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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/12978641?noj=FRM12978641-21DC" width="1" height="1"></div>

Minecar Mayhem.swf

This is the info page for
Flash #42207

(Click the ID number above for more basic data on this flash file.)


Text
Name?

Name?

PLAYER

v1.3

CREDITS

CREDITS

Concept and in-game art:
Axel Hammarbäck

ActionscriptING:
Erik SOMBROEK

sTART AND "GAME OVER" SCREENS
JOAN CASARAMONA

php+additional ActionscriptING:
krin Juangbhanich

Concept and in-game art:
Axel Hammarbäck

ActionscriptING:
Erik SOMBROEK

sTART AND "GAME OVER" SCREENS
JOAN CASARAMONA

php+additional ActionscriptING:
krin Juangbhanich

help 1

Help 1

the object of the game is to get as
far as you can into the mine without
crashing.
every now and then, an arrow will
appear on the screen.
When the arrow appears, press the
same arrow on your keyboard.
if you dont do it when youre
at the intersection, or press
the wrong arrow, you die.

the object of the game is to get as
far as you can into the mine without
crashing.
every now and then, an arrow will
appear on the screen.
When the arrow appears, press the
same arrow on your keyboard.
if you dont do it when youre
at the intersection, or press
the wrong arrow, you die.

help 2

Help 2

Now youre probably thinking
"Oh... that sounds easy!"
But, ha-ha! You are wrong. You see,
because you are going so fast, you
also have to maintain your balance.
On the top of the screen, there is a
balance meter. if the arrow on it
is at the far right or at the
far left side of it, you die

Now youre probably thinking
"Oh... that sounds easy!"
But, ha-ha! You are wrong. You see,
because you are going so fast, you
also have to maintain your balance.
On the top of the screen, there is a
balance meter. if the arrow on it
is at the far right or at the
far left side of it, you die

help 3

Help 3

to control the balance meter,
press A to make the arrow go left,
and D to make the arrow go right.
Try to keep it in the middle all the
time

to control the balance meter,
press A to make the arrow go left,
and D to make the arrow go right.
Try to keep it in the middle all the
time

help 4

Help 4

along your journey, you will find
roadblocks. to jump over them,
simply press UP at the right
distance

along your journey, you will find
roadblocks. to jump over them,
simply press UP at the right
distance

help 5

Help 5

a tip to get extra points: keep the
arrow in the balance meter in the
green area to gain extra points!
thats everything for now! have fun!

a tip to get extra points: keep the
arrow in the balance meter in the
green area to gain extra points!
thats everything for now! have fun!

highscores

the highscores should be loading in
a new window

the highscores should be loading in
a new window

loading

loading.

loading..

loading...

score:

score:

qw

qw

ActionScript [AS1/AS2]

Frame 1
stop(); _quality = "HIGH";
Frame 2
stop(); _quality = "HIGH"; Stage.showMenu = eval (false)(); fscommand ("showMenu", false); Stage.scaleMode = "exactFit"; user = SharedObject.getLocal("user_profile"); if (user.data.pname != undefined) { p_name = user.data.pname; }
Frame 3
user.data.pname = p_name; user.flush();
Frame 4
stop(); _quality = "HIGH";
Frame 5
function checkspeedLR() { checkspeed = 0.5 * speedtest; railsup = 201.1; railslr = 116.6; partrailsmove = railsup / checkspeed; speedLR = railslr / partrailsmove; } function checkfall() { var _local1 = _root; if (fall == "left") { speed = 0; _local1.minecar.player.gotoAndStop(25); _local1.rightarrow.gotoAndStop(13); _local1.leftarrow.gotoAndStop(13); } if (fall == "right") { speed = 0; _local1.minecar.player.gotoAndStop(16); _local1.rightarrow.gotoAndStop(13); _local1.leftarrow.gotoAndStop(13); } } function checkroadblock() { var _local1 = _root; if ((roadblock == 1) || (roadblock == 2)) { _local1[slcttrack].roadblock.gotoAndStop(1); } if (roadblock == 3) { _local1[slcttrack].roadblock.gotoAndStop(10); } if (dead == "false") { if (((_local1[slcttrack]._y + speed) > 900) && (roadblock == 3)) { if ((track == 1) && (choseR == "did")) { _local1.uparrow._alpha = 100; } if ((track == 2) && (choseL == "did")) { _local1.uparrow._alpha = 100; } } } if ((!(_local1.minecar.player._currentframe === 8)) && (_local1.fall == "not")) { if (key.isDown(38)) { jump = true; _local1.minecar.player.gotoAndStop(36); } } if ((_local1[slcttrack]._y + speed) > 1000) { _local1.uparrow._alpha = 0; } if ((((_local1[slcttrack]._y + speed) > 990) && ((_local1[slcttrack]._y + speed) < 1030)) && (roadblock == 3)) { if (((track == 1) && (choseR == "did")) && (jump == "false")) { dead = "true"; } if (((track == 2) && (choseL == "did")) && (jump == "false")) { dead = "true"; } } } function checkrotation() { var _local1 = _root; minrotation = 0; maxrotation = 30; rotation = speed; if (choseR == "did") { if ((moving1 == "true") && (hitright == "false")) { speed = checkspeed; _local1.minecar._rotation = _local1.minecar._rotation + rotation; if ((_local1.minecar._rotation + rotation) > maxrotation) { _local1.minecar._rotation = maxrotation; } } if ((moving1 == "true") && (hitright == "true")) { speed = speedtest; _local1.minecar._rotation = _local1.minecar._rotation - rotation; if ((_local1.minecar._rotation - rotation) < minrotation) { _local1.minecar._rotation = minrotation; } } if ((moving2 == "true") && (hitright == "true")) { speed = checkspeed; _local1.minecar._rotation = _local1.minecar._rotation - rotation; if ((_local1.minecar._rotation - rotation) < (-maxrotation)) { _local1.minecar._rotation = -maxrotation; } } if ((moving2 == "true") && (hitright == "false")) { speed = speedtest; _local1.minecar._rotation = _local1.minecar._rotation + rotation; if ((_local1.minecar._rotation + rotation) > minrotation) { _local1.minecar._rotation = minrotation; } } } if (choseL == "did") { if ((moving1 == "true") && (hitleft == "false")) { speed = checkspeed; _local1.minecar._rotation = _local1.minecar._rotation - rotation; if ((_local1.minecar._rotation - rotation) < (-maxrotation)) { _local1.minecar._rotation = -maxrotation; } } if ((moving1 == "true") && (hitleft == "true")) { speed = speedtest; _local1.minecar._rotation = _local1.minecar._rotation + rotation; if ((_local1.minecar._rotation + rotation) > minrotation) { _local1.minecar._rotation = minrotation; } } if ((moving2 == "true") && (hitleft == "true")) { speed = checkspeed; _local1.minecar._rotation = _local1.minecar._rotation + rotation; if ((_local1.minecar._rotation + rotation) > maxrotation) { _local1.minecar._rotation = maxrotation; } } if ((moving2 == "true") && (hitleft == "false")) { speed = speedtest; _local1.minecar._rotation = _local1.minecar._rotation - rotation; if ((_local1.minecar._rotation - rotation) < minrotation) { _local1.minecar._rotation = minrotation; } } } if ((moving2 == "true") && (_local1.minecar._rotation == minrotation)) { moving2 = "false"; _local1.minecar._x = 200; } } function checkforpress() { var _local1 = _root; if ((_local1[slcttrack]._y + speed) > 650.5) { if ((choseL == "not") && (choseR == "not")) { if (track == 1) { choseL = "did"; dead = "true"; } if (track == 2) { choseR = "did"; dead = "true"; } } } if (((_local1[slcttrack]._y + speed) < 650.5) && ((_local1[slcttrack]._y + speed) > 400.5)) { if (track == 1) { _local1.leftarrow.gotoAndStop(13); if ((choseL == "not") && (choseR == "not")) { _local1.rightarrow.gotoAndStop(1); } if ((choseL == "did") && (choseR == "not")) { _local1.rightarrow.gotoAndStop(9); dead = "true"; } if ((choseL == "not") && (choseR == "did")) { _local1.rightarrow.gotoAndStop(5); } } if (track == 2) { _local1.rightarrow.gotoAndStop(13); if ((choseL == "not") && (choseR == "not")) { _local1.leftarrow.gotoAndStop(1); } if ((choseL == "not") && (choseR == "did")) { _local1.leftarrow.gotoAndStop(9); dead = "true"; } if ((choseL == "did") && (choseR == "not")) { _local1.leftarrow.gotoAndStop(5); } } } else { _local1.rightarrow.gotoAndStop(13); _local1.leftarrow.gotoAndStop(13); } } function checkfordead() { var _local1 = _root; if (dead == "true") { if ((_local1[slcttrack]._y + speed) > 992.6) { speed = 0; _local1.minecar.player.gotoAndStop(8); _local1.balanceM.pointer._rotation = 0; _local1.uparrow._alpha = 0; } } if (gameover == "true") { _local1.gameoversign.gotoAndPlay(2); _local1.uparrow._alpha = 0; } } stop(); _root.lifebarstats = 0; speed = 8; speedtest = 8; track = random(2) + 1; trackdone = "yes"; slcttrack = "none"; Nslcttrack = "none"; choseL = "not"; choseR = "not"; moving1 = "false"; moving2 = "false"; hitleft = "false"; hitright = "false"; dead = "false"; gameover = "false"; fall = "not"; roadblock = 0; jump = "false"; _root.minecar.gotoAndStop(1); score = 0; _root.rightarrow.gotoAndStop(13); _root.leftarrow.gotoAndStop(13); _root.uparrow._alpha = 0; _root.onEnterFrame = function () { var _local1 = _root; if (fall == "not") { if (trackdone == "yes") { track = random(2) + 1; if (track == 1) { slcttrack = "lefttrack"; } if (track == 2) { slcttrack = "righttrack"; } if (track == 1) { Nslcttrack = "righttrack"; } if (track == 2) { Nslcttrack = "lefttrack"; } _local1[slcttrack]._x = 200; _local1[Nslcttrack]._x = 700; _local1[slcttrack]._y = 300.35; choseL = "not"; choseR = "not"; speed = speed + 2; speedtest = speedtest + 0.75; _local1.balanceM.gravity = _local1.balanceM.gravity + 0.005; roadblock = random(3) + 1; trackdone = "no"; } if ((_local1[slcttrack]._y + speed) > 1432.1) { trackdone = "yes"; } _local1.BG._y = _local1.BG._y + speed; _local1[slcttrack]._y = _local1[slcttrack]._y + speed; if ((_local1.BG._y + speed) > 600) { _local1.BG._y = 300; } if ((choseR == "not") && (choseL == "not")) { if (((_local1[slcttrack]._y + speed) < 650.5) && ((_local1[slcttrack]._y + speed) > 400.5)) { if (key.isDown(39) && (!key.isDown(37))) { choseR = "did"; } if (key.isDown(37) && (!key.isDown(39))) { choseL = "did"; } } } if (((_local1[slcttrack]._y + speed) > 680.5) && (moving2 == "false")) { moving1 = "true"; } if (moving1 == "true") { if (choseL == "did") { if ((_local1.minecar._x - speedLR) > 83.4) { _local1.minecar._x = _local1.minecar._x - speedLR; speed = checkspeed; } else { hitleft = "true"; } } if (choseR == "did") { if ((_local1.minecar._x + speedLR) < 316.6) { _local1.minecar._x = _local1.minecar._x + speedLR; speed = checkspeed; } else { hitright = "true"; } } } if ((_local1[slcttrack]._y + speed) > 1060.6) { moving2 = "true"; moving1 = "false"; } if (moving2 == "true") { if (choseL == "did") { if ((_local1.minecar._x + speedLR) < 201.5) { _local1.minecar._x = _local1.minecar._x + speedLR; } else { hitleft = "false"; } } if (choseR == "did") { if ((_local1.minecar._x - speedLR) > 200) { _local1.minecar._x = _local1.minecar._x - speedLR; } else { hitright = "false"; } } } } checkspeedLR(); checkrotation(); checkforpress(); checkfordead(); checkfall(); checkroadblock(); }; _quality = "MEDIUM";
Instance of Symbol 223 MovieClip "balanceM" in Frame 5
onClipEvent (load) { balannceM = 0; unbalance = 0; grav = 0.5; gravity = 1.02; charxmovement = 0; startxplayer = _root.minecar.player._x; } onClipEvent (enterFrame) { if (_root.fall == "not") { if (!(_root.minecar.player._currentframe === 8)) { charxmovement = balanceM * 0.25; _root.minecar.player._x = startxplayer + charxmovement; if (key.isDown(65)) { unbalance = unbalance - grav; } if (key.isDown(68)) { unbalance = unbalance + grav; } balanceM = balanceM + unbalance; _root.balanceM.pointer._rotation = balanceM; if (((_root.choseL == "did") && (_root.hitleft == "false")) && (_root.moving1 == "true")) { unbalance = unbalance * gravity; unbalance = unbalance - 0.1; } if (((_root.choseL == "did") && (_root.hitleft == "true")) && (_root.moving2 == "true")) { unbalance = unbalance * gravity; unbalance = unbalance - 0.1; } if (((_root.choseR == "did") && (_root.hitright == "false")) && (_root.moving1 == "true")) { unbalance = unbalance * gravity; unbalance = unbalance + 0.1; } if (((_root.choseR == "did") && (_root.hitright == "true")) && (_root.moving2 == "true")) { unbalance = unbalance * gravity; unbalance = unbalance + 0.1; } if (((balanceM + grav) > 55) || ((balanceM * gravity) > 55)) { balanceM = 55; unbalance = 0; _root.fall = "right"; } if (((balanceM - grav) < -55) || ((balanceM * gravity) < -55)) { balanceM = -55; unbalance = 0; _root.fall = "left"; } } } }
Frame 6
function ikilo(saavy) { var _local1 = _root; _local1.saavy = saavy; _local1.xxceft = random(3958); _local1.kilomite = _local1.xxceft * saavy; _local1.loadeds = _local1.kilomite * (_local1.lifebarstats / 2465); } _root.name_sub2 = _root.p_name; _root.score_sub2 = _root.score; _root.ikilo(random(1589)); loadVariablesNum ("http://infrarift.net/Content/minescore.php", 0, "POST");
Frame 52
getURL ("http://infrarift.net/index.php?id=minescore.php", "_top"); stop();
Symbol 33 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 33 MovieClip Frame 2
gotoAndPlay (1);
Symbol 33 MovieClip Frame 3
_root.play();
Symbol 65 Button
on (release) { getURL ("http://www.infrarift.net", "_blank"); }
Symbol 74 Button
on (release) { play(); }
Symbol 86 Button
on (release) { gotoAndStop (5); }
Symbol 92 Button
on (release) { box.gotoAndStop("credits"); }
Symbol 98 Button
on (release) { box.gotoAndStop("Help1"); }
Symbol 104 Button
on (release) { box.gotoAndStop("Highscores"); getURL ("http://infrarift.net/index.php?id=minescore.php", "_top"); }
Symbol 109 Button
on (release) { gotoAndStop (2); }
Symbol 130 Button
on (release) { gotoAndStop (1); }
Symbol 139 Button
on (release) { gotoAndStop ("Help2"); }
Symbol 144 Button
on (release) { gotoAndStop ("Help3"); }
Symbol 156 Button
on (release) { gotoAndStop ("Help4"); }
Symbol 162 Button
on (release) { gotoAndStop ("Help5"); }
Symbol 175 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 10
stop();
Symbol 191 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 40
stop(); _root.gameover = "true";
Symbol 218 MovieClip Frame 30
stop(); _root.gameover = "true";
Symbol 219 MovieClip Frame 15
_root.jump = "false"; _root.minecar.player.gotoAndPlay(1);
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 8
stop(); stopAllSounds();
Symbol 220 MovieClip Frame 16
stop(); stopAllSounds();
Symbol 220 MovieClip Frame 25
stop(); stopAllSounds();
Symbol 220 MovieClip Frame 36
stop();
Symbol 246 Button
on (release) { _root.speed = 8; _root.speedtest = 8; _root.track = random(2) + 1; _root.trackdone = "yes"; _root.slcttrack = "none"; _root.Nslcttrack = "none"; _root.choseL = "not"; _root.choseR = "not"; _root.moving1 = "false"; _root.moving2 = "false"; _root.hitleft = "false"; _root.hitright = "false"; _root.dead = "false"; _root.gameover = "false"; _root.fall = "not"; _root.roadblock = 0; _root.jump = "false"; _root.score = 0; _root.rightarrow.gotoAndStop(13); _root.leftarrow.gotoAndStop(13); _root.uparrow._alpha = 0; _root.balanceM.balanceM = 0; _root.balanceM.unbalance = 0; _root.balanceM.grav = 0.5; _root.balanceM.gravity = 1.02; _root.balanceM.charxmovement = 0; _root.gameoversign.gotoAndStop(1); _root.minecar.player.gotoAndStop(1); _root.balanceM.pointer._rotation = 0; _root.minecar.player._x = _root.balanceM.startxplayer; _root.minecar._rotation = 0; _root.minecar._x = 201.5; _root._minecar.player.gotoAndStop(1); _quality = "MED"; }
Symbol 251 Button
on (release) { _root.gotoAndPlay("HS"); }
Symbol 252 MovieClip Frame 1
stop(); _quality = "MEDIUM";
Symbol 252 MovieClip Frame 2
stop(); _quality = "HIGH";
Symbol 257 MovieClip Frame 20
if (_root.gameover == "false") { if ((_root.balanceM.balanceM < 7) && (_root.balanceM.balanceM > -7)) { _root.score = _root.score + 1; _root.lifebarstats = _root.lifebarstats + 2465; } _root.score = _root.score + 1; _root.lifebarstats = _root.lifebarstats + 2465; }

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Symbol 191 MovieClipUses:189 190Used by:220
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:195 206 218 219
Symbol 195 MovieClipUses:192 194Used by:196
Symbol 196 MovieClipUses:195Used by:220
Symbol 197 ShapeTweeningUsed by:206
Symbol 198 GraphicUsed by:206
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:206
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:206
Symbol 203 SoundUsed by:206 218
Symbol 204 ShapeTweeningUsed by:206
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:197 198 200 202 194 203 204 205Used by:220
Symbol 207 GraphicUsed by:218 219
Symbol 208 GraphicUsed by:218
Symbol 209 GraphicUsed by:218
Symbol 210 GraphicUsed by:218
Symbol 211 GraphicUsed by:218
Symbol 212 GraphicUsed by:218
Symbol 213 GraphicUsed by:218
Symbol 214 GraphicUsed by:218
Symbol 215 GraphicUsed by:218
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:207 194 208 203 209 210 211 212 213 214 215 216 217Used by:220
Symbol 219 MovieClipUses:207 194Used by:220
Symbol 220 MovieClipUses:191 196 206 218 219Used by:221
Symbol 221 MovieClipUses:220Used by:Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222 152Used by:Timeline
Symbol 224 GraphicUsed by:228
Symbol 225 GraphicUsed by:228
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:224 225 226 227Used by:Timeline
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:235
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:235
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:235
Symbol 235 MovieClipUses:230 232 234Used by:Timeline
Symbol 236 GraphicUsed by:252
Symbol 237 GraphicUsed by:252
Symbol 238 GraphicUsed by:252
Symbol 239 GraphicUsed by:252
Symbol 240 GraphicUsed by:252
Symbol 241 GraphicUsed by:246
Symbol 242 GraphicUsed by:246
Symbol 243 GraphicUsed by:246
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 ButtonUses:241 242 243 244 245Used by:252
Symbol 247 GraphicUsed by:251
Symbol 248 GraphicUsed by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 ButtonUses:247 248 249 250Used by:252
Symbol 252 MovieClipUses:236 237 238 239 240 246 251Used by:Timeline
Symbol 253 TextUses:112Used by:Timeline
Symbol 254 TextUses:112Used by:Timeline
Symbol 255 EditableTextUses:112Used by:Timeline
Symbol 256 EditableTextUses:112Used by:Timeline
Symbol 257 MovieClipUsed by:Timeline
Symbol 258 GraphicUsed by:Timeline

Instance Names

"Box"Frame 4Symbol 175 MovieClip
"BG"Frame 5Symbol 178 MovieClip
"lefttrack"Frame 5Symbol 188 MovieClip
"righttrack"Frame 5Symbol 188 MovieClip
"minecar"Frame 5Symbol 221 MovieClip
"balanceM"Frame 5Symbol 223 MovieClip
"leftarrow"Frame 5Symbol 228 MovieClip
"rightarrow"Frame 5Symbol 228 MovieClip
"uparrow"Frame 5Symbol 235 MovieClip
"gameoversign"Frame 5Symbol 252 MovieClip
"scoredefiner"Frame 5Symbol 257 MovieClip
"bar"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"pointer"Symbol 155 MovieClip Frame 1Symbol 152 MovieClip
"roadblock"Symbol 188 MovieClip Frame 1Symbol 186 MovieClip
"sound"Symbol 220 MovieClip Frame 1Symbol 191 MovieClip
"player"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"pointer"Symbol 223 MovieClip Frame 1Symbol 152 MovieClip

Labels

"HS"Frame 6
"loaded"Symbol 33 MovieClip Frame 3
"credits"Symbol 175 MovieClip Frame 2
"help1"Symbol 175 MovieClip Frame 8
"Help2"Symbol 175 MovieClip Frame 13
"Help3"Symbol 175 MovieClip Frame 18
"Help4"Symbol 175 MovieClip Frame 23
"help5"Symbol 175 MovieClip Frame 28
"Highscores"Symbol 175 MovieClip Frame 35
"not vis"Symbol 186 MovieClip Frame 1
"vis"Symbol 186 MovieClip Frame 10
"die"Symbol 206 MovieClip Frame 1
"die"Symbol 220 MovieClip Frame 8
"FallRight"Symbol 220 MovieClip Frame 16
"FallLeft"Symbol 220 MovieClip Frame 25
"jump"Symbol 220 MovieClip Frame 36

Dynamic Text Variables

p_nameSymbol 76 EditableText"PLAYER"
_root.scoreSymbol 255 EditableText"qw"
_root.scoreSymbol 256 EditableText"qw"




http://swfchan.com/9/42207/info.shtml
Created: 10/5 -2019 01:17:56 Last modified: 10/5 -2019 01:17:56 Server time: 21/12 -2024 07:50:34