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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/29805946?noj=FRM29805946-5DC" width="1" height="1"></div>

Team Ball.swf

This is the info page for
Flash #42226

(Click the ID number above for more basic data on this flash file.)


Text
J

100

Highscore
Module 1.2

API
1.1.1

version 1.4

onlinegames

presents

:neokolor
Vector2D-Modul

0

Score:

(c) neodelight.com 1982

team
ball

team
ball

team
ball

team
ball

Play

Highscores

More Games

try to shoot as many balls as possible
older balls give more points
ball with ...over 200 points: smartbomb
..over 400 points: bonus live
..over 800 points: smartbomb, x2 Bonus, 2 Lives & Jackpot
shoot more balls at once to get multi bonus
"out" tells you, how many points are on the screen
play together! as a team!

Player Controls

press space to start

Space

w

a

d

s

Player 1

Player 2

fire

12

500 Points Bonuslive

!

Multi Bonus

---

Smartbomb

2x Smartbomb

!!Jackpot!!

Bonus Live

0

Lives:

0

Out:

0

Jackpot:

game over

Submit Score ?
(opens in new window)

YES

NO

ActionScript [AS1/AS2]

Frame 1
offline = false;
Frame 2
if (_level0.getBytesLoaded() < _level0.getBytesTotal()) { gotoAndPlay (1); title = ("loading " + int(_level0.getBytesTotal() / 1024)) + " kbyte..."; percent = int((_level0.getBytesLoaded() / _level0.getBytesTotal()) * 100) + " %"; }
Frame 3
Frame 4
borderLeft = 19; borderRight = 530; borderUp = 20; borderDown = 355; borderLeftShot = 13; borderRightShot = 535; borderUpShot = borderUp - 5; borderDownShot = borderDown + 4;
Frame 5
stop(); actLives = 10;
Frame 6
score = 0; highscores.initSession();
Frame 394
stop(); jackpot = 0;
Instance of Symbol 100 MovieClip "pl1" in Frame 394
//component parameters onClipEvent (initialize) { playerID = 1; }
Instance of Symbol 104 MovieClip "cannon" in Frame 394
onClipEvent (load) { this.swapDepths(10000); }
Instance of Symbol 100 MovieClip "pl2" in Frame 394
//component parameters onClipEvent (initialize) { playerID = 2; }
Frame 395
gameOver.gotoAndPlay(1);
Instance of Symbol 131 MovieClip "gameOver" in Frame 395
onClipEvent (load) { this.swapDepths(10005); }
Frame 396
i = 0; while (i < cannon.reg.length) { removeMovieClip("shot_" + cannon.reg[i]); i++; } cannon.removeMovieClip(); if (score > 0) { gotoAndPlay ("enterscore"); } else { gotoAndStop ("menu"); }
Frame 397
stop();
Symbol 9 MovieClip Frame 1
function getCurrentFrame() { trace("gcf"); return(this._currentframe); } stop();
Symbol 14 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 2
trace("color: " + color.getCurrentFrame()); if (_root.multiply > 1) { points.display = (_root.multiply + "x ") + (color._currentframe * 10); } else { points.display = color._currentframe * 10; } _root.jackpot = _root.jackpot + 50; _root.score = Number(_root.score) + ((color._currentframe * 10) * _root.multiply); if (color._currentframe >= 80) { i = 0; while (i < _root.cannon.reg.length) { tellTarget (("/shot_" + _root.cannon.reg[i]) + "/shot") { gotoAndPlay ("hit"); }; i++; } _root.cannon.reg = new Array(); _root.actLives = _root.actLives + 2; _root.smartbomb2.play(); } else if (color._currentframe >= 40) { _root.actLives++; _root.bonuslive.play(); } else if (color._currentframe >= 20) { i = 0; while (i < _root.cannon.reg.length) { tellTarget (("/shot_" + _root.cannon.reg[i]) + "/shot") { gotoAndPlay ("hit"); }; i++; } _root.smartbomb.play(); }
Symbol 14 MovieClip Frame 30
_parent.removeMovieClip();
Symbol 15 MovieClip [shot] Frame 1
_x = (_root.cannon.cannon._x + 38); _y = 380; vy = (Math.cos((_root.cannon.cannon._rotation / 180) * Math.PI) * _root.cannon.shotspeed) * -1; vx = Math.sin((_root.cannon.cannon._rotation / 180) * Math.PI) * _root.cannon.shotspeed; reflect = new Sound(); reflect.attachSound("reflect2");
Symbol 15 MovieClip [shot] Frame 2
tx = _x + vx; ty = _y + vy; if (tx > _root.borderRightShot) { tx = (2 * _root.borderRightShot) - tx; vx = vx * -1; if (shot.color._currentframe < shot.color._totalframes) { shot.color.nextFrame(); } reflect.start(); } else if (tx < _root.borderLeftShot) { tx = (2 * _root.borderLeftShot) - tx; vx = vx * -1; if (shot.color._currentframe < shot.color._totalframes) { shot.color.nextFrame(); } reflect.start(); } if (ty < _root.borderDownShot) { gotoAndPlay ("move"); } _x = tx; _y = ty;
Symbol 15 MovieClip [shot] Frame 3
gotoAndPlay ("enter");
Symbol 15 MovieClip [shot] Frame 4
tx = _x + vx; ty = _y + vy; if (tx > _root.borderRightShot) { tx = (2 * _root.borderRightShot) - tx; vx = vx * -1; if (shot.color._currentframe < shot.color._totalframes) { shot.color.nextFrame(); } reflect.start(); } else if (tx < _root.borderLeftShot) { tx = (2 * _root.borderLeftShot) - tx; vx = vx * -1; if (shot.color._currentframe < shot.color._totalframes) { shot.color.nextFrame(); } reflect.start(); } if (ty > _root.borderDownShot) { ty = (2 * _root.borderDownShot) - ty; vy = vy * -1; if (shot.color._currentframe < shot.color._totalframes) { shot.color.nextFrame(); } reflect.start(); } else if (ty < _root.borderUpShot) { ty = (2 * _root.borderUpShot) - ty; vy = vy * -1; if (shot.color._currentframe < shot.color._totalframes) { shot.color.nextFrame(); } reflect.start(); } _x = tx; _y = ty;
Symbol 15 MovieClip [shot] Frame 5
gotoAndPlay ("move");
Symbol 20 MovieClip Frame 1
function initSession() { session = ""; i = 0; while (i < 20) { pos = Math.round(Math.random() * (charTable.length - 4)); session = session + charTable.charAt(pos); i++; } } function submit(pGame, pDisciple, pScore0, pScore2) { _global.api.highscore.submit(pGame, pDisciple, pScore0, pScore2); return(undefined); } function encrypt(pString, pKey) { var _local1 = pKey; trace("------encrypt-------"); text = pString; crypt = ""; checkSum = 0; i = 0; while (i < text.length) { char = tableIndex(text.charCodeAt(i), charTable); shift = tableIndex(_local1.charCodeAt(i % _local1.length), charTable); code = (char + shift) + checkSum; code = code % charTable.length; trace((((("char: " + char) + " shift: ") + shift) + " code: ") + code); crypt = crypt + charTableCrypt.charAt(code); checkSum = checkSum + code; i++; } checkSum = checkSum % charTable.length; trace("checksum: " + checkSum); return((crypt + "") + charTableCrypt.charAt(checkSum)); } function shuffle(pString) { trace("------shuffle-------"); text = pString; crypt = ""; i = 0; while (text.length > 0) { code = tableIndex(text.charCodeAt(i), charTable); text = text.substring(0, i) + text.substring(i + 1, text.length); code = code % charTable.length; i = (i + code) % text.length; crypt = crypt + charTableCrypt.charAt(code); } return(crypt); } function tableIndex(pCharCode, pTable) { var _local1 = pTable; var _local2 = pCharCode; j = 0; while (j < _local1.length) { if (_local2 == _local1.charCodeAt(j)) { return(j); } j++; } return(undefined); } _name = "highscores"; _visible = false; charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; charTableCrypt = charTable; initSession(); stop();
Symbol 20 MovieClip Frame 2
stop();
Symbol 23 MovieClip Frame 1
#initclip 1 _global.api = new Object(); _global.api.highscore = new Object(); _global.api.highscore.initSession = function () { var _local1 = this; _local1.session = ""; while (_local1.session.length < 20) { _local1.session = _local1.session + _local1.charTable.charAt(Math.round(Math.random() * (_local1.charTable.length - 4))); } _local1.charTableIndex = new Array(); var _local2 = 0; while (_local2 < _local1.charTable.length) { _local1.charTableIndex[_local1.charTable.charCodeAt(_local2)] = _local2; _local2++; } }; _global.api.highscore.submit = function (pGame, pDisciple, pScore0, pScore1) { var _local2 = this; var _local1 = ("g=" + pGame) + "&"; _local1 = _local1 + (("d=" + pDisciple) + "&"); _local1 = _local1 + (("s0=" + pScore0) + "&"); _local1 = _local1 + (("s1=" + pScore1) + "&"); _local1 = _local1 + ("se=" + escape(session)); _local1 = _local1 + "&c=42"; var _local3 = (_local2.urlSubmit + "?s=") + escape(_local2.encrypt(_local2.encrypt(_local1, _local2.keystring), _local2.keystring2)).split("%").join("_"); trace(_local3); getURL (_local3, "_blank"); }; _global.api.highscore.encrypt = function (text, pKey) { var _local2 = this; var crypt = ""; var checkSum = 0; var shift; var _local3; var _local1 = 0; while (_local1 < text.length) { char = _local2.charTableIndex[text.charCodeAt(_local1)]; shift = _local2.charTableIndex[pKey.charCodeAt(_local1 % pKey.length)]; _local3 = (char + shift) + checkSum; _local3 = _local3 % _local2.charTable.length; crypt = crypt + _local2.charTable.charAt(_local3); checkSum = checkSum + _local3; _local1++; } checkSum = checkSum % _local2.charTable.length; return((crypt + "") + _local2.charTable.charAt(checkSum)); }; _global.api.highscore.charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; _global.api.highscore.keystring = "whytheheckdoyouwasteyourtimehackingthishighscorelist"; _global.api.highscore.keystring2 = "AnotherKey4You2FindOut4815jiagIOm30JK"; _global.api.highscore.urlSubmit = "http://www.neodelight.com/v4/high_enter.php"; if (_root.branding == "bigfish") { _global.api.highscore.urlSubmit = "http://www.bigfishgames.com/online/neodelight/submitscore.php"; } _global.api.highscore.initSession(); #endinitclip _visible = false;
Symbol 28 Button
on (release) { getURL ("http://www.neodelight.com?ref=teamball&ref_loc=intro", "_BLANK"); }
Symbol 34 MovieClip Frame 1
trace((_parent._currentframe + "/") + _parent._totalframes);
Symbol 34 MovieClip Frame 2
trace((_parent._currentframe + "/") + _parent._totalframes);
Symbol 40 MovieClip Frame 1
startFrame = _parent._currentframe;
Symbol 40 MovieClip Frame 2
vol = (1 - ((_parent._currentFrame - startFrame) / (_parent._totalFrames - startFrame))) * 100; if (vol < 0) { vol = 0; } _parent.snd.setVolume(vol);
Symbol 40 MovieClip Frame 3
gotoAndPlay ("loop");
Symbol 41 MovieClip Frame 1
snd = new Sound(this); snd.setVolume(100); _parent.stop();
Symbol 41 MovieClip Frame 123
stop(); _parent.play();
Symbol 48 MovieClip Frame 1
_name = "v2d"; _visible = false; if (_target ne "/v2d") { _root.v2d.fatalerror("Vector2D-Modul must be in _root"); } fatalerror = function (error) { trace("############# VECTOR-2D ERROR ###############"); trace(error); trace("############# VECTOR-2D ERROR ###############"); }; p2pDistance = function (x1, y1, x2, y2) { var _local2 = x2 - x1; var _local1 = y2 - y1; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); }; squareHit = function (x1, y1, x2, y2, s) { return((Math.abs(x1 - x2) <= s) && (Math.abs(y1 - y2) <= s)); }; rectHit = function (x1, y1, x2, y2, sx, sy) { return((Math.abs(x1 - x2) <= sx) && (Math.abs(y1 - y2) <= sy)); }; p2rDistance = function (x1, y1, x2, y2, x3, y3) { var _local1 = new Object(); _local1 = _root.v2d.cross(x2, y2, x3, y3, x1, y1, x1 + (y3 - y2), y1 + ((x3 - x2) * -1)); }; triangleHit = function (x1, y1, x2, y2, x3, y3, x4, y4) { }; withinRect = function (x1, y1, x2, y2, x3, y3) { return((_root.v2d.numBetween(x1, x3, x2) == true) && (_root.v2d.numBetween(y1, y3, y2) == true)); }; r2vertSgnAngle = function (x1, y1, x2, y2) { return(Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2))); }; r2vertCwAngle = function (x1, y1, x2, y2) { var _local1 = Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2)); if (_local1 < 0) { _local1 = _local1 + (Math.PI*2); } return(_local1); }; r2rSgnAngle = function (x1, y1, x2, y2, x3, y3, x4, y4) { return(_root.v2d.r2vertCwAngle(x1, y1, x2, y2) - _root.v2d.r2vertCwAngle(x3, y3, x4, y4)); }; cross = function (x1, y1, x2, y2, x3, y3, x4, y4, hitCheck) { var v1x = (x2 - x1); var v3x = (x4 - x3); var v1y = (y2 - y1); var v3y = (y4 - y3); var _local1 = new Object(); var _local2 = (v3x * v1y) - (v3y * v1x); if (_local2 == 0) { var _local3 = (x3 - x1) / v1x; var ty = ((y3 - y1) / v1y); if (_local3 == ty) { if (hitCheck == true) { if ((_local3 >= 0) && (_local3 <= 1)) { _local1.hit = true; } else { _local3 = (x4 - x1) / v1x; if ((_local3 >= 0) && (_local3 <= 1)) { _local1.hit = true; } else { _local1.hit = false; } } } _local1.code = 2; } else { _local1.code = -2; _local1.hit = false; } } else { _local2 = ((v3x * (y3 - y1)) + (v3y * (x1 - x3))) / _local2; if (hitcheck == true) { if ((_local2 >= 0) && (_local2 <= 1)) { n = ((x1 + (_local2 * v1x)) - x3) / v3x; _local1.hit = (n >= 0) && (n <= 1); } else { _local1.hit = false; } } _local1.x = x1 + (_local2 * v1x); _local1.y = y1 + (_local2 * v1y); _local1.code = 1; _local1.pos = _local2; } return(_local1); }; numBetween = function (a, b, c) { var _local1 = c; var _local2 = b; var _local3 = a; if (_local3 == _local1) { return(true); } if (_local1 > _local3) { return((_local2 > _local3) && (_local2 < _local1)); } return((_local2 > _local1) && (_local2 < _local3)); };
Instance of Symbol 47 MovieClip "icon" in Symbol 48 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 55 Button
on (release) { getURL ("http://www.neodelight.com", "_blank"); }
Symbol 64 Button
on (release, keyPress "<Space>") { menu._visible = false; gotoAndPlay ("startgame"); }
Symbol 67 Button
on (release) { getURL ("http://www.neodelight.com/v4/highscores.php?game=teamball"); }
Symbol 69 Button
on (release) { getURL ("http://www.neodelight.com?ref=teamball&ref_loc=moregames", "_top"); }
Symbol 89 Button
on (release, keyPress "<Space>") { menu._visible = false; gotoAndStop ("play"); }
Symbol 91 MovieClip Frame 1
_parent.setlaser();
Symbol 91 MovieClip Frame 2
gotoAndPlay (1);
Symbol 92 MovieClip Frame 1
setlaser = function () { var _local1 = _root; _local1.laser._x = _local1.pl1._x; _local1.laser._y = _local1.pl1._y; _local1.laser._yscale = _local1.v2d.p2pDistance(_local1.pl1._x, _local1.pl1._y, _local1.pl2._x, _local1.pl2._y); rot = (_local1.v2d.r2vertSgnAngle(_local1.pl1._x, _local1.pl1._y, _local1.pl2._x, _local1.pl2._y) * 180) / Math.PI; if (_local1.pl1._y < _local1.pl2._y) { rot = 180 - rot; } _local1.laser._rotation = rot; };
Symbol 92 MovieClip Frame 2
stop();
Symbol 92 MovieClip Frame 3
play();
Symbol 92 MovieClip Frame 7
gotoAndStop ("standby");
Symbol 94 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
gotoAndStop(_parent._parent.playerID);
Symbol 97 MovieClip Frame 1
display = _root.actLives;
Symbol 99 MovieClip Frame 1
_parent.invulnerable = false; stop();
Symbol 99 MovieClip Frame 2
_parent.invulnerable = true;
Symbol 100 MovieClip Frame 1
vx = 0; vy = 0; a = 0.4; vmax = 5; if (PlayerID == 1) { key_UP = 38; key_Down = 40; key_left = 37; key_right = 39; } else { key_UP = 87; key_Down = 83; key_Left = 65; key_Right = 68; } reflect = new Sound(); reflect.attachSound("reflect2");
Symbol 100 MovieClip Frame 2
if (Key.isDown(Key_LEFT)) { vx = vx - a; if (vx < (-1 * vmax)) { vx = -1 * vmax; } } if (Key.isDown(Key_RIGHT)) { vx = vx + a; if (vx > vmax) { vx = vmax; } } if (Key.isDown(key_Up)) { vy = vy - a; if (vy < (-1 * vmax)) { vy = -1 * vmax; } } if (Key.isDown(Key_DOWN)) { vy = vy + a; if (vy > vmax) { vy = vmax; } } tx = _x + vx; ty = _y + vy; if (tx > _root.borderRight) { tx = (2 * _root.borderRight) - tx; vx = vx * -1; reflect.start(); } else if (tx < _root.borderLeft) { tx = (2 * _root.borderLeft) - tx; vx = vx * -1; reflect.start(); } if (ty > _root.borderDown) { ty = (2 * _root.borderDown) - ty; vy = vy * -1; reflect.start(); } else if (ty < _root.borderUp) { ty = (2 * _root.borderUp) - ty; vy = vy * -1; reflect.start(); } _x = tx; _y = ty; if (_name == "pl1") { if (Key.isDown(32)) { if (energy._currentframe == 1) { _root.pl1.energy.play(); _root.pl2.energy.play(); _root.laser.setlaser(); _root.laser.gotoAndPlay("shoot"); var t = new Object(); lotX = _root.pl2._y - _root.pl1._y; lotY = (_root.pl2._x - _root.pl1._y) * -1; lotLength = _root.v2d.p2pDistance(0, 0, lotX, lotY); lotX = (lotX / lotLength) * 25; lotY = (lotY / lotLength) * 25; hitlist = new Array(); i = 0; while (i < _root.cannon.reg.length) { cx = eval (("/shot_" + _root.cannon.reg[i]) + "._x"); cy = eval (("/shot_" + _root.cannon.reg[i]) + "._y"); t = _root.v2d.cross(_root.pl1._x, _root.pl1._y, _root.pl2._x, _root.pl2._y, cx - lotX, cy - lotY, cx + lotX, cy + lotY, true); if (t.hit == true) { hitlist.push(_root.cannon.reg[i]); _root.cannon.reg.splice(i, 1); i--; } i++; } _root.multiply = hitlist.length; if (_root.multiply > 1) { _root.multibonus.play(); } i = 0; while (i < hitlist.length) { tellTarget (("/shot_" + hitlist[i]) + "/shot") { gotoAndPlay ("hit"); }; i++; } } } } i = 0; while (i < _root.cannon.reg.length) { if (_root.v2d.p2pDistance(_x, _y, eval (("/shot_" + _root.cannon.reg[i]) + "._x"), eval (("/shot_" + _root.cannon.reg[i]) + "._y")) < 20) { if (invulnerable != true) { action.gotoAndPlay("hit"); if (_root.actLives == 1) { _root.pl1.gotoAndStop("gameOver"); _root.pl2.gotoAndStop("gameOver"); _root.gotoAndStop("gameOver"); } _root.actLives--; } } i++; }
Symbol 100 MovieClip Frame 3
gotoAndPlay ("loop");
Symbol 104 MovieClip Frame 1
i = 0; while (i < reg.length) { unloadMovie ("/shot_" + reg[i]); i++; }
Symbol 104 MovieClip Frame 2
idle = true; shotID = 10; vx = 10; vr = 5; shotspeed = 5; startTime = getTimer(); waitTime = 5000; reg = new Array();
Symbol 104 MovieClip Frame 3
gox = Math.random() * 460; gor = (Math.random() * 170) - 85; gotoAndPlay ("move");
Symbol 104 MovieClip Frame 4
Symbol 104 MovieClip Frame 5
if (Math.abs(gox - cannon._x) > vx) { if (gox > cannon._x) { cannon._x = cannon._x + vx; } else { cannon._x = cannon._x - vx; } } else { gotoAndPlay ("turn"); }
Symbol 104 MovieClip Frame 6
gotoAndPlay ("move");
Symbol 104 MovieClip Frame 7
if (Math.abs(gor - cannon._rotation) > vr) { if (gor > cannon._rotation) { cannon._rotation = cannon._rotation + vr; } else { cannon._rotation = cannon._rotation - vr; } } else { gotoAndPlay ("shoot"); }
Symbol 104 MovieClip Frame 8
gotoAndPlay ("turn");
Symbol 104 MovieClip Frame 9
_root.attachMovie("shot", "shot_" + shotID, shotID); reg.push(shotID); shotID++; if (shotID > 5000) { shotID = 5; }
Symbol 104 MovieClip Frame 20
if (Math.abs(cannon._rotation) > 3) { if (cannon._rotation > 0) { cannon._rotation = cannon._rotation - 3; } else { cannon._rotation = cannon._rotation + 3; } } else { startWait = getTimer(); waitTime = waitTime * 0.98; gotoAndPlay ("wait"); }
Symbol 104 MovieClip Frame 21
gotoAndPlay ("turnback");
Symbol 104 MovieClip Frame 23
if ((getTimer() - startWait) > waitTime) { gotoAndPlay ("standby"); } else { gotoAndPlay ("wait"); }
Symbol 107 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 2
display.display = "x" + _root.multiply; bonus = 200; bonus = bonus * _root.multiply; _root.score = _root.score + bonus; display.display2 = bonus + " Points";
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 2
display.display = "x" + _root.multiply;
Symbol 121 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 2
display.display = "x" + _root.multiply; _root.score = _root.score + _root.jackpot;
Symbol 125 MovieClip Frame 1
summe = 0; i = 0; while (i < _root.cannon.reg.length) { tellTarget (("/shot_" + _root.cannon.reg[i]) + "/shot/color") { _root.summe.summe = _root.summe.summe + (_currentframe * 10); }; i++; } display = summe;
Symbol 131 MovieClip Frame 179
stop(); _root.play();
Symbol 134 Button
on (release) { _root.highscores.submit("teamball", "", _root.score, 0); _root.gotoAndStop("menu"); }
Symbol 136 Button
on (release) { _root.gotoAndStop("menu"); }

Library Items

Symbol 1 Sound [reflect2]
Symbol 2 Sound [reflect]
Symbol 3 Sound [neodelight_music]
Symbol 4 Sound [shoot]Used by:92
Symbol 5 GraphicUsed by:9
Symbol 6 GraphicUsed by:9
Symbol 7 FontUsed by:8
Symbol 8 TextUses:7Used by:9
Symbol 9 MovieClipUses:5 6 8Used by:14
Symbol 10 FontUsed by:11 96 129
Symbol 11 EditableTextUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:14
Symbol 13 SoundUsed by:14
Symbol 14 MovieClipUses:9 12 13Used by:15
Symbol 15 MovieClip [shot]Uses:14
Symbol 16 MovieClipUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 FontUsed by:19 22 24 25 26
Symbol 19 EditableTextUses:18Used by:20
Symbol 20 MovieClipUses:16 17 19Used by:Timeline
Symbol 21 GraphicUsed by:23
Symbol 22 EditableTextUses:18Used by:23
Symbol 23 MovieClipUses:21 22Used by:Timeline
Symbol 24 EditableTextUses:18Used by:Timeline
Symbol 25 EditableTextUses:18Used by:Timeline
Symbol 26 EditableTextUses:18Used by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 ButtonUses:27Used by:41
Symbol 29 BitmapUsed by:31
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:29 30Used by:36
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:35
Symbol 34 MovieClipUsed by:35
Symbol 35 MovieClipUses:33 34Used by:36
Symbol 36 MovieClipUses:31 32 35Used by:41
Symbol 37 FontUsed by:38 39
Symbol 38 TextUses:37Used by:41
Symbol 39 TextUses:37Used by:41
Symbol 40 MovieClipUsed by:41
Symbol 41 MovieClipUses:28 36 38 39 40 SS1Used by:Timeline
Symbol 42 GraphicUsed by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:47
Symbol 45 FontUsed by:46
Symbol 46 EditableTextUses:45Used by:47
Symbol 47 MovieClipUses:44 46Used by:48
Symbol 48 MovieClipUses:47Used by:Timeline
Symbol 49 SoundUsed by:Timeline
Symbol 50 FontUsed by:51 52 53 56 57 58 59 73 74 122 123 124 126 127 128 133
Symbol 51 EditableTextUses:50Used by:Timeline
Symbol 52 TextUses:50Used by:Timeline
Symbol 53 TextUses:50Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 ButtonUses:54Used by:Timeline
Symbol 56 TextUses:50Used by:60
Symbol 57 TextUses:50Used by:60
Symbol 58 TextUses:50Used by:60
Symbol 59 TextUses:50Used by:60
Symbol 60 MovieClipUses:56 57 58 59Used by:Timeline
Symbol 61 GraphicUsed by:64 67 69 134 136
Symbol 62 GraphicUsed by:64 67 69 134 136
Symbol 63 GraphicUsed by:64 67 69 134 136
Symbol 64 ButtonUses:61 62 63Used by:Timeline
Symbol 65 FontUsed by:66 68 70 135 137
Symbol 66 TextUses:65Used by:Timeline
Symbol 67 ButtonUses:61 62 63Used by:Timeline
Symbol 68 TextUses:65Used by:Timeline
Symbol 69 ButtonUses:61 62 63Used by:Timeline
Symbol 70 TextUses:65Used by:Timeline
Symbol 71 FontUsed by:72 78 80 81 82 83 85 86 87 105 108 109 110 113 117 118 119
Symbol 72 EditableTextUses:71Used by:Timeline
Symbol 73 TextUses:50Used by:Timeline
Symbol 74 TextUses:50Used by:Timeline
Symbol 75 GraphicUsed by:95  Timeline
Symbol 76 GraphicUsed by:95  Timeline
Symbol 77 GraphicUsed by:Timeline
Symbol 78 EditableTextUses:71Used by:Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 80 EditableTextUses:71Used by:Timeline
Symbol 81 EditableTextUses:71Used by:Timeline
Symbol 82 EditableTextUses:71Used by:Timeline
Symbol 83 EditableTextUses:71Used by:Timeline
Symbol 84 GraphicUsed by:Timeline
Symbol 85 EditableTextUses:71Used by:Timeline
Symbol 86 EditableTextUses:71Used by:Timeline
Symbol 87 EditableTextUses:71Used by:Timeline
Symbol 88 GraphicUsed by:89
Symbol 89 ButtonUses:88Used by:Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:91 4Used by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:100
Symbol 95 MovieClipUses:75 76Used by:99
Symbol 96 EditableTextUses:10Used by:97
Symbol 97 MovieClipUses:96Used by:99
Symbol 98 SoundUsed by:99
Symbol 99 MovieClipUses:95 97 98Used by:100
Symbol 100 MovieClipUses:94 99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:104
Symbol 103 SoundUsed by:104
Symbol 104 MovieClipUses:102 103Used by:Timeline
Symbol 105 EditableTextUses:71Used by:107
Symbol 106 SoundUsed by:107 121
Symbol 107 MovieClipUses:105 106Used by:Timeline
Symbol 108 EditableTextUses:71Used by:111
Symbol 109 EditableTextUses:71Used by:111
Symbol 110 EditableTextUses:71Used by:111
Symbol 111 MovieClipUses:108 109 110Used by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 EditableTextUses:71Used by:116
Symbol 114 GraphicUsed by:116 121
Symbol 115 SoundUsed by:116 121
Symbol 116 MovieClipUses:113 114 115Used by:Timeline
Symbol 117 EditableTextUses:71Used by:121
Symbol 118 EditableTextUses:71Used by:121
Symbol 119 EditableTextUses:71Used by:120
Symbol 120 MovieClipUses:119Used by:121
Symbol 121 MovieClipUses:117 114 118 115 120 106Used by:Timeline
Symbol 122 EditableTextUses:50Used by:Timeline
Symbol 123 TextUses:50Used by:Timeline
Symbol 124 EditableTextUses:50Used by:125
Symbol 125 MovieClipUses:124Used by:Timeline
Symbol 126 TextUses:50Used by:Timeline
Symbol 127 EditableTextUses:50Used by:Timeline
Symbol 128 TextUses:50Used by:Timeline
Symbol 129 TextUses:10Used by:131
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:129 130Used by:Timeline
Symbol 132 SoundUsed by:Timeline
Symbol 133 TextUses:50Used by:Timeline
Symbol 134 ButtonUses:61 62 63Used by:Timeline
Symbol 135 TextUses:65Used by:Timeline
Symbol 136 ButtonUses:61 62 63Used by:Timeline
Symbol 137 TextUses:65Used by:Timeline
Streaming Sound 1Used by:Symbol 41 MovieClip

Instance Names

"highscores"Frame 1Symbol 20 MovieClip
"laser"Frame 394Symbol 92 MovieClip
"pl1"Frame 394Symbol 100 MovieClip
"cannon"Frame 394Symbol 104 MovieClip
"pl2"Frame 394Symbol 100 MovieClip
"bonuslive"Frame 394Symbol 107 MovieClip
"multibonus"Frame 394Symbol 112 MovieClip
"smartbomb"Frame 394Symbol 116 MovieClip
"smartbomb2"Frame 394Symbol 121 MovieClip
"summe"Frame 394Symbol 125 MovieClip
"gameOver"Frame 395Symbol 131 MovieClip
"color"Symbol 14 MovieClip Frame 1Symbol 9 MovieClip
"points"Symbol 14 MovieClip Frame 2Symbol 12 MovieClip
"shot"Symbol 15 MovieClip [shot] Frame 1Symbol 14 MovieClip
"vars"Symbol 20 MovieClip Frame 1Symbol 16 MovieClip
"icon"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"skin"Symbol 99 MovieClip Frame 1Symbol 95 MovieClip
"skin"Symbol 99 MovieClip Frame 27Symbol 95 MovieClip
"energy"Symbol 100 MovieClip Frame 1Symbol 94 MovieClip
"action"Symbol 100 MovieClip Frame 1Symbol 99 MovieClip
"cannon"Symbol 104 MovieClip Frame 1Symbol 102 MovieClip
"display"Symbol 112 MovieClip Frame 2Symbol 111 MovieClip
"display"Symbol 121 MovieClip Frame 12Symbol 120 MovieClip
"display"Symbol 121 MovieClip Frame 42Symbol 120 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$bx$ahtXSnBaYri2Xsxwv2n/H/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "reflect2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "reflect"
ExportAssets (56)Timeline Frame 1Symbol 3 as "neodelight_music"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 15 as "shot"
ExportAssets (56)Timeline Frame 394Symbol 4 as "shoot"

Labels

"initGame"Frame 4
"menu"Frame 5
"startgame"Frame 6
"play"Frame 394
"gameover"Frame 395
"enterscore"Frame 397
"hit"Symbol 14 MovieClip Frame 2
"enter"Symbol 15 MovieClip [shot] Frame 2
"move"Symbol 15 MovieClip [shot] Frame 4
"loop"Symbol 40 MovieClip Frame 2
"standby"Symbol 92 MovieClip Frame 2
"shoot"Symbol 92 MovieClip Frame 3
"hit"Symbol 99 MovieClip Frame 2
"loop"Symbol 100 MovieClip Frame 2
"gameOver"Symbol 100 MovieClip Frame 4
"inactive"Symbol 104 MovieClip Frame 1
"activate"Symbol 104 MovieClip Frame 2
"standby"Symbol 104 MovieClip Frame 3
"move"Symbol 104 MovieClip Frame 5
"turn"Symbol 104 MovieClip Frame 7
"shoot"Symbol 104 MovieClip Frame 9
"turnback"Symbol 104 MovieClip Frame 20
"wait"Symbol 104 MovieClip Frame 22

Dynamic Text Variables

displaySymbol 11 EditableText"100"
titleSymbol 24 EditableText""
percentSymbol 26 EditableText""
scoreSymbol 51 EditableText"0"
displaySymbol 96 EditableText"12"
displaySymbol 108 EditableText"!"
display2Symbol 110 EditableText"---"
actLivesSymbol 122 EditableText"0"
displaySymbol 124 EditableText"0"
jackpotSymbol 127 EditableText"0"




http://swfchan.com/9/42226/info.shtml
Created: 10/5 -2019 01:09:59 Last modified: 10/5 -2019 01:09:59 Server time: 05/11 -2024 14:05:43