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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/44048798?noj=FRM44048798-21DC" width="1" height="1"></div>

Bomber Jet.swf

This is the info page for
Flash #42257

(Click the ID number above for more basic data on this flash file.)


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Game Instructions

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PLAY

PLAY

PLAY

Back

Back

Control your fighter jet using the mouse.

move the mouse to the left to go faster
and to the right to slow down.

Use the LEFT MOUSE BUTTON to shoot  bullets
from your machine gun.
use the SPACE BAR to drop
bombs into the enemy territory.
collect bonuses from falling parachutes
for extra health & laser bullets.

Instructions

Instructions

<p align="left"></p>

Life

SCORE

<p align="center"><font face="Arial Rounded MT Bold_70pt_st" size="70" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>12000</b></font></p>

:

:

10

LEVEL

1

22

Next Level

Go

Try Again

Try Again

Try Again

Score :

<p align="left"><font face="Showcard Gothic" size="30" color="#952100" letterSpacing="0.000000" kerning="1">100000</font></p>

YOU lOSE !

YOU lOSE !

Play Again

Play Again

Play Again

Score :

<p align="left"><font face="Showcard Gothic" size="30" color="#5c0101" letterSpacing="0.000000" kerning="1">100000</font></p>

YOU WIN !

YOU WIN !

ActionScript [AS1/AS2]

Frame 1
totalBytes = Math.round(getBytesTotal() / 1024); loadedBytes = Math.round(getBytesLoaded() / 1024); percentDone = Math.round((loadedBytes / totalBytes) * 100); percentone = totalBytes / 100; percent = Math.round(loadedBytes / percentone); if (_root._framesloaded >= _root._totalframes) { gotoAndStop (5); }
Instance of Symbol 11 MovieClip in Frame 1
onClipEvent (enterFrame) { _xscale = (_root.percentDone * 4); }
Frame 2
gotoAndPlay (1);
Frame 5
fscommand ("allowscale", false); stopAllSounds();
Frame 6
fscommand ("allowscale", false);
Frame 15
fscommand ("allowscale", false); stopAllSounds(); var amitavaplay = true; var amitavalevel = 1; var amitavalaser = false; var amitavagun = true; var frame = "2nd"; var generat = true; var scrter = true; var sco = 0;
Instance of Symbol 60 MovieClip in Frame 15
onClipEvent (enterFrame) { _x = (_x + 0.3); }
Instance of Symbol 73 MovieClip "back" in Frame 15
onClipEvent (load) { _visible = false; die = false; }
Instance of Symbol 149 MovieClip "scrollers" in Frame 15
onClipEvent (load) { pl = 1; alive = true; life = 20; this.gotoAndStop(6); } onClipEvent (enterFrame) { if (_root.amitavaplay == true) { _x = (_x + (_parent.speed / 2)); _root.rot._x = _root.rot._x + (_parent.speed / 2); if (_x > 600) { _root.scrter = true; life = 20; _x = -200; _root.rot._x = -200; i = 0; while (i < 9) { this["t" + i].gotoAndStop(1); i++; } alive = true; pl = 1; this.gotoAndStop(1 + random(7)); } if (alive == false) { if (pl == 1) { if (this.frm == "1st") { _root.scrter = false; this.t1.play(); } else if (this.frm == "2nd") { _root.scrter = false; this.t2.play(); } else if (this.frm == "3rd") { _root.scrter = false; this.t3.play(); } else if (this.frm == "4th") { _root.scrter = false; this.t4.play(); } else if (this.frm == "5th") { _root.scrter = false; this.t5.play(); } else if (this.frm == "6th") { _root.scrter = false; this.t6.play(); } else if (this.frm == "7th") { _root.scrter = false; this.t7.play(); } else if (this.frm == "8th") { _root.scrter = false; this.t8.play(); } pl = 0; } } } }
Instance of Symbol 150 MovieClip "rot" in Frame 15
onClipEvent (load) { function reset() { _x = xpos; } _visible = false; xpos = _x; } onClipEvent (enterFrame) { trace(_root.scrollers.frm); if (_root.scrollers.frm == "2nd") { dx = _x - _root.p1._x; dy = _y - _root.p1._y; d = Math.sqrt((dx * dx) + (dy * dy)); if (d > 10) { rad = Math.atan2(dy, dx) + Math.PI; deg = (rad * 180) / Math.PI; _rotation = deg; _root.scrollers.t2.gun._rotation = deg - 90; b = 5 * Math.cos(rad); p = 5 * Math.sin(rad); } } else if (_root.scrollers.frm == "5th") { dx = _x - _root.p1._x; dy = _y - _root.p1._y; d = Math.sqrt((dx * dx) + (dy * dy)); if (d > 10) { rad = Math.atan2(dy, dx) + Math.PI; deg = (rad * 180) / Math.PI; _rotation = deg; _root.scrollers.t5.gun._rotation = deg - 90; b = 5 * Math.cos(rad); p = 5 * Math.sin(rad); } } else if (_root.scrollers.frm == "6th") { dx = _x - _root.p1._x; dy = _y - _root.p1._y; d = Math.sqrt((dx * dx) + (dy * dy)); if (d > 10) { rad = Math.atan2(dy, dx) + Math.PI; deg = (rad * 180) / Math.PI; _rotation = deg; _root.scrollers.t6.gun._rotation = deg - 90; b = 5 * Math.cos(rad); p = 5 * Math.sin(rad); } } }
Instance of Symbol 171 MovieClip "m" in Frame 15
onClipEvent (load) { dy = 5; dx = 7; g = -0.3; if (this._name != "m") { _parent.sfx.playSound("bombDrop"); } } onClipEvent (enterFrame) { if (active) { i++; _y = (sy + ((dy * i) - (g * Math.pow(i, 2)))); _x = (sx - ((_parent.speed - dx) * i)); j = 2; while (j <= 5) { ax = Math.abs(_x - _parent["p" + j]._x); ay = Math.abs(_y - _parent["p" + j]._y); if ((ax < 40) && (ay < 20)) { _parent["p" + j].power = 0; _parent["p" + j].play(); active = false; this.removeMovieClip(); } j++; } if (this.hitTest(_root.rm1)) { if (pl == 1) { this.play(); _root.rm1.die = true; _root.rm1.play(); active = false; pl = 0; } } if (this.hitTest(_root.rm2)) { if (pl == 1) { this.play(); _root.rm2.die = true; _root.rm2.play(); active = false; pl = 0; } } if (this.hitTest(_root.rm3)) { if (pl == 1) { this.play(); _root.rm3.die = true; _root.rm3.play(); active = false; pl = 0; } } if (this.hitTest(_root.scrollers.br) && (_root.scrter == true)) { active = false; _parent.scrollers.alive = false; this.gotoAndPlay("explode"); } if (_y > 350) { active = false; this.gotoAndPlay("explode"); } } }
Instance of Symbol 214 MovieClip "p1" in Frame 15
onClipEvent (load) { function startSound() { engine.start(0, 1000); engine.setVolume(0); } function shoot() { if (_root.amitavagun == true) { bn--; _parent.b.duplicateMovieClip("b" + bn, bn + 99); _parent["b" + bn]._x = _x - 50; _parent["b" + bn]._y = _y; _parent["b" + bn]._rotation = _rotation; _parent["b" + bn].ally = true; _parent["b" + bn].active = true; if (bn < 0) { bn = 99; } bulletWait = 10; } else if (_root.amitavalaser == true) { bn--; _parent.lb.duplicateMovieClip("lb" + bn, bn + 99); _parent["lb" + bn]._x = _x - 50; _parent["lb" + bn]._y = _y; _parent["lb" + bn]._rotation = _rotation; _parent["lb" + bn].ally = true; _parent["lb" + bn].active = true; if (bn < 0) { bn = 99; } bulletWait = 10; } } function res() { amitint = 1; a = 100; aMin = 12; if (_parent.level == 2) { a = aMin; } b = 1.4; minX = 50; maxX = 450; minY = 75; maxY = 368; minSpeed = 6; maxSpeed = 16; _x = 180; state = "FLY"; _y = 200; posX = _x; posY = _y; dX = 0; dY = 0; bn = 0; mn = 0; bombWait = 0; bulletWait = 0; mouseIsDown = false; this.gotoAndStop(6); } engine = new Sound(this); engine.attachSound("engine"); startSound(); power = 15; res(); } onClipEvent (enterFrame) { if (_root.amitavaplay == true) { trace(_parent.mute); if (!_parent.mute) { engine.setVolume(_parent.speed * 3); } _parent.power = power; if (!_parent.gPause) { if (state == "TAKEOFF") { tx = _parent._xmouse; if (tx < 0) { tx = 0; } if (tx > 200) { tx = 200; } speedTarget = (tx / 200) * maxSpeed; if (_parent.speed < speedTarget) { _parent.speed = _parent.speed + 0.4; } else if (_parent.speed > speedTarget) { _parent.speed = _parent.speed - 0.4; } if (_parent.speed > (maxSpeed * 0.9)) { if (_parent._ymouse < 400) { state = "FLY"; } } } else if (state == "FLY") { if (a > aMin) { a = a - 1; } targetX = _parent._xmouse; targetY = _parent._ymouse; if (targetX < minX) { targetX = minX; } if (targetX > maxX) { targetX = maxX; } if (targetY < minY) { targetY = minY; } dX = (dX + (((targetX - posX) * 1) / a)) / b; dY = (dY + (((targetY - posY) * 1) / a)) / b; posX = posX + dX; posY = posY + dY; _x = posX; _y = posY; if (posY > maxY) { if (_parent.gameState != "LAND") { state = "CRASH"; } else { ax = _parent.airport._x - _x; if ((ax > 400) || (dY > 5)) { state = "CRASH"; } else { state = "LAND"; } } } if (_parent.gameState == "LAND") { ax = _parent.airport._x - _x; if (ax < -300) { if (_y > 240) { state = "CRASH"; } else { _parent.ol.gotoAndStop("overshot"); state = "OVERSHOT"; engine.stop(); } } } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); _parent.speed = (8 + minSpeed) - ((maxSpeed - minSpeed) * ((_x - minX) / (maxX - minX))); i = 2; while (i <= 5) { dx = Math.abs(_x - _parent["p" + i]._x); dy = Math.abs(_y - _parent["p" + i]._y); if (_root.scrollers.br.hitTest(this._x, this._y + 10, true) && (_root.scrter == true)) { power = 0; } if (this.br.hitTest(_root.rm1) && (_root.rm1.die == false)) { if (amitint == 1) { _root.rm1.play(); power = 0; amitint = 0; } } if (this.br.hitTest(_root.rm2) && (_root.rm2.die == false)) { if (amitint == 1) { _root.rm2.play(); power = 0; amitint = 0; } } if (this.br.hitTest(_root.rm3) && (_root.rm3.die == false)) { if (amitint == 1) { _root.rm3.play(); power = 0; amitint = 0; } } if (((dx < 70) && (dy < 30)) || (this.br.hitTest(_root.back))) { power = 0; } i++; } if (power <= 0) { state = "CRASH"; } } else if (state == "LAND") { if (_parent.speed > 1) { _parent.speed = _parent.speed * 0.98; } else { state = "STOPPED"; _parent.speed = 0; } ax = _parent.airport._x - _x; if (ax < -250) { state = "CRASH"; } } else if (state == "STOPPED") { engine.stop(); if (_root.level == 3) { _root.gameComplete = true; _parent.gotoAndStop("gameOver"); } else { _parent.gotoAndStop("levelover"); } } else if (state == "CRASH") { engine.stop(); _parent.gameState = "OVER"; _parent.speed = _parent.speed * 0.9; _parent.explosion1._x = _x; _parent.explosion1._y = _y; _parent.explosion1.gotoAndPlay(2); if (_y >= maxY) { _visible = false; state = "DEAD"; } else { this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } } else if (state == "SPIN") { _parent.speed = _parent.speed * 0.9; dY = dY + 2; _y = (_y + dY); if (_y > 500) { state = "DEAD"; } } else if (state == "DEAD") { if (_parent.speed > 1) { _parent.speed = _parent.speed * 0.9; } else { state = "OVER"; _parent.gotoAndStop("gameover"); _parent.speed = 0; } } else if (state == "OVERSHOT") { if (_parent.speed > 1) { _parent.speed = _parent.speed * 0.97; } else { _parent.ol.gotoAndStop(1); state = "OVER"; _parent.gotoAndStop("gameover"); _parent.speed = 0; } } if (bombWait > 0) { bombWait--; } if (bulletWait > 0) { bulletWait--; } if ((mouseIsDown && (state == "FLY")) && (bulletWait == 0)) { shoot(); } } else { _parent.speed = 0; } } } onClipEvent (mouseDown) { if (_root.amitavaplay == true) { if ((state == "FLY") && (!_parent.gPause)) { shoot(); mouseIsDown = true; } } } onClipEvent (mouseUp) { if (_root.amitavaplay == true) { mouseIsDown = false; } } onClipEvent (keyDown) { if (_root.amitavaplay == true) { if ((((Key.getCode() == 32) && (state == "FLY")) && (bombWait == 0)) && (!_parent.gPause)) { mn++; _parent.m.duplicateMovieClip("m" + mn, mn + 999); _parent["m" + mn].sx = _x + 20; _parent["m" + mn].sy = _y + 20; _parent["m" + mn]._x = _x + 20; _parent["m" + mn]._y = _y + 20; _parent["m" + mn].i = 0; _parent["m" + mn].active = true; if (mn > 50) { mn = 0; } bombWait = 15; } } }
Instance of Symbol 220 MovieClip "eb" in Frame 15
onClipEvent (load) { if (this._name != "eb") { _parent.sfx.playSound("bullet"); } } onClipEvent (enterFrame) { if (active && (!_parent.gPause)) { _x = (_x + (Math.cos((_rotation * Math.PI) / 180) * 20)); _y = (_y + (Math.sin((_rotation * Math.PI) / 180) * 20)); i = 1; while (i <= 3) { dx = Math.abs(_x - _parent["p" + i]._x); dy = Math.abs(_y - _parent["p" + i]._y); if ((dx < 40) && (dy < 20)) { _parent["p" + i].power--; _root.amitavalaser = false; _root.amitavagun = true; this.play(); active = false; } i++; } if (_x > 620) { if (ally && (_parent.score > 50)) { _parent.wastedShots++; setScore(_parent.score - 50); } this.play(); active = false; } } }
Instance of Symbol 225 MovieClip "b" in Frame 15
onClipEvent (load) { if (this._name != "b") { _parent.sfx.playSound("bullet"); pl = 1; } } onClipEvent (enterFrame) { if (active && (!_parent.gPause)) { _x = (_x - (Math.cos((_rotation * Math.PI) / 180) * 20)); _y = (_y - (Math.sin((_rotation * Math.PI) / 180) * 20)); i = 1; while (i <= 5) { dx = Math.abs(_x - _parent["p" + i]._x); dy = Math.abs(_y - _parent["p" + i]._y); if (((dx < 40) && (dy < 20)) && (_parent["p" + i].die == false)) { _parent["p" + i].power--; this.play(); active = false; } i++; } if (this.hitTest(_root.rm1)) { if (pl == 1) { this.play(); _root.rm1.die = true; _root.rm1.play(); active = false; pl = 0; } } if (this.hitTest(_root.rm2)) { if (pl == 1) { this.play(); _root.rm2.die = true; _root.rm2.play(); active = false; pl = 0; } } if (this.hitTest(_root.rm3)) { if (pl == 1) { this.play(); _root.rm3.die = true; _root.rm3.play(); active = false; pl = 0; } } if (this.hitTest(_root.scrollers.br)) { if (_root.scrollers.life > 0) { this.play(); active = false; _root.scrollers.life = _root.scrollers.life - 1; } else { _parent.scrollers.alive = false; } } if (_x < -30) { if (ally && (_parent.score > 50)) { _parent.wastedShots++; setScore(_parent.score - 50); } this.play(); active = false; } } }
Instance of Symbol 229 MovieClip "lb" in Frame 15
onClipEvent (load) { if (this._name != "lb") { _parent.sfx.playSound("bullet"); pl = 1; } } onClipEvent (enterFrame) { if (active && (!_parent.gPause)) { _x = (_x - (Math.cos((_rotation * Math.PI) / 180) * 20)); _y = (_y - (Math.sin((_rotation * Math.PI) / 180) * 20)); i = 1; while (i <= 3) { dx = Math.abs(_x - _parent["p" + i]._x); dy = Math.abs(_y - _parent["p" + i]._y); if (((dx < 40) && (dy < 20)) && (_parent["p" + i].die == false)) { _parent["p" + i].power = 0; this.play(); _parent["p" + i].play(); active = false; } i++; } if (this.hitTest(_root.rm1)) { if (pl == 1) { this.play(); _root.rm1.die = true; _root.rm1.play(); active = false; pl = 0; } } if (this.hitTest(_root.rm2)) { if (pl == 1) { this.play(); _root.rm2.die = true; _root.rm2.play(); active = false; pl = 0; } } if (this.hitTest(_root.rm3)) { if (pl == 1) { this.play(); _root.rm3.die = true; _root.rm3.play(); active = false; pl = 0; } } if (this.hitTest(_root.scrollers.br)) { if (_root.scrollers.life > 0) { this.play(); active = false; _root.scrollers.life = _root.scrollers.life - 1; } else { _parent.scrollers.alive = false; } } if (_x < -30) { if (ally && (_parent.score > 50)) { _parent.wastedShots++; setScore(_parent.score - 50); } this.play(); active = false; } } }
Instance of Symbol 233 MovieClip in Frame 15
onClipEvent (load) { this._x = 50 + random(300); sn = 1; att = false; count = 0; st = true; rad = random(1000); hit = 1; } onClipEvent (enterFrame) { if (_root.amitavaplay == true) { if ((st == true) && (_root.p1.power < 10)) { count = count + 1; } if (count > rad) { att = true; } if (att == true) { if (sn == 1) { _root.s.start(); sn = 0; } _y = (_y + 3); st = false; } if (_y > 500) { _y = -200; _x = (50 + random(300)); att = false; count = 0; st = true; rad = random(1000); hit = 1; sn = 1; this.gotoAndStop(1); } if (this.hitTest(_root.p1.br)) { if (hit == 1) { this.play(); hit = 0; } } } else { _y = -300; } }
Instance of Symbol 242 MovieClip in Frame 15
onClipEvent (load) { this._x = 50 + random(300); sn = 1; att = false; count = 0; st = true; rad = random(1000); hit = 1; } onClipEvent (enterFrame) { if (_root.amitavaplay == true) { if (st == true) { count = count + 1; } if (count > rad) { att = true; } if (att == true) { if (sn == 1) { _root.s.start(); sn = 0; } _y = (_y + 3); st = false; } if (_y > 500) { _y = -200; _x = (50 + random(300)); att = false; count = 0; st = true; rad = random(1000); hit = 1; sn = 1; this.gotoAndStop(1); } if (this.hitTest(_root.p1.br)) { if (hit == 1) { this.play(); hit = 0; } } } else { _y = -300; } }
Instance of Symbol 271 MovieClip "p3" in Frame 15
onClipEvent (load) { function shoot() { sc = 0; shootNum--; bx = _x - _parent.p1._x; by = _y - _parent.p1._y; angle = Math.tan(by / bx) * 57.2957795130823; angle = angle + (20 - random(40)); xOffset = 50; if (bx > 0) { xOffset = -50; angle = angle + 180; } if (((Math.abs(by) < (Math.abs(bx) * 0.6)) && (_parent.gameState == "FLY")) && (_root.generat == true)) { bn++; _parent.eb.duplicateMovieClip("eb" + bn, bn + 99); _parent["eb" + bn]._x = _x + xOffset; _parent["eb" + bn]._y = _y; _parent["eb" + bn]._rotation = angle; _parent["eb" + bn].ally = false; _parent["eb" + bn].active = true; if (bn > 190) { bn = 100; } } } die = false; power = 5; bn = 200; yMid = 200; shootNum = 0; _x = -100; _parent.level = 3; _parent.gameState = "FLY"; if (_parent.level == 3) { state = "DEAD"; } } onClipEvent (enterFrame) { if (!_parent.gPause) { if (((_parent.gameState == "FLY") && (state == "DEAD")) && (random(100) == 0)) { _y = ((yMid + 50) - random(100)); _x = -100; dX = 12 + random(11); dY = 0; dT = (10 + random(11)) / 200; sY = _y; yMove = 20 + random(80); power = 5; t = 0; state = "REAR"; } else if (state == "CRASH") { _root.sco = _root.sco + 100; _parent.explosion2._x = _x; _parent.explosion2._y = _y; _parent.explosion2.gotoAndPlay(2); _parent.planekills++; setScore(_parent.score + 1000); this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } else if (state == "SPIN") { dY = dY + 2; _y = (_y + dY); if (_y > 500) { _x = -100; state = "DEAD"; } } else if (state == "REAR") { t = t + dT; dY = _y; _x = (_x + (dX - _parent.speed)); _y = (sY + (Math.sin(t) * yMove)); dY = _y - dY; if ((_x > 650) && (_root.generat == true)) { _x = -100; state = "DEAD"; } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 10) { shoot(); } sc++; } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); if ((power <= 0) && (_parent.gameState == "FLY")) { state = "CRASH"; } } } }
Instance of Symbol 288 MovieClip "pm" in Frame 15
onClipEvent (load) { function reset() { _x = xpos; pl = 1; } xpos = _x; pl = 1; } onClipEvent (enterFrame) { _x = (_x - (_parent.speed / 35)); if (_x < 120) { _root.generat = false; } if (_x < 132) { if (_root.amitavalevel != 5) { if (pl == 1) { _root.lev.play(); pl = 0; } } else if (pl == 1) { _root.wel.play(); pl = 0; } } }
Frame 16
fscommand ("allowscale", false); frame = "3rd";
Instance of Symbol 271 MovieClip "p3" in Frame 16
onClipEvent (load) { function shoot() { sc = 0; shootNum--; bx = _x - _parent.p1._x; by = _y - _parent.p1._y; angle = Math.tan(by / bx) * 57.2957795130823; angle = angle + (20 - random(40)); xOffset = 50; if (bx > 0) { xOffset = -50; angle = angle + 180; } if (((Math.abs(by) < (Math.abs(bx) * 0.6)) && (_parent.gameState == "FLY")) && (_root.generat == true)) { bn++; _parent.eb.duplicateMovieClip("eb" + bn, bn + 99); _parent["eb" + bn]._x = _x + xOffset; _parent["eb" + bn]._y = _y; _parent["eb" + bn]._rotation = angle; _parent["eb" + bn].ally = false; _parent["eb" + bn].active = true; if (bn > 190) { bn = 100; } } } die = false; power = 5; bn = 200; yMid = 200; shootNum = 0; _x = -100; _parent.level = 3; _parent.gameState = "FLY"; if (_parent.level == 3) { state = "DEAD"; } } onClipEvent (enterFrame) { if (!_parent.gPause) { if (((_parent.gameState == "FLY") && (state == "DEAD")) && (random(100) == 0)) { _y = ((yMid + 50) - random(100)); _x = -100; dX = 12 + random(11); dY = 0; dT = (10 + random(11)) / 200; sY = _y; yMove = 20 + random(80); power = 5; t = 0; state = "REAR"; } else if (state == "CRASH") { _parent.explosion2._x = _x; _parent.explosion2._y = _y; _parent.explosion2.gotoAndPlay(2); _parent.planekills++; setScore(_parent.score + 1000); this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } else if (state == "SPIN") { dY = dY + 2; _y = (_y + dY); if (_y > 500) { _x = -100; state = "DEAD"; } } else if (state == "REAR") { t = t + dT; dY = _y; _x = (_x + (dX - _parent.speed)); _y = (sY + (Math.sin(t) * yMove)); dY = _y - dY; if ((_x > 650) && (_root.generat == true)) { _x = -100; state = "DEAD"; } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 5) { shoot(); } sc++; } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); if ((power <= 0) && (_parent.gameState == "FLY")) { state = "CRASH"; } } } }
Frame 17
fscommand ("allowscale", false); frame = "4th";
Instance of Symbol 271 MovieClip "p3" in Frame 17
onClipEvent (load) { function shoot() { sc = 0; shootNum--; bx = _x - _parent.p1._x; by = _y - _parent.p1._y; angle = Math.tan(by / bx) * 57.2957795130823; angle = angle + (20 - random(40)); xOffset = 50; if (bx > 0) { xOffset = -50; angle = angle + 180; } if ((Math.abs(by) < (Math.abs(bx) * 0.6)) && (_parent.gameState == "FLY")) { bn++; _parent.eb.duplicateMovieClip("eb" + bn, bn + 99); _parent["eb" + bn]._x = _x + xOffset; _parent["eb" + bn]._y = _y; _parent["eb" + bn]._rotation = angle; _parent["eb" + bn].ally = false; _parent["eb" + bn].active = true; if (bn > 190) { bn = 100; } } } die = false; power = 5; bn = 200; yMid = 200; shootNum = 0; _x = -100; _parent.level = 3; _parent.gameState = "FLY"; if (_parent.level == 3) { state = "DEAD"; } } onClipEvent (enterFrame) { if (!_parent.gPause) { if (((_parent.gameState == "FLY") && (state == "DEAD")) && (random(100) == 0)) { _y = ((yMid + 50) - random(100)); _x = -100; dX = 12 + random(11); dY = 0; dT = (10 + random(11)) / 200; sY = _y; yMove = 20 + random(80); power = 5; t = 0; state = "REAR"; } else if (state == "CRASH") { _parent.explosion2._x = _x; _parent.explosion2._y = _y; _parent.explosion2.gotoAndPlay(2); _parent.planekills++; setScore(_parent.score + 1000); this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } else if (state == "SPIN") { dY = dY + 2; _y = (_y + dY); if (_y > 500) { _x = -100; state = "DEAD"; } } else if (state == "REAR") { t = t + dT; dY = _y; _x = (_x + (dX - _parent.speed)); _y = (sY + (Math.sin(t) * yMove)); dY = _y - dY; if (_x > 650) { state = "DEAD"; } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); if ((power <= 0) && (_parent.gameState == "FLY")) { state = "CRASH"; } } } }
Instance of Symbol 355 MovieClip "p2" in Frame 17
onClipEvent (load) { function shoot() { sc = 0; shootNum--; bx = _x - _parent.p1._x; by = _y - _parent.p1._y; angle = Math.tan(by / bx) * 57.2957795130823; angle = angle + (20 - random(40)); xOffset = 50; if (bx > 0) { xOffset = -50; angle = angle + 180; } if ((Math.abs(by) < (Math.abs(bx) * 0.6)) && (_parent.gameState == "FLY")) { bn++; _parent.eb.duplicateMovieClip("eb" + bn, bn + 99); _parent["eb" + bn]._x = _x + xOffset; _parent["eb" + bn]._y = _y; _parent["eb" + bn]._rotation = angle; _parent["eb" + bn].ally = false; _parent["eb" + bn].active = true; if (bn > 190) { bn = 100; } } } die = false; wait = 30; a = 80; aMin = 15; b = 1.1; yMin = 75; yMax = 300; yMid = 200; xMax = 150; power = 5; bn = 100; shootNum = 0; state = "DEAD"; _parent.gameState = "FLY"; } onClipEvent (enterFrame) { trace(state); if (!_parent.gPause) { if (wait > 0) { wait--; } if (((wait == 0) && (_parent.gameState == "FLY")) && (state == "DEAD")) { r = random(_parent.level * 10); _y = (yMin + random(yMax - yMin)); if (r < 15) { state = "FRONT"; _xscale = -100; _x = -200; } else { state = "FACE"; _xscale = 100; _x = 650; } dX = 0; dY = 0; power = 5; t = 0; } else if (state == "CRASH") { _parent.explosion2._x = _x; _parent.explosion2._y = _y; _parent.explosion2.gotoAndPlay(2); _parent.planekills++; setScore(_parent.score + 1000); this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } else if (state == "SPIN") { dY = dY + 2; _y = (_y + dY); if (_y > 500) { state = "DEAD"; } } else { if (state == "FRONT") { if (t == 0) { if (_parent.gameState == "FLY") { targetY = yMin + random(yMax - yMin); targetX = xMax + (50 - random(100)); } else { targetY = -50; } tMax = 10 + random(100); t++; } else if (t < tMax) { t++; dX = (dX + (((targetX - _x) * 1) / a)) / b; dY = (dY + (((targetY - _y) * 1) / a)) / b; _x = (_x + dX); _y = (_y + dY); if (_y > 600) { state = "DEAD"; } } else { t = 0; } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } } else if (state == "FACE") { if (t == 0) { _y = (yMid + (25 - random(50))); dY = (50 - random(101)) / 25; dX = -3 - random(5); t++; } else { _x = (_x + (dX - _parent.speed)); _y = (_y + dY); if ((_y < -40) || (_x < -100)) { state = "DEAD"; } } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); if ((power <= 0) && (_parent.gameState == "FLY")) { state = "CRASH"; } } } }
Frame 18
fscommand ("allowscale", false); frame = "5th";
Instance of Symbol 367 MovieClip "rm1" in Frame 18
onClipEvent (load) { function reset() { this.gotoAndStop(1); die = false; _x = -200; _y = (50 + random(150)); att = false; count = 0; st = true; rad = random(100); hit = 1; sn = 1; gl = 1; } die = false; sn = 1; att = false; count = 0; st = true; rad = random(100); hit = 1; gl = 1; } onClipEvent (enterFrame) { if (_root.amitavaplay == true) { if (st == true) { count = count + 1; } if (count > rad) { if (gl == 1) { att = true; gl = 0; } } if (att == true) { if (sn == 1) { _root.s.start(); sn = 0; } _x = (_x + 10); st = false; } if (_x > 700) { _x = -200; _y = (50 + random(150)); att = false; count = 0; st = true; rad = random(100); hit = 1; sn = 1; gl = 1; } if (this.br.hitTest(_root.bubMC.br) && (_root.bubMC.die == false)) { if (hit == 1) { _root.b.start(); _root.bubMC.gotoAndStop(6); _root.bubMC.die = true; hit = 0; } } } }
Frame 19
fscommand ("allowscale", false);
Instance of Symbol 368 MovieClip "rm3" in Frame 19
onClipEvent (load) { function reset() { this.gotoAndStop(1); die = false; _x = 700; _y = (50 + random(150)); att = false; count = 0; st = true; rad = random(100); hit = 1; sn = 1; gl = 1; } die = false; sn = 1; att = false; count = 0; st = true; rad = random(100); hit = 1; gl = 1; } onClipEvent (enterFrame) { if (_root.amitavaplay == true) { if (st == true) { count = count + 1; } if (count > rad) { if (gl == 1) { att = true; gl = 0; } } if (att == true) { if (sn == 1) { _root.s.start(); sn = 0; } _x = (_x - 10); st = false; } if (_x < -200) { _x = 700; _y = (50 + random(150)); att = false; count = 0; st = true; rad = random(100); hit = 1; sn = 1; gl = 1; } if (this.br.hitTest(_root.bubMC.br) && (_root.bubMC.die == false)) { if (hit == 1) { _root.b.start(); _root.bubMC.gotoAndStop(6); _root.bubMC.die = true; hit = 0; } } } }
Instance of Symbol 355 MovieClip "p2" in Frame 19
onClipEvent (load) { function shoot() { sc = 0; shootNum--; bx = _x - _parent.p1._x; by = _y - _parent.p1._y; angle = Math.tan(by / bx) * 57.2957795130823; angle = angle + (20 - random(40)); xOffset = 50; if (bx > 0) { xOffset = -50; angle = angle + 180; } if ((Math.abs(by) < (Math.abs(bx) * 0.6)) && (_parent.gameState == "FLY")) { bn++; _parent.eb.duplicateMovieClip("eb" + bn, bn + 99); _parent["eb" + bn]._x = _x + xOffset; _parent["eb" + bn]._y = _y; _parent["eb" + bn]._rotation = angle; _parent["eb" + bn].ally = false; _parent["eb" + bn].active = true; if (bn > 190) { bn = 100; } } } die = false; wait = 30; a = 80; aMin = 15; b = 1.1; yMin = 75; yMax = 300; yMid = 200; xMax = 150; power = 5; bn = 100; shootNum = 0; state = "DEAD"; _parent.gameState = "FLY"; } onClipEvent (enterFrame) { trace(state); if (!_parent.gPause) { if (wait > 0) { wait--; } if (((wait == 0) && (_parent.gameState == "FLY")) && (state == "DEAD")) { r = random(_parent.level * 10); _y = (yMin + random(yMax - yMin)); if (r < 15) { state = "FRONT"; _xscale = -100; _x = -200; } else { state = "FACE"; _xscale = 100; _x = 650; } dX = 0; dY = 0; power = 5; t = 0; } else if (state == "CRASH") { _parent.explosion2._x = _x; _parent.explosion2._y = _y; _parent.explosion2.gotoAndPlay(2); _parent.planekills++; setScore(_parent.score + 1000); this.gotoAndPlay("spin"); dY = 0; state = "SPIN"; } else if (state == "SPIN") { dY = dY + 2; _y = (_y + dY); if (_y > 500) { state = "DEAD"; } } else { if (state == "FRONT") { if (t == 0) { if (_parent.gameState == "FLY") { targetY = yMin + random(yMax - yMin); targetX = xMax + (50 - random(100)); } else { targetY = -50; } tMax = 10 + random(100); t++; } else if (t < tMax) { t++; dX = (dX + (((targetX - _x) * 1) / a)) / b; dY = (dY + (((targetY - _y) * 1) / a)) / b; _x = (_x + dX); _y = (_y + dY); if (_y > 600) { state = "DEAD"; } } else { t = 0; } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } } else if (state == "FACE") { if (t == 0) { _y = (yMid + (25 - random(50))); dY = (50 - random(101)) / 25; dX = -3 - random(5); t++; } else { _x = (_x + (dX - _parent.speed)); _y = (_y + dY); if ((_y < -40) || (_x < -100)) { state = "DEAD"; } } if ((shootNum == 0) && (random(50) == 0)) { shootNum = 1 + random(4); sc = 0; } else if (shootNum > 0) { if (sc == 20) { shoot(); } sc++; } } yFrame = dY / 4; this._rotation = yFrame * 2; if (yFrame > 5) { yFrame = 5; } if (yFrame < -5) { yFrame = -5; } yFrame = Math.floor(yFrame) + 6; this.gotoAndStop(yFrame); if ((power <= 0) && (_parent.gameState == "FLY")) { state = "CRASH"; } } } }
Symbol 19 Button
on (release) { getURL ("http://www.dailyfreegames.com", "_blank"); }
Symbol 20 MovieClip Frame 22
stop();
Symbol 30 Button
on (press) { _root.gotoAndStop(6); }
Symbol 33 MovieClip Frame 12
stop();
Symbol 34 Button
on (release) { getURL ("http://www.dailyfreegames.com", "_blank"); }
Symbol 36 Button
on (release) { getURL ("http://www.dailyfreegames.com/free-games.html", "_blank"); }
Symbol 44 Button
on (press) { _root.gotoAndStop(15); _root.gPause = false; }
Symbol 52 Button
on (press) { _root.gotoAndStop(5); }
Symbol 66 MovieClip Frame 1
function playSound(sfxName) { if (!_parent.mute) { gotoAndStop(sfxName); } } function startSounds() { if ((!_parent.p1.engine.position) == 0) { _parent.p1.startSound(); } if (_parent.musicOn) { gotoAndStop ("music"); } } function stopSounds() { stopAllSounds(); mute.gotoAndStop(2); } stop();
Symbol 66 MovieClip Frame 5
gotoAndStop (1);
Symbol 66 MovieClip Frame 10
gotoAndStop (1);
Symbol 66 MovieClip Frame 15
gotoAndStop (1);
Symbol 66 MovieClip Frame 20
play();
Symbol 66 MovieClip Frame 21
gotoAndStop (1);
Symbol 66 MovieClip Frame 25
play();
Symbol 66 MovieClip Frame 26
gotoAndStop (1);
Symbol 95 MovieClip Frame 25
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 10
_root.sco = _root.sco + 50;
Symbol 101 MovieClip Frame 20
stop();
Symbol 112 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 113 MovieClip Frame 1
stop();
Instance of Symbol 112 MovieClip in Symbol 113 MovieClip Frame 2
/* no clip actions */
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 14
_root.sco = _root.sco + 100;
Symbol 116 MovieClip Frame 23
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 6
_root.scrollers["shot" + _root.scrollers.t2.shotCount].removeMovieClip();
Symbol 122 MovieClip Frame 9
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 12
_root.sco = _root.sco + 50;
Symbol 125 MovieClip Frame 20
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 12
_root.sco = _root.sco + 50;
Symbol 128 MovieClip Frame 20
stop();
Symbol 136 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 137 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 13
_root.sco = _root.sco + 100;
Symbol 140 MovieClip Frame 23
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 5
_root.scrollers["shot" + _root.scrollers.t5.shotCount].removeMovieClip();
Symbol 141 MovieClip Frame 8
stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 9
_root.sco = _root.sco + 50;
Symbol 144 MovieClip Frame 20
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 9
_root.sco = _root.sco + 50;
Symbol 148 MovieClip Frame 20
stop();
Symbol 149 MovieClip Frame 1
var frm = "1st"; stop();
Instance of Symbol 101 MovieClip "t1" in Symbol 149 MovieClip Frame 1
onClipEvent (enterFrame) { _root.scrollers.frm = "1st"; }
Instance of Symbol 102 MovieClip "br" in Symbol 149 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 149 MovieClip Frame 2
var frm = "2nd";
Instance of Symbol 116 MovieClip "t2" in Symbol 149 MovieClip Frame 2
onClipEvent (load) { shotTimer = 50; } onClipEvent (enterFrame) { _root.scrollers.frm = "2nd"; if (shotTimer <= 0) { bumSound.start(); this.gun.gotoAndStop(2); shotCount++; duplicateMovieClip (_parent.shot, "shot" + shotCount, (shotCount % 420) + 2300); shotTimer = 100; } shotTimer--; }
Instance of Symbol 122 MovieClip "shot" in Symbol 149 MovieClip Frame 2
onClipEvent (load) { po = 1; if (String(_name) != "shot") { cannonLength = 30; turretpoint = (_parent.t2._rotation + _parent.t2.gun._rotation) - 180; angle = ((turretpoint / 360) * 2) * Math.PI; xcomponent = cannonLength * Math.sin(angle); ycomponent = (-cannonLength) * Math.cos(angle); _x = (xcomponent + _parent.t2._x); _y = (ycomponent + _parent.t2._y); xmove = (xcomponent / cannonLength) * 20; ymove = (ycomponent / cannonLength) * 20; this._rotation = turretpoint + 90; active = true; po = 1; } } onClipEvent (enterFrame) { if (String(_name) != "shot") { if (active == true) { _x = (_x + xmove); _y = (_y + ymove); } } timer++; if (timer > 30) { this.play(); } if (this.hitTest(_root.p1.br)) { if (po == 1) { this.play(); _root.p1.power = _root.p1.power - 1; active = false; _root.amitavalaser = false; _root.amitavagun = true; po = 0; } } }
Symbol 149 MovieClip Frame 3
var frm = "3rd";
Instance of Symbol 125 MovieClip "t3" in Symbol 149 MovieClip Frame 3
onClipEvent (enterFrame) { _root.scrollers.frm = "3rd"; }
Symbol 149 MovieClip Frame 4
var frm = "4th";
Instance of Symbol 128 MovieClip "t4" in Symbol 149 MovieClip Frame 4
onClipEvent (enterFrame) { _root.scrollers.frm = "4th"; }
Symbol 149 MovieClip Frame 5
var frm = "5th";
Instance of Symbol 140 MovieClip "t5" in Symbol 149 MovieClip Frame 5
onClipEvent (load) { shotTimer = 50; } onClipEvent (enterFrame) { _root.scrollers.frm = "5th"; if (shotTimer <= 0) { bumSound.start(); this.gun.gotoAndStop(2); shotCount++; duplicateMovieClip (_parent.shot, "shot" + shotCount, (shotCount % 420) + 2300); shotTimer = 100; } shotTimer--; }
Instance of Symbol 141 MovieClip "shot" in Symbol 149 MovieClip Frame 5
onClipEvent (load) { po = 1; if (String(_name) != "shot") { cannonLength = 50; turretpoint = (_parent.t5._rotation + _parent.t5.gun._rotation) - 180; angle = ((turretpoint / 360) * 2) * Math.PI; xcomponent = cannonLength * Math.sin(angle); ycomponent = (-cannonLength) * Math.cos(angle); _x = (xcomponent + _parent.t5._x); _y = (ycomponent + _parent.t5._y); xmove = (xcomponent / cannonLength) * 20; ymove = (ycomponent / cannonLength) * 20; this._rotation = turretpoint + 90; active = true; po = 1; } } onClipEvent (enterFrame) { if (String(_name) != "shot") { if (active == true) { _x = (_x + xmove); _y = (_y + ymove); } } timer++; if (timer > 30) { this.play(); } if (this.hitTest(_root.p1.br)) { if (po == 1) { this.play(); _root.p1.power = _root.p1.power - 1; active = false; _root.amitavalaser = false; _root.amitavagun = true; po = 0; } } }
Symbol 149 MovieClip Frame 6
var frm = "6th";
Instance of Symbol 140 MovieClip "t6" in Symbol 149 MovieClip Frame 6
onClipEvent (load) { shotTimer = 50; } onClipEvent (enterFrame) { _root.scrollers.frm = "6th"; if (shotTimer <= 0) { bumSound.start(); this.gun.gotoAndStop(2); shotCount++; duplicateMovieClip (_parent.shot, "shot" + shotCount, (shotCount % 420) + 2300); shotTimer = 100; } shotTimer--; }
Instance of Symbol 141 MovieClip "shot" in Symbol 149 MovieClip Frame 6
onClipEvent (load) { po = 1; if (String(_name) != "shot") { cannonLength = 50; turretpoint = (_parent.t6._rotation + _parent.t6.gun._rotation) - 180; angle = ((turretpoint / 360) * 2) * Math.PI; xcomponent = cannonLength * Math.sin(angle); ycomponent = (-cannonLength) * Math.cos(angle); _x = (xcomponent + _parent.t6._x); _y = (ycomponent + _parent.t6._y); xmove = (xcomponent / cannonLength) * 20; ymove = (ycomponent / cannonLength) * 20; this._rotation = turretpoint + 90; active = true; po = 1; } } onClipEvent (enterFrame) { if (String(_name) != "shot") { if (active == true) { _x = (_x + xmove); _y = (_y + ymove); } } timer++; if (timer > 30) { this.play(); } if (this.hitTest(_root.p1.br)) { if (po == 1) { this.play(); _root.p1.power = _root.p1.power - 1; active = false; _root.amitavalaser = false; _root.amitavagun = true; po = 0; } } }
Symbol 149 MovieClip Frame 7
var frm = "7th";
Instance of Symbol 144 MovieClip "t7" in Symbol 149 MovieClip Frame 7
onClipEvent (enterFrame) { _root.scrollers.frm = "7th"; }
Symbol 149 MovieClip Frame 8
var frm = "8th";
Instance of Symbol 148 MovieClip "t8" in Symbol 149 MovieClip Frame 8
onClipEvent (enterFrame) { _root.scrollers.frm = "8th"; }
Symbol 171 MovieClip Frame 1
play();
Symbol 171 MovieClip Frame 10
stop();
Symbol 171 MovieClip Frame 11
_parent.sfx.playSound("boom"); play();
Symbol 171 MovieClip Frame 26
this.removeMovieClip();
Symbol 174 MovieClip Frame 6
stop();
Symbol 214 MovieClip Frame 1
stop();
Instance of Symbol 175 MovieClip "br" in Symbol 214 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 214 MovieClip Frame 15
play();
Symbol 214 MovieClip Frame 38
_root.gov.play();
Symbol 219 MovieClip Frame 6
this.removeMovieClip();
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 6
this.removeMovieClip();
Symbol 224 MovieClip Frame 6
this.removeMovieClip();
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 6
this.removeMovieClip();
Symbol 228 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 8
this.removeMovieClip();
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 6
this.removeMovieClip();
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 4
_root.p1.power = _root.p1.power + 5;
Symbol 233 MovieClip Frame 11
stop();
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 4
_root.amitavalaser = true; _root.amitavagun = false;
Symbol 242 MovieClip Frame 7
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 15
play();
Symbol 271 MovieClip Frame 31
gotoAndPlay ("spin");
Symbol 295 Button
on (press) { _root.amitavaplay = true; _root.p1.res(); _root.gotoAndStop(_root.frame); _root.pm.reset(); _root.p2._x = -100; _root.p3._x = -100; _root.p4._x = -100; _root.scrollers._x = -200; _root.rot._x = -200; _root.scrollers.gotoAndStop("7th"); _root.scrollers.frm = "7th"; _root.generat = true; _root.scrter = true; _root.scrollers.pl = 1; _root.scrollers.alive = true; _root.amitavalevel = _root.amitavalevel + 1; _root.gPause = false; i = 0; while (i < 9) { _root.scrollers["t" + i].gotoAndStop(1); i++; } gotoAndStop (1); }
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 2
_root.amitavaplay = false; _root.p2.removeMovieClip(); _root.p3.removeMovieClip(); _root.p4.removeMovieClip(); _root.rm1.removeMovieClip(); _root.rm2.removeMovieClip(); _root.rm3.removeMovieClip(); _root.gPause = true; i = 0; while (i < 10000) { _root["b" + i].removeMovieClip(); _root["eb" + i].removeMovieClip(); _root["lb" + i].removeMovieClip(); i++; }
Symbol 296 MovieClip Frame 5
stop();
Symbol 305 Button
on (press) { _root.gotoAndStop(5); }
Symbol 311 MovieClip Frame 1
stop();
Symbol 311 MovieClip Frame 2
_root.amitavaplay = false; _root.gPause = true; var ssc = _root.sco;
Symbol 311 MovieClip Frame 25
stop();
Symbol 320 Button
on (press) { _root.gotoAndStop(5); }
Symbol 326 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 2
_root.amitavaplay = false; _root.gPause = true; var ssc = _root.sco;
Symbol 326 MovieClip Frame 25
stop();
Symbol 355 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 15
play();
Symbol 355 MovieClip Frame 31
gotoAndPlay ("spin");
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 2
_root.rm1.att = false;
Symbol 367 MovieClip Frame 22
_root.sco = _root.sco + 100;
Symbol 367 MovieClip Frame 24
_root.rm1.reset();
Symbol 367 MovieClip Frame 25
stop();
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 2
_root.rm3.att = false;
Symbol 368 MovieClip Frame 22
_root.sco = _root.sco + 100;
Symbol 368 MovieClip Frame 25
_root.rm3.reset();
Symbol 368 MovieClip Frame 26
stop();

Library Items

Symbol 1 Sound [engine]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 FontUsed by:4
Symbol 4 TextUses:3Used by:8
Symbol 5 GraphicUsed by:8 150
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:4 5 6 7Used by:Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 FontUsed by:13 14
Symbol 13 EditableTextUses:12Used by:Timeline
Symbol 14 EditableTextUses:12Used by:Timeline
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:20 33
Symbol 18 GraphicUsed by:19 102
Symbol 19 ButtonUses:18Used by:20
Symbol 20 MovieClipUses:17 19Used by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:27 30 34 36
Symbol 27 MovieClipUses:26Used by:30 32 36
Symbol 28 FontUsed by:29 31 35
Symbol 29 TextUses:28Used by:30
Symbol 30 ButtonUses:27 29 26Used by:Timeline
Symbol 31 TextUses:28Used by:32
Symbol 32 MovieClipUses:27 31Used by:33 34
Symbol 33 MovieClipUses:17 32Used by:34
Symbol 34 ButtonUses:32 33 26Used by:311 326  Timeline
Symbol 35 TextUses:28Used by:36
Symbol 36 ButtonUses:27 35 26Used by:Timeline
Symbol 37 GraphicUsed by:44
Symbol 38 FontUsed by:39 41 42 49 50 301 302 303 308 309 315 317 318 323 324
Symbol 39 TextUses:38Used by:44
Symbol 40 GraphicUsed by:44
Symbol 41 TextUses:38Used by:44
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Symbol 60 MovieClipUses:59Used by:Timeline
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Symbol 107 GraphicUsed by:112
Symbol 108 ShapeTweeningUsed by:112
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Symbol 152 EditableTextUses:151Used by:Timeline
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Symbol 154 MovieClipUses:153Used by:171  Timeline
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Symbol 218 GraphicUsed by:219
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Symbol 277 EditableTextUses:276Used by:Timeline
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Symbol 288 MovieClipUses:287Used by:292  Timeline
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Symbol 290 FontUsed by:291 294
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Symbol 293 GraphicUsed by:295
Symbol 294 TextUses:290Used by:295
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Symbol 300 GraphicUsed by:305
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Symbol 306 TextUses:55Used by:311
Symbol 307 EditableTextUses:55Used by:311
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Symbol 321 TextUses:55Used by:326
Symbol 322 EditableTextUses:55Used by:326
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Symbol 324 TextUses:38Used by:325
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Symbol 353 BitmapUsed by:354
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Symbol 359 GraphicUsed by:366
Symbol 360 GraphicUsed by:366
Symbol 361 GraphicUsed by:366
Symbol 362 GraphicUsed by:366
Symbol 363 GraphicUsed by:366
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:358 359 360 361 362 363 364 365Used by:367 368
Symbol 367 MovieClipUses:366 76 78 80 82 84 86 88 90 92 94 95Used by:Timeline
Symbol 368 MovieClipUses:366 76 78 80 82 84 86 88 90 92 94 95Used by:Timeline

Instance Names

"sfx"Frame 15Symbol 66 MovieClip
"back"Frame 15Symbol 73 MovieClip
"scrollers"Frame 15Symbol 149 MovieClip
"rot"Frame 15Symbol 150 MovieClip
"m"Frame 15Symbol 171 MovieClip
"p1"Frame 15Symbol 214 MovieClip
"eb"Frame 15Symbol 220 MovieClip
"b"Frame 15Symbol 225 MovieClip
"lb"Frame 15Symbol 229 MovieClip
"p3"Frame 15Symbol 271 MovieClip
"pm"Frame 15Symbol 288 MovieClip
"lev"Frame 15Symbol 296 MovieClip
"gov"Frame 15Symbol 311 MovieClip
"wel"Frame 15Symbol 326 MovieClip
"p3"Frame 16Symbol 271 MovieClip
"p3"Frame 17Symbol 271 MovieClip
"p2"Frame 17Symbol 355 MovieClip
"rm1"Frame 18Symbol 367 MovieClip
"rm3"Frame 19Symbol 368 MovieClip
"p2"Frame 19Symbol 355 MovieClip
"gun"Symbol 116 MovieClip Frame 1Symbol 113 MovieClip
"shot"Symbol 122 MovieClip Frame 1Symbol 120 MovieClip
"gun"Symbol 140 MovieClip Frame 1Symbol 137 MovieClip
"shot"Symbol 141 MovieClip Frame 1Symbol 120 MovieClip
"t1"Symbol 149 MovieClip Frame 1Symbol 101 MovieClip
"br"Symbol 149 MovieClip Frame 1Symbol 102 MovieClip
"t2"Symbol 149 MovieClip Frame 2Symbol 116 MovieClip
"shot"Symbol 149 MovieClip Frame 2Symbol 122 MovieClip
"t3"Symbol 149 MovieClip Frame 3Symbol 125 MovieClip
"t4"Symbol 149 MovieClip Frame 4Symbol 128 MovieClip
"t5"Symbol 149 MovieClip Frame 5Symbol 140 MovieClip
"shot"Symbol 149 MovieClip Frame 5Symbol 141 MovieClip
"t6"Symbol 149 MovieClip Frame 6Symbol 140 MovieClip
"shot"Symbol 149 MovieClip Frame 6Symbol 141 MovieClip
"t7"Symbol 149 MovieClip Frame 7Symbol 144 MovieClip
"t8"Symbol 149 MovieClip Frame 8Symbol 148 MovieClip
"br"Symbol 214 MovieClip Frame 1Symbol 175 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "engine"

Labels

"1st"Frame 15
"2nd"Frame 16
"3rd"Frame 17
"4th"Frame 18
"5th"Frame 19
"music"Symbol 66 MovieClip Frame 5
"bullet"Symbol 66 MovieClip Frame 10
"bombDrop"Symbol 66 MovieClip Frame 15
"boom"Symbol 66 MovieClip Frame 20
"explode"Symbol 66 MovieClip Frame 25
"explode"Symbol 171 MovieClip Frame 11
"spin"Symbol 214 MovieClip Frame 15
"spin"Symbol 271 MovieClip Frame 15
"spin"Symbol 355 MovieClip Frame 15

Dynamic Text Variables

percentSymbol 13 EditableText"100"
amitavaplaySymbol 152 EditableText"<p align="left"></p>"
scoSymbol 277 EditableText"<p align="center"><font face="Arial Rounded MT Bold_70pt_st" size="70" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>12000</b></font></p>"
_root.p1.powerSymbol 280 EditableText"10"
amitavalevelSymbol 283 EditableText"1"
_root.p1.powerSymbol 285 EditableText"22"
sscSymbol 307 EditableText"<p align="left"><font face="Showcard Gothic" size="30" color="#952100" letterSpacing="0.000000" kerning="1">100000</font></p>"
sscSymbol 322 EditableText"<p align="left"><font face="Showcard Gothic" size="30" color="#5c0101" letterSpacing="0.000000" kerning="1">100000</font></p>"




http://swfchan.com/9/42257/info.shtml
Created: 10/5 -2019 00:55:48 Last modified: 10/5 -2019 00:55:48 Server time: 21/12 -2024 11:19:11