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Turtix.swf

This is the info page for
Flash #42205

(Click the ID number above for more basic data on this flash file.)


Text
PORTAL TO THE
NEXT LEVEL

PORTAL TO THE
NEXT LEVEL

JUMP ON THE CAGE
TO FREE THE YOUNG
TURTLE

JUMP ON THE CAGE
TO FREE THE YOUNG
TURTLE

logic

JUMP ON HIS HEAD
TO STUN HIM

JUMP ON HIS HEAD
TO STUN HIM

KICK HIM USING
THE ACTION BUTTON
[SPACE]

KICK HIM USING
THE ACTION BUTTON
[SPACE]

NOW JUMP
ON HIS HEAD

NOW JUMP
ON HIS HEAD

TURTIX

ALAWAR ONLINE GAMES

L

o

a

d

i

n

g

.

To play the on-line
version you must first
install the Flash Player
version 8 or higher!

Click here to download last version
from www.adobe.com

DOWNLOAD

Sound

VOLUME

VOLUME

mute

PRESS
ANY KEY

BLOCKS

BACKGROUND

GEMS

ANIMALS

FOREGROUND

0

0 / 1

COLLECTING GEMS EARNS YOU POINTS
YOU GAIN AN EXTRA LIFE EVERY 50,000
POINTS.

TO COMPLETE THIS LEVEL, YOU MUST
FREE ALL OF THE YOUNG TURTLES.

YOU`VE RELEASED ALL OF THE YOUNG
TURTLES ON THIS STAGE.
THE PORTAL THROUGH WICH YOU LEAVE IS
NOW ACTIVATED. FOLLOW THE BLUE ARROW.

YOU`VE RELEASED ALL OF THE YOUNG
TURTLES FROM THEIR CAIGES.
YOU CAN NOW LEAVE THIS LEVEL.

THE PORTAL IS CURRENTLY DEACTIVATED.
TO ACTIVATE THE PORTAL, RELEASE ALL OF
THE YOUNG TURTLES.

FOLLOW THIS
ARROW

FOLLOW THIS
ARROW

Controls

KEYBOARD

USE LEFT/RIGHT TO MOVE PLAYER.
USE UP TO JUMP.
USE SPACE TO TAKE ACTION.

GAME OVER

LEVEL
COMPLETE

DIAMONDS COLLECTED:

ENEMIES DEFEATED:

SECRETS FOUND:

30 / 30

1 / 1

0 / 0

ALL ONLINE LEVELS COMPLETED.

Do you wnat more fun?
Download the extended version!
- Five worlds to conquer
- Dozens of enemies to defeat
- Easy, Normal and Hard modes
... and more!

Do you wnat more fun?
Download the extended version!
- Five worlds to conquer
- Dozens of enemies to defeat
- Easy, Normal and Hard modes
... and more!

Service forbidden

ActionScript [AS1/AS2]

Frame 1
var BX_3 = 30; var BY_3 = 20; var Night_3 = false; var TURTLES_TOTAL_3 = 3; var GEMS_TOTAL_3 = 140; var ENEMIES_TOTAL_3 = 4; var Position_3 = [2, 14]; var BlocksArray_3 = [[21, 37, 38, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 36, 37, 21], [21, 29, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 36], [19, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 6, 7, 0, 0, 0, 0, 20], [19, 50, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 44, 36, 15, 8, 14, 0, 0, 20], [21, 19, 30, 13, 26, 14, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 44, 45, 45, 46, 0, 0, 20], [37, 38, 45, 45, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 9, 4, 5, 28], [38, 46, 0, 0, 0, 9, 10, 5, 26, 13, 13, 13, 26, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 12, 13, 26, 17, 18, 50, 21], [22, 0, 0, 12, 26, 17, 18, 19, 21, 38, 45, 36, 21, 37, 15, 8, 27, 25, 14, 0, 0, 0, 0, 20, 19, 37, 21, 29, 19, 37], [22, 0, 0, 44, 45, 45, 45, 45, 45, 46, 0, 0, 36, 19, 19, 21, 29, 21, 22, 0, 0, 0, 12, 28, 38, 45, 45, 36, 21, 19], [30, 25, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 45, 36, 21, 21, 30, 26, 14, 0, 44, 45, 46, 0, 0, 44, 45, 36], [38, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 45, 36, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 20], [22, 0, 0, 12, 25, 13, 26, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 36, 30, 25, 6, 7, 0, 0, 0, 0, 0, 20], [22, 0, 0, 44, 45, 45, 45, 46, 0, 12, 26, 14, 0, 0, 0, 0, 0, 0, 0, 20, 21, 19, 21, 15, 8, 26, 27, 14, 0, 20], [22, 0, 0, 0, 0, 0, 0, 0, 0, 20, 50, 30, 13, 25, 27, 26, 14, 0, 0, 20, 21, 38, 45, 45, 45, 45, 45, 46, 0, 20], [22, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 45, 36, 29, 38, 45, 46, 0, 0, 20, 21, 22, 0, 0, 0, 0, 0, 0, 12, 28], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 46, 0, 0, 12, 13, 28, 37, 22, 0, 0, 9, 10, 5, 13, 28, 21], [30, 13, 26, 14, 0, 12, 25, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 24, 38, 45, 46, 0, 12, 17, 18, 21, 19, 29, 38], [21, 19, 21, 30, 13, 28, 21, 30, 14, 0, 0, 0, 0, 0, 9, 4, 5, 28, 32, 22, 0, 0, 0, 20, 37, 50, 38, 45, 45, 46], [19, 38, 45, 45, 45, 45, 36, 38, 46, 0, 0, 0, 9, 4, 11, 18, 37, 21, 40, 30, 27, 25, 26, 28, 21, 21, 22, 0, 0, 0], [38, 46, 0, 0, 0, 0, 20, 30, 13, 25, 26, 27, 17, 18, 21, 38, 45, 45, 36, 21, 29, 21, 19, 37, 38, 45, 46, 0, 0, 0]]; var Decor_3 = [["b", 21, 959, 797], ["f", 22, 970, 797], ["b", 24, 290, 747], ["f", 7, 294, 768], ["b", 1, 50, 703], ["b", 23, 720, 595], ["b", 23, 295, 500], ["b", 24, 835, 315], ["b", 23, 1250, 695]]; var GemsArray_3 = [[27, 0, 0, 0, 0], [35, 650, 1, 5, 0], [2, 0, 0, 0, 0], [1, 0, 0, 0, 0], [2, 0, 0, 0, 0], [1, 0, 0, 0, 0], [2, 0, 0, 0, 0], [180, 740, 3, 3, 0], [0, 2, 0, 0, 0], [2, 5, 2, 0, 0], [0, 2, 0, 0, 0], [390, 675, 3, 3, 0], [0, 1, 0, 0, 0], [1, 4, 1, 0, 0], [0, 1, 0, 0, 0], [460, 795, 3, 4, 0], [5, 2, 5, 0, 0], [5, 2, 5, 0, 0], [5, 2, 5, 0, 0], [5, 2, 5, 0, 0], [805, 750, 1, 3, 0], [2, 0, 0, 0, 0], [4, 0, 0, 0, 0], [2, 0, 0, 0, 0], [860, 615, 2, 3, 0], [3, 3, 0, 0, 0], [4, 4, 0, 0, 0], [3, 3, 0, 0, 0], [600, 510, 3, 2, 0], [1, 5, 1, 0, 0], [5, 1, 5, 0, 0], [470, 545, 3, 1, 0], [1, 4, 1, 0, 0], [230, 470, 3, 1, 0], [4, 4, 4, 0, 0], [100, 540, 2, 3, 0], [5, 3, 0, 0, 0], [5, 3, 0, 0, 0], [5, 3, 0, 0, 0], [35, 327, 1, 5, 0], [5, 0, 0, 0, 0], [4, 0, 0, 0, 0], [5, 0, 0, 0, 0], [4, 0, 0, 0, 0], [5, 0, 0, 0, 0], [235, 280, 3, 2, 0], [0, 0, 5, 0, 0], [5, 0, 0, 0, 0], [145, 98, 3, 3, 0], [5, 5, 5, 0, 0], [4, 1, 4, 0, 0], [5, 5, 5, 0, 0], [445, 170, 3, 3, 0], [0, 1, 0, 0, 0], [2, 1, 2, 0, 0], [0, 1, 0, 0, 0], [710, 95, 3, 3, 0], [1, 1, 1, 0, 0], [1, 4, 1, 0, 0], [1, 1, 1, 0, 0], [900, 48, 3, 3, 0], [4, 4, 4, 0, 0], [4, 1, 4, 0, 0], [4, 4, 4, 0, 0], [900, 213, 3, 1, 0], [3, 3, 3, 0, 0], [1073, 35, 1, 3, 0], [2, 0, 0, 0, 0], [2, 0, 0, 0, 0], [2, 0, 0, 0, 0], [1140, 65, 3, 3, 0], [3, 0, 0, 0, 0], [0, 3, 0, 0, 0], [0, 0, 3, 0, 0], [1360, 125, 3, 4, 0], [2, 5, 0, 0, 0], [2, 5, 0, 0, 0], [2, 5, 0, 0, 0], [2, 5, 0, 0, 0], [1090, 315, 1, 3, 0], [2, 0, 0, 0, 0], [5, 0, 0, 0, 0], [2, 0, 0, 0, 0], [903, 369, 1, 3, 0], [1, 0, 0, 0, 0], [1, 0, 0, 0, 0], [1, 0, 0, 0, 0], [1012, 407, 2, 4, 0], [5, 3, 0, 0, 0], [3, 5, 0, 0, 0], [5, 3, 0, 0, 0], [5, 3, 0, 0, 0], [1100, 510, 3, 2, 0], [4, 0, 0, 0, 0], [0, 0, 4, 0, 0], [1347, 570, 2, 3, 0], [2, 1, 0, 0, 0], [1, 2, 0, 0, 0], [2, 1, 0, 0, 0], [1285, 655, 1, 3, 0], [4, 0, 0, 0, 0], [4, 0, 0, 0, 0], [4, 0, 0, 0, 0], [1065, 690, 1, 5, 0], [5, 0, 0, 0, 0], [5, 0, 0, 0, 0], [2, 0, 0, 0, 0], [5, 0, 0, 0, 0], [5, 0, 0, 0, 0]]; var Objects_3 = [["m", 1, 485, 892, 1, 0, 0], ["t", 1, 472, 890, 0, 0, 1], ["m", 2, 355, 267, 2, 0, 0], ["t", 2, 540, 266, 0, 0, 1], ["m", 3, 1000, 500, 3, 0, 0], ["t", 3, 1220, 555, 0, 0, 1], ["m", 4, 1340, 710, 4, 0, 0], ["e", 1, 972, 823, 0, 1, 1]]; var ObjectParams_3 = [{}, {hint:0, char:2, step:3, wplength:4, wp:[[380, 892], [567, 892], [725, 807], [567, 892]]}, {hint:1, char:1, step:3, wplength:6, wp:[[355, 267], [641, 267], [735, 315], [830, 315], [735, 315], [641, 267]]}, {hint:0, char:1, step:3, wplength:6, wp:[[990, 505], [1065, 505], [1150, 555], [1290, 555], [1150, 555], [1065, 505]]}, {hint:0, char:3, step:1, wplength:6, wp:[[1320, 703], [1235, 703], [1140, 752], [1122, 752], [1140, 752], [1235, 703]]}]; var BX_2 = 42; var BY_2 = 12; var Night_2 = true; var TURTLES_TOTAL_2 = 2; var GEMS_TOTAL_2 = 120; var ENEMIES_TOTAL_2 = 2; var Position_2 = [2, 2]; var BlocksArray_2 = [[38, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 36, 38, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 36, 21], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 36], [22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 25, 14, 0, 12, 13, 26, 14, 0, 0, 0, 20, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20], [22, 0, 0, 0, 12, 26, 14, 0, 0, 0, 0, 0, 0, 12, 28, 38, 46, 0, 44, 45, 45, 46, 0, 12, 25, 28, 30, 14, 0, 12, 25, 26, 27, 13, 25, 14, 0, 0, 12, 13, 25, 28], [22, 0, 0, 0, 44, 45, 46, 0, 0, 0, 0, 0, 0, 44, 45, 46, 0, 0, 0, 0, 0, 0, 0, 20, 19, 24, 21, 22, 0, 44, 36, 29, 23, 50, 21, 22, 0, 0, 44, 45, 45, 36], [30, 26, 25, 14, 0, 0, 12, 26, 25, 26, 27, 13, 26, 14, 0, 12, 27, 26, 14, 0, 0, 12, 27, 28, 21, 32, 19, 30, 14, 0, 20, 21, 31, 19, 37, 30, 26, 27, 14, 0, 0, 20], [21, 19, 21, 22, 0, 0, 20, 19, 21, 21, 23, 21, 21, 22, 0, 20, 29, 50, 30, 14, 0, 44, 45, 36, 37, 40, 19, 38, 46, 0, 20, 19, 39, 21, 21, 19, 21, 19, 22, 0, 0, 20], [29, 21, 37, 30, 13, 27, 28, 21, 21, 29, 31, 37, 19, 30, 25, 28, 21, 21, 19, 22, 0, 0, 0, 44, 45, 45, 45, 46, 0, 12, 28, 21, 38, 45, 36, 21, 37, 29, 30, 13, 27, 28], [19, 19, 21, 19, 21, 50, 21, 19, 19, 21, 31, 19, 19, 21, 29, 19, 37, 19, 21, 30, 25, 26, 14, 0, 0, 0, 0, 0, 0, 44, 45, 45, 46, 0, 44, 45, 36, 21, 19, 50, 21, 21], [21, 21, 19, 21, 29, 19, 19, 19, 19, 21, 39, 21, 19, 19, 21, 21, 21, 19, 37, 19, 19, 21, 22, 0, 0, 0, 12, 13, 25, 27, 13, 13, 14, 0, 0, 0, 20, 21, 21, 29, 21, 21], [19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 21, 21, 19, 21, 30, 26, 27, 13, 28, 21, 19, 21, 29, 19, 22, 0, 0, 0, 20, 21, 37, 19, 19, 19], [19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 21, 19, 21, 19, 37, 19, 19, 21, 19, 21, 19, 19, 21, 19, 30, 25, 27, 13, 28, 19, 21, 19, 19, 19]]; var Decor_2 = [["b", 21, 1920, 77], ["f", 22, 1931, 77], ["b", 24, 242, 123], ["f", 7, 246, 141], ["b", 4, 56, 164], ["f", 8, 112, 244], ["b", 24, 723, 75], ["b", 24, 1104, 457], ["b", 24, 1632, 122], ["f", 16, 1440, 384], ["f", 16, 1487, 384], ["f", 9, 1425, 440], ["f", 10, 1471, 439]]; var GemsArray_2 = [[23, 0, 0, 0, 0, 0], [230, 60, 3, 3, 0, 0], [0, 1, 0, 0, 0, 0], [1, 2, 1, 0, 0, 0], [0, 1, 0, 0, 0, 0], [219, 245, 2, 3, 0, 0], [5, 4, 0, 0, 0, 0], [4, 5, 0, 0, 0, 0], [5, 4, 0, 0, 0, 0], [420, 150, 5, 2, 0, 0], [1, 3, 1, 3, 1, 0], [3, 1, 3, 1, 3, 0], [673, 230, 2, 4, 0, 0], [5, 2, 0, 0, 0, 0], [2, 5, 0, 0, 0, 0], [5, 2, 0, 0, 0, 0], [2, 5, 0, 0, 0, 0], [655, 84, 1, 2, 0, 0], [4, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0], [710, 50, 3, 1, 0, 0], [1, 4, 1, 0, 0, 0], [770, 200, 4, 1, 0, 0], [3, 4, 4, 3, 0, 0], [927, 25, 3, 2, 0, 0], [0, 2, 0, 0, 0, 0], [2, 1, 2, 0, 0, 0], [950, 165, 1, 3, 0, 0], [2, 0, 0, 0, 0, 0], [5, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0], [1130, 50, 3, 3, 0, 0], [4, 5, 4, 0, 0, 0], [4, 5, 4, 0, 0, 0], [4, 5, 4, 0, 0, 0], [1085, 165, 1, 3, 0, 0], [3, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0], [975, 310, 4, 2, 0, 0], [1, 4, 1, 4, 0, 0], [1, 4, 1, 4, 0, 0], [1365, 358, 1, 3, 0, 0], [3, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0], [3, 0, 0, 0, 0, 0], [1415, 230, 1, 4, 0, 0], [4, 0, 0, 0, 0, 0], [4, 0, 0, 0, 0, 0], [4, 0, 0, 0, 0, 0], [4, 0, 0, 0, 0, 0], [1335, 170, 1, 3, 0, 0], [1, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0], [1290, 50, 1, 3, 0, 0], [4, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0], [4, 0, 0, 0, 0, 0], [1505, 48, 5, 3, 0, 0], [0, 0, 5, 0, 0, 0], [0, 5, 2, 5, 0, 0], [5, 5, 5, 5, 5, 0], [1720, 170, 1, 3, 0, 0], [1, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0], [1875, 75, 1, 3, 0, 0], [1, 0, 0, 0, 0, 0], [5, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0], [1885, 254, 3, 3, 0, 0], [3, 5, 3, 0, 0, 0], [3, 5, 3, 0, 0, 0], [3, 5, 3, 0, 0, 0], [1580, 423, 6, 1, 0, 0], [4, 1, 4, 1, 4, 1], [1580, 455, 6, 1, 0, 0], [1, 4, 1, 4, 1, 4], [1580, 487, 6, 1, 0, 0], [4, 1, 4, 1, 4, 1]]; var Objects_2 = [["m", 1, 330, 218, 1, 0, 0], ["t", 1, 457, 218, 0, 0, 1], ["m", 2, 1425, 121, 2, 0, 0], ["t", 2, 1542, 121, 0, 0, 1], ["e", 1, 1923, 103, 0, 1, 1]]; var ObjectParams_2 = [{}, {hint:0, char:2, step:3, wplength:2, wp:[[330, 218], [600, 218]]}, {hint:0, char:2, step:3, wplength:2, wp:[[1425, 121], [1660, 121]]}]; var BX_1 = 42; var BY_1 = 13; var Night_1 = false; var TURTLES_TOTAL_1 = 1; var GEMS_TOTAL_1 = 30; var ENEMIES_TOTAL_1 = 1; var Position_1 = [2, 8]; var BlocksArray_1 = [[0, 0, 20, 19, 19, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 19, 19, 21], [0, 0, 20, 19, 19, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 19, 19, 21], [0, 0, 20, 38, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 19, 19, 21], [25, 27, 28, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 19, 19, 21], [19, 19, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 12, 27, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 21, 19, 19], [19, 19, 38, 46, 0, 0, 0, 0, 0, 0, 0, 12, 28, 29, 21, 15, 8, 27, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 21, 21, 21], [38, 45, 46, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 45, 36, 19, 37, 21, 22, 0, 0, 0, 0, 12, 26, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45, 36, 21, 50], [22, 0, 0, 0, 0, 0, 0, 0, 12, 26, 14, 0, 0, 0, 20, 21, 21, 21, 30, 26, 6, 7, 0, 20, 21, 30, 26, 26, 13, 26, 13, 26, 26, 14, 0, 0, 0, 0, 0, 44, 36, 21], [22, 0, 0, 0, 0, 0, 0, 0, 20, 50, 22, 0, 0, 0, 20, 21, 21, 21, 19, 21, 50, 15, 8, 28, 21, 21, 21, 21, 29, 21, 21, 21, 21, 22, 0, 0, 0, 0, 0, 0, 44, 36], [22, 0, 0, 0, 0, 0, 0, 12, 28, 21, 30, 13, 27, 26, 28, 21, 21, 37, 21, 21, 21, 21, 21, 21, 37, 21, 21, 21, 21, 21, 21, 21, 21, 30, 6, 7, 0, 0, 0, 0, 0, 20], [22, 0, 0, 9, 4, 5, 25, 28, 19, 19, 21, 29, 21, 21, 37, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 19, 21, 21, 21, 50, 15, 8, 13, 13, 13, 13, 28], [30, 26, 25, 17, 18, 29, 19, 19, 21, 19, 19, 19, 19, 19, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 29, 21, 21], [19, 19, 19, 19, 21, 19, 21, 19, 21, 19, 19, 19, 19, 21, 19, 19, 21, 19, 21, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 21, 19, 21, 19, 19, 21, 19, 19, 19, 19, 19, 19]]; var Decor_1 = [["b", 21, 1917, 414], ["f", 22, 1928, 414], ["f", 11, 200, 100], ["f", 9, 20, 538], ["f", 7, 389, 335], ["b", 25, 432, 306], ["f", 12, 553, 432], ["f", 12, 495, 432], ["f", 9, 615, 195], ["f", 8, 580, 195], ["f", 6, 653, 195], ["b", 24, 675, 168], ["b", 25, 816, 209], ["f", 10, 1210, 345], ["f", 9, 1600, 440], ["b", 25, 1775, 452]]; var GemsArray_1 = [[4, 0, 0, 0, 0], [580, 345, 3, 3, 0], [4, 4, 4, 0, 0], [1, 1, 1, 0, 0], [4, 4, 4, 0, 0], [610, 120, 3, 2, 0], [5, 5, 5, 0, 0], [3, 3, 3, 0, 0], [920, 260, 3, 2, 0], [1, 1, 1, 0, 0], [4, 4, 4, 0, 0], [1645, 360, 3, 3, 0], [4, 1, 4, 0, 0], [4, 3, 4, 0, 0], [4, 1, 4, 0, 0]]; var Objects_1 = [["m", 1, 1300, 314, 1, 0, 0], ["t", 1, 1400, 314, 0, 0, 1], ["e", 1, 1920, 440, 0, 1, 1], ["l", 1, 440, 325, 0, 0, 1], ["l", 2, 830, 225, 0, 0, 1], ["l", 3, 1780, 450, 0, 0, 1], ["l", 4, 1410, 330, 0, 0, 1], ["l", 5, 850, 225, 0, 0, 1], ["l", 6, 1160, 285, 0, 0, 1]]; var ObjectParams_1 = [{}, {hint:1, char:2, step:3, wplength:2, wp:[[1300, 314], [1450, 314]]}]; var GAME_LIVES = 1; var GAME_LEVELS = 3; var GAME_SCOREFORGEM = 10; var GAME_SCOREFORENEMY = 100; var GAME_ENEMYDAMAGE = 25; var BW = 48; var BH = 48; var GW = 24; var GH = 24; var GSX = 24; var GSY = 24; var GOINC = 4; var MAXBX = 100; var MAXBY = 60; var MAXGX = 10; var MAXGY = 200; var MAXGEMS = 400; var FULLLIFE = 55; var LevelScore; var TotalScore; var CurrentLevel; var Life; var Lives = GAME_LIVES; var MaxLevel = GAME_LEVELS; var Levels = GAME_LEVELS; var TurtlesTotal; var GemsTotal; var EnemiesTotal; var Turtles; var Gems; var Enemies; var ToDo; var LevelToPlay; var BX; var BY; var Position = [0, 0]; var BlocksArray = new Array(MAXBY); var GemsArray = new Array(MAXGY); var i = 0; while (i < MAXBY) { BlocksArray[i] = new Array(MAXBX); i++; } var i = 0; while (i < MAXGY) { GemsArray[i] = new Array(MAXGX); i++; } var Objects = new Array(); var ObjectParams = new Object(); var Decor = new Object(); var global_sound = new Sound(); var button_click_Snd = new Sound(); button_click_Snd.attachSound("Button.mp3"); var cage_derbis_Snd = new Sound(); cage_derbis_Snd.attachSound("Cage_Debris.mp3"); var enemy_kicked_Snd = new Sound(); enemy_kicked_Snd.attachSound("Enemy_Kicked.mp3"); var game_over_Snd = new Sound(); game_over_Snd.attachSound("Game_Over.mp3"); var gems_collect_Snd = new Sound(); gems_collect_Snd.attachSound("Gems_Collect.mp3"); var howtoplay_show_Snd = new Sound(); howtoplay_show_Snd.attachSound("HowToPlay_Show.mp3"); var level_complete_Snd = new Sound(); level_complete_Snd.attachSound("Level_Complete.mp3"); var player_boring_Snd = new Sound(); player_boring_Snd.attachSound("Player_Boring.mp3"); var player_show_Snd = new Sound(); player_show_Snd.attachSound("Player_Show.mp3"); var turtle_collect_Snd = new Sound(); turtle_collect_Snd.attachSound("Turtle_collect.mp3"); var enemy_hit_Snd = new Sound(); enemy_hit_Snd.attachSound("Enemy_Hit.mp3"); var enemy_nohit_Snd = new Sound(); enemy_nohit_Snd.attachSound("Enemy_NoHit.mp3"); var endportal_activated_Snd = new Sound(); endportal_activated_Snd.attachSound("EndPortal_Activated.mp3"); var player_hit_Snd = new Sound(); player_hit_Snd.attachSound("Player_Hit.mp3"); function newArray(obj, aname) { if (arguments[2] == null) { trace("Can`t create an array not enough arguments"); } obj[aname] = new Array(arguments[2]); var _local3; var _local2; if (arguments[3] != null) { _local3 = 0; while (_local3 < arguments[2]) { obj[aname][_local3] = new Array(arguments[3]); if (arguments[4] != null) { _local2 = 0; while (_local2 < arguments[3]) { obj[aname][_local3][_local2] = new Array(arguments[4]); _local2++; } } _local3++; } } } function copyObj(s, d) { for (var _local4 in s) { var _local2 = new Object(); _local2 = s[_local4]; if (_local2 instanceof Object) { d[_local4] = new Object(); copyObj(_local2, d[_local4]); } else { d[_local4] = s[_local4]; } if (s.length != null) { d.length = s.length; } } } function checkDomain() { function denyTheGame() { gotoAndStop ("Forbidden"); } function allowTheGame() { play(); } stop(); var _local1 = new LocalConnection(); trace(_local1.domain()); if (((_local1.domain() == "localhost") || (_local1.domain() == "www.alawar.com")) || (_local1.domain() == "public.alawar.com")) { allowTheGame(); } else { denyTheGame(); } } if (Number(System.capabilities.version.slice(4, 5)) >= 8) { warning._visible = false; } else { warning._visible = true; stop(); } GotoDownload = function () { if (_root.link != undefined) { getURL (link, "_blank"); } else { getURL ("http://www.bigfishgames.com/download-games/1369/turtix/index.html", "_blank"); } if (_root.dload_f != undefined) { cstr = ("JavaScript:" + dload_f) + "()"; getURL (cstr); } };
Frame 2
function ef_go() { progress.setprogress((this.getBytesLoaded() / this.getBytesTotal()) * 100); if (this.getBytesLoaded() == this.getBytesTotal()) { this.onEnterFrame = undefined; _root.gotoAndPlay("MainMenu"); } } if (_global.bypass == "true") { if (_global.link != undefined) { _root.link = _global.link; } if (_global.dload_f != undefined) { _root.dload_f = _global.dload_f; } if (_global.close_f != undefined) { _root.close_f = _global.close_f; } if (_global.alawar_f != undefined) { _root.alawar_f = _global.alawar_f; } } else { stop(); progress.init(); progress.start(); } Stage.showMenu = false;
Frame 17
if (snd_firstime == undefined) { snd_firstime = false; var sosnd = SharedObject.getLocal("sound"); var snd = new Object(); snd.flag = "snd"; snd.volume = 50; snd.mute = false; if (sosnd.data.content.flag == "snd") { snd.volume = sosnd.data.content.volume; snd.mute = sosnd.data.content.mute; } } if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Frame 18
stop(); mainmenu.storymodebtn.onRelease = function () { _root.button_click_Snd.start(); _root.ToDo = "NewGame"; gotoAndPlay ("Game"); }; mainmenu.quitbtn.onPress = function () { _root.button_click_Snd.start(); fscommand ("quit"); if (_root.close_f != null) { cstr = ("JavaScript:" + _root.close_f) + "()"; getURL (cstr); } else { getURL ("javascript:self.close();"); } };
Frame 29
if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Frame 31
stop(); var window = (new flash.geom.Rectangle(0, 0, 512, 384)); gamedy.scrollRect = window;
Frame 50
gotoAndStop ("Forbidden");
Symbol 84 MovieClip [gem_effect_5] Frame 1
function efstart() { TimeCnt = 15; StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef; } function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } TimeCnt--; if (TimeCnt <= 0) { efstop(); } } function newStar() { this.attachMovie("gem_star_5", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 20 + (40 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = Math.floor(Math.random() * 32); this["star_" + StarID]._y = Math.floor(Math.random() * 32); this["star_" + StarID].dx = MAXDX - ((2 * MAXDX) * Math.random()); this["star_" + StarID].dy = MAXDY - ((2 * MAXDY) * Math.random()); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (100 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._x = this._x + this.dx; this._y = this._y + this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } var MAXTIME = 60; var MINTIME = 40; var MAXDX = 2; var MAXDY = 2; var MAXDA = 3; var MAXTINT = 15; var MINTINT = 10; var Cnt; var StarID; var RndCnt; var as; var TimeCnt; efstart();
Symbol 85 MovieClip [gem_effect_4] Frame 1
function efstart() { TimeCnt = 15; StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef; } function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } TimeCnt--; if (TimeCnt <= 0) { efstop(); } } function newStar() { this.attachMovie("gem_star_4", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 20 + (40 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = Math.floor(Math.random() * 32); this["star_" + StarID]._y = Math.floor(Math.random() * 32); this["star_" + StarID].dx = MAXDX - ((2 * MAXDX) * Math.random()); this["star_" + StarID].dy = MAXDY - ((2 * MAXDY) * Math.random()); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (100 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._x = this._x + this.dx; this._y = this._y + this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } var MAXTIME = 60; var MINTIME = 40; var MAXDX = 2; var MAXDY = 2; var MAXDA = 3; var MAXTINT = 15; var MINTINT = 10; var Cnt; var StarID; var RndCnt; var as; var TimeCnt; efstart();
Symbol 86 MovieClip [gem_effect_3] Frame 1
function efstart() { TimeCnt = 15; StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef; } function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } TimeCnt--; if (TimeCnt <= 0) { efstop(); } } function newStar() { this.attachMovie("gem_star_3", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 20 + (40 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = Math.floor(Math.random() * 32); this["star_" + StarID]._y = Math.floor(Math.random() * 32); this["star_" + StarID].dx = MAXDX - ((2 * MAXDX) * Math.random()); this["star_" + StarID].dy = MAXDY - ((2 * MAXDY) * Math.random()); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (100 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._x = this._x + this.dx; this._y = this._y + this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } var MAXTIME = 60; var MINTIME = 40; var MAXDX = 2; var MAXDY = 2; var MAXDA = 3; var MAXTINT = 15; var MINTINT = 10; var Cnt; var StarID; var RndCnt; var as; var TimeCnt; efstart();
Symbol 87 MovieClip [gem_effect_2] Frame 1
function efstart() { TimeCnt = 15; StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef; } function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } TimeCnt--; if (TimeCnt <= 0) { efstop(); } } function newStar() { this.attachMovie("gem_star_2", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 20 + (40 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = Math.floor(Math.random() * 32); this["star_" + StarID]._y = Math.floor(Math.random() * 32); this["star_" + StarID].dx = MAXDX - ((2 * MAXDX) * Math.random()); this["star_" + StarID].dy = MAXDY - ((2 * MAXDY) * Math.random()); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (100 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._x = this._x + this.dx; this._y = this._y + this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } var MAXTIME = 60; var MINTIME = 40; var MAXDX = 2; var MAXDY = 2; var MAXDA = 3; var MAXTINT = 15; var MINTINT = 10; var Cnt; var StarID; var RndCnt; var as; var TimeCnt; efstart();
Symbol 88 MovieClip [gem_effect_1] Frame 1
function efstart() { TimeCnt = 15; StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef; } function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } TimeCnt--; if (TimeCnt <= 0) { efstop(); } } function newStar() { this.attachMovie("gem_star_1", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 20 + (40 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = Math.floor(Math.random() * 32); this["star_" + StarID]._y = Math.floor(Math.random() * 32); this["star_" + StarID].dx = MAXDX - ((2 * MAXDX) * Math.random()); this["star_" + StarID].dy = MAXDY - ((2 * MAXDY) * Math.random()); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (100 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._x = this._x + this.dx; this._y = this._y + this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } var MAXTIME = 60; var MINTIME = 40; var MAXDX = 2; var MAXDY = 2; var MAXDA = 3; var MAXTINT = 15; var MINTINT = 10; var Cnt; var StarID; var RndCnt; var as; var TimeCnt; efstart();
Symbol 89 MovieClip [born_effect_] Frame 1
function efstart() { TimeCnt = 25; StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef; } function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } TimeCnt--; if (TimeCnt <= 0) { efstop(); } } function newStar() { this.attachMovie("turtix_star_", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 100 + (100 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = Math.floor(Math.random() * 50); this["star_" + StarID]._y = Math.floor(Math.random() * 50); this["star_" + StarID].dx = MAXDX - ((2 * MAXDX) * Math.random()); this["star_" + StarID].dy = MAXDY - ((2 * MAXDY) * Math.random()); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (100 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; this.attachMovie("turtix_ring_", "ring_" + StarID, this.getNextHighestDepth()); this["ring_" + StarID]._xscale = 50 + (10 * Math.random()); this["ring_" + StarID]._yscale = this["ring_" + StarID]._xscale; this["ring_" + StarID]._x = 20 + Math.floor(Math.random() * 10); this["ring_" + StarID]._y = 20 + Math.floor(Math.random() * 10); this["ring_" + StarID].onEnterFrame = ringMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._x = this._x + this.dx; this._y = this._y + this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } function ringMove() { if (this._alpha > 0) { this._alpha = this._alpha - 5; this._xscale = this._xscale + 10; this._yscale = this._xscale; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } } var MAXTIME = 60; var MINTIME = 40; var MAXDX = 1; var MAXDY = 1; var MAXDA = 1; var MAXTINT = 25; var MINTINT = 10; var Cnt; var StarID; var RndCnt; var as; var TimeCnt; efstart();
Symbol 103 MovieClip [exit_effect_] Frame 1
function efstart() { if (_root.CurrentLevel == 1) { hint._visible = true; } else { hint._visible = false; } StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef; } function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } } function newStar() { if (Math.random() > 0.4) { this.attachMovie("turtix_star_", "star_" + StarID, this.getNextHighestDepth()); } else { this.attachMovie("exit_star_", "star_" + StarID, this.getNextHighestDepth()); } this["star_" + StarID]._xscale = 20 + (100 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = 20 + Math.floor(Math.random() * 32); this["star_" + StarID]._y = Math.floor(Math.random() * 32); this["star_" + StarID].dx = MAXDX - ((2 * MAXDX) * Math.random()); this["star_" + StarID].dy = MAXDY - ((2 * MAXDY) * Math.random()); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (100 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._x = this._x + this.dx; this._y = this._y + this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } var MAXTIME = 20; var MINTIME = 5; var MAXDX = 1; var MAXDY = 1; var MAXDA = 2; var MAXTINT = 35; var MINTINT = 20; var Cnt; var StarID; var RndCnt; var as; hint._visible = false;
Symbol 104 MovieClip [turtlefly_effect_] Frame 1
function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (TimeCnt < 50) { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } } TimeCnt--; if (TimeCnt <= 0) { efstop(); } } function newStar() { this.attachMovie("gem_star_3", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 20 + (50 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = Math.floor(Math.random() * 32); this["star_" + StarID]._y = Math.floor(Math.random() * 32) - 10; this["star_" + StarID].dx = 0; this["star_" + StarID].dy = MAXDY * Math.random(); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (50 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._y = this._y - this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } var MAXTIME = 60; var MINTIME = 40; var MAXDY = 3; var MAXDA = 2; var MAXTINT = 25; var MINTINT = 15; var Cnt; var StarID; var RndCnt; var as; var TimeCnt; TimeCnt = 100; StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef;
Symbol 422 MovieClip Frame 5
if ((Math.random() * 5) > 1) { gotoAndPlay ("Skip"); }
Symbol 423 MovieClip Frame 1
function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } } function newStar() { this.attachMovie("turtle_star_", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 20 + (50 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = Math.floor(Math.random() * 32); this["star_" + StarID]._y = Math.floor(Math.random() * 32); this["star_" + StarID].dx = 0; this["star_" + StarID].dy = MAXDY * Math.random(); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (80 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._y = this._y - this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } var MAXTIME = 60; var MINTIME = 40; var MAXDY = 1; var MAXDA = 1; var MAXTINT = 25; var MINTINT = 10; var Cnt; var StarID; var RndCnt; var as; StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef;
Symbol 458 MovieClip Frame 33
gotoAndPlay ("Repeat");
Symbol 459 MovieClip [_turtle_] Frame 1
function free() { gotoAndStop ("Free"); _root.Objects[Index][5] = 1; Cnt = 50; this.onEnterFrame = hideturtle; } function unlock() { if (_root.CurrentLevel == 1) { _root.howtoplay_show_Snd.start(); hint._visible = true; } _root.Objects[Index][6] = 0; effect.efstop(); } function hideturtle() { if (Cnt <= 0) { if (this._alpha > 0) { this._alpha = this._alpha - 2; } else { _root.turtle_collect_Snd.start(); _parent.removeObject(Index); } } else { Cnt--; } } var Cnt; hint._visible = false;
Symbol 459 MovieClip [_turtle_] Frame 2
stop();
Symbol 459 MovieClip [_turtle_] Frame 8
stop();
Symbol 462 MovieClip Frame 1
this._visible = false;
Symbol 462 MovieClip Frame 2
stop(); this.removeMovieClip();
Symbol 463 MovieClip Frame 1
function startMove() { freeze = false; lookup = false; Direction = 0; wp = new Object(); _root.copyObj(_parent.Params.wp, wp); wpLength = _parent.Params.wplength; Char = _parent.Params.char; Step = _parent.Params.step; wpCnt = 0; this.onEnterFrame = mainLoop; } function mainLoop() { if (freeze || (lookup)) { return(undefined); } wpX = wp[wpCnt][0]; wpY = wp[wpCnt][1]; var _local3 = Math.abs(_parent._x - wpX); if (_local3 >= Step) { var _local4 = (Math.abs(_parent._y - wpY) / _local3) * Step; if (_parent._x < wpX) { _parent._x = _parent._x + Step; _parent.gotoAndStop("MoveRight"); dirRight = true; } else { _parent.gotoAndStop("MoveLeft"); dirRight = false; _parent._x = _parent._x - Step; } if (_parent._y < wpY) { _parent._y = _parent._y + _local4; } else { _parent._y = _parent._y - _local4; } } else { _parent._x = wpX; _parent._y = wpY; wpCnt++; if (wpCnt >= wpLength) { wpCnt = 0; } } _root.Objects[_parent.Index][2] = _parent._x; _root.Objects[_parent.Index][3] = _parent._y; } function hit() { if (_parent.hit != undefined) { _parent.hit(); } freeze = true; _root.Objects[_parent.Index][6] = 1; if (dirRight) { _parent.gotoAndStop("HitRight"); } else { _parent.gotoAndStop("HitLeft"); } tmrid = setInterval(alive, 3000); } function alive() { clearInterval(tmrid); if (_parent.alive != undefined) { _parent.alive(); } freeze = false; _root.Objects[_parent.Index][6] = 0; } function kick() { clearInterval(tmrid); freeze = true; _root.Objects[_parent.Index][5] = 1; _parent.gotoAndStop("Dead" + _root.gamedy.map.hero.Direction); } function death() { _parent._parent.removeObject(_parent.Index); } var wpCnt; var wpX; var wpY; var Step; var wp; var wpLength; var Char; var tmrid; var dirRight; var freeze; var lookup; startMove();
Symbol 510 MovieClip Frame 20
stop(); _parent.logic.death();
Symbol 511 MovieClip [_enemy_3] Frame 2
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint1._visible = true; } else { hint1._visible = false; } stop();
Symbol 511 MovieClip [_enemy_3] Frame 11
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint1._visible = true; } else { hint1._visible = false; } stop();
Symbol 511 MovieClip [_enemy_3] Frame 21
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint2._visible = true; } else { hint2._visible = false; }
Symbol 511 MovieClip [_enemy_3] Frame 31
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint2._visible = true; } else { hint2._visible = false; }
Symbol 551 MovieClip Frame 20
stop(); _parent.logic.death();
Symbol 552 MovieClip [_enemy_2] Frame 2
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint1._visible = true; } else { hint1._visible = false; } stop();
Symbol 552 MovieClip [_enemy_2] Frame 11
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint1._visible = true; } else { hint1._visible = false; } stop();
Symbol 552 MovieClip [_enemy_2] Frame 21
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint2._visible = true; } else { hint2._visible = false; }
Symbol 552 MovieClip [_enemy_2] Frame 31
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint2._visible = true; } else { hint2._visible = false; }
Symbol 592 MovieClip Frame 20
stop(); _parent.logic.death();
Symbol 605 MovieClip [_enemy_1] Frame 1
function hit() { clearInterval(id); } function alive() { starttime(); } function starttime() { umbrella = false; newinterval(this); } function newinterval() { var _local1; if (id != undefined) { clearInterval(id); } umbrella = !umbrella; if (umbrella) { logic.lookup = false; if (logic.dirRight) { gotoAndStop ("MoveRight"); } else { gotoAndStop ("MoveLeft"); } _local1 = 3500 + (Math.random() * 2000); } else { logic.lookup = true; if (logic.dirRight) { gotoAndStop ("StandRight"); } else { gotoAndStop ("StandLeft"); } _local1 = 2500 + (Math.random() * 500); } id = setInterval(newinterval, _local1); } var id; var umbrella; starttime();
Symbol 605 MovieClip [_enemy_1] Frame 2
stop();
Symbol 605 MovieClip [_enemy_1] Frame 11
stop();
Symbol 605 MovieClip [_enemy_1] Frame 21
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint1._visible = true; } else { hint1._visible = false; }
Symbol 605 MovieClip [_enemy_1] Frame 31
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint1._visible = true; } else { hint1._visible = false; }
Symbol 605 MovieClip [_enemy_1] Frame 61
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint2._visible = true; } else { hint2._visible = false; }
Symbol 605 MovieClip [_enemy_1] Frame 71
if (_root.ObjectParams[_root.Objects[this.Index][4]].hint == 1) { hint2._visible = true; } else { hint2._visible = false; }
Symbol 608 MovieClip [100score_] Frame 1
this.onEnterFrame = function () { this._y = this._y - 2; this._alpha = this._alpha - 4; if (this._alpha < 5) { this.onEnterFrame = undefined; this.removeMovieClip(); } };
Symbol 611 MovieClip [10score_] Frame 1
this.onEnterFrame = function () { this._y = this._y - 2; this._alpha = this._alpha - 5; if (this._alpha < 5) { this.onEnterFrame = undefined; this.removeMovieClip(); } };
Symbol 691 MovieClip Frame 1
function init() { this._alpha = 0; up1._x = INITXUP; down1._x = INITXDOWN - (1 * down1._width); if (up2 != undefined) { removeMovieClip(up2); } if (down2 != undefined) { removeMovieClip(down2); } if (up3 != undefined) { removeMovieClip(up3); } if (down3 != undefined) { removeMovieClip(down3); } } function start() { duplicateMovieClip (up1, "up2", this.getNextHighestDepth()); duplicateMovieClip (up1, "up3", this.getNextHighestDepth()); duplicateMovieClip (down1, "down2", this.getNextHighestDepth()); duplicateMovieClip (down1, "down3", this.getNextHighestDepth()); up2._x = up1._width; up3._x = up1._width * 2; down2._x = 0; down3._x = down1._width; this.onEnterFrame = ef_start; } function ef_start() { up1._x = up1._x - SHIFTSTEP; up2._x = up2._x - SHIFTSTEP; up3._x = up3._x - SHIFTSTEP; down1._x = down1._x + SHIFTSTEP; down2._x = down2._x + SHIFTSTEP; down3._x = down3._x + SHIFTSTEP; i = 1; while (i <= 3) { if (this["up" + i]._x < (-1 * up1._width)) { this["up" + i]._x = up1._width * 2; } if (this["down" + i]._x > (2 * down1._width)) { this["down" + i]._x = -1 * down1._width; } i++; } if (this._alpha <= (ALPHA - ALPHASTEP)) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHA; } } var INITXUP = 0; var INITXDOWN = 0; var SHIFTSTEP = 1; var ALPHASTEP = 0.7; var ALPHA;
Symbol 693 MovieClip Frame 1
function init() { text1.init(); text1.ALPHA = 75; text2.init(); text2.ALPHA = 15; } function start() { text1.start(); text2.start(); }
Symbol 697 MovieClip Frame 1
FirstTime = true;
Symbol 697 MovieClip Frame 28
if (FirstTime) { stop(); FirstTime = false; }
Symbol 697 MovieClip Frame 55
gotoAndPlay (2);
Symbol 717 MovieClip Frame 1
function start() { Cnt = 0; this.onEnterFrame = ef_start; } function ef_start() { var _local3; var _local4; Cnt++; if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); _local3 = 100 - (_local4 * Math.sin((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV)))); this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 19) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } function wave(cx) { OldCX = CX; CX = cx; Cnt = 0; startf = false; this.onEnterFrame = ef_wave; } function ef_wave() { var _local3; var _local5; var _local4; Cnt++; if ((Cnt > 1) && (!startf)) { return(undefined); } if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = ((((Math.PI*2) * CX) / this._width) * 0.7) + 0.1; _local5 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); if ((CX - OldCX) >= 0) { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV))) + _local4)); } else { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) - (i * LV))) + _local4)); } if (_local3 < 100) { _local3 = 100 - ((100 - _local3) * 0.8); } this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 18) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } var LFRAMES = 100; var LPER = 3; var INITAMP = 27; var INITPH = 5; var LV = 2; var Cnt; var CX; var OldCX = 0; var startf;
Symbol 723 MovieClip Frame 1
function go() { if ((((dummy._xmouse < dummy._width) && (dummy._xmouse > 0)) && (dummy._ymouse < dummy._height)) && (dummy._ymouse > 0)) { loading.wave(dummy._xmouse); } } dummy.useHandCursor = false; dummy.onRollOut = function () { loading.startf = true; };
Symbol 728 MovieClip Frame 1
function start() { duplicateMovieClip (prnload, "prnload1", this.getNextHighestDepth()); duplicateMovieClip (prnload, "prnload2", this.getNextHighestDepth()); prnload._alpha = PRALPHAINIT; prnload._xscale = PRMAGNINIT; prnload._yscale = PRMAGNINIT; prnload1._alpha = PRALPHAINIT1; prnload1._xscale = PRMAGNINIT1; prnload1._yscale = PRMAGNINIT1; prnload2._alpha = PRALPHAINIT2; prnload2._xscale = PRMAGNINIT2; prnload2._yscale = PRMAGNINIT2; this.onEnterFrame = ef1_start; } function ef1_start() { if (prnload._xscale > 100) { tmp = PRMAGNSTEP; if ((prnload._xscale - tmp) < 0) { tmp = prnload._xscale - 100; } prnload._xscale = prnload._xscale - tmp; prnload._yscale = prnload._yscale - tmp; prnload._alpha = prnload._alpha + (PRALPHASTEP * PRALPHASTEP); } else { prnload._xscale = prnload._xscale - 0.8; prnload._yscale = prnload._yscale - 0.8; } if (prnload._xscale < PRSTART1) { if (prnload1._xscale > 100) { tmp = (PRMAGNSTEP1 * PRMAGNSTEP1) / 23; if ((prnload1._xscale - tmp) < 100) { tmp = prnload1._xscale - 100; } prnload1._xscale = prnload1._xscale - tmp; prnload1._yscale = prnload1._yscale - tmp; if (prnload._xscale > 100) { prnload1._alpha = prnload1._alpha + (PRALPHASTEP1 * PRALPHASTEP1); } else { prnload1._alpha = prnload1._alpha - (PRALPHASTEP1 * PRALPHASTEP1); } } else { removeMovieClip(prnload1); } } if (prnload._xscale < PRSTART2) { if (prnload2._xscale > 100) { tmp = (PRMAGNSTEP2 * PRMAGNSTEP2) / 15.4; if ((prnload2._xscale - tmp) < 100) { tmp = prnload2._xscale - 100; } prnload2._xscale = prnload2._xscale - tmp; prnload2._yscale = prnload2._yscale - tmp; if (prnload1._xscale != 100) { prnload2._alpha = prnload2._alpha + (PRALPHASTEP2 * PRALPHASTEP2); } else { prnload2._alpha = prnload2._alpha - (PRALPHASTEP2 * PRALPHASTEP2); } } else { removeMovieClip(prnload2); } } if (prnload2 == undefined) { Cnt = 0; prnload._alpha = 100; shadow.play(); prnload.loading.start(); prnload.progress._alpha = 35; this.onEnterFrame = ef2_start; _root.onEnterFrame = _root.ef_go; } } function ef2_start() { Cnt++; if (Cnt == TEXTSTART) { text.start(); } if (Cnt < WVFRAMES) { tmp = 100 - ((WVINITAMP * (1 - (Cnt / WVFRAMES))) * Math.sin((((Math.PI * Cnt) / WVFRAMES) * WVPERIODS) + (Math.PI/4))); prnload._xscale = tmp; prnload._yscale = tmp; maskmc._xscale = tmp; maskmc._yscale = tmp; filled._xscale = tmp; filled._yscale = tmp; } else { this.onEnterFrame = undefined; } } function init() { text.init(); Cnt = 0; this._alpha = 100; htmp = maskmc.target._height; ytmp = maskmc.target._y; maskmc.target._height = 0; maskmc.target._y = ytmp + htmp; } function setprogress(pr) { maskmc.target._height = (pr * htmp) / 100; maskmc.target._y = ytmp + (htmp * (1 - (pr / 100))); } var PRMAGNINIT = 1000; var PRALPHAINIT = 0; var PRMAGNSTEP = 25; var PRALPHASTEP = 1.5; var PRMAGNINIT1 = 1000; var PRALPHAINIT1 = 0; var PRMAGNSTEP1 = 25; var PRALPHASTEP1 = 1.5; var PRSTART1 = 700; var PRMAGNINIT2 = 1000; var PRALPHAINIT2 = 0; var PRMAGNSTEP2 = 25; var PRALPHASTEP2 = 1.6; var PRSTART2 = 300; var WVFRAMES = 85; var WVINITAMP = 17; var WVPERIODS = 3.5; var TEXTSTART = 30; var htmp; var ytmp; var Cnt;
Symbol 734 Button
on (press) { getURL ("http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash", "_blank"); }
Symbol 769 Button
on (press) { _root.button_click_Snd.start(); _root.GotoDownload(); }
Symbol 776 MovieClip Frame 1
function update() { if (_parent._parent.Mute) { _root.global_sound.setVolume(0); gotoAndStop (2); } else { _root.global_sound.setVolume(_parent._parent.Volume); gotoAndStop (1); } } update(); stop();
Symbol 776 MovieClip Frame 2
stop();
Symbol 784 MovieClip Frame 1
this.useHandCursor = false; this.onPress = function () { };
Symbol 795 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); _parent.hint.lshow(); _parent.hint.speaker.update(); }; this.onRollOut = function () { gotoAndStop (1); _parent.hint.lhide(); }; this.onMouseUp = function () { if ((((this._xmouse > this._width) || (this._ymouse > this._height)) || (this._xmouse < 0)) || (this._ymouse < 0)) { gotoAndStop (1); } else { gotoAndStop (2); } }; stop();
Symbol 795 MovieClip Frame 2
stop();
Symbol 795 MovieClip Frame 3
stop();
Symbol 799 MovieClip Frame 1
this.useHandCursor = false; this.onRollOver = function () { gotoAndStop (2); _parent.regul.gotoAndStop(2); }; this.onRollOut = function () { gotoAndStop (1); _parent.regul.gotoAndStop(1); }; stop();
Symbol 799 MovieClip Frame 2
stop();
Symbol 799 MovieClip Frame 3
stop();
Symbol 805 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); _parent.scal.gotoAndStop(2); }; this.onRollOut = function () { gotoAndStop (1); _parent.scal.gotoAndStop(1); }; stop();
Symbol 805 MovieClip Frame 2
stop();
Symbol 805 MovieClip Frame 3
stop();
Symbol 810 MovieClip Frame 1
function update() { if (_parent._parent._parent._parent.Mute) { gotoAndStop (2); } else { gotoAndStop (1); } } stop();
Symbol 810 MovieClip Frame 2
stop();
Symbol 811 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((this._alpha + ALPHASTEP) < ALPHAMAX) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHAMAX; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((this._alpha - ALPHASTEP) > ALPHAMIN) { this._alpha = this._alpha - ALPHASTEP; } else { this._alpha = ALPHAMIN; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 35; var SCALEMAX = 25; this._alpha = ALPHAMIN; this._xscale = 100; this._yscale = 100;
Symbol 815 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((this._alpha + ALPHASTEP) < ALPHAMAX) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHAMAX; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((this._alpha - ALPHASTEP) > ALPHAMIN) { this._alpha = this._alpha - ALPHASTEP; } else { this._alpha = ALPHAMIN; this.onEnterFrame = undefined; } this._xscale = 100 + ((SCALEMAX * this._alpha) / (ALPHAMAX - ALPHAMIN)); this._yscale = _xscale; } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 35; var SCALEMAX = 25; this._alpha = ALPHAMIN; this._xscale = 100; this._yscale = 100;
Symbol 816 MovieClip Frame 1
function setvol(vol) { update((YMAX - ((vol / 100) * (YMAX - YMIN))) + (regul._height / 4)); } function update(ry) { regul._y = ry - (regul._height / 4); if (regul._y < YMIN) { regul._y = YMIN; } if (regul._y > YMAX) { regul._y = YMAX; } grade.arrow._y = ((regul._y - 8.2) * 1.018) - 4.4; _parent._parent.Volume = Math.floor(((YMAX - regul._y) / (YMAX - YMIN)) * 100); if (!_parent._parent.Mute) { _root.global_sound.setVolume(_parent._parent.Volume); } } function mouse_handler() { update(_ymouse); } var YMIN = 3; var YMAX = 76; setvol(_parent._parent.Volume); mute.onPress = function () { _parent._parent.Mute = !_parent._parent.Mute; _parent.speaker.update(); this.gotoAndStop(3); hint.speaker.update(); }; scal.onPress = function () { update(_ymouse); }; regul.onPress = function () { grade.lshow(); regul.gotoAndStop(3); scal.gotoAndStop(3); scal.onMouseMove = mouse_handler; }; regul.onMouseUp = function () { scal.onMouseMove = undefined; if ((((scal._xmouse > (scal._width - 14)) || (scal._ymouse > (scal._height - 1))) || (scal._xmouse < 0)) || (scal._ymouse < 0)) { regul.gotoAndStop(1); scal.gotoAndStop(1); } else { regul.gotoAndStop(2); scal.gotoAndStop(2); } grade.lhide(); _parent._parent.setsosnd(); };
Symbol 823 MovieClip Frame 1
function lshow() { this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((light._xscale + ALPHASTEP) < ALPHAMAX) { light._xscale = light._xscale + ALPHASTEP; light._yscale = light._yscale + ALPHASTEP; } else { light._xscale = ALPHAMAX; light._yscale = ALPHAMAX; this.onEnterFrame = undefined; } } function lhide() { this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((light._xscale - ALPHASTEP) > ALPHAMIN) { light._xscale = light._xscale - ALPHASTEP; light._yscale = light._yscale - ALPHASTEP; } else { light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 100; var ALPHAMAX = 150; var ALPHASTEP = 18; light._xscale = ALPHAMIN; light._yscale = ALPHAMIN; this.onRollOver = function () { lshow(); }; this.onRollOut = function () { lhide(); };
Symbol 825 MovieClip Frame 1
Symbol 826 MovieClip Frame 1
function setsosnd() { _parent.snd.volume = Volume; _parent.snd.mute = Mute; _parent.sosnd.data.content = _parent.snd; } var Volume; var Mute; Volume = _parent.snd.volume; Mute = _parent.snd.mute; stop(); openbtn.onPress = function () { gotoAndPlay ("Show"); };
Symbol 826 MovieClip Frame 10
stop(); closebtn.onPress = function () { play(); }; headbtn.onPress = function () { play(); }; headbtn.onRollOver = function () { closebtn.lshow(); }; headbtn.onRollOut = function () { closebtn.lhide(); };
Symbol 826 MovieClip Frame 17
gotoAndStop ("Start");
Symbol 828 Button
on (press) { if (Key.isDown(17)) { gamedy.map.levelcompleted(); return(undefined); } _root.button_click_Snd.start(); _root.GotoDownload(); }
Symbol 833 MovieClip Frame 1
stop();
Symbol 833 MovieClip Frame 2
stop();
Symbol 837 MovieClip Frame 1
var STEP = 0.5; this.onEnterFrame = function () { cl1._x = cl1._x - STEP; cl2._x = cl2._x - STEP; if (((cl1._x + this._x) < 0) && ((cl2._x + this._x) < 0)) { cl1._x = cl1._x + 512; cl2._x = cl2._x + 512; } if (((cl1._x + this._x) > 0) && ((cl2._x + this._x) > 0)) { cl1._x = cl1._x - 512; cl2._x = cl2._x - 512; } };
Symbol 842 MovieClip Frame 1
stop();
Symbol 842 MovieClip Frame 2
stop();
Symbol 852 MovieClip Frame 1
var keyListener = new Object(); keyListener.onKeyDown = function () { Key.removeListener(keyListener); _parent._parent.cover.show(); _parent.play(); }; Key.addListener(keyListener); stop();
Symbol 852 MovieClip Frame 2
stop();
Symbol 852 MovieClip Frame 3
stop();
Symbol 854 MovieClip Frame 1
this._visible = false;
Symbol 854 MovieClip Frame 2
stop(); this.removeMovieClip();
Symbol 855 MovieClip Frame 1
function clear() { var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function show(blockimg) { var _local4; var _local3; _local4 = 0; while (_local4 < _root.BY) { _local3 = 0; while (_local3 < _root.BX) { if (blockimg[_local4][_local3] > 0) { if (this[(("B" + _local4) + "_") + _local3] == undefined) { this.attachMovie(String("_b" + blockimg[_local4][_local3]), String((("B" + _local4) + "_") + _local3), this.getNextHighestDepth()); } this[(("B" + _local4) + "_") + _local3]._x = _local3 * _root.BW; this[(("B" + _local4) + "_") + _local3]._y = _local4 * _root.BH; if (!(maparr[blockimg[_local4][_local3]] instanceof flash.display.BitmapData)) { maparr[blockimg[_local4][_local3]] = flash.display.BitmapData.loadBitmap("map_" + blockimg[_local4][_local3]); } colbitmap.copyPixels(maparr[blockimg[_local4][_local3]], new flash.geom.Rectangle(0, 0, _root.BW, _root.BH), new flash.geom.Point(_local3 * _root.BW, _local4 * _root.BW)); } _local3++; } _local4++; } } var colbitmap = (new flash.display.BitmapData(_root.BW * _root.BX, _root.BH * _root.BY, true, 0)); var i; var j; var maparr = new Array(80);
Symbol 857 MovieClip Frame 1
this._visible = false;
Symbol 857 MovieClip Frame 2
stop(); this.removeMovieClip();
Symbol 858 MovieClip Frame 1
function clear() { var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function show() { var _local3; var _local4; _local3 = 0; while (_local3 < _root.Decor.length) { if (_root.Decor[_local3][0] == "b") { this.attachMovie("decor_" + _root.Decor[_local3][1], "dec_" + _local3, this.getNextHighestDepth()); this["dec_" + _local3]._x = _root.Decor[_local3][2]; this["dec_" + _local3]._y = _root.Decor[_local3][3]; } _local3++; } }
Symbol 860 MovieClip Frame 1
this._visible = false;
Symbol 860 MovieClip Frame 2
stop(); this.removeMovieClip();
Symbol 861 MovieClip Frame 1
function clear() { var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function show(gemimg) { var _local4; var _local3; var _local5; var _local10; var _local9; var _local12; var _local11; var _local13; var _local6; var _local7; _local5 = 0; _local13 = 0; _local7 = 0; do { _local5++; _local10 = gemimg[_local5][0]; _local9 = gemimg[_local5][1]; _local12 = gemimg[_local5][2]; _local11 = gemimg[_local5][3]; _local6 = 0; _local4 = 1; while (_local4 <= _local11) { _local3 = 0; while (_local3 < _local12) { if (this[(("G" + (_local5 + _local4)) + "_") + _local3] == undefined) { this.attachMovie(String("gem_" + gemimg[_local5 + _local4][_local3]), String((("G" + (_local5 + _local4)) + "_") + _local3), this.getNextHighestDepth()); } this[(("G" + (_local5 + _local4)) + "_") + _local3]._x = _local10 + (_local3 * _root.GSX); this[(("G" + (_local5 + _local4)) + "_") + _local3]._y = _local9 + ((_local4 - 1) * _root.GSY); this[(("G" + (_local5 + _local4)) + "_") + _local3].gotoAndPlay(_local6); this[(("G" + (_local5 + _local4)) + "_") + _local3].ident = _local7; this[(("G" + (_local5 + _local4)) + "_") + _local3].gi = _local4; this[(("G" + (_local5 + _local4)) + "_") + _local3].gj = _local3; this[(("G" + (_local5 + _local4)) + "_") + _local3].num = gemimg[_local5 + _local4][_local3]; _local7++; gemdata[_local7] = this[(("G" + (_local5 + _local4)) + "_") + _local3]._name; if ((_local6 + _root.GOINC) > this[(("G" + (_local5 + _local4)) + "_") + _local3]._framesloaded) { _local6 = _root.GOINC - this[(("G" + (_local5 + _local4)) + "_") + _local3]._framesloaded; } else { _local6 = _local6 + _root.GOINC; } gembitmap.copyPixels(new flash.display.BitmapData(_root.GW, _root.GH, false, _local7), new flash.geom.Rectangle(0, 0, _root.GW - 8, _root.GH - 8), new flash.geom.Point((_local10 + (_local3 * _root.GSX)) + 6, (_local9 + ((_local4 - 1) * _root.GSY)) + 4)); this[(("G" + (_local5 + _local4)) + "_") + _local3].cmx = (_local10 + (_local3 * _root.GSX)) + 6; this[(("G" + (_local5 + _local4)) + "_") + _local3].cmy = (_local9 + ((_local4 - 1) * _root.GSY)) + 4; this[(("G" + (_local5 + _local4)) + "_") + _local3].cmw = _root.GW - 8; this[(("G" + (_local5 + _local4)) + "_") + _local3].cmh = _root.GH - 8; _local3++; } _local4++; } _local5 = _local5 + _local11; _local13++; } while (_local13 < gemimg[0][0]); } function removegem(gname) { gembitmap.copyPixels(new flash.display.BitmapData(_root.GW, _root.GH, true, 0), new flash.geom.Rectangle(0, 0, this[gname].cmw, this[gname].cmh), new flash.geom.Point(this[gname].cmx, this[gname].cmy)); this.attachMovie("gem_effect_" + this[gname].num, gname + "_eff", this.getNextHighestDepth()); this.attachMovie("10score_", gname + "_sc", this.getNextHighestDepth()); this[gname + "_eff"]._x = this[gname]._x; this[gname + "_eff"]._y = this[gname]._y; this[gname + "_sc"]._x = this[gname]._x + 5; this[gname + "_sc"]._y = this[gname]._y; this[gname].removeMovieClip(); } var gembitmap = (new flash.display.BitmapData(_root.BW * _root.BX, _root.BH * _root.BY, true, 0)); var gemdata = new Array(_root.MAXGEMS * 4);
Symbol 863 MovieClip Frame 1
this._visible = false;
Symbol 863 MovieClip Frame 2
stop(); this.removeMovieClip();
Symbol 864 MovieClip Frame 1
function clear() { var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function show(blockimg) { var _local3; var _local5; var _local4; _local3 = 0; while (_local3 < _root.Objects.length) { _local4 = _root.Objects[_local3][0] + _root.Objects[_local3][1]; if (_root.Objects[_local3][0] == "t") { this.attachMovie("_turtle_", _local4, this.getNextHighestDepth()); this[_local4]._x = _root.Objects[_local3][2]; this[_local4]._y = _root.Objects[_local3][3]; this[_local4].Index = _local3; } if (_root.Objects[_local3][0] == "e") { this.attachMovie("exit_effect_", _local4, this.getNextHighestDepth()); this[_local4]._x = _root.Objects[_local3][2]; this[_local4]._y = _root.Objects[_local3][3]; this[_local4].Index = _local3; } _local3++; } _local3 = 0; while (_local3 < _root.Objects.length) { _local4 = _root.Objects[_local3][0] + _root.Objects[_local3][1]; if (_root.Objects[_local3][0] == "m") { _local5 = _root.ObjectParams[_root.Objects[_local3][4]].char; this.attachMovie("_enemy_" + _local5, _local4, this.getNextHighestDepth()); this[_local4].Params = _root.ObjectParams[_root.Objects[_local3][4]]; this[_local4]._x = _root.Objects[_local3][2]; this[_local4]._y = _root.Objects[_local3][3]; this[_local4].Index = _local3; } _local3++; } getArrowCoordinates(); } function hitEnemy(i) { var _local3; _local3 = _root.Objects[i][0] + _root.Objects[i][1]; if (!this[_local3].umbrella) { _root.enemy_hit_Snd.start(); this[_local3].logic.hit(); } else { _root.enemy_nohit_Snd.start(); } } function hitTurtle(i) { var _local4; _local4 = _root.Objects[i][0] + _root.Objects[i][1]; this[_local4].free(); this.attachMovie("turtlefly_effect_", _local4 + "_ef", this.getNextHighestDepth()); this[_local4 + "_ef"]._x = this[_local4]._x + 5; this[_local4 + "_ef"]._y = this[_local4]._y; _parent.freeturtle(); getArrowCoordinates(); _root.cage_derbis_Snd.start(); } function sideEnemy(i) { var _local4; _local4 = _root.Objects[i][0] + _root.Objects[i][1]; this[_local4].logic.kick(); this.attachMovie("100score_", _local4 + "_sc", this.getNextHighestDepth()); this[_local4 + "_sc"]._x = this[_local4]._x; this[_local4 + "_sc"]._y = this[_local4]._y; _local4 = "t" + _root.Objects[i][1]; if (this[_local4] != undefined) { this[_local4].unlock(); } _parent.scoreforenemy(); _root.enemy_kicked_Snd.start(); } function removeObject(i) { var _local3; _local3 = _root.Objects[i][0] + _root.Objects[i][1]; this[_local3].removeMovieClip(); } function showexit() { _root.endportal_activated_Snd.start(); e1.efstart(); _root.Objects[e1.Index][5] = 0; _parent._parent.info.radar.gotoAndStop("Blue"); } function getArrowCoordinates() { var _local3 = false; i = 0; while (i < _root.Objects.length) { objname = _root.Objects[i][0] + _root.Objects[i][1]; if (_root.Objects[i][0] == "t") { if (_root.Objects[i][5] == 0) { _local3 = true; arrx = this[_root.Objects[i][0] + _root.Objects[i][1]]._x; arry = this[_root.Objects[i][0] + _root.Objects[i][1]]._y; break; } } i++; } if (!_local3) { arrx = e1._x; arry = e1._y; } } var arrx; var arry;
Symbol 893 MovieClip Frame 16
if ((Math.random() * 5) > 1) { gotoAndPlay (1); }
Symbol 893 MovieClip Frame 24
if ((Math.random() * 3) > 1) { gotoAndPlay (1); }
Symbol 932 MovieClip Frame 16
if ((Math.random() * 5) > 1) { gotoAndPlay (1); }
Symbol 941 MovieClip Frame 4
stop();
Symbol 950 MovieClip Frame 4
stop();
Symbol 967 MovieClip Frame 8
stop();
Symbol 984 MovieClip Frame 8
stop(); _parent._parent.bypass_move = false;
Symbol 993 MovieClip Frame 4
stop();
Symbol 994 MovieClip Frame 1
Symbol 994 MovieClip Frame 50
stop(); _parent._parent.bypass_move = false;
Symbol 1011 MovieClip Frame 8
stop();
Symbol 1029 MovieClip Frame 1
stop();
Symbol 1029 MovieClip Frame 9
stop();
Symbol 1029 MovieClip Frame 17
stop();
Symbol 1029 MovieClip Frame 25
stop();
Symbol 1029 MovieClip Frame 33
stop();
Symbol 1029 MovieClip Frame 41
stop();
Symbol 1029 MovieClip Frame 50
stop();
Symbol 1029 MovieClip Frame 58
stop();
Symbol 1029 MovieClip Frame 66
stop();
Symbol 1029 MovieClip Frame 74
stop();
Symbol 1029 MovieClip Frame 82
stop();
Symbol 1029 MovieClip Frame 90
stop();
Symbol 1029 MovieClip Frame 98
stop();
Symbol 1029 MovieClip Frame 106
stop();
Symbol 1029 MovieClip Frame 114
stop();
Symbol 1029 MovieClip Frame 122
stop();
Symbol 1029 MovieClip Frame 130
stop(); _root.player_boring_Snd.start(0, 1000);
Symbol 1029 MovieClip Frame 138
stop(); _root.player_boring_Snd.start(0, 1000);
Symbol 1030 MovieClip Frame 1
function efstart() { StarID = 0; Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); this.onEnterFrame = ef; } function efstop() { this.onEnterFrame = null; } function getCnt(mm, mt) { return(mm + Math.floor(Math.random() * (mt - mm))); } function ef() { if (Cnt < RndCnt) { Cnt++; newStar(); } else { Cnt = 0; RndCnt = getCnt(MINTIME, MAXTIME); } } function newStar() { this.attachMovie("turtix_star_", "star_" + StarID, this.getNextHighestDepth()); this["star_" + StarID]._xscale = 20 + (40 * Math.random()); this["star_" + StarID]._yscale = this["star_" + StarID]._xscale; this["star_" + StarID]._x = Math.floor(Math.random() * 32); this["star_" + StarID]._y = Math.floor(Math.random() * 32); this["star_" + StarID].dx = MAXDX - ((2 * MAXDX) * Math.random()); this["star_" + StarID].dy = MAXDY - ((2 * MAXDY) * Math.random()); this["star_" + StarID].da = MAXDA - ((2 * MAXDA) * Math.random()); var _local2 = MINTINT + Math.floor(Math.random() * (MAXTINT - MINTINT)); this["star_" + StarID].cnt = _local2; this["star_" + StarID].tint = _local2; this["star_" + StarID].astep = (80 / _local2) * 2; this["star_" + StarID]._alpha = 0; this["star_" + StarID].onEnterFrame = starMove; StarID++; } function starMove() { if (this.cnt > 0) { if (this.cnt > (this.tint / 2)) { this._alpha = this._alpha + this.astep; } else { this._alpha = this._alpha - this.astep; } this._x = this._x + this.dx; this._y = this._y + this.dy; this._rotation = this._rotation + this.da; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } this.cnt--; } var MAXTIME = 60; var MINTIME = 40; var MAXDX = 1; var MAXDY = 1; var MAXDA = 2; var MAXTINT = 25; var MINTINT = 10; var Cnt; var StarID; var RndCnt; var as;
Symbol 1031 MovieClip Frame 1
function setpos(pos) { anim.gotoAndStop("StandRight"); this._x = pos[0] * _root.BW; this._y = pos[1] * _root.BH; this._visible = true; this._alpha = 0; } function starthero() { _parent.attachMovie("born_effect_", "born_effect", _parent.getNextHighestDepth()); _parent.born_effect._x = this._x; _parent.born_effect._y = this._y; startid = setInterval(this, "starthero2", 1000); this.onEnterFrame = showhero; } function showhero() { if (this._alpha < 100) { this._alpha = this._alpha + 2; } } function starthero2() { if (_root.CurrentLevel == 1) { _parent._parent.igmenu.help.show(); } clearInterval(startid); this._alpha = 100; blinkdir = -1 * BLINKDIR; blinkcnt = BLINKCNT; blink = false; bypass_move = false; BH = _root.BH; BW = _root.BW; MAP = _root.MapArray; mcntl = 0; mcntr = 0; ku = false; bypassku = false; lockku = false; hitjump = false; fallstep = FALLSTEP; Direction = "Right"; lockfall = false; standcnt = STANDCNT; this.onEnterFrame = movehero; } function stophero() { this.onEnterFrame = undefined; } function movehero() { var _local3; var _local4; var _local2; if (blink && (!bypass_move)) { if (blinkcnt > 0) { if (effect.onEnterFrame == undefined) { effect.efstart(); } blinkcnt--; anim._alpha = anim._alpha + blinkdir; if (anim._alpha <= 40) { blinkdir = BLINKDIR; } else if (anim._alpha >= 100) { blinkdir = -1 * BLINKDIR; } } else { blinkcnt = BLINKCNT; blinkdir = -1 * BLINKDIR; anim._alpha = 100; blink = false; effect.efstop(); } } keytrace(); if (!bypass_move) { checkstate(); checkgems(); checkobjectside(); } else { ksp = false; ku = false; jumpstep = 0; bypassku = false; lockku = false; } if (kl) { _local2 = 0; while (_local2 < MOVESTEP) { _local3 = chcol((this._x + PX1) - 1, this._y + PY1); _local4 = chcol((this._x + PX1) - 1, this._y + PY2); if (_local4 && (_local3)) { this._x--; } else if (_local3) { this._x--; this._y--; } else { break; } _local2++; } } if (kr) { _local2 = 0; while (_local2 < MOVESTEP) { _local3 = chcol((this._x + PX2) + 1, this._y + PY1); _local4 = chcol((this._x + PX2) + 1, this._y + PY2); if (_local4 && (_local3)) { this._x++; } else if (_local3) { this._x++; this._y--; } else { break; } _local2++; } } if (ku) { lockfall = false; _local2 = 0; while (_local2 < Math.floor(jumpstep)) { _local3 = chcol(this._x + PX1, (this._y + PY1) - 1); _local4 = chcol(this._x + PX2, (this._y + PY1) - 1); if (_local4 && (_local3)) { this._y--; } else { jumpstep = 0; break; } _local2++; } jumpstep = jumpstep - DJUMPSTEP; if (jumpstep <= 0) { ku = false; fallstep = 0; bypassku = true; lockku = true; } } else if (kd) { bypassku = true; _local2 = 0; while (_local2 < Math.floor(fallstep)) { _local3 = chcol(this._x + PX1, (this._y + PY2) + 1); _local4 = chcol(this._x + PX2, (this._y + PY2) + 1); if ((_local4 && (_local3)) && (!checkobjectup())) { fallcnt++; if (_local2 > 3) { lockfall = true; } this._y++; } else { fallstep = 0; bypassku = false; lockfall = false; break; } _local2++; } if (fallstep <= (FALLSTEP - DFALLSTEP)) { fallstep = fallstep + DFALLSTEP; } else { fallstep = FALLSTEP; } } } function chcol(cx, cy) { var _local4; currPoint.x = cx; currPoint.y = cy; if (_parent.blocks.colbitmap.hitTest(initPoint, 128, currPoint)) { return(false); } return(true); } function checkgems() { if (chgem(this._x + ((PX1 + PX2) / 2), this._y + ((PY1 + PY2) / 2))) { return(undefined); } if (chgem(this._x + PX1, this._y + PY1)) { return(undefined); } if (chgem(this._x + PX1, this._y + PY2)) { return(undefined); } if (chgem(this._x + PX2, this._y + PY1)) { return(undefined); } if (chgem(this._x + PX2, this._y + PY2)) { return(undefined); } } function chgem(cx, cy) { var _local2; _local2 = _parent.gems.gembitmap.getPixel(cx, cy); if (_local2 != 0) { if (_parent.gems[_parent.gems.gemdata[_local2]] != undefined) { _parent.scoreforgem(); _parent.gems.removegem(_parent.gems.gemdata[_local2]); return(true); } } return(false); } function getcx(coord) { coord = Math.floor(coord / _root.BW); return(coord); } function getcy(coord) { coord = Math.floor(coord / _root.BH); return(coord); } function keytrace() { kl = false; kr = false; kd = false; ksp = false; if (Key.isDown(32)) { ksp = true; } if ((((!Key.isDown(16)) && (Key.isDown(37))) && (!Key.isDown(39))) && (!bypass_move)) { mcntl = MCNT; mcntr = 0; } if ((((!Key.isDown(16)) && (Key.isDown(39))) && (!Key.isDown(37))) && (!bypass_move)) { mcntr = MCNT; mcntl = 0; } if ((!ku) && (!bypassku)) { if ((!Key.isDown(16)) && (Key.isDown(38))) { if (!lockku) { hitjump = false; dojump(); } } else { lockku = false; } } kd = true; if (mcntl > 0) { mcntl--; kl = true; } if (mcntr > 0) { mcntr--; kr = true; } } function dojump() { ku = true; jumpstep = JUMPSTEP; } function dohitjump() { hitjump = true; ku = true; jumpstep = HITJUMPSTEP; } function checkstate() { if (kl) { standcnt = STANDCNT; _root.player_boring_Snd.stop("Player_Boring.mp3"); if ((!ku) && (!bypassku)) { anim.gotoAndStop("MoveLeft"); } Direction = "Left"; } else if (kr) { standcnt = STANDCNT; _root.player_boring_Snd.stop("Player_Boring.mp3"); if ((!ku) && (!bypassku)) { anim.gotoAndStop("MoveRight"); } Direction = "Right"; } else if ((!ku) && (!bypassku)) { standcnt--; if (standcnt > 0) { anim.gotoAndStop("Stand" + Direction); } else { standcnt = 0; anim.gotoAndStop("Music" + Direction); } } if (ku) { standcnt = STANDCNT; _root.player_boring_Snd.stop("Player_Boring.mp3"); if (hitjump) { anim.gotoAndStop("HitJump" + Direction); } else { anim.gotoAndStop("Jump" + Direction); } } else if (bypassku) { standcnt = STANDCNT; _root.player_boring_Snd.stop("Player_Boring.mp3"); if (lockfall) { anim.gotoAndStop("Fall" + Direction); } } } function checkobjectup() { var _local3; var _local4; _local3 = 0; while (_local3 < _root.Objects.length) { if ((_root.Objects[_local3][5] == 0) && (_root.Objects[_local3][6] == 0)) { _local4 = _root.Objects[_local3][0]; if (_local4 == "m") { if (checkup(_local3)) { dohitjump(); _parent.animals.hitEnemy(_local3); return(true); } } if (_local4 == "t") { if (checkup(_local3)) { dohitjump(); _parent.animals.hitTurtle(_local3); return(true); } } } _local3++; } return(false); } function checkup(n) { var _local6 = 40; var _local5 = 37; var _local4 = _root.Objects[n][2]; var _local3 = _root.Objects[n][3]; if ((this._x > (_local4 - (BW / 2))) && (this._x < (_local4 + (BW / 2)))) { if ((this._y > (_local3 - _local6)) && (this._y < (_local3 - _local5))) { return(true); } } return(false); } function checkobjectside() { var _local2; var _local3; _local2 = 0; while (_local2 < _root.Objects.length) { if (_root.Objects[_local2][5] == 0) { _local3 = _root.Objects[_local2][0]; if (_local3 == "m") { if (checkside(_local2)) { checkenemy(_local2); return(true); } } else if (_local3 == "e") { if (checkside(_local2)) { turtixExit(); return(true); } } else if (_local3 == "l") { if (checkside(_local2)) { checkHint(_local3 + _root.Objects[_local2][1]); return(true); } } } _local2++; } return(false); } function checkside(n) { var _local5 = 37; var _local4 = _root.Objects[n][2]; var _local3 = _root.Objects[n][3]; if ((this._x > (_local4 - (BW / 2))) && (this._x < (_local4 + (BW / 2)))) { if ((this._y > (_local3 - _local5)) && (this._y <= (_local3 + (BH / 2)))) { return(true); } } return(false); } function checkenemy(i) { if (_root.Objects[i][6] == 1) { if (ksp && (!bypassku)) { _parent.animals.sideEnemy(i); kickEnemy(); } } else if (!blink) { hitTurtix(); } } function kickEnemy() { bypass_move = true; anim.gotoAndStop("Kick" + Direction); } function hitTurtix() { if (mcntl > 0) { mcntl = mcntl * 3; } if (mcntr > 0) { mcntr = mcntr * 3; } bypass_move = true; blink = true; anim.gotoAndStop("Hit" + Direction); _parent.decreaselife(); _root.player_hit_Snd.start(); } function turtixExit() { anim.gotoAndStop("Exit" + Direction); _parent.levelcompleted(); } function checkHint(hint) { if (_root.CurrentLevel == 1) { if (hint == "l1") { _parent._parent.info.hint.gotoAndStop(1); _parent._parent.info.hint.lshow(); } else if (hint == "l2") { if (_root.Objects[_parent.animals.e1.Index][5] == 1) { _parent._parent.info.hint.gotoAndStop(2); _parent._parent.info.hint.lshow(); } } else if (hint == "l3") { if (_root.Objects[_parent.animals.e1.Index][5] == 0) { _parent._parent.info.hint.gotoAndStop(4); } else { _parent._parent.info.hint.gotoAndStop(5); } _parent._parent.info.hint.lshow(); } else if (hint == "l4") { if (_root.Objects[_parent.animals.e1.Index][5] == 0) { _parent._parent.info.hint.gotoAndStop(3); _parent._parent.info.hint.lshow(); } } else if (hint == "l5") { _root.howtoplay_show_Snd.start(); _parent._parent.info.radarhint._visible = true; } else if (hint == "l6") { _parent._parent.info.radarhint._visible = false; } } } var d = 1E-9; var MOVESTEP = 5; var MCNT = 5; var FALLSTEP = 19; var DFALLSTEP = 2; var JUMPSTEP = 19; var HITJUMPSTEP = 15; var DJUMPSTEP = 2; var PX1 = 12; var PX2 = 40; var PY1 = 24; var PY2 = 46; var DIRLEFT = 1; var DIRRIGHT = 1; var DIRUP = 1; var DIRDOWN = 1; var BH; var BW; var MAP; var kl; var kr; var ku; var kd; var ksp; var mcntl; var mcntr; var jumpstep; var fallstep; var bypassku; var lockku; var Direction; var lockfall; var hitjump; var bypass_move; var blink; var blinkcnt; var blinkdir; var standcnt; var BLINKDIR = 10; var BLINKCNT = 100; var STANDCNT = 200; var startid; var currPoint = (new flash.geom.Point()); var initPoint = (new flash.geom.Point()); initPoint.x = 0; initPoint.y = 0; this._visible = false;
Symbol 1033 MovieClip Frame 1
this._visible = false;
Symbol 1033 MovieClip Frame 2
stop(); this.removeMovieClip();
Symbol 1034 MovieClip Frame 1
function clear() { var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function show() { var _local3; var _local4; _local3 = 0; while (_local3 < _root.Decor.length) { if (_root.Decor[_local3][0] == "f") { this.attachMovie("decor_" + _root.Decor[_local3][1], "dec_" + _local3, this.getNextHighestDepth()); this["dec_" + _local3]._x = _root.Decor[_local3][2]; this["dec_" + _local3]._y = _root.Decor[_local3][3]; } _local3++; } }
Symbol 1035 MovieClip Frame 1
function start() { Status = "_START"; this.onEnterFrame = ef_start; } function stop() { Status = "_STOP"; this.onEnterFrame = undefined; } function ef_start() { var _local3; if (Key.isDown(16)) { if (eye._alpha < 100) { eye._alpha = eye._alpha + YASTEP; } } else if (eye._alpha > 0) { eye._alpha = eye._alpha - YASTEP; } if (((_parent.hero._x + _parent._x) > (sw / 2)) || (Key.isDown(16) && (Key.isDown(39)))) { if (Key.isDown(16) && (Key.isDown(39))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.hero._x + _parent._x) - (sw / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._x - _local3) < (((-_root.BW) * _root.BX) + sw)) { _local3 = (_parent._x + (_root.BW * _root.BX)) - sw; _parent._x = _parent._x - _local3; eye._x = eye._x + _local3; _parent._parent.back2._x = (_parent._x / ((_root.BW * _root.BX) - sw)) * (_parent._parent.back2._width - sw); _parent._parent.clouds._x = (_parent._x / ((_root.BW * _root.BX) - sw)) * (CLOUDSWIDTH - sw); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._x = _parent._x - _local3; eye._x = eye._x + _local3; _parent._parent.back2._x = (_parent._x / ((_root.BW * _root.BX) - sw)) * (_parent._parent.back2._width - sw); _parent._parent.clouds._x = (_parent._x / ((_root.BW * _root.BX) - sw)) * (CLOUDSWIDTH - sw); if (Key.isDown(16)) { return(undefined); } } } if (((_parent.hero._x + _parent._x) < (sw / 2)) || (Key.isDown(16) && (Key.isDown(37)))) { if (Key.isDown(16) && (Key.isDown(37))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.hero._x + _parent._x) - (sw / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._x + _local3) > 0) { _local3 = -_parent._x; _parent._x = _parent._x + _local3; eye._x = eye._x - _local3; _parent._parent.back2._x = (_parent._x / ((_root.BW * _root.BX) - sw)) * (_parent._parent.back2._width - sw); _parent._parent.clouds._x = (_parent._x / ((_root.BW * _root.BX) - sw)) * (CLOUDSWIDTH - sw); if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._x = _parent._x + _local3; eye._x = eye._x - _local3; _parent._parent.back2._x = (_parent._x / ((_root.BW * _root.BX) - sw)) * (_parent._parent.back2._width - sw); _parent._parent.clouds._x = (_parent._x / ((_root.BW * _root.BX) - sw)) * (CLOUDSWIDTH - sw); if (Key.isDown(16)) { return(undefined); } } } if (((_parent.hero._y + _parent._y) > (sh / 2)) || (Key.isDown(16) && (Key.isDown(40)))) { if (Key.isDown(16) && (Key.isDown(40))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.hero._y + _parent._y) - (sh / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._y - _local3) < (((-_root.BH) * _root.BY) + sh)) { _local3 = (_parent._y + (_root.BH * _root.BY)) - sh; _parent._y = _parent._y - _local3; eye._y = eye._y + _local3; _parent._parent.back2._y = (_parent._y / ((_root.BH * _root.BY) - sh)) * (_parent._parent.back2._height - sh); _parent._parent.back1._y = _parent._parent.back2._y; _parent._parent.clouds._y = _parent._parent.back2._y; if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._y = _parent._y - _local3; eye._y = eye._y + _local3; _parent._parent.back2._y = (_parent._y / ((_root.BH * _root.BY) - sh)) * (_parent._parent.back2._height - sh); _parent._parent.back1._y = _parent._parent.back2._y; _parent._parent.clouds._y = _parent._parent.back2._y; if (Key.isDown(16)) { return(undefined); } } } if (((_parent.hero._y + _parent._y) < (sh / 2)) || (Key.isDown(16) && (Key.isDown(38)))) { if (Key.isDown(16) && (Key.isDown(38))) { _local3 = CAMSPD; } else if (!Key.isDown(16)) { _local3 = Math.abs((_parent.hero._y + _parent._y) - (sh / 2)); if (_local3 > 50) { _local3 = 50; } _local3 = (_local3 * _local3) / 80; } if ((_parent._y + _local3) > 0) { _local3 = -_parent._y; _parent._y = _parent._y + _local3; eye._y = eye._y - _local3; _parent._parent.back2._y = (_parent._y / ((_root.BH * _root.BY) - sh)) * (_parent._parent.back2._height - sh); _parent._parent.back1._y = _parent._parent.back2._y; _parent._parent.clouds._y = _parent._parent.back2._y; if (Key.isDown(16)) { return(undefined); } } else if (_local3 > 1) { _parent._y = _parent._y + _local3; eye._y = eye._y - _local3; _parent._parent.back2._y = (_parent._y / ((_root.BH * _root.BY) - sh)) * (_parent._parent.back2._height - sh); _parent._parent.back1._y = _parent._parent.back2._y; _parent._parent.clouds._y = _parent._parent.back2._y; if (Key.isDown(16)) { return(undefined); } } } } var CAMSPD = 20.5; var YASTEP = 18.5; var CLOUDSWIDTH = 640; var Status = "_STOP"; var sw = Stage.width; var sh = Stage.height; eye._alpha = 0;
Symbol 1036 MovieClip Frame 1
function newgame() { _root.Enemies = 0; _root.Gems = 0; _root.Lives = _root.GAME_LIVES; _root.Life = 100; _root.TotalScore = 0; playlevel(1); } function nextlevel() { _root.TotalScore = _root.TotalScore + _root.LevelScore; _root.CurrentLevel++; playlevel(_root.CurrentLevel); } function replaylevel() { } function playlevel(level) { _root.Life = 100; _root.LevelScore = 0; _root.CurrentLevel = level; _root.Turtles = 0; _root.Gems = 0; _root.Enemies = 0; comix.gotoAndStop(level); } function scoreforgem() { _root.gems_collect_Snd.start(); _root.Gems++; _root.LevelScore = _root.LevelScore + _root.GAME_SCOREFORGEM; updateinfo(); } function scoreforenemy() { _root.Enemies++; _root.LevelScore = _root.LevelScore + _root.GAME_SCOREFORENEMY; updateinfo(); } function freeturtle() { _root.Turtles++; updateinfo(); if (_root.Turtles == _root.TurtlesTotal) { animals.showexit(); } } function decreaselife() { _root.Life = _root.Life - _root.GAME_ENEMYDAMAGE; if (_root.Life < 0) { _root.Life = 0; } updateinfo(); if (_root.Life == 0) { gameover(); } } function levelcompleted() { if (_root.CurrentLevel == 1) { animals.e1.hint._visible = false; } _parent.igmenu.levelcompleted.gems.text = (_root.Gems + " / ") + _root.GemsTotal; _parent.igmenu.levelcompleted.enemies.text = (_root.Enemies + " / ") + _root.EnemiesTotal; _parent.igmenu.levelcompleted.show(); if (_root.CurrentLevel == _root.Levels) { _parent.igmenu.levelcompleted.alllevels._visible = true; } if (_root.Gems == _root.GemsTotal) { _parent.igmenu.levelcompleted.great1._visible = true; } if (_root.Enemies == _root.EnemiesTotal) { _parent.igmenu.levelcompleted.great2._visible = true; } hero.stophero(); _root.level_complete_Snd.start(); } function levelcompleted2() { if (_root.CurrentLevel == _root.Levels) { _root.gotoAndPlay("MainMenu"); } else { _root.ToDo = "NextLevel"; _root.gotoAndPlay("Game"); } } function gameover() { _parent.igmenu.gameover.show(); hero.stophero(); _root.game_over_Snd.start(); } function gameover2() { _root.gotoAndPlay("MainMenu"); } function updateinfo() { _parent.info.score.text = _root.LevelScore; _parent.info.turtles.text = (_root.Turtles + " / ") + _root.TurtlesTotal; _parent.info.life._width = (_root.Life / 100) * _root.FULLLIFE; } function preparedata(level) { _root.Night = _root["Night_" + level]; _root.TurtlesTotal = _root["TURTLES_TOTAL_" + level]; _root.GemsTotal = _root["GEMS_TOTAL_" + level]; _root.EnemiesTotal = _root["ENEMIES_TOTAL_" + level]; _root.BY = _root["BY_" + level]; _root.BX = _root["BX_" + level]; _root.BY = _root["BY_" + level]; _root.Position[0] = _root["Position_" + level][0]; _root.Position[1] = _root["Position_" + level][1]; var _local3 = 0; while (_local3 < _root.MAXBY) { var _local2 = 0; while (_local2 < _root.MAXBX) { _root.BlocksArray[_local3][_local2] = _root["BlocksArray_" + level][_local3][_local2]; _local2++; } _local3++; } _local3 = 0; while (_local3 < _root["GemsArray_" + level].length) { var _local2 = 0; while (_local2 < _root["GemsArray_" + level][0].length) { _root.GemsArray[_local3][_local2] = _root["GemsArray_" + level][_local3][_local2]; _local2++; } _local3++; } _local3 = 0; while (_local3 < _root["Objects_" + level].length) { _root.Objects.push(new Array(_root["Objects_" + level][_local3].length)); var _local2 = 0; while (_local2 < _root.Objects[_local3].length) { _root.Objects[_local3][_local2] = _root["Objects_" + level][_local3][_local2]; _local2++; } _local3++; } _root.copyObj(_root["ObjectParams_" + level], _root.ObjectParams); _root.copyObj(_root["Decor_" + level], _root.Decor); } _parent.info._visible = false; switch (_root.ToDo) { case "NewGame" : newgame(); break; case "NextLevel" : nextlevel(); break; case "ReplayLevel" : replaylevel(); break; case "PlayLevel" : playlevel(_root.LevelToPlay); } preparedata(_root.CurrentLevel);
Symbol 1036 MovieClip Frame 2
_parent.cover.hide();
Symbol 1036 MovieClip Frame 4
function init() { if (_root.Night) { _parent.back1.gotoAndStop(2); _parent.back2.gotoAndStop(2); _parent.clouds._visible = false; } else { _parent.back1.gotoAndStop(1); _parent.back2.gotoAndStop(1); _parent.clouds._visible = true; } _parent.info._visible = true; _parent.cover.hide(); updateinfo(); blocks.show(_root.BlocksArray); foreground.show(); background.show(); gems.show(_root.GemsArray); camera.start(); hero.init(); hero.setpos(_root.Position); hero.starthero(); animals.show(); _parent.info.radar.gotoAndStop("Yellow"); _root.player_show_Snd.start(); } stop(); init();
Symbol 1061 MovieClip Frame 24
if ((Math.random() * 5) > 1) { gotoAndPlay (1); }
Symbol 1081 MovieClip Frame 15
if ((Math.random() * 5) > 1) { gotoAndPlay (34); }
Symbol 1106 MovieClip Frame 1
function arr() { var _local4; var _local3; _local4 = ((_parent._parent.map.animals.arrx + 30) - this._x) + _parent._parent.map._x; _local3 = ((_parent._parent.map.animals.arry + 30) - this._y) + _parent._parent.map._y; this._rotation = 90 + ((Math.atan2(_local3, _local4) / Math.PI) * 180); } stop(); var iid; iid = setInterval(this, "arr", 100);
Symbol 1106 MovieClip Frame 2
stop();
Symbol 1114 MovieClip Frame 1
function lshow() { if (!Flag) { _root.howtoplay_show_Snd.start(); Flag = true; } Cnt = 10; this.onEnterFrame = ef_lshow; } function ef_lshow() { if ((this._alpha + ALPHASTEP) < ALPHAMAX) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHAMAX; Cnt--; if (Cnt == 0) { lhide(); } } } function lhide() { Flag = false; this.onEnterFrame = ef_lhide; } function ef_lhide() { if ((this._alpha - ALPHASTEP) > ALPHAMIN) { this._alpha = this._alpha - ALPHASTEP; } else { this._alpha = ALPHAMIN; this.onEnterFrame = undefined; } } var ALPHAMIN = 0; var ALPHAMAX = 100; var ALPHASTEP = 12; var Cnt; var Flag; this._alpha = ALPHAMIN; Flag = false; stop();
Symbol 1114 MovieClip Frame 2
stop(); Flag = false;
Symbol 1114 MovieClip Frame 3
stop(); Flag = false;
Symbol 1114 MovieClip Frame 4
stop(); Flag = false;
Symbol 1114 MovieClip Frame 5
stop(); Flag = false;
Symbol 1118 MovieClip Frame 1
radarhint._visible = false;
Symbol 1124 MovieClip Frame 1
function show() { this._visible = true; this._alpha = 0; this.onEnterFrame = efshow; } function efshow() { if (this._alpha < (100 - AS)) { this._alpha = this._alpha + AS; } else { this._alpha = 100; Key.addListener(keyListener); this.onEnterFrame = undefined; } } function hide() { this._visible = true; this.onEnterFrame = efhide; } function efhide() { if (this._alpha > AS) { this._alpha = this._alpha - (AS * 2.5); } else { this._alpha = 100; this._visible = false; Key.removeListener(keyListener); this.onEnterFrame = undefined; } } var AS = 4; var keyListener = new Object(); keyListener.onKeyDown = function () { hide(); };
Symbol 1128 MovieClip Frame 1
function show() { this._visible = true; this._alpha = 0; this.onEnterFrame = efshow; } function efshow() { if (this._alpha < (100 - AS)) { this._alpha = this._alpha + AS; } else { this._alpha = 100; this.onEnterFrame = undefined; tid = setInterval(this, "hide", 2000); } } function hide() { this._visible = true; this.onEnterFrame = efhide; } function efhide() { if (this._alpha > AS) { this._alpha = this._alpha - AS; } else { this._alpha = 100; this._visible = false; this.onEnterFrame = undefined; _root.gamedy.map.gameover2(); } } var AS = 5; var tid;
Symbol 1160 MovieClip Frame 1
function show() { this._visible = true; this._alpha = 0; this.onEnterFrame = efshow; } function efshow() { if (this._alpha < (100 - AS)) { this._alpha = this._alpha + AS; } else { this._alpha = 100; Key.addListener(keyListener); this.onEnterFrame = undefined; } } function hide() { this._visible = true; this.onEnterFrame = efhide; } function efhide() { if (this._alpha > AS) { this._alpha = this._alpha - AS; } else { this._alpha = 100; this._visible = false; Key.removeListener(keyListener); this.onEnterFrame = undefined; _root.gamedy.map.levelcompleted2(); } } var AS = 8; var keyListener = new Object(); keyListener.onKeyDown = function () { hide(); };
Symbol 1161 MovieClip Frame 1
function init() { levelcompleted._visible = false; gameover._visible = false; help._visible = false; levelcompleted.great1._visible = false; levelcompleted.great2._visible = false; levelcompleted.great3._visible = false; levelcompleted.alllevels._visible = false; } init();
Symbol 1162 MovieClip Frame 1
function show() { this._visible = true; this._alpha = 100; } function hide() { this.onEnterFrame = efhide; } function efhide() { if (this._alpha > AS) { this._alpha = this._alpha - AS; } else { this._alpha = 100; this._visible = false; this.onEnterFrame = null; } } var AS = 5;
Symbol 1163 MovieClip Frame 1
var colbitmap = flash.display.BitmapData.loadBitmap("_colmap1"); cover.show();

Library Items

Symbol 1 Sound [Turtle_collect.mp3]
Symbol 2 Sound [Player_Show.mp3]
Symbol 3 Sound [Player_Hit.mp3]
Symbol 4 Sound [Player_Boring.mp3]
Symbol 5 Sound [Level_Complete.mp3]
Symbol 6 Sound [HowToPlay_Show.mp3]
Symbol 7 Sound [Gems_Collect.mp3]
Symbol 8 Sound [Game_Over.mp3]
Symbol 9 Sound [Enemy_NoHit.mp3]
Symbol 10 Sound [Enemy_Kicked.mp3]
Symbol 11 Sound [Enemy_Hit.mp3]
Symbol 12 Sound [EndPortal_Activated.mp3]
Symbol 13 Sound [Cage_Debris.mp3]
Symbol 14 Sound [Button.mp3]
Symbol 15 Bitmap [_b_19]Used by:185
Symbol 16 Bitmap [map_46]
Symbol 17 Bitmap [map_45]
Symbol 18 Bitmap [map_44]
Symbol 19 Bitmap [map_40]
Symbol 20 Bitmap [map_39]
Symbol 21 Bitmap [map_38]
Symbol 22 Bitmap [map_37]
Symbol 23 Bitmap [map_36]
Symbol 24 Bitmap [map_32]
Symbol 25 Bitmap [map_31]
Symbol 26 Bitmap [map_30]
Symbol 27 Bitmap [map_29]
Symbol 28 Bitmap [map_28]
Symbol 29 Bitmap [map_27]
Symbol 30 Bitmap [map_26]
Symbol 31 Bitmap [map_25]
Symbol 32 Bitmap [map_24]
Symbol 33 Bitmap [map_23]
Symbol 34 Bitmap [map_22]
Symbol 35 Bitmap [map_21]
Symbol 36 Bitmap [map_20]
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Instance Names

"progress"Frame 1Symbol 728 MovieClip
"warning"Frame 1Symbol 735 MovieClip
"mainmenu"Frame 17Symbol 764 MovieClip
"dload"Frame 17Symbol 769 Button
"sndcontrol"Frame 17Symbol 826 MovieClip
"dload"Frame 29Symbol 828 Button
"gamedy"Frame 30Symbol 1163 MovieClip
"hint"Symbol 103 MovieClip [exit_effect_] Frame 1Symbol 102 MovieClip
"effect"Symbol 459 MovieClip [_turtle_] Frame 1Symbol 423 MovieClip
"hint"Symbol 459 MovieClip [_turtle_] Frame 1Symbol 426 MovieClip
"logic"Symbol 511 MovieClip [_enemy_3] Frame 1Symbol 463 MovieClip
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"hint2"Symbol 511 MovieClip [_enemy_3] Frame 21Symbol 506 MovieClip
"logic"Symbol 552 MovieClip [_enemy_2] Frame 1Symbol 463 MovieClip
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"logic"Symbol 605 MovieClip [_enemy_1] Frame 1Symbol 463 MovieClip
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"hint2"Symbol 605 MovieClip [_enemy_1] Frame 61Symbol 604 MovieClip
"up1"Symbol 691 MovieClip Frame 1Symbol 688 MovieClip
"down1"Symbol 691 MovieClip Frame 1Symbol 690 MovieClip
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"L1"Symbol 717 MovieClip Frame 1Symbol 700 MovieClip
"L2"Symbol 717 MovieClip Frame 1Symbol 702 MovieClip
"L3"Symbol 717 MovieClip Frame 1Symbol 704 MovieClip
"L4"Symbol 717 MovieClip Frame 1Symbol 706 MovieClip
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"L10"Symbol 717 MovieClip Frame 1Symbol 716 MovieClip
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"progress"Symbol 723 MovieClip Frame 1Symbol 720 MovieClip
"dummy"Symbol 723 MovieClip Frame 1Symbol 722 MovieClip
"target"Symbol 726 MovieClip Frame 1Symbol 725 MovieClip
"text"Symbol 728 MovieClip Frame 1Symbol 693 MovieClip
"shadow"Symbol 728 MovieClip Frame 1Symbol 697 MovieClip
"prnload"Symbol 728 MovieClip Frame 1Symbol 723 MovieClip
"maskmc"Symbol 728 MovieClip Frame 1Symbol 726 MovieClip
"filled"Symbol 728 MovieClip Frame 1Symbol 727 MovieClip
"storymodebtn"Symbol 764 MovieClip Frame 1Symbol 757 Button
"quitbtn"Symbol 764 MovieClip Frame 1Symbol 760 Button
"speaker"Symbol 777 MovieClip Frame 1Symbol 776 MovieClip
"speaker"Symbol 811 MovieClip Frame 1Symbol 810 MovieClip
"arrow"Symbol 815 MovieClip Frame 1Symbol 814 MovieClip
"mute"Symbol 816 MovieClip Frame 1Symbol 795 MovieClip
"scal"Symbol 816 MovieClip Frame 1Symbol 799 MovieClip
"regul"Symbol 816 MovieClip Frame 1Symbol 805 MovieClip
"hint"Symbol 816 MovieClip Frame 1Symbol 811 MovieClip
"grade"Symbol 816 MovieClip Frame 1Symbol 815 MovieClip
"control"Symbol 817 MovieClip Frame 1Symbol 816 MovieClip
"speaker"Symbol 817 MovieClip Frame 1Symbol 776 MovieClip
"light"Symbol 823 MovieClip Frame 1Symbol 821 MovieClip
"openbtn"Symbol 826 MovieClip Frame 1Symbol 782 Button
"menu"Symbol 826 MovieClip Frame 2Symbol 817 MovieClip
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"cl2"Symbol 837 MovieClip Frame 1Symbol 836 MovieClip
"anim"Symbol 1031 MovieClip Frame 1Symbol 1029 MovieClip
"effect"Symbol 1031 MovieClip Frame 1Symbol 1030 MovieClip
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"hero"Symbol 1036 MovieClip Frame 3Symbol 1031 MovieClip
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"great3"Symbol 1160 MovieClip Frame 1Symbol 1141 MovieClip
"alllevels"Symbol 1160 MovieClip Frame 1Symbol 1144 MovieClip
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"clouds"Symbol 1163 MovieClip Frame 1Symbol 837 MovieClip
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"map"Symbol 1163 MovieClip Frame 1Symbol 1036 MovieClip
"info"Symbol 1163 MovieClip Frame 1Symbol 1118 MovieClip
"igmenu"Symbol 1163 MovieClip Frame 1Symbol 1161 MovieClip
"cover"Symbol 1163 MovieClip Frame 1Symbol 1162 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Turtle_collect.mp3"
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ExportAssets (56)Timeline Frame 1Symbol 5 as "Level_Complete.mp3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "HowToPlay_Show.mp3"
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ExportAssets (56)Timeline Frame 1Symbol 8 as "Game_Over.mp3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Enemy_NoHit.mp3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Enemy_Kicked.mp3"
ExportAssets (56)Timeline Frame 1Symbol 11 as "Enemy_Hit.mp3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "EndPortal_Activated.mp3"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Cage_Debris.mp3"
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ExportAssets (56)Timeline Frame 1Symbol 15 as "_b_19"
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ExportAssets (56)Timeline Frame 1Symbol 21 as "map_38"
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ExportAssets (56)Timeline Frame 1Symbol 23 as "map_36"
ExportAssets (56)Timeline Frame 1Symbol 24 as "map_32"
ExportAssets (56)Timeline Frame 1Symbol 25 as "map_31"
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ExportAssets (56)Timeline Frame 1Symbol 683 as "decor_25"

Labels

"MainMenu"Frame 17
"Game"Frame 29
"Forbidden"Frame 40
"Skip"Symbol 422 MovieClip Frame 11
"Repeat"Symbol 458 MovieClip Frame 22
"Cage"Symbol 459 MovieClip [_turtle_] Frame 2
"Free"Symbol 459 MovieClip [_turtle_] Frame 8
"MoveLeft"Symbol 511 MovieClip [_enemy_3] Frame 2
"MoveRight"Symbol 511 MovieClip [_enemy_3] Frame 11
"HitLeft"Symbol 511 MovieClip [_enemy_3] Frame 21
"HitRight"Symbol 511 MovieClip [_enemy_3] Frame 31
"DeadLeft"Symbol 511 MovieClip [_enemy_3] Frame 41
"DeadRight"Symbol 511 MovieClip [_enemy_3] Frame 51
"MoveLeft"Symbol 552 MovieClip [_enemy_2] Frame 2
"MoveRight"Symbol 552 MovieClip [_enemy_2] Frame 11
"HitLeft"Symbol 552 MovieClip [_enemy_2] Frame 21
"HitRight"Symbol 552 MovieClip [_enemy_2] Frame 31
"DeadLeft"Symbol 552 MovieClip [_enemy_2] Frame 41
"DeadRight"Symbol 552 MovieClip [_enemy_2] Frame 51
"MoveLeft"Symbol 605 MovieClip [_enemy_1] Frame 2
"MoveRight"Symbol 605 MovieClip [_enemy_1] Frame 11
"HitLeft"Symbol 605 MovieClip [_enemy_1] Frame 21
"HitRight"Symbol 605 MovieClip [_enemy_1] Frame 31
"DeadLeft"Symbol 605 MovieClip [_enemy_1] Frame 41
"DeadRight"Symbol 605 MovieClip [_enemy_1] Frame 51
"StandLeft"Symbol 605 MovieClip [_enemy_1] Frame 61
"StandRight"Symbol 605 MovieClip [_enemy_1] Frame 71
"Start"Symbol 826 MovieClip Frame 1
"Show"Symbol 826 MovieClip Frame 2
"Hide"Symbol 826 MovieClip Frame 11
"StandLeft"Symbol 1029 MovieClip Frame 1
"StandRight"Symbol 1029 MovieClip Frame 9
"MoveLeft"Symbol 1029 MovieClip Frame 17
"MoveRight"Symbol 1029 MovieClip Frame 25
"JumpLeft"Symbol 1029 MovieClip Frame 33
"JumpRight"Symbol 1029 MovieClip Frame 41
"FallLeft"Symbol 1029 MovieClip Frame 50
"FallRight"Symbol 1029 MovieClip Frame 58
"HitJumpLeft"Symbol 1029 MovieClip Frame 66
"HitJumpRight"Symbol 1029 MovieClip Frame 74
"KickLeft"Symbol 1029 MovieClip Frame 82
"KickRight"Symbol 1029 MovieClip Frame 90
"HitLeft"Symbol 1029 MovieClip Frame 98
"HitRight"Symbol 1029 MovieClip Frame 106
"ExitLeft"Symbol 1029 MovieClip Frame 114
"ExitRight"Symbol 1029 MovieClip Frame 122
"MusicLeft"Symbol 1029 MovieClip Frame 130
"MusicRight"Symbol 1029 MovieClip Frame 138
"Yellow"Symbol 1106 MovieClip Frame 1
"Blue"Symbol 1106 MovieClip Frame 2




http://swfchan.com/9/42205/info.shtml
Created: 10/5 -2019 01:18:35 Last modified: 10/5 -2019 01:18:35 Server time: 21/12 -2024 08:03:01