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Universe 2- Andromeda.swf

This is the info page for
Flash #42240

(Click the ID number above for more basic data on this flash file.)


Text
STREAM

WHILE ANDROMEDA LOADS, I'M GOING TO TAKE A MOMENT TO
GIVE YOU A LITTLE BIT OF INFORMATION ON IT.
UNIVERSE 2 IS A NEW, ACTUAL CONSOL QUALITY WIDESCREEN
CHASE STYLE FLIGHT SIM... BASICALLY, BLOW THINGS UP IN A
FIGHTER.
THERE ARE 3 RACES IN THIS VERSION, BUT I MIGHT RELEASE A
DELUX VERSION SOON, THAT MAY HAVE ABOUT 10 RACES AND
SHIPS, IF I CAN FIND A PERSON WHO WILL SELL THE CD'S.
ANDROMEDA USES MOUSE CONTROLS, AND THE ARROW KEYS
TO USE COMMANDS. EXPLORE THE HELP MENU FOR MORE.
FINAL NOTE: LET IT LOAD AND PLAY BEFORE VOTING, I KNOW A
FEW OF YOU WILL CLICK THEN CLOSE THE WINDOW TO VOTE.

PLAY WITH INTRO

PLAY WITHOUT INTRO

HELP

WWW.RARAKEN.150M.COM

UNIVERSE 2: ANDROMEDA GALAXY

NEW GAME

CHEAT (HEHEHE, EVIL!!!)

OPTIONS

BACK
BASIC GAME CONCEPTS
MODERATE GAME CONCEPTS
ADVANCED CONCEPTS
RACES AND BONUSES
SCREENSHOT OVERVIEW

MOVMENT:
USE THE MOUSE AND DIRECT THE BEARINGS OF YOU SHIP.
YOUR MOUSE WILL SHOW ON THE BATTLE SCREEN AS A
LARGE HEXAGON.

ATTACKING:
PRESSING THE DOWN ARROW ON YOUR KEYBOARD WILL
HAVE YOUR SHIP RAIN MULTIPLE GRENADE-LIKE ORBS.
THE ORBS WILL HIT THE ENEMY AND EXPLODE, OR JUST
EXPLODE ON ITS OWN.

ENERGY:
WHILE YOU MOVE, AND WHILE YOU ATTACK, YOU EXPEND
ENERGY. YOU MAKE ENERGY BACK FAIRLY QUICKLY, HOWEVER,
IF YOU BELONG TO THE UN-LICY ZEXEL, YOU WILL NOT GAIN AS
MUCH ENERGY AS FAST.

REPAIRING:
REPAIRING IS ACCOMPLISHED BY HOLDING THE UP BUTTON.
WHILE YOU REPAIR, IT WILL TAKE A MASSIVE AMOUNT OF
ENERGY TO ACTIVATE THE NANO-PROBES, THAT WILL
REPLICATE THEMSELVES, AND THEN RE-ATTACH
THEMSELVES TO THE SHIP. DEPENDING ON YOUR RACE, THESE
PROBES WILL HAVE A HIGHER RATE OF ATTACHING
THEMSELVES TO YOUR SHIP. (GETTING MORE OUT OF THEM)

CONTROLLING WEAPON POWER:
IN THE GAME, THE UP ARROW ON YOUR KEYBOARD WILL CYCLE
YOUR WEAPON POWER. THE MORE POWER YOUR WEAPON HAS,
THE MORE DAMAGE ON IMPACT IT WILL DO.
HOWEVER, INCREASING POWER MEANS MORE ENERGY WILL
NEED TO BE USED TO SUPPORT THE SHOT.

DEFEAT:
WHILE PLAYING, IF YOU DIE OR RUN OUT OF TIME, YOU FAIL
AND DEFEAT IS DECLAIRED. IN ARCADE MODE, YOU WILL LOSE
HALF YOUR SCORE,
IF YOU ARE PLAYING RPG MODE, YOU WILL BE GIVIN THE
CHANCE TO CONTINUE THREE TIMES, WHEN YOU RUN OUT OF
CONTINUE'S, YOU ARE SENT TO THE DEBREIFING SCREEN.

DEFEAT BY LAW:
IN ANY RPG MISSION, YOU MAY LOSE THROUGH LAW. THIS
MEANS, IF YOU DO ANYTHING TO DESTROY THE MISSION (IE
FIRE AT A ALLY OR SOMTHING YOUR TRYING TO SAVE) YOU
WILL LOSE THE MISSION.

VICTORY:
IF YOU ACOMPLISH THE MISSION OBJECTIVES WITHIN THE
TIME LIMIT, YOU WIN. ALSO, IN ADDITION, IF YOU WIN THE
MISSION IN HALF TIME, YOU GET SPECIAL AWARDS.

STATUS EFFECTS:
WHILE PLAYING, SPECIAL ENEMY'S, CAN SUPPORT YOUR MAIN
ENEMY. WHEN YOU DESTROY THE SPECIAL ENEMY (ALWAYS
HIGHLIGHTED) YOU WILL BE FREED OF THE EFFECT.

STATUS EFFECTS:
EMP: THIS LIMITS YOUR ABILITY TO ATTACK RAPIDLY, AND
DETECT THE ENEMY IF HE'S OUT OF RANGE.
BLACK HOLE: AN ARTIFICIAL GRAVITY TEAR IS OPENED, AND IT
WILL SUCK YOUR SHIP IN. IF YOUR FIGHTING SMART
OPPONENTS, THEY WILL EVEN TRY TO MANUVER YOU.
READ ON FOR MORE.

STATUS EFFECTS:
DRAIN: THE SUPPORT SHIP WILL DRAIN YOUR ENERGY AND GIVE
IT TO THE OPPONENT. DURING THIS TIME, YOUR ENERGY WILL
BE AT 0. HOWEVER, THE SUPPORT SHIP WILL OCASIONALLY
NEED TO STOP DRAINING YOUR ENERGY TO FREE ITSELF OF
MAGNETIC CHARGE, AND YOU CAN TAKE THOSE SECONDS TO
DISABLE IT!

BONUSES:
EVERY RACE  GETS 2 BONUSES AND 2 PENALTY'S FROM THE
"NORM"
THEY WILL BE LISTED WHEN YOUR PROMPTED TO SELECT
YOUR RACE. TAKE NOTE: SELECT A RACE THAT WILL SUIT YOUR
ABILITY'S AS A PILOT.

ROLE PLAYING GAMES:
AN RPG IS A FREE ROAMING WORLD, WHERE YOUR GOAL IS TO
COMPLETE A TASK FOR YOUR PEOPLE.
IT MAY SOUND EASY, BUT TRUST ME, IT GETS TOUGH!

ARCADE STYLE GAMES:
THIS IS A SERIES OF BATTLES AFTER A SHORT MISSION
BREIFING. YOU MAY SELECT DIFFRENT CAMPAINGS, OR SET UP
YOUR OWN CUSTOM LEVEL.

MULTIPLAYER GAMES:
IF YOU KNOW XML, AND THE CODES TO TRANSFER XML TO
FLASH, AND BACK, PLEASE EMAIL ME:
RARAKEN@HOTMAIL.COM
SO I CAN MAKE THE MULTIPLAYER FEATURE!!!

TERALAE BONUSES AND PENALTY'S:
BONUSES:
SPEED: THE TERALAE CAN ACCELERATE AND GAIN ON OVERALL
SPEED 20% GREATER THAN THE NORM.
MANUVERABILITY: TERALAE SHIPS HAVE A 20% GREATER
MANUVERABILITY RATE THAN THE NORM.

TERALAE BONUSES AND PENALTY'S:
PENALTY"S:
ATTACK: ALL TERALAE ATTACKS ARE 10% LESS EFFECTIVE
THAN THE NORM.
DEFENCE: ALL TERALAE DEFENCEIVE STATS ARE 30% LESS
EFFECTIVE.

ZEXEL BONUSES AND PENALTY'S:
BONUSES:
DEFENCE: ALL ZEXEL DEFENCES ARE 20% MORE EFFECTIVE
REPAIR: THE ZEXEL HAVE A 20% HIGHER RATE OF NANO
ATTACHMENT. (NANOPROBES GIVE YOU MORE HIT POINTS PER
UNIT OF ENERGY)

ZEXEL BONUSES AND PENALTY'S:
PENALTY'S:
SPEED: THE ZEXEL ONLY HAVE 30% SPEED CAPABILITY'S.
(AGANST FASTER SHIPS, THE ZEXEL CAN'T KEEP UP)
MANUVERABILITY: THE ZEXEL HAVE A 10% MANUVERING
PENALTY. (THEY CAN BE OUT MANUVERED)

UVIE BONUSES AND PENALTY'S:
BONUSES:
TRACKING: UVIE SHOTS ARE 20% MORE EFFICENT AT
FOLLOWING THE TARGETS THAN NORMAL AMMO.
VEERING: UVIE SHIPS ARE THE ONLY SHIPS THAT HAVE ANY
SHOT VEER AWAY FROM THEM.

UVIE BONUSES AND PENALTY'S:
PENALTY"S:
REPAIR: UVIE SHIPS HAVE A 30% LESS EFFECTIVE RECHARGE
RATE.
DEFENCE: THE UVIE ARE 10% LESS DEFENSIVE THAN THE
NORM.

YOUR SHIP

INFORMATION

TRANSMISSIONS

MISSION AND ENEMY
INFORMATION

ENEMY DIRECTOIN

PHASIC WEAPONS:
PHASE WEAPONS, WHEN COMBINED WITH OTHER WEAPONS,
CAUSE EITHER PHASIC OR SPECTRAL SIDE EFFECTS. (PHASED
SHIPS FADE ON AND OFF THE BATTLEFEILD, SPECTRAL
EFFECTS ARE RANDOM BETWEEN EMP AND GRAVATON SIDE
EFFECTS). PHASIC WEAPONS CAUSE UP TO 100 DAMAGE.

GRAVATON WEAPONS:
GRAVATON WEAPONS CAUSE DAMAGE EQUAL TO A
PERCENTAGE OF THE OPPONENT HEALTH. (1 TO 50%).
COMBINED WITH OTHER WEAPONS, YOU CAN HAVE SPECTRAL
OR HOLO SIDE EFFECTS. (SPECTRAL EFFECTS ARE RANDOM
BETWEEN EMP AND GRAVATON SIDE EFFECTS) THEY ALSO
CAUSE POLAR EFFECTS.

HOLO WEAPONS:
HOLOGRAPHIC WEAPONS CAN CAUSE DAMAGE TO SHIELDS
ONLY. DAMAGE RANGES FROM 10-100 DAMAGE. SIDE EFFECTS
WHEN COMBINED CAUSE AND EMP SURGE, OR PHASIC
EFFECTS.

SPECTRAL WEAPONS:
SPECTRAL WEAPONS CAN CAUSE DAMAGE TO ONLY SHIELDS.
SPECTRAL WEAPONS, WHEN COMBINED, CAN CAUSE ANY
RANDOM SIDE EFFECT.

SPECTRAL WEAPON EFFECTS:
SHIPS WITH THIS SIDE EFFECT, RANDOMLY SWITCH FROM EMP
SIDE EFFECTS TO PHASE SIDE EFFECTS.
THIS SIDE EFFECT WEARS OFF INTO ONE OF THE TWO SIDE
EFFECTS. TO CURE THIS EFFECT, GO TO FULL STOP, AND WAIT.
ALSO, YOU MAY FIX THIS EFFECT AFTER IT GOES INTO A
PERMANANT EMP OR PHASE.

EMP WEAPON EFFECTS:
SHIPS WITH THIS SIDE EFFECT, CANNOT ATTACK, REPAIR, OR
LAUNCH COMBONATIONS.
IN ORDER TO SHAKE THIS SIDE EFFECT, GO TO FULL STOP.

DRAIN WEAPON EFFECTS:
SHIPS WITH THIS SIDE EFFECT, SLOWLY LOSE ENERGY TO
ANOTHER SHIP. TO CURE THIS EFFECT, YOU MUST EMPTY YOUR
ENERGY BANKS.

PHASE WEAPON EFFECTS:
SHIPS WITH THIS SIDE EFFECT, RANDOMLY JUMP IN AND OUT
OF SUBSPACE. THIS CAUSES YOU TO TEMPORARILY DISAPPEAR
FOR MOMENTS. TO CURE THIS CONDITION, YOU MUST WAIT.

POLAR WEAPON EFFECTS:
SHIPS WITH THIS SIDE EFFECT, WHEN SHOT AT, WILL HAVE THE
AMMO FLY TOWARD THEM, OR SEEK THEM UNTIL IT
EXPLODES. TO CURE A POLAR CONDITION, YOU MUST EMPTY
YOUR ENERGY BANKS, AND WAIT FOR THE BOMBS SEEKING YOU
TO EXPLODE OR HIT YOU.

TERALAE GOLD ANGEL:
TERALAE SHIPS ARE EXELLENT AT HIT-AND-RUN ATTACKS.
THEY ARE EXELLENT AT MOVING AND MANUVERING,
HOWEVER, THE SHIP IS WEAK ON ITS ATTACKS AND DEFENCE,
TO ITS CRITICLE THAT THEY EXCERISE THEIR MOVMENT
SKILLS TO GET HITS AND AND AVOID HITS.

ZEXEL AVENGER:
THE AVENGER IS WELL SUITED FOR TAKING THE HITS, AND NOT
FLINCHING. HOWEVER, THE ZEXEL CANNOT MOVE OR MANUVER
VERY WELL, SO ARE PRONE TO FASTER MOVING SHIPS.

UVIE CENTRY:
UVIE SHIPS ARE UNIQUE IN THE WAY THAT ANY SHOTS AGANST
THEM RARLY HIT, AND THEN THE SHOTS THEY DISH OUT NEARLY
ALWAYS HIT. HOWEVER, BECAUSE THE UVIE LACK IN DEFENCE,
THEY MUST NEVER GET TOO CLOSE TO A SHIP. THE UVIE WERE
MEANT FOR KEEPING LONG DISTANCES BETWEEN THE ENEMY.

YEMMI BIOSHIP:
YEMMI BIOSHIPS ARE KNOWN COPY'S OF THE NECCA BIOSHIP,
AND HAVE VERY SIMALER ATTRIBUTES: FOR EXAMPLE:
DEFENCIVE REPAIRING TALENTS, HOWEVER, NOT FOR THE
DEFENCE ITSELF. BECAUSE OF ITS ORGANIC NATURE, THE
YEMMI BIOSHIP HAS HIGH POLLUTION RATES, AND PITIFUL
DEFENCE ABSORBTION.

NECCA BIOSHIP:
BIOSHIPS ARE KNOWN FOR DEFENCIVE REPAIRING TALENTS,
HOWEVER, NOT FOR THE DEFENCE ITSELF. BECAUSE OF ITS
ORGANIC NATURE, THE YEMMI BIOSHIP HAS HIGH COSTS IN
ENERGY VALUED ATTACKS, AND PITIFUL DEFENCE
ABSORBTION.

BASIC CONCEPTS

MOVMENT
ATTACKING
ENERGY
REPAIRING

MODERATE
CONCEPTS

WEAPON POWER
DEFEAT
DEFEAT BY LAW
VICTORY

ADVANCED
CONCEPTS

STATUS EFFECTS
BONUSES
RPG GAMES
ARCADE GAMES
MULTIPLAYER

RACES AND
BONUSES

TERALAE
ZEXEL
UVIE

C:\My
Documents\Kenstuff\flash 5
works\incomplete\Andromed
a\Andromeda_Scene 7.swf

RARAKEN

BEFORE YOU GET TO HAVE ALL THE
FUN, PLEASE STICK YOUR
NAME/NICKNAME IN.

NICKNAME-NO MORE THAN 8 CHRS

NICKNAME

DONE

OKAY, LET ME PUT IT SIMPLY...
ENTER A NAME

YOUR NOT EXACTLY BEING A GOOD
REBEL OR ANYTHING... JUST ENTER A
NAME.

ANYTHING WILL WORK, YOU HAVE TO
ADMIT, "NICKNAME" IS A SAD
NICKNAME.

YOU ARE A LITTLE BASTARD, YNOW
THAT?

OKAY, FINE, I GIVE UP, TO ENTER YOUR
NICKNAME, AS NICKNAME, PRESS
THIS BUTTON:

BACK
BATTLE OPTIONS
PERSONAL SETTINGS
MUSIC AND SOUND SETTINGS

BATTLE OPTIONS

GRAPHICS
DIFFICULTY

PERSONAL
SETTINGS

CONTROLS
NAME
BIO SETTINGS
BIO INFORMATION

MUSIC AND
SOUND SETTINGS

BATTLE - MUSIC
MENU - MUSIC

QUALITY
SETTINGS

MENU
BATTLE

GFX INTENSITY

SAVE/LOAD
OPTIONS

SAVE CURRENT SETTINGS
LOAD NEW SETTINGS

BACK
BATTLE OPTIONS
PERSONAL SETTINGS
MUSIC AND SOUND SETTINGS
QUALITY SETTINGS
GRAPHICS INTENSITY
ARTWORK  SETTINGS
SAVE/LOAD OPTIONS

DECORATIVE EXPLOSIONS
-MANY
-FEW
-NONE
DECORATIVE SHIPS
-MANY
-FEW
-NONE
SHEILDS
HEAVY EXPLOSIONS

BATTLE OPTIONS-GRAPHICS

DECORATIVE EXPLOSIONS
-N0oB
-VERY EASY
-EASY
-FAIR
-EVEN
-TOUGH
-DIFFICULT
-EXTREME
-INSANITY

BATTLE OPTIONS-DIFFICULTY

MOUSE BASED CONTROL

MOUSE BASED CONTROL USES THE MOUSE TO GUIDE THE DIRECTION
OF YOUR SHIP, AND THE ARROW KEYS TO MAKE COMMANDS. (UP=
CHANGE WEAPON POWER, DOWN= ATTACK, LEFT AND RIGHT ALTER
SPEED)

KEYBOARD CONTROL (LOCKED OUT UNTIL ERROR FIXED)

KEYBOARD CONTROL USES THE KEYBOARD TO ENTER COMMANDS.
ARROWS MOVE YOUR SHIP, D IS CHANGING WEAPON POWER, Z AND C
CHANGE SPEED, AND THEN X IS ATTACK.

IN CASE YOU EVER WANT TO CHANGE YOUR NAME, FEEL
FREE TO DO IT HERE.

NAME

A NICKNAME MAY HAVE NO MORE THAN 8 CHARECTERS.

IF YOU ARE REALLY INTO DETAIL, FILL IN THIS LITTLE
FORM TO COMLETLY CUSTOMIZE THE GAME.

DESCRIPTION
TITLE
HOMEWORLD
ULTIMATE GOAL

CUNNING

GENERAL

JUPITER IV

PERFECTION

BELOW, IN WHITE, IS YOUR BIO. THIS IS JUST USED TO
MAKE SURE YOUR INFO IN BIO SETTINGS IS CORRECT.

BELOW, IN WHITE, IS YOUR BIO. THIS IS JUST USED TO MAKE SURE YOUR INFO IN BIO SETTINGS IS CORRECT.

PEOPLE HAVE DIFFRENT STYLES, AND WHEN A SONG
MIGHT BE LOVED BY TWO, IT WILL BE HATED BY ONE,
AND TO ME, ITS NOT ACCEPTABLE. FEEL FREE TO
SELECT YOUR CHOICE OF A BATTLE SONG.

OH FOUTUANA
LOST
SANDSTORM
MGS2 THEME

TEST SOUND

AURON
ANXIETY HEART

RPG GAME

BACK
CAMPAIGN SELECT
PLAYER INFO
DIFFICULITY
OPTIONS

CAMPAIGNS
(NOTE, I WILL CONSTANTLY
BE ADDING MORE TO THIS
AS TIME GOES ON)

INFORMATION

I'M SORRY, BUT MAKING THE RPG'S IN THIS GAME... TAKE
AWHILE. I AM CREATING THE RPG OF YOUR DREAMS, AND
IT MIGHT BE AROUND 30 MINS LONG. BUT THE REASON ITS
NOT IN IS, BECAUSE THERE TURNED OUT TO BE AN ERROR,
AND I HAD TO GUT OVER 800 LINES OF CODE IN THE
PROCESS.

TAKE YOUR TIME AND MOVE THE SHIP
AROUND, GET A HANDLE ON IT. WHEN YOUR
READY, PRESS THE P BUTTON TO OPEN THE
MENU, AND CLICK "NEXT STAGE"

QUALITY CHANGED TO LOW

QUALITY CHANGED TO MEDIUM

QUALITY CHANGED TO HIGH

CORE

TACTICLE

SHIP STATUS

CORE ENERGY:

ENERGY FLOW:

USAGE:

ARMOR:

SHEILDS:

SPEED:

RARAKEN ENTERTAINMENT

WEAPON: IMPACTOR

DAMAGE:

EFFICENCY:

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

SHEILD:

100

100

TIME REMAINING:

ENEMIES REMAINING:

999

PAUSED

QUIT TO MENU

RE-START

CONTINUE

NEXT STAGE

VICTORY

TECHNOLIGY

ENEMIES SHOT DOWN
BONUS TO NEXT RANK
CURRENT RANK

NOOB

PLAYER

GAMEST

PILOT

TEH PIOLT

SUPRA PILOT

PRO GAMER

SUPRA GAMER

MASTER GAMER

CHEAT-ANDROMEDA

INFERIOR

EXTREMLY LOW TECH

LOW TECH

MODERATE TECH

AVERAGE TECH

HIGH TECH

MODERATLY HIGH TECH

EXTREMLY HIGH TECH

SUPER TECH

CHEAT- AURYGENTEK

1

2

3

4

5

6

7

8

9

10

11

12

13

14

CHEAT-TEHPIOLT

1

2

3

4

5

6

7

8

9

CHEAT-VICTORY

VICTORY-CONTINUE

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

TIME REMAINING:

88:88:99

88:88:99

3

GOOD. NOW, ITS TIME TO LEARN HOW TO
ATTACK.
ALL YOU NEED TO DO IS PRESS THE DOWN KEY
TO FIRE, HOLD IT TO RAPIDFIRE.

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

999

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

999

NOW THAT WE HAVE THE BASICS, ITS TIME TO
MAKE OUR SHIP MORE RESPONSIVE.
ACCORDING TO YOUR TECHNOLOGIC LEVEL,
PRESSING L & R WILL ALTER YOUR SPEED.

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

999

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

999

LASTLY, ADJUST YOUR WEAPON POWER
THROUGH THE UP KEY.
THIS MAKES YOUR ATTACK MORE POWERFUL,
BUT MORE COSTLY IN ENERGY.

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

999

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

999

FINISH

QUIT TO MAIN

PLAYER

MISSION SELECT FOR TERALAE CAMPAIGN

MISSION TIME: UNLIMITED          ENEMIES: XX          GOAL: TEST AND RATE GRAPHICS, MENU SYSTEMS, AND BATTLE SYSTEM.

MISSION 1: DEFENCE WITH THE SOLID SHEILD

MISSION 1: DEFENCE WITH THE SOLID SHEILD
MISSION 2: STRIKE

MISSION 1: DEFENCE WITH THE SOLID SHEILD
MISSION 2: STRIKE
CINEMATIC: THE BEAUTIFUL PATH TO HELL
MISSION 3: DEEP IN UNKNOWN SPACE

MISSION 1: DEFENCE WITH THE SOLID SHEILD
MISSION 2: STRIKE
CINEMATIC: THE BEAUTIFUL PATH TO HELL
MISSION 3: DEEP IN UNKNOWN SPACE
MISSION 4: GREAT ESCAPE

MISSION 1: DEFENCE WITH THE SOLID SHEILD
MISSION 2: STRIKE
CINEMATIC: THE BEAUTIFUL PATH TO HELL
MISSION 3: DEEP IN UNKNOWN SPACE
MISSION 4: GREAT ESCAPE
CINEMATIC: AFTERMATH

START MISSION

CAMPAIGN INFO

PLAYER

MISSION 1: DEFENCE WITH THE SOLID SHEILD

A UVIE SCOUT SHIP RECENTLY MADE A JUMP INTO OUR TERRITORY,
YOU MUST ATTACK AND REMOVE IT.

MISSION TIME: UNLIMITED          ENEMIES: 1          GOAL: ATTACK THE INVADING UVIE SHIP.

RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

999

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

88:88:99

88:88:99

PLAYER

MISSION 2: STRIKE

THE UVIE HAVE LAUNCHED ANOTHER ATTACK, THIS TIME THOUGH, THEY ARE ATTACKING IN NUMBER THROUGH
THE USE OF A WARP GATE! CHASE THEM DOWN AND SEAL THE HOLE!

MISSION TIME: 6:00          ENEMIES: 3          GOAL: ELIMINATE THE ENEMY SHIPS IN 3 MINUTES BEFORE THE REST ARRIVE.

RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

88:88:99

88:88:99

999

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

88:88:99

88:88:99

PLAYER

MISSION 3: LOST

CONTACT... I. DIF.ICULT...
ESC..PE.. DECTECT.. 5 S.IP'S...
HUR.Y!

MISSION TIME: UNLIMITED          ENEMIES: 5          GOAL: ELIMINATE ENEMY'S TO AVOID THEM CONTACTING THE UVIE FLEET.

RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

999

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

88:88:99

88:88:99

PLAYER

A WORMHOLE HAS OPENED, THE UVIE ARE MAKING ANOTHER ATTACK ON SOMEONE...
JUST HOPE ITS TERALAE SPACE!
THE HOLE WILL CLOSE IN 10 MINUTES, THERE IS 10 ENEMY'S ON SENSOR.

MISSION TIME: 10 MINS          ENEMIES: 10          GOAL:GET TO THE WORMHOLE!

RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

88:88:99

88:88:99

999

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

88:88:99

88:88:99

CHANGE THE DIFFICULITY IN THE OPTIONS MENU TO MAKE THIS TOUGHER!!!
THIS HAS BEEN A RARAKEN ENTERTAINMENT PRODUCTION.
DESIGNER:
KENNETH VERMETTE
EARILY TEST GROUP:
BLAM CLUB
HOSTED BY NEWGROUNDS
SONGS:
DARUDE-SANDSTORM
FF-LOST
FF-AURON
FF-ANXIETY HEARTS
METAL GEAR SOLID MAIN THEME
CARL ORIFF - O FOURTUANA

RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!

99999

CORE:

CORE:

X

100

CORE:

CORE:

CORE:

100

100

88:88:99

88:88:99

999

RARAKEN ENTERTAINMENT

THEN AFTER THE BATTLE, HIS SHIP FELL FROM
THE DARKNESS, INTO AN EVEN BLACKER OBLIVION

HE NEVER THOUGHT OF WHAT IT WOULD BE LIKE, IF
IT WERE HIM... UNTIL IT HAPPENED.

NO MATTER, HE SAID, "IF WE KILL EVERY LAST ONE OF
THEM, THEN WE WILL WIN"

FIGHTING FOR A GOOD CAUSE"
-SOMEONE WHO DIDNT KNOW THE IMPACT OF WAR.

THE TRUTH IS, WHEN YOU DIE IN BATTLE, IT DOESNT
METTER WHO YOU KILLED. YOU KILLED, THATS ALL.

GAME OVER

ActionScript [AS1/AS2]

Frame 1
if (_root.getBytesLoaded() >= _root.getBytesTotal()) { gotoAndPlay (4); num = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); loaderbar.gotoAndStop(num); } percent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "% loaded"; nick = "NICKNAME"; compsuck = compsuck + 1;
Frame 2
gotoAndPlay (1);
Frame 3
gotoAndPlay (2);
Frame 4
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Frame 5
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Frame 6
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Frame 29
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Frame 30
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Frame 31
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Frame 37
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Frame 39
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Frame 46
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Frame 47
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Frame 89
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Frame 102
nextFrame();
Frame 103
nextinline = 0;
Frame 104
prevFrame();
Frame 117
gotoAndStop (90);
Frame 128
nextFrame();
Frame 129
nextinline = 0;
Frame 130
prevFrame();
Frame 143
gotoAndStop (90);
Frame 154
nextFrame();
Frame 155
nextinline = 0;
Frame 156
prevFrame();
Frame 169
gotoAndStop (90);
Frame 180
nextFrame();
Frame 181
nextinline = 0;
Frame 182
prevFrame();
Frame 195
gotoAndStop (90);
Frame 198
_quality = "medium";
Frame 394
_quality = "low";
Frame 587
tellTarget ("ship") { nextFrame(); };
Frame 588
tellTarget ("ship") { nextFrame(); };
Frame 589
tellTarget ("ship") { nextFrame(); };
Frame 590
tellTarget ("ship") { nextFrame(); };
Frame 591
tellTarget ("ship") { nextFrame(); };
Frame 592
tellTarget ("ship") { nextFrame(); };
Frame 593
tellTarget ("ship") { nextFrame(); };
Frame 594
tellTarget ("ship") { nextFrame(); };
Frame 595
tellTarget ("ship") { nextFrame(); };
Frame 596
tellTarget ("ship") { nextFrame(); };
Frame 597
tellTarget ("ship") { nextFrame(); };
Frame 598
tellTarget ("ship") { nextFrame(); };
Frame 599
tellTarget ("ship") { nextFrame(); };
Frame 600
tellTarget ("ship") { nextFrame(); };
Frame 601
tellTarget ("ship") { nextFrame(); };
Frame 602
tellTarget ("ship") { nextFrame(); };
Frame 603
tellTarget ("ship") { nextFrame(); };
Frame 604
tellTarget ("ship") { nextFrame(); };
Frame 605
tellTarget ("ship") { nextFrame(); };
Frame 606
tellTarget ("ship") { nextFrame(); };
Frame 607
tellTarget ("ship") { nextFrame(); };
Frame 962
gotoAndStop (1976); _quality = "high";
Frame 1976
_quality = high;
Frame 1982
prevFrame();
Frame 1983
nextinline = 0; _quality = "high"; nextFrame();
Frame 1984
if (0 < nextinline) { if (nextinline == 1) { gotoAndPlay (1986); } else if (nextinline == 2) { gotoAndPlay (2013); } else if (nextinline == 3) { gotoAndPlay (2038); } else if (nextinline == 4) { gotoAndPlay (2065); } else if (nextinline == 5) { gotoAndPlay (2092); } else if (nextinline == 6) { gotoAndPlay (2117); } else if (nextinline == 7) { gotoAndPlay (2144); } nextinline = 0; } _quality = "high";
Frame 1985
prevFrame();
Frame 1996
nextFrame();
Frame 1997
nextinline = 0;
Frame 1998
prevFrame();
Frame 2011
gotoAndStop (1984);
Frame 2022
nextFrame();
Frame 2023
nextinline = 0;
Frame 2024
prevFrame();
Frame 2037
gotoAndStop (1984);
Frame 2048
nextFrame();
Frame 2049
nextinline = 0;
Frame 2050
prevFrame();
Frame 2063
gotoAndStop (1984);
Frame 2074
nextFrame();
Frame 2075
nextinline = 0;
Frame 2076
prevFrame();
Frame 2089
gotoAndStop (1984);
Frame 2100
nextFrame();
Frame 2101
nextinline = 0;
Frame 2102
prevFrame();
Frame 2115
gotoAndStop (1984);
Frame 2126
nextFrame();
Frame 2127
nextinline = 0;
Frame 2128
prevFrame();
Frame 2141
gotoAndStop (1984);
Frame 2142
play(); if (DECEX == 1) { tellTarget ("A") { gotoAndStop (1); }; tellTarget ("B") { gotoAndStop (1); }; tellTarget ("C") { gotoAndStop (2); }; } else if (DECEX == 2) { tellTarget ("A") { gotoAndStop (1); }; tellTarget ("B") { gotoAndStop (2); }; tellTarget ("C") { gotoAndStop (1); }; } else if (DECEX == 3) { tellTarget ("A") { gotoAndStop (2); }; tellTarget ("B") { gotoAndStop (1); }; tellTarget ("C") { gotoAndStop (1); }; } if (DECSH == 1) { tellTarget ("D") { gotoAndStop (1); }; tellTarget ("E") { gotoAndStop (1); }; tellTarget ("F") { gotoAndStop (2); }; } else if (DECSH == 2) { tellTarget ("D") { gotoAndStop (1); }; tellTarget ("E") { gotoAndStop (2); }; tellTarget ("F") { gotoAndStop (1); }; } else if (DECSH == 3) { tellTarget ("D") { gotoAndStop (2); }; tellTarget ("E") { gotoAndStop (1); }; tellTarget ("F") { gotoAndStop (1); }; } if (DECSHEILD == 1) { tellTarget ("G") { gotoAndStop (1); }; } else { tellTarget ("G") { gotoAndStop (2); }; } if (DECBOOM == 1) { tellTarget ("H") { gotoAndStop (1); }; } else { tellTarget ("H") { gotoAndStop (2); }; }
Frame 2143
prevFrame();
Frame 2144
play(); frame = int(easee); tellTarget (_root.easy) { gotoAndStop(_root.frame); }; easee = EASE + 5;
Frame 2145
prevFrame();
Frame 2146
play();
Frame 2147
prevFrame();
Frame 2149
gotoAndPlay (2148);
Frame 2151
gotoAndPlay (2150);
Frame 2152
BIOS = ((((((("HELLO " + nick) + ", YOU ARE GOING TO EMBARK A MISSION FOR THE PEOPLE ON YOUR HOMEPLANET ") + home) + "! STRIVING FOR ") + goal) + " YOU WILL WIN ANY FIGHT, ") + rank) + "! WELCOME TO UNIVERSE 2: ANDROMEDA GALAXY!";
Frame 2153
gotoAndPlay (2152);
Frame 2154
frame = int(bsong); tellTarget (_root.easy) { gotoAndStop(_root.frame); }; bbsong = bsong + 1;
Frame 2155
gotoAndPlay (2154);
Frame 2156
frame = int(bsongm); tellTarget (_root.easy) { gotoAndStop(_root.frame); }; bbsongm = bsongm + 1;
Frame 2157
gotoAndPlay (2156);
Frame 2178
_quality = "high"; stop();
Frame 2179
PX = 0; PY = 0; position = 3; health = 50;
Instance of Symbol 577 MovieClip "enemyhexa" in Frame 2179
onClipEvent (enterFrame) { if (_x < 100) { _x = 100; } if (600 < _x) { _x = 600; } if (_y < 50) { _y = 50; } if (250 < _y) { _y = 250; } }
Instance of Symbol 586 MovieClip "enemya" in Frame 2179
onClipEvent (enterFrame) { _x = (_x + PX); _y = (_y + PY); countdown = countdown - 1; if (countdown < 0) { countdown = random(50) + 10; position = random(8); } gotoAndStop(position +2178); if (position == 4) { if (PX < 5) { PX = PX + 0.5; } if (PY < 5) { PY = PY + 0.5; } } else if (position == 2) { if (PX < 5) { PX = PX + 0.5; } if (-5 < PY) { PY = PY - 0.5; } } else if (position == 3) { if (PX < 6) { PX = PX + 0.5; } if (0 < PY) { PY = PY - 0.5; } if (PY < 0) { PY = PY + 0.5; } position = 3; } else if (position == 6) { if (-5 < PX) { PX = PX - 0.5; } if (PY < 5) { PY = PY + 0.5; } position = 6; } else if (position == 5) { if (0 < PX) { PX = PX - 0.5; } if (PX < 0) { PX = PX + 0.5; } if (PY < 6) { PY = PY + 0.5; } position = 5; } else if (position == 8) { if (-5 < PX) { PX = PX - 0.5; } if (-5 < PY) { PY = PY - 0.5; } position = 8; } else if (position == 7) { if (-6 < PX) { PX = PX - 0.5; } if (0 < PY) { PY = PY - 0.5; } if (PY < 0) { PY = PY + 0.5; } position = 7; } else if (position == 1) { if (0 < PX) { PX = PX - 0.5; } if (PX < 0) { PX = PX + 0.5; } if (-6 < PY) { PY = PY - 0.5; } position = 1; } } onClipEvent (load) { countdown = countdown1; position = 0; }
Instance of Symbol 577 MovieClip "enemyhexb" in Frame 2179
onClipEvent (enterFrame) { if (_x < 100) { _x = 100; } if (600 < _x) { _x = 600; } if (_y < 50) { _y = 50; } if (250 < _y) { _y = 250; } }
Instance of Symbol 587 MovieClip "enemyb" in Frame 2179
onClipEvent (load) { countdown = countdown1; position = 0; } onClipEvent (enterFrame) { _x = (_x + PX); _y = (_y + PY); countdown = countdown - 1; if (countdown < 0) { countdown = random(70); position = random(8); } gotoAndStop(position +2178); if (position == 4) { if (PX < 4) { PX = PX + 0.5; } if (PY < 4) { PY = PY + 0.5; } } else if (position == 2) { if (PX < 4) { PX = PX + 0.5; } if (-4 < PY) { PY = PY - 0.5; } } else if (position == 3) { if (PX < 4) { PX = PX + 0.5; } if (0 < PY) { PY = PY - 0.5; } if (PY < 0) { PY = PY + 0.5; } position = 3; } else if (position == 6) { if (-4 < PX) { PX = PX - 0.5; } if (PY < 4) { PY = PY + 0.5; } position = 6; } else if (position == 5) { if (0 < PX) { PX = PX - 0.5; } if (PX < 0) { PX = PX + 0.5; } if (PY < 6) { PY = PY + 0.5; } position = 5; } else if (position == 8) { if (-4 < PX) { PX = PX - 0.5; } if (-4 < PY) { PY = PY - 0.5; } position = 8; } else if (position == 7) { if (-4 < PX) { PX = PX - 0.5; } if (0 < PY) { PY = PY - 0.5; } if (PY < 0) { PY = PY + 0.5; } position = 7; } else if (position == 1) { if (0 < PX) { PX = PX - 0.5; } if (PX < 0) { PX = PX + 0.5; } if (-6 < PY) { PY = PY - 0.5; } position = 1; } }
Instance of Symbol 577 MovieClip "stathex" in Frame 2179
onClipEvent (enterFrame) { if (_x < 100) { _x = 100; } if (600 < _x) { _x = 600; } if (_y < 50) { _y = 50; } if (250 < _y) { _y = 250; } }
Instance of Symbol 577 MovieClip "playerhex" in Frame 2179
onClipEvent (enterFrame) { if (_x < 100) { _x = 100; } if (600 < _x) { _x = 600; } if (_y < 50) { _y = 50; } if (250 < _y) { _y = 250; } }
Instance of Symbol 599 MovieClip "player" in Frame 2179
onClipEvent (enterFrame) { if (_x < 100) { _x = 100; } if (600 < _x) { _x = 600; } if (_y < 50) { _y = 50; } if (250 < _y) { _y = 250; } }
Frame 2180
Ey = _ymouse; Ex = _xmouse; orgx = getProperty("/player", _x); orgy = getProperty("/player", _y); dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } taftf = Math.round(tehangle / 5); frame = int(taftf); tellTarget (_root.player) { gotoAndStop(_root.frame); }; if (0 < movex) { movex = movex - 0.5; } else if (movex < 0) { movex = movex + 0.5; } if (_xmouse < getProperty("/player", _x)) { movex = movex - 1; } else if (getProperty("/player", _x) < _xmouse) { movex = movex + 1; } else if (_xmouse == getProperty("/player", _x)) { } setProperty("/player", _y , getProperty("/player", _y) + movey); setProperty("/player", _x , getProperty("/player", _x) + movex); if (0 < movey) { movey = movey - 0.5; } else if (movey < 0) { movey = movey + 0.5; } if (_ymouse < getProperty("/player", _y)) { movey = movey - 1; } else if (getProperty("/player", _y) < _ymouse) { movey = movey + 1; } else if (_ymouse == getProperty("/player", _y)) { }
Frame 2181
gotoAndPlay (2180);
Frame 2183
back = 5; arm = 6000 - (ease * 1000); sheild = 1000 - (ease * 100); nmeh = 100 + (ease * 100); nmesheild = 100 + (ease * 100); energy = 100; she = false; byebye = false; shcount = 20; outnumber = 1; deca = 7; decb = 15; sec = 60; secf = 61; micro = 5; microf = 10; min = 5; setProperty("/botsheild", _alpha , 0); setProperty("/botsheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); xposition = 425; yposition = 150; weapon = 1; nmemovx = 0; nmemovy = 0; speed = 0; alpha = 0; tech = 6; qual = 1; bomba = false; bombb = false; bombc = false; bombd = false; bombe = false; bombf = false; bombg = false; bombh = false; ebomba = false; ebombb = false; ebombc = false; ebombd = false; ebombe = false; ebombf = false; ebombg = false; ebombh = false; blowuptime = 3; tellTarget ("blowa") { stop(); }; tellTarget ("blowb") { stop(); }; tellTarget ("blowc") { stop(); }; tellTarget ("blowd") { stop(); }; tellTarget ("blowe") { stop(); }; tellTarget ("blowf") { stop(); }; tellTarget ("blowg") { stop(); }; tellTarget ("blowh") { stop(); }; tellTarget ("eblowa") { stop(); }; tellTarget ("eblowb") { stop(); }; tellTarget ("eblowc") { stop(); }; tellTarget ("eblowd") { stop(); }; tellTarget ("eblowe") { stop(); }; tellTarget ("eblowf") { stop(); }; tellTarget ("eblowg") { stop(); }; tellTarget ("eblowh") { stop(); }; song = bsong + 1;
Instance of Symbol 659 MovieClip "Pshipbot" in Frame 2183
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Instance of Symbol 630 MovieClip "bmba" in Frame 2183
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2183
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2183
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2183
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2183
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2183
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2183
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2183
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 768 MovieClip "enemy" in Frame 2183
onClipEvent (enterFrame) { _x = 425; _y = -500; }
Instance of Symbol 659 MovieClip "Pshiptop" in Frame 2183
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Frame 2184
frame = int(song); tellTarget (_root.music) { gotoAndStop(_root.frame); }; tellTarget (_root.backround) { gotoAndStop (5); }; tellTarget (_root.race) { gotoAndStop (5); }; if (5 < getProperty("/esheild", _alpha)) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) - 6); } if (50 < getProperty("/enemy", _xscale)) { setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _visible , 100); setProperty("/botsheild", _visible , 100); setProperty("/topsheild", _visible , 0); setProperty("/topsheild", _visible , 0); } else { setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _visible , 100); setProperty("/topsheild", _visible , 100); setProperty("/botsheild", _visible , 0); setProperty("/botsheild", _visible , 0); } if (5 < playersheild) { playersheild = playersheild - 4; } setProperty("/botsheild", _x , getProperty("/Pshiptop", _x)); setProperty("/botsheild", _y , getProperty("/Pshiptop", _y)); setProperty("/botsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _x , getProperty("/Pshiptop", _x)); setProperty("topsheild", _y , getProperty("/Pshiptop", _y)); startDrag ("rat", true, 200, 0, 650, 300); ymovwvar = ymov + 20; if (qual == 1) { _quality = "low"; } else if (qual == 2) { _quality = "medium"; } else if (qual == 3) { _quality = "high"; } qualcount = qualcount - 1; if (0 < qualcount) { setProperty("/settings", _alpha , 100); setProperty("/settings", _alpha , 100); } else if (qualcount < 1) { if (0 < getProperty("/settings", _alpha)) { setProperty("/settings", _alpha , getProperty("/settings", _alpha) - 20); } } deca = deca - 1; decb = decb - 1; if (deca < 1) { deca = random(15) + 5; tellTarget ("decora") { play(); }; setProperty("/decora", _rotation , random(90)); setProperty("/decora", _rotation , random(90)); setProperty("/decora", _y , random(150)); setProperty("/decora", _y , random(150)); setProperty("/decora", _x , random(500) + 175); setProperty("/decora", _x , random(500) + 175); ascale = random(29) + 50; setProperty("/decora", _yscale , ascale); setProperty("/decora", _yscale , ascale); setProperty("/decora", _xscale , ascale); setProperty("/decora", _xscale , ascale); } if (decb < 1) { decb = random(18) + 5; tellTarget ("decorb") { play(); }; setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _x , random(500) + 175); setProperty("/decorb", _x , random(500) + 175); bscale = random(29) + 50; setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _xscale , bscale); setProperty("/decorb", _xscale , bscale); } micro = micro - 5; if (micro < 6) { micro = 60; sec = sec - 1; } if (sec < 1) { sec = 60; min = min - 1; } if ((micro < 19) and (9 < micro)) { if (sec < 10) { time = (((min + ":0") + sec) + ": ") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ": ") + micro; } } else if (19 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } else if (micro < 10) { if (sec < 10) { time = (((min + ":0") + sec) + ":0") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":0") + micro; } } else if (10 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } microf = microf - 5; if (microf < 6) { microf = 60; secf = secf - 1; } if (secf < 1) { secf = 60; minf = min - 1; } if ((microf < 19) and (9 < microf)) { if (secf < 10) { timef = (secf + ": ") + microf; } else if (9 < secf) { timef = (secf + ": ") + microf; } } else if (19 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } else if (microf < 10) { if (secf < 10) { timef = (secf + ":0") + microf; } else if (9 < secf) { timef = (sefc + ":0") + microf; } } else if (10 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } frame = int(qual); tellTarget (_root.settings) { gotoAndStop(_root.frame); }; nmeY = nmemovy + 21; frame = int(nmeY); tellTarget (_root.enemy) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshiptop) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshipbot) { gotoAndStop(_root.frame); }; ratx = getProperty("/rat", _x); raty = getProperty("/rat", _y); xpos = getProperty("/Pshiptop", _x); ypos = getProperty("/Pshiptop", _y); if (cntrlz == 1) { if (ypos < (raty - 1)) { if (ymov < 20) { if (0 < ymov) { ymov = (ymov + 0.5) + (speed / 10); } else { ymov = (ymov + 1) + (speed / 10); } } } else if ((raty + 1) < ypos) { if (-20 < ymov) { if (ymov < 0) { ymov = (ymov - 0.5) - (speed / 10); } else { ymov = (ymov - 1) - (speed / 10); } } } else if ((ymov < 2) and (0 < ymov)) { ymov = 0; } else if ((-3 < ymov) and (ymov < 0)) { ymov = 0; } if (xpos < (ratx - 3)) { if (xmov < 20) { if (0 < xmov) { xmov = (xmov + 0.5) + (speed / 10); } else { xmov = (xmov + 1) + (speed / 10); } } } else if ((raty + 3) < xpos) { if ((-20 - (speed / 10)) < xmov) { if (xmov < 0) { xmov = (xmov - 0.5) - (speed / 10); } else { xmov = (xmov - 1) - (speed / 10); } } } else if ((xmov < 3) and (0 < xmov)) { xmov = 0; } else if ((-3 < xmov) and (xmov < 0)) { xmov = 0; } if (Key.isDown(Key.UP)) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } if (Key.isDown(Key.LEFT)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } if (Key.isDown(Key.RIGHT)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } if (Key.isDown(Key.DOWN)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } else if (cntrlz == 2) { if (Key.isDown(Key.UP)) { if (ymov < 20) { ymov = (ymov + 1) + (speed / 10); } } } if (Key.isDown(Key.DOWN)) { if (-20 < ymov) { ymov = ymov - (speed / 10); } } yposition = yposition + ymov; if (Key.isDown(Key.RIGHT)) { if (xmov < 20) { xmov = (xmov + 1) + (speed / 10); } } else if (Key.isDown(Key.LEFT)) { if (-20 < xmov) { xmov = (xmov - 1) - (speed / 10); } } if (1 < energy) { xposition = xposition + (xmov * 1.5); yposition = yposition + (ymov * 2); } else { xposition = xposition + ((xmov * 1.5) / 2); yposition = yposition + ymov; } setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshiptop", _x , xposition); setProperty("/Pshiptop", _x , xposition); if (bomba == true) { if (0 < bombtimea) { bombtimea = bombtimea - 0.5; setProperty("/bmba", _x , getProperty("/bmba", _x) + (xbombmova * 1.5)); setProperty("/bmba", _y , getProperty("/bmba", _y) + (xbombmova * 1.5)); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _xscale , getProperty("/bmba", _xscale) - 2.5); setProperty("/bmba", _yscale , getProperty("/bmba", _yscale) - 2.5); if (_root.bmba.hittest(_root.enemy)) { tellTarget ("/bmba") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bomba = false; if (1.1 < bombtimea) { bombtimea = 1; } } if ((bombtimea < 7) and (1.1 < bombtimea)) { tellTarget ("/bmba") { play(); }; } } else if (bombtimea < 1.6) { bomba = false; setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } } if (bombb == true) { if (0 < bombtimeb) { bombtimeb = bombtimeb - 0.5; setProperty("/bmbb", _x , getProperty("/bmbb", _x) + (xbombmovb * 1.5)); setProperty("/bmbb", _y , getProperty("/bmbb", _y) + (xbombmovb * 1.5)); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _xscale , getProperty("/bmbb", _xscale) - 2.5); setProperty("/bmbb", _yscale , getProperty("/bmbb", _yscale) - 2.5); if (_root.bmbb.hittest(_root.enemy)) { tellTarget ("/bmbb") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombb = false; if (1.1 < bombtimeb) { bombtimeb = 1; } } if ((bombtimeb < 7) and (1.1 < bombtimeb)) { tellTarget ("/bmbb") { play(); }; } } else if (bombtimeb < 1.6) { bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } } if (bombc == true) { if (0 < bombtimec) { bombtimec = bombtimec - 0.5; setProperty("/bmbc", _x , getProperty("/bmbc", _x) + (xbombmovc * 1.5)); setProperty("/bmbc", _y , getProperty("/bmbc", _y) + (xbombmovc * 1.5)); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _xscale , getProperty("/bmbc", _xscale) - 2.5); setProperty("/bmbc", _yscale , getProperty("/bmbc", _yscale) - 2.5); if (_root.bmbc.hittest(_root.enemy)) { tellTarget ("/bmbc") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombc = false; if (1.1 < bombtimec) { bombtimec = 1; } } if ((bombtimec < 7) and (1.1 < bombtimec)) { tellTarget ("/bmbc") { play(); }; } } else if (bombtimec < 1.6) { bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } } if (bombd == true) { if (0 < bombtimed) { bombtimed = bombtimed - 0.5; setProperty("/bmbd", _x , getProperty("/bmbd", _x) + (xbombmovd * 1.5)); setProperty("/bmbd", _y , getProperty("/bmbd", _y) + (xbombmovd * 1.5)); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _xscale , getProperty("/bmbd", _xscale) - 2.5); setProperty("/bmbd", _yscale , getProperty("/bmbd", _yscale) - 2.5); if (_root.bmbd.hittest(_root.enemy)) { tellTarget ("/bmbd") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombd = false; if (1.1 < bombtimed) { bombtimed = 1; } } if ((bombtimed < 7) and (1.1 < bombtimed)) { tellTarget ("/bmbd") { play(); }; } } else if (bombtimed < 1.6) { bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } } if (bombe == true) { if (0 < bombtimee) { bombtimee = bombtimee - 0.5; setProperty("/bmbe", _x , getProperty("/bmbe", _x) + (xbombmove * 1.5)); setProperty("/bmbe", _y , getProperty("/bmbe", _y) + (xbombmove * 1.5)); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _xscale , getProperty("/bmbe", _xscale) - 2.5); setProperty("/bmbe", _yscale , getProperty("/bmbe", _yscale) - 2.5); if (_root.bmbe.hittest(_root.enemy)) { tellTarget ("/bmbe") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombe = false; if (1.1 < bombtimee) { bombtimee = 1; } } if ((bombtimee < 7) and (1.1 < bombtimee)) { tellTarget ("/bmbe") { play(); }; } } else if (bombtimee < 1.6) { bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } } if (bombf == true) { if (0 < bombtimef) { bombtimef = bombtimef - 0.5; setProperty("/bmbf", _x , getProperty("/bmbf", _x) + (xbombmovf * 1.5)); setProperty("/bmbf", _y , getProperty("/bmbf", _y) + (xbombmovf * 1.5)); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _xscale , getProperty("/bmbf", _xscale) - 2.5); setProperty("/bmbf", _yscale , getProperty("/bmbf", _yscale) - 2.5); if (_root.bmbf.hittest(_root.enemy)) { tellTarget ("/bmbf") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombf = false; if (1.1 < bombtimef) { bombtimef = 1; } } if ((bombtimef < 7) and (1.1 < bombtimef)) { tellTarget ("/bmbf") { play(); }; } } else if (bombtimef < 1.6) { bombf = false; setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } } if (bombg == true) { if (0 < bombtimeg) { bombtimeg = bombtimeg - 0.5; setProperty("/bmbg", _x , getProperty("/bmbg", _x) + (xbombmovg * 1.5)); setProperty("/bmbg", _y , getProperty("/bmbg", _y) + (xbombmovg * 1.5)); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _xscale , getProperty("/bmbg", _xscale) - 2.5); setProperty("/bmbg", _yscale , getProperty("/bmbg", _yscale) - 2.5); if (_root.bmbg.hittest(_root.enemy)) { tellTarget ("/bmbg") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); esheild = 0; } bombg = false; if (1.1 < bombtimeg) { bombtimeg = 1; } } if ((bombtimeg < 7) and (1.1 < bombtimeg)) { tellTarget ("/bmbg") { play(); }; } } else if (bombtimeg < 1.6) { bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } } if (bombh == true) { if (0 < bombtimeh) { bombtimeh = bombtimeh - 0.5; setProperty("/bmbh", _x , getProperty("/bmbh", _x) + (xbombmovh * 1.5)); setProperty("/bmbh", _y , getProperty("/bmbh", _y) + (xbombmovh * 1.5)); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _xscale , getProperty("/bmbh", _xscale) - 2.5); setProperty("/bmbh", _yscale , getProperty("/bmbh", _yscale) - 2.5); if (_root.bmbh.hittest(_root.enemy)) { tellTarget ("/bmbh") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombh = false; if (1.1 < bombtimeh) { bombtimeh = 1; } } if ((bombtimeh < 7) and (1.1 < bombtimeh)) { tellTarget ("/bmbh") { play(); }; } } else if (bombtimeh < 1.6) { bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } } if (_root.bmba.hittest(_root.enemy)) { bomba = false; duplicateMovieClip ("blowa", "blowup", 999); setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } if (_root.bmbb.hittest(_root.enemy)) { duplicateMovieClip ("blowb", "blowup", 999); bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } if (_root.bmbc.hittest(_root.enemy)) { duplicateMovieClip ("blowc", "blowup", 999); bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } if (_root.bmbd.hittest(_root.enemy)) { duplicateMovieClip ("blowd", "blowup", 999); bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } if (_root.bmbe.hittest(_root.enemy)) { duplicateMovieClip ("blowe", "blowup", 999); bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } if (_root.bmbf.hittest(_root.enemy)) { duplicateMovieClip ("blowf", "blowup", 999); bombf = false; setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } if (_root.bmbg.hittest(_root.enemy)) { duplicateMovieClip ("blowg", "blowup", 999); bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } if (_root.bmbh.hittest(_root.enemy)) { duplicateMovieClip ("blowh", "blowup", 999); bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } blowuptime = blowuptime - 1; if (blowuptime < 0) { blowuptime = 3; setProperty("/blowa", _x , getProperty("/bmba", _x)); setProperty("/blowb", _x , getProperty("/bmbb", _x)); setProperty("/blowc", _x , getProperty("/bmbc", _x)); setProperty("/blowd", _x , getProperty("/bmbd", _x)); setProperty("/blowe", _x , getProperty("/bmbe", _x)); setProperty("/blowf", _x , getProperty("/bmbf", _x)); setProperty("/blowg", _x , getProperty("/bmbh", _x)); setProperty("/blowh", _x , getProperty("/bmbh", _x)); setProperty("/blowa", _y , getProperty("/bmba", _y)); setProperty("/blowb", _y , getProperty("/bmbb", _y)); setProperty("/blowc", _y , getProperty("/bmbc", _y)); setProperty("/blowd", _y , getProperty("/bmbd", _y)); setProperty("/blowe", _y , getProperty("/bmbe", _y)); setProperty("/blowf", _y , getProperty("/bmbf", _y)); setProperty("/blowg", _y , getProperty("/bmbg", _y)); setProperty("/blowh", _y , getProperty("/bmbh", _y)); } Ey = getProperty("/enemy", _y); Ex = getProperty("/enemy", _x); orgx = 425; orgy = 150; dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _alpha , alpha); setProperty("/arrow", _alpha , alpha); if (_root.stage.hittest(_root.enemy)) { if (19 < alpha) { alpha = alpha - 20; } } else if (alpha < 99) { alpha = alpha + 20; } setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _x , getProperty("/enemy", _x)); setProperty("/esheild", _y , getProperty("/enemy", _y)); if (250 < getProperty("/enemy", _y)) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) - 3); } else if (getProperty("/enemy", _y) < 50) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) + 3); } else { setProperty("/enemy", _y , (getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)); } if (getProperty("/enemy", _x) < 220) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) + 3); } else if (630 < getProperty("/enemy", _x)) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) - 3); } else { setProperty("/enemy", _x , (getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)); } nmex = getProperty("/enemy", _x); if ((getProperty("/enemy", _xscale) + 10) < 50) { if (getProperty("/enemy", _x) < getProperty("/Pshiptop", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/enemy", _y) < getProperty("/Pshiptop", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } else if (50 < (getProperty("/enemy", _xscale) + 10)) { if (getProperty("/Pshiptop", _x) < getProperty("/enemy", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/Pshiptop", _y) < getProperty("/enemy", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } eweapon = 1; if (eweapon == 1) { if (ebomba == false) { setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); ebomba = true; ebombtimea = 10; exbombmova = nmemovx; eybombmova = nmemovy; erbombmova = nmemovx * 4; } else if (ebombb == false) { setProperty("/ebmbb", _y , getProperty("/enemy", _y)); setProperty("ebmbb", _y , getProperty("/enemy", _y)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); ebombb = true; ebombtimeb = 10; exbombmovb = nmemovx; eybombmovb = nmemovy; erbombmovb = nmemovx * 4; } else if (ebombc == false) { setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); ebombc = true; ebombtimec = 10; exbombmovc = nmemovx; eybombmovc = nmemovy; erbombmovc = nmemovx * 4; } else if (ebombd == false) { setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); ebombd = true; ebombtimed = 10; exbombmovd = nmemovx; eybombmovd = nmemovy; erbombmovd = nmemovx * 4; } else if (ebombe == false) { setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); ebombe = true; ebombtimee = 10; exbombmove = nmemovx; eybombmove = nmemovy; erbombmove = nmemovx * 4; } else if (ebombf == false) { setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); ebombf = true; ebombtimef = 10; exbombmovf = nmemovx; eybombmovf = nmemovy; erbombmovf = nmemovx * 4; } else if (ebombg == false) { setProperty("/bmbg", _y , getProperty("/enemy", _y)); setProperty("/ebmbg", _y , getProperty("/enemy", _y)); setProperty("/bmbg", _x , getProperty("/enemy", _x)); setProperty("/ebmbg", _x , getProperty("/enemy", _x)); ebombg = true; ebombtimeg = 10; exbombmovg = nmemovx; eybombmovg = nmemovy; erbombmovg = nmemovx * 4; } else if (ebombh == false) { setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); ebombh = true; ebombtimeh = 10; exbombmovh = nmemovx; eybombmovh = nmemovy; erbombmovh = nmemovx * 4; } } if (ebomba == true) { if (0 < ebombtimea) { ebombtimea = ebombtimea - 0.5; setProperty("/ebmba", _x , getProperty("/ebmba", _x) + (exbombmova * 1.5)); setProperty("/ebmba", _y , getProperty("/ebmba", _y) + (exbombmova * 1.5)); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _xscale , getProperty("/ebmba", _xscale) - 2.5); setProperty("/ebmba", _yscale , getProperty("/ebmba", _yscale) - 2.5); if (_root.ebmba.hittest(_root.Pshiptop)) { tellTarget ("/ebmba") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { sheild = 0; arm = arm - 3; } ebomba = false; if (1.1 < ebombtimea) { ebombtimea = 1; } } if ((ebombtimea < 7) and (1.1 < ebombtimea)) { tellTarget ("/ebmba") { play(); }; } } else if (ebombtimea < 1.6) { ebomba = false; setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } } if (ebombb == true) { if (0 < ebombtimeb) { ebombtimeb = ebombtimeb - 0.5; setProperty("/ebmbb", _x , getProperty("/ebmbb", _x) + (exbombmovb * 1.5)); setProperty("/ebmbb", _y , getProperty("/ebmbb", _y) + (exbombmovb * 1.5)); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _xscale , getProperty("/ebmbb", _xscale) - 2.5); setProperty("/ebmbb", _yscale , getProperty("/ebmbb", _yscale) - 2.5); if (_root.ebmbb.hittest(_root.Pshiptop)) { tellTarget ("/ebmbb") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombb = false; if (1.1 < ebombtimeb) { ebombtimeb = 1; } } if ((ebombtimeb < 7) and (1.1 < ebombtimeb)) { tellTarget ("/ebmbb") { play(); }; } } else if (ebombtimeb < 1.6) { ebombb = false; setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } } if (ebombc == true) { if (0 < ebombtimec) { ebombtimec = ebombtimec - 0.5; setProperty("/ebmbc", _x , getProperty("/ebmbc", _x) + (exbombmovc * 1.5)); setProperty("/ebmbc", _y , getProperty("/ebmbc", _y) + (exbombmovc * 1.5)); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _xscale , getProperty("/ebmbc", _xscale) - 2.5); setProperty("/ebmbc", _yscale , getProperty("/ebmbc", _yscale) - 2.5); if (_root.ebmbc.hittest(_root.Pshiptop)) { tellTarget ("/ebmbc") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombc = false; if (1.1 < ebombtimec) { ebombtimec = 1; } } if ((ebombtimec < 7) and (1.1 < ebombtimec)) { tellTarget ("/ebmbc") { play(); }; } } else if (ebombtimec < 1.6) { ebombc = false; setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } } if (ebombd == true) { if (0 < ebombtimed) { ebombtimed = ebombtimed - 0.5; setProperty("/ebmbd", _x , getProperty("/ebmbd", _x) + (exbombmovd * 1.5)); setProperty("/ebmbd", _y , getProperty("/ebmbd", _y) + (exbombmovd * 1.5)); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _xscale , getProperty("/ebmbd", _xscale) - 2.5); setProperty("/ebmbd", _yscale , getProperty("/ebmbd", _yscale) - 2.5); if (_root.ebmbd.hittest(_root.Pshiptop)) { tellTarget ("/ebmbd") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombd = false; if (1.1 < ebombtimed) { ebombtimed = 1; } } if ((ebombtimed < 7) and (1.1 < ebombtimed)) { tellTarget ("/ebmbd") { play(); }; } } else if (ebombtimed < 1.6) { ebombd = false; setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } } if (ebombe == true) { if (0 < ebombtimee) { ebombtimee = ebombtimee - 0.5; setProperty("/ebmbe", _x , getProperty("/ebmbe", _x) + (exbombmove * 1.5)); setProperty("/ebmbe", _y , getProperty("/ebmbe", _y) + (exbombmove * 1.5)); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _xscale , getProperty("/ebmbe", _xscale) - 2.5); setProperty("/ebmbe", _yscale , getProperty("/ebmbe", _yscale) - 2.5); if (_root.ebmbe.hittest(_root.Pshiptop)) { tellTarget ("/ebmbe") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombe = false; if (1.1 < ebombtimee) { ebombtimee = 1; } } if ((ebombtimee < 7) and (1.1 < ebombtimee)) { tellTarget ("/ebmbe") { play(); }; } } else if (ebombtimee < 1.6) { ebombe = false; setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } } if (ebombf == true) { if (0 < ebombtimef) { ebombtimef = ebombtimef - 0.5; setProperty("/ebmbf", _x , getProperty("/ebmbf", _x) + (exbombmovf * 1.5)); setProperty("/ebmbf", _y , getProperty("/ebmbf", _y) + (exbombmovf * 1.5)); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _xscale , getProperty("/ebmbf", _xscale) - 2.5); setProperty("/ebmbf", _yscale , getProperty("/ebmbf", _yscale) - 2.5); if (_root.ebmbf.hittest(_root.Pshiptop)) { tellTarget ("/ebmbf") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombf = false; if (1.1 < ebombtimef) { ebombtimef = 1; } } if ((ebombtimef < 7) and (1.1 < ebombtimef)) { tellTarget ("/ebmbf") { play(); }; } } else if (ebombtimef < 1.6) { ebombf = false; setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } } if (ebombg == true) { if (0 < ebombtimeg) { ebombtimeg = ebombtimeg - 0.5; setProperty("/ebmbg", _x , getProperty("/ebmbg", _x) + (exbombmovg * 1.5)); setProperty("/ebmbg", _y , getProperty("/ebmbg", _y) + (exbombmovg * 1.5)); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _xscale , getProperty("/ebmbg", _xscale) - 2.5); setProperty("/ebmbg", _yscale , getProperty("/ebmbg", _yscale) - 2.5); if (_root.ebmbg.hittest(_root.Pshiptop)) { tellTarget ("/ebmbg") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombg = false; if (1.1 < ebombtimeg) { ebombtimeg = 1; } } if ((ebombtimeg < 7) and (1.1 < ebombtimeg)) { tellTarget ("/ebmbg") { play(); }; } } else if (ebombtimeg < 1.6) { ebombg = false; setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } } if (ebombh == true) { if (0 < ebombtimeh) { ebombtimeh = ebombtimeh - 0.5; setProperty("/ebmbh", _x , getProperty("/ebmbh", _x) + (exbombmovh * 1.5)); setProperty("/ebmbh", _y , getProperty("/ebmbh", _y) + (exbombmovh * 1.5)); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _xscale , getProperty("/ebmbh", _xscale) - 2.5); setProperty("/ebmbh", _yscale , getProperty("/ebmbh", _yscale) - 2.5); if (_root.ebmbh.hittest(_root.Pshiptop)) { tellTarget ("/ebmbh") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombh = false; if (1.1 < ebombtimeh) { ebombtimeh = 1; } } if ((ebombtimeh < 7) and (1.1 < ebombtimeh)) { tellTarget ("/ebmbh") { play(); }; } } else if (ebombtimeh < 1.6) { ebombh = false; setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } } if (_root.ebmba.hittest(_root.Pshiptop)) { ebomba = false; duplicateMovieClip ("eblowa", "eblowup", 999); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } if (_root.ebmbb.hittest(_root.Pshiptop)) { ebombb = false; duplicateMovieClip ("eblowb", "eblowup", 999); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } if (_root.ebmbc.hittest(_root.Pshiptop)) { ebombc = false; duplicateMovieClip ("eblowc", "eblowup", 999); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } if (_root.ebmbd.hittest(_root.Pshiptop)) { ebombd = false; duplicateMovieClip ("eblowd", "eblowup", 999); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } if (_root.ebmbe.hittest(_root.Pshiptop)) { ebombe = false; duplicateMovieClip ("eblowe", "eblowup", 999); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } if (_root.ebmbf.hittest(_root.Pshiptop)) { ebombf = false; duplicateMovieClip ("eblowf", "eblowup", 999); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } if (_root.ebmbg.hittest(_root.Pshiptop)) { ebombg = false; duplicateMovieClip ("eblowg", "eblowup", 999); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } if (_root.ebmbh.hittest(_root.Pshiptop)) { ebombh = false; duplicateMovieClip ("eblowh", "eblowup", 999); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } energy = Math.round(energy + intake); imput = Math.round(intake); if ((1000 + (ease * 100)) < energy) { energy = 1000 + (ease * 100); } if (160 < energy) { if (choice == false) { choice = true; } } if (choice == false) { if (1 < speed) { speed = speed - 1; } if (1 < weapon) { weapon = weapon - 1; } } if (choice == true) { if (speed < choicespeed) { speed = speed + 1; } if (weapon < choiceweapon) { weapon = weapon + 1; } } if (energy < 5) { energy = 0; choice = false; } if (0 < xmov) { if (0 < ymov) { intake = (7 - ((xmov + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - ((xmov - ymov) / 5)) - (speed / 1.5); } } else if (xmov < 1) { if (0 < ymov) { intake = (7 - (((-xmov) + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - (((-xmov) - ymov) / 5)) - (speed / 1.5); } } shcount = shcount - 1; if (shcount < 1) { shcount = 20; if (she == false) { she = true; } } else if (she == true) { she = false; } if (she == true) { sheilds = sheilds + 3; } usage = Math.round((energy / (2000 + (ease * 100))) * 100) + "%"; if (nmeh < 1) { if (byebye == false) { setProperty("/bhe", _visible , 100); setProperty("/bhe", _visible , 100); byebye = true; bght = 14; } } if (byebye == true) { if (0 < bght) { bght = bght - 1; frame = int(bght); tellTarget (_root.bhe) { gotoAndStop(_root.frame); }; setProperty("/enemy", _alpha , getProperty("/enemy", _alpha) - 8); setProperty("/esheild", _visible , 0); setProperty("/esheild", _visible , 0); setProperty("/bhe", _y , getProperty("/enemy", _y)); setProperty("/bhe", _x , getProperty("/enemy", _x)); nmeh = 0; } else if (bght < 1) { nmeh = 1000 + (ease * 100); nmesheild = 1000 + (ease * 100); outnumber = outnumber - 1; setProperty("/enemy", _x , 0); setProperty("/enemy", _x , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _alpha , 100); setProperty("/enemy", _alpha , 100); setProperty("/esheild", _visible , 100); setProperty("/esheild", _visible , 100); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); byebye = false; } } bone = Math.round(outnumber / 10) + 1; if (arm < 1) { gotoAndPlay (2918); } if (outnumber < 1) { tech = (teck + Math.round(outnumber / 10)) + 1; techn = Math.round(outnumber / 10) + 1; rank = rank + bone; gotoAndPlay (2189); if (termission < 2) { termission = termission + 1; } }
Frame 2185
gotoAndPlay (2184);
Frame 2186
nextFrame();
Frame 2188
prevFrame();
Frame 2189
frame = int(outnumber); tellTarget (_root.enemys) { gotoAndStop(_root.frame); }; frame = int(techn); tellTarget (_root.technoligy) { gotoAndStop(_root.frame); }; frame = int(bone); tellTarget (_root.bonus) { gotoAndStop(_root.frame); }; frame = int(rank); tellTarget (_root.rankk) { gotoAndStop(_root.frame); };
Frame 2190
gotoAndPlay (2189);
Instance of Symbol 630 MovieClip "bmba" in Frame 2192
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2192
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2192
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2192
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2192
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2192
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2192
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2192
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Frame 2201
frame = int(back); tellTarget (_root.backround) { gotoAndStop(_root.frame); };
Frame 2229
gotoAndPlay (2183);
Frame 2231
back = 5; arm = 6000 - (ease * 1000); sheild = 1000 - (ease * 100); nmeh = 100 + (ease * 100); nmesheild = 100 + (ease * 100); energy = 100; she = false; byebye = false; shcount = 20; outnumber = 1; deca = 7; decb = 15; sec = 60; secf = 61; micro = 5; microf = 10; min = 5; setProperty("/botsheild", _alpha , 0); setProperty("/botsheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); xposition = 425; yposition = 150; weapon = 1; nmemovx = 0; nmemovy = 0; speed = 0; alpha = 0; tech = 6; qual = 1; bomba = false; bombb = false; bombc = false; bombd = false; bombe = false; bombf = false; bombg = false; bombh = false; ebomba = false; ebombb = false; ebombc = false; ebombd = false; ebombe = false; ebombf = false; ebombg = false; ebombh = false; blowuptime = 3; tellTarget ("blowa") { stop(); }; tellTarget ("blowb") { stop(); }; tellTarget ("blowc") { stop(); }; tellTarget ("blowd") { stop(); }; tellTarget ("blowe") { stop(); }; tellTarget ("blowf") { stop(); }; tellTarget ("blowg") { stop(); }; tellTarget ("blowh") { stop(); }; tellTarget ("eblowa") { stop(); }; tellTarget ("eblowb") { stop(); }; tellTarget ("eblowc") { stop(); }; tellTarget ("eblowd") { stop(); }; tellTarget ("eblowe") { stop(); }; tellTarget ("eblowf") { stop(); }; tellTarget ("eblowg") { stop(); }; tellTarget ("eblowh") { stop(); }; song = bsong + 1;
Instance of Symbol 659 MovieClip "Pshipbot" in Frame 2231
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Instance of Symbol 630 MovieClip "bmba" in Frame 2231
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2231
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2231
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2231
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2231
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2231
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2231
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2231
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 768 MovieClip "enemy" in Frame 2231
onClipEvent (enterFrame) { _x = 425; _y = -500; }
Instance of Symbol 659 MovieClip "Pshiptop" in Frame 2231
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Frame 2232
frame = int(song); tellTarget (_root.music) { gotoAndStop(_root.frame); }; tellTarget (_root.backround) { gotoAndStop (5); }; tellTarget (_root.race) { gotoAndStop (5); }; if (5 < getProperty("/esheild", _alpha)) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) - 6); } if (50 < getProperty("/enemy", _xscale)) { setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _visible , 100); setProperty("/botsheild", _visible , 100); setProperty("/topsheild", _visible , 0); setProperty("/topsheild", _visible , 0); } else { setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _visible , 100); setProperty("/topsheild", _visible , 100); setProperty("/botsheild", _visible , 0); setProperty("/botsheild", _visible , 0); } if (5 < playersheild) { playersheild = playersheild - 4; } setProperty("/botsheild", _x , getProperty("/Pshiptop", _x)); setProperty("/botsheild", _y , getProperty("/Pshiptop", _y)); setProperty("/botsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _x , getProperty("/Pshiptop", _x)); setProperty("topsheild", _y , getProperty("/Pshiptop", _y)); startDrag ("rat", true, 200, 0, 650, 300); ymovwvar = ymov + 20; if (qual == 1) { _quality = "low"; } else if (qual == 2) { _quality = "medium"; } else if (qual == 3) { _quality = "high"; } qualcount = qualcount - 1; if (0 < qualcount) { setProperty("/settings", _alpha , 100); setProperty("/settings", _alpha , 100); } else if (qualcount < 1) { if (0 < getProperty("/settings", _alpha)) { setProperty("/settings", _alpha , getProperty("/settings", _alpha) - 20); } } deca = deca - 1; decb = decb - 1; if (deca < 1) { deca = random(15) + 5; tellTarget ("decora") { play(); }; setProperty("/decora", _rotation , random(90)); setProperty("/decora", _rotation , random(90)); setProperty("/decora", _y , random(150)); setProperty("/decora", _y , random(150)); setProperty("/decora", _x , random(500) + 175); setProperty("/decora", _x , random(500) + 175); ascale = random(29) + 50; setProperty("/decora", _yscale , ascale); setProperty("/decora", _yscale , ascale); setProperty("/decora", _xscale , ascale); setProperty("/decora", _xscale , ascale); } if (decb < 1) { decb = random(18) + 5; tellTarget ("decorb") { play(); }; setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _x , random(500) + 175); setProperty("/decorb", _x , random(500) + 175); bscale = random(29) + 50; setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _xscale , bscale); setProperty("/decorb", _xscale , bscale); } micro = micro - 5; if (micro < 6) { micro = 60; sec = sec - 1; } if (sec < 1) { sec = 60; min = min - 1; } if ((micro < 19) and (9 < micro)) { if (sec < 10) { time = (((min + ":0") + sec) + ": ") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ": ") + micro; } } else if (19 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } else if (micro < 10) { if (sec < 10) { time = (((min + ":0") + sec) + ":0") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":0") + micro; } } else if (10 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } microf = microf - 5; if (microf < 6) { microf = 60; secf = secf - 1; } if (secf < 1) { secf = 60; minf = min - 1; } if ((microf < 19) and (9 < microf)) { if (secf < 10) { timef = (secf + ": ") + microf; } else if (9 < secf) { timef = (secf + ": ") + microf; } } else if (19 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } else if (microf < 10) { if (secf < 10) { timef = (secf + ":0") + microf; } else if (9 < secf) { timef = (sefc + ":0") + microf; } } else if (10 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } frame = int(qual); tellTarget (_root.settings) { gotoAndStop(_root.frame); }; nmeY = nmemovy + 21; frame = int(nmeY); tellTarget (_root.enemy) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshiptop) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshipbot) { gotoAndStop(_root.frame); }; ratx = getProperty("/rat", _x); raty = getProperty("/rat", _y); xpos = getProperty("/Pshiptop", _x); ypos = getProperty("/Pshiptop", _y); if (cntrlz == 1) { if (ypos < (raty - 1)) { if (ymov < 20) { if (0 < ymov) { ymov = (ymov + 0.5) + (speed / 10); } else { ymov = (ymov + 1) + (speed / 10); } } } else if ((raty + 1) < ypos) { if (-20 < ymov) { if (ymov < 0) { ymov = (ymov - 0.5) - (speed / 10); } else { ymov = (ymov - 1) - (speed / 10); } } } else if ((ymov < 2) and (0 < ymov)) { ymov = 0; } else if ((-3 < ymov) and (ymov < 0)) { ymov = 0; } if (xpos < (ratx - 3)) { if (xmov < 20) { if (0 < xmov) { xmov = (xmov + 0.5) + (speed / 10); } else { xmov = (xmov + 1) + (speed / 10); } } } else if ((raty + 3) < xpos) { if ((-20 - (speed / 10)) < xmov) { if (xmov < 0) { xmov = (xmov - 0.5) - (speed / 10); } else { xmov = (xmov - 1) - (speed / 10); } } } else if ((xmov < 3) and (0 < xmov)) { xmov = 0; } else if ((-3 < xmov) and (xmov < 0)) { xmov = 0; } if (Key.isDown(Key.UP)) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } if (Key.isDown(Key.LEFT)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } if (Key.isDown(Key.RIGHT)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } if (Key.isDown(Key.DOWN)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } else if (cntrlz == 2) { if (Key.isDown(Key.UP)) { if (ymov < 20) { ymov = (ymov + 1) + (speed / 10); } } } if (Key.isDown(Key.DOWN)) { if (-20 < ymov) { ymov = ymov - (speed / 10); } } yposition = yposition + ymov; if (Key.isDown(Key.RIGHT)) { if (xmov < 20) { xmov = (xmov + 1) + (speed / 10); } } else if (Key.isDown(Key.LEFT)) { if (-20 < xmov) { xmov = (xmov - 1) - (speed / 10); } } if (1 < energy) { xposition = xposition + (xmov * 1.5); yposition = yposition + (ymov * 2); } else { xposition = xposition + ((xmov * 1.5) / 2); yposition = yposition + ymov; } setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshiptop", _x , xposition); setProperty("/Pshiptop", _x , xposition); if (bomba == true) { if (0 < bombtimea) { bombtimea = bombtimea - 0.5; setProperty("/bmba", _x , getProperty("/bmba", _x) + (xbombmova * 1.5)); setProperty("/bmba", _y , getProperty("/bmba", _y) + (xbombmova * 1.5)); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _xscale , getProperty("/bmba", _xscale) - 2.5); setProperty("/bmba", _yscale , getProperty("/bmba", _yscale) - 2.5); if (_root.bmba.hittest(_root.enemy)) { tellTarget ("/bmba") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bomba = false; if (1.1 < bombtimea) { bombtimea = 1; } } if ((bombtimea < 7) and (1.1 < bombtimea)) { tellTarget ("/bmba") { play(); }; } } else if (bombtimea < 1.6) { bomba = false; setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } } if (bombb == true) { if (0 < bombtimeb) { bombtimeb = bombtimeb - 0.5; setProperty("/bmbb", _x , getProperty("/bmbb", _x) + (xbombmovb * 1.5)); setProperty("/bmbb", _y , getProperty("/bmbb", _y) + (xbombmovb * 1.5)); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _xscale , getProperty("/bmbb", _xscale) - 2.5); setProperty("/bmbb", _yscale , getProperty("/bmbb", _yscale) - 2.5); if (_root.bmbb.hittest(_root.enemy)) { tellTarget ("/bmbb") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombb = false; if (1.1 < bombtimeb) { bombtimeb = 1; } } if ((bombtimeb < 7) and (1.1 < bombtimeb)) { tellTarget ("/bmbb") { play(); }; } } else if (bombtimeb < 1.6) { bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } } if (bombc == true) { if (0 < bombtimec) { bombtimec = bombtimec - 0.5; setProperty("/bmbc", _x , getProperty("/bmbc", _x) + (xbombmovc * 1.5)); setProperty("/bmbc", _y , getProperty("/bmbc", _y) + (xbombmovc * 1.5)); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _xscale , getProperty("/bmbc", _xscale) - 2.5); setProperty("/bmbc", _yscale , getProperty("/bmbc", _yscale) - 2.5); if (_root.bmbc.hittest(_root.enemy)) { tellTarget ("/bmbc") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombc = false; if (1.1 < bombtimec) { bombtimec = 1; } } if ((bombtimec < 7) and (1.1 < bombtimec)) { tellTarget ("/bmbc") { play(); }; } } else if (bombtimec < 1.6) { bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } } if (bombd == true) { if (0 < bombtimed) { bombtimed = bombtimed - 0.5; setProperty("/bmbd", _x , getProperty("/bmbd", _x) + (xbombmovd * 1.5)); setProperty("/bmbd", _y , getProperty("/bmbd", _y) + (xbombmovd * 1.5)); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _xscale , getProperty("/bmbd", _xscale) - 2.5); setProperty("/bmbd", _yscale , getProperty("/bmbd", _yscale) - 2.5); if (_root.bmbd.hittest(_root.enemy)) { tellTarget ("/bmbd") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombd = false; if (1.1 < bombtimed) { bombtimed = 1; } } if ((bombtimed < 7) and (1.1 < bombtimed)) { tellTarget ("/bmbd") { play(); }; } } else if (bombtimed < 1.6) { bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } } if (bombe == true) { if (0 < bombtimee) { bombtimee = bombtimee - 0.5; setProperty("/bmbe", _x , getProperty("/bmbe", _x) + (xbombmove * 1.5)); setProperty("/bmbe", _y , getProperty("/bmbe", _y) + (xbombmove * 1.5)); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _xscale , getProperty("/bmbe", _xscale) - 2.5); setProperty("/bmbe", _yscale , getProperty("/bmbe", _yscale) - 2.5); if (_root.bmbe.hittest(_root.enemy)) { tellTarget ("/bmbe") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombe = false; if (1.1 < bombtimee) { bombtimee = 1; } } if ((bombtimee < 7) and (1.1 < bombtimee)) { tellTarget ("/bmbe") { play(); }; } } else if (bombtimee < 1.6) { bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } } if (bombf == true) { if (0 < bombtimef) { bombtimef = bombtimef - 0.5; setProperty("/bmbf", _x , getProperty("/bmbf", _x) + (xbombmovf * 1.5)); setProperty("/bmbf", _y , getProperty("/bmbf", _y) + (xbombmovf * 1.5)); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _xscale , getProperty("/bmbf", _xscale) - 2.5); setProperty("/bmbf", _yscale , getProperty("/bmbf", _yscale) - 2.5); if (_root.bmbf.hittest(_root.enemy)) { tellTarget ("/bmbf") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombf = false; if (1.1 < bombtimef) { bombtimef = 1; } } if ((bombtimef < 7) and (1.1 < bombtimef)) { tellTarget ("/bmbf") { play(); }; } } else if (bombtimef < 1.6) { bombf = false; setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } } if (bombg == true) { if (0 < bombtimeg) { bombtimeg = bombtimeg - 0.5; setProperty("/bmbg", _x , getProperty("/bmbg", _x) + (xbombmovg * 1.5)); setProperty("/bmbg", _y , getProperty("/bmbg", _y) + (xbombmovg * 1.5)); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _xscale , getProperty("/bmbg", _xscale) - 2.5); setProperty("/bmbg", _yscale , getProperty("/bmbg", _yscale) - 2.5); if (_root.bmbg.hittest(_root.enemy)) { tellTarget ("/bmbg") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); esheild = 0; } bombg = false; if (1.1 < bombtimeg) { bombtimeg = 1; } } if ((bombtimeg < 7) and (1.1 < bombtimeg)) { tellTarget ("/bmbg") { play(); }; } } else if (bombtimeg < 1.6) { bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } } if (bombh == true) { if (0 < bombtimeh) { bombtimeh = bombtimeh - 0.5; setProperty("/bmbh", _x , getProperty("/bmbh", _x) + (xbombmovh * 1.5)); setProperty("/bmbh", _y , getProperty("/bmbh", _y) + (xbombmovh * 1.5)); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _xscale , getProperty("/bmbh", _xscale) - 2.5); setProperty("/bmbh", _yscale , getProperty("/bmbh", _yscale) - 2.5); if (_root.bmbh.hittest(_root.enemy)) { tellTarget ("/bmbh") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombh = false; if (1.1 < bombtimeh) { bombtimeh = 1; } } if ((bombtimeh < 7) and (1.1 < bombtimeh)) { tellTarget ("/bmbh") { play(); }; } } else if (bombtimeh < 1.6) { bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } } if (_root.bmba.hittest(_root.enemy)) { bomba = false; duplicateMovieClip ("blowa", "blowup", 999); setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } if (_root.bmbb.hittest(_root.enemy)) { duplicateMovieClip ("blowb", "blowup", 999); bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } if (_root.bmbc.hittest(_root.enemy)) { duplicateMovieClip ("blowc", "blowup", 999); bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } if (_root.bmbd.hittest(_root.enemy)) { duplicateMovieClip ("blowd", "blowup", 999); bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } if (_root.bmbe.hittest(_root.enemy)) { duplicateMovieClip ("blowe", "blowup", 999); bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } if (_root.bmbf.hittest(_root.enemy)) { duplicateMovieClip ("blowf", "blowup", 999); bombf = false; setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } if (_root.bmbg.hittest(_root.enemy)) { duplicateMovieClip ("blowg", "blowup", 999); bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } if (_root.bmbh.hittest(_root.enemy)) { duplicateMovieClip ("blowh", "blowup", 999); bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } blowuptime = blowuptime - 1; if (blowuptime < 0) { blowuptime = 3; setProperty("/blowa", _x , getProperty("/bmba", _x)); setProperty("/blowb", _x , getProperty("/bmbb", _x)); setProperty("/blowc", _x , getProperty("/bmbc", _x)); setProperty("/blowd", _x , getProperty("/bmbd", _x)); setProperty("/blowe", _x , getProperty("/bmbe", _x)); setProperty("/blowf", _x , getProperty("/bmbf", _x)); setProperty("/blowg", _x , getProperty("/bmbh", _x)); setProperty("/blowh", _x , getProperty("/bmbh", _x)); setProperty("/blowa", _y , getProperty("/bmba", _y)); setProperty("/blowb", _y , getProperty("/bmbb", _y)); setProperty("/blowc", _y , getProperty("/bmbc", _y)); setProperty("/blowd", _y , getProperty("/bmbd", _y)); setProperty("/blowe", _y , getProperty("/bmbe", _y)); setProperty("/blowf", _y , getProperty("/bmbf", _y)); setProperty("/blowg", _y , getProperty("/bmbg", _y)); setProperty("/blowh", _y , getProperty("/bmbh", _y)); } Ey = getProperty("/enemy", _y); Ex = getProperty("/enemy", _x); orgx = 425; orgy = 150; dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _alpha , alpha); setProperty("/arrow", _alpha , alpha); if (_root.stage.hittest(_root.enemy)) { if (19 < alpha) { alpha = alpha - 20; } } else if (alpha < 99) { alpha = alpha + 20; } setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _x , getProperty("/enemy", _x)); setProperty("/esheild", _y , getProperty("/enemy", _y)); if (250 < getProperty("/enemy", _y)) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) - 3); } else if (getProperty("/enemy", _y) < 50) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) + 3); } else { setProperty("/enemy", _y , (getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)); } if (getProperty("/enemy", _x) < 220) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) + 3); } else if (630 < getProperty("/enemy", _x)) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) - 3); } else { setProperty("/enemy", _x , (getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)); } nmex = getProperty("/enemy", _x); if ((getProperty("/enemy", _xscale) + 10) < 50) { if (getProperty("/enemy", _x) < getProperty("/Pshiptop", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/enemy", _y) < getProperty("/Pshiptop", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } else if (50 < (getProperty("/enemy", _xscale) + 10)) { if (getProperty("/Pshiptop", _x) < getProperty("/enemy", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/Pshiptop", _y) < getProperty("/enemy", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } eweapon = 1; if (eweapon == 1) { if (ebomba == false) { setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); ebomba = true; ebombtimea = 10; exbombmova = nmemovx; eybombmova = nmemovy; erbombmova = nmemovx * 4; } else if (ebombb == false) { setProperty("/ebmbb", _y , getProperty("/enemy", _y)); setProperty("ebmbb", _y , getProperty("/enemy", _y)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); ebombb = true; ebombtimeb = 10; exbombmovb = nmemovx; eybombmovb = nmemovy; erbombmovb = nmemovx * 4; } else if (ebombc == false) { setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); ebombc = true; ebombtimec = 10; exbombmovc = nmemovx; eybombmovc = nmemovy; erbombmovc = nmemovx * 4; } else if (ebombd == false) { setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); ebombd = true; ebombtimed = 10; exbombmovd = nmemovx; eybombmovd = nmemovy; erbombmovd = nmemovx * 4; } else if (ebombe == false) { setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); ebombe = true; ebombtimee = 10; exbombmove = nmemovx; eybombmove = nmemovy; erbombmove = nmemovx * 4; } else if (ebombf == false) { setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); ebombf = true; ebombtimef = 10; exbombmovf = nmemovx; eybombmovf = nmemovy; erbombmovf = nmemovx * 4; } else if (ebombg == false) { setProperty("/bmbg", _y , getProperty("/enemy", _y)); setProperty("/ebmbg", _y , getProperty("/enemy", _y)); setProperty("/bmbg", _x , getProperty("/enemy", _x)); setProperty("/ebmbg", _x , getProperty("/enemy", _x)); ebombg = true; ebombtimeg = 10; exbombmovg = nmemovx; eybombmovg = nmemovy; erbombmovg = nmemovx * 4; } else if (ebombh == false) { setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); ebombh = true; ebombtimeh = 10; exbombmovh = nmemovx; eybombmovh = nmemovy; erbombmovh = nmemovx * 4; } } if (ebomba == true) { if (0 < ebombtimea) { ebombtimea = ebombtimea - 0.5; setProperty("/ebmba", _x , getProperty("/ebmba", _x) + (exbombmova * 1.5)); setProperty("/ebmba", _y , getProperty("/ebmba", _y) + (exbombmova * 1.5)); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _xscale , getProperty("/ebmba", _xscale) - 2.5); setProperty("/ebmba", _yscale , getProperty("/ebmba", _yscale) - 2.5); if (_root.ebmba.hittest(_root.Pshiptop)) { tellTarget ("/ebmba") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { sheild = 0; arm = arm - 3; } ebomba = false; if (1.1 < ebombtimea) { ebombtimea = 1; } } if ((ebombtimea < 7) and (1.1 < ebombtimea)) { tellTarget ("/ebmba") { play(); }; } } else if (ebombtimea < 1.6) { ebomba = false; setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } } if (ebombb == true) { if (0 < ebombtimeb) { ebombtimeb = ebombtimeb - 0.5; setProperty("/ebmbb", _x , getProperty("/ebmbb", _x) + (exbombmovb * 1.5)); setProperty("/ebmbb", _y , getProperty("/ebmbb", _y) + (exbombmovb * 1.5)); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _xscale , getProperty("/ebmbb", _xscale) - 2.5); setProperty("/ebmbb", _yscale , getProperty("/ebmbb", _yscale) - 2.5); if (_root.ebmbb.hittest(_root.Pshiptop)) { tellTarget ("/ebmbb") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombb = false; if (1.1 < ebombtimeb) { ebombtimeb = 1; } } if ((ebombtimeb < 7) and (1.1 < ebombtimeb)) { tellTarget ("/ebmbb") { play(); }; } } else if (ebombtimeb < 1.6) { ebombb = false; setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } } if (ebombc == true) { if (0 < ebombtimec) { ebombtimec = ebombtimec - 0.5; setProperty("/ebmbc", _x , getProperty("/ebmbc", _x) + (exbombmovc * 1.5)); setProperty("/ebmbc", _y , getProperty("/ebmbc", _y) + (exbombmovc * 1.5)); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _xscale , getProperty("/ebmbc", _xscale) - 2.5); setProperty("/ebmbc", _yscale , getProperty("/ebmbc", _yscale) - 2.5); if (_root.ebmbc.hittest(_root.Pshiptop)) { tellTarget ("/ebmbc") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombc = false; if (1.1 < ebombtimec) { ebombtimec = 1; } } if ((ebombtimec < 7) and (1.1 < ebombtimec)) { tellTarget ("/ebmbc") { play(); }; } } else if (ebombtimec < 1.6) { ebombc = false; setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } } if (ebombd == true) { if (0 < ebombtimed) { ebombtimed = ebombtimed - 0.5; setProperty("/ebmbd", _x , getProperty("/ebmbd", _x) + (exbombmovd * 1.5)); setProperty("/ebmbd", _y , getProperty("/ebmbd", _y) + (exbombmovd * 1.5)); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _xscale , getProperty("/ebmbd", _xscale) - 2.5); setProperty("/ebmbd", _yscale , getProperty("/ebmbd", _yscale) - 2.5); if (_root.ebmbd.hittest(_root.Pshiptop)) { tellTarget ("/ebmbd") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombd = false; if (1.1 < ebombtimed) { ebombtimed = 1; } } if ((ebombtimed < 7) and (1.1 < ebombtimed)) { tellTarget ("/ebmbd") { play(); }; } } else if (ebombtimed < 1.6) { ebombd = false; setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } } if (ebombe == true) { if (0 < ebombtimee) { ebombtimee = ebombtimee - 0.5; setProperty("/ebmbe", _x , getProperty("/ebmbe", _x) + (exbombmove * 1.5)); setProperty("/ebmbe", _y , getProperty("/ebmbe", _y) + (exbombmove * 1.5)); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _xscale , getProperty("/ebmbe", _xscale) - 2.5); setProperty("/ebmbe", _yscale , getProperty("/ebmbe", _yscale) - 2.5); if (_root.ebmbe.hittest(_root.Pshiptop)) { tellTarget ("/ebmbe") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombe = false; if (1.1 < ebombtimee) { ebombtimee = 1; } } if ((ebombtimee < 7) and (1.1 < ebombtimee)) { tellTarget ("/ebmbe") { play(); }; } } else if (ebombtimee < 1.6) { ebombe = false; setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } } if (ebombf == true) { if (0 < ebombtimef) { ebombtimef = ebombtimef - 0.5; setProperty("/ebmbf", _x , getProperty("/ebmbf", _x) + (exbombmovf * 1.5)); setProperty("/ebmbf", _y , getProperty("/ebmbf", _y) + (exbombmovf * 1.5)); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _xscale , getProperty("/ebmbf", _xscale) - 2.5); setProperty("/ebmbf", _yscale , getProperty("/ebmbf", _yscale) - 2.5); if (_root.ebmbf.hittest(_root.Pshiptop)) { tellTarget ("/ebmbf") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombf = false; if (1.1 < ebombtimef) { ebombtimef = 1; } } if ((ebombtimef < 7) and (1.1 < ebombtimef)) { tellTarget ("/ebmbf") { play(); }; } } else if (ebombtimef < 1.6) { ebombf = false; setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } } if (ebombg == true) { if (0 < ebombtimeg) { ebombtimeg = ebombtimeg - 0.5; setProperty("/ebmbg", _x , getProperty("/ebmbg", _x) + (exbombmovg * 1.5)); setProperty("/ebmbg", _y , getProperty("/ebmbg", _y) + (exbombmovg * 1.5)); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _xscale , getProperty("/ebmbg", _xscale) - 2.5); setProperty("/ebmbg", _yscale , getProperty("/ebmbg", _yscale) - 2.5); if (_root.ebmbg.hittest(_root.Pshiptop)) { tellTarget ("/ebmbg") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombg = false; if (1.1 < ebombtimeg) { ebombtimeg = 1; } } if ((ebombtimeg < 7) and (1.1 < ebombtimeg)) { tellTarget ("/ebmbg") { play(); }; } } else if (ebombtimeg < 1.6) { ebombg = false; setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } } if (ebombh == true) { if (0 < ebombtimeh) { ebombtimeh = ebombtimeh - 0.5; setProperty("/ebmbh", _x , getProperty("/ebmbh", _x) + (exbombmovh * 1.5)); setProperty("/ebmbh", _y , getProperty("/ebmbh", _y) + (exbombmovh * 1.5)); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _xscale , getProperty("/ebmbh", _xscale) - 2.5); setProperty("/ebmbh", _yscale , getProperty("/ebmbh", _yscale) - 2.5); if (_root.ebmbh.hittest(_root.Pshiptop)) { tellTarget ("/ebmbh") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombh = false; if (1.1 < ebombtimeh) { ebombtimeh = 1; } } if ((ebombtimeh < 7) and (1.1 < ebombtimeh)) { tellTarget ("/ebmbh") { play(); }; } } else if (ebombtimeh < 1.6) { ebombh = false; setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } } if (_root.ebmba.hittest(_root.Pshiptop)) { ebomba = false; duplicateMovieClip ("eblowa", "eblowup", 999); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } if (_root.ebmbb.hittest(_root.Pshiptop)) { ebombb = false; duplicateMovieClip ("eblowb", "eblowup", 999); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } if (_root.ebmbc.hittest(_root.Pshiptop)) { ebombc = false; duplicateMovieClip ("eblowc", "eblowup", 999); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } if (_root.ebmbd.hittest(_root.Pshiptop)) { ebombd = false; duplicateMovieClip ("eblowd", "eblowup", 999); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } if (_root.ebmbe.hittest(_root.Pshiptop)) { ebombe = false; duplicateMovieClip ("eblowe", "eblowup", 999); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } if (_root.ebmbf.hittest(_root.Pshiptop)) { ebombf = false; duplicateMovieClip ("eblowf", "eblowup", 999); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } if (_root.ebmbg.hittest(_root.Pshiptop)) { ebombg = false; duplicateMovieClip ("eblowg", "eblowup", 999); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } if (_root.ebmbh.hittest(_root.Pshiptop)) { ebombh = false; duplicateMovieClip ("eblowh", "eblowup", 999); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } energy = Math.round(energy + intake); imput = Math.round(intake); if ((1000 + (ease * 100)) < energy) { energy = 1000 + (ease * 100); } if (160 < energy) { if (choice == false) { choice = true; } } if (choice == false) { if (1 < speed) { speed = speed - 1; } if (1 < weapon) { weapon = weapon - 1; } } if (choice == true) { if (speed < choicespeed) { speed = speed + 1; } if (weapon < choiceweapon) { weapon = weapon + 1; } } if (energy < 5) { energy = 0; choice = false; } if (0 < xmov) { if (0 < ymov) { intake = (7 - ((xmov + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - ((xmov - ymov) / 5)) - (speed / 1.5); } } else if (xmov < 1) { if (0 < ymov) { intake = (7 - (((-xmov) + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - (((-xmov) - ymov) / 5)) - (speed / 1.5); } } shcount = shcount - 1; if (shcount < 1) { shcount = 20; if (she == false) { she = true; } } else if (she == true) { she = false; } if (she == true) { sheilds = sheilds + 3; } usage = Math.round((energy / (2000 + (ease * 100))) * 100) + "%"; if (nmeh < 1) { if (byebye == false) { setProperty("/bhe", _visible , 100); setProperty("/bhe", _visible , 100); byebye = true; bght = 14; } } if (byebye == true) { if (0 < bght) { bght = bght - 1; frame = int(bght); tellTarget (_root.bhe) { gotoAndStop(_root.frame); }; setProperty("/enemy", _alpha , getProperty("/enemy", _alpha) - 8); setProperty("/esheild", _visible , 0); setProperty("/esheild", _visible , 0); setProperty("/bhe", _y , getProperty("/enemy", _y)); setProperty("/bhe", _x , getProperty("/enemy", _x)); nmeh = 0; } else if (bght < 1) { nmeh = 1000 + (ease * 100); nmesheild = 1000 + (ease * 100); outnumber = outnumber - 1; setProperty("/enemy", _x , 0); setProperty("/enemy", _x , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _alpha , 100); setProperty("/enemy", _alpha , 100); setProperty("/esheild", _visible , 100); setProperty("/esheild", _visible , 100); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); byebye = false; } } bone = Math.round(outnumber / 10) + 1; if (arm < 1) { gotoAndPlay (2918); } if (outnumber < 1) { tech = (teck + Math.round(outnumber / 10)) + 1; techn = Math.round(outnumber / 10) + 1; rank = rank + bone; gotoAndPlay (2189); if (termission < 2) { termission = termission + 1; } }
Frame 2233
gotoAndPlay (2232);
Frame 2234
nextFrame();
Frame 2236
prevFrame();
Frame 2237
back = 5; arm = 6000 - (ease * 1000); sheild = 1000 - (ease * 100); nmeh = 100 + (ease * 100); nmesheild = 100 + (ease * 100); energy = 100; she = false; byebye = false; shcount = 20; outnumber = 1; deca = 7; decb = 15; sec = 60; secf = 61; micro = 5; microf = 10; min = 5; setProperty("/botsheild", _alpha , 0); setProperty("/botsheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); xposition = 425; yposition = 150; weapon = 1; nmemovx = 0; nmemovy = 0; speed = 0; alpha = 0; tech = 6; qual = 1; bomba = false; bombb = false; bombc = false; bombd = false; bombe = false; bombf = false; bombg = false; bombh = false; ebomba = false; ebombb = false; ebombc = false; ebombd = false; ebombe = false; ebombf = false; ebombg = false; ebombh = false; blowuptime = 3; tellTarget ("blowa") { stop(); }; tellTarget ("blowb") { stop(); }; tellTarget ("blowc") { stop(); }; tellTarget ("blowd") { stop(); }; tellTarget ("blowe") { stop(); }; tellTarget ("blowf") { stop(); }; tellTarget ("blowg") { stop(); }; tellTarget ("blowh") { stop(); }; tellTarget ("eblowa") { stop(); }; tellTarget ("eblowb") { stop(); }; tellTarget ("eblowc") { stop(); }; tellTarget ("eblowd") { stop(); }; tellTarget ("eblowe") { stop(); }; tellTarget ("eblowf") { stop(); }; tellTarget ("eblowg") { stop(); }; tellTarget ("eblowh") { stop(); }; song = bsong + 1;
Frame 2238
frame = int(song); tellTarget (_root.music) { gotoAndStop(_root.frame); }; tellTarget (_root.backround) { gotoAndStop (5); }; tellTarget (_root.race) { gotoAndStop (5); }; if (5 < getProperty("/esheild", _alpha)) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) - 6); } if (50 < getProperty("/enemy", _xscale)) { setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _visible , 100); setProperty("/botsheild", _visible , 100); setProperty("/topsheild", _visible , 0); setProperty("/topsheild", _visible , 0); } else { setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _visible , 100); setProperty("/topsheild", _visible , 100); setProperty("/botsheild", _visible , 0); setProperty("/botsheild", _visible , 0); } if (5 < playersheild) { playersheild = playersheild - 4; } setProperty("/botsheild", _x , getProperty("/Pshiptop", _x)); setProperty("/botsheild", _y , getProperty("/Pshiptop", _y)); setProperty("/botsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _x , getProperty("/Pshiptop", _x)); setProperty("topsheild", _y , getProperty("/Pshiptop", _y)); startDrag ("rat", true, 200, 0, 650, 300); ymovwvar = ymov + 20; if (qual == 1) { _quality = "low"; } else if (qual == 2) { _quality = "medium"; } else if (qual == 3) { _quality = "high"; } qualcount = qualcount - 1; if (0 < qualcount) { setProperty("/settings", _alpha , 100); setProperty("/settings", _alpha , 100); } else if (qualcount < 1) { if (0 < getProperty("/settings", _alpha)) { setProperty("/settings", _alpha , getProperty("/settings", _alpha) - 20); } } deca = deca - 1; decb = decb - 1; if (deca < 1) { deca = random(15) + 5; tellTarget ("decora") { play(); }; setProperty("/decora", _rotation , random(90)); setProperty("/decora", _rotation , random(90)); setProperty("/decora", _y , random(150)); setProperty("/decora", _y , random(150)); setProperty("/decora", _x , random(500) + 175); setProperty("/decora", _x , random(500) + 175); ascale = random(29) + 50; setProperty("/decora", _yscale , ascale); setProperty("/decora", _yscale , ascale); setProperty("/decora", _xscale , ascale); setProperty("/decora", _xscale , ascale); } if (decb < 1) { decb = random(18) + 5; tellTarget ("decorb") { play(); }; setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _x , random(500) + 175); setProperty("/decorb", _x , random(500) + 175); bscale = random(29) + 50; setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _xscale , bscale); setProperty("/decorb", _xscale , bscale); } micro = micro - 5; if (micro < 6) { micro = 60; sec = sec - 1; } if (sec < 1) { sec = 60; min = min - 1; } if ((micro < 19) and (9 < micro)) { if (sec < 10) { time = (((min + ":0") + sec) + ": ") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ": ") + micro; } } else if (19 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } else if (micro < 10) { if (sec < 10) { time = (((min + ":0") + sec) + ":0") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":0") + micro; } } else if (10 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } microf = microf - 5; if (microf < 6) { microf = 60; secf = secf - 1; } if (secf < 1) { secf = 60; minf = min - 1; } if ((microf < 19) and (9 < microf)) { if (secf < 10) { timef = (secf + ": ") + microf; } else if (9 < secf) { timef = (secf + ": ") + microf; } } else if (19 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } else if (microf < 10) { if (secf < 10) { timef = (secf + ":0") + microf; } else if (9 < secf) { timef = (sefc + ":0") + microf; } } else if (10 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } frame = int(qual); tellTarget (_root.settings) { gotoAndStop(_root.frame); }; nmeY = nmemovy + 21; frame = int(nmeY); tellTarget (_root.enemy) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshiptop) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshipbot) { gotoAndStop(_root.frame); }; ratx = getProperty("/rat", _x); raty = getProperty("/rat", _y); xpos = getProperty("/Pshiptop", _x); ypos = getProperty("/Pshiptop", _y); if (cntrlz == 1) { if (ypos < (raty - 1)) { if (ymov < 20) { if (0 < ymov) { ymov = (ymov + 0.5) + (speed / 10); } else { ymov = (ymov + 1) + (speed / 10); } } } else if ((raty + 1) < ypos) { if (-20 < ymov) { if (ymov < 0) { ymov = (ymov - 0.5) - (speed / 10); } else { ymov = (ymov - 1) - (speed / 10); } } } else if ((ymov < 2) and (0 < ymov)) { ymov = 0; } else if ((-3 < ymov) and (ymov < 0)) { ymov = 0; } if (xpos < (ratx - 3)) { if (xmov < 20) { if (0 < xmov) { xmov = (xmov + 0.5) + (speed / 10); } else { xmov = (xmov + 1) + (speed / 10); } } } else if ((raty + 3) < xpos) { if ((-20 - (speed / 10)) < xmov) { if (xmov < 0) { xmov = (xmov - 0.5) - (speed / 10); } else { xmov = (xmov - 1) - (speed / 10); } } } else if ((xmov < 3) and (0 < xmov)) { xmov = 0; } else if ((-3 < xmov) and (xmov < 0)) { xmov = 0; } if (Key.isDown(Key.UP)) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } if (Key.isDown(Key.LEFT)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } if (Key.isDown(Key.RIGHT)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } if (Key.isDown(Key.DOWN)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } else if (cntrlz == 2) { if (Key.isDown(Key.UP)) { if (ymov < 20) { ymov = (ymov + 1) + (speed / 10); } } } if (Key.isDown(Key.DOWN)) { if (-20 < ymov) { ymov = ymov - (speed / 10); } } yposition = yposition + ymov; if (Key.isDown(Key.RIGHT)) { if (xmov < 20) { xmov = (xmov + 1) + (speed / 10); } } else if (Key.isDown(Key.LEFT)) { if (-20 < xmov) { xmov = (xmov - 1) - (speed / 10); } } if (1 < energy) { xposition = xposition + (xmov * 1.5); yposition = yposition + (ymov * 2); } else { xposition = xposition + ((xmov * 1.5) / 2); yposition = yposition + ymov; } setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshiptop", _x , xposition); setProperty("/Pshiptop", _x , xposition); if (bomba == true) { if (0 < bombtimea) { bombtimea = bombtimea - 0.5; setProperty("/bmba", _x , getProperty("/bmba", _x) + (xbombmova * 1.5)); setProperty("/bmba", _y , getProperty("/bmba", _y) + (xbombmova * 1.5)); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _xscale , getProperty("/bmba", _xscale) - 2.5); setProperty("/bmba", _yscale , getProperty("/bmba", _yscale) - 2.5); if (_root.bmba.hittest(_root.enemy)) { tellTarget ("/bmba") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bomba = false; if (1.1 < bombtimea) { bombtimea = 1; } } if ((bombtimea < 7) and (1.1 < bombtimea)) { tellTarget ("/bmba") { play(); }; } } else if (bombtimea < 1.6) { bomba = false; setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } } if (bombb == true) { if (0 < bombtimeb) { bombtimeb = bombtimeb - 0.5; setProperty("/bmbb", _x , getProperty("/bmbb", _x) + (xbombmovb * 1.5)); setProperty("/bmbb", _y , getProperty("/bmbb", _y) + (xbombmovb * 1.5)); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _xscale , getProperty("/bmbb", _xscale) - 2.5); setProperty("/bmbb", _yscale , getProperty("/bmbb", _yscale) - 2.5); if (_root.bmbb.hittest(_root.enemy)) { tellTarget ("/bmbb") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombb = false; if (1.1 < bombtimeb) { bombtimeb = 1; } } if ((bombtimeb < 7) and (1.1 < bombtimeb)) { tellTarget ("/bmbb") { play(); }; } } else if (bombtimeb < 1.6) { bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } } if (bombc == true) { if (0 < bombtimec) { bombtimec = bombtimec - 0.5; setProperty("/bmbc", _x , getProperty("/bmbc", _x) + (xbombmovc * 1.5)); setProperty("/bmbc", _y , getProperty("/bmbc", _y) + (xbombmovc * 1.5)); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _xscale , getProperty("/bmbc", _xscale) - 2.5); setProperty("/bmbc", _yscale , getProperty("/bmbc", _yscale) - 2.5); if (_root.bmbc.hittest(_root.enemy)) { tellTarget ("/bmbc") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombc = false; if (1.1 < bombtimec) { bombtimec = 1; } } if ((bombtimec < 7) and (1.1 < bombtimec)) { tellTarget ("/bmbc") { play(); }; } } else if (bombtimec < 1.6) { bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } } if (bombd == true) { if (0 < bombtimed) { bombtimed = bombtimed - 0.5; setProperty("/bmbd", _x , getProperty("/bmbd", _x) + (xbombmovd * 1.5)); setProperty("/bmbd", _y , getProperty("/bmbd", _y) + (xbombmovd * 1.5)); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _xscale , getProperty("/bmbd", _xscale) - 2.5); setProperty("/bmbd", _yscale , getProperty("/bmbd", _yscale) - 2.5); if (_root.bmbd.hittest(_root.enemy)) { tellTarget ("/bmbd") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombd = false; if (1.1 < bombtimed) { bombtimed = 1; } } if ((bombtimed < 7) and (1.1 < bombtimed)) { tellTarget ("/bmbd") { play(); }; } } else if (bombtimed < 1.6) { bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } } if (bombe == true) { if (0 < bombtimee) { bombtimee = bombtimee - 0.5; setProperty("/bmbe", _x , getProperty("/bmbe", _x) + (xbombmove * 1.5)); setProperty("/bmbe", _y , getProperty("/bmbe", _y) + (xbombmove * 1.5)); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _xscale , getProperty("/bmbe", _xscale) - 2.5); setProperty("/bmbe", _yscale , getProperty("/bmbe", _yscale) - 2.5); if (_root.bmbe.hittest(_root.enemy)) { tellTarget ("/bmbe") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombe = false; if (1.1 < bombtimee) { bombtimee = 1; } } if ((bombtimee < 7) and (1.1 < bombtimee)) { tellTarget ("/bmbe") { play(); }; } } else if (bombtimee < 1.6) { bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } } if (bombf == true) { if (0 < bombtimef) { bombtimef = bombtimef - 0.5; setProperty("/bmbf", _x , getProperty("/bmbf", _x) + (xbombmovf * 1.5)); setProperty("/bmbf", _y , getProperty("/bmbf", _y) + (xbombmovf * 1.5)); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _xscale , getProperty("/bmbf", _xscale) - 2.5); setProperty("/bmbf", _yscale , getProperty("/bmbf", _yscale) - 2.5); if (_root.bmbf.hittest(_root.enemy)) { tellTarget ("/bmbf") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombf = false; if (1.1 < bombtimef) { bombtimef = 1; } } if ((bombtimef < 7) and (1.1 < bombtimef)) { tellTarget ("/bmbf") { play(); }; } } else if (bombtimef < 1.6) { bombf = false; setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } } if (bombg == true) { if (0 < bombtimeg) { bombtimeg = bombtimeg - 0.5; setProperty("/bmbg", _x , getProperty("/bmbg", _x) + (xbombmovg * 1.5)); setProperty("/bmbg", _y , getProperty("/bmbg", _y) + (xbombmovg * 1.5)); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _xscale , getProperty("/bmbg", _xscale) - 2.5); setProperty("/bmbg", _yscale , getProperty("/bmbg", _yscale) - 2.5); if (_root.bmbg.hittest(_root.enemy)) { tellTarget ("/bmbg") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); esheild = 0; } bombg = false; if (1.1 < bombtimeg) { bombtimeg = 1; } } if ((bombtimeg < 7) and (1.1 < bombtimeg)) { tellTarget ("/bmbg") { play(); }; } } else if (bombtimeg < 1.6) { bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } } if (bombh == true) { if (0 < bombtimeh) { bombtimeh = bombtimeh - 0.5; setProperty("/bmbh", _x , getProperty("/bmbh", _x) + (xbombmovh * 1.5)); setProperty("/bmbh", _y , getProperty("/bmbh", _y) + (xbombmovh * 1.5)); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _xscale , getProperty("/bmbh", _xscale) - 2.5); setProperty("/bmbh", _yscale , getProperty("/bmbh", _yscale) - 2.5); if (_root.bmbh.hittest(_root.enemy)) { tellTarget ("/bmbh") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombh = false; if (1.1 < bombtimeh) { bombtimeh = 1; } } if ((bombtimeh < 7) and (1.1 < bombtimeh)) { tellTarget ("/bmbh") { play(); }; } } else if (bombtimeh < 1.6) { bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } } if (_root.bmba.hittest(_root.enemy)) { bomba = false; duplicateMovieClip ("blowa", "blowup", 999); setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } if (_root.bmbb.hittest(_root.enemy)) { duplicateMovieClip ("blowb", "blowup", 999); bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } if (_root.bmbc.hittest(_root.enemy)) { duplicateMovieClip ("blowc", "blowup", 999); bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } if (_root.bmbd.hittest(_root.enemy)) { duplicateMovieClip ("blowd", "blowup", 999); bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } if (_root.bmbe.hittest(_root.enemy)) { duplicateMovieClip ("blowe", "blowup", 999); bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } if (_root.bmbf.hittest(_root.enemy)) { duplicateMovieClip ("blowf", "blowup", 999); bombf = false; setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } if (_root.bmbg.hittest(_root.enemy)) { duplicateMovieClip ("blowg", "blowup", 999); bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } if (_root.bmbh.hittest(_root.enemy)) { duplicateMovieClip ("blowh", "blowup", 999); bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } blowuptime = blowuptime - 1; if (blowuptime < 0) { blowuptime = 3; setProperty("/blowa", _x , getProperty("/bmba", _x)); setProperty("/blowb", _x , getProperty("/bmbb", _x)); setProperty("/blowc", _x , getProperty("/bmbc", _x)); setProperty("/blowd", _x , getProperty("/bmbd", _x)); setProperty("/blowe", _x , getProperty("/bmbe", _x)); setProperty("/blowf", _x , getProperty("/bmbf", _x)); setProperty("/blowg", _x , getProperty("/bmbh", _x)); setProperty("/blowh", _x , getProperty("/bmbh", _x)); setProperty("/blowa", _y , getProperty("/bmba", _y)); setProperty("/blowb", _y , getProperty("/bmbb", _y)); setProperty("/blowc", _y , getProperty("/bmbc", _y)); setProperty("/blowd", _y , getProperty("/bmbd", _y)); setProperty("/blowe", _y , getProperty("/bmbe", _y)); setProperty("/blowf", _y , getProperty("/bmbf", _y)); setProperty("/blowg", _y , getProperty("/bmbg", _y)); setProperty("/blowh", _y , getProperty("/bmbh", _y)); } Ey = getProperty("/enemy", _y); Ex = getProperty("/enemy", _x); orgx = 425; orgy = 150; dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _alpha , alpha); setProperty("/arrow", _alpha , alpha); if (_root.stage.hittest(_root.enemy)) { if (19 < alpha) { alpha = alpha - 20; } } else if (alpha < 99) { alpha = alpha + 20; } setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _x , getProperty("/enemy", _x)); setProperty("/esheild", _y , getProperty("/enemy", _y)); if (250 < getProperty("/enemy", _y)) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) - 3); } else if (getProperty("/enemy", _y) < 50) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) + 3); } else { setProperty("/enemy", _y , (getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)); } if (getProperty("/enemy", _x) < 220) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) + 3); } else if (630 < getProperty("/enemy", _x)) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) - 3); } else { setProperty("/enemy", _x , (getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)); } nmex = getProperty("/enemy", _x); if ((getProperty("/enemy", _xscale) + 10) < 50) { if (getProperty("/enemy", _x) < getProperty("/Pshiptop", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/enemy", _y) < getProperty("/Pshiptop", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } else if (50 < (getProperty("/enemy", _xscale) + 10)) { if (getProperty("/Pshiptop", _x) < getProperty("/enemy", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/Pshiptop", _y) < getProperty("/enemy", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } eweapon = 1; if (eweapon == 1) { if (ebomba == false) { setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); ebomba = true; ebombtimea = 10; exbombmova = nmemovx; eybombmova = nmemovy; erbombmova = nmemovx * 4; } else if (ebombb == false) { setProperty("/ebmbb", _y , getProperty("/enemy", _y)); setProperty("ebmbb", _y , getProperty("/enemy", _y)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); ebombb = true; ebombtimeb = 10; exbombmovb = nmemovx; eybombmovb = nmemovy; erbombmovb = nmemovx * 4; } else if (ebombc == false) { setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); ebombc = true; ebombtimec = 10; exbombmovc = nmemovx; eybombmovc = nmemovy; erbombmovc = nmemovx * 4; } else if (ebombd == false) { setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); ebombd = true; ebombtimed = 10; exbombmovd = nmemovx; eybombmovd = nmemovy; erbombmovd = nmemovx * 4; } else if (ebombe == false) { setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); ebombe = true; ebombtimee = 10; exbombmove = nmemovx; eybombmove = nmemovy; erbombmove = nmemovx * 4; } else if (ebombf == false) { setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); ebombf = true; ebombtimef = 10; exbombmovf = nmemovx; eybombmovf = nmemovy; erbombmovf = nmemovx * 4; } else if (ebombg == false) { setProperty("/bmbg", _y , getProperty("/enemy", _y)); setProperty("/ebmbg", _y , getProperty("/enemy", _y)); setProperty("/bmbg", _x , getProperty("/enemy", _x)); setProperty("/ebmbg", _x , getProperty("/enemy", _x)); ebombg = true; ebombtimeg = 10; exbombmovg = nmemovx; eybombmovg = nmemovy; erbombmovg = nmemovx * 4; } else if (ebombh == false) { setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); ebombh = true; ebombtimeh = 10; exbombmovh = nmemovx; eybombmovh = nmemovy; erbombmovh = nmemovx * 4; } } if (ebomba == true) { if (0 < ebombtimea) { ebombtimea = ebombtimea - 0.5; setProperty("/ebmba", _x , getProperty("/ebmba", _x) + (exbombmova * 1.5)); setProperty("/ebmba", _y , getProperty("/ebmba", _y) + (exbombmova * 1.5)); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _xscale , getProperty("/ebmba", _xscale) - 2.5); setProperty("/ebmba", _yscale , getProperty("/ebmba", _yscale) - 2.5); if (_root.ebmba.hittest(_root.Pshiptop)) { tellTarget ("/ebmba") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { sheild = 0; arm = arm - 3; } ebomba = false; if (1.1 < ebombtimea) { ebombtimea = 1; } } if ((ebombtimea < 7) and (1.1 < ebombtimea)) { tellTarget ("/ebmba") { play(); }; } } else if (ebombtimea < 1.6) { ebomba = false; setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } } if (ebombb == true) { if (0 < ebombtimeb) { ebombtimeb = ebombtimeb - 0.5; setProperty("/ebmbb", _x , getProperty("/ebmbb", _x) + (exbombmovb * 1.5)); setProperty("/ebmbb", _y , getProperty("/ebmbb", _y) + (exbombmovb * 1.5)); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _xscale , getProperty("/ebmbb", _xscale) - 2.5); setProperty("/ebmbb", _yscale , getProperty("/ebmbb", _yscale) - 2.5); if (_root.ebmbb.hittest(_root.Pshiptop)) { tellTarget ("/ebmbb") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombb = false; if (1.1 < ebombtimeb) { ebombtimeb = 1; } } if ((ebombtimeb < 7) and (1.1 < ebombtimeb)) { tellTarget ("/ebmbb") { play(); }; } } else if (ebombtimeb < 1.6) { ebombb = false; setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } } if (ebombc == true) { if (0 < ebombtimec) { ebombtimec = ebombtimec - 0.5; setProperty("/ebmbc", _x , getProperty("/ebmbc", _x) + (exbombmovc * 1.5)); setProperty("/ebmbc", _y , getProperty("/ebmbc", _y) + (exbombmovc * 1.5)); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _xscale , getProperty("/ebmbc", _xscale) - 2.5); setProperty("/ebmbc", _yscale , getProperty("/ebmbc", _yscale) - 2.5); if (_root.ebmbc.hittest(_root.Pshiptop)) { tellTarget ("/ebmbc") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombc = false; if (1.1 < ebombtimec) { ebombtimec = 1; } } if ((ebombtimec < 7) and (1.1 < ebombtimec)) { tellTarget ("/ebmbc") { play(); }; } } else if (ebombtimec < 1.6) { ebombc = false; setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } } if (ebombd == true) { if (0 < ebombtimed) { ebombtimed = ebombtimed - 0.5; setProperty("/ebmbd", _x , getProperty("/ebmbd", _x) + (exbombmovd * 1.5)); setProperty("/ebmbd", _y , getProperty("/ebmbd", _y) + (exbombmovd * 1.5)); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _xscale , getProperty("/ebmbd", _xscale) - 2.5); setProperty("/ebmbd", _yscale , getProperty("/ebmbd", _yscale) - 2.5); if (_root.ebmbd.hittest(_root.Pshiptop)) { tellTarget ("/ebmbd") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombd = false; if (1.1 < ebombtimed) { ebombtimed = 1; } } if ((ebombtimed < 7) and (1.1 < ebombtimed)) { tellTarget ("/ebmbd") { play(); }; } } else if (ebombtimed < 1.6) { ebombd = false; setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } } if (ebombe == true) { if (0 < ebombtimee) { ebombtimee = ebombtimee - 0.5; setProperty("/ebmbe", _x , getProperty("/ebmbe", _x) + (exbombmove * 1.5)); setProperty("/ebmbe", _y , getProperty("/ebmbe", _y) + (exbombmove * 1.5)); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _xscale , getProperty("/ebmbe", _xscale) - 2.5); setProperty("/ebmbe", _yscale , getProperty("/ebmbe", _yscale) - 2.5); if (_root.ebmbe.hittest(_root.Pshiptop)) { tellTarget ("/ebmbe") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombe = false; if (1.1 < ebombtimee) { ebombtimee = 1; } } if ((ebombtimee < 7) and (1.1 < ebombtimee)) { tellTarget ("/ebmbe") { play(); }; } } else if (ebombtimee < 1.6) { ebombe = false; setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } } if (ebombf == true) { if (0 < ebombtimef) { ebombtimef = ebombtimef - 0.5; setProperty("/ebmbf", _x , getProperty("/ebmbf", _x) + (exbombmovf * 1.5)); setProperty("/ebmbf", _y , getProperty("/ebmbf", _y) + (exbombmovf * 1.5)); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _xscale , getProperty("/ebmbf", _xscale) - 2.5); setProperty("/ebmbf", _yscale , getProperty("/ebmbf", _yscale) - 2.5); if (_root.ebmbf.hittest(_root.Pshiptop)) { tellTarget ("/ebmbf") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombf = false; if (1.1 < ebombtimef) { ebombtimef = 1; } } if ((ebombtimef < 7) and (1.1 < ebombtimef)) { tellTarget ("/ebmbf") { play(); }; } } else if (ebombtimef < 1.6) { ebombf = false; setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } } if (ebombg == true) { if (0 < ebombtimeg) { ebombtimeg = ebombtimeg - 0.5; setProperty("/ebmbg", _x , getProperty("/ebmbg", _x) + (exbombmovg * 1.5)); setProperty("/ebmbg", _y , getProperty("/ebmbg", _y) + (exbombmovg * 1.5)); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _xscale , getProperty("/ebmbg", _xscale) - 2.5); setProperty("/ebmbg", _yscale , getProperty("/ebmbg", _yscale) - 2.5); if (_root.ebmbg.hittest(_root.Pshiptop)) { tellTarget ("/ebmbg") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombg = false; if (1.1 < ebombtimeg) { ebombtimeg = 1; } } if ((ebombtimeg < 7) and (1.1 < ebombtimeg)) { tellTarget ("/ebmbg") { play(); }; } } else if (ebombtimeg < 1.6) { ebombg = false; setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } } if (ebombh == true) { if (0 < ebombtimeh) { ebombtimeh = ebombtimeh - 0.5; setProperty("/ebmbh", _x , getProperty("/ebmbh", _x) + (exbombmovh * 1.5)); setProperty("/ebmbh", _y , getProperty("/ebmbh", _y) + (exbombmovh * 1.5)); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _xscale , getProperty("/ebmbh", _xscale) - 2.5); setProperty("/ebmbh", _yscale , getProperty("/ebmbh", _yscale) - 2.5); if (_root.ebmbh.hittest(_root.Pshiptop)) { tellTarget ("/ebmbh") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombh = false; if (1.1 < ebombtimeh) { ebombtimeh = 1; } } if ((ebombtimeh < 7) and (1.1 < ebombtimeh)) { tellTarget ("/ebmbh") { play(); }; } } else if (ebombtimeh < 1.6) { ebombh = false; setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } } if (_root.ebmba.hittest(_root.Pshiptop)) { ebomba = false; duplicateMovieClip ("eblowa", "eblowup", 999); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } if (_root.ebmbb.hittest(_root.Pshiptop)) { ebombb = false; duplicateMovieClip ("eblowb", "eblowup", 999); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } if (_root.ebmbc.hittest(_root.Pshiptop)) { ebombc = false; duplicateMovieClip ("eblowc", "eblowup", 999); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } if (_root.ebmbd.hittest(_root.Pshiptop)) { ebombd = false; duplicateMovieClip ("eblowd", "eblowup", 999); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } if (_root.ebmbe.hittest(_root.Pshiptop)) { ebombe = false; duplicateMovieClip ("eblowe", "eblowup", 999); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } if (_root.ebmbf.hittest(_root.Pshiptop)) { ebombf = false; duplicateMovieClip ("eblowf", "eblowup", 999); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } if (_root.ebmbg.hittest(_root.Pshiptop)) { ebombg = false; duplicateMovieClip ("eblowg", "eblowup", 999); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } if (_root.ebmbh.hittest(_root.Pshiptop)) { ebombh = false; duplicateMovieClip ("eblowh", "eblowup", 999); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } energy = Math.round(energy + intake); imput = Math.round(intake); if ((1000 + (ease * 100)) < energy) { energy = 1000 + (ease * 100); } if (160 < energy) { if (choice == false) { choice = true; } } if (choice == false) { if (1 < speed) { speed = speed - 1; } if (1 < weapon) { weapon = weapon - 1; } } if (choice == true) { if (speed < choicespeed) { speed = speed + 1; } if (weapon < choiceweapon) { weapon = weapon + 1; } } if (energy < 5) { energy = 0; choice = false; } if (0 < xmov) { if (0 < ymov) { intake = (7 - ((xmov + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - ((xmov - ymov) / 5)) - (speed / 1.5); } } else if (xmov < 1) { if (0 < ymov) { intake = (7 - (((-xmov) + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - (((-xmov) - ymov) / 5)) - (speed / 1.5); } } shcount = shcount - 1; if (shcount < 1) { shcount = 20; if (she == false) { she = true; } } else if (she == true) { she = false; } if (she == true) { sheilds = sheilds + 3; } usage = Math.round((energy / (2000 + (ease * 100))) * 100) + "%"; if (nmeh < 1) { if (byebye == false) { setProperty("/bhe", _visible , 100); setProperty("/bhe", _visible , 100); byebye = true; bght = 14; } } if (byebye == true) { if (0 < bght) { bght = bght - 1; frame = int(bght); tellTarget (_root.bhe) { gotoAndStop(_root.frame); }; setProperty("/enemy", _alpha , getProperty("/enemy", _alpha) - 8); setProperty("/esheild", _visible , 0); setProperty("/esheild", _visible , 0); setProperty("/bhe", _y , getProperty("/enemy", _y)); setProperty("/bhe", _x , getProperty("/enemy", _x)); nmeh = 0; } else if (bght < 1) { nmeh = 1000 + (ease * 100); nmesheild = 1000 + (ease * 100); outnumber = outnumber - 1; setProperty("/enemy", _x , 0); setProperty("/enemy", _x , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _alpha , 100); setProperty("/enemy", _alpha , 100); setProperty("/esheild", _visible , 100); setProperty("/esheild", _visible , 100); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); byebye = false; } } bone = Math.round(outnumber / 10) + 1; if (arm < 1) { gotoAndPlay (2918); } if (outnumber < 1) { tech = (teck + Math.round(outnumber / 10)) + 1; techn = Math.round(outnumber / 10) + 1; rank = rank + bone; gotoAndPlay (2189); if (termission < 2) { termission = termission + 1; } }
Frame 2239
gotoAndPlay (2238);
Frame 2240
nextFrame();
Frame 2242
prevFrame();
Frame 2243
back = 5; arm = 6000 - (ease * 1000); sheild = 1000 - (ease * 100); nmeh = 100 + (ease * 100); nmesheild = 100 + (ease * 100); energy = 100; she = false; byebye = false; shcount = 20; outnumber = 1; deca = 7; decb = 15; sec = 60; secf = 61; micro = 5; microf = 10; min = 5; setProperty("/botsheild", _alpha , 0); setProperty("/botsheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); xposition = 425; yposition = 150; weapon = 1; nmemovx = 0; nmemovy = 0; speed = 0; alpha = 0; tech = 6; qual = 1; bomba = false; bombb = false; bombc = false; bombd = false; bombe = false; bombf = false; bombg = false; bombh = false; ebomba = false; ebombb = false; ebombc = false; ebombd = false; ebombe = false; ebombf = false; ebombg = false; ebombh = false; blowuptime = 3; tellTarget ("blowa") { stop(); }; tellTarget ("blowb") { stop(); }; tellTarget ("blowc") { stop(); }; tellTarget ("blowd") { stop(); }; tellTarget ("blowe") { stop(); }; tellTarget ("blowf") { stop(); }; tellTarget ("blowg") { stop(); }; tellTarget ("blowh") { stop(); }; tellTarget ("eblowa") { stop(); }; tellTarget ("eblowb") { stop(); }; tellTarget ("eblowc") { stop(); }; tellTarget ("eblowd") { stop(); }; tellTarget ("eblowe") { stop(); }; tellTarget ("eblowf") { stop(); }; tellTarget ("eblowg") { stop(); }; tellTarget ("eblowh") { stop(); }; song = bsong + 1;
Frame 2244
frame = int(song); tellTarget (_root.music) { gotoAndStop(_root.frame); }; tellTarget (_root.backround) { gotoAndStop (5); }; tellTarget (_root.race) { gotoAndStop (5); }; if (5 < getProperty("/esheild", _alpha)) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) - 6); } if (50 < getProperty("/enemy", _xscale)) { setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _visible , 100); setProperty("/botsheild", _visible , 100); setProperty("/topsheild", _visible , 0); setProperty("/topsheild", _visible , 0); } else { setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _visible , 100); setProperty("/topsheild", _visible , 100); setProperty("/botsheild", _visible , 0); setProperty("/botsheild", _visible , 0); } if (5 < playersheild) { playersheild = playersheild - 4; } setProperty("/botsheild", _x , getProperty("/Pshiptop", _x)); setProperty("/botsheild", _y , getProperty("/Pshiptop", _y)); setProperty("/botsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _x , getProperty("/Pshiptop", _x)); setProperty("topsheild", _y , getProperty("/Pshiptop", _y)); startDrag ("rat", true, 200, 0, 650, 300); ymovwvar = ymov + 20; if (qual == 1) { _quality = "low"; } else if (qual == 2) { _quality = "medium"; } else if (qual == 3) { _quality = "high"; } qualcount = qualcount - 1; if (0 < qualcount) { setProperty("/settings", _alpha , 100); setProperty("/settings", _alpha , 100); } else if (qualcount < 1) { if (0 < getProperty("/settings", _alpha)) { setProperty("/settings", _alpha , getProperty("/settings", _alpha) - 20); } } deca = deca - 1; decb = decb - 1; if (deca < 1) { deca = random(15) + 5; tellTarget ("decora") { play(); }; setProperty("/decora", _rotation , random(90)); setProperty("/decora", _rotation , random(90)); setProperty("/decora", _y , random(150)); setProperty("/decora", _y , random(150)); setProperty("/decora", _x , random(500) + 175); setProperty("/decora", _x , random(500) + 175); ascale = random(29) + 50; setProperty("/decora", _yscale , ascale); setProperty("/decora", _yscale , ascale); setProperty("/decora", _xscale , ascale); setProperty("/decora", _xscale , ascale); } if (decb < 1) { decb = random(18) + 5; tellTarget ("decorb") { play(); }; setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _x , random(500) + 175); setProperty("/decorb", _x , random(500) + 175); bscale = random(29) + 50; setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _xscale , bscale); setProperty("/decorb", _xscale , bscale); } micro = micro - 5; if (micro < 6) { micro = 60; sec = sec - 1; } if (sec < 1) { sec = 60; min = min - 1; } if ((micro < 19) and (9 < micro)) { if (sec < 10) { time = (((min + ":0") + sec) + ": ") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ": ") + micro; } } else if (19 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } else if (micro < 10) { if (sec < 10) { time = (((min + ":0") + sec) + ":0") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":0") + micro; } } else if (10 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } microf = microf - 5; if (microf < 6) { microf = 60; secf = secf - 1; } if (secf < 1) { secf = 60; minf = min - 1; } if ((microf < 19) and (9 < microf)) { if (secf < 10) { timef = (secf + ": ") + microf; } else if (9 < secf) { timef = (secf + ": ") + microf; } } else if (19 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } else if (microf < 10) { if (secf < 10) { timef = (secf + ":0") + microf; } else if (9 < secf) { timef = (sefc + ":0") + microf; } } else if (10 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } frame = int(qual); tellTarget (_root.settings) { gotoAndStop(_root.frame); }; nmeY = nmemovy + 21; frame = int(nmeY); tellTarget (_root.enemy) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshiptop) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshipbot) { gotoAndStop(_root.frame); }; ratx = getProperty("/rat", _x); raty = getProperty("/rat", _y); xpos = getProperty("/Pshiptop", _x); ypos = getProperty("/Pshiptop", _y); if (cntrlz == 1) { if (ypos < (raty - 1)) { if (ymov < 20) { if (0 < ymov) { ymov = (ymov + 0.5) + (speed / 10); } else { ymov = (ymov + 1) + (speed / 10); } } } else if ((raty + 1) < ypos) { if (-20 < ymov) { if (ymov < 0) { ymov = (ymov - 0.5) - (speed / 10); } else { ymov = (ymov - 1) - (speed / 10); } } } else if ((ymov < 2) and (0 < ymov)) { ymov = 0; } else if ((-3 < ymov) and (ymov < 0)) { ymov = 0; } if (xpos < (ratx - 3)) { if (xmov < 20) { if (0 < xmov) { xmov = (xmov + 0.5) + (speed / 10); } else { xmov = (xmov + 1) + (speed / 10); } } } else if ((raty + 3) < xpos) { if ((-20 - (speed / 10)) < xmov) { if (xmov < 0) { xmov = (xmov - 0.5) - (speed / 10); } else { xmov = (xmov - 1) - (speed / 10); } } } else if ((xmov < 3) and (0 < xmov)) { xmov = 0; } else if ((-3 < xmov) and (xmov < 0)) { xmov = 0; } if (Key.isDown(Key.UP)) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } if (Key.isDown(Key.LEFT)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } if (Key.isDown(Key.RIGHT)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } if (Key.isDown(Key.DOWN)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } else if (cntrlz == 2) { if (Key.isDown(Key.UP)) { if (ymov < 20) { ymov = (ymov + 1) + (speed / 10); } } } if (Key.isDown(Key.DOWN)) { if (-20 < ymov) { ymov = ymov - (speed / 10); } } yposition = yposition + ymov; if (Key.isDown(Key.RIGHT)) { if (xmov < 20) { xmov = (xmov + 1) + (speed / 10); } } else if (Key.isDown(Key.LEFT)) { if (-20 < xmov) { xmov = (xmov - 1) - (speed / 10); } } if (1 < energy) { xposition = xposition + (xmov * 1.5); yposition = yposition + (ymov * 2); } else { xposition = xposition + ((xmov * 1.5) / 2); yposition = yposition + ymov; } setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshiptop", _x , xposition); setProperty("/Pshiptop", _x , xposition); if (bomba == true) { if (0 < bombtimea) { bombtimea = bombtimea - 0.5; setProperty("/bmba", _x , getProperty("/bmba", _x) + (xbombmova * 1.5)); setProperty("/bmba", _y , getProperty("/bmba", _y) + (xbombmova * 1.5)); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _xscale , getProperty("/bmba", _xscale) - 2.5); setProperty("/bmba", _yscale , getProperty("/bmba", _yscale) - 2.5); if (_root.bmba.hittest(_root.enemy)) { tellTarget ("/bmba") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bomba = false; if (1.1 < bombtimea) { bombtimea = 1; } } if ((bombtimea < 7) and (1.1 < bombtimea)) { tellTarget ("/bmba") { play(); }; } } else if (bombtimea < 1.6) { bomba = false; setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } } if (bombb == true) { if (0 < bombtimeb) { bombtimeb = bombtimeb - 0.5; setProperty("/bmbb", _x , getProperty("/bmbb", _x) + (xbombmovb * 1.5)); setProperty("/bmbb", _y , getProperty("/bmbb", _y) + (xbombmovb * 1.5)); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _xscale , getProperty("/bmbb", _xscale) - 2.5); setProperty("/bmbb", _yscale , getProperty("/bmbb", _yscale) - 2.5); if (_root.bmbb.hittest(_root.enemy)) { tellTarget ("/bmbb") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombb = false; if (1.1 < bombtimeb) { bombtimeb = 1; } } if ((bombtimeb < 7) and (1.1 < bombtimeb)) { tellTarget ("/bmbb") { play(); }; } } else if (bombtimeb < 1.6) { bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } } if (bombc == true) { if (0 < bombtimec) { bombtimec = bombtimec - 0.5; setProperty("/bmbc", _x , getProperty("/bmbc", _x) + (xbombmovc * 1.5)); setProperty("/bmbc", _y , getProperty("/bmbc", _y) + (xbombmovc * 1.5)); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _xscale , getProperty("/bmbc", _xscale) - 2.5); setProperty("/bmbc", _yscale , getProperty("/bmbc", _yscale) - 2.5); if (_root.bmbc.hittest(_root.enemy)) { tellTarget ("/bmbc") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombc = false; if (1.1 < bombtimec) { bombtimec = 1; } } if ((bombtimec < 7) and (1.1 < bombtimec)) { tellTarget ("/bmbc") { play(); }; } } else if (bombtimec < 1.6) { bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } } if (bombd == true) { if (0 < bombtimed) { bombtimed = bombtimed - 0.5; setProperty("/bmbd", _x , getProperty("/bmbd", _x) + (xbombmovd * 1.5)); setProperty("/bmbd", _y , getProperty("/bmbd", _y) + (xbombmovd * 1.5)); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _xscale , getProperty("/bmbd", _xscale) - 2.5); setProperty("/bmbd", _yscale , getProperty("/bmbd", _yscale) - 2.5); if (_root.bmbd.hittest(_root.enemy)) { tellTarget ("/bmbd") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombd = false; if (1.1 < bombtimed) { bombtimed = 1; } } if ((bombtimed < 7) and (1.1 < bombtimed)) { tellTarget ("/bmbd") { play(); }; } } else if (bombtimed < 1.6) { bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } } if (bombe == true) { if (0 < bombtimee) { bombtimee = bombtimee - 0.5; setProperty("/bmbe", _x , getProperty("/bmbe", _x) + (xbombmove * 1.5)); setProperty("/bmbe", _y , getProperty("/bmbe", _y) + (xbombmove * 1.5)); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _xscale , getProperty("/bmbe", _xscale) - 2.5); setProperty("/bmbe", _yscale , getProperty("/bmbe", _yscale) - 2.5); if (_root.bmbe.hittest(_root.enemy)) { tellTarget ("/bmbe") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombe = false; if (1.1 < bombtimee) { bombtimee = 1; } } if ((bombtimee < 7) and (1.1 < bombtimee)) { tellTarget ("/bmbe") { play(); }; } } else if (bombtimee < 1.6) { bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } } if (bombf == true) { if (0 < bombtimef) { bombtimef = bombtimef - 0.5; setProperty("/bmbf", _x , getProperty("/bmbf", _x) + (xbombmovf * 1.5)); setProperty("/bmbf", _y , getProperty("/bmbf", _y) + (xbombmovf * 1.5)); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _xscale , getProperty("/bmbf", _xscale) - 2.5); setProperty("/bmbf", _yscale , getProperty("/bmbf", _yscale) - 2.5); if (_root.bmbf.hittest(_root.enemy)) { tellTarget ("/bmbf") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombf = false; if (1.1 < bombtimef) { bombtimef = 1; } } if ((bombtimef < 7) and (1.1 < bombtimef)) { tellTarget ("/bmbf") { play(); }; } } else if (bombtimef < 1.6) { bombf = false; setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } } if (bombg == true) { if (0 < bombtimeg) { bombtimeg = bombtimeg - 0.5; setProperty("/bmbg", _x , getProperty("/bmbg", _x) + (xbombmovg * 1.5)); setProperty("/bmbg", _y , getProperty("/bmbg", _y) + (xbombmovg * 1.5)); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _xscale , getProperty("/bmbg", _xscale) - 2.5); setProperty("/bmbg", _yscale , getProperty("/bmbg", _yscale) - 2.5); if (_root.bmbg.hittest(_root.enemy)) { tellTarget ("/bmbg") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); esheild = 0; } bombg = false; if (1.1 < bombtimeg) { bombtimeg = 1; } } if ((bombtimeg < 7) and (1.1 < bombtimeg)) { tellTarget ("/bmbg") { play(); }; } } else if (bombtimeg < 1.6) { bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } } if (bombh == true) { if (0 < bombtimeh) { bombtimeh = bombtimeh - 0.5; setProperty("/bmbh", _x , getProperty("/bmbh", _x) + (xbombmovh * 1.5)); setProperty("/bmbh", _y , getProperty("/bmbh", _y) + (xbombmovh * 1.5)); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _xscale , getProperty("/bmbh", _xscale) - 2.5); setProperty("/bmbh", _yscale , getProperty("/bmbh", _yscale) - 2.5); if (_root.bmbh.hittest(_root.enemy)) { tellTarget ("/bmbh") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombh = false; if (1.1 < bombtimeh) { bombtimeh = 1; } } if ((bombtimeh < 7) and (1.1 < bombtimeh)) { tellTarget ("/bmbh") { play(); }; } } else if (bombtimeh < 1.6) { bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } } if (_root.bmba.hittest(_root.enemy)) { bomba = false; duplicateMovieClip ("blowa", "blowup", 999); setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } if (_root.bmbb.hittest(_root.enemy)) { duplicateMovieClip ("blowb", "blowup", 999); bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } if (_root.bmbc.hittest(_root.enemy)) { duplicateMovieClip ("blowc", "blowup", 999); bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } if (_root.bmbd.hittest(_root.enemy)) { duplicateMovieClip ("blowd", "blowup", 999); bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } if (_root.bmbe.hittest(_root.enemy)) { duplicateMovieClip ("blowe", "blowup", 999); bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } if (_root.bmbf.hittest(_root.enemy)) { duplicateMovieClip ("blowf", "blowup", 999); bombf = false; setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } if (_root.bmbg.hittest(_root.enemy)) { duplicateMovieClip ("blowg", "blowup", 999); bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } if (_root.bmbh.hittest(_root.enemy)) { duplicateMovieClip ("blowh", "blowup", 999); bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } blowuptime = blowuptime - 1; if (blowuptime < 0) { blowuptime = 3; setProperty("/blowa", _x , getProperty("/bmba", _x)); setProperty("/blowb", _x , getProperty("/bmbb", _x)); setProperty("/blowc", _x , getProperty("/bmbc", _x)); setProperty("/blowd", _x , getProperty("/bmbd", _x)); setProperty("/blowe", _x , getProperty("/bmbe", _x)); setProperty("/blowf", _x , getProperty("/bmbf", _x)); setProperty("/blowg", _x , getProperty("/bmbh", _x)); setProperty("/blowh", _x , getProperty("/bmbh", _x)); setProperty("/blowa", _y , getProperty("/bmba", _y)); setProperty("/blowb", _y , getProperty("/bmbb", _y)); setProperty("/blowc", _y , getProperty("/bmbc", _y)); setProperty("/blowd", _y , getProperty("/bmbd", _y)); setProperty("/blowe", _y , getProperty("/bmbe", _y)); setProperty("/blowf", _y , getProperty("/bmbf", _y)); setProperty("/blowg", _y , getProperty("/bmbg", _y)); setProperty("/blowh", _y , getProperty("/bmbh", _y)); } Ey = getProperty("/enemy", _y); Ex = getProperty("/enemy", _x); orgx = 425; orgy = 150; dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _alpha , alpha); setProperty("/arrow", _alpha , alpha); if (_root.stage.hittest(_root.enemy)) { if (19 < alpha) { alpha = alpha - 20; } } else if (alpha < 99) { alpha = alpha + 20; } setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _x , getProperty("/enemy", _x)); setProperty("/esheild", _y , getProperty("/enemy", _y)); if (250 < getProperty("/enemy", _y)) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) - 3); } else if (getProperty("/enemy", _y) < 50) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) + 3); } else { setProperty("/enemy", _y , (getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)); } if (getProperty("/enemy", _x) < 220) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) + 3); } else if (630 < getProperty("/enemy", _x)) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) - 3); } else { setProperty("/enemy", _x , (getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)); } nmex = getProperty("/enemy", _x); if ((getProperty("/enemy", _xscale) + 10) < 50) { if (getProperty("/enemy", _x) < getProperty("/Pshiptop", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/enemy", _y) < getProperty("/Pshiptop", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } else if (50 < (getProperty("/enemy", _xscale) + 10)) { if (getProperty("/Pshiptop", _x) < getProperty("/enemy", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/Pshiptop", _y) < getProperty("/enemy", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } eweapon = 1; if (eweapon == 1) { if (ebomba == false) { setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); ebomba = true; ebombtimea = 10; exbombmova = nmemovx; eybombmova = nmemovy; erbombmova = nmemovx * 4; } else if (ebombb == false) { setProperty("/ebmbb", _y , getProperty("/enemy", _y)); setProperty("ebmbb", _y , getProperty("/enemy", _y)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); ebombb = true; ebombtimeb = 10; exbombmovb = nmemovx; eybombmovb = nmemovy; erbombmovb = nmemovx * 4; } else if (ebombc == false) { setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); ebombc = true; ebombtimec = 10; exbombmovc = nmemovx; eybombmovc = nmemovy; erbombmovc = nmemovx * 4; } else if (ebombd == false) { setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); ebombd = true; ebombtimed = 10; exbombmovd = nmemovx; eybombmovd = nmemovy; erbombmovd = nmemovx * 4; } else if (ebombe == false) { setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); ebombe = true; ebombtimee = 10; exbombmove = nmemovx; eybombmove = nmemovy; erbombmove = nmemovx * 4; } else if (ebombf == false) { setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); ebombf = true; ebombtimef = 10; exbombmovf = nmemovx; eybombmovf = nmemovy; erbombmovf = nmemovx * 4; } else if (ebombg == false) { setProperty("/bmbg", _y , getProperty("/enemy", _y)); setProperty("/ebmbg", _y , getProperty("/enemy", _y)); setProperty("/bmbg", _x , getProperty("/enemy", _x)); setProperty("/ebmbg", _x , getProperty("/enemy", _x)); ebombg = true; ebombtimeg = 10; exbombmovg = nmemovx; eybombmovg = nmemovy; erbombmovg = nmemovx * 4; } else if (ebombh == false) { setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); ebombh = true; ebombtimeh = 10; exbombmovh = nmemovx; eybombmovh = nmemovy; erbombmovh = nmemovx * 4; } } if (ebomba == true) { if (0 < ebombtimea) { ebombtimea = ebombtimea - 0.5; setProperty("/ebmba", _x , getProperty("/ebmba", _x) + (exbombmova * 1.5)); setProperty("/ebmba", _y , getProperty("/ebmba", _y) + (exbombmova * 1.5)); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _xscale , getProperty("/ebmba", _xscale) - 2.5); setProperty("/ebmba", _yscale , getProperty("/ebmba", _yscale) - 2.5); if (_root.ebmba.hittest(_root.Pshiptop)) { tellTarget ("/ebmba") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { sheild = 0; arm = arm - 3; } ebomba = false; if (1.1 < ebombtimea) { ebombtimea = 1; } } if ((ebombtimea < 7) and (1.1 < ebombtimea)) { tellTarget ("/ebmba") { play(); }; } } else if (ebombtimea < 1.6) { ebomba = false; setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } } if (ebombb == true) { if (0 < ebombtimeb) { ebombtimeb = ebombtimeb - 0.5; setProperty("/ebmbb", _x , getProperty("/ebmbb", _x) + (exbombmovb * 1.5)); setProperty("/ebmbb", _y , getProperty("/ebmbb", _y) + (exbombmovb * 1.5)); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _xscale , getProperty("/ebmbb", _xscale) - 2.5); setProperty("/ebmbb", _yscale , getProperty("/ebmbb", _yscale) - 2.5); if (_root.ebmbb.hittest(_root.Pshiptop)) { tellTarget ("/ebmbb") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombb = false; if (1.1 < ebombtimeb) { ebombtimeb = 1; } } if ((ebombtimeb < 7) and (1.1 < ebombtimeb)) { tellTarget ("/ebmbb") { play(); }; } } else if (ebombtimeb < 1.6) { ebombb = false; setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } } if (ebombc == true) { if (0 < ebombtimec) { ebombtimec = ebombtimec - 0.5; setProperty("/ebmbc", _x , getProperty("/ebmbc", _x) + (exbombmovc * 1.5)); setProperty("/ebmbc", _y , getProperty("/ebmbc", _y) + (exbombmovc * 1.5)); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _xscale , getProperty("/ebmbc", _xscale) - 2.5); setProperty("/ebmbc", _yscale , getProperty("/ebmbc", _yscale) - 2.5); if (_root.ebmbc.hittest(_root.Pshiptop)) { tellTarget ("/ebmbc") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombc = false; if (1.1 < ebombtimec) { ebombtimec = 1; } } if ((ebombtimec < 7) and (1.1 < ebombtimec)) { tellTarget ("/ebmbc") { play(); }; } } else if (ebombtimec < 1.6) { ebombc = false; setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } } if (ebombd == true) { if (0 < ebombtimed) { ebombtimed = ebombtimed - 0.5; setProperty("/ebmbd", _x , getProperty("/ebmbd", _x) + (exbombmovd * 1.5)); setProperty("/ebmbd", _y , getProperty("/ebmbd", _y) + (exbombmovd * 1.5)); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _xscale , getProperty("/ebmbd", _xscale) - 2.5); setProperty("/ebmbd", _yscale , getProperty("/ebmbd", _yscale) - 2.5); if (_root.ebmbd.hittest(_root.Pshiptop)) { tellTarget ("/ebmbd") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombd = false; if (1.1 < ebombtimed) { ebombtimed = 1; } } if ((ebombtimed < 7) and (1.1 < ebombtimed)) { tellTarget ("/ebmbd") { play(); }; } } else if (ebombtimed < 1.6) { ebombd = false; setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } } if (ebombe == true) { if (0 < ebombtimee) { ebombtimee = ebombtimee - 0.5; setProperty("/ebmbe", _x , getProperty("/ebmbe", _x) + (exbombmove * 1.5)); setProperty("/ebmbe", _y , getProperty("/ebmbe", _y) + (exbombmove * 1.5)); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _xscale , getProperty("/ebmbe", _xscale) - 2.5); setProperty("/ebmbe", _yscale , getProperty("/ebmbe", _yscale) - 2.5); if (_root.ebmbe.hittest(_root.Pshiptop)) { tellTarget ("/ebmbe") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombe = false; if (1.1 < ebombtimee) { ebombtimee = 1; } } if ((ebombtimee < 7) and (1.1 < ebombtimee)) { tellTarget ("/ebmbe") { play(); }; } } else if (ebombtimee < 1.6) { ebombe = false; setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } } if (ebombf == true) { if (0 < ebombtimef) { ebombtimef = ebombtimef - 0.5; setProperty("/ebmbf", _x , getProperty("/ebmbf", _x) + (exbombmovf * 1.5)); setProperty("/ebmbf", _y , getProperty("/ebmbf", _y) + (exbombmovf * 1.5)); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _xscale , getProperty("/ebmbf", _xscale) - 2.5); setProperty("/ebmbf", _yscale , getProperty("/ebmbf", _yscale) - 2.5); if (_root.ebmbf.hittest(_root.Pshiptop)) { tellTarget ("/ebmbf") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombf = false; if (1.1 < ebombtimef) { ebombtimef = 1; } } if ((ebombtimef < 7) and (1.1 < ebombtimef)) { tellTarget ("/ebmbf") { play(); }; } } else if (ebombtimef < 1.6) { ebombf = false; setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } } if (ebombg == true) { if (0 < ebombtimeg) { ebombtimeg = ebombtimeg - 0.5; setProperty("/ebmbg", _x , getProperty("/ebmbg", _x) + (exbombmovg * 1.5)); setProperty("/ebmbg", _y , getProperty("/ebmbg", _y) + (exbombmovg * 1.5)); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _xscale , getProperty("/ebmbg", _xscale) - 2.5); setProperty("/ebmbg", _yscale , getProperty("/ebmbg", _yscale) - 2.5); if (_root.ebmbg.hittest(_root.Pshiptop)) { tellTarget ("/ebmbg") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombg = false; if (1.1 < ebombtimeg) { ebombtimeg = 1; } } if ((ebombtimeg < 7) and (1.1 < ebombtimeg)) { tellTarget ("/ebmbg") { play(); }; } } else if (ebombtimeg < 1.6) { ebombg = false; setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } } if (ebombh == true) { if (0 < ebombtimeh) { ebombtimeh = ebombtimeh - 0.5; setProperty("/ebmbh", _x , getProperty("/ebmbh", _x) + (exbombmovh * 1.5)); setProperty("/ebmbh", _y , getProperty("/ebmbh", _y) + (exbombmovh * 1.5)); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _xscale , getProperty("/ebmbh", _xscale) - 2.5); setProperty("/ebmbh", _yscale , getProperty("/ebmbh", _yscale) - 2.5); if (_root.ebmbh.hittest(_root.Pshiptop)) { tellTarget ("/ebmbh") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombh = false; if (1.1 < ebombtimeh) { ebombtimeh = 1; } } if ((ebombtimeh < 7) and (1.1 < ebombtimeh)) { tellTarget ("/ebmbh") { play(); }; } } else if (ebombtimeh < 1.6) { ebombh = false; setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } } if (_root.ebmba.hittest(_root.Pshiptop)) { ebomba = false; duplicateMovieClip ("eblowa", "eblowup", 999); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } if (_root.ebmbb.hittest(_root.Pshiptop)) { ebombb = false; duplicateMovieClip ("eblowb", "eblowup", 999); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } if (_root.ebmbc.hittest(_root.Pshiptop)) { ebombc = false; duplicateMovieClip ("eblowc", "eblowup", 999); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } if (_root.ebmbd.hittest(_root.Pshiptop)) { ebombd = false; duplicateMovieClip ("eblowd", "eblowup", 999); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } if (_root.ebmbe.hittest(_root.Pshiptop)) { ebombe = false; duplicateMovieClip ("eblowe", "eblowup", 999); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } if (_root.ebmbf.hittest(_root.Pshiptop)) { ebombf = false; duplicateMovieClip ("eblowf", "eblowup", 999); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } if (_root.ebmbg.hittest(_root.Pshiptop)) { ebombg = false; duplicateMovieClip ("eblowg", "eblowup", 999); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } if (_root.ebmbh.hittest(_root.Pshiptop)) { ebombh = false; duplicateMovieClip ("eblowh", "eblowup", 999); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } energy = Math.round(energy + intake); imput = Math.round(intake); if ((1000 + (ease * 100)) < energy) { energy = 1000 + (ease * 100); } if (160 < energy) { if (choice == false) { choice = true; } } if (choice == false) { if (1 < speed) { speed = speed - 1; } if (1 < weapon) { weapon = weapon - 1; } } if (choice == true) { if (speed < choicespeed) { speed = speed + 1; } if (weapon < choiceweapon) { weapon = weapon + 1; } } if (energy < 5) { energy = 0; choice = false; } if (0 < xmov) { if (0 < ymov) { intake = (7 - ((xmov + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - ((xmov - ymov) / 5)) - (speed / 1.5); } } else if (xmov < 1) { if (0 < ymov) { intake = (7 - (((-xmov) + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - (((-xmov) - ymov) / 5)) - (speed / 1.5); } } shcount = shcount - 1; if (shcount < 1) { shcount = 20; if (she == false) { she = true; } } else if (she == true) { she = false; } if (she == true) { sheilds = sheilds + 3; } usage = Math.round((energy / (2000 + (ease * 100))) * 100) + "%"; if (nmeh < 1) { if (byebye == false) { setProperty("/bhe", _visible , 100); setProperty("/bhe", _visible , 100); byebye = true; bght = 14; } } if (byebye == true) { if (0 < bght) { bght = bght - 1; frame = int(bght); tellTarget (_root.bhe) { gotoAndStop(_root.frame); }; setProperty("/enemy", _alpha , getProperty("/enemy", _alpha) - 8); setProperty("/esheild", _visible , 0); setProperty("/esheild", _visible , 0); setProperty("/bhe", _y , getProperty("/enemy", _y)); setProperty("/bhe", _x , getProperty("/enemy", _x)); nmeh = 0; } else if (bght < 1) { nmeh = 1000 + (ease * 100); nmesheild = 1000 + (ease * 100); outnumber = outnumber - 1; setProperty("/enemy", _x , 0); setProperty("/enemy", _x , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _alpha , 100); setProperty("/enemy", _alpha , 100); setProperty("/esheild", _visible , 100); setProperty("/esheild", _visible , 100); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); byebye = false; } } bone = Math.round(outnumber / 10) + 1; if (arm < 1) { gotoAndPlay (2918); } if (outnumber < 1) { tech = (teck + Math.round(outnumber / 10)) + 1; techn = Math.round(outnumber / 10) + 1; rank = rank + bone; gotoAndPlay (2189); if (termission < 2) { termission = termission + 1; } }
Frame 2245
gotoAndPlay (2244);
Frame 2246
nextFrame();
Frame 2248
prevFrame();
Frame 2249
gotoAndPlay(termission * 3 +2248); stop();
Frame 2250
nextFrame();
Frame 2251
_quality = "high";
Frame 2252
prevFrame();
Frame 2253
nextFrame();
Frame 2254
_quality = "high";
Frame 2255
prevFrame();
Frame 2256
nextFrame();
Frame 2257
_quality = "high";
Frame 2258
prevFrame();
Frame 2259
nextFrame();
Frame 2260
_quality = "high";
Frame 2261
prevFrame();
Frame 2262
nextFrame();
Frame 2263
_quality = "high";
Frame 2264
prevFrame();
Frame 2265
nextFrame();
Frame 2266
_quality = "high"; tellTarget ("race") { gotoAndStop (5); };
Frame 2267
prevFrame();
Frame 2268
back = 5; arm = 6000 - (ease * 1000); sheild = 1000 - (ease * 100); nmeh = 500 + (ease * 100); nmesheild = 500 + (ease * 100); energy = 100; she = false; byebye = false; shcount = 20; outnumber = 1; deca = 7; decb = 15; sec = 60; secf = 61; micro = 5; microf = 10; min = 5; setProperty("/botsheild", _alpha , 0); setProperty("/botsheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); update = ""; xposition = 425; yposition = 150; weapon = 1; nmemovx = 0; nmemovy = 0; speed = 0; alpha = 0; tech = 6; qual = 1; bomba = false; bombb = false; bombc = false; bombd = false; bombe = false; bombf = false; bombg = false; bombh = false; ebomba = false; ebombb = false; ebombc = false; ebombd = false; ebombe = false; ebombf = false; ebombg = false; ebombh = false; blowuptime = 3; tellTarget ("blowa") { stop(); }; tellTarget ("blowb") { stop(); }; tellTarget ("blowc") { stop(); }; tellTarget ("blowd") { stop(); }; tellTarget ("blowe") { stop(); }; tellTarget ("blowf") { stop(); }; tellTarget ("blowg") { stop(); }; tellTarget ("blowh") { stop(); }; tellTarget ("eblowa") { stop(); }; tellTarget ("eblowb") { stop(); }; tellTarget ("eblowc") { stop(); }; tellTarget ("eblowd") { stop(); }; tellTarget ("eblowe") { stop(); }; tellTarget ("eblowf") { stop(); }; tellTarget ("eblowg") { stop(); }; tellTarget ("eblowh") { stop(); }; song = bsong + 1;
Instance of Symbol 659 MovieClip "Pshipbot" in Frame 2268
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Instance of Symbol 630 MovieClip "bmba" in Frame 2268
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2268
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2268
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2268
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2268
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2268
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2268
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2268
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 1095 MovieClip "enemy" in Frame 2268
onClipEvent (enterFrame) { if (681 < _x) { _x = 680; } if (_x < 149) { _x = 150; } if (301 < _y) { _y = 300; } if (_y < -1) { _y = 0; } }
Instance of Symbol 659 MovieClip "Pshiptop" in Frame 2268
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Frame 2269
frame = int(song); tellTarget (_root.music) { gotoAndStop(_root.frame); }; tellTarget (_root.backround) { gotoAndStop (5); }; if (5 < getProperty("/esheild", _alpha)) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) - 6); } if (50 < getProperty("/enemy", _xscale)) { setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _visible , 100); setProperty("/botsheild", _visible , 100); setProperty("/topsheild", _visible , 0); setProperty("/topsheild", _visible , 0); } else { setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _visible , 100); setProperty("/topsheild", _visible , 100); setProperty("/botsheild", _visible , 0); setProperty("/botsheild", _visible , 0); } if (5 < playersheild) { playersheild = playersheild - 4; } setProperty("/botsheild", _x , getProperty("/Pshiptop", _x)); setProperty("/botsheild", _y , getProperty("/Pshiptop", _y)); setProperty("/botsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _x , getProperty("/Pshiptop", _x)); setProperty("topsheild", _y , getProperty("/Pshiptop", _y)); startDrag ("rat", true, 200, 0, 650, 300); ymovwvar = ymov + 20; if (qual == 1) { _quality = "low"; } else if (qual == 2) { _quality = "medium"; } else if (qual == 3) { _quality = "high"; } qualcount = qualcount - 1; if (0 < qualcount) { setProperty("/settings", _alpha , 100); setProperty("/settings", _alpha , 100); } else if (qualcount < 1) { if (0 < getProperty("/settings", _alpha)) { setProperty("/settings", _alpha , getProperty("/settings", _alpha) - 20); } } deca = deca - 1; decb = decb - 1; if (deca < 1) { deca = random(15) + 5; tellTarget ("decora") { play(); }; setProperty("/decora", _rotation , random(90)); setProperty("/decora", _rotation , random(90)); setProperty("/decora", _y , random(150)); setProperty("/decora", _y , random(150)); setProperty("/decora", _x , random(500) + 175); setProperty("/decora", _x , random(500) + 175); ascale = random(29) + 50; setProperty("/decora", _yscale , ascale); setProperty("/decora", _yscale , ascale); setProperty("/decora", _xscale , ascale); setProperty("/decora", _xscale , ascale); } if (decb < 1) { decb = random(18) + 5; tellTarget ("decorb") { play(); }; setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _x , random(500) + 175); setProperty("/decorb", _x , random(500) + 175); bscale = random(29) + 50; setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _xscale , bscale); setProperty("/decorb", _xscale , bscale); } micro = micro - 5; if (micro < 6) { micro = 60; sec = sec - 1; } if (sec < 1) { sec = 60; min = min - 1; } if ((micro < 19) and (9 < micro)) { if (sec < 10) { time = (((min + ":0") + sec) + ": ") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ": ") + micro; } } else if (19 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } else if (micro < 10) { if (sec < 10) { time = (((min + ":0") + sec) + ":0") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":0") + micro; } } else if (10 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } microf = microf - 5; if (microf < 6) { microf = 60; secf = secf - 1; } if (secf < 1) { secf = 60; minf = min - 1; } if ((microf < 19) and (9 < microf)) { if (secf < 10) { timef = (secf + ": ") + microf; } else if (9 < secf) { timef = (secf + ": ") + microf; } } else if (19 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } else if (microf < 10) { if (secf < 10) { timef = (secf + ":0") + microf; } else if (9 < secf) { timef = (sefc + ":0") + microf; } } else if (10 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } frame = int(qual); tellTarget (_root.settings) { gotoAndStop(_root.frame); }; nmeY = nmemovy + 21; frame = int(nmeY); tellTarget (_root.enemy) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshiptop) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshipbot) { gotoAndStop(_root.frame); }; ratx = getProperty("/rat", _x); raty = getProperty("/rat", _y); xpos = getProperty("/Pshiptop", _x); ypos = getProperty("/Pshiptop", _y); if (cntrlz == 1) { if (ypos < (raty - 1)) { if (ymov < 20) { if (0 < ymov) { ymov = (ymov + 0.5) + (speed / 10); } else { ymov = (ymov + 1) + (speed / 10); } } } else if ((raty + 1) < ypos) { if (-20 < ymov) { if (ymov < 0) { ymov = (ymov - 0.5) - (speed / 10); } else { ymov = (ymov - 1) - (speed / 10); } } } else if ((ymov < 2) and (0 < ymov)) { ymov = 0; } else if ((-3 < ymov) and (ymov < 0)) { ymov = 0; } if (xpos < (ratx - 3)) { if (xmov < 20) { if (0 < xmov) { xmov = (xmov + 0.5) + (speed / 10); } else { xmov = (xmov + 1) + (speed / 10); } } } else if ((raty + 3) < xpos) { if ((-20 - (speed / 10)) < xmov) { if (xmov < 0) { xmov = (xmov - 0.5) - (speed / 10); } else { xmov = (xmov - 1) - (speed / 10); } } } else if ((xmov < 3) and (0 < xmov)) { xmov = 0; } else if ((-3 < xmov) and (xmov < 0)) { xmov = 0; } if (Key.isDown(Key.UP)) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } if (Key.isDown(Key.LEFT)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } if (Key.isDown(Key.RIGHT)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } if (Key.isDown(Key.DOWN)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } else if (cntrlz == 2) { if (Key.isDown(Key.UP)) { if (ymov < 20) { ymov = (ymov + 1) + (speed / 10); } } } if (Key.isDown(Key.DOWN)) { if (-20 < ymov) { ymov = ymov - (speed / 10); } } yposition = yposition + ymov; if (Key.isDown(Key.RIGHT)) { if (xmov < 20) { xmov = (xmov + 1) + (speed / 10); } } else if (Key.isDown(Key.LEFT)) { if (-20 < xmov) { xmov = (xmov - 1) - (speed / 10); } } if (1 < energy) { xposition = xposition + (xmov * 1.5); yposition = yposition + (ymov * 2); } else { xposition = xposition + ((xmov * 1.5) / 2); yposition = yposition + ymov; } setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshiptop", _x , xposition); setProperty("/Pshiptop", _x , xposition); if (bomba == true) { if (0 < bombtimea) { bombtimea = bombtimea - 0.5; setProperty("/bmba", _x , getProperty("/bmba", _x) + (xbombmova * 1.5)); setProperty("/bmba", _y , getProperty("/bmba", _y) + (xbombmova * 1.5)); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _xscale , getProperty("/bmba", _xscale) - 2.5); setProperty("/bmba", _yscale , getProperty("/bmba", _yscale) - 2.5); if (_root.bmba.hittest(_root.enemy)) { tellTarget ("/bmba") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bomba = false; if (1.1 < bombtimea) { bombtimea = 1; } } if ((bombtimea < 7) and (1.1 < bombtimea)) { tellTarget ("/bmba") { play(); }; } } else if (bombtimea < 1.6) { bomba = false; setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } } if (bombb == true) { if (0 < bombtimeb) { bombtimeb = bombtimeb - 0.5; setProperty("/bmbb", _x , getProperty("/bmbb", _x) + (xbombmovb * 1.5)); setProperty("/bmbb", _y , getProperty("/bmbb", _y) + (xbombmovb * 1.5)); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _xscale , getProperty("/bmbb", _xscale) - 2.5); setProperty("/bmbb", _yscale , getProperty("/bmbb", _yscale) - 2.5); if (_root.bmbb.hittest(_root.enemy)) { tellTarget ("/bmbb") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombb = false; if (1.1 < bombtimeb) { bombtimeb = 1; } } if ((bombtimeb < 7) and (1.1 < bombtimeb)) { tellTarget ("/bmbb") { play(); }; } } else if (bombtimeb < 1.6) { bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } } if (bombc == true) { if (0 < bombtimec) { bombtimec = bombtimec - 0.5; setProperty("/bmbc", _x , getProperty("/bmbc", _x) + (xbombmovc * 1.5)); setProperty("/bmbc", _y , getProperty("/bmbc", _y) + (xbombmovc * 1.5)); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _xscale , getProperty("/bmbc", _xscale) - 2.5); setProperty("/bmbc", _yscale , getProperty("/bmbc", _yscale) - 2.5); if (_root.bmbc.hittest(_root.enemy)) { tellTarget ("/bmbc") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombc = false; if (1.1 < bombtimec) { bombtimec = 1; } } if ((bombtimec < 7) and (1.1 < bombtimec)) { tellTarget ("/bmbc") { play(); }; } } else if (bombtimec < 1.6) { bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } } if (bombd == true) { if (0 < bombtimed) { bombtimed = bombtimed - 0.5; setProperty("/bmbd", _x , getProperty("/bmbd", _x) + (xbombmovd * 1.5)); setProperty("/bmbd", _y , getProperty("/bmbd", _y) + (xbombmovd * 1.5)); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _xscale , getProperty("/bmbd", _xscale) - 2.5); setProperty("/bmbd", _yscale , getProperty("/bmbd", _yscale) - 2.5); if (_root.bmbd.hittest(_root.enemy)) { tellTarget ("/bmbd") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombd = false; if (1.1 < bombtimed) { bombtimed = 1; } } if ((bombtimed < 7) and (1.1 < bombtimed)) { tellTarget ("/bmbd") { play(); }; } } else if (bombtimed < 1.6) { bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } } if (bombe == true) { if (0 < bombtimee) { bombtimee = bombtimee - 0.5; setProperty("/bmbe", _x , getProperty("/bmbe", _x) + (xbombmove * 1.5)); setProperty("/bmbe", _y , getProperty("/bmbe", _y) + (xbombmove * 1.5)); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _xscale , getProperty("/bmbe", _xscale) - 2.5); setProperty("/bmbe", _yscale , getProperty("/bmbe", _yscale) - 2.5); if (_root.bmbe.hittest(_root.enemy)) { tellTarget ("/bmbe") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombe = false; if (1.1 < bombtimee) { bombtimee = 1; } } if ((bombtimee < 7) and (1.1 < bombtimee)) { tellTarget ("/bmbe") { play(); }; } } else if (bombtimee < 1.6) { bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } } if (bombf == true) { if (0 < bombtimef) { bombtimef = bombtimef - 0.5; setProperty("/bmbf", _x , getProperty("/bmbf", _x) + (xbombmovf * 1.5)); setProperty("/bmbf", _y , getProperty("/bmbf", _y) + (xbombmovf * 1.5)); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _xscale , getProperty("/bmbf", _xscale) - 2.5); setProperty("/bmbf", _yscale , getProperty("/bmbf", _yscale) - 2.5); if (_root.bmbf.hittest(_root.enemy)) { tellTarget ("/bmbf") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombf = false; if (1.1 < bombtimef) { bombtimef = 1; } } if ((bombtimef < 7) and (1.1 < bombtimef)) { tellTarget ("/bmbf") { play(); }; } } else if (bombtimef < 1.6) { bombf = false; setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } } if (bombg == true) { if (0 < bombtimeg) { bombtimeg = bombtimeg - 0.5; setProperty("/bmbg", _x , getProperty("/bmbg", _x) + (xbombmovg * 1.5)); setProperty("/bmbg", _y , getProperty("/bmbg", _y) + (xbombmovg * 1.5)); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _xscale , getProperty("/bmbg", _xscale) - 2.5); setProperty("/bmbg", _yscale , getProperty("/bmbg", _yscale) - 2.5); if (_root.bmbg.hittest(_root.enemy)) { tellTarget ("/bmbg") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); esheild = 0; } bombg = false; if (1.1 < bombtimeg) { bombtimeg = 1; } } if ((bombtimeg < 7) and (1.1 < bombtimeg)) { tellTarget ("/bmbg") { play(); }; } } else if (bombtimeg < 1.6) { bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } } if (bombh == true) { if (0 < bombtimeh) { bombtimeh = bombtimeh - 0.5; setProperty("/bmbh", _x , getProperty("/bmbh", _x) + (xbombmovh * 1.5)); setProperty("/bmbh", _y , getProperty("/bmbh", _y) + (xbombmovh * 1.5)); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _xscale , getProperty("/bmbh", _xscale) - 2.5); setProperty("/bmbh", _yscale , getProperty("/bmbh", _yscale) - 2.5); if (_root.bmbh.hittest(_root.enemy)) { tellTarget ("/bmbh") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombh = false; if (1.1 < bombtimeh) { bombtimeh = 1; } } if ((bombtimeh < 7) and (1.1 < bombtimeh)) { tellTarget ("/bmbh") { play(); }; } } else if (bombtimeh < 1.6) { bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } } if (_root.bmba.hittest(_root.enemy)) { bomba = false; duplicateMovieClip ("blowa", "blowup", 999); setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } if (_root.bmbb.hittest(_root.enemy)) { duplicateMovieClip ("blowb", "blowup", 999); bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } if (_root.bmbc.hittest(_root.enemy)) { duplicateMovieClip ("blowc", "blowup", 999); bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } if (_root.bmbd.hittest(_root.enemy)) { duplicateMovieClip ("blowd", "blowup", 999); bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } if (_root.bmbe.hittest(_root.enemy)) { duplicateMovieClip ("blowe", "blowup", 999); bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } if (_root.bmbf.hittest(_root.enemy)) { duplicateMovieClip ("blowf", "blowup", 999); bombf = false; setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } if (_root.bmbg.hittest(_root.enemy)) { duplicateMovieClip ("blowg", "blowup", 999); bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } if (_root.bmbh.hittest(_root.enemy)) { duplicateMovieClip ("blowh", "blowup", 999); bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } blowuptime = blowuptime - 1; if (blowuptime < 0) { blowuptime = 3; setProperty("/blowa", _x , getProperty("/bmba", _x)); setProperty("/blowb", _x , getProperty("/bmbb", _x)); setProperty("/blowc", _x , getProperty("/bmbc", _x)); setProperty("/blowd", _x , getProperty("/bmbd", _x)); setProperty("/blowe", _x , getProperty("/bmbe", _x)); setProperty("/blowf", _x , getProperty("/bmbf", _x)); setProperty("/blowg", _x , getProperty("/bmbh", _x)); setProperty("/blowh", _x , getProperty("/bmbh", _x)); setProperty("/blowa", _y , getProperty("/bmba", _y)); setProperty("/blowb", _y , getProperty("/bmbb", _y)); setProperty("/blowc", _y , getProperty("/bmbc", _y)); setProperty("/blowd", _y , getProperty("/bmbd", _y)); setProperty("/blowe", _y , getProperty("/bmbe", _y)); setProperty("/blowf", _y , getProperty("/bmbf", _y)); setProperty("/blowg", _y , getProperty("/bmbg", _y)); setProperty("/blowh", _y , getProperty("/bmbh", _y)); } Ey = getProperty("/enemy", _y); Ex = getProperty("/enemy", _x); orgx = 425; orgy = 150; dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _alpha , alpha); setProperty("/arrow", _alpha , alpha); if (_root.stage.hittest(_root.enemy)) { if (19 < alpha) { alpha = alpha - 20; } } else if (alpha < 99) { alpha = alpha + 20; } setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _x , getProperty("/enemy", _x)); setProperty("/esheild", _y , getProperty("/enemy", _y)); if (250 < getProperty("/enemy", _y)) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) - 3); } else if (getProperty("/enemy", _y) < 50) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) + 3); } else { setProperty("/enemy", _y , (getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)); } if (getProperty("/enemy", _x) < 220) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) + 3); } else if (630 < getProperty("/enemy", _x)) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) - 3); } else { setProperty("/enemy", _x , (getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)); } nmex = getProperty("/enemy", _x); if ((getProperty("/enemy", _xscale) + 10) < 50) { if (getProperty("/enemy", _x) < getProperty("/Pshiptop", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/enemy", _y) < getProperty("/Pshiptop", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } else if (50 < (getProperty("/enemy", _xscale) + 10)) { if (getProperty("/Pshiptop", _x) < getProperty("/enemy", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/Pshiptop", _y) < getProperty("/enemy", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } eweapon = 1; if (eweapon == 1) { if (ebomba == false) { setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); ebomba = true; ebombtimea = 10; exbombmova = nmemovx; eybombmova = nmemovy; erbombmova = nmemovx * 4; } else if (ebombb == false) { setProperty("/ebmbb", _y , getProperty("/enemy", _y)); setProperty("ebmbb", _y , getProperty("/enemy", _y)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); ebombb = true; ebombtimeb = 10; exbombmovb = nmemovx; eybombmovb = nmemovy; erbombmovb = nmemovx * 4; } else if (ebombc == false) { setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); ebombc = true; ebombtimec = 10; exbombmovc = nmemovx; eybombmovc = nmemovy; erbombmovc = nmemovx * 4; } else if (ebombd == false) { setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); ebombd = true; ebombtimed = 10; exbombmovd = nmemovx; eybombmovd = nmemovy; erbombmovd = nmemovx * 4; } else if (ebombe == false) { setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); ebombe = true; ebombtimee = 10; exbombmove = nmemovx; eybombmove = nmemovy; erbombmove = nmemovx * 4; } else if (ebombf == false) { setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); ebombf = true; ebombtimef = 10; exbombmovf = nmemovx; eybombmovf = nmemovy; erbombmovf = nmemovx * 4; } else if (ebombg == false) { setProperty("/bmbg", _y , getProperty("/enemy", _y)); setProperty("/ebmbg", _y , getProperty("/enemy", _y)); setProperty("/bmbg", _x , getProperty("/enemy", _x)); setProperty("/ebmbg", _x , getProperty("/enemy", _x)); ebombg = true; ebombtimeg = 10; exbombmovg = nmemovx; eybombmovg = nmemovy; erbombmovg = nmemovx * 4; } else if (ebombh == false) { setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); ebombh = true; ebombtimeh = 10; exbombmovh = nmemovx; eybombmovh = nmemovy; erbombmovh = nmemovx * 4; } } if (ebomba == true) { if (0 < ebombtimea) { ebombtimea = ebombtimea - 0.5; setProperty("/ebmba", _x , getProperty("/ebmba", _x) + (exbombmova * 1.5)); setProperty("/ebmba", _y , getProperty("/ebmba", _y) + (exbombmova * 1.5)); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _xscale , getProperty("/ebmba", _xscale) - 2.5); setProperty("/ebmba", _yscale , getProperty("/ebmba", _yscale) - 2.5); if (_root.ebmba.hittest(_root.Pshiptop)) { tellTarget ("/ebmba") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { sheild = 0; arm = arm - 3; } ebomba = false; if (1.1 < ebombtimea) { ebombtimea = 1; } } if ((ebombtimea < 7) and (1.1 < ebombtimea)) { tellTarget ("/ebmba") { play(); }; } } else if (ebombtimea < 1.6) { ebomba = false; setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } } if (ebombb == true) { if (0 < ebombtimeb) { ebombtimeb = ebombtimeb - 0.5; setProperty("/ebmbb", _x , getProperty("/ebmbb", _x) + (exbombmovb * 1.5)); setProperty("/ebmbb", _y , getProperty("/ebmbb", _y) + (exbombmovb * 1.5)); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _xscale , getProperty("/ebmbb", _xscale) - 2.5); setProperty("/ebmbb", _yscale , getProperty("/ebmbb", _yscale) - 2.5); if (_root.ebmbb.hittest(_root.Pshiptop)) { tellTarget ("/ebmbb") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombb = false; if (1.1 < ebombtimeb) { ebombtimeb = 1; } } if ((ebombtimeb < 7) and (1.1 < ebombtimeb)) { tellTarget ("/ebmbb") { play(); }; } } else if (ebombtimeb < 1.6) { ebombb = false; setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } } if (ebombc == true) { if (0 < ebombtimec) { ebombtimec = ebombtimec - 0.5; setProperty("/ebmbc", _x , getProperty("/ebmbc", _x) + (exbombmovc * 1.5)); setProperty("/ebmbc", _y , getProperty("/ebmbc", _y) + (exbombmovc * 1.5)); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _xscale , getProperty("/ebmbc", _xscale) - 2.5); setProperty("/ebmbc", _yscale , getProperty("/ebmbc", _yscale) - 2.5); if (_root.ebmbc.hittest(_root.Pshiptop)) { tellTarget ("/ebmbc") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombc = false; if (1.1 < ebombtimec) { ebombtimec = 1; } } if ((ebombtimec < 7) and (1.1 < ebombtimec)) { tellTarget ("/ebmbc") { play(); }; } } else if (ebombtimec < 1.6) { ebombc = false; setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } } if (ebombd == true) { if (0 < ebombtimed) { ebombtimed = ebombtimed - 0.5; setProperty("/ebmbd", _x , getProperty("/ebmbd", _x) + (exbombmovd * 1.5)); setProperty("/ebmbd", _y , getProperty("/ebmbd", _y) + (exbombmovd * 1.5)); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _xscale , getProperty("/ebmbd", _xscale) - 2.5); setProperty("/ebmbd", _yscale , getProperty("/ebmbd", _yscale) - 2.5); if (_root.ebmbd.hittest(_root.Pshiptop)) { tellTarget ("/ebmbd") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombd = false; if (1.1 < ebombtimed) { ebombtimed = 1; } } if ((ebombtimed < 7) and (1.1 < ebombtimed)) { tellTarget ("/ebmbd") { play(); }; } } else if (ebombtimed < 1.6) { ebombd = false; setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } } if (ebombe == true) { if (0 < ebombtimee) { ebombtimee = ebombtimee - 0.5; setProperty("/ebmbe", _x , getProperty("/ebmbe", _x) + (exbombmove * 1.5)); setProperty("/ebmbe", _y , getProperty("/ebmbe", _y) + (exbombmove * 1.5)); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _xscale , getProperty("/ebmbe", _xscale) - 2.5); setProperty("/ebmbe", _yscale , getProperty("/ebmbe", _yscale) - 2.5); if (_root.ebmbe.hittest(_root.Pshiptop)) { tellTarget ("/ebmbe") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombe = false; if (1.1 < ebombtimee) { ebombtimee = 1; } } if ((ebombtimee < 7) and (1.1 < ebombtimee)) { tellTarget ("/ebmbe") { play(); }; } } else if (ebombtimee < 1.6) { ebombe = false; setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } } if (ebombf == true) { if (0 < ebombtimef) { ebombtimef = ebombtimef - 0.5; setProperty("/ebmbf", _x , getProperty("/ebmbf", _x) + (exbombmovf * 1.5)); setProperty("/ebmbf", _y , getProperty("/ebmbf", _y) + (exbombmovf * 1.5)); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _xscale , getProperty("/ebmbf", _xscale) - 2.5); setProperty("/ebmbf", _yscale , getProperty("/ebmbf", _yscale) - 2.5); if (_root.ebmbf.hittest(_root.Pshiptop)) { tellTarget ("/ebmbf") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombf = false; if (1.1 < ebombtimef) { ebombtimef = 1; } } if ((ebombtimef < 7) and (1.1 < ebombtimef)) { tellTarget ("/ebmbf") { play(); }; } } else if (ebombtimef < 1.6) { ebombf = false; setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } } if (ebombg == true) { if (0 < ebombtimeg) { ebombtimeg = ebombtimeg - 0.5; setProperty("/ebmbg", _x , getProperty("/ebmbg", _x) + (exbombmovg * 1.5)); setProperty("/ebmbg", _y , getProperty("/ebmbg", _y) + (exbombmovg * 1.5)); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _xscale , getProperty("/ebmbg", _xscale) - 2.5); setProperty("/ebmbg", _yscale , getProperty("/ebmbg", _yscale) - 2.5); if (_root.ebmbg.hittest(_root.Pshiptop)) { tellTarget ("/ebmbg") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombg = false; if (1.1 < ebombtimeg) { ebombtimeg = 1; } } if ((ebombtimeg < 7) and (1.1 < ebombtimeg)) { tellTarget ("/ebmbg") { play(); }; } } else if (ebombtimeg < 1.6) { ebombg = false; setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } } if (ebombh == true) { if (0 < ebombtimeh) { ebombtimeh = ebombtimeh - 0.5; setProperty("/ebmbh", _x , getProperty("/ebmbh", _x) + (exbombmovh * 1.5)); setProperty("/ebmbh", _y , getProperty("/ebmbh", _y) + (exbombmovh * 1.5)); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _xscale , getProperty("/ebmbh", _xscale) - 2.5); setProperty("/ebmbh", _yscale , getProperty("/ebmbh", _yscale) - 2.5); if (_root.ebmbh.hittest(_root.Pshiptop)) { tellTarget ("/ebmbh") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombh = false; if (1.1 < ebombtimeh) { ebombtimeh = 1; } } if ((ebombtimeh < 7) and (1.1 < ebombtimeh)) { tellTarget ("/ebmbh") { play(); }; } } else if (ebombtimeh < 1.6) { ebombh = false; setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } } if (_root.ebmba.hittest(_root.Pshiptop)) { ebomba = false; duplicateMovieClip ("eblowa", "eblowup", 999); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } if (_root.ebmbb.hittest(_root.Pshiptop)) { ebombb = false; duplicateMovieClip ("eblowb", "eblowup", 999); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } if (_root.ebmbc.hittest(_root.Pshiptop)) { ebombc = false; duplicateMovieClip ("eblowc", "eblowup", 999); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } if (_root.ebmbd.hittest(_root.Pshiptop)) { ebombd = false; duplicateMovieClip ("eblowd", "eblowup", 999); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } if (_root.ebmbe.hittest(_root.Pshiptop)) { ebombe = false; duplicateMovieClip ("eblowe", "eblowup", 999); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } if (_root.ebmbf.hittest(_root.Pshiptop)) { ebombf = false; duplicateMovieClip ("eblowf", "eblowup", 999); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } if (_root.ebmbg.hittest(_root.Pshiptop)) { ebombg = false; duplicateMovieClip ("eblowg", "eblowup", 999); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } if (_root.ebmbh.hittest(_root.Pshiptop)) { ebombh = false; duplicateMovieClip ("eblowh", "eblowup", 999); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } energy = Math.round(energy + intake); imput = Math.round(intake); if ((1000 + (ease * 100)) < energy) { energy = 1000 + (ease * 100); } if (160 < energy) { if (choice == false) { choice = true; } } if (choice == false) { if (1 < speed) { speed = speed - 1; } if (1 < weapon) { weapon = weapon - 1; } } if (choice == true) { if (speed < choicespeed) { speed = speed + 1; } if (weapon < choiceweapon) { weapon = weapon + 1; } } if (energy < 5) { energy = 0; choice = false; } if (0 < xmov) { if (0 < ymov) { intake = (7 - ((xmov + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - ((xmov - ymov) / 5)) - (speed / 1.5); } } else if (xmov < 1) { if (0 < ymov) { intake = (7 - (((-xmov) + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - (((-xmov) - ymov) / 5)) - (speed / 1.5); } } shcount = shcount - 1; if (shcount < 1) { shcount = 20; if (she == false) { she = true; } } else if (she == true) { she = false; } if (she == true) { sheilds = sheilds + 3; } usage = Math.round((energy / (2000 + (ease * 100))) * 100) + "%"; if (nmeh < 1) { if (byebye == false) { setProperty("/bhe", _visible , 100); setProperty("/bhe", _visible , 100); byebye = true; bght = 14; } } if (byebye == true) { if (0 < bght) { bght = bght - 1; frame = int(bght); tellTarget (_root.bhe) { gotoAndStop(_root.frame); }; setProperty("/enemy", _alpha , getProperty("/enemy", _alpha) - 8); setProperty("/esheild", _visible , 0); setProperty("/esheild", _visible , 0); setProperty("/bhe", _y , getProperty("/enemy", _y)); setProperty("/bhe", _x , getProperty("/enemy", _x)); nmeh = 0; } else if (bght < 1) { nmeh = 1000 + (ease * 100); nmesheild = 1000 + (ease * 100); outnumber = outnumber - 1; setProperty("/enemy", _x , 0); setProperty("/enemy", _x , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _alpha , 100); setProperty("/enemy", _alpha , 100); setProperty("/esheild", _visible , 100); setProperty("/esheild", _visible , 100); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); byebye = false; } } bone = Math.round(outnumber / 10) + 1; if (arm < 1) { gotoAndPlay (2918); } if (outnumber < 1) { tech = (teck + Math.round(outnumber / 10)) + 1; techn = Math.round(outnumber / 10) + 1; rank = rank + bone; gotoAndPlay (2274); if (termission < 2) { termission = termission + 1; } }
Frame 2270
gotoAndPlay (2269);
Frame 2271
nextFrame();
Frame 2273
prevFrame();
Frame 2274
frame = int(outnumber); tellTarget (_root.enemys) { gotoAndStop(_root.frame); }; frame = int(techn); tellTarget (_root.technoligy) { gotoAndStop(_root.frame); }; frame = int(bone); tellTarget (_root.bonus) { gotoAndStop(_root.frame); }; frame = int(rank); tellTarget (_root.rankk) { gotoAndStop(_root.frame); };
Frame 2275
gotoAndPlay (2274);
Instance of Symbol 630 MovieClip "bmba" in Frame 2277
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2277
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2277
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2277
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2277
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2277
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2277
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2277
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Frame 2286
frame = int(back); tellTarget (_root.backround) { gotoAndStop(_root.frame); };
Frame 2314
gotoAndPlay (2268);
Frame 2315
nextFrame();
Frame 2316
_quality = "high";
Frame 2317
prevFrame();
Frame 2318
back = 5; arm = 6000 - (ease * 1000); sheild = 1000 - (ease * 100); nmeh = 600 + (ease * 100); nmesheild = 600 + (ease * 100); energy = 100; she = false; byebye = false; shcount = 20; outnumber = 3; deca = 7; decb = 15; sec = 60; secf = 61; micro = 5; microf = 0; min = 2; setProperty("/botsheild", _alpha , 0); setProperty("/botsheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); update = ""; xposition = 425; yposition = 150; weapon = 1; nmemovx = 0; nmemovy = 0; speed = 0; alpha = 0; tech = 6; qual = 1; bomba = false; bombb = false; bombc = false; bombd = false; bombe = false; bombf = false; bombg = false; bombh = false; ebomba = false; ebombb = false; ebombc = false; ebombd = false; ebombe = false; ebombf = false; ebombg = false; ebombh = false; blowuptime = 3; tellTarget ("blowa") { stop(); }; tellTarget ("blowb") { stop(); }; tellTarget ("blowc") { stop(); }; tellTarget ("blowd") { stop(); }; tellTarget ("blowe") { stop(); }; tellTarget ("blowf") { stop(); }; tellTarget ("blowg") { stop(); }; tellTarget ("blowh") { stop(); }; tellTarget ("eblowa") { stop(); }; tellTarget ("eblowb") { stop(); }; tellTarget ("eblowc") { stop(); }; tellTarget ("eblowd") { stop(); }; tellTarget ("eblowe") { stop(); }; tellTarget ("eblowf") { stop(); }; tellTarget ("eblowg") { stop(); }; tellTarget ("eblowh") { stop(); }; song = bsong + 1;
Instance of Symbol 659 MovieClip "Pshipbot" in Frame 2318
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Instance of Symbol 630 MovieClip "bmba" in Frame 2318
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2318
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2318
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2318
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2318
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2318
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2318
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2318
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 1095 MovieClip "enemy" in Frame 2318
onClipEvent (enterFrame) { if (681 < _x) { _x = 680; } if (_x < 149) { _x = 150; } if (301 < _y) { _y = 300; } if (_y < -1) { _y = 0; } }
Instance of Symbol 659 MovieClip "Pshiptop" in Frame 2318
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Frame 2319
frame = int(song); tellTarget (_root.music) { gotoAndStop(_root.frame); }; frame = 3; tellTarget (_root.backround) { gotoAndStop(_root.frame); }; if (5 < getProperty("/esheild", _alpha)) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) - 6); } if (50 < getProperty("/enemy", _xscale)) { setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _visible , 100); setProperty("/botsheild", _visible , 100); setProperty("/topsheild", _visible , 0); setProperty("/topsheild", _visible , 0); } else { setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _visible , 100); setProperty("/topsheild", _visible , 100); setProperty("/botsheild", _visible , 0); setProperty("/botsheild", _visible , 0); } if (5 < playersheild) { playersheild = playersheild - 4; } setProperty("/botsheild", _x , getProperty("/Pshiptop", _x)); setProperty("/botsheild", _y , getProperty("/Pshiptop", _y)); setProperty("/botsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _x , getProperty("/Pshiptop", _x)); setProperty("topsheild", _y , getProperty("/Pshiptop", _y)); startDrag ("rat", true, 200, 0, 650, 300); ymovwvar = ymov + 20; if (qual == 1) { _quality = "low"; } else if (qual == 2) { _quality = "medium"; } else if (qual == 3) { _quality = "high"; } qualcount = qualcount - 1; if (0 < qualcount) { setProperty("/settings", _alpha , 100); setProperty("/settings", _alpha , 100); } else if (qualcount < 1) { if (0 < getProperty("/settings", _alpha)) { setProperty("/settings", _alpha , getProperty("/settings", _alpha) - 20); } } deca = deca - 1; decb = decb - 1; if (deca < 1) { deca = random(15) + 5; tellTarget ("decora") { play(); }; setProperty("/decora", _rotation , random(90)); setProperty("/decora", _rotation , random(90)); setProperty("/decora", _y , random(150)); setProperty("/decora", _y , random(150)); setProperty("/decora", _x , random(500) + 175); setProperty("/decora", _x , random(500) + 175); ascale = random(29) + 50; setProperty("/decora", _yscale , ascale); setProperty("/decora", _yscale , ascale); setProperty("/decora", _xscale , ascale); setProperty("/decora", _xscale , ascale); } if (decb < 1) { decb = random(18) + 5; tellTarget ("decorb") { play(); }; setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _x , random(500) + 175); setProperty("/decorb", _x , random(500) + 175); bscale = random(29) + 50; setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _xscale , bscale); setProperty("/decorb", _xscale , bscale); } micro = micro - 5; if (micro < 6) { micro = 60; sec = sec - 1; } if (sec < 1) { sec = 60; min = min - 1; } if ((micro < 19) and (9 < micro)) { if (sec < 10) { time = (((min + ":0") + sec) + ": ") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ": ") + micro; } } else if (19 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } else if (micro < 10) { if (sec < 10) { time = (((min + ":0") + sec) + ":0") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":0") + micro; } } else if (10 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } microf = microf - 5; if (microf < 6) { microf = 60; secf = secf - 1; } if (secf < 1) { secf = 60; minf = min - 1; } if ((microf < 19) and (9 < microf)) { if (secf < 10) { timef = (secf + ": ") + microf; } else if (9 < secf) { timef = (secf + ": ") + microf; } } else if (19 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } else if (microf < 10) { if (secf < 10) { timef = (secf + ":0") + microf; } else if (9 < secf) { timef = (sefc + ":0") + microf; } } else if (10 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } frame = int(qual); tellTarget (_root.settings) { gotoAndStop(_root.frame); }; nmeY = nmemovy + 21; frame = int(nmeY); tellTarget (_root.enemy) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshiptop) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshipbot) { gotoAndStop(_root.frame); }; ratx = getProperty("/rat", _x); raty = getProperty("/rat", _y); xpos = getProperty("/Pshiptop", _x); ypos = getProperty("/Pshiptop", _y); if (cntrlz == 1) { if (ypos < (raty - 1)) { if (ymov < 20) { if (0 < ymov) { ymov = (ymov + 0.5) + (speed / 10); } else { ymov = (ymov + 1) + (speed / 10); } } } else if ((raty + 1) < ypos) { if (-20 < ymov) { if (ymov < 0) { ymov = (ymov - 0.5) - (speed / 10); } else { ymov = (ymov - 1) - (speed / 10); } } } else if ((ymov < 2) and (0 < ymov)) { ymov = 0; } else if ((-3 < ymov) and (ymov < 0)) { ymov = 0; } if (xpos < (ratx - 3)) { if (xmov < 20) { if (0 < xmov) { xmov = (xmov + 0.5) + (speed / 10); } else { xmov = (xmov + 1) + (speed / 10); } } } else if ((raty + 3) < xpos) { if ((-20 - (speed / 10)) < xmov) { if (xmov < 0) { xmov = (xmov - 0.5) - (speed / 10); } else { xmov = (xmov - 1) - (speed / 10); } } } else if ((xmov < 3) and (0 < xmov)) { xmov = 0; } else if ((-3 < xmov) and (xmov < 0)) { xmov = 0; } if (Key.isDown(Key.UP)) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } if (Key.isDown(Key.LEFT)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } if (Key.isDown(Key.RIGHT)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } if (Key.isDown(Key.DOWN)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } else if (cntrlz == 2) { if (Key.isDown(Key.UP)) { if (ymov < 20) { ymov = (ymov + 1) + (speed / 10); } } } if (Key.isDown(Key.DOWN)) { if (-20 < ymov) { ymov = ymov - (speed / 10); } } yposition = yposition + ymov; if (Key.isDown(Key.RIGHT)) { if (xmov < 20) { xmov = (xmov + 1) + (speed / 10); } } else if (Key.isDown(Key.LEFT)) { if (-20 < xmov) { xmov = (xmov - 1) - (speed / 10); } } if (1 < energy) { xposition = xposition + (xmov * 1.5); yposition = yposition + (ymov * 2); } else { xposition = xposition + ((xmov * 1.5) / 2); yposition = yposition + ymov; } setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshiptop", _x , xposition); setProperty("/Pshiptop", _x , xposition); if (bomba == true) { if (0 < bombtimea) { bombtimea = bombtimea - 0.5; setProperty("/bmba", _x , getProperty("/bmba", _x) + (xbombmova * 1.5)); setProperty("/bmba", _y , getProperty("/bmba", _y) + (xbombmova * 1.5)); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _xscale , getProperty("/bmba", _xscale) - 2.5); setProperty("/bmba", _yscale , getProperty("/bmba", _yscale) - 2.5); if (_root.bmba.hittest(_root.enemy)) { tellTarget ("/bmba") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bomba = false; if (1.1 < bombtimea) { bombtimea = 1; } } if ((bombtimea < 7) and (1.1 < bombtimea)) { tellTarget ("/bmba") { play(); }; } } else if (bombtimea < 1.6) { bomba = false; setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } } if (bombb == true) { if (0 < bombtimeb) { bombtimeb = bombtimeb - 0.5; setProperty("/bmbb", _x , getProperty("/bmbb", _x) + (xbombmovb * 1.5)); setProperty("/bmbb", _y , getProperty("/bmbb", _y) + (xbombmovb * 1.5)); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _xscale , getProperty("/bmbb", _xscale) - 2.5); setProperty("/bmbb", _yscale , getProperty("/bmbb", _yscale) - 2.5); if (_root.bmbb.hittest(_root.enemy)) { tellTarget ("/bmbb") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombb = false; if (1.1 < bombtimeb) { bombtimeb = 1; } } if ((bombtimeb < 7) and (1.1 < bombtimeb)) { tellTarget ("/bmbb") { play(); }; } } else if (bombtimeb < 1.6) { bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } } if (bombc == true) { if (0 < bombtimec) { bombtimec = bombtimec - 0.5; setProperty("/bmbc", _x , getProperty("/bmbc", _x) + (xbombmovc * 1.5)); setProperty("/bmbc", _y , getProperty("/bmbc", _y) + (xbombmovc * 1.5)); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _xscale , getProperty("/bmbc", _xscale) - 2.5); setProperty("/bmbc", _yscale , getProperty("/bmbc", _yscale) - 2.5); if (_root.bmbc.hittest(_root.enemy)) { tellTarget ("/bmbc") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombc = false; if (1.1 < bombtimec) { bombtimec = 1; } } if ((bombtimec < 7) and (1.1 < bombtimec)) { tellTarget ("/bmbc") { play(); }; } } else if (bombtimec < 1.6) { bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } } if (bombd == true) { if (0 < bombtimed) { bombtimed = bombtimed - 0.5; setProperty("/bmbd", _x , getProperty("/bmbd", _x) + (xbombmovd * 1.5)); setProperty("/bmbd", _y , getProperty("/bmbd", _y) + (xbombmovd * 1.5)); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _xscale , getProperty("/bmbd", _xscale) - 2.5); setProperty("/bmbd", _yscale , getProperty("/bmbd", _yscale) - 2.5); if (_root.bmbd.hittest(_root.enemy)) { tellTarget ("/bmbd") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombd = false; if (1.1 < bombtimed) { bombtimed = 1; } } if ((bombtimed < 7) and (1.1 < bombtimed)) { tellTarget ("/bmbd") { play(); }; } } else if (bombtimed < 1.6) { bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } } if (bombe == true) { if (0 < bombtimee) { bombtimee = bombtimee - 0.5; setProperty("/bmbe", _x , getProperty("/bmbe", _x) + (xbombmove * 1.5)); setProperty("/bmbe", _y , getProperty("/bmbe", _y) + (xbombmove * 1.5)); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _xscale , getProperty("/bmbe", _xscale) - 2.5); setProperty("/bmbe", _yscale , getProperty("/bmbe", _yscale) - 2.5); if (_root.bmbe.hittest(_root.enemy)) { tellTarget ("/bmbe") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombe = false; if (1.1 < bombtimee) { bombtimee = 1; } } if ((bombtimee < 7) and (1.1 < bombtimee)) { tellTarget ("/bmbe") { play(); }; } } else if (bombtimee < 1.6) { bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } } if (bombf == true) { if (0 < bombtimef) { bombtimef = bombtimef - 0.5; setProperty("/bmbf", _x , getProperty("/bmbf", _x) + (xbombmovf * 1.5)); setProperty("/bmbf", _y , getProperty("/bmbf", _y) + (xbombmovf * 1.5)); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _xscale , getProperty("/bmbf", _xscale) - 2.5); setProperty("/bmbf", _yscale , getProperty("/bmbf", _yscale) - 2.5); if (_root.bmbf.hittest(_root.enemy)) { tellTarget ("/bmbf") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombf = false; if (1.1 < bombtimef) { bombtimef = 1; } } if ((bombtimef < 7) and (1.1 < bombtimef)) { tellTarget ("/bmbf") { play(); }; } } else if (bombtimef < 1.6) { bombf = false; setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } } if (bombg == true) { if (0 < bombtimeg) { bombtimeg = bombtimeg - 0.5; setProperty("/bmbg", _x , getProperty("/bmbg", _x) + (xbombmovg * 1.5)); setProperty("/bmbg", _y , getProperty("/bmbg", _y) + (xbombmovg * 1.5)); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _xscale , getProperty("/bmbg", _xscale) - 2.5); setProperty("/bmbg", _yscale , getProperty("/bmbg", _yscale) - 2.5); if (_root.bmbg.hittest(_root.enemy)) { tellTarget ("/bmbg") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); esheild = 0; } bombg = false; if (1.1 < bombtimeg) { bombtimeg = 1; } } if ((bombtimeg < 7) and (1.1 < bombtimeg)) { tellTarget ("/bmbg") { play(); }; } } else if (bombtimeg < 1.6) { bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } } if (bombh == true) { if (0 < bombtimeh) { bombtimeh = bombtimeh - 0.5; setProperty("/bmbh", _x , getProperty("/bmbh", _x) + (xbombmovh * 1.5)); setProperty("/bmbh", _y , getProperty("/bmbh", _y) + (xbombmovh * 1.5)); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _xscale , getProperty("/bmbh", _xscale) - 2.5); setProperty("/bmbh", _yscale , getProperty("/bmbh", _yscale) - 2.5); if (_root.bmbh.hittest(_root.enemy)) { tellTarget ("/bmbh") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombh = false; if (1.1 < bombtimeh) { bombtimeh = 1; } } if ((bombtimeh < 7) and (1.1 < bombtimeh)) { tellTarget ("/bmbh") { play(); }; } } else if (bombtimeh < 1.6) { bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } } if (_root.bmba.hittest(_root.enemy)) { bomba = false; duplicateMovieClip ("blowa", "blowup", 999); setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } if (_root.bmbb.hittest(_root.enemy)) { duplicateMovieClip ("blowb", "blowup", 999); bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } if (_root.bmbc.hittest(_root.enemy)) { duplicateMovieClip ("blowc", "blowup", 999); bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } if (_root.bmbd.hittest(_root.enemy)) { duplicateMovieClip ("blowd", "blowup", 999); bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } if (_root.bmbe.hittest(_root.enemy)) { duplicateMovieClip ("blowe", "blowup", 999); bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } if (_root.bmbf.hittest(_root.enemy)) { duplicateMovieClip ("blowf", "blowup", 999); bombf = false; setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } if (_root.bmbg.hittest(_root.enemy)) { duplicateMovieClip ("blowg", "blowup", 999); bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } if (_root.bmbh.hittest(_root.enemy)) { duplicateMovieClip ("blowh", "blowup", 999); bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } blowuptime = blowuptime - 1; if (blowuptime < 0) { blowuptime = 3; setProperty("/blowa", _x , getProperty("/bmba", _x)); setProperty("/blowb", _x , getProperty("/bmbb", _x)); setProperty("/blowc", _x , getProperty("/bmbc", _x)); setProperty("/blowd", _x , getProperty("/bmbd", _x)); setProperty("/blowe", _x , getProperty("/bmbe", _x)); setProperty("/blowf", _x , getProperty("/bmbf", _x)); setProperty("/blowg", _x , getProperty("/bmbh", _x)); setProperty("/blowh", _x , getProperty("/bmbh", _x)); setProperty("/blowa", _y , getProperty("/bmba", _y)); setProperty("/blowb", _y , getProperty("/bmbb", _y)); setProperty("/blowc", _y , getProperty("/bmbc", _y)); setProperty("/blowd", _y , getProperty("/bmbd", _y)); setProperty("/blowe", _y , getProperty("/bmbe", _y)); setProperty("/blowf", _y , getProperty("/bmbf", _y)); setProperty("/blowg", _y , getProperty("/bmbg", _y)); setProperty("/blowh", _y , getProperty("/bmbh", _y)); } Ey = getProperty("/enemy", _y); Ex = getProperty("/enemy", _x); orgx = 425; orgy = 150; dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _alpha , alpha); setProperty("/arrow", _alpha , alpha); if (_root.stage.hittest(_root.enemy)) { if (19 < alpha) { alpha = alpha - 20; } } else if (alpha < 99) { alpha = alpha + 20; } setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _x , getProperty("/enemy", _x)); setProperty("/esheild", _y , getProperty("/enemy", _y)); if (250 < getProperty("/enemy", _y)) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) - 3); } else if (getProperty("/enemy", _y) < 50) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) + 3); } else { setProperty("/enemy", _y , (getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)); } if (getProperty("/enemy", _x) < 220) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) + 3); } else if (630 < getProperty("/enemy", _x)) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) - 3); } else { setProperty("/enemy", _x , (getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)); } nmex = getProperty("/enemy", _x); if ((getProperty("/enemy", _xscale) + 10) < 50) { if (getProperty("/enemy", _x) < getProperty("/Pshiptop", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/enemy", _y) < getProperty("/Pshiptop", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } else if (50 < (getProperty("/enemy", _xscale) + 10)) { if (getProperty("/Pshiptop", _x) < getProperty("/enemy", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/Pshiptop", _y) < getProperty("/enemy", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } eweapon = 1; if (eweapon == 1) { if (ebomba == false) { setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); ebomba = true; ebombtimea = 10; exbombmova = nmemovx; eybombmova = nmemovy; erbombmova = nmemovx * 4; } else if (ebombb == false) { setProperty("/ebmbb", _y , getProperty("/enemy", _y)); setProperty("ebmbb", _y , getProperty("/enemy", _y)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); ebombb = true; ebombtimeb = 10; exbombmovb = nmemovx; eybombmovb = nmemovy; erbombmovb = nmemovx * 4; } else if (ebombc == false) { setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); ebombc = true; ebombtimec = 10; exbombmovc = nmemovx; eybombmovc = nmemovy; erbombmovc = nmemovx * 4; } else if (ebombd == false) { setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); ebombd = true; ebombtimed = 10; exbombmovd = nmemovx; eybombmovd = nmemovy; erbombmovd = nmemovx * 4; } else if (ebombe == false) { setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); ebombe = true; ebombtimee = 10; exbombmove = nmemovx; eybombmove = nmemovy; erbombmove = nmemovx * 4; } else if (ebombf == false) { setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); ebombf = true; ebombtimef = 10; exbombmovf = nmemovx; eybombmovf = nmemovy; erbombmovf = nmemovx * 4; } else if (ebombg == false) { setProperty("/bmbg", _y , getProperty("/enemy", _y)); setProperty("/ebmbg", _y , getProperty("/enemy", _y)); setProperty("/bmbg", _x , getProperty("/enemy", _x)); setProperty("/ebmbg", _x , getProperty("/enemy", _x)); ebombg = true; ebombtimeg = 10; exbombmovg = nmemovx; eybombmovg = nmemovy; erbombmovg = nmemovx * 4; } else if (ebombh == false) { setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); ebombh = true; ebombtimeh = 10; exbombmovh = nmemovx; eybombmovh = nmemovy; erbombmovh = nmemovx * 4; } } if (ebomba == true) { if (0 < ebombtimea) { ebombtimea = ebombtimea - 0.5; setProperty("/ebmba", _x , getProperty("/ebmba", _x) + (exbombmova * 1.5)); setProperty("/ebmba", _y , getProperty("/ebmba", _y) + (exbombmova * 1.5)); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _xscale , getProperty("/ebmba", _xscale) - 2.5); setProperty("/ebmba", _yscale , getProperty("/ebmba", _yscale) - 2.5); if (_root.ebmba.hittest(_root.Pshiptop)) { tellTarget ("/ebmba") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { sheild = 0; arm = arm - 3; } ebomba = false; if (1.1 < ebombtimea) { ebombtimea = 1; } } if ((ebombtimea < 7) and (1.1 < ebombtimea)) { tellTarget ("/ebmba") { play(); }; } } else if (ebombtimea < 1.6) { ebomba = false; setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } } if (ebombb == true) { if (0 < ebombtimeb) { ebombtimeb = ebombtimeb - 0.5; setProperty("/ebmbb", _x , getProperty("/ebmbb", _x) + (exbombmovb * 1.5)); setProperty("/ebmbb", _y , getProperty("/ebmbb", _y) + (exbombmovb * 1.5)); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _xscale , getProperty("/ebmbb", _xscale) - 2.5); setProperty("/ebmbb", _yscale , getProperty("/ebmbb", _yscale) - 2.5); if (_root.ebmbb.hittest(_root.Pshiptop)) { tellTarget ("/ebmbb") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombb = false; if (1.1 < ebombtimeb) { ebombtimeb = 1; } } if ((ebombtimeb < 7) and (1.1 < ebombtimeb)) { tellTarget ("/ebmbb") { play(); }; } } else if (ebombtimeb < 1.6) { ebombb = false; setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } } if (ebombc == true) { if (0 < ebombtimec) { ebombtimec = ebombtimec - 0.5; setProperty("/ebmbc", _x , getProperty("/ebmbc", _x) + (exbombmovc * 1.5)); setProperty("/ebmbc", _y , getProperty("/ebmbc", _y) + (exbombmovc * 1.5)); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _xscale , getProperty("/ebmbc", _xscale) - 2.5); setProperty("/ebmbc", _yscale , getProperty("/ebmbc", _yscale) - 2.5); if (_root.ebmbc.hittest(_root.Pshiptop)) { tellTarget ("/ebmbc") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombc = false; if (1.1 < ebombtimec) { ebombtimec = 1; } } if ((ebombtimec < 7) and (1.1 < ebombtimec)) { tellTarget ("/ebmbc") { play(); }; } } else if (ebombtimec < 1.6) { ebombc = false; setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } } if (ebombd == true) { if (0 < ebombtimed) { ebombtimed = ebombtimed - 0.5; setProperty("/ebmbd", _x , getProperty("/ebmbd", _x) + (exbombmovd * 1.5)); setProperty("/ebmbd", _y , getProperty("/ebmbd", _y) + (exbombmovd * 1.5)); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _xscale , getProperty("/ebmbd", _xscale) - 2.5); setProperty("/ebmbd", _yscale , getProperty("/ebmbd", _yscale) - 2.5); if (_root.ebmbd.hittest(_root.Pshiptop)) { tellTarget ("/ebmbd") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombd = false; if (1.1 < ebombtimed) { ebombtimed = 1; } } if ((ebombtimed < 7) and (1.1 < ebombtimed)) { tellTarget ("/ebmbd") { play(); }; } } else if (ebombtimed < 1.6) { ebombd = false; setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } } if (ebombe == true) { if (0 < ebombtimee) { ebombtimee = ebombtimee - 0.5; setProperty("/ebmbe", _x , getProperty("/ebmbe", _x) + (exbombmove * 1.5)); setProperty("/ebmbe", _y , getProperty("/ebmbe", _y) + (exbombmove * 1.5)); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _xscale , getProperty("/ebmbe", _xscale) - 2.5); setProperty("/ebmbe", _yscale , getProperty("/ebmbe", _yscale) - 2.5); if (_root.ebmbe.hittest(_root.Pshiptop)) { tellTarget ("/ebmbe") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombe = false; if (1.1 < ebombtimee) { ebombtimee = 1; } } if ((ebombtimee < 7) and (1.1 < ebombtimee)) { tellTarget ("/ebmbe") { play(); }; } } else if (ebombtimee < 1.6) { ebombe = false; setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } } if (ebombf == true) { if (0 < ebombtimef) { ebombtimef = ebombtimef - 0.5; setProperty("/ebmbf", _x , getProperty("/ebmbf", _x) + (exbombmovf * 1.5)); setProperty("/ebmbf", _y , getProperty("/ebmbf", _y) + (exbombmovf * 1.5)); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _xscale , getProperty("/ebmbf", _xscale) - 2.5); setProperty("/ebmbf", _yscale , getProperty("/ebmbf", _yscale) - 2.5); if (_root.ebmbf.hittest(_root.Pshiptop)) { tellTarget ("/ebmbf") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombf = false; if (1.1 < ebombtimef) { ebombtimef = 1; } } if ((ebombtimef < 7) and (1.1 < ebombtimef)) { tellTarget ("/ebmbf") { play(); }; } } else if (ebombtimef < 1.6) { ebombf = false; setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } } if (ebombg == true) { if (0 < ebombtimeg) { ebombtimeg = ebombtimeg - 0.5; setProperty("/ebmbg", _x , getProperty("/ebmbg", _x) + (exbombmovg * 1.5)); setProperty("/ebmbg", _y , getProperty("/ebmbg", _y) + (exbombmovg * 1.5)); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _xscale , getProperty("/ebmbg", _xscale) - 2.5); setProperty("/ebmbg", _yscale , getProperty("/ebmbg", _yscale) - 2.5); if (_root.ebmbg.hittest(_root.Pshiptop)) { tellTarget ("/ebmbg") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombg = false; if (1.1 < ebombtimeg) { ebombtimeg = 1; } } if ((ebombtimeg < 7) and (1.1 < ebombtimeg)) { tellTarget ("/ebmbg") { play(); }; } } else if (ebombtimeg < 1.6) { ebombg = false; setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } } if (ebombh == true) { if (0 < ebombtimeh) { ebombtimeh = ebombtimeh - 0.5; setProperty("/ebmbh", _x , getProperty("/ebmbh", _x) + (exbombmovh * 1.5)); setProperty("/ebmbh", _y , getProperty("/ebmbh", _y) + (exbombmovh * 1.5)); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _xscale , getProperty("/ebmbh", _xscale) - 2.5); setProperty("/ebmbh", _yscale , getProperty("/ebmbh", _yscale) - 2.5); if (_root.ebmbh.hittest(_root.Pshiptop)) { tellTarget ("/ebmbh") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombh = false; if (1.1 < ebombtimeh) { ebombtimeh = 1; } } if ((ebombtimeh < 7) and (1.1 < ebombtimeh)) { tellTarget ("/ebmbh") { play(); }; } } else if (ebombtimeh < 1.6) { ebombh = false; setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } } if (_root.ebmba.hittest(_root.Pshiptop)) { ebomba = false; duplicateMovieClip ("eblowa", "eblowup", 999); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } if (_root.ebmbb.hittest(_root.Pshiptop)) { ebombb = false; duplicateMovieClip ("eblowb", "eblowup", 999); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } if (_root.ebmbc.hittest(_root.Pshiptop)) { ebombc = false; duplicateMovieClip ("eblowc", "eblowup", 999); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } if (_root.ebmbd.hittest(_root.Pshiptop)) { ebombd = false; duplicateMovieClip ("eblowd", "eblowup", 999); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } if (_root.ebmbe.hittest(_root.Pshiptop)) { ebombe = false; duplicateMovieClip ("eblowe", "eblowup", 999); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } if (_root.ebmbf.hittest(_root.Pshiptop)) { ebombf = false; duplicateMovieClip ("eblowf", "eblowup", 999); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } if (_root.ebmbg.hittest(_root.Pshiptop)) { ebombg = false; duplicateMovieClip ("eblowg", "eblowup", 999); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } if (_root.ebmbh.hittest(_root.Pshiptop)) { ebombh = false; duplicateMovieClip ("eblowh", "eblowup", 999); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } energy = Math.round(energy + intake); imput = Math.round(intake); if ((1000 + (ease * 100)) < energy) { energy = 1000 + (ease * 100); } if (160 < energy) { if (choice == false) { choice = true; } } if (choice == false) { if (1 < speed) { speed = speed - 1; } if (1 < weapon) { weapon = weapon - 1; } } if (choice == true) { if (speed < choicespeed) { speed = speed + 1; } if (weapon < choiceweapon) { weapon = weapon + 1; } } if (energy < 5) { energy = 0; choice = false; } if (0 < xmov) { if (0 < ymov) { intake = (7 - ((xmov + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - ((xmov - ymov) / 5)) - (speed / 1.5); } } else if (xmov < 1) { if (0 < ymov) { intake = (7 - (((-xmov) + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - (((-xmov) - ymov) / 5)) - (speed / 1.5); } } shcount = shcount - 1; if (shcount < 1) { shcount = 20; if (she == false) { she = true; } } else if (she == true) { she = false; } if (she == true) { sheilds = sheilds + 3; } usage = Math.round((energy / (2000 + (ease * 100))) * 100) + "%"; if (nmeh < 1) { if (byebye == false) { setProperty("/bhe", _visible , 100); setProperty("/bhe", _visible , 100); byebye = true; bght = 14; } } if (byebye == true) { if (0 < bght) { bght = bght - 1; frame = int(bght); tellTarget (_root.bhe) { gotoAndStop(_root.frame); }; setProperty("/enemy", _alpha , getProperty("/enemy", _alpha) - 8); setProperty("/esheild", _visible , 0); setProperty("/esheild", _visible , 0); setProperty("/bhe", _y , getProperty("/enemy", _y)); setProperty("/bhe", _x , getProperty("/enemy", _x)); nmeh = 0; } else if (bght < 1) { nmeh = 600 + (ease * 100); nmesheild = 600 + (ease * 100); outnumber = outnumber - 1; setProperty("/enemy", _x , 0); setProperty("/enemy", _x , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _alpha , 100); setProperty("/enemy", _alpha , 100); setProperty("/esheild", _visible , 100); setProperty("/esheild", _visible , 100); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); byebye = false; } } bone = Math.round(outnumber / 10) + 1; if (arm < 1) { gotoAndPlay (2918); } if (min == 0) { if (sec < 1) { gotoAndPlay (2918); } } if (outnumber < 1) { tech = (teck + Math.round(outnumber / 10)) + 1; techn = Math.round(outnumber / 10) + 1; rank = rank + bone; gotoAndPlay (2324); if (termission < 3) { termission = 3; } }
Frame 2320
gotoAndPlay (2319);
Frame 2321
nextFrame();
Frame 2323
prevFrame();
Frame 2324
frame = int(outnumber); tellTarget (_root.enemys) { gotoAndStop(_root.frame); }; frame = int(techn); tellTarget (_root.technoligy) { gotoAndStop(_root.frame); }; frame = int(bone); tellTarget (_root.bonus) { gotoAndStop(_root.frame); }; frame = int(rank); tellTarget (_root.rankk) { gotoAndStop(_root.frame); };
Frame 2325
gotoAndPlay (2324);
Instance of Symbol 630 MovieClip "bmba" in Frame 2327
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2327
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2327
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2327
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2327
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2327
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2327
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2327
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Frame 2336
frame = 3; tellTarget (_root.backround) { gotoAndStop(_root.frame); };
Frame 2364
gotoAndPlay (2318);
Frame 2365
tellTarget ("zz") { nextFrame(); };
Frame 2366
tellTarget ("zz") { nextFrame(); };
Frame 2367
tellTarget ("zz") { nextFrame(); };
Frame 2368
tellTarget ("zz") { nextFrame(); };
Frame 2369
tellTarget ("zz") { nextFrame(); };
Frame 2370
tellTarget ("zz") { nextFrame(); };
Frame 2371
tellTarget ("zz") { nextFrame(); };
Frame 2372
tellTarget ("zz") { nextFrame(); };
Frame 2373
tellTarget ("zz") { nextFrame(); };
Frame 2374
tellTarget ("zz") { nextFrame(); };
Frame 2375
tellTarget ("zz") { nextFrame(); };
Frame 2376
tellTarget ("zz") { nextFrame(); };
Frame 2377
tellTarget ("zz") { nextFrame(); };
Frame 2378
tellTarget ("zz") { nextFrame(); };
Frame 2379
tellTarget ("zz") { nextFrame(); };
Frame 2380
tellTarget ("zz") { nextFrame(); };
Frame 2381
tellTarget ("zz") { nextFrame(); };
Frame 2382
tellTarget ("zz") { nextFrame(); };
Frame 2383
tellTarget ("zz") { nextFrame(); };
Frame 2384
tellTarget ("zz") { nextFrame(); };
Frame 2405
gotoAndPlay (2249);
Frame 2406
nextFrame(); stop();
Frame 2407
_quality = "high";
Frame 2408
prevFrame();
Frame 2409
back = 5; arm = 6000 - (ease * 1000); sheild = 1000 - (ease * 100); nmeh = 800 + (ease * 100); nmesheild = 800 + (ease * 100); energy = 100; she = false; byebye = false; shcount = 20; outnumber = 5; deca = 7; decb = 15; sec = 60; secf = 61; micro = 5; microf = 0; min = 2; setProperty("/botsheild", _alpha , 0); setProperty("/botsheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); update = ""; xposition = 425; yposition = 150; weapon = 1; nmemovx = 0; nmemovy = 0; speed = 0; alpha = 0; tech = 6; qual = 1; bomba = false; bombb = false; bombc = false; bombd = false; bombe = false; bombf = false; bombg = false; bombh = false; ebomba = false; ebombb = false; ebombc = false; ebombd = false; ebombe = false; ebombf = false; ebombg = false; ebombh = false; blowuptime = 3; tellTarget ("blowa") { stop(); }; tellTarget ("blowb") { stop(); }; tellTarget ("blowc") { stop(); }; tellTarget ("blowd") { stop(); }; tellTarget ("blowe") { stop(); }; tellTarget ("blowf") { stop(); }; tellTarget ("blowg") { stop(); }; tellTarget ("blowh") { stop(); }; tellTarget ("eblowa") { stop(); }; tellTarget ("eblowb") { stop(); }; tellTarget ("eblowc") { stop(); }; tellTarget ("eblowd") { stop(); }; tellTarget ("eblowe") { stop(); }; tellTarget ("eblowf") { stop(); }; tellTarget ("eblowg") { stop(); }; tellTarget ("eblowh") { stop(); }; song = bsong + 1;
Instance of Symbol 659 MovieClip "Pshipbot" in Frame 2409
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Instance of Symbol 630 MovieClip "bmba" in Frame 2409
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2409
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2409
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2409
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2409
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2409
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2409
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2409
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 1095 MovieClip "enemy" in Frame 2409
onClipEvent (enterFrame) { if (681 < _x) { _x = 680; } if (_x < 149) { _x = 150; } if (301 < _y) { _y = 300; } if (_y < -1) { _y = 0; } }
Instance of Symbol 659 MovieClip "Pshiptop" in Frame 2409
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Frame 2410
frame = int(song); tellTarget (_root.music) { gotoAndStop(_root.frame); }; tellTarget (_root.backround) { gotoAndStop (4); }; if (5 < getProperty("/esheild", _alpha)) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) - 6); } if (50 < getProperty("/enemy", _xscale)) { setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _visible , 100); setProperty("/botsheild", _visible , 100); setProperty("/topsheild", _visible , 0); setProperty("/topsheild", _visible , 0); } else { setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _visible , 100); setProperty("/topsheild", _visible , 100); setProperty("/botsheild", _visible , 0); setProperty("/botsheild", _visible , 0); } if (5 < playersheild) { playersheild = playersheild - 4; } setProperty("/botsheild", _x , getProperty("/Pshiptop", _x)); setProperty("/botsheild", _y , getProperty("/Pshiptop", _y)); setProperty("/botsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _x , getProperty("/Pshiptop", _x)); setProperty("topsheild", _y , getProperty("/Pshiptop", _y)); startDrag ("rat", true, 200, 0, 650, 300); ymovwvar = ymov + 20; if (qual == 1) { _quality = "low"; } else if (qual == 2) { _quality = "medium"; } else if (qual == 3) { _quality = "high"; } qualcount = qualcount - 1; if (0 < qualcount) { setProperty("/settings", _alpha , 100); setProperty("/settings", _alpha , 100); } else if (qualcount < 1) { if (0 < getProperty("/settings", _alpha)) { setProperty("/settings", _alpha , getProperty("/settings", _alpha) - 20); } } deca = deca - 1; decb = decb - 1; if (deca < 1) { deca = random(15) + 5; tellTarget ("decora") { play(); }; setProperty("/decora", _rotation , random(90)); setProperty("/decora", _rotation , random(90)); setProperty("/decora", _y , random(150)); setProperty("/decora", _y , random(150)); setProperty("/decora", _x , random(500) + 175); setProperty("/decora", _x , random(500) + 175); ascale = random(29) + 50; setProperty("/decora", _yscale , ascale); setProperty("/decora", _yscale , ascale); setProperty("/decora", _xscale , ascale); setProperty("/decora", _xscale , ascale); } if (decb < 1) { decb = random(18) + 5; tellTarget ("decorb") { play(); }; setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _x , random(500) + 175); setProperty("/decorb", _x , random(500) + 175); bscale = random(29) + 50; setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _xscale , bscale); setProperty("/decorb", _xscale , bscale); } micro = micro - 5; if (micro < 6) { micro = 60; sec = sec - 1; } if (sec < 1) { sec = 60; min = min - 1; } if ((micro < 19) and (9 < micro)) { if (sec < 10) { time = (((min + ":0") + sec) + ": ") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ": ") + micro; } } else if (19 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } else if (micro < 10) { if (sec < 10) { time = (((min + ":0") + sec) + ":0") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":0") + micro; } } else if (10 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } microf = microf - 5; if (microf < 6) { microf = 60; secf = secf - 1; } if (secf < 1) { secf = 60; minf = min - 1; } if ((microf < 19) and (9 < microf)) { if (secf < 10) { timef = (secf + ": ") + microf; } else if (9 < secf) { timef = (secf + ": ") + microf; } } else if (19 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } else if (microf < 10) { if (secf < 10) { timef = (secf + ":0") + microf; } else if (9 < secf) { timef = (sefc + ":0") + microf; } } else if (10 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } frame = int(qual); tellTarget (_root.settings) { gotoAndStop(_root.frame); }; nmeY = nmemovy + 21; frame = int(nmeY); tellTarget (_root.enemy) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshiptop) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshipbot) { gotoAndStop(_root.frame); }; ratx = getProperty("/rat", _x); raty = getProperty("/rat", _y); xpos = getProperty("/Pshiptop", _x); ypos = getProperty("/Pshiptop", _y); if (cntrlz == 1) { if (ypos < (raty - 1)) { if (ymov < 20) { if (0 < ymov) { ymov = (ymov + 0.5) + (speed / 10); } else { ymov = (ymov + 1) + (speed / 10); } } } else if ((raty + 1) < ypos) { if (-20 < ymov) { if (ymov < 0) { ymov = (ymov - 0.5) - (speed / 10); } else { ymov = (ymov - 1) - (speed / 10); } } } else if ((ymov < 2) and (0 < ymov)) { ymov = 0; } else if ((-3 < ymov) and (ymov < 0)) { ymov = 0; } if (xpos < (ratx - 3)) { if (xmov < 20) { if (0 < xmov) { xmov = (xmov + 0.5) + (speed / 10); } else { xmov = (xmov + 1) + (speed / 10); } } } else if ((raty + 3) < xpos) { if ((-20 - (speed / 10)) < xmov) { if (xmov < 0) { xmov = (xmov - 0.5) - (speed / 10); } else { xmov = (xmov - 1) - (speed / 10); } } } else if ((xmov < 3) and (0 < xmov)) { xmov = 0; } else if ((-3 < xmov) and (xmov < 0)) { xmov = 0; } if (Key.isDown(Key.UP)) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } if (Key.isDown(Key.LEFT)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } if (Key.isDown(Key.RIGHT)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } if (Key.isDown(Key.DOWN)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } else if (cntrlz == 2) { if (Key.isDown(Key.UP)) { if (ymov < 20) { ymov = (ymov + 1) + (speed / 10); } } } if (Key.isDown(Key.DOWN)) { if (-20 < ymov) { ymov = ymov - (speed / 10); } } yposition = yposition + ymov; if (Key.isDown(Key.RIGHT)) { if (xmov < 20) { xmov = (xmov + 1) + (speed / 10); } } else if (Key.isDown(Key.LEFT)) { if (-20 < xmov) { xmov = (xmov - 1) - (speed / 10); } } if (1 < energy) { xposition = xposition + (xmov * 1.5); yposition = yposition + (ymov * 2); } else { xposition = xposition + ((xmov * 1.5) / 2); yposition = yposition + ymov; } setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshiptop", _x , xposition); setProperty("/Pshiptop", _x , xposition); if (bomba == true) { if (0 < bombtimea) { bombtimea = bombtimea - 0.5; setProperty("/bmba", _x , getProperty("/bmba", _x) + (xbombmova * 1.5)); setProperty("/bmba", _y , getProperty("/bmba", _y) + (xbombmova * 1.5)); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _xscale , getProperty("/bmba", _xscale) - 2.5); setProperty("/bmba", _yscale , getProperty("/bmba", _yscale) - 2.5); if (_root.bmba.hittest(_root.enemy)) { tellTarget ("/bmba") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bomba = false; if (1.1 < bombtimea) { bombtimea = 1; } } if ((bombtimea < 7) and (1.1 < bombtimea)) { tellTarget ("/bmba") { play(); }; } } else if (bombtimea < 1.6) { bomba = false; setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } } if (bombb == true) { if (0 < bombtimeb) { bombtimeb = bombtimeb - 0.5; setProperty("/bmbb", _x , getProperty("/bmbb", _x) + (xbombmovb * 1.5)); setProperty("/bmbb", _y , getProperty("/bmbb", _y) + (xbombmovb * 1.5)); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _xscale , getProperty("/bmbb", _xscale) - 2.5); setProperty("/bmbb", _yscale , getProperty("/bmbb", _yscale) - 2.5); if (_root.bmbb.hittest(_root.enemy)) { tellTarget ("/bmbb") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombb = false; if (1.1 < bombtimeb) { bombtimeb = 1; } } if ((bombtimeb < 7) and (1.1 < bombtimeb)) { tellTarget ("/bmbb") { play(); }; } } else if (bombtimeb < 1.6) { bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } } if (bombc == true) { if (0 < bombtimec) { bombtimec = bombtimec - 0.5; setProperty("/bmbc", _x , getProperty("/bmbc", _x) + (xbombmovc * 1.5)); setProperty("/bmbc", _y , getProperty("/bmbc", _y) + (xbombmovc * 1.5)); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _xscale , getProperty("/bmbc", _xscale) - 2.5); setProperty("/bmbc", _yscale , getProperty("/bmbc", _yscale) - 2.5); if (_root.bmbc.hittest(_root.enemy)) { tellTarget ("/bmbc") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombc = false; if (1.1 < bombtimec) { bombtimec = 1; } } if ((bombtimec < 7) and (1.1 < bombtimec)) { tellTarget ("/bmbc") { play(); }; } } else if (bombtimec < 1.6) { bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } } if (bombd == true) { if (0 < bombtimed) { bombtimed = bombtimed - 0.5; setProperty("/bmbd", _x , getProperty("/bmbd", _x) + (xbombmovd * 1.5)); setProperty("/bmbd", _y , getProperty("/bmbd", _y) + (xbombmovd * 1.5)); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _xscale , getProperty("/bmbd", _xscale) - 2.5); setProperty("/bmbd", _yscale , getProperty("/bmbd", _yscale) - 2.5); if (_root.bmbd.hittest(_root.enemy)) { tellTarget ("/bmbd") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombd = false; if (1.1 < bombtimed) { bombtimed = 1; } } if ((bombtimed < 7) and (1.1 < bombtimed)) { tellTarget ("/bmbd") { play(); }; } } else if (bombtimed < 1.6) { bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } } if (bombe == true) { if (0 < bombtimee) { bombtimee = bombtimee - 0.5; setProperty("/bmbe", _x , getProperty("/bmbe", _x) + (xbombmove * 1.5)); setProperty("/bmbe", _y , getProperty("/bmbe", _y) + (xbombmove * 1.5)); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _xscale , getProperty("/bmbe", _xscale) - 2.5); setProperty("/bmbe", _yscale , getProperty("/bmbe", _yscale) - 2.5); if (_root.bmbe.hittest(_root.enemy)) { tellTarget ("/bmbe") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombe = false; if (1.1 < bombtimee) { bombtimee = 1; } } if ((bombtimee < 7) and (1.1 < bombtimee)) { tellTarget ("/bmbe") { play(); }; } } else if (bombtimee < 1.6) { bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } } if (bombf == true) { if (0 < bombtimef) { bombtimef = bombtimef - 0.5; setProperty("/bmbf", _x , getProperty("/bmbf", _x) + (xbombmovf * 1.5)); setProperty("/bmbf", _y , getProperty("/bmbf", _y) + (xbombmovf * 1.5)); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _xscale , getProperty("/bmbf", _xscale) - 2.5); setProperty("/bmbf", _yscale , getProperty("/bmbf", _yscale) - 2.5); if (_root.bmbf.hittest(_root.enemy)) { tellTarget ("/bmbf") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombf = false; if (1.1 < bombtimef) { bombtimef = 1; } } if ((bombtimef < 7) and (1.1 < bombtimef)) { tellTarget ("/bmbf") { play(); }; } } else if (bombtimef < 1.6) { bombf = false; setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } } if (bombg == true) { if (0 < bombtimeg) { bombtimeg = bombtimeg - 0.5; setProperty("/bmbg", _x , getProperty("/bmbg", _x) + (xbombmovg * 1.5)); setProperty("/bmbg", _y , getProperty("/bmbg", _y) + (xbombmovg * 1.5)); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _xscale , getProperty("/bmbg", _xscale) - 2.5); setProperty("/bmbg", _yscale , getProperty("/bmbg", _yscale) - 2.5); if (_root.bmbg.hittest(_root.enemy)) { tellTarget ("/bmbg") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); esheild = 0; } bombg = false; if (1.1 < bombtimeg) { bombtimeg = 1; } } if ((bombtimeg < 7) and (1.1 < bombtimeg)) { tellTarget ("/bmbg") { play(); }; } } else if (bombtimeg < 1.6) { bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } } if (bombh == true) { if (0 < bombtimeh) { bombtimeh = bombtimeh - 0.5; setProperty("/bmbh", _x , getProperty("/bmbh", _x) + (xbombmovh * 1.5)); setProperty("/bmbh", _y , getProperty("/bmbh", _y) + (xbombmovh * 1.5)); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _xscale , getProperty("/bmbh", _xscale) - 2.5); setProperty("/bmbh", _yscale , getProperty("/bmbh", _yscale) - 2.5); if (_root.bmbh.hittest(_root.enemy)) { tellTarget ("/bmbh") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombh = false; if (1.1 < bombtimeh) { bombtimeh = 1; } } if ((bombtimeh < 7) and (1.1 < bombtimeh)) { tellTarget ("/bmbh") { play(); }; } } else if (bombtimeh < 1.6) { bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } } if (_root.bmba.hittest(_root.enemy)) { bomba = false; duplicateMovieClip ("blowa", "blowup", 999); setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } if (_root.bmbb.hittest(_root.enemy)) { duplicateMovieClip ("blowb", "blowup", 999); bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } if (_root.bmbc.hittest(_root.enemy)) { duplicateMovieClip ("blowc", "blowup", 999); bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } if (_root.bmbd.hittest(_root.enemy)) { duplicateMovieClip ("blowd", "blowup", 999); bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } if (_root.bmbe.hittest(_root.enemy)) { duplicateMovieClip ("blowe", "blowup", 999); bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } if (_root.bmbf.hittest(_root.enemy)) { duplicateMovieClip ("blowf", "blowup", 999); bombf = false; setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } if (_root.bmbg.hittest(_root.enemy)) { duplicateMovieClip ("blowg", "blowup", 999); bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } if (_root.bmbh.hittest(_root.enemy)) { duplicateMovieClip ("blowh", "blowup", 999); bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } blowuptime = blowuptime - 1; if (blowuptime < 0) { blowuptime = 3; setProperty("/blowa", _x , getProperty("/bmba", _x)); setProperty("/blowb", _x , getProperty("/bmbb", _x)); setProperty("/blowc", _x , getProperty("/bmbc", _x)); setProperty("/blowd", _x , getProperty("/bmbd", _x)); setProperty("/blowe", _x , getProperty("/bmbe", _x)); setProperty("/blowf", _x , getProperty("/bmbf", _x)); setProperty("/blowg", _x , getProperty("/bmbh", _x)); setProperty("/blowh", _x , getProperty("/bmbh", _x)); setProperty("/blowa", _y , getProperty("/bmba", _y)); setProperty("/blowb", _y , getProperty("/bmbb", _y)); setProperty("/blowc", _y , getProperty("/bmbc", _y)); setProperty("/blowd", _y , getProperty("/bmbd", _y)); setProperty("/blowe", _y , getProperty("/bmbe", _y)); setProperty("/blowf", _y , getProperty("/bmbf", _y)); setProperty("/blowg", _y , getProperty("/bmbg", _y)); setProperty("/blowh", _y , getProperty("/bmbh", _y)); } Ey = getProperty("/enemy", _y); Ex = getProperty("/enemy", _x); orgx = 425; orgy = 150; dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _alpha , alpha); setProperty("/arrow", _alpha , alpha); if (_root.stage.hittest(_root.enemy)) { if (19 < alpha) { alpha = alpha - 20; } } else if (alpha < 99) { alpha = alpha + 20; } setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _x , getProperty("/enemy", _x)); setProperty("/esheild", _y , getProperty("/enemy", _y)); if (250 < getProperty("/enemy", _y)) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) - 3); } else if (getProperty("/enemy", _y) < 50) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) + 3); } else { setProperty("/enemy", _y , (getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)); } if (getProperty("/enemy", _x) < 220) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) + 3); } else if (630 < getProperty("/enemy", _x)) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) - 3); } else { setProperty("/enemy", _x , (getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)); } nmex = getProperty("/enemy", _x); if ((getProperty("/enemy", _xscale) + 10) < 50) { if (getProperty("/enemy", _x) < getProperty("/Pshiptop", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/enemy", _y) < getProperty("/Pshiptop", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } else if (50 < (getProperty("/enemy", _xscale) + 10)) { if (getProperty("/Pshiptop", _x) < getProperty("/enemy", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/Pshiptop", _y) < getProperty("/enemy", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } eweapon = 1; if (eweapon == 1) { if (ebomba == false) { setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); ebomba = true; ebombtimea = 10; exbombmova = nmemovx; eybombmova = nmemovy; erbombmova = nmemovx * 4; } else if (ebombb == false) { setProperty("/ebmbb", _y , getProperty("/enemy", _y)); setProperty("ebmbb", _y , getProperty("/enemy", _y)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); ebombb = true; ebombtimeb = 10; exbombmovb = nmemovx; eybombmovb = nmemovy; erbombmovb = nmemovx * 4; } else if (ebombc == false) { setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); ebombc = true; ebombtimec = 10; exbombmovc = nmemovx; eybombmovc = nmemovy; erbombmovc = nmemovx * 4; } else if (ebombd == false) { setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); ebombd = true; ebombtimed = 10; exbombmovd = nmemovx; eybombmovd = nmemovy; erbombmovd = nmemovx * 4; } else if (ebombe == false) { setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); ebombe = true; ebombtimee = 10; exbombmove = nmemovx; eybombmove = nmemovy; erbombmove = nmemovx * 4; } else if (ebombf == false) { setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); ebombf = true; ebombtimef = 10; exbombmovf = nmemovx; eybombmovf = nmemovy; erbombmovf = nmemovx * 4; } else if (ebombg == false) { setProperty("/bmbg", _y , getProperty("/enemy", _y)); setProperty("/ebmbg", _y , getProperty("/enemy", _y)); setProperty("/bmbg", _x , getProperty("/enemy", _x)); setProperty("/ebmbg", _x , getProperty("/enemy", _x)); ebombg = true; ebombtimeg = 10; exbombmovg = nmemovx; eybombmovg = nmemovy; erbombmovg = nmemovx * 4; } else if (ebombh == false) { setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); ebombh = true; ebombtimeh = 10; exbombmovh = nmemovx; eybombmovh = nmemovy; erbombmovh = nmemovx * 4; } } if (ebomba == true) { if (0 < ebombtimea) { ebombtimea = ebombtimea - 0.5; setProperty("/ebmba", _x , getProperty("/ebmba", _x) + (exbombmova * 1.5)); setProperty("/ebmba", _y , getProperty("/ebmba", _y) + (exbombmova * 1.5)); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _xscale , getProperty("/ebmba", _xscale) - 2.5); setProperty("/ebmba", _yscale , getProperty("/ebmba", _yscale) - 2.5); if (_root.ebmba.hittest(_root.Pshiptop)) { tellTarget ("/ebmba") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { sheild = 0; arm = arm - 3; } ebomba = false; if (1.1 < ebombtimea) { ebombtimea = 1; } } if ((ebombtimea < 7) and (1.1 < ebombtimea)) { tellTarget ("/ebmba") { play(); }; } } else if (ebombtimea < 1.6) { ebomba = false; setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } } if (ebombb == true) { if (0 < ebombtimeb) { ebombtimeb = ebombtimeb - 0.5; setProperty("/ebmbb", _x , getProperty("/ebmbb", _x) + (exbombmovb * 1.5)); setProperty("/ebmbb", _y , getProperty("/ebmbb", _y) + (exbombmovb * 1.5)); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _xscale , getProperty("/ebmbb", _xscale) - 2.5); setProperty("/ebmbb", _yscale , getProperty("/ebmbb", _yscale) - 2.5); if (_root.ebmbb.hittest(_root.Pshiptop)) { tellTarget ("/ebmbb") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombb = false; if (1.1 < ebombtimeb) { ebombtimeb = 1; } } if ((ebombtimeb < 7) and (1.1 < ebombtimeb)) { tellTarget ("/ebmbb") { play(); }; } } else if (ebombtimeb < 1.6) { ebombb = false; setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } } if (ebombc == true) { if (0 < ebombtimec) { ebombtimec = ebombtimec - 0.5; setProperty("/ebmbc", _x , getProperty("/ebmbc", _x) + (exbombmovc * 1.5)); setProperty("/ebmbc", _y , getProperty("/ebmbc", _y) + (exbombmovc * 1.5)); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _xscale , getProperty("/ebmbc", _xscale) - 2.5); setProperty("/ebmbc", _yscale , getProperty("/ebmbc", _yscale) - 2.5); if (_root.ebmbc.hittest(_root.Pshiptop)) { tellTarget ("/ebmbc") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombc = false; if (1.1 < ebombtimec) { ebombtimec = 1; } } if ((ebombtimec < 7) and (1.1 < ebombtimec)) { tellTarget ("/ebmbc") { play(); }; } } else if (ebombtimec < 1.6) { ebombc = false; setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } } if (ebombd == true) { if (0 < ebombtimed) { ebombtimed = ebombtimed - 0.5; setProperty("/ebmbd", _x , getProperty("/ebmbd", _x) + (exbombmovd * 1.5)); setProperty("/ebmbd", _y , getProperty("/ebmbd", _y) + (exbombmovd * 1.5)); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _xscale , getProperty("/ebmbd", _xscale) - 2.5); setProperty("/ebmbd", _yscale , getProperty("/ebmbd", _yscale) - 2.5); if (_root.ebmbd.hittest(_root.Pshiptop)) { tellTarget ("/ebmbd") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombd = false; if (1.1 < ebombtimed) { ebombtimed = 1; } } if ((ebombtimed < 7) and (1.1 < ebombtimed)) { tellTarget ("/ebmbd") { play(); }; } } else if (ebombtimed < 1.6) { ebombd = false; setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } } if (ebombe == true) { if (0 < ebombtimee) { ebombtimee = ebombtimee - 0.5; setProperty("/ebmbe", _x , getProperty("/ebmbe", _x) + (exbombmove * 1.5)); setProperty("/ebmbe", _y , getProperty("/ebmbe", _y) + (exbombmove * 1.5)); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _xscale , getProperty("/ebmbe", _xscale) - 2.5); setProperty("/ebmbe", _yscale , getProperty("/ebmbe", _yscale) - 2.5); if (_root.ebmbe.hittest(_root.Pshiptop)) { tellTarget ("/ebmbe") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombe = false; if (1.1 < ebombtimee) { ebombtimee = 1; } } if ((ebombtimee < 7) and (1.1 < ebombtimee)) { tellTarget ("/ebmbe") { play(); }; } } else if (ebombtimee < 1.6) { ebombe = false; setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } } if (ebombf == true) { if (0 < ebombtimef) { ebombtimef = ebombtimef - 0.5; setProperty("/ebmbf", _x , getProperty("/ebmbf", _x) + (exbombmovf * 1.5)); setProperty("/ebmbf", _y , getProperty("/ebmbf", _y) + (exbombmovf * 1.5)); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _xscale , getProperty("/ebmbf", _xscale) - 2.5); setProperty("/ebmbf", _yscale , getProperty("/ebmbf", _yscale) - 2.5); if (_root.ebmbf.hittest(_root.Pshiptop)) { tellTarget ("/ebmbf") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombf = false; if (1.1 < ebombtimef) { ebombtimef = 1; } } if ((ebombtimef < 7) and (1.1 < ebombtimef)) { tellTarget ("/ebmbf") { play(); }; } } else if (ebombtimef < 1.6) { ebombf = false; setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } } if (ebombg == true) { if (0 < ebombtimeg) { ebombtimeg = ebombtimeg - 0.5; setProperty("/ebmbg", _x , getProperty("/ebmbg", _x) + (exbombmovg * 1.5)); setProperty("/ebmbg", _y , getProperty("/ebmbg", _y) + (exbombmovg * 1.5)); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _xscale , getProperty("/ebmbg", _xscale) - 2.5); setProperty("/ebmbg", _yscale , getProperty("/ebmbg", _yscale) - 2.5); if (_root.ebmbg.hittest(_root.Pshiptop)) { tellTarget ("/ebmbg") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombg = false; if (1.1 < ebombtimeg) { ebombtimeg = 1; } } if ((ebombtimeg < 7) and (1.1 < ebombtimeg)) { tellTarget ("/ebmbg") { play(); }; } } else if (ebombtimeg < 1.6) { ebombg = false; setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } } if (ebombh == true) { if (0 < ebombtimeh) { ebombtimeh = ebombtimeh - 0.5; setProperty("/ebmbh", _x , getProperty("/ebmbh", _x) + (exbombmovh * 1.5)); setProperty("/ebmbh", _y , getProperty("/ebmbh", _y) + (exbombmovh * 1.5)); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _xscale , getProperty("/ebmbh", _xscale) - 2.5); setProperty("/ebmbh", _yscale , getProperty("/ebmbh", _yscale) - 2.5); if (_root.ebmbh.hittest(_root.Pshiptop)) { tellTarget ("/ebmbh") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombh = false; if (1.1 < ebombtimeh) { ebombtimeh = 1; } } if ((ebombtimeh < 7) and (1.1 < ebombtimeh)) { tellTarget ("/ebmbh") { play(); }; } } else if (ebombtimeh < 1.6) { ebombh = false; setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } } if (_root.ebmba.hittest(_root.Pshiptop)) { ebomba = false; duplicateMovieClip ("eblowa", "eblowup", 999); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } if (_root.ebmbb.hittest(_root.Pshiptop)) { ebombb = false; duplicateMovieClip ("eblowb", "eblowup", 999); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } if (_root.ebmbc.hittest(_root.Pshiptop)) { ebombc = false; duplicateMovieClip ("eblowc", "eblowup", 999); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } if (_root.ebmbd.hittest(_root.Pshiptop)) { ebombd = false; duplicateMovieClip ("eblowd", "eblowup", 999); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } if (_root.ebmbe.hittest(_root.Pshiptop)) { ebombe = false; duplicateMovieClip ("eblowe", "eblowup", 999); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } if (_root.ebmbf.hittest(_root.Pshiptop)) { ebombf = false; duplicateMovieClip ("eblowf", "eblowup", 999); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } if (_root.ebmbg.hittest(_root.Pshiptop)) { ebombg = false; duplicateMovieClip ("eblowg", "eblowup", 999); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } if (_root.ebmbh.hittest(_root.Pshiptop)) { ebombh = false; duplicateMovieClip ("eblowh", "eblowup", 999); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } energy = Math.round(energy + intake); imput = Math.round(intake); if ((1000 + (ease * 100)) < energy) { energy = 1000 + (ease * 100); } if (160 < energy) { if (choice == false) { choice = true; } } if (choice == false) { if (1 < speed) { speed = speed - 1; } if (1 < weapon) { weapon = weapon - 1; } } if (choice == true) { if (speed < choicespeed) { speed = speed + 1; } if (weapon < choiceweapon) { weapon = weapon + 1; } } if (energy < 5) { energy = 0; choice = false; } if (0 < xmov) { if (0 < ymov) { intake = (7 - ((xmov + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - ((xmov - ymov) / 5)) - (speed / 1.5); } } else if (xmov < 1) { if (0 < ymov) { intake = (7 - (((-xmov) + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - (((-xmov) - ymov) / 5)) - (speed / 1.5); } } shcount = shcount - 1; if (shcount < 1) { shcount = 20; if (she == false) { she = true; } } else if (she == true) { she = false; } if (she == true) { sheilds = sheilds + 3; } usage = Math.round((energy / (2000 + (ease * 100))) * 100) + "%"; if (nmeh < 1) { if (byebye == false) { setProperty("/bhe", _visible , 100); setProperty("/bhe", _visible , 100); byebye = true; bght = 14; } } if (byebye == true) { if (0 < bght) { bght = bght - 1; frame = int(bght); tellTarget (_root.bhe) { gotoAndStop(_root.frame); }; setProperty("/enemy", _alpha , getProperty("/enemy", _alpha) - 8); setProperty("/esheild", _visible , 0); setProperty("/esheild", _visible , 0); setProperty("/bhe", _y , getProperty("/enemy", _y)); setProperty("/bhe", _x , getProperty("/enemy", _x)); nmeh = 0; } else if (bght < 1) { nmeh = 700 + (ease * 100); nmesheild = 700 + (ease * 100); outnumber = outnumber - 1; setProperty("/enemy", _x , 0); setProperty("/enemy", _x , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _alpha , 100); setProperty("/enemy", _alpha , 100); setProperty("/esheild", _visible , 100); setProperty("/esheild", _visible , 100); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); byebye = false; } } bone = Math.round(outnumber / 10) + 1; if (arm < 1) { gotoAndPlay (2918); } if (outnumber < 1) { tech = (teck + Math.round(outnumber / 10)) + 1; techn = Math.round(outnumber / 10) + 1; rank = rank + bone; gotoAndPlay (2415); if (termission < 4) { termission = 4; } }
Frame 2411
gotoAndPlay (2410);
Frame 2412
nextFrame();
Frame 2414
prevFrame();
Frame 2415
frame = int(outnumber); tellTarget (_root.enemys) { gotoAndStop(_root.frame); }; frame = int(techn); tellTarget (_root.technoligy) { gotoAndStop(_root.frame); }; frame = int(bone); tellTarget (_root.bonus) { gotoAndStop(_root.frame); }; frame = int(rank); tellTarget (_root.rankk) { gotoAndStop(_root.frame); };
Frame 2416
gotoAndPlay (2415);
Instance of Symbol 630 MovieClip "bmba" in Frame 2418
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2418
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2418
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2418
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2418
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2418
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2418
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2418
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Frame 2427
tellTarget (_root.backround) { gotoAndStop (4); };
Frame 2455
gotoAndPlay (2409);
Frame 2456
nextFrame(); stop();
Frame 2457
_quality = "high";
Frame 2458
prevFrame();
Frame 2459
back = 5; arm = 6000 - (ease * 1000); sheild = 1000 - (ease * 100); nmeh = 800 + (ease * 100); nmesheild = 800 + (ease * 100); energy = 100; she = false; byebye = false; shcount = 20; outnumber = 7; deca = 7; decb = 15; sec = 60; secf = 61; micro = 5; microf = 0; min = 10; setProperty("/botsheild", _alpha , 0); setProperty("/botsheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); update = ""; xposition = 425; yposition = 150; weapon = 1; nmemovx = 0; nmemovy = 0; speed = 0; alpha = 0; tech = 6; qual = 1; bomba = false; bombb = false; bombc = false; bombd = false; bombe = false; bombf = false; bombg = false; bombh = false; ebomba = false; ebombb = false; ebombc = false; ebombd = false; ebombe = false; ebombf = false; ebombg = false; ebombh = false; blowuptime = 3; tellTarget ("blowa") { stop(); }; tellTarget ("blowb") { stop(); }; tellTarget ("blowc") { stop(); }; tellTarget ("blowd") { stop(); }; tellTarget ("blowe") { stop(); }; tellTarget ("blowf") { stop(); }; tellTarget ("blowg") { stop(); }; tellTarget ("blowh") { stop(); }; tellTarget ("eblowa") { stop(); }; tellTarget ("eblowb") { stop(); }; tellTarget ("eblowc") { stop(); }; tellTarget ("eblowd") { stop(); }; tellTarget ("eblowe") { stop(); }; tellTarget ("eblowf") { stop(); }; tellTarget ("eblowg") { stop(); }; tellTarget ("eblowh") { stop(); }; song = bsong + 1;
Instance of Symbol 659 MovieClip "Pshipbot" in Frame 2459
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Instance of Symbol 630 MovieClip "bmba" in Frame 2459
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2459
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2459
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2459
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2459
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2459
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2459
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2459
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 1095 MovieClip "enemy" in Frame 2459
onClipEvent (enterFrame) { if (681 < _x) { _x = 680; } if (_x < 149) { _x = 150; } if (301 < _y) { _y = 300; } if (_y < -1) { _y = 0; } }
Instance of Symbol 659 MovieClip "Pshiptop" in Frame 2459
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Frame 2460
frame = int(song); tellTarget (_root.music) { gotoAndStop(_root.frame); }; tellTarget (_root.backround) { gotoAndStop (3); }; if (5 < getProperty("/esheild", _alpha)) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) - 6); } if (50 < getProperty("/enemy", _xscale)) { setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _visible , 100); setProperty("/botsheild", _visible , 100); setProperty("/topsheild", _visible , 0); setProperty("/topsheild", _visible , 0); } else { setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _visible , 100); setProperty("/topsheild", _visible , 100); setProperty("/botsheild", _visible , 0); setProperty("/botsheild", _visible , 0); } if (5 < playersheild) { playersheild = playersheild - 4; } setProperty("/botsheild", _x , getProperty("/Pshiptop", _x)); setProperty("/botsheild", _y , getProperty("/Pshiptop", _y)); setProperty("/botsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _x , getProperty("/Pshiptop", _x)); setProperty("topsheild", _y , getProperty("/Pshiptop", _y)); startDrag ("rat", true, 200, 0, 650, 300); ymovwvar = ymov + 20; if (qual == 1) { _quality = "low"; } else if (qual == 2) { _quality = "medium"; } else if (qual == 3) { _quality = "high"; } qualcount = qualcount - 1; if (0 < qualcount) { setProperty("/settings", _alpha , 100); setProperty("/settings", _alpha , 100); } else if (qualcount < 1) { if (0 < getProperty("/settings", _alpha)) { setProperty("/settings", _alpha , getProperty("/settings", _alpha) - 20); } } deca = deca - 1; decb = decb - 1; if (deca < 1) { deca = random(15) + 5; tellTarget ("decora") { play(); }; setProperty("/decora", _rotation , random(90)); setProperty("/decora", _rotation , random(90)); setProperty("/decora", _y , random(150)); setProperty("/decora", _y , random(150)); setProperty("/decora", _x , random(500) + 175); setProperty("/decora", _x , random(500) + 175); ascale = random(29) + 50; setProperty("/decora", _yscale , ascale); setProperty("/decora", _yscale , ascale); setProperty("/decora", _xscale , ascale); setProperty("/decora", _xscale , ascale); } if (decb < 1) { decb = random(18) + 5; tellTarget ("decorb") { play(); }; setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _x , random(500) + 175); setProperty("/decorb", _x , random(500) + 175); bscale = random(29) + 50; setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _xscale , bscale); setProperty("/decorb", _xscale , bscale); } micro = micro - 5; if (micro < 6) { micro = 60; sec = sec - 1; } if (sec < 1) { sec = 60; min = min - 1; } if ((micro < 19) and (9 < micro)) { if (sec < 10) { time = (((min + ":0") + sec) + ": ") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ": ") + micro; } } else if (19 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } else if (micro < 10) { if (sec < 10) { time = (((min + ":0") + sec) + ":0") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":0") + micro; } } else if (10 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } microf = microf - 5; if (microf < 6) { microf = 60; secf = secf - 1; } if (secf < 1) { secf = 60; minf = min - 1; } if ((microf < 19) and (9 < microf)) { if (secf < 10) { timef = (secf + ": ") + microf; } else if (9 < secf) { timef = (secf + ": ") + microf; } } else if (19 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } else if (microf < 10) { if (secf < 10) { timef = (secf + ":0") + microf; } else if (9 < secf) { timef = (sefc + ":0") + microf; } } else if (10 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } frame = int(qual); tellTarget (_root.settings) { gotoAndStop(_root.frame); }; nmeY = nmemovy + 21; frame = int(nmeY); tellTarget (_root.enemy) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshiptop) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshipbot) { gotoAndStop(_root.frame); }; ratx = getProperty("/rat", _x); raty = getProperty("/rat", _y); xpos = getProperty("/Pshiptop", _x); ypos = getProperty("/Pshiptop", _y); if (cntrlz == 1) { if (ypos < (raty - 1)) { if (ymov < 20) { if (0 < ymov) { ymov = (ymov + 0.5) + (speed / 10); } else { ymov = (ymov + 1) + (speed / 10); } } } else if ((raty + 1) < ypos) { if (-20 < ymov) { if (ymov < 0) { ymov = (ymov - 0.5) - (speed / 10); } else { ymov = (ymov - 1) - (speed / 10); } } } else if ((ymov < 2) and (0 < ymov)) { ymov = 0; } else if ((-3 < ymov) and (ymov < 0)) { ymov = 0; } if (xpos < (ratx - 3)) { if (xmov < 20) { if (0 < xmov) { xmov = (xmov + 0.5) + (speed / 10); } else { xmov = (xmov + 1) + (speed / 10); } } } else if ((raty + 3) < xpos) { if ((-20 - (speed / 10)) < xmov) { if (xmov < 0) { xmov = (xmov - 0.5) - (speed / 10); } else { xmov = (xmov - 1) - (speed / 10); } } } else if ((xmov < 3) and (0 < xmov)) { xmov = 0; } else if ((-3 < xmov) and (xmov < 0)) { xmov = 0; } if (Key.isDown(Key.UP)) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } if (Key.isDown(Key.LEFT)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } if (Key.isDown(Key.RIGHT)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } if (Key.isDown(Key.DOWN)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } else if (cntrlz == 2) { if (Key.isDown(Key.UP)) { if (ymov < 20) { ymov = (ymov + 1) + (speed / 10); } } } if (Key.isDown(Key.DOWN)) { if (-20 < ymov) { ymov = ymov - (speed / 10); } } yposition = yposition + ymov; if (Key.isDown(Key.RIGHT)) { if (xmov < 20) { xmov = (xmov + 1) + (speed / 10); } } else if (Key.isDown(Key.LEFT)) { if (-20 < xmov) { xmov = (xmov - 1) - (speed / 10); } } if (1 < energy) { xposition = xposition + (xmov * 1.5); yposition = yposition + (ymov * 2); } else { xposition = xposition + ((xmov * 1.5) / 2); yposition = yposition + ymov; } setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshiptop", _x , xposition); setProperty("/Pshiptop", _x , xposition); if (bomba == true) { if (0 < bombtimea) { bombtimea = bombtimea - 0.5; setProperty("/bmba", _x , getProperty("/bmba", _x) + (xbombmova * 1.5)); setProperty("/bmba", _y , getProperty("/bmba", _y) + (xbombmova * 1.5)); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _xscale , getProperty("/bmba", _xscale) - 2.5); setProperty("/bmba", _yscale , getProperty("/bmba", _yscale) - 2.5); if (_root.bmba.hittest(_root.enemy)) { tellTarget ("/bmba") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bomba = false; if (1.1 < bombtimea) { bombtimea = 1; } } if ((bombtimea < 7) and (1.1 < bombtimea)) { tellTarget ("/bmba") { play(); }; } } else if (bombtimea < 1.6) { bomba = false; setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } } if (bombb == true) { if (0 < bombtimeb) { bombtimeb = bombtimeb - 0.5; setProperty("/bmbb", _x , getProperty("/bmbb", _x) + (xbombmovb * 1.5)); setProperty("/bmbb", _y , getProperty("/bmbb", _y) + (xbombmovb * 1.5)); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _xscale , getProperty("/bmbb", _xscale) - 2.5); setProperty("/bmbb", _yscale , getProperty("/bmbb", _yscale) - 2.5); if (_root.bmbb.hittest(_root.enemy)) { tellTarget ("/bmbb") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombb = false; if (1.1 < bombtimeb) { bombtimeb = 1; } } if ((bombtimeb < 7) and (1.1 < bombtimeb)) { tellTarget ("/bmbb") { play(); }; } } else if (bombtimeb < 1.6) { bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } } if (bombc == true) { if (0 < bombtimec) { bombtimec = bombtimec - 0.5; setProperty("/bmbc", _x , getProperty("/bmbc", _x) + (xbombmovc * 1.5)); setProperty("/bmbc", _y , getProperty("/bmbc", _y) + (xbombmovc * 1.5)); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _xscale , getProperty("/bmbc", _xscale) - 2.5); setProperty("/bmbc", _yscale , getProperty("/bmbc", _yscale) - 2.5); if (_root.bmbc.hittest(_root.enemy)) { tellTarget ("/bmbc") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombc = false; if (1.1 < bombtimec) { bombtimec = 1; } } if ((bombtimec < 7) and (1.1 < bombtimec)) { tellTarget ("/bmbc") { play(); }; } } else if (bombtimec < 1.6) { bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } } if (bombd == true) { if (0 < bombtimed) { bombtimed = bombtimed - 0.5; setProperty("/bmbd", _x , getProperty("/bmbd", _x) + (xbombmovd * 1.5)); setProperty("/bmbd", _y , getProperty("/bmbd", _y) + (xbombmovd * 1.5)); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _xscale , getProperty("/bmbd", _xscale) - 2.5); setProperty("/bmbd", _yscale , getProperty("/bmbd", _yscale) - 2.5); if (_root.bmbd.hittest(_root.enemy)) { tellTarget ("/bmbd") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombd = false; if (1.1 < bombtimed) { bombtimed = 1; } } if ((bombtimed < 7) and (1.1 < bombtimed)) { tellTarget ("/bmbd") { play(); }; } } else if (bombtimed < 1.6) { bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } } if (bombe == true) { if (0 < bombtimee) { bombtimee = bombtimee - 0.5; setProperty("/bmbe", _x , getProperty("/bmbe", _x) + (xbombmove * 1.5)); setProperty("/bmbe", _y , getProperty("/bmbe", _y) + (xbombmove * 1.5)); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _xscale , getProperty("/bmbe", _xscale) - 2.5); setProperty("/bmbe", _yscale , getProperty("/bmbe", _yscale) - 2.5); if (_root.bmbe.hittest(_root.enemy)) { tellTarget ("/bmbe") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombe = false; if (1.1 < bombtimee) { bombtimee = 1; } } if ((bombtimee < 7) and (1.1 < bombtimee)) { tellTarget ("/bmbe") { play(); }; } } else if (bombtimee < 1.6) { bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } } if (bombf == true) { if (0 < bombtimef) { bombtimef = bombtimef - 0.5; setProperty("/bmbf", _x , getProperty("/bmbf", _x) + (xbombmovf * 1.5)); setProperty("/bmbf", _y , getProperty("/bmbf", _y) + (xbombmovf * 1.5)); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _xscale , getProperty("/bmbf", _xscale) - 2.5); setProperty("/bmbf", _yscale , getProperty("/bmbf", _yscale) - 2.5); if (_root.bmbf.hittest(_root.enemy)) { tellTarget ("/bmbf") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombf = false; if (1.1 < bombtimef) { bombtimef = 1; } } if ((bombtimef < 7) and (1.1 < bombtimef)) { tellTarget ("/bmbf") { play(); }; } } else if (bombtimef < 1.6) { bombf = false; setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } } if (bombg == true) { if (0 < bombtimeg) { bombtimeg = bombtimeg - 0.5; setProperty("/bmbg", _x , getProperty("/bmbg", _x) + (xbombmovg * 1.5)); setProperty("/bmbg", _y , getProperty("/bmbg", _y) + (xbombmovg * 1.5)); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _xscale , getProperty("/bmbg", _xscale) - 2.5); setProperty("/bmbg", _yscale , getProperty("/bmbg", _yscale) - 2.5); if (_root.bmbg.hittest(_root.enemy)) { tellTarget ("/bmbg") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); esheild = 0; } bombg = false; if (1.1 < bombtimeg) { bombtimeg = 1; } } if ((bombtimeg < 7) and (1.1 < bombtimeg)) { tellTarget ("/bmbg") { play(); }; } } else if (bombtimeg < 1.6) { bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } } if (bombh == true) { if (0 < bombtimeh) { bombtimeh = bombtimeh - 0.5; setProperty("/bmbh", _x , getProperty("/bmbh", _x) + (xbombmovh * 1.5)); setProperty("/bmbh", _y , getProperty("/bmbh", _y) + (xbombmovh * 1.5)); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _xscale , getProperty("/bmbh", _xscale) - 2.5); setProperty("/bmbh", _yscale , getProperty("/bmbh", _yscale) - 2.5); if (_root.bmbh.hittest(_root.enemy)) { tellTarget ("/bmbh") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombh = false; if (1.1 < bombtimeh) { bombtimeh = 1; } } if ((bombtimeh < 7) and (1.1 < bombtimeh)) { tellTarget ("/bmbh") { play(); }; } } else if (bombtimeh < 1.6) { bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } } if (_root.bmba.hittest(_root.enemy)) { bomba = false; duplicateMovieClip ("blowa", "blowup", 999); setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } if (_root.bmbb.hittest(_root.enemy)) { duplicateMovieClip ("blowb", "blowup", 999); bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } if (_root.bmbc.hittest(_root.enemy)) { duplicateMovieClip ("blowc", "blowup", 999); bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } if (_root.bmbd.hittest(_root.enemy)) { duplicateMovieClip ("blowd", "blowup", 999); bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } if (_root.bmbe.hittest(_root.enemy)) { duplicateMovieClip ("blowe", "blowup", 999); bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } if (_root.bmbf.hittest(_root.enemy)) { duplicateMovieClip ("blowf", "blowup", 999); bombf = false; setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } if (_root.bmbg.hittest(_root.enemy)) { duplicateMovieClip ("blowg", "blowup", 999); bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } if (_root.bmbh.hittest(_root.enemy)) { duplicateMovieClip ("blowh", "blowup", 999); bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } blowuptime = blowuptime - 1; if (blowuptime < 0) { blowuptime = 3; setProperty("/blowa", _x , getProperty("/bmba", _x)); setProperty("/blowb", _x , getProperty("/bmbb", _x)); setProperty("/blowc", _x , getProperty("/bmbc", _x)); setProperty("/blowd", _x , getProperty("/bmbd", _x)); setProperty("/blowe", _x , getProperty("/bmbe", _x)); setProperty("/blowf", _x , getProperty("/bmbf", _x)); setProperty("/blowg", _x , getProperty("/bmbh", _x)); setProperty("/blowh", _x , getProperty("/bmbh", _x)); setProperty("/blowa", _y , getProperty("/bmba", _y)); setProperty("/blowb", _y , getProperty("/bmbb", _y)); setProperty("/blowc", _y , getProperty("/bmbc", _y)); setProperty("/blowd", _y , getProperty("/bmbd", _y)); setProperty("/blowe", _y , getProperty("/bmbe", _y)); setProperty("/blowf", _y , getProperty("/bmbf", _y)); setProperty("/blowg", _y , getProperty("/bmbg", _y)); setProperty("/blowh", _y , getProperty("/bmbh", _y)); } Ey = getProperty("/enemy", _y); Ex = getProperty("/enemy", _x); orgx = 425; orgy = 150; dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _alpha , alpha); setProperty("/arrow", _alpha , alpha); if (_root.stage.hittest(_root.enemy)) { if (19 < alpha) { alpha = alpha - 20; } } else if (alpha < 99) { alpha = alpha + 20; } setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _x , getProperty("/enemy", _x)); setProperty("/esheild", _y , getProperty("/enemy", _y)); if (250 < getProperty("/enemy", _y)) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) - 3); } else if (getProperty("/enemy", _y) < 50) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) + 3); } else { setProperty("/enemy", _y , (getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)); } if (getProperty("/enemy", _x) < 220) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) + 3); } else if (630 < getProperty("/enemy", _x)) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) - 3); } else { setProperty("/enemy", _x , (getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)); } nmex = getProperty("/enemy", _x); if ((getProperty("/enemy", _xscale) + 10) < 50) { if (getProperty("/enemy", _x) < getProperty("/Pshiptop", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/enemy", _y) < getProperty("/Pshiptop", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } else if (50 < (getProperty("/enemy", _xscale) + 10)) { if (getProperty("/Pshiptop", _x) < getProperty("/enemy", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/Pshiptop", _y) < getProperty("/enemy", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } eweapon = 1; if (eweapon == 1) { if (ebomba == false) { setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); ebomba = true; ebombtimea = 10; exbombmova = nmemovx; eybombmova = nmemovy; erbombmova = nmemovx * 4; } else if (ebombb == false) { setProperty("/ebmbb", _y , getProperty("/enemy", _y)); setProperty("ebmbb", _y , getProperty("/enemy", _y)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); ebombb = true; ebombtimeb = 10; exbombmovb = nmemovx; eybombmovb = nmemovy; erbombmovb = nmemovx * 4; } else if (ebombc == false) { setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); ebombc = true; ebombtimec = 10; exbombmovc = nmemovx; eybombmovc = nmemovy; erbombmovc = nmemovx * 4; } else if (ebombd == false) { setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); ebombd = true; ebombtimed = 10; exbombmovd = nmemovx; eybombmovd = nmemovy; erbombmovd = nmemovx * 4; } else if (ebombe == false) { setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); ebombe = true; ebombtimee = 10; exbombmove = nmemovx; eybombmove = nmemovy; erbombmove = nmemovx * 4; } else if (ebombf == false) { setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); ebombf = true; ebombtimef = 10; exbombmovf = nmemovx; eybombmovf = nmemovy; erbombmovf = nmemovx * 4; } else if (ebombg == false) { setProperty("/bmbg", _y , getProperty("/enemy", _y)); setProperty("/ebmbg", _y , getProperty("/enemy", _y)); setProperty("/bmbg", _x , getProperty("/enemy", _x)); setProperty("/ebmbg", _x , getProperty("/enemy", _x)); ebombg = true; ebombtimeg = 10; exbombmovg = nmemovx; eybombmovg = nmemovy; erbombmovg = nmemovx * 4; } else if (ebombh == false) { setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); ebombh = true; ebombtimeh = 10; exbombmovh = nmemovx; eybombmovh = nmemovy; erbombmovh = nmemovx * 4; } } if (ebomba == true) { if (0 < ebombtimea) { ebombtimea = ebombtimea - 0.5; setProperty("/ebmba", _x , getProperty("/ebmba", _x) + (exbombmova * 1.5)); setProperty("/ebmba", _y , getProperty("/ebmba", _y) + (exbombmova * 1.5)); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _xscale , getProperty("/ebmba", _xscale) - 2.5); setProperty("/ebmba", _yscale , getProperty("/ebmba", _yscale) - 2.5); if (_root.ebmba.hittest(_root.Pshiptop)) { tellTarget ("/ebmba") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { sheild = 0; arm = arm - 3; } ebomba = false; if (1.1 < ebombtimea) { ebombtimea = 1; } } if ((ebombtimea < 7) and (1.1 < ebombtimea)) { tellTarget ("/ebmba") { play(); }; } } else if (ebombtimea < 1.6) { ebomba = false; setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } } if (ebombb == true) { if (0 < ebombtimeb) { ebombtimeb = ebombtimeb - 0.5; setProperty("/ebmbb", _x , getProperty("/ebmbb", _x) + (exbombmovb * 1.5)); setProperty("/ebmbb", _y , getProperty("/ebmbb", _y) + (exbombmovb * 1.5)); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _xscale , getProperty("/ebmbb", _xscale) - 2.5); setProperty("/ebmbb", _yscale , getProperty("/ebmbb", _yscale) - 2.5); if (_root.ebmbb.hittest(_root.Pshiptop)) { tellTarget ("/ebmbb") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombb = false; if (1.1 < ebombtimeb) { ebombtimeb = 1; } } if ((ebombtimeb < 7) and (1.1 < ebombtimeb)) { tellTarget ("/ebmbb") { play(); }; } } else if (ebombtimeb < 1.6) { ebombb = false; setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } } if (ebombc == true) { if (0 < ebombtimec) { ebombtimec = ebombtimec - 0.5; setProperty("/ebmbc", _x , getProperty("/ebmbc", _x) + (exbombmovc * 1.5)); setProperty("/ebmbc", _y , getProperty("/ebmbc", _y) + (exbombmovc * 1.5)); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _xscale , getProperty("/ebmbc", _xscale) - 2.5); setProperty("/ebmbc", _yscale , getProperty("/ebmbc", _yscale) - 2.5); if (_root.ebmbc.hittest(_root.Pshiptop)) { tellTarget ("/ebmbc") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombc = false; if (1.1 < ebombtimec) { ebombtimec = 1; } } if ((ebombtimec < 7) and (1.1 < ebombtimec)) { tellTarget ("/ebmbc") { play(); }; } } else if (ebombtimec < 1.6) { ebombc = false; setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } } if (ebombd == true) { if (0 < ebombtimed) { ebombtimed = ebombtimed - 0.5; setProperty("/ebmbd", _x , getProperty("/ebmbd", _x) + (exbombmovd * 1.5)); setProperty("/ebmbd", _y , getProperty("/ebmbd", _y) + (exbombmovd * 1.5)); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _xscale , getProperty("/ebmbd", _xscale) - 2.5); setProperty("/ebmbd", _yscale , getProperty("/ebmbd", _yscale) - 2.5); if (_root.ebmbd.hittest(_root.Pshiptop)) { tellTarget ("/ebmbd") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombd = false; if (1.1 < ebombtimed) { ebombtimed = 1; } } if ((ebombtimed < 7) and (1.1 < ebombtimed)) { tellTarget ("/ebmbd") { play(); }; } } else if (ebombtimed < 1.6) { ebombd = false; setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } } if (ebombe == true) { if (0 < ebombtimee) { ebombtimee = ebombtimee - 0.5; setProperty("/ebmbe", _x , getProperty("/ebmbe", _x) + (exbombmove * 1.5)); setProperty("/ebmbe", _y , getProperty("/ebmbe", _y) + (exbombmove * 1.5)); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _xscale , getProperty("/ebmbe", _xscale) - 2.5); setProperty("/ebmbe", _yscale , getProperty("/ebmbe", _yscale) - 2.5); if (_root.ebmbe.hittest(_root.Pshiptop)) { tellTarget ("/ebmbe") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombe = false; if (1.1 < ebombtimee) { ebombtimee = 1; } } if ((ebombtimee < 7) and (1.1 < ebombtimee)) { tellTarget ("/ebmbe") { play(); }; } } else if (ebombtimee < 1.6) { ebombe = false; setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } } if (ebombf == true) { if (0 < ebombtimef) { ebombtimef = ebombtimef - 0.5; setProperty("/ebmbf", _x , getProperty("/ebmbf", _x) + (exbombmovf * 1.5)); setProperty("/ebmbf", _y , getProperty("/ebmbf", _y) + (exbombmovf * 1.5)); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _xscale , getProperty("/ebmbf", _xscale) - 2.5); setProperty("/ebmbf", _yscale , getProperty("/ebmbf", _yscale) - 2.5); if (_root.ebmbf.hittest(_root.Pshiptop)) { tellTarget ("/ebmbf") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombf = false; if (1.1 < ebombtimef) { ebombtimef = 1; } } if ((ebombtimef < 7) and (1.1 < ebombtimef)) { tellTarget ("/ebmbf") { play(); }; } } else if (ebombtimef < 1.6) { ebombf = false; setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } } if (ebombg == true) { if (0 < ebombtimeg) { ebombtimeg = ebombtimeg - 0.5; setProperty("/ebmbg", _x , getProperty("/ebmbg", _x) + (exbombmovg * 1.5)); setProperty("/ebmbg", _y , getProperty("/ebmbg", _y) + (exbombmovg * 1.5)); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _xscale , getProperty("/ebmbg", _xscale) - 2.5); setProperty("/ebmbg", _yscale , getProperty("/ebmbg", _yscale) - 2.5); if (_root.ebmbg.hittest(_root.Pshiptop)) { tellTarget ("/ebmbg") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombg = false; if (1.1 < ebombtimeg) { ebombtimeg = 1; } } if ((ebombtimeg < 7) and (1.1 < ebombtimeg)) { tellTarget ("/ebmbg") { play(); }; } } else if (ebombtimeg < 1.6) { ebombg = false; setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } } if (ebombh == true) { if (0 < ebombtimeh) { ebombtimeh = ebombtimeh - 0.5; setProperty("/ebmbh", _x , getProperty("/ebmbh", _x) + (exbombmovh * 1.5)); setProperty("/ebmbh", _y , getProperty("/ebmbh", _y) + (exbombmovh * 1.5)); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _xscale , getProperty("/ebmbh", _xscale) - 2.5); setProperty("/ebmbh", _yscale , getProperty("/ebmbh", _yscale) - 2.5); if (_root.ebmbh.hittest(_root.Pshiptop)) { tellTarget ("/ebmbh") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombh = false; if (1.1 < ebombtimeh) { ebombtimeh = 1; } } if ((ebombtimeh < 7) and (1.1 < ebombtimeh)) { tellTarget ("/ebmbh") { play(); }; } } else if (ebombtimeh < 1.6) { ebombh = false; setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } } if (_root.ebmba.hittest(_root.Pshiptop)) { ebomba = false; duplicateMovieClip ("eblowa", "eblowup", 999); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } if (_root.ebmbb.hittest(_root.Pshiptop)) { ebombb = false; duplicateMovieClip ("eblowb", "eblowup", 999); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } if (_root.ebmbc.hittest(_root.Pshiptop)) { ebombc = false; duplicateMovieClip ("eblowc", "eblowup", 999); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } if (_root.ebmbd.hittest(_root.Pshiptop)) { ebombd = false; duplicateMovieClip ("eblowd", "eblowup", 999); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } if (_root.ebmbe.hittest(_root.Pshiptop)) { ebombe = false; duplicateMovieClip ("eblowe", "eblowup", 999); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } if (_root.ebmbf.hittest(_root.Pshiptop)) { ebombf = false; duplicateMovieClip ("eblowf", "eblowup", 999); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } if (_root.ebmbg.hittest(_root.Pshiptop)) { ebombg = false; duplicateMovieClip ("eblowg", "eblowup", 999); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } if (_root.ebmbh.hittest(_root.Pshiptop)) { ebombh = false; duplicateMovieClip ("eblowh", "eblowup", 999); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } energy = Math.round(energy + intake); imput = Math.round(intake); if ((1000 + (ease * 100)) < energy) { energy = 1000 + (ease * 100); } if (160 < energy) { if (choice == false) { choice = true; } } if (choice == false) { if (1 < speed) { speed = speed - 1; } if (1 < weapon) { weapon = weapon - 1; } } if (choice == true) { if (speed < choicespeed) { speed = speed + 1; } if (weapon < choiceweapon) { weapon = weapon + 1; } } if (energy < 5) { energy = 0; choice = false; } if (0 < xmov) { if (0 < ymov) { intake = (7 - ((xmov + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - ((xmov - ymov) / 5)) - (speed / 1.5); } } else if (xmov < 1) { if (0 < ymov) { intake = (7 - (((-xmov) + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - (((-xmov) - ymov) / 5)) - (speed / 1.5); } } shcount = shcount - 1; if (shcount < 1) { shcount = 20; if (she == false) { she = true; } } else if (she == true) { she = false; } if (she == true) { sheilds = sheilds + 3; } usage = Math.round((energy / (2000 + (ease * 100))) * 100) + "%"; if (nmeh < 1) { if (byebye == false) { setProperty("/bhe", _visible , 100); setProperty("/bhe", _visible , 100); byebye = true; bght = 14; } } if (byebye == true) { if (0 < bght) { bght = bght - 1; frame = int(bght); tellTarget (_root.bhe) { gotoAndStop(_root.frame); }; setProperty("/enemy", _alpha , getProperty("/enemy", _alpha) - 8); setProperty("/esheild", _visible , 0); setProperty("/esheild", _visible , 0); setProperty("/bhe", _y , getProperty("/enemy", _y)); setProperty("/bhe", _x , getProperty("/enemy", _x)); nmeh = 0; } else if (bght < 1) { nmeh = 800 + (ease * 100); nmesheild = 800 + (ease * 100); outnumber = outnumber - 1; setProperty("/enemy", _x , 0); setProperty("/enemy", _x , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _alpha , 100); setProperty("/enemy", _alpha , 100); setProperty("/esheild", _visible , 100); setProperty("/esheild", _visible , 100); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); byebye = false; } } bone = Math.round(outnumber / 10) + 1; if (arm < 1) { gotoAndPlay (2918); } if (min == 0) { if (sec < 1) { gotoAndPlay (2918); } } if (outnumber < 1) { tech = (teck + Math.round(outnumber / 10)) + 1; techn = Math.round(outnumber / 10) + 1; rank = rank + bone; gotoAndPlay (2465); if (termission < 5) { termission = 5; } }
Frame 2461
gotoAndPlay (2460);
Frame 2462
nextFrame();
Frame 2464
prevFrame();
Frame 2465
frame = int(outnumber); tellTarget (_root.enemys) { gotoAndStop(_root.frame); }; frame = int(techn); tellTarget (_root.technoligy) { gotoAndStop(_root.frame); }; frame = int(bone); tellTarget (_root.bonus) { gotoAndStop(_root.frame); }; frame = int(rank); tellTarget (_root.rankk) { gotoAndStop(_root.frame); };
Frame 2466
gotoAndPlay (2465);
Instance of Symbol 630 MovieClip "bmba" in Frame 2468
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2468
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2468
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2468
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2468
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2468
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2468
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2468
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Frame 2477
tellTarget (_root.backround) { gotoAndStop (3); };
Frame 2505
gotoAndPlay (2459);
Frame 2506
tellTarget ("zz") { nextFrame(); };
Frame 2507
tellTarget ("zz") { nextFrame(); };
Frame 2508
tellTarget ("zz") { nextFrame(); };
Frame 2509
tellTarget ("zz") { nextFrame(); };
Frame 2510
tellTarget ("zz") { nextFrame(); };
Frame 2511
tellTarget ("zz") { nextFrame(); };
Frame 2512
tellTarget ("zz") { nextFrame(); };
Frame 2513
tellTarget ("zz") { nextFrame(); };
Frame 2514
tellTarget ("zz") { nextFrame(); };
Frame 2515
tellTarget ("zz") { nextFrame(); };
Frame 2516
tellTarget ("zz") { nextFrame(); };
Frame 2517
tellTarget ("zz") { nextFrame(); };
Frame 2518
tellTarget ("zz") { nextFrame(); };
Frame 2519
tellTarget ("zz") { nextFrame(); };
Frame 2520
tellTarget ("zz") { nextFrame(); };
Frame 2521
tellTarget ("zz") { nextFrame(); };
Frame 2522
tellTarget ("zz") { nextFrame(); };
Frame 2523
tellTarget ("zz") { nextFrame(); };
Frame 2524
tellTarget ("zz") { nextFrame(); };
Frame 2525
tellTarget ("zz") { nextFrame(); };
Frame 2546
gotoAndPlay (2249);
Frame 2910
gotoAndPlay (2249);
Frame 2912
back = 5; arm = 6000 - (ease * 1000); sheild = 1000 - (ease * 100); nmeh = 1000 + (ease * 100); nmesheild = 1000 + (ease * 100); energy = 100; she = false; byebye = false; shcount = 20; outnumber = 99; deca = 7; decb = 15; sec = 60; secf = 61; micro = 5; microf = 10; min = 5; setProperty("/botsheild", _alpha , 0); setProperty("/botsheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/esheild", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/updatebox", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/race", _alpha , 0); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); update = ""; xposition = 425; yposition = 150; weapon = 1; nmemovx = 0; nmemovy = 0; speed = 0; alpha = 0; tech = 6; qual = 1; bomba = false; bombb = false; bombc = false; bombd = false; bombe = false; bombf = false; bombg = false; bombh = false; ebomba = false; ebombb = false; ebombc = false; ebombd = false; ebombe = false; ebombf = false; ebombg = false; ebombh = false; blowuptime = 3; tellTarget ("blowa") { stop(); }; tellTarget ("blowb") { stop(); }; tellTarget ("blowc") { stop(); }; tellTarget ("blowd") { stop(); }; tellTarget ("blowe") { stop(); }; tellTarget ("blowf") { stop(); }; tellTarget ("blowg") { stop(); }; tellTarget ("blowh") { stop(); }; tellTarget ("eblowa") { stop(); }; tellTarget ("eblowb") { stop(); }; tellTarget ("eblowc") { stop(); }; tellTarget ("eblowd") { stop(); }; tellTarget ("eblowe") { stop(); }; tellTarget ("eblowf") { stop(); }; tellTarget ("eblowg") { stop(); }; tellTarget ("eblowh") { stop(); }; song = bsong + 1;
Instance of Symbol 1095 MovieClip "Pshipbot" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 680; } if (_x < 149) { _x = 150; } if (301 < _y) { _y = 300; } if (_y < -1) { _y = 0; } }
Instance of Symbol 630 MovieClip "bmba" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbb" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbc" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbd" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbe" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbf" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbg" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 630 MovieClip "bmbh" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Instance of Symbol 659 MovieClip "enemy" in Frame 2912
onClipEvent (enterFrame) { if (1021 < _x) { _x = 1020; } if (_x < -299) { _x = -298; } if (451 < _y) { _y = 450; } if (_y < -151) { _y = -150; } }
Instance of Symbol 1095 MovieClip "Pshiptop" in Frame 2912
onClipEvent (enterFrame) { if (681 < _x) { _x = 680; } if (_x < 149) { _x = 150; } if (301 < _y) { _y = 300; } if (_y < -1) { _y = 0; } }
Frame 2913
frame = int(song); tellTarget (_root.music) { gotoAndStop(_root.frame); }; frame = int(back); tellTarget (_root.backround) { gotoAndStop(_root.frame); }; if (5 < getProperty("/esheild", _alpha)) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) - 6); } if (50 < getProperty("/enemy", _xscale)) { setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _alpha , playersheild); setProperty("/botsheild", _visible , 100); setProperty("/botsheild", _visible , 100); setProperty("/topsheild", _visible , 0); setProperty("/topsheild", _visible , 0); } else { setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _alpha , playersheild); setProperty("/topsheild", _visible , 100); setProperty("/topsheild", _visible , 100); setProperty("/botsheild", _visible , 0); setProperty("/botsheild", _visible , 0); } if (5 < playersheild) { playersheild = playersheild - 4; } setProperty("/botsheild", _x , getProperty("/Pshiptop", _x)); setProperty("/botsheild", _y , getProperty("/Pshiptop", _y)); setProperty("/botsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _rotation , getProperty("/Pshiptop", _rotation) + 90); setProperty("/topsheild", _x , getProperty("/Pshiptop", _x)); setProperty("topsheild", _y , getProperty("/Pshiptop", _y)); startDrag ("rat", true, 200, 0, 650, 300); ymovwvar = ymov + 20; if (qual == 1) { _quality = "low"; } else if (qual == 2) { _quality = "medium"; } else if (qual == 3) { _quality = "high"; } qualcount = qualcount - 1; if (0 < qualcount) { setProperty("/settings", _alpha , 100); setProperty("/settings", _alpha , 100); } else if (qualcount < 1) { if (0 < getProperty("/settings", _alpha)) { setProperty("/settings", _alpha , getProperty("/settings", _alpha) - 20); } } deca = deca - 1; decb = decb - 1; if (deca < 1) { deca = random(15) + 5; tellTarget ("decora") { play(); }; setProperty("/decora", _rotation , random(90)); setProperty("/decora", _rotation , random(90)); setProperty("/decora", _y , random(150)); setProperty("/decora", _y , random(150)); setProperty("/decora", _x , random(500) + 175); setProperty("/decora", _x , random(500) + 175); ascale = random(29) + 50; setProperty("/decora", _yscale , ascale); setProperty("/decora", _yscale , ascale); setProperty("/decora", _xscale , ascale); setProperty("/decora", _xscale , ascale); } if (decb < 1) { decb = random(18) + 5; tellTarget ("decorb") { play(); }; setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _rotation , random(90)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _y , random(150)); setProperty("/decorb", _x , random(500) + 175); setProperty("/decorb", _x , random(500) + 175); bscale = random(29) + 50; setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _yscale , bscale); setProperty("/decorb", _xscale , bscale); setProperty("/decorb", _xscale , bscale); } micro = micro - 5; if (micro < 6) { micro = 60; sec = sec - 1; } if (sec < 1) { sec = 60; min = min - 1; } if ((micro < 19) and (9 < micro)) { if (sec < 10) { time = (((min + ":0") + sec) + ": ") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ": ") + micro; } } else if (19 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } else if (micro < 10) { if (sec < 10) { time = (((min + ":0") + sec) + ":0") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":0") + micro; } } else if (10 < micro) { if (sec < 10) { time = (((min + ":0") + sec) + ":") + micro; } else if (9 < sec) { time = (((min + ":") + sec) + ":") + micro; } } microf = microf - 5; if (microf < 6) { microf = 60; secf = secf - 1; } if (secf < 1) { secf = 60; minf = min - 1; } if ((microf < 19) and (9 < microf)) { if (secf < 10) { timef = (secf + ": ") + microf; } else if (9 < secf) { timef = (secf + ": ") + microf; } } else if (19 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } else if (microf < 10) { if (secf < 10) { timef = (secf + ":0") + microf; } else if (9 < secf) { timef = (sefc + ":0") + microf; } } else if (10 < microf) { if (secf < 10) { timef = (secf + ":") + microf; } else if (9 < secf) { timef = (secf + ":") + microf; } } frame = int(qual); tellTarget (_root.settings) { gotoAndStop(_root.frame); }; nmeY = nmemovy + 21; frame = int(nmeY); tellTarget (_root.enemy) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshiptop) { gotoAndStop(_root.frame); }; frame = int(ymovwvar); tellTarget (_root.Pshipbot) { gotoAndStop(_root.frame); }; ratx = getProperty("/rat", _x); raty = getProperty("/rat", _y); xpos = getProperty("/Pshiptop", _x); ypos = getProperty("/Pshiptop", _y); if (cntrlz == 1) { if (ypos < (raty - 1)) { if (ymov < 20) { if (0 < ymov) { ymov = (ymov + 0.5) + (speed / 10); } else { ymov = (ymov + 1) + (speed / 10); } } } else if ((raty + 1) < ypos) { if (-20 < ymov) { if (ymov < 0) { ymov = (ymov - 0.5) - (speed / 10); } else { ymov = (ymov - 1) - (speed / 10); } } } else if ((ymov < 2) and (0 < ymov)) { ymov = 0; } else if ((-3 < ymov) and (ymov < 0)) { ymov = 0; } if (xpos < (ratx - 3)) { if (xmov < 20) { if (0 < xmov) { xmov = (xmov + 0.5) + (speed / 10); } else { xmov = (xmov + 1) + (speed / 10); } } } else if ((raty + 3) < xpos) { if ((-20 - (speed / 10)) < xmov) { if (xmov < 0) { xmov = (xmov - 0.5) - (speed / 10); } else { xmov = (xmov - 1) - (speed / 10); } } } else if ((xmov < 3) and (0 < xmov)) { xmov = 0; } else if ((-3 < xmov) and (xmov < 0)) { xmov = 0; } if (Key.isDown(Key.UP)) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } if (Key.isDown(Key.LEFT)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } if (Key.isDown(Key.RIGHT)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } if (Key.isDown(Key.DOWN)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } else if (cntrlz == 2) { if (Key.isDown(Key.UP)) { if (ymov < 20) { ymov = (ymov + 1) + (speed / 10); } } } if (Key.isDown(Key.DOWN)) { if (-20 < ymov) { ymov = ymov - (speed / 10); } } yposition = yposition + ymov; if (Key.isDown(Key.RIGHT)) { if (xmov < 20) { xmov = (xmov + 1) + (speed / 10); } } else if (Key.isDown(Key.LEFT)) { if (-20 < xmov) { xmov = (xmov - 1) - (speed / 10); } } if (1 < energy) { xposition = xposition + (xmov * 1.5); yposition = yposition + (ymov * 2); } else { xposition = xposition + ((xmov * 1.5) / 2); yposition = yposition + ymov; } setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshiptop", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _rotation , xmov * 4); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshipbot", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshiptop", _y , yposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshipbot", _x , xposition); setProperty("/Pshiptop", _x , xposition); setProperty("/Pshiptop", _x , xposition); if (bomba == true) { if (0 < bombtimea) { bombtimea = bombtimea - 0.5; setProperty("/bmba", _x , getProperty("/bmba", _x) + (xbombmova * 1.5)); setProperty("/bmba", _y , getProperty("/bmba", _y) + (xbombmova * 1.5)); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _rotation , rbombmova); setProperty("/bmba", _xscale , getProperty("/bmba", _xscale) - 2.5); setProperty("/bmba", _yscale , getProperty("/bmba", _yscale) - 2.5); if (_root.bmba.hittest(_root.enemy)) { tellTarget ("/bmba") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bomba = false; if (1.1 < bombtimea) { bombtimea = 1; } } if ((bombtimea < 7) and (1.1 < bombtimea)) { tellTarget ("/bmba") { play(); }; } } else if (bombtimea < 1.6) { bomba = false; setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } } if (bombb == true) { if (0 < bombtimeb) { bombtimeb = bombtimeb - 0.5; setProperty("/bmbb", _x , getProperty("/bmbb", _x) + (xbombmovb * 1.5)); setProperty("/bmbb", _y , getProperty("/bmbb", _y) + (xbombmovb * 1.5)); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _rotation , rbombmovb); setProperty("/bmbb", _xscale , getProperty("/bmbb", _xscale) - 2.5); setProperty("/bmbb", _yscale , getProperty("/bmbb", _yscale) - 2.5); if (_root.bmbb.hittest(_root.enemy)) { tellTarget ("/bmbb") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombb = false; if (1.1 < bombtimeb) { bombtimeb = 1; } } if ((bombtimeb < 7) and (1.1 < bombtimeb)) { tellTarget ("/bmbb") { play(); }; } } else if (bombtimeb < 1.6) { bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } } if (bombc == true) { if (0 < bombtimec) { bombtimec = bombtimec - 0.5; setProperty("/bmbc", _x , getProperty("/bmbc", _x) + (xbombmovc * 1.5)); setProperty("/bmbc", _y , getProperty("/bmbc", _y) + (xbombmovc * 1.5)); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _rotation , rbombmovc); setProperty("/bmbc", _xscale , getProperty("/bmbc", _xscale) - 2.5); setProperty("/bmbc", _yscale , getProperty("/bmbc", _yscale) - 2.5); if (_root.bmbc.hittest(_root.enemy)) { tellTarget ("/bmbc") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombc = false; if (1.1 < bombtimec) { bombtimec = 1; } } if ((bombtimec < 7) and (1.1 < bombtimec)) { tellTarget ("/bmbc") { play(); }; } } else if (bombtimec < 1.6) { bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } } if (bombd == true) { if (0 < bombtimed) { bombtimed = bombtimed - 0.5; setProperty("/bmbd", _x , getProperty("/bmbd", _x) + (xbombmovd * 1.5)); setProperty("/bmbd", _y , getProperty("/bmbd", _y) + (xbombmovd * 1.5)); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _rotation , rbombmovd); setProperty("/bmbd", _xscale , getProperty("/bmbd", _xscale) - 2.5); setProperty("/bmbd", _yscale , getProperty("/bmbd", _yscale) - 2.5); if (_root.bmbd.hittest(_root.enemy)) { tellTarget ("/bmbd") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombd = false; if (1.1 < bombtimed) { bombtimed = 1; } } if ((bombtimed < 7) and (1.1 < bombtimed)) { tellTarget ("/bmbd") { play(); }; } } else if (bombtimed < 1.6) { bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } } if (bombe == true) { if (0 < bombtimee) { bombtimee = bombtimee - 0.5; setProperty("/bmbe", _x , getProperty("/bmbe", _x) + (xbombmove * 1.5)); setProperty("/bmbe", _y , getProperty("/bmbe", _y) + (xbombmove * 1.5)); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _rotation , rbombmove); setProperty("/bmbe", _xscale , getProperty("/bmbe", _xscale) - 2.5); setProperty("/bmbe", _yscale , getProperty("/bmbe", _yscale) - 2.5); if (_root.bmbe.hittest(_root.enemy)) { tellTarget ("/bmbe") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombe = false; if (1.1 < bombtimee) { bombtimee = 1; } } if ((bombtimee < 7) and (1.1 < bombtimee)) { tellTarget ("/bmbe") { play(); }; } } else if (bombtimee < 1.6) { bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } } if (bombf == true) { if (0 < bombtimef) { bombtimef = bombtimef - 0.5; setProperty("/bmbf", _x , getProperty("/bmbf", _x) + (xbombmovf * 1.5)); setProperty("/bmbf", _y , getProperty("/bmbf", _y) + (xbombmovf * 1.5)); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _rotation , rbombmovf); setProperty("/bmbf", _xscale , getProperty("/bmbf", _xscale) - 2.5); setProperty("/bmbf", _yscale , getProperty("/bmbf", _yscale) - 2.5); if (_root.bmbf.hittest(_root.enemy)) { tellTarget ("/bmbf") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); sheild = 0; } bombf = false; if (1.1 < bombtimef) { bombtimef = 1; } } if ((bombtimef < 7) and (1.1 < bombtimef)) { tellTarget ("/bmbf") { play(); }; } } else if (bombtimef < 1.6) { bombf = false; setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _y , -5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } } if (bombg == true) { if (0 < bombtimeg) { bombtimeg = bombtimeg - 0.5; setProperty("/bmbg", _x , getProperty("/bmbg", _x) + (xbombmovg * 1.5)); setProperty("/bmbg", _y , getProperty("/bmbg", _y) + (xbombmovg * 1.5)); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _rotation , rbombmovg); setProperty("/bmbg", _xscale , getProperty("/bmbg", _xscale) - 2.5); setProperty("/bmbg", _yscale , getProperty("/bmbg", _yscale) - 2.5); if (_root.bmbg.hittest(_root.enemy)) { tellTarget ("/bmbg") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); esheild = 0; } bombg = false; if (1.1 < bombtimeg) { bombtimeg = 1; } } if ((bombtimeg < 7) and (1.1 < bombtimeg)) { tellTarget ("/bmbg") { play(); }; } } else if (bombtimeg < 1.6) { bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } } if (bombh == true) { if (0 < bombtimeh) { bombtimeh = bombtimeh - 0.5; setProperty("/bmbh", _x , getProperty("/bmbh", _x) + (xbombmovh * 1.5)); setProperty("/bmbh", _y , getProperty("/bmbh", _y) + (xbombmovh * 1.5)); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _rotation , rbombmovh); setProperty("/bmbh", _xscale , getProperty("/bmbh", _xscale) - 2.5); setProperty("/bmbh", _yscale , getProperty("/bmbh", _yscale) - 2.5); if (_root.bmbh.hittest(_root.enemy)) { tellTarget ("/bmbh") { play(); }; if ((1 + weapon) < nmesheild) { nmeh = Math.round(nmeh - (weapon / nmesheild)); if (getProperty("/esheild", _alpha) < 92) { setProperty("/esheild", _alpha , getProperty("/esheild", _alpha) + 8); } nmesheild = nmesheild - weapon; } else { nmeh = Math.round(nmeh - weapon); nmesheild = 0; } bombh = false; if (1.1 < bombtimeh) { bombtimeh = 1; } } if ((bombtimeh < 7) and (1.1 < bombtimeh)) { tellTarget ("/bmbh") { play(); }; } } else if (bombtimeh < 1.6) { bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } } if (_root.bmba.hittest(_root.enemy)) { bomba = false; duplicateMovieClip ("blowa", "blowup", 999); setProperty("/bmba", _y , 5000); setProperty("/bmba", _y , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _x , 5000); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _xscale , 50); setProperty("/bmba", _yscale , 50); setProperty("/bmba", _yscale , 50); } if (_root.bmbb.hittest(_root.enemy)) { duplicateMovieClip ("blowb", "blowup", 999); bombb = false; setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _y , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _x , 5000); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _xscale , 50); setProperty("/bmbb", _yscale , 50); setProperty("/bmbb", _yscale , 50); } if (_root.bmbc.hittest(_root.enemy)) { duplicateMovieClip ("blowc", "blowup", 999); bombc = false; setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _y , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _x , 5000); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _xscale , 50); setProperty("/bmbc", _yscale , 50); setProperty("/bmbc", _yscale , 50); } if (_root.bmbd.hittest(_root.enemy)) { duplicateMovieClip ("blowd", "blowup", 999); bombd = false; setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _y , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _x , 5000); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _xscale , 50); setProperty("/bmbd", _yscale , 50); setProperty("/bmbd", _yscale , 50); } if (_root.bmbe.hittest(_root.enemy)) { duplicateMovieClip ("blowe", "blowup", 999); bombe = false; setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _y , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _x , 5000); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _xscale , 50); setProperty("/bmbe", _yscale , 50); setProperty("/bmbe", _yscale , 50); } if (_root.bmbf.hittest(_root.enemy)) { duplicateMovieClip ("blowf", "blowup", 999); bombf = false; setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _y , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _x , 5000); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _xscale , 50); setProperty("/bmbf", _yscale , 50); setProperty("/bmbf", _yscale , 50); } if (_root.bmbg.hittest(_root.enemy)) { duplicateMovieClip ("blowg", "blowup", 999); bombg = false; setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _y , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _x , 5000); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _xscale , 50); setProperty("/bmbg", _yscale , 50); setProperty("/bmbg", _yscale , 50); } if (_root.bmbh.hittest(_root.enemy)) { duplicateMovieClip ("blowh", "blowup", 999); bombh = false; setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _y , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _x , 5000); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _xscale , 50); setProperty("/bmbh", _yscale , 50); setProperty("/bmbh", _yscale , 50); } blowuptime = blowuptime - 1; if (blowuptime < 0) { blowuptime = 3; setProperty("/blowa", _x , getProperty("/bmba", _x)); setProperty("/blowb", _x , getProperty("/bmbb", _x)); setProperty("/blowc", _x , getProperty("/bmbc", _x)); setProperty("/blowd", _x , getProperty("/bmbd", _x)); setProperty("/blowe", _x , getProperty("/bmbe", _x)); setProperty("/blowf", _x , getProperty("/bmbf", _x)); setProperty("/blowg", _x , getProperty("/bmbh", _x)); setProperty("/blowh", _x , getProperty("/bmbh", _x)); setProperty("/blowa", _y , getProperty("/bmba", _y)); setProperty("/blowb", _y , getProperty("/bmbb", _y)); setProperty("/blowc", _y , getProperty("/bmbc", _y)); setProperty("/blowd", _y , getProperty("/bmbd", _y)); setProperty("/blowe", _y , getProperty("/bmbe", _y)); setProperty("/blowf", _y , getProperty("/bmbf", _y)); setProperty("/blowg", _y , getProperty("/bmbg", _y)); setProperty("/blowh", _y , getProperty("/bmbh", _y)); } Ey = getProperty("/enemy", _y); Ex = getProperty("/enemy", _x); orgx = 425; orgy = 150; dist_x = Ex - orgx; dist_y = Ey - orgy; if (dist_x < 0) { norm = -1 * dist_x; } else { norm = dist_x; } if (dist_y < 0) { normalise = norm + (-1 * dist_y); } else { normalise = norm + dist_y; } if ((dist_x >= 0) and (dist_y >= 0)) { tehangle = (90 * (dist_y / normalise)) - 90; } else if ((0 >= dist_x) and (dist_y >= 0)) { tehangle = -90 * (dist_x / normalise); } else if ((0 >= dist_x) and (0 >= dist_y)) { tehangle = (-90 * (dist_y / normalise)) + 90; } else { tehangle = (90 * (dist_x / normalise)) + 180; } setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _rotation , tehangle); setProperty("/arrow", _alpha , alpha); setProperty("/arrow", _alpha , alpha); if (_root.stage.hittest(_root.enemy)) { if (19 < alpha) { alpha = alpha - 20; } } else if (alpha < 99) { alpha = alpha + 20; } setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/enemy", _rotation , nmemovx * 4); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _rotation , (nmemovx * 4) + 90); setProperty("/esheild", _x , getProperty("/enemy", _x)); setProperty("/esheild", _y , getProperty("/enemy", _y)); if (250 < getProperty("/enemy", _y)) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) - 3); } else if (getProperty("/enemy", _y) < 50) { setProperty("/enemy", _y , ((getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)) + 3); } else { setProperty("/enemy", _y , (getProperty("/enemy", _y) + nmemovy) - ((getProperty("/Pshiptop", _y) - 150) / 9)); } if (getProperty("/enemy", _x) < 220) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) + 3); } else if (630 < getProperty("/enemy", _x)) { setProperty("/enemy", _x , ((getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)) - 3); } else { setProperty("/enemy", _x , (getProperty("/enemy", _x) + nmemovx) - ((getProperty("/Pshiptop", _x) - 475) / 7)); } nmex = getProperty("/enemy", _x); if ((getProperty("/enemy", _xscale) + 10) < 50) { if (getProperty("/enemy", _x) < getProperty("/Pshiptop", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/enemy", _y) < getProperty("/Pshiptop", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } else if (50 < (getProperty("/enemy", _xscale) + 10)) { if (getProperty("/Pshiptop", _x) < getProperty("/enemy", _x)) { if (-14 < nmemovx) { nmemovx = nmemovx - 1; } } else if (nmemovx < 14) { nmemovx = nmemovx + 1; } if (getProperty("/Pshiptop", _y) < getProperty("/enemy", _y)) { if (-14 < nmemovy) { nmemovy = nmemovy - 1; } } else if (nmemovy < 14) { nmemovy = nmemovy + 1; } } eweapon = 1; if (eweapon == 1) { if (ebomba == false) { setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _y , getProperty("/enemy", _y)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); setProperty("/ebmba", _x , getProperty("/enemy", _x)); ebomba = true; ebombtimea = 10; exbombmova = nmemovx; eybombmova = nmemovy; erbombmova = nmemovx * 4; } else if (ebombb == false) { setProperty("/ebmbb", _y , getProperty("/enemy", _y)); setProperty("ebmbb", _y , getProperty("/enemy", _y)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); setProperty("/ebmbb", _x , getProperty("/enemy", _x)); ebombb = true; ebombtimeb = 10; exbombmovb = nmemovx; eybombmovb = nmemovy; erbombmovb = nmemovx * 4; } else if (ebombc == false) { setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _y , getProperty("/enemy", _y)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); setProperty("/ebmbc", _x , getProperty("/enemy", _x)); ebombc = true; ebombtimec = 10; exbombmovc = nmemovx; eybombmovc = nmemovy; erbombmovc = nmemovx * 4; } else if (ebombd == false) { setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _y , getProperty("/enemy", _y)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); setProperty("/ebmbd", _x , getProperty("/enemy", _x)); ebombd = true; ebombtimed = 10; exbombmovd = nmemovx; eybombmovd = nmemovy; erbombmovd = nmemovx * 4; } else if (ebombe == false) { setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _y , getProperty("/enemy", _y)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); setProperty("/ebmbe", _x , getProperty("/enemy", _x)); ebombe = true; ebombtimee = 10; exbombmove = nmemovx; eybombmove = nmemovy; erbombmove = nmemovx * 4; } else if (ebombf == false) { setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _y , getProperty("/enemy", _y)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); setProperty("/ebmbf", _x , getProperty("/enemy", _x)); ebombf = true; ebombtimef = 10; exbombmovf = nmemovx; eybombmovf = nmemovy; erbombmovf = nmemovx * 4; } else if (ebombg == false) { setProperty("/bmbg", _y , getProperty("/enemy", _y)); setProperty("/ebmbg", _y , getProperty("/enemy", _y)); setProperty("/bmbg", _x , getProperty("/enemy", _x)); setProperty("/ebmbg", _x , getProperty("/enemy", _x)); ebombg = true; ebombtimeg = 10; exbombmovg = nmemovx; eybombmovg = nmemovy; erbombmovg = nmemovx * 4; } else if (ebombh == false) { setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _y , getProperty("/enemy", _y)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); setProperty("/ebmbh", _x , getProperty("/enemy", _x)); ebombh = true; ebombtimeh = 10; exbombmovh = nmemovx; eybombmovh = nmemovy; erbombmovh = nmemovx * 4; } } if (ebomba == true) { if (0 < ebombtimea) { ebombtimea = ebombtimea - 0.5; setProperty("/ebmba", _x , getProperty("/ebmba", _x) + (exbombmova * 1.5)); setProperty("/ebmba", _y , getProperty("/ebmba", _y) + (exbombmova * 1.5)); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _rotation , erbombmova); setProperty("/ebmba", _xscale , getProperty("/ebmba", _xscale) - 2.5); setProperty("/ebmba", _yscale , getProperty("/ebmba", _yscale) - 2.5); if (_root.ebmba.hittest(_root.Pshiptop)) { tellTarget ("/ebmba") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { sheild = 0; arm = arm - 3; } ebomba = false; if (1.1 < ebombtimea) { ebombtimea = 1; } } if ((ebombtimea < 7) and (1.1 < ebombtimea)) { tellTarget ("/ebmba") { play(); }; } } else if (ebombtimea < 1.6) { ebomba = false; setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } } if (ebombb == true) { if (0 < ebombtimeb) { ebombtimeb = ebombtimeb - 0.5; setProperty("/ebmbb", _x , getProperty("/ebmbb", _x) + (exbombmovb * 1.5)); setProperty("/ebmbb", _y , getProperty("/ebmbb", _y) + (exbombmovb * 1.5)); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _rotation , erbombmovb); setProperty("/ebmbb", _xscale , getProperty("/ebmbb", _xscale) - 2.5); setProperty("/ebmbb", _yscale , getProperty("/ebmbb", _yscale) - 2.5); if (_root.ebmbb.hittest(_root.Pshiptop)) { tellTarget ("/ebmbb") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombb = false; if (1.1 < ebombtimeb) { ebombtimeb = 1; } } if ((ebombtimeb < 7) and (1.1 < ebombtimeb)) { tellTarget ("/ebmbb") { play(); }; } } else if (ebombtimeb < 1.6) { ebombb = false; setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } } if (ebombc == true) { if (0 < ebombtimec) { ebombtimec = ebombtimec - 0.5; setProperty("/ebmbc", _x , getProperty("/ebmbc", _x) + (exbombmovc * 1.5)); setProperty("/ebmbc", _y , getProperty("/ebmbc", _y) + (exbombmovc * 1.5)); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _rotation , erbombmovc); setProperty("/ebmbc", _xscale , getProperty("/ebmbc", _xscale) - 2.5); setProperty("/ebmbc", _yscale , getProperty("/ebmbc", _yscale) - 2.5); if (_root.ebmbc.hittest(_root.Pshiptop)) { tellTarget ("/ebmbc") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombc = false; if (1.1 < ebombtimec) { ebombtimec = 1; } } if ((ebombtimec < 7) and (1.1 < ebombtimec)) { tellTarget ("/ebmbc") { play(); }; } } else if (ebombtimec < 1.6) { ebombc = false; setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } } if (ebombd == true) { if (0 < ebombtimed) { ebombtimed = ebombtimed - 0.5; setProperty("/ebmbd", _x , getProperty("/ebmbd", _x) + (exbombmovd * 1.5)); setProperty("/ebmbd", _y , getProperty("/ebmbd", _y) + (exbombmovd * 1.5)); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _rotation , erbombmovd); setProperty("/ebmbd", _xscale , getProperty("/ebmbd", _xscale) - 2.5); setProperty("/ebmbd", _yscale , getProperty("/ebmbd", _yscale) - 2.5); if (_root.ebmbd.hittest(_root.Pshiptop)) { tellTarget ("/ebmbd") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombd = false; if (1.1 < ebombtimed) { ebombtimed = 1; } } if ((ebombtimed < 7) and (1.1 < ebombtimed)) { tellTarget ("/ebmbd") { play(); }; } } else if (ebombtimed < 1.6) { ebombd = false; setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } } if (ebombe == true) { if (0 < ebombtimee) { ebombtimee = ebombtimee - 0.5; setProperty("/ebmbe", _x , getProperty("/ebmbe", _x) + (exbombmove * 1.5)); setProperty("/ebmbe", _y , getProperty("/ebmbe", _y) + (exbombmove * 1.5)); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _rotation , erbombmove); setProperty("/ebmbe", _xscale , getProperty("/ebmbe", _xscale) - 2.5); setProperty("/ebmbe", _yscale , getProperty("/ebmbe", _yscale) - 2.5); if (_root.ebmbe.hittest(_root.Pshiptop)) { tellTarget ("/ebmbe") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombe = false; if (1.1 < ebombtimee) { ebombtimee = 1; } } if ((ebombtimee < 7) and (1.1 < ebombtimee)) { tellTarget ("/ebmbe") { play(); }; } } else if (ebombtimee < 1.6) { ebombe = false; setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } } if (ebombf == true) { if (0 < ebombtimef) { ebombtimef = ebombtimef - 0.5; setProperty("/ebmbf", _x , getProperty("/ebmbf", _x) + (exbombmovf * 1.5)); setProperty("/ebmbf", _y , getProperty("/ebmbf", _y) + (exbombmovf * 1.5)); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _rotation , erbombmovf); setProperty("/ebmbf", _xscale , getProperty("/ebmbf", _xscale) - 2.5); setProperty("/ebmbf", _yscale , getProperty("/ebmbf", _yscale) - 2.5); if (_root.ebmbf.hittest(_root.Pshiptop)) { tellTarget ("/ebmbf") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombf = false; if (1.1 < ebombtimef) { ebombtimef = 1; } } if ((ebombtimef < 7) and (1.1 < ebombtimef)) { tellTarget ("/ebmbf") { play(); }; } } else if (ebombtimef < 1.6) { ebombf = false; setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _y , -5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } } if (ebombg == true) { if (0 < ebombtimeg) { ebombtimeg = ebombtimeg - 0.5; setProperty("/ebmbg", _x , getProperty("/ebmbg", _x) + (exbombmovg * 1.5)); setProperty("/ebmbg", _y , getProperty("/ebmbg", _y) + (exbombmovg * 1.5)); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _rotation , erbombmovg); setProperty("/ebmbg", _xscale , getProperty("/ebmbg", _xscale) - 2.5); setProperty("/ebmbg", _yscale , getProperty("/ebmbg", _yscale) - 2.5); if (_root.ebmbg.hittest(_root.Pshiptop)) { tellTarget ("/ebmbg") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombg = false; if (1.1 < ebombtimeg) { ebombtimeg = 1; } } if ((ebombtimeg < 7) and (1.1 < ebombtimeg)) { tellTarget ("/ebmbg") { play(); }; } } else if (ebombtimeg < 1.6) { ebombg = false; setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } } if (ebombh == true) { if (0 < ebombtimeh) { ebombtimeh = ebombtimeh - 0.5; setProperty("/ebmbh", _x , getProperty("/ebmbh", _x) + (exbombmovh * 1.5)); setProperty("/ebmbh", _y , getProperty("/ebmbh", _y) + (exbombmovh * 1.5)); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _rotation , erbombmovh); setProperty("/ebmbh", _xscale , getProperty("/ebmbh", _xscale) - 2.5); setProperty("/ebmbh", _yscale , getProperty("/ebmbh", _yscale) - 2.5); if (_root.ebmbh.hittest(_root.Pshiptop)) { tellTarget ("/ebmbh") { play(); }; if (4 < sheild) { sheild = sheild - 3; if (playersheild < 92) { playersheild = playersheild + 8; } } else { arm = arm - 3; sheild = 0; } ebombh = false; if (1.1 < ebombtimeh) { ebombtimeh = 1; } } if ((ebombtimeh < 7) and (1.1 < ebombtimeh)) { tellTarget ("/ebmbh") { play(); }; } } else if (ebombtimeh < 1.6) { ebombh = false; setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } } if (_root.ebmba.hittest(_root.Pshiptop)) { ebomba = false; duplicateMovieClip ("eblowa", "eblowup", 999); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _y , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _x , 5000); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _xscale , 50); setProperty("/ebmba", _yscale , 50); setProperty("/ebmba", _yscale , 50); } if (_root.ebmbb.hittest(_root.Pshiptop)) { ebombb = false; duplicateMovieClip ("eblowb", "eblowup", 999); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _y , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _x , 5000); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _xscale , 50); setProperty("/ebmbb", _yscale , 50); setProperty("/ebmbb", _yscale , 50); } if (_root.ebmbc.hittest(_root.Pshiptop)) { ebombc = false; duplicateMovieClip ("eblowc", "eblowup", 999); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _y , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _x , 5000); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _xscale , 50); setProperty("/ebmbc", _yscale , 50); setProperty("/ebmbc", _yscale , 50); } if (_root.ebmbd.hittest(_root.Pshiptop)) { ebombd = false; duplicateMovieClip ("eblowd", "eblowup", 999); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _y , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _x , 5000); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _xscale , 50); setProperty("/ebmbd", _yscale , 50); setProperty("/ebmbd", _yscale , 50); } if (_root.ebmbe.hittest(_root.Pshiptop)) { ebombe = false; duplicateMovieClip ("eblowe", "eblowup", 999); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _y , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _x , 5000); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _xscale , 50); setProperty("/ebmbe", _yscale , 50); setProperty("/ebmbe", _yscale , 50); } if (_root.ebmbf.hittest(_root.Pshiptop)) { ebombf = false; duplicateMovieClip ("eblowf", "eblowup", 999); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _y , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _x , 5000); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _xscale , 50); setProperty("/ebmbf", _yscale , 50); setProperty("/ebmbf", _yscale , 50); } if (_root.ebmbg.hittest(_root.Pshiptop)) { ebombg = false; duplicateMovieClip ("eblowg", "eblowup", 999); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _y , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _x , 5000); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _xscale , 50); setProperty("/ebmbg", _yscale , 50); setProperty("/ebmbg", _yscale , 50); } if (_root.ebmbh.hittest(_root.Pshiptop)) { ebombh = false; duplicateMovieClip ("eblowh", "eblowup", 999); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _y , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _x , 5000); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _xscale , 50); setProperty("/ebmbh", _yscale , 50); setProperty("/ebmbh", _yscale , 50); } energy = Math.round(energy + intake); imput = Math.round(intake); if ((1000 + (ease * 100)) < energy) { energy = 1000 + (ease * 100); } if (160 < energy) { if (choice == false) { choice = true; } } if (choice == false) { if (1 < speed) { speed = speed - 1; } if (1 < weapon) { weapon = weapon - 1; } } if (choice == true) { if (speed < choicespeed) { speed = speed + 1; } if (weapon < choiceweapon) { weapon = weapon + 1; } } if (energy < 5) { energy = 0; choice = false; } if (0 < xmov) { if (0 < ymov) { intake = (7 - ((xmov + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - ((xmov - ymov) / 5)) - (speed / 1.5); } } else if (xmov < 1) { if (0 < ymov) { intake = (7 - (((-xmov) + ymov) / 5)) - (speed / 1.5); } else if (ymov < 1) { intake = (7 - (((-xmov) - ymov) / 5)) - (speed / 1.5); } } shcount = shcount - 1; if (shcount < 1) { shcount = 20; if (she == false) { she = true; } } else if (she == true) { she = false; } if (she == true) { sheilds = sheilds + 3; } usage = Math.round((energy / (2000 + (ease * 100))) * 100) + "%"; if (nmeh < 1) { if (byebye == false) { setProperty("/bhe", _visible , 100); setProperty("/bhe", _visible , 100); byebye = true; bght = 14; } } if (byebye == true) { if (0 < bght) { bght = bght - 1; frame = int(bght); tellTarget (_root.bhe) { gotoAndStop(_root.frame); }; setProperty("/enemy", _alpha , getProperty("/enemy", _alpha) - 8); setProperty("/esheild", _visible , 0); setProperty("/esheild", _visible , 0); setProperty("/bhe", _y , getProperty("/enemy", _y)); setProperty("/bhe", _x , getProperty("/enemy", _x)); nmeh = 0; } else if (bght < 1) { nmeh = 1000 + (ease * 100); nmesheild = 1000 + (ease * 100); outnumber = outnumber - 1; setProperty("/enemy", _x , 0); setProperty("/enemy", _x , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _y , 0); setProperty("/enemy", _alpha , 100); setProperty("/enemy", _alpha , 100); setProperty("/esheild", _visible , 100); setProperty("/esheild", _visible , 100); setProperty("/bhe", _visible , 0); setProperty("/bhe", _visible , 0); byebye = false; } } if (arm < 1) { gotoAndPlay (2918); }
Frame 2914
gotoAndPlay (2913);
Frame 2915
nextFrame();
Frame 2917
prevFrame();
Frame 2918
_quality = "low";
Frame 2919
tell = Math.random(5) + 1;
Frame 2920
frame = int(tell); tellTarget (_root.endbattlestory) { gotoAndStop(_root.frame); };
Frame 2921
frame = int(tell); tellTarget (_root.endbattlestory) { gotoAndStop(_root.frame); };
Frame 2922
stop(); _quality = "high"; frame = int(tell); tellTarget (_root.endbattlestory) { gotoAndStop(_root.frame); };
Symbol 5 MovieClip Frame 5
stop();
Symbol 6 Button
on (release) { fscommand ("quit"); }
Symbol 26 MovieClip Frame 5
stop();
Symbol 28 Button
on (release) { gotoAndStop (1976); _quality = "high"; }
Symbol 29 Button
on (release) { gotoAndPlay (197); }
Symbol 54 Button
on (release) { gotoAndPlay (119); }
Symbol 55 Button
on (release) { gotoAndPlay (32); }
Symbol 56 Button
on (release) { gotoAndPlay (1983); }
Symbol 57 Button
on (release) { gotoAndPlay (89); }
Symbol 69 Button
on (release) { getURL ("http://www.raraken.150m.com/Andromeda.htm", "_blank"); }
Symbol 78 Button
on (release) { gotoAndPlay (2249); }
Symbol 79 Button
on (release) { gotoAndStop (2178); }
Symbol 120 Button
on (release) { nextFrame(); }
Symbol 122 Button
on (release) { prevFrame(); }
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 9
stop();
Symbol 156 MovieClip Frame 16
stop();
Symbol 156 MovieClip Frame 18
stop();
Symbol 156 MovieClip Frame 20
stop();
Symbol 157 Button
on (release) { gotoAndPlay (30); }
Symbol 158 Button
on (release) { gotoAndPlay (92); }
Symbol 159 Button
on (release) { gotoAndPlay (119); }
Symbol 160 Button
on (release) { gotoAndPlay (171); }
Symbol 161 Button
on (release) { gotoAndPlay (170); }
Symbol 162 Button
on (release) { tellTarget ("textdis") { gotoAndStop (22); }; }
Symbol 169 Button
on (release) { gotoAndPlay (105); nextinline = 1; }
Symbol 170 Button
on (release) { gotoAndPlay (105); nextinline = 2; }
Symbol 171 Button
on (release) { gotoAndPlay (105); nextinline = 3; }
Symbol 172 Button
on (release) { gotoAndPlay (105); nextinline = 4; }
Symbol 175 Button
on (release) { tellTarget ("textdis") { gotoAndStop (1); }; }
Symbol 176 Button
on (release) { tellTarget ("textdis") { gotoAndStop (2); }; }
Symbol 177 Button
on (release) { tellTarget ("textdis") { gotoAndStop (3); }; }
Symbol 178 Button
on (release) { tellTarget ("textdis") { gotoAndStop (4); }; }
Symbol 179 Button
on (release) { gotoAndPlay (131); nextinline = 1; }
Symbol 180 Button
on (release) { gotoAndPlay (131); nextinline = 2; }
Symbol 181 Button
on (release) { gotoAndPlay (131); nextinline = 3; }
Symbol 182 Button
on (release) { gotoAndPlay (131); nextinline = 4; }
Symbol 185 Button
on (release) { tellTarget ("textdis") { gotoAndStop (5); }; }
Symbol 186 Button
on (release) { tellTarget ("textdis") { gotoAndStop (6); }; }
Symbol 187 Button
on (release) { tellTarget ("textdis") { gotoAndStop (7); }; }
Symbol 188 Button
on (release) { tellTarget ("textdis") { gotoAndStop (8); }; }
Symbol 189 Button
on (release) { gotoAndPlay (157); nextinline = 1; }
Symbol 190 Button
on (release) { gotoAndPlay (157); nextinline = 2; }
Symbol 191 Button
on (release) { gotoAndPlay (157); nextinline = 3; }
Symbol 192 Button
on (release) { gotoAndPlay (157); nextinline = 4; }
Symbol 195 Button
on (release) { tellTarget ("textdis") { gotoAndStop (9); }; }
Symbol 196 Button
on (release) { tellTarget ("textdis") { gotoAndStop (12); }; }
Symbol 197 Button
on (release) { tellTarget ("textdis") { gotoAndStop (13); }; }
Symbol 198 Button
on (release) { tellTarget ("textdis") { gotoAndStop (14); }; }
Symbol 199 Button
on (release) { tellTarget ("textdis") { gotoAndStop (15); }; }
Symbol 200 Button
on (release) { gotoAndPlay (183); nextinline = 1; }
Symbol 201 Button
on (release) { gotoAndPlay (183); nextinline = 2; }
Symbol 202 Button
on (release) { gotoAndPlay (183); nextinline = 3; }
Symbol 203 Button
on (release) { gotoAndPlay (183); nextinline = 4; }
Symbol 206 Button
on (release) { tellTarget ("textdis") { gotoAndStop (16); }; }
Symbol 207 Button
on (release) { tellTarget ("textdis") { gotoAndStop (18); }; }
Symbol 208 Button
on (release) { tellTarget ("textdis") { gotoAndStop (20); }; }
Symbol 209 Button
on (release) { gotoAndPlay (209); nextinline = 1; }
Symbol 210 Button
on (release) { gotoAndPlay (209); nextinline = 2; }
Symbol 211 Button
on (release) { gotoAndPlay (209); nextinline = 3; }
Symbol 212 Button
on (release) { gotoAndPlay (209); nextinline = 4; }
Symbol 222 Button
on (keyPress "<Space>") { gotoAndStop (1976); }
Symbol 411 MovieClip Frame 7
stop();
Symbol 412 Button
on (release) { if (nick == "NICKNAME") { nextFrame(); } else { gotoAndPlay (29); } }
Symbol 424 Button
on (release) { gotoAndPlay (1986); }
Symbol 425 Button
on (release) { gotoAndPlay (2013); }
Symbol 426 Button
on (release) { gotoAndPlay (2036); }
Symbol 427 Button
on (release) { gotoAndPlay (1999); nextinline = 1; }
Symbol 428 Button
on (release) { gotoAndPlay (1999); nextinline = 2; }
Symbol 429 Button
on (release) { gotoAndPlay (1999); nextinline = 3; }
Symbol 430 Button
on (release) { gotoAndPlay (1999); nextinline = 4; }
Symbol 431 Button
on (release) { gotoAndPlay (1999); nextinline = 6; }
Symbol 432 Button
on (release) { gotoAndPlay (1999); nextinline = 5; }
Symbol 433 Button
on (release) { gotoAndPlay (1999); nextinline = 7; }
Symbol 436 Button
on (release) { gotoAndPlay (2142); }
Symbol 437 Button
on (release) { gotoAndStop (2145); }
Symbol 438 Button
on (release) { gotoAndPlay (2025); nextinline = 1; }
Symbol 439 Button
on (release) { gotoAndPlay (2025); nextinline = 2; }
Symbol 440 Button
on (release) { gotoAndPlay (2025); nextinline = 3; }
Symbol 441 Button
on (release) { gotoAndPlay (2025); nextinline = 4; }
Symbol 442 Button
on (release) { gotoAndPlay (2025); nextinline = 6; }
Symbol 443 Button
on (release) { gotoAndPlay (2025); nextinline = 5; }
Symbol 444 Button
on (release) { gotoAndPlay (2025); nextinline = 7; }
Symbol 447 Button
on (release) { gotoAndPlay (2146); }
Symbol 448 Button
on (release) { gotoAndPlay (2148); }
Symbol 449 Button
on (release) { gotoAndPlay (2150); }
Symbol 450 Button
on (release) { gotoAndPlay (2152); }
Symbol 451 Button
on (release) { gotoAndPlay (2051); nextinline = 1; }
Symbol 452 Button
on (release) { gotoAndPlay (2051); nextinline = 2; }
Symbol 453 Button
on (release) { gotoAndPlay (2051); nextinline = 3; }
Symbol 454 Button
on (release) { gotoAndPlay (2051); nextinline = 4; }
Symbol 455 Button
on (release) { gotoAndPlay (2051); nextinline = 6; }
Symbol 456 Button
on (release) { gotoAndPlay (2051); nextinline = 5; }
Symbol 457 Button
on (release) { gotoAndPlay (2051); nextinline = 7; }
Symbol 460 Button
on (release) { gotoAndPlay (2154); }
Symbol 461 Button
on (release) { gotoAndPlay (2156); }
Symbol 462 Button
on (release) { gotoAndPlay (2077); nextinline = 1; }
Symbol 463 Button
on (release) { gotoAndPlay (2077); nextinline = 2; }
Symbol 464 Button
on (release) { gotoAndPlay (2077); nextinline = 3; }
Symbol 465 Button
on (release) { gotoAndPlay (2077); nextinline = 4; }
Symbol 466 Button
on (release) { gotoAndPlay (2077); nextinline = 6; }
Symbol 467 Button
on (release) { gotoAndPlay (2077); nextinline = 5; }
Symbol 468 Button
on (release) { gotoAndPlay (2077); nextinline = 7; }
Symbol 471 Button
on (release) { tellTarget ("textdis") { gotoAndStop (16); }; }
Symbol 472 Button
on (release) { tellTarget ("textdis") { gotoAndStop (18); }; }
Symbol 473 Button
on (release) { gotoAndPlay (2103); nextinline = 1; }
Symbol 474 Button
on (release) { gotoAndPlay (2103); nextinline = 2; }
Symbol 475 Button
on (release) { gotoAndPlay (2103); nextinline = 3; }
Symbol 476 Button
on (release) { gotoAndPlay (2103); nextinline = 4; }
Symbol 477 Button
on (release) { gotoAndPlay (2103); nextinline = 6; }
Symbol 478 Button
on (release) { gotoAndPlay (2103); nextinline = 5; }
Symbol 479 Button
on (release) { gotoAndPlay (2103); nextinline = 7; }
Symbol 481 Button
on (release) { gotoAndPlay (2129); nextinline = 1; }
Symbol 482 Button
on (release) { gotoAndPlay (2129); nextinline = 2; }
Symbol 483 Button
on (release) { gotoAndPlay (2129); nextinline = 3; }
Symbol 484 Button
on (release) { gotoAndPlay (2129); nextinline = 4; }
Symbol 485 Button
on (release) { gotoAndPlay (2129); nextinline = 6; }
Symbol 486 Button
on (release) { gotoAndPlay (2129); nextinline = 5; }
Symbol 487 Button
on (release) { gotoAndPlay (2129); nextinline = 7; }
Symbol 490 Button
on (release) { tellTarget ("textdis") { gotoAndStop (25); }; }
Symbol 491 Button
on (release) { tellTarget ("textdis") { gotoAndStop (26); }; }
Symbol 498 MovieClip Frame 1
stop();
Symbol 501 Button
on (release) { DECEX = 3; }
Symbol 502 Button
on (release) { DECEX = 2; }
Symbol 503 Button
on (release) { DECEX = 1; }
Symbol 504 Button
on (release) { DECSH = 3; }
Symbol 505 Button
on (release) { DECSH = 2; }
Symbol 506 Button
on (release) { DECSH = 1; }
Symbol 507 Button
on (release) { if (DECSHEILDS == 1) { DECSHEILDS = 2; } else if (DECSHEILDS == 2) { DECSHEILDS = 1; } }
Symbol 508 Button
on (release) { if (DECBOOM == 1) { DECBOOM = 2; } else if (DECBOOM == 2) { DECBOOM = 1; } }
Symbol 511 MovieClip Frame 1
stop();
Symbol 513 Button
on (release) { EASE = -4; }
Symbol 514 Button
on (release) { EASE = -3; }
Symbol 515 Button
on (release) { EASE = -2; }
Symbol 516 Button
on (release) { EASE = -1; }
Symbol 517 Button
on (release) { EASE = 1; }
Symbol 518 Button
on (release) { EASE = 0; }
Symbol 519 Button
on (release) { EASE = 2; }
Symbol 520 Button
on (release) { EASE = 3; }
Symbol 521 Button
on (release) { EASE = 4; }
Symbol 526 Button
on (release) { cntrlz = 1; tellTarget ("A") { gotoAndStop (2); }; tellTarget ("B") { gotoAndStop (1); }; }
Symbol 542 Button
on (release) { stopAllSounds(); frame = int(bbsong); tellTarget (_root.song) { gotoAndPlay(_root.frame); }; }
Symbol 544 Button
on (release) { bsong = 1; }
Symbol 545 Button
on (release) { bsong = 2; }
Symbol 546 Button
on (release) { bsong = 3; }
Symbol 547 Button
on (release) { bsong = 4; }
Symbol 552 MovieClip Frame 1
stop();
Symbol 552 MovieClip Frame 2
gotoAndStop (1);
Symbol 552 MovieClip Frame 3
gotoAndStop (1);
Symbol 552 MovieClip Frame 4
gotoAndStop (1);
Symbol 552 MovieClip Frame 5
gotoAndStop (1);
Symbol 554 Button
on (release) { stopAllSounds(); frame = int(bbsongm); tellTarget (_root.song) { gotoAndPlay(_root.frame); }; }
Symbol 557 MovieClip Frame 1
stop();
Symbol 557 MovieClip Frame 2
gotoAndStop (1);
Symbol 557 MovieClip Frame 3
gotoAndStop (1);
Symbol 577 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 4
stop();
Symbol 630 MovieClip Frame 1
stop();
Symbol 630 MovieClip Frame 6
gotoAndStop (1);
Instance of Symbol 630 MovieClip in Symbol 631 MovieClip Frame 1
onClipEvent (enterFrame) { if (681 < _x) { _x = 0; } if (_x < -1) { _x = 680; } if (301 < _y) { _y = 0; } if (_y < -1) { _y = 300; } }
Symbol 651 MovieClip Frame 6
stop();
Symbol 658 MovieClip Frame 1
stop();
Symbol 665 MovieClip Frame 6
removeMovieClip("");
Symbol 671 MovieClip Frame 6
gotoAndStop (1);
Symbol 680 MovieClip Frame 6
removeMovieClip("");
Symbol 776 MovieClip Frame 1
stop();
Symbol 795 MovieClip Frame 5
stop();
Symbol 800 Button
on (keyPress "q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "Q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "p") { gotoAndPlay (2186); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "P") { gotoAndPlay (2186); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "z") { if (cntrlz == 2) { if (Key.isDown(Key.Z)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } } } on (keyPress "c") { if (cntrlz == 2) { if (Key.isDown(Key.C)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } } } on (keyPress "x") { if (cntrlz == 2) { if (Key.isDown(Key.X)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } } on (keyPress "d") { if (cntrlz == 2) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } }
Symbol 893 MovieClip Frame 1
stop();
Symbol 895 Button
on (keyPress "p") { gotoAndPlay (2184); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; } on (keyPress "P") { gotoAndPlay (2184); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; }
Symbol 901 Button
on (release) { gotoAndPlay (32); }
Symbol 903 Button
on (release) { gotoAndPlay (2183); }
Symbol 905 Button
on (release) { gotoAndPlay (2184); }
Symbol 907 Button
on (release) { gotoAndPlay (2232); }
Symbol 922 MovieClip Frame 1
stop();
Symbol 933 MovieClip Frame 1
stop();
Symbol 961 Button
on (release) { gotoAndPlay (2249); }
Symbol 983 Button
on (keyPress "q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "Q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "p") { gotoAndPlay (2234); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "P") { gotoAndPlay (2234); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "z") { if (cntrlz == 2) { if (Key.isDown(Key.Z)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } } } on (keyPress "c") { if (cntrlz == 2) { if (Key.isDown(Key.C)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } } } on (keyPress "x") { if (cntrlz == 2) { if (Key.isDown(Key.X)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } } on (keyPress "d") { if (cntrlz == 2) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } }
Symbol 1008 Button
on (release) { gotoAndPlay (2238); }
Symbol 1035 Button
on (release) { gotoAndPlay (2245); }
Symbol 1037 Button
on (keyPress "q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "Q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "p") { gotoAndPlay (2247); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "P") { gotoAndPlay (2247); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "z") { if (cntrlz == 2) { if (Key.isDown(Key.Z)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } } } on (keyPress "c") { if (cntrlz == 2) { if (Key.isDown(Key.C)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } } } on (keyPress "x") { if (cntrlz == 2) { if (Key.isDown(Key.X)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } } on (keyPress "d") { if (cntrlz == 2) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } }
Symbol 1062 Button
on (release) { gotoAndPlay (2249); }
Symbol 1073 Button
on (release) { gotoAndPlay (2265); }
Symbol 1074 Button
on (release) { gotoAndPlay (32); }
Symbol 1077 Button
on (release) { gotoAndPlay (2315); }
Symbol 1079 Button
on (release) { gotoAndPlay (2365); }
Symbol 1080 Button
on (release) { gotoAndPlay (2409); }
Symbol 1082 Button
on (release) { gotoAndPlay (2406); }
Symbol 1083 Button
on (release) { gotoAndPlay (2459); }
Symbol 1085 Button
on (release) { gotoAndPlay (2506); }
Symbol 1086 MovieClip Frame 5
stop();
Symbol 1094 Button
on (release) { gotoAndPlay (2286); }
Symbol 1097 Button
on (keyPress "q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "Q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "p") { gotoAndPlay (2271); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "P") { gotoAndPlay (2271); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "z") { if (cntrlz == 2) { if (Key.isDown(Key.Z)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } } } on (keyPress "c") { if (cntrlz == 2) { if (Key.isDown(Key.C)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } } } on (keyPress "x") { if (cntrlz == 2) { if (Key.isDown(Key.X)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } } on (keyPress "d") { if (cntrlz == 2) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } }
Symbol 1110 Button
on (keyPress "p") { gotoAndPlay (2269); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; } on (keyPress "P") { gotoAndPlay (2269); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; }
Symbol 1111 Button
on (release) { gotoAndPlay (2268); }
Symbol 1112 Button
on (release) { gotoAndPlay (2269); }
Symbol 1130 Button
on (release) { gotoAndPlay (2336); }
Symbol 1132 Button
on (keyPress "q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "Q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "p") { gotoAndPlay (2321); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "P") { gotoAndPlay (2321); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "z") { if (cntrlz == 2) { if (Key.isDown(Key.Z)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } } } on (keyPress "c") { if (cntrlz == 2) { if (Key.isDown(Key.C)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } } } on (keyPress "x") { if (cntrlz == 2) { if (Key.isDown(Key.X)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } } on (keyPress "d") { if (cntrlz == 2) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } }
Symbol 1146 Button
on (keyPress "p") { gotoAndPlay (2319); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; } on (keyPress "P") { gotoAndPlay (2319); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; }
Symbol 1147 Button
on (release) { gotoAndPlay (2318); }
Symbol 1148 Button
on (release) { gotoAndPlay (2319); }
Symbol 1149 Button
on (release) { gotoAndPlay (2365); }
Symbol 1169 Button
on (release) { gotoAndPlay (2427); }
Symbol 1171 Button
on (keyPress "q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "Q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "p") { gotoAndPlay (2412); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "P") { gotoAndPlay (2412); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "z") { if (cntrlz == 2) { if (Key.isDown(Key.Z)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } } } on (keyPress "c") { if (cntrlz == 2) { if (Key.isDown(Key.C)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } } } on (keyPress "x") { if (cntrlz == 2) { if (Key.isDown(Key.X)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } } on (keyPress "d") { if (cntrlz == 2) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } }
Symbol 1184 Button
on (keyPress "p") { gotoAndPlay (2410); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; } on (keyPress "P") { gotoAndPlay (2410); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; }
Symbol 1185 Button
on (release) { gotoAndPlay (2409); }
Symbol 1186 Button
on (release) { gotoAndPlay (2410); }
Symbol 1204 Button
on (keyPress "q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "Q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "p") { gotoAndPlay (2462); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "P") { gotoAndPlay (2462); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "z") { if (cntrlz == 2) { if (Key.isDown(Key.Z)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } } } on (keyPress "c") { if (cntrlz == 2) { if (Key.isDown(Key.C)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } } } on (keyPress "x") { if (cntrlz == 2) { if (Key.isDown(Key.X)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } } on (keyPress "d") { if (cntrlz == 2) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } }
Symbol 1218 Button
on (keyPress "p") { gotoAndPlay (2460); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; } on (keyPress "P") { gotoAndPlay (2460); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; }
Symbol 1219 Button
on (release) { gotoAndPlay (2459); }
Symbol 1220 Button
on (release) { gotoAndPlay (2460); }
Symbol 1221 Button
on (release) { gotoAndPlay (2506); }
Symbol 1236 Button
on (keyPress "q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "Q") { qualcount = 6; if (2 < qual) { qual = 1; } else { qual = qual + 1; } } on (keyPress "p") { gotoAndPlay (2915); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "P") { gotoAndPlay (2915); tellTarget ("aa") { stop(); }; tellTarget ("bb") { stop(); }; tellTarget ("cc") { stop(); }; tellTarget ("decora") { stop(); }; tellTarget ("decorb") { stop(); }; tellTarget ("rift") { stop(); }; tellTarget ("bmba") { stop(); }; tellTarget ("bmbb") { stop(); }; tellTarget ("bmbc") { stop(); }; tellTarget ("bmbd") { stop(); }; tellTarget ("bmbe") { stop(); }; tellTarget ("bmbf") { stop(); }; tellTarget ("bmbg") { stop(); }; tellTarget ("bmbh") { stop(); }; tellTarget ("ebmba") { stop(); }; tellTarget ("ebmbb") { stop(); }; tellTarget ("ebmbc") { stop(); }; tellTarget ("ebmbd") { stop(); }; tellTarget ("ebmbe") { stop(); }; tellTarget ("ebmbf") { stop(); }; tellTarget ("ebmbg") { stop(); }; tellTarget ("ebmbh") { stop(); }; } on (keyPress "z") { if (cntrlz == 2) { if (Key.isDown(Key.Z)) { if (1 < choicespeed) { choicespeed = speed - 1; } if (1 < speed) { speed = speed - 1; } } } } on (keyPress "c") { if (cntrlz == 2) { if (Key.isDown(Key.C)) { if (speed < 10) { speed = speed + 1; } if (choicespeed < 10) { choicespeed = choicespeed + 1; } } } } on (keyPress "x") { if (cntrlz == 2) { if (Key.isDown(Key.X)) { if ((0 + weapon) < energy) { energy = energy - weapon; if (bomba == false) { setProperty("/bmba", _y , yposition); setProperty("/bmba", _y , yposition); setProperty("/bmba", _x , xposition); setProperty("/bmba", _x , xposition); bomba = true; bombtimea = 10; xbombmova = xmov; ybombmova = ymov; rbombmova = xmov * 4; } else if (bombb == false) { setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _y , yposition); setProperty("/bmbb", _x , xposition); setProperty("/bmbb", _x , xposition); bombb = true; bombtimeb = 10; xbombmovb = xmov; ybombmovb = ymov; rbombmovb = xmov * 4; } else if (bombc == false) { setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _y , yposition); setProperty("/bmbc", _x , xposition); setProperty("/bmbc", _x , xposition); bombc = true; bombtimec = 10; xbombmovc = xmov; ybombmovc = ymov; rbombmovc = xmov * 4; } else if (bombd == false) { setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _y , yposition); setProperty("/bmbd", _x , xposition); setProperty("/bmbd", _x , xposition); bombd = true; bombtimed = 10; xbombmovd = xmov; ybombmovd = ymov; rbombmovd = xmov * 4; } else if (bombe == false) { setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _y , yposition); setProperty("/bmbe", _x , xposition); setProperty("/bmbe", _x , xposition); bombe = true; bombtimee = 10; xbombmove = xmov; ybombmove = ymov; rbombmove = xmov * 4; } else if (bombf == false) { setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _y , yposition); setProperty("/bmbf", _x , xposition); setProperty("/bmbf", _x , xposition); bombf = true; bombtimef = 10; xbombmovf = xmov; ybombmovf = ymov; rbombmovf = xmov * 4; } else if (bombg == false) { setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _y , yposition); setProperty("/bmbg", _x , xposition); setProperty("/bmbg", _x , xposition); bombg = true; bombtimeg = 10; xbombmovg = xmov; ybombmovg = ymov; rbombmovg = xmov * 4; } else if (bombh == false) { setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _y , yposition); setProperty("/bmbh", _x , xposition); setProperty("/bmbh", _x , xposition); bombh = true; bombtimeh = 10; xbombmovh = xmov; ybombmovh = ymov; rbombmovh = xmov * 4; } } } } } on (keyPress "d") { if (cntrlz == 2) { if (weapon < tech) { weapon = weapon + 1; } else if (weapon == tech) { weapon = 1; } if (choicewepon < tech) { choiceweapon = choiceweapon + 1; } else if (choiceweapon == tech) { choiceweapon = 1; } } }
Symbol 1250 Button
on (keyPress "p") { gotoAndPlay (2913); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; } on (keyPress "P") { gotoAndPlay (2913); tellTarget ("aa") { play(); }; tellTarget ("bb") { play(); }; tellTarget ("cc") { play(); }; tellTarget ("decora") { play(); }; tellTarget ("decorb") { play(); }; tellTarget ("rift") { play(); }; tellTarget ("bmba") { play(); }; tellTarget ("bmbb") { play(); }; tellTarget ("bmbc") { play(); }; tellTarget ("bmbd") { play(); }; tellTarget ("bmbe") { play(); }; tellTarget ("bmbf") { play(); }; tellTarget ("bmbg") { play(); }; tellTarget ("bmbh") { play(); }; tellTarget ("ebmba") { play(); }; tellTarget ("ebmbb") { play(); }; tellTarget ("ebmbc") { play(); }; tellTarget ("ebmbd") { play(); }; tellTarget ("ebmbe") { play(); }; tellTarget ("ebmbf") { play(); }; tellTarget ("ebmbg") { play(); }; tellTarget ("ebmbh") { play(); }; }
Symbol 1251 Button
on (release) { gotoAndPlay (2912); }
Symbol 1252 Button
on (release) { gotoAndPlay (2913); }
Symbol 1256 Button
on (release) { gotoAndPlay (30); }
Symbol 1262 MovieClip Frame 1
stop();

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:Timeline
Symbol 3 GraphicUsed by:6 542 554 961 1149 1221
Symbol 4 GraphicUsed by:5 6 54 55 56 57 69 78 79 157 158 159 160 161 162 169 170 171 172 175 176 177 178 179 180 181 182 185 186 187 188 189 190 191 192 195 196 197 198 199 200 201 202 203 206 207 208 209 210 211 212 424 425 426 427 428 429 430 431 432 433 436 437 438 439 440 441 442 443 444 447 448 449 450 451 452 453 454 455 456 457 460 461 462 463 464 465 466 467 468 471 472 473 474 475 476 477 478 479 481 482 483 484 485 486 487 490 491 542 554 901 903 905 907 961 1008 1035 1062 1073 1074 1076 1077 1079 1080 1082 1083 1085 1094 1111 1112 1130 1147 1148 1149 1169 1185 1186 1219 1220 1221 1251 1252 1256
Symbol 5 MovieClipUses:4Used by:6 54 55 56 57 69 78 79 157 158 159 160 161 162 169 170 171 172 175 176 177 178 179 180 181 182 185 186 187 188 189 190 191 192 195 196 197 198 199 200 201 202 203 206 207 208 209 210 211 212 424 425 426 427 428 429 430 431 432 433 436 437 438 439 440 441 442 443 444 447 448 449 450 451 452 453 454 455 456 457 460 461 462 463 464 465 466 467 468 471 472 473 474 475 476 477 478 479 481 482 483 484 485 486 487 490 491 542 554 901 903 905 907 961 1008 1035 1062 1073 1074 1076 1077 1079 1080 1082 1083 1085 1094 1111 1112 1130 1147 1148 1149 1169 1185 1186 1219 1220 1221 1251 1252 1256
Symbol 6 ButtonUses:3 5 4Used by:Timeline
Symbol 7 FontUsed by:8 12 20 21 61 62 63 66 67 68 102 103 104 105 106 107 108 109 110 111 121 123 124 125 126 127 128 129 130 131 132 133 142 143 144 145 146 147 148 149 150 151 152 153 154 155 173 174 183 184 193 194 204 205 332 402 404 405 413 414 415 416 417 418 423 434 435 445 446 458 459 469 470 480 488 489 492 499 500 509 512 522 523 524 525 528 529 530 532 533 534 535 536 537 538 539 540 541 543 553 570 571 572 573 574 782 802 804 805 899 902 904 906 908 982 1010 1036 1063 1068 1069 1070 1088 1089 1090 1091 1096 1126 1127 1131 1165 1166 1170 1200 1203 1234 1235 1255 1257 1258 1259 1260 1261 1263
Symbol 8 TextUses:7Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 TextUses:7Used by:Timeline
Symbol 13 GraphicUsed by:17
Symbol 14 ShapeTweeningUsed by:17
Symbol 15 ShapeTweeningUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:13 14 15 16Used by:Timeline
Symbol 18 BitmapUsed by:19 51 70 96 112 117 119 163 399 401 565 777 801 803 807 809 811 839 896 1064 1087 1164 1199
Symbol 19 GraphicUses:18Used by:Timeline
Symbol 20 TextUses:7Used by:Timeline
Symbol 21 TextUses:7Used by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:Timeline
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:28 29
Symbol 27 GraphicUsed by:28 29
Symbol 28 ButtonUses:26 27Used by:Timeline
Symbol 29 ButtonUses:26 27Used by:Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:Timeline
Symbol 32 ShapeTweeningUsed by:37
Symbol 33 ShapeTweeningUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:32 33 34 35 36Used by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:Timeline
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:634 646 658  Timeline
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:Timeline
Symbol 50 BitmapUsed by:51 58 71 72 97 112 113 164 493 497 566 777 817 818 839 840 1064 1087 1164 1199
Symbol 51 GraphicUses:50 18Used by:Timeline
Symbol 52 GraphicUsed by:54 55 56 57 69 78 79 157 158 159 160 161 162 169 170 171 172 175 176 177 178 179 180 181 182 185 186 187 188 189 190 191 192 195 196 197 198 199 200 201 202 203 206 207 208 209 210 211 212 424 425 426 427 428 429 430 431 432 433 436 437 438 439 440 441 442 443 444 447 448 449 450 451 452 453 454 455 456 457 460 461 462 463 464 465 466 467 468 471 472 473 474 475 476 477 478 479 481 482 483 484 485 486 487 490 491 1073 1074 1076 1077 1079 1080 1082 1083 1085 1094 1130 1169
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Instance Names

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Dynamic Text Variables

nickSymbol 405 EditableText"NICKNAME"
nickSymbol 529 EditableText"NAME"
derpSymbol 534 EditableText"CUNNING"
rankSymbol 535 EditableText"GENERAL"
homeSymbol 536 EditableText"JUPITER IV"
goalSymbol 537 EditableText"PERFECTION"
BIOSSymbol 539 EditableText"BELOW, IN WHITE, IS YOUR BIO. THIS IS JUST USED TO MAKE SURE YOUR INFO IN BIO SETTINGS IS CORRECT."
energySymbol 831 EditableText"99999"
imputSymbol 832 EditableText"CORE:"
usageSymbol 833 EditableText"CORE:"
weaponSymbol 834 EditableText"X"
wepeffSymbol 835 EditableText"100"
armSymbol 836 EditableText"CORE:"
sheildSymbol 837 EditableText"CORE:"
speedSymbol 838 EditableText"CORE:"
nmesheildSymbol 845 EditableText"100"
nmehSymbol 846 EditableText"100"
outnumberSymbol 849 EditableText"999"
energySymbol 964 EditableText"99999"
imputSymbol 965 EditableText"CORE:"
usageSymbol 966 EditableText"CORE:"
weaponSymbol 967 EditableText"X"
wepeffSymbol 968 EditableText"100"
armSymbol 969 EditableText"CORE:"
sheildSymbol 970 EditableText"CORE:"
speedSymbol 971 EditableText"CORE:"
nmesheildSymbol 972 EditableText"100"
nmehSymbol 973 EditableText"100"
timeSymbol 975 EditableText"88:88:99"
timefSymbol 976 EditableText"88:88:99"
energySymbol 984 EditableText"99999"
imputSymbol 985 EditableText"CORE:"
usageSymbol 986 EditableText"CORE:"
weaponSymbol 987 EditableText"X"
wepeffSymbol 988 EditableText"100"
armSymbol 989 EditableText"CORE:"
sheildSymbol 990 EditableText"CORE:"
speedSymbol 991 EditableText"CORE:"
nmesheildSymbol 992 EditableText"100"
nmehSymbol 993 EditableText"100"
outnumberSymbol 994 EditableText"999"
energySymbol 996 EditableText"99999"
imputSymbol 997 EditableText"CORE:"
usageSymbol 998 EditableText"CORE:"
weaponSymbol 999 EditableText"X"
wepeffSymbol 1000 EditableText"100"
armSymbol 1001 EditableText"CORE:"
sheildSymbol 1002 EditableText"CORE:"
speedSymbol 1003 EditableText"CORE:"
nmesheildSymbol 1004 EditableText"100"
nmehSymbol 1005 EditableText"100"
outnumberSymbol 1006 EditableText"999"
energySymbol 1011 EditableText"99999"
imputSymbol 1012 EditableText"CORE:"
usageSymbol 1013 EditableText"CORE:"
weaponSymbol 1014 EditableText"X"
wepeffSymbol 1015 EditableText"100"
armSymbol 1016 EditableText"CORE:"
sheildSymbol 1017 EditableText"CORE:"
speedSymbol 1018 EditableText"CORE:"
nmesheildSymbol 1019 EditableText"100"
nmehSymbol 1020 EditableText"100"
outnumberSymbol 1021 EditableText"999"
energySymbol 1023 EditableText"99999"
imputSymbol 1024 EditableText"CORE:"
usageSymbol 1025 EditableText"CORE:"
weaponSymbol 1026 EditableText"X"
wepeffSymbol 1027 EditableText"100"
armSymbol 1028 EditableText"CORE:"
sheildSymbol 1029 EditableText"CORE:"
speedSymbol 1030 EditableText"CORE:"
nmesheildSymbol 1031 EditableText"100"
nmehSymbol 1032 EditableText"100"
outnumberSymbol 1033 EditableText"999"
energySymbol 1038 EditableText"99999"
imputSymbol 1039 EditableText"CORE:"
usageSymbol 1040 EditableText"CORE:"
weaponSymbol 1041 EditableText"X"
wepeffSymbol 1042 EditableText"100"
armSymbol 1043 EditableText"CORE:"
sheildSymbol 1044 EditableText"CORE:"
speedSymbol 1045 EditableText"CORE:"
nmesheildSymbol 1046 EditableText"100"
nmehSymbol 1047 EditableText"100"
outnumberSymbol 1048 EditableText"999"
energySymbol 1050 EditableText"99999"
imputSymbol 1051 EditableText"CORE:"
usageSymbol 1052 EditableText"CORE:"
weaponSymbol 1053 EditableText"X"
wepeffSymbol 1054 EditableText"100"
armSymbol 1055 EditableText"CORE:"
sheildSymbol 1056 EditableText"CORE:"
speedSymbol 1057 EditableText"CORE:"
nmesheildSymbol 1058 EditableText"100"
nmehSymbol 1059 EditableText"100"
outnumberSymbol 1060 EditableText"999"
nickSymbol 1069 EditableText"PLAYER"
goalsSymbol 1071 EditableText"MISSION TIME: UNLIMITED          ENEMIES: XX          GOAL: TEST AND RATE GRAPHICS, MENU SYSTEMS, AND BATTLE SYSTEM."
nickSymbol 1090 EditableText"PLAYER"
updateSymbol 1096 EditableText"RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!"
energySymbol 1098 EditableText"99999"
imputSymbol 1099 EditableText"CORE:"
usageSymbol 1100 EditableText"CORE:"
weaponSymbol 1101 EditableText"X"
wepeffSymbol 1102 EditableText"100"
armSymbol 1103 EditableText"CORE:"
sheildSymbol 1104 EditableText"CORE:"
speedSymbol 1105 EditableText"CORE:"
nmesheildSymbol 1106 EditableText"100"
nmehSymbol 1107 EditableText"100"
outnumberSymbol 1108 EditableText"999"
energySymbol 1114 EditableText"99999"
imputSymbol 1115 EditableText"CORE:"
usageSymbol 1116 EditableText"CORE:"
weaponSymbol 1117 EditableText"X"
wepeffSymbol 1118 EditableText"100"
armSymbol 1119 EditableText"CORE:"
sheildSymbol 1120 EditableText"CORE:"
speedSymbol 1121 EditableText"CORE:"
nmesheildSymbol 1122 EditableText"100"
nmehSymbol 1123 EditableText"100"
timeSymbol 1124 EditableText"88:88:99"
timefSymbol 1125 EditableText"88:88:99"
nickSymbol 1126 EditableText"PLAYER"
missionSymbol 1127 EditableText"MISSION 2: STRIKE"
goalsSymbol 1129 EditableText"MISSION TIME: 6:00          ENEMIES: 3          GOAL: ELIMINATE THE ENEMY SHIPS IN 3 MINUTES BEFORE THE REST ARRIVE."
updateSymbol 1131 EditableText"RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!"
energySymbol 1133 EditableText"99999"
imputSymbol 1134 EditableText"CORE:"
usageSymbol 1135 EditableText"CORE:"
weaponSymbol 1136 EditableText"X"
wepeffSymbol 1137 EditableText"100"
armSymbol 1138 EditableText"CORE:"
sheildSymbol 1139 EditableText"CORE:"
speedSymbol 1140 EditableText"CORE:"
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nmehSymbol 1142 EditableText"100"
timeSymbol 1143 EditableText"88:88:99"
timefSymbol 1144 EditableText"88:88:99"
outnumberSymbol 1145 EditableText"999"
energySymbol 1150 EditableText"99999"
imputSymbol 1151 EditableText"CORE:"
usageSymbol 1152 EditableText"CORE:"
weaponSymbol 1153 EditableText"X"
wepeffSymbol 1154 EditableText"100"
armSymbol 1155 EditableText"CORE:"
sheildSymbol 1156 EditableText"CORE:"
speedSymbol 1157 EditableText"CORE:"
nmesheildSymbol 1158 EditableText"100"
nmehSymbol 1159 EditableText"100"
timeSymbol 1160 EditableText"88:88:99"
timefSymbol 1161 EditableText"88:88:99"
nickSymbol 1165 EditableText"PLAYER"
goalsSymbol 1168 EditableText"MISSION TIME: UNLIMITED          ENEMIES: 5          GOAL: ELIMINATE ENEMY'S TO AVOID THEM CONTACTING THE UVIE FLEET."
updateSymbol 1170 EditableText"RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!"
energySymbol 1172 EditableText"99999"
imputSymbol 1173 EditableText"CORE:"
usageSymbol 1174 EditableText"CORE:"
weaponSymbol 1175 EditableText"X"
wepeffSymbol 1176 EditableText"100"
armSymbol 1177 EditableText"CORE:"
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speedSymbol 1179 EditableText"CORE:"
nmesheildSymbol 1180 EditableText"100"
nmehSymbol 1181 EditableText"100"
outnumberSymbol 1182 EditableText"999"
energySymbol 1187 EditableText"99999"
imputSymbol 1188 EditableText"CORE:"
usageSymbol 1189 EditableText"CORE:"
weaponSymbol 1190 EditableText"X"
wepeffSymbol 1191 EditableText"100"
armSymbol 1192 EditableText"CORE:"
sheildSymbol 1193 EditableText"CORE:"
speedSymbol 1194 EditableText"CORE:"
nmesheildSymbol 1195 EditableText"100"
nmehSymbol 1196 EditableText"100"
timeSymbol 1197 EditableText"88:88:99"
timefSymbol 1198 EditableText"88:88:99"
nickSymbol 1200 EditableText"PLAYER"
goalsSymbol 1202 EditableText"MISSION TIME: 10 MINS          ENEMIES: 10          GOAL:GET TO THE WORMHOLE!"
updateSymbol 1203 EditableText"RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!"
energySymbol 1205 EditableText"99999"
imputSymbol 1206 EditableText"CORE:"
usageSymbol 1207 EditableText"CORE:"
weaponSymbol 1208 EditableText"X"
wepeffSymbol 1209 EditableText"100"
armSymbol 1210 EditableText"CORE:"
sheildSymbol 1211 EditableText"CORE:"
speedSymbol 1212 EditableText"CORE:"
nmesheildSymbol 1213 EditableText"100"
nmehSymbol 1214 EditableText"100"
timeSymbol 1215 EditableText"88:88:99"
timefSymbol 1216 EditableText"88:88:99"
outnumberSymbol 1217 EditableText"999"
energySymbol 1222 EditableText"99999"
imputSymbol 1223 EditableText"CORE:"
usageSymbol 1224 EditableText"CORE:"
weaponSymbol 1225 EditableText"X"
wepeffSymbol 1226 EditableText"100"
armSymbol 1227 EditableText"CORE:"
sheildSymbol 1228 EditableText"CORE:"
speedSymbol 1229 EditableText"CORE:"
nmesheildSymbol 1230 EditableText"100"
nmehSymbol 1231 EditableText"100"
timeSymbol 1232 EditableText"88:88:99"
timefSymbol 1233 EditableText"88:88:99"
updateSymbol 1235 EditableText"RARAKEN, CORDINATES 3784 7087 OPENED A JUMP GATE, THE ENEMY'S ARE GETTING REINFORCEMENTS!"
energySymbol 1237 EditableText"99999"
imputSymbol 1238 EditableText"CORE:"
usageSymbol 1239 EditableText"CORE:"
weaponSymbol 1240 EditableText"X"
wepeffSymbol 1241 EditableText"100"
armSymbol 1242 EditableText"CORE:"
sheildSymbol 1243 EditableText"CORE:"
speedSymbol 1244 EditableText"CORE:"
nmesheildSymbol 1245 EditableText"100"
nmehSymbol 1246 EditableText"100"
timeSymbol 1247 EditableText"88:88:99"
timefSymbol 1248 EditableText"88:88:99"
outnumberSymbol 1249 EditableText"999"




http://swfchan.com/9/42240/info.shtml
Created: 10/5 -2019 01:03:29 Last modified: 10/5 -2019 01:03:29 Server time: 05/11 -2024 14:03:08