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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86633147?noj=FRM86633147-21DC" width="1" height="1"></div>

Clone Commando.swf

This is the info page for
Flash #42239

(Click the ID number above for more basic data on this flash file.)


Text
Create your own game
www.playza.com

Loading

PLay

playza.com

create your own game

playza.com

create your own game

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

RELOAD

RELOAD

Hits:

Misses:

<p align="left"><font face="Arial" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Arial" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Want your face here ?
Fancy yourself as a game character?
Star in your own game?

www.playza.com

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

EirplayGames (c)

The story so far....
The Military Intelligence Agency is a
specialist defence unit used for covert
operation in sensitive hostile territories.
In the MIA’s last mission uncovering WMDs,
it’s top commando agent 001 was captured. He
subsequently managed to escape, not before a
sample of his DNA was taken. MIA suspects
that this DNA was used to create clone copies
of agent 001.
Your mission is to destroy all clones of
yourself and the enemy’s base camp. You will
be armed with a Glok 2000 automatic sniper
rifle and will be wearing Kevlar body armour.
Good luck agent 001.

Instructions:
Shoot anything that moves! You have to eliminate
all the clones and the base guards. Also destroy
any hovering surveillance cameras and parachute
drops. You can only afford 3 missed targets and
your mission is over.
Controls:
Use the mouse to move the crosshairs and left
click to fire. Click on the reload button when
you run out of ammunition.

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
stop(); no_of_lobs = 8; bulletNo = 0; round = 0; attacks = 0; misses = 0; lobsterHit = 0; totalMisses = 0; activeMisses = 0; totalHits = 0; firing = true; hitsRequired = 4; frame_gap = 30; attackActive = false; chuteActive = false; hit = false; level = 1;
Frame 3
stop();
Frame 5
play(); if (level == 1) { no_of_lobs = 4; hitsRequired = 4; } else if (level == 2) { no_of_lobs = 5; hitsRequired = 7; } else if (level == 3) { no_of_lobs = 5; hitsRequired = 8; frame_gap = 25; } else if (level == 4) { hitsRequired = 10; } else if (level == 5) { no_of_lobs = 6; hitsRequired = 12; frame_gap = 20; } else if (level == 6) { no_of_lobs = 7; hitsRequired = 15; } else if (level == 7) { hitsRequired = 20; frame_gap = 15; } else if (level == 8) { hitsRequired = 25; } else if (level == 9) { hitsRequired = 30; } else if (level == 10) { hitsRequired = 35; frame_gap = 10; } else if (level > 10) { hitsRequired = 45; }
Frame 29
stop(); Mouse.hide();
Instance of Symbol 76 MovieClip "mcLob3" in Frame 29
/* no clip actions */
Instance of Symbol 76 MovieClip "mcLob5" in Frame 29
/* no clip actions */
Instance of Symbol 76 MovieClip "mcLob2" in Frame 29
/* no clip actions */
Instance of Symbol 76 MovieClip "mcLob0" in Frame 29
/* no clip actions */
Instance of Symbol 107 MovieClip "mcCrosshairH" in Frame 29
onClipEvent (enterFrame) { _y = _root._ymouse; this.mcHairsH._x = _root._xmouse - 275; }
Instance of Symbol 111 MovieClip "mcCrosshairV" in Frame 29
onClipEvent (enterFrame) { _x = _root._xmouse; this.mcHairsV._y = _root._ymouse - 200; }
Instance of Symbol 116 MovieClip "mcHotSpot" in Frame 29
onClipEvent (load) { function setActive(num) { if (num == 0) { _root.mcLob0.gotoAndPlay(2); } if (num == 1) { _root.mcLob1.gotoAndPlay(2); } if (num == 2) { _root.mcLob2.gotoAndPlay(2); } if (num == 3) { _root.mcLob3.gotoAndPlay(2); } if (num == 4) { _root.mcLob4.gotoAndPlay(2); } if (num == 5) { _root.mcLob5.gotoAndPlay(2); } if (num == 6) { _root.mcLob6.gotoAndPlay(2); } if (num == 7) { _root.mcLob7.gotoAndPlay(2); } } function setActiveChute(num) { if (num == 0) { _root.mcChute1.gotoAndPlay(2); } if (num == 1) { _root.mcChute2.gotoAndPlay(2); } if (num == 2) { _root.mcChute3.gotoAndPlay(2); } } frame_no = 0; change_frame = 100; hitItem = false; } onClipEvent (enterFrame) { _x = (_root._xmouse + 1); _y = (_root._ymouse + 1); frame_no++; if (frame_no == change_frame) { randomLob = random(_root.no_of_lobs); randomChute = random(3); setActive(randomLob); if (_root.chuteActive == false) { setActiveChute(randomChute); } change_frame = change_frame + _root.frame_gap; } if (_root.activeMisses < 0) { _root.activeMisses = 0; } if (_root.activeMisses > 22) { _root.gotoAndStop("over"); } } onClipEvent (mouseDown) { if (_root.firing == true) { _root.bulletNo++; if (_root.hit == false) { i = 0; while (i < _root.no_of_lobs) { if (this.hitTest(_root["mcLob" + i])) { hitItem = true; gotoAndPlay ("hit"); _root.lobsterHit++; } i++; } i = 1; while (i < 4) { if (this.hitTest(_root["mcChute" + i])) { hitItem = true; gotoAndPlay ("hit"); _root.lobsterHit++; _root["mcChute" + i].gotoAndPlay(140); } i++; } } if (hitItem == false) { gotoAndPlay (15); } eval ("_root.mcBulletRack.mcBullet" + _root.bulletNo)._visible = false; } }
Instance of Symbol 121 MovieClip "mcBulletRack" in Frame 29
onClipEvent (enterFrame) { if (_root.bulletNo == 18) { _root.firing = false; _root.mcReload.gotoAndPlay(2); } }
Frame 30
stop(); Mouse.show(); totalHits = totalHits + lobsterHit; totalMisses = totalMisses + misses; misses = 0; lobsterHit = 0; attacks = 0; attackActive = false; bulletNo = 0; firing = true; hit = false; chuteActive = false; level++;
Frame 31
stop(); Mouse.show(); totalHits = totalHits + lobsterHit;
Symbol 26 Button
on (release) { _root.play(); }
Symbol 27 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndStop(2); }
Symbol 27 MovieClip Frame 2
gotoAndPlay (1);
Symbol 37 Button
on (release) { getURL ("http://www.playza.com/", "_blank"); }
Symbol 50 Button
on (release) { nextFrame(); }
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 2
_root.attackActive = true;
Symbol 73 MovieClip Frame 73
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.attackActive = false;
Symbol 76 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 2
_root.attackActive = true;
Symbol 76 MovieClip Frame 25
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.attackActive = false;
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
_root.attackActive = true;
Symbol 81 MovieClip Frame 19
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.attackActive = false;
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 2
_root.chuteActive = true;
Symbol 86 MovieClip Frame 150
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.chuteActive = false; gotoAndStop (1);
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 2
_root.attackActive = true;
Symbol 96 MovieClip Frame 18
_root.attacks++; _root.misses = _root.attacks - _root.lobsterHit; _root.activeMisses = _root.totalMisses + _root.misses; _root.attackActive = false;
Symbol 102 Button
on (release) { gotoAndPlay (1); i = 1; while (i < 19) { eval ("_root.mcBulletRack.mcBullet" + i)._visible = true; i++; } _root.bulletNo = 0; _root.firing = true; }
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 2
stop();
Symbol 116 MovieClip Frame 1
this.hitItem = false; stop();
Symbol 116 MovieClip Frame 2
_root.hit = true;
Symbol 116 MovieClip Frame 13
if (_root.lobsterHit == _root.hitsRequired) { _root.gotoAndStop("victory"); } else { _root.hit = false; gotoAndStop (1); }
Symbol 116 MovieClip Frame 25
gotoAndStop (1);
Symbol 128 Button
on (release) { gotoAndPlay ("levelstart"); }
Symbol 135 Button
on (release) { getURL ("http://www.playza.com/"); }
Symbol 137 Button
on (release) { gotoAndStop (2); }

Library Items

Symbol 1 GraphicUsed by:10
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:10
Symbol 4 GraphicUsed by:10
Symbol 5 GraphicUsed by:10
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [item7]Uses:1 3 4 5 6 7 8 9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [item6]Uses:12 13
Symbol 15 FontUsed by:16
Symbol 16 TextUses:15Used by:Timeline
Symbol 17 BitmapUsed by:18 30
Symbol 18 GraphicUses:17Used by:Timeline
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Symbol 20 MovieClipUses:19Used by:27
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Symbol 26 ButtonUses:24 25Used by:27
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Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:50 128 137
Symbol 40 GraphicUsed by:50 128 137
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Symbol 42 GraphicUsed by:50 128 137
Symbol 43 GraphicUsed by:50 128 137
Symbol 44 GraphicUsed by:50 128 137
Symbol 45 GraphicUsed by:50 128 137
Symbol 46 GraphicUsed by:50 128 137
Symbol 47 GraphicUsed by:48
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Symbol 49 GraphicUsed by:50 128 137
Symbol 50 ButtonUses:39 40 41 42 43 44 45 46 48 49Used by:Timeline
Symbol 51 BitmapUsed by:53 59 60 74 133 140
Symbol 52 BitmapUsed by:53 57 133 140
Symbol 53 GraphicUses:51 52Used by:Timeline
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Symbol 71 MovieClipUses:69 70Used by:73
Symbol 72 SoundUsed by:73
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Symbol 76 MovieClipUses:75 SS1Used by:Timeline
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Symbol 90 GraphicUses:89Used by:Timeline
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Symbol 92 GraphicUses:91Used by:Timeline
Symbol 93 BitmapUsed by:94
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Symbol 95 MovieClipUses:94Used by:96
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Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:Timeline
Symbol 99 GraphicUsed by:102
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Symbol 101 TextUses:31Used by:102
Symbol 102 ButtonUses:99 100 101Used by:103
Symbol 103 MovieClipUses:102Used by:Timeline
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Symbol 108 GraphicUsed by:111
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Symbol 122 TextUses:31Used by:Timeline
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Symbol 124 EditableTextUses:31Used by:Timeline
Symbol 125 EditableTextUses:31Used by:Timeline
Symbol 126 SoundUsed by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 ButtonUses:39 40 41 42 43 44 45 46 48 49Used by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 EditableTextUses:63Used by:Timeline
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Symbol 132 TextUses:31Used by:Timeline
Symbol 133 GraphicUses:51 52Used by:Timeline
Symbol 134 GraphicUsed by:135
Symbol 135 ButtonUses:134Used by:Timeline
Symbol 136 GraphicUsed by:Timeline
Symbol 137 ButtonUses:39 40 41 42 43 44 45 46 48 49Used by:Timeline
Symbol 138 GraphicUsed by:Timeline
Symbol 139 EditableTextUses:63Used by:Timeline
Symbol 140 GraphicUses:51 52Used by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 TextUses:31Used by:Timeline
Symbol 143 FontUsed by:144 145
Symbol 144 TextUses:143Used by:Timeline
Symbol 145 TextUses:143Used by:Timeline
Streaming Sound 1Used by:Symbol 76 MovieClip
Streaming Sound 2Used by:Symbol 81 MovieClip
Streaming Sound 3Used by:Symbol 96 MovieClip

Instance Names

"mcLob7"Frame 29Symbol 73 MovieClip
"mcLob3"Frame 29Symbol 76 MovieClip
"mcLob5"Frame 29Symbol 76 MovieClip
"mcLob6"Frame 29Symbol 73 MovieClip
"mcLob4"Frame 29Symbol 81 MovieClip
"mcChute1"Frame 29Symbol 86 MovieClip
"mcChute2"Frame 29Symbol 86 MovieClip
"mcChute3"Frame 29Symbol 86 MovieClip
"mcLob2"Frame 29Symbol 76 MovieClip
"mcLob1"Frame 29Symbol 96 MovieClip
"mcLob0"Frame 29Symbol 76 MovieClip
"mcReload"Frame 29Symbol 103 MovieClip
"mcCrosshairH"Frame 29Symbol 107 MovieClip
"mcCrosshairV"Frame 29Symbol 111 MovieClip
"mcHotSpot"Frame 29Symbol 116 MovieClip
"mcBulletRack"Frame 29Symbol 121 MovieClip
"quicksandbase"Symbol 10 MovieClip [item7] Frame 1Symbol 3 MovieClip
"nastyholebase"Symbol 14 MovieClip [item6] Frame 1Symbol 12 MovieClip
"bar"Symbol 27 MovieClip Frame 1Symbol 20 MovieClip
"mcMovingUFO"Symbol 73 MovieClip Frame 2Symbol 71 MovieClip
"mcLob7"Symbol 73 MovieClip Frame 73Symbol 71 MovieClip
"mcHairsH"Symbol 107 MovieClip Frame 1Symbol 106 MovieClip
"mcHairsV"Symbol 111 MovieClip Frame 1Symbol 110 MovieClip
"mcBullet10"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet11"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet12"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet13"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet14"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet15"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet16"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet17"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet18"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet7"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet8"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet6"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet5"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet3"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet1"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet2"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet4"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip
"mcBullet9"Symbol 121 MovieClip Frame 1Symbol 120 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 10 as "item7"
ExportAssets (56)Timeline Frame 1Symbol 14 as "item6"

Labels

"intro"Frame 2
"instructions"Frame 3
"levelstart"Frame 5
"game"Frame 29
"victory"Frame 30
"over"Frame 31
"loaded"Symbol 27 MovieClip Frame 3
"hit"Symbol 116 MovieClip Frame 2
"nohit"Symbol 116 MovieClip Frame 15

Dynamic Text Variables

levelSymbol 64 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
hitsRequiredSymbol 65 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
lobsterHitSymbol 124 EditableText"<p align="left"><font face="Arial" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
activeMissesSymbol 125 EditableText"<p align="left"><font face="Arial" size="11" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
totalHitsSymbol 130 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
totalHitsSymbol 139 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"




http://swfchan.com/9/42239/info.shtml
Created: 10/5 -2019 01:03:46 Last modified: 10/5 -2019 01:03:46 Server time: 21/12 -2024 07:54:52