STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #42190 |
Antony |
Antony |
ELLA WINS |
ELLA WINS |
ELLA WINS |
ELLA WINS |
ELLA WINS |
ELLA WINS |
PLAY |
Developed by ARMOR GAMES |
1 |
2 |
During gameplay, you hold your Wiimote sideways. |
Move your player. |
Throw Fireball. |
Pause |
NINTENDO Wii GAMEPLAY DETECTED |
Connect up to 4 Wii Remotes for use in this game. Make sure they are connected before you continue to ensure they work during game. |
DONE |
When all the Wiimotes you wish to use are connected, Player 1 should press the "DONE" button. |
PC GAMEPLAY DETECTED |
Up to 2 players at once can play this game. |
OK |
M |
V |
W |
A |
S |
D |
Space - Pause |
PLAYER 2 |
PLAYER 1 |
SOLO PLAY |
BATTLE PLAY |
CREDITS |
Developer Blog |
Play More Games |
Copyright 2008 Armor Games |
Take on the enemy AI in 12 single player matches to win the three trophies. |
Set up a custom battle with your friends and the computer. Up to 2 Human players on PC or 4 on Wii. |
Arena Battle Mayhem! |
How to Play |
Back |
CREDITS |
Developed and Published by Armor Games Concept/Design/Programming Antony Lavelle Graphics Chris Ignatov Antony Lavelle Music Joel Atkinson Special thanks Dan McNeely MarioToo API |
HOW TO PLAY |
Fireball Frenzy is an Arena shooting game you can play against your friends or the computer. |
You |
Ally |
Enemies |
ItemBox |
Powerup |
Name Lives Killcount |
Power |
Your mission is to blast opponents with fireballs until you have met the rule requirements for the battle (last man standing, first to 6 kills etc). Destroy item boxes to collect powerups. The more powerups you collect the faster you can throw fireballs. |
CONTROLS |
Move your player |
Throw Fireball |
Battle 1 |
Bronze |
SOLO MODE |
Battle 2 |
Battle 3 |
Battle 4 |
Silver |
Gold |
An easy one on one battle to get you into the swing of things. |
An easy one on one battle to get you into the swing of things. Jimminy Jimminy. |
An easy one on one battle to get you into the swing of things. Jimminy Jimminy. |
Trophies |
BATTLE SETUP |
Antony |
Name |
Player |
Change |
HUMAN |
Team |
YELLOW |
Player |
START! |
Level |
LEVEL 1 |
LEVEL 2 |
LEVEL 3 |
LEVEL 4 |
LEVEL 5 |
LEVEL 6 |
LEVEL 7 |
Rules |
Battlefest 3 |
The battle continues until only one man or team is left. Players each start with 3 lives. |
Battlefest 6 |
The battle continues until only one man or team is left. Players each start with 6 lives. |
Battlefest 9 |
The battle continues until only one man or team is left. Players each start with 9 lives. |
First to 3 |
First player to reach 3 Kills wins. This game cannot be played with teams. |
First to 6 |
First player to reach 6 Kills wins. This game cannot be played with teams. |
First to 9 |
First player to reach 9 Kills wins. This game cannot be played with teams. |
SOLO BATTLE |
This battle is part of the Solo mode. You will not be able to edit certain options. |
Life: 9 Kills 9 |
Player 1 |
Lives: 10 |
Player 1 |
DEAD |
NOT ACTIVE |
GAME PAUSED |
Press the Pause button again to unpause. |
Spacebar on PC / (+) button on Wii |
QUIT |
To quit this battle, click the QUIT button. |
ActionScript [AS1/AS2]
Frame 2var CPMStarPoolID = 1052; var CPMStarSubPoolID = 6; System.security.allowDomain("server.cpmstar.com"); var cloneAd = adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); stopAllSounds(); _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded); Stage.showMenu = false;Frame 3if (_root.percentLoaded == 100) { gotoAndStop (4); } else { gotoAndPlay (2); }Frame 5stop();Frame 6function setTintObject(target, r, g, b, amount) { var _local1 = new Color(target); _local1.setTint(r, g, b, amount); } function setTintColour(target, colour) { setTintObject(target, colourArray[colour][0], colourArray[colour][1], colourArray[colour][2], 25); } function setupGame(level, gfx, timeLimit, ruleSet, ruleTarget, player1Active, player1Team, player1Control, player1Lives, player1Power, player1Speed, player2Active, player2Team, player2Control, player2Lives, player2Power, player2Speed, player3Active, player3Team, player3Control, player3Lives, player3Power, player3Speed, player4Active, player4Team, player4Control, player4Lives, player4Power, player4Speed) { _root.levelSelect = level; _root.levelGraphics = gfx; _root.timeLimit = timeLimit; _root.ruleSelect = ruleSet; _root.P1ACTIVE = player1Active; _root.P1TEAM = player1Team; _root.P1CONTROL = player1Control; _root.P1LIVES = player1Lives; _root.P1POWER = player1Power; _root.P1SPEED = player1Speed; _root.P2ACTIVE = player2Active; _root.P2TEAM = player2Team; _root.P2CONTROL = player2Control; _root.P2LIVES = player2Lives; _root.P2POWER = player2Power; _root.P2SPEED = player2Speed; _root.P3ACTIVE = player3Active; _root.P3TEAM = player3Team; _root.P3CONTROL = player3Control; _root.P3LIVES = player3Lives; _root.P3POWER = player3Power; _root.P3SPEED = player3Speed; _root.P4ACTIVE = player4Active; _root.P4TEAM = player4Team; _root.P4CONTROL = player4Control; _root.P4LIVES = player4Lives; _root.P4POWER = player4Power; _root.P4SPEED = player4Speed; gotoFrame("GAMESETUP"); } function onEnterFrame() { if (faderSwitch == true) { if (FADER._alpha < 100) { FADER._alpha = FADER._alpha + 10; } else { _root.gotoAndStop(faderTarget); faderSwitch = false; } } else if (FADER._alpha > 0) { FADER._alpha = FADER._alpha - 10; } } function gotoFrame(target) { faderSwitch = true; faderTarget = target; } function saveGame() { savefile.data.saveObject = saveObject; savefile.flush(); } function loadSave() { if (savefile.data.saveObject.activ8 != undefined) { saveObject = savefile.data.saveObject; } } function setupNewSave() { trace(saveObject.activ8); if (saveObject.activ8 == undefined) { trace("here"); saveObject.activ8 = true; saveObject.BLevel = 1; saveObject.SLevel = 1; saveObject.GLevel = 1; saveObject.P1TEAM = "RED"; saveObject.P2TEAM = "BLUE"; saveObject.P3TEAM = "GREEN"; saveObject.P4TEAM = "YELLOW"; saveObject.P1NAME = "PLAYER1"; saveObject.P2NAME = "PLAYER2"; saveObject.P3NAME = "PLAYER3"; saveObject.P4NAME = "PLAYER4"; saveObject.P1CONTROL = true; saveObject.P2CONTROL = false; saveObject.P3CONTROL = false; saveObject.P4CONTROL = false; saveObject.P1ACTIVE = true; saveObject.P2ACTIVE = true; saveObject.P3ACTIVE = false; saveObject.P4ACTIVE = false; saveObject.ruleSelect = 1; saveObject.levelSelect = 1; trace(saveObject.levelSelect); trace(saveObject.activ8); saveGame(); } } osCheck = System.capabilities.os; if (osCheck == "Nintendo Wii") { wiiActive = true; } else { wiiActive = false; } Color.prototype.setTint = function (r, g, b, amount) { var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = 100 - amount)); var _local3 = amount / 100; _local2.rb = r * _local3; _local2.gb = g * _local3; _local2.bb = b * _local3; this.setTransform(_local2); }; var colourArray = new Array(); colourArray.RED = [255, 0, 0]; colourArray.BLUE = [0, 0, 255]; colourArray.GREEN = [0, 255, 0]; colourArray.YELLOW = [255, 255, 0]; var P1CONTROLS = new Array(38, 39, 40, 37, 77); var P2CONTROLS = new Array(87, 68, 83, 65, 86); var P1NAME = "Antony"; var P2NAME = "Jimmy"; var P3NAME = "Johnny"; var P4NAME = "Nigel"; _root.ruleSelect = 2; var faderSwitch = false; var faderTarget = ""; var savefile = SharedObject.getLocal("GUNNERFINAL_ArmorV2"); var saveObject = new Object(); loadSave(); setupNewSave();Frame 7if (wiiActive == true) { stop(); } else { nextFrame(); }Frame 8if (wiiActive == true) { nextFrame(); }Frame 9stop(); if (soloSwitch == true) { soloSwitch = undefined; _root.gotoAndStop("SOLO"); } else if (soloSwitch == false) { soloSwitch = undefined; _root.solo = false; _root.currentBattle = "CG"; _root.gotoAndStop("GAMESETUP"); }Frame 12stop(); _quality = "high"; var i = 2; while (i < 5) { if (saveObject.BLevel >= i) { LOCKER["B" + i]._x = LOCKER["B" + i]._x + 1000; } if (saveObject.SLevel >= i) { LOCKER["S" + i]._x = LOCKER["S" + i]._x + 1000; } if (saveObject.GLevel >= i) { LOCKER["G" + i]._x = LOCKER["G" + i]._x + 1000; } i++; } if (saveObject.BLevel == 5) { TBRO._visible = true; } else { TBRO._visible = false; } if (saveObject.SLevel == 5) { TSIL._visible = true; } else { TSIL._visible = false; } if (saveObject.GLevel == 5) { TGOL._visible = true; } else { TGOL._visible = false; }Instance of Symbol 285 MovieClip in Frame 12onClipEvent (load) { var BCount = 0; _root.B_MENU_TEXT_COUNT = 0; var SCount = 0; _root.S_MENU_TEXT_COUNT = 0; var GCount = 0; _root.G_MENU_TEXT_COUNT = 0; } onClipEvent (enterFrame) { if (_root.B_MENU_TEXT_COUNT == 0) { if (BCount < 5) { BCount++; } else { _root.B_Info.text = "The Bronze battles are pretty easy. You usually have an advantage over foes."; } } else { BCount = 0; } if (_root.S_MENU_TEXT_COUNT == 0) { if (SCount < 5) { SCount++; } else { _root.S_Info.text = "The Silver battles are for more experienced players. They tend to be evenly matched."; } } else { SCount = 0; } if (_root.G_MENU_TEXT_COUNT == 0) { if (GCount < 5) { GCount++; } else { _root.G_Info.text = "The Gold battles stack the odds against you. Good luck soldier, you'll need it!"; } } else { GCount = 0; } }Frame 13function setupBox() { if (_root.solo == true) { rulesButton._alpha = 20; levelButton._alpha = 20; SETUP1.teamButton._alpha = 20; SETUP1.controlButton._alpha = 20; SETUP2.teamButton._alpha = 20; SETUP2.controlButton._alpha = 20; SETUP3.teamButton._alpha = 20; SETUP4.controlButton._alpha = 20; SETUP3.controlButton._alpha = 20; SETUP4.teamButton._alpha = 20; SETUP1.buttonAct._alpha = 20; SETUP2.buttonAct._alpha = 20; SETUP3.buttonAct._alpha = 20; SETUP4.buttonAct._alpha = 20; } if (_root.solo == false) { _root.P1TEAM = _root.saveObject.P1TEAM; _root.P2TEAM = _root.saveObject.P2TEAM; _root.P3TEAM = _root.saveObject.P3TEAM; _root.P4TEAM = _root.saveObject.P4TEAM; _root.P1NAME = _root.saveObject.P1NAME; _root.P2NAME = _root.saveObject.P2NAME; _root.P3NAME = _root.saveObject.P3NAME; _root.P4NAME = _root.saveObject.P4NAME; _root.P1CONTROL = _root.saveObject.P1CONTROL; _root.P2CONTROL = _root.saveObject.P2CONTROL; _root.P3CONTROL = _root.saveObject.P3CONTROL; _root.P4CONTROL = _root.saveObject.P4CONTROL; _root.P1ACTIVE = _root.saveObject.P1ACTIVE; _root.P2ACTIVE = _root.saveObject.P2ACTIVE; _root.P3ACTIVE = _root.saveObject.P3ACTIVE; _root.P4ACTIVE = _root.saveObject.P4ACTIVE; _root.ruleSelect = _root.saveObject.ruleSelect; _root.levelSelect = _root.saveObject.levelSelect; } levelSelBox.gotoAndStop(_root.levelSelect); ruleSelBox.gotoAndStop(_root.ruleSelect); if (_root.wiiActive == false) { SETUP4.controlButton._alpha = 20; SETUP3.controlButton._alpha = 20; } setTintColour(SETUP1, _root.P1TEAM); setTintColour(SETUP2, _root.P2TEAM); setTintColour(SETUP3, _root.P3TEAM); setTintColour(SETUP4, _root.P4TEAM); SETUP1.teamText.text = _root.P1TEAM; SETUP2.teamText.text = _root.P2TEAM; SETUP3.teamText.text = _root.P3TEAM; SETUP4.teamText.text = _root.P4TEAM; SETUP1.ID = 1; SETUP2.ID = 2; SETUP3.ID = 3; SETUP4.ID = 4; SETUP1._alpha = 100; SETUP2._alpha = 100; SETUP3._alpha = 100; SETUP4._alpha = 100; _root.SETUP1.nameText.text = _root.P1NAME; _root.SETUP2.nameText.text = _root.P2NAME; _root.SETUP3.nameText.text = _root.P3NAME; _root.SETUP4.nameText.text = _root.P4NAME; if (_root.P1CONTROL == true) { SETUP1.conText = "HUMAN"; } else { SETUP1.conText = "CPU"; } if (_root.P2CONTROL == true) { SETUP2.conText = "HUMAN"; } else { SETUP2.conText = "CPU"; } if (_root.P3CONTROL == true) { SETUP3.conText = "HUMAN"; } else { SETUP3.conText = "CPU"; } if (_root.P4CONTROL == true) { SETUP4.conText = "HUMAN"; } else { SETUP4.conText = "CPU"; } if (_root.P1ACTIVE == false) { SETUP1._alpha = 50; } if (_root.P2ACTIVE == false) { SETUP2._alpha = 50; } if (_root.P3ACTIVE == false) { SETUP3._alpha = 50; } if (_root.P4ACTIVE == false) { SETUP4._alpha = 50; } } function updateTeamCol(ID) { if (_root.saveObject[("P" + ID) + "TEAM"] == "BLUE") { _root.saveObject[("P" + ID) + "TEAM"] = "RED"; } else if (_root.saveObject[("P" + ID) + "TEAM"] == "RED") { _root.saveObject[("P" + ID) + "TEAM"] = "GREEN"; } else if (_root.saveObject[("P" + ID) + "TEAM"] == "GREEN") { _root.saveObject[("P" + ID) + "TEAM"] = "YELLOW"; } else if (_root.saveObject[("P" + ID) + "TEAM"] == "YELLOW") { _root.saveObject[("P" + ID) + "TEAM"] = "BLUE"; } _root.saveGame(); setupBox(); } function updateTeamControl(ID) { if (_root.saveObject[("P" + ID) + "CONTROL"] == false) { _root.saveObject[("P" + ID) + "CONTROL"] = true; } else { _root.saveObject[("P" + ID) + "CONTROL"] = false; } _root.saveGame(); setupBox(); } function updateTeamAct(ID) { if (_root.saveObject[("P" + ID) + "ACTIVE"] == false) { _root.saveObject[("P" + ID) + "ACTIVE"] = true; } else { _root.saveObject[("P" + ID) + "ACTIVE"] = false; } _root.saveGame(); setupBox(); } _quality = "high"; setupBox();Instance of Symbol 315 MovieClip "SETUP1" in Frame 13onClipEvent (enterFrame) { _root.saveObject.P1NAME = _root.SETUP1.nameText.text; _root.saveObject.P2NAME = _root.SETUP2.nameText.text; _root.saveObject.P3NAME = _root.SETUP3.nameText.text; _root.saveObject.P4NAME = _root.SETUP4.nameText.text; var RTEAM = 0; var BTEAM = 0; var GTEAM = 0; var YTEAM = 0; var i = 1; while (i < 5) { if (_root[("P" + i) + "TEAM"] == "RED") { RTEAM++; } if (_root[("P" + i) + "TEAM"] == "BLUE") { BTEAM++; } if (_root[("P" + i) + "TEAM"] == "GREEN") { GTEAM++; } if (_root[("P" + i) + "TEAM"] == "YELLOW") { YTEAM++; } i++; } if ((_root.saveObject.ruleSelect > 3) && ((((RTEAM > 1) || (BTEAM > 1)) || (GTEAM > 1)) || (YTEAM > 1))) { _root.startButton._alpha = 30; } else if (((_root.P1TEAM == _root.P2TEAM) && (_root.P1TEAM == _root.P3TEAM)) && (_root.P1TEAM == _root.P4TEAM)) { _root.startButton._alpha = 30; } else { _root.startButton._alpha = 100; } if (_root.solo == true) { _root.ruleSelBox.gotoAndStop("SOLO"); } _root.saveGame(); }Frame 14stop(); stopAllSounds();Symbol 19 MovieClip [ExplosionMC] Frame 9stop(); this.removeMovieClip();Symbol 73 MovieClip Frame 30stop();Symbol 91 MovieClip [BARREL_BLUE] Frame 1gotoAndStop(_root.levelGraphics);Symbol 91 MovieClip [BARREL_BLUE] Frame 2stop();Symbol 134 MovieClip Frame 1gotoAndStop(random(6) + 1);Symbol 135 MovieClip [BLOCK_Solid] Frame 1gotoAndStop(_root.levelGraphics);Symbol 135 MovieClip [BLOCK_Solid] Frame 2stop();Symbol 398 MovieClip [__Packages.com.LCM.mariotoo.FlashMX.MarioToo] Frame 0class com.LCM.mariotoo.FlashMX.MarioToo { static var WiiMote1, WiiMote2, WiiMote3, WiiMote4; function MarioToo () { } static function init() { WiiMote1 = new com.LCM.mariotoo.FlashMX.WiiMote(1); WiiMote2 = new com.LCM.mariotoo.FlashMX.WiiMote(2); WiiMote3 = new com.LCM.mariotoo.FlashMX.WiiMote(3); WiiMote4 = new com.LCM.mariotoo.FlashMX.WiiMote(4); } static function bindDefaults() { WiiMote1.bind(BUTTON_UP, 38); WiiMote1.bind(BUTTON_DOWN, 40); WiiMote1.bind(BUTTON_RIGHT, 39); WiiMote1.bind(BUTTON_LEFT, 37); WiiMote1.bind(BUTTON_1, 88); WiiMote1.bind(BUTTON_2, 90); WiiMote1.bind(BUTTON_PLUS, 16); WiiMote1.bind(BUTTON_MINUS, 17); } static var BUTTON_A = 13; static var BUTTON_MINUS = 170; static var BUTTON_B = 171; static var BUTTON_1 = 172; static var BUTTON_2 = 173; static var BUTTON_PLUS = 174; static var BUTTON_UP = 175; static var BUTTON_DOWN = 176; static var BUTTON_RIGHT = 177; static var BUTTON_LEFT = 178; }Symbol 399 MovieClip [__Packages.com.LCM.mariotoo.FlashMX.WiiMote] Frame 0class com.LCM.mariotoo.FlashMX.WiiMote { var lc, keyStats, binds; function WiiMote (ID) { if (ID == 1) { _forcePrimary = true; } mx.events.EventDispatcher.initialize(this); lc = new LocalConnection(); lc.connect("wii" + ID); lc.setState = mx.utils.Delegate.create(this, setState); Mouse.addListener(this); Key.addListener(this); keyStats = []; binds = []; } function isDown(keyCode) { var _local2 = keyCode; if ((!usingKeyboard) && (classic)) { switch (_local2) { case BUTTON_UP : _local2 = BUTTON_RIGHT; break; case BUTTON_RIGHT : _local2 = BUTTON_DOWN; break; case BUTTON_DOWN : _local2 = BUTTON_LEFT; break; case BUTTON_LEFT : _local2 = BUTTON_UP; } } return(keyStats[_local2] == true); } function setState(buttons, dpad) { keyStats[BUTTON_PLUS] = buttons >= 64; if (keyStats[BUTTON_PLUS]) { buttons = buttons - 64; } keyStats[BUTTON_2] = buttons >= 32; if (keyStats[BUTTON_2]) { buttons = buttons - 32; } keyStats[BUTTON_1] = buttons >= 16; if (keyStats[BUTTON_1]) { buttons = buttons - 16; } keyStats[BUTTON_B] = buttons >= 8; if (keyStats[BUTTON_B]) { buttons = buttons - 8; } keyStats[BUTTON_MINUS] = buttons >= 4; if (keyStats[BUTTON_MINUS]) { buttons = buttons - 4; } keyStats[BUTTON_A] = buttons >= 2; isAWiiMote = dpad >= 64; if (isAWiiMote) { dpad = dpad - 64; } isPrimary = false; isPrimary = dpad >= 32; if (isPrimary) { dpad = dpad - 32; } keyStats[BUTTON_LEFT] = dpad >= 16; if (keyStats[BUTTON_LEFT]) { dpad = dpad - 16; } keyStats[BUTTON_RIGHT] = dpad >= 8; if (keyStats[BUTTON_RIGHT]) { dpad = dpad - 8; } keyStats[BUTTON_DOWN] = dpad >= 4; if (keyStats[BUTTON_DOWN]) { dpad = dpad - 4; } keyStats[BUTTON_UP] = dpad >= 2; } function onMouseDown() { if (isPrimary || (_forcePrimary)) { keyStats[BUTTON_A] = true; } } function onMouseUp() { if (isPrimary || (_forcePrimary)) { keyStats[BUTTON_A] = false; } } function onKeyDown() { keyStats[binds[Key.getCode()]] = true; usingKeyboard = true; } function onKeyUp() { keyStats[binds[Key.getCode()]] = false; usingKeyboard = true; } function setClassic(c) { classic = c; } function bind(b, k) { binds[k] = b; } function unbind(k) { binds[k] = null; } var BUTTON_A = 13; var BUTTON_MINUS = 170; var BUTTON_B = 171; var BUTTON_1 = 172; var BUTTON_2 = 173; var BUTTON_PLUS = 174; var BUTTON_UP = 175; var BUTTON_DOWN = 176; var BUTTON_RIGHT = 177; var BUTTON_LEFT = 178; var isAWiiMote = false; var classic = false; var usingKeyboard = false; var isPrimary = false; var _forcePrimary = false; }Symbol 400 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions.eventObj.type == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }Symbol 401 MovieClip [__Packages.mx.utils.Delegate] Frame 0class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }Symbol 159 Buttonon (release) { adBox._visible = false; adBox._alpha = 0; adBox._x = -1000; _root.play(); }Symbol 175 Buttonon (press) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 178 MovieClip Frame 1_root.stop(); gotoAndPlay (2);Symbol 178 MovieClip Frame 218_root.play();Symbol 194 Buttonon (release) { gotoFrame("TITLE"); }Symbol 218 Buttonon (release) { _root.solo = true; gotoFrame("SOLO"); }Symbol 220 Buttonon (release) { _root.solo = false; _root.currentBattle = "CG"; setupGame(4, 2, 200, 2, 4, true, "RED", true, 99, 1, 5, true, "BLUE", false, 99, 1, 5, true, "YELLOW", false, 99, 1, 5, true, "GREEN", false, 99, 1, 5); }Symbol 222 Buttonon (release) { gotoFrame("CREDITS"); }Symbol 224 Buttonon (release) { getURL ("http://www.armorblog.com", "_blank"); }Symbol 226 Buttonon (release) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 233 Buttonon (release) { gotoFrame("HOWTO"); }Symbol 236 Buttonon (release) { stopAllSounds(); gotoFrame("TITLE"); }Symbol 260 MovieClip Frame 1stop(); if (_root.wiiActive == true) { nextFrame(); }Symbol 263 Buttonon (release) { _root.currentBattle = "B1"; setupGame(2, 3, 200, 1, 10, true, "RED", true, 5, 1, 5, true, "YELLOW", false, 2, 1, 4, false, "GREEN", false, 3, 1, 5, false, "GREEN", false, 3, 1, 5); } on (rollOver, dragOver) { _root.B_Info.text = "An easy one on one battle to get you into the swing of things."; _root.B_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.B_MENU_TEXT_COUNT--; }Symbol 265 Buttonon (release) { stopAllSounds(); gotoFrame("TITLE"); }Symbol 268 Buttonon (release) { _root.currentBattle = "B2"; setupGame(1, 2, 200, 2, 10, true, "RED", true, 5, 1, 5, true, "RED", false, 5, 1, 5, true, "GREEN", false, 3, 1, 5, true, "GREEN", false, 3, 1, 5); } on (rollOver, dragOver) { _root.B_Info.text = "Take on a team of two enemies - don't worry though, you have an ally alongside you!"; _root.B_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.B_MENU_TEXT_COUNT--; }Symbol 269 Buttonon (release) { _root.currentBattle = "B3"; setupGame(3, 1, 200, 1, 10, true, "RED", true, 6, 1, 5, true, "YELLOW", false, 2, 1, 2, true, "YELLOW", false, 2, 1, 2, true, "YELLOW", false, 2, 1, 2); } on (rollOver, dragOver) { _root.B_Info.text = "Oh no! It's three against you. To bad for your opponents that they suck..."; _root.B_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.B_MENU_TEXT_COUNT--; }Symbol 270 Buttonon (release) { _root.currentBattle = "B4"; setupGame(4, 2, 200, 6, 4, true, "RED", true, 99, 1, 5, true, "BLUE", false, 99, 1, 5, true, "YELLOW", false, 99, 1, 5, true, "GREEN", false, 99, 1, 5); } on (rollOver, dragOver) { _root.B_Info.text = "Beat this one to get the Bronze Trophy! First to 9 Kills! FREE FOR ALL!"; _root.B_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.B_MENU_TEXT_COUNT--; }Symbol 274 Buttonon (release) { _root.currentBattle = "S2"; setupGame(5, 3, 200, 5, 7, true, "RED", true, 99, 3, 5, true, "BLUE", false, 99, 3, 5, true, "GREEN", false, 99, 5, 8, true, "YELLOW", false, 99, 3, 5); } on (rollOver, dragOver) { _root.S_Info.text = "First to 6 Kills takes the win! Watchout for the Green one, he's tough!"; _root.S_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.S_MENU_TEXT_COUNT--; }Symbol 275 Buttonon (release) { _root.currentBattle = "S1"; setupGame(7, 4, 200, 1, 10, true, "RED", true, 4, 3, 5, true, "BLUE", false, 4, 3, 5, true, "RED", false, 4, 3, 5, true, "BLUE", false, 4, 3, 5); } on (rollOver, dragOver) { _root.S_Info.text = "Fancy a game of Chess? How about a team deathmatch to brighten your day? LAST TEAM STANDING!"; _root.S_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.S_MENU_TEXT_COUNT--; }Symbol 276 Buttonon (release) { _root.currentBattle = "S3"; setupGame(2, 1, 200, 1, 10, true, "RED", true, 6, 1, 5, true, "YELLOW", false, 2, 1, 5, true, "YELLOW", false, 2, 1, 5, false, "YELLOW", false, 2, 1, 5); } on (rollOver, dragOver) { _root.S_Info.text = "Can you take on two equal opponents at once? You have 4 Lives, they have 2 each."; _root.S_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.S_MENU_TEXT_COUNT--; }Symbol 277 Buttonon (release) { _root.currentBattle = "S4"; setupGame(4, 2, 200, 2, 2, true, "RED", true, 4, 1, 5, true, "BLUE", false, 4, 1, 4, true, "BLUE", false, 4, 1, 4, true, "BLUE", false, 4, 1, 4); } on (rollOver, dragOver) { _root.S_Info.text = "Beat this one to get the Silver Trophy! Can you survive all by yourself?"; _root.S_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.S_MENU_TEXT_COUNT--; }Symbol 279 Buttonon (release) { _root.currentBattle = "G2"; setupGame(4, 3, 200, 5, 5, true, "RED", true, 99, 8, 5, true, "BLUE", false, 99, 8, 8, true, "GREEN", false, 99, 8, 8, false, "YELLOW", false, 99, 3, 5); } on (rollOver, dragOver) { _root.G_Info.text = "First to 6 Kills takes the win! More super opponents!"; _root.G_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.G_MENU_TEXT_COUNT--; }Symbol 280 Buttonon (release) { _root.currentBattle = "G1"; setupGame(3, 4, 200, 1, 10, true, "RED", true, 4, 1, 5, true, "BLUE", false, 4, 8, 8, false, "RED", false, 4, 3, 5, false, "BLUE", false, 4, 3, 5); } on (rollOver, dragOver) { _root.G_Info.text = "A one on one duel against a super opponent - he's fast and fully charged!"; _root.G_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.G_MENU_TEXT_COUNT--; }Symbol 281 Buttonon (release) { _root.currentBattle = "G3"; setupGame(7, 1, 200, 0, 10, true, "RED", true, 4, 1, 5, true, "YELLOW", false, 4, 8, 8, true, "RED", false, 4, 1, 4, true, "YELLOW", false, 4, 8, 8); } on (rollOver, dragOver) { _root.G_Info.text = "The ultimate unfair Team game. Your ally sucks - your opponents rock!"; _root.G_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.G_MENU_TEXT_COUNT--; }Symbol 282 Buttonon (release) { _root.currentBattle = "G4"; setupGame(1, 2, 200, 2, 2, true, "RED", true, 6, 1, 5, true, "GREEN", false, 4, 8, 8, true, "GREEN", false, 4, 8, 8, true, "GREEN", false, 4, 8, 8); } on (rollOver, dragOver) { _root.G_Info.text = "Your final Challenge, for the trophy you must beat a team of 3 super opponents!"; _root.G_MENU_TEXT_COUNT++; } on (rollOut, dragOut) { _root.G_MENU_TEXT_COUNT--; }Symbol 298 Buttonon (release) { if (_root.solo == false) { stopAllSounds(); gotoFrame("TITLE"); } else { gotoFrame("SOLO"); } }Symbol 309 Buttonon (release) { if (controlButton._alpha == 100) { _parent.updateTeamControl(ID); } }Symbol 313 Buttonon (release) { if (teamButton._alpha == 100) { _parent.updateTeamCol(ID); } }Instance of Symbol 302 MovieClip "buttonAct" in Symbol 315 MovieClip Frame 1on (release) { if (_alpha == 100) { _parent._parent.updateTeamAct(_parent.ID); } }Symbol 316 Buttonon (release) { if (startButton._alpha == 100) { if (_root.ruleSelect == 1) { _root.ruleSet = 1; _root.livesSet = 3; } if (_root.ruleSelect == 2) { _root.ruleSet = 1; _root.livesSet = 6; } if (_root.ruleSelect == 3) { _root.ruleSet = 1; _root.livesSet = 9; } if (_root.ruleSelect == 4) { _root.ruleSet = 2; _root.ruleTarget = 3; } if (_root.ruleSelect == 5) { _root.ruleSet = 2; _root.ruleTarget = 6; } if (_root.ruleSelect == 6) { _root.ruleSet = 2; _root.ruleTarget = 9; } stopAllSounds(); gotoFrame("GAME"); } }Symbol 342 MovieClip Frame 8gotoAndStop (1);Symbol 343 Buttonon (release) { if (rulesButton._alpha == 100) { if (_root.saveObject.levelSelect < 7) { _root.saveObject.levelSelect++; } else { _root.saveObject.levelSelect = 1; } levelSelBox.gotoAndStop(_root.saveObject.levelSelect); _root.saveGame(); _root.setupBox(); } }Symbol 346 Buttonon (release) { if (rulesButton._alpha == 100) { if (_root.saveObject.ruleSelect < 6) { _root.saveObject.ruleSelect++; } else { _root.saveObject.ruleSelect = 1; } ruleSelBox.gotoAndStop(_root.saveObject.ruleSelect); _root.saveGame(); _root.setupBox(); } }Symbol 361 MovieClip Frame 1stop();Symbol 366 MovieClip Frame 1gotoAndStop(_root.levelGraphics);Symbol 366 MovieClip Frame 2stop();Symbol 368 MovieClip Frame 1_parent._parent.createFlammable(_x, _y, "BARREL_BLUE", 35); this.swapDepths(666); this.removeMovieClip();Symbol 373 MovieClip Frame 1stop();Symbol 377 MovieClip Frame 150stop();Symbol 378 MovieClip Frame 1function wiiMoteCall(key, wiiMote) { return(com.LCM.mariotoo.FlashMX.MarioToo["WiiMote" + wiiMote].isDown(key)); } function pythag(x1, y1, x2, y2) { return(Math.sqrt(Math.pow(y1 - y2, 2) + Math.pow(x1 - x2, 2))); } function angle(x1, y1, x2, y2) { return(Math.round((Math.atan2(y2 - y1, x2 - x1) / 3.141593) * 180) + 90); } function calcSpeed(angle, speed) { var _local2 = angle * 0.01745329; var _local1 = new Object(); _local1.x = speed * Math.cos(_local2); _local1.y = speed * Math.sin(_local2); return(_local1); } function rotatedXY(xPos, yPos, rotate) { var _local1 = new Object(); var _local2 = 0.0174444444444444 * rotate; var _local4 = Math.sin(_local2); var _local3 = Math.cos(_local2); _local1.x = (xPos * _local3) - (yPos * _local4); _local1.y = (xPos * _local4) + (yPos * _local3); return(_local1); } function newMan(pos, control, upKey, rightKey, downKey, leftKey, shootKey) { var _local3 = MAN.attachMovie("MAN", "M" + manCount, manCount++); if (control == true) { _local3.keyArray = new Array(upKey, rightKey, downKey, leftKey); _local3.shootKey = shootKey; } _local3.TAG = TANKID; _local3.HUDSTORE = _parent["HUD" + (TANKID + 1)]; _local3.TEAM = _root[("P" + (TANKID + 1)) + "TEAM"]; TANKID++; _local3.keyPressed = new Array(false, false, false, false); _local3._x = GRID["SP_" + pos]._x; _local3._y = GRID["SP_" + pos]._y; GRID["SP_" + pos]._xscale = 0; GRID["SP_" + pos]._yscale = 0; _local3.pos = pos; _local3.Move = 0; _local3.speed = _root[("P" + TANKID) + "SPEED"]; _local3.fireTimer = 0; _local3.depthID = manDepthID; manDepthID++; _local3.spriteOffset = 1; var _local5 = random(4); _local3.faceDir = _local5; _local3.spriteOffset = 2; _local3.spriteOffsetMem = _local3.spriteOffset; _local3.keyOrder = new Array(0, 1, 2, 3); _local3.control = control; _local3.solidBlock = MANCOL.attachMovie("BLOCK_Solid", "B", MANCOL.getNextHighestDepth()); _local3.solidBlock._visible = false; _local3.solidBlock2 = GRID.attachMovie("BLOCK_Solid", "B", GRID.getNextHighestDepth()); _local3.solidBlock2._visible = false; _local3.solidBlock._x = _local3._x - 1; _local3.solidBlock._y = _local3._y - 1; _local3.dead = false; _local3.deadTimer = 0; _local3.Kills = 0; _local3.reloadMax = 80; _local3.reloadTime = _local3.reloadMax; _local3.StartLevel = _root[("P" + TANKID) + "POWER"]; _local3.Level = _local3.StartLevel; _local3.shootKeySwitch = false; _local3.shootTimer = 0; _local3.think = 0; _local3.spawnX = _local3._x; _local3.spawnY = _local3._y; if (_root.solo == true) { _local3.Lives = _root[("P" + TANKID) + "LIVES"]; } else { _local3.Lives = _root.livesSet; } _local3.invTimer = 0; _local3.pauser = false; _local3.sprite.gotoAndStop(_local5 + 5); tankArray.push(_local3); } function setupPlayers() { var _local3 = 1; while (_local3 < 5) { if (wiiActive == false) { newMan(_local3 - 1, _root[("P" + _local3) + "CONTROL"], _root[("P" + _local3) + "CONTROLS"][0], _root[("P" + _local3) + "CONTROLS"][1], _root[("P" + _local3) + "CONTROLS"][2], _root[("P" + _local3) + "CONTROLS"][3], _root[("P" + _local3) + "CONTROLS"][4]); } else { newMan(_local3 - 1, _root[("P" + _local3) + "CONTROL"], com.LCM.mariotoo.FlashMX.MarioToo.BUTTON_UP, com.LCM.mariotoo.FlashMX.MarioToo.BUTTON_RIGHT, com.LCM.mariotoo.FlashMX.MarioToo.BUTTON_DOWN, com.LCM.mariotoo.FlashMX.MarioToo.BUTTON_LEFT, com.LCM.mariotoo.FlashMX.MarioToo.BUTTON_1); } if (_root[("P" + _local3) + "ACTIVE"] == false) { tankArray[tankArray.length - 1].dead = true; tankArray[tankArray.length - 1]._x = -1000; tankArray[tankArray.length - 1]._y = -1000; tankArray[tankArray.length - 1].Lives = 0; tankArray[tankArray.length - 1]._visible = false; _parent["HUD" + _local3].gotoAndStop("NA"); } _local3++; } } function pauseGame() { if (gamePaused == false) { gamePaused = true; _root.pauseScreen._x = 0; } else { _root.pauseScreen._x = -1000; gamePaused = false; } } function onEnterFrame() { if (wiiActive == false) { if (Key.isDown(32) && (pauseSwitch == false)) { pauseSwitch = true; pauseGame(); } else if (Key.isDown(32) == false) { pauseSwitch = false; } } else { var _local4 = 0; while (_local4 < tankArray.length) { if ((wiiMoteCall(com.LCM.mariotoo.FlashMX.MarioToo.BUTTON_PLUS, _local4 + 1) == true) && (tankArray[_local4].pauseSwitch == false)) { tankArray[_local4].pauseSwitch = true; pauseGame(); } else if (wiiMoteCall(com.LCM.mariotoo.FlashMX.MarioToo.BUTTON_PLUS, _local4 + 1) == false) { tankArray[_local4].pauseSwitch = false; } _local4++; } } if (gamePaused == false) { if (gameWon == true) { if (gameActive == true) { gameActive = false; starter = OVEREFFECTS.attachMovie("STARTER", "S", OVEREFFECTS.getNextHighestDepth()); starter.gotoAndStop(6); starter._alpha = -300; starter.endText = gameResult; } else { if (starter._alpha < 100) { starter._alpha = starter._alpha + 5; } endCounter++; if (endCounter == 250) { endCounter++; stopAllSounds(); if (_root.solo == true) { if (playerWin == true) { var _local5 = _root.currentBattle.split(""); trace(_local5[0]); if (_root.saveObject[_local5[0] + "Level"] <= Number(_local5[1])) { _root.saveObject[_local5[0] + "Level"] = Number(_local5[1]) + 1; _root.saveGame(); } } _root.soloSwitch = true; _root.gotoFrame("TITLE"); } else { _root.soloSwitch = false; _root.gotoFrame("TITLE"); } } } } if (gameActive == true) { gameResult = checkEnd(); if (gameResult != undefined) { gameWon = true; } if (AIU < 3) { AIU++; } else { AIU = 0; } var _local3 = 0; while (_local3 < tankArray.length) { currentPlayer = _local3 + 1; if (tankArray[_local3].dead == true) { pos = tankArray[_local3].pos; if (tankArray[_local3].deadTimer < 80) { tankArray[_local3].deadTimer++; tankArray[_local3].sprite.gotoAndStop("DEAD"); } else if (tankArray[_local3].sprite._alpha > 0) { tankArray[_local3].sprite._alpha = tankArray[_local3].sprite._alpha - 5; } else if (tankArray[_local3].deadTimer < 150) { if (tankArray[_local3].Lives == 0) { tankArray[_local3]._visible = false; } tankArray[_local3]._x = tankArray[_local3]._x + ((GRID["SP_" + pos]._x - tankArray[_local3]._x) / 15); tankArray[_local3]._y = tankArray[_local3]._y + ((GRID["SP_" + pos]._y - tankArray[_local3]._y) / 15); tankArray[_local3].solidBlock._xscale = 0; tankArray[_local3].solidBlock2._xscale = 0; tankArray[_local3].deadTimer++; } else if (tankArray[_local3].Lives > 0) { tankArray[_local3].solidBlock._xscale = 100; tankArray[_local3].solidBlock2._xscale = 100; tankArray[_local3].deadTimer = 0; tankArray[_local3].dead = false; tankArray[_local3].invTimer = 100; tankArray[_local3].sprite._alpha = 100; tankArray[_local3].Move = 0; tankArray[_local3]._x = this["SP_" + pos]._x; tankArray[_local3]._y = this["SP_" + pos]._y; } else { tankArray[_local3]._x = -1000; tankArray[_local3].solidBlock._x = -1000; tankArray[_local3].solidBlock2._x = -1000; } } else { if (tankArray[_local3].invTimer > 0) { tankArray[_local3].invTimer--; if (tankArray[_local3].sprite._alpha == 100) { tankArray[_local3].sprite._alpha = 20; } else { tankArray[_local3].sprite._alpha = 100; } } else { tankArray[_local3].sprite._alpha = 100; } setManSprite(tankArray[_local3]); tankArray[_local3].reloadTime = tankArray[_local3].reloadTime + (0.4 + (tankArray[_local3].Level / 1.5)); if (tankArray[_local3].reloadTime > tankArray[_local3].reloadMax) { tankArray[_local3].reloadTime = tankArray[_local3].reloadMax; } if (tankArray[_local3].shootTimer == 0) { moveMan(tankArray[_local3]); } else { tankArray[_local3].shootTimer--; if (tankArray[_local3].shootTimer == 0) { tankArray[_local3].spriteOffset = tankArray[_local3].spriteOffsetMem; } } } _local3++; } updatePickups(); updateBullets(); handleDepths(); } updateHUD(); startGame(); } setFPS(); } function tileMap(object) { var _local2 = 480; if (object._x < -30) { object._x = 440; object.Move = blockSize; object.solidBlock._x = object.solidBlock._x + (_local2 - blockSize); return(true); } if (object._x > 430) { object._x = -40; object.Move = blockSize; object.solidBlock._x = object.solidBlock._x - (_local2 - blockSize); return(true); } if (object._y < -30) { object._y = 440; object.Move = blockSize; object.solidBlock._y = object.solidBlock._y + (_local2 - blockSize); return(true); } if (object._y > 430) { object._y = -40; object.Move = blockSize; object.solidBlock._y = object.solidBlock._y - (_local2 - blockSize); return(true); } } function setManSprite(object) { if (gameWon != true) { if (object.spriteOffset == 2) { object.sprite.gotoAndStop(object.faceDir + 1); } else if (object.spriteOffset == 1) { object.sprite.gotoAndStop(object.faceDir + 5); } else if (object.spriteOffset == 3) { object.sprite.gotoAndStop(object.faceDir + 9); } } } function getKeyInputs(object) { object.spriteOffset = 1; if (object.control == true) { humanControl(object); } else { cpuControl(object); } } function moveMan(object) { object.solidBlock2._x = object._x; object.solidBlock2._y = object._y; object.swapDepths((object._y * 100) + object.depthID); if (object.TAG == AIU) { bulletSensor(object._x + 20, object._y + 20, (object.faceDir - 1) * 90, object.TAG, object.TEAM); } if (object.Move > 0) { object._x = object._x + object.xSpeed; object._y = object._y + object.ySpeed; object.Move = object.Move - object.speed; } if (object.Move <= 0) { if (tileMap(object) != true) { if (object.incSpeed == true) { object.incSpeed = false; } object.solidBlock._y = object._y; object.solidBlock._x = object._x; checkManColPoints(object); getKeyInputs(object); controlMan(object); } } shootControl(object); } function shootControl(object) { if ((KeyIsDown(object.shootKey) && (object.shootKeySwitch == false)) && (object.reloadTime >= object.reloadMax)) { setObjectShoot(object); } else if (KeyIsDown(object.shootKey) == false) { object.shootKeySwitch = false; } } function setObjectShoot(object) { object.reloadTime = 0; object.shootKeySwitch = true; object.shootTimer = 10; object.spriteOffsetMem = object.spriteOffset; object.spriteOffset = 3; shoot(object._x + 20, object._y + 20, (object.faceDir - 1) * 90, 12, object.TAG, object.TEAM); } function cpuControl(object) { if (object.think == 5) { moveItem = false; if (object.Level < 8) { var _local2 = 0; while (_local2 < 4) { if ((object.colPoints[_local2] == "ITEM") || (object.colPoints[_local2] == "S_ITEM")) { if ((object.colPoints[_local2] == "ITEM") || (object.reloadTime >= object.reloadMax)) { moveItem = true; itemNo = _local2; } } _local2++; } } if (moveItem == true) { object.dirSel = itemNo; } else if (((object.dirBuffer < 0) || (object.colPoints[object.dirSel] == true)) || (object.dirSel == undefined)) { object.dirSel = random(4); object.dirBuffer = 2; } object.dirBuffer--; if (((object.colPoints[object.dirSel] == false) || (object.colPoints[object.dirSel] == "ITEM")) || (object.colPoints[object.dirSel] == "S_ITEM")) { var _local3 = 0; while (_local3 < 4) { object.keyPressed[_local3] = false; _local3++; } object.keyPressed[object.dirSel] = true; object.faceDir = object.dirSel; object.spriteOffset = 2; } } else if (object.think == 4) { setObjectShoot(object); object.think = 5; } else if (object.think == 9) { object.think = 5; } } function humanControl(object) { if (object.tileFix != true) { var _local1 = 0; while (_local1 < 4) { if (KeyIsDown(object.keyArray[_local1])) { object.keyPressed[_local1] = true; object.spriteOffset = 2; object.faceDir = _local1; } else { object.keyPressed[_local1] = false; } _local1++; } } else { object.tileFix = false; } } function controlMan(object) { if ((object.keyPressed[0] == true) && ((object.colPoints[0] == false) || (object.colPoints[0] == "ITEM"))) { object.solidBlock._x = object._x; object.solidBlock._y = object._y - blockSize; setObjectMove(object, 0, -object.speed); } if ((object.keyPressed[1] == true) && ((object.colPoints[1] == false) || (object.colPoints[1] == "ITEM"))) { object.solidBlock._x = object._x + blockSize; object.solidBlock._y = object._y; setObjectMove(object, object.speed, 0); } if ((object.keyPressed[2] == true) && ((object.colPoints[2] == false) || (object.colPoints[2] == "ITEM"))) { object.solidBlock._x = object._x; object.solidBlock._y = object._y + blockSize; setObjectMove(object, 0, object.speed); } if ((object.keyPressed[3] == true) && ((object.colPoints[3] == false) || (object.colPoints[3] == "ITEM"))) { object.solidBlock._x = object._x - blockSize; object.solidBlock._y = object._y; setObjectMove(object, -object.speed, 0); } } function setObjectMove(object, xSpeed, ySpeed) { object.xSpeed = xSpeed; object.ySpeed = ySpeed; object.Move = blockSize; } function checkManColPoints(object) { object.colPoints = [checkColPoints(object._x + 20, object._y - 5), checkColPoints(object._x + 45, object._y + 20), checkColPoints(object._x + 20, object._y + 45), checkColPoints(object._x - 5, object._y + 20)]; } function checkColPoints(xPos, yPos) { if (checkPickupCol(xPos, yPos) == true) { if (checkLevelCol(xPos, yPos) == true) { return("S_ITEM"); } return("ITEM"); } if ((checkManCol(xPos, yPos) == true) || (checkLevelCol(xPos, yPos) == true)) { return(true); } return(false); } function checkBulletCol(xPos, yPos) { if (BULLETS.hitTest(xPos + _x, yPos + _y, true)) { return(true); } return(false); } function checkPickupCol(xPos, yPos) { if (ITEMS.hitTest(xPos + _x, yPos + _y, true)) { return(true); } return(false); } function checkManCol(xPos, yPos) { if (MANCOL.hitTest(xPos + _x, yPos + _y, true)) { return(true); } return(false); } function checkLevelCol(xPos, yPos) { if (GRID.hitTest(xPos + _x, yPos + _y, true)) { return(true); } return(false); } function shoot(xPos, yPos, rot, speed, TAG, TEAM) { var _local1 = BULLETS.attachMovie("Bullet", "B", BULLETS.getNextHighestDepth()); var _local2 = calcSpeed(rot, speed / 1.5); _local1._rotation = -rot; _local1.xSpeed = _local2.x; _local1.ySpeed = _local2.y; _local1.TAG = TAG; _local1.TEAM = TEAM; _local1._x = xPos + (_local1.xSpeed * 2); _local1._y = yPos + (_local1.ySpeed * 2); bulletArray.push(_local1); } function updateBullets() { var _local1 = 0; while (_local1 < bulletArray.length) { if (bulletArray[_local1].del_bulletKill != true) { var _local2 = false; bulletArray[_local1]._x = bulletArray[_local1]._x + bulletArray[_local1].xSpeed; bulletArray[_local1]._y = bulletArray[_local1]._y + bulletArray[_local1].ySpeed; bulletArray[_local1]._xscale = 90 + random(20); bulletArray[_local1]._yscale = bulletArray[_local1]._xscale; if (checkLevelCol(bulletArray[_local1]._x, bulletArray[_local1]._y) == true) { var _local5 = checkFlammables(bulletArray[_local1]._x, bulletArray[_local1]._y, 25, bulletArray[_local1].TAG); if ((_local5 == 1) && (tankArray[flamTarget].TEAM != bulletArray[_local1].TEAM)) { killTank(flamTarget, bulletArray[_local1].TAG); newExplosion(bulletArray[_local1]._x, bulletArray[_local1]._y, 40, true); } else if (_local5 == 2) { var _local4 = flammableArray[flamTarget]._x + 20; var _local3 = flammableArray[flamTarget]._y + 20; var _local6 = flammableArray[flamTarget].activity; flammableArray[flamTarget].fakeBlock.removeMovieClip(); flammableArray[flamTarget].removeMovieClip(); flammableArray.splice(flamTarget, 1); newPickup(_local4, _local3); newExplosion(_local4, _local3, _local6, false); } else { newExplosion(bulletArray[_local1]._x, bulletArray[_local1]._y, 25); } _local2 = true; } } else { var _local2 = true; } if (tileMap(bulletArray[_local1]) == true) { var _local2 = true; } bulletArray[_local1]._x = bulletArray[_local1]._x - 1000; if (checkBulletCol(bulletArray[_local1]._x + 1000, bulletArray[_local1]._y) == true) { bulletArray[_local1].del_bulletKill = true; } bulletArray[_local1]._x = bulletArray[_local1]._x + 1000; if (_local2 == true) { destroyBullet(_local1); } _local1++; } } function destroyBullet(i) { bulletArray[i].removeMovieClip(); bulletArray.splice(i, 1); i--; } function KeyIsDown(key) { if (wiiActive == true) { return(wiiMoteCall(key, currentPlayer)); } return(Key.isDown(key)); } function newExplosion(xPos, yPos, size, layer) { var _local1; if (layer == true) { _local1 = OVEREFFECTS.attachMovie("ExplosionMC", "E", OVEREFFECTS.getNextHighestDepth()); } else { _local1 = EFFECTS.attachMovie("ExplosionMC", "E", EFFECTS.getNextHighestDepth()); } _local1._rotation = random(360); _local1._x = xPos; _local1._y = yPos; _local1._yscale = size; _local1._xscale = size; } function createFlammable(xPos, yPos, type, activity) { var _local1 = GRID.attachMovie(type, "B", GRID.getNextHighestDepth()); _local1._x = xPos; _local1._y = yPos; _local1.activity = activity; flammableArray.push(_local1); _local1.fakeBlock = ITEMS.attachMovie("FAKEBLOCK", "F", ITEMS.getNextHighestDepth()); _local1.fakeBlock._x = _local1._x; _local1.fakeBlock._y = _local1._y; } function checkFlammables(xPos, yPos, size, TAG) { var _local1 = 0; while (_local1 < tankArray.length) { if ((pythag(tankArray[_local1]._x + 20, tankArray[_local1]._y + 20, xPos, yPos) < 35) && (TAG != tankArray[_local1].TAG)) { flamTarget = _local1; return(1); } _local1++; } _local1 = 0; while (_local1 < flammableArray.length) { if (pythag(flammableArray[_local1]._x + 20, flammableArray[_local1]._y + 20, xPos, yPos) < size) { flamTarget = _local1; return(2); } _local1++; } if (checkPickupCol(xPos, yPos) == true) { return(3); } return(false); } function createHud(P1, P2, P3, P4) { if (P1 != undefined) { tankArray[0].pName = P1; _parent.HUD1.pName.text = P1; _parent.HUD1.pScore.text = "Lives: 10"; } else { _parent.HUD1.visible = false; } if (P2 != undefined) { tankArray[1].pName = P2; _parent.HUD2.pName.text = P2; _parent.HUD2.pScore.text = "Lives: 10"; } else { _parent.HUD2.visible = false; } if (P3 != undefined) { tankArray[2].pName = P3; _parent.HUD3.pName.text = P3; _parent.HUD3.pScore.text = "Lives: 10"; } else { _parent.HUD3.visible = false; } if (P4 != undefined) { tankArray[3].pName = P4; _parent.HUD4.pName.text = P4; _parent.HUD4.pScore.text = "Lives: 10"; } else { _parent.HUD4.visible = false; } } function updateHUD() { var _local2 = 0; while (_local2 < tankArray.length) { tankArray[_local2].ABAR._xscale = Math.ceil((100 / tankArray[_local2].reloadMax) * tankArray[_local2].reloadTime); if (tankArray[_local2].ABAR._xscale < 100) { tankArray[_local2].ABAR._alpha = 50; } else { tankArray[_local2].ABAR._alpha = 100; } tankArray[_local2].nameText = (tankArray[_local2].pName + " P:") + tankArray[_local2].Level; _parent["HUD" + (_local2 + 1)].pScore.text = (("Life: " + tankArray[_local2].Lives) + " Kills: ") + tankArray[_local2].Kills; _local2++; } } function bulletSensor(xPos, yPos, rot, TAG, TEAM) { var _local1 = EFFECTS.attachMovie("BulletSensor", "BS", EFFECTS.getNextHighestDepth()); _local1._x = xPos; _local1._y = yPos; var _local5 = calcSpeed(rot, 30); tankArray[TAG].think = 5; var _local4 = 0; while (_local4 < 6) { _local1._x = _local1._x + _local5.x; _local1._y = _local1._y + _local5.y; if (checkLevelCol(_local1._x, _local1._y) == true) { var _local2 = checkFlammables(_local1._x, _local1._y, 25, TAG); if (_local2 == 1) { if ((tankArray[flamTarget].dead == false) && (tankArray[flamTarget].TEAM != TEAM)) { controlAI(tankArray[TAG], 4); } } else if (_local2 == 2) { controlAI(tankArray[TAG], 4); } else if (_local2 == 3) { controlAI(tankArray[TAG], 9); } break; } _local4++; } _local1.removeMovieClip(); } function controlAI(object, think) { if (think == 4) { if (object.reloadTime < object.reloadMax) { object.think = 5; } else { object.think = 4; } } else { object.think = think; } } function killTank(object, killer) { if ((tankArray[object].dead == false) && (tankArray[object].invTimer == 0)) { scatterItems((tankArray[object].Level - 1) - (tankArray[object].StartLevel - 1)); tankArray[object].Level = tankArray[object].StartLevel; tankArray[object].reloadTime = tankArray[object].reloadMax - 1; tankArray[object].reloadMax = 80; tankArray[object].Lives--; if (tankArray[object].Lives == 0) { tankArray[object].HUDSTORE.gotoAndStop("DEAD"); } tankArray[killer].Kills++; tankArray[object].dead = true; } } function newPickup(xPos, yPos) { var _local1 = ITEMS.attachMovie("Item_Speed", "I", ITEMS.getNextHighestDepth()); _local1._x = xPos; _local1._y = yPos; _local1._xscale = 30; _local1._yscale = 30; itemArray.push(_local1); } function updatePickups() { var _local1 = 0; while (_local1 < itemArray.length) { if (itemArray[_local1]._xscale < 100) { itemArray[_local1]._xscale = itemArray[_local1]._xscale + 5; itemArray[_local1]._yscale = itemArray[_local1]._yscale + 5; } if (checkManCol(itemArray[_local1]._x, itemArray[_local1]._y) == true) { var _local2 = 0; while (_local2 < tankArray.length) { if (pythag(itemArray[_local1]._x, itemArray[_local1]._y, tankArray[_local2]._x + 20, tankArray[_local2]._y + 20) < 20) { tankArray[_local2].Level++; itemArray[_local1].removeMovieClip(); itemArray.splice(_local1, 1); } _local2++; } } _local1++; } } function scatterItems(level) { var _local3 = 0; while (_local3 < level) { var _local1 = (random(11) * 40) + 20; var _local2 = (random(11) * 40) + 20; while (checkLevelCol(_local1, _local2) == true) { _local1 = (random(11) * 40) + 20; _local2 = (random(11) * 40) + 20; } newPickup(_local1, _local2); _local3++; } } function checkEnd() { if (_root.ruleSet == 0) { i = 0; while (i < colArray.length) { this["teamScore" + colArray[i]] = 0; i++; } var i = 0; while (i < tankArray.length) { if (tankArray[i].Lives > 0) { this["teamScore" + tankArray[i].TEAM]++; } i++; } var _local4 = 0; var _local6; i = 0; while (i < colArray.length) { if (this["teamScore" + colArray[i]] > 0) { _local4++; _local6 = colArray[i]; } i++; } if (_local4 == 1) { var _local3 = 0; while (_local3 < tankArray.length) { tankArray[_local3].sprite._alpha = 100; tankArray[_local3].sprite.gotoAndStop("WIN"); _local3++; } if (tankArray[0].TEAM == _local6) { playerWin = true; } else { playerWin = false; } return(_local6 + " TEAM WINS!"); } if (_local4 == 0) { return("DRAW!"); } } else if (_root.ruleSet == 1) { var _local5 = 0; var i = 0; while (i < tankArray.length) { if (tankArray[i].Lives > 0) { _local5++; } i++; } if (_local5 == 1) { i = 0; while (i < tankArray.length) { if (tankArray[i].Lives > 0) { var _local3 = 0; while (_local3 < tankArray.length) { tankArray[_local3].sprite._alpha = 100; tankArray[_local3].sprite.gotoAndStop("DEAD"); _local3++; } tankArray[i].sprite.gotoAndStop("WIN"); if (i == 0) { playerWin = true; } else { playerWin = false; } return(tankArray[i].pName + " WINS!"); } i++; } } } else if (_root.ruleSet == 2) { var i = 0; while (i < tankArray.length) { if (tankArray[i].Kills == _root.ruleTarget) { var _local3 = 0; while (_local3 < tankArray.length) { tankArray[_local3].sprite._alpha = 100; tankArray[_local3].sprite.gotoAndStop("DEAD"); _local3++; } tankArray[i].sprite.gotoAndStop("WIN"); if (i == 0) { playerWin = true; } else { playerWin = false; } return(tankArray[i].pName + " WINS!"); } i++; } } } function decideRules() { if (_root.ruleSet == 1) { var _local3 = 0; while (_local3 < tankArray.length) { if (tankArray[_local3]._visible == true) { this["teamScore" + tankArray[_local3].TEAM]++; } _local3++; } _local3 = 0; while (_local3 < tankArray.length) { if (this["teamScore" + colArray[_local3]] > 1) { _root.ruleSet = 0; return("RULESET TEAM PLAY"); } _local3++; } return("RULESET DEATHMATCH"); } } function startGame() { if (gameActive != true) { if (gameActive == undefined) { gameActive = false; starter = OVEREFFECTS.attachMovie("STARTER", "S", OVEREFFECTS.getNextHighestDepth()); starter.stop(); } else if ((gameActive == false) && (gameWon == undefined)) { if (startTimer < 30) { startTimer++; starter._x = 40; starter._y++; } else if (startCounter < 4) { starter._x = 40; starter._y = 80; starter._alpha = 100; starter.nextFrame(); startTimer = 0; startCounter++; } else { starter.removeMovieClip(); gameActive = true; } } } } function setFPS() { var _local1 = new Date(); var _local2 = 0; while (_local1.getTime() < FPSTimer) { _local1 = new Date(); _local2++; } FPSTimer = _local1.getTime() + 28; } if (_root.wiiInstance == undefined) { _root.wiiInstance = true; com.LCM.mariotoo.FlashMX.MarioToo.init(); com.LCM.mariotoo.FlashMX.MarioToo.WiiMote1.setClassic(true); com.LCM.mariotoo.FlashMX.MarioToo.WiiMote2.setClassic(true); com.LCM.mariotoo.FlashMX.MarioToo.WiiMote3.setClassic(true); com.LCM.mariotoo.FlashMX.MarioToo.WiiMote4.setClassic(true); com.LCM.mariotoo.FlashMX.MarioToo.bindDefaults(); } GRID.gotoAndStop(_root.levelSelect); var lGraphicsArray = new Array(null, 2, 3, 1, 2, 3, 1, 4); _root.levelGraphics = lGraphicsArray[_root.levelSelect]; _parent.BG.gotoAndStop(lGraphicsArray[_root.levelSelect]); wiiActive = _root.wiiActive; if (wiiActive == true) { _quality = "low"; } else { _quality = "medium"; } stop(); var manCount = 0; var manDepthID = 0; createEmptyMovieClip("BULLETS", 2); createEmptyMovieClip("MAN", 4); createEmptyMovieClip("MANCOL", 1); createEmptyMovieClip("EFFECTS", 3); createEmptyMovieClip("ITEMS", 0); createEmptyMovieClip("OVEREFFECTS", 10); var flammableArray = new Array(); var TANKID = 0; var tankArray = new Array(); setupPlayers(); createHud(_root.P1NAME, _root.P2NAME, _root.P3NAME, _root.P4NAME); _parent.setTintColour(tankArray[0], _root.P1TEAM); _parent.setTintColour(tankArray[1], _root.P2TEAM); _parent.setTintColour(tankArray[2], _root.P3TEAM); _parent.setTintColour(tankArray[3], _root.P4TEAM); _parent.setTintColour(_parent.HUD1, _root.P1TEAM); _parent.setTintColour(_parent.HUD2, _root.P2TEAM); _parent.setTintColour(_parent.HUD3, _root.P3TEAM); _parent.setTintColour(_parent.HUD4, _root.P4TEAM); _parent.setTintColour(_parent.COUNT1, _root.P1TEAM); _parent.setTintColour(_parent.COUNT2, _root.P2TEAM); _parent.setTintColour(_parent.COUNT3, _root.P3TEAM); _parent.setTintColour(_parent.COUNT4, _root.P4TEAM); blockSize = 40; var currentPlayer = 1; var AIU = 0; var endCounter = 0; var gamePaused = false; var pauseSwitch = false; pauseKey = 32; var tileFix = false; var moveItem = false; var itemNo = 0; var bulletArray = new Array(); var flamTarget = 0; var itemArray = new Array(); var teamScoreBLUE = 0; var teamScoreRED = 0; var teamScoreGREEN = 0; var teamScoreYELLOW = 0; var colArray = new Array("BLUE", "RED", "GREEN", "YELLOW"); decideRules(); var startTimer = 0; var startCounter = 0; var starter; var FPSTimer = 0;Symbol 389 MovieClip Frame 1stop();Symbol 394 Buttonon (release) { stopAllSounds(); if (_root.solo == true) { _root.soloSwitch = true; } else { _root.soloSwitch = false; } _root.gotoFrame("TITLE"); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [FAKEBLOCK] | Uses:1 | |
Symbol 3 Bitmap | Used by:4 | |
Symbol 4 Graphic | Uses:3 | Used by:19 |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:19 |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:19 |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:19 |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:19 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:19 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:19 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:19 |
Symbol 19 MovieClip [ExplosionMC] | Uses:4 6 8 10 12 14 16 18 | Used by:75 |
Symbol 20 Bitmap | Used by:23 24 25 26 27 28 57 63 71 | |
Symbol 21 Bitmap | Used by:23 24 25 26 27 28 32 33 34 35 36 39 40 41 42 46 47 48 49 50 51 53 54 55 57 59 61 63 65 67 69 70 72 74 215 240 | |
Symbol 22 Bitmap | Used by:23 24 25 26 27 28 57 63 71 | |
Symbol 23 Graphic | Uses:20 21 22 | Used by:29 |
Symbol 24 Graphic | Uses:20 21 22 | Used by:29 |
Symbol 25 Graphic | Uses:20 21 22 | Used by:29 |
Symbol 26 Graphic | Uses:20 21 22 | Used by:29 |
Symbol 27 Graphic | Uses:20 21 22 | Used by:29 |
Symbol 28 Graphic | Uses:20 21 22 | Used by:29 |
Symbol 29 MovieClip | Uses:23 24 25 26 27 28 | Used by:75 |
Symbol 30 Bitmap | Used by:32 33 34 35 37 39 40 41 42 59 65 70 | |
Symbol 31 Bitmap | Used by:32 33 34 35 38 40 41 42 59 65 70 | |
Symbol 32 Graphic | Uses:21 30 31 | Used by:43 |
Symbol 33 Graphic | Uses:21 30 31 | Used by:43 |
Symbol 34 Graphic | Uses:21 30 31 | Used by:43 |
Symbol 35 Graphic | Uses:21 30 31 | Used by:43 |
Symbol 36 Graphic | Uses:21 | Used by:43 |
Symbol 37 Graphic | Uses:30 | Used by:43 |
Symbol 38 Graphic | Uses:31 | Used by:43 |
Symbol 39 Graphic | Uses:21 30 | Used by:43 |
Symbol 40 Graphic | Uses:21 30 31 | Used by:43 |
Symbol 41 Graphic | Uses:21 30 31 | Used by:43 |
Symbol 42 Graphic | Uses:21 30 31 | Used by:43 |
Symbol 43 MovieClip | Uses:32 33 34 35 36 37 38 39 40 41 42 | Used by:75 |
Symbol 44 Bitmap | Used by:46 47 48 49 50 51 53 54 55 61 67 69 72 74 215 240 | |
Symbol 45 Bitmap | Used by:46 47 48 49 50 52 54 55 61 67 69 72 74 215 240 380 | |
Symbol 46 Graphic | Uses:44 21 45 | Used by:56 |
Symbol 47 Graphic | Uses:44 21 45 | Used by:56 |
Symbol 48 Graphic | Uses:44 21 45 | Used by:56 |
Symbol 49 Graphic | Uses:44 21 45 | Used by:56 |
Symbol 50 Graphic | Uses:44 21 45 | Used by:56 |
Symbol 51 Graphic | Uses:44 21 | Used by:56 |
Symbol 52 Graphic | Uses:45 | Used by:56 |
Symbol 53 Graphic | Uses:44 21 | Used by:56 |
Symbol 54 Graphic | Uses:44 21 45 | Used by:56 |
Symbol 55 Graphic | Uses:44 21 45 | Used by:56 |
Symbol 56 MovieClip | Uses:46 47 48 49 50 51 52 53 54 55 | Used by:75 |
Symbol 57 Graphic | Uses:20 22 21 | Used by:58 |
Symbol 58 MovieClip | Uses:57 | Used by:75 |
Symbol 59 Graphic | Uses:21 30 31 | Used by:60 |
Symbol 60 MovieClip | Uses:59 | Used by:75 |
Symbol 61 Graphic | Uses:44 45 21 | Used by:62 |
Symbol 62 MovieClip | Uses:61 | Used by:75 |
Symbol 63 Graphic | Uses:22 20 21 | Used by:64 |
Symbol 64 MovieClip | Uses:63 | Used by:75 |
Symbol 65 Graphic | Uses:30 21 31 | Used by:66 73 |
Symbol 66 MovieClip | Uses:65 | Used by:75 |
Symbol 67 Graphic | Uses:21 44 45 | Used by:68 |
Symbol 68 MovieClip | Uses:67 | Used by:75 |
Symbol 69 Graphic | Uses:44 21 45 | Used by:73 |
Symbol 70 Graphic | Uses:30 21 31 | Used by:73 |
Symbol 71 Graphic | Uses:22 20 | Used by:73 |
Symbol 72 Graphic | Uses:44 21 45 | Used by:73 |
Symbol 73 MovieClip | Uses:65 69 70 71 72 | Used by:75 |
Symbol 74 Graphic | Uses:44 45 21 | Used by:75 |
Symbol 75 MovieClip | Uses:29 43 56 58 60 62 19 64 66 68 73 74 | Used by:81 |
Symbol 76 Font | Used by:77 78 111 112 113 114 115 116 160 183 184 186 187 188 189 192 193 195 196 198 199 200 203 205 206 207 208 209 213 214 219 221 223 225 227 228 230 231 232 234 237 238 239 241 242 245 246 247 248 249 250 251 255 256 264 266 267 271 272 273 278 283 286 287 288 296 299 304 305 306 308 310 311 312 314 317 318 322 325 328 331 334 337 340 345 347 348 349 350 351 352 353 354 355 356 357 358 359 360 381 382 383 384 386 388 395 396 | |
Symbol 77 EditableText | Uses:76 | Used by:81 |
Symbol 78 EditableText | Uses:76 | Used by:81 |
Symbol 79 Graphic | Used by:80 179 | |
Symbol 80 MovieClip | Uses:79 | Used by:81 |
Symbol 81 MovieClip [MAN] | Uses:75 77 78 80 | |
Symbol 82 Graphic | Used by:91 135 | |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:91 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:91 |
Symbol 87 Bitmap | Used by:88 367 | |
Symbol 88 Graphic | Uses:87 | Used by:91 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:91 |
Symbol 91 MovieClip [BARREL_BLUE] | Uses:82 84 86 88 90 | |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:94 |
Symbol 94 MovieClip [Bullet] | Uses:93 | |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip [BulletSensor] | Uses:95 | |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:99 |
Symbol 99 MovieClip [Item_Speed] | Uses:98 | |
Symbol 100 Graphic | Used by:117 | |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:117 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:117 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:117 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:117 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:117 |
Symbol 111 EditableText | Uses:76 | Used by:117 |
Symbol 112 EditableText | Uses:76 | Used by:117 |
Symbol 113 EditableText | Uses:76 | Used by:117 |
Symbol 114 EditableText | Uses:76 | Used by:117 |
Symbol 115 EditableText | Uses:76 | Used by:117 |
Symbol 116 EditableText | Uses:76 | Used by:117 |
Symbol 117 MovieClip [STARTER] | Uses:100 102 104 106 108 110 111 112 113 114 115 116 | |
Symbol 118 Bitmap | Used by:119 372 | |
Symbol 119 Graphic | Uses:118 | Used by:135 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:135 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:135 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:134 |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:134 |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:134 |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:134 |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:134 |
Symbol 134 MovieClip | Uses:125 127 129 131 133 | Used by:135 |
Symbol 135 MovieClip [BLOCK_Solid] | Uses:82 119 121 123 134 | Used by:373 |
Symbol 136 Graphic | Used by:Timeline | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:Timeline |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:144 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:143 |
Symbol 143 MovieClip | Uses:142 | Used by:144 |
Symbol 144 MovieClip | Uses:140 143 | Used by:Timeline |
Symbol 398 MovieClip [__Packages.com.LCM.mariotoo.FlashMX.MarioToo] | ||
Symbol 399 MovieClip [__Packages.com.LCM.mariotoo.FlashMX.WiiMote] | ||
Symbol 400 MovieClip [__Packages.mx.events.EventDispatcher] | ||
Symbol 401 MovieClip [__Packages.mx.utils.Delegate] | ||
Symbol 145 Graphic | Used by:155 | |
Symbol 146 Graphic | Used by:150 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:150 |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:146 148 149 | Used by:155 |
Symbol 151 ShapeTweening | Used by:155 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:152 | Used by:155 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 MovieClip | Uses:145 150 151 153 154 | Used by:Timeline |
Symbol 156 Graphic | Used by:159 194 218 220 222 224 226 233 236 262 263 265 268 269 270 274 275 276 277 279 280 281 282 298 316 394 | |
Symbol 157 Graphic | Used by:159 194 218 220 222 224 226 233 236 262 263 265 268 269 270 274 275 276 277 279 280 281 282 298 316 394 | |
Symbol 158 Graphic | Used by:159 194 218 220 222 224 226 233 236 262 263 265 268 269 270 274 275 276 277 279 280 281 282 298 316 394 | |
Symbol 159 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 160 Text | Uses:76 | Used by:Timeline |
Symbol 161 Font | Used by:162 | |
Symbol 162 Text | Uses:161 | Used by:Timeline |
Symbol 163 Graphic | Used by:178 | |
Symbol 164 Graphic | Used by:178 | |
Symbol 165 Graphic | Used by:178 | |
Symbol 166 Sound | Used by:178 | |
Symbol 167 Sound | Used by:178 | |
Symbol 168 Graphic | Used by:178 | |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:178 |
Symbol 171 Sound | Used by:178 | |
Symbol 172 Sound | Used by:178 | |
Symbol 173 Sound | Used by:178 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 Button | Uses:174 | Used by:178 |
Symbol 176 Sound | Used by:178 | |
Symbol 177 Sound | Used by:178 | |
Symbol 178 MovieClip | Uses:163 164 165 166 167 168 170 171 172 173 175 176 177 | Used by:Timeline |
Symbol 179 MovieClip | Uses:79 | Used by:Timeline |
Symbol 180 Graphic | Used by:Timeline | |
Symbol 181 Graphic | Used by:185 | |
Symbol 182 Text | Used by:185 | |
Symbol 183 Text | Uses:76 | Used by:185 |
Symbol 184 Text | Uses:76 | Used by:185 |
Symbol 185 MovieClip | Uses:181 182 183 184 | Used by:191 |
Symbol 186 Text | Uses:76 | Used by:191 |
Symbol 187 Text | Uses:76 | Used by:191 Timeline |
Symbol 188 Text | Uses:76 | Used by:191 Timeline |
Symbol 189 Text | Uses:76 | Used by:191 |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:185 186 187 188 189 190 | Used by:260 Timeline |
Symbol 192 Text | Uses:76 | Used by:Timeline |
Symbol 193 Text | Uses:76 | Used by:Timeline |
Symbol 194 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 195 Text | Uses:76 | Used by:Timeline |
Symbol 196 Text | Uses:76 | Used by:Timeline |
Symbol 197 Graphic | Used by:Timeline | |
Symbol 198 Text | Uses:76 | Used by:Timeline |
Symbol 199 Text | Uses:76 | Used by:Timeline |
Symbol 200 Text | Uses:76 | Used by:Timeline |
Symbol 201 Graphic | Used by:Timeline | |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 203 Text | Uses:76 | Used by:260 Timeline |
Symbol 204 Graphic | Used by:Timeline | |
Symbol 205 Text | Uses:76 | Used by:260 Timeline |
Symbol 206 Text | Uses:76 | Used by:260 Timeline |
Symbol 207 Text | Uses:76 | Used by:260 Timeline |
Symbol 208 Text | Uses:76 | Used by:260 Timeline |
Symbol 209 Text | Uses:76 | Used by:260 Timeline |
Symbol 210 Graphic | Used by:Timeline | |
Symbol 211 Font | Used by:212 239 252 253 391 392 393 | |
Symbol 212 Text | Uses:211 | Used by:260 Timeline |
Symbol 213 Text | Uses:76 | Used by:260 Timeline |
Symbol 214 Text | Uses:76 | Used by:260 Timeline |
Symbol 215 Graphic | Uses:44 45 21 | Used by:Timeline |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:Timeline |
Symbol 218 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 219 Text | Uses:76 | Used by:Timeline |
Symbol 220 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 221 Text | Uses:76 | Used by:Timeline |
Symbol 222 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 223 Text | Uses:76 | Used by:Timeline |
Symbol 224 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 225 Text | Uses:76 | Used by:Timeline |
Symbol 226 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 227 Text | Uses:76 | Used by:Timeline |
Symbol 228 Text | Uses:76 | Used by:Timeline |
Symbol 229 Font | Used by:230 | |
Symbol 230 Text | Uses:76 229 | Used by:Timeline |
Symbol 231 Text | Uses:76 | Used by:Timeline |
Symbol 232 Text | Uses:76 | Used by:Timeline |
Symbol 233 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 234 Text | Uses:76 | Used by:Timeline |
Symbol 235 Sound | Used by:Timeline | |
Symbol 236 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 237 Text | Uses:76 | Used by:Timeline |
Symbol 238 Text | Uses:76 | Used by:Timeline |
Symbol 239 Text | Uses:76 211 | Used by:Timeline |
Symbol 240 Graphic | Uses:44 45 21 | Used by:Timeline |
Symbol 241 Text | Uses:76 | Used by:Timeline |
Symbol 242 Text | Uses:76 | Used by:Timeline |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:Timeline |
Symbol 245 Text | Uses:76 | Used by:Timeline |
Symbol 246 Text | Uses:76 | Used by:Timeline |
Symbol 247 Text | Uses:76 | Used by:Timeline |
Symbol 248 Text | Uses:76 | Used by:Timeline |
Symbol 249 Text | Uses:76 | Used by:Timeline |
Symbol 250 Text | Uses:76 | Used by:Timeline |
Symbol 251 Text | Uses:76 | Used by:Timeline |
Symbol 252 Text | Uses:211 | Used by:Timeline |
Symbol 253 Text | Uses:211 | Used by:Timeline |
Symbol 254 Graphic | Used by:260 | |
Symbol 255 Text | Uses:76 | Used by:260 |
Symbol 256 Text | Uses:76 | Used by:260 |
Symbol 257 Graphic | Used by:260 | |
Symbol 258 Graphic | Used by:260 | |
Symbol 259 Graphic | Used by:260 | |
Symbol 260 MovieClip | Uses:254 255 256 257 203 258 205 206 207 208 209 259 212 213 214 191 | Used by:Timeline |
Symbol 261 Graphic | Used by:Timeline | |
Symbol 262 Button | Uses:156 157 158 | Used by:289 Timeline |
Symbol 263 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 264 Text | Uses:76 | Used by:Timeline |
Symbol 265 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 266 Text | Uses:76 | Used by:Timeline |
Symbol 267 Text | Uses:76 | Used by:Timeline |
Symbol 268 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 269 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 270 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 271 Text | Uses:76 | Used by:Timeline |
Symbol 272 Text | Uses:76 | Used by:Timeline |
Symbol 273 Text | Uses:76 | Used by:Timeline |
Symbol 274 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 275 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 276 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 277 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 278 Text | Uses:76 | Used by:Timeline |
Symbol 279 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 280 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 281 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 282 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 283 Text | Uses:76 | Used by:Timeline |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:284 | Used by:Timeline |
Symbol 286 EditableText | Uses:76 | Used by:Timeline |
Symbol 287 EditableText | Uses:76 | Used by:Timeline |
Symbol 288 EditableText | Uses:76 | Used by:Timeline |
Symbol 289 MovieClip | Uses:262 | Used by:Timeline |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:290 | Used by:Timeline |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:292 | Used by:Timeline |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip | Uses:294 | Used by:Timeline |
Symbol 296 Text | Uses:76 | Used by:Timeline |
Symbol 297 Graphic | Used by:Timeline | |
Symbol 298 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 299 Text | Uses:76 | Used by:Timeline |
Symbol 300 Graphic | Used by:315 | |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:301 | Used by:315 |
Symbol 303 Graphic | Used by:315 | |
Symbol 304 EditableText | Uses:76 | Used by:315 |
Symbol 305 Text | Uses:76 | Used by:315 |
Symbol 306 Text | Uses:76 | Used by:315 |
Symbol 307 Graphic | Used by:309 313 343 346 | |
Symbol 308 Text | Uses:76 | Used by:309 313 343 346 |
Symbol 309 Button | Uses:307 308 | Used by:315 |
Symbol 310 EditableText | Uses:76 | Used by:315 |
Symbol 311 Text | Uses:76 | Used by:315 |
Symbol 312 EditableText | Uses:76 | Used by:315 |
Symbol 313 Button | Uses:307 308 | Used by:315 |
Symbol 314 EditableText | Uses:76 | Used by:315 |
Symbol 315 MovieClip | Uses:300 302 303 304 305 306 309 310 311 312 313 314 | Used by:Timeline |
Symbol 316 Button | Uses:156 157 158 | Used by:Timeline |
Symbol 317 Text | Uses:76 | Used by:Timeline |
Symbol 318 Text | Uses:76 | Used by:Timeline |
Symbol 319 Graphic | Used by:342 | |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:342 |
Symbol 322 Text | Uses:76 | Used by:342 |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:342 |
Symbol 325 Text | Uses:76 | Used by:342 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:342 |
Symbol 328 Text | Uses:76 | Used by:342 |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:342 |
Symbol 331 Text | Uses:76 | Used by:342 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:342 |
Symbol 334 Text | Uses:76 | Used by:342 |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:342 |
Symbol 337 Text | Uses:76 | Used by:342 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:342 |
Symbol 340 Text | Uses:76 | Used by:342 |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:319 321 322 324 325 327 328 330 331 333 334 336 337 339 340 341 | Used by:Timeline |
Symbol 343 Button | Uses:307 308 | Used by:Timeline |
Symbol 344 Graphic | Used by:Timeline | |
Symbol 345 Text | Uses:76 | Used by:Timeline |
Symbol 346 Button | Uses:307 308 | Used by:Timeline |
Symbol 347 Text | Uses:76 | Used by:361 |
Symbol 348 Text | Uses:76 | Used by:361 |
Symbol 349 Text | Uses:76 | Used by:361 |
Symbol 350 Text | Uses:76 | Used by:361 |
Symbol 351 Text | Uses:76 | Used by:361 |
Symbol 352 Text | Uses:76 | Used by:361 |
Symbol 353 Text | Uses:76 | Used by:361 |
Symbol 354 Text | Uses:76 | Used by:361 |
Symbol 355 Text | Uses:76 | Used by:361 |
Symbol 356 Text | Uses:76 | Used by:361 |
Symbol 357 Text | Uses:76 | Used by:361 |
Symbol 358 Text | Uses:76 | Used by:361 |
Symbol 359 Text | Uses:76 | Used by:361 |
Symbol 360 Text | Uses:76 | Used by:361 |
Symbol 361 MovieClip | Uses:347 348 349 350 351 352 353 354 355 356 357 358 359 360 | Used by:Timeline |
Symbol 362 Graphic | Used by:366 | |
Symbol 363 Graphic | Used by:366 | |
Symbol 364 Graphic | Used by:366 | |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:362 363 364 365 | Used by:Timeline |
Symbol 367 Graphic | Uses:87 | Used by:368 |
Symbol 368 MovieClip | Uses:367 | Used by:373 |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip | Uses:369 | Used by:373 |
Symbol 371 Graphic | Used by:373 | |
Symbol 372 Graphic | Uses:118 | Used by:373 |
Symbol 373 MovieClip | Uses:135 368 370 371 372 | Used by:378 |
Symbol 374 Graphic | Used by:377 | |
Symbol 375 Sound | Used by:377 | |
Symbol 376 Sound | Used by:377 | |
Symbol 377 MovieClip | Uses:374 375 376 | Used by:378 |
Symbol 378 MovieClip | Uses:373 377 | Used by:Timeline |
Symbol 379 Graphic | Used by:Timeline | |
Symbol 380 Graphic | Uses:45 | Used by:389 |
Symbol 381 EditableText | Uses:76 | Used by:389 |
Symbol 382 EditableText | Uses:76 | Used by:389 |
Symbol 383 EditableText | Uses:76 | Used by:389 |
Symbol 384 EditableText | Uses:76 | Used by:389 |
Symbol 385 Graphic | Used by:389 | |
Symbol 386 Text | Uses:76 | Used by:389 |
Symbol 387 Graphic | Used by:389 | |
Symbol 388 Text | Uses:76 | Used by:389 |
Symbol 389 MovieClip | Uses:380 381 382 383 384 385 386 387 388 | Used by:Timeline |
Symbol 390 Graphic | Used by:397 | |
Symbol 391 Text | Uses:211 | Used by:397 |
Symbol 392 Text | Uses:211 | Used by:397 |
Symbol 393 Text | Uses:211 | Used by:397 |
Symbol 394 Button | Uses:156 157 158 | Used by:397 |
Symbol 395 Text | Uses:76 | Used by:397 |
Symbol 396 Text | Uses:76 | Used by:397 |
Symbol 397 MovieClip | Uses:390 391 392 393 394 395 396 | Used by:Timeline |
Instance Names
"adBox" | Frame 1 | Symbol 144 MovieClip |
"bar" | Frame 2 | Symbol 155 MovieClip |
"FADER" | Frame 6 | Symbol 179 MovieClip |
"B_Info" | Frame 12 | Symbol 286 EditableText |
"S_Info" | Frame 12 | Symbol 287 EditableText |
"G_Info" | Frame 12 | Symbol 288 EditableText |
"LOCKER" | Frame 12 | Symbol 289 MovieClip |
"TBRO" | Frame 12 | Symbol 291 MovieClip |
"TSIL" | Frame 12 | Symbol 293 MovieClip |
"TGOL" | Frame 12 | Symbol 295 MovieClip |
"SETUP1" | Frame 13 | Symbol 315 MovieClip |
"SETUP2" | Frame 13 | Symbol 315 MovieClip |
"SETUP3" | Frame 13 | Symbol 315 MovieClip |
"SETUP4" | Frame 13 | Symbol 315 MovieClip |
"startButton" | Frame 13 | Symbol 316 Button |
"levelSelBox" | Frame 13 | Symbol 342 MovieClip |
"levelButton" | Frame 13 | Symbol 343 Button |
"rulesButton" | Frame 13 | Symbol 346 Button |
"ruleSelBox" | Frame 13 | Symbol 361 MovieClip |
"BG" | Frame 14 | Symbol 366 MovieClip |
"HUD1" | Frame 14 | Symbol 389 MovieClip |
"HUD2" | Frame 14 | Symbol 389 MovieClip |
"HUD3" | Frame 14 | Symbol 389 MovieClip |
"HUD4" | Frame 14 | Symbol 389 MovieClip |
"pauseScreen" | Frame 14 | Symbol 397 MovieClip |
"sprite" | Symbol 81 MovieClip [MAN] Frame 1 | Symbol 75 MovieClip |
"ABAR" | Symbol 81 MovieClip [MAN] Frame 1 | Symbol 80 MovieClip |
"B2" | Symbol 289 MovieClip Frame 1 | Symbol 262 Button |
"B3" | Symbol 289 MovieClip Frame 1 | Symbol 262 Button |
"B4" | Symbol 289 MovieClip Frame 1 | Symbol 262 Button |
"S2" | Symbol 289 MovieClip Frame 1 | Symbol 262 Button |
"S3" | Symbol 289 MovieClip Frame 1 | Symbol 262 Button |
"S4" | Symbol 289 MovieClip Frame 1 | Symbol 262 Button |
"G2" | Symbol 289 MovieClip Frame 1 | Symbol 262 Button |
"G3" | Symbol 289 MovieClip Frame 1 | Symbol 262 Button |
"G4" | Symbol 289 MovieClip Frame 1 | Symbol 262 Button |
"buttonAct" | Symbol 315 MovieClip Frame 1 | Symbol 302 MovieClip |
"nameText" | Symbol 315 MovieClip Frame 1 | Symbol 304 EditableText |
"controlButton" | Symbol 315 MovieClip Frame 1 | Symbol 309 Button |
"teamText" | Symbol 315 MovieClip Frame 1 | Symbol 312 EditableText |
"teamButton" | Symbol 315 MovieClip Frame 1 | Symbol 313 Button |
"SP_3" | Symbol 373 MovieClip Frame 1 | Symbol 370 MovieClip |
"SP_0" | Symbol 373 MovieClip Frame 1 | Symbol 370 MovieClip |
"SP_1" | Symbol 373 MovieClip Frame 1 | Symbol 370 MovieClip |
"SP_2" | Symbol 373 MovieClip Frame 1 | Symbol 370 MovieClip |
"SP_0" | Symbol 373 MovieClip Frame 4 | Symbol 370 MovieClip |
"SP_2" | Symbol 373 MovieClip Frame 4 | Symbol 370 MovieClip |
"SP_1" | Symbol 373 MovieClip Frame 4 | Symbol 370 MovieClip |
"SP_3" | Symbol 373 MovieClip Frame 4 | Symbol 370 MovieClip |
"SP_0" | Symbol 373 MovieClip Frame 5 | Symbol 370 MovieClip |
"SP_2" | Symbol 373 MovieClip Frame 5 | Symbol 370 MovieClip |
"SP_1" | Symbol 373 MovieClip Frame 5 | Symbol 370 MovieClip |
"SP_3" | Symbol 373 MovieClip Frame 5 | Symbol 370 MovieClip |
"GRID" | Symbol 378 MovieClip Frame 1 | Symbol 373 MovieClip |
"pScore" | Symbol 389 MovieClip Frame 1 | Symbol 381 EditableText |
"pName" | Symbol 389 MovieClip Frame 1 | Symbol 382 EditableText |
"pScore" | Symbol 389 MovieClip Frame 2 | Symbol 383 EditableText |
"pName" | Symbol 389 MovieClip Frame 2 | Symbol 384 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "FAKEBLOCK" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "ExplosionMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "ExplosionMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "ExplosionMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "ExplosionMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "ExplosionMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "MAN" |
ExportAssets (56) | Timeline Frame 1 | Symbol 91 as "BARREL_BLUE" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "Bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 96 as "BulletSensor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "Item_Speed" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "STARTER" |
ExportAssets (56) | Timeline Frame 1 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 1 | Symbol 398 as "__Packages.com.LCM.mariotoo.FlashMX.MarioToo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 399 as "__Packages.com.LCM.mariotoo.FlashMX.WiiMote" |
ExportAssets (56) | Timeline Frame 1 | Symbol 400 as "__Packages.mx.events.EventDispatcher" |
ExportAssets (56) | Timeline Frame 1 | Symbol 401 as "__Packages.mx.utils.Delegate" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 135 as "BLOCK_Solid" |
Labels
"LOADER" | Frame 6 |
"WIICHECK" | Frame 7 |
"PCCHECK" | Frame 8 |
"TITLE" | Frame 9 |
"CREDITS" | Frame 10 |
"HOWTO" | Frame 11 |
"SOLO" | Frame 12 |
"GAMESETUP" | Frame 13 |
"GAME" | Frame 14 |
"WALK" | Symbol 75 MovieClip Frame 1 |
"STAN" | Symbol 75 MovieClip Frame 5 |
"SHOO" | Symbol 75 MovieClip Frame 9 |
"DEAD" | Symbol 75 MovieClip Frame 13 |
"WIN" | Symbol 75 MovieClip Frame 14 |
"SOLO" | Symbol 361 MovieClip Frame 7 |
"loopStart" | Symbol 377 MovieClip Frame 150 |
"DEAD" | Symbol 389 MovieClip Frame 2 |
"NA" | Symbol 389 MovieClip Frame 3 |
Dynamic Text Variables
nameText | Symbol 77 EditableText | "Antony" |
nameText | Symbol 78 EditableText | "Antony" |
endText | Symbol 111 EditableText | "ELLA WINS" |
endText | Symbol 112 EditableText | "ELLA WINS" |
endText | Symbol 113 EditableText | "ELLA WINS" |
endText | Symbol 114 EditableText | "ELLA WINS" |
endText | Symbol 115 EditableText | "ELLA WINS" |
endText | Symbol 116 EditableText | "ELLA WINS" |
conText | Symbol 310 EditableText | "HUMAN" |
ID | Symbol 314 EditableText | "Player" |
|