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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/77537513?noj=FRM77537513-21DC" width="1" height="1"></div>

Naruto Battle Grounds.swf

This is the info page for
Flash #42196

(Click the ID number above for more basic data on this flash file.)


Text
!

Welcome to the Naruto Battle grounds.

Play

Goal?!!

Goal?!!

THe Goal of this simple(very) game
is to reach the the end and defeat
the boss!!!!

keys?!!

Keys?!!

left & Right arrow keys = movement
Up arrow = jump
down arrow = crouch
q = charge chakra
w = run (when holding arrow keys
r = teleport whenchakra bar is at least half full
A = throw Kunai
s = attack(z &x&c = combo moves)
f = block

combos?!!

Combos?!!

After pressing and holding the s
key a ! will blink. press a combo key
for a stroger and more powerful
attack. some are one move some
are more.

Credits

Prof. Jefferson
T.A. - Matt
Steve
A whole bunch of people I forgot
&me Greg R. Burrus
-2/25/07-

Credits

Health

Chakra

o

o

o

Mission

Mission Rank - c

Failed

Try Again

Try Again

Mission
Complete

Mission Rank   C

Next Mission(not Finished)

Retry

Retry

Retry

ActionScript [AS1/AS2]

Frame 1
var arrWood; _root.arrWood = new Array();
Frame 8
stopAllSounds();
Frame 9
stop(); this.play_btn.onRelease = function () { _root.gotoAndPlay("stage1"); };
Frame 14
stopAllSounds();
Instance of Symbol 558 MovieClip "healthbar_mc" in Frame 14
/* no clip actions */
Instance of Symbol 562 MovieClip "chakrabar_mc" in Frame 14
/* no clip actions */
Frame 15
function onEnterFrame() { var _local2; _local2 = false; if (_root.naruto_mc._x > 430) { trace("nxt stage"); _root.go_mc.visible = true; _root.go_mc.play(); _root.go_mc._alpha = 100; if (_root.nxt_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 50; _root.nextFrame(); trace("nxt stage"); } } else { _root.go_mc.stop(); _root.go_mc._alpha = 0; _root.go_mc.visible = false; } if (_root.prev_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 450; _root.prevFrame(); trace("nxt stage"); } wm.renderFrame(); } var wm = new WorldManager(); _root.go_mc.visible = false; _root.go_mc.stop();
Frame 16
function onEnterFrame() { var _local2; _local2 = false; if (_root.naruto_mc._x > 430) { trace("nxt stage"); _root.go_mc.visible = true; _root.go_mc.play(); _root.go_mc._alpha = 100; if (_root.nxt_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 50; _root.nextFrame(); trace("nxt stage"); } } else { _root.go_mc.stop(); _root.go_mc._alpha = 0; _root.go_mc.visible = false; } if (_root.prev_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 450; _root.prevFrame(); trace("nxt stage"); } wm.renderFrame(); } stop(); var wm = new WorldManager(); _root.go_mc.visible = false; _root.go_mc.stop();
Frame 17
function onEnterFrame() { var _local2; if (_root.naruto_mc._x > 430) { trace("nxt stage"); _root.go3_mc.visible = true; _root.go3_mc.play(); _root.go3_mc._alpha = 100; if (_root.nxt_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 50; _root.gotoAndPlay("win"); trace("nxt stage"); } } else { _root.go3_mc.stop(); _root.go3_mc._alpha = 0; _root.go3_mc.visible = false; } wm.renderFrame(); } stop(); var wm = new WorldManager(); _root.go_mc.visible = false; _root.go_mc.stop(); _root.goahead = false;
Frame 18
stopAllSounds();
Frame 19
stop();
Frame 20
this.try_btn.onRelease = function () { _root.gotoAndPLay("intro"); }; stopAllSounds();
Frame 21
stop(); this.try_btn.onRelease = function () { _root.gotoAndPLay("intro"); };
Symbol 3 MovieClip [Nstar] Frame 1
#initclip 17 Object.registerClass("Nstar", BGuyWeapon); #endinitclip
Symbol 6 MovieClip [weapon] Frame 1
#initclip 10 Object.registerClass("weapon", Weapon); #endinitclip
Symbol 19 MovieClip [wood] Frame 1
#initclip 11 Object.registerClass("wood", item); #endinitclip stop();
Symbol 19 MovieClip [wood] Frame 13
stop();
Symbol 30 MovieClip Frame 1
this._parent._visible = false;
Symbol 30 MovieClip Frame 17
this._parent._visible = true;
Symbol 30 MovieClip Frame 31
_root.doneAppear = true; stop();
Symbol 43 MovieClip Frame 1
_root.bgPunchOut = false;
Symbol 43 MovieClip Frame 13
_root.bgPunchOut = true;
Symbol 43 MovieClip Frame 14
_root.bgPunchOut = false;
Symbol 50 MovieClip Frame 18
Symbol 68 MovieClip Frame 14
_root.okThrow = true;
Symbol 69 MovieClip [unknow ninja] Frame 1
#initclip 12 Object.registerClass("unknow ninja", BadGuyAI02); #endinitclip stop();
Symbol 85 MovieClip Frame 20
this.gotoAndPlay("down");
Symbol 134 MovieClip Frame 48
this.gotoAndStop(25);
Symbol 164 MovieClip Frame 24
stop();
Symbol 173 MovieClip Frame 6
stop();
Symbol 186 MovieClip Frame 9
_root.armSwing = true; this._parent.gotoAndStop("idle");
Symbol 193 MovieClip Frame 9
_root.armSwing = true; this._parent.gotoAndStop("idle");
Symbol 198 MovieClip Frame 6
stop(); _root.block = true;
Symbol 203 MovieClip Frame 4
_root.battleString = "defense";
Symbol 234 MovieClip Frame 9
_root.battleString = "defense";
Symbol 234 MovieClip Frame 45
_root.gotoAndPlay("gameover");
Symbol 246 MovieClip Frame 1
_root.hitDamage = false; _root.hitDamageNum = 3; _root.combo = false;
Symbol 246 MovieClip Frame 6
_root.hitDamage = true;
Symbol 246 MovieClip Frame 7
_root.hitDamage = false;
Symbol 246 MovieClip Frame 12
_root.hitDamage = true;
Symbol 246 MovieClip Frame 13
_root.hitDamage = false;
Symbol 246 MovieClip Frame 18
_root.hitDamage = true;
Symbol 246 MovieClip Frame 19
_root.hitDamage = false; _root.combo = true;
Symbol 246 MovieClip Frame 24
_root.hitDamage = true;
Symbol 246 MovieClip Frame 25
_root.hitDamage = false;
Symbol 246 MovieClip Frame 30
_root.hitDamage = true;
Symbol 246 MovieClip Frame 31
_root.hitDamage = false;
Symbol 246 MovieClip Frame 36
_root.hitDamage = true;
Symbol 255 MovieClip Frame 1
_root.hitDamage = false; _root.hitDamageNum = _root.hitDamageNum + 2;
Symbol 255 MovieClip Frame 12
_root.hitDamage = true;
Symbol 255 MovieClip Frame 13
_root.hitDamage = false; _root.combo = false;
Symbol 264 MovieClip Frame 1
_root.hitDamage = false; _root.hitDamageNum = _root.hitDamageNum + 2;
Symbol 264 MovieClip Frame 11
_root.hitDamage = true;
Symbol 264 MovieClip Frame 12
_root.hitDamage = false; _root.combo = false;
Symbol 293 MovieClip Frame 1
_root.hitDamage = false; _root.hitDamageNum = _root.hitDamageNum + 5; _root.combo = true;
Symbol 293 MovieClip Frame 6
_root.hitDamage = true;
Symbol 293 MovieClip Frame 7
_root.hitDamage = false;
Symbol 293 MovieClip Frame 12
_root.hitDamage = true;
Symbol 293 MovieClip Frame 13
_root.hitDamage = false;
Symbol 293 MovieClip Frame 18
_root.hitDamage = true;
Symbol 293 MovieClip Frame 19
_root.hitDamage = false;
Symbol 293 MovieClip Frame 25
_root.hitDamage = false;
Symbol 293 MovieClip Frame 30
_root.hitDamage = true;
Symbol 293 MovieClip Frame 31
_root.hitDamage = false;
Symbol 293 MovieClip Frame 45
_root.hitDamage = true;
Symbol 293 MovieClip Frame 48
_root.hitDamage = false; _root.combo = false;
Symbol 304 MovieClip Frame 1
_root.hitDamage = false; _root.hitDamageNum = 3;
Symbol 304 MovieClip Frame 9
_root.hitDamage = true;
Symbol 304 MovieClip Frame 10
_root.hitDamage = false;
Symbol 331 MovieClip Frame 1
_root.teleportNow = false;
Symbol 331 MovieClip Frame 22
_root.teleportNow = true;
Symbol 331 MovieClip Frame 23
_root.teleportNow = false;
Symbol 331 MovieClip Frame 40
_root.activeteleport = false;
Symbol 405 MovieClip Frame 72
stop(); _root.summonComplete = true; this._parent.gotoAndStop("idle");
Symbol 406 MovieClip [Naruto_mc] Frame 1
#initclip 13 Object.registerClass("Naruto_mc", usercharacter); #endinitclip stop(); _root.battleString = "netural";
Symbol 406 MovieClip [Naruto_mc] Frame 6
stop(); _root.battleString = "netural";
Symbol 406 MovieClip [Naruto_mc] Frame 12
stop(); _root.battleString = "netural";
Symbol 406 MovieClip [Naruto_mc] Frame 18
stop(); _root.battleString = "netural";
Symbol 406 MovieClip [Naruto_mc] Frame 24
stop(); _root.battleString = "netural";
Symbol 406 MovieClip [Naruto_mc] Frame 30
stop(); _root.battleString = "netural";
Symbol 406 MovieClip [Naruto_mc] Frame 36
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 42
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 48
stop(); _root.battleString = "netural";
Symbol 406 MovieClip [Naruto_mc] Frame 55
stop(); _root.battleString = "defense";
Symbol 406 MovieClip [Naruto_mc] Frame 62
stop(); _root.battleString = "attack";
Symbol 406 MovieClip [Naruto_mc] Frame 69
stop(); _root.battleString = "attack";
Symbol 406 MovieClip [Naruto_mc] Frame 76
stop(); _root.battleString = "defense";
Symbol 406 MovieClip [Naruto_mc] Frame 83
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 90
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 97
stop(); _root.battleString = "attack";
Symbol 406 MovieClip [Naruto_mc] Frame 104
stop(); _root.battleString = "attack";
Symbol 406 MovieClip [Naruto_mc] Frame 111
stop(); _root.battleString = "attack";
Symbol 406 MovieClip [Naruto_mc] Frame 118
stop(); _root.battleString = "attack";
Symbol 406 MovieClip [Naruto_mc] Frame 125
stop(); _root.battleString = "attack";
Symbol 406 MovieClip [Naruto_mc] Frame 132
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 139
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 146
stop(); _root.battleString = "attack";
Symbol 406 MovieClip [Naruto_mc] Frame 153
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 160
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 167
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 174
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 181
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 188
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 195
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 202
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 209
stop();
Symbol 406 MovieClip [Naruto_mc] Frame 216
stop();
Symbol 427 MovieClip Frame 1
this._parent._visible = false;
Symbol 427 MovieClip Frame 17
this._parent._visible = true;
Symbol 427 MovieClip Frame 31
_root.doneAppearx = true; stop();
Symbol 446 MovieClip Frame 1
_root.bgPunchOut = false;
Symbol 446 MovieClip Frame 14
_root.bgPunchOut = true;
Symbol 446 MovieClip Frame 15
_root.bgPunchOut = false;
Symbol 471 MovieClip Frame 36
stop();
Symbol 496 MovieClip [muk ninja] Frame 1
#initclip 14 Object.registerClass("muk ninja", BadGuyAI02x); #endinitclip stop();
Symbol 498 MovieClip [Wallc] Frame 1
#initclip 15 Object.registerClass("Wallc", Wall); #endinitclip
Symbol 500 MovieClip [platform] Frame 1
#initclip 16 Object.registerClass("platform", Platforms); #endinitclip
Symbol 511 Button
on (release) { _root.play(); }
Symbol 512 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Instance of Symbol 506 MovieClip in Symbol 512 MovieClip Frame 1
on (release) { getURL ("http://www.g2b.deviantart.com", "blank"); }
Symbol 512 MovieClip Frame 2
gotoAndPlay (1);
Symbol 615 MovieClip [__Packages.Weapon] Frame 0
class Weapon extends MovieClip { var removeMovieClip; function Weapon () { super(); } function onEnterFrame() { updateweapond(); } function updateweapond() { if (_root.nXSpeed == 1) { _root.battleString = "attack"; _root.offScreen = false; _root.armSwing = false; _root.kunias._x = _root.kunias._x + _root.throwSpeed; if (_root.kunias._x > Stage.width) { _root.badGuyHit = false; (removeMovieClip());// not popped _root.offScreen = true; _root.armSwing = false; } } else if (_root.nXSpeed == 2) { _root.battleString = "attack"; _root.offScreen = false; _root.armSwing = false; _root.kunias._x = _root.kunias._x - _root.throwSpeed; _root.kunias._xscale = -100; if (_root.kunias._x < 0) { _root.badGuyHit = false; _root.armSwing = false; _root.offScreen = true; _root.kunias.removeMovieClip(); } } } }
Symbol 616 MovieClip [__Packages.item] Frame 0
class item extends MovieClip { var _x, _y, stop, nYSpeed, _alpha, removeMovieClip; function item () { super(); _x = 320 + (Math.random() * 120); _y = 250; stop(); nYSpeed = Math.random() * 10; _root.arrWood.push(this); } function onEnterFrame() { if (bDead == true) { _alpha = _alpha - 3; if (_alpha <= 0) { (removeMovieClip());// not popped } } moveMe(); checkForBounce(); } function moveMe() { _y = _y + nYSpeed; } function checkForBounce() { if (_y >= 340) { nYSpeed = -nYSpeed; } if (_y <= 75) { nYSpeed = -nYSpeed; } } function die() { bDead = true; } var bDead = false; }
Symbol 617 MovieClip [__Packages.BadGuyAI02] Frame 0
class BadGuyAI02 extends MovieClip { var dead, gotoAndStop, appearCounter, badGuyHealth, dir, nXSpeed, bGXStart, _x, _alpha, _y, removeMovieClip, _xscale, distX, distY; function BadGuyAI02 () { super(); dead = false; _root.doneAppear = false; gotoAndStop("appear"); appearCounter = 0; _root.bGuyMode = "normal"; _root.okThrow = false; badGuyHealth = 800; dir = "right"; nXSpeed = 4; bGXStart = _x; } function badGuyHealthX() { if (dead == true) { _root.doneAppear = false; gotoAndStop("die"); _alpha = _alpha - 5; if (_alpha < 0) { _x = 0; _y = 0; (removeMovieClip());// not popped badGuyHealth = 0; } } } function checkForMotion() { switch (dir) { case "right" : _xscale = -100; break; case "left" : _xscale = 100; break; case "rightA" : _xscale = -100; break; case "leftA" : _xscale = 100; } if (nXSpeed == -4) { dir = "left"; } else if (nXSpeed == 4) { dir = "right"; } if (_x >= (bGXStart + 100)) { nXSpeed = -nXSpeed; } else if (_x <= (bGXStart - 100)) { nXSpeed = -nXSpeed; } } function aI() { if (badGuyHealth < 0) { dead = true; } if (_root.doneAppear == true) { distX = Math.ceil(_root.naruto_mc._x - _x); distY = Math.ceil(_root.naruto_mc._y - _y); if (((distX > -40) && (distX < 0)) && ((distY > -50) && (distY < 50))) { _root.bGuyMode = "attack"; gotoAndStop("attack"); dir = "leftA"; _x = _x + 0; } else if (((distX > 0) && (distX < 40)) && ((distY > -50) && (distY < 50))) { _root.bGuyMode = "attack"; gotoAndStop("attack"); dir = "rightA"; _x = _x + 0; } else if (((distX > -200) && (distX < 0)) && ((distY > -50) && (distY < 50))) { _root.bGuyMode = "attack"; gotoAndStop("throw"); dir = "leftA"; _x = _x + 0; } else if (((distX > 0) && (distX < 150)) && ((distY > -50) && (distY < 50))) { _root.bGuyMode = "attack"; gotoAndStop("throw"); dir = "rightA"; _x = _x + 0; } else { _root.bGuyMode = "normal"; gotoAndStop("walk"); _x = _x + nXSpeed; } } } function checkKeys() { if (_root.bGuyMode == "attack") { if (_root.okThrow == true) { var _local3 = _root.attachMovie("Nstar", "ninjaStar", _root.getNextHighestDepth()); _local3._x = _x - 15; _local3._y = _y; if (_xscale == 100) { _root.wDir = "r"; } else if (_xscale == -100) { _root.wDir = "l"; } } } } function onEnterFrame() { badGuyHealthX(); checkKeys(); aI(); checkForMotion(); } }
Symbol 618 MovieClip [__Packages.usercharacter] Frame 0
class usercharacter extends MovieClip { var okThrow, gravity, maxjump, hitTest, _x, _xscale, air, walkSpeed, throwKey, nextLevel, jumped, jump, gotoAndStop, jumpcount, jumpSpeed, _y, blockKey, attackKey, attackHardKey, attackComboKey, attackUpperCutKey, teleportKey, runKey, moldKey, slideSpeed, gotoAndPlay; function usercharacter () { super(); _root.activeteleport = false; okThrow = false; gravity = 10; maxjump = 6; _root.combo = false; _root.naruto_mc.mcCOLLIDER_mc._visible = false; } function Summon() { if (hitTest(_root.scroll_mc) && (_root.chakra >= 100)) { _x = _x + 100; _root.scroll_mc.gotoAndPlay(2); } } function onEnterFrame() { Summon(); if (_root.activeC == true) { advancecmovement(); basicmovement(); airmovment(); weaponmotion(); } wallHit(); } function wallHit() { if ((_root.hitWallC == true) && (_xscale == 100)) { if (air == true) { _x = _x - walkSpeed; } _x = _x - walkSpeed; } else if ((_root.hitWallC == true) && (_xscale == -100)) { if (air == true) { _x = _x + walkSpeed; } _x = _x + walkSpeed; } } function weaponmotion() { throwKey = 65; if (Key.isDown(65)) { if (_root.offScreen == true) { if (_root.armSwing == true) { nextLevel = 0; var _local3 = _root.attachMovie("weapon", "kunias", nextLevel); nextLevel++; _local3._x = _root.naruto_mc._x; _local3._y = _root.naruto_mc._y - 25; if (_xscale == 100) { _root.nXSpeed = 1; } else if (_xscale == -100) { _root.nXSpeed = 2; } } } } } function airmovment() { if ((jumped == true) && (jump == true)) { gotoAndStop("jump"); } if (_root.hitFloorC == true) { air = false; okThrow = false; } else { air = true; } if (air == false) { jump = false; jumpcount = 0; jumpSpeed = 22; } else if (air == true) { _y = _y + gravity; jump = true; } if ((jumpcount > maxjump) && (jumpSpeed > -2)) { okThrow = true; jumpSpeed = jumpSpeed - 2; gotoAndStop("falling"); } } function advancecmovement() { blockKey = 70; attackKey = 83; attackHardKey = 88; attackComboKey = 90; attackUpperCutKey = 67; teleportKey = 82; runKey = 87; moldKey = 81; throwKey = 65; moldKey = 81; slideSpeed = 0.75; if (Key.isDown(39) && (Key.isDown(87))) { walkSpeed = 10; gotoAndStop("sprint"); } else if (Key.isDown(37) && (Key.isDown(87))) { walkSpeed = 10; gotoAndStop("sprint"); } else if (Key.isDown(17) && (Key.isDown(87))) { gotoAndStop("retreat"); if (Key.isDown(39)) { if ((walkSpeed == 10) || (walkSpeed > 0)) { walkSpeed = walkSpeed - 1; } } } else if (Key.isDown(39)) { gotoAndStop("walk"); walkSpeed = 2; } else if (Key.isDown(37)) { gotoAndStop("walk"); walkSpeed = 2; } else if (Key.isDown(40)) { gotoAndStop("crouch"); walkSpeed = 0; } else if (Key.isDown(38)) { jumped = true; } else if (okThrow == true) { } else if (Key.isDown(moldKey)) { _root.chakra = _root.chakra + 1; gotoAndStop("chakra"); } else if (Key.isDown(throwKey) && (_root.offScreen == true)) { gotoAndPlay("throw"); } else if (_root.scrollOpen == true) { _root.naruto_mc.gotoAndPlay("sumon"); _root.activeC = false; } else if (Key.isDown(blockKey)) { gotoAndPlay("block"); } else if (Key.isDown(attackKey)) { gotoAndPlay("punch"); } else if (_root.combo == true) { if (Key.isDown(attackUpperCutKey)) { gotoAndStop("uppercut"); } if (Key.isDown(attackHardKey)) { gotoAndStop("punchhard"); } if (Key.isDown(attackComboKey)) { gotoAndStop("combo"); } } else if (Key.isDown(teleportKey)) { _root.activeteleport = true; } else if (_root.activeteleport == true) { gotoAndStop("teleport"); } else { gotoAndStop("idle"); } if (Key.isDown(39) && (Key.isDown(38))) { _x = _x + walkSpeed; jumpcount = jumpcount + 1; _y = _y - jumpSpeed; } else if (Key.isDown(37) && (Key.isDown(38))) { _x = _x - walkSpeed; jumpcount = jumpcount + 1; _y = _y - jumpSpeed; } } function basicmovement() { if (Key.isDown(37)) { _x = _x - walkSpeed; _xscale = -100; } else if (Key.isDown(39)) { _x = _x + walkSpeed; _xscale = 100; } else if (Key.isDown(38)) { jumpcount = jumpcount + 1; _y = _y - jumpSpeed; } } }
Symbol 619 MovieClip [__Packages.BadGuyAI02x] Frame 0
class BadGuyAI02x extends MovieClip { var bgdead, gotoAndStop, noMove, appearCounter, badGuyHealth, dir, nXSpeedX, bGXStart, _x, _alpha, removeMovieClip, _xscale, distX, distY, _y; function BadGuyAI02x () { super(); bgdead = false; _root.doneAppearx = false; gotoAndStop("appear"); noMove = false; appearCounter = 0; _root.bGuyModex = "normal"; _root.okThrow = false; badGuyHealth = 250; dir = "right"; if (Math.random() < 0.5) { if (Math.random() < 0.5) { nXSpeedX = 4; } else { nXSpeedX = 6; } } else if (Math.random() < 0.5) { nXSpeedX = 5; } else { nXSpeedX = 3; } bGXStart = _x; } function badGuyHealthX() { if (bgdead == true) { gotoAndStop("die"); noMove = true; _alpha = _alpha - 5; if (_alpha < 0) { (removeMovieClip());// not popped badGuyHealth = 0; } } } function checkForMotion() { switch (dir) { case "right" : _xscale = -100; break; case "left" : _xscale = 100; break; case "rightA" : _xscale = -100; break; case "leftA" : _xscale = 100; } if (nXSpeedX < 0) { dir = "left"; } else if (nXSpeedX > 0) { dir = "right"; } if (_x >= (bGXStart + 50)) { nXSpeedX = -nXSpeedX; } else if (_x <= (bGXStart - 50)) { nXSpeedX = -nXSpeedX; } } function aI() { if (badGuyHealth < 0) { bgdead = true; } if (_root.doneAppearx == true) { distX = Math.ceil(_root.naruto_mc._x - _x); distY = Math.ceil(_root.naruto_mc._y - _y); if (((distX > -40) && (distX < 0)) && ((distY > -50) && (distY < 50))) { _root.bGuyModex = "attack"; gotoAndStop("attack"); dir = "leftA"; _x = _x + 0; } else if (((distX > 0) && (distX < 40)) && ((distY > -50) && (distY < 50))) { _root.bGuyModex = "attack"; gotoAndStop("attack"); dir = "rightA"; _x = _x + 0; } else { _root.bGuyModex = "normal"; gotoAndStop("walk"); _x = _x + nXSpeedX; } } } function checkweapom() { if (_root.bGuyModex == "attack") { if (_root.okThrow == true) { var _local3 = _root.attachMovie("Nstar", "ninjaStar", _root.getNextHighestDepth()); _local3._x = _x - 15; _local3._y = _y; if (_xscale == 100) { _root.wDir = "r"; } else if (_xscale == -100) { _root.wDir = "l"; } } } } function onEnterFrame() { if (noMove == false) { aI(); checkForMotion(); checkweapom(); } badGuyHealthX(); } }
Symbol 620 MovieClip [__Packages.Wall] Frame 0
class Wall extends MovieClip { var _visible; function Wall () { super(); _root.arrWalls.push(this); _visible = false; } }
Symbol 621 MovieClip [__Packages.Platforms] Frame 0
class Platforms extends MovieClip { var _visible; function Platforms () { super(); _root.arrPlatforms.push(this); _visible = false; } }
Symbol 622 MovieClip [__Packages.BGuyWeapon] Frame 0
class BGuyWeapon extends MovieClip { var speed, removeMovieClip; function BGuyWeapon () { super(); speed = 20; } function updateWeapon() { if (_root.wDir == "r") { _root.hitThrow = false; _root.okThrow = false; _root.ninjaStar._x = _root.ninjaStar._x - speed; if ((_root.ninjaStar._x < -10) || (_root.hitThrow == true)) { _root.okThrow = false; trace("remove star"); (removeMovieClip());// not popped } } else if (_root.wDir == "l") { _root.okThrow = false; _root.hitThrow = false; _root.ninjaStar._x = _root.ninjaStar._x + speed; if ((_root.ninjaStar._x > Stage.width) || (_root.hitThrow == true)) { _root.okThrow = false; trace("remove star"); (removeMovieClip());// not popped } } } function onEnterFrame() { updateWeapon(); } }
Symbol 623 MovieClip [__Packages.WorldManager] Frame 0
class WorldManager { var teleportNow; function WorldManager () { _root.hitDamageNum = 100; _root.hitDamage = false; teleportNow = false; _root.battleString = "netural"; _global.health = 100; _root.nNextLevel = 0; _root.hitFloorC = false; _root.hitWallC = false; _root.offScreen = true; _root.scrollOpen = false; _root.summonComplete = false; _root.activeC = true; _root.chakra = 0; _root.throwSpeed = 15; _root.weaponActive = false; _root.nScore = 0; _root.stop(); _root.badGuyHit = false; _root.hitThrow = false; _root.arrPlatforms = new Array(_root.p1_mc, _root.p2_mc, _root.p3_mc, _root.p4_mc, _root.p5_mc, _root.p6_mc, _root.p7_mc, _root.p8_mc, _root.p9_mc); _root.arrWalls = new Array(_root.w1_mc, _root.w2_mc, _root.w3_mc); _root.arrBadGuys = new Array(_root.badguy2, _root.badguy3, _root.badguy4, _root.badguy5, _root.badguy6); _root.wm = this; } function renderFrame() { hitWall(); telepot(); battleSys(); healthSys(); hitFloor(); sumon(); moldChakra(); } function healthSys() { if (_root.naruto_mc.hitTest(_root.smh_mc)) { _global.health = _global.health + 10; trace("health 4"); _root.smh_mc._visible = false; _root.smh_mc._x = 0; _root.smh_mc._y = 0; _root.smh_mc.removeMovieClip(); } if (_root.naruto_mc.hitTest(_root.bgh_mc)) { _root.bgh_mc._visible = false; _root.bgh_mc._x = 0; _root.bgh_mc._y = 0; _global.health = _global.health + 30; trace("health big"); removeMovieClip(_root.bgh_mc); } _root.healthbar_mc.healthmeter_mc._xscale = _global.health; _root.healthbar_mc.healthameter2_mc._xscale = _global.health; if (_global.health < 0) { _root.activeC = false; _root.naruto_mc._x = _root.naruto_mc._x - 3; _root.naruto_mc.gotoAndStop("knockdown"); _global.health = 0; _root.healthbar_mc.healthameter2_mc._visible = false; _root.healthbar_mc.healthameter_mc._visible = false; } if (_global.health >= 100) { _global.health = 100; } } function battleSys() { var _local3 = 0; while (_local3 < _root.arrBadGuys.length) { if (_root.battleString == "attack") { if (_root.ninjaStar.hitTest(_root.naruto_mc) && (_root.bGuyMode == "attack")) { _global.health = _global.health - 3; _root.hitThrow = true; } if ((_root.bGuyMode == "attack") && (_root.badguy1.hitTest(_root.naruto_mc))) { if (_root.bgPunchOut == true) { _global.health = _global.health - 4; } } if (_root.arrBadGuys[_local3].hitTest(_root.naruto_mc)) { if (_root.bgPunchOut == true) { _global.health = _global.health - 3.5; } } if (_root.kunias.hitTest(_root.badguy1)) { _root.badGuyHit = true; _root.badguy1.badGuyHealth = _root.badguy1.badGuyHealth - _root.hitDamageNum; } if (_root.naruto_mc.hitTest(_root.badguy1)) { _root.badguy1.badGuyHealth = _root.badguy1.badGuyHealth - _root.hitDamageNum; } if (_root.kunias.hitTest(_root.arrBadGuys[_local3])) { _root.badGuyHit = true; _root.arrBadGuys[_local3].badGuyHealth = _root.arrBadGuys[_local3].badGuyHealth - _root.hitDamageNum; } if (_root.naruto_mc.hitTest(_root.arrBadGuys[_local3])) { trace("i hit hitting hand to hand attacks"); trace("_root.arrBadGuys[i].badGuyHealth" + _root.arrBadGuys[_local3].badGuyHealth); _root.arrBadGuys[_local3].badGuyHealth = _root.arrBadGuys[_local3].badGuyHealth - _root.hitDamageNum; } } else if (_root.battleString == "defense") { if (_root.ninjaStar.hitTest(_root.naruto_mc) && (_root.bGuyMode == "attack")) { _global.health = _global.health - 1; _root.hitThrow = true; } else if ((_root.bGuyMode == "attack") && (_root.badguy1.hitTest(_root.naruto_mc))) { if (_root.bgPunchOut == true) { _global.health = _global.health - 2; } } if (_root.arrBadGuys[_local3].hitTest(_root.naruto_mc)) { trace("there hitting close defense"); if (_root.bgPunchOut == true) { _global.health = _global.health - 0.75; } } } else if (_root.battleString == "netural") { if (_root.ninjaStar.hitTest(_root.naruto_mc) && (_root.bGuyMode == "attack")) { _global.health = _global.health - 4; _root.hitThrow = true; } else if ((_root.bGuyMode == "attack") && (_root.badguy1.hitTest(_root.naruto_mc))) { if (_root.bgPunchOut == true) { _global.health = _global.health - 5; } } if (_root.arrBadGuys[_local3].hitTest(_root.naruto_mc)) { trace("there hitting close netural"); if (_root.bgPunchOut == true) { _global.health = _global.health - 3; } } } _local3++; } } function telepot() { if (_root.teleportNow == true) { if (_root.chakra > 39) { _root.chakra = _root.chakra - 40; _root.naruto_mc._x = (Math.random() * 20) * 30; } _root.teleportNow = false; } } function hitWall() { var _local2 = 0; while (_local2 < _root.arrWalls.length) { if (_root.naruto_mc.hitTest(_root.arrWalls[_local2])) { _root.hitWallC = true; break; } _root.hitWallC = false; _local2++; } } function sumon() { } function moldChakra() { _root.chakrabar_mc.charkameter_mc._xscale = _root.chakra; _root.chakrabar_mc.charkameter2_mc._xscale = _root.hakra; if (_root.chakra >= 100) { _root.chakra = 100; _root.chakrabar_mc.chakraflash_mc.gotoAndStop(2); } else { _root.chakrabar_mc.chakraflash_mc.gotoAndStop(1); } } function hitFloor() { var _local2 = 0; while (_local2 < _root.arrPlatforms.length) { if (_root.naruto_mc.mcCOLLIDER_mc.hitTest(_root.arrPlatforms[_local2])) { _root.hitFloorC = true; break; } _root.hitFloorC = false; _local2++; } } }
Symbol 539 MovieClip Frame 262
stop();
Symbol 556 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 30
stop(); this.try_btn.onRelease = function () { _root.gotoAndPlay("intro"); };
Symbol 613 MovieClip Frame 55
stop(); this.retry_btn.onRelease = function () { _root.gotoAndPlay("intro"); };

Library Items

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Symbol 484 GraphicUses:483Used by:495
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:495
Symbol 487 BitmapUsed by:488
Symbol 488 GraphicUses:487Used by:495
Symbol 489 BitmapUsed by:490
Symbol 490 GraphicUses:489Used by:495
Symbol 491 BitmapUsed by:492
Symbol 492 GraphicUses:491Used by:495
Symbol 493 BitmapUsed by:494
Symbol 494 GraphicUses:493Used by:495
Symbol 495 MovieClipUses:484 486 488 490 492 494Used by:496
Symbol 496 MovieClip [muk ninja]Uses:427 446 471 482 495Used by:Timeline
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClip [Wallc]Uses:497Used by:Timeline
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClip [platform]Uses:499Used by:Timeline
Symbol 501 GraphicUsed by:502 555
Symbol 502 MovieClipUses:501Used by:512
Symbol 503 GraphicUsed by:512
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:504Used by:506
Symbol 506 MovieClipUses:505Used by:512
Symbol 507 GraphicUsed by:511
Symbol 508 GraphicUsed by:511
Symbol 509 GraphicUsed by:511
Symbol 510 GraphicUsed by:511
Symbol 511 ButtonUses:507 508 509 510Used by:512
Symbol 512 MovieClipUses:70 502 503 506 511Used by:Timeline
Symbol 615 MovieClip [__Packages.Weapon]
Symbol 616 MovieClip [__Packages.item]
Symbol 617 MovieClip [__Packages.BadGuyAI02]
Symbol 618 MovieClip [__Packages.usercharacter]
Symbol 619 MovieClip [__Packages.BadGuyAI02x]
Symbol 620 MovieClip [__Packages.Wall]
Symbol 621 MovieClip [__Packages.Platforms]
Symbol 622 MovieClip [__Packages.BGuyWeapon]
Symbol 623 MovieClip [__Packages.WorldManager]
Symbol 513 BitmapUsed by:514
Symbol 514 GraphicUses:513Used by:515
Symbol 515 MovieClipUses:514Used by:539
Symbol 516 GraphicUsed by:517
Symbol 517 MovieClipUses:516Used by:539
Symbol 518 FontUsed by:519 520 522 523 524 526 527 528 530 531 532 535 536 537 591 592 593 595 596 605 606 607 609 610 611
Symbol 519 TextUses:518Used by:539
Symbol 520 TextUses:518Used by:539
Symbol 521 GraphicUsed by:525 529 533
Symbol 522 TextUses:518Used by:525
Symbol 523 TextUses:518Used by:525
Symbol 524 TextUses:518Used by:525
Symbol 525 ButtonUses:521 522 523 524Used by:539
Symbol 526 TextUses:518Used by:529
Symbol 527 TextUses:518Used by:529
Symbol 528 TextUses:518Used by:529
Symbol 529 ButtonUses:521 526 527 528Used by:539
Symbol 530 TextUses:518Used by:533
Symbol 531 TextUses:518Used by:533
Symbol 532 TextUses:518Used by:533
Symbol 533 ButtonUses:521 530 531 532Used by:539
Symbol 534 GraphicUsed by:538
Symbol 535 TextUses:518Used by:538
Symbol 536 TextUses:518Used by:538
Symbol 537 TextUses:518Used by:538
Symbol 538 ButtonUses:534 535 536 537Used by:539
Symbol 539 MovieClipUses:515 517 519 520 525 529 533 538Used by:Timeline
Symbol 540 GraphicUsed by:541
Symbol 541 ButtonUses:540Used by:Timeline
Symbol 542 SoundUsed by:Timeline
Symbol 543 BitmapUsed by:545
Symbol 544 BitmapUsed by:545
Symbol 545 GraphicUses:543 544Used by:Timeline
Symbol 546 BitmapUsed by:547
Symbol 547 GraphicUses:546Used by:Timeline
Symbol 548 BitmapUsed by:549
Symbol 549 GraphicUses:548Used by:550
Symbol 550 MovieClipUses:549Used by:Timeline
Symbol 551 TextUses:243Used by:558
Symbol 552 GraphicUsed by:553 554
Symbol 553 MovieClipUses:552Used by:558
Symbol 554 MovieClipUses:552Used by:558
Symbol 555 MovieClipUses:501Used by:556
Symbol 556 MovieClipUses:555Used by:558 562
Symbol 557 GraphicUsed by:558 562
Symbol 558 MovieClipUses:551 553 554 556 557Used by:Timeline
Symbol 559 TextUses:243Used by:562
Symbol 560 GraphicUsed by:561
Symbol 561 MovieClipUses:560Used by:562
Symbol 562 MovieClipUses:559 561 556 557Used by:Timeline
Symbol 563 BitmapUsed by:564
Symbol 564 GraphicUses:563Used by:565
Symbol 565 MovieClipUses:564Used by:Timeline
Symbol 566 BitmapUsed by:567
Symbol 567 GraphicUses:566Used by:568
Symbol 568 MovieClipUses:567Used by:Timeline
Symbol 569 EditableTextUses:243Used by:Timeline
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClipUses:570Used by:Timeline
Symbol 572 SoundUsed by:Timeline
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:Timeline
Symbol 575 BitmapUsed by:576
Symbol 576 GraphicUses:575Used by:577
Symbol 577 MovieClipUses:576Used by:Timeline
Symbol 578 EditableTextUses:243Used by:Timeline
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:Timeline
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:583
Symbol 583 MovieClipUses:582Used by:Timeline
Symbol 584 EditableTextUses:243Used by:Timeline
Symbol 585 BitmapUsed by:586
Symbol 586 GraphicUses:585Used by:587
Symbol 587 MovieClipUses:586Used by:Timeline
Symbol 588 BitmapUsed by:589
Symbol 589 GraphicUses:588Used by:598
Symbol 590 GraphicUsed by:598 613
Symbol 591 TextUses:518Used by:598
Symbol 592 TextUses:518Used by:598
Symbol 593 TextUses:518Used by:598
Symbol 594 GraphicUsed by:597
Symbol 595 TextUses:518Used by:597
Symbol 596 TextUses:518Used by:597
Symbol 597 ButtonUses:594 595 596Used by:598
Symbol 598 MovieClipUses:589 590 591 592 593 597 231 233Used by:Timeline
Symbol 599 SoundUsed by:Timeline
Symbol 600 BitmapUsed by:601
Symbol 601 GraphicUses:600Used by:Timeline
Symbol 602 BitmapUsed by:603
Symbol 603 GraphicUses:602Used by:604 613
Symbol 604 MovieClipUses:603Used by:613
Symbol 605 TextUses:518Used by:613
Symbol 606 TextUses:518Used by:613
Symbol 607 TextUses:518Used by:613
Symbol 608 GraphicUsed by:612
Symbol 609 TextUses:518Used by:612
Symbol 610 TextUses:518Used by:612
Symbol 611 TextUses:518Used by:612
Symbol 612 ButtonUses:608 609 610 611Used by:613
Symbol 613 MovieClipUses:604 590 605 606 607 612 603Used by:Timeline
Symbol 614 SoundUsed by:Timeline

Instance Names

"play_btn"Frame 8Symbol 541 Button
"p1_mc"Frame 14Symbol 500 MovieClip [platform]
"p2_mc"Frame 14Symbol 500 MovieClip [platform]
"p3_mc"Frame 14Symbol 500 MovieClip [platform]
"healthbar_mc"Frame 14Symbol 558 MovieClip
"chakrabar_mc"Frame 14Symbol 562 MovieClip
"w1_mc"Frame 14Symbol 498 MovieClip [Wallc]
"w2_mc"Frame 14Symbol 498 MovieClip [Wallc]
"badguy2"Frame 14Symbol 496 MovieClip [muk ninja]
"badguy3"Frame 14Symbol 496 MovieClip [muk ninja]
"badguy4"Frame 14Symbol 496 MovieClip [muk ninja]
"smh_mc"Frame 14Symbol 565 MovieClip
"go_mc"Frame 14Symbol 568 MovieClip
"score"Frame 14Symbol 569 EditableText
"naruto_mc"Frame 14Symbol 406 MovieClip [Naruto_mc]
"nxt_mc"Frame 14Symbol 571 MovieClip
"p4_mc"Frame 16Symbol 500 MovieClip [platform]
"w3_mc"Frame 16Symbol 498 MovieClip [Wallc]
"badguy5"Frame 16Symbol 496 MovieClip [muk ninja]
"badguy6"Frame 16Symbol 496 MovieClip [muk ninja]
"score"Frame 16Symbol 578 EditableText
"badguy1"Frame 17Symbol 69 MovieClip [unknow ninja]
"go3_mc"Frame 17Symbol 568 MovieClip
"bgh_mc"Frame 17Symbol 583 MovieClip
"score"Frame 17Symbol 584 EditableText
"mcCOLLIDER_mc"Symbol 406 MovieClip [Naruto_mc] Frame 1Symbol 71 MovieClip
"damage"Symbol 406 MovieClip [Naruto_mc] Frame 83Symbol 203 MovieClip
"sumon_mc"Symbol 406 MovieClip [Naruto_mc] Frame 146Symbol 405 MovieClip
"bar"Symbol 512 MovieClip Frame 1Symbol 502 MovieClip
"flashx_mc"Symbol 556 MovieClip Frame 2Symbol 555 MovieClip
"healthmeter_mc"Symbol 558 MovieClip Frame 1Symbol 553 MovieClip
"healthameter2_mc"Symbol 558 MovieClip Frame 1Symbol 554 MovieClip
"healthflash_mc"Symbol 558 MovieClip Frame 1Symbol 556 MovieClip
"charkameter_mc"Symbol 562 MovieClip Frame 1Symbol 561 MovieClip
"charkameter2_mc"Symbol 562 MovieClip Frame 1Symbol 561 MovieClip
"chakraflash_mc"Symbol 562 MovieClip Frame 1Symbol 556 MovieClip
"try_btn"Symbol 598 MovieClip Frame 30Symbol 597 Button
"retry_btn"Symbol 613 MovieClip Frame 55Symbol 612 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "Nstar"
ExportAssets (56)Timeline Frame 1Symbol 6 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 19 as "wood"
ExportAssets (56)Timeline Frame 1Symbol 69 as "unknow ninja"
ExportAssets (56)Timeline Frame 1Symbol 406 as "Naruto_mc"
ExportAssets (56)Timeline Frame 1Symbol 496 as "muk ninja"
ExportAssets (56)Timeline Frame 1Symbol 498 as "Wallc"
ExportAssets (56)Timeline Frame 1Symbol 500 as "platform"
ExportAssets (56)Timeline Frame 1Symbol 615 as "__Packages.Weapon"
ExportAssets (56)Timeline Frame 1Symbol 616 as "__Packages.item"
ExportAssets (56)Timeline Frame 1Symbol 617 as "__Packages.BadGuyAI02"
ExportAssets (56)Timeline Frame 1Symbol 618 as "__Packages.usercharacter"
ExportAssets (56)Timeline Frame 1Symbol 619 as "__Packages.BadGuyAI02x"
ExportAssets (56)Timeline Frame 1Symbol 620 as "__Packages.Wall"
ExportAssets (56)Timeline Frame 1Symbol 621 as "__Packages.Platforms"
ExportAssets (56)Timeline Frame 1Symbol 622 as "__Packages.BGuyWeapon"
ExportAssets (56)Timeline Frame 1Symbol 623 as "__Packages.WorldManager"

Labels

"loader"Frame 1
"intro"Frame 8
"stage1"Frame 14
"stage2"Frame 16
"stage3"Frame 17
"gameover"Frame 18
"win"Frame 20
"appear"Symbol 69 MovieClip [unknow ninja] Frame 1
"attack"Symbol 69 MovieClip [unknow ninja] Frame 6
"die"Symbol 69 MovieClip [unknow ninja] Frame 11
"walk"Symbol 69 MovieClip [unknow ninja] Frame 16
"throw"Symbol 69 MovieClip [unknow ninja] Frame 21
"down"Symbol 85 MovieClip Frame 5
"idle"Symbol 406 MovieClip [Naruto_mc] Frame 1
"crouch"Symbol 406 MovieClip [Naruto_mc] Frame 6
"walk"Symbol 406 MovieClip [Naruto_mc] Frame 12
"sprint"Symbol 406 MovieClip [Naruto_mc] Frame 18
"jump"Symbol 406 MovieClip [Naruto_mc] Frame 24
"jumpattack"Symbol 406 MovieClip [Naruto_mc] Frame 30
"falling"Symbol 406 MovieClip [Naruto_mc] Frame 36
"fallground"Symbol 406 MovieClip [Naruto_mc] Frame 42
"chakra"Symbol 406 MovieClip [Naruto_mc] Frame 48
"retreat"Symbol 406 MovieClip [Naruto_mc] Frame 55
"throw"Symbol 406 MovieClip [Naruto_mc] Frame 62
"jumpthrow"Symbol 406 MovieClip [Naruto_mc] Frame 69
"block"Symbol 406 MovieClip [Naruto_mc] Frame 76
"damage"Symbol 406 MovieClip [Naruto_mc] Frame 83
"knockdown"Symbol 406 MovieClip [Naruto_mc] Frame 90
"punch"Symbol 406 MovieClip [Naruto_mc] Frame 97
"punchhard"Symbol 406 MovieClip [Naruto_mc] Frame 104
"uppercut"Symbol 406 MovieClip [Naruto_mc] Frame 111
"combo"Symbol 406 MovieClip [Naruto_mc] Frame 118
"runattack"Symbol 406 MovieClip [Naruto_mc] Frame 125
"teleport"Symbol 406 MovieClip [Naruto_mc] Frame 132
"jumpteleport"Symbol 406 MovieClip [Naruto_mc] Frame 139
"sumon"Symbol 406 MovieClip [Naruto_mc] Frame 146
"appear"Symbol 496 MovieClip [muk ninja] Frame 1
"attack"Symbol 496 MovieClip [muk ninja] Frame 6
"die"Symbol 496 MovieClip [muk ninja] Frame 11
"stand"Symbol 496 MovieClip [muk ninja] Frame 16
"walk"Symbol 496 MovieClip [muk ninja] Frame 21
"loaded"Symbol 512 MovieClip Frame 3
"flash"Symbol 556 MovieClip Frame 2




http://swfchan.com/9/42196/info.shtml
Created: 10/5 -2019 01:25:22 Last modified: 10/5 -2019 01:25:22 Server time: 21/12 -2024 05:24:28