STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #42196 |
! |
Welcome to the Naruto Battle grounds. |
Play |
Goal?!! |
Goal?!! |
THe Goal of this simple(very) game is to reach the the end and defeat the boss!!!! |
keys?!! |
Keys?!! |
left & Right arrow keys = movement Up arrow = jump down arrow = crouch q = charge chakra w = run (when holding arrow keys r = teleport whenchakra bar is at least half full A = throw Kunai s = attack(z &x&c = combo moves) f = block |
combos?!! |
Combos?!! |
After pressing and holding the s key a ! will blink. press a combo key for a stroger and more powerful attack. some are one move some are more. |
Credits |
Prof. Jefferson T.A. - Matt Steve A whole bunch of people I forgot &me Greg R. Burrus -2/25/07- |
Credits |
Health |
Chakra |
o |
o |
o |
Mission |
Mission Rank - c |
Failed |
Try Again |
Try Again |
Mission Complete |
Mission Rank C |
Next Mission(not Finished) |
Retry |
Retry |
Retry |
ActionScript [AS1/AS2]
Frame 1var arrWood; _root.arrWood = new Array();Frame 8stopAllSounds();Frame 9stop(); this.play_btn.onRelease = function () { _root.gotoAndPlay("stage1"); };Frame 14stopAllSounds();Instance of Symbol 558 MovieClip "healthbar_mc" in Frame 14/* no clip actions */Instance of Symbol 562 MovieClip "chakrabar_mc" in Frame 14/* no clip actions */Frame 15function onEnterFrame() { var _local2; _local2 = false; if (_root.naruto_mc._x > 430) { trace("nxt stage"); _root.go_mc.visible = true; _root.go_mc.play(); _root.go_mc._alpha = 100; if (_root.nxt_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 50; _root.nextFrame(); trace("nxt stage"); } } else { _root.go_mc.stop(); _root.go_mc._alpha = 0; _root.go_mc.visible = false; } if (_root.prev_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 450; _root.prevFrame(); trace("nxt stage"); } wm.renderFrame(); } var wm = new WorldManager(); _root.go_mc.visible = false; _root.go_mc.stop();Frame 16function onEnterFrame() { var _local2; _local2 = false; if (_root.naruto_mc._x > 430) { trace("nxt stage"); _root.go_mc.visible = true; _root.go_mc.play(); _root.go_mc._alpha = 100; if (_root.nxt_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 50; _root.nextFrame(); trace("nxt stage"); } } else { _root.go_mc.stop(); _root.go_mc._alpha = 0; _root.go_mc.visible = false; } if (_root.prev_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 450; _root.prevFrame(); trace("nxt stage"); } wm.renderFrame(); } stop(); var wm = new WorldManager(); _root.go_mc.visible = false; _root.go_mc.stop();Frame 17function onEnterFrame() { var _local2; if (_root.naruto_mc._x > 430) { trace("nxt stage"); _root.go3_mc.visible = true; _root.go3_mc.play(); _root.go3_mc._alpha = 100; if (_root.nxt_mc.hitTest(_root.naruto_mc)) { _root.naruto_mc._x = 50; _root.gotoAndPlay("win"); trace("nxt stage"); } } else { _root.go3_mc.stop(); _root.go3_mc._alpha = 0; _root.go3_mc.visible = false; } wm.renderFrame(); } stop(); var wm = new WorldManager(); _root.go_mc.visible = false; _root.go_mc.stop(); _root.goahead = false;Frame 18stopAllSounds();Frame 19stop();Frame 20this.try_btn.onRelease = function () { _root.gotoAndPLay("intro"); }; stopAllSounds();Frame 21stop(); this.try_btn.onRelease = function () { _root.gotoAndPLay("intro"); };Symbol 3 MovieClip [Nstar] Frame 1#initclip 17 Object.registerClass("Nstar", BGuyWeapon); #endinitclipSymbol 6 MovieClip [weapon] Frame 1#initclip 10 Object.registerClass("weapon", Weapon); #endinitclipSymbol 19 MovieClip [wood] Frame 1#initclip 11 Object.registerClass("wood", item); #endinitclip stop();Symbol 19 MovieClip [wood] Frame 13stop();Symbol 30 MovieClip Frame 1this._parent._visible = false;Symbol 30 MovieClip Frame 17this._parent._visible = true;Symbol 30 MovieClip Frame 31_root.doneAppear = true; stop();Symbol 43 MovieClip Frame 1_root.bgPunchOut = false;Symbol 43 MovieClip Frame 13_root.bgPunchOut = true;Symbol 43 MovieClip Frame 14_root.bgPunchOut = false;Symbol 50 MovieClip Frame 18Symbol 68 MovieClip Frame 14_root.okThrow = true;Symbol 69 MovieClip [unknow ninja] Frame 1#initclip 12 Object.registerClass("unknow ninja", BadGuyAI02); #endinitclip stop();Symbol 85 MovieClip Frame 20this.gotoAndPlay("down");Symbol 134 MovieClip Frame 48this.gotoAndStop(25);Symbol 164 MovieClip Frame 24stop();Symbol 173 MovieClip Frame 6stop();Symbol 186 MovieClip Frame 9_root.armSwing = true; this._parent.gotoAndStop("idle");Symbol 193 MovieClip Frame 9_root.armSwing = true; this._parent.gotoAndStop("idle");Symbol 198 MovieClip Frame 6stop(); _root.block = true;Symbol 203 MovieClip Frame 4_root.battleString = "defense";Symbol 234 MovieClip Frame 9_root.battleString = "defense";Symbol 234 MovieClip Frame 45_root.gotoAndPlay("gameover");Symbol 246 MovieClip Frame 1_root.hitDamage = false; _root.hitDamageNum = 3; _root.combo = false;Symbol 246 MovieClip Frame 6_root.hitDamage = true;Symbol 246 MovieClip Frame 7_root.hitDamage = false;Symbol 246 MovieClip Frame 12_root.hitDamage = true;Symbol 246 MovieClip Frame 13_root.hitDamage = false;Symbol 246 MovieClip Frame 18_root.hitDamage = true;Symbol 246 MovieClip Frame 19_root.hitDamage = false; _root.combo = true;Symbol 246 MovieClip Frame 24_root.hitDamage = true;Symbol 246 MovieClip Frame 25_root.hitDamage = false;Symbol 246 MovieClip Frame 30_root.hitDamage = true;Symbol 246 MovieClip Frame 31_root.hitDamage = false;Symbol 246 MovieClip Frame 36_root.hitDamage = true;Symbol 255 MovieClip Frame 1_root.hitDamage = false; _root.hitDamageNum = _root.hitDamageNum + 2;Symbol 255 MovieClip Frame 12_root.hitDamage = true;Symbol 255 MovieClip Frame 13_root.hitDamage = false; _root.combo = false;Symbol 264 MovieClip Frame 1_root.hitDamage = false; _root.hitDamageNum = _root.hitDamageNum + 2;Symbol 264 MovieClip Frame 11_root.hitDamage = true;Symbol 264 MovieClip Frame 12_root.hitDamage = false; _root.combo = false;Symbol 293 MovieClip Frame 1_root.hitDamage = false; _root.hitDamageNum = _root.hitDamageNum + 5; _root.combo = true;Symbol 293 MovieClip Frame 6_root.hitDamage = true;Symbol 293 MovieClip Frame 7_root.hitDamage = false;Symbol 293 MovieClip Frame 12_root.hitDamage = true;Symbol 293 MovieClip Frame 13_root.hitDamage = false;Symbol 293 MovieClip Frame 18_root.hitDamage = true;Symbol 293 MovieClip Frame 19_root.hitDamage = false;Symbol 293 MovieClip Frame 25_root.hitDamage = false;Symbol 293 MovieClip Frame 30_root.hitDamage = true;Symbol 293 MovieClip Frame 31_root.hitDamage = false;Symbol 293 MovieClip Frame 45_root.hitDamage = true;Symbol 293 MovieClip Frame 48_root.hitDamage = false; _root.combo = false;Symbol 304 MovieClip Frame 1_root.hitDamage = false; _root.hitDamageNum = 3;Symbol 304 MovieClip Frame 9_root.hitDamage = true;Symbol 304 MovieClip Frame 10_root.hitDamage = false;Symbol 331 MovieClip Frame 1_root.teleportNow = false;Symbol 331 MovieClip Frame 22_root.teleportNow = true;Symbol 331 MovieClip Frame 23_root.teleportNow = false;Symbol 331 MovieClip Frame 40_root.activeteleport = false;Symbol 405 MovieClip Frame 72stop(); _root.summonComplete = true; this._parent.gotoAndStop("idle");Symbol 406 MovieClip [Naruto_mc] Frame 1#initclip 13 Object.registerClass("Naruto_mc", usercharacter); #endinitclip stop(); _root.battleString = "netural";Symbol 406 MovieClip [Naruto_mc] Frame 6stop(); _root.battleString = "netural";Symbol 406 MovieClip [Naruto_mc] Frame 12stop(); _root.battleString = "netural";Symbol 406 MovieClip [Naruto_mc] Frame 18stop(); _root.battleString = "netural";Symbol 406 MovieClip [Naruto_mc] Frame 24stop(); _root.battleString = "netural";Symbol 406 MovieClip [Naruto_mc] Frame 30stop(); _root.battleString = "netural";Symbol 406 MovieClip [Naruto_mc] Frame 36stop();Symbol 406 MovieClip [Naruto_mc] Frame 42stop();Symbol 406 MovieClip [Naruto_mc] Frame 48stop(); _root.battleString = "netural";Symbol 406 MovieClip [Naruto_mc] Frame 55stop(); _root.battleString = "defense";Symbol 406 MovieClip [Naruto_mc] Frame 62stop(); _root.battleString = "attack";Symbol 406 MovieClip [Naruto_mc] Frame 69stop(); _root.battleString = "attack";Symbol 406 MovieClip [Naruto_mc] Frame 76stop(); _root.battleString = "defense";Symbol 406 MovieClip [Naruto_mc] Frame 83stop();Symbol 406 MovieClip [Naruto_mc] Frame 90stop();Symbol 406 MovieClip [Naruto_mc] Frame 97stop(); _root.battleString = "attack";Symbol 406 MovieClip [Naruto_mc] Frame 104stop(); _root.battleString = "attack";Symbol 406 MovieClip [Naruto_mc] Frame 111stop(); _root.battleString = "attack";Symbol 406 MovieClip [Naruto_mc] Frame 118stop(); _root.battleString = "attack";Symbol 406 MovieClip [Naruto_mc] Frame 125stop(); _root.battleString = "attack";Symbol 406 MovieClip [Naruto_mc] Frame 132stop();Symbol 406 MovieClip [Naruto_mc] Frame 139stop();Symbol 406 MovieClip [Naruto_mc] Frame 146stop(); _root.battleString = "attack";Symbol 406 MovieClip [Naruto_mc] Frame 153stop();Symbol 406 MovieClip [Naruto_mc] Frame 160stop();Symbol 406 MovieClip [Naruto_mc] Frame 167stop();Symbol 406 MovieClip [Naruto_mc] Frame 174stop();Symbol 406 MovieClip [Naruto_mc] Frame 181stop();Symbol 406 MovieClip [Naruto_mc] Frame 188stop();Symbol 406 MovieClip [Naruto_mc] Frame 195stop();Symbol 406 MovieClip [Naruto_mc] Frame 202stop();Symbol 406 MovieClip [Naruto_mc] Frame 209stop();Symbol 406 MovieClip [Naruto_mc] Frame 216stop();Symbol 427 MovieClip Frame 1this._parent._visible = false;Symbol 427 MovieClip Frame 17this._parent._visible = true;Symbol 427 MovieClip Frame 31_root.doneAppearx = true; stop();Symbol 446 MovieClip Frame 1_root.bgPunchOut = false;Symbol 446 MovieClip Frame 14_root.bgPunchOut = true;Symbol 446 MovieClip Frame 15_root.bgPunchOut = false;Symbol 471 MovieClip Frame 36stop();Symbol 496 MovieClip [muk ninja] Frame 1#initclip 14 Object.registerClass("muk ninja", BadGuyAI02x); #endinitclip stop();Symbol 498 MovieClip [Wallc] Frame 1#initclip 15 Object.registerClass("Wallc", Wall); #endinitclipSymbol 500 MovieClip [platform] Frame 1#initclip 16 Object.registerClass("platform", Platforms); #endinitclipSymbol 511 Buttonon (release) { _root.play(); }Symbol 512 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }Instance of Symbol 506 MovieClip in Symbol 512 MovieClip Frame 1on (release) { getURL ("http://www.g2b.deviantart.com", "blank"); }Symbol 512 MovieClip Frame 2gotoAndPlay (1);Symbol 615 MovieClip [__Packages.Weapon] Frame 0class Weapon extends MovieClip { var removeMovieClip; function Weapon () { super(); } function onEnterFrame() { updateweapond(); } function updateweapond() { if (_root.nXSpeed == 1) { _root.battleString = "attack"; _root.offScreen = false; _root.armSwing = false; _root.kunias._x = _root.kunias._x + _root.throwSpeed; if (_root.kunias._x > Stage.width) { _root.badGuyHit = false; (removeMovieClip());// not popped _root.offScreen = true; _root.armSwing = false; } } else if (_root.nXSpeed == 2) { _root.battleString = "attack"; _root.offScreen = false; _root.armSwing = false; _root.kunias._x = _root.kunias._x - _root.throwSpeed; _root.kunias._xscale = -100; if (_root.kunias._x < 0) { _root.badGuyHit = false; _root.armSwing = false; _root.offScreen = true; _root.kunias.removeMovieClip(); } } } }Symbol 616 MovieClip [__Packages.item] Frame 0class item extends MovieClip { var _x, _y, stop, nYSpeed, _alpha, removeMovieClip; function item () { super(); _x = 320 + (Math.random() * 120); _y = 250; stop(); nYSpeed = Math.random() * 10; _root.arrWood.push(this); } function onEnterFrame() { if (bDead == true) { _alpha = _alpha - 3; if (_alpha <= 0) { (removeMovieClip());// not popped } } moveMe(); checkForBounce(); } function moveMe() { _y = _y + nYSpeed; } function checkForBounce() { if (_y >= 340) { nYSpeed = -nYSpeed; } if (_y <= 75) { nYSpeed = -nYSpeed; } } function die() { bDead = true; } var bDead = false; }Symbol 617 MovieClip [__Packages.BadGuyAI02] Frame 0class BadGuyAI02 extends MovieClip { var dead, gotoAndStop, appearCounter, badGuyHealth, dir, nXSpeed, bGXStart, _x, _alpha, _y, removeMovieClip, _xscale, distX, distY; function BadGuyAI02 () { super(); dead = false; _root.doneAppear = false; gotoAndStop("appear"); appearCounter = 0; _root.bGuyMode = "normal"; _root.okThrow = false; badGuyHealth = 800; dir = "right"; nXSpeed = 4; bGXStart = _x; } function badGuyHealthX() { if (dead == true) { _root.doneAppear = false; gotoAndStop("die"); _alpha = _alpha - 5; if (_alpha < 0) { _x = 0; _y = 0; (removeMovieClip());// not popped badGuyHealth = 0; } } } function checkForMotion() { switch (dir) { case "right" : _xscale = -100; break; case "left" : _xscale = 100; break; case "rightA" : _xscale = -100; break; case "leftA" : _xscale = 100; } if (nXSpeed == -4) { dir = "left"; } else if (nXSpeed == 4) { dir = "right"; } if (_x >= (bGXStart + 100)) { nXSpeed = -nXSpeed; } else if (_x <= (bGXStart - 100)) { nXSpeed = -nXSpeed; } } function aI() { if (badGuyHealth < 0) { dead = true; } if (_root.doneAppear == true) { distX = Math.ceil(_root.naruto_mc._x - _x); distY = Math.ceil(_root.naruto_mc._y - _y); if (((distX > -40) && (distX < 0)) && ((distY > -50) && (distY < 50))) { _root.bGuyMode = "attack"; gotoAndStop("attack"); dir = "leftA"; _x = _x + 0; } else if (((distX > 0) && (distX < 40)) && ((distY > -50) && (distY < 50))) { _root.bGuyMode = "attack"; gotoAndStop("attack"); dir = "rightA"; _x = _x + 0; } else if (((distX > -200) && (distX < 0)) && ((distY > -50) && (distY < 50))) { _root.bGuyMode = "attack"; gotoAndStop("throw"); dir = "leftA"; _x = _x + 0; } else if (((distX > 0) && (distX < 150)) && ((distY > -50) && (distY < 50))) { _root.bGuyMode = "attack"; gotoAndStop("throw"); dir = "rightA"; _x = _x + 0; } else { _root.bGuyMode = "normal"; gotoAndStop("walk"); _x = _x + nXSpeed; } } } function checkKeys() { if (_root.bGuyMode == "attack") { if (_root.okThrow == true) { var _local3 = _root.attachMovie("Nstar", "ninjaStar", _root.getNextHighestDepth()); _local3._x = _x - 15; _local3._y = _y; if (_xscale == 100) { _root.wDir = "r"; } else if (_xscale == -100) { _root.wDir = "l"; } } } } function onEnterFrame() { badGuyHealthX(); checkKeys(); aI(); checkForMotion(); } }Symbol 618 MovieClip [__Packages.usercharacter] Frame 0class usercharacter extends MovieClip { var okThrow, gravity, maxjump, hitTest, _x, _xscale, air, walkSpeed, throwKey, nextLevel, jumped, jump, gotoAndStop, jumpcount, jumpSpeed, _y, blockKey, attackKey, attackHardKey, attackComboKey, attackUpperCutKey, teleportKey, runKey, moldKey, slideSpeed, gotoAndPlay; function usercharacter () { super(); _root.activeteleport = false; okThrow = false; gravity = 10; maxjump = 6; _root.combo = false; _root.naruto_mc.mcCOLLIDER_mc._visible = false; } function Summon() { if (hitTest(_root.scroll_mc) && (_root.chakra >= 100)) { _x = _x + 100; _root.scroll_mc.gotoAndPlay(2); } } function onEnterFrame() { Summon(); if (_root.activeC == true) { advancecmovement(); basicmovement(); airmovment(); weaponmotion(); } wallHit(); } function wallHit() { if ((_root.hitWallC == true) && (_xscale == 100)) { if (air == true) { _x = _x - walkSpeed; } _x = _x - walkSpeed; } else if ((_root.hitWallC == true) && (_xscale == -100)) { if (air == true) { _x = _x + walkSpeed; } _x = _x + walkSpeed; } } function weaponmotion() { throwKey = 65; if (Key.isDown(65)) { if (_root.offScreen == true) { if (_root.armSwing == true) { nextLevel = 0; var _local3 = _root.attachMovie("weapon", "kunias", nextLevel); nextLevel++; _local3._x = _root.naruto_mc._x; _local3._y = _root.naruto_mc._y - 25; if (_xscale == 100) { _root.nXSpeed = 1; } else if (_xscale == -100) { _root.nXSpeed = 2; } } } } } function airmovment() { if ((jumped == true) && (jump == true)) { gotoAndStop("jump"); } if (_root.hitFloorC == true) { air = false; okThrow = false; } else { air = true; } if (air == false) { jump = false; jumpcount = 0; jumpSpeed = 22; } else if (air == true) { _y = _y + gravity; jump = true; } if ((jumpcount > maxjump) && (jumpSpeed > -2)) { okThrow = true; jumpSpeed = jumpSpeed - 2; gotoAndStop("falling"); } } function advancecmovement() { blockKey = 70; attackKey = 83; attackHardKey = 88; attackComboKey = 90; attackUpperCutKey = 67; teleportKey = 82; runKey = 87; moldKey = 81; throwKey = 65; moldKey = 81; slideSpeed = 0.75; if (Key.isDown(39) && (Key.isDown(87))) { walkSpeed = 10; gotoAndStop("sprint"); } else if (Key.isDown(37) && (Key.isDown(87))) { walkSpeed = 10; gotoAndStop("sprint"); } else if (Key.isDown(17) && (Key.isDown(87))) { gotoAndStop("retreat"); if (Key.isDown(39)) { if ((walkSpeed == 10) || (walkSpeed > 0)) { walkSpeed = walkSpeed - 1; } } } else if (Key.isDown(39)) { gotoAndStop("walk"); walkSpeed = 2; } else if (Key.isDown(37)) { gotoAndStop("walk"); walkSpeed = 2; } else if (Key.isDown(40)) { gotoAndStop("crouch"); walkSpeed = 0; } else if (Key.isDown(38)) { jumped = true; } else if (okThrow == true) { } else if (Key.isDown(moldKey)) { _root.chakra = _root.chakra + 1; gotoAndStop("chakra"); } else if (Key.isDown(throwKey) && (_root.offScreen == true)) { gotoAndPlay("throw"); } else if (_root.scrollOpen == true) { _root.naruto_mc.gotoAndPlay("sumon"); _root.activeC = false; } else if (Key.isDown(blockKey)) { gotoAndPlay("block"); } else if (Key.isDown(attackKey)) { gotoAndPlay("punch"); } else if (_root.combo == true) { if (Key.isDown(attackUpperCutKey)) { gotoAndStop("uppercut"); } if (Key.isDown(attackHardKey)) { gotoAndStop("punchhard"); } if (Key.isDown(attackComboKey)) { gotoAndStop("combo"); } } else if (Key.isDown(teleportKey)) { _root.activeteleport = true; } else if (_root.activeteleport == true) { gotoAndStop("teleport"); } else { gotoAndStop("idle"); } if (Key.isDown(39) && (Key.isDown(38))) { _x = _x + walkSpeed; jumpcount = jumpcount + 1; _y = _y - jumpSpeed; } else if (Key.isDown(37) && (Key.isDown(38))) { _x = _x - walkSpeed; jumpcount = jumpcount + 1; _y = _y - jumpSpeed; } } function basicmovement() { if (Key.isDown(37)) { _x = _x - walkSpeed; _xscale = -100; } else if (Key.isDown(39)) { _x = _x + walkSpeed; _xscale = 100; } else if (Key.isDown(38)) { jumpcount = jumpcount + 1; _y = _y - jumpSpeed; } } }Symbol 619 MovieClip [__Packages.BadGuyAI02x] Frame 0class BadGuyAI02x extends MovieClip { var bgdead, gotoAndStop, noMove, appearCounter, badGuyHealth, dir, nXSpeedX, bGXStart, _x, _alpha, removeMovieClip, _xscale, distX, distY, _y; function BadGuyAI02x () { super(); bgdead = false; _root.doneAppearx = false; gotoAndStop("appear"); noMove = false; appearCounter = 0; _root.bGuyModex = "normal"; _root.okThrow = false; badGuyHealth = 250; dir = "right"; if (Math.random() < 0.5) { if (Math.random() < 0.5) { nXSpeedX = 4; } else { nXSpeedX = 6; } } else if (Math.random() < 0.5) { nXSpeedX = 5; } else { nXSpeedX = 3; } bGXStart = _x; } function badGuyHealthX() { if (bgdead == true) { gotoAndStop("die"); noMove = true; _alpha = _alpha - 5; if (_alpha < 0) { (removeMovieClip());// not popped badGuyHealth = 0; } } } function checkForMotion() { switch (dir) { case "right" : _xscale = -100; break; case "left" : _xscale = 100; break; case "rightA" : _xscale = -100; break; case "leftA" : _xscale = 100; } if (nXSpeedX < 0) { dir = "left"; } else if (nXSpeedX > 0) { dir = "right"; } if (_x >= (bGXStart + 50)) { nXSpeedX = -nXSpeedX; } else if (_x <= (bGXStart - 50)) { nXSpeedX = -nXSpeedX; } } function aI() { if (badGuyHealth < 0) { bgdead = true; } if (_root.doneAppearx == true) { distX = Math.ceil(_root.naruto_mc._x - _x); distY = Math.ceil(_root.naruto_mc._y - _y); if (((distX > -40) && (distX < 0)) && ((distY > -50) && (distY < 50))) { _root.bGuyModex = "attack"; gotoAndStop("attack"); dir = "leftA"; _x = _x + 0; } else if (((distX > 0) && (distX < 40)) && ((distY > -50) && (distY < 50))) { _root.bGuyModex = "attack"; gotoAndStop("attack"); dir = "rightA"; _x = _x + 0; } else { _root.bGuyModex = "normal"; gotoAndStop("walk"); _x = _x + nXSpeedX; } } } function checkweapom() { if (_root.bGuyModex == "attack") { if (_root.okThrow == true) { var _local3 = _root.attachMovie("Nstar", "ninjaStar", _root.getNextHighestDepth()); _local3._x = _x - 15; _local3._y = _y; if (_xscale == 100) { _root.wDir = "r"; } else if (_xscale == -100) { _root.wDir = "l"; } } } } function onEnterFrame() { if (noMove == false) { aI(); checkForMotion(); checkweapom(); } badGuyHealthX(); } }Symbol 620 MovieClip [__Packages.Wall] Frame 0class Wall extends MovieClip { var _visible; function Wall () { super(); _root.arrWalls.push(this); _visible = false; } }Symbol 621 MovieClip [__Packages.Platforms] Frame 0class Platforms extends MovieClip { var _visible; function Platforms () { super(); _root.arrPlatforms.push(this); _visible = false; } }Symbol 622 MovieClip [__Packages.BGuyWeapon] Frame 0class BGuyWeapon extends MovieClip { var speed, removeMovieClip; function BGuyWeapon () { super(); speed = 20; } function updateWeapon() { if (_root.wDir == "r") { _root.hitThrow = false; _root.okThrow = false; _root.ninjaStar._x = _root.ninjaStar._x - speed; if ((_root.ninjaStar._x < -10) || (_root.hitThrow == true)) { _root.okThrow = false; trace("remove star"); (removeMovieClip());// not popped } } else if (_root.wDir == "l") { _root.okThrow = false; _root.hitThrow = false; _root.ninjaStar._x = _root.ninjaStar._x + speed; if ((_root.ninjaStar._x > Stage.width) || (_root.hitThrow == true)) { _root.okThrow = false; trace("remove star"); (removeMovieClip());// not popped } } } function onEnterFrame() { updateWeapon(); } }Symbol 623 MovieClip [__Packages.WorldManager] Frame 0class WorldManager { var teleportNow; function WorldManager () { _root.hitDamageNum = 100; _root.hitDamage = false; teleportNow = false; _root.battleString = "netural"; _global.health = 100; _root.nNextLevel = 0; _root.hitFloorC = false; _root.hitWallC = false; _root.offScreen = true; _root.scrollOpen = false; _root.summonComplete = false; _root.activeC = true; _root.chakra = 0; _root.throwSpeed = 15; _root.weaponActive = false; _root.nScore = 0; _root.stop(); _root.badGuyHit = false; _root.hitThrow = false; _root.arrPlatforms = new Array(_root.p1_mc, _root.p2_mc, _root.p3_mc, _root.p4_mc, _root.p5_mc, _root.p6_mc, _root.p7_mc, _root.p8_mc, _root.p9_mc); _root.arrWalls = new Array(_root.w1_mc, _root.w2_mc, _root.w3_mc); _root.arrBadGuys = new Array(_root.badguy2, _root.badguy3, _root.badguy4, _root.badguy5, _root.badguy6); _root.wm = this; } function renderFrame() { hitWall(); telepot(); battleSys(); healthSys(); hitFloor(); sumon(); moldChakra(); } function healthSys() { if (_root.naruto_mc.hitTest(_root.smh_mc)) { _global.health = _global.health + 10; trace("health 4"); _root.smh_mc._visible = false; _root.smh_mc._x = 0; _root.smh_mc._y = 0; _root.smh_mc.removeMovieClip(); } if (_root.naruto_mc.hitTest(_root.bgh_mc)) { _root.bgh_mc._visible = false; _root.bgh_mc._x = 0; _root.bgh_mc._y = 0; _global.health = _global.health + 30; trace("health big"); removeMovieClip(_root.bgh_mc); } _root.healthbar_mc.healthmeter_mc._xscale = _global.health; _root.healthbar_mc.healthameter2_mc._xscale = _global.health; if (_global.health < 0) { _root.activeC = false; _root.naruto_mc._x = _root.naruto_mc._x - 3; _root.naruto_mc.gotoAndStop("knockdown"); _global.health = 0; _root.healthbar_mc.healthameter2_mc._visible = false; _root.healthbar_mc.healthameter_mc._visible = false; } if (_global.health >= 100) { _global.health = 100; } } function battleSys() { var _local3 = 0; while (_local3 < _root.arrBadGuys.length) { if (_root.battleString == "attack") { if (_root.ninjaStar.hitTest(_root.naruto_mc) && (_root.bGuyMode == "attack")) { _global.health = _global.health - 3; _root.hitThrow = true; } if ((_root.bGuyMode == "attack") && (_root.badguy1.hitTest(_root.naruto_mc))) { if (_root.bgPunchOut == true) { _global.health = _global.health - 4; } } if (_root.arrBadGuys[_local3].hitTest(_root.naruto_mc)) { if (_root.bgPunchOut == true) { _global.health = _global.health - 3.5; } } if (_root.kunias.hitTest(_root.badguy1)) { _root.badGuyHit = true; _root.badguy1.badGuyHealth = _root.badguy1.badGuyHealth - _root.hitDamageNum; } if (_root.naruto_mc.hitTest(_root.badguy1)) { _root.badguy1.badGuyHealth = _root.badguy1.badGuyHealth - _root.hitDamageNum; } if (_root.kunias.hitTest(_root.arrBadGuys[_local3])) { _root.badGuyHit = true; _root.arrBadGuys[_local3].badGuyHealth = _root.arrBadGuys[_local3].badGuyHealth - _root.hitDamageNum; } if (_root.naruto_mc.hitTest(_root.arrBadGuys[_local3])) { trace("i hit hitting hand to hand attacks"); trace("_root.arrBadGuys[i].badGuyHealth" + _root.arrBadGuys[_local3].badGuyHealth); _root.arrBadGuys[_local3].badGuyHealth = _root.arrBadGuys[_local3].badGuyHealth - _root.hitDamageNum; } } else if (_root.battleString == "defense") { if (_root.ninjaStar.hitTest(_root.naruto_mc) && (_root.bGuyMode == "attack")) { _global.health = _global.health - 1; _root.hitThrow = true; } else if ((_root.bGuyMode == "attack") && (_root.badguy1.hitTest(_root.naruto_mc))) { if (_root.bgPunchOut == true) { _global.health = _global.health - 2; } } if (_root.arrBadGuys[_local3].hitTest(_root.naruto_mc)) { trace("there hitting close defense"); if (_root.bgPunchOut == true) { _global.health = _global.health - 0.75; } } } else if (_root.battleString == "netural") { if (_root.ninjaStar.hitTest(_root.naruto_mc) && (_root.bGuyMode == "attack")) { _global.health = _global.health - 4; _root.hitThrow = true; } else if ((_root.bGuyMode == "attack") && (_root.badguy1.hitTest(_root.naruto_mc))) { if (_root.bgPunchOut == true) { _global.health = _global.health - 5; } } if (_root.arrBadGuys[_local3].hitTest(_root.naruto_mc)) { trace("there hitting close netural"); if (_root.bgPunchOut == true) { _global.health = _global.health - 3; } } } _local3++; } } function telepot() { if (_root.teleportNow == true) { if (_root.chakra > 39) { _root.chakra = _root.chakra - 40; _root.naruto_mc._x = (Math.random() * 20) * 30; } _root.teleportNow = false; } } function hitWall() { var _local2 = 0; while (_local2 < _root.arrWalls.length) { if (_root.naruto_mc.hitTest(_root.arrWalls[_local2])) { _root.hitWallC = true; break; } _root.hitWallC = false; _local2++; } } function sumon() { } function moldChakra() { _root.chakrabar_mc.charkameter_mc._xscale = _root.chakra; _root.chakrabar_mc.charkameter2_mc._xscale = _root.hakra; if (_root.chakra >= 100) { _root.chakra = 100; _root.chakrabar_mc.chakraflash_mc.gotoAndStop(2); } else { _root.chakrabar_mc.chakraflash_mc.gotoAndStop(1); } } function hitFloor() { var _local2 = 0; while (_local2 < _root.arrPlatforms.length) { if (_root.naruto_mc.mcCOLLIDER_mc.hitTest(_root.arrPlatforms[_local2])) { _root.hitFloorC = true; break; } _root.hitFloorC = false; _local2++; } } }Symbol 539 MovieClip Frame 262stop();Symbol 556 MovieClip Frame 1stop();Symbol 598 MovieClip Frame 30stop(); this.try_btn.onRelease = function () { _root.gotoAndPlay("intro"); };Symbol 613 MovieClip Frame 55stop(); this.retry_btn.onRelease = function () { _root.gotoAndPlay("intro"); };
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:3 |
Symbol 3 MovieClip [Nstar] | Uses:2 | |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:6 |
Symbol 6 MovieClip [weapon] | Uses:5 | |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:19 |
Symbol 9 Bitmap | Used by:10 | |
Symbol 10 Graphic | Uses:9 | Used by:19 |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:19 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:19 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:19 |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:19 |
Symbol 19 MovieClip [wood] | Uses:8 10 12 14 16 18 | |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:30 |
Symbol 22 Bitmap | Used by:23 | |
Symbol 23 Graphic | Uses:22 | Used by:30 |
Symbol 24 Bitmap | Used by:25 | |
Symbol 25 Graphic | Uses:24 | Used by:30 |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:30 |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:21 23 25 27 29 | Used by:69 |
Symbol 31 Bitmap | Used by:32 | |
Symbol 32 Graphic | Uses:31 | Used by:43 |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:43 |
Symbol 35 Bitmap | Used by:36 | |
Symbol 36 Graphic | Uses:35 | Used by:43 |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:43 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:43 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:43 |
Symbol 43 MovieClip | Uses:32 34 36 38 40 42 | Used by:69 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:50 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:50 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:50 |
Symbol 50 MovieClip | Uses:45 47 49 | Used by:69 |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:57 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:57 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:57 |
Symbol 57 MovieClip | Uses:52 54 56 | Used by:69 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:68 |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:68 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:68 |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:68 |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:68 |
Symbol 68 MovieClip | Uses:59 61 63 65 67 | Used by:69 |
Symbol 69 MovieClip [unknow ninja] | Uses:30 43 50 57 68 | Used by:Timeline |
Symbol 70 Graphic | Used by:71 512 | |
Symbol 71 MovieClip | Uses:70 | Used by:406 |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:78 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:78 |
Symbol 76 Bitmap | Used by:77 | |
Symbol 77 Graphic | Uses:76 | Used by:78 |
Symbol 78 MovieClip | Uses:73 75 77 | Used by:406 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:85 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:85 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:85 |
Symbol 85 MovieClip | Uses:80 82 84 | Used by:406 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:98 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:98 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:98 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:98 |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:98 |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:96 | Used by:98 |
Symbol 98 MovieClip | Uses:87 89 91 93 95 97 | Used by:406 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:134 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:134 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:134 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:134 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:134 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:134 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:134 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:134 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:134 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:134 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:134 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:133 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:133 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:133 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:133 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:133 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:133 |
Symbol 133 MovieClip | Uses:122 124 126 128 130 132 | Used by:134 |
Symbol 134 MovieClip | Uses:100 102 104 106 108 110 112 114 116 118 120 133 | Used by:406 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:139 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:139 |
Symbol 139 MovieClip | Uses:136 138 | Used by:406 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:146 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:146 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:146 |
Symbol 146 MovieClip | Uses:141 143 145 | Used by:406 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:151 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:151 |
Symbol 151 MovieClip | Uses:148 150 | Used by:406 |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:164 |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:164 |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:164 |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:158 | Used by:164 |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:164 |
Symbol 162 Bitmap | Used by:163 | |
Symbol 163 Graphic | Uses:162 | Used by:164 |
Symbol 164 MovieClip | Uses:153 155 157 159 161 163 | Used by:406 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:173 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:173 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:171 |
Symbol 171 MovieClip | Uses:170 | Used by:172 |
Symbol 172 MovieClip | Uses:171 | Used by:173 |
Symbol 173 MovieClip | Uses:166 168 172 | Used by:406 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:178 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:178 |
Symbol 178 MovieClip | Uses:175 177 | Used by:406 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:186 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:186 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:186 |
Symbol 185 Sound | Used by:186 193 | |
Symbol 186 MovieClip | Uses:180 182 184 185 | Used by:406 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:193 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:193 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:193 |
Symbol 193 MovieClip | Uses:188 190 192 185 | Used by:406 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:198 |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:198 |
Symbol 198 MovieClip | Uses:195 197 | Used by:406 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:203 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:203 |
Symbol 203 MovieClip | Uses:200 202 | Used by:406 |
Symbol 204 Bitmap | Used by:205 | |
Symbol 205 Graphic | Uses:204 | Used by:234 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:234 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:234 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:234 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:234 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:234 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:234 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:234 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:234 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:234 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:234 |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:234 |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:234 |
Symbol 230 Bitmap | Used by:231 | |
Symbol 231 Graphic | Uses:230 | Used by:234 598 |
Symbol 232 Bitmap | Used by:233 | |
Symbol 233 Graphic | Uses:232 | Used by:234 598 |
Symbol 234 MovieClip | Uses:205 207 209 211 213 215 217 219 221 223 225 227 229 231 233 | Used by:406 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:246 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:246 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:246 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:246 |
Symbol 243 Font | Used by:244 551 559 569 578 584 | |
Symbol 244 Text | Uses:243 | Used by:245 |
Symbol 245 MovieClip | Uses:244 | Used by:246 293 |
Symbol 246 MovieClip | Uses:236 238 240 242 245 | Used by:406 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:255 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:255 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:255 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:255 |
Symbol 255 MovieClip | Uses:248 250 252 254 | Used by:406 |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:264 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:264 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:264 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:264 |
Symbol 264 MovieClip | Uses:257 259 261 263 | Used by:406 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:293 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:293 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:293 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:293 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:293 |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:293 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:293 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:293 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:293 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:293 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:293 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:293 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:293 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:293 |
Symbol 293 MovieClip | Uses:266 268 270 272 274 276 278 280 282 245 284 286 288 290 292 | Used by:406 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:304 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:304 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:304 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:304 |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:304 |
Symbol 304 MovieClip | Uses:295 297 299 301 303 | Used by:406 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:331 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:331 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:331 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:331 |
Symbol 313 Bitmap | Used by:314 | |
Symbol 314 Graphic | Uses:313 | Used by:331 |
Symbol 315 Bitmap | Used by:316 | |
Symbol 316 Graphic | Uses:315 | Used by:331 |
Symbol 317 Bitmap | Used by:318 | |
Symbol 318 Graphic | Uses:317 | Used by:331 |
Symbol 319 Bitmap | Used by:320 | |
Symbol 320 Graphic | Uses:319 | Used by:331 |
Symbol 321 Bitmap | Used by:322 | |
Symbol 322 Graphic | Uses:321 | Used by:331 |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:331 |
Symbol 325 Bitmap | Used by:326 | |
Symbol 326 Graphic | Uses:325 | Used by:331 |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:331 |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:331 |
Symbol 331 MovieClip | Uses:306 308 310 312 314 316 318 320 322 324 326 328 330 | Used by:406 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:354 |
Symbol 334 Bitmap | Used by:335 | |
Symbol 335 Graphic | Uses:334 | Used by:354 |
Symbol 336 Bitmap | Used by:337 | |
Symbol 337 Graphic | Uses:336 | Used by:354 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:354 |
Symbol 340 Bitmap | Used by:341 | |
Symbol 341 Graphic | Uses:340 | Used by:354 |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:354 |
Symbol 344 Bitmap | Used by:345 | |
Symbol 345 Graphic | Uses:344 | Used by:354 |
Symbol 346 Bitmap | Used by:347 | |
Symbol 347 Graphic | Uses:346 | Used by:354 |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:354 |
Symbol 350 Bitmap | Used by:351 | |
Symbol 351 Graphic | Uses:350 | Used by:354 |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:354 |
Symbol 354 MovieClip | Uses:333 335 337 339 341 343 345 347 349 351 353 | Used by:406 |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:405 |
Symbol 357 Bitmap | Used by:358 | |
Symbol 358 Graphic | Uses:357 | Used by:405 |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:405 |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:405 |
Symbol 363 Bitmap | Used by:364 | |
Symbol 364 Graphic | Uses:363 | Used by:405 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:405 |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:405 |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:405 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:405 |
Symbol 373 Sound | Used by:405 | |
Symbol 374 Bitmap | Used by:375 | |
Symbol 375 Graphic | Uses:374 | Used by:405 |
Symbol 376 Bitmap | Used by:377 | |
Symbol 377 Graphic | Uses:376 | Used by:405 |
Symbol 378 Bitmap | Used by:379 | |
Symbol 379 Graphic | Uses:378 | Used by:405 |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:405 |
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Symbol 383 Graphic | Uses:382 | Used by:405 |
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Symbol 385 Graphic | Uses:384 | Used by:405 |
Symbol 386 Bitmap | Used by:387 | |
Symbol 387 Graphic | Uses:386 | Used by:405 |
Symbol 388 Sound | Used by:405 | |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:405 |
Symbol 391 Bitmap | Used by:392 | |
Symbol 392 Graphic | Uses:391 | Used by:405 |
Symbol 393 Bitmap | Used by:394 | |
Symbol 394 Graphic | Uses:393 | Used by:405 |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:405 |
Symbol 397 Bitmap | Used by:398 | |
Symbol 398 Graphic | Uses:397 | Used by:405 |
Symbol 399 Bitmap | Used by:400 | |
Symbol 400 Graphic | Uses:399 | Used by:405 |
Symbol 401 Bitmap | Used by:402 | |
Symbol 402 Graphic | Uses:401 | Used by:405 |
Symbol 403 Bitmap | Used by:404 | |
Symbol 404 Graphic | Uses:403 | Used by:405 |
Symbol 405 MovieClip | Uses:356 358 360 362 364 366 368 370 372 373 375 377 379 381 383 385 387 388 390 392 394 396 398 400 402 404 | Used by:406 |
Symbol 406 MovieClip [Naruto_mc] | Uses:71 78 85 98 134 139 146 151 164 173 178 186 193 198 203 234 246 255 264 293 304 331 354 405 | Used by:Timeline |
Symbol 407 Bitmap | Used by:408 | |
Symbol 408 Graphic | Uses:407 | Used by:427 |
Symbol 409 Bitmap | Used by:410 | |
Symbol 410 Graphic | Uses:409 | Used by:427 |
Symbol 411 Bitmap | Used by:412 | |
Symbol 412 Graphic | Uses:411 | Used by:427 |
Symbol 413 Bitmap | Used by:414 | |
Symbol 414 Graphic | Uses:413 | Used by:427 |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:427 |
Symbol 417 Bitmap | Used by:418 | |
Symbol 418 Graphic | Uses:417 | Used by:427 |
Symbol 419 Bitmap | Used by:420 | |
Symbol 420 Graphic | Uses:419 | Used by:427 |
Symbol 421 Bitmap | Used by:422 | |
Symbol 422 Graphic | Uses:421 | Used by:427 |
Symbol 423 Bitmap | Used by:424 | |
Symbol 424 Graphic | Uses:423 | Used by:427 |
Symbol 425 Bitmap | Used by:426 | |
Symbol 426 Graphic | Uses:425 | Used by:427 |
Symbol 427 MovieClip | Uses:408 410 412 414 416 418 420 422 424 426 | Used by:496 |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:446 |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:446 |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:446 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:446 |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:446 |
Symbol 438 Bitmap | Used by:439 | |
Symbol 439 Graphic | Uses:438 | Used by:446 |
Symbol 440 Bitmap | Used by:441 | |
Symbol 441 Graphic | Uses:440 | Used by:446 |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:446 |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:446 |
Symbol 446 MovieClip | Uses:429 431 433 435 437 439 441 443 445 | Used by:496 |
Symbol 447 Bitmap | Used by:448 | |
Symbol 448 Graphic | Uses:447 | Used by:471 |
Symbol 449 Bitmap | Used by:450 | |
Symbol 450 Graphic | Uses:449 | Used by:471 |
Symbol 451 Bitmap | Used by:452 | |
Symbol 452 Graphic | Uses:451 | Used by:471 |
Symbol 453 Bitmap | Used by:454 | |
Symbol 454 Graphic | Uses:453 | Used by:471 |
Symbol 455 Bitmap | Used by:456 | |
Symbol 456 Graphic | Uses:455 | Used by:471 |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:471 |
Symbol 459 Bitmap | Used by:460 | |
Symbol 460 Graphic | Uses:459 | Used by:471 |
Symbol 461 Bitmap | Used by:462 | |
Symbol 462 Graphic | Uses:461 | Used by:471 |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:471 |
Symbol 465 Bitmap | Used by:466 | |
Symbol 466 Graphic | Uses:465 | Used by:471 |
Symbol 467 Bitmap | Used by:468 | |
Symbol 468 Graphic | Uses:467 | Used by:471 |
Symbol 469 Bitmap | Used by:470 | |
Symbol 470 Graphic | Uses:469 | Used by:471 |
Symbol 471 MovieClip | Uses:448 450 452 454 456 458 460 462 464 466 468 470 | Used by:496 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:482 |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:482 |
Symbol 476 Bitmap | Used by:477 | |
Symbol 477 Graphic | Uses:476 | Used by:482 |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:482 |
Symbol 480 Bitmap | Used by:481 | |
Symbol 481 Graphic | Uses:480 | Used by:482 |
Symbol 482 MovieClip | Uses:473 475 477 479 481 | Used by:496 |
Symbol 483 Bitmap | Used by:484 | |
Symbol 484 Graphic | Uses:483 | Used by:495 |
Symbol 485 Bitmap | Used by:486 | |
Symbol 486 Graphic | Uses:485 | Used by:495 |
Symbol 487 Bitmap | Used by:488 | |
Symbol 488 Graphic | Uses:487 | Used by:495 |
Symbol 489 Bitmap | Used by:490 | |
Symbol 490 Graphic | Uses:489 | Used by:495 |
Symbol 491 Bitmap | Used by:492 | |
Symbol 492 Graphic | Uses:491 | Used by:495 |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:495 |
Symbol 495 MovieClip | Uses:484 486 488 490 492 494 | Used by:496 |
Symbol 496 MovieClip [muk ninja] | Uses:427 446 471 482 495 | Used by:Timeline |
Symbol 497 Graphic | Used by:498 | |
Symbol 498 MovieClip [Wallc] | Uses:497 | Used by:Timeline |
Symbol 499 Graphic | Used by:500 | |
Symbol 500 MovieClip [platform] | Uses:499 | Used by:Timeline |
Symbol 501 Graphic | Used by:502 555 | |
Symbol 502 MovieClip | Uses:501 | Used by:512 |
Symbol 503 Graphic | Used by:512 | |
Symbol 504 Bitmap | Used by:505 | |
Symbol 505 Graphic | Uses:504 | Used by:506 |
Symbol 506 MovieClip | Uses:505 | Used by:512 |
Symbol 507 Graphic | Used by:511 | |
Symbol 508 Graphic | Used by:511 | |
Symbol 509 Graphic | Used by:511 | |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 Button | Uses:507 508 509 510 | Used by:512 |
Symbol 512 MovieClip | Uses:70 502 503 506 511 | Used by:Timeline |
Symbol 615 MovieClip [__Packages.Weapon] | ||
Symbol 616 MovieClip [__Packages.item] | ||
Symbol 617 MovieClip [__Packages.BadGuyAI02] | ||
Symbol 618 MovieClip [__Packages.usercharacter] | ||
Symbol 619 MovieClip [__Packages.BadGuyAI02x] | ||
Symbol 620 MovieClip [__Packages.Wall] | ||
Symbol 621 MovieClip [__Packages.Platforms] | ||
Symbol 622 MovieClip [__Packages.BGuyWeapon] | ||
Symbol 623 MovieClip [__Packages.WorldManager] | ||
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:515 |
Symbol 515 MovieClip | Uses:514 | Used by:539 |
Symbol 516 Graphic | Used by:517 | |
Symbol 517 MovieClip | Uses:516 | Used by:539 |
Symbol 518 Font | Used by:519 520 522 523 524 526 527 528 530 531 532 535 536 537 591 592 593 595 596 605 606 607 609 610 611 | |
Symbol 519 Text | Uses:518 | Used by:539 |
Symbol 520 Text | Uses:518 | Used by:539 |
Symbol 521 Graphic | Used by:525 529 533 | |
Symbol 522 Text | Uses:518 | Used by:525 |
Symbol 523 Text | Uses:518 | Used by:525 |
Symbol 524 Text | Uses:518 | Used by:525 |
Symbol 525 Button | Uses:521 522 523 524 | Used by:539 |
Symbol 526 Text | Uses:518 | Used by:529 |
Symbol 527 Text | Uses:518 | Used by:529 |
Symbol 528 Text | Uses:518 | Used by:529 |
Symbol 529 Button | Uses:521 526 527 528 | Used by:539 |
Symbol 530 Text | Uses:518 | Used by:533 |
Symbol 531 Text | Uses:518 | Used by:533 |
Symbol 532 Text | Uses:518 | Used by:533 |
Symbol 533 Button | Uses:521 530 531 532 | Used by:539 |
Symbol 534 Graphic | Used by:538 | |
Symbol 535 Text | Uses:518 | Used by:538 |
Symbol 536 Text | Uses:518 | Used by:538 |
Symbol 537 Text | Uses:518 | Used by:538 |
Symbol 538 Button | Uses:534 535 536 537 | Used by:539 |
Symbol 539 MovieClip | Uses:515 517 519 520 525 529 533 538 | Used by:Timeline |
Symbol 540 Graphic | Used by:541 | |
Symbol 541 Button | Uses:540 | Used by:Timeline |
Symbol 542 Sound | Used by:Timeline | |
Symbol 543 Bitmap | Used by:545 | |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:543 544 | Used by:Timeline |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:Timeline |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:550 |
Symbol 550 MovieClip | Uses:549 | Used by:Timeline |
Symbol 551 Text | Uses:243 | Used by:558 |
Symbol 552 Graphic | Used by:553 554 | |
Symbol 553 MovieClip | Uses:552 | Used by:558 |
Symbol 554 MovieClip | Uses:552 | Used by:558 |
Symbol 555 MovieClip | Uses:501 | Used by:556 |
Symbol 556 MovieClip | Uses:555 | Used by:558 562 |
Symbol 557 Graphic | Used by:558 562 | |
Symbol 558 MovieClip | Uses:551 553 554 556 557 | Used by:Timeline |
Symbol 559 Text | Uses:243 | Used by:562 |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip | Uses:560 | Used by:562 |
Symbol 562 MovieClip | Uses:559 561 556 557 | Used by:Timeline |
Symbol 563 Bitmap | Used by:564 | |
Symbol 564 Graphic | Uses:563 | Used by:565 |
Symbol 565 MovieClip | Uses:564 | Used by:Timeline |
Symbol 566 Bitmap | Used by:567 | |
Symbol 567 Graphic | Uses:566 | Used by:568 |
Symbol 568 MovieClip | Uses:567 | Used by:Timeline |
Symbol 569 EditableText | Uses:243 | Used by:Timeline |
Symbol 570 Graphic | Used by:571 | |
Symbol 571 MovieClip | Uses:570 | Used by:Timeline |
Symbol 572 Sound | Used by:Timeline | |
Symbol 573 Bitmap | Used by:574 | |
Symbol 574 Graphic | Uses:573 | Used by:Timeline |
Symbol 575 Bitmap | Used by:576 | |
Symbol 576 Graphic | Uses:575 | Used by:577 |
Symbol 577 MovieClip | Uses:576 | Used by:Timeline |
Symbol 578 EditableText | Uses:243 | Used by:Timeline |
Symbol 579 Bitmap | Used by:580 | |
Symbol 580 Graphic | Uses:579 | Used by:Timeline |
Symbol 581 Bitmap | Used by:582 | |
Symbol 582 Graphic | Uses:581 | Used by:583 |
Symbol 583 MovieClip | Uses:582 | Used by:Timeline |
Symbol 584 EditableText | Uses:243 | Used by:Timeline |
Symbol 585 Bitmap | Used by:586 | |
Symbol 586 Graphic | Uses:585 | Used by:587 |
Symbol 587 MovieClip | Uses:586 | Used by:Timeline |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:598 |
Symbol 590 Graphic | Used by:598 613 | |
Symbol 591 Text | Uses:518 | Used by:598 |
Symbol 592 Text | Uses:518 | Used by:598 |
Symbol 593 Text | Uses:518 | Used by:598 |
Symbol 594 Graphic | Used by:597 | |
Symbol 595 Text | Uses:518 | Used by:597 |
Symbol 596 Text | Uses:518 | Used by:597 |
Symbol 597 Button | Uses:594 595 596 | Used by:598 |
Symbol 598 MovieClip | Uses:589 590 591 592 593 597 231 233 | Used by:Timeline |
Symbol 599 Sound | Used by:Timeline | |
Symbol 600 Bitmap | Used by:601 | |
Symbol 601 Graphic | Uses:600 | Used by:Timeline |
Symbol 602 Bitmap | Used by:603 | |
Symbol 603 Graphic | Uses:602 | Used by:604 613 |
Symbol 604 MovieClip | Uses:603 | Used by:613 |
Symbol 605 Text | Uses:518 | Used by:613 |
Symbol 606 Text | Uses:518 | Used by:613 |
Symbol 607 Text | Uses:518 | Used by:613 |
Symbol 608 Graphic | Used by:612 | |
Symbol 609 Text | Uses:518 | Used by:612 |
Symbol 610 Text | Uses:518 | Used by:612 |
Symbol 611 Text | Uses:518 | Used by:612 |
Symbol 612 Button | Uses:608 609 610 611 | Used by:613 |
Symbol 613 MovieClip | Uses:604 590 605 606 607 612 603 | Used by:Timeline |
Symbol 614 Sound | Used by:Timeline |
Instance Names
"play_btn" | Frame 8 | Symbol 541 Button |
"p1_mc" | Frame 14 | Symbol 500 MovieClip [platform] |
"p2_mc" | Frame 14 | Symbol 500 MovieClip [platform] |
"p3_mc" | Frame 14 | Symbol 500 MovieClip [platform] |
"healthbar_mc" | Frame 14 | Symbol 558 MovieClip |
"chakrabar_mc" | Frame 14 | Symbol 562 MovieClip |
"w1_mc" | Frame 14 | Symbol 498 MovieClip [Wallc] |
"w2_mc" | Frame 14 | Symbol 498 MovieClip [Wallc] |
"badguy2" | Frame 14 | Symbol 496 MovieClip [muk ninja] |
"badguy3" | Frame 14 | Symbol 496 MovieClip [muk ninja] |
"badguy4" | Frame 14 | Symbol 496 MovieClip [muk ninja] |
"smh_mc" | Frame 14 | Symbol 565 MovieClip |
"go_mc" | Frame 14 | Symbol 568 MovieClip |
"score" | Frame 14 | Symbol 569 EditableText |
"naruto_mc" | Frame 14 | Symbol 406 MovieClip [Naruto_mc] |
"nxt_mc" | Frame 14 | Symbol 571 MovieClip |
"p4_mc" | Frame 16 | Symbol 500 MovieClip [platform] |
"w3_mc" | Frame 16 | Symbol 498 MovieClip [Wallc] |
"badguy5" | Frame 16 | Symbol 496 MovieClip [muk ninja] |
"badguy6" | Frame 16 | Symbol 496 MovieClip [muk ninja] |
"score" | Frame 16 | Symbol 578 EditableText |
"badguy1" | Frame 17 | Symbol 69 MovieClip [unknow ninja] |
"go3_mc" | Frame 17 | Symbol 568 MovieClip |
"bgh_mc" | Frame 17 | Symbol 583 MovieClip |
"score" | Frame 17 | Symbol 584 EditableText |
"mcCOLLIDER_mc" | Symbol 406 MovieClip [Naruto_mc] Frame 1 | Symbol 71 MovieClip |
"damage" | Symbol 406 MovieClip [Naruto_mc] Frame 83 | Symbol 203 MovieClip |
"sumon_mc" | Symbol 406 MovieClip [Naruto_mc] Frame 146 | Symbol 405 MovieClip |
"bar" | Symbol 512 MovieClip Frame 1 | Symbol 502 MovieClip |
"flashx_mc" | Symbol 556 MovieClip Frame 2 | Symbol 555 MovieClip |
"healthmeter_mc" | Symbol 558 MovieClip Frame 1 | Symbol 553 MovieClip |
"healthameter2_mc" | Symbol 558 MovieClip Frame 1 | Symbol 554 MovieClip |
"healthflash_mc" | Symbol 558 MovieClip Frame 1 | Symbol 556 MovieClip |
"charkameter_mc" | Symbol 562 MovieClip Frame 1 | Symbol 561 MovieClip |
"charkameter2_mc" | Symbol 562 MovieClip Frame 1 | Symbol 561 MovieClip |
"chakraflash_mc" | Symbol 562 MovieClip Frame 1 | Symbol 556 MovieClip |
"try_btn" | Symbol 598 MovieClip Frame 30 | Symbol 597 Button |
"retry_btn" | Symbol 613 MovieClip Frame 55 | Symbol 612 Button |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "Nstar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "weapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "wood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "unknow ninja" |
ExportAssets (56) | Timeline Frame 1 | Symbol 406 as "Naruto_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 496 as "muk ninja" |
ExportAssets (56) | Timeline Frame 1 | Symbol 498 as "Wallc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 500 as "platform" |
ExportAssets (56) | Timeline Frame 1 | Symbol 615 as "__Packages.Weapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 616 as "__Packages.item" |
ExportAssets (56) | Timeline Frame 1 | Symbol 617 as "__Packages.BadGuyAI02" |
ExportAssets (56) | Timeline Frame 1 | Symbol 618 as "__Packages.usercharacter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 619 as "__Packages.BadGuyAI02x" |
ExportAssets (56) | Timeline Frame 1 | Symbol 620 as "__Packages.Wall" |
ExportAssets (56) | Timeline Frame 1 | Symbol 621 as "__Packages.Platforms" |
ExportAssets (56) | Timeline Frame 1 | Symbol 622 as "__Packages.BGuyWeapon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 623 as "__Packages.WorldManager" |
Labels
"loader" | Frame 1 |
"intro" | Frame 8 |
"stage1" | Frame 14 |
"stage2" | Frame 16 |
"stage3" | Frame 17 |
"gameover" | Frame 18 |
"win" | Frame 20 |
"appear" | Symbol 69 MovieClip [unknow ninja] Frame 1 |
"attack" | Symbol 69 MovieClip [unknow ninja] Frame 6 |
"die" | Symbol 69 MovieClip [unknow ninja] Frame 11 |
"walk" | Symbol 69 MovieClip [unknow ninja] Frame 16 |
"throw" | Symbol 69 MovieClip [unknow ninja] Frame 21 |
"down" | Symbol 85 MovieClip Frame 5 |
"idle" | Symbol 406 MovieClip [Naruto_mc] Frame 1 |
"crouch" | Symbol 406 MovieClip [Naruto_mc] Frame 6 |
"walk" | Symbol 406 MovieClip [Naruto_mc] Frame 12 |
"sprint" | Symbol 406 MovieClip [Naruto_mc] Frame 18 |
"jump" | Symbol 406 MovieClip [Naruto_mc] Frame 24 |
"jumpattack" | Symbol 406 MovieClip [Naruto_mc] Frame 30 |
"falling" | Symbol 406 MovieClip [Naruto_mc] Frame 36 |
"fallground" | Symbol 406 MovieClip [Naruto_mc] Frame 42 |
"chakra" | Symbol 406 MovieClip [Naruto_mc] Frame 48 |
"retreat" | Symbol 406 MovieClip [Naruto_mc] Frame 55 |
"throw" | Symbol 406 MovieClip [Naruto_mc] Frame 62 |
"jumpthrow" | Symbol 406 MovieClip [Naruto_mc] Frame 69 |
"block" | Symbol 406 MovieClip [Naruto_mc] Frame 76 |
"damage" | Symbol 406 MovieClip [Naruto_mc] Frame 83 |
"knockdown" | Symbol 406 MovieClip [Naruto_mc] Frame 90 |
"punch" | Symbol 406 MovieClip [Naruto_mc] Frame 97 |
"punchhard" | Symbol 406 MovieClip [Naruto_mc] Frame 104 |
"uppercut" | Symbol 406 MovieClip [Naruto_mc] Frame 111 |
"combo" | Symbol 406 MovieClip [Naruto_mc] Frame 118 |
"runattack" | Symbol 406 MovieClip [Naruto_mc] Frame 125 |
"teleport" | Symbol 406 MovieClip [Naruto_mc] Frame 132 |
"jumpteleport" | Symbol 406 MovieClip [Naruto_mc] Frame 139 |
"sumon" | Symbol 406 MovieClip [Naruto_mc] Frame 146 |
"appear" | Symbol 496 MovieClip [muk ninja] Frame 1 |
"attack" | Symbol 496 MovieClip [muk ninja] Frame 6 |
"die" | Symbol 496 MovieClip [muk ninja] Frame 11 |
"stand" | Symbol 496 MovieClip [muk ninja] Frame 16 |
"walk" | Symbol 496 MovieClip [muk ninja] Frame 21 |
"loaded" | Symbol 512 MovieClip Frame 3 |
"flash" | Symbol 556 MovieClip Frame 2 |
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