STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #42207 |
Name? |
Name? |
PLAYER |
v1.3 |
CREDITS |
CREDITS |
Concept and in-game art: Axel Hammarbäck |
ActionscriptING: Erik SOMBROEK |
sTART AND "GAME OVER" SCREENS JOAN CASARAMONA |
php+additional ActionscriptING: krin Juangbhanich |
Concept and in-game art: Axel Hammarbäck |
ActionscriptING: Erik SOMBROEK |
sTART AND "GAME OVER" SCREENS JOAN CASARAMONA |
php+additional ActionscriptING: krin Juangbhanich |
help 1 |
Help 1 |
the object of the game is to get as far as you can into the mine without crashing. every now and then, an arrow will appear on the screen. When the arrow appears, press the same arrow on your keyboard. if you dont do it when youre at the intersection, or press the wrong arrow, you die. |
the object of the game is to get as far as you can into the mine without crashing. every now and then, an arrow will appear on the screen. When the arrow appears, press the same arrow on your keyboard. if you dont do it when youre at the intersection, or press the wrong arrow, you die. |
help 2 |
Help 2 |
Now youre probably thinking "Oh... that sounds easy!" But, ha-ha! You are wrong. You see, because you are going so fast, you also have to maintain your balance. On the top of the screen, there is a balance meter. if the arrow on it is at the far right or at the far left side of it, you die |
Now youre probably thinking "Oh... that sounds easy!" But, ha-ha! You are wrong. You see, because you are going so fast, you also have to maintain your balance. On the top of the screen, there is a balance meter. if the arrow on it is at the far right or at the far left side of it, you die |
help 3 |
Help 3 |
to control the balance meter, press A to make the arrow go left, and D to make the arrow go right. Try to keep it in the middle all the time |
to control the balance meter, press A to make the arrow go left, and D to make the arrow go right. Try to keep it in the middle all the time |
help 4 |
Help 4 |
along your journey, you will find roadblocks. to jump over them, simply press UP at the right distance |
along your journey, you will find roadblocks. to jump over them, simply press UP at the right distance |
help 5 |
Help 5 |
a tip to get extra points: keep the arrow in the balance meter in the green area to gain extra points! thats everything for now! have fun! |
a tip to get extra points: keep the arrow in the balance meter in the green area to gain extra points! thats everything for now! have fun! |
highscores |
the highscores should be loading in a new window |
the highscores should be loading in a new window |
loading |
loading. |
loading.. |
loading... |
score: |
score: |
qw |
qw |
ActionScript [AS1/AS2]
Frame 1stop(); _quality = "HIGH";Frame 2stop(); _quality = "HIGH"; Stage.showMenu = eval (false)(); fscommand ("showMenu", false); Stage.scaleMode = "exactFit"; user = SharedObject.getLocal("user_profile"); if (user.data.pname != undefined) { p_name = user.data.pname; }Frame 3user.data.pname = p_name; user.flush();Frame 4stop(); _quality = "HIGH";Frame 5function checkspeedLR() { checkspeed = 0.5 * speedtest; railsup = 201.1; railslr = 116.6; partrailsmove = railsup / checkspeed; speedLR = railslr / partrailsmove; } function checkfall() { var _local1 = _root; if (fall == "left") { speed = 0; _local1.minecar.player.gotoAndStop(25); _local1.rightarrow.gotoAndStop(13); _local1.leftarrow.gotoAndStop(13); } if (fall == "right") { speed = 0; _local1.minecar.player.gotoAndStop(16); _local1.rightarrow.gotoAndStop(13); _local1.leftarrow.gotoAndStop(13); } } function checkroadblock() { var _local1 = _root; if ((roadblock == 1) || (roadblock == 2)) { _local1[slcttrack].roadblock.gotoAndStop(1); } if (roadblock == 3) { _local1[slcttrack].roadblock.gotoAndStop(10); } if (dead == "false") { if (((_local1[slcttrack]._y + speed) > 900) && (roadblock == 3)) { if ((track == 1) && (choseR == "did")) { _local1.uparrow._alpha = 100; } if ((track == 2) && (choseL == "did")) { _local1.uparrow._alpha = 100; } } } if ((!(_local1.minecar.player._currentframe === 8)) && (_local1.fall == "not")) { if (key.isDown(38)) { jump = true; _local1.minecar.player.gotoAndStop(36); } } if ((_local1[slcttrack]._y + speed) > 1000) { _local1.uparrow._alpha = 0; } if ((((_local1[slcttrack]._y + speed) > 990) && ((_local1[slcttrack]._y + speed) < 1030)) && (roadblock == 3)) { if (((track == 1) && (choseR == "did")) && (jump == "false")) { dead = "true"; } if (((track == 2) && (choseL == "did")) && (jump == "false")) { dead = "true"; } } } function checkrotation() { var _local1 = _root; minrotation = 0; maxrotation = 30; rotation = speed; if (choseR == "did") { if ((moving1 == "true") && (hitright == "false")) { speed = checkspeed; _local1.minecar._rotation = _local1.minecar._rotation + rotation; if ((_local1.minecar._rotation + rotation) > maxrotation) { _local1.minecar._rotation = maxrotation; } } if ((moving1 == "true") && (hitright == "true")) { speed = speedtest; _local1.minecar._rotation = _local1.minecar._rotation - rotation; if ((_local1.minecar._rotation - rotation) < minrotation) { _local1.minecar._rotation = minrotation; } } if ((moving2 == "true") && (hitright == "true")) { speed = checkspeed; _local1.minecar._rotation = _local1.minecar._rotation - rotation; if ((_local1.minecar._rotation - rotation) < (-maxrotation)) { _local1.minecar._rotation = -maxrotation; } } if ((moving2 == "true") && (hitright == "false")) { speed = speedtest; _local1.minecar._rotation = _local1.minecar._rotation + rotation; if ((_local1.minecar._rotation + rotation) > minrotation) { _local1.minecar._rotation = minrotation; } } } if (choseL == "did") { if ((moving1 == "true") && (hitleft == "false")) { speed = checkspeed; _local1.minecar._rotation = _local1.minecar._rotation - rotation; if ((_local1.minecar._rotation - rotation) < (-maxrotation)) { _local1.minecar._rotation = -maxrotation; } } if ((moving1 == "true") && (hitleft == "true")) { speed = speedtest; _local1.minecar._rotation = _local1.minecar._rotation + rotation; if ((_local1.minecar._rotation + rotation) > minrotation) { _local1.minecar._rotation = minrotation; } } if ((moving2 == "true") && (hitleft == "true")) { speed = checkspeed; _local1.minecar._rotation = _local1.minecar._rotation + rotation; if ((_local1.minecar._rotation + rotation) > maxrotation) { _local1.minecar._rotation = maxrotation; } } if ((moving2 == "true") && (hitleft == "false")) { speed = speedtest; _local1.minecar._rotation = _local1.minecar._rotation - rotation; if ((_local1.minecar._rotation - rotation) < minrotation) { _local1.minecar._rotation = minrotation; } } } if ((moving2 == "true") && (_local1.minecar._rotation == minrotation)) { moving2 = "false"; _local1.minecar._x = 200; } } function checkforpress() { var _local1 = _root; if ((_local1[slcttrack]._y + speed) > 650.5) { if ((choseL == "not") && (choseR == "not")) { if (track == 1) { choseL = "did"; dead = "true"; } if (track == 2) { choseR = "did"; dead = "true"; } } } if (((_local1[slcttrack]._y + speed) < 650.5) && ((_local1[slcttrack]._y + speed) > 400.5)) { if (track == 1) { _local1.leftarrow.gotoAndStop(13); if ((choseL == "not") && (choseR == "not")) { _local1.rightarrow.gotoAndStop(1); } if ((choseL == "did") && (choseR == "not")) { _local1.rightarrow.gotoAndStop(9); dead = "true"; } if ((choseL == "not") && (choseR == "did")) { _local1.rightarrow.gotoAndStop(5); } } if (track == 2) { _local1.rightarrow.gotoAndStop(13); if ((choseL == "not") && (choseR == "not")) { _local1.leftarrow.gotoAndStop(1); } if ((choseL == "not") && (choseR == "did")) { _local1.leftarrow.gotoAndStop(9); dead = "true"; } if ((choseL == "did") && (choseR == "not")) { _local1.leftarrow.gotoAndStop(5); } } } else { _local1.rightarrow.gotoAndStop(13); _local1.leftarrow.gotoAndStop(13); } } function checkfordead() { var _local1 = _root; if (dead == "true") { if ((_local1[slcttrack]._y + speed) > 992.6) { speed = 0; _local1.minecar.player.gotoAndStop(8); _local1.balanceM.pointer._rotation = 0; _local1.uparrow._alpha = 0; } } if (gameover == "true") { _local1.gameoversign.gotoAndPlay(2); _local1.uparrow._alpha = 0; } } stop(); _root.lifebarstats = 0; speed = 8; speedtest = 8; track = random(2) + 1; trackdone = "yes"; slcttrack = "none"; Nslcttrack = "none"; choseL = "not"; choseR = "not"; moving1 = "false"; moving2 = "false"; hitleft = "false"; hitright = "false"; dead = "false"; gameover = "false"; fall = "not"; roadblock = 0; jump = "false"; _root.minecar.gotoAndStop(1); score = 0; _root.rightarrow.gotoAndStop(13); _root.leftarrow.gotoAndStop(13); _root.uparrow._alpha = 0; _root.onEnterFrame = function () { var _local1 = _root; if (fall == "not") { if (trackdone == "yes") { track = random(2) + 1; if (track == 1) { slcttrack = "lefttrack"; } if (track == 2) { slcttrack = "righttrack"; } if (track == 1) { Nslcttrack = "righttrack"; } if (track == 2) { Nslcttrack = "lefttrack"; } _local1[slcttrack]._x = 200; _local1[Nslcttrack]._x = 700; _local1[slcttrack]._y = 300.35; choseL = "not"; choseR = "not"; speed = speed + 2; speedtest = speedtest + 0.75; _local1.balanceM.gravity = _local1.balanceM.gravity + 0.005; roadblock = random(3) + 1; trackdone = "no"; } if ((_local1[slcttrack]._y + speed) > 1432.1) { trackdone = "yes"; } _local1.BG._y = _local1.BG._y + speed; _local1[slcttrack]._y = _local1[slcttrack]._y + speed; if ((_local1.BG._y + speed) > 600) { _local1.BG._y = 300; } if ((choseR == "not") && (choseL == "not")) { if (((_local1[slcttrack]._y + speed) < 650.5) && ((_local1[slcttrack]._y + speed) > 400.5)) { if (key.isDown(39) && (!key.isDown(37))) { choseR = "did"; } if (key.isDown(37) && (!key.isDown(39))) { choseL = "did"; } } } if (((_local1[slcttrack]._y + speed) > 680.5) && (moving2 == "false")) { moving1 = "true"; } if (moving1 == "true") { if (choseL == "did") { if ((_local1.minecar._x - speedLR) > 83.4) { _local1.minecar._x = _local1.minecar._x - speedLR; speed = checkspeed; } else { hitleft = "true"; } } if (choseR == "did") { if ((_local1.minecar._x + speedLR) < 316.6) { _local1.minecar._x = _local1.minecar._x + speedLR; speed = checkspeed; } else { hitright = "true"; } } } if ((_local1[slcttrack]._y + speed) > 1060.6) { moving2 = "true"; moving1 = "false"; } if (moving2 == "true") { if (choseL == "did") { if ((_local1.minecar._x + speedLR) < 201.5) { _local1.minecar._x = _local1.minecar._x + speedLR; } else { hitleft = "false"; } } if (choseR == "did") { if ((_local1.minecar._x - speedLR) > 200) { _local1.minecar._x = _local1.minecar._x - speedLR; } else { hitright = "false"; } } } } checkspeedLR(); checkrotation(); checkforpress(); checkfordead(); checkfall(); checkroadblock(); }; _quality = "MEDIUM";Instance of Symbol 223 MovieClip "balanceM" in Frame 5onClipEvent (load) { balannceM = 0; unbalance = 0; grav = 0.5; gravity = 1.02; charxmovement = 0; startxplayer = _root.minecar.player._x; } onClipEvent (enterFrame) { if (_root.fall == "not") { if (!(_root.minecar.player._currentframe === 8)) { charxmovement = balanceM * 0.25; _root.minecar.player._x = startxplayer + charxmovement; if (key.isDown(65)) { unbalance = unbalance - grav; } if (key.isDown(68)) { unbalance = unbalance + grav; } balanceM = balanceM + unbalance; _root.balanceM.pointer._rotation = balanceM; if (((_root.choseL == "did") && (_root.hitleft == "false")) && (_root.moving1 == "true")) { unbalance = unbalance * gravity; unbalance = unbalance - 0.1; } if (((_root.choseL == "did") && (_root.hitleft == "true")) && (_root.moving2 == "true")) { unbalance = unbalance * gravity; unbalance = unbalance - 0.1; } if (((_root.choseR == "did") && (_root.hitright == "false")) && (_root.moving1 == "true")) { unbalance = unbalance * gravity; unbalance = unbalance + 0.1; } if (((_root.choseR == "did") && (_root.hitright == "true")) && (_root.moving2 == "true")) { unbalance = unbalance * gravity; unbalance = unbalance + 0.1; } if (((balanceM + grav) > 55) || ((balanceM * gravity) > 55)) { balanceM = 55; unbalance = 0; _root.fall = "right"; } if (((balanceM - grav) < -55) || ((balanceM * gravity) < -55)) { balanceM = -55; unbalance = 0; _root.fall = "left"; } } } }Frame 6function ikilo(saavy) { var _local1 = _root; _local1.saavy = saavy; _local1.xxceft = random(3958); _local1.kilomite = _local1.xxceft * saavy; _local1.loadeds = _local1.kilomite * (_local1.lifebarstats / 2465); } _root.name_sub2 = _root.p_name; _root.score_sub2 = _root.score; _root.ikilo(random(1589)); loadVariablesNum ("http://infrarift.net/Content/minescore.php", 0, "POST");Frame 52getURL ("http://infrarift.net/index.php?id=minescore.php", "_top"); stop();Symbol 33 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 33 MovieClip Frame 2gotoAndPlay (1);Symbol 33 MovieClip Frame 3_root.play();Symbol 65 Buttonon (release) { getURL ("http://www.infrarift.net", "_blank"); }Symbol 74 Buttonon (release) { play(); }Symbol 86 Buttonon (release) { gotoAndStop (5); }Symbol 92 Buttonon (release) { box.gotoAndStop("credits"); }Symbol 98 Buttonon (release) { box.gotoAndStop("Help1"); }Symbol 104 Buttonon (release) { box.gotoAndStop("Highscores"); getURL ("http://infrarift.net/index.php?id=minescore.php", "_top"); }Symbol 109 Buttonon (release) { gotoAndStop (2); }Symbol 130 Buttonon (release) { gotoAndStop (1); }Symbol 139 Buttonon (release) { gotoAndStop ("Help2"); }Symbol 144 Buttonon (release) { gotoAndStop ("Help3"); }Symbol 156 Buttonon (release) { gotoAndStop ("Help4"); }Symbol 162 Buttonon (release) { gotoAndStop ("Help5"); }Symbol 175 MovieClip Frame 1stop();Symbol 186 MovieClip Frame 1stop();Symbol 186 MovieClip Frame 10stop();Symbol 191 MovieClip Frame 1stop();Symbol 206 MovieClip Frame 40stop(); _root.gameover = "true";Symbol 218 MovieClip Frame 30stop(); _root.gameover = "true";Symbol 219 MovieClip Frame 15_root.jump = "false"; _root.minecar.player.gotoAndPlay(1);Symbol 220 MovieClip Frame 1stop();Symbol 220 MovieClip Frame 8stop(); stopAllSounds();Symbol 220 MovieClip Frame 16stop(); stopAllSounds();Symbol 220 MovieClip Frame 25stop(); stopAllSounds();Symbol 220 MovieClip Frame 36stop();Symbol 246 Buttonon (release) { _root.speed = 8; _root.speedtest = 8; _root.track = random(2) + 1; _root.trackdone = "yes"; _root.slcttrack = "none"; _root.Nslcttrack = "none"; _root.choseL = "not"; _root.choseR = "not"; _root.moving1 = "false"; _root.moving2 = "false"; _root.hitleft = "false"; _root.hitright = "false"; _root.dead = "false"; _root.gameover = "false"; _root.fall = "not"; _root.roadblock = 0; _root.jump = "false"; _root.score = 0; _root.rightarrow.gotoAndStop(13); _root.leftarrow.gotoAndStop(13); _root.uparrow._alpha = 0; _root.balanceM.balanceM = 0; _root.balanceM.unbalance = 0; _root.balanceM.grav = 0.5; _root.balanceM.gravity = 1.02; _root.balanceM.charxmovement = 0; _root.gameoversign.gotoAndStop(1); _root.minecar.player.gotoAndStop(1); _root.balanceM.pointer._rotation = 0; _root.minecar.player._x = _root.balanceM.startxplayer; _root.minecar._rotation = 0; _root.minecar._x = 201.5; _root._minecar.player.gotoAndStop(1); _quality = "MED"; }Symbol 251 Buttonon (release) { _root.gotoAndPlay("HS"); }Symbol 252 MovieClip Frame 1stop(); _quality = "MEDIUM";Symbol 252 MovieClip Frame 2stop(); _quality = "HIGH";Symbol 257 MovieClip Frame 20if (_root.gameover == "false") { if ((_root.balanceM.balanceM < 7) && (_root.balanceM.balanceM > -7)) { _root.score = _root.score + 1; _root.lifebarstats = _root.lifebarstats + 2465; } _root.score = _root.score + 1; _root.lifebarstats = _root.lifebarstats + 2465; }
Library Items
Symbol 1 Graphic | Used by:13 Timeline | |
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Symbol 176 Graphic | Used by:178 | |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:176 28 30 26 20 22 24 18 177 | Used by:Timeline |
Symbol 179 Graphic | Used by:Timeline | |
Symbol 180 Graphic | Used by:188 | |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:181 | Used by:184 |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:182 183 | Used by:188 |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:185 | Used by:188 |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:180 184 186 187 | Used by:Timeline |
Symbol 189 Graphic | Used by:191 | |
Symbol 190 Sound | Used by:191 | |
Symbol 191 MovieClip | Uses:189 190 | Used by:220 |
Symbol 192 Graphic | Used by:195 | |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:195 206 218 219 |
Symbol 195 MovieClip | Uses:192 194 | Used by:196 |
Symbol 196 MovieClip | Uses:195 | Used by:220 |
Symbol 197 ShapeTweening | Used by:206 | |
Symbol 198 Graphic | Used by:206 | |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:206 |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:201 | Used by:206 |
Symbol 203 Sound | Used by:206 218 | |
Symbol 204 ShapeTweening | Used by:206 | |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:197 198 200 202 194 203 204 205 | Used by:220 |
Symbol 207 Graphic | Used by:218 219 | |
Symbol 208 Graphic | Used by:218 | |
Symbol 209 Graphic | Used by:218 | |
Symbol 210 Graphic | Used by:218 | |
Symbol 211 Graphic | Used by:218 | |
Symbol 212 Graphic | Used by:218 | |
Symbol 213 Graphic | Used by:218 | |
Symbol 214 Graphic | Used by:218 | |
Symbol 215 Graphic | Used by:218 | |
Symbol 216 Graphic | Used by:218 | |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:207 194 208 203 209 210 211 212 213 214 215 216 217 | Used by:220 |
Symbol 219 MovieClip | Uses:207 194 | Used by:220 |
Symbol 220 MovieClip | Uses:191 196 206 218 219 | Used by:221 |
Symbol 221 MovieClip | Uses:220 | Used by:Timeline |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 MovieClip | Uses:222 152 | Used by:Timeline |
Symbol 224 Graphic | Used by:228 | |
Symbol 225 Graphic | Used by:228 | |
Symbol 226 Graphic | Used by:228 | |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:224 225 226 227 | Used by:Timeline |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:229 | Used by:235 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:235 |
Symbol 233 Graphic | Used by:234 | |
Symbol 234 MovieClip | Uses:233 | Used by:235 |
Symbol 235 MovieClip | Uses:230 232 234 | Used by:Timeline |
Symbol 236 Graphic | Used by:252 | |
Symbol 237 Graphic | Used by:252 | |
Symbol 238 Graphic | Used by:252 | |
Symbol 239 Graphic | Used by:252 | |
Symbol 240 Graphic | Used by:252 | |
Symbol 241 Graphic | Used by:246 | |
Symbol 242 Graphic | Used by:246 | |
Symbol 243 Graphic | Used by:246 | |
Symbol 244 Graphic | Used by:246 | |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 Button | Uses:241 242 243 244 245 | Used by:252 |
Symbol 247 Graphic | Used by:251 | |
Symbol 248 Graphic | Used by:251 | |
Symbol 249 Graphic | Used by:251 | |
Symbol 250 Graphic | Used by:251 | |
Symbol 251 Button | Uses:247 248 249 250 | Used by:252 |
Symbol 252 MovieClip | Uses:236 237 238 239 240 246 251 | Used by:Timeline |
Symbol 253 Text | Uses:112 | Used by:Timeline |
Symbol 254 Text | Uses:112 | Used by:Timeline |
Symbol 255 EditableText | Uses:112 | Used by:Timeline |
Symbol 256 EditableText | Uses:112 | Used by:Timeline |
Symbol 257 MovieClip | Used by:Timeline | |
Symbol 258 Graphic | Used by:Timeline |
Instance Names
"Box" | Frame 4 | Symbol 175 MovieClip |
"BG" | Frame 5 | Symbol 178 MovieClip |
"lefttrack" | Frame 5 | Symbol 188 MovieClip |
"righttrack" | Frame 5 | Symbol 188 MovieClip |
"minecar" | Frame 5 | Symbol 221 MovieClip |
"balanceM" | Frame 5 | Symbol 223 MovieClip |
"leftarrow" | Frame 5 | Symbol 228 MovieClip |
"rightarrow" | Frame 5 | Symbol 228 MovieClip |
"uparrow" | Frame 5 | Symbol 235 MovieClip |
"gameoversign" | Frame 5 | Symbol 252 MovieClip |
"scoredefiner" | Frame 5 | Symbol 257 MovieClip |
"bar" | Symbol 33 MovieClip Frame 1 | Symbol 32 MovieClip |
"pointer" | Symbol 155 MovieClip Frame 1 | Symbol 152 MovieClip |
"roadblock" | Symbol 188 MovieClip Frame 1 | Symbol 186 MovieClip |
"sound" | Symbol 220 MovieClip Frame 1 | Symbol 191 MovieClip |
"player" | Symbol 221 MovieClip Frame 1 | Symbol 220 MovieClip |
"pointer" | Symbol 223 MovieClip Frame 1 | Symbol 152 MovieClip |
Labels
"HS" | Frame 6 |
"loaded" | Symbol 33 MovieClip Frame 3 |
"credits" | Symbol 175 MovieClip Frame 2 |
"help1" | Symbol 175 MovieClip Frame 8 |
"Help2" | Symbol 175 MovieClip Frame 13 |
"Help3" | Symbol 175 MovieClip Frame 18 |
"Help4" | Symbol 175 MovieClip Frame 23 |
"help5" | Symbol 175 MovieClip Frame 28 |
"Highscores" | Symbol 175 MovieClip Frame 35 |
"not vis" | Symbol 186 MovieClip Frame 1 |
"vis" | Symbol 186 MovieClip Frame 10 |
"die" | Symbol 206 MovieClip Frame 1 |
"die" | Symbol 220 MovieClip Frame 8 |
"FallRight" | Symbol 220 MovieClip Frame 16 |
"FallLeft" | Symbol 220 MovieClip Frame 25 |
"jump" | Symbol 220 MovieClip Frame 36 |
Dynamic Text Variables
p_name | Symbol 76 EditableText | "PLAYER" |
_root.score | Symbol 255 EditableText | "qw" |
_root.score | Symbol 256 EditableText | "qw" |
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