d.core.Matrix3D)
package org.papervision3d.core {
public class Matrix3D {
public var n31:Number;
public var n32:Number;
public var n11:Number;
public var n13:Number;
public var n14:Number;
public var n33:Number;
public var n12:Number;
public var n21:Number;
public var n22:Number;
public var n23:Number;
public var n24:Number;
public var n34:Number;
private static var toDEGREES:Number = 57.2957795130823;
private static var toRADIANS:Number = 0.0174532925199433;
public function Matrix3D(_arg1:Array=null){
if (((!(_arg1)) || ((_arg1.length < 12)))){
n11 = (n22 = (n33 = 1));
n12 = (n13 = (n14 = (n21 = (n23 = (n24 = (n31 = (n32 = (n34 = 0))))))));
} else {
n11 = _arg1[0];
n12 = _arg1[1];
n13 = _arg1[2];
n14 = _arg1[3];
n21 = _arg1[4];
n22 = _arg1[5];
n23 = _arg1[6];
n24 = _arg1[7];
n31 = _arg1[8];
n32 = _arg1[9];
n33 = _arg1[10];
n34 = _arg1[11];
};
}
public function calculateMultiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local3 = _arg1.n11;
_local4 = _arg2.n11;
_local5 = _arg1.n21;
_local6 = _arg2.n21;
_local7 = _arg1.n31;
_local8 = _arg2.n31;
_local9 = _arg1.n12;
_local10 = _arg2.n12;
_local11 = _arg1.n22;
_local12 = _arg2.n22;
_local13 = _arg1.n32;
_local14 = _arg2.n32;
_local15 = _arg1.n13;
_local16 = _arg2.n13;
_local17 = _arg1.n23;
_local18 = _arg2.n23;
_local19 = _arg1.n33;
_local20 = _arg2.n33;
this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8));
this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14));
this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20));
this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8));
this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14));
this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20));
this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8));
this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14));
this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20));
}
public function get trace():Number{
return ((((this.n11 + this.n22) + this.n33) + 1));
}
public function get det():Number{
return ((((((this.n11 * this.n22) - (this.n21 * this.n12)) * this.n33) - (((this.n11 * this.n32) - (this.n31 * this.n12)) * this.n23)) + (((this.n21 * this.n32) - (this.n31 * this.n22)) * this.n13)));
}
public function copy3x3(_arg1:Matrix3D):Matrix3D{
this.n11 = _arg1.n11;
this.n12 = _arg1.n12;
this.n13 = _arg1.n13;
this.n21 = _arg1.n21;
this.n22 = _arg1.n22;
this.n23 = _arg1.n23;
this.n31 = _arg1.n31;
this.n32 = _arg1.n32;
this.n33 = _arg1.n33;
return (this);
}
public function calculateAdd(_arg1:Matrix3D, _arg2:Matrix3D):void{
this.n11 = (_arg1.n11 + _arg2.n11);
this.n12 = (_arg1.n12 + _arg2.n12);
this.n13 = (_arg1.n13 + _arg2.n13);
this.n14 = (_arg1.n14 + _arg2.n14);
this.n21 = (_arg1.n21 + _arg2.n21);
this.n22 = (_arg1.n22 + _arg2.n22);
this.n23 = (_arg1.n23 + _arg2.n23);
this.n24 = (_arg1.n24 + _arg2.n24);
this.n31 = (_arg1.n31 + _arg2.n31);
this.n32 = (_arg1.n32 + _arg2.n32);
this.n33 = (_arg1.n33 + _arg2.n33);
this.n34 = (_arg1.n34 + _arg2.n34);
}
public function calculateMultiply(_arg1:Matrix3D, _arg2:Matrix3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = _arg1.n11;
_local4 = _arg2.n11;
_local5 = _arg1.n21;
_local6 = _arg2.n21;
_local7 = _arg1.n31;
_local8 = _arg2.n31;
_local9 = _arg1.n12;
_local10 = _arg2.n12;
_local11 = _arg1.n22;
_local12 = _arg2.n22;
_local13 = _arg1.n32;
_local14 = _arg2.n32;
_local15 = _arg1.n13;
_local16 = _arg2.n13;
_local17 = _arg1.n23;
_local18 = _arg2.n23;
_local19 = _arg1.n33;
_local20 = _arg2.n33;
_local21 = _arg1.n14;
_local22 = _arg2.n14;
_local23 = _arg1.n24;
_local24 = _arg2.n24;
_local25 = _arg1.n34;
_local26 = _arg2.n34;
this.n11 = (((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8));
this.n12 = (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14));
this.n13 = (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20));
this.n14 = ((((_local3 * _local22) + (_local9 * _local24)) + (_local15 * _local26)) + _local21);
this.n21 = (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8));
this.n22 = (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14));
this.n23 = (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20));
this.n24 = ((((_local5 * _local22) + (_local11 * _local24)) + (_local17 * _local26)) + _local23);
this.n31 = (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8));
this.n32 = (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14));
this.n33 = (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20));
this.n34 = ((((_local7 * _local22) + (_local13 * _local24)) + (_local19 * _local26)) + _local25);
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + ((((((((int((n11 * 1000)) / 1000) + "\t\t") + (int((n12 * 1000)) / 1000)) + "\t\t") + (int((n13 * 1000)) / 1000)) + "\t\t") + (int((n14 * 1000)) / 1000)) + "\n"));
_local1 = (_local1 + ((((((((int((n21 * 1000)) / 1000) + "\t\t") + (int((n22 * 1000)) / 1000)) + "\t\t") + (int((n23 * 1000)) / 1000)) + "\t\t") + (int((n24 * 1000)) / 1000)) + "\n"));
_local1 = (_local1 + ((((((((int((n31 * 1000)) / 1000) + "\t\t") + (int((n32 * 1000)) / 1000)) + "\t\t") + (int((n33 * 1000)) / 1000)) + "\t\t") + (int((n34 * 1000)) / 1000)) + "\n"));
return (_local1);
}
public function copy(_arg1:Matrix3D):Matrix3D{
this.n11 = _arg1.n11;
this.n12 = _arg1.n12;
this.n13 = _arg1.n13;
this.n14 = _arg1.n14;
this.n21 = _arg1.n21;
this.n22 = _arg1.n22;
this.n23 = _arg1.n23;
this.n24 = _arg1.n24;
this.n31 = _arg1.n31;
this.n32 = _arg1.n32;
this.n33 = _arg1.n33;
this.n34 = _arg1.n34;
return (this);
}
public function calculateInverse(_arg1:Matrix3D):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = _arg1.det;
if (Math.abs(_local2) > 0.001){
_local2 = (1 / _local2);
_local3 = _arg1.n11;
_local4 = _arg1.n21;
_local5 = _arg1.n31;
_local6 = _arg1.n12;
_local7 = _arg1.n22;
_local8 = _arg1.n32;
_local9 = _arg1.n13;
_local10 = _arg1.n23;
_local11 = _arg1.n33;
_local12 = _arg1.n14;
_local13 = _arg1.n24;
_local14 = _arg1.n34;
this.n11 = (_local2 * ((_local7 * _local11) - (_local8 * _local10)));
this.n12 = (-(_local2) * ((_local6 * _local11) - (_local8 * _local9)));
this.n13 = (_local2 * ((_local6 * _local10) - (_local7 * _local9)));
this.n14 = (-(_local2) * (((_local6 * ((_local10 * _local14) - (_local11 * _local13))) - (_local7 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local8 * ((_local9 * _local13) - (_local10 * _local12)))));
this.n21 = (-(_local2) * ((_local4 * _local11) - (_local5 * _local10)));
this.n22 = (_local2 * ((_local3 * _local11) - (_local5 * _local9)));
this.n23 = (-(_local2) * ((_local3 * _local10) - (_local4 * _local9)));
this.n24 = (_local2 * (((_local3 * ((_local10 * _local14) - (_local11 * _local13))) - (_local4 * ((_local9 * _local14) - (_local11 * _local12)))) + (_local5 * ((_local9 * _local13) - (_local10 * _local12)))));
this.n31 = (_local2 * ((_local4 * _local8) - (_local5 * _local7)));
this.n32 = (-(_local2) * ((_local3 * _local8) - (_local5 * _local6)));
this.n33 = (_local2 * ((_local3 * _local7) - (_local4 * _local6)));
this.n34 = (-(_local2) * (((_local3 * ((_local7 * _local14) - (_local8 * _local13))) - (_local4 * ((_local6 * _local14) - (_local8 * _local12)))) + (_local5 * ((_local6 * _local13) - (_local7 * _local12)))));
};
}
public static function rotationMatrixWithReference(_arg1:Number3D, _arg2:Number, _arg3:Number3D):Matrix3D{
var _local4:Matrix3D;
_local4 = Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z);
Matrix3D.translationMatrix(_arg3.x, -(_arg3.y), _arg3.z).calculateMultiply(_local4, Matrix3D.rotationMatrix(_arg1.x, _arg1.y, _arg1.z, _arg2));
_local4.calculateMultiply(_local4, Matrix3D.translationMatrix(-(_arg3.x), _arg3.y, -(_arg3.z)));
return (_local4);
}
public static function multiplyVector3x3(_arg1:Matrix3D, _arg2:Number3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.x;
_local4 = _arg2.y;
_local5 = _arg2.z;
_arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13));
_arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23));
_arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33));
}
public static function multiply3x3(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{
var _local3:Matrix3D;
_local3 = new (Matrix3D);
_local3.calculateMultiply3x3(_arg1, _arg2);
return (_local3);
}
public static function normalizeQuaternion(_arg1:Object):Object{
var _local2:Number;
_local2 = magnitudeQuaternion(_arg1);
_arg1.x = (_arg1.x / _local2);
_arg1.y = (_arg1.y / _local2);
_arg1.z = (_arg1.z / _local2);
_arg1.w = (_arg1.w / _local2);
return (_arg1);
}
public static function multiplyVector(_arg1:Matrix3D, _arg2:Number3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.x;
_local4 = _arg2.y;
_local5 = _arg2.z;
_arg2.x = ((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14);
_arg2.y = ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24);
_arg2.z = ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34);
}
public static function axis2quaternion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Object{
var _local5:Number;
var _local6:Number;
var _local7:Object;
_local5 = Math.sin((_arg4 / 2));
_local6 = Math.cos((_arg4 / 2));
_local7 = new Object();
_local7.x = (_arg1 * _local5);
_local7.y = (_arg2 * _local5);
_local7.z = (_arg3 * _local5);
_local7.w = _local6;
return (normalizeQuaternion(_local7));
}
public static function translationMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{
var _local4:Matrix3D;
_local4 = IDENTITY;
_local4.n14 = _arg1;
_local4.n24 = _arg2;
_local4.n34 = _arg3;
return (_local4);
}
public static function magnitudeQuaternion(_arg1:Object):Number{
return (Math.sqrt(((((_arg1.w * _arg1.w) + (_arg1.x * _arg1.x)) + (_arg1.y * _arg1.y)) + (_arg1.z * _arg1.z))));
}
public static function euler2quaternion(_arg1:Number, _arg2:Number, _arg3:Number):Object{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Object;
_local4 = Math.sin((_arg1 * 0.5));
_local5 = Math.cos((_arg1 * 0.5));
_local6 = Math.sin((_arg2 * 0.5));
_local7 = Math.cos((_arg2 * 0.5));
_local8 = Math.sin((_arg3 * 0.5));
_local9 = Math.cos((_arg3 * 0.5));
_local10 = (_local5 * _local7);
_local11 = (_local4 * _local6);
_local12 = new Object();
_local12.x = ((_local8 * _local10) - (_local9 * _local11));
_local12.y = (((_local9 * _local4) * _local7) + ((_local8 * _local5) * _local6));
_local12.z = (((_local9 * _local5) * _local6) - ((_local8 * _local4) * _local7));
_local12.w = ((_local9 * _local10) + (_local8 * _local11));
return (_local12);
}
public static function rotationX(_arg1:Number):Matrix3D{
var _local2:Matrix3D;
var _local3:Number;
var _local4:Number;
_local2 = IDENTITY;
_local3 = Math.cos(_arg1);
_local4 = Math.sin(_arg1);
_local2.n22 = _local3;
_local2.n23 = -(_local4);
_local2.n32 = _local4;
_local2.n33 = _local3;
return (_local2);
}
public static function rotationY(_arg1:Number):Matrix3D{
var _local2:Matrix3D;
var _local3:Number;
var _local4:Number;
_local2 = IDENTITY;
_local3 = Math.cos(_arg1);
_local4 = Math.sin(_arg1);
_local2.n11 = _local3;
_local2.n13 = -(_local4);
_local2.n31 = _local4;
_local2.n33 = _local3;
return (_local2);
}
public static function rotationZ(_arg1:Number):Matrix3D{
var _local2:Matrix3D;
var _local3:Number;
var _local4:Number;
_local2 = IDENTITY;
_local3 = Math.cos(_arg1);
_local4 = Math.sin(_arg1);
_local2.n11 = _local3;
_local2.n12 = -(_local4);
_local2.n21 = _local4;
_local2.n22 = _local3;
return (_local2);
}
public static function clone(_arg1:Matrix3D):Matrix3D{
return (new Matrix3D([_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14, _arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24, _arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34]));
}
public static function rotationMatrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix3D{
var _local5:Matrix3D;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local5 = IDENTITY;
_local6 = Math.cos(_arg4);
_local7 = Math.sin(_arg4);
_local8 = (1 - _local6);
_local9 = ((_arg1 * _arg2) * _local8);
_local10 = ((_arg2 * _arg3) * _local8);
_local11 = ((_arg1 * _arg3) * _local8);
_local12 = (_local7 * _arg3);
_local13 = (_local7 * _arg2);
_local14 = (_local7 * _arg1);
_local5.n11 = (_local6 + ((_arg1 * _arg1) * _local8));
_local5.n12 = (-(_local12) + _local9);
_local5.n13 = (_local13 + _local11);
_local5.n21 = (_local12 + _local9);
_local5.n22 = (_local6 + ((_arg2 * _arg2) * _local8));
_local5.n23 = (-(_local14) + _local10);
_local5.n31 = (-(_local13) + _local11);
_local5.n32 = (_local14 + _local10);
_local5.n33 = (_local6 + ((_arg3 * _arg3) * _local8));
return (_local5);
}
public static function add(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{
var _local3:Matrix3D;
_local3 = new (Matrix3D);
_local3.calculateAdd(_arg1, _arg2);
return (_local3);
}
public static function rotateAxis(_arg1:Matrix3D, _arg2:Number3D):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.x;
_local4 = _arg2.y;
_local5 = _arg2.z;
_arg2.x = (((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13));
_arg2.y = (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23));
_arg2.z = (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33));
_arg2.normalize();
}
public static function multiply(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{
var _local3:Matrix3D;
_local3 = new (Matrix3D);
_local3.calculateMultiply(_arg1, _arg2);
return (_local3);
}
public static function multiplyQuaternion(_arg1:Object, _arg2:Object):Object{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Object;
_local3 = _arg1.x;
_local4 = _arg1.y;
_local5 = _arg1.z;
_local6 = _arg1.w;
_local7 = _arg2.x;
_local8 = _arg2.y;
_local9 = _arg2.z;
_local10 = _arg2.w;
_local11 = new Object();
_local11.x = ((((_local6 * _local7) + (_local3 * _local10)) + (_local4 * _local9)) - (_local5 * _local8));
_local11.y = ((((_local6 * _local8) + (_local4 * _local10)) + (_local5 * _local7)) - (_local3 * _local9));
_local11.z = ((((_local6 * _local9) + (_local5 * _local10)) + (_local3 * _local8)) - (_local4 * _local7));
_local11.w = ((((_local6 * _local10) - (_local3 * _local7)) - (_local4 * _local8)) - (_local5 * _local9));
return (_local11);
}
public static function euler2matrix(_arg1:Number3D):Matrix3D{
var _local2:Matrix3D;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
_local2 = IDENTITY;
_local3 = (_arg1.x * toRADIANS);
_local4 = (_arg1.y * toRADIANS);
_local5 = (_arg1.z * toRADIANS);
_local6 = Math.cos(_local3);
_local7 = Math.sin(_local3);
_local8 = Math.cos(_local4);
_local9 = Math.sin(_local4);
_local10 = Math.cos(_local5);
_local11 = Math.sin(_local5);
_local12 = (_local6 * _local9);
_local13 = (_local7 * _local9);
_local2.n11 = (_local8 * _local10);
_local2.n12 = (-(_local8) * _local11);
_local2.n13 = _local9;
_local2.n21 = ((_local13 * _local10) + (_local6 * _local11));
_local2.n22 = ((-(_local13) * _local11) + (_local6 * _local10));
_local2.n23 = (-(_local7) * _local8);
_local2.n31 = ((-(_local12) * _local10) + (_local7 * _local11));
_local2.n32 = ((_local12 * _local11) + (_local7 * _local10));
_local2.n33 = (_local6 * _local8);
return (_local2);
}
public static function scaleMatrix(_arg1:Number, _arg2:Number, _arg3:Number):Matrix3D{
var _local4:Matrix3D;
_local4 = IDENTITY;
_local4.n11 = _arg1;
_local4.n22 = _arg2;
_local4.n33 = _arg3;
return (_local4);
}
public static function quaternion2matrix(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix3D{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Matrix3D;
_local5 = (_arg1 * _arg1);
_local6 = (_arg1 * _arg2);
_local7 = (_arg1 * _arg3);
_local8 = (_arg1 * _arg4);
_local9 = (_arg2 * _arg2);
_local10 = (_arg2 * _arg3);
_local11 = (_arg2 * _arg4);
_local12 = (_arg3 * _arg3);
_local13 = (_arg3 * _arg4);
_local14 = IDENTITY;
_local14.n11 = (1 - (2 * (_local9 + _local12)));
_local14.n12 = (2 * (_local6 - _local13));
_local14.n13 = (2 * (_local7 + _local11));
_local14.n21 = (2 * (_local6 + _local13));
_local14.n22 = (1 - (2 * (_local5 + _local12)));
_local14.n23 = (2 * (_local10 - _local8));
_local14.n31 = (2 * (_local7 - _local11));
_local14.n32 = (2 * (_local10 + _local8));
_local14.n33 = (1 - (2 * (_local5 + _local9)));
return (_local14);
}
public static function inverse(_arg1:Matrix3D):Matrix3D{
var _local2:Matrix3D;
_local2 = new (Matrix3D);
_local2.calculateInverse(_arg1);
return (_local2);
}
public static function matrix2euler(_arg1:Matrix3D):Number3D{
var _local2:Number3D;
var _local3:Number3D;
var _local4:Number3D;
var _local5:Number3D;
var _local6:Matrix3D;
var _local7:Matrix3D;
var _local8:Matrix3D;
var _local9:Number;
_local2 = new Number3D();
_local3 = new Number3D(_arg1.n11, _arg1.n21, _arg1.n31);
_local4 = new Number3D(_arg1.n12, _arg1.n22, _arg1.n32);
_local5 = new Number3D(_arg1.n13, _arg1.n23, _arg1.n33);
_local3.normalize();
_local4.normalize();
_local5.normalize();
_local6 = new Matrix3D([_local3.x, _local4.x, _local5.x, 0, _local3.y, _local4.y, _local5.y, 0, _local3.z, _local4.z, _local5.z, 0]);
_local2.x = Math.atan2(_local6.n23, _local6.n33);
_local7 = Matrix3D.rotationX(-(_local2.x));
_local8 = Matrix3D.multiply(_local7, _local6);
_local9 = Math.sqrt(((_local8.n11 * _local8.n11) + (_local8.n21 * _local8.n21)));
_local2.y = Math.atan2(-(_local8.n31), _local9);
_local2.z = Math.atan2(-(_local8.n12), _local8.n11);
if (_local2.x == Math.PI){
if (_local2.y > 0){
_local2.y = (_local2.y - Math.PI);
} else {
_local2.y = (_local2.y + Math.PI);
};
_local2.x = 0;
_local2.z = (_local2.z + Math.PI);
};
_local2.x = (_local2.x * toDEGREES);
_local2.y = (_local2.y * toDEGREES);
_local2.z = (_local2.z * toDEGREES);
return (_local2);
}
public static function get IDENTITY():Matrix3D{
return (new Matrix3D([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0]));
}
}
}//package org.papervision3d.core
Section 76
//Number3D (org.papervision3d.core.Number3D)
package org.papervision3d.core {
public class Number3D {
public var x:Number;
public var y:Number;
public var z:Number;
public function Number3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){
this.x = _arg1;
this.y = _arg2;
this.z = _arg3;
}
public function toString():String{
return (((((("x:" + x) + " y:") + y) + " z:") + z));
}
public function normalize():void{
var _local1:Number;
_local1 = this.modulo;
if (((!((_local1 == 0))) && (!((_local1 == 1))))){
this.x = (this.x / _local1);
this.y = (this.y / _local1);
this.z = (this.z / _local1);
};
}
public function get modulo():Number{
return (Math.sqrt((((this.x * this.x) + (this.y * this.y)) + (this.z * this.z))));
}
public function copyTo(_arg1:Number3D):void{
_arg1.x = x;
_arg1.y = y;
_arg1.z = z;
}
public function clone():Number3D{
return (new Number3D(this.x, this.y, this.z));
}
public static function sub(_arg1:Number3D, _arg2:Number3D):Number3D{
return (new Number3D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z)));
}
public static function add(_arg1:Number3D, _arg2:Number3D):Number3D{
return (new Number3D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z)));
}
public static function cross(_arg1:Number3D, _arg2:Number3D):Number3D{
return (new Number3D(((_arg2.y * _arg1.z) - (_arg2.z * _arg1.y)), ((_arg2.z * _arg1.x) - (_arg2.x * _arg1.z)), ((_arg2.x * _arg1.y) - (_arg2.y * _arg1.x))));
}
public static function get ZERO():Number3D{
return (new Number3D(0, 0, 0));
}
public static function dot(_arg1:Number3D, _arg2:Number3D):Number{
return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg2.z * _arg1.z)));
}
}
}//package org.papervision3d.core
Section 77
//NumberUV (org.papervision3d.core.NumberUV)
package org.papervision3d.core {
public class NumberUV {
public var u:Number;
public var v:Number;
public function NumberUV(_arg1:Number=0, _arg2:Number=0){
this.u = _arg1;
this.v = _arg2;
}
public function toString():String{
return (((("u:" + u) + " v:") + v));
}
public function clone():NumberUV{
return (new NumberUV(this.u, this.v));
}
public static function get ZERO():NumberUV{
return (new NumberUV(0, 0));
}
}
}//package org.papervision3d.core
Section 78
//InteractiveScene3DEvent (org.papervision3d.events.InteractiveScene3DEvent)
package org.papervision3d.events {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.utils.*;
import flash.events.*;
public class InteractiveScene3DEvent extends Event {
public var sprite:Sprite;// = null
public var interactiveContainerData:InteractiveContainerData;// = null
public var displayObject3D:DisplayObject3D;// = null
public var face3d:Face3D;// = null
public static const OBJECT_ADDED:String = "objectAdded";
public static const OBJECT_PRESS:String = "mousePress";
public static const OBJECT_RELEASE:String = "mouseRelease";
public static const OBJECT_CLICK:String = "mouseClick";
public static const OBJECT_RELEASE_OUTSIDE:String = "mouseReleaseOutside";
public static const OBJECT_OUT:String = "mouseOut";
public static const OBJECT_MOVE:String = "mouseMove";
public static const OBJECT_OVER:String = "mouseOver";
public function InteractiveScene3DEvent(_arg1:String, _arg2:DisplayObject3D=null, _arg3:Sprite=null, _arg4:Face3D=null, _arg5:InteractiveContainerData=null, _arg6:Boolean=false, _arg7:Boolean=false){
displayObject3D = null;
sprite = null;
face3d = null;
interactiveContainerData = null;
super(_arg1, _arg6, _arg7);
this.displayObject3D = _arg2;
this.sprite = _arg3;
this.face3d = _arg4;
this.interactiveContainerData = _arg5;
}
}
}//package org.papervision3d.events
Section 79
//BitmapMaterial (org.papervision3d.materials.BitmapMaterial)
package org.papervision3d.materials {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.core.proto.*;
import flash.geom.*;
import org.papervision3d.core.draw.*;
import flash.utils.*;
import org.papervision3d.*;
public class BitmapMaterial extends MaterialObject3D implements IFaceDrawer {
public var uvMatrices:Dictionary;
protected var _texture:Object;
public static var AUTO_MIP_MAPPING:Boolean = false;
protected static var _localMatrix:Matrix = new Matrix();
public static var MIP_MAP_DEPTH:Number = 8;
protected static var _triMatrix:Matrix = new Matrix();
public function BitmapMaterial(_arg1:BitmapData=null){
uvMatrices = new Dictionary();
super();
if (_arg1){
texture = _arg1;
};
}
override public function drawFace3D(_arg1:DisplayObject3D, _arg2:Face3D, _arg3:Graphics, _arg4:Vertex2D, _arg5:Vertex2D, _arg6:Vertex2D):int{
var _local7:Matrix;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
if (lineAlpha){
_arg3.lineStyle(0, lineColor, lineAlpha);
};
if (bitmap){
_local7 = ((uvMatrices[_arg2]) || (transformUV(_arg2, _arg1)));
_local8 = _arg4.x;
_local9 = _arg4.y;
_local10 = _arg5.x;
_local11 = _arg5.y;
_local12 = _arg6.x;
_local13 = _arg6.y;
_triMatrix.a = (_local10 - _local8);
_triMatrix.b = (_local11 - _local9);
_triMatrix.c = (_local12 - _local8);
_triMatrix.d = (_local13 - _local9);
_triMatrix.tx = _local8;
_triMatrix.ty = _local9;
_localMatrix.a = _local7.a;
_localMatrix.b = _local7.b;
_localMatrix.c = _local7.c;
_localMatrix.d = _local7.d;
_localMatrix.tx = _local7.tx;
_localMatrix.ty = _local7.ty;
_localMatrix.concat(_triMatrix);
_arg3.beginBitmapFill(bitmap, _localMatrix, tiled, smooth);
};
_arg3.moveTo(_local8, _local9);
_arg3.lineTo(_local10, _local11);
_arg3.lineTo(_local12, _local13);
_arg3.lineTo(_local8, _local9);
if (bitmap){
_arg3.endFill();
};
if (lineAlpha){
_arg3.lineStyle();
};
return (1);
}
public function resetMapping():void{
uvMatrices = new Dictionary();
}
public function transformUV(_arg1:Face3D, _arg2:DisplayObject3D=null):Matrix{
var _local3:Array;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Matrix;
var _local17:Matrix;
if (!_arg1.uv){
Papervision3D.log("MaterialObject3D: transformUV() uv not found!");
} else {
if (bitmap){
_local3 = _arg1.uv;
_local4 = (bitmap.width * maxU);
_local5 = (bitmap.height * maxV);
_local6 = (_local4 * _local3[0].u);
_local7 = (_local5 * (1 - _local3[0].v));
_local8 = (_local4 * _local3[1].u);
_local9 = (_local5 * (1 - _local3[1].v));
_local10 = (_local4 * _local3[2].u);
_local11 = (_local5 * (1 - _local3[2].v));
if ((((((_local6 == _local8)) && ((_local7 == _local9)))) || ((((_local6 == _local10)) && ((_local7 == _local11)))))){
_local6 = (_local6 - ((_local6)>0.05) ? 0.05 : -0.05);
_local7 = (_local7 - ((_local7)>0.07) ? 0.07 : -0.07);
};
if ((((_local10 == _local8)) && ((_local11 == _local9)))){
_local10 = (_local10 - ((_local10)>0.05) ? 0.04 : -0.04);
_local11 = (_local11 - ((_local11)>0.06) ? 0.06 : -0.06);
};
_local12 = (_local8 - _local6);
_local13 = (_local9 - _local7);
_local14 = (_local10 - _local6);
_local15 = (_local11 - _local7);
_local16 = new Matrix(_local12, _local13, _local14, _local15, _local6, _local7);
_local16.invert();
_local17 = ((uvMatrices[_arg1]) || ((uvMatrices[_arg1] = _local16.clone())));
_local17.a = _local16.a;
_local17.b = _local16.b;
_local17.c = _local16.c;
_local17.d = _local16.d;
_local17.tx = _local16.tx;
_local17.ty = _local16.ty;
} else {
Papervision3D.log("MaterialObject3D: transformUV() material.bitmap not found!");
};
};
return (_local17);
}
public function get texture():Object{
return (this._texture);
}
protected function correctBitmap(_arg1:BitmapData):BitmapData{
var _local2:BitmapData;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Boolean;
_local3 = (1 << MIP_MAP_DEPTH);
_local4 = (_arg1.width / _local3);
_local4 = ((_local4 == uint(_local4))) ? _local4 : (uint(_local4) + 1);
_local5 = (_arg1.height / _local3);
_local5 = ((_local5 == uint(_local5))) ? _local5 : (uint(_local5) + 1);
_local6 = (_local3 * _local4);
_local7 = (_local3 * _local5);
_local8 = true;
if (_local6 > 2880){
_local6 = _arg1.width;
_local8 = false;
};
if (_local7 > 2880){
_local7 = _arg1.height;
_local8 = false;
};
if (!_local8){
Papervision3D.log((("Material " + this.name) + ": Texture too big for mip mapping. Resizing recommended for better performance and quality."));
};
if (((_arg1) && (((!(((_arg1.width % _local3) == 0))) || (!(((_arg1.height % _local3) == 0))))))){
_local2 = new BitmapData(_local6, _local7, _arg1.transparent, 0);
widthOffset = _arg1.width;
heightOffset = _arg1.height;
this.maxU = (_arg1.width / _local6);
this.maxV = (_arg1.height / _local7);
_local2.draw(_arg1);
extendBitmapEdges(_local2, _arg1.width, _arg1.height);
} else {
this.maxU = (this.maxV = 1);
_local2 = _arg1;
};
return (_local2);
}
public function set texture(_arg1:Object):void{
if ((_arg1 is BitmapData) == false){
Papervision3D.log("Error: BitmapMaterial.texture requires a BitmapData object for the texture");
return;
};
bitmap = createBitmap(BitmapData(_arg1));
_texture = _arg1;
}
protected function createBitmap(_arg1:BitmapData):BitmapData{
resetMapping();
if (AUTO_MIP_MAPPING){
return (correctBitmap(_arg1));
};
this.maxU = (this.maxV = 1);
return (_arg1);
}
override public function toString():String{
return (((((("Texture:" + this.texture) + " lineColor:") + this.lineColor) + " lineAlpha:") + this.lineAlpha));
}
override public function copy(_arg1:MaterialObject3D):void{
super.copy(_arg1);
this.maxU = _arg1.maxU;
this.maxV = _arg1.maxV;
}
protected function extendBitmapEdges(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{
var _local4:Rectangle;
var _local5:Point;
var _local6:int;
_local4 = new Rectangle();
_local5 = new Point();
if (_arg1.width > _arg2){
_local4.x = (_arg2 - 1);
_local4.y = 0;
_local4.width = 1;
_local4.height = _arg3;
_local5.y = 0;
_local6 = _arg2;
while (_local6 < _arg1.width) {
_local5.x = _local6;
_arg1.copyPixels(_arg1, _local4, _local5);
_local6++;
};
};
if (_arg1.height > _arg3){
_local4.x = 0;
_local4.y = (_arg3 - 1);
_local4.width = _arg1.width;
_local4.height = 1;
_local5.x = 0;
_local6 = _arg3;
while (_local6 < _arg1.height) {
_local5.y = _local6;
_arg1.copyPixels(_arg1, _local4, _local5);
_local6++;
};
};
}
override public function clone():MaterialObject3D{
var _local1:MaterialObject3D;
_local1 = super.clone();
_local1.maxU = this.maxU;
_local1.maxV = this.maxV;
return (_local1);
}
}
}//package org.papervision3d.materials
Section 80
//InteractiveMovieMaterial (org.papervision3d.materials.InteractiveMovieMaterial)
package org.papervision3d.materials {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
public class InteractiveMovieMaterial extends MovieMaterial {
public function InteractiveMovieMaterial(_arg1:Sprite, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function drawFace3D(_arg1:DisplayObject3D, _arg2:Face3D, _arg3:Graphics, _arg4:Vertex2D, _arg5:Vertex2D, _arg6:Vertex2D):int{
var _local7:int;
_local7 = super.drawFace3D(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6);
if (((!((_arg1.interactiveSceneManager == null))) && (_local7))){
_arg1.interactiveSceneManager.drawFace(_arg1, _arg2, _arg4.x, _arg5.x, _arg6.x, _arg4.y, _arg5.y, _arg6.y);
};
return (_local7);
}
}
}//package org.papervision3d.materials
Section 81
//IPreciseMaterial (org.papervision3d.materials.IPreciseMaterial)
package org.papervision3d.materials {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
public interface IPreciseMaterial {
function drawFace3D(_arg1:DisplayObject3D, _arg2:Face3D, _arg3:Graphics, _arg4:Vertex2D, _arg5:Vertex2D, _arg6:Vertex2D):int;
function renderRec(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:Number, _arg13:Number, _arg14:Number, _arg15:Number, _arg16:Number, _arg17:Number):void;
function renderTriangleBitmap(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:Number, _arg13:Number, _arg14:Boolean, _arg15:Boolean):void;
}
}//package org.papervision3d.materials
Section 82
//MaterialsList (org.papervision3d.materials.MaterialsList)
package org.papervision3d.materials {
import org.papervision3d.core.proto.*;
import flash.utils.*;
public class MaterialsList {
public var materialsByName:Dictionary;
protected var _materials:Dictionary;
private var _materialsTotal:int;
public function MaterialsList(_arg1=null):void{
var _local2:String;
var _local3:String;
super();
this.materialsByName = new Dictionary(true);
this._materials = new Dictionary(false);
this._materialsTotal = 0;
if (_arg1){
if ((_arg1 is Array)){
for (_local2 in _arg1) {
this.addMaterial(_arg1[_local2]);
};
} else {
if ((_arg1 is Object)){
for (_local3 in _arg1) {
this.addMaterial(_arg1[_local3], _local3);
};
};
};
};
}
public function get numMaterials():int{
return (this._materialsTotal);
}
public function addMaterial(_arg1:MaterialObject3D, _arg2:String=null):MaterialObject3D{
_arg2 = ((((_arg2) || (_arg1.name))) || (String(_arg1.id)));
this._materials[_arg1] = _arg2;
this.materialsByName[_arg2] = _arg1;
this._materialsTotal++;
return (_arg1);
}
public function removeMaterial(_arg1:MaterialObject3D):MaterialObject3D{
delete this.materialsByName[this._materials[_arg1]];
delete this._materials[_arg1];
return (_arg1);
}
public function toString():String{
var _local1:String;
var _local2:MaterialObject3D;
_local1 = "";
for each (_local2 in this.materialsByName) {
_local1 = (_local1 + (this._materials[_local2] + "\n"));
};
return (_local1);
}
public function removeMaterialByName(_arg1:String):MaterialObject3D{
return (removeMaterial(getMaterialByName(_arg1)));
}
public function clone():MaterialsList{
var _local1:MaterialsList;
var _local2:MaterialObject3D;
_local1 = new MaterialsList();
for each (_local2 in this.materialsByName) {
_local1.addMaterial(_local2.clone(), this._materials[_local2]);
};
return (_local1);
}
public function getMaterialByName(_arg1:String):MaterialObject3D{
return ((this.materialsByName[_arg1]) ? this.materialsByName[_arg1] : this.materialsByName["all"]);
}
}
}//package org.papervision3d.materials
Section 83
//MovieAssetMaterial (org.papervision3d.materials.MovieAssetMaterial)
package org.papervision3d.materials {
import flash.display.*;
import flash.utils.*;
import org.papervision3d.*;
public class MovieAssetMaterial extends MovieMaterial {
private static var _library:Object = new Object();
private static var _count:Object = new Object();
public function MovieAssetMaterial(_arg1:String="", _arg2:Boolean=false, _arg3:Boolean=false){
movieTransparent = _arg2;
this.animated = _arg3;
if (_arg1.length > 0){
texture = _arg1;
};
}
protected function createMovie(_arg1):MovieClip{
var _local2:MovieClip;
var _local3:MovieClip;
var _local4:Class;
if (this._texture != _arg1){
var _local5 = _count;
var _local6 = this._texture;
var _local7 = (_local5[_local6] - 1);
_local5[_local6] = _local7;
_local3 = _library[this._texture];
if (((_local3) && ((_count[this._texture] == 0)))){
_library[this._texture] = null;
};
};
_local2 = _library[_arg1];
if (!_local2){
_local4 = (getDefinitionByName(_arg1) as Class);
_local2 = new (_local4);
_library[_arg1] = _local2;
_count[_arg1] = 0;
} else {
_local5 = _count;
_local6 = _arg1;
_local7 = (_local5[_local6] + 1);
_local5[_local6] = _local7;
};
return (_local2);
}
override public function get texture():Object{
return (this._texture);
}
override public function set texture(_arg1:Object):void{
if ((_arg1 is String) == false){
Papervision3D.log("Error: MovieAssetMaterial.texture requires a String to be passed to create the MovieClip reference from the library");
return;
};
movie = Sprite(createMovie(String(_arg1)));
bitmap = createBitmapFromSprite(movie);
_texture = _arg1;
}
}
}//package org.papervision3d.materials
Section 84
//MovieMaterial (org.papervision3d.materials.MovieMaterial)
package org.papervision3d.materials {
import flash.display.*;
import flash.geom.*;
import flash.utils.*;
import org.papervision3d.*;
public class MovieMaterial extends BitmapMaterial {
public var movieTransparent:Boolean;
public var allowAutoResize:Boolean;// = true
public var movie:DisplayObject;
private static var animatedMaterials:Dictionary = new Dictionary(false);
public function MovieMaterial(_arg1:DisplayObject=null, _arg2:Boolean=false, _arg3:Boolean=false){
allowAutoResize = true;
super();
movieTransparent = _arg2;
this.animated = _arg3;
if (_arg1){
texture = _arg1;
};
}
public function drawBitmap():void{
var _local1:Matrix;
bitmap.fillRect(bitmap.rect, this.fillColor);
_local1 = new Matrix();
_local1.scale(movie.scaleX, movie.scaleY);
bitmap.draw(movie, _local1, movie.transform.colorTransform);
}
override public function get texture():Object{
return (this._texture);
}
public function get animated():Boolean{
return (animatedMaterials[this]);
}
override public function set texture(_arg1:Object):void{
if ((_arg1 is DisplayObject) == false){
Papervision3D.log("Error: MovieMaterial.texture requires a Sprite to be passed as the object");
return;
};
bitmap = createBitmapFromSprite(DisplayObject(_arg1));
_texture = _arg1;
}
protected function createBitmapFromSprite(_arg1:DisplayObject):BitmapData{
movie = _arg1;
initBitmap(movie);
drawBitmap();
bitmap = super.createBitmap(bitmap);
return (bitmap);
}
public function set animated(_arg1:Boolean):void{
animatedMaterials[this] = _arg1;
}
override public function updateBitmap():void{
var _local1:int;
var _local2:int;
_local1 = int(movie.width);
_local2 = int(movie.height);
if (((allowAutoResize) && (((!((_local1 == bitmap.width))) || (!((_local2 == bitmap.height))))))){
initBitmap(movie);
};
drawBitmap();
}
protected function initBitmap(_arg1:DisplayObject):void{
if (bitmap){
bitmap.dispose();
};
bitmap = new BitmapData(_arg1.width, _arg1.height, this.movieTransparent);
}
public static function updateAnimatedBitmaps():void{
var _local1:Object;
for (_local1 in animatedMaterials) {
if (animatedMaterials[_local1]){
_local1.updateBitmap();
};
};
}
}
}//package org.papervision3d.materials
Section 85
//PreciseMovieAssetMaterial (org.papervision3d.materials.PreciseMovieAssetMaterial)
package org.papervision3d.materials {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.core.*;
import flash.geom.*;
public class PreciseMovieAssetMaterial extends MovieAssetMaterial implements IPreciseMaterial {
public var uv2:NumberUV;
public var uv1:NumberUV;
public var uv0:NumberUV;
public var focus:Number;// = 100
public var precision:Number;// = 1
public function PreciseMovieAssetMaterial(_arg1:String="", _arg2:Boolean=false, _arg3:Boolean=false){
precision = 1;
focus = 100;
super(_arg1, _arg2, _arg3);
precision = ((precision * precision) * 1.4);
}
public function renderRec(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:Number, _arg13:Number, _arg14:Number, _arg15:Number, _arg16:Number, _arg17:Number):void{
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
if ((((((_arg10 <= 0)) && ((_arg13 <= 0)))) && ((_arg16 <= 0)))){
return;
};
if ((((((((_arg17 >= 100)) || ((focus == Infinity)))) || (((Math.max(Math.max(_arg8, _arg11), _arg14) - Math.min(Math.min(_arg8, _arg11), _arg14)) < 1)))) || (((Math.max(Math.max(_arg9, _arg12), _arg15) - Math.min(Math.min(_arg9, _arg12), _arg15)) < 1)))){
renderTriangleBitmap(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg11, _arg12, _arg14, _arg15, smooth, tiled);
return;
};
_local18 = (focus + _arg10);
_local19 = (focus + _arg13);
_local20 = (focus + _arg16);
_local21 = (2 / (_local18 + _local19));
_local22 = (2 / (_local19 + _local20));
_local23 = (2 / (_local20 + _local18));
_local24 = (((_arg8 * _local18) + (_arg11 * _local19)) * _local21);
_local25 = (((_arg9 * _local18) + (_arg12 * _local19)) * _local21);
_local26 = (((_arg11 * _local19) + (_arg14 * _local20)) * _local22);
_local27 = (((_arg12 * _local19) + (_arg15 * _local20)) * _local22);
_local28 = (((_arg14 * _local20) + (_arg8 * _local18)) * _local23);
_local29 = (((_arg15 * _local20) + (_arg9 * _local18)) * _local23);
_local30 = ((_arg8 + _arg11) - _local24);
_local31 = ((_arg9 + _arg12) - _local25);
_local32 = ((_arg11 + _arg14) - _local26);
_local33 = ((_arg12 + _arg15) - _local27);
_local34 = ((_arg14 + _arg8) - _local28);
_local35 = ((_arg15 + _arg9) - _local29);
_local36 = ((_local30 * _local30) + (_local31 * _local31));
_local37 = ((_local32 * _local32) + (_local33 * _local33));
_local38 = ((_local34 * _local34) + (_local35 * _local35));
if ((((((_local36 <= precision)) && ((_local38 <= precision)))) && ((_local37 <= precision)))){
renderTriangleBitmap(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg11, _arg12, _arg14, _arg15, smooth, tiled);
return;
};
if ((((((_local36 > precision)) && ((_local38 > precision)))) && ((_local37 > precision)))){
renderRec(_arg1, (_arg2 * 2), (_arg3 * 2), (_arg4 * 2), (_arg5 * 2), (_arg6 * 2), (_arg7 * 2), _arg8, _arg9, _arg10, (_local24 * 0.5), (_local25 * 0.5), ((_arg10 + _arg13) * 0.5), (_local28 * 0.5), (_local29 * 0.5), ((_arg16 + _arg10) * 0.5), (_arg17 + 1));
renderRec(_arg1, (_arg2 * 2), (_arg3 * 2), (_arg4 * 2), (_arg5 * 2), ((_arg6 * 2) - 1), (_arg7 * 2), (_local24 * 0.5), (_local25 * 0.5), ((_arg10 + _arg13) * 0.5), _arg11, _arg12, _arg13, (_local26 * 0.5), (_local27 * 0.5), ((_arg13 + _arg16) * 0.5), (_arg17 + 1));
renderRec(_arg1, (_arg2 * 2), (_arg3 * 2), (_arg4 * 2), (_arg5 * 2), (_arg6 * 2), ((_arg7 * 2) - 1), (_local28 * 0.5), (_local29 * 0.5), ((_arg16 + _arg10) * 0.5), (_local26 * 0.5), (_local27 * 0.5), ((_arg13 + _arg16) * 0.5), _arg14, _arg15, _arg16, (_arg17 + 1));
renderRec(_arg1, (-(_arg2) * 2), (-(_arg3) * 2), (-(_arg4) * 2), (-(_arg5) * 2), ((-(_arg6) * 2) + 1), ((-(_arg7) * 2) + 1), (_local26 * 0.5), (_local27 * 0.5), ((_arg13 + _arg16) * 0.5), (_local28 * 0.5), (_local29 * 0.5), ((_arg16 + _arg10) * 0.5), (_local24 * 0.5), (_local25 * 0.5), ((_arg10 + _arg13) * 0.5), (_arg17 + 1));
return;
};
_local39 = Math.max(_local36, Math.max(_local38, _local37));
if (_local36 == _local39){
renderRec(_arg1, (_arg2 * 2), (_arg3 * 1), (_arg4 * 2), (_arg5 * 1), (_arg6 * 2), (_arg7 * 1), _arg8, _arg9, _arg10, (_local24 * 0.5), (_local25 * 0.5), ((_arg10 + _arg13) * 0.5), _arg14, _arg15, _arg16, (_arg17 + 1));
renderRec(_arg1, ((_arg2 * 2) + _arg3), (_arg3 * 1), ((2 * _arg4) + _arg5), (_arg5 * 1), (((_arg6 * 2) + _arg7) - 1), (_arg7 * 1), (_local24 * 0.5), (_local25 * 0.5), ((_arg10 + _arg13) * 0.5), _arg11, _arg12, _arg13, _arg14, _arg15, _arg16, (_arg17 + 1));
return;
};
if (_local38 == _local39){
renderRec(_arg1, (_arg2 * 1), (_arg3 * 2), (_arg4 * 1), (_arg5 * 2), (_arg6 * 1), (_arg7 * 2), _arg8, _arg9, _arg10, _arg11, _arg12, _arg13, (_local28 * 0.5), (_local29 * 0.5), ((_arg16 + _arg10) * 0.5), (_arg17 + 1));
renderRec(_arg1, (_arg2 * 1), ((_arg3 * 2) + _arg2), (_arg4 * 1), ((_arg5 * 2) + _arg4), _arg6, (((_arg7 * 2) + _arg6) - 1), (_local28 * 0.5), (_local29 * 0.5), ((_arg16 + _arg10) * 0.5), _arg11, _arg12, _arg13, _arg14, _arg15, _arg16, (_arg17 + 1));
return;
};
renderRec(_arg1, (_arg2 - _arg3), (_arg3 * 2), (_arg4 - _arg5), (_arg5 * 2), (_arg6 - _arg7), (_arg7 * 2), _arg8, _arg9, _arg10, _arg11, _arg12, _arg13, (_local26 * 0.5), (_local27 * 0.5), ((_arg13 + _arg16) * 0.5), (_arg17 + 1));
renderRec(_arg1, (2 * _arg2), (_arg3 - _arg2), (_arg4 * 2), (_arg5 - _arg4), (2 * _arg6), (_arg7 - _arg6), _arg8, _arg9, _arg10, (_local26 * 0.5), (_local27 * 0.5), ((_arg13 + _arg16) * 0.5), _arg14, _arg15, _arg16, (_arg17 + 1));
}
public function renderTriangleBitmap(_arg1:Graphics, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:Number, _arg13:Number, _arg14:Boolean, _arg15:Boolean):void{
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Matrix;
_local16 = (_arg10 - _arg8);
_local17 = (_arg11 - _arg9);
_local18 = (_arg12 - _arg8);
_local19 = (_arg13 - _arg9);
_local20 = new Matrix(((_arg2 * _local16) + (_arg3 * _local18)), ((_arg2 * _local17) + (_arg3 * _local19)), ((_arg4 * _local16) + (_arg5 * _local18)), ((_arg4 * _local17) + (_arg5 * _local19)), (((_arg6 * _local16) + (_arg7 * _local18)) + _arg8), (((_arg6 * _local17) + (_arg7 * _local19)) + _arg9));
_arg1.beginBitmapFill(bitmap, _local20, _arg15, ((_arg14) && (((((_arg8 * (_arg13 - _arg11)) + (_arg10 * (_arg9 - _arg13))) + (_arg12 * (_arg11 - _arg9))) > 400))));
_arg1.moveTo(_arg8, _arg9);
_arg1.lineTo(_arg10, _arg11);
_arg1.lineTo(_arg12, _arg13);
_arg1.endFill();
}
override public function drawFace3D(_arg1:DisplayObject3D, _arg2:Face3D, _arg3:Graphics, _arg4:Vertex2D, _arg5:Vertex2D, _arg6:Vertex2D):int{
var _local7:Matrix;
_local7 = transformUV(_arg2);
renderRec(_arg3, _local7.a, _local7.b, _local7.c, _local7.d, _local7.tx, _local7.ty, _arg4.x, _arg4.y, _arg4.z, _arg5.x, _arg5.y, _arg5.z, _arg6.x, _arg6.y, _arg6.z, 0);
return (1);
}
private static function num(_arg1:Number):Number{
return ((int((_arg1 * 1000)) / 1000));
}
}
}//package org.papervision3d.materials
Section 86
//WireframeMaterial (org.papervision3d.materials.WireframeMaterial)
package org.papervision3d.materials {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.draw.*;
public class WireframeMaterial extends MaterialObject3D implements IFaceDrawer {
public function WireframeMaterial(_arg1:Number=0xFF00FF, _arg2:Number=100){
this.lineColor = _arg1;
this.lineAlpha = _arg2;
this.doubleSided = false;
}
override public function drawFace3D(_arg1:DisplayObject3D, _arg2:Face3D, _arg3:Graphics, _arg4:Vertex2D, _arg5:Vertex2D, _arg6:Vertex2D):int{
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
_local7 = _arg4.x;
_local8 = _arg4.y;
_local9 = _arg5.x;
_local10 = _arg5.y;
_local11 = _arg6.x;
_local12 = _arg6.y;
if (lineAlpha){
_arg3.lineStyle(0, lineColor, lineAlpha);
_arg3.moveTo(_local7, _local8);
_arg3.lineTo(_local9, _local10);
_arg3.lineTo(_local11, _local12);
_arg3.lineTo(_local7, _local8);
_arg3.lineStyle();
return (1);
};
return (0);
}
override public function toString():String{
return (((("WireframeMaterial - color:" + this.lineColor) + " alpha:") + this.lineAlpha));
}
}
}//package org.papervision3d.materials
Section 87
//DisplayObject3D (org.papervision3d.objects.DisplayObject3D)
package org.papervision3d.objects {
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.materials.*;
import org.papervision3d.core.*;
import com.blitzagency.xray.logger.*;
import org.papervision3d.utils.*;
import org.papervision3d.*;
import org.papervision3d.scenes.*;
public class DisplayObject3D extends DisplayObjectContainer3D {
public var extra:Object;
public var id:int;
private var _rotationY:Number;
private var _rotationZ:Number;
private var _rotationX:Number;
public var material:MaterialObject3D;
public var meshSort:uint;// = 1
public var materials:MaterialsList;
private var _scaleDirty:Boolean;// = false
public var transform:Matrix3D;
public var screenZ:Number;
public var visible:Boolean;
private var _scaleX:Number;
private var _scaleY:Number;
private var _scaleZ:Number;
public var geometry:GeometryObject3D;
public var interactiveSceneManager:InteractiveSceneManager;
public var screen:Number3D;
public var name:String;
public var container:Sprite;
public var world:Matrix3D;
public var parent:DisplayObjectContainer3D;
public var view:Matrix3D;
protected var _scene:SceneObject3D;// = null
public var faces:Array;
protected var _transformDirty:Boolean;// = false
private var _rotationDirty:Boolean;// = false
protected var _sorted:Array;
public static const MESH_SORT_CENTER:uint = 1;
public static const MESH_SORT_CLOSE:uint = 3;
public static const MESH_SORT_FAR:uint = 2;
private static var LEFT:Number3D = new Number3D(-1, 0, 0);
private static var _totalDisplayObjects:int = 0;
private static var UP:Number3D = new Number3D(0, 1, 0);
private static var BACKWARD:Number3D = new Number3D(0, 0, -1);
private static var FORWARD:Number3D = new Number3D(0, 0, 1);
private static var DOWN:Number3D = new Number3D(0, -1, 0);
public static var faceLevelMode:Boolean;
private static var toDEGREES:Number = 57.2957795130823;
private static var toRADIANS:Number = 0.0174532925199433;
private static var RIGHT:Number3D = new Number3D(1, 0, 0);
public function DisplayObject3D(_arg1:String=null, _arg2:GeometryObject3D=null, _arg3:Object=null):void{
var _local4:Number;
screen = new Number3D();
_scene = null;
meshSort = MESH_SORT_CENTER;
faces = new Array();
_transformDirty = false;
_rotationDirty = false;
_scaleDirty = false;
super();
Papervision3D.log(("DisplayObject3D: " + _arg1));
this.transform = Matrix3D.IDENTITY;
this.world = Matrix3D.IDENTITY;
this.view = Matrix3D.IDENTITY;
this.x = (_arg3) ? ((_arg3.x) || (0)) : 0;
this.y = (_arg3) ? ((_arg3.y) || (0)) : 0;
this.z = (_arg3) ? ((_arg3.z) || (0)) : 0;
rotationX = (_arg3) ? ((_arg3.rotationX) || (0)) : 0;
rotationY = (_arg3) ? ((_arg3.rotationY) || (0)) : 0;
rotationZ = (_arg3) ? ((_arg3.rotationZ) || (0)) : 0;
_local4 = (Papervision3D.usePERCENT) ? 100 : 1;
scaleX = (_arg3) ? ((_arg3.scaleX) || (_local4)) : _local4;
scaleY = (_arg3) ? ((_arg3.scaleY) || (_local4)) : _local4;
scaleZ = (_arg3) ? ((_arg3.scaleZ) || (_local4)) : _local4;
if (((_arg3) && (_arg3.extra))){
this.extra = _arg3.extra;
};
if (((_arg3) && (_arg3.container))){
this.container = _arg3.container;
};
this.visible = true;
this.id = _totalDisplayObjects++;
this.name = ((_arg1) || (String(this.id)));
if (_arg2){
addGeometry(_arg2);
};
}
public function set z(_arg1:Number):void{
this.transform.n34 = _arg1;
}
override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{
_arg1 = super.addChild(_arg1, _arg2);
if (_arg1.scene == null){
_arg1.scene = scene;
};
return (_arg1);
}
public function moveDown(_arg1:Number):void{
translate(_arg1, DOWN);
}
public function set scene(_arg1:SceneObject3D):void{
var _local2:DisplayObject3D;
_scene = _arg1;
for each (_local2 in this._childrenByName) {
if (_local2.scene == null){
_local2.scene = _scene;
};
};
if ((_scene is InteractiveScene3D) == false){
return;
};
interactiveSceneManager = InteractiveScene3D(_scene).interactiveSceneManager;
}
public function project(_arg1:DisplayObject3D, _arg2:CameraObject3D, _arg3:Array=null):Number{
var _local4:Number;
var _local5:Number;
var _local6:DisplayObject3D;
if (this._transformDirty){
updateTransform();
};
this.view.calculateMultiply(_arg1.view, this.transform);
this.world.calculateMultiply(_arg1.world, this.transform);
calculateScreenCoords(_arg2);
_local4 = 0;
_local5 = 0;
if (!_arg3){
_arg3 = new Array();
this._sorted = _arg3;
};
for each (_local6 in this._childrenByName) {
if (_local6.visible){
_local4 = (_local4 + _local6.project(this, _arg2, _arg3));
_local5++;
};
};
return ((this.screenZ = (_local4 / _local5)));
}
private function calculateScreenCoords(_arg1:CameraObject3D):void{
var _local2:Number;
_local2 = ((_arg1.focus * _arg1.zoom) / (_arg1.focus + view.n34));
screen.x = (view.n14 * _local2);
screen.y = (view.n24 * _local2);
screen.z = view.n34;
}
public function lookAt(_arg1:DisplayObject3D, _arg2:Number3D=null):void{
var _local3:Number3D;
var _local4:Number3D;
var _local5:Number3D;
var _local6:Number3D;
var _local7:Number3D;
var _local8:Matrix3D;
var _local9:XrayLog;
_local3 = new Number3D(this.x, this.y, this.z);
_local4 = new Number3D(_arg1.x, _arg1.y, _arg1.z);
_local5 = Number3D.sub(_local4, _local3);
_local5.normalize();
if (_local5.modulo > 0.1){
_local6 = Number3D.cross(_local5, ((_arg2) || (UP)));
_local6.normalize();
_local7 = Number3D.cross(_local5, _local6);
_local7.normalize();
_local8 = this.transform;
_local8.n11 = (_local6.x * _scaleX);
_local8.n21 = (_local6.y * _scaleX);
_local8.n31 = (_local6.z * _scaleX);
_local8.n12 = (-(_local7.x) * _scaleY);
_local8.n22 = (-(_local7.y) * _scaleY);
_local8.n32 = (-(_local7.z) * _scaleY);
_local8.n13 = (_local5.x * _scaleZ);
_local8.n23 = (_local5.y * _scaleZ);
_local8.n33 = (_local5.z * _scaleZ);
this._transformDirty = false;
this._rotationDirty = true;
} else {
_local9 = new XrayLog();
_local9.debug("lookAt Error");
};
}
public function set rotationX(_arg1:Number):void{
this._rotationX = (Papervision3D.useDEGREES) ? (-(_arg1) * toRADIANS) : -(_arg1);
this._transformDirty = true;
}
public function set rotationY(_arg1:Number):void{
this._rotationY = (Papervision3D.useDEGREES) ? (-(_arg1) * toRADIANS) : -(_arg1);
this._transformDirty = true;
}
public function set rotationZ(_arg1:Number):void{
this._rotationZ = (Papervision3D.useDEGREES) ? (-(_arg1) * toRADIANS) : -(_arg1);
this._transformDirty = true;
}
public function addGeometry(_arg1:GeometryObject3D=null):void{
if (_arg1){
this.geometry = _arg1;
};
}
public function get sceneX():Number{
return (this.world.n14);
}
public function get scaleX():Number{
if (Papervision3D.usePERCENT){
return ((this._scaleX * 100));
};
return (this._scaleX);
}
public function get scaleY():Number{
if (Papervision3D.usePERCENT){
return ((this._scaleY * 100));
};
return (this._scaleY);
}
public function get scaleZ():Number{
if (Papervision3D.usePERCENT){
return ((this._scaleZ * 100));
};
return (this._scaleZ);
}
public function moveUp(_arg1:Number):void{
translate(_arg1, UP);
}
public function get sceneZ():Number{
return (this.world.n34);
}
public function distanceTo(_arg1:DisplayObject3D):Number{
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = (this.x - _arg1.x);
_local3 = (this.y - _arg1.y);
_local4 = (this.z - _arg1.z);
return (Math.sqrt((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4))));
}
public function get scale():Number{
if ((((this._scaleX == this._scaleY)) && ((this._scaleX == this._scaleZ)))){
if (Papervision3D.usePERCENT){
return ((this._scaleX * 100));
};
return (this._scaleX);
//unresolved jump
};
return (NaN);
}
public function get sceneY():Number{
return (this.world.n24);
}
public function hitTestObject(_arg1:DisplayObject3D, _arg2:Number=1):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = (this.x - _arg1.x);
_local4 = (this.y - _arg1.y);
_local5 = (this.z - _arg1.z);
_local6 = (((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5));
_local7 = (this.geometry) ? this.geometry.boundingSphere2 : 0;
_local8 = (_arg1.geometry) ? _arg1.geometry.boundingSphere2 : 0;
_local7 = (_local7 * _arg2);
return (((_local7 + _local8) > _local6));
}
public function translate(_arg1:Number, _arg2:Number3D):void{
var _local3:Number3D;
_local3 = _arg2.clone();
if (this._transformDirty){
updateTransform();
};
Matrix3D.rotateAxis(transform, _local3);
this.x = (this.x + (_arg1 * _local3.x));
this.y = (this.y + (_arg1 * _local3.y));
this.z = (this.z + (_arg1 * _local3.z));
}
private function updateRotation():void{
var _local1:Number3D;
_local1 = Matrix3D.matrix2euler(this.transform);
this._rotationX = (_local1.x * toRADIANS);
this._rotationY = (_local1.y * toRADIANS);
this._rotationZ = (_local1.z * toRADIANS);
this._rotationDirty = false;
}
public function pitch(_arg1:Number):void{
var _local2:Number3D;
var _local3:Matrix3D;
_arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
_local2 = RIGHT.clone();
if (this._transformDirty){
updateTransform();
};
Matrix3D.rotateAxis(transform, _local2);
_local3 = Matrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _arg1);
this.transform.calculateMultiply3x3(_local3, transform);
this._rotationDirty = true;
}
public function yaw(_arg1:Number):void{
var _local2:Number3D;
var _local3:Matrix3D;
_arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
_local2 = UP.clone();
if (this._transformDirty){
updateTransform();
};
Matrix3D.rotateAxis(transform, _local2);
_local3 = Matrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _arg1);
this.transform.calculateMultiply3x3(_local3, transform);
this._rotationDirty = true;
}
public function copyTransform(_arg1):void{
var _local2:Matrix3D;
var _local3:Matrix3D;
_local2 = this.transform;
_local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1;
_local2.n11 = _local3.n11;
_local2.n12 = _local3.n12;
_local2.n13 = _local3.n13;
_local2.n14 = _local3.n14;
_local2.n21 = _local3.n21;
_local2.n22 = _local3.n22;
_local2.n23 = _local3.n23;
_local2.n24 = _local3.n24;
_local2.n31 = _local3.n31;
_local2.n32 = _local3.n32;
_local2.n33 = _local3.n33;
_local2.n34 = _local3.n34;
this._transformDirty = false;
this._rotationDirty = true;
}
public function get x():Number{
return (this.transform.n14);
}
public function get z():Number{
return (this.transform.n34);
}
override public function toString():String{
return (((((((this.name + ": x:") + Math.round(this.x)) + " y:") + Math.round(this.y)) + " z:") + Math.round(this.z)));
}
public function roll(_arg1:Number):void{
var _local2:Number3D;
var _local3:Matrix3D;
_arg1 = (Papervision3D.useDEGREES) ? (_arg1 * toRADIANS) : _arg1;
_local2 = FORWARD.clone();
if (this._transformDirty){
updateTransform();
};
Matrix3D.rotateAxis(transform, _local2);
_local3 = Matrix3D.rotationMatrix(_local2.x, _local2.y, _local2.z, _arg1);
this.transform.calculateMultiply3x3(_local3, transform);
this._rotationDirty = true;
}
public function getMaterialByName(_arg1:String):MaterialObject3D{
var _local2:MaterialObject3D;
var _local3:DisplayObject3D;
_local2 = this.materials.getMaterialByName(_arg1);
if (_local2){
return (_local2);
};
for each (_local3 in this._childrenByName) {
_local2 = _local3.getMaterialByName(_arg1);
if (_local2){
return (_local2);
};
};
return (null);
}
public function moveLeft(_arg1:Number):void{
translate(_arg1, LEFT);
}
public function get scene():SceneObject3D{
return (_scene);
}
public function get y():Number{
return (this.transform.n24);
}
public function set scale(_arg1:Number):void{
if (Papervision3D.usePERCENT){
_arg1 = (_arg1 / 100);
};
this._scaleX = (this._scaleY = (this._scaleZ = _arg1));
this._transformDirty = true;
}
public function render(_arg1:SceneObject3D):void{
var _local2:Array;
var _local3:Sprite;
var _local4:Number;
var _local5:Face3DInstance;
var _local6:Number;
var _local7:int;
_local2 = this._sorted;
_local2.sortOn("screenZ", (Array.DESCENDING | Array.NUMERIC));
_local3 = ((this.container) || (_arg1.container));
_local4 = 0;
_local6 = _local2.length;
_local7 = 0;
while (_local7 < _local6) {
_local5 = _local2[_local7];
if (faceLevelMode){
if (!_local5.container){
_local5.container = new InteractiveSprite(this);
_arg1.container.addChild(_local5.container);
} else {
_local5.container.graphics.clear();
};
if (_local5.visible){
_local4 = (_local4 + _local5.face.render(_local5.instance, _local5.container));
};
} else {
if (_local5.visible){
_local4 = (_local4 + _local5.face.render(_local5.instance, _local3));
};
};
_local7++;
};
_arg1.stats.rendered = (_arg1.stats.rendered + _local4);
}
public function get rotationY():Number{
if (this._rotationDirty){
updateRotation();
};
return ((Papervision3D.useDEGREES) ? (-(this._rotationY) * toDEGREES) : -(this._rotationY));
}
public function get rotationZ():Number{
if (this._rotationDirty){
updateRotation();
};
return ((Papervision3D.useDEGREES) ? (-(this._rotationZ) * toDEGREES) : -(this._rotationZ));
}
public function set scaleY(_arg1:Number):void{
if (Papervision3D.usePERCENT){
this._scaleY = (_arg1 / 100);
} else {
this._scaleY = _arg1;
};
this._transformDirty = true;
}
public function set scaleZ(_arg1:Number):void{
if (Papervision3D.usePERCENT){
this._scaleZ = (_arg1 / 100);
} else {
this._scaleZ = _arg1;
};
this._transformDirty = true;
}
public function get rotationX():Number{
if (this._rotationDirty){
updateRotation();
};
return ((Papervision3D.useDEGREES) ? (-(this._rotationX) * toDEGREES) : -(this._rotationX));
}
public function set scaleX(_arg1:Number):void{
if (Papervision3D.usePERCENT){
this._scaleX = (_arg1 / 100);
} else {
this._scaleX = _arg1;
};
this._transformDirty = true;
}
protected function updateTransform():void{
var _local1:Object;
var _local2:Matrix3D;
var _local3:Matrix3D;
var _local4:Matrix3D;
_local1 = Matrix3D.euler2quaternion(-(this._rotationY), -(this._rotationZ), this._rotationX);
_local2 = Matrix3D.quaternion2matrix(_local1.x, _local1.y, _local1.z, _local1.w);
_local3 = this.transform;
_local2.n14 = _local3.n14;
_local2.n24 = _local3.n24;
_local2.n34 = _local3.n34;
_local3.copy(_local2);
_local4 = Matrix3D.IDENTITY;
_local4.n11 = this._scaleX;
_local4.n22 = this._scaleY;
_local4.n33 = this._scaleZ;
this.transform.calculateMultiply(_local3, _local4);
this._transformDirty = false;
}
public function moveForward(_arg1:Number):void{
translate(_arg1, FORWARD);
}
public function copyPosition(_arg1):void{
var _local2:Matrix3D;
var _local3:Matrix3D;
_local2 = this.transform;
_local3 = ((_arg1 is DisplayObject3D)) ? _arg1.transform : _arg1;
_local2.n14 = _local3.n14;
_local2.n24 = _local3.n24;
_local2.n34 = _local3.n34;
}
public function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = (this.x - _arg1);
_local5 = (this.y - _arg2);
_local6 = (this.z - _arg3);
_local7 = (((_arg1 * _arg1) + (_arg2 * _arg2)) + (_arg3 * _arg3));
_local8 = (this.geometry) ? this.geometry.boundingSphere2 : 0;
return ((_local8 > _local7));
}
public function moveRight(_arg1:Number):void{
translate(_arg1, RIGHT);
}
public function moveBackward(_arg1:Number):void{
translate(_arg1, BACKWARD);
}
public function createContainer():void{
container = new Sprite();
}
public function materialsList():String{
var _local1:String;
var _local2:String;
var _local3:DisplayObject3D;
_local1 = "";
for (_local2 in this.materials) {
_local1 = (_local1 + (_local2 + "\n"));
};
for each (_local3 in this._childrenByName) {
for (_local2 in _local3.materials.materialsByName) {
_local1 = (_local1 + (("+ " + _local2) + "\n"));
};
};
return (_local1);
}
public function set x(_arg1:Number):void{
this.transform.n14 = _arg1;
}
public function set y(_arg1:Number):void{
this.transform.n24 = _arg1;
}
public static function get ZERO():DisplayObject3D{
return (new (DisplayObject3D));
}
}
}//package org.papervision3d.objects
Section 88
//Plane (org.papervision3d.objects.Plane)
package org.papervision3d.objects {
import org.papervision3d.core.geom.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.core.*;
public class Plane extends Mesh3D {
public var segmentsH:Number;
public var segmentsW:Number;
public static var DEFAULT_SCALE:Number = 1;
public static var DEFAULT_SEGMENTS:Number = 1;
public static var DEFAULT_SIZE:Number = 500;
public function Plane(_arg1:MaterialObject3D=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Object=null){
var _local7:Number;
super(_arg1, new Array(), new Array(), null, _arg6);
this.segmentsW = ((_arg4) || (DEFAULT_SEGMENTS));
this.segmentsH = ((_arg5) || (this.segmentsW));
_local7 = DEFAULT_SCALE;
if (!_arg3){
if (_arg2){
_local7 = _arg2;
};
if (((_arg1) && (_arg1.bitmap))){
_arg2 = (_arg1.bitmap.width * _local7);
_arg3 = (_arg1.bitmap.height * _local7);
} else {
_arg2 = (DEFAULT_SIZE * _local7);
_arg3 = (DEFAULT_SIZE * _local7);
};
};
buildPlane(_arg2, _arg3);
}
private function buildPlane(_arg1:Number, _arg2:Number):void{
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Array;
var _local8:Array;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:int;
var _local14:NumberUV;
var _local15:NumberUV;
var _local16:NumberUV;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Vertex3D;
var _local21:Vertex3D;
var _local22:Vertex3D;
_local3 = this.segmentsW;
_local4 = this.segmentsH;
_local5 = (_local3 + 1);
_local6 = (_local4 + 1);
_local7 = this.geometry.vertices;
_local8 = this.geometry.faces;
_local9 = (_arg1 / 2);
_local10 = (_arg2 / 2);
_local11 = (_arg1 / _local3);
_local12 = (_arg2 / _local4);
_local13 = 0;
while (_local13 < (_local3 + 1)) {
_local17 = 0;
while (_local17 < _local6) {
_local18 = ((_local13 * _local11) - _local9);
_local19 = ((_local17 * _local12) - _local10);
_local7.push(new Vertex3D(_local18, _local19, 0));
_local17++;
};
_local13++;
};
_local13 = 0;
while (_local13 < _local3) {
_local17 = 0;
while (_local17 < _local4) {
_local20 = _local7[((_local13 * _local6) + _local17)];
_local21 = _local7[((_local13 * _local6) + (_local17 + 1))];
_local22 = _local7[(((_local13 + 1) * _local6) + _local17)];
_local14 = new NumberUV((_local13 / _local3), (_local17 / _local4));
_local15 = new NumberUV((_local13 / _local3), ((_local17 + 1) / _local4));
_local16 = new NumberUV(((_local13 + 1) / _local3), (_local17 / _local4));
_local8.push(new Face3D([_local20, _local22, _local21], null, [_local14, _local16, _local15]));
_local20 = _local7[(((_local13 + 1) * _local6) + (_local17 + 1))];
_local21 = _local7[(((_local13 + 1) * _local6) + _local17)];
_local22 = _local7[((_local13 * _local6) + (_local17 + 1))];
_local14 = new NumberUV(((_local13 + 1) / _local3), ((_local17 + 1) / _local4));
_local15 = new NumberUV(((_local13 + 1) / _local3), (_local17 / _local4));
_local16 = new NumberUV((_local13 / _local3), ((_local17 + 1) / _local4));
_local8.push(new Face3D([_local20, _local22, _local21], null, [_local14, _local16, _local15]));
_local17++;
};
_local13++;
};
this.geometry.ready = true;
}
}
}//package org.papervision3d.objects
Section 89
//InteractiveScene3D (org.papervision3d.scenes.InteractiveScene3D)
package org.papervision3d.scenes {
import flash.display.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.utils.*;
public class InteractiveScene3D extends MovieScene3D {
public var interactiveSceneManager:InteractiveSceneManager;
public function InteractiveScene3D(_arg1:Sprite){
super(_arg1);
interactiveSceneManager = new InteractiveSceneManager(this);
}
override public function renderCamera(_arg1:CameraObject3D):void{
interactiveSceneManager.resetFaces();
super.renderCamera(_arg1);
interactiveSceneManager.sortObjects();
}
}
}//package org.papervision3d.scenes
Section 90
//MovieScene3D (org.papervision3d.scenes.MovieScene3D)
package org.papervision3d.scenes {
import org.papervision3d.objects.*;
import flash.display.*;
import org.papervision3d.core.proto.*;
import flash.utils.*;
public class MovieScene3D extends Scene3D {
private var spriteList:Dictionary;
private var containerList:Array;
public function MovieScene3D(_arg1:Sprite){
super(_arg1);
this.containerList = new Array();
spriteList = new Dictionary();
}
override public function addChild(_arg1:DisplayObject3D, _arg2:String=null):DisplayObject3D{
_arg1 = super.addChild(_arg1, _arg2);
_arg1.createContainer();
container.addChild(_arg1.container);
this.containerList.push(_arg1.container);
spriteList[_arg1] = _arg1.container;
return (_arg1);
}
public function getSprite(_arg1:DisplayObject3D):Sprite{
return (spriteList[_arg1]);
}
override protected function renderObjects(_arg1:Boolean):void{
var _local2:Number;
var _local3:Sprite;
var _local4:Array;
var _local5:Number;
var _local6:DisplayObject3D;
var _local7:Array;
var _local8:Object;
_local2 = this.objects.length;
_local4 = this.containerList;
_local5 = 0;
while ((_local3 = _local4[_local5++])) {
_local3.graphics.clear();
};
_local7 = this.objects;
_local5 = _local7.length;
if (_arg1){
while ((_local6 = _local7[--_local5])) {
if (_local6.visible){
container.addChild(_local6.container);
_local6.render(this);
};
};
} else {
while ((_local6 = _local7[--_local5])) {
if (_local6.visible){
_local6.render(this);
};
};
};
_local8 = this.stats;
_local8.performance = (getTimer() - _local8.performance);
}
override public function removeChild(_arg1:DisplayObject3D):DisplayObject3D{
var _local2:DisplayObject3D;
var _local3:int;
_local2 = super.removeChild(_arg1);
_local3 = 0;
while (_local3 < containerList.length) {
if (_local2.container == containerList[_local3]){
this.containerList.splice(_local3, 1);
};
_local3++;
};
container.removeChild(_local2.container);
delete spriteList[_local2];
return (_local2);
}
}
}//package org.papervision3d.scenes
Section 91
//Scene3D (org.papervision3d.scenes.Scene3D)
package org.papervision3d.scenes {
import org.papervision3d.objects.*;
import flash.display.*;
import org.papervision3d.core.proto.*;
import flash.utils.*;
public class Scene3D extends SceneObject3D {
public function Scene3D(_arg1:Sprite){
super(_arg1);
}
override protected function renderObjects(_arg1:Boolean):void{
var _local2:DisplayObject3D;
var _local3:Array;
var _local4:Number;
var _local5:Object;
this.container.graphics.clear();
_local3 = this.objects;
_local4 = _local3.length;
while ((_local2 = _local3[--_local4])) {
if (_local2.visible){
_local2.render(this);
};
};
_local5 = this.stats;
_local5.performance = (getTimer() - _local5.performance);
}
}
}//package org.papervision3d.scenes
Section 92
//IVirtualMouseEvent (org.papervision3d.utils.virtualmouse.IVirtualMouseEvent)
package org.papervision3d.utils.virtualmouse {
public interface IVirtualMouseEvent {
}
}//package org.papervision3d.utils.virtualmouse
Section 93
//VirtualMouse (org.papervision3d.utils.virtualmouse.VirtualMouse)
package org.papervision3d.utils.virtualmouse {
import flash.display.*;
import com.blitzagency.xray.logger.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
public class VirtualMouse extends EventDispatcher {
private var _container:Sprite;
private var lastDownTarget:DisplayObject;
private var target:InteractiveObject;
private var updateMouseDown:Boolean;// = false
private var eventEvent:Class;
private var _lastEvent:Event;
private var mouseEventEvent:Class;
private var location:Point;
private var delta:int;// = 0
private var disabledEvents:Object;
private var log:XrayLog;
private var ignoredInstances:Dictionary;
private var isLocked:Boolean;// = false
private var lastWithinStage:Boolean;// = true
private var lastLocation:Point;
private var isDoubleClickEvent:Boolean;// = false
private var lastMouseDown:Boolean;// = false
private var altKey:Boolean;// = false
private var _useNativeEvents:Boolean;// = false
private var ctrlKey:Boolean;// = false
private var shiftKey:Boolean;// = false
private var _stage:Stage;
public static const UPDATE:String = "update";
private static var _mouseIsDown:Boolean = false;
public function VirtualMouse(_arg1:Stage=null, _arg2:Sprite=null, _arg3:Number=0, _arg4:Number=0){
altKey = false;
ctrlKey = false;
shiftKey = false;
delta = 0;
isLocked = false;
isDoubleClickEvent = false;
disabledEvents = new Object();
ignoredInstances = new Dictionary(true);
lastMouseDown = false;
updateMouseDown = false;
lastWithinStage = true;
_useNativeEvents = false;
eventEvent = VirtualMouseEvent;
mouseEventEvent = VirtualMouseMouseEvent;
log = new XrayLog();
super();
this.stage = _arg1;
this.container = _arg2;
location = new Point(_arg3, _arg4);
lastLocation = location.clone();
addEventListener(UPDATE, handleUpdate);
update();
}
public function get mouseIsDown():Boolean{
return (_mouseIsDown);
}
public function get stage():Stage{
return (_stage);
}
public function exitContainer():void{
var _local1:Point;
_local1 = target.globalToLocal(location);
if (!disabledEvents[MouseEvent.MOUSE_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
container.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (!disabledEvents[MouseEvent.ROLL_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
container.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (target != container){
if (!disabledEvents[MouseEvent.MOUSE_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
target.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (!disabledEvents[MouseEvent.ROLL_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local1.x, _local1.y, container, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
target.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
};
target = _stage;
}
public function release():void{
updateMouseDown = true;
_mouseIsDown = false;
if (!isLocked){
update();
};
}
public function click():void{
press();
release();
}
public function get container():Sprite{
return (_container);
}
public function set container(_arg1:Sprite):void{
_container = _arg1;
}
public function get y():Number{
return (location.y);
}
public function set x(_arg1:Number):void{
location.x = _arg1;
if (!isLocked){
update();
};
}
public function disableEvent(_arg1:String):void{
disabledEvents[_arg1] = true;
}
public function get lastEvent():Event{
return (_lastEvent);
}
private function handleUpdate(_arg1:Event):void{
var _local2:Array;
var _local3:InteractiveObject;
var _local4:DisplayObject;
var _local5:int;
var _local6:Point;
var _local7:Point;
var _local8:Boolean;
if (!container){
return;
};
_local2 = container.getObjectsUnderPoint(location);
_local5 = _local2.length;
while (_local5--) {
_local4 = _local2[_local5];
while (_local4) {
if (ignoredInstances[_local4]){
_local3 = null;
break;
};
if (((_local3) && ((_local4 is SimpleButton)))){
_local3 = null;
} else {
if (((_local3) && (!(DisplayObjectContainer(_local4).mouseChildren)))){
_local3 = null;
};
};
if (((((!(_local3)) && ((_local4 is InteractiveObject)))) && (InteractiveObject(_local4).mouseEnabled))){
_local3 = InteractiveObject(_local4);
};
_local4 = _local4.parent;
};
if (_local3){
break;
};
};
if (!_local3){
_local3 = _stage;
log.debug("no new target found, using stage");
};
_local6 = target.globalToLocal(location);
_local7 = _local3.globalToLocal(location);
if (((!((lastLocation.x == location.x))) || (!((lastLocation.y == location.y))))){
_local8 = false;
if (stage){
_local8 = (((((((location.x >= 0)) && ((location.y >= 0)))) && ((location.x <= stage.stageWidth)))) && ((location.y <= stage.stageHeight)));
};
if (((((!(_local8)) && (lastWithinStage))) && (!(disabledEvents[Event.MOUSE_LEAVE])))){
_lastEvent = new eventEvent(Event.MOUSE_LEAVE, false, false);
stage.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (((_local8) && (!(disabledEvents[MouseEvent.MOUSE_MOVE])))){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_MOVE, true, false, _local7.x, _local7.y, _local3, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local3.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
lastWithinStage = _local8;
};
if (_local3 != target){
if (!disabledEvents[MouseEvent.MOUSE_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OUT, true, false, _local6.x, _local6.y, _local3, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
target.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (!disabledEvents[MouseEvent.ROLL_OUT]){
_lastEvent = new mouseEventEvent(MouseEvent.ROLL_OUT, false, false, _local6.x, _local6.y, _local3, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
target.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (!disabledEvents[MouseEvent.MOUSE_OVER]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_OVER, true, false, _local7.x, _local7.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local3.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (!disabledEvents[MouseEvent.ROLL_OVER]){
_lastEvent = new mouseEventEvent(MouseEvent.ROLL_OVER, false, false, _local7.x, _local7.y, target, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local3.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
};
if (updateMouseDown){
if (_mouseIsDown){
if (!disabledEvents[MouseEvent.MOUSE_DOWN]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_DOWN, true, false, _local7.x, _local7.y, _local3, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local3.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
lastDownTarget = _local3;
updateMouseDown = false;
} else {
if (!disabledEvents[MouseEvent.MOUSE_UP]){
_lastEvent = new mouseEventEvent(MouseEvent.MOUSE_UP, true, false, _local7.x, _local7.y, _local3, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local3.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
if (((!(disabledEvents[MouseEvent.CLICK])) && ((_local3 == lastDownTarget)))){
_lastEvent = new mouseEventEvent(MouseEvent.CLICK, true, false, _local7.x, _local7.y, _local3, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local3.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
lastDownTarget = null;
updateMouseDown = false;
};
};
if (((((isDoubleClickEvent) && (!(disabledEvents[MouseEvent.DOUBLE_CLICK])))) && (_local3.doubleClickEnabled))){
_lastEvent = new mouseEventEvent(MouseEvent.DOUBLE_CLICK, true, false, _local7.x, _local7.y, _local3, ctrlKey, altKey, shiftKey, _mouseIsDown, delta);
_local3.dispatchEvent(_lastEvent);
dispatchEvent(_lastEvent);
};
lastLocation = location.clone();
lastMouseDown = _mouseIsDown;
target = _local3;
}
public function getLocation():Point{
return (location.clone());
}
public function get x():Number{
return (location.x);
}
public function lock():void{
isLocked = true;
}
public function get useNativeEvents():Boolean{
return (_useNativeEvents);
}
public function setLocation(_arg1, _arg2=null):void{
var _local3:Point;
if ((_arg1 is Point)){
_local3 = Point(_arg1);
location.x = _local3.x;
location.y = _local3.y;
} else {
location.x = Number(_arg1);
location.y = Number(_arg2);
};
if (!isLocked){
update();
};
}
private function keyHandler(_arg1:KeyboardEvent):void{
altKey = _arg1.altKey;
ctrlKey = _arg1.ctrlKey;
shiftKey = _arg1.shiftKey;
}
public function unignore(_arg1:DisplayObject):void{
if ((_arg1 in ignoredInstances)){
delete ignoredInstances[_arg1];
};
}
public function doubleClick():void{
if (isLocked){
release();
} else {
click();
press();
isDoubleClickEvent = true;
release();
isDoubleClickEvent = false;
};
}
public function update():void{
dispatchEvent(new Event(UPDATE, false, false));
}
public function ignore(_arg1:DisplayObject):void{
ignoredInstances[_arg1] = true;
}
public function unlock():void{
isLocked = false;
update();
}
public function enableEvent(_arg1:String):void{
if ((_arg1 in disabledEvents)){
delete disabledEvents[_arg1];
};
}
public function press():void{
updateMouseDown = true;
_mouseIsDown = true;
if (!isLocked){
update();
};
}
public function set useNativeEvents(_arg1:Boolean):void{
if (_arg1 == _useNativeEvents){
return;
};
_useNativeEvents = _arg1;
if (_useNativeEvents){
eventEvent = VirtualMouseEvent;
mouseEventEvent = VirtualMouseMouseEvent;
} else {
eventEvent = Event;
mouseEventEvent = MouseEvent;
};
}
public function set y(_arg1:Number):void{
location.y = _arg1;
if (!isLocked){
update();
};
}
public function set stage(_arg1:Stage):void{
var _local2:Boolean;
if (_stage){
_local2 = true;
_stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyHandler);
_stage.removeEventListener(KeyboardEvent.KEY_UP, keyHandler);
} else {
_local2 = false;
};
_stage = _arg1;
if (_stage){
_stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler);
_stage.addEventListener(KeyboardEvent.KEY_UP, keyHandler);
target = _stage;
if (!_local2){
update();
};
};
}
}
}//package org.papervision3d.utils.virtualmouse
Section 94
//VirtualMouseEvent (org.papervision3d.utils.virtualmouse.VirtualMouseEvent)
package org.papervision3d.utils.virtualmouse {
import flash.events.*;
public class VirtualMouseEvent extends Event implements IVirtualMouseEvent {
public function VirtualMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
}
}//package org.papervision3d.utils.virtualmouse
Section 95
//VirtualMouseMouseEvent (org.papervision3d.utils.virtualmouse.VirtualMouseMouseEvent)
package org.papervision3d.utils.virtualmouse {
import flash.display.*;
import flash.events.*;
public class VirtualMouseMouseEvent extends MouseEvent implements IVirtualMouseEvent {
public function VirtualMouseMouseEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:Number=NaN, _arg5:Number=NaN, _arg6:InteractiveObject=null, _arg7:Boolean=false, _arg8:Boolean=false, _arg9:Boolean=false, _arg10:Boolean=false, _arg11:int=0){
super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11);
}
}
}//package org.papervision3d.utils.virtualmouse
Section 96
//InteractiveContainerData (org.papervision3d.utils.InteractiveContainerData)
package org.papervision3d.utils {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.events.*;
public class InteractiveContainerData extends EventDispatcher {
public var container:InteractiveSprite;
public var displayObject3D:DisplayObject3D;// = null
public var lineColor:Number;
public var lineAlpha:Number;
public var fillAlpha:Number;
public var sort:Boolean;// = false
public var isDrawn:Boolean;// = false
public var color:Number;
public var lineSize:Number;
public var face3d:Face3D;
public function InteractiveContainerData(_arg1, _arg2:Number=0, _arg3:IEventDispatcher=null){
displayObject3D = null;
isDrawn = false;
sort = false;
color = InteractiveSceneManager.DEFAULT_FILL_COLOR;
fillAlpha = InteractiveSceneManager.DEFAULT_FILL_ALPHA;
lineColor = InteractiveSceneManager.DEFAULT_LINE_COLOR;
lineSize = InteractiveSceneManager.DEFAULT_LINE_SIZE;
lineAlpha = InteractiveSceneManager.DEFAULT_LINE_ALPHA;
super(_arg3);
displayObject3D = (((_arg1 is DisplayObject3D) == true)) ? _arg1 : null;
face3d = (((_arg1 is Face3D) == true)) ? _arg1 : null;
if (displayObject3D != null){
this.container = new InteractiveSprite(_arg1);
};
if (face3d != null){
if (face3d.face3DInstance.container != null){
this.container = InteractiveSprite(face3d.face3DInstance.container);
} else {
this.container = new InteractiveSprite();
};
};
color = _arg2;
container.alpha = InteractiveSceneManager.DEFAULT_SPRITE_ALPHA;
container.interactiveContainerData = this;
}
public function get screenZ():Number{
return (((displayObject3D)!=null) ? displayObject3D.screenZ : face3d.screenZ);
}
}
}//package org.papervision3d.utils
Section 97
//InteractiveSceneManager (org.papervision3d.utils.InteractiveSceneManager)
package org.papervision3d.utils {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.materials.*;
import com.blitzagency.xray.logger.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
import org.papervision3d.utils.virtualmouse.*;
import org.papervision3d.events.*;
public class InteractiveSceneManager extends EventDispatcher {
public var container:Sprite;
public var scene:SceneObject3D;
protected var allowDraw:Boolean;// = true
protected var log:XrayLog;
private var _mouseInteractionMode:Boolean;// = false
public var faceDictionary:Dictionary;
public var mouse3D:Mouse3D;
public var virtualMouse:VirtualMouse;
public var faceLevelMode:Boolean;// = false
public var debug:Boolean;// = false
protected var evaluateClick:Boolean;// = false
public var buttonMode:Boolean;// = false
public var containerDictionary:Dictionary;
public static var DEFAULT_FILL_ALPHA:Number = 1;
public static var DEFAULT_SPRITE_ALPHA:Number = 1;
public static var DEFAULT_FILL_COLOR:Number = 0xFFFFFF;
public static var DEFAULT_LINE_SIZE:Number = 1;
public static var DEFAULT_LINE_ALPHA:Number = 1;
public static var DEFAULT_LINE_COLOR:Number = -1;
public static var MOUSE_IS_DOWN:Boolean = false;
public static var SHOW_DRAWN_FACES:Boolean = false;
public function InteractiveSceneManager(_arg1:SceneObject3D):void{
buttonMode = false;
faceLevelMode = false;
_mouseInteractionMode = false;
faceDictionary = new Dictionary();
containerDictionary = new Dictionary();
container = new InteractiveSprite();
mouse3D = new Mouse3D();
virtualMouse = new VirtualMouse();
debug = false;
allowDraw = true;
evaluateClick = false;
log = new XrayLog();
super();
container.addEventListener(Event.ADDED_TO_STAGE, handleAddedToStage);
scene = _arg1;
scene.container.parent.addChild(container);
container.x = scene.container.x;
container.y = scene.container.y;
enableMouse = false;
}
protected function handleStageMouseMove(_arg1:MouseEvent):void{
allowDraw = true;
}
public function sortObjects():void{
var _local1:Array;
var _local2:InteractiveContainerData;
var _local3:uint;
var _local4:Number;
_local1 = [];
for each (_local2 in faceDictionary) {
if (!_local2.sort){
} else {
_local4 = ((_local2.face3d == null)) ? _local2.screenZ : _local2.face3d.face3DInstance.screenZ;
_local1.push({container:_local2.container, distance:_local4});
};
};
_local1.sortOn("distance", (Array.DESCENDING | Array.NUMERIC));
_local3 = 0;
while (_local3 < _local1.length) {
container.addChild(_local1[_local3].container);
_local3++;
};
if (mouseInteractionMode){
allowDraw = false;
};
}
public function setInteractivityDefaults():void{
SHOW_DRAWN_FACES = false;
DEFAULT_SPRITE_ALPHA = 1;
DEFAULT_FILL_ALPHA = 1;
BitmapMaterial.AUTO_MIP_MAPPING = false;
DisplayObject3D.faceLevelMode = false;
buttonMode = true;
faceLevelMode = true;
mouseInteractionMode = false;
}
public function addInteractiveObject(_arg1:Object):void{
var _local2:InteractiveContainerData;
var _local3:InteractiveSprite;
if (faceDictionary[_arg1] == null){
_local2 = (faceDictionary[_arg1] = new InteractiveContainerData(_arg1));
containerDictionary[_local2.container] = _arg1;
_local3 = _local2.container;
_local3.addEventListener(MouseEvent.MOUSE_DOWN, handleMousePress);
_local3.addEventListener(MouseEvent.MOUSE_UP, handleMouseRelease);
_local3.addEventListener(MouseEvent.CLICK, handleMouseClick);
_local3.addEventListener(MouseEvent.MOUSE_OVER, handleMouseOver);
_local3.addEventListener(MouseEvent.MOUSE_OUT, handleMouseOut);
_local3.addEventListener(MouseEvent.MOUSE_MOVE, handleMouseMove);
_local3.buttonMode = buttonMode;
if (((!(SHOW_DRAWN_FACES)) && (!(DisplayObject3D.faceLevelMode)))){
_local3.blendMode = BlendMode.ERASE;
};
virtualMouse.ignore(_local3);
dispatchEvent(new InteractiveScene3DEvent(InteractiveScene3DEvent.OBJECT_ADDED, null, _local3));
if (debug){
log.debug("addDisplayObject id", _arg1.id, _arg1.name, DEFAULT_SPRITE_ALPHA);
};
};
}
public function resetFaces():void{
var _local1:InteractiveContainerData;
for each (_local1 in faceDictionary) {
_local1.container.graphics.clear();
_local1.sort = _local1.isDrawn;
_local1.isDrawn = false;
};
resizeStage();
}
public function resizeStage():void{
container.x = scene.container.x;
container.y = scene.container.y;
}
protected function handleMouseClick(_arg1:MouseEvent):void{
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_CLICK, Sprite(_arg1.currentTarget));
}
protected function handleMouseOut(_arg1:MouseEvent):void{
var face3d:Face3D;
var p:Object;
var mat:InteractiveMovieMaterial;
var rect:Rectangle;
var contains:Boolean;
var e = _arg1;
if (((VirtualMouse) && (((faceLevelMode) || (DisplayObject3D.faceLevelMode))))){
try {
face3d = containerDictionary[e.currentTarget];
p = InteractiveUtils.getMapCoordAtPoint(face3d, container.mouseX, container.mouseY);
mat = InteractiveMovieMaterial(face3d.face3DInstance.instance.material);
rect = new Rectangle(0, 0, mat.movie.width, mat.movie.height);
contains = rect.contains(p.x, p.y);
if (!contains){
virtualMouse.exitContainer();
};
} catch(err:Error) {
log.error("material type is not Interactive. If you're using a Collada object, you may have to reassign the material to the object after the collada scene is loaded", err.message);
};
};
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_OUT, Sprite(e.currentTarget));
}
public function drawFace(_arg1:DisplayObject3D, _arg2:Face3D, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{
var _local9:Object;
var _local10:InteractiveContainerData;
var _local11:InteractiveSprite;
var _local12:Graphics;
_local9 = _arg1;
if (((faceLevelMode) || (DisplayObject3D.faceLevelMode))){
_local9 = _arg2;
};
if (faceDictionary[_local9] == null){
addInteractiveObject(_local9);
};
if (((allowDraw) && (!(DisplayObject3D.faceLevelMode)))){
_local10 = faceDictionary[_local9];
_local11 = _local10.container;
_local12 = _local11.graphics;
_local11.x0 = _arg3;
_local11.x1 = _arg4;
_local11.x2 = _arg5;
_local11.y0 = _arg6;
_local11.y1 = _arg7;
_local11.y2 = _arg8;
_local12.beginFill(_local10.color, _local10.fillAlpha);
if (((!((_local10.lineColor == -1))) && (SHOW_DRAWN_FACES))){
_local12.lineStyle(_local10.lineSize, _local10.lineColor, _local10.lineAlpha);
};
_local12.moveTo(_arg3, _arg6);
_local12.lineTo(_arg4, _arg7);
_local12.lineTo(_arg5, _arg8);
_local12.endFill();
_local10.isDrawn = true;
};
}
public function set enableMouse(_arg1:Boolean):void{
Mouse3D.enabled = _arg1;
}
protected function dispatchObjectEvent(_arg1:String, _arg2:Sprite):void{
var _local3:Face3D;
var _local4:InteractiveContainerData;
if (debug){
log.debug(_arg1, DisplayObject3D(containerDictionary[_arg2]).name);
};
if ((containerDictionary[_arg2] is DisplayObject3D)){
containerDictionary[_arg2].dispatchEvent(new InteractiveScene3DEvent(_arg1, containerDictionary[_arg2], InteractiveSprite(_arg2)));
dispatchEvent(new InteractiveScene3DEvent(_arg1, containerDictionary[_arg2], InteractiveSprite(_arg2), null, null));
} else {
if ((containerDictionary[_arg2] is Face3D)){
_local3 = containerDictionary[_arg2];
_local4 = faceDictionary[_local3];
dispatchEvent(new InteractiveScene3DEvent(_arg1, null, InteractiveSprite(_arg2), _local3, _local4));
};
};
}
protected function handleMouseMove(_arg1:MouseEvent):void{
var point:Object;
var face3d:Face3D;
var mat:MovieMaterial;
var e = _arg1;
if (((VirtualMouse) && (((faceLevelMode) || (DisplayObject3D.faceLevelMode))))){
face3d = containerDictionary[e.currentTarget];
point = InteractiveUtils.getMapCoordAtPoint(face3d, container.mouseX, container.mouseY);
try {
mat = (face3d.face3DInstance.instance.material as MovieMaterial);
virtualMouse.container = (mat.movie as Sprite);
if (virtualMouse.container){
virtualMouse.setLocation(point.x, point.y);
};
} catch(err:Error) {
log.error("material type is not Inter active. If you're using a Collada object, you may have to reassign the material to the object after the collada scene is loaded", err.message);
};
};
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_MOVE, Sprite(e.currentTarget));
if (((Mouse3D.enabled) && (((faceLevelMode) || (DisplayObject3D.faceLevelMode))))){
mouse3D.updatePosition(Face3D(containerDictionary[e.currentTarget]), (e.currentTarget as Sprite));
};
}
protected function handleMouseOver(_arg1:MouseEvent):void{
var _local2:String;
_local2 = (((!(evaluateClick)) || (!(mouseInteractionMode)))) ? InteractiveScene3DEvent.OBJECT_OVER : InteractiveScene3DEvent.OBJECT_CLICK;
evaluateClick = false;
if (((virtualMouse) && ((_local2 == InteractiveScene3DEvent.OBJECT_CLICK)))){
virtualMouse.click();
};
dispatchObjectEvent(_local2, Sprite(_arg1.currentTarget));
}
public function set mouseInteractionMode(_arg1:Boolean):void{
_mouseInteractionMode = _arg1;
allowDraw = !(_arg1);
if (_arg1){
container.stage.addEventListener(MouseEvent.MOUSE_MOVE, handleStageMouseMove);
};
if (!_arg1){
container.stage.removeEventListener(MouseEvent.MOUSE_MOVE, handleStageMouseMove);
};
}
public function get enableMouse():Boolean{
return (Mouse3D.enabled);
}
protected function handleMousePress(_arg1:MouseEvent):void{
MOUSE_IS_DOWN = true;
if (virtualMouse){
virtualMouse.press();
};
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_PRESS, Sprite(_arg1.currentTarget));
}
protected function handleReleaseOutside(_arg1:MouseEvent):void{
if (debug){
log.debug("releaseOutside");
};
dispatchEvent(new InteractiveScene3DEvent(InteractiveScene3DEvent.OBJECT_RELEASE_OUTSIDE));
MOUSE_IS_DOWN = false;
evaluateClick = true;
allowDraw = true;
}
public function get mouseInteractionMode():Boolean{
return (_mouseInteractionMode);
}
protected function handleAddedToStage(_arg1:Event):void{
container.stage.addEventListener(Event.RESIZE, handleResize);
container.stage.addEventListener(MouseEvent.MOUSE_UP, handleReleaseOutside);
virtualMouse.stage = container.stage;
}
protected function handleMouseRelease(_arg1:MouseEvent):void{
MOUSE_IS_DOWN = false;
if (virtualMouse){
virtualMouse.release();
};
dispatchObjectEvent(InteractiveScene3DEvent.OBJECT_RELEASE, Sprite(_arg1.currentTarget));
}
protected function handleResize(_arg1:Event):void{
resizeStage();
}
}
}//package org.papervision3d.utils
Section 98
//InteractiveSprite (org.papervision3d.utils.InteractiveSprite)
package org.papervision3d.utils {
import org.papervision3d.objects.*;
import flash.display.*;
public class InteractiveSprite extends Sprite {
public var interactiveContainerData:InteractiveContainerData;// = null
public var x1:Number;
public var x2:Number;
public var x0:Number;
public var y0:Number;
public var y2:Number;
public var obj:DisplayObject3D;// = null
public var y1:Number;
public function InteractiveSprite(_arg1:DisplayObject3D=null):void{
obj = null;
interactiveContainerData = null;
super();
this.obj = _arg1;
}
}
}//package org.papervision3d.utils
Section 99
//InteractiveUtils (org.papervision3d.utils.InteractiveUtils)
package org.papervision3d.utils {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.core.proto.*;
import org.papervision3d.materials.*;
public class InteractiveUtils {
public static function getMapCoordAtPointDO3D(_arg1:DisplayObject3D, _arg2:Number, _arg3:Number):Object{
var _local4:Face3D;
_local4 = _arg1.geometry.faces[0];
return (getMapCoordAtPoint(_local4, _arg2, _arg3));
}
public static function UVatPoint(_arg1:Face3D, _arg2:Number, _arg3:Number):Object{
var _local4:Vertex3D;
var _local5:Vertex3D;
var _local6:Vertex3D;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local4 = _arg1.v0;
_local5 = _arg1.v1;
_local6 = _arg1.v2;
_local7 = _local4.vertex2DInstance.x;
_local8 = _local4.vertex2DInstance.y;
_local9 = _local5.vertex2DInstance.x;
_local10 = _local5.vertex2DInstance.y;
_local11 = _local6.vertex2DInstance.x;
_local12 = _local6.vertex2DInstance.y;
_local13 = (_local11 - _local7);
_local14 = (_local12 - _local8);
_local15 = (_local9 - _local7);
_local16 = (_local10 - _local8);
_local17 = (_arg2 - _local7);
_local18 = (_arg3 - _local8);
_local19 = ((_local13 * _local13) + (_local14 * _local14));
_local20 = ((_local13 * _local15) + (_local14 * _local16));
_local21 = ((_local13 * _local17) + (_local14 * _local18));
_local22 = ((_local15 * _local15) + (_local16 * _local16));
_local23 = ((_local15 * _local17) + (_local16 * _local18));
_local24 = (1 / ((_local19 * _local22) - (_local20 * _local20)));
_local25 = (((_local22 * _local21) - (_local20 * _local23)) * _local24);
_local26 = (((_local19 * _local23) - (_local20 * _local21)) * _local24);
return ({u:_local25, v:_local26});
}
public static function getMapCoordAtPoint(_arg1:Face3D, _arg2:Number, _arg3:Number):Object{
var _local4:Array;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:MaterialObject3D;
var _local17:BitmapData;
var _local18:Number;
var _local19:Number;
_local4 = _arg1.uv;
_local5 = UVatPoint(_arg1, _arg2, _arg3);
_local6 = _local5.u;
_local7 = _local5.v;
_local8 = _local4[0].u;
_local9 = _local4[1].u;
_local10 = _local4[2].u;
_local11 = _local4[0].v;
_local12 = _local4[1].v;
_local13 = _local4[2].v;
_local14 = ((((_local9 - _local8) * _local7) + ((_local10 - _local8) * _local6)) + _local8);
_local15 = ((((_local12 - _local11) * _local7) + ((_local13 - _local11) * _local6)) + _local11);
_local16 = _arg1.face3DInstance.instance.material;
_local17 = _local16.bitmap;
_local18 = 1;
_local19 = 1;
if (_local17){
_local18 = (BitmapMaterial.AUTO_MIP_MAPPING) ? _local16.widthOffset : _local17.width;
_local19 = (BitmapMaterial.AUTO_MIP_MAPPING) ? _local16.heightOffset : _local17.height;
};
return ({x:(_local14 * _local18), y:(_local19 - (_local15 * _local19))});
}
public static function getCoordAtPoint(_arg1:Face3D, _arg2:Number, _arg3:Number):Vertex3D{
var _local4:Object;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local4 = UVatPoint(_arg1, _arg2, _arg3);
_local5 = _arg1.v0.x;
_local6 = _arg1.v0.y;
_local7 = _arg1.v0.z;
_local8 = _arg1.v1.x;
_local9 = _arg1.v1.y;
_local10 = _arg1.v1.z;
_local11 = _arg1.v2.x;
_local12 = _arg1.v2.y;
_local13 = _arg1.v2.z;
_local14 = _local4.u;
_local15 = _local4.v;
_local16 = ((_local5 + ((_local8 - _local5) * _local15)) + ((_local11 - _local5) * _local14));
_local17 = ((_local6 + ((_local9 - _local6) * _local15)) + ((_local12 - _local6) * _local14));
_local18 = ((_local7 + ((_local10 - _local7) * _local15)) + ((_local13 - _local7) * _local14));
return (new Vertex3D(_local16, _local17, _local18));
}
}
}//package org.papervision3d.utils
Section 100
//Mouse3D (org.papervision3d.utils.Mouse3D)
package org.papervision3d.utils {
import org.papervision3d.objects.*;
import org.papervision3d.core.geom.*;
import flash.display.*;
import org.papervision3d.core.*;
public class Mouse3D extends DisplayObject3D {
public static var enabled:Boolean = true;
private static var UP:Number3D = new Number3D(0, 1, 0);
public function Mouse3D(_arg1:Object=null):void{
}
public function updatePosition(_arg1:Face3D, _arg2:Sprite):void{
var _local3:Number3D;
var _local4:Number3D;
var _local5:Number3D;
var _local6:Matrix3D;
var _local7:Matrix3D;
var _local8:Number;
var _local9:Number;
var _local10:Number3D;
var _local11:Number3D;
var _local12:Matrix3D;
_local3 = new Number3D(0, 0, 0);
_local4 = new Number3D(_arg1.faceNormal.x, _arg1.faceNormal.y, _arg1.faceNormal.z);
_local5 = Number3D.sub(_local4, _local3);
_local5.normalize();
if (_local5.modulo > 0.1){
_local10 = Number3D.cross(_local5, UP);
_local10.normalize();
_local11 = Number3D.cross(_local5, _local10);
_local11.normalize();
_local12 = this.transform;
_local12.n11 = _local10.x;
_local12.n21 = _local10.y;
_local12.n31 = _local10.z;
_local12.n12 = -(_local11.x);
_local12.n22 = -(_local11.y);
_local12.n32 = -(_local11.z);
_local12.n13 = _local5.x;
_local12.n23 = _local5.y;
_local12.n33 = _local5.z;
};
_local6 = Matrix3D.IDENTITY;
this.transform = Matrix3D.multiply(_arg1.face3DInstance.instance.world, _local12);
_local7 = Matrix3D.IDENTITY;
_local8 = _arg2.mouseX;
_local9 = _arg2.mouseY;
_local7.n14 = InteractiveUtils.getCoordAtPoint(_arg1, _local8, _local9).x;
_local7.n24 = InteractiveUtils.getCoordAtPoint(_arg1, _local8, _local9).y;
_local7.n34 = InteractiveUtils.getCoordAtPoint(_arg1, _local8, _local9).z;
_local6.calculateMultiply(_arg1.face3DInstance.instance.world, _local7);
x = _local6.n14;
y = _local6.n24;
z = _local6.n34;
}
}
}//package org.papervision3d.utils
Section 101
//Papervision3D (org.papervision3d.Papervision3D)
package org.papervision3d {
public class Papervision3D {
public static var useDEGREES:Boolean = true;
public static var VERBOSE:Boolean = true;
public static var AUTHOR:String = "(c) 2006-2007 Copyright by Carlos Ulloa | papervision3d.org | carlos@papervision3d.org";
public static var DATE:String = "20.08.07";
public static var NAME:String = "Papervision3D";
public static var VERSION:String = "Beta 1.7";
public static var usePERCENT:Boolean = false;
public static function log(_arg1:String):void{
if (Papervision3D.VERBOSE){
trace(_arg1);
};
}
}
}//package org.papervision3d
Section 102
//bubbles (bubbles)
package {
import flash.media.*;
public dynamic class bubbles extends Sound {
}
}//package
Section 103
//buttonclick (buttonclick)
package {
import flash.media.*;
public dynamic class buttonclick extends Sound {
}
}//package
Section 104
//buttonpoint (buttonpoint)
package {
import flash.media.*;
public dynamic class buttonpoint extends Sound {
}
}//package
Section 105
//d3d (d3d)
package {
import flash.display.*;
public dynamic class d3d extends MovieClip {
public var anim:MovieClip;
}
}//package
Section 106
//drainage (drainage)
package {
import flash.media.*;
public dynamic class drainage extends Sound {
}
}//package
Section 107
//explop (explop)
package {
import flash.media.*;
public dynamic class explop extends Sound {
}
}//package
Section 108
//fullflow (fullflow)
package {
import flash.media.*;
public dynamic class fullflow extends Sound {
}
}//package
Section 109
//item_3d (item_3d)
package {
import flash.display.*;
public dynamic class item_3d extends MovieClip {
public var anim:MovieClip;
}
}//package
Section 110
//lethallands (lethallands)
package {
import flash.media.*;
public dynamic class lethallands extends Sound {
}
}//package
Section 111
//lobang (lobang)
package {
import flash.display.*;
public dynamic class lobang extends MovieClip {
}
}//package
Section 112
//loser (loser)
package {
import flash.media.*;
public dynamic class loser extends Sound {
}
}//package
Section 113
//maplevel1 (maplevel1)
package {
import flash.display.*;
public dynamic class maplevel1 extends MovieClip {
}
}//package
Section 114
//maplevel10 (maplevel10)
package {
import flash.display.*;
public dynamic class maplevel10 extends MovieClip {
}
}//package
Section 115
//maplevel2 (maplevel2)
package {
import flash.display.*;
public dynamic class maplevel2 extends MovieClip {
public function maplevel2(){
addFrameScript(0, frame1);
}
function frame1(){
}
}
}//package
Section 116
//maplevel3 (maplevel3)
package {
import flash.display.*;
public dynamic class maplevel3 extends MovieClip {
}
}//package
Section 117
//maplevel4 (maplevel4)
package {
import flash.display.*;
public dynamic class maplevel4 extends MovieClip {
}
}//package
Section 118
//maplevel5 (maplevel5)
package {
import flash.display.*;
public dynamic class maplevel5 extends MovieClip {
}
}//package
Section 119
//maplevel6 (maplevel6)
package {
import flash.display.*;
public dynamic class maplevel6 extends MovieClip {
}
}//package
Section 120
//maplevel7 (maplevel7)
package {
import flash.display.*;
public dynamic class maplevel7 extends MovieClip {
}
}//package
Section 121
//maplevel8 (maplevel8)
package {
import flash.display.*;
public dynamic class maplevel8 extends MovieClip {
}
}//package
Section 122
//maplevel9 (maplevel9)
package {
import flash.display.*;
public dynamic class maplevel9 extends MovieClip {
}
}//package
Section 123
//marking (marking)
package {
import flash.media.*;
public dynamic class marking extends Sound {
}
}//package
Section 124
//my_d3d (my_d3d)
package {
import flash.display.*;
public dynamic class my_d3d extends MovieClip {
public var anim:MovieClip;
}
}//package
Section 125
//poot (poot)
package {
import flash.media.*;
public dynamic class poot extends Sound {
}
}//package
Section 126
//slowdown (slowdown)
package {
import flash.media.*;
public dynamic class slowdown extends Sound {
}
}//package
Section 127
//soot (soot)
package {
import flash.media.*;
public dynamic class soot extends Sound {
}
}//package
Section 128
//swat (swat)
package {
import flash.media.*;
public dynamic class swat extends Sound {
}
}//package
Section 129
//victory (victory)
package {
import flash.media.*;
public dynamic class victory extends Sound {
}
}//package
Section 130
//winning (winning)
package {
import flash.media.*;
public dynamic class winning extends Sound {
}
}//package
Section 131
//Wolfenstine (Wolfenstine)
package {
import flash.media.*;
public dynamic class Wolfenstine extends Sound {
}
}//package