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Ickibod.swf

This is the info page for
Flash #42255

(Click the ID number above for more basic data on this flash file.)


Text
You Must Kill All Baddies

CLOSE THIS WINDOW

CLOSE THIS WINDOW

CLOSE THIS WINDOW

Story: Ickibod has nothing short of what most people call a sweet tooth. Come
Halloween morning when Ickibod goes for his usual breakfast candy, he discovers
that his candy is missing, so he must set out on a mission to retrieve his favourite
bucket of candy.
Controls: A to jump         S to shoot
Down to duck         Left to move left         Right to move right
How To Complete A Level: In order to complete a level, Ickibod must defeat all the
enemies located within the level, and retrieve his bucket placed at the end of the
level.
Score: Your score will be how long it took to complete the game, and an extra 10
seconds for every time you fire a bullet, and an extra 20 seconds for every life you
lose. The lower your score, the better it will be.

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ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
stop(); d = 1; var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm; fscommand ("showmenu", "fasle");
Frame 3
function makeMenu() { _root.instructions._visible = false; menusound = createEmptyMovieClip("menusound", _root.d++); _root.menusound = new Sound(menusound); _root.menusound.attachSound("menu"); _root.menusound.start(0, 100000000); _root.attachMovie("menus", "menus", _root.d++); _root.menus._x = 0; _root.menus._y = 0; _root.attachMovie("instructions", "instructions", _root.d++); _root.instructions._x = 35; _root.instructions._y = 45; _root.instructions._visible = false; } stop(); makeMenu();
Frame 4
function damageIckibod() { if (!_root.ickibod.blinking) { _root.ickibod.blinking = true; if (_root.stats.health._currentframe == 3) { dieIckibod(); } else { _root.ickibod.timer = getTimer(); _root.stats.health.gotoAndStop(_root.stats.health._currentframe + 1); } } } function dieIckibod() { if (!_root.ickibod.dieing) { _root.ickibod.dietime = getTimer(); _root.ickiboddie.start(0, 0); } _root.ickibod.dieing = true; } function dieingIckibod() { if ((_root.lives - 1) < 0) { stopAllSounds(); _root.gameoversound = new Sound(this); _root.gameoversound.attachSound("gameover-sound"); _root.gameoversound.start(0, 1); _root.stats.removeMovieClip(); displayGameOver(); } if ((_root.ickibod.dieing && ((getTimer() - _root.ickibod.timer) > 2000)) && (!_root.gameover)) { _root.ickibod._alpha = _root.ickibod._alpha - 5; _root.ickibod._xscale = 100; _root.ickibod.gotoAndStop(5); if ((_root.ickibod._alpha <= 0) && ((getTimer() - _root.ickibod.dietime) > _root.ickiboddie.duration)) { _root.lives--; _root.gamescored = _root.gamescored + 20; destroyStage(); createLevel(); } } } function displayGameOver() { _root.gameover = true; _root.attachMovie("gameover", "gameovermc", _root.d++); _root.gameovermc._x = 0; _root.gameovermc._y = 0; } function blinkIckibod() { now = getTimer(); if ((now - _root.ickibod.timer) < 2000) { _root.ickibod.blink++; if ((_root.ickibod.blink % 4) == 1) { _root.ickibod._visible = false; } else { _root.ickibod._visible = true; } } else { _root.ickibod._visible = true; _root.ickibod.blinking = false; } } function detectKeys(vel, jump, fall) { if (!_root.ickibod.dieing) { if (((Key.isDown(65) && (!jump)) && (!fall)) && (!_root.ickibod.duck)) { _root.jump = true; _root.ickibod.jumpheight = _root.jumpheight; } if ((Key.isDown(83) && (!_root.ickibod.duck)) && (!_root.ickibod.shoot)) { shoot(true); } if ((Key.isDown(39) && (!Key.isDown(37))) && (!_root.ickibod.duck)) { moveCharacter(vel, jump, 1); _root.ickibod.dir = 1; } else if ((Key.isDown(37) && (!Key.isDown(39))) && (!_root.ickibod.duck)) { moveCharacter(-vel, jump, 0); _root.ickibod.dir = 0; } else if (((((Key.isDown(40) && (!Key.isDown(39))) && (!Key.isDown(37))) && (!jump)) && (!fall)) && (!_root.ickibod.shoot)) { _root.ickibod._xscale = 100; _root.ickibod.gotoAndStop(6); _root.ickibod.duck = true; } else if ((!jump) && (!_root.ickibod.shoot)) { _root.ickibod.gotoAndStop(1); _root.ickibod._xscale = 100; _root.ickibod.duck = false; } if (!Key.isDown(40)) { _root.ickibod.duck = false; } } } function shoot(firing) { now = getTimer(); bulletspeed = _root.bulletspeed; if (((now - _root.ickibod.lastfired) > _root.firerate) && (firing)) { _root.ickibodshoot.start(0, 0); _root.ickibod.gotoAndStop(3); if (!_root.ickibod.dir) { _root.ickibod._xscale = -100; } else { _root.ickibod._xscale = 100; } _root.ickibod.shoot = true; } if (_root.ickibod.fire._currentframe == 8) { if (_root.ickibod.bulletcount > _root.ickibod.maxbullets) { _root.ickibod.bulletcount = 0; } _root.attachMovie("ammo", "bullet" + _root.ickibod.bulletcount, _root.d++); _root.gamescoreb = _root.gamescoreb + 10; Coords = {}; if (_root.ickibod.dir) { Coords.x = _root.ickibod._x + (_root.ickibod._width / 2); Coords.y = _root.ickibod._y + (_root.ickibod._height / 2); _root["bullet" + _root.ickibod.bulletcount].speed = bulletspeed; } else { Coords.x = _root.ickibod._x - (_root.ickibod._width / 2); Coords.y = _root.ickibod._y + (_root.ickibod._height / 2); _root["bullet" + _root.ickibod.bulletcount]._xscale = -100; _root["bullet" + _root.ickibod.bulletcount].speed = -bulletspeed; } _root["bullet" + _root.ickibod.bulletcount]._x = Coords.x; _root["bullet" + _root.ickibod.bulletcount]._y = Coords.y; _root.ickibod.bulletcount++; _root.ickibod.lastfired = getTimer(); } if (_root.ickibod.fire._currentframe == 8) { _root.ickibod.shoot = false; if (_root.jump) { _root.ickibod.gotoAndStop(4); _root.ickibod.jumper.gotoAndStop(4); } } } function moveBullets(ymod) { j = 0; while (j <= _root.ickibod.maxbullets) { if (_root["bullet" + j]._x == undefined) { } else { _root["bullet" + j]._x = _root["bullet" + j]._x + _root["bullet" + j].speed; _root["bullet" + j]._x = _root["bullet" + j]._x + _root.xmod; _root["bullet" + j]._y = _root["bullet" + j]._y - ymod; Coords = {}; Coords.x = _root["bullet" + j]._x; if ((Coords.x > _root.stagewidth) || (0 > Coords.x)) { _root["bullet" + j].removeMovieClip(); } i = 0; while (i < _root["foreground" + _root.level].rats.length) { if (_root["bullet" + j].hitTest(_root["foreground" + _root.level]["rat" + i])) { _root.enemycurrent++; _root.ratdie.start(0, 0); _root["foreground" + _root.level]["rat" + i].dead = true; _root["bullet" + j].removeMovieClip(); } i++; } i = 0; while (i < _root["foreground" + _root.level].bats.length) { if (_root["bullet" + j].hitTest(_root["foreground" + _root.level]["bat" + i])) { _root.enemycurrent++; _root.batdie.start(0, 0); _root["foreground" + _root.level]["bat" + i].dead = true; _root["bullet" + j].removeMovieClip(); } i++; } i = 0; while (i < _root["foreground" + _root.level].skulls.length) { if (_root["bullet" + j].hitTest(_root["foreground" + _root.level]["skull" + i])) { _root.enemycurrent++; _root.skulldie.start(0, 0); _root["foreground" + _root.level]["skull" + i].dead = true; _root["bullet" + j].removeMovieClip(); } i++; } if ((_root["bullet" + j].hitTest(_root.bossmc) && (!_root.bossmc.dead)) && (_root.bossmc._alpha > 90)) { _root["bullet" + j].removeMovieClip(); _root.bossmc.health = _root.bossmc.health - 1; if (_root.bossmc.health <= 0) { _root.bossmc.dead = true; } else { _root.bosshit.start(0, 0); } } i = 0; while (i < _root["foreground" + _root.level].slugs.length) { if (_root["bullet" + j].hitTest(_root["foreground" + _root.level]["slug" + i])) { _root.enemycurrent++; _root.slugdie.start(0, 0); _root["foreground" + _root.level]["slug" + i].dead = true; _root["bullet" + j].removeMovieClip(); } i++; } i = 0; while (i < _root["foreground" + _root.level].rabbits.length) { if (_root["bullet" + j].hitTest(_root["foreground" + _root.level]["rabbit" + i])) { _root.enemycurrent++; _root.rabbitdie.start(0, 0); _root["foreground" + _root.level]["rabbit" + i].dead = true; _root["bullet" + j].removeMovieClip(); } i++; } i = 0; while (i < _root["foreground" + _root.level].dodges.length) { if (_root["bullet" + j].hitTest(_root["foreground" + _root.level]["dodge" + i])) { _root.enemycurrent++; _root.dodgedie.start(0, 0); _root["foreground" + _root.level]["dodge" + i].dead = true; _root["bullet" + j].removeMovieClip(); } i++; } } j++; } j = 0; while (j <= _root.maxsbullets) { if (_root["sbullet" + j]._x == undefined) { } else { if (_root["sbullet" + j].dir) { _root["sbullet" + j]._x = _root["sbullet" + j]._x - 10; } else { _root["sbullet" + j]._x = _root["sbullet" + j]._x + 10; } _root["sbullet" + j]._x = _root["sbullet" + j]._x + _root.xmod; _root["sbullet" + j]._y = _root["sbullet" + j]._y - ymod; if ((((_root["sbullet" + j]._x > (_root.stagewidth + 10)) || (_root["sbullet" + j]._x < -10)) || (_root["sbullet" + j]._y < -10)) || (_root["sbullet" + j]._y > (_root.stageheight + 10))) { _root["sbullet" + j].removeMovieClip(); } if (_root.ickibod.hitbox.hitTest(_root["sbullet" + j])) { _root["sbullet" + j].removeMovieClip(); damageIckibod(); } } j++; } _root.xmod = 0; if (enemycurrent > enemies) { enemycurrent = enemies; } } function jumpCharacter(jump, fall) { if (_root.jump && (!_root.ickibod.duck)) { topposition = 100; bottomposition = 300; bguse = Math.abs(_root["bg" + _root.level]._height - _root.stageheight); percent = (_root["foreground" + _root.level]._y - _root["foreground" + _root.level].origy) / _root["foreground" + _root.level]._height; if (percent > 1) { percent = 1; } if (percent < 0) { percent = 0; } if (_root.ickibod.dir) { _root.ickibod._xscale = 100; } else { _root.ickibod._xscale = -100; } _root["bg" + _root.level]._y = (bguse * percent) - bguse; if (!fall) { if (_root.ickibod.shoot) { _root.ickibod.gotoAndStop(3); } else { _root.ickibod.gotoAndStop(4); _root.ymod = 0; if (_root.ickibod.jumper._currentframe == 4) { _root.ickibod.jumper.stop(); } } } else if (_root.ickibod.shoot) { _root.ickibod.gotoAndStop(3); } else { _root.ickibod.gotoAndStop(4); _root.ickibod.jumper.gotoAndStop(4); } if (ground(_root.jump, _root.fall)) { _root.jump = false; _root.fall = false; _root.ickibod.jumper.play(); _root.ymod = 0; return(undefined); } if (((_root.ickibod._y + _root.jumpheight) <= topposition) && (_root.ickibod.jumpheight <= 0)) { toohigh = true; } else { toohigh = false; } if (((((_root.ickibod._y + _root.ickibod._y) + _root.jumpheight) >= bottomposition) && (fall)) && (percent != 0)) { toolow = true; } else { toolow = false; } if (((((_root.ickibod.jumper._currentframe > 3) || (_root.ickibod.shoot)) && (!toohigh)) && (!toolow)) || (_root.boss)) { _root.ickibod._y = _root.ickibod._y + _root.ickibod.jumpheight; _root.ymod = 0; _root.ickibod.jumpheight++; } else if ((((_root.ickibod.jumper._currentframe > 3) || (_root.ickibod.shoot)) && (toohigh)) && (!_root.boss)) { _root["foreground" + _root.level]._y = _root["foreground" + _root.level]._y - _root.ickibod.jumpheight; _root.ymod = _root.ickibod.jumpheight; _root.ickibod.jumpheight++; } else if ((((_root.ickibod.jumper._currentframe > 3) || (_root.ickibod.shoot)) && (toolow)) && (!_root.boss)) { _root["foreground" + _root.level]._y = _root["foreground" + _root.level]._y - _root.ickibod.jumpheight; _root.ymod = _root.ickibod.jumpheight; _root.ickibod.jumpheight++; } if ((_root["foreground" + _root.level]._y < _root["foreground" + _root.level].origy) && (!_root.boss)) { _root.ymod = _root["foreground" + _root.level].origy - _root["foreground" + _root.level]._y; _root["foreground" + _root.level]._y = _root["foreground" + _root.level].origy; } if (_root.ickibod.jumpheight > (_root.jumpheight * -1)) { _root.ickibod.jumpheight = _root.jumpheight * -1; } if (_root.ickibod.jumpheight > 0) { _root.fall = true; } } else { _root.ymod = 0; } if (_root.ickibod._y > (_root.stageheight + _root.ickibod._height)) { dieIckibod(); } } function moveCharacter(vel, jump, dir) { fginc = Math.abs(vel); position = 325; fguse = Math.abs(_root["foreground" + _root.level]._width - _root.stagewidth); bguse = Math.abs(_root["bg" + _root.level]._width - _root.stagewidth); positionleft = ((((_root.ickibod._x - (_root.ickibod._width / 2)) + vel) <= position) && (_root["bg" + _root.level]._x != 0)) && (_root["bg" + _root.level]._x != (-bguse)); positionright = ((((_root.ickibod._x + (_root.ickibod._width / 2)) + vel) >= position) && (_root["bg" + _root.level]._x != 0)) && (_root["bg" + _root.level]._x != (-bguse)); atbeggining = (((_root.ickibod._x + (_root.ickibod._width / 2)) + vel) < position) && (_root["bg" + _root.level]._x == 0); atend = (((_root.ickibod._x - (_root.ickibod._width / 2)) + vel) > position) && (_root["bg" + _root.level]._x == (-bguse)); if (((!jump) && (!_root.ickibod.shoot)) && (!_root.ickibod.duck)) { _root.ickibod.gotoAndStop(2); } if (((_root.ickibod._x - (_root.ickibod._width / 2)) + vel) <= 0) { _root.ickibod.x = 0 + (_root.ickibod._width / 2); vel = 0; } if (((_root.ickibod._x + (_root.ickibod._width / 2)) + vel) >= _root.stagewidth) { _root.ickibod.x = _root.stagewidth - (_root.ickibod._width / 2); vel = 0; } if ((positionleft && (!dir)) || (positionright && (dir))) { vel = 0; } if (atbeggining || (atend)) { fginc = 0; _root.xmod = 0; } percent = Math.abs(_root["foreground" + _root.level]._x) / fguse; if (percent > 1) { percent = 1; } if (dir) { _root.ickibod._xscale = 100; _root.ickibod._x = _root.ickibod._x + vel; if ((_root["foreground" + _root.level]._x - fginc) <= (-fguse)) { _root["foreground" + _root.level]._x = -fguse; fginc = 0; _root.xmod = 0; } _root["foreground" + _root.level]._x = _root["foreground" + _root.level]._x - fginc; _root.xmod = -fginc; } else { _root.ickibod._xscale = -100; _root.ickibod._x = _root.ickibod._x + vel; if ((_root["foreground" + _root.level]._x + fginc) >= 0) { _root["foreground" + _root.level]._x = 0; fginc = 0; _root.xmod = 0; } _root["foreground" + _root.level]._x = _root["foreground" + _root.level]._x + fginc; _root.xmod = fginc; } _root["bg" + _root.level]._x = bguse * (-percent); } function getNearestPlatform() { nearest = 0; nearesthyp = 10000000000; i = 1; while (i < _root["foreground" + _root.level].platforms) { minCoords = getPlatformBounds(i, "min", true); ickyx = _root.ickibod._x; ickyy = _root.ickibod._y; xcomp = Math.pow(ickyx - minCoords.x, 2); ycomp = Math.pow(ickyy - minCoords.y, 2); if (Math.sqrt(xcomp + ycomp) < nearesthyp) { nearest = i; nearesthyp = Math.sqrt(xcomp + ycomp); } i++; } minCoords = getPlatformBounds(nearest, "min", true); _root.ickibod._x = minCoords.x + (_root["foreground" + _root.level]["sg" + nearest]._width / 2); _root.ickibod._y = (minCoords.y - (_root["foreground" + _root.level]["sg" + nearest]._height / 2)) - _root.ickibod._height; } function getPlatformBounds(segment, maxormin, global) { clip = _root["foreground" + _root.level]["sg" + segment].getBounds(); minCoords = {}; maxCoords = {}; minCoords.x = clip.xMin; maxCoords.x = clip.xMax; minCoords.y = clip.yMin; maxCoords.y = clip.yMax; if (global) { _root["foreground" + _root.level]["sg" + segment].localToGlobal(minCoords); _root["foreground" + _root.level]["sg" + segment].localToGlobal(maxCoords); } if (maxormin == "max") { return(maxCoords); } return(minCoords); } function ground(jump, fall) { sgfindings = 0; if (!_root.ickibod.duck) { i = 1; while (i <= _root["foreground" + _root.level].platforms) { minCoords = getPlatformBounds(i, "min", true); maxCoords = getPlatformBounds(i, "max", true); if ((!((((_root.ickibod._x > minCoords.x) && (_root.ickibod._x < maxCoords.x)) && (((_root.ickibod._y + _root.ickibod._height) + 20) > minCoords.y)) && ((_root.ickibod._y + _root.ickibod._height) < (maxCoords.y - (_root["foreground" + _root.level]["sg" + i]._height / 2))))) && (!jump)) { sgfindings++; } if (((((_root.ickibod._x > minCoords.x) && (_root.ickibod._x < maxCoords.x)) && (((_root.ickibod._y + _root.ickibod._height) + 20) > minCoords.y)) && ((_root.ickibod._y + _root.ickibod._height) < (maxCoords.y - (_root["foreground" + _root.level]["sg" + i]._height / 2)))) && (fall)) { _root.jump = false; _root.fall = false; _root.ickibod._y = (minCoords.y - _root.ickibod._height) - 10; return(true); } i++; } if (sgfindings != _root["platforms" + _root.level]) { } else { _root.jump = true; _root.fall = true; _root.ickibod.jumpheight = 0; } } } function moveDodges() { i = 0; while (i < _root["foreground" + _root.level].dodges.length) { dodge = _root["foreground" + _root.level]["dodge" + i]; dodgewidth = _root["foreground" + _root.level]["dodge" + i]._width; dodgex = _root["foreground" + _root.level]["dodge" + i]._x; minCoords = getPlatformBounds(_root["foreground" + _root.level].dodges[i], "min", false); maxCoords = getPlatformBounds(_root["foreground" + _root.level].dodges[i], "max", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].dodges[i]]._x; maxCoords.x = maxCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].dodges[i]]._x; if (_root["foreground" + _root.level]["dodge" + i]._xscale > 0) { dvel = _root.dodgespeed; } else { dvel = -_root.dodgespeed; } if (_root["foreground" + _root.level]["dodge" + i].dead) { dvel = 0; _root["foreground" + _root.level]["dodge" + i].gotoAndStop(2); } if (_root["foreground" + _root.level]["dodge" + i].dead) { _root["foreground" + _root.level]["dodge" + i]._alpha = _root["foreground" + _root.level]["dodge" + i]._alpha - 5; if (_root["foreground" + _root.level]["dodge" + i]._alpha <= 0) { _root["foreground" + _root.level]["dodge" + i].removeMovieClip(); } } if (_root.ickibod.hitbox.hitTest(_root["foreground" + _root.level]["dodge" + i]) && (!_root["foreground" + _root.level]["dodge" + i].dead)) { damageIckibod(); } _root["foreground" + _root.level]["dodge" + i]._x = _root["foreground" + _root.level]["dodge" + i]._x + dvel; if ((dvel > 0) && ((dodgex + dodgewidth) > maxCoords.x)) { _root["foreground" + _root.level]["dodge" + i]._xscale = -100; } if ((dvel < 0) && ((dodgex - dodgewidth) < minCoords.x)) { _root["foreground" + _root.level]["dodge" + i]._xscale = 100; } i++; } } function moveRabbits() { i = 0; while (i < _root["foreground" + _root.level].rabbits.length) { rabbit = _root["foreground" + _root.level]["rabbit" + i]; rabbitwidth = _root["foreground" + _root.level]["rabbit" + i]._width; rabbitx = _root["foreground" + _root.level]["rabbit" + i]._x; minCoords = getPlatformBounds(_root["foreground" + _root.level].rabbits[i], "min", false); maxCoords = getPlatformBounds(_root["foreground" + _root.level].rabbits[i], "max", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].rabbits[i]]._x; maxCoords.x = maxCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].rabbits[i]]._x; if (_root["foreground" + _root.level]["rabbit" + i]._xscale > 0) { rbvel = _root.rabbitspeed; } else { rbvel = -_root.rabbitspeed; } if (_root["foreground" + _root.level]["rabbit" + i].dead) { rbvel = 0; _root["foreground" + _root.level]["rabbit" + i].gotoAndStop(2); } if (_root["foreground" + _root.level]["rabbit" + i].dead) { _root["foreground" + _root.level]["rabbit" + i]._alpha = _root["foreground" + _root.level]["rabbit" + i]._alpha - 5; if (_root["foreground" + _root.level]["rabbit" + i]._alpha <= 0) { _root["foreground" + _root.level]["rabbit" + i].removeMovieClip(); } } if (_root.ickibod.hitbox.hitTest(_root["foreground" + _root.level]["rabbit" + i]) && (!_root["foreground" + _root.level]["rabbit" + i].dead)) { damageIckibod(); } _root["foreground" + _root.level]["rabbit" + i]._x = _root["foreground" + _root.level]["rabbit" + i]._x + rbvel; if ((rbvel > 0) && ((rabbitx + rabbitwidth) > maxCoords.x)) { _root["foreground" + _root.level]["rabbit" + i]._xscale = -100; } if ((rbvel < 0) && ((rabbitx - rabbitwidth) < minCoords.x)) { _root["foreground" + _root.level]["rabbit" + i]._xscale = 100; } i++; } } function moveSlugs() { i = 0; while (i < _root["foreground" + _root.level].slugs.length) { slug = _root["foreground" + _root.level]["slug" + i]; slugwidth = _root["foreground" + _root.level]["slug" + i]._width; slugx = _root["foreground" + _root.level]["slug" + i]._x; minCoords = getPlatformBounds(_root["foreground" + _root.level].slugs[i], "min", false); maxCoords = getPlatformBounds(_root["foreground" + _root.level].slugs[i], "max", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].slugs[i]]._x; maxCoords.x = maxCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].slugs[i]]._x; if (_root["foreground" + _root.level]["slug" + i]._xscale > 0) { sgvel = _root.slugspeed; } else { sgvel = -_root.slugspeed; } if (_root["foreground" + _root.level]["slug" + i].dead) { sgvel = 0; _root["foreground" + _root.level]["slug" + i].gotoAndStop(2); } if (_root["foreground" + _root.level]["slug" + i].dead) { _root["foreground" + _root.level]["slug" + i]._alpha = _root["foreground" + _root.level]["slug" + i]._alpha - 5; if (_root["foreground" + _root.level]["slug" + i]._alpha <= 0) { _root["foreground" + _root.level]["slug" + i].removeMovieClip(); } } if (_root.ickibod.hitbox.hitTest(_root["foreground" + _root.level]["slug" + i]) && (!_root["foreground" + _root.level]["slug" + i].dead)) { damageIckibod(); } _root["foreground" + _root.level]["slug" + i]._x = _root["foreground" + _root.level]["slug" + i]._x + sgvel; if ((sgvel > 0) && ((slugx + slugwidth) > maxCoords.x)) { _root["foreground" + _root.level]["slug" + i]._xscale = -100; } if ((sgvel < 0) && ((slugx - slugwidth) < minCoords.x)) { _root["foreground" + _root.level]["slug" + i]._xscale = 100; } i++; } } function moveRats() { i = 0; while (i < _root["foreground" + _root.level].rats.length) { rat = _root["foreground" + _root.level]["rat" + i]; ratwidth = _root["foreground" + _root.level]["rat" + i]._width; ratx = _root["foreground" + _root.level]["rat" + i]._x; minCoords = getPlatformBounds(_root["foreground" + _root.level].rats[i], "min", false); maxCoords = getPlatformBounds(_root["foreground" + _root.level].rats[i], "max", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].rats[i]]._x; maxCoords.x = maxCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].rats[i]]._x; if (_root["foreground" + _root.level]["rat" + i]._xscale > 0) { rvel = _root.ratspeed; } else { rvel = -_root.ratspeed; } if (_root["foreground" + _root.level]["rat" + i].dead) { rvel = 0; _root["foreground" + _root.level]["rat" + i].gotoAndStop(2); } if (_root["foreground" + _root.level]["rat" + i].dead && (_root["foreground" + _root.level]["rat" + i].dieing._currentframe == 10)) { _root["foreground" + _root.level]["rat" + i]._alpha = _root["foreground" + _root.level]["rat" + i]._alpha - 5; if (_root["foreground" + _root.level]["rat" + i]._alpha <= 0) { _root["foreground" + _root.level]["rat" + i].removeMovieClip(); } } if (_root.ickibod.hitbox.hitTest(_root["foreground" + _root.level]["rat" + i]) && (!_root["foreground" + _root.level]["rat" + i].dead)) { damageIckibod(); } _root["foreground" + _root.level]["rat" + i]._x = _root["foreground" + _root.level]["rat" + i]._x + rvel; if ((rvel > 0) && ((ratx + ratwidth) > maxCoords.x)) { _root["foreground" + _root.level]["rat" + i]._xscale = -100; } if ((rvel < 0) && ((ratx - ratwidth) < minCoords.x)) { _root["foreground" + _root.level]["rat" + i]._xscale = 100; } i++; } } function moveSkulls() { onstage = 0; i = 0; while (i < _root["foreground" + _root.level].skulls.length) { skull = _root["foreground" + _root.level]["skull" + i]; skullwidth = _root["foreground" + _root.level]["skull" + i]._width; skullx = _root["foreground" + _root.level]["skull" + i]._x; minCoords = getPlatformBounds(_root["foreground" + _root.level].skulls[i], "min", false); maxCoords = getPlatformBounds(_root["foreground" + _root.level].skulls[i], "max", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].skulls[i]]._x; maxCoords.x = maxCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].skulls[i]]._x; sCoords = {}; sCoords.y = skull.idle.head.mouth._y; sCoords.x = skull.idle.head.mouth._x; _root["foreground" + _root.level]["skull" + i].idle.head.localToGlobal(sCoords); if ((getTimer() - skull.lastfired) > 200) { skull.idle.head.mouth.gotoAndStop(1); } if (((((((getTimer() - skull.lastfired) > 1500) && (!skull.dead)) && (sCoords.x > 0)) && (sCoords.x < _root.stagewidth)) && (sCoords.y > 0)) && (sCoords.y < _root.stageheight)) { _root.attachMovie("sbullet", "sbullet" + _root.sbulletcount, _root.d++); skull.idle.head.mouth.gotoAndStop(2); _root["sbullet" + _root.sbulletcount]._x = sCoords.x; _root["sbullet" + _root.sbulletcount]._y = sCoords.y; _root["sbullet" + _root.sbulletcount].sound = new Sound(_root["sbullet" + _root.sbulletcount]); _root["sbullet" + _root.sbulletcount].sound.attachSound("skull-shoot"); _root["sbullet" + _root.sbulletcount].sound.start(0, 0); if (skull._xscale > 0) { _root["sbullet" + _root.sbulletcount].dir = 1; } else { _root["sbullet" + _root.sbulletcount].dir = 0; } skull.lastfired = getTimer(); _root.sbulletcount++; if (_root.sbulletcount > _root.maxsbullets) { _root.sbulletcount = 0; } } else if (!((((sCoords.x > 0) && (sCoords.x < _root.stagewidth)) && (sCoords.y > 0)) && (sCoords.y < _root.stageheight))) { skull.lastfired = getTimer(); } if (skull._xscale > 0) { svel = -_root.skullspeed; } else { svel = _root.skullspeed; } if (skull.dead) { skull.gotoAndStop(2); svel = 0; skull._alpha = skull._alpha - 5; if (skull._alpha <= 0) { skull.removeMovieClip(); } } skull._x = skull._x + svel; if ((svel > 0) && ((skullx + skullwidth) > maxCoords.x)) { skull._xscale = 100; } if ((svel < 0) && ((skullx - skullwidth) < minCoords.x)) { skull._xscale = -100; } if (_root.ickibod.hitbox.hitTest(skull) && (!skull.dead)) { damageIckibod(); } skullPlace = {}; skullPlace.x = skull._x; skullPlace.y = skull._y; _root["foreground" + _root.level].localToGlobal(skullPlace); if (((((!skull.dead) && (skullPlace.x > -50)) && (skullPlace.x < (_root.stagewidth + 50))) && (skullPlace.y > -50)) && (skullPlace.y < (_root.stageheight + 50))) { onstage++; } i++; } if (onstage > 0) { _root.skullidle.setVolume(100); } else { _root.skullidle.setVolume(0); } } function moveBats() { i = 0; while (i <= _root["foreground" + _root.level].bats.length) { bat = _root["foreground" + _root.level]["bat" + i]; fly = 125; Coords = {}; bvel = _root["foreground" + _root.level]["bat" + i].bvel; Coords.x = _root["foreground" + _root.level]["bat" + i]._x; Coords.y = _root["foreground" + _root.level]["bat" + i]._y; batorigy = _root["foreground" + _root.level]["bat" + i].origy; _root["foreground" + _root.level].localToGlobal(Coords); if ((bat._y < (batorigy - fly)) && (bvel < 0)) { _root["foreground" + _root.level]["bat" + i].bvel = _root["foreground" + _root.level]["bat" + i].bvel * -1; } if ((bat._y > (batorigy + fly)) && (bvel > 0)) { _root["foreground" + _root.level]["bat" + i].bvel = _root["foreground" + _root.level]["bat" + i].bvel * -1; } if (Coords.x < (_root.ickibod._x + (_root.ickibod._width / 2))) { bat._yscale = -100; } else { bat._yscale = 100; } if (_root.ickibod.hitbox.hitTest(bat) && (!bat.dead)) { damageIckibod(); } if (bat.dead) { bat._alpha = bat._alpha - 5; bat.gotoAndStop(2); bat._y = bat._y + Math.abs(_root["foreground" + _root.level]["bat" + i].bvel); if (bat._alpha <= 0) { bat.removeMovieClip(); } } else { bat._y = bat._y + _root["foreground" + _root.level]["bat" + i].bvel; } i++; } } function sawBlades() { sawonstage = 0; i = 0; while (i <= _root["foreground" + _root.level].saws.length) { sawwidth = _root["foreground" + _root.level]["saw" + i]._width / 2; sawheight = _root["foreground" + _root.level]["saw" + i]._height / 2; sawx = _root["foreground" + _root.level]["saw" + i]._x; sawy = _root["foreground" + _root.level]["saw" + i]._y; minCoords = getPlatformBounds(_root["foreground" + _root.level].saws[i], "min", false); maxCoords = getPlatformBounds(_root["foreground" + _root.level].saws[i], "max", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].saws[i]]._x; minCoords.y = minCoords.y + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].saws[i]]._y; maxCoords.x = maxCoords.x + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].saws[i]]._x; maxCoords.y = maxCoords.y + _root["foreground" + _root.level]["sg" + _root["foreground" + _root.level].saws[i]]._y; _root["foreground" + _root.level]["saw" + i]._rotation = _root["foreground" + _root.level]["saw" + i]._rotation + 10; if (((sawy + sawheight) <= minCoords.y) && ((sawx - sawwidth) <= maxCoords.x)) { _root["foreground" + _root.level]["saw" + i].moveupright = true; _root["foreground" + _root.level]["saw" + i].moveupleft = false; } else if (((sawy - sawheight) <= maxCoords.y) && ((sawx - sawwidth) >= maxCoords.x)) { _root["foreground" + _root.level]["saw" + i].movedownright = true; _root["foreground" + _root.level]["saw" + i].moveupright = false; } else if (((sawy - sawheight) >= maxCoords.y) && ((sawx + sawwidth) >= minCoords.x)) { _root["foreground" + _root.level]["saw" + i].movedownleft = true; _root["foreground" + _root.level]["saw" + i].movedownright = false; } else if (((sawy + sawheight) >= minCoords.y) && ((sawx + sawwidth) <= minCoords.x)) { _root["foreground" + _root.level]["saw" + i].moveupleft = true; _root["foreground" + _root.level]["saw" + i].movedownleft = false; } if (_root["foreground" + _root.level]["saw" + i].moveupright) { sawx = sawx + _root.sawspeed; } else if (_root["foreground" + _root.level]["saw" + i].movedownright) { sawy = sawy + _root.sawspeed; } else if (_root["foreground" + _root.level]["saw" + i].movedownleft) { sawx = sawx - _root.sawspeed; } else if (_root["foreground" + _root.level]["saw" + i].moveupleft) { sawy = sawy - _root.sawspeed; } if (_root.ickibod.hitbox.hitTest(_root["foreground" + _root.level]["saw" + i])) { damageIckibod(); } sawPlace = {}; sawPlace.x = sawx; sawPlace.y = sawy; _root["foreground" + _root.level].localToGlobal(sawPlace); if ((((sawPlace.x > -50) && (sawPlace.x < (_root.stagewidth + 50))) && (sawPlace.y > -50)) && (sawPlace.y < (_root.stageheight + 50))) { sawonstage++; } _root["foreground" + _root.level]["saw" + i]._x = sawx; _root["foreground" + _root.level]["saw" + i]._y = sawy; i++; } if (sawonstage > 0) { _root.sawsound.setVolume(60); } else { _root.sawsound.setVolume(0); } } function moveBoss() { if (_root.boss) { now = getTimer(); if (_root.bossmc.dead && (!_root.bossdied)) { _root.bossmc.warping = false; _root.bossmc.dewarp = false; _root.bossmc.gotoAndStop(2); } if (_root.bossdied && (_root.goldenbucket._x == undefined)) { _root.bossmc.removeMovieClip(); _root.attachMovie("goldenbucket", "goldenbucket", _root.d++); _root.goldenbucket._x = _root.stagewidth / 2; _root.goldenbucket._y = _root.stageheight / 2; } if (_root.ickibod.hitbox.hitTest(_root.goldenbucket)) { _root.destroyStage(); _root.gotoAndStop("endofgame"); _root.boss = false; _root.gameend = true; } if ((_root.bossmc._alpha <= 0) && (!_root.bossmc.dead)) { plat = Math.round(Math.random() * 3) + 2; minCoords = getPlatformBounds(plat, "min", true); maxCoords = getPlatformBounds(plat, "max", true); _root.bossmc._x = minCoords.x + ((maxCoords.x - minCoords.x) / 2); _root.bossmc._y = (minCoords.y - _root.bossmc._height) + 10; _root.bossmc.warping = true; if ((_root.stagewidth / 2) > _root.bossmc._x) { _root.bossmc._xscale = -100; bdir = -1; } else { _root.bossmc._xscale = 100; bdir = 1; } } if ((_root.ickibod.hitbox.hitTest(_root.bossmc) && (!_root.bossmc.warping)) && (!_root.bossmc.dewarp)) { damageIckibod(); } if (_root.bossmc.warping) { _root.bossmc._alpha = _root.bossmc._alpha + 5; if (_root.bossmc._alpha >= 100) { _root.bossmc.warping = false; _root.bossmc.fire = true; } } if (_root.bossmc.dewarp && ((now - _root.firetime) > 1000)) { _root.bossmc._alpha = _root.bossmc._alpha - 5; if (_root.bossmc._alpha <= 0) { _root.bossmc.dewarp = false; } } if (_root.bossmc.fire) { _root.bossmc.fireme = true; _root.cat.start(0, 1); _root.zooka.start(0, 1); _root.attachMovie("b-bullet", "bbullet" + _root.bbullets, _root.d++); _root["bbullet" + _root.bbullets].gotoAndStop(Math.round(Math.random() * 2) + 1); _root["bbullet" + _root.bbullets].dir = bdir; _root["bbullet" + _root.bbullets]._xscale = 100 * bdir; _root["bbullet" + _root.bbullets]._x = (_root.bossmc._x - ((_root.bossmc._width / 2) * bdir)) - ((_root["bbullet" + _root.bbullets]._width / 2) * bdir); _root["bbullet" + _root.bbullets]._y = _root.bossmc._y + 40; _root["bbullet" + _root.bbullets]._y = Coords.y; _root.bbullets++; if (_root.bbullets > _root.maxbbullets) { _root.bbullets = 0; } _root.bossmc.fire = false; _root.firetime = getTimer(); } } i = 0; while (i <= _root.maxbbullets) { _root["bbullet" + i]._x = _root["bbullet" + i]._x - (20 * _root["bbullet" + i].dir); if ((_root["bbullet" + i]._x > 700) || (_root["bbullet" + i]._x < -100)) { _root.bossmc.dewarp = true; _root["bbullet" + i].removeMovieClip(); } if (_root.ickibod.hitbox.hitTest(_root["bbullet" + i])) { _root["bbullet" + i].removeMovieClip(); _root.bossmc.dewarp = true; damageIckibod(); } i++; } } function nextLevel() { if ((_root.ickibod.hitTest(_root["foreground" + _root.level].bucket) && (_root.exit._x == undefined)) && (enemies == enemycurrent)) { stopAllSounds(); destroyStage(); createEmptyMovieClip("nocandys", _root.d++); _root.nocandy = new Sound(nocandys); _root.nocandy.attachSound("no-candy"); _root.nocandy.start(0, 1); _root.attachMovie("exit-" + _root.level, "exit", _root.d++); _root.exit.startime = getTimer(); } if ((_root.ickibod.hitTest(_root["foreground" + _root.level].bucket) && (_root.exit._x == undefined)) && (enemies != enemycurrent)) { _root.stats.kill._visible = true; } else { _root.stats.kill._visible = false; } if ((getTimer() - _root.exit.startime) > 5000) { stopAllSounds(); destroyStage(); _root.level++; if (_root.level == 4) { _root.boss = true; } _root.inlevel = false; initializeLevel(); } } function initalizeLevel() { if (!_root.inlevel) { if (_root["intro-" + _root.level]._x == undefined) { stopAllSounds(); destroyStage(); _root.attachMovie("intro-" + _root.level, "intro-" + _root.level, _root.d++); _root["intro-" + _root.level]._x = 0; _root["intro-" + _root.level]._y = 0; _root["intro-" + _root.level].placed = getTimer(); } if ((_root["intro-" + _root.level]._x == 0) && ((getTimer() - _root["intro-" + _root.level].placed) > 2500)) { _root.inlevel = true; createLevel(); } } } function createLevel() { origy = new Array(50, -350, -800, -250); saws1 = new Array(3, 13, 14, 19, 21); rats1 = new Array(4, 11, 13, 23); bats1 = new Array(3, 7, 21, 23); skulls1 = new Array(2, 6, 15); slugs1 = []; dodges1 = []; rabbits1 = []; platforms1 = 24; saws2 = new Array(6, 13, 16, 22); rats2 = new Array(3, 7, 16); bats2 = new Array(3, 10, 18, 22); skulls2 = new Array(14, 25); slugs2 = [2, 11, 23]; dodges2 = [4, 8, 24]; rabbits2 = []; platforms2 = 28; saws3 = [5, 10, 15, 17, 24]; rats3 = [2, 16]; bats3 = [3, 7, 11, 23, 25]; skulls3 = [6, 14]; slugs3 = [15]; dodges3 = [10]; rabbits3 = [3, 12, 21]; platforms3 = 28; saws4 = []; rats4 = []; bats4 = []; skulls4 = []; slugs4 = []; dodges4 = []; rabbits4 = []; platforms4 = 5; _root.attachMovie("bg" + _root.level, "bg" + _root.level, _root.d++); _root["bg" + _root.level]._x = 0; _root["bg" + _root.level]._y = _root.stageheight - _root["bg" + _root.level]._height; _root.attachMovie("foreground" + _root.level, "foreground" + _root.level, _root.d++); _root["foreground" + _root.level]._x = 0; _root.attachMovie("logo", "logo", 100000); _root.logo._x = 0; _root.logo._y = 0; _root.logo._alpha = 50; _root["foreground" + _root.level].origy = (_root["foreground" + _root.level]._y = (_root.stageheight - _root["foreground" + _root.level]._height) - origy[_root.level - 1]); _root["foreground" + _root.level].saws = this["saws" + _root.level]; _root["foreground" + _root.level].rats = this["rats" + _root.level]; _root["foreground" + _root.level].bats = this["bats" + _root.level]; _root["foreground" + _root.level].skulls = this["skulls" + _root.level]; _root["foreground" + _root.level].slugs = this["slugs" + _root.level]; _root["foreground" + _root.level].dodges = this["dodges" + _root.level]; _root["foreground" + _root.level].rabbits = this["rabbits" + _root.level]; _root["foreground" + _root.level].platforms = this["platforms" + _root.level]; stopAllSounds(); sawsoundmc = createEmptyMovieClip("sawsoundmc", _root.d++); _root.sawsound = new Sound(sawsoundmc); _root.sawsound.attachSound("saw-sound"); _root.sawsound.start(0, 10000000); _root.sawsound.setVolume(0); skullsoundmc = createEmptyMovieClip("skullsoundmc", _root.d++); _root.skullidle = new Sound(skullsoundmc); _root.skullidle.attachSound("skull-idle"); _root.skullidle.start(0, 10000000); _root.skullidle.setVolume(0); levelsoundmc = createEmptyMovieClip("levelsoundmc", _root.d++); _root.levelsound = new Sound(levelsoundmc); _root.levelsound.attachSound("level-" + _root.level); _root.levelsound.start(0, 10000000); _root.levelsound.setVolume(80); ickiboddiemc = createEmptyMovieClip("ickiboddiemc", _root.d++); _root.ickiboddie = new Sound(ickiboddiemc); _root.ickiboddie.attachSound("ickibod-die"); ratdiemc = createEmptyMovieClip("ratdiemc", _root.d++); _root.ratdie = new Sound(ratdiemc); _root.ratdie.attachSound("rat-die"); rabbitdiemc = createEmptyMovieClip("rabbitdiemc", _root.d++); _root.rabbitdie = new Sound(rabiitdiemc); _root.rabbitdie.attachSound("rabbit-die"); dodgediemc = createEmptyMovieClip("dodgediemc", _root.d++); _root.dodgedie = new Sound(dodgediemc); _root.dodgedie.attachSound("dodge-die"); cat = createEmptyMovieClip("cat", _root.d++); _root.cat = new Sound(cat); _root.cat.attachSound("cat"); bossdie = createEmptyMovieClip("bossdie", _root.d++); _root.bossdie = new Sound(bossdie); _root.bossdie.attachSound("boss-die"); bosshit = createEmptyMovieClip("bosshit", _root.d++); _root.bosshit = new Sound(bosshit); _root.bosshit.attachSound("boss-hit"); zooka = createEmptyMovieClip("zooka", _root.d++); _root.zooka = new Sound(zooka); _root.zooka.attachSound("zooka"); batdiemc = createEmptyMovieClip("batdiemc", _root.d++); _root.batdie = new Sound(batdiemc); _root.batdie.attachSound("bat-die"); slugdiemc = createEmptyMovieClip("slugdiemc", _root.d++); _root.slugdie = new Sound(slugdiemc); _root.slugdie.attachSound("slug-die"); skulldiemc = createEmptyMovieClip("skulldiemc", _root.d++); _root.skulldie = new Sound(skulldiemc); _root.skulldie.attachSound("skull-die"); ickibodshoot = createEmptyMovieClip("ickibodshoot", _root.d++); _root.ickibodshoot = new Sound(ickibodshoot); _root.ickibodshoot.attachSound("ickibod-shoot"); _root.ickibodshoot.setVolume(100); _root.attachMovie("ickibod", "ickibod", _root.d++); _root.ickibod.hitbox._visible = false; _root.ickibod._x = 30; _root.ickibod.lastfired = (_root.ickibod.timer = getTimer() - 1000); _root.ickibod.maxbullets = 10; _root.ickibod.bulletcount = 0; _root.ickibod.jumpheight = 0; _root.ickibod.dieing = false; _root.ickibod.dir = 1; _root.ickibod.blink = 0; if (_root.boss) { _root.attachMovie("boss", "bossmc", _root.d++); _root.bossmc._x = -200; _root.bossmc._alpha = 0; _root.bossmc.health = 7; _root.bossmc.dead = false; _root.ickibod._x = _root.stagewidth / 2; _root.ickibod._y = _root.stageheight / 2; } i = 0; while (i < this["saws" + _root.level].length) { minCoords = getPlatformBounds(this["saws" + _root.level][i], "min", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + this["saws" + _root.level][i]]._x; minCoords.y = minCoords.y + _root["foreground" + _root.level]["sg" + this["saws" + _root.level][i]]._y; _root["foreground" + _root.level].attachMovie("saw", "saw" + i, _root.d++); _root["foreground" + _root.level]["saw" + i]._x = minCoords.x - (_root["foreground" + _root.level]["saw" + i]._width / 2); _root["foreground" + _root.level]["saw" + i]._y = minCoords.y - (_root["foreground" + _root.level]["saw" + i]._height / 2); i++; } enemies = 0; enemycurrent = 0; i = 0; while (i < this["rats" + _root.level].length) { enemies++; minCoords = getPlatformBounds(this["rats" + _root.level][i], "min", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + this["rats" + _root.level][i]]._x; minCoords.y = minCoords.y + _root["foreground" + _root.level]["sg" + this["rats" + _root.level][i]]._y; _root["foreground" + _root.level].attachMovie("rat", "rat" + i, _root.d++); _root["foreground" + _root.level]["rat" + i]._x = minCoords.x + (_root["foreground" + _root.level]["rat" + i]._width / 2); _root["foreground" + _root.level]["rat" + i]._y = minCoords.y - _root["foreground" + _root.level]["rat" + i]._height; i++; } i = 0; while (i < this["bats" + _root.level].length) { enemies++; bvel = _root.batspeed; minCoords = getPlatformBounds(this["bats" + _root.level][i], "max", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + this["bats" + _root.level][i]]._x; minCoords.y = minCoords.y + _root["foreground" + _root.level]["sg" + this["bats" + _root.level][i]]._y; _root["foreground" + _root.level].attachMovie("bat", "bat" + i, _root.d++); _root["foreground" + _root.level]["bat" + i]._rotation = -90; _root["foreground" + _root.level]["bat" + i]._x = minCoords.x + _root["foreground" + _root.level]["bat" + i]._width; _root["foreground" + _root.level]["bat" + i]._y = minCoords.y - _root["foreground" + _root.level]["bat" + i]._height; _root["foreground" + _root.level]["bat" + i].bvel = bvel; _root["foreground" + _root.level]["bat" + i].origy = _root["foreground" + _root.level]["bat" + i]._y; i++; } i = 0; while (i < this["skulls" + _root.level].length) { enemies++; minCoords = getPlatformBounds(this["skulls" + _root.level][i], "min", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + this["skulls" + _root.level][i]]._x; minCoords.y = minCoords.y + _root["foreground" + _root.level]["sg" + this["skulls" + _root.level][i]]._y; _root["foreground" + _root.level].attachMovie("skull", "skull" + i, _root.d++); _root["foreground" + _root.level]["skull" + i]._x = minCoords.x + _root["foreground" + _root.level]["skull" + i]._width; _root["foreground" + _root.level]["skull" + i]._y = (minCoords.y - (_root["foreground" + _root.level]["skull" + i]._height / 2)) + 1; _root["foreground" + _root.level]["skull" + i].lastfired = getTimer(); i++; } i = 0; while (i < this["slugs" + _root.level].length) { enemies++; minCoords = getPlatformBounds(this["slugs" + _root.level][i], "min", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + this["slugs" + _root.level][i]]._x; minCoords.y = minCoords.y + _root["foreground" + _root.level]["sg" + this["slugs" + _root.level][i]]._y; _root["foreground" + _root.level].attachMovie("slug", "slug" + i, _root.d++); _root["foreground" + _root.level]["slug" + i]._x = minCoords.x + _root["foreground" + _root.level]["slug" + i]._width; _root["foreground" + _root.level]["slug" + i]._y = (minCoords.y - _root["foreground" + _root.level]["slug" + i]._height) + 6; i++; } i = 0; while (i < this["dodges" + _root.level].length) { enemies++; minCoords = getPlatformBounds(this["dodges" + _root.level][i], "min", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + this["dodges" + _root.level][i]]._x; minCoords.y = minCoords.y + _root["foreground" + _root.level]["sg" + this["dodges" + _root.level][i]]._y; _root["foreground" + _root.level].attachMovie("dodge", "dodge" + i, _root.d++); _root["foreground" + _root.level]["dodge" + i]._x = minCoords.x + _root["foreground" + _root.level]["dodge" + i]._width; _root["foreground" + _root.level]["dodge" + i]._y = (minCoords.y - _root["foreground" + _root.level]["dodge" + i]._height) + 3; i++; } i = 0; while (i < this["rabbits" + _root.level].length) { enemies++; minCoords = getPlatformBounds(this["rabbits" + _root.level][i], "min", false); minCoords.x = minCoords.x + _root["foreground" + _root.level]["sg" + this["rabbits" + _root.level][i]]._x; minCoords.y = minCoords.y + _root["foreground" + _root.level]["sg" + this["rabbits" + _root.level][i]]._y; _root["foreground" + _root.level].attachMovie("rabbit", "rabbit" + i, _root.d++); _root["foreground" + _root.level]["rabbit" + i]._x = minCoords.x + _root["foreground" + _root.level]["rabbit" + i]._width; _root["foreground" + _root.level]["rabbit" + i]._y = (minCoords.y - _root["foreground" + _root.level]["rabbit" + i]._height) + 3; i++; } _root.attachMovie("stats", "stats", _root.d + 10000); _root.stats._x = 640; _root.stats._y = 360; } function destroyStage() { stopAllSounds(); for (i in _root) { _root[i].removeMovieClip(); } } stop(); starttime = getTimer(); gamescore = 0; gamescored = 0; gamescoreb = 0; gameend = false; boss = false; bossdied = false; vel = 7; jump = false; fall = false; jumpheight = -15; gameover = false; inlevel = false; lives = 9; stagewidth = 650; stageheight = 400; level = 1; bossdie = false; sawspeed = 10; ratspeed = 3; batspeed = 8; slugspeed = 3; dodgespeed = 5; skullspeed = 4; rabbitspeed = 7; bulletspeed = 15; firerate = 1000; maxsbullets = 50; sbulletcount = 0; bbullets = 0; maxbbullets = 5; onEnterFrame = function () { initalizeLevel(); nextLevel(); if (_root.level == 4) { _root.boss = true; } if (((_root.inlevel && (_root.exit._x == undefined)) && (!gameover)) && (!gameend)) { detectKeys(vel, jump, fall); jumpCharacter(jump, fall); ground(jump, fall); sawBlades(); blinkIckibod(); dieingIckibod(); shoot(false); moveBullets(_root.ymod, 0, null); moveRats(); moveBats(); moveSkulls(); moveSlugs(); moveDodges(); moveRabbits(); moveBoss(); } };
Frame 5
stop(); _root.gamescore = Math.floor((((getTimer() - _root.starttime) / 1000) + _root.gamescoreb) + _root.gamescored);
Instance of Symbol 497 MovieClip in Frame 5
//component parameters onClipEvent (construct) { _game_name = "Rhythm_Day"; score_var = "_root.score"; }
Symbol 74 MovieClip Frame 4
stop();
Symbol 75 MovieClip [ickibod] Frame 1
stop();
Symbol 226 MovieClip Frame 10
stop();
Symbol 227 MovieClip [rat] Frame 1
stop();
Symbol 246 MovieClip Frame 8
stop();
Symbol 247 MovieClip [bat] Frame 1
stop();
Symbol 254 MovieClip Frame 1
stop();
Symbol 263 MovieClip [skull] Frame 1
stop();
Symbol 275 MovieClip Frame 1
stop();
Symbol 279 MovieClip [stats] Frame 1
this.kill._visible = false;
Symbol 299 MovieClip Frame 5
stop();
Symbol 300 MovieClip [slug] Frame 1
stop();
Symbol 314 MovieClip Frame 7
stop();
Symbol 315 MovieClip [dodge] Frame 1
stop();
Symbol 339 Button
on (release) { _root.instructions._visible = false; _root.menus.playbutton._x = _root.menus.playbutton.origx; _root.menus.qualitybutton._x = _root.menus.qualitybutton.origx; _root.menus.instructionsbutton._x = _root.menus.instructionsbutton.origx; _root.menus.linky._x = _root.menus.linky.origx; }
Symbol 361 MovieClip Frame 6
stop();
Symbol 362 MovieClip [rabbit] Frame 1
stop();
Symbol 369 Button
on (release) { _root.gotoAndStop("menuframe"); _root.destroyStage(); }
Symbol 374 MovieClip [logo] Frame 1
this.onRelease = function () { getURL ("http://www.freeworldgroup.com", "_blank"); };
Symbol 380 Button
on (release) { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } else if (_root._quality == "HIGH") { _root._quality = "LOW"; } }
Symbol 386 Button
on (release) { _root.instructions._visible = true; this.playbutton.origx = this.playbutton._x; this.qualitybutton.origx = this.qualitybutton._x; this.instructionsbutton.origx = this.instructionsbutton._x; this.linky.origx = this.linky._x; this.playbutton._x = -200; this.qualitybutton._x = -200; this.instructionsbutton._x = -200; this.linky._x = -200; }
Symbol 392 Button
on (release) { _root.play(); }
Symbol 398 Button
on (release) { getURL ("http://www.freeworldgroup.com/", "_blank"); }
Symbol 404 Button
on (release) { getURL ("http://www.freeworldgroup.com/score/index.asp?game=ickibod", "_blank"); }
Symbol 409 Button
on (release) { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }
Symbol 434 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.bossmc.fireme) { play(); } };
Symbol 434 MovieClip Frame 6
stop(); _root.bossmc.fireme = false; onEnterFrame = function () { if (_root.bossmc._alpha <= 0) { gotoAndStop (1); } };
Symbol 441 MovieClip Frame 1
_root.bossdie.start(0, 1);
Symbol 441 MovieClip Frame 35
stop(); _root.bossdied = true;
Symbol 442 MovieClip [boss] Frame 1
stop();
Symbol 446 MovieClip [b-bullet] Frame 1
stop();
Symbol 451 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 451 MovieClip Frame 2
gotoAndPlay (1);
Symbol 451 MovieClip Frame 3
_root.play();
Symbol 459 Button
on (release) { getURL ("http://www.freeworldgroup.com/", "_blank"); }
Symbol 460 MovieClip Frame 33
_root.gotoAndStop("menuframe");
Symbol 467 Button
on (release) { _root.gotoAndStop("menuframe"); destroyStage(); }
Symbol 475 Button
on (release) { gotoAndStop ("submit"); }
Symbol 480 Button
on (release) { gotoAndStop (1); }
Symbol 491 Button
on (release) { gotoAndStop ("submited"); }
Symbol 496 Button
on (release) { viewHighscore(); }
Symbol 497 MovieClip Frame 1
stop(); _global.game_name = "ickibod"; var highscore = _root.gamescore; _global.viewHighscore = function () { getURL ("http://www.freeworldgroup.com/score/index.asp?game=" + game_name, "_blank"); }; if (highscore == 0) { this._visible = false; } trace(game_name); trace(highscore); trace("http://www.freeworldgroup.com/score/index.asp?game=" + game_name);
Symbol 497 MovieClip Frame 3
function sendData() { send_var.game = game_name; send_var.score = highscore; send_var.name = name_txt.text; if (send_var.name == "") { send_var.name = "guest" + int(Math.random() * 1000); } send_var.sendAndLoad("http://www.freeworldgroup.com/score/score.asp", load_var, "POST"); gotoAndStop ("sending"); } stop(); gold_txt.text = highscore; send_var = new LoadVars(); load_var = new LoadVars(); ok_btn.onRelease = sendData; load_var.onLoad = function () { gotoAndStop ("done"); };
Instance of Symbol 477 MovieClip in Symbol 497 MovieClip Frame 3
on (release) { }

Library Items

Symbol 1 Sound [zooka]
Symbol 2 Sound [slug-die]
Symbol 3 Sound [skull-shoot]
Symbol 4 Sound [skull-idle]
Symbol 5 Sound [skull-die]
Symbol 6 Sound [saw-sound]
Symbol 7 Sound [rat-die]
Symbol 8 Sound [rabbit-die]
Symbol 9 Sound [no-candy]
Symbol 10 Sound [menu]
Symbol 11 Sound [level-3]
Symbol 12 Sound [level-2]
Symbol 13 Sound [level-1]
Symbol 14 Sound [ickibod-shoot]
Symbol 15 Sound [ickibod-die]
Symbol 16 Sound [gameover-sound]
Symbol 17 Sound [dodge-die]
Symbol 18 Sound [cat]
Symbol 19 Sound [boss-hit]
Symbol 20 Sound [boss-die]
Symbol 21 Sound [level-4]
Symbol 22 Sound [bat-die]
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:75
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:25 26 27 28 29Used by:35
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:31 32 33Used by:35 74
Symbol 35 MovieClipUses:30 34Used by:75
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:36 37 38 39 40 41Used by:45
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:42 44Used by:75
Symbol 46 GraphicUsed by:53
Symbol 47 GraphicUsed by:53
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:46 47 48 49 50 51 52Used by:56
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:53 55Used by:75
Symbol 57 GraphicUsed by:62
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:57 58 59 60 61Used by:75
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:75
Symbol 65 GraphicUsed by:74
Symbol 66 GraphicUsed by:74
Symbol 67 GraphicUsed by:74
Symbol 68 GraphicUsed by:73
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:68 69 70 71 72Used by:74
Symbol 74 MovieClipUses:65 34 66 67 73Used by:75
Symbol 75 MovieClip [ickibod]Uses:24 35 45 56 62 64 74
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClip [bg1]Uses:77
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81 105 106 111
Symbol 81 MovieClipUses:80Used by:89 98 115
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84 93 99 104 108 109
Symbol 84 MovieClipUses:83Used by:115
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87 88 95 96 97 102 103 110
Symbol 87 MovieClip [sg3]Uses:86Used by:115
Symbol 88 MovieClipUses:86Used by:115
Symbol 89 MovieClipUses:81Used by:115
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92 94 100 101 107 112
Symbol 92 MovieClipUses:91Used by:115
Symbol 93 MovieClipUses:83Used by:115
Symbol 94 MovieClipUses:91Used by:115
Symbol 95 MovieClipUses:86Used by:115
Symbol 96 MovieClipUses:86Used by:115
Symbol 97 MovieClipUses:86Used by:115
Symbol 98 MovieClipUses:81Used by:115
Symbol 99 MovieClipUses:83Used by:115
Symbol 100 MovieClipUses:91Used by:115
Symbol 101 MovieClipUses:91Used by:115
Symbol 102 MovieClipUses:86Used by:115
Symbol 103 MovieClipUses:86Used by:115
Symbol 104 MovieClipUses:83Used by:115
Symbol 105 MovieClipUses:80Used by:115
Symbol 106 MovieClipUses:80Used by:115
Symbol 107 MovieClipUses:91Used by:115
Symbol 108 MovieClipUses:83Used by:115
Symbol 109 MovieClipUses:83Used by:115
Symbol 110 MovieClipUses:86Used by:115
Symbol 111 MovieClipUses:80Used by:115
Symbol 112 MovieClipUses:91Used by:115
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:115 154 210
Symbol 115 MovieClip [foreground3]Uses:81 84 87 88 89 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 114
Symbol 116 BitmapUsed by:117 128
Symbol 117 GraphicUses:116Used by:118
Symbol 118 MovieClipUses:117Used by:154
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121 130 140 148 150
Symbol 121 MovieClipUses:120Used by:154
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124 134 139 147
Symbol 124 MovieClipUses:123Used by:154
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127 137 142 149 153
Symbol 127 MovieClipUses:126Used by:154
Symbol 128 GraphicUses:116Used by:129 135 138 141 144 145 146 151 152
Symbol 129 MovieClipUses:128Used by:154
Symbol 130 MovieClipUses:120Used by:154
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133 136 143
Symbol 133 MovieClipUses:132Used by:154
Symbol 134 MovieClipUses:123Used by:154
Symbol 135 MovieClipUses:128Used by:154
Symbol 136 MovieClipUses:132Used by:154
Symbol 137 MovieClipUses:126Used by:154
Symbol 138 MovieClipUses:128Used by:154
Symbol 139 MovieClipUses:123Used by:154
Symbol 140 MovieClipUses:120Used by:154
Symbol 141 MovieClipUses:128Used by:154
Symbol 142 MovieClipUses:126Used by:154
Symbol 143 MovieClipUses:132Used by:154
Symbol 144 MovieClipUses:128Used by:154
Symbol 145 MovieClipUses:128Used by:154
Symbol 146 MovieClipUses:128Used by:154
Symbol 147 MovieClipUses:123Used by:154
Symbol 148 MovieClipUses:120Used by:154
Symbol 149 MovieClipUses:126Used by:154
Symbol 150 MovieClipUses:120Used by:154
Symbol 151 MovieClipUses:128Used by:154
Symbol 152 MovieClipUses:128Used by:154
Symbol 153 MovieClipUses:126Used by:154
Symbol 154 MovieClip [foreground2]Uses:118 121 124 127 129 130 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 114
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157 199 202
Symbol 157 MovieClipUses:156Used by:210
Symbol 158 BitmapUsed by:159 170
Symbol 159 GraphicUses:158Used by:160 205
Symbol 160 MovieClipUses:159Used by:210
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:163 200
Symbol 163 MovieClipUses:162Used by:210
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:166
Symbol 166 MovieClipUses:165Used by:210
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
Symbol 169 MovieClipUses:168Used by:210
Symbol 170 GraphicUses:158Used by:171
Symbol 171 MovieClipUses:170Used by:210
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174 201
Symbol 174 MovieClipUses:173Used by:210
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177
Symbol 177 MovieClipUses:176Used by:210
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClipUses:179Used by:210
Symbol 181 BitmapUsed by:182 206
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClipUses:182Used by:210
Symbol 184 BitmapUsed by:185 203
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:185Used by:210
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClipUses:188Used by:210
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192 208
Symbol 192 MovieClipUses:191Used by:210
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:195 209
Symbol 195 MovieClipUses:194Used by:210
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:210
Symbol 199 MovieClipUses:156Used by:210
Symbol 200 MovieClipUses:162Used by:210
Symbol 201 MovieClipUses:173Used by:210
Symbol 202 MovieClipUses:156Used by:210
Symbol 203 GraphicUses:184Used by:204
Symbol 204 MovieClipUses:203Used by:210
Symbol 205 MovieClipUses:159Used by:210
Symbol 206 GraphicUses:181Used by:207
Symbol 207 MovieClipUses:206Used by:210
Symbol 208 MovieClipUses:191Used by:210
Symbol 209 MovieClipUses:194Used by:210
Symbol 210 MovieClip [foreground1]Uses:157 160 163 166 169 171 174 177 180 183 186 189 192 195 198 199 200 201 202 204 205 207 208 209 114
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClip [saw]Uses:211
Symbol 213 GraphicUsed by:218
Symbol 214 GraphicUsed by:218
Symbol 215 GraphicUsed by:218
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClip [ammo]Uses:213 214 215 216 217
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:225 226
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:225 226
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:225 226
Symbol 225 MovieClipUses:220 222 224Used by:227
Symbol 226 MovieClipUses:220 222 224Used by:227
Symbol 227 MovieClip [rat]Uses:225 226
Symbol 228 GraphicUsed by:241
Symbol 229 GraphicUsed by:241
Symbol 230 GraphicUsed by:241
Symbol 231 GraphicUsed by:241
Symbol 232 GraphicUsed by:241
Symbol 233 GraphicUsed by:241
Symbol 234 GraphicUsed by:241
Symbol 235 GraphicUsed by:241
Symbol 236 GraphicUsed by:241
Symbol 237 GraphicUsed by:241
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:228 229 230 231 232 233 234 235 236 237 238 239 240Used by:247
Symbol 242 GraphicUsed by:246
Symbol 243 GraphicUsed by:246
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:242 243 244 245Used by:247
Symbol 247 MovieClip [bat]Uses:241 246
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:250
Symbol 250 MovieClipUses:249Used by:261 262
Symbol 251 GraphicUsed by:255
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:252 253Used by:255
Symbol 255 MovieClipUses:251 254Used by:261 262
Symbol 256 GraphicUsed by:261
Symbol 257 GraphicUsed by:261
Symbol 258 GraphicUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:250 255 256 257 258 259 260Used by:263
Symbol 262 MovieClipUses:250 255Used by:263
Symbol 263 MovieClip [skull]Uses:261 262
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClip [sbullet]Uses:264
Symbol 266 GraphicUsed by:279
Symbol 267 FontUsed by:268 269 270 277 368 379 385 391 397 403 466
Symbol 268 EditableTextUses:267Used by:279
Symbol 269 EditableTextUses:267Used by:279
Symbol 270 EditableTextUses:267Used by:279
Symbol 271 GraphicUsed by:275
Symbol 272 GraphicUsed by:275
Symbol 273 GraphicUsed by:275
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:271 272 273 274Used by:279
Symbol 276 GraphicUsed by:278
Symbol 277 TextUses:267Used by:278
Symbol 278 MovieClipUses:276 277Used by:279
Symbol 279 MovieClip [stats]Uses:266 268 269 270 275 278
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClip [intro-1]Uses:281
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285
Symbol 285 MovieClip [bg2]Uses:284
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:288
Symbol 288 MovieClip [intro-2]Uses:287
Symbol 289 GraphicUsed by:293
Symbol 290 GraphicUsed by:293
Symbol 291 GraphicUsed by:293
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:289 290 291 292Used by:300
Symbol 294 GraphicUsed by:299
Symbol 295 GraphicUsed by:299
Symbol 296 GraphicUsed by:299
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:294 295 296 297 298Used by:300
Symbol 300 MovieClip [slug]Uses:293 299
Symbol 301 GraphicUsed by:309
Symbol 302 GraphicUsed by:309
Symbol 303 GraphicUsed by:309
Symbol 304 GraphicUsed by:309
Symbol 305 GraphicUsed by:309
Symbol 306 GraphicUsed by:309
Symbol 307 GraphicUsed by:309
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:301 302 303 304 305 306 307 308Used by:315
Symbol 310 GraphicUsed by:314
Symbol 311 GraphicUsed by:314
Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:310 311 312 313Used by:315
Symbol 315 MovieClip [dodge]Uses:309 314
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:318
Symbol 318 MovieClip [bg3]Uses:317
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:321
Symbol 321 MovieClip [intro-3]Uses:320
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClip [goldenbucket]Uses:322
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:326
Symbol 326 MovieClip [exit-1]Uses:325
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:329
Symbol 329 MovieClip [exit-2]Uses:328
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:332
Symbol 332 MovieClip [exit-3]Uses:331
Symbol 333 GraphicUsed by:342
Symbol 334 FontUsed by:335 336 337
Symbol 335 TextUses:334Used by:339
Symbol 336 TextUses:334Used by:339
Symbol 337 TextUses:334Used by:339
Symbol 338 GraphicUsed by:339
Symbol 339 ButtonUses:335 336 337 338Used by:342
Symbol 340 FontUsed by:341
Symbol 341 TextUses:340Used by:342
Symbol 342 MovieClip [instructions]Uses:333 339 341
Symbol 343 GraphicUsed by:354
Symbol 344 GraphicUsed by:354
Symbol 345 GraphicUsed by:354
Symbol 346 GraphicUsed by:354
Symbol 347 GraphicUsed by:354
Symbol 348 GraphicUsed by:354
Symbol 349 GraphicUsed by:354
Symbol 350 GraphicUsed by:354
Symbol 351 GraphicUsed by:354
Symbol 352 GraphicUsed by:354
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:343 344 345 346 347 348 349 350 351 352 353Used by:362
Symbol 355 GraphicUsed by:361
Symbol 356 GraphicUsed by:361
Symbol 357 GraphicUsed by:361
Symbol 358 GraphicUsed by:361
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:355 356 357 358 359 360Used by:362
Symbol 362 MovieClip [rabbit]Uses:354 361
Symbol 363 GraphicUsed by:370
Symbol 364 GraphicUsed by:369
Symbol 365 GraphicUsed by:369
Symbol 366 GraphicUsed by:369
Symbol 367 GraphicUsed by:369
Symbol 368 TextUses:267Used by:369
Symbol 369 ButtonUses:364 365 366 367 368Used by:370
Symbol 370 MovieClip [gameover]Uses:363 369
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:410
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClip [logo]Uses:373Used by:410 470
Symbol 375 GraphicUsed by:380
Symbol 376 GraphicUsed by:380
Symbol 377 GraphicUsed by:380
Symbol 378 GraphicUsed by:380
Symbol 379 EditableTextUses:267Used by:380
Symbol 380 ButtonUses:375 376 377 378 379Used by:410
Symbol 381 GraphicUsed by:386
Symbol 382 GraphicUsed by:386
Symbol 383 GraphicUsed by:386
Symbol 384 GraphicUsed by:386
Symbol 385 TextUses:267Used by:386
Symbol 386 ButtonUses:381 382 383 384 385Used by:410
Symbol 387 GraphicUsed by:392
Symbol 388 GraphicUsed by:392
Symbol 389 GraphicUsed by:392
Symbol 390 GraphicUsed by:392
Symbol 391 EditableTextUses:267Used by:392
Symbol 392 ButtonUses:387 388 389 390 391Used by:410
Symbol 393 GraphicUsed by:398
Symbol 394 GraphicUsed by:398
Symbol 395 GraphicUsed by:398
Symbol 396 GraphicUsed by:398
Symbol 397 TextUses:267Used by:398
Symbol 398 ButtonUses:393 394 395 396 397Used by:410
Symbol 399 GraphicUsed by:404
Symbol 400 GraphicUsed by:404
Symbol 401 GraphicUsed by:404
Symbol 402 GraphicUsed by:404
Symbol 403 TextUses:267Used by:404
Symbol 404 ButtonUses:399 400 401 402 403Used by:410
Symbol 405 GraphicUsed by:409
Symbol 406 GraphicUsed by:409
Symbol 407 GraphicUsed by:409
Symbol 408 GraphicUsed by:409
Symbol 409 ButtonUses:405 406 407 408Used by:410
Symbol 410 MovieClip [menus]Uses:372 374 380 386 392 398 404 409
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:413
Symbol 413 MovieClip [bg4]Uses:412
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:416
Symbol 416 MovieClip [intro-4]Uses:415
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:417Used by:427
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClipUses:419Used by:427
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:421Used by:427
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:423Used by:427
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:425Used by:427
Symbol 427 MovieClip [foreground4]Uses:418 420 422 424 426
Symbol 428 GraphicUsed by:434
Symbol 429 GraphicUsed by:434
Symbol 430 GraphicUsed by:434
Symbol 431 GraphicUsed by:434
Symbol 432 GraphicUsed by:434
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:428 429 430 431 432 433Used by:442
Symbol 435 GraphicUsed by:441
Symbol 436 GraphicUsed by:441
Symbol 437 GraphicUsed by:441
Symbol 438 GraphicUsed by:441
Symbol 439 GraphicUsed by:441
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClipUses:435 436 437 438 439 440Used by:442
Symbol 442 MovieClip [boss]Uses:434 441
Symbol 443 GraphicUsed by:446
Symbol 444 GraphicUsed by:446
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClip [b-bullet]Uses:443 444 445
Symbol 447 GraphicUsed by:451
Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:451
Symbol 450 GraphicUsed by:451
Symbol 451 MovieClipUses:447 449 450Used by:Timeline
Symbol 452 GraphicUsed by:459  Timeline
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:460
Symbol 455 GraphicUsed by:460
Symbol 456 BitmapUsed by:457
Symbol 457 GraphicUses:456Used by:460
Symbol 458 GraphicUsed by:460
Symbol 459 ButtonUses:452Used by:460
Symbol 460 MovieClipUses:454 455 457 458 459Used by:Timeline
Symbol 461 GraphicUsed by:470
Symbol 462 GraphicUsed by:467
Symbol 463 GraphicUsed by:467
Symbol 464 GraphicUsed by:467
Symbol 465 GraphicUsed by:467 480 491
Symbol 466 TextUses:267Used by:467
Symbol 467 ButtonUses:462 463 464 465 466Used by:470
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:470
Symbol 470 MovieClipUses:461 374 467 469Used by:Timeline
Symbol 471 GraphicUsed by:475
Symbol 472 GraphicUsed by:475 489 496
Symbol 473 GraphicUsed by:475
Symbol 474 GraphicUsed by:475
Symbol 475 ButtonUses:471 472 473 474Used by:497
Symbol 476 GraphicUsed by:477
Symbol 477 MovieClipUses:476Used by:497
Symbol 478 FontUsed by:479 481 484 486 487 488 490 492 493 494 495
Symbol 479 TextUses:478Used by:497
Symbol 480 ButtonUses:465Used by:497
Symbol 481 TextUses:478Used by:497
Symbol 482 FontUsed by:483 485
Symbol 483 EditableTextUses:482Used by:497
Symbol 484 TextUses:478Used by:497
Symbol 485 EditableTextUses:482Used by:497
Symbol 486 TextUses:478Used by:489
Symbol 487 TextUses:478Used by:489
Symbol 488 TextUses:478Used by:489
Symbol 489 ButtonUses:486 472 487 488Used by:497
Symbol 490 TextUses:478Used by:497
Symbol 491 ButtonUses:465Used by:497
Symbol 492 TextUses:478Used by:497
Symbol 493 TextUses:478Used by:496
Symbol 494 TextUses:478Used by:496
Symbol 495 TextUses:478Used by:496
Symbol 496 ButtonUses:493 472 494 495Used by:497
Symbol 497 MovieClipUses:475 477 479 480 481 483 484 485 489 490 491 492 496Used by:Timeline

Instance Names

"preloader"Frame 2Symbol 460 MovieClip
"hitbox"Symbol 75 MovieClip [ickibod] Frame 1Symbol 24 MovieClip
"fire"Symbol 75 MovieClip [ickibod] Frame 3Symbol 56 MovieClip
"jumper"Symbol 75 MovieClip [ickibod] Frame 4Symbol 62 MovieClip
"dead"Symbol 75 MovieClip [ickibod] Frame 5Symbol 64 MovieClip
"ducking"Symbol 75 MovieClip [ickibod] Frame 6Symbol 74 MovieClip
"sg1"Symbol 115 MovieClip [foreground3] Frame 1Symbol 81 MovieClip
"sg2"Symbol 115 MovieClip [foreground3] Frame 1Symbol 84 MovieClip
"sg3"Symbol 115 MovieClip [foreground3] Frame 1Symbol 87 MovieClip [sg3]
"sg4"Symbol 115 MovieClip [foreground3] Frame 1Symbol 88 MovieClip
"sg5"Symbol 115 MovieClip [foreground3] Frame 1Symbol 89 MovieClip
"sg6"Symbol 115 MovieClip [foreground3] Frame 1Symbol 92 MovieClip
"sg7"Symbol 115 MovieClip [foreground3] Frame 1Symbol 93 MovieClip
"sg8"Symbol 115 MovieClip [foreground3] Frame 1Symbol 94 MovieClip
"sg9"Symbol 115 MovieClip [foreground3] Frame 1Symbol 95 MovieClip
"sg10"Symbol 115 MovieClip [foreground3] Frame 1Symbol 96 MovieClip
"sg11"Symbol 115 MovieClip [foreground3] Frame 1Symbol 97 MovieClip
"sg12"Symbol 115 MovieClip [foreground3] Frame 1Symbol 98 MovieClip
"sg13"Symbol 115 MovieClip [foreground3] Frame 1Symbol 99 MovieClip
"sg14"Symbol 115 MovieClip [foreground3] Frame 1Symbol 100 MovieClip
"sg15"Symbol 115 MovieClip [foreground3] Frame 1Symbol 101 MovieClip
"sg16"Symbol 115 MovieClip [foreground3] Frame 1Symbol 102 MovieClip
"sg17"Symbol 115 MovieClip [foreground3] Frame 1Symbol 103 MovieClip
"sg18"Symbol 115 MovieClip [foreground3] Frame 1Symbol 104 MovieClip
"sg19"Symbol 115 MovieClip [foreground3] Frame 1Symbol 105 MovieClip
"sg20"Symbol 115 MovieClip [foreground3] Frame 1Symbol 106 MovieClip
"sg21"Symbol 115 MovieClip [foreground3] Frame 1Symbol 107 MovieClip
"sg22"Symbol 115 MovieClip [foreground3] Frame 1Symbol 108 MovieClip
"sg23"Symbol 115 MovieClip [foreground3] Frame 1Symbol 109 MovieClip
"sg24"Symbol 115 MovieClip [foreground3] Frame 1Symbol 110 MovieClip
"sg25"Symbol 115 MovieClip [foreground3] Frame 1Symbol 111 MovieClip
"sg26"Symbol 115 MovieClip [foreground3] Frame 1Symbol 112 MovieClip
"bucket"Symbol 115 MovieClip [foreground3] Frame 1Symbol 114 MovieClip
"sg1"Symbol 154 MovieClip [foreground2] Frame 1Symbol 118 MovieClip
"sg2"Symbol 154 MovieClip [foreground2] Frame 1Symbol 121 MovieClip
"sg3"Symbol 154 MovieClip [foreground2] Frame 1Symbol 124 MovieClip
"sg4"Symbol 154 MovieClip [foreground2] Frame 1Symbol 127 MovieClip
"sg5"Symbol 154 MovieClip [foreground2] Frame 1Symbol 129 MovieClip
"sg6"Symbol 154 MovieClip [foreground2] Frame 1Symbol 130 MovieClip
"sg7"Symbol 154 MovieClip [foreground2] Frame 1Symbol 133 MovieClip
"sg8"Symbol 154 MovieClip [foreground2] Frame 1Symbol 134 MovieClip
"sg9"Symbol 154 MovieClip [foreground2] Frame 1Symbol 135 MovieClip
"sg10"Symbol 154 MovieClip [foreground2] Frame 1Symbol 136 MovieClip
"sg11"Symbol 154 MovieClip [foreground2] Frame 1Symbol 137 MovieClip
"sg12"Symbol 154 MovieClip [foreground2] Frame 1Symbol 138 MovieClip
"sg13"Symbol 154 MovieClip [foreground2] Frame 1Symbol 139 MovieClip
"sg14"Symbol 154 MovieClip [foreground2] Frame 1Symbol 140 MovieClip
"sg15"Symbol 154 MovieClip [foreground2] Frame 1Symbol 141 MovieClip
"sg16"Symbol 154 MovieClip [foreground2] Frame 1Symbol 142 MovieClip
"sg18"Symbol 154 MovieClip [foreground2] Frame 1Symbol 143 MovieClip
"sg19"Symbol 154 MovieClip [foreground2] Frame 1Symbol 144 MovieClip
"sg20"Symbol 154 MovieClip [foreground2] Frame 1Symbol 145 MovieClip
"sg21"Symbol 154 MovieClip [foreground2] Frame 1Symbol 146 MovieClip
"sg22"Symbol 154 MovieClip [foreground2] Frame 1Symbol 147 MovieClip
"sg23"Symbol 154 MovieClip [foreground2] Frame 1Symbol 148 MovieClip
"sg24"Symbol 154 MovieClip [foreground2] Frame 1Symbol 149 MovieClip
"sg25"Symbol 154 MovieClip [foreground2] Frame 1Symbol 150 MovieClip
"sg26"Symbol 154 MovieClip [foreground2] Frame 1Symbol 151 MovieClip
"sg27"Symbol 154 MovieClip [foreground2] Frame 1Symbol 152 MovieClip
"sg28"Symbol 154 MovieClip [foreground2] Frame 1Symbol 153 MovieClip
"bucket"Symbol 154 MovieClip [foreground2] Frame 1Symbol 114 MovieClip
"sg1"Symbol 210 MovieClip [foreground1] Frame 1Symbol 157 MovieClip
"sg2"Symbol 210 MovieClip [foreground1] Frame 1Symbol 160 MovieClip
"sg3"Symbol 210 MovieClip [foreground1] Frame 1Symbol 163 MovieClip
"sg4"Symbol 210 MovieClip [foreground1] Frame 1Symbol 166 MovieClip
"sg5"Symbol 210 MovieClip [foreground1] Frame 1Symbol 169 MovieClip
"sg6"Symbol 210 MovieClip [foreground1] Frame 1Symbol 171 MovieClip
"sg7"Symbol 210 MovieClip [foreground1] Frame 1Symbol 174 MovieClip
"sg8"Symbol 210 MovieClip [foreground1] Frame 1Symbol 177 MovieClip
"sg9"Symbol 210 MovieClip [foreground1] Frame 1Symbol 180 MovieClip
"sg10"Symbol 210 MovieClip [foreground1] Frame 1Symbol 183 MovieClip
"sg11"Symbol 210 MovieClip [foreground1] Frame 1Symbol 186 MovieClip
"sg12"Symbol 210 MovieClip [foreground1] Frame 1Symbol 189 MovieClip
"sg13"Symbol 210 MovieClip [foreground1] Frame 1Symbol 192 MovieClip
"sg14"Symbol 210 MovieClip [foreground1] Frame 1Symbol 195 MovieClip
"sg15"Symbol 210 MovieClip [foreground1] Frame 1Symbol 198 MovieClip
"sg16"Symbol 210 MovieClip [foreground1] Frame 1Symbol 199 MovieClip
"sg17"Symbol 210 MovieClip [foreground1] Frame 1Symbol 200 MovieClip
"sg18"Symbol 210 MovieClip [foreground1] Frame 1Symbol 201 MovieClip
"sg19"Symbol 210 MovieClip [foreground1] Frame 1Symbol 202 MovieClip
"sg20"Symbol 210 MovieClip [foreground1] Frame 1Symbol 204 MovieClip
"sg21"Symbol 210 MovieClip [foreground1] Frame 1Symbol 205 MovieClip
"sg22"Symbol 210 MovieClip [foreground1] Frame 1Symbol 207 MovieClip
"sg23"Symbol 210 MovieClip [foreground1] Frame 1Symbol 208 MovieClip
"sg24"Symbol 210 MovieClip [foreground1] Frame 1Symbol 209 MovieClip
"bucket"Symbol 210 MovieClip [foreground1] Frame 1Symbol 114 MovieClip
"dieing"Symbol 227 MovieClip [rat] Frame 2Symbol 226 MovieClip
"mouth"Symbol 255 MovieClip Frame 1Symbol 254 MovieClip
"head"Symbol 261 MovieClip Frame 1Symbol 255 MovieClip
"head"Symbol 262 MovieClip Frame 1Symbol 255 MovieClip
"idle"Symbol 263 MovieClip [skull] Frame 1Symbol 261 MovieClip
"health"Symbol 279 MovieClip [stats] Frame 1Symbol 275 MovieClip
"kill"Symbol 279 MovieClip [stats] Frame 1Symbol 278 MovieClip
"linky"Symbol 410 MovieClip [menus] Frame 1Symbol 374 MovieClip [logo]
"qualitybutton"Symbol 410 MovieClip [menus] Frame 1Symbol 380 Button
"instructionsbutton"Symbol 410 MovieClip [menus] Frame 1Symbol 386 Button
"sg1"Symbol 427 MovieClip [foreground4] Frame 1Symbol 418 MovieClip
"sg2"Symbol 427 MovieClip [foreground4] Frame 1Symbol 420 MovieClip
"sg3"Symbol 427 MovieClip [foreground4] Frame 1Symbol 422 MovieClip
"sg4"Symbol 427 MovieClip [foreground4] Frame 1Symbol 424 MovieClip
"sg5"Symbol 427 MovieClip [foreground4] Frame 1Symbol 426 MovieClip
"shoot"Symbol 442 MovieClip [boss] Frame 1Symbol 434 MovieClip
"bar"Symbol 451 MovieClip Frame 1Symbol 449 MovieClip
"linky"Symbol 470 MovieClip Frame 1Symbol 374 MovieClip [logo]
"gold_txt"Symbol 497 MovieClip Frame 3Symbol 483 EditableText
"name_txt"Symbol 497 MovieClip Frame 3Symbol 485 EditableText
"ok_btn"Symbol 497 MovieClip Frame 3Symbol 489 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "zooka"
ExportAssets (56)Timeline Frame 1Symbol 2 as "slug-die"
ExportAssets (56)Timeline Frame 1Symbol 3 as "skull-shoot"
ExportAssets (56)Timeline Frame 1Symbol 4 as "skull-idle"
ExportAssets (56)Timeline Frame 1Symbol 5 as "skull-die"
ExportAssets (56)Timeline Frame 1Symbol 6 as "saw-sound"
ExportAssets (56)Timeline Frame 1Symbol 7 as "rat-die"
ExportAssets (56)Timeline Frame 1Symbol 8 as "rabbit-die"
ExportAssets (56)Timeline Frame 1Symbol 9 as "no-candy"
ExportAssets (56)Timeline Frame 1Symbol 10 as "menu"
ExportAssets (56)Timeline Frame 1Symbol 11 as "level-3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "level-2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "level-1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "ickibod-shoot"
ExportAssets (56)Timeline Frame 1Symbol 15 as "ickibod-die"
ExportAssets (56)Timeline Frame 1Symbol 16 as "gameover-sound"
ExportAssets (56)Timeline Frame 1Symbol 17 as "dodge-die"
ExportAssets (56)Timeline Frame 1Symbol 18 as "cat"
ExportAssets (56)Timeline Frame 1Symbol 19 as "boss-hit"
ExportAssets (56)Timeline Frame 1Symbol 20 as "boss-die"
ExportAssets (56)Timeline Frame 1Symbol 21 as "level-4"
ExportAssets (56)Timeline Frame 1Symbol 22 as "bat-die"
ExportAssets (56)Timeline Frame 1Symbol 75 as "ickibod"
ExportAssets (56)Timeline Frame 1Symbol 78 as "bg1"
ExportAssets (56)Timeline Frame 1Symbol 87 as "sg3"
ExportAssets (56)Timeline Frame 1Symbol 115 as "foreground3"
ExportAssets (56)Timeline Frame 1Symbol 154 as "foreground2"
ExportAssets (56)Timeline Frame 1Symbol 210 as "foreground1"
ExportAssets (56)Timeline Frame 1Symbol 212 as "saw"
ExportAssets (56)Timeline Frame 1Symbol 218 as "ammo"
ExportAssets (56)Timeline Frame 1Symbol 227 as "rat"
ExportAssets (56)Timeline Frame 1Symbol 247 as "bat"
ExportAssets (56)Timeline Frame 1Symbol 263 as "skull"
ExportAssets (56)Timeline Frame 1Symbol 265 as "sbullet"
ExportAssets (56)Timeline Frame 1Symbol 279 as "stats"
ExportAssets (56)Timeline Frame 1Symbol 282 as "intro-1"
ExportAssets (56)Timeline Frame 1Symbol 285 as "bg2"
ExportAssets (56)Timeline Frame 1Symbol 288 as "intro-2"
ExportAssets (56)Timeline Frame 1Symbol 300 as "slug"
ExportAssets (56)Timeline Frame 1Symbol 315 as "dodge"
ExportAssets (56)Timeline Frame 1Symbol 318 as "bg3"
ExportAssets (56)Timeline Frame 1Symbol 321 as "intro-3"
ExportAssets (56)Timeline Frame 1Symbol 87 as "sg3"
ExportAssets (56)Timeline Frame 1Symbol 323 as "goldenbucket"
ExportAssets (56)Timeline Frame 1Symbol 326 as "exit-1"
ExportAssets (56)Timeline Frame 1Symbol 329 as "exit-2"
ExportAssets (56)Timeline Frame 1Symbol 332 as "exit-3"
ExportAssets (56)Timeline Frame 1Symbol 342 as "instructions"
ExportAssets (56)Timeline Frame 1Symbol 362 as "rabbit"
ExportAssets (56)Timeline Frame 1Symbol 370 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 374 as "logo"
ExportAssets (56)Timeline Frame 1Symbol 410 as "menus"
ExportAssets (56)Timeline Frame 1Symbol 413 as "bg4"
ExportAssets (56)Timeline Frame 1Symbol 416 as "intro-4"
ExportAssets (56)Timeline Frame 1Symbol 427 as "foreground4"
ExportAssets (56)Timeline Frame 1Symbol 442 as "boss"
ExportAssets (56)Timeline Frame 1Symbol 446 as "b-bullet"
ExportAssets (56)Timeline Frame 1Symbol 374 as "logo"
ExportAssets (56)Timeline Frame 5Symbol 374 as "logo"

Labels

"menuframe"Frame 3
"endofgame"Frame 5
"peak"Symbol 62 MovieClip Frame 4
"loaded"Symbol 451 MovieClip Frame 3
"submited"Symbol 497 MovieClip Frame 2
"submit"Symbol 497 MovieClip Frame 3
"sending"Symbol 497 MovieClip Frame 4
"done"Symbol 497 MovieClip Frame 5

Dynamic Text Variables

_root.enemycurrentSymbol 268 EditableText""
_root.enemiesSymbol 269 EditableText""
_root.livesSymbol 270 EditableText""




http://swfchan.com/9/42255/info.shtml
Created: 10/5 -2019 00:56:42 Last modified: 10/5 -2019 00:56:42 Server time: 21/12 -2024 10:51:03