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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86633147?noj=FRM86633147-21DC" width="1" height="1"></div>

Demolition Derby.swf

This is the info page for
Flash #42250

(Click the ID number above for more basic data on this flash file.)


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Your Score :

PLAY AGAIN

PLAY AGAIN

SUBMIT

SUBMIT

Enter your Games2win Nickname below

GAME OVER

GAME COMPLETED

Submitting Score..

TRY AGAIN

TRY AGAIN

Error Connecting!

Invalid NickName!

Generating Top Scores List..

TOP SCORES

_

No Score posted yet.
Be the first to post a Score.

Rank

Nick Name

Score

To Submit your Score Play this Game on GAMES2WIN.COM

+0

Player score

0

PLAYER HEALTH

TIME BONUS:

NEXT WAVE:

0

0

enemies left

0

ENEMIES FROZEN!

Your vehicle has
been destroyed!

You have defeated all
of your opponents!

TIME BONUS:

0

DESTROY all cars in the arena

Press SPACE or CLICK HERE to continue

Keyboard Controls

Hold the UP Arrow key to move the car FORWARD

The LEFT and RIGHT arrow keys will ROTATE the car left and right

DOWN Arrow key will SLOW down the vehicle and then put it in reverse

DEMOLITION DERBY

return to main screen

Your aim is to acumulate as many points as you can get by destroying or
damaging your opponents' vehicles and to be the last car alive. Watch your
Health meter carefully to know which part of your car to protect if
damaged !

Car Controls

Game Instructions

.

d

r

a

w

o

f

c

e

h

t

v

m

y

k

A

p

U

l

H

g

i

n

T

s

D

Iguana RTX

SPEED
DURABILITY

Yellowjacket

INFERNO GT

SELECT YOUR Vehicle

Play again?

Back to Main Menu

0 pts

ActionScript [AS1/AS2]

Frame 1
Frame 3
function g2w_playagain() { trace("PLAYAGAIN"); game_stage.gameState = 6; game_stage.repositionCars(); game_stage.splash.gotoAndStop("frmSelectCar"); } function getphstatus(phno) { swfurl = this._url; if ((swfurl.split("games2win.com").length == 1) or ((gurl.split("/").length < 2) or (gurl eq undefined))) { obj_game.ph1_status = true; } var _local2 = obj_game[("ph" + phno) + "_status"]; if (!_local2) { play(); } } function checkhost() { swfurl = this._url; trace("swfurl >>> " + swfurl.indexOf("games2win.com")); if (swfurl.indexOf("games2win.com") == -1) { return(false); } return(true); } function load_rgames(trgt) { var rel_games = new XML(); rel_games.ignoreWhite = true; rel_games.onLoad = function () { game_details = new Object(); var _local1 = 0; while (_local1 < trgt.rel_games.firstChild.childNodes.length) { game_details[rel_games.firstChild.childNodes[_local1].nodeName] = rel_games.firstChild.childNodes[_local1].firstChild.nodeValue; _local1++; } }; rel_games.load((curl + "game_details.xml?") + getTimer()); } function getScore(_loc) { _loc.gotoAndStop("lbl_top_scores"); _root.g_trg = _loc; int_gscore = setInterval(_root, "getTop10", 150); } function getTop10() { trace("getTop10"); clearInterval(int_gscore); _root.send_lv = new XML(); _root.rst_lv = new XML(); _root.rst_lv.onLoad = function (success) { if (success) { var _local3 = new it.sephiroth.XML2Object(); _root.lst_top_scorer = _local3.parseXML(this); _root.g_trg.gotoAndStop("top10"); } else { _root.c_fail++; if (_root.c_fail >= 3) { _root.g_trg.gotoAndStop("error_screen"); } else { _root.send_lv.sendAndLoad(url, _root.rst_lv, "POST"); } } }; var url = ((((((obj_partner.top10URL + "?game_id=") + _root.obj_game._gid) + "&order=") + obj_game._score_ord) + "&timspam") + getTimer()); trace(url + " Url"); _root.send_lv.sendAndLoad(url, _root.rst_lv, "POST"); } function itemHandler(obj, item) { getURL (obj_partner.clickthru, "_blank"); } function _newUser() { getURL (_registerurl, "_blank"); } function _trackClickThru(mc) { if (obj_partner._allowclick) { mc.hit_area.onRelease = function () { getURL (obj_partner.clickthru, "_blank"); }; } else { mc.hit_area.useHandCursor = false; } } function _readSharedData() { so_uname = ((_sostatus.data.so_uname == undefined) ? "" : (_sostatus.data.so_uname)); so_jumpframe = ((_sostatus.data.so_jumpframe == undefined) ? "" : (_sostatus.data.so_jumpframe)); so_sound = ((_sostatus.data.so_sound == undefined) ? 0 : (_sostatus.data.so_sound)); _resetString = _sostatus.data.so_resetString; trace("=========================="); trace((("so_jumpframe : " + _sostatus.data.so_jumpframe) + " : ") + so_uname); if (so_jumpframe != "") { _assignValue(_resetString); createEmptyMovieClip("eye", getNextHighestDepth()); eye.onEnterFrame = function () { if ((getBytesTotal() == getBytesLoaded()) and (getBytesLoaded() > 50000)) { intro = 0; _sostatus.data.so_jumpframe = ""; _sostatus.flush(); this.onEnterFrame = null; gotoAndStop(so_jumpframe); } }; } else { intro = 1; play(); } uname = so_uname; gamesound = so_sound; } function _writeSharedData(jumpframe, jumpurl, _resetString) { _sostatus.data.so_uname = ((so_uname == undefined) ? "" : (so_uname)); _sostatus.data.so_sound = so_sound; _sostatus.data.so_resetString = _resetString; _sostatus.data.so_jumpframe = jumpframe; _sostatus.flush(); if (jumpurl != "") { getURL (jumpurl); } else { gotoAndPlay (1); } } function _assignValue(_val) { _arr = new Array(); _arr = _val.split("|"); i = 0; while (i < (_arr.length / 2)) { _var2 = ((i * 2) + 1) - 1; _var3 = _var2 + 1; _val = _arr[_var3]; _rst = isNaN(_val); if (_rst) { _root[_arr[_var2]] = _arr[_var3]; } else { _root[_arr[_var2]] = int(_arr[_var3]); } i++; } } function _playAgain(mc, jumpframe, _resetString) { so_uname = uname; if ((gurl != undefined) and (gurl != "")) { _writeSharedData(jumpframe, gurl, _resetString); } else { intro = 0; _assignValue(_resetString); trace("jumpframe " + jumpframe); mc.gotoAndStop(jumpframe); } } _sndBtn._visible = false; stop(); var obj_game = new Array(); obj_game._gid = "1080"; obj_game._tra = "demolition_derby"; obj_game.game_name = "demolition_derby"; obj_game._gtitle = "Demolition Derby"; obj_game._google_text = "Demolition Derby"; obj_game.StageW = 800; obj_game.StageH = 600; obj_game._res = (Stage.width + "x") + Stage.height; obj_game._score_ord = "desc"; obj_game.mochi_tag = ""; obj_game.g2wbot = "ba1f153d"; obj_game.g2wbotid = 10301; obj_game.ph1_status = false; obj_game.ph2_status = false; obj_game.adv_zedo = true; obj_game.adv_mochi = false; obj_game.inviziads = ("http://ads.inviziads.com/ad.html/g=" + obj_game._gid) + "&h=g2w"; zedo_tim = 15; var obj_partner = new Array(); obj_partner.partner_name = "g2w"; obj_partner.partner_id = 1; obj_partner.invalid_txt = "Invalid Nickname!"; obj_partner.show_submit = false; obj_partner.submitURL = "/submit_score.asp"; obj_partner.top10URL = "/get_top_scorer.asp"; obj_partner.lblsubmit = "Enter your Games2win Nickname below"; obj_partner.show_g2w_slate = true; obj_partner.show_register = true; obj_partner.text_register = "Create Nickname"; obj_partner.url_register = "http://www.games2win.com/register.asp"; obj_partner.clickthru = "http://www.games2win.com"; obj_partner._allowclick = true; _root.uname = ""; scoreSubmit = function (_loc) { trace(_loc + " _loc"); myname = _root.partner_uname; myscore = _root.partner_score; mygameid = _root.obj_game._gid; myname = myname.trim(); if ((((myname.length == 0) or (myname == obj_partner.invalid_txt)) or (myname == "Connecting Error!")) or (myname == undefined)) { trace(obj_partner.invalid_txt); _root.partner_uname = obj_partner.invalid_txt; } else { _root.send_lv = new LoadVars(); _root.send_lv.onLoad = function (success) { if (success) { if (_root.send_lv.isreg == 0) { _root.uname = obj_partner.invalid_txt; _loc.gotoAndStop("invalid_user_screen"); } else if (_root.send_lv.isreg == 1) { Key.removeListener(_loc.keyListener); _root.getScore(_loc); } } else { _loc.gotoAndStop("error_screen"); } }; _root.send_lv.nickname = myname; _root.send_lv.points = myscore; _root.send_lv.gameid = mygameid; _root.send_lv.sendAndLoad(obj_partner.submitURL, _root.send_lv, "POST"); trace(_root.send_lv); _loc.gotoAndStop("lbl_submit_screen"); } }; c_fail = 0; var g2w_menu = new ContextMenu(); g2w_menu.hideBuiltInItems(); g2w_menu.customItems.push(new ContextMenuItem("Games2win.com", itemHandler)); this.menu = g2w_menu; var _sostatus = SharedObject.getLocal("gamestatus", "/"); String.prototype.trim = function () { var _local3 = 0; var _local2 = this.length; white = new Object(); white._32 = 1; _local2--; while (white["_" + ord(this.charAt(_local2))]) { } while (white["_" + ord(this.charAt(_local3++))]) { } return(this.slice(_local3 - 1, _local2 + 1)); }; _readSharedData();
Frame 9
stop(); getphstatus(1);
Frame 21
stop();
Frame 31
var bLoaded = this.getBytesLoaded(); var bTotal = this.getBytesTotal(); this.onEnterFrame = function () { bLoaded = this.getBytesLoaded(); bTotal = this.getBytesTotal(); preloadBar._width = (preloadBG._width * bLoaded) / bTotal; if ((bTotal > 1) && (bLoaded >= bTotal)) { gotoAndStop ("lblgame"); } }; stop();
Frame 38
play();
Frame 48
stop();
Frame 60
gotoAndStop ("lblgame");
Symbol 7 MovieClip Frame 1
Symbol 8 MovieClip Frame 1
function brain() { create_assets(myself, _global.obj_iads.type); switch (_global.obj_iads.type) { case "FULL" : mcLoader.loadClip(_global.obj_iads.url, trgt_main); break; case "EMBED" : mcLoader.loadClip(_global.obj_iads.url, trgt_main.trgt_ads); if (_global.obj_iads.link ne undefined) { trgt_main.onRelease = function () { trace("_global.obj_iads.link " + _global.obj_iads.link); getURL (_global.obj_iads.link, "_blank"); }; } break; case "NOOP" : _parent._parent._visible = 0; break; } } function get_iads() { lv_iads = new XML(); lv_result = new XML(); lv_result.ignoreWhite = true; lv_result.onLoad = function (success) { trace("success " + success); if (success) { parse_iads(lv_result); myself.attachMovie("invizi_logo", "invizi_logo", this.getNextHighestDepth(), {_x:Stage.width - 120, _y:Stage.height - 20}); } }; lv_iads.sendAndLoad(adurl, lv_result, "POST"); } function parse_iads(lv_result) { _global.obj_iads = new Array(); var _local2 = 0; while (_local2 < lv_result.firstChild.childNodes.length) { if (lv_result.firstChild.childNodes[_local2].firstChild.nodeValue != null) { obj_iads[lv_result.firstChild.childNodes[_local2].nodeName] = lv_result.firstChild.childNodes[_local2].firstChild.nodeValue; } else if (lv_result.firstChild.childNodes[_local2].firstChild.firstChild.nodeValue != null) { var _local5 = new Object(); var _local4 = 0; while (_local4 < lv_result.firstChild.childNodes[_local2].childNodes.length) { _local5[lv_result.firstChild.childNodes[_local2].childNodes[_local4].nodeName] = lv_result.firstChild.childNodes[_local2].childNodes[_local4].firstChild.nodeValue; _local4++; } obj_iads[lv_result.firstChild.childNodes[_local2].nodeName] = _local5; } _local2++; } show_time = int(_global.obj_iads.t); check_type(); } function create_assets(mc, _type) { trace((("Create _ assets " + mc) + " ") + _type); mc.createEmptyMovieClip("trgt_main", 4); mcLoader = new MovieClipLoader(); mcLoader.addListener(mc); if (_type != "FULL") { mc.createEmptyMovieClip("square_mc", 5); var _local4 = trgt_main.createEmptyMovieClip("trgt_ads", getNextHighestDepth()); var _local2 = new TextFormat(); _local2.align = "center"; _local2.font = "Verdana"; _local2.size = 10; mc.createTextField("h_txt", mc.getNextHighestDepth(), 0, 0, 100, 22); mc.createTextField("b_txt", mc.getNextHighestDepth(), 0, 0, 100, 22); b_txt.autoSize = true; b_txt.selectable = false; h_txt.selectable = false; b_txt.multiline = true; b_txt.setNewTextFormat(_local2); h_txt.autoSize = true; h_txt.setNewTextFormat(_local2); h_txt.text = ""; } } function onLoadInit(mc) { ad_width = int(_global.obj_iads.x); ad_height = int(_global.obj_iads.y); _x = ((336 - ad_width) / 2); _y = ((280 - ad_height) / 2); progressBar.tim = show_time; progressBar.width = _global.obj_iads.x; progressBar.height = 15; progressBar.start = function () { maxw = this.width - 2; this.ad = maxw / (this.tim + 1); this.ad = this.ad / game_fps; }; progressBar.onEnterFrame = function () { if (this.bar._width < (this.width - 2)) { this.bar._width = this.bar._width + this.ad; } else { this.bar._width = this.width; } }; progressBar._x = 100; progressBar._y = 100; bar_mc = progressBar.createEmptyMovieClip("bar", 1); box_mc = progressBar.createEmptyMovieClip("box", 2); bar_mc.beginFill(26112); bar_mc.moveTo(0, 0); bar_mc.lineTo(1, 0); bar_mc.lineTo(1, progressBar.height - 2); bar_mc.lineTo(0, progressBar.height - 2); bar_mc.lineTo(0, 0); bar_mc.endFill(); bar_mc._x = 1.5; bar_mc._y = 1.5; box_mc.lineStyle(1, 3355443, 100, true, "none", "round", "miter", 1); box_mc.lineTo(progressBar.width, 0); box_mc.lineTo(progressBar.width, progressBar.height); box_mc.lineTo(0, progressBar.height); box_mc.lineTo(0, 0); box_mc._x = 0; box_mc._y = 0; progressBar.start(); x = 0; y = 0; mc._x = x; mc._y = y; square_mc.beginFill(16711680); square_mc.moveTo(0, 0); square_mc.lineTo(ad_width, 0); square_mc.lineTo(ad_width, ad_height); square_mc.lineTo(0, ad_height); square_mc.lineTo(0, 0); square_mc.endFill(); square_mc._x = x; square_mc._y = y; trgt_main.setMask(square_mc); } function check_type() { if (_global.obj_iads.type eq "UPDATE") { this.createEmptyMovieClip("holder", 100); var _local4 = _global.obj_iads.url; _root.obj_iads = _global.obj_iads.payload; holder.loadMovie(_global.obj_iads.url); holder.obj_iads = _root.obj_iads; show_time = 20; } else { brain(); } } function parse_xml(mydata) { var _local4 = new Array(); var _local1 = 0; while (_local1 < mydata.firstChild.childNodes.length) { if (mydata.firstChild.childNodes[_local1].firstChild.nodeValue != null) { _local4[mydata.firstChild.childNodes[_local1].nodeName] = mydata.firstChild.childNodes[_local1].firstChild.nodeValue; } else if (mydata.firstChild.childNodes[_local1].firstChild.firstChild.nodeValue != null) { var _local5 = new Object(); var _local2 = 0; while (_local2 < lv_result.firstChild.childNodes[_local1].childNodes.length) { _local4[lv_result.firstChild.childNodes[_local1].childNodes[_local2].nodeName] = mydata.firstChild.childNodes[_local1].childNodes[_local2].firstChild.nodeValue; _local2++; } _local4[lv_result.firstChild.childNodes[_local1].nodeName] = _local5; } _local1++; } return(_local4); } System.security.allowDomain("*"); this.getFps = function () { if (signal == true) { time = getTimer(); } else { tempo = int(1000 / (getTimer() - time)); } signal = !signal; return(tempo); }; this.onEnterFrame = function () { game_fps = getFps(); if ((game_fps ne 0) and (game_fps ne undefined)) { this.onEnterFrame = null; } }; myself = this; signal = true; adurl = (_root.obj_game.inviziads + "&type=post&ts=") + getTimer(); trace(adurl); get_iads(); stop();
Symbol 12 MovieClip Frame 1
invizi_logo.onRelease = function () { getURL ("http://inviziads.com/", "_blank"); };
Symbol 24 MovieClip Frame 1
_root._trackClickThru(this);
Symbol 49 MovieClip Frame 2
stop(); gotoAndStop(_root.obj_game._gstatus);
Symbol 55 Button
on (release) { tryAgain(); }
Symbol 83 MovieClip [mc_topscore_box] Frame 1
trace("_root.checkhost() " + _root.checkhost()); trace("this._url " + this._url); if (_root.checkhost()) { gotoAndStop ("login_screen"); } else { gotoAndStop ("lblalienhost"); }
Symbol 83 MovieClip [mc_topscore_box] Frame 2
function tryAgain() { gotoAndStop ("login_screen"); } function filltopscore(destmc) { trace(_root.lst_top_scorer.top_score.status.data); if ((_root.lst_top_scorer.top_score.status.data == 0) or (_root.lst_top_scorer.top_score.user[0].score.data == 0)) { _top10_lbl._visible = false; var _local2 = 0; while (_local2 < 10) { destmc["row" + _local2]._visible = false; _local2++; } } else { _noscore_mc._visible = false; var _local2 = 0; while (_local2 < 10) { if ((_root.lst_top_scorer.top_score.user[_local2] == undefined) or (_root.lst_top_scorer.top_score.user[_local2].score.data == 0)) { destmc["row" + _local2].txtrollno.text = ""; destmc["row" + _local2].txtusername.text = ""; destmc["row" + _local2].txtscore.text = ""; } else { destmc["row" + _local2].txtrollno.text = _local2 + 1; destmc["row" + _local2].txtusername.text = _root.lst_top_scorer.top_score.user[_local2].nick_name.data; destmc["row" + _local2].txtscore.text = _root.lst_top_scorer.top_score.user[_local2].score.data; } _local2++; } } } stop(); playAgain_btn.onRelease = function () { trace("Login"); _root.g2w_playagain(); }; username_txt.onSetFocus = function () { trace((this.text + " ") + _root.obj_partner.invalid_txt); if ((this.text == _root.obj_partner.invalid_txt) or (this.text == "Connecting Error!")) { this.text = ""; } }; Selection.setFocus("username_txt"); btn_scoresubmit.onRelease = function () { _root.scoreSubmit(this._parent); }; _trg_loc = this; var keyListener = new Object(); keyListener.onKeyDown = function () { if (!(Key.getCode() === 13)) { } else { Selection.setFocus("btn_scoresubmit"); _root.scoreSubmit(_trg_loc); } }; Key.addListener(keyListener); btn_create_nickname.onRelease = function () { getURL (_root.obj_partner.url_register, "_blank"); }; if (_root.obj_partner.show_submit) { btn_scoresubmit._visible = false; } stop(); _btn_g2w.useHandCursor = false;
Symbol 83 MovieClip [mc_topscore_box] Frame 31
stop();
Symbol 83 MovieClip [mc_topscore_box] Frame 45
stop();
Symbol 83 MovieClip [mc_topscore_box] Frame 60
stop(); playAgain_btn.onRelease = function () { _root._playAgain(_root, "lblgameintro"); };
Symbol 83 MovieClip [mc_topscore_box] Frame 74
stop(); filltopscore(this); playAgain_btn.onRelease = function () { _root._playAgain(_root, "lblgameintro"); };
Symbol 83 MovieClip [mc_topscore_box] Frame 85
function tryAgain() { gotoAndStop ("login_screen"); } function filltopscore(destmc) { trace(_root.lst_top_scorer.top_score.status.data); if ((_root.lst_top_scorer.top_score.status.data == 0) or (_root.lst_top_scorer.top_score.user[0].score.data == 0)) { _top10_lbl._visible = false; var _local2 = 0; while (_local2 < 10) { destmc["row" + _local2]._visible = false; _local2++; } } else { _noscore_mc._visible = false; var _local2 = 0; while (_local2 < 10) { if ((_root.lst_top_scorer.top_score.user[_local2] == undefined) or (_root.lst_top_scorer.top_score.user[_local2].score.data == 0)) { destmc["row" + _local2].txtrollno.text = ""; destmc["row" + _local2].txtusername.text = ""; destmc["row" + _local2].txtscore.text = ""; } else { destmc["row" + _local2].txtrollno.text = _local2 + 1; destmc["row" + _local2].txtusername.text = _root.lst_top_scorer.top_score.user[_local2].nick_name.data; destmc["row" + _local2].txtscore.text = _root.lst_top_scorer.top_score.user[_local2].score.data; } _local2++; } } } playAgain_btn.onRelease = function () { trace("Login"); _root.g2w_playagain(); }; username_txt.onSetFocus = function () { trace((this.text + " ") + _root.obj_partner.invalid_txt); if ((this.text == _root.obj_partner.invalid_txt) or (this.text == "Connecting Error!")) { this.text = ""; } }; Selection.setFocus("username_txt"); btn_scoresubmit.onRelease = function () { _root.scoreSubmit(this._parent); }; _trg_loc = this; var keyListener = new Object(); keyListener.onKeyDown = function () { if (!(Key.getCode() === 13)) { } else { Selection.setFocus("btn_scoresubmit"); _root.scoreSubmit(_trg_loc); } }; Key.addListener(keyListener); btn_create_nickname.onRelease = function () { getURL (_root.obj_partner.url_register, "_blank"); }; if (_root.obj_partner.show_submit) { btn_scoresubmit._visible = false; } stop(); stop();
Symbol 86 MovieClip Frame 1
_root._trackClickThru(this);
Symbol 89 MovieClip [brain_inviziads] Frame 1
function brain() { create_assets(myself, _global.obj_iads.type); switch (_global.obj_iads.type) { case "FULL" : mcLoader.loadClip(_global.obj_iads.url, trgt_main); break; case "EMBED" : mcLoader.loadClip(_global.obj_iads.url, trgt_main.trgt_ads); if (_global.obj_iads.link ne undefined) { trgt_main.onRelease = function () { trace("_global.obj_iads.link " + _global.obj_iads.link); getURL (_global.obj_iads.link, "_blank"); }; } break; case "NOOP" : clearInterval(int1); _parent.play(); break; } } function get_iads() { lv_iads = new XML(); lv_result = new XML(); lv_result.ignoreWhite = true; lv_result.onLoad = function (success) { trace("success " + success); if (success) { parse_iads(lv_result); } else { _root.play(); } }; lv_iads.g = game_id; lv_iads.h = "as"; lv_iads.sendAndLoad(_root.adurl, lv_result, "POST"); } function parse_iads(lv_result) { _global.obj_iads = new Array(); var _local2 = 0; while (_local2 < lv_result.firstChild.childNodes.length) { if (lv_result.firstChild.childNodes[_local2].firstChild.nodeValue != null) { obj_iads[lv_result.firstChild.childNodes[_local2].nodeName] = lv_result.firstChild.childNodes[_local2].firstChild.nodeValue; } else if (lv_result.firstChild.childNodes[_local2].firstChild.firstChild.nodeValue != null) { var _local5 = new Object(); var _local4 = 0; while (_local4 < lv_result.firstChild.childNodes[_local2].childNodes.length) { _local5[lv_result.firstChild.childNodes[_local2].childNodes[_local4].nodeName] = lv_result.firstChild.childNodes[_local2].childNodes[_local4].firstChild.nodeValue; _local4++; } obj_iads[lv_result.firstChild.childNodes[_local2].nodeName] = _local5; } _local2++; } show_time = int(_global.obj_iads.t); check_type(); } function time_delay() { tim = 0; int1 = setInterval(timespam, 1000); } function timespam() { tim++; trace(((tim + " tim Tim") + " show_time") + show_time); if (tim == show_time) { clearInterval(int1); _parent.play(); } } function create_assets(mc, _type) { trace((("Create _ assets " + mc) + " ") + _type); mc.createEmptyMovieClip("trgt_main", 4); mcLoader = new MovieClipLoader(); mcLoader.addListener(mc); if (_type != "FULL") { mc.createEmptyMovieClip("square_mc", 5); var _local4 = trgt_main.createEmptyMovieClip("trgt_ads", getNextHighestDepth()); var _local2 = new TextFormat(); _local2.align = "center"; _local2.font = "Verdana"; _local2.size = 10; mc.createTextField("h_txt", mc.getNextHighestDepth(), 0, 0, 100, 22); mc.createTextField("b_txt", mc.getNextHighestDepth(), 0, 0, 100, 22); b_txt.autoSize = true; b_txt.selectable = false; h_txt.selectable = false; b_txt.multiline = true; b_txt.setNewTextFormat(_local2); h_txt.autoSize = true; h_txt.setNewTextFormat(_local2); h_txt.text = ""; mc.createEmptyMovieClip("progressBar", 500); } } function onLoadInit(mc) { ad_width = int(_global.obj_iads.x); ad_height = int(_global.obj_iads.y); h_txt.text = "Advertisement"; progressBar.tim = show_time; progressBar.width = _global.obj_iads.x; progressBar.height = 15; progressBar.start = function () { game_fps = getFps(); maxw = this.width - 2; this.ad = maxw / (this.tim + 1); this.ad = this.ad / game_fps; }; progressBar.onEnterFrame = function () { if (this.bar._width < (this.width - 2)) { this.bar._width = this.bar._width + this.ad; } else { this.bar._width = this.width; } }; progressBar._x = 100; progressBar._y = 100; bar_mc = progressBar.createEmptyMovieClip("bar", 1); box_mc = progressBar.createEmptyMovieClip("box", 2); bar_mc.beginFill(26112); bar_mc.moveTo(0, 0); bar_mc.lineTo(1, 0); bar_mc.lineTo(1, progressBar.height - 2); bar_mc.lineTo(0, progressBar.height - 2); bar_mc.lineTo(0, 0); bar_mc.endFill(); bar_mc._x = 1.5; bar_mc._y = 1.5; box_mc.lineStyle(1, 3355443, 100, true, "none", "round", "miter", 1); box_mc.lineTo(progressBar.width, 0); box_mc.lineTo(progressBar.width, progressBar.height); box_mc.lineTo(0, progressBar.height); box_mc.lineTo(0, 0); box_mc._x = 0; box_mc._y = 0; progressBar.start(); b_txt.text = "Note\rClicking on the above Ad won't interrupt your game.\rAd link opens in a new window.\rThanks to our sponsors, we provide you free games to play."; myself._y = b_txt._y - 10; x = (Stage.width / 2) - (ad_width / 2); y = (Stage.height / 2) - (ad_height / 2); mc._x = x; mc._y = y; h_txt._x = (x + (ad_width / 2)) - (h_txt._width / 2); h_txt._y = y - 20; progressBar._x = (x + (ad_width / 2)) - (progressBar._width / 2); progressBar._y = (y + 5) + ad_height; myself.attachMovie("invizi_logo", "invizi_logo", this.getNextHighestDepth(), {_x:int(progressBar._x + progressBar._width) - 114, _y:int((progressBar._y + progressBar._height) + 5)}); myself.invizi_logo.onRelease = function () { getURL ("http://www.inviziads.com", "_blank"); }; b_txt._x = (x + (ad_width / 2)) - (b_txt._width / 2); b_txt._y = progressBar._y + 30; square_mc.beginFill(16711680); square_mc.moveTo(0, 0); square_mc.lineTo(ad_width, 0); square_mc.lineTo(ad_width, ad_height); square_mc.lineTo(0, ad_height); square_mc.lineTo(0, 0); square_mc.endFill(); square_mc._x = x; square_mc._y = y; trgt_main.setMask(square_mc); } function pushdata() { trace("Push" + random(222)); holder.obj_iads = _global.obj_iads; } function startdatapush(mc) { var _local2; _local2 = setInterval(this, "pushdata", 10); } function check_type() { if (_global.obj_iads.type eq "UPDATE") { trace(" _global.obj_iads.payload.type " + _global.obj_iads.payload.type); myself.createEmptyMovieClip("holder", 100); var _local4 = _global.obj_iads.url; show_time = 15; obj_iads = _global.obj_iads; var _local2 = new Object(); _local2.onLoadComplete = function (target_mc) { trace("onLoadComplete: " + target_mc); }; var _local3 = new MovieClipLoader(); _local3.addListener(_local2); _local3.loadClip(_global.obj_iads.url, holder); } else { brain(); } time_delay(); } function parse_xml(mydata) { var _local4 = new Array(); var _local1 = 0; while (_local1 < mydata.firstChild.childNodes.length) { if (mydata.firstChild.childNodes[_local1].firstChild.nodeValue != null) { _local4[mydata.firstChild.childNodes[_local1].nodeName] = mydata.firstChild.childNodes[_local1].firstChild.nodeValue; } else if (mydata.firstChild.childNodes[_local1].firstChild.firstChild.nodeValue != null) { var _local5 = new Object(); var _local2 = 0; while (_local2 < lv_result.firstChild.childNodes[_local1].childNodes.length) { _local4[lv_result.firstChild.childNodes[_local1].childNodes[_local2].nodeName] = mydata.firstChild.childNodes[_local1].childNodes[_local2].firstChild.nodeValue; _local2++; } _local4[lv_result.firstChild.childNodes[_local1].nodeName] = _local5; } _local1++; } return(_local4); } Object.prototype.getFps = function () { if (signal == true) { time = getTimer(); } else { tempo = int(1000 / (getTimer() - time)); } signal = !signal; return(tempo); }; this.onEnterFrame = function () { game_fps = getFps(); if ((game_fps != 0) && (game_fps != undefined)) { this.onEnterFrame = null; } }; myself = this; signal = true; var my_date = new Date(); _root.adurl = (_root.obj_game.inviziads + "&ts=") + my_date.getSeconds(); stop(); get_iads();
Symbol 93 MovieClip [game_sound_ctrl] Frame 1
_gameSounds = new Sound(); var frame = "on"; changeVol = function (targetvol, step) { this.onEnterFrame = function () { var _local3 = _gameSounds.getVolume(); if ((step < 0) and (_local3 <= targetvol)) { _local3 = targetvol; delete this.onEnterFrame; _root.so_sound = 1; } else if ((step > 0) and (_local3 >= targetvol)) { _local3 = targetvol; delete this.onEnterFrame; _root.so_sound = 0; } else { _gameSounds.setVolume(_local3 + step); } }; }; if (_root.so_sound == 1) { frame = "off"; this.gotoAndPlay(frame); } this.onRelease = function () { if (frame == "on") { frame = "off"; } else { frame = "on"; } this.gotoAndPlay(frame); };
Symbol 93 MovieClip [game_sound_ctrl] Frame 2
stop(); changeVol(100, 5);
Symbol 93 MovieClip [game_sound_ctrl] Frame 3
stop(); changeVol(0, -5);
Symbol 755 MovieClip [__Packages.it.sephiroth.XML2Object] Frame 0
class it.sephiroth.XML2Object { var oXML; function XML2Object () { } function get xml() { return(oXML); } function parseXML(sFile) { oResult = new Object(); oXML = sFile; oResult = translateXML(); return(oResult); } function translateXML(from, path, name, position) { var _local2; var _local9; var _local4; var _local10; if (path == undefined) { path = this; name = "oResult"; } path = path[name]; if (from == undefined) { from = new XML(xml.toString()); from.ignoreWhite = true; } if (from.hasChildNodes()) { _local9 = from.childNodes; if (position != undefined) { _local10 = path; path = path[position]; } while (_local9.length > 0) { _local4 = _local9.shift(); _local2 = _local4.nodeName; if (_local2 != undefined) { var _local5 = new Object(); _local5.attributes = _local4.attributes; _local5.data = _local4.firstChild.nodeValue; if (position != undefined) { _local10 = path; } if (path[_local2] != undefined) { if (path[_local2].__proto__ == Array.prototype) { path[_local2].push(_local5); name = _local4.nodeName; position = path[_local2].length - 1; } else { var _local8 = path[_local2]; path[_local2] = new Array(); path[_local2].push(_local8); path[_local2].push(_local5); name = _local2; position = path[_local2].length - 1; } } else { path[_local2] = _local5; name = _local2; position = undefined; } } if (_local4.hasChildNodes()) { translateXML(_local4, path, name, position); } } } return(oResult); } var oResult = new Object(); }
Symbol 756 MovieClip [__Packages.Car] Frame 0
class Car { var speed, turnMax, turnDirection, healthFront, healthBack, healthLeft, healthRight, heading, posX, posY, theta, thetaDiff; function Car () { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; if (heading < 0) { heading = heading + PI2; } break; case 2 : heading = heading + turnMax; if (heading >= PI2) { heading = heading % PI2; } break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; } function chase(targetX, targetY) { var _local2 = targetX - posX; var _local3 = targetY - posY; if (_local2 > 0) { theta = Math.atan(_local3 / _local2); } else { theta = Math.PI + Math.atan(_local3 / _local2); } if (theta < 0) { theta = theta + PI2; } thetaDiff = heading - theta; if (thetaDiff < 0) { if (thetaDiff > -3.14159265358979) { if (thetaDiff > (-turnMax)) { heading = heading - thetaDiff; } else { heading = heading + turnMax; } } else { heading = heading - turnMax; } } else if (thetaDiff > 0) { if (thetaDiff > Math.PI) { heading = heading + turnMax; } else if (turnMax > thetaDiff) { heading = heading - thetaDiff; } else { heading = heading - turnMax; } } if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function changeCState(Void) { if (Math.random() < propensityWander) { cState = cStateCount - 1; } else { cState = Math.floor(Math.random() * cStateCount); } } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var carSpeedMin = 1.5; static var carSpeedMax = 5; var cStateCount = 4; var propensityWander = 0.6; var velocityX = 0; var velocityY = 0; var speedX = 0; var speedY = 0; var speedMax = 4; var speedMaxReverse = 3; var frontX = 19; var frontSideX = 19; var frontSideY = 11; var backSideX = -17; var backSideY = 11; var frontSideX2 = 19; var frontSideY2 = 11; var backSideX2 = -17; var backSideY2 = 11; var frontSideX3 = 19; var frontSideY3 = 11; var backSideX3 = -17; var backSideY3 = 11; var lookAheadX = 200; var healthFrontMax = 150; var healthBackMax = 100; var healthLeftMax = 100; var healthRightMax = 100; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.4; var frictionRolling = 0.05; var tireGrip = 0.25; var velocityLateral = 0; var mass = 50; var thrust = 2; var isAlive = true; var cState = 0; var pointValue = 1000; var carExplodeCountdown = 48; }
Symbol 757 MovieClip [__Packages.CarA] Frame 0
class CarA extends Car { var speed, turnMax, turnDirection, healthFront, healthBack, healthLeft, healthRight, heading, posX, posY, theta, thetaDiff; function CarA () { super(); speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; if (heading < 0) { heading = heading + PI2; } break; case 2 : heading = heading + turnMax; if (heading >= PI2) { heading = heading % PI2; } break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; } function chase(targetX, targetY) { var _local2 = targetX - posX; var _local3 = targetY - posY; if (_local2 > 0) { theta = Math.atan(_local3 / _local2); } else { theta = Math.PI + Math.atan(_local3 / _local2); } if (theta < 0) { theta = theta + PI2; } thetaDiff = heading - theta; if (thetaDiff < 0) { if (thetaDiff > -3.14159265358979) { if (thetaDiff > (-turnMax)) { heading = heading - thetaDiff; } else { heading = heading + turnMax; } } else { heading = heading - turnMax; } } else if (thetaDiff > 0) { if (thetaDiff > Math.PI) { heading = heading + turnMax; } else if (turnMax > thetaDiff) { heading = heading - thetaDiff; } else { heading = heading - turnMax; } } if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function changeCState(Void) { if (Math.random() < propensityWander) { cState = cStateCount - 1; } else { cState = Math.floor(Math.random() * cStateCount); } } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var carSpeedMin = 1.5; static var carSpeedMax = 5; var cStateCount = 4; var propensityWander = 0.6; var velocityX = 0; var velocityY = 0; var speedX = 0; var speedY = 0; var speedMax = 6; var speedMaxReverse = 3; var pointValue = 1000; var frontX = 33; var frontSideX = 33; var frontSideY = 16; var backSideX = -31; var backSideY = 17; var frontSideX2 = 28; var frontSideY2 = 20; var backSideX2 = -28; var backSideY2 = 20; var frontSideX3 = 33; var frontSideY3 = 19; var backSideX3 = -31; var backSideY3 = 19; var lookAheadX = 200; var healthFrontMax = 100; var healthBackMax = 60; var healthLeftMax = 60; var healthRightMax = 60; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.4; var frictionRolling = 0.05; var tireGrip = 0.25; var velocityLateral = 0; var mass = 50; var thrust = 2; var isAlive = true; var cState = 0; }
Symbol 758 MovieClip [__Packages.CarB] Frame 0
class CarB extends Car { var speed, turnMax, turnDirection, healthFront, healthBack, healthLeft, healthRight, heading, posX, posY, theta, thetaDiff; function CarB () { super(); speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; if (heading < 0) { heading = heading + PI2; } break; case 2 : heading = heading + turnMax; if (heading >= PI2) { heading = heading % PI2; } break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; } function chase(targetX, targetY) { var _local2 = targetX - posX; var _local3 = targetY - posY; if (_local2 > 0) { theta = Math.atan(_local3 / _local2); } else { theta = Math.PI + Math.atan(_local3 / _local2); } if (theta < 0) { theta = theta + PI2; } thetaDiff = heading - theta; if (thetaDiff < 0) { if (thetaDiff > -3.14159265358979) { if (thetaDiff > (-turnMax)) { heading = heading - thetaDiff; } else { heading = heading + turnMax; } } else { heading = heading - turnMax; } } else if (thetaDiff > 0) { if (thetaDiff > Math.PI) { heading = heading + turnMax; } else if (turnMax > thetaDiff) { heading = heading - thetaDiff; } else { heading = heading - turnMax; } } if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function changeCState(Void) { if (Math.random() < propensityWander) { cState = cStateCount - 1; } else { cState = Math.floor(Math.random() * cStateCount); } } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var carSpeedMin = 1.5; static var carSpeedMax = 5; var cStateCount = 4; var propensityWander = 0.6; var velocityX = 0; var velocityY = 0; var speedX = 0; var speedY = 0; var speedMax = 6; var speedMaxReverse = 5; var pointValue = 1250; var frontX = 36; var frontSideX = 32; var frontSideY = 18; var backSideX = -35; var backSideY = 19; var frontSideX2 = 31; var frontSideY2 = 21; var backSideX2 = -32; var backSideY2 = 21; var frontSideX3 = 34; var frontSideY3 = 12; var backSideX3 = -35; var backSideY3 = 18; var lookAheadX = 200; var healthFrontMax = 120; var healthBackMax = 70; var healthLeftMax = 70; var healthRightMax = 70; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.4; var frictionRolling = 0.05; var tireGrip = 0.25; var velocityLateral = 0; var mass = 60; var thrust = 2; var isAlive = true; var cState = 0; }
Symbol 759 MovieClip [__Packages.CarC] Frame 0
class CarC extends Car { var speed, turnMax, turnDirection, healthFront, healthBack, healthLeft, healthRight, heading, posX, posY, theta, thetaDiff; function CarC () { super(); speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; if (heading < 0) { heading = heading + PI2; } break; case 2 : heading = heading + turnMax; if (heading >= PI2) { heading = heading % PI2; } break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (carSpeedMax - carSpeedMin)) + carSpeedMin; } function chase(targetX, targetY) { var _local2 = targetX - posX; var _local3 = targetY - posY; if (_local2 > 0) { theta = Math.atan(_local3 / _local2); } else { theta = Math.PI + Math.atan(_local3 / _local2); } if (theta < 0) { theta = theta + PI2; } thetaDiff = heading - theta; if (thetaDiff < 0) { if (thetaDiff > -3.14159265358979) { if (thetaDiff > (-turnMax)) { heading = heading - thetaDiff; } else { heading = heading + turnMax; } } else { heading = heading - turnMax; } } else if (thetaDiff > 0) { if (thetaDiff > Math.PI) { heading = heading + turnMax; } else if (turnMax > thetaDiff) { heading = heading - thetaDiff; } else { heading = heading - turnMax; } } if (heading < 0) { heading = heading + PI2; } else if (heading >= PI2) { heading = heading % PI2; } } function changeCState(Void) { if (Math.random() < propensityWander) { cState = cStateCount - 1; } else { cState = Math.floor(Math.random() * cStateCount); } } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var carSpeedMin = 1.5; static var carSpeedMax = 5; var cStateCount = 4; var propensityWander = 0.6; var velocityX = 0; var velocityY = 0; var speedX = 0; var speedY = 0; var speedMax = 4; var speedMaxReverse = 3; var pointValue = 750; var frontX = 30; var frontSideX = 27; var frontSideY = 13; var backSideX = -28; var backSideY = 14; var frontSideX2 = 25; var frontSideY2 = 16; var backSideX2 = -26; var backSideY2 = 18; var frontSideX3 = 29; var frontSideY3 = 13; var backSideX3 = -29; var backSideY3 = 13; var lookAheadX = 200; var healthFrontMax = 80; var healthBackMax = 40; var healthLeftMax = 40; var healthRightMax = 40; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.4; var frictionRolling = 0.05; var tireGrip = 0.25; var velocityLateral = 0; var mass = 40; var thrust = 2; var isAlive = true; var cState = 0; }
Symbol 760 MovieClip [__Packages.SpawnPoint] Frame 0
class SpawnPoint { var xPos, yPos; function SpawnPoint (xPos, yPos) { this.xPos = xPos; this.yPos = yPos; } }
Symbol 761 MovieClip [__Packages.CarPlayer] Frame 0
class CarPlayer extends Car { var speed, turnMax, turnDirection, thrustDiag, healthFront, healthBack, healthLeft, healthRight, heading; function CarPlayer () { super(); speed = 0; turnMax = PI2 / 32; turnDirection = Math.ceil(Math.random() * 2); thrustDiag = thrust * Math.cos(PIQUARTER); healthFront = healthFrontMax; healthBack = healthBackMax; healthLeft = healthLeftMax; healthRight = healthRightMax; } function drive(Void) { } function turn(Void) { heading = heading + (((Math.random() * turnMax) * 2) - turnMax); } function turn2(Void) { if (turnDirection == 0) { turnDirection = Math.ceil(Math.random() * 2); } switch (turnDirection) { case 1 : heading = heading - turnMax; break; case 2 : heading = heading + turnMax; break; default : trace(turnDirection); } } function changeSpeed(Void) { speed = (Math.random() * (Car.carSpeedMax - Car.carSpeedMin)) + Car.carSpeedMin; } static var RAD2DEG = 57.2957795130823; static var PI2 = (Math.PI*2); static var PIQUARTER = (Math.PI/4); var friction = 0.5; var airFrictionCoefficient = 2; var horsePower = 0; var speedDiff = 0; var velocityX = 0; var velocityY = 0; var vX2 = 0; var vY2 = 0; var diffX = 0; var diffY = 0; var diffHeading = 0; var mass = 50; var speedX = 0; var speedY = 0; var speedMax = 9; var speedMaxReverse = -5; var velocityHeading = 0; var velocityTheta = 0; var acceleration = 0.6; var frictionRolling = 0.05; var tireGrip = 0.5; var velocityLateral = 0; var thrust = 1; var frontX = 34; var frontSideX = 32; var frontSideY = 17; var backSideX = -32; var backSideY = 17; var frontSideX2 = 27; var frontSideY2 = 19; var backSideX2 = -28; var backSideY2 = 20; var frontSideX3 = 33; var frontSideY3 = 18; var backSideX3 = -33; var backSideY3 = 18; var healthFrontMax = 170; var healthBackMax = 120; var healthLeftMax = 120; var healthRightMax = 120; var shieldFront = 2; var shieldLeft = 1; var shieldRight = 1; var shieldBack = 1; }
Symbol 98 MovieClip Frame 120
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_parent.removeMovieClip();
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this.removeMovieClip();
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gotoAndStop ("silent");
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textAnnounceWin.points.text = Math.floor(_parent.timeBonus / 24) * _parent.timeBonusMultiplier;
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gotoAndStop ("silent");
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buttonReturn.onRelease = function () { _parent.instructionsViewed = true; _parent.gameState = 9; _parent.enemiesLeft.text = _parent.carsRemaining; this.gotoAndStop("normal"); _visible = false; enabled = false; }; buttonReturn.onRollOver = function () { this.gotoAndStop("hilite"); }; buttonReturn.onRollOut = function () { this.gotoAndStop("normal"); }; buttonReturn.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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buttStart.onRelease = function () { _parent.gameState = 6; gotoAndStop ("frmSelectCar"); }; buttStart.onRollOver = function () { this.gotoAndStop("hilite"); }; buttStart.onRollOut = function () { this.gotoAndStop("normal"); }; buttStart.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttInstructions.onRelease = function () { _parent.instructionsViewed = true; _parent.gameState = 2; gotoAndStop ("frmInstructions"); }; buttInstructions.onRollOver = function () { this.gotoAndStop("hilite"); }; buttInstructions.onRollOut = function () { this.gotoAndStop("normal"); }; buttInstructions.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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buttonReturn.onRelease = function () { _parent.gameState = 0; this.gotoAndStop("normal"); gotoAndStop ("frmTitle"); }; buttonReturn.onRollOver = function () { this.gotoAndStop("hilite"); }; buttonReturn.onRollOut = function () { this.gotoAndStop("normal"); }; buttonReturn.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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buttonReturn.onRelease = function () { _parent.gameState = 6; this.gotoAndStop("normal"); gotoAndStop ("frmSelectCar"); }; buttonReturn.onRollOver = function () { this.gotoAndStop("hilite"); }; buttonReturn.onRollOut = function () { this.gotoAndStop("normal"); }; buttonReturn.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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buttCarSelect1.onRelease = function () { _parent.pCar.sprite = _parent.carHolder.pCarA; _parent.pCar.speedMax = 11.5; _parent.pCar.acceleration = 0.8; _parent.pCar.healthFrontMax = 120; _parent.pCar.healthBackMax = 90; _parent.pCar.healthLeftMax = 90; _parent.pCar.healthRightMax = 90; _parent.pCar.healthFront = _parent.pCar.healthFrontMax; _parent.pCar.healthBack = _parent.pCar.healthBackMax; _parent.pCar.healthLeft = _parent.pCar.healthLeftMax; _parent.pCar.healthRight = _parent.pCar.healthRightMax; _parent.carHolder.pCarA._x = -200; _parent.carHolder.pCarA._y = -200; _parent.carHolder.pCarB._x = -200; _parent.carHolder.pCarB._y = -200; _parent.carHolder.pCarC._x = -200; _parent.carHolder.pCarC._y = -200; _parent.gameState = 8; this.gotoAndStop("normal"); gotoAndStop ("frmMain"); }; buttCarSelect1.onRollOver = function () { this.gotoAndStop("hilite"); }; buttCarSelect1.onRollOut = function () { this.gotoAndStop("normal"); }; buttCarSelect1.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttCarSelect2.onRelease = function () { _parent.pCar.sprite = _parent.carHolder.pCarB; _parent.pCar.speedMax = 9.5; _parent.pCar.acceleration = 0.6; _parent.pCar.healthFrontMax = 180; _parent.pCar.healthBackMax = 135; _parent.pCar.healthLeftMax = 135; _parent.pCar.healthRightMax = 135; _parent.pCar.healthFront = _parent.pCar.healthFrontMax; _parent.pCar.healthBack = _parent.pCar.healthBackMax; _parent.pCar.healthLeft = _parent.pCar.healthLeftMax; _parent.pCar.healthRight = _parent.pCar.healthRightMax; _parent.carHolder.pCarA._x = -200; _parent.carHolder.pCarA._y = -200; _parent.carHolder.pCarB._x = -200; _parent.carHolder.pCarB._y = -200; _parent.carHolder.pCarC._x = -200; _parent.carHolder.pCarC._y = -200; _parent.gameState = 8; this.gotoAndStop("normal"); gotoAndStop ("frmMain"); }; buttCarSelect2.onRollOver = function () { this.gotoAndStop("hilite"); }; buttCarSelect2.onRollOut = function () { this.gotoAndStop("normal"); }; buttCarSelect2.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttCarSelect3.onRelease = function () { _parent.pCar.sprite = _parent.carHolder.pCarC; _parent.pCar.speedMax = 7.5; _parent.pCar.acceleration = 0.5; _parent.pCar.healthFrontMax = 240; _parent.pCar.healthBackMax = 180; _parent.pCar.healthLeftMax = 180; _parent.pCar.healthRightMax = 180; _parent.pCar.healthFront = _parent.pCar.healthFrontMax; _parent.pCar.healthBack = _parent.pCar.healthBackMax; _parent.pCar.healthLeft = _parent.pCar.healthLeftMax; _parent.pCar.healthRight = _parent.pCar.healthRightMax; _parent.carHolder.pCarA._x = -200; _parent.carHolder.pCarA._y = -200; _parent.carHolder.pCarB._x = -200; _parent.carHolder.pCarB._y = -200; _parent.carHolder.pCarC._x = -200; _parent.carHolder.pCarC._y = -200; _parent.gameState = 8; this.gotoAndStop("normal"); gotoAndStop ("frmMain"); }; buttCarSelect3.onRollOver = function () { this.gotoAndStop("hilite"); }; buttCarSelect3.onRollOut = function () { this.gotoAndStop("normal"); }; buttCarSelect3.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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stop();
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stopAllSounds(); pScore.text = ("Score " + _parent.playerScore) + " pts"; _root.obj_game._gstatus = "gamecompleted"; partner_score = _parent.playerScore; buttPlayAgain.onRelease = function () { _parent.gameState = 6; _parent.repositionCars(); this.gotoAndStop("normal"); gotoAndStop ("frmSelectCar"); }; buttPlayAgain.onRollOver = function () { this.gotoAndStop("hilite"); }; buttPlayAgain.onRollOut = function () { this.gotoAndStop("normal"); }; buttPlayAgain.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttMainMenu.onRelease = function () { _parent.gameState = 0; _parent.repositionCars(); this.gotoAndStop("normal"); gotoAndStop ("frmTitle"); }; buttMainMenu.onRollOver = function () { this.gotoAndStop("hilite"); }; buttMainMenu.onRollOut = function () { this.gotoAndStop("normal"); }; buttMainMenu.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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stopAllSounds(); pScore.text = ("Score " + _parent.playerScore) + " pts"; _root.obj_game._gstatus = "gameover"; partner_score = _parent.playerScore; buttPlayAgain.onRelease = function () { _parent.gameState = 6; _parent.repositionCars(); this.gotoAndStop("normal"); gotoAndStop ("frmSelectCar"); }; buttPlayAgain.onRollOver = function () { this.gotoAndStop("hilite"); }; buttPlayAgain.onRollOut = function () { this.gotoAndStop("normal"); }; buttPlayAgain.onReleaseOutside = function () { this.gotoAndStop("normal"); }; buttMainMenu.onRelease = function () { _parent.gameState = 0; _parent.repositionCars(); this.gotoAndStop("normal"); gotoAndStop ("frmTitle"); }; buttMainMenu.onRollOver = function () { this.gotoAndStop("hilite"); }; buttMainMenu.onRollOut = function () { this.gotoAndStop("normal"); }; buttMainMenu.onReleaseOutside = function () { this.gotoAndStop("normal"); }; stop();
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function repositionCars() { var _local1; var _local2; cleaningUp = true; timeStart = getTimer(); _local1 = 0; while (_local1 < carCount) { deleteCar(_local1); } carsRemaining = carsRemainingMax; enemiesLeft.text = carsRemaining; timerFreezeCount = 0; timerFreezeDuration = 0; txtEnemiesFrozen._alpha = 0; timeBonus = timeBonusMax; timeElapsed.text = Math.floor(timeBonus / 24); playerScore = 0; pScore.text = playerScore; carsAreSpawning = true; spawnIndex = 0; spawned = 0; spawnTimeIndex = 0; timeIndex = 0; playerIsAlive = true; spCount = sp.length; spIndex = 0; while (spIndex < spCount) { spHolder[spIndex] = sp[spIndex]; spIndex++; } j = Math.floor(Math.random() * spCount); pCar.posX = spHolder[j].xPos; pCar.posY = spHolder[j].yPos; pCar.sprite._x = pCar.posX; pCar.sprite._y = pCar.posY; pCar.healthFront = pCar.healthFrontMax; pCar.healthLeft = pCar.healthLeftMax; pCar.healthRight = pCar.healthRightMax; pCar.healthBack = pCar.healthBackMax; pCar.sprite.panelFront.gotoAndStop("dmg0"); pCar.sprite.panelLeft.gotoAndStop("dmg0"); pCar.sprite.panelRight.gotoAndStop("dmg0"); pCar.sprite.panelBack.gotoAndStop("dmg0"); pCarHealthFront.health1._alpha = 100; pCarHealthLeft.health1._alpha = 100; pCarHealthRight.health1._alpha = 100; pCarHealthBack.health1._alpha = 100; pCarHealthMid.health1._alpha = 100; pCarHealthFront.health2._alpha = 100; pCarHealthLeft.health2._alpha = 100; pCarHealthRight.health2._alpha = 100; pCarHealthBack.health2._alpha = 100; pCarHealthMid.health2._alpha = 100; pCar.sprite.panelMiddle._alpha = 0; pCar.heading = Math.random() * PI2; pCar.velocityX = 0; pCar.velocityY = 0; cleaningUp = false; } function drawVehicles() { var _local1 = 0; while (_local1 < carCount) { cars[_local1].sprite._x = cars[_local1].posX; cars[_local1].sprite._y = cars[_local1].posY; cars[_local1].sprite._rotation = cars[_local1].heading * RAD2DEG; cars[_local1].spray._x = cars[_local1].posX; cars[_local1].spray._y = cars[_local1].posY; cars[_local1].spray._rotation = cars[_local1].sprite._rotation; _local1++; } pCar.sprite._x = pCar.posX; pCar.sprite._y = pCar.posY; pCar.sprite._rotation = pCar.heading * RAD2DEG; pCar.spray._x = pCar.posX; pCar.spray._y = pCar.posY; pCar.spray._rotation = pCar.sprite._rotation; } function v1Elastic(m1, m2, v1, v2) { return((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); } function v2Elastic(m1, m2, v1, v2) { return((((2 * m1) / (m1 + m2)) * v1) + (((m2 - m1) / (m1 + m2)) * v2)); } function vInelastic(M1, M2, V1, V2) { return(((M1 * V1) + (M2 * V2)) / (M1 + M2)); } function deleteCar(carID) { var _local1 = explosions.getNextHighestDepth(); if (!cleaningUp) { explosions.boom.duplicateMovieClip("boom" + _local1, _local1); explosions["boom" + _local1]._x = cars[carID].posX; explosions["boom" + _local1]._y = cars[carID].posY; explosions["boom" + _local1].play(); if (soundIsOn) { sBoom.start(); } } cars[carID].sprite.removeMovieClip(); cars[carID].spray.removeMovieClip(); _local1 = carID; while (_local1 < carCount) { cars[_local1] = cars[_local1 + 1]; _local1++; } carCount--; } function collideCheckP(checkX, checkY) { var _local1; var _local2; var _local3; var _local6; var _local7; var _local8; var _local9; if (carHolder.hitTest(checkX, checkY, true)) { _local1 = 0; while (_local1 < carCount) { if (cars[_local1].sprite.hitTest(checkX, checkY, true)) { _local3 = getDamage(pCar, cars[_local1]); if (soundIsOn) { sBump.start(); } if (!isNaN(_local3)) { pCarIsHit = false; if (cars[_local1].isAlive) { panelHit(checkX, checkY, cars[_local1], _local3); if ((!cars[_local1].isAlive) && (playerIsAlive)) { _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = cars[_local1].posX; scoreOverlay["scoreBox" + _local2]._y = cars[_local1].posY; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + cars[_local1].pointValue; playerScore = playerScore + cars[_local1].pointValue; } } else { panelHit(checkX, checkY, cars[_local1], _local3); } } _local6 = v1Elastic(pCar.mass, cars[_local1].mass, pCar.velocityX, cars[_local1].velocityX); _local7 = v1Elastic(pCar.mass, cars[_local1].mass, pCar.velocityY, cars[_local1].velocityY); _local8 = v2Elastic(pCar.mass, cars[_local1].mass, pCar.velocityX, cars[_local1].velocityX); _local9 = v2Elastic(pCar.mass, cars[_local1].mass, pCar.velocityY, cars[_local1].velocityY); pCar.velocityX = _local6; pCar.velocityY = _local7; cars[_local1].velocityX = _local8; cars[_local1].velocityY = _local9; repel(pCar, cars[_local1]); break; } _local1++; } } } function collideCheckAI(i, checkX, checkY) { var _local2; var _local5 = 0; var _local6 = 0; var _local7 = 0; var _local8 = 0; if (pCar.sprite.hitTest(checkX, checkY, true)) { if (cars[i].isAlive) { pCarIsHit = true; panelHit(checkX, checkY, pCar, getDamage(cars[i], pCar)); if (carsNotFrozen) { switch (impactPoint) { case 0 : cars[i].turnDirection = 2; cars[i].turn2(); break; case 1 : cars[i].turnDirection = 1; cars[i].turn2(); } } } _local5 = v1Elastic(cars[i].mass, pCar.mass, cars[i].velocityX, pCar.velocityX); _local6 = v1Elastic(cars[i].mass, pCar.mass, cars[i].velocityY, pCar.velocityY); _local7 = v2Elastic(cars[i].mass, pCar.mass, cars[i].velocityX, pCar.velocityX); _local8 = v2Elastic(cars[i].mass, pCar.mass, cars[i].velocityY, pCar.velocityY); cars[i].velocityX = _local5; cars[i].velocityY = _local6; pCar.velocityX = _local7; pCar.velocityY = _local8; repel(pCar, cars[i]); if (cars[i].cState == 0) { cars[i].changeCState(); } } else { _local2 = 0; while (_local2 < carCount) { if (i != _local2) { if (cars[_local2].sprite.hitTest(checkX, checkY, true)) { if (cars[i].isAlive) { pCarIsHit = false; if (cars[_local2].isAlive) { panelHit(checkX, checkY, cars[_local2], getDamage(cars[i], cars[_local2])); } else { panelHit(checkX, checkY, cars[_local2], getDamage(cars[i], cars[_local2])); } switch (impactPoint) { case 0 : cars[i].turnDirection = 2; cars[i].turn2(); break; case 1 : cars[i].turnDirection = 1; cars[i].turn2(); } } _local5 = v1Elastic(cars[i].mass, cars[_local2].mass, cars[i].velocityX, cars[_local2].velocityX); _local6 = v1Elastic(cars[i].mass, cars[_local2].mass, cars[i].velocityY, cars[_local2].velocityY); _local7 = v2Elastic(cars[i].mass, cars[_local2].mass, cars[i].velocityX, cars[_local2].velocityX); _local8 = v2Elastic(cars[i].mass, cars[_local2].mass, cars[i].velocityY, cars[_local2].velocityY); cars[i].velocityX = _local5; cars[i].velocityY = _local6; cars[_local2].velocityX = _local7; cars[_local2].velocityY = _local8; repel(cars[i], cars[_local2]); cars[i].changeCState(); break; } } _local2++; } } } function repel(c1, c2) { if (c1.posX < c2.posX) { c1.posX = c1.posX - repelStrength; c2.posX = c2.posX + repelStrength; } else if (c1.posX > c2.posX) { c1.posX = c1.posX + repelStrength; c2.posX = c2.posX - repelStrength; } if (c1.posY < c2.posY) { c1.posY = c1.posY - repelStrength; c2.posY = c2.posY + repelStrength; } else if (c1.posY > c2.posY) { c1.posY = c1.posY + repelStrength; c2.posY = c2.posY - repelStrength; } } function centerHome(c) { if (c.posX < ellipseX) { c.posX = c.posX + (attractStrength * 2); } else if (c.posX > ellipseX) { c.posX = c.posX - (attractStrength * 2); } if (c.posY < ellipseY) { c.posY = c.posY + (attractStrength * 2); } else if (c.posY > ellipseY) { c.posY = c.posY - (attractStrength * 2); } } function getAngle(x1, x2, y1, y2) { var _local3 = x1 - x2; var _local2 = y1 - y2; var _local1; if (_local3 > 0) { _local1 = Math.atan(_local2 / _local3); } else if (_local3 < 0) { _local1 = Math.PI + Math.atan(_local2 / _local3); } else if (_local2 > 0) { _local1 = (Math.PI/2); } else if (_local2 < 0) { _local1 = 4.71238898038469; } else { _local1 = 0; } if (_local1 < 0) { _local1 = _local1 + PI2; } return(_local1); } function panelHit(xPos, yPos, cClip, dmg) { var _local5 = 0; var _local3 = 0; var _local2; var _local4; if (cClip.sprite.hitFront.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldFront) { _local5 = dmg - cClip.shieldFront; cClip.healthFront = cClip.healthFront - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthFront >= (cClip.healthFrontMax * 0.75)) { cClip.sprite.panelFront.gotoAndStop("dmg0"); } else if (cClip.healthFront >= (cClip.healthFrontMax * 0.5)) { cClip.sprite.panelFront.gotoAndStop("dmg1"); } else if (cClip.healthFront >= (cClip.healthFrontMax * 0.25)) { cClip.sprite.panelFront.gotoAndStop("dmg2"); } else if (cClip.healthFront > 0) { cClip.sprite.panelFront.gotoAndStop("dmg3"); } else if (cClip.healthFront <= 0) { cClip.sprite.panelFront.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthFront) / pCar.healthFrontMax); if (_local3 > 50) { pCarHealthFront.health1._alpha = 2 * (_local3 - 50); pCarHealthFront.health2._alpha = 100; } else { pCarHealthFront.health1._alpha = 0; pCarHealthFront.health2._alpha = 2 * _local3; } } } } else if (cClip.sprite.hitLeft.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldLeft) { _local5 = dmg - cClip.shieldLeft; cClip.healthLeft = cClip.healthLeft - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthLeft >= (cClip.healthLeftMax * 0.75)) { cClip.sprite.panelLeft.gotoAndStop("dmg0"); } else if (cClip.healthLeft >= (cClip.healthLeftMax * 0.5)) { cClip.sprite.panelLeft.gotoAndStop("dmg1"); } else if (cClip.healthLeft >= (cClip.healthLeftMax * 0.25)) { cClip.sprite.panelLeft.gotoAndStop("dmg2"); } else if (cClip.healthLeft > 0) { cClip.sprite.panelLeft.gotoAndStop("dmg3"); } else if (cClip.healthLeft <= 0) { cClip.sprite.panelLeft.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthLeft) / pCar.healthLeftMax); if (_local3 > 50) { pCarHealthLeft.health1._alpha = 2 * (_local3 - 50); pCarHealthLeft.health2._alpha = 100; } else { pCarHealthLeft.health1._alpha = 0; pCarHealthLeft.health2._alpha = 2 * _local3; } } } } else if (cClip.sprite.hitRight.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldRight) { _local5 = dmg - cClip.shieldRight; cClip.healthRight = cClip.healthRight - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthRight >= (cClip.healthRightMax * 0.75)) { cClip.sprite.panelRight.gotoAndStop("dmg0"); } else if (cClip.healthRight >= (cClip.healthRightMax * 0.5)) { cClip.sprite.panelRight.gotoAndStop("dmg1"); } else if (cClip.healthRight >= (cClip.healthRightMax * 0.25)) { cClip.sprite.panelRight.gotoAndStop("dmg2"); } else if (cClip.healthRight > 0) { cClip.sprite.panelRight.gotoAndStop("dmg3"); } else if (cClip.healthRight <= 0) { cClip.sprite.panelRight.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthRight) / pCar.healthRightMax); if (_local3 > 50) { pCarHealthRight.health1._alpha = 2 * (_local3 - 50); pCarHealthRight.health2._alpha = 100; } else { pCarHealthRight.health1._alpha = 0; pCarHealthRight.health2._alpha = 2 * _local3; } } } } else if (cClip.sprite.hitBack.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldBack) { _local5 = dmg - cClip.shieldBack; cClip.healthBack = cClip.healthBack - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthBack >= (cClip.healthBackMax * 0.75)) { cClip.sprite.panelBack.gotoAndStop("dmg0"); } else if (cClip.healthBack >= (cClip.healthBackMax * 0.5)) { cClip.sprite.panelBack.gotoAndStop("dmg1"); } else if (cClip.healthBack >= (cClip.healthBackMax * 0.25)) { cClip.sprite.panelBack.gotoAndStop("dmg2"); } else if (cClip.healthBack > 0) { cClip.sprite.panelBack.gotoAndStop("dmg3"); } else if (cClip.healthBack <= 0) { cClip.sprite.panelBack.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthBack) / pCar.healthBackMax); if (_local3 > 50) { pCarHealthBack.health1._alpha = 2 * (_local3 - 50); pCarHealthBack.health2._alpha = 100; } else { pCarHealthBack.health1._alpha = 0; pCarHealthBack.health2._alpha = 2 * _local3; } } } } else if (cClip.sprite.panelBack.hitTest(xPos, yPos, true)) { if (dmg > cClip.shieldBack) { dm2 = dmg - cClip.shieldBack; cClip.healthBack = cClip.healthBack - _local5; _local4 = Math.floor(damageScoreMultiplier * _local5); if (((isPlayerCar && (cClip.isAlive)) && (_local4 > 0)) && (playerIsAlive)) { playerScore = playerScore + _local4; _local2 = scoreOverlay.getNextHighestDepth(); scoreOverlay.scoreBox.duplicateMovieClip("scoreBox" + _local2, _local2); scoreOverlay["scoreBox" + _local2]._x = xPos; scoreOverlay["scoreBox" + _local2]._y = yPos; scoreOverlay["scoreBox" + _local2].pHolder.points.text = "+" + _local4; if (soundIsOn) { sBump.start(); } pScore.text = playerScore; } if (cClip.healthBack >= (cClip.healthBackMax * 0.75)) { cClip.sprite.panelBack.gotoAndStop("dmg0"); } else if (cClip.healthBack >= (cClip.healthBackMax * 0.5)) { cClip.sprite.panelBack.gotoAndStop("dmg1"); } else if (cClip.healthBack >= (cClip.healthBackMax * 0.25)) { cClip.sprite.panelBack.gotoAndStop("dmg2"); } else if (cClip.healthBack > 0) { cClip.sprite.panelBack.gotoAndStop("dmg3"); } else if (cClip.healthBack <= 0) { cClip.sprite.panelBack.gotoAndStop("dmg4"); cClip.sprite.panelMiddle._alpha = 100; if (cClip.isAlive) { cClip.isAlive = false; if (soundIsOn) { sCrash.start(); } } } if (pCarIsHit) { _local3 = Math.floor((100 * pCar.healthBack) / pCar.healthBackMax); if (_local3 > 50) { pCarHealthBack.health1._alpha = 2 * (_local3 - 50); pCarHealthBack.health2._alpha = 100; } else { pCarHealthBack.health1._alpha = 0; pCarHealthBack.health2._alpha = 2 * _local3; } } } } if (pCarIsHit) { if (pCarHealthFront.health1._alpha < pCarHealthLeft.health1._alpha) { if (pCarHealthFront.health1._alpha < pCarHealthRight.health1._alpha) { if (pCarHealthFront.health1._alpha < pCarHealthBack.health1._alpha) { pCarHealthMid.health1._alpha = pCarHealthFront.health1._alpha; } else { pCarHealthMid.health1._alpha = pCarHealthBack.health1._alpha; } } else if (pCarHealthRight.health1._alpha < pCarHealthBack.health1._alpha) { pCarHealthMid.health1._alpha = pCarHealthRight.health1._alpha; } else { pCarHealthMid.health1._alpha = pCarHealthBack.health1._alpha; } } else if (pCarHealthLeft.health1._alpha < pCarHealthRight.health1._alpha) { if (pCarHealthLeft.health1._alpha < pCarHealthBack.health1._alpha) { pCarHealthMid.health1._alpha = pCarHealthLeft.health1._alpha; } else { pCarHealthMid.health1._alpha = pCarHealthBack.health1._alpha; } } else if (pCarHealthRight.health1._alpha < pCarHealthBack.health1._alpha) { pCarHealthMid.health1._alpha = pCarHealthRight.health1._alpha; } else { pCarHealthMid.health1._alpha = pCarHealthBack.health1._alpha; } if (pCarHealthFront.health2._alpha < pCarHealthLeft.health2._alpha) { if (pCarHealthFront.health2._alpha < pCarHealthRight.health2._alpha) { if (pCarHealthFront.health2._alpha < pCarHealthBack.health2._alpha) { pCarHealthMid.health2._alpha = pCarHealthFront.health2._alpha; } else { pCarHealthMid.health2._alpha = pCarHealthBack.health2._alpha; } } else if (pCarHealthRight.health2._alpha < pCarHealthBack.health2._alpha) { pCarHealthMid.health2._alpha = pCarHealthRight.health2._alpha; } else { pCarHealthMid.health2._alpha = pCarHealthBack.health2._alpha; } } else if (pCarHealthLeft.health2._alpha < pCarHealthRight.health2._alpha) { if (pCarHealthLeft.health2._alpha < pCarHealthBack.health2._alpha) { pCarHealthMid.health2._alpha = pCarHealthLeft.health2._alpha; } else { pCarHealthMid.health2._alpha = pCarHealthBack.health2._alpha; } } else if (pCarHealthRight.health2._alpha < pCarHealthBack.health2._alpha) { pCarHealthMid.health2._alpha = pCarHealthRight.health2._alpha; } else { pCarHealthMid.health2._alpha = pCarHealthBack.health2._alpha; } if (pCarHealthMid.health2._alpha <= 0) { playerLose(); } } } function getDamage(vehicle1, vehicle2) { if (vehicle2.velocityX > 0) { vehicle2.velocityHeading = Math.atan(vehicle2.velocityY / vehicle2.velocityX); } else if (vehicle2.velocityX < 0) { vehicle2.velocityHeading = Math.PI + Math.atan(vehicle2.velocityY / vehicle2.velocityX); } else if (vehicle2.velocityY > 0) { vehicle2.velocityHeading = (Math.PI/2); } else if (vehicle2.velocityY < 0) { vehicle2.velocityHeading = 4.71238898038469; } else { vehicle2.velocityHeading = vehicle2.heading; } headingDiff = vehicle2.velocityHeading - vehicle1.velocityHeading; velocityDiff = Math.cos(headingDiff) * Math.sqrt((vehicle2.velocityX * vehicle2.velocityX) + (vehicle2.velocityY * vehicle2.velocityY)); damageDiff = Math.sqrt((vehicle1.velocityX * vehicle1.velocityX) + (vehicle1.velocityY * vehicle1.velocityY)) - velocityDiff; if (damageDiff > 0) { } else { damageDiff = 0; } return(damageDiff); } function playerWin() { txtEnemiesFrozen._alpha = 0; announceWin.gotoAndPlay("announce"); playerScore = playerScore + (Math.floor(timeBonus / 24) * timeBonusMultiplier); _root.partner_score = playerScore; txtEnemiesFrozen._alpha = 0; playerWon = true; } function playerLose() { txtEnemiesFrozen._alpha = 0; _root.partner_score = playerScore; announceLose.gotoAndPlay("announce"); txtEnemiesFrozen._alpha = 0; playerIsAlive = false; } _parent._sndBtn._visible = true; var PI2 = (Math.PI*2); var PIHALF = (Math.PI/2); var RAD2DEG = 57.2957795130823; var i; var j; var gameState = 0; var carCount = 0; var carTypes = 9; var carIndex = 0; var carsRemaining = 0; var carsRemainingMax = 0; var cars = new Array(); var carsLength; var carDepthBase = 500; var arenaCarCapacity = 7; var arenaCarSlot = new Array(); var endTimer = 0; var endTimeOut = 125; var timeStart = getTimer(); var timeCurrent; var timerFreezeCount = 0; var timerFreezeDuration = 0; var timerFreezeCountInterval = 840; var timerFreezeDurationInterval = 240; var carsNotFrozen = true; var timeBonusMax = 7200; var timeBonus = 7200; var timeBonusMultiplier = 100; var ellipseX = 400; var ellipseY = 250; var carRadius = 150; var pCar = new CarPlayer(); var repelStrength = 0.5; var attractStrength = 1; var wallDamp = 0.5; var pCarIsHit = false; var isPlayerCar = false; var playerScore = 0; var exits = new Array(); var exitHolder = new Array(); var exitCount = 4; var exitIndex = 0; var sp = new Array(); var spHolder = new Array(); var spCount = 0; var spIndex = 0; var damageScoreMultiplier = 10; var playerIsAlive = true; var playerWon = false; var impactPoint = 0; var mouseListener = new Object(); var spawnSequence = new Array(); var spawnIndex = 0; var spawned = 0; var timeIndex = 0; var intervalSpawnCar = 360; var spawnTimeIndex = 0; var spawnTimeInterval = 48; var carsAreSpawning = true; var spawnEndProximityThreshold = 5; var headingDiff = 0; var velocityDiff = 0; var dmgDiff = 0; var sBoom = new Sound(); var sBump = new Sound(); var sCarStart = new Sound(); var sCrash = new Sound(); var sBGM = new Sound(); var cleaningUp = false; var soundIsOn = true; var instructionsViewed = false; sBoom.attachSound("soundBoom"); sBump.attachSound("soundBump"); sCarStart.attachSound("soundCarStart"); sCrash.attachSound("soundCrash"); sBGM.attachSound("BGM"); exits[0] = new SpawnPoint(88, 87); exits[1] = new SpawnPoint(700, 80); exits[2] = new SpawnPoint(720, 414); exits[3] = new SpawnPoint(67, 412); spawnSequence[0] = 1; spawnSequence[1] = 2; spawnSequence[2] = 3; spawnSequence[3] = 4; spawnSequence[4] = 5; i = 0; while (i < spawnSequence.length) { carsRemaining = carsRemaining + spawnSequence[i]; i++; } carsRemainingMax = carsRemaining; i = 0; while (i < arenaCarCapacity) { arenaCarSlot[i] = 0; i++; } sp[0] = new SpawnPoint(401, 195); sp[1] = new SpawnPoint(240, 102); sp[2] = new SpawnPoint(163, 168); sp[3] = new SpawnPoint(118, 251); sp[4] = new SpawnPoint(164, 327); sp[5] = new SpawnPoint(261, 393); sp[6] = new SpawnPoint(362, 439); sp[7] = new SpawnPoint(494, 412); sp[8] = new SpawnPoint(586, 378); spCount = sp.length; spIndex = 0; while (spIndex < spCount) { spHolder[spIndex] = sp[spIndex]; spIndex++; } pCar.sprite = carHolder.carA; pCar.spray = sprays.pCarSpray; j = Math.floor(Math.random() * spCount); pCar.posX = spHolder[j].xPos; pCar.posY = spHolder[j].yPos; pCar.heading = 0; sBGM.start(0, 9999); this.onEnterFrame = function (Void) { var _local2; var _local1; switch (gameState) { case 0 : break; case 2 : break; case 4 : break; case 6 : break; case 8 : if (instructionsViewed) { instructions2.enabled = false; instructions2._visible = false; txtEnemiesFrozen._alpha = 0; timeBonus = timeBonusMax; enemiesLeft.text = carsRemaining; gameState = 9; } else if (Key.isDown(32)) { instructions2.enabled = false; instructions2._visible = false; txtEnemiesFrozen._alpha = 0; timeBonus = timeBonusMax; enemiesLeft.text = carsRemaining; gameState = 9; } break; case 9 : if (carsNotFrozen) { if (timerFreezeCount >= timerFreezeCountInterval) { txtEnemiesFrozen._alpha = 75; timerFreezeCount = 0; carsNotFrozen = false; } timerFreezeCount++; } else { if (timerFreezeDuration >= timerFreezeDurationInterval) { txtEnemiesFrozen._alpha = 0; timerFreezeDuration = 0; carsNotFrozen = true; } timerFreezeDuration++; } if (spawnIndex < spawnSequence.length) { if (carsAreSpawning) { if (carCount < arenaCarCapacity) { if (spawnTimeIndex >= spawnTimeInterval) { if ((spawned < spawnSequence[spawnIndex]) && (carsNotFrozen)) { spawnTimeIndex = 0; k = carHolder.getNextHighestDepth(); j = Math.floor(Math.random() * carTypes); sprays.pCarSpray.duplicateMovieClip("spray" + k, k); switch (j) { case 0 : cars[carCount] = new CarA(); carHolder.va1.duplicateMovieClip("car" + k, k); break; case 1 : cars[carCount] = new CarA(); carHolder.va2.duplicateMovieClip("car" + k, k); break; case 2 : cars[carCount] = new CarA(); carHolder.va3.duplicateMovieClip("car" + k, k); break; case 3 : cars[carCount] = new CarB(); carHolder.vb1.duplicateMovieClip("car" + k, k); break; case 4 : cars[carCount] = new CarB(); carHolder.vb2.duplicateMovieClip("car" + k, k); break; case 5 : cars[carCount] = new CarB(); carHolder.vb3.duplicateMovieClip("car" + k, k); break; case 6 : cars[carCount] = new CarC(); carHolder.vc1.duplicateMovieClip("car" + k, k); break; case 7 : cars[carCount] = new CarC(); carHolder.vc2.duplicateMovieClip("car" + k, k); break; case 8 : cars[carCount] = new CarC(); carHolder.vc3.duplicateMovieClip("car" + k, k); } cars[carCount].sprite = carHolder["car" + k]; cars[carCount].spray = sprays["spray" + k]; j = Math.floor(Math.random() * exits.length); cars[carCount].posX = exits[j].xPos; cars[carCount].posY = exits[j].yPos; cars[carCount].heading = getAngle(ellipseX, cars[carCount].posX, ellipseY, cars[carCount].posY); cars[carCount].sprite._rotation = cars[carCount].heading * RAD2DEG; cars[carCount].cState = 3; cars[carCount].prey = Math.floor(Math.random() * carCount); if (cars[carCount].prey == carCount) { cars[carCount].prey++; if (cars[carCount].prey >= carCount) { cars[carCount].prey = 0; } } carCount++; if (soundIsOn) { sCarStart.start(); } spawned++; if (spawned >= spawnSequence[spawnIndex]) { spawned = 0; carsAreSpawning = false; spawnIndex++; if (spawnIndex >= spawnSequence.length) { timeIndex = intervalSpawnCar; } } spawnTimeIndex = 0; } } else { spawnTimeIndex++; } } } else { timeIndex++; if (timeIndex >= intervalSpawnCar) { timeIndex = 0; spawnTimeIndex = spawnTimeInterval; carsAreSpawning = true; } } } i = 0; while (i < carCount) { if (cars[i].isAlive) { if (carsNotFrozen) { if ((cars[i].speedMomentum < cars[i].speedMax) || (isNaN(cars[i].speedMomentum))) { if ((cars[i].speedMax - cars[i].speedMomentum) < cars[i].acceleration) { acceleration = cars[i].speedMax - cars[i].speedMomentum; } else { acceleration = cars[i].acceleration; } } else { acceleration = 0; } cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading) * acceleration); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading) * acceleration); } } else { cars[i].carExplodeCountdown--; if (cars[i].carExplodeCountdown <= 0) { deleteCar(i); i--; carsRemaining--; enemiesLeft.text = carsRemaining; if (carsRemaining <= 0) { playerWin(); } } } i++; } isPlayerCar = true; if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum >= 0) { if (pCar.velocityLateral <= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX)) + (Math.cos(pCar.heading - PIHALF) * pCar.frontSideY)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX)) + (Math.sin(pCar.heading - PIHALF) * pCar.frontSideY)) + pCar.velocityY; collideCheckP(_local2, _local1); } else { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX3)) + (Math.cos(pCar.heading - PIHALF) * pCar.frontSideY3)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX3)) + (Math.sin(pCar.heading - PIHALF) * pCar.frontSideY3)) + pCar.velocityY; collideCheckP(_local2, _local1); } } else if (pCar.velocityLateral <= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX2)) + (Math.cos(pCar.heading - PIHALF) * pCar.frontSideY2)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX2)) + (Math.sin(pCar.heading - PIHALF) * pCar.frontSideY2)) + pCar.velocityY; collideCheckP(_local2, _local1); } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum >= 0) { if (pCar.velocityLateral >= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX)) + (Math.cos(pCar.heading + PIHALF) * pCar.frontSideY)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX)) + (Math.sin(pCar.heading + PIHALF) * pCar.frontSideY)) + pCar.velocityY; collideCheckP(_local2, _local1); } else { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX3)) + (Math.cos(pCar.heading + PIHALF) * pCar.frontSideY3)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX3)) + (Math.sin(pCar.heading + PIHALF) * pCar.frontSideY3)) + pCar.velocityY; collideCheckP(_local2, _local1); } } else if (pCar.velocityLateral >= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX2)) + (Math.cos(pCar.heading + PIHALF) * pCar.frontSideY2)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX2)) + (Math.sin(pCar.heading + PIHALF) * pCar.frontSideY2)) + pCar.velocityY; collideCheckP(_local2, _local1); } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum >= 0) { _local2 = (pCar.posX + (Math.cos(pCar.heading) * pCar.frontX)) + pCar.velocityX; _local1 = (pCar.posY + (Math.sin(pCar.heading) * pCar.frontX)) + pCar.velocityY; collideCheckP(_local2, _local1); } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum <= 0) { if (pCar.velocityLateral <= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX)) + (Math.cos(pCar.heading - PIHALF) * pCar.backSideY)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX)) + (Math.sin(pCar.heading - PIHALF) * pCar.backSideY)) + pCar.velocityY; collideCheckP(_local2, _local1); } else { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX3)) + (Math.cos(pCar.heading - PIHALF) * pCar.backSideY3)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX3)) + (Math.sin(pCar.heading - PIHALF) * pCar.backSideY3)) + pCar.velocityY; collideCheckP(_local2, _local1); } } else if (pCar.velocityLateral <= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX2)) + (Math.cos(pCar.heading - PIHALF) * pCar.backSideY2)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX2)) + (Math.sin(pCar.heading - PIHALF) * pCar.backSideY2)) + pCar.velocityY; collideCheckP(_local2, _local1); } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if (pCar.speedMomentum <= 0) { if (pCar.velocityLateral >= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX)) + (Math.cos(pCar.heading + PIHALF) * pCar.backSideY)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX)) + (Math.sin(pCar.heading + PIHALF) * pCar.backSideY)) + pCar.velocityY; collideCheckP(_local2, _local1); } else { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX3)) + (Math.cos(pCar.heading + PIHALF) * pCar.backSideY3)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX3)) + (Math.sin(pCar.heading + PIHALF) * pCar.backSideY3)) + pCar.velocityY; collideCheckP(_local2, _local1); } } else if (pCar.velocityLateral >= 0) { _local2 = ((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX2)) + (Math.cos(pCar.heading + PIHALF) * pCar.backSideY2)) + pCar.velocityX; _local1 = ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX2)) + (Math.sin(pCar.heading + PIHALF) * pCar.backSideY2)) + pCar.velocityY; collideCheckP(_local2, _local1); } pCar.posX = pCar.posX + pCar.velocityX; pCar.posY = pCar.posY + pCar.velocityY; isPlayerCar = false; i = 0; while (i < carCount) { impactPoint = 0; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum >= 0) { if (cars[i].velocityTheta <= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].frontSideY)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].frontSideY)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } else { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX3)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].frontSideY3)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX3)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].frontSideY3)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } } else if (cars[i].velocityTheta <= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX2)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].frontSideY2)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX2)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].frontSideY2)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } impactPoint = 1; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum >= 0) { if (cars[i].velocityTheta >= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].frontSideY)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].frontSideY)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } else { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX3)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].frontSideY3)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX3)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].frontSideY3)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } } else if (cars[i].velocityTheta >= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX2)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].frontSideY2)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX2)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].frontSideY2)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } impactPoint = 2; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum >= 0) { _local2 = (cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontX)) + cars[i].velocityX; _local1 = (cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontX)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } impactPoint = 3; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = 0; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum <= 0) { if (cars[i].velocityTheta <= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].backSideY)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].backSideY)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } else { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX3)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].backSideY3)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX3)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].backSideY3)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } } else if (cars[i].velocityTheta <= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX2)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].backSideY2)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX2)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].backSideY2)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } impactPoint = 4; if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if (cars[i].speedMomentum <= 0) { if (cars[i].velocityTheta >= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].backSideY)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].backSideY)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } else { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX3)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].backSideY3)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX3)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].backSideY3)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } } else if (cars[i].velocityTheta >= 0) { _local2 = ((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX2)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].backSideY2)) + cars[i].velocityX; _local1 = ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX2)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].backSideY2)) + cars[i].velocityY; if (carHolder.hitTest(_local2, _local1, true)) { collideCheckAI(i, _local2, _local1); } } if (cars[i].isAlive && (carsNotFrozen)) { if (Math.random() < 0.05) { cars[i].changeCState(); } if (Math.random() < 0.1) { cars[i].heading = cars[i].heading + (((Math.random() * cars[i].turnMax) * 2) - cars[i].turnMax); } switch (cars[i].cState) { case 0 : cars[i].chase(pCar.posX, pCar.posY); break; case 1 : if (cars[cars[i].prey].isAlive) { cars[i].chase(cars[cars[i].prey].posX, cars[cars[i].prey].posY); } break; case 2 : if (ellipse1.hitTest((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].lookAheadX)) + cars[i].velocityX, (cars[i].posY + (Math.sin(cars[i].heading) * cars[i].lookAheadX)) + cars[i].velocityY, true) == false) { cars[i].chase(ellipseX, ellipseY); } break; case 3 : if (floor2.hitTest(cars[i].posX, cars[i].posY, true) == false) { cars[i].chase(ellipseX, ellipseY); } break; case 4 : } } if (ellipse1.hitTest(((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].frontSideY)) + cars[i].velocityX, ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].frontSideY)) + cars[i].velocityY, true) == false) { cars[i].velocityX = (-cars[i].velocityX) * wallDamp; cars[i].velocityY = (-cars[i].velocityY) * wallDamp; cars[i].turnDirection = 2; cars[i].turn2(); centerHome(cars[i]); } else if (ellipse1.hitTest(((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].frontSideX)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].frontSideY)) + cars[i].velocityX, ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].frontSideX)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].frontSideY)) + cars[i].velocityY, true) == false) { cars[i].velocityX = (-cars[i].velocityX) * wallDamp; cars[i].velocityY = (-cars[i].velocityY) * wallDamp; cars[i].turnDirection = 1; cars[i].turn2(); centerHome(cars[i]); } if (ellipse1.hitTest(((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX)) + (Math.cos(cars[i].heading - PIHALF) * cars[i].backSideY)) + cars[i].velocityX, ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX)) + (Math.sin(cars[i].heading - PIHALF) * cars[i].backSideY)) + cars[i].velocityY, true) == false) { cars[i].velocityX = (-cars[i].velocityX) * wallDamp; cars[i].velocityY = (-cars[i].velocityY) * wallDamp; centerHome(cars[i]); } else if (ellipse1.hitTest(((cars[i].posX + (Math.cos(cars[i].heading) * cars[i].backSideX)) + (Math.cos(cars[i].heading + PIHALF) * cars[i].backSideY)) + cars[i].velocityX, ((cars[i].posY + (Math.sin(cars[i].heading) * cars[i].backSideX)) + (Math.sin(cars[i].heading + PIHALF) * cars[i].backSideY)) + cars[i].velocityY, true) == false) { cars[i].velocityX = (-cars[i].velocityX) * wallDamp; cars[i].velocityY = (-cars[i].velocityY) * wallDamp; centerHome(cars[i]); } if (cars[i].velocityX > 0) { cars[i].velocityHeading = Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityX < 0) { cars[i].velocityHeading = Math.PI + Math.atan(cars[i].velocityY / cars[i].velocityX); } else if (cars[i].velocityY > 0) { cars[i].velocityHeading = (Math.PI/2); } else if (cars[i].velocityY < 0) { cars[i].velocityHeading = 4.71238898038469; } else { cars[i].velocityHeading = cars[i].heading; } cars[i].velocityTheta = cars[i].velocityHeading - cars[i].heading; cars[i].speedMomentum = Math.cos(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); cars[i].velocityLateral = Math.sin(cars[i].velocityTheta) * Math.sqrt((cars[i].velocityX * cars[i].velocityX) + (cars[i].velocityY * cars[i].velocityY)); if ((cars[i].speedMomentum > 3) && (cars[i].isAlive)) { cars[i].spray._visible = true; } else { cars[i].spray._visible = false; } i++; } i = 0; while (i < carCount) { if (cars[i].speedMomentum < 0) { if (cars[i].speedMomentum < (-cars[i].frictionRolling)) { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading) * cars[i].frictionRolling); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading) * cars[i].frictionRolling); } else { cars[i].velocityX = cars[i].velocityX - (Math.cos(cars[i].heading) * cars[i].speedMomentum); cars[i].velocityY = cars[i].velocityY - (Math.sin(cars[i].heading) * cars[i].speedMomentum); } } else if (cars[i].speedMomentum > 0) { if (cars[i].speedMomentum > cars[i].frictionRolling) { cars[i].velocityX = cars[i].velocityX - (Math.cos(cars[i].heading) * cars[i].frictionRolling); cars[i].velocityY = cars[i].velocityY - (Math.sin(cars[i].heading) * cars[i].frictionRolling); } else { cars[i].velocityX = cars[i].velocityX - (Math.cos(cars[i].heading) * cars[i].speedMomentum); cars[i].velocityY = cars[i].velocityY - (Math.sin(cars[i].heading) * cars[i].speedMomentum); } } if (cars[i].velocityLateral < 0) { if (Math.abs(cars[i].velocityLateral) < cars[i].tireGrip) { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading + PIHALF) * Math.abs(cars[i].velocityLateral)); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading + PIHALF) * Math.abs(cars[i].velocityLateral)); } else { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading + PIHALF) * cars[i].tireGrip); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading + PIHALF) * cars[i].tireGrip); } } else if (cars[i].velocityLateral > 0) { if (Math.abs(cars[i].velocityLateral) < cars[i].tireGrip) { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading - PIHALF) * Math.abs(cars[i].velocityLateral)); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading - PIHALF) * Math.abs(cars[i].velocityLateral)); } else { cars[i].velocityX = cars[i].velocityX + (Math.cos(cars[i].heading - PIHALF) * cars[i].tireGrip); cars[i].velocityY = cars[i].velocityY + (Math.sin(cars[i].heading - PIHALF) * cars[i].tireGrip); } } i++; } i = 0; while (i < carCount) { cars[i].posX = cars[i].posX + cars[i].velocityX; cars[i].posY = cars[i].posY + cars[i].velocityY; i++; } if ((!ellipse1.hitTest(((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX)) + (Math.cos(pCar.heading - PIHALF) * pCar.frontSideY)) + pCar.velocityX, ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX)) + (Math.sin(pCar.heading - PIHALF) * pCar.frontSideY)) + pCar.velocityY, true)) || (!ellipse1.hitTest(((pCar.posX + (Math.cos(pCar.heading) * pCar.frontSideX)) + (Math.cos(pCar.heading + PIHALF) * pCar.frontSideY)) + pCar.velocityX, ((pCar.posY + (Math.sin(pCar.heading) * pCar.frontSideX)) + (Math.sin(pCar.heading + PIHALF) * pCar.frontSideY)) + pCar.velocityY, true))) { pCar.velocityX = (-pCar.velocityX) * wallDamp; pCar.velocityY = (-pCar.velocityY) * wallDamp; centerHome(pCar); } else if ((!ellipse1.hitTest(((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX)) + (Math.cos(pCar.heading - PIHALF) * pCar.backSideY)) + pCar.velocityX, ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX)) + (Math.sin(pCar.heading - PIHALF) * pCar.backSideY)) + pCar.velocityY, true)) || (!ellipse1.hitTest(((pCar.posX + (Math.cos(pCar.heading) * pCar.backSideX)) + (Math.cos(pCar.heading + PIHALF) * pCar.backSideY)) + pCar.velocityX, ((pCar.posY + (Math.sin(pCar.heading) * pCar.backSideX)) + (Math.sin(pCar.heading + PIHALF) * pCar.backSideY)) + pCar.velocityY, true))) { pCar.velocityX = (-pCar.velocityX) * wallDamp; pCar.velocityY = (-pCar.velocityY) * wallDamp; centerHome(pCar); } if (playerIsAlive) { if (Key.isDown(38)) { if ((pCar.speedMomentum < pCar.speedMax) || (isNaN(pCar.speedMomentum))) { if ((pCar.speedMax - pCar.speedMomentum) < pCar.acceleration) { acceleration = pCar.speedMax - pCar.speedMomentum; } else { acceleration = pCar.acceleration; } } else { acceleration = 0; } pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading) * acceleration); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading) * acceleration); } else if (Key.isDown(40)) { acceleration = -pCar.acceleration; if ((pCar.speedMomentum > pCar.speedMaxReverse) || (isNaN(pCar.speedMomentum))) { if ((pCar.speedMax - pCar.speedMomentum) < pCar.acceleration) { acceleration = -(pCar.speedMax - pCar.speedMomentum); } else { acceleration = -pCar.acceleration; } } else { acceleration = 0; } pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading) * acceleration); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading) * acceleration); } else { acceleration = 0; } if (Key.isDown(37)) { pCar.heading = pCar.heading - pCar.turnMax; if (pCar.heading < 0) { pCar.heading = pCar.heading + PI2; } } else if (Key.isDown(39)) { pCar.heading = pCar.heading + pCar.turnMax; if (pCar.heading > PI2) { pCar.heading = pCar.heading % PI2; } } } else { endTimer++; if (endTimer >= endTimeOut) { announceLose.gotoAndStop("silent"); playerIsAlive = true; endTimer = 0; splash.gotoAndStop("frmLose"); gameState = 12; } } if (pCar.velocityX > 0) { pCar.velocityHeading = Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityX < 0) { pCar.velocityHeading = Math.PI + Math.atan(pCar.velocityY / pCar.velocityX); } else if (pCar.velocityY > 0) { pCar.velocityHeading = (Math.PI/2); } else if (pCar.velocityY < 0) { pCar.velocityHeading = 4.71238898038469; } else { pCar.velocityHeading = pCar.heading; } pCar.velocityTheta = pCar.velocityHeading - pCar.heading; pCar.speedMomentum = Math.cos(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); pCar.velocityLateral = Math.sin(pCar.velocityTheta) * Math.sqrt((pCar.velocityX * pCar.velocityX) + (pCar.velocityY * pCar.velocityY)); if ((pCar.speedMomentum > 4) && (playerIsAlive)) { pCar.spray._visible = true; } else { pCar.spray._visible = false; } if (pCar.speedMomentum < 0) { if (pCar.speedMomentum < (-pCar.frictionRolling)) { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading) * pCar.frictionRolling); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading) * pCar.frictionRolling); } else { pCar.velocityX = pCar.velocityX - (Math.cos(pCar.heading) * pCar.speedMomentum); pCar.velocityY = pCar.velocityY - (Math.sin(pCar.heading) * pCar.speedMomentum); } } else if (pCar.speedMomentum > 0) { if (pCar.speedMomentum > pCar.frictionRolling) { pCar.velocityX = pCar.velocityX - (Math.cos(pCar.heading) * pCar.frictionRolling); pCar.velocityY = pCar.velocityY - (Math.sin(pCar.heading) * pCar.frictionRolling); } else { pCar.velocityX = pCar.velocityX - (Math.cos(pCar.heading) * pCar.speedMomentum); pCar.velocityY = pCar.velocityY - (Math.sin(pCar.heading) * pCar.speedMomentum); } } if (pCar.velocityLateral < 0) { if (Math.abs(pCar.velocityLateral) < pCar.tireGrip) { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading + PIHALF) * Math.abs(pCar.velocityLateral)); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading + PIHALF) * Math.abs(pCar.velocityLateral)); } else { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading + PIHALF) * pCar.tireGrip); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading + PIHALF) * pCar.tireGrip); } } else if (pCar.velocityLateral > 0) { if (Math.abs(pCar.velocityLateral) < pCar.tireGrip) { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading - PIHALF) * Math.abs(pCar.velocityLateral)); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading - PIHALF) * Math.abs(pCar.velocityLateral)); } else { pCar.velocityX = pCar.velocityX + (Math.cos(pCar.heading - PIHALF) * pCar.tireGrip); pCar.velocityY = pCar.velocityY + (Math.sin(pCar.heading - PIHALF) * pCar.tireGrip); } } if (playerWon) { endTimer++; if (endTimer >= endTimeOut) { announceWin.gotoAndStop("silent"); endTimer = 0; playerWon = false; splash.gotoAndStop("frmWin"); gameState = 10; } } else if (timeBonus > 0) { timeBonus--; } drawVehicles(); timeElapsed.text = Math.floor(timeBonus / 24); if (carsAreSpawning) { waveCountDown.text = 0; } else { waveCountDown.text = Math.floor((intervalSpawnCar - timeIndex) / 24); } break; case 10 : gameState = 11; break; case 11 : break; case 12 : gameState = 13; break; case 13 : } }; stop();
Symbol 754 MovieClip Frame 3
_root.current_level = 1;
Symbol 754 MovieClip Frame 11
_root.current_level = 2;
Symbol 754 MovieClip Frame 18
_root.current_level = 3;
Symbol 754 MovieClip Frame 26
_root.current_level = 4;

Library Items

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Symbol 755 MovieClip [__Packages.it.sephiroth.XML2Object]
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Symbol 759 MovieClip [__Packages.CarC]
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Symbol 671 GraphicUses:670Used by:747
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Symbol 673 GraphicUsed by:674
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Symbol 675 GraphicUsed by:676
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Symbol 687 SoundUsed by:747
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Symbol 721 GraphicUsed by:747
Symbol 722 GraphicUsed by:747
Symbol 723 TextUses:601Used by:724
Symbol 724 MovieClipUses:723Used by:727
Symbol 725 TextUses:595Used by:727 731 735
Symbol 726 GraphicUsed by:727
Symbol 727 MovieClipUses:674 724 725 726 261Used by:747
Symbol 728 TextUses:601Used by:729
Symbol 729 MovieClipUses:728Used by:731
Symbol 730 GraphicUsed by:731
Symbol 731 MovieClipUses:674 729 725 730 190Used by:747
Symbol 732 TextUses:601Used by:733
Symbol 733 MovieClipUses:732Used by:735
Symbol 734 GraphicUsed by:735
Symbol 735 MovieClipUses:674 733 725 734 225Used by:747
Symbol 736 TextUses:601Used by:737
Symbol 737 MovieClipUses:736Used by:747
Symbol 738 TextUses:636Used by:739
Symbol 739 MovieClipUses:738Used by:740
Symbol 740 MovieClipUses:739 678Used by:747
Symbol 741 TextUses:636Used by:742
Symbol 742 MovieClipUses:741Used by:743
Symbol 743 MovieClipUses:742 678Used by:747
Symbol 744 EditableTextUses:601Used by:747
Symbol 745 GraphicUsed by:746
Symbol 746 MovieClipUses:745Used by:747
Symbol 747 MovieClipUses:671 672 680 684 685 686 687 688 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 727 731 735 737 740 743 83 744 746Used by:754
Symbol 748 GraphicUsed by:753
Symbol 749 Sound [soundBoom]Used by:753
Symbol 750 Sound [soundBump]Used by:753
Symbol 751 Sound [soundCarStart]Used by:753
Symbol 752 Sound [soundCrash]Used by:753
Symbol 753 MovieClipUses:748 749 750 751 752Used by:754
Symbol 754 MovieClipUses:141 143 145 153 580 593 599 600 602 603 609 615 621 627 633 634 635 637 638 639 640 641 642 645 647 650 655 669 747 753 83Used by:Timeline

Instance Names

"_sndBtn"Frame 3Symbol 93 MovieClip [game_sound_ctrl]
"preloadBG"Frame 31Symbol 137 MovieClip
"preloadBar"Frame 31Symbol 138 MovieClip
"game_stage"Frame 48Symbol 754 MovieClip
"brain_inviziads"Symbol 9 MovieClip Frame 1Symbol 8 MovieClip
"invizi_logo"Symbol 12 MovieClip Frame 1Symbol 2 MovieClip [invizi_logo]
"hit_area"Symbol 24 MovieClip Frame 1Symbol 23 Button
"txtrollno"Symbol 65 MovieClip Frame 1Symbol 62 EditableText
"txtusername"Symbol 65 MovieClip Frame 1Symbol 63 EditableText
"txtscore"Symbol 65 MovieClip Frame 1Symbol 64 EditableText
"_btn_g2w"Symbol 83 MovieClip [mc_topscore_box] Frame 2Symbol 4 Button
"playAgain_btn"Symbol 83 MovieClip [mc_topscore_box] Frame 2Symbol 34 Button
"btn_scoresubmit"Symbol 83 MovieClip [mc_topscore_box] Frame 2Symbol 37 Button
"username_txt"Symbol 83 MovieClip [mc_topscore_box] Frame 2Symbol 39 EditableText
"btn_create_nickname"Symbol 83 MovieClip [mc_topscore_box] Frame 2Symbol 44 Button
"try_again"Symbol 83 MovieClip [mc_topscore_box] Frame 31Symbol 55 Button
"playAgain_btn"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 34 Button
"row0"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"row1"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"row2"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"row3"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"row4"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"row5"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"row6"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"row7"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"row8"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"row9"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 65 MovieClip
"_noscore_mc"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 74 MovieClip
"_top10_lbl"Symbol 83 MovieClip [mc_topscore_box] Frame 74Symbol 80 MovieClip
"playAgain_btn"Symbol 83 MovieClip [mc_topscore_box] Frame 85Symbol 34 Button
"hit_area"Symbol 86 MovieClip Frame 1Symbol 85 Button
"pCarSpray"Symbol 153 MovieClip Frame 1Symbol 152 MovieClip
"hitBack"Symbol 190 MovieClip Frame 1Symbol 156 MovieClip
"hitFront"Symbol 190 MovieClip Frame 1Symbol 158 MovieClip
"hitRight"Symbol 190 MovieClip Frame 1Symbol 160 MovieClip
"hitLeft"Symbol 190 MovieClip Frame 1Symbol 162 MovieClip
"panelMiddle"Symbol 190 MovieClip Frame 1Symbol 165 MovieClip
"panelLeft"Symbol 190 MovieClip Frame 1Symbol 171 MovieClip
"panelRight"Symbol 190 MovieClip Frame 1Symbol 177 MovieClip
"panelBack"Symbol 190 MovieClip Frame 1Symbol 189 MovieClip
"hitBack"Symbol 225 MovieClip Frame 1Symbol 191 MovieClip
"hitFront"Symbol 225 MovieClip Frame 1Symbol 193 MovieClip
"hitRight"Symbol 225 MovieClip Frame 1Symbol 195 MovieClip
"hitlLeft"Symbol 225 MovieClip Frame 1Symbol 197 MovieClip
"panelMiddle"Symbol 225 MovieClip Frame 1Symbol 200 MovieClip
"panelLeft"Symbol 225 MovieClip Frame 1Symbol 206 MovieClip
"panelRight"Symbol 225 MovieClip Frame 1Symbol 212 MovieClip
"panelFront"Symbol 225 MovieClip Frame 1Symbol 218 MovieClip
"panelBack"Symbol 225 MovieClip Frame 1Symbol 224 MovieClip
"hitBack"Symbol 261 MovieClip Frame 1Symbol 227 MovieClip
"hitFront"Symbol 261 MovieClip Frame 1Symbol 229 MovieClip
"hitRight"Symbol 261 MovieClip Frame 1Symbol 231 MovieClip
"hitLeft"Symbol 261 MovieClip Frame 1Symbol 233 MovieClip
"panelMiddle"Symbol 261 MovieClip Frame 1Symbol 236 MovieClip
"panelLeft"Symbol 261 MovieClip Frame 1Symbol 242 MovieClip
"panelRight"Symbol 261 MovieClip Frame 1Symbol 248 MovieClip
"panelFront"Symbol 261 MovieClip Frame 1Symbol 254 MovieClip
"panelBack"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip
"hitFront"Symbol 297 MovieClip Frame 1Symbol 265 MovieClip
"hitRight"Symbol 297 MovieClip Frame 1Symbol 267 MovieClip
"hitLeft"Symbol 297 MovieClip Frame 1Symbol 269 MovieClip
"panelMiddle"Symbol 297 MovieClip Frame 1Symbol 272 MovieClip
"panelLeft"Symbol 297 MovieClip Frame 1Symbol 278 MovieClip
"panelRight"Symbol 297 MovieClip Frame 1Symbol 284 MovieClip
"panelFront"Symbol 297 MovieClip Frame 1Symbol 290 MovieClip
"panelBack"Symbol 297 MovieClip Frame 1Symbol 296 MovieClip
"hitBack"Symbol 333 MovieClip Frame 1Symbol 299 MovieClip
"hitFront"Symbol 333 MovieClip Frame 1Symbol 301 MovieClip
"hitRight"Symbol 333 MovieClip Frame 1Symbol 303 MovieClip
"hitLeft"Symbol 333 MovieClip Frame 1Symbol 305 MovieClip
"panelMiddle"Symbol 333 MovieClip Frame 1Symbol 308 MovieClip
"panelLeft"Symbol 333 MovieClip Frame 1Symbol 314 MovieClip
"panelRight"Symbol 333 MovieClip Frame 1Symbol 320 MovieClip
"panelFront"Symbol 333 MovieClip Frame 1Symbol 326 MovieClip
"panelBack"Symbol 333 MovieClip Frame 1Symbol 332 MovieClip
"hitBack"Symbol 366 MovieClip Frame 1Symbol 335 MovieClip
"hitFront"Symbol 366 MovieClip Frame 1Symbol 336 MovieClip
"hitRight"Symbol 366 MovieClip Frame 1Symbol 337 MovieClip
"hitLeft"Symbol 366 MovieClip Frame 1Symbol 338 MovieClip
"panelMiddle"Symbol 366 MovieClip Frame 1Symbol 341 MovieClip
"panelLeft"Symbol 366 MovieClip Frame 1Symbol 347 MovieClip
"panelRight"Symbol 366 MovieClip Frame 1Symbol 353 MovieClip
"panelFront"Symbol 366 MovieClip Frame 1Symbol 359 MovieClip
"panelBack"Symbol 366 MovieClip Frame 1Symbol 365 MovieClip
"hitBack"Symbol 402 MovieClip Frame 1Symbol 368 MovieClip
"hitFront"Symbol 402 MovieClip Frame 1Symbol 370 MovieClip
"hitRight"Symbol 402 MovieClip Frame 1Symbol 372 MovieClip
"hitLeft"Symbol 402 MovieClip Frame 1Symbol 374 MovieClip
"panelMiddle"Symbol 402 MovieClip Frame 1Symbol 377 MovieClip
"panelLeft"Symbol 402 MovieClip Frame 1Symbol 383 MovieClip
"panelRight"Symbol 402 MovieClip Frame 1Symbol 389 MovieClip
"panelFront"Symbol 402 MovieClip Frame 1Symbol 395 MovieClip
"panelBack"Symbol 402 MovieClip Frame 1Symbol 401 MovieClip
"hitBack"Symbol 437 MovieClip Frame 1Symbol 403 MovieClip
"hitFront"Symbol 437 MovieClip Frame 1Symbol 405 MovieClip
"vb2HitRight"Symbol 437 MovieClip Frame 1Symbol 407 MovieClip
"hitLeft"Symbol 437 MovieClip Frame 1Symbol 409 MovieClip
"panelMiddle"Symbol 437 MovieClip Frame 1Symbol 412 MovieClip
"panelLeft"Symbol 437 MovieClip Frame 1Symbol 418 MovieClip
"panelRight"Symbol 437 MovieClip Frame 1Symbol 424 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1197 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
Protect (24)Timeline Frame 131 bytes "..$1$Gh$IP2wkzNxHZLf.zh8IZ1.Q.."
ExportAssets (56)Timeline Frame 1Symbol 2 as "invizi_logo"
ExportAssets (56)Timeline Frame 1Symbol 83 as "mc_topscore_box"
ExportAssets (56)Timeline Frame 1Symbol 88 as "_logo1"
ExportAssets (56)Timeline Frame 1Symbol 89 as "brain_inviziads"
ExportAssets (56)Timeline Frame 1Symbol 93 as "game_sound_ctrl"
ExportAssets (56)Timeline Frame 1Symbol 755 as "__Packages.it.sephiroth.XML2Object"
ExportAssets (56)Timeline Frame 1Symbol 756 as "__Packages.Car"
ExportAssets (56)Timeline Frame 1Symbol 757 as "__Packages.CarA"
ExportAssets (56)Timeline Frame 1Symbol 758 as "__Packages.CarB"
ExportAssets (56)Timeline Frame 1Symbol 759 as "__Packages.CarC"
ExportAssets (56)Timeline Frame 1Symbol 760 as "__Packages.SpawnPoint"
ExportAssets (56)Timeline Frame 1Symbol 761 as "__Packages.CarPlayer"
ExportAssets (56)Timeline Frame 48Symbol 749 as "soundBoom"
ExportAssets (56)Timeline Frame 48Symbol 750 as "soundBump"
ExportAssets (56)Timeline Frame 48Symbol 751 as "soundCarStart"
ExportAssets (56)Timeline Frame 48Symbol 752 as "soundCrash"

Labels

"lblinit"Frame 3
"ph1"Frame 9
"ph2"Frame 15
"lblg2wintro"Frame 21
"lblloader"Frame 31
"lblgameintro"Frame 38
"lblgame"Frame 48
"jumpframe"Frame 60
"gameover"Symbol 49 MovieClip Frame 2
"gamecompleted"Symbol 49 MovieClip Frame 3
"login_screen"Symbol 83 MovieClip [mc_topscore_box] Frame 2
"lbl_submit_screen"Symbol 83 MovieClip [mc_topscore_box] Frame 16
"error_screen"Symbol 83 MovieClip [mc_topscore_box] Frame 31
"invalid_user_screen"Symbol 83 MovieClip [mc_topscore_box] Frame 45
"lbl_top_scores"Symbol 83 MovieClip [mc_topscore_box] Frame 60
"top10"Symbol 83 MovieClip [mc_topscore_box] Frame 74
"lblalienhost"Symbol 83 MovieClip [mc_topscore_box] Frame 85
"on"Symbol 93 MovieClip [game_sound_ctrl] Frame 2
"off"Symbol 93 MovieClip [game_sound_ctrl] Frame 3
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Dynamic Text Variables

_root.partner_scoreSymbol 29 EditableText""
_root.partner_unameSymbol 39 EditableText""
_root.obj_partner.text_registerSymbol 42 EditableText""
_root.obj_partner.text_registerSymbol 43 EditableText""
obj_partner.invalid_txtSymbol 57 EditableText"Invalid NickName!"
_root.partner_unameSymbol 67 EditableText""
_root.partner_scoreSymbol 68 EditableText""
_root.partner_scoreSymbol 81 EditableText""




http://swfchan.com/9/42250/info.shtml
Created: 10/5 -2019 00:59:20 Last modified: 10/5 -2019 00:59:20 Server time: 21/12 -2024 08:02:40