Frame 1
stage.showMenu = false;
Frame 180
stopAllSounds();
gotoAndPlay (196);
Frame 196
stop();
Frame 197
score = "0";
bullets = "1000";
Frame 201
stop();
startDrag ("/gun_target", true);
Frame 228
Set("/:total", /:score);
_root.score = score;
_root.gameover = 1;
stopAllSounds();
Frame 231
stop();
Symbol 13 Button
on (release) {
stopAllSounds();
gotoAndPlay (197);
}
Symbol 27 MovieClip Frame 1
stop();
dead = 0;
Symbol 27 MovieClip Frame 19
dd = random(2);
if (Number(dd) == 1) {
tellTarget ("/blood-record") {
nextFrame();
};
tellTarget ("/beshot") {
nextFrame();
};
}
Symbol 27 MovieClip Frame 29
gotoAndStop (1);
Symbol 27 MovieClip Frame 39
gotoAndStop (1);
Symbol 31 MovieClip Frame 1
stop();
dead = 0;
Symbol 31 MovieClip Frame 19
dd = random(2);
if (Number(dd) == 1) {
tellTarget ("/blood-record") {
nextFrame();
};
tellTarget ("/beshot") {
nextFrame();
};
}
Symbol 31 MovieClip Frame 29
gotoAndStop (1);
Symbol 31 MovieClip Frame 39
gotoAndStop (1);
Symbol 35 MovieClip Frame 1
stop();
dead = 0;
Symbol 35 MovieClip Frame 19
dd = random(2);
if (Number(dd) == 1) {
tellTarget ("/blood-record") {
nextFrame();
};
tellTarget ("/beshot") {
nextFrame();
};
}
Symbol 35 MovieClip Frame 29
gotoAndStop (1);
Symbol 35 MovieClip Frame 39
gotoAndStop (1);
Symbol 39 MovieClip Frame 1
stop();
dead = 0;
Symbol 39 MovieClip Frame 19
dd = random(2);
if (Number(dd) == 1) {
tellTarget ("/blood-record") {
nextFrame();
};
tellTarget ("/beshot") {
nextFrame();
};
}
Symbol 39 MovieClip Frame 29
gotoAndStop (1);
Symbol 39 MovieClip Frame 39
gotoAndStop (1);
Symbol 41 MovieClip Frame 1
if (this.sessionstarted != 1) {
this.arcade = new LoadVars();
this.sessionvars = new LoadVars();
this.arcade.gamename = "altex";
this.arcade.sessdo = "sessionstart";
this.arcade.sendAndLoad("arcade.php", sessionvars, "POST");
this.sessionstarted = 1;
}
if (_root.gameover == 1) {
if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) {
this.prequestvars = new LoadVars();
this.pranswer = new LoadVars();
this.prequestvars.gametime = this.sessionvars.gametime;
this.prequestvars.fakekey = this.sessionvars.initbar;
if (_root.score == 0) {
this.prequestvars.score = -1;
} else {
this.prequestvars.score = _root.score;
}
this.prequestvars.id = this.sessionvars.lastid;
this.prequestvars.sessdo = "permrequest";
this.prequestvars.note = (this.prequestvars.id * this.prequestvars.score) * this.prequestvars.fakekey;
this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST");
this.askpermission = 1;
}
if ((this.pranswer.validate == 1) && (this.finalsent != 1)) {
this.burnscore = new LoadVars();
this.burnscore.microone = this.pranswer.microone;
this.burnscore.gametime = this.prequestvars.gametime;
this.burnscore.id = this.prequestvars.id;
if (_root.score == 0) {
this.burnscore.noscore = 1;
}
this.burnscore.sessdo = "burn";
this.burnscore.send("./arcade.php", "_self", "POST");
this.finalsent = 1;
}
}
Symbol 50 MovieClip Frame 2
stop();
Symbol 51 MovieClip Frame 1
if (Number(/:bullets) <= 0) {
tellTarget ("/") {
gotoAndPlay ("/game over");
};
}
ss = Number(random(6)) + 1;
tellTarget (("/bad" add ss) add max) {
play();
};
Symbol 51 MovieClip Frame 13
gotoAndPlay (1);
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 7
tellTarget ("/") {
gotoAndPlay ("/game over");
};
Symbol 70 Button
on (release) {
Set("/:bullets", Number(/:bullets) - 1);
if (_droptarget eq "/bad1") {
if (_parent.bad1.dead == 0) {
Set("/:score", Number(/:score) + 1);
}
tellTarget ("/bad1") {
gotoAndPlay ("hit");
dead = 1;
};
}
if (_droptarget eq "/bad2") {
if (_parent.bad2.dead == 0) {
Set("/:score", Number(/:score) + 1);
}
tellTarget ("/bad2") {
gotoAndPlay ("hit");
dead = 1;
};
}
if (_droptarget eq "/bad3") {
if (_parent.bad3.dead == 0) {
Set("/:score", Number(/:score) + 1);
}
tellTarget ("/bad3") {
gotoAndPlay ("hit");
dead = 1;
};
}
if (_droptarget eq "/bad4") {
if (_parent.bad4.dead == 0) {
Set("/:score", Number(/:score) + 1);
}
tellTarget ("/bad4") {
gotoAndPlay ("hit");
dead = 1;
};
}
if (_droptarget eq "/bad5") {
if (_parent.bad5.dead == 0) {
Set("/:score", Number(/:score) + 1);
}
tellTarget ("/bad5") {
gotoAndPlay ("hit");
dead = 1;
};
}
if (_droptarget eq "/bad6") {
if (_parent.bad6.dead == 0) {
Set("/:score", Number(/:score) + 1);
}
tellTarget ("/bad6") {
gotoAndPlay ("hit");
dead = 1;
};
}
if (Number(/:bullets) <= 0) {
tellTarget ("/") {
gotoAndPlay ("game over");
};
}
}