STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229593 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
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The Alchemist revealed to me where he thought the location of the counterfeiter’s workshop might be. He also gave me a miraculous healing liquid to aid me in battle. So I mounted my horse and rode north. |
I scouted the area for an entire day, and only found one silver coin for my troubles. I made a camp in the woods that night. |
After dark, I heard footsteps. Standing up from my campfire, I saw a fierce figure approaching from the darkness. |
In response to my greetings, he attacked! |
Suddenly, I was blinded. The dirty dog had thrown sand in my eyes, then fled! |
I pursued him on horseback to a nearby village tavern. Three armed men were sitting inside, watching me carefully. I approached one of them and called him out. |
-Stand up, dog! |
-I will, but with a sword in my hand! |
-You best do it, if you do not wish to die sitting down! |
My guess was right. The other two did not intervene our combat until I finished him and made sure he is dead. I took his sword and a parchment concealed in his waist bag, not having time to read it though. |
-I must admit you command well the art of sword, sir. But you will have to compare with me too. |
-With me as well you shall cross your sword, sir. I don't know what bussines did you have with the man you just slain, but actually he was our friend.. |
-Well, sirs, but not now and not here, if you agree. What about the day after tomorrow in the afternoon? |
-Good. We will meet near a chapel on grasslands, south of here! |
He appeared not grasping why I had attacked him, but till keeping on his legs he held back his friends who wanted to help him. Now, I barely pulled my sword from his body, one of them unsheathed his blade... |
The last remaninig man did not show a fear from death nor a willness to retreat... |
Three dead men lay on the tavern floor in pools of their own blood. I had only time to grab a scrap of parchment from one of my assailants before the innkeeper, aiming at my heart with his crossbow, encouraged me to leave the premises. |
The tavern door closed behind me as I went to the stable for my horse. This was what I found written on the parchment: |
Things are getting complicated. The swordsman has begun to snoop on us. Have a guard wait in ambush by the bridge, but hold the captive inside at all times. She is mine and mine alone - death to you or any of your men who touches her. — Hernando |
I returned to town. My sword master Kozel was there and looking for me. |
-It looks like Marketa poked her nose into the wrong place. She’s being held captive, but I don’t know where or by whom. They are demanding a ransom, and have threatened to kill Sophisticus as well. Do you know of anything that might help us? |
-I discovered this parchment from one of their men. Perhaps it contains a clue. |
-Ah yes, I have seen this seal before. And that name seems familiar… I will reflect on this some more. |
Leting the master contemplate, I hastened to a place I had to have a duel... |
-After all, I am glad to get my turn, sir. Be sure, I will show no mercy... |
I let the witness to cope with the corpses and returned to the town... |
-Aha, I knew it! This is the mark of Hernando, a foul noble whose residence lies nearby. |
<p align="center"><font face="Matura MT Script Capitals" size="15" color="#333333" letterSpacing="0.000000" kerning="0">Secret code: whereishe</font></p> |
-Where is he? I’ll go after him, and force him to release Marketa! |
-Fool! Hernando is a better swordsman than I am. How can you hope to defeat him, when you cannot even defeat me? |
-I shall defeat even you, master, to save Marketa! |
My master looked startled, but he saw that I was serious. So he took two training swords down from the wall and gave me one. If I had learned anything from him before, now was the time to use it! |
-I see you’ve learned a thing or two since I last taught you… |
-Hernando resides not far from here in a manor house built on a cliff. Try to discover his whereabouts – but no more. If they catch you, know you act alone. Take this cuirass, and God be with you. |
The master picked me from the floor and said I must practise more. He send one of best swordsmen to look for Hernando, and from that time I had never seen master Sofisticus, nor Hernando, nor Marketa... |
THE END |
That evening I arrived at Hernando’s manor. At dawn I climbed over the wall and crawled through the garden towards his house… |
A dog barked, alerting a guard. In the dim light I attacked. |
As I defeated the guard, another emerged from the garden, lunging at me like a madman. |
After that no one offered any resistance in the house, but alas Hernando was not present. One of the servants betrayed the location of his hideout and so I once again headed into the mountains, this time with a clear idea of where to find my enemy. I needed to rescue Marketa before it was too late. |
<p align="center"><font face="Matura MT Script Capitals" size="15" color="#333333" letterSpacing="0.000000" kerning="0">Secret code: intomountains</font></p> |
At the entrance to the cave, I easily overcame the lone guard. But the noise from our scuffle alerted an armed woman. She stripped…stripped her sword from its sheath, that is, and attacked me! |
Advancing cautiously through the cave, I felt the end of my journey was near… |
A side passage led me to a well-lit room where I found Marketa. She was chained and exhausted, but thankfully alive. |
There was no time to say a word, for at that moment Hernando and his henchman appeared! |
-What is this moron doing here? You don’t look like one of my minions. |
-I am here for your head, Hernando! |
-My lord, let me punish him for his arrogance! |
-Permission granted, Ignac. |
As Ignac fell defeated before me, Hernando himself drew his sword and, with a laugh, charged. |
I released Marketa from her chains and lifted her to her feet. She could barely stand. |
-Your brother is avenged, Marketa. Now it’s time to go! |
-You are even crazier than I. One against so many…but you defeated them all anyway! |
I took her in my arms and carried her from the cave into the morning light. Her gaze was upon me, but different than before. But that is another story for another day… |
SCHOOL |
of |
SWORD |
Rescue & Revenge |
Part II: |
More games! |
High Scores |
Credits |
Settings |
Fighting hints |
Secret codes |
Start this episode |
Play the previous part |
Send it! |
Enter code here: |
Back |
Next |
1) Practice blocking and dodging enemy attacks by training with the sword master. |
2) After blocking an attack, strike back immediately from another side! |
Fighting hints |
3) If you attack one body part often, your opponent will block it easily, and vice versa. |
4) The head is generally the most vulnerable spot on the body. |
6) Everyone has a weakness. Some are slow to attack, some are too static. Some can be easily hit from certain angle. Find your enemy’s weakness and victory will be yours! |
5) Striking a bare spot on an enemy’s body does more damage than striking an armored spot. Each armor has its own protection value. |
slower |
Opponents: |
faster |
shown |
Target circle: |
hidden |
high |
Display quality: |
low |
Settings |
Music www.flashkit.com |
ANIMATIONS |
THUNDERBIRD |
Fencing figures modelling, story |
Hynek Hrubes |
Graphics, programming, story |
Jirí Slepicka |
Credits |
Quit |
Quit |
Quit |
Loading scenario... |
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Submit Score |
Name For Highscore List |
Submit Score |
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You |
You |
You |
You |
You |
Click here... |
Welcome to our fencing school. My name is Kozel and I will teach you to fight with the bastard sword. You will know what you need in four lessons. |
1. Introduction |
Don't be confused by the fact you don't see yourself. You see the game from your view. It will be enough for you to see your sword and feet. |
Next lesson... |
Learn how to circle around your opponent - most of time you can rotate left or right by clicking on either side of the screen. |
Show me how you can slash from left, from right and from the roof, pressing the left, right and up arrow on your keyboard. The circle behind me will help you know the direction of any of your attacks. |
2. Slashing |
You block the attack by the same manner as slashing - into the direction from which the attack comes. |
3. Blocks |
You block the attack by the same manner as slashing - into the direction from which the attack comes. Try now to block my attacks! |
You can dogde most blows as well as block them. You simply have to turn in the right time to the right direction. |
4. Dodging |
You can dodge the roof slash to any direction. The slanting slash can be slipped away by turning into direction from where it came. The horizontal slash can only be neutralised by blocking it. |
You can dodge the roof slash to any direction. The slanting slash can be slipped away by turning into direction from where it came. The horizontal slash can only be neutralised by blocking it. Try it now! |
Let's try to practise. Now your attacks go into my body. Don't let my hits distract your mind. I am simply very good fencer. So prepare yourself... |
5. Free fencing |
Let's try to practise. Now your attacks go into my body. Don't let my hits distract you. I am simply very good fencer. Let's fight! |
End of thr training... |
Remember: In the real fight, the blood will flow. It must be your enemy, and not you, who loses his head or collapses down to the floor by the blood loss. Use this art I am teaching you for the bigger glory of God and our fellowship. Allways be brave. |
6. Closing |
ActionScript [AS1/AS2]
Frame 1dej = 1; obtiznost = 1; protihrac = 1; kruh = 1; stop();Frame 3stop();Frame 7function GetBaseUrl(strUrl) { var _local1 = strUrl.toLowerCase(); var nNumChars = _local1.length; var _local2 = _local1.indexOf("?", 0); if (_local2 > 0) { nNumChars = _local2; } var _local3 = "download"; if (_local1.substr(0, 4) == "http") { _local3 = strUrl.substr(7, nNumChars - 7); } return(_local3); } function EncrpytString(strVal) { var strKey = "aHfEjcDebChGiAfIjDbEjacD"; var nLenKey = strKey.length; var strZero = "0"; var _local3 = ""; var nTot = strVal.length; var _local1 = 0; _local3 = ""; var nCodeVal; var nCodeKey; var _local2; var nChecksum = 0; nCnt = 0; while (nCnt < nTot) { nCodeVal = strVal.charCodeAt(nCnt); if (nCodeVal >= 128) { nCodeVal = "X"; } nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = (nCodeVal % 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nChecksum = nChecksum + _local2; nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = Math.floor(nCodeVal / 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nChecksum = nChecksum + _local2; nCnt++; } nChecksum = nChecksum % 256; nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = (nChecksum % 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = Math.floor(nChecksum / 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); return(_local3); } function hudboHraj(s) { zvukPozadi.stop(); zvukPozadi.attachSound(s + ".mp3"); var _local1 = 1; if (dej) { _local1 = 36000; } if (!ticho) { zvukPozadi.start(0, _local1); } } intro._visible = true; if (!dej) { intro.gotoAndPlay("hotovo"); } zvukPozadi = new Sound(); hudboHraj("UVOD"); dej = 1; stop();Frame 10function Zvuk() { var _local1 = this; _local1.eh = new Sound(); _local1.eh.attachSound("eh"); _local1.krok = new Sound(); _local1.krok.attachSound("krok"); _local1.brink1 = new Sound(); _local1.brink1.attachSound("brink"); _local1.skrrt = new Sound(); _local1.skrrt.attachSound("skrrt"); _local1.brink2 = new Sound(); _local1.brink2.attachSound("zadrnceni"); _local1.brink3 = new Sound(); _local1.brink3.attachSound("brink3"); _local1.tetiva = new Sound(); _local1.tetiva.attachSound("tetiva"); _local1.uu1 = new Sound(); _local1.uu1.attachSound("uu1"); _local1.uu2 = new Sound(); _local1.uu2.attachSound("uu2"); _local1.naraz2 = new Sound(); _local1.naraz2.attachSound("naraz2"); _local1.chcip1 = new Sound(); _local1.chcip1.attachSound("chcip1"); _local1.chcip2 = new Sound(); _local1.chcip2.attachSound("chcip2"); _local1.rev1 = new Sound(); _local1.rev1.attachSound("rev1"); _local1.rev2 = new Sound(); _local1.rev2.attachSound("rev2"); _local1.BITKA = new Sound(); _local1.BITKA.attachSound("BITKA.mp3"); _local1.JESKYNE = new Sound(); _local1.JESKYNE.attachSound("JESKYNE.mp3"); _local1.SCENAR = new Sound(); _local1.SCENAR.attachSound("SCENAR.mp3"); _local1.TVRDEJBOJ = new Sound(); _local1.TVRDEJBOJ.attachSound("TVRDEJBOJ.mp3"); _local1.UVOD = new Sound(); _local1.UVOD.attachSound("UVOD.mp3"); _local1.DOBRY = new Sound(); _local1.DOBRY.attachSound("DOBRY.mp3"); } function odstran(koho) { removeMovieClip(koho); } function boj(kdo, kde) { protihrac = kdo; nahraj = kde; naMenu = 0; gotoAndPlay ("dejOdsun"); } function posunDej(kolik) { posunutiDeje = kolik; gotoAndPlay ("dal"); } function nahrajBojiste(soubor) { prostredi.nahraj = soubor; prostredi.gotoAndPlay(2); } chlapi = new Array({jmeno:"", zivotu:10, akce:10, rychlost:1, reakce:50, sila:5, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 20, 20, 20), zbroj:new Array(0, 0, 0, 0), mec:0, maxMec:0, chuze:30, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Paul", zivotu:30, akce:25, rychlost:1, reakce:50, sila:5, udery:new Array(0, 1, 1, 3), obrana:new Array(0, 30, 20, 30), zbroj:new Array(0, 0, 0, 0), mec:3, maxMec:3, chuze:25, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Jacob", zivotu:30, akce:20, rychlost:1, reakce:65, sila:4, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 40, 30, 35), zbroj:new Array(0, 0, 0, 0), mec:3, maxMec:3, chuze:30, uniky:50, agrese:0, pohlavi:1}, {jmeno:"Oliver", zivotu:30, akce:20, rychlost:2, reakce:80, sila:2, udery:new Array(0, 2, 1, 1), obrana:new Array(0, 45, 35, 45), zbroj:new Array(0, 0, 0, 0), mec:12, maxMec:12, chuze:40, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Mitra", zivotu:40, akce:15, rychlost:2, reakce:60, sila:10, udery:new Array(0, 1, 2, 1), obrana:new Array(0, 45, 45, 45), zbroj:new Array(0, 0, 0, 0), mec:5, maxMec:5, chuze:25, uniky:30, agrese:12, pohlavi:1}, {jmeno:"Marketa", zivotu:35, akce:15, rychlost:3, reakce:70, sila:5, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 62, 47, 40), zbroj:new Array(0, 0, 0, 0), mec:5, maxMec:5, chuze:32, uniky:30, agrese:8, pohlavi:2}, {jmeno:"Dietrich", zivotu:40, akce:15, rychlost:2, reakce:90, sila:7, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 50, 45, 35), zbroj:new Array(0, 0, 0, 0), mec:5, maxMec:5, chuze:35, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Jean", zivotu:40, akce:15, rychlost:3, reakce:80, sila:5, udery:new Array(0, 3, 2, 2), obrana:new Array(0, 50, 50, 45), zbroj:new Array(0, 0, 0, 0), mec:6, maxMec:6, chuze:40, uniky:70, agrese:3, pohlavi:1}, {jmeno:"Oldrich", zivotu:50, akce:20, rychlost:3, reakce:90, sila:5, udery:new Array(0, 2, 2, 3), obrana:new Array(0, 50, 50, 40), zbroj:new Array(0, 0, 0, 0), mec:6, maxMec:6, chuze:35, uniky:35, agrese:2, pohlavi:1}, {jmeno:"Guard 2", zivotu:50, akce:25, rychlost:3, reakce:65, sila:8, udery:new Array(0, 3, 2, 1), obrana:new Array(0, 50, 45, 35), zbroj:new Array(0, 0, 0, 0), mec:3, maxMec:3, chuze:35, uniky:60, agrese:15, pohlavi:1}, {jmeno:"Durynk", zivotu:40, akce:15, rychlost:2, reakce:70, sila:8, udery:new Array(0, 2, 2, 1), obrana:new Array(0, 45, 50, 55), zbroj:new Array(0, 0, 0, 0), mec:4, maxMec:4, chuze:30, uniky:15, agrese:2, pohlavi:1}, {jmeno:"Guard", zivotu:40, akce:20, rychlost:3, reakce:90, sila:6, udery:new Array(0, 1, 1, 2), obrana:new Array(0, 60, 40, 55), zbroj:new Array(0, 0, 0, 0), mec:5, maxMec:5, chuze:30, uniky:30, agrese:3, pohlavi:1}, {jmeno:"Kozel", zivotu:35, akce:15, rychlost:2, reakce:90, sila:5, udery:new Array(0, 2, 1, 2), obrana:new Array(0, 65, 70, 65), zbroj:new Array(0, 0, 0, 0), mec:9, maxMec:9, chuze:25, uniky:20, agrese:2, pohlavi:1}, {jmeno:"Catarina", zivotu:40, akce:20, rychlost:3, reakce:50, sila:4, udery:new Array(0, 2, 1, 1), obrana:new Array(0, 70, 65, 70), zbroj:new Array(0, 0, 0, 0), mec:9, maxMec:9, chuze:40, uniky:90, agrese:5, pohlavi:2}, {jmeno:"Ignac", zivotu:50, akce:20, rychlost:3, reakce:95, sila:8, udery:new Array(0, 2, 2, 1), obrana:new Array(0, 70, 60, 40), zbroj:new Array(0, 0, 0, 0), mec:8, maxMec:8, chuze:30, uniky:10, agrese:5, pohlavi:1}, {jmeno:"Hernando", zivotu:40, akce:25, rychlost:3, reakce:95, sila:5, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 75, 75, 65), zbroj:new Array(0, 0, 0, 0), mec:10, maxMec:10, chuze:38, uniky:60, agrese:10, pohlavi:1}, {jmeno:"Sophisticus", zivotu:30, akce:20, rychlost:1, reakce:5, sila:2, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 10, 10, 10), zbroj:new Array(0, 0, 0, 0), mec:2, maxMec:2, chuze:15, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Kidnapper", zivotu:30, akce:20, rychlost:2, reakce:70, sila:3, udery:new Array(0, 1, 2, 2), obrana:new Array(0, 50, 50, 40), zbroj:new Array(0, 0, 0, 0), mec:6, maxMec:6, chuze:30, uniky:25, agrese:5, pohlavi:1}); obleky = new Array(new Array(0, 0, 0, 0, 0, 0), new Array(3, 4, 1, 1, 1, 1), new Array(2, 5, 1, 2, 2, 2), new Array(1, 2, 2, 4, 1, 3), new Array(2, 4, 1, 5, 3, 7), new Array(4, 9, 4, 9, 4, 10), new Array(3, 2, 1, 7, 5, 6), new Array(1, 1, 1, 5, 1, 1), new Array(2, 6, 1, 4, 4, 11), new Array(1, 3, 1, 3, 3, 5), new Array(3, 2, 3, 7, 4, 10), new Array(1, 6, 1, 6, 4, 7), new Array(1, 10, 4, 5, 1, 5), new Array(4, 8, 2, 10, 2, 2), new Array(2, 3, 3, 8, 5, 8), new Array(2, 1, 2, 5, 2, 9), new Array(3, 11, 1, 11, 2, 2), new Array(1, 4, 5, 2, 2, 2)); posunutiDeje = 1; leku = 0; porazen = new Array(5); if (lekce) { scenar._visible = false; _root.boj(12, "sermirna.swf"); } zvuky = new Zvuk(); maxZiv = 60; zivotu = maxZiv;Instance of Symbol 556 MovieClip in Frame 10/* no clip actions */Frame 18if (scenar.getBytesLoaded() < scenar.getBytesTotal()) { prevFrame(); play(); }Frame 19intro._visible = false; scenar._visible = true; play();Frame 20scenar.gotoAndStop(dej + posunutiDeje); var s; if (dej > 64) { s = "DOBRY"; } else if (dej > 54) { s = "JESKYNE"; } else { s = "SCENAR"; } hudboHraj(s); tma = 0;Frame 23stop();Frame 24intro._visible = false;Frame 27if (naMenu) { intro._visible = true; naMenu = 0; zvukPozadi.stop(); if (_root.skore > 0) { scoreTable._visible = true; stop(); } else { scoreTable._visible = false; gotoAndStop ("zac"); } } else { scoreTable._visible = false; }Instance of Symbol 573 MovieClip "ovladani" in Frame 28/* no clip actions */Instance of Symbol 684 MovieClip "prostredi" in Frame 28/* no clip actions */Instance of Symbol 690 MovieClip "sipkaL" in Frame 28onClipEvent (load) { }Instance of Symbol 690 MovieClip "sipkaP" in Frame 28onClipEvent (load) { }Frame 29if (circle) { buton._visible = true; } else { buton._visible = false; } duplicateMovieClip (chlap0, "chlap1", 10); chlap1.x1 = chlap1._x; chlap1.y1 = chlap1._y; chlap1.rotation1 = chlap1._rotation; chlap._visible = true; chlap.neni = false; chlap.swapDepths(chlap1); nahrajBojiste(nahraj); var s; if (naostro) { s = "TVRDEJBOJ"; } else { s = "BITKA"; } hudboHraj(s); if (demo == "d") { buton._visible = true; } stop();Frame 30chlap._visible = true; chlap.jmeno = "You"; chlap.pohlavi = 1; chlap.zivotu = zivotu; pult.stupnice1.nastav(Math.ceil((chlap.zivotu * 20) / chlap.maxZiv)); pult.stupnice1.nastav(Math.ceil((chlap1.zivotu * 20) / chlap1.maxZiv)); pult.stupnice1.jmeno = chlap.jmeno; chlap1.nastav(protihrac);Frame 31chlap0.neni = true; chlap2.neni = true; chlap0._x = chlap0._x - 100; level = 1; nepratel = 1; chlap0._visible = false; chlap2._visible = false; chlap.souper = chlap1;Frame 34stop();Frame 37removeMovieClip(chlap1); zivotu = chlap.zivotu;Frame 44chlap.neni = true; chlap._visible = false; zvukPozadi.stop(); _root.lekce = 0; if (_root.dej > 0) { gotoAndPlay ("dejPrisun"); } else if (_root.skore > 0) { intro._visible = true; scoreTable._visible = true; stop(); } else { scoreTable._visible = false; gotoAndStop ("zac"); }Symbol 31 MovieClip Frame 1stop();Symbol 32 MovieClip Frame 1var l; var t; l = _root.getBytesLoaded(); t = _root.getBytesTotal(); if (l < t) { pre.gotoAndStop(Math.round((l * 50) / t)); } else { _parent.play(); }Symbol 32 MovieClip Frame 2gotoAndPlay (1);Symbol 47 Buttonon (release) { getURL ((("http://www.arcadetown.com/index.asp?gameid=schoolofsword2&aid=" + _parent.menu.menu.GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }Symbol 53 MovieClip Frame 54_parent.play(); stop();Symbol 59 Buttonon (release) { nextFrame(); }Symbol 79 Buttonon (release) { _root.volbaNepritele = 7; nextFrame(); }Symbol 80 Buttonon (release) { _root.volbaNepritele = 8; nextFrame(); }Symbol 81 Buttonon (release) { _root.volbaNepritele = 10; nextFrame(); }Symbol 90 MovieClip Frame 1stop();Symbol 90 MovieClip Frame 9gotoAndStop (1);Symbol 110 MovieClip Frame 1stop();Symbol 122 MovieClip Frame 1stop();Symbol 135 MovieClip Frame 2_parent._parent.krokSmer = 0; if (_parent._parent.smiChodit == 0) { _parent._parent.smiChodit = 1; } stop();Symbol 135 MovieClip Frame 3prevFrame();Symbol 135 MovieClip Frame 5Symbol 135 MovieClip Frame 11gotoAndPlay ("streh");Symbol 135 MovieClip Frame 20_parent._parent.posunSe(6, 2);Symbol 135 MovieClip Frame 21_parent._parent.posunSe(6, 3);Symbol 135 MovieClip Frame 22_parent._parent.posunSe(5, 3);Symbol 135 MovieClip Frame 23_parent._parent.posunSe(4, 3);Symbol 135 MovieClip Frame 25_parent._parent.posunSe(-4, -3);Symbol 135 MovieClip Frame 26_parent._parent.posunSe(-5, -3);Symbol 135 MovieClip Frame 27_parent._parent.posunSe(-6, -3);Symbol 135 MovieClip Frame 28_parent._parent.posunSe(-6, -2); gotoAndPlay ("streh");Symbol 135 MovieClip Frame 38gotoAndPlay ("streh");Symbol 135 MovieClip Frame 40if ((_root.chlap.utok == 1) || ((_root.chlap.utok == 2) && ((_root.chlap._xscale * _parent._parent.krokSmer) > 0))) { _parent._parent.zaznam(_root.chlap.utok); _root.chlap.utok = 0; }Symbol 135 MovieClip Frame 41_parent._parent._x = _parent._parent.x1 + ((_parent._parent._xscale * 20) / 100); _parent._parent._y = _parent._parent.y1 + 10; _parent._parent._rotation = _parent._parent.rotation1 + ((10 * _parent._parent._xscale) / 100);Symbol 135 MovieClip Frame 42_parent._parent._x = _parent._parent.x1 + ((_parent._parent._xscale * 40) / 100); _parent._parent._y = _parent._parent.y1 + 10; _parent._parent._rotation = _parent._parent._rotation1 + ((20 * _parent._parent._xscale) / 100);Symbol 135 MovieClip Frame 44_parent._parent._x = _parent._parent.x1 - ((_parent._parent._xscale * 20) / 100); _parent._parent._y = _parent._parent.y1 - 10; _parent._parent._rotation = _parent._parent._rotation1 + ((10 * _parent._parent._xscale) / 100);Symbol 135 MovieClip Frame 45_parent._parent._x = _parent._parent.x1 - ((_parent._parent._xscale * 0) / 100); _parent._parent._y = _parent._parent.y1 - 10; _parent._parent._rotation = _parent._parent.rotation1;Symbol 135 MovieClip Frame 47gotoAndPlay ("streh");Symbol 135 MovieClip Frame 49if (_root.chlap.utok == 3) { _parent._parent.zaznam(_root.chlap.utok); _root.chlap.utok = 0; } _parent._parent._y = _parent._parent.y1 - 10;Symbol 135 MovieClip Frame 50_parent._parent._y = _parent._parent.y1 - 20;Symbol 135 MovieClip Frame 54_parent._parent._y = _parent._parent.y1 - 10;Symbol 135 MovieClip Frame 55_parent._parent._y = _parent._parent.y1;Symbol 135 MovieClip Frame 56gotoAndPlay ("streh");Symbol 135 MovieClip Frame 67stop();Symbol 136 MovieClip Frame 1stop();Symbol 152 MovieClip Frame 1stop();Symbol 153 MovieClip Frame 1stop();Symbol 153 MovieClip Frame 2prevFrame();Symbol 153 MovieClip Frame 7gotoAndStop ("streh");Symbol 160 MovieClip Frame 1stop();Symbol 160 MovieClip Frame 2stop();Symbol 160 MovieClip Frame 10gotoAndStop ("streh");Symbol 167 MovieClip Frame 1stop();Symbol 167 MovieClip Frame 11gotoAndStop ("streh");Symbol 175 MovieClip Frame 1stop();Symbol 175 MovieClip Frame 11gotoAndStop ("streh");Symbol 181 MovieClip Frame 1stop();Symbol 181 MovieClip Frame 11gotoAndStop ("streh");Symbol 182 MovieClip Frame 1stop();Symbol 193 MovieClip Frame 1stop();Symbol 198 MovieClip Frame 1stop();Symbol 199 MovieClip Frame 1stop();Symbol 199 MovieClip Frame 8gotoAndStop ("streh");Symbol 199 MovieClip Frame 24gotoAndStop ("streh");Symbol 199 MovieClip Frame 32_parent.zbran.zbran.gotoAndPlay("smrt");Symbol 199 MovieClip Frame 33stop();Symbol 199 MovieClip Frame 42_parent.zbran.zbran.gotoAndPlay("smrt"); stop();Symbol 199 MovieClip Frame 43stop();Symbol 199 MovieClip Frame 44stop();Symbol 199 MovieClip Frame 50gotoAndStop ("streh");Symbol 220 MovieClip Frame 1stop();Symbol 220 MovieClip Frame 2prevFrame();Symbol 220 MovieClip Frame 7gotoAndPlay ("streh");Symbol 220 MovieClip Frame 25gotoAndPlay ("streh");Symbol 220 MovieClip Frame 40gotoAndPlay ("streh");Symbol 220 MovieClip Frame 55gotoAndPlay ("streh");Symbol 220 MovieClip Frame 59if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 220 MovieClip Frame 62gotoAndPlay ("streh");Symbol 220 MovieClip Frame 66if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 220 MovieClip Frame 69gotoAndPlay ("streh");Symbol 220 MovieClip Frame 73if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }Symbol 220 MovieClip Frame 76gotoAndPlay ("streh");Symbol 220 MovieClip Frame 80Symbol 220 MovieClip Frame 83stop();Symbol 220 MovieClip Frame 87gotoAndStop ("streh");Symbol 242 MovieClip Frame 1stop();Symbol 242 MovieClip Frame 2prevFrame();Symbol 242 MovieClip Frame 7gotoAndPlay ("streh");Symbol 242 MovieClip Frame 24gotoAndPlay ("streh");Symbol 242 MovieClip Frame 38gotoAndPlay ("streh");Symbol 242 MovieClip Frame 52gotoAndPlay ("streh");Symbol 242 MovieClip Frame 56if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 242 MovieClip Frame 59gotoAndPlay ("streh");Symbol 242 MovieClip Frame 63if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 242 MovieClip Frame 66gotoAndPlay ("streh");Symbol 242 MovieClip Frame 70if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }Symbol 242 MovieClip Frame 73gotoAndPlay ("streh");Symbol 242 MovieClip Frame 77Symbol 242 MovieClip Frame 83gotoAndStop ("streh");Symbol 265 MovieClip Frame 1stop();Symbol 265 MovieClip Frame 2prevFrame();Symbol 265 MovieClip Frame 7gotoAndPlay ("streh");Symbol 265 MovieClip Frame 24gotoAndPlay ("streh");Symbol 265 MovieClip Frame 38gotoAndPlay ("streh");Symbol 265 MovieClip Frame 52gotoAndPlay ("streh");Symbol 265 MovieClip Frame 57if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 265 MovieClip Frame 59gotoAndPlay ("streh");Symbol 265 MovieClip Frame 64if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 265 MovieClip Frame 66gotoAndPlay ("streh");Symbol 265 MovieClip Frame 71if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }Symbol 265 MovieClip Frame 73gotoAndPlay ("streh");Symbol 265 MovieClip Frame 77Symbol 265 MovieClip Frame 83gotoAndStop ("streh");Symbol 299 MovieClip Frame 1stop();Symbol 299 MovieClip Frame 2prevFrame();Symbol 299 MovieClip Frame 7gotoAndPlay ("streh");Symbol 299 MovieClip Frame 24gotoAndPlay ("streh");Symbol 299 MovieClip Frame 38gotoAndPlay ("streh");Symbol 299 MovieClip Frame 52gotoAndPlay ("streh");Symbol 299 MovieClip Frame 56if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 299 MovieClip Frame 59gotoAndPlay ("streh");Symbol 299 MovieClip Frame 63if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 299 MovieClip Frame 66gotoAndPlay ("streh");Symbol 299 MovieClip Frame 70if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }Symbol 299 MovieClip Frame 73gotoAndPlay ("streh");Symbol 299 MovieClip Frame 77Symbol 299 MovieClip Frame 83gotoAndStop ("streh");Symbol 300 MovieClip Frame 1stop();Symbol 359 MovieClip Frame 1_parent._parent.smiZmenit = 1; _parent._parent.utok = 0; stop();Symbol 359 MovieClip Frame 2prevFrame();Symbol 359 MovieClip Frame 6if (_parent._parent.unika) { _parent._parent.unika = 0; _parent._parent.uder(_parent._parent.volbaUderu(3)); }Symbol 359 MovieClip Frame 7gotoAndPlay ("streh");Symbol 359 MovieClip Frame 12if (_parent._parent.unika) { _parent._parent.unika = 0; _parent._parent.uder(_parent._parent.volbaUderu(1)); }Symbol 359 MovieClip Frame 13gotoAndPlay ("streh");Symbol 359 MovieClip Frame 15_parent._parent.povoleni = false;Symbol 359 MovieClip Frame 16_parent._parent.vypad(_parent._parent.volbaUderu(3));Symbol 359 MovieClip Frame 20if (_parent._parent.rev < 1) { _parent._parent.smiZmenit = 1; } _root.chlap.ukazDoStrany();Symbol 359 MovieClip Frame 22_parent._parent.smiZmenit = 0; if (_parent._parent.rev > 0) { _parent._parent.uzJede = 1; }Symbol 359 MovieClip Frame 25_root.zvuky.tetiva.start(); _parent._parent.uzJede = 1;Symbol 359 MovieClip Frame 27_parent._parent.stret(1);Symbol 359 MovieClip Frame 31gotoAndPlay ("streh");Symbol 359 MovieClip Frame 35if (_parent._parent.rev < 1) { _parent._parent.smiZmenit = 1; } _root.chlap.ukazDoStrany();Symbol 359 MovieClip Frame 37_parent._parent.smiZmenit = 0; if (_parent._parent.rev > 0) { _parent._parent.uzJede = 1; }Symbol 359 MovieClip Frame 40_root.zvuky.tetiva.start(); _parent._parent.uzJede = 1;Symbol 359 MovieClip Frame 42_parent._parent.stret(3);Symbol 359 MovieClip Frame 46gotoAndPlay ("streh");Symbol 359 MovieClip Frame 50if (_parent._parent.rev < 1) { _parent._parent.smiZmenit = 1; } _root.chlap.ukazDoStrany();Symbol 359 MovieClip Frame 52_parent._parent.smiZmenit = 0; if (_parent._parent.rev > 0) { _parent._parent.uzJede = 1; }Symbol 359 MovieClip Frame 55_root.zvuky.tetiva.start(); _parent._parent.uzJede = 1;Symbol 359 MovieClip Frame 57_parent._parent.stret(2);Symbol 359 MovieClip Frame 61gotoAndPlay ("streh");Symbol 359 MovieClip Frame 66if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 359 MovieClip Frame 68if (!_parent._parent.unika) { gotoAndPlay ("streh"); }Symbol 359 MovieClip Frame 69_parent._parent.unika = 0; _parent._parent.uder(_parent._parent.volbaUderu(1));Symbol 359 MovieClip Frame 74if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }Symbol 359 MovieClip Frame 76gotoAndPlay ("streh");Symbol 359 MovieClip Frame 81if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }Symbol 359 MovieClip Frame 83gotoAndPlay ("streh");Symbol 359 MovieClip Frame 84Symbol 359 MovieClip Frame 85_parent._parent.povoleni = false;Symbol 359 MovieClip Frame 86if (_root.chlap.uzJede > 0) { prevFrame(); } else if (_root.chlap.smiChodit) { _parent._parent.vypad(_parent._parent.volbaUderu(2)); } else { _parent._parent.uder(_parent._parent.volbaUderu(2)); }Symbol 359 MovieClip Frame 91gotoAndPlay ("streh");Symbol 359 MovieClip Frame 96gotoAndStop ("streh");Symbol 359 MovieClip Frame 97Symbol 359 MovieClip Frame 98_parent._parent.neni = true; _parent._parent._rotation = _parent._parent.rotation1 - ((1 * _parent._parent._xscale) / 10); _parent._parent._y = _parent._parent.y1 + 10; _parent._parent.nohy.nohy.gotoAndPlay("smrt"); play();Symbol 359 MovieClip Frame 99_parent._parent._rotation = _parent._parent.rotation1 - ((2 * _parent._parent._xscale) / 10); _parent._parent._y = _parent._parent.y1 + 20; play();Symbol 359 MovieClip Frame 100_parent._parent._rotation = _parent._parent.rotation1 - ((6 * _parent._parent._xscale) / 10); _parent._parent._y = _parent._parent.y1 + 60; play();Symbol 359 MovieClip Frame 101_parent._parent._rotation = _parent._parent.rotation1 - ((12 * _parent._parent._xscale) / 10); _parent._parent._y = _parent._parent.y1 + 110; play();Symbol 359 MovieClip Frame 102play();Symbol 359 MovieClip Frame 103play();Symbol 359 MovieClip Frame 110_parent._parent.coPoSmrti();Symbol 359 MovieClip Frame 114_parent._parent.hlava.gotoAndStop("streh"); gotoAndStop ("streh");Symbol 360 MovieClip Frame 1stop();Symbol 361 MovieClip Frame 1function volbaUderu(odkud) { var _local2 = odkud; var _local3 = _parent; if (((_root.lekce == 1) || (_root.lekce == 2)) || (_root.lekce == 6)) { return(0); } var _local1; if (_local2 == 3) { _local1 = random(uder3 + (_local3.chlap.chodil * 2)); _local3.chlap.chodil = 0; } if ((_local2 == 1) || (_local2 == 2)) { _local1 = random(uder2); } if (!_local2) { _local1 = random(uder3 + (_local3.chlap.chodil * 2)); _local3.chlap.chodil = 0; } if (_local1 >= uder2) { return(3); } if ((_local1 >= uder1) && (_local2 != 3)) { return(2); } return(1); } function uder(jakej) { var _local2 = jakej; if (!_local2) { return(0); } if (_root.chlap.neni) { return(0); } smiZmenit = 0; var _local1 = rychlost; if (((_local2 > 0) && (_local1 > 1)) && (random(100) < agrese)) { _local1 = _local1 - 2; if (_local1 < 1) { _local1 = 1; } rev = 1; hlava.drzka.drzka.gotoAndPlay("rev"); _root.zvuky["rev" + pohlavi].start(); } else { rev = 0; } switch (_local2) { case 1 : kam = "strecha" + _local1; break; case 2 : kam = "bejk" + _local1; break; case 3 : kam = "trpaslik" + _local1; break; case -1 : kam = "strechaKryt"; break; case -2 : kam = "bejkKryt"; break; case -3 : kam = "trpKryt"; break; case 7 : kam = "povol"; } _x = x1; _y = y1; utok = _local2; poslUtok = _local2; ruce.ruce.gotoAndPlay(kam); zbran.zbran.gotoAndPlay(kam); return(undefined); } function ukrok(smer) { var _local1 = smer; var _local2 = _parent; _x = (_x + (_local1 * 20)); _root.zvuky.krok.start(); nohy.nohy.gotoAndPlay("ukrok"); krokSmer = _local1; if ((_local1 * _xscale) > 0) { obratSe(); } smiChodit = 0; if ((_xscale * _local1) > 0) { _local2.chlap.stopy.gotoAndPlay("UkrokVpravo"); } if ((_xscale * _local1) < 0) { _local2.chlap.stopy.gotoAndPlay("UkrokVlevo"); } _local2.chlap.smiChodit = -1; } function unik(smer) { var _local1 = smer; var _local2 = _parent; unika = 0; _root.zvuky.krok.start(); if (_local1 == 0) { unika = 1; nohy.nohy.gotoAndPlay("couvnuti"); ruce.ruce.gotoAndPlay("couvnuti"); zbran.zbran.gotoAndPlay("couvnuti"); smiChodit = 0; return(0); } unika = 1; ruce.ruce.gotoAndPlay("trpKryt"); zbran.zbran.gotoAndPlay("unik"); nohy.nohy.gotoAndPlay("unik"); krokSmer = _local1; smiChodit = 0; if ((_xscale * _local1) > 0) { _local2.chlap.stopy.gotoAndPlay("UkrokVpravo"); } if ((_xscale * _local1) < 0) { _local2.chlap.stopy.gotoAndPlay("UkrokVlevo"); } _local2.chlap.smiChodit = -1; return(undefined); } function vypad(kolik) { smiChodit = 0; nohy.nohy.gotoAndPlay("vypad" + rychlost); if (kolik) { uder(kolik); } } function kryt(kolik) { uder(-kolik); } function povol(kolik) { this.povoleni = true; uder(-kolik); } function doStrehu() { gotoAndPlay ("streh"); } function obratSe() { var _local1 = _parent; _xscale = (_xscale * -1); zraneni._xscale = zraneni._xscale * -1; _local1.chlap._x = _local1.chlap._x + ((_local1.chlap._xscale * 2) / 10); _local1.chlap._xscale = _local1.chlap._xscale * -1; if (_local1.chlap._xscale < 1) { _local1.chlap._x = _local1.chlap._x - 20; _local1.sipky._x = _local1.sipky._x - 20; } else { _local1.chlap._x = _local1.chlap._x + 20; _local1.sipky._x = _local1.sipky._x + 20; } _local1.chlap.zraneni._xscale = _local1.chlap.zraneni._xscale * -1; _local1.sipky.gotoAndPlay(2); _local1.sipky._xscale = _local1.sipky._xscale * -1; } function posunSe(x, y) { _x = (_x + x); _y = (_y + y); } function silaUderu(typ) { var _local1 = sila + mec; var _local2 = Math.floor(_local1 / 4); if (typ == 1) { _local1 = _local1 + _local2; } else if (typ > 2) { _local1 = _local1 - _local2; } if (rev > 0) { _local1 = _local1 * 3; } return(_local1); } function nastav(typ) { var _local2 = typ; var _local3 = _parent; var _local1 = _root.chlapi[_local2]; jmeno = _local1.jmeno; pohlavi = _local1.pohlavi; this.typ = _local2; uniky = _local1.uniky; agrese = _local1.agrese; _local3.pult.stupnice2.jmeno = this.jmeno; maxZiv = _local1.zivotu; zivotu = _local1.zivotu; _local3.pult.stupnice2.nastav(20); akce = _local1.akce; rychlost = _local1.rychlost; if ((_root.obtiznost < 2) && (rychlost > 1)) { rychlost--; } reakce = _local1.reakce; sila = _local1.sila; obrana = _local1.obrana; zbroj = _local1.zbroj; chuze = _local1.chuze; oblek = _local1.oblek; uder1 = _local1.udery[1]; uder2 = uder1 + _local1.udery[2]; uder3 = uder2 + _local1.udery[3]; mec = _local1.mec; souprava = 1; oblikni(_local2); neni = 0; smiChodit = 1; smiZmenit = 1; _local3.sipky._visible = _root.kruh; gotoAndPlay (1); } function oblikni(typ) { var _local1; var h2; var h3; var _local3; var r1; var _local2; var neco; _local1 = 1; while (_local1 < 5) { zbroj[_local1] = 0; _local1++; } neco = _root.obleky[typ]; _local1 = neco[0]; h2 = neco[1]; h3 = neco[2]; _local3 = neco[3]; r1 = neco[4]; _local2 = neco[5]; if (h2 == 5) { zbroj[1] = zbroj[1] + 1; } if (h2 == 6) { zbroj[1] = zbroj[1] + 3; } if (h3 == 2) { zbroj[1] = zbroj[1] + 1; } if (h3 == 3) { zbroj[1] = zbroj[1] + 4; } if (h3 == 4) { zbroj[1] = zbroj[1] + 2; } if (_local3 == 5) { zbroj[2] = zbroj[2] + 2; zbroj[3] = zbroj[3] + 1; } if (_local3 == 6) { zbroj[2] = zbroj[2] + 3; zbroj[3] = zbroj[3] + 2; } if (_local3 == 7) { zbroj[2] = zbroj[2] + 4; zbroj[3] = zbroj[3] + 2; } if (_local3 == 9) { zbroj[2] = zbroj[2] + 3; zbroj[3] = zbroj[3] + 1; } if ((_local3 == 4) && (r1 == 4)) { zbroj[2] = zbroj[2] + 3; zbroj[3] = zbroj[3] + 2; } if ((_local3 == 4) && (r1 == 5)) { zbroj[2] = zbroj[2] + 4; zbroj[3] = zbroj[3] + 2; } if (r1 == 4) { zbroj[2] = zbroj[2] + 2; } if (r1 == 5) { zbroj[2] = zbroj[2] + 3; } if ((_local2 == 10) && (r1 == 4)) { zbroj[3] = zbroj[3] + 3; } if (_local2 == 4) { zbroj[3] = zbroj[3] + 2; } if ((_local2 > 4) && (_local2 < 9)) { zbroj[3] = zbroj[3] + 1; } if (_local2 <= 4) { nohy.nohy.vzadu._visible = false; } else { nohy.nohy.vzadu._visible = true; } hlava.drzka.gotoAndStop(_local1); hlava.vlasy.gotoAndStop(h2); hlava.pokryvka.gotoAndStop(h3); telo.telo.gotoAndStop(_local3); ruce.gotoAndStop(r1); nohy.nohy.leva.gotoAndStop(_local2); nohy.nohy.prava.gotoAndStop(_local2); } function zaznam(uder) { hist[histStav] = uder; histStav++; if (histStav >= hist.length) { histStav = 0; } } function stret(kolik) { var _local1 = _parent; uzJede = 0; if (utok == 0) { return(0); } if (_local1.chlap.utok != (-utok)) { _root.zvuky.naraz2.start(); _local1.chlap.zranSe(silaUderu(kolik) - _local1.chlap.zbroj[kolik]); } else { var _local2 = random(3) + 1; _root.zvuky["brink" + _local2].start(); } utok = 0; return(undefined); } function nebezpeci() { var _local1; _local1 = _parent.chlap.utok; if (_local1 < 0) { _local1 = 0; } return(_local1); } function zranSe(kolik, odkud) { var _local1 = kolik; var _local2 = _root; smiZmenit = 0; if (_local2.lekce) { _local1 = 0; } if (_local1 > 0) { zivotu = zivotu - _local1; } if (odkud == 1) { hlava.gotoAndPlay("krc"); } else { hlava.gotoAndPlay("zran"); } telo.gotoAndPlay("zran"); if ((!uzJede) || (zivotu <= 0)) { ruce.ruce.gotoAndPlay("zran"); zbran.zbran.gotoAndPlay("zran"); uzJede = 0; } if (!_local2.lekce) { zraneni.cislo = _local1; zraneni.play(); } _local2.pult.stupnice2.nastav(Math.ceil((zivotu * 20) / maxZiv)); if (zivotu <= 0) { zivotu = 0; smrt(odkud); } else { _local2.zvuky["uu" + pohlavi].start(); } coPoZraneni(); } function smrt(odkud) { var _local1 = _root; _parent.sipky._visible = false; neni = true; if (_local1.chlap.souper == this) { _local1.chlap.souper = 0; } if (!_local1.naostro) { odkud = 0; } switch (odkud) { case 1 : _local1.zvuky["uu" + pohlavi].start(); hlava.gotoAndPlay("pryc1"); return; case 2 : hlava.gotoAndPlay("pryc2"); return; default : _local1.zvuky["chcip" + pohlavi].start(); zbran.zbran.gotoAndPlay("smrt"); hlava.gotoAndPlay("smrt"); } } function coPoSetkani() { var _local1 = _root; if (_local1.lekce) { _local1.kecy._visible = true; _local1.pult.stupnice1._visible = false; _local1.pult.stupnice2._visible = false; return(0); } _local1.kecy._visible = false; _local1.pult.stupnice1._visible = true; _local1.pult.stupnice2._visible = true; if ((_local1.tma == 2) && (typ == _local1.i0)) { zivotu = _local1.zustaloZivotu; } if (_local1.tma == 1) { _local1.cerna = new Color(this); _local1.cerna.setRGB(0); _local1.pult.stupnice2._visible = false; } else { _local1.pult.stupnice2._visible = true; } delete _local1.cerna; return(undefined); } function coPoZraneni() { var _local1 = _root; if ((_local1.tma == 1) && (zivotu <= (maxZiv / 2))) { delete _local1.cerna; neni = 1; _local1.zustaloZivotu = zivotu + 1; _local1.posunDej(1); } } function coPoSmrti() { var _local2 = _root; var _local1; _local2.skore = _local2.skore + ((_local2.protihrac * 100) + _local2.chlap.zivotu); _local1 = 1; switch (_local2.dej) { case 4 : _local2.porazen[this.typ] = 1; do { if (_local2.porazen[_local1]) { _local1++; } else { break; } } while (_local1 < 5); if (_local1 == 5) { _local2.posunDej(2); } else { _local2.posunDej(0); } return; case 45 : _local2.posunDej(-10); return; case 89 : _local2.posunDej(1); return; default : _local2.posunDej(1); } } this.onEnterFrame = function () { if (neni) { return(0); } var _local3; var _local1; var vec; var vec2; var _local2; if ((!krokSmer) && (_parent.chlap.smiChodit < 0)) { _parent.chlap.smiChodit = 1; } _parent.prostredi.stranou(krokSmer * 30); _local2 = nebezpeci(); if (smiZmenit && (_local2)) { _local3 = obrana[_local2] / 9; r = obrana[_local2]; _local1 = 0; while (_local1 < hist.length) { if (hist[_local1] && (hist[_local1] != _local2)) { r = r - _local3; } if (hist[_local1] && (hist[_local1] == _local2)) { r = r + (_local3 * 3); } _local1++; } if (_local2 == poslUtok) { r = r + (_local3 * 2); } r = Math.round(r); vec = random(100); if (vec < r) { vec2 = random(100); if (vec2 < uniky) { if (_local2 < 3) { unik(_xscale / 100); } if (_local2 == 3) { unik(0); } } else { vec3 = random(100); if ((_local2 < 4) && (vec3 < reakce)) { povol(_local2); } else { kryt(_local2); } } return(0); } } cas++; if (cas >= (30 - akce)) { cas = 0; _x = (_x + ((x1 - _x) / 2)); _y = (_y + ((y1 - _y) / 2)); _rotation = rotation1; if (rev < 1) { hlava.drzka.drzka.gotoAndStop("streh"); } vec = random(100); u = random(2); if (((vec > 0) && (vec <= chuze)) && (utok < 1)) { if (u) { ukrok(-1); } else { ukrok(1); } } if ((smiZmenit && (vec > 65)) && (utok < 1)) { v = volbaUderu(0); u = random(2); if ((smiChodit > 0) && (u)) { vypad(v); } else { uder(v); } } } return(undefined); }; hist = new Array(4); coPoSetkani(); _root.pult.stupnice2.nastav(Math.round((zivotu * 20) / maxZiv));Symbol 361 MovieClip Frame 2oblikni(typ); _root.pult.stupnice2.nastav(20); stop();Symbol 361 MovieClip Frame 3_rotation = rotation1; _y = y1; _visible = false; stop();Symbol 364 MovieClip Frame 1function nastav(typ0, barva0) { typ = typ0; barva = barva0; } chlap._visible = false;Symbol 364 MovieClip Frame 2chlap._visible = true; chlap.oblikni(typ); chlap.jmeno = _root.chlapi[typ].jmeno; chlap.neni = 1; var t; switch (barva) { case 2 : meno.textColor = 10027008 /* 0x990000 */; break; case 3 : meno.textColor = 13056; break; case 4 : meno.textColor = 6710886 /* 0x666666 */; break; default : meno.textColor = 0; } stop();Symbol 364 MovieClip Frame 3stop();Symbol 438 MovieClip Frame 2_root.dej = _currentframe; stop();Symbol 438 MovieClip Frame 3_root.chlap.zbroj[1] = 2; _root.chlap.zbroj[2] = 2; _root.chlap.zbroj[3] = 1; _root.leku = 1; _root.tma = 1;Symbol 438 MovieClip Frame 6_root.naostro = 1; _root.dej = _currentframe; _root.chlap.lecba(); r = random(3); switch (r) { case 0 : _root.i0 = 7; break; case 1 : _root.i0 = 8; break; default : _root.i0 = 10; } _root.boj(_root.i0, "skaly");Symbol 438 MovieClip Frame 7_root.tma = 2;Symbol 438 MovieClip Frame 8Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 8onClipEvent (enterFrame) { nastav(7, 2); }Instance of Symbol 364 MovieClip "ikonka2" in Symbol 438 MovieClip Frame 8onClipEvent (enterFrame) { nastav(8, 2); }Instance of Symbol 364 MovieClip "ikonka3" in Symbol 438 MovieClip Frame 8onClipEvent (enterFrame) { nastav(10, 2); }Symbol 438 MovieClip Frame 9switch (_root.volbaNepritele) { case 7 : _root.i1 = 8; _root.i2 = 10; break; case 8 : _root.i1 = 7; _root.i2 = 10; break; default : _root.i1 = 7; _root.i2 = 8; }Symbol 438 MovieClip Frame 12_root.naostro = 1; _root.dej = _currentframe; _root.boj(_root.volbaNepritele, "krcma");Symbol 438 MovieClip Frame 13if (_root.volbaNepritele != _root.i0) { gotoAndStop ("soubojSpatne"); } else { gotoAndStop ("soubojSpravne"); }Symbol 438 MovieClip Frame 14_root.spravnaVolba = 1; _root.chlap.mec = 6;Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 15onClipEvent (enterFrame) { nastav(_root.i1, 2); }Instance of Symbol 364 MovieClip "ikonka2" in Symbol 438 MovieClip Frame 16onClipEvent (enterFrame) { nastav(_root.i2, 3); }Symbol 438 MovieClip Frame 19gotoAndStop ("soubojKonec");Symbol 438 MovieClip Frame 20_root.spravnaVolba = 0;Symbol 438 MovieClip Frame 21_root.naostro = 1; _root.dej = _currentframe; _root.boj(_root.i1, "krcma");Symbol 438 MovieClip Frame 23_root.naostro = 1; _root.dej = _currentframe; _root.boj(_root.i2, "krcma");Symbol 438 MovieClip Frame 25_root.tma = 0;Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 28onClipEvent (enterFrame) { nastav(12, 2); }Symbol 438 MovieClip Frame 31if (!_root.spravnaVolba) { gotoAndStop ("mistr"); } else { nextFrame(); }Symbol 438 MovieClip Frame 33_root.naostro = 1; _root.dej = _currentframe; _root.chlap.lecba(); _root.boj(_root.i1, "ves");Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 34onClipEvent (enterFrame) { nastav(_root.i2, 2); }Symbol 438 MovieClip Frame 35_root.naostro = 1; _root.dej = _currentframe; _root.boj(_root.i2, "ves");Symbol 438 MovieClip Frame 37_root.dej = _currentframe;Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 37onClipEvent (enterFrame) { nastav(12, 2); }Symbol 438 MovieClip Frame 42_root.naostro = 0; _root.dej = _currentframe; _root.chlap.lecba(); _root.boj(12, "nadvori");Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 43onClipEvent (enterFrame) { nastav(12, 2); }Symbol 438 MovieClip Frame 44_root.chlap.zbroj[2] = 4; _root.chlap.zbroj[3] = 2;Symbol 438 MovieClip Frame 45gotoAndStop ("sidlo");Symbol 438 MovieClip Frame 50_root.naostro = 1; _root.dej = _currentframe; _root.chlap.lecba(); _root.boj(11, "zahrada");Symbol 438 MovieClip Frame 52_root.naostro = 1; _root.dej = _currentframe; _root.boj(9, "zahrada");Symbol 438 MovieClip Frame 53_root.chlap.zbroj[2] = 4; _root.chlap.zbroj[3] = 2;Symbol 438 MovieClip Frame 55_root.naostro = 1; _root.dej = _currentframe; _root.chlap.lecba(); _root.boj(13, "ujeskyne");Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 59onClipEvent (enterFrame) { nastav(15, 2); }Instance of Symbol 364 MovieClip "ikonka2" in Symbol 438 MovieClip Frame 61onClipEvent (enterFrame) { nastav(14, 3); }Symbol 438 MovieClip Frame 63_root.naostro = 1; _root.dej = _currentframe; _root.boj(14, "jeskyne");Symbol 438 MovieClip Frame 65_root.naostro = 1; _root.dej = _currentframe; _root.boj(15, "jeskyne");Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 68onClipEvent (enterFrame) { nastav(5, 2); }Symbol 448 MovieClip Frame 7_parent.play();Symbol 448 MovieClip Frame 22stop();Symbol 458 Buttonon (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(1); }Symbol 459 Buttonon (rollOver) { gotoAndStop (3); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(2); }Symbol 460 Buttonon (rollOver) { gotoAndStop (4); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(3); }Symbol 461 Buttonon (rollOver) { gotoAndStop (5); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(4); }Symbol 462 Buttonon (rollOver) { gotoAndStop (6); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(5); }Symbol 463 Buttonon (rollOver) { gotoAndStop (7); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(6); }Symbol 464 Buttonon (rollOver) { gotoAndStop (9); } on (rollOut) { gotoAndStop (1); } on (release) { getURL ((("http://www.arcadetown.com/index.asp?gameid=schoolofsword2&aid=" + GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }Symbol 465 Buttonon (rollOver) { gotoAndStop (8); } on (rollOut) { gotoAndStop (1); } on (release) { getURL ("http://www.arcadetown.com/schoolofsword2/view_high_scores.asp", "_blank"); }Symbol 466 MovieClip Frame 1function GetUrlParam(strUrl, strParam) { var _local3 = strUrl.toLowerCase(); var _local1 = _local3.indexOf(strParam); var nParamLen = strParam.length; if (_local1 > 0) { var nNumChars; var _local2 = _local3.indexOf("&", _local1 + nParamLen); if (_local2 > 0) { nNumChars = _local2 - _local1; } else { nNumChars = strUrl.length - _local1; } return(strUrl.substr(_local1 + nParamLen, nNumChars)); } return(""); } stop();Symbol 472 Buttonon (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { var v = kod(retezec); if (v > 1) { _root.dej = v; _root.lekce = 0; _root.skore = 0; _root.play(); } _parent.play(); }Symbol 473 MovieClip Frame 1function kod(s) { var _local1; switch (s) { case "whereishe" : _local1 = 36; break; case "intomountains" : _local1 = 52; break; default : _local1 = 1; } return(_local1); } stop();Symbol 474 Buttonon (release) { _parent.play(); }Symbol 478 Buttonon (release) { _parent.nextFrame(); }Symbol 479 MovieClip Frame 1stop();Symbol 487 MovieClip Frame 1stop();Symbol 490 Buttonon (release) { gotoAndStop (2); }Symbol 492 Buttonon (release) { gotoAndStop (1); }Symbol 493 MovieClip Frame 1_root.obtiznost = 1; stop();Symbol 493 MovieClip Frame 2_root.obtiznost = 2;Symbol 496 Buttonon (release) { gotoAndStop (2); }Symbol 498 Buttonon (release) { gotoAndStop (1); }Symbol 499 MovieClip Frame 1_root.kruh = 1; stop();Symbol 499 MovieClip Frame 2_root.kruh = 0;Symbol 502 Buttonon (release) { gotoAndStop (2); }Symbol 504 Buttonon (release) { gotoAndStop (1); }Symbol 505 MovieClip Frame 1_root._highquality = 1; stop();Symbol 505 MovieClip Frame 2_root._highquality = 0;Symbol 507 MovieClip Frame 1soup.gotoAndStop(_root.obtiznost); if (!_root.kruh) { zam.gotoAndStop(2); } kva.gotoAndStop(2 - _root._highquality); stop();Symbol 509 Buttonon (release) { ptak.play(); getURL ("http://www.thunderbird.cz/", "_blank"); }Symbol 515 MovieClip Frame 1stop();Symbol 516 MovieClip Frame 1stop();Symbol 524 MovieClip Frame 1function vodjed(kolik) { gotoAndPlay ("pryc"); volba = kolik; } stop();Symbol 524 MovieClip Frame 7stop();Symbol 524 MovieClip Frame 13gotoAndPlay("L" + volba);Symbol 524 MovieClip Frame 14Symbol 524 MovieClip Frame 15getURL ("http://www.arcadetown.com/schoolofsword/game.asp");Symbol 524 MovieClip Frame 16_root.lekce = 0;Symbol 524 MovieClip Frame 17_root.skore = 0; _parent._parent.play(); stop();Symbol 524 MovieClip Frame 21stop();Symbol 524 MovieClip Frame 24gotoAndPlay ("sem");Symbol 524 MovieClip Frame 28stop();Symbol 524 MovieClip Frame 31gotoAndPlay ("sem");Symbol 524 MovieClip Frame 35stop();Symbol 524 MovieClip Frame 38gotoAndPlay ("sem");Symbol 524 MovieClip Frame 42stop();Symbol 524 MovieClip Frame 45gotoAndPlay ("sem");Symbol 550 MovieClip Frame 6stop();Symbol 551 MovieClip Frame 2stop();Symbol 551 MovieClip Frame 41menu.gotoAndPlay("sem");Symbol 551 MovieClip Frame 42stop();Symbol 552 Buttonon (release) { gotoAndStop ("off"); }Symbol 554 Buttonon (release) { _root.ticho = 0; _root.hudboHraj(_root.zvukPozadi.s); gotoAndStop ("on"); }Symbol 555 MovieClip Frame 33stop();Symbol 555 MovieClip Frame 34_root.zvukPozadi.stop(); _root.ticho = 1;Symbol 557 Buttonon (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { _root.dej = 0; _root.chlap._visible = false; _root.chlap1._visible = false; _parent.intro._visible = true; _parent.naMenu = 1; _parent.play(); }Symbol 561 MovieClip Frame 1stop();Symbol 568 Buttonon (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { var p = playerName.text; if (!p.length) { p = "Unknown Hero"; } var strOut = ((p + "|") + _root.skore); _root.skore = 0; var strOut2 = _root.EncrpytString(strOut); getURL ("http://www.arcadetown.com/schoolofsword2/hs.asp?" + strOut2, "_blank"); _root.gotoAndStop("zac"); }Symbol 569 Buttonon (rollOver) { gotoAndStop (3); } on (rollOut) { gotoAndStop (1); } on (release) { _root.gotoAndStop("zac"); }Symbol 572 MovieClip Frame 1function kod(s) { var _local1; switch (s) { case "whereishe" : _local1 = 36; break; case "intomountains" : _local1 = 52; break; default : _local1 = 1; } return(_local1); } stop();Symbol 592 MovieClip Frame 1stop();Symbol 592 MovieClip Frame 6stop();Symbol 602 MovieClip Frame 1stop();Symbol 603 MovieClip Frame 2dvere1.gotoAndStop("bezDveri"); dvere3.gotoAndStop("nahore"); var x; x = 1; while (x < 6) { this["okno" + x].gotoAndStop("nahore"); this["stit" + x].gotoAndStop(x); x++; } okno6.gotoAndStop("bezDveri"); stop();Symbol 619 MovieClip Frame 2dvere1.gotoAndStop("bezDveri"); dvere3.gotoAndStop("nahore"); var x; x = 1; while (x < 4) { this["okno" + x].gotoAndStop("nahore"); x++; } stop();Symbol 640 MovieClip Frame 2dvere1.gotoAndStop("bezDveri"); dvere3.gotoAndStop("nahore"); var x; x = 1; while (x < 4) { this["okno" + x].gotoAndStop("nahore"); x++; } stop();Symbol 683 MovieClip Frame 1stop();Symbol 684 MovieClip Frame 1function stranou(kolik) { objekt._x = objekt._x - kolik; objekt2._x = objekt2._x - kolik; nepres = 3; if (objekt._x > (-nepres)) { objekt2._x = objekt._x; objekt._x = (objekt._x - objekt._width) + nepres; } else if (_parent._width > ((objekt._x + objekt._width) - nepres)) { objekt2._x = objekt._x; objekt._x = objekt._x + (objekt._width - nepres); } } function otoc(kolik) { var _local2 = _parent; kousek = Math.round(kolik / 28); zbyvaSnimku = 7; var _local1; _local1 = 1; while (_local1 <= _local2.nepratel) { _local2["chlap" + _local1].ukrok(0); _local1++; } } this.onEnterFrame = function () { var _local1 = _parent; if (zbyvaSnimku) { stranou(kousek * zbyvaSnimku); zbyvaSnimku--; if (zbyvaSnimku < 4) { _local1.chlap.smiZmenit = 1; } if (zbyvaSnimku < 2) { } if ((zbyvaSnimku < 2) && (_local1.chlap.souper.smiChodit < 0)) { _local1.chlap.souper.smiChodit = 1; } } }; stop();Symbol 684 MovieClip Frame 3objekt.gotoAndStop(nahraj); objekt2.gotoAndStop(nahraj);Symbol 684 MovieClip Frame 6Symbol 684 MovieClip Frame 7Symbol 684 MovieClip Frame 9_parent.play();Symbol 684 MovieClip Frame 10objekt2._x = objekt._x + objekt._width; objekt2._y = objekt._y; objekt._xscale = 400; objekt._yscale = 400; objekt2._xscale = objekt._xscale; objekt2._yscale = objekt._yscale; stop();Symbol 687 MovieClip Frame 1stop();Symbol 688 MovieClip Frame 1Symbol 688 MovieClip Frame 2sipky.gotoAndPlay(2);Symbol 688 MovieClip Frame 28stop();Symbol 690 MovieClip Frame 1stop();Symbol 699 MovieClip Frame 1function nastav(p) { gotoAndStop(20 - p); } stop();Symbol 700 Buttonon (release) { _root.chlap.zivotu = _root.chlap.maxZiv; _root.leku--; _parent.stupnice1.nastav(19); _root.zvuky.naraz2.start(); if (_root.chlap.leku <= 0) { this._visible = 0; } }Symbol 701 MovieClip Frame 1stop();Instance of Symbol 699 MovieClip "stupnice1" in Symbol 702 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 699 MovieClip "stupnice2" in Symbol 702 MovieClip Frame 1onClipEvent (load) { }Symbol 702 MovieClip Frame 6if (_root.leku > 0) { lek._visible = true; } else { lek._visible = false; } stop();Symbol 706 MovieClip Frame 1_parent.krokSmer = 0; _parent.smiZmenit = 1; stop();Symbol 706 MovieClip Frame 2prevFrame();Symbol 706 MovieClip Frame 5if (_parent.smiChodit == 0) { if (_parent.unika && ((_parent.souper.utok == 1) || (_parent.souper.utok == 2))) { _parent.souper.utok = 0; } _parent._parent.prostredi.otoc((300 * _parent._xscale) / 100); _parent.souper._x = _parent.souper._x - ((20 * _parent.souper._xscale) / 100); }Symbol 706 MovieClip Frame 6Symbol 706 MovieClip Frame 9gotoAndPlay ("streh");Symbol 706 MovieClip Frame 11if (_parent.smiChodit == 0) { if (_parent.unika && (_parent.souper.utok == 1)) { _parent.souper.utok = 0; } _parent._parent.prostredi.otoc((-300 * _parent._xscale) / 100); _parent.souper._x = _parent.souper._x + ((20 * _parent.souper._xscale) / 100); }Symbol 706 MovieClip Frame 12Symbol 706 MovieClip Frame 15gotoAndPlay ("streh");Symbol 706 MovieClip Frame 17if (_parent.unika && (_parent.souper.utok == 3)) { _parent.souper.utok = 0; }Symbol 706 MovieClip Frame 20_parent.smiChodit = 1; _parent.smiZmenit = 1;Symbol 706 MovieClip Frame 21gotoAndPlay ("streh");Symbol 710 MovieClip Frame 1stop();Symbol 733 MovieClip Frame 1_parent.smiZmenit = 1; _parent.utok = 0; _parent.ukazDoStrany(); stop();Symbol 733 MovieClip Frame 2prevFrame();Symbol 733 MovieClip Frame 3prevFrame();Symbol 733 MovieClip Frame 6_parent.smiZmenit = 1;Symbol 733 MovieClip Frame 7if (_parent.povoleni) { gotoAndPlay ("povol"); }Symbol 733 MovieClip Frame 10if (_parent.souper.utok == 0) { gotoAndPlay ("streh"); }Symbol 733 MovieClip Frame 13gotoAndPlay ("streh");Symbol 733 MovieClip Frame 16_parent.smiZmenit = 1;Symbol 733 MovieClip Frame 20if (_parent.souper.utok == 0) { gotoAndPlay ("streh"); }Symbol 733 MovieClip Frame 23gotoAndPlay ("streh");Symbol 733 MovieClip Frame 26_parent.smiZmenit = 1;Symbol 733 MovieClip Frame 27if (_parent.povoleni) { gotoAndPlay ("povol"); }Symbol 733 MovieClip Frame 30if (_parent.souper.utok == 0) { gotoAndPlay ("streh"); }Symbol 733 MovieClip Frame 33gotoAndPlay ("streh");Symbol 733 MovieClip Frame 36play(); _parent.smiZmenit = 0; if (!_parent.utokyDoPrazdna()) { _parent.utok = 1; }Symbol 733 MovieClip Frame 40_root.zvuky.tetiva.start();Symbol 733 MovieClip Frame 41Symbol 733 MovieClip Frame 42_parent.stret(1);Symbol 733 MovieClip Frame 46_parent.utok = 0; gotoAndPlay ("streh");Symbol 733 MovieClip Frame 50play(); _parent.smiZmenit = 0; if (!_parent.utokyDoPrazdna()) { _parent.utok = 2; }Symbol 733 MovieClip Frame 54_root.zvuky.tetiva.start();Symbol 733 MovieClip Frame 55Symbol 733 MovieClip Frame 56_parent.stret(2);Symbol 733 MovieClip Frame 60_parent.utok = 0; gotoAndPlay ("streh");Symbol 733 MovieClip Frame 64play(); _parent.smiZmenit = 0; if (!_parent.utokyDoPrazdna()) { _parent.utok = 3; }Symbol 733 MovieClip Frame 68_root.zvuky.tetiva.start();Symbol 733 MovieClip Frame 69Symbol 733 MovieClip Frame 70_parent.stret(3);Symbol 733 MovieClip Frame 74_parent.utok = 0; gotoAndPlay ("streh");Symbol 733 MovieClip Frame 79Symbol 733 MovieClip Frame 82_parent.vypad(_parent.povoleni); _parent.povoleni = 0;Symbol 733 MovieClip Frame 83Symbol 733 MovieClip Frame 88gotoAndStop ("streh");Symbol 734 MovieClip Frame 1function ukazDoStrany() { var _local1 = _root; var _local2 = 0; if ((_local1._ymouse > 110) && (_local1._xmouse < this._x)) { _local2 = -1; } if ((_local1._ymouse > 110) && (_local1._xmouse >= this._x)) { _local2 = -2; } if (leva.hitTest(_local1._xmouse, _local1._xmouse, true)) { _local2 = 3; } if (prava.hitTest(_local1._xmouse, _local1._xmouse, true)) { _local2 = 2; } if (horni.hitTest(_local1._xmouse, _local1._xmouse, true)) { _local2 = 1; } if ((_local2 >= 0) && (!neklikat)) { _local1.sipky.sipky.gotoAndStop(_local2 + 1); } else { _local1.sipky.sipky.gotoAndStop(1); } if (smiZmenit && (nebezpeci(_local2))) { uder(-_local2); } else if (smiZmenit && (zbran._currentframe < 34)) { utok = 0; if (_local2 == 2) { zbran._rotation = 30; } if (_local2 == 3) { zbran._rotation = -30; } if (_local2 < 2) { zbran._rotation = 0; } } if (cekejNaChuzi) { _local1.sipkaL._visible = false; _local1.sipkaP._visible = false; } else { _local1.sipkaL._visible = true; _local1.sipkaP._visible = true; } if (_local2 > -1) { _local1.sipkaL.gotoAndStop(1); _local1.sipkaP.gotoAndStop(1); } if (_local2 == -1) { _local1.sipkaL.gotoAndStop(2); _local1.sipkaP.gotoAndStop(1); } if (_local2 == -2) { _local1.sipkaL.gotoAndStop(1); _local1.sipkaP.gotoAndStop(2); } } function zpracujKlavesy() { if ((!smiZmenit) || (neni)) { return(0); } stisk = 0; var doleva; var _local3; var _local1; var _local2; if (_xscale > 0) { doleva = 37; _local3 = 39; _local1 = 65; _local2 = 83; } else { doleva = 39; _local3 = 37; _local1 = 65; _local2 = 83; } if ((((mys < 0) || (Key.isDown(_local1))) || (Key.isDown(_local2))) && (!cekejNaChuzi)) { if (((mys == -1) || (Key.isDown(_local1))) && (smiChodit != 0)) { smiChodit = 0; smiZmenit = 0; cekejNaChuzi = 20; ukazDoStrany(); chodil = 1; if (souper.utok > 0) { unika = 1; } else { unika = 0; } souper.smiChodit = -1; if (_xscale > 0) { stopy.gotoAndPlay("ukrokVlevo"); } else { stopy.gotoAndPlay("ukrokVpravo"); } krokSmer = -1; mys = 0; stisk = -1; } if (((mys == -2) || (Key.isDown(_local2))) && (smiChodit != 0)) { smiChodit = 0; smiZmenit = 0; cekejNaChuzi = 20; ukazDoStrany(); chodil = 1; if (souper.utok > 0) { unika = 1; } else { unika = 0; } souper.smiChodit = -1; if (_xscale > 0) { stopy.gotoAndPlay("ukrokVpravo"); } else { stopy.gotoAndPlay("ukrokVlevo"); } krokSmer = 1; mys = 0; stisk = -2; } if (((mys == -3) || (Key.isDown(40))) && (smiChodit != 0)) { mys = 0; smiChodit = 0; smiZmenit = 0; _root.zvuky.krok.start(); stopy.gotoAndPlay("couvnuti"); stisk = -3; } } else { x = 1; while (x <= 3) { if (mys == x) { stisk = x; posledUtok = x; mys = 0; if (nebezpeci(x)) { uder(-x); } else { uder(x); } } x++; } if (Key.isDown(38)) { stisk = 1; if ((posledUtok != 1) || (souper.utok == 1)) { posledUtok = 1; if (nebezpeci(1)) { uder(-1); } else { uder(1); } } } if (Key.isDown(_local3)) { stisk = 2; if ((posledUtok != 2) || (souper.utok == 2)) { posledUtok = 2; if (nebezpeci(2)) { uder(-2); } else { uder(2); } } } if (Key.isDown(doleva)) { stisk = 3; if ((posledUtok != 3) || (souper.utok == 3)) { posledUtok = 3; if (nebezpeci(3)) { uder(-3); } else { uder(3); } } } } if (stisk != posledUtok) { posledUtok = 0; } return(undefined); } function utokyDoPrazdna() { if (_root.lekce && (_root.lekce != 5)) { return(1); } return(0); } function uder(jakej) { var _local2 = jakej; zbran._rotation = 0; var _local1 = ""; if (rev) { _local1 = "Rev"; } if ((!utokyDoPrazdna()) || (_local2 < 0)) { utok = _local2; } else { utok = 0; } switch (_local2) { case 1 : kam = "strecha" + _local1; break; case 2 : kam = "bejk" + _local1; break; case 3 : kam = "trpaslik" + _local1; break; case -1 : kam = "strechaKryt"; break; case -2 : kam = "bejkKryt"; break; case -3 : kam = "trpKryt"; break; case 7 : kam = "povol"; } if (rev > 0) { _root.zvuky["rev" + pohlavi].start(); } zbran.gotoAndPlay(kam); if (_local2 > 0) { smiZmenit = 0; } } function ukrok(smer) { _root.zvuky.krok.start(); nohy.gotoAndPlay("ukrok"); } function vypad(kolik) { nohy.gotoAndPlay("vypad"); if (kolik) { uder(kolik); } } function kryt(kolik) { uder(3 + kolik); } function povol(kolik) { this.povoleni = true; uder(3 + kolik); } function doStrehu() { gotoAndPlay ("streh"); } function posunSe(x, y) { _x = (_x + x); _y = (_y + y); } function silaUderu(typ) { var _local1 = sila + mec; var _local2 = Math.floor(_local1 / 4); if (typ == 1) { _local1 = _local1 + _local2; } else if (typ > 2) { _local1 = _local1 - _local2; } if (rev > 0) { _local1 = _local1 * 3; } return(_local1); } function stret(kolik) { var _local1 = kolik; var _local3 = _root; smiZmenit = 0; uzJede = 0; if (utok == 0) { zbran.zraneni._visible = false; return(0); } souper.zaznam(_local1); if (souper.zivotu <= 0) { zbran.zraneni._visible = false; return(0); } if (souper.utok != (-_local1)) { zbran.zraneni._visible = true; _local3.zvuky.naraz2.start(); souper.zranSe(silaUderu(_local1) - souper.zbroj[_local1], utok); } else { zbran.zraneni._visible = false; var _local2 = random(3) + 1; _local3.zvuky["brink" + _local2].start(); } if (!_local3.naostro) { zbran.zraneni.gotoAndStop(2); } else { zbran.zraneni.gotoAndStop(1); } rev = 0; utok = 0; return(undefined); } function nebezpeci(kolik) { if (souper.utok == kolik) { return(1); } return(0); } function lecba(kolik) { var _local1 = kolik; if (!_local1) { _local1 = 100000 /* 0x0186A0 */; } zivotu = zivotu + _local1; if (zivotu > maxZiv) { zivotu = maxZiv; } _parent.zivotu = zivotu; } function zranSe(kolik) { var _local1 = kolik; var _local2 = _root; smiZmenit = 0; if (_local2.lekce) { _local1 = 0; } if (_local1 < 0) { _local1 = 0; } if (!uzJede) { zbran.gotoAndPlay("zran"); } _local2.zvuky.eh.start(); if (_local1 > 0) { zivotu = zivotu - _local1; zraneni.cislo = _local1; zraneni.gotoAndPlay("spatne"); } _local2.pult.stupnice1.nastav(Math.ceil((zivotu * 20) / maxZiv)); if (zivotu <= 0) { smrt(); } else { _parent.zavoj.zraneni = _local1; _parent.zavoj.gotoAndPlay("krev"); } } function smrt() { _parent.zavoj.zraneni = -1; _parent.zavoj.gotoAndPlay("krev"); _root.zvuky.chcip1.start(); this.smiZmenit = 0; this.neni = true; coPoSmrti(); } function coPoSmrti() { var _local1 = _root; var x = 1; switch (_local1.dej) { case 42 : _local1.posunDej(4); return; default : _local1.dej = 0; _local1.posunDej(0); } } this.onEnterFrame = function () { zpracujKlavesy(); if (cekejNaChuzi) { cekejNaChuzi--; if (!cekejNaChuzi) { _root.sipkaL._visible = true; _root.sipkaP._visible = true; } } if (neklikat > 0) { neklikat--; } if (stopy._currentframe > 3) { stopy.play(); } }; this.onMouseMove = function () { ukazDoStrany(); }; this.onMouseDown = function () { var _local1 = _root; if ((_local1._ymouse > 110) && (_local1._xmouse < this._x)) { mys = -1; } if ((_local1._ymouse > 110) && (_local1._xmouse >= this._x)) { mys = -2; } if (leva.hitTest(_local1._xmouse, _local1._ymouse, true)) { mys = 3; } if (prava.hitTest(_local1._xmouse, _local1._ymouse, true)) { mys = 2; } if (horni.hitTest(_local1._xmouse, _local1._ymouse, true)) { mys = 1; } if (neklikat) { neklikat = 6; mys = 0; } if (mys > 0) { neklikat = 6; } ukazDoStrany(); }; zbroj = new Array(0, 0, 0, 1); sila = 5; mec = 5; maxMec = 5; zivotu = 60; maxZiv = zivotu; smiChodit = 1; leva._alpha = 0; prava._alpha = 0; horni._alpha = 0; stop();Symbol 734 MovieClip Frame 2Symbol 735 Buttonon (release) { nextFrame(); }Symbol 754 Buttonon (release) { play(); }Symbol 758 Buttonon (release) { nextFrame(); _root.dej = 0; _root.posunDej(0); }Symbol 762 MovieClip Frame 1stop();Symbol 762 MovieClip Frame 2_root.lekce = 1;Symbol 762 MovieClip Frame 4_root.lekce = 2;Symbol 762 MovieClip Frame 6_root.chlap1.akce = _root.chlap1.akce + 10; _root.chlap1.chuze = _root.chlap1.chuze - 10; _root.lekce = 3;Symbol 762 MovieClip Frame 7_root.chlap1.akce = _root.chlap1.akce - 10; _root.chlap1.chuze = _root.chlap1.chuze + 10; _root.lekce = 1;Symbol 762 MovieClip Frame 9_root.chlap1.akce = _root.chlap1.akce + 10; _root.chlap1.chuze = _root.chlap1.chuze - 10; _root.lekce = 4;Symbol 762 MovieClip Frame 10_root.chlap1.akce = _root.chlap1.akce + 10; _root.chlap1.chuze = _root.chlap1.chuze - 10; _root.lekce = 1;Symbol 762 MovieClip Frame 11_root.lekce = 5;Symbol 762 MovieClip Frame 12stop();Symbol 762 MovieClip Frame 13_root.lekce = 1;Symbol 764 MovieClip Frame 1stop();Symbol 764 MovieClip Frame 8stop();Symbol 764 MovieClip Frame 9stop();Symbol 765 MovieClip Frame 1stop();Symbol 765 MovieClip Frame 3if (zraneni >= 0) { krev.gotoAndStop(Math.ceil(zraneni / 10) + 1); } else { krev.gotoAndPlay(2); }Symbol 765 MovieClip Frame 4if (zraneni == -1) { stop(); }Symbol 765 MovieClip Frame 7gotoAndStop (1);Symbol 767 Buttonon (release) { zavoj.gotoAndStop(1); chlap.souper.zranSe(20, 2); }
Library Items
Symbol 1 Sound [zadrnceni] | ||
Symbol 2 Sound [vynor] | ||
Symbol 3 Sound [UVOD.mp3] | ||
Symbol 4 Sound [uu1] | ||
Symbol 5 Sound [TVRDEJBOJ.mp3] | ||
Symbol 6 Sound [tetiva] | ||
Symbol 7 Sound [brink] | ||
Symbol 8 Sound [taseni] | ||
Symbol 9 Sound [znelka1] | ||
Symbol 10 Sound [skrrt] | ||
Symbol 11 Sound [SCENAR.mp3] | ||
Symbol 12 Sound [rev2] | ||
Symbol 13 Sound [rev1] | ||
Symbol 14 Sound [naraz2] | ||
Symbol 15 Sound [JESKYNE.mp3] | ||
Symbol 16 Sound [chcip2] | ||
Symbol 17 Sound [chcip1] | ||
Symbol 18 Sound [krok] | ||
Symbol 19 Sound [eh] | ||
Symbol 20 Sound [DOBRY.mp3] | ||
Symbol 21 Sound [brink3] | ||
Symbol 22 Sound [boom] | ||
Symbol 23 Sound [BITKA.mp3] | ||
Symbol 24 Sound [uu2] | ||
Symbol 25 Sound [zasah] | Used by:199 359 | |
Symbol 26 Font | Used by:27 441 443 444 447 450 451 452 453 454 455 456 457 470 471 475 477 480 481 482 483 484 485 486 488 489 491 494 495 497 500 501 503 506 508 517 518 520 521 522 558 559 560 562 565 566 567 570 571 | |
Symbol 27 Text | Uses:26 | Used by:32 |
Symbol 28 Graphic | Used by:31 | |
Symbol 29 ShapeTweening | Used by:31 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:28 29 30 | Used by:32 |
Symbol 32 MovieClip | Uses:27 31 | Used by:Timeline |
Symbol 33 Graphic | Used by:53 | |
Symbol 34 Graphic | Used by:53 550 | |
Symbol 35 Graphic | Used by:53 | |
Symbol 36 Graphic | Used by:53 | |
Symbol 37 Graphic | Used by:53 | |
Symbol 38 Graphic | Used by:53 | |
Symbol 39 Graphic | Used by:53 | |
Symbol 40 Graphic | Used by:53 | |
Symbol 41 Graphic | Used by:53 | |
Symbol 42 Graphic | Used by:53 | |
Symbol 43 Graphic | Used by:53 | |
Symbol 44 Graphic | Used by:53 | |
Symbol 45 Graphic | Used by:53 | |
Symbol 46 Graphic | Used by:47 458 459 460 461 462 463 464 465 472 474 478 490 492 496 498 502 504 524 568 569 699 764 | |
Symbol 47 Button | Uses:46 | Used by:53 550 |
Symbol 48 Graphic | Used by:53 | |
Symbol 49 ShapeTweening | Used by:53 | |
Symbol 50 Graphic | Used by:53 | |
Symbol 51 Graphic | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:33 34 35 36 37 38 39 40 41 42 43 44 45 47 48 49 50 51 52 | Used by:Timeline |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:56 |
Symbol 56 MovieClip | Uses:55 | Used by:438 |
Symbol 57 Graphic | Used by:438 | |
Symbol 58 Graphic | Used by:59 509 552 554 557 614 700 735 754 758 | |
Symbol 59 Button | Uses:58 | Used by:438 |
Symbol 60 Font | Used by:61 70 71 72 73 77 82 365 366 367 372 373 374 375 376 377 378 382 383 384 385 386 387 388 392 393 398 399 400 401 402 403 407 408 410 411 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 | |
Symbol 61 Text | Uses:60 | Used by:438 |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:65 |
Symbol 65 MovieClip | Uses:62 64 | Used by:438 |
Symbol 66 Graphic | Used by:438 701 | |
Symbol 67 Graphic | Used by:438 701 | |
Symbol 68 Graphic | Used by:438 701 | |
Symbol 69 Graphic | Used by:438 701 | |
Symbol 70 Text | Uses:60 | Used by:438 |
Symbol 71 Text | Uses:60 | Used by:438 |
Symbol 72 Text | Uses:60 | Used by:438 |
Symbol 73 Text | Uses:60 | Used by:438 |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:76 |
Symbol 76 MovieClip | Uses:75 | Used by:438 |
Symbol 77 Text | Uses:60 | Used by:438 |
Symbol 78 Graphic | Used by:79 80 81 | |
Symbol 79 Button | Uses:78 | Used by:438 |
Symbol 80 Button | Uses:78 | Used by:438 |
Symbol 81 Button | Uses:78 | Used by:438 |
Symbol 82 Text | Uses:60 | Used by:438 |
Symbol 83 Graphic | Used by:364 | |
Symbol 84 Font | Used by:85 86 87 88 89 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 755 756 757 759 760 761 | |
Symbol 85 EditableText | Uses:84 | Used by:90 |
Symbol 86 EditableText | Uses:84 | Used by:90 |
Symbol 87 EditableText | Uses:84 | Used by:90 |
Symbol 88 EditableText | Uses:84 | Used by:90 |
Symbol 89 EditableText | Uses:84 | Used by:90 |
Symbol 90 MovieClip | Uses:85 86 87 88 89 | Used by:361 734 |
Symbol 91 Graphic | Used by:135 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 | Used by:135 |
Symbol 94 Graphic | Used by:135 | |
Symbol 95 Graphic | Used by:135 | |
Symbol 96 Graphic | Used by:135 | |
Symbol 97 Graphic | Used by:135 | |
Symbol 98 Graphic | Used by:110 | |
Symbol 99 Graphic | Used by:110 | |
Symbol 100 Graphic | Used by:110 | |
Symbol 101 Graphic | Used by:110 | |
Symbol 102 Graphic | Used by:110 122 | |
Symbol 103 Graphic | Used by:110 | |
Symbol 104 Graphic | Used by:110 | |
Symbol 105 Graphic | Used by:110 | |
Symbol 106 Graphic | Used by:110 | |
Symbol 107 Graphic | Used by:110 | |
Symbol 108 Graphic | Used by:110 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:98 99 100 101 102 103 104 105 106 107 108 109 | Used by:135 |
Symbol 111 Graphic | Used by:122 | |
Symbol 112 Graphic | Used by:122 | |
Symbol 113 Graphic | Used by:122 | |
Symbol 114 Graphic | Used by:122 | |
Symbol 115 Graphic | Used by:122 | |
Symbol 116 Graphic | Used by:122 | |
Symbol 117 Graphic | Used by:122 | |
Symbol 118 Graphic | Used by:122 | |
Symbol 119 Graphic | Used by:122 | |
Symbol 120 Graphic | Used by:122 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:111 112 113 114 102 115 116 117 118 119 120 121 | Used by:135 |
Symbol 123 ShapeTweening | Used by:135 | |
Symbol 124 ShapeTweening | Used by:135 | |
Symbol 125 ShapeTweening | Used by:135 | |
Symbol 126 Graphic | Used by:135 | |
Symbol 127 ShapeTweening | Used by:135 | |
Symbol 128 ShapeTweening | Used by:135 | |
Symbol 129 Graphic | Used by:135 | |
Symbol 130 ShapeTweening | Used by:135 | |
Symbol 131 ShapeTweening | Used by:135 | |
Symbol 132 ShapeTweening | Used by:135 | |
Symbol 133 ShapeTweening | Used by:135 | |
Symbol 134 ShapeTweening | Used by:135 | |
Symbol 135 MovieClip | Uses:91 93 94 95 96 97 110 122 123 124 125 126 127 128 129 130 131 132 133 134 | Used by:136 |
Symbol 136 MovieClip | Uses:135 | Used by:361 |
Symbol 137 Graphic | Used by:152 | |
Symbol 138 Graphic | Used by:152 | |
Symbol 139 Graphic | Used by:152 | |
Symbol 140 Graphic | Used by:152 | |
Symbol 141 Graphic | Used by:152 | |
Symbol 142 Graphic | Used by:152 | |
Symbol 143 Graphic | Used by:152 | |
Symbol 144 Graphic | Used by:152 | |
Symbol 145 Graphic | Used by:152 438 | |
Symbol 146 Graphic | Used by:152 | |
Symbol 147 Graphic | Used by:152 | |
Symbol 148 Graphic | Used by:152 | |
Symbol 149 Graphic | Used by:152 | |
Symbol 150 Graphic | Used by:152 | |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 | Used by:153 |
Symbol 153 MovieClip | Uses:152 | Used by:361 |
Symbol 154 Graphic | Used by:160 | |
Symbol 155 Graphic | Used by:160 | |
Symbol 156 Graphic | Used by:160 | |
Symbol 157 Graphic | Used by:160 | |
Symbol 158 Graphic | Used by:160 | |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:154 155 156 157 158 159 | Used by:182 |
Symbol 161 Graphic | Used by:167 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:162 | Used by:167 |
Symbol 164 Graphic | Used by:167 | |
Symbol 165 Graphic | Used by:167 | |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:161 163 164 165 166 | Used by:182 |
Symbol 168 Graphic | Used by:175 | |
Symbol 169 Graphic | Used by:175 | |
Symbol 170 Graphic | Used by:175 | |
Symbol 171 Graphic | Used by:175 | |
Symbol 172 Graphic | Used by:175 | |
Symbol 173 Graphic | Used by:175 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:168 169 170 171 172 173 174 | Used by:182 |
Symbol 176 Graphic | Used by:181 | |
Symbol 177 Graphic | Used by:181 | |
Symbol 178 Graphic | Used by:181 | |
Symbol 179 Graphic | Used by:181 | |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 MovieClip | Uses:176 177 178 179 180 | Used by:182 |
Symbol 182 MovieClip | Uses:160 167 175 181 | Used by:199 |
Symbol 183 Graphic | Used by:193 | |
Symbol 184 Graphic | Used by:193 | |
Symbol 185 Graphic | Used by:193 | |
Symbol 186 Graphic | Used by:193 | |
Symbol 187 Graphic | Used by:193 | |
Symbol 188 Graphic | Used by:193 | |
Symbol 189 Graphic | Used by:193 | |
Symbol 190 Graphic | Used by:193 | |
Symbol 191 Graphic | Used by:193 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:183 184 185 186 187 188 189 190 191 192 | Used by:199 |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 Graphic | Used by:198 | |
Symbol 196 Graphic | Used by:198 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:194 195 196 197 | Used by:199 |
Symbol 199 MovieClip | Uses:182 193 198 25 | Used by:361 |
Symbol 200 Graphic | Used by:220 | |
Symbol 201 Graphic | Used by:220 | |
Symbol 202 Graphic | Used by:220 | |
Symbol 203 Graphic | Used by:220 | |
Symbol 204 Graphic | Used by:220 | |
Symbol 205 Graphic | Used by:220 | |
Symbol 206 Graphic | Used by:220 | |
Symbol 207 Graphic | Used by:220 | |
Symbol 208 Graphic | Used by:220 | |
Symbol 209 Graphic | Used by:220 | |
Symbol 210 Graphic | Used by:220 | |
Symbol 211 Graphic | Used by:220 | |
Symbol 212 Graphic | Used by:220 | |
Symbol 213 Graphic | Used by:220 | |
Symbol 214 Graphic | Used by:220 | |
Symbol 215 Graphic | Used by:220 | |
Symbol 216 Graphic | Used by:220 | |
Symbol 217 Graphic | Used by:220 | |
Symbol 218 Graphic | Used by:220 | |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 | Used by:300 |
Symbol 221 Graphic | Used by:242 | |
Symbol 222 Graphic | Used by:242 | |
Symbol 223 Graphic | Used by:242 | |
Symbol 224 Graphic | Used by:242 | |
Symbol 225 Graphic | Used by:242 | |
Symbol 226 Graphic | Used by:242 | |
Symbol 227 Graphic | Used by:242 | |
Symbol 228 Graphic | Used by:242 | |
Symbol 229 Graphic | Used by:242 | |
Symbol 230 Graphic | Used by:242 | |
Symbol 231 Graphic | Used by:242 | |
Symbol 232 Graphic | Used by:242 | |
Symbol 233 Graphic | Used by:242 | |
Symbol 234 Graphic | Used by:242 | |
Symbol 235 Graphic | Used by:242 | |
Symbol 236 Graphic | Used by:242 | |
Symbol 237 Graphic | Used by:242 | |
Symbol 238 Graphic | Used by:242 | |
Symbol 239 Graphic | Used by:242 | |
Symbol 240 Graphic | Used by:242 | |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip | Uses:221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 | Used by:300 |
Symbol 243 Graphic | Used by:265 | |
Symbol 244 Graphic | Used by:265 | |
Symbol 245 Graphic | Used by:265 | |
Symbol 246 Graphic | Used by:265 | |
Symbol 247 Graphic | Used by:265 | |
Symbol 248 Graphic | Used by:265 | |
Symbol 249 Graphic | Used by:265 | |
Symbol 250 Graphic | Used by:265 | |
Symbol 251 Graphic | Used by:265 | |
Symbol 252 Graphic | Used by:265 | |
Symbol 253 Graphic | Used by:265 | |
Symbol 254 Graphic | Used by:265 | |
Symbol 255 Graphic | Used by:265 | |
Symbol 256 Graphic | Used by:265 | |
Symbol 257 Graphic | Used by:265 | |
Symbol 258 Graphic | Used by:265 | |
Symbol 259 Graphic | Used by:265 | |
Symbol 260 Graphic | Used by:265 | |
Symbol 261 Graphic | Used by:265 | |
Symbol 262 Graphic | Used by:265 | |
Symbol 263 Graphic | Used by:265 | |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 | Used by:300 |
Symbol 266 Graphic | Used by:299 | |
Symbol 267 Graphic | Used by:299 | |
Symbol 268 Graphic | Used by:299 | |
Symbol 269 Graphic | Used by:299 | |
Symbol 270 Graphic | Used by:299 | |
Symbol 271 Graphic | Used by:299 | |
Symbol 272 Graphic | Used by:299 | |
Symbol 273 Graphic | Used by:299 | |
Symbol 274 Graphic | Used by:299 | |
Symbol 275 Graphic | Used by:299 | |
Symbol 276 Graphic | Used by:299 | |
Symbol 277 Graphic | Used by:299 | |
Symbol 278 Graphic | Used by:299 | |
Symbol 279 Graphic | Used by:299 | |
Symbol 280 Graphic | Used by:299 | |
Symbol 281 Graphic | Used by:299 | |
Symbol 282 Graphic | Used by:299 | |
Symbol 283 Graphic | Used by:299 | |
Symbol 284 Graphic | Used by:299 | |
Symbol 285 Graphic | Used by:299 | |
Symbol 286 Graphic | Used by:299 | |
Symbol 287 Graphic | Used by:299 | |
Symbol 288 Graphic | Used by:299 | |
Symbol 289 Graphic | Used by:299 | |
Symbol 290 Graphic | Used by:299 | |
Symbol 291 Graphic | Used by:299 | |
Symbol 292 Graphic | Used by:299 | |
Symbol 293 Graphic | Used by:299 | |
Symbol 294 Graphic | Used by:299 | |
Symbol 295 Graphic | Used by:299 | |
Symbol 296 Graphic | Used by:299 | |
Symbol 297 Graphic | Used by:299 | |
Symbol 298 Graphic | Used by:299 | |
Symbol 299 MovieClip | Uses:266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 | Used by:300 |
Symbol 300 MovieClip | Uses:220 242 265 299 | Used by:361 |
Symbol 301 Graphic | Used by:359 | |
Symbol 302 Graphic | Used by:359 | |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:303 | Used by:359 |
Symbol 305 Graphic | Used by:359 | |
Symbol 306 Graphic | Used by:359 | |
Symbol 307 Graphic | Used by:359 | |
Symbol 308 Graphic | Used by:359 | |
Symbol 309 Graphic | Used by:359 | |
Symbol 310 Graphic | Used by:359 | |
Symbol 311 Graphic | Used by:359 | |
Symbol 312 Graphic | Used by:359 | |
Symbol 313 Graphic | Used by:359 | |
Symbol 314 Graphic | Used by:359 | |
Symbol 315 Graphic | Used by:359 | |
Symbol 316 Graphic | Used by:359 | |
Symbol 317 Graphic | Used by:359 | |
Symbol 318 Graphic | Used by:359 | |
Symbol 319 Graphic | Used by:359 | |
Symbol 320 Graphic | Used by:359 | |
Symbol 321 Graphic | Used by:359 | |
Symbol 322 Graphic | Used by:359 | |
Symbol 323 Graphic | Used by:359 | |
Symbol 324 Graphic | Used by:359 | |
Symbol 325 Graphic | Used by:359 | |
Symbol 326 Graphic | Used by:359 | |
Symbol 327 Graphic | Used by:359 | |
Symbol 328 Graphic | Used by:359 | |
Symbol 329 Graphic | Used by:359 | |
Symbol 330 Graphic | Used by:359 | |
Symbol 331 Graphic | Used by:359 | |
Symbol 332 Graphic | Used by:359 | |
Symbol 333 Graphic | Used by:359 | |
Symbol 334 Graphic | Used by:359 | |
Symbol 335 Graphic | Used by:359 | |
Symbol 336 Graphic | Used by:359 | |
Symbol 337 Graphic | Used by:359 | |
Symbol 338 Graphic | Used by:359 | |
Symbol 339 Graphic | Used by:359 | |
Symbol 340 Graphic | Used by:359 | |
Symbol 341 Graphic | Used by:359 | |
Symbol 342 Graphic | Used by:359 | |
Symbol 343 Graphic | Used by:359 | |
Symbol 344 Graphic | Used by:359 | |
Symbol 345 Graphic | Used by:359 | |
Symbol 346 Graphic | Used by:359 | |
Symbol 347 Graphic | Used by:359 | |
Symbol 348 Graphic | Used by:359 | |
Symbol 349 Graphic | Used by:359 | |
Symbol 350 Graphic | Used by:359 | |
Symbol 351 Graphic | Used by:359 | |
Symbol 352 Graphic | Used by:359 | |
Symbol 353 Graphic | Used by:359 | |
Symbol 354 Graphic | Used by:359 | |
Symbol 355 Graphic | Used by:359 | |
Symbol 356 Graphic | Used by:359 | |
Symbol 357 Graphic | Used by:359 | |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip | Uses:301 302 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 25 | Used by:360 |
Symbol 360 MovieClip | Uses:359 | Used by:361 |
Symbol 361 MovieClip | Uses:90 136 153 199 300 360 | Used by:364 Timeline |
Symbol 362 Font | Used by:363 412 694 695 696 697 698 | |
Symbol 363 EditableText | Uses:362 | Used by:364 |
Symbol 364 MovieClip | Uses:83 361 363 | Used by:438 |
Symbol 365 Text | Uses:60 | Used by:438 |
Symbol 366 Text | Uses:60 | Used by:438 |
Symbol 367 Text | Uses:60 | Used by:438 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:370 |
Symbol 370 MovieClip | Uses:369 | Used by:438 |
Symbol 371 Graphic | Used by:438 | |
Symbol 372 Text | Uses:60 | Used by:438 |
Symbol 373 Text | Uses:60 | Used by:438 |
Symbol 374 Text | Uses:60 | Used by:438 |
Symbol 375 Text | Uses:60 | Used by:438 |
Symbol 376 Text | Uses:60 | Used by:438 |
Symbol 377 Text | Uses:60 | Used by:438 |
Symbol 378 Text | Uses:60 | Used by:438 |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:381 |
Symbol 381 MovieClip | Uses:380 | Used by:438 |
Symbol 382 Text | Uses:60 | Used by:438 |
Symbol 383 Text | Uses:60 | Used by:438 |
Symbol 384 Text | Uses:60 | Used by:438 |
Symbol 385 Text | Uses:60 | Used by:438 |
Symbol 386 Text | Uses:60 | Used by:438 |
Symbol 387 Text | Uses:60 | Used by:438 |
Symbol 388 Text | Uses:60 | Used by:438 |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:391 |
Symbol 391 MovieClip | Uses:390 | Used by:438 |
Symbol 392 Text | Uses:60 | Used by:438 |
Symbol 393 Text | Uses:60 | Used by:438 |
Symbol 394 Graphic | Used by:397 | |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:397 |
Symbol 397 MovieClip | Uses:394 396 | Used by:438 |
Symbol 398 Text | Uses:60 | Used by:438 |
Symbol 399 Text | Uses:60 | Used by:438 |
Symbol 400 EditableText | Uses:60 | Used by:438 |
Symbol 401 Text | Uses:60 | Used by:438 |
Symbol 402 Text | Uses:60 | Used by:438 |
Symbol 403 Text | Uses:60 | Used by:438 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:406 |
Symbol 406 MovieClip | Uses:405 | Used by:438 |
Symbol 407 Text | Uses:60 | Used by:438 |
Symbol 408 Text | Uses:60 | Used by:438 |
Symbol 409 Graphic | Used by:438 | |
Symbol 410 Text | Uses:60 | Used by:438 |
Symbol 411 Text | Uses:60 | Used by:438 |
Symbol 412 Text | Uses:362 | Used by:438 |
Symbol 413 Graphic | Used by:416 | |
Symbol 414 Bitmap | Used by:415 | |
Symbol 415 Graphic | Uses:414 | Used by:416 |
Symbol 416 MovieClip | Uses:413 415 | Used by:438 |
Symbol 417 Text | Uses:60 | Used by:438 |
Symbol 418 Text | Uses:60 | Used by:438 |
Symbol 419 Text | Uses:60 | Used by:438 |
Symbol 420 Text | Uses:60 | Used by:438 |
Symbol 421 EditableText | Uses:60 | Used by:438 |
Symbol 422 Text | Uses:60 | Used by:438 |
Symbol 423 Text | Uses:60 | Used by:438 |
Symbol 424 Text | Uses:60 | Used by:438 |
Symbol 425 Text | Uses:60 | Used by:438 |
Symbol 426 Text | Uses:60 | Used by:438 |
Symbol 427 Text | Uses:60 | Used by:438 |
Symbol 428 Text | Uses:60 | Used by:438 |
Symbol 429 Text | Uses:60 | Used by:438 |
Symbol 430 Text | Uses:60 | Used by:438 |
Symbol 431 Text | Uses:60 | Used by:438 |
Symbol 432 Text | Uses:60 | Used by:438 |
Symbol 433 Text | Uses:60 | Used by:438 |
Symbol 434 Text | Uses:60 | Used by:438 |
Symbol 435 Bitmap | Used by:436 | |
Symbol 436 Graphic | Uses:435 | Used by:437 |
Symbol 437 MovieClip | Uses:436 | Used by:438 |
Symbol 438 MovieClip | Uses:56 57 59 61 65 66 67 68 69 70 71 72 73 76 77 79 80 81 82 364 365 366 367 370 371 372 373 374 375 376 377 378 381 382 383 384 385 386 387 388 391 392 393 397 398 399 400 401 402 403 406 407 408 409 145 410 411 412 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 437 | Used by:Timeline |
Symbol 439 Graphic | Used by:551 | |
Symbol 440 Graphic | Used by:551 | |
Symbol 441 Text | Uses:26 | Used by:448 |
Symbol 442 Graphic | Used by:448 | |
Symbol 443 Text | Uses:26 | Used by:448 |
Symbol 444 Text | Uses:26 | Used by:448 |
Symbol 445 Font | Used by:446 | |
Symbol 446 Text | Uses:445 | Used by:448 |
Symbol 447 Text | Uses:26 | Used by:448 |
Symbol 448 MovieClip | Uses:441 442 443 444 446 447 | Used by:551 |
Symbol 449 Graphic | Used by:551 | |
Symbol 450 Text | Uses:26 | Used by:466 |
Symbol 451 Text | Uses:26 | Used by:466 |
Symbol 452 Text | Uses:26 | Used by:466 |
Symbol 453 Text | Uses:26 | Used by:466 |
Symbol 454 Text | Uses:26 | Used by:466 |
Symbol 455 Text | Uses:26 | Used by:466 |
Symbol 456 Text | Uses:26 | Used by:466 |
Symbol 457 Text | Uses:26 | Used by:466 |
Symbol 458 Button | Uses:46 | Used by:466 |
Symbol 459 Button | Uses:46 | Used by:466 |
Symbol 460 Button | Uses:46 | Used by:466 |
Symbol 461 Button | Uses:46 | Used by:466 |
Symbol 462 Button | Uses:46 | Used by:466 |
Symbol 463 Button | Uses:46 | Used by:466 |
Symbol 464 Button | Uses:46 | Used by:466 |
Symbol 465 Button | Uses:46 | Used by:466 |
Symbol 466 MovieClip | Uses:450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 | Used by:524 |
Symbol 467 Graphic | Used by:473 | |
Symbol 468 Font | Used by:469 564 | |
Symbol 469 EditableText | Uses:468 | Used by:473 |
Symbol 470 Text | Uses:26 | Used by:473 |
Symbol 471 Text | Uses:26 | Used by:473 |
Symbol 472 Button | Uses:46 | Used by:473 |
Symbol 473 MovieClip | Uses:467 469 470 471 472 | Used by:524 |
Symbol 474 Button | Uses:46 | Used by:476 |
Symbol 475 Text | Uses:26 | Used by:476 |
Symbol 476 MovieClip | Uses:474 475 | Used by:524 |
Symbol 477 Text | Uses:26 | Used by:479 |
Symbol 478 Button | Uses:46 | Used by:479 |
Symbol 479 MovieClip | Uses:477 478 | Used by:487 |
Symbol 480 Text | Uses:26 | Used by:487 |
Symbol 481 Text | Uses:26 | Used by:487 |
Symbol 482 Text | Uses:26 | Used by:487 |
Symbol 483 Text | Uses:26 | Used by:487 |
Symbol 484 Text | Uses:26 | Used by:487 |
Symbol 485 Text | Uses:26 | Used by:487 |
Symbol 486 Text | Uses:26 | Used by:487 |
Symbol 487 MovieClip | Uses:479 480 481 482 483 484 485 486 | Used by:524 |
Symbol 488 Text | Uses:26 | Used by:493 |
Symbol 489 Text | Uses:26 | Used by:493 |
Symbol 490 Button | Uses:46 | Used by:493 |
Symbol 491 Text | Uses:26 | Used by:493 |
Symbol 492 Button | Uses:46 | Used by:493 |
Symbol 493 MovieClip | Uses:488 489 490 491 492 | Used by:507 |
Symbol 494 Text | Uses:26 | Used by:499 |
Symbol 495 Text | Uses:26 | Used by:499 |
Symbol 496 Button | Uses:46 | Used by:499 |
Symbol 497 Text | Uses:26 | Used by:499 |
Symbol 498 Button | Uses:46 | Used by:499 |
Symbol 499 MovieClip | Uses:494 495 496 497 498 | Used by:507 |
Symbol 500 Text | Uses:26 | Used by:505 |
Symbol 501 Text | Uses:26 | Used by:505 |
Symbol 502 Button | Uses:46 | Used by:505 |
Symbol 503 Text | Uses:26 | Used by:505 |
Symbol 504 Button | Uses:46 | Used by:505 |
Symbol 505 MovieClip | Uses:500 501 502 503 504 | Used by:507 |
Symbol 506 Text | Uses:26 | Used by:507 |
Symbol 507 MovieClip | Uses:493 499 505 506 | Used by:524 |
Symbol 508 Text | Uses:26 | Used by:523 |
Symbol 509 Button | Uses:58 | Used by:516 |
Symbol 510 Font | Used by:511 512 | |
Symbol 511 Text | Uses:510 | Used by:516 |
Symbol 512 Text | Uses:510 | Used by:516 |
Symbol 513 Graphic | Used by:515 | |
Symbol 514 Graphic | Used by:515 | |
Symbol 515 MovieClip | Uses:513 514 | Used by:516 |
Symbol 516 MovieClip | Uses:509 511 512 515 | Used by:523 |
Symbol 517 Text | Uses:26 | Used by:523 |
Symbol 518 Text | Uses:26 | Used by:523 |
Symbol 519 Graphic | Used by:523 | |
Symbol 520 Text | Uses:26 | Used by:523 |
Symbol 521 Text | Uses:26 | Used by:523 |
Symbol 522 Text | Uses:26 | Used by:523 |
Symbol 523 MovieClip | Uses:508 516 517 518 519 520 521 522 | Used by:524 |
Symbol 524 MovieClip | Uses:46 466 473 476 487 507 523 | Used by:551 |
Symbol 525 Graphic | Used by:533 | |
Symbol 526 Graphic | Used by:533 | |
Symbol 527 Graphic | Used by:533 | |
Symbol 528 Graphic | Used by:533 | |
Symbol 529 Graphic | Used by:533 | |
Symbol 530 Graphic | Used by:533 | |
Symbol 531 Graphic | Used by:533 | |
Symbol 532 Graphic | Used by:533 | |
Symbol 533 MovieClip | Uses:525 526 527 528 529 530 531 532 | Used by:551 |
Symbol 534 Graphic | Used by:545 | |
Symbol 535 Graphic | Used by:545 | |
Symbol 536 Graphic | Used by:545 | |
Symbol 537 Graphic | Used by:545 | |
Symbol 538 Graphic | Used by:545 | |
Symbol 539 Graphic | Used by:545 | |
Symbol 540 Graphic | Used by:545 | |
Symbol 541 Graphic | Used by:545 | |
Symbol 542 Graphic | Used by:545 | |
Symbol 543 Graphic | Used by:545 | |
Symbol 544 Graphic | Used by:545 | |
Symbol 545 MovieClip | Uses:534 535 536 537 538 539 540 541 542 543 544 | Used by:551 |
Symbol 546 Graphic | Used by:551 | |
Symbol 547 Graphic | Used by:551 | |
Symbol 548 Graphic | Used by:550 | |
Symbol 549 Graphic | Used by:550 | |
Symbol 550 MovieClip | Uses:47 548 34 549 | Used by:551 |
Symbol 551 MovieClip | Uses:439 440 448 449 524 533 545 546 547 550 | Used by:Timeline |
Symbol 552 Button | Uses:58 | Used by:555 |
Symbol 553 Graphic | Used by:555 | |
Symbol 554 Button | Uses:58 | Used by:555 |
Symbol 555 MovieClip | Uses:552 553 554 | Used by:Timeline |
Symbol 556 MovieClip | Used by:Timeline | |
Symbol 557 Button | Uses:58 | Used by:561 |
Symbol 558 Text | Uses:26 | Used by:561 |
Symbol 559 Text | Uses:26 | Used by:561 |
Symbol 560 Text | Uses:26 | Used by:561 |
Symbol 561 MovieClip | Uses:557 558 559 560 | Used by:Timeline |
Symbol 562 Text | Uses:26 | Used by:Timeline |
Symbol 563 Graphic | Used by:572 | |
Symbol 564 EditableText | Uses:468 | Used by:572 |
Symbol 565 Text | Uses:26 | Used by:572 |
Symbol 566 Text | Uses:26 | Used by:572 |
Symbol 567 Text | Uses:26 | Used by:572 |
Symbol 568 Button | Uses:46 | Used by:572 |
Symbol 569 Button | Uses:46 | Used by:572 |
Symbol 570 Text | Uses:26 | Used by:572 |
Symbol 571 Text | Uses:26 | Used by:572 |
Symbol 572 MovieClip | Uses:563 564 565 566 567 568 569 570 571 | Used by:Timeline |
Symbol 573 MovieClip | Used by:Timeline | |
Symbol 574 Graphic | Used by:603 | |
Symbol 575 Graphic | Used by:603 619 640 | |
Symbol 576 Graphic | Used by:603 619 640 | |
Symbol 577 Graphic | Used by:603 619 640 | |
Symbol 578 Graphic | Used by:603 | |
Symbol 579 Graphic | Used by:603 | |
Symbol 580 Graphic | Used by:603 619 | |
Symbol 581 Graphic | Used by:603 619 | |
Symbol 582 Graphic | Used by:603 619 | |
Symbol 583 Graphic | Used by:603 619 640 | |
Symbol 584 Graphic | Used by:592 | |
Symbol 585 Graphic | Used by:592 | |
Symbol 586 Graphic | Used by:592 Timeline | |
Symbol 587 Graphic | Used by:592 | |
Symbol 588 Graphic | Used by:592 | |
Symbol 589 Graphic | Used by:592 | |
Symbol 590 Graphic | Used by:592 | |
Symbol 591 Graphic | Used by:592 | |
Symbol 592 MovieClip | Uses:584 585 586 587 588 589 590 591 | Used by:603 619 640 |
Symbol 593 Graphic | Used by:603 619 640 | |
Symbol 594 Graphic | Used by:603 619 640 | |
Symbol 595 Graphic | Used by:603 | |
Symbol 596 Graphic | Used by:602 | |
Symbol 597 Graphic | Used by:602 | |
Symbol 598 Graphic | Used by:602 | |
Symbol 599 Graphic | Used by:602 | |
Symbol 600 Graphic | Used by:602 | |
Symbol 601 Graphic | Used by:602 | |
Symbol 602 MovieClip | Uses:596 597 598 599 600 601 | Used by:603 |
Symbol 603 MovieClip | Uses:574 575 576 577 578 579 580 581 582 583 592 593 594 595 602 | Used by:683 |
Symbol 604 Graphic | Used by:614 | |
Symbol 605 Graphic | Used by:614 | |
Symbol 606 Graphic | Used by:614 | |
Symbol 607 Graphic | Used by:614 | |
Symbol 608 Graphic | Used by:614 | |
Symbol 609 Graphic | Used by:614 | |
Symbol 610 Bitmap | Used by:611 | |
Symbol 611 Graphic | Uses:610 | Used by:612 |
Symbol 612 MovieClip | Uses:611 | Used by:614 |
Symbol 613 Graphic | Used by:614 | |
Symbol 614 MovieClip | Uses:604 605 606 607 608 609 58 612 613 | Used by:615 |
Symbol 615 MovieClip | Uses:614 | Used by:683 |
Symbol 616 Graphic | Used by:619 | |
Symbol 617 Graphic | Used by:619 | |
Symbol 618 Graphic | Used by:619 | |
Symbol 619 MovieClip | Uses:616 575 576 577 617 618 580 581 582 583 592 593 594 | Used by:683 |
Symbol 620 Graphic | Used by:637 666 | |
Symbol 621 Graphic | Used by:622 | |
Symbol 622 MovieClip | Uses:621 | Used by:637 666 |
Symbol 623 Graphic | Used by:637 666 677 | |
Symbol 624 Graphic | Used by:637 666 677 | |
Symbol 625 Graphic | Used by:637 666 682 | |
Symbol 626 Graphic | Used by:637 666 682 | |
Symbol 627 Graphic | Used by:637 666 682 | |
Symbol 628 Graphic | Used by:637 666 682 | |
Symbol 629 Graphic | Used by:637 | |
Symbol 630 Graphic | Used by:637 666 682 | |
Symbol 631 Graphic | Used by:637 | |
Symbol 632 Graphic | Used by:637 666 682 | |
Symbol 633 Graphic | Used by:636 | |
Symbol 634 Graphic | Used by:636 | |
Symbol 635 Graphic | Used by:636 | |
Symbol 636 MovieClip | Uses:633 634 635 | Used by:637 654 657 661 666 |
Symbol 637 MovieClip | Uses:620 622 623 624 625 626 627 628 629 630 631 632 636 | Used by:683 |
Symbol 638 Graphic | Used by:640 | |
Symbol 639 Graphic | Used by:640 | |
Symbol 640 MovieClip | Uses:638 575 576 577 639 583 593 594 592 | Used by:683 |
Symbol 641 Graphic | Used by:661 | |
Symbol 642 Graphic | Used by:661 677 | |
Symbol 643 Graphic | Used by:661 | |
Symbol 644 Graphic | Used by:661 677 | |
Symbol 645 Graphic | Used by:661 | |
Symbol 646 Graphic | Used by:648 653 656 | |
Symbol 647 Graphic | Used by:648 | |
Symbol 648 MovieClip | Uses:646 647 | Used by:654 657 658 661 672 677 |
Symbol 649 Graphic | Used by:653 | |
Symbol 650 Graphic | Used by:653 | |
Symbol 651 Graphic | Used by:653 | |
Symbol 652 Graphic | Used by:653 | |
Symbol 653 MovieClip | Uses:646 649 650 651 652 | Used by:654 |
Symbol 654 MovieClip | Uses:636 653 648 | Used by:661 |
Symbol 655 Graphic | Used by:656 | |
Symbol 656 MovieClip | Uses:646 655 | Used by:657 661 |
Symbol 657 MovieClip | Uses:648 656 636 | Used by:661 |
Symbol 658 MovieClip | Uses:648 | Used by:661 |
Symbol 659 Graphic | Used by:661 677 | |
Symbol 660 Graphic | Used by:661 677 | |
Symbol 661 MovieClip | Uses:641 642 643 644 645 648 654 636 657 656 658 659 660 | Used by:683 |
Symbol 662 Graphic | Used by:666 | |
Symbol 663 Graphic | Used by:666 | |
Symbol 664 Graphic | Used by:666 | |
Symbol 665 Graphic | Used by:666 | |
Symbol 666 MovieClip | Uses:620 622 662 663 625 626 623 624 630 627 664 665 632 628 636 | Used by:683 |
Symbol 667 Graphic | Used by:677 | |
Symbol 668 Graphic | Used by:677 | |
Symbol 669 Graphic | Used by:677 | |
Symbol 670 Graphic | Used by:677 | |
Symbol 671 Graphic | Used by:677 | |
Symbol 672 MovieClip | Uses:648 | Used by:677 |
Symbol 673 Graphic | Used by:676 | |
Symbol 674 Graphic | Used by:676 | |
Symbol 675 Graphic | Used by:676 | |
Symbol 676 MovieClip | Uses:673 674 675 | Used by:677 |
Symbol 677 MovieClip | Uses:667 642 644 668 669 623 624 670 671 672 648 676 659 660 | Used by:683 |
Symbol 678 Graphic | Used by:682 | |
Symbol 679 Graphic | Used by:682 | |
Symbol 680 Graphic | Used by:682 | |
Symbol 681 Graphic | Used by:682 | |
Symbol 682 MovieClip | Uses:678 679 680 681 625 626 630 627 632 628 | Used by:683 |
Symbol 683 MovieClip | Uses:603 615 619 637 640 661 666 677 682 | Used by:684 |
Symbol 684 MovieClip | Uses:683 | Used by:Timeline |
Symbol 685 Graphic | Used by:687 | |
Symbol 686 Graphic | Used by:687 | |
Symbol 687 MovieClip | Uses:685 686 | Used by:688 |
Symbol 688 MovieClip | Uses:687 | Used by:Timeline |
Symbol 689 Graphic | Used by:690 | |
Symbol 690 MovieClip | Uses:689 | Used by:Timeline |
Symbol 691 Graphic | Used by:699 | |
Symbol 692 ShapeTweening | Used by:699 | |
Symbol 693 Graphic | Used by:699 | |
Symbol 694 EditableText | Uses:362 | Used by:699 |
Symbol 695 EditableText | Uses:362 | Used by:699 |
Symbol 696 EditableText | Uses:362 | Used by:699 |
Symbol 697 EditableText | Uses:362 | Used by:699 |
Symbol 698 EditableText | Uses:362 | Used by:699 |
Symbol 699 MovieClip | Uses:691 692 693 694 695 696 697 698 46 | Used by:702 |
Symbol 700 Button | Uses:58 | Used by:701 |
Symbol 701 MovieClip | Uses:66 67 68 69 700 | Used by:702 |
Symbol 702 MovieClip | Uses:699 701 | Used by:Timeline |
Symbol 703 Graphic | Used by:704 | |
Symbol 704 MovieClip | Uses:703 | Used by:734 |
Symbol 705 Graphic | Used by:706 | |
Symbol 706 MovieClip | Uses:705 | Used by:734 |
Symbol 707 Graphic | Used by:710 | |
Symbol 708 Graphic | Used by:710 | |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip | Uses:707 708 709 | Used by:733 |
Symbol 711 Graphic | Used by:716 | |
Symbol 712 Graphic | Used by:716 | |
Symbol 713 Graphic | Used by:716 | |
Symbol 714 Graphic | Used by:716 | |
Symbol 715 Graphic | Used by:716 | |
Symbol 716 MovieClip | Uses:711 712 713 714 715 | Used by:733 |
Symbol 717 Graphic | Used by:733 | |
Symbol 718 Graphic | Used by:733 | |
Symbol 719 Graphic | Used by:733 | |
Symbol 720 Graphic | Used by:733 | |
Symbol 721 Graphic | Used by:733 | |
Symbol 722 Graphic | Used by:733 | |
Symbol 723 Graphic | Used by:733 | |
Symbol 724 Graphic | Used by:733 | |
Symbol 725 Graphic | Used by:733 | |
Symbol 726 Graphic | Used by:733 | |
Symbol 727 Graphic | Used by:733 | |
Symbol 728 Graphic | Used by:733 | |
Symbol 729 Graphic | Used by:733 | |
Symbol 730 Graphic | Used by:733 | |
Symbol 731 Graphic | Used by:733 | |
Symbol 732 Graphic | Used by:733 | |
Symbol 733 MovieClip | Uses:710 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 | Used by:734 |
Symbol 734 MovieClip | Uses:704 706 90 733 | Used by:Timeline |
Symbol 735 Button | Uses:58 | Used by:762 |
Symbol 736 Graphic | Used by:738 | |
Symbol 737 Graphic | Used by:738 | |
Symbol 738 MovieClip | Uses:736 737 | Used by:762 |
Symbol 739 Text | Uses:84 | Used by:762 |
Symbol 740 Text | Uses:84 | Used by:762 |
Symbol 741 Text | Uses:84 | Used by:762 |
Symbol 742 Text | Uses:84 | Used by:762 |
Symbol 743 Text | Uses:84 | Used by:762 |
Symbol 744 Text | Uses:84 | Used by:762 |
Symbol 745 Text | Uses:84 | Used by:762 |
Symbol 746 Text | Uses:84 | Used by:762 |
Symbol 747 Text | Uses:84 | Used by:762 |
Symbol 748 Text | Uses:84 | Used by:762 |
Symbol 749 Text | Uses:84 | Used by:762 |
Symbol 750 Text | Uses:84 | Used by:762 |
Symbol 751 Text | Uses:84 | Used by:762 |
Symbol 752 Text | Uses:84 | Used by:762 |
Symbol 753 Text | Uses:84 | Used by:762 |
Symbol 754 Button | Uses:58 | Used by:762 |
Symbol 755 Text | Uses:84 | Used by:762 |
Symbol 756 Text | Uses:84 | Used by:762 |
Symbol 757 Text | Uses:84 | Used by:762 |
Symbol 758 Button | Uses:58 | Used by:762 |
Symbol 759 Text | Uses:84 | Used by:762 |
Symbol 760 Text | Uses:84 | Used by:762 |
Symbol 761 Text | Uses:84 | Used by:762 |
Symbol 762 MovieClip | Uses:735 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 | Used by:Timeline |
Symbol 763 ShapeTweening | Used by:764 | |
Symbol 764 MovieClip | Uses:763 46 | Used by:765 |
Symbol 765 MovieClip | Uses:764 | Used by:Timeline |
Symbol 766 Graphic | Used by:767 | |
Symbol 767 Button | Uses:766 | Used by:Timeline |
Instance Names
"scenar" | Frame 3 | Symbol 438 MovieClip |
"intro" | Frame 4 | Symbol 551 MovieClip |
"scoreTable" | Frame 27 | Symbol 572 MovieClip |
"ovladani" | Frame 28 | Symbol 573 MovieClip |
"prostredi" | Frame 28 | Symbol 684 MovieClip |
"sipky" | Frame 28 | Symbol 688 MovieClip |
"sipkaL" | Frame 28 | Symbol 690 MovieClip |
"sipkaP" | Frame 28 | Symbol 690 MovieClip |
"chlap0" | Frame 28 | Symbol 361 MovieClip |
"pult" | Frame 28 | Symbol 702 MovieClip |
"chlap" | Frame 28 | Symbol 734 MovieClip |
"kecy" | Frame 28 | Symbol 762 MovieClip |
"zavoj" | Frame 28 | Symbol 765 MovieClip |
"buton" | Frame 28 | Symbol 767 Button |
"scoreTable" | Frame 44 | Symbol 572 MovieClip |
"pre" | Symbol 32 MovieClip Frame 1 | Symbol 31 MovieClip |
"vzadu" | Symbol 135 MovieClip Frame 1 | Symbol 93 MovieClip |
"prava" | Symbol 135 MovieClip Frame 1 | Symbol 110 MovieClip |
"leva" | Symbol 135 MovieClip Frame 1 | Symbol 122 MovieClip |
"nohy" | Symbol 136 MovieClip Frame 1 | Symbol 135 MovieClip |
"telo" | Symbol 153 MovieClip Frame 1 | Symbol 152 MovieClip |
"drzka" | Symbol 182 MovieClip Frame 1 | Symbol 160 MovieClip |
"drzka" | Symbol 182 MovieClip Frame 2 | Symbol 167 MovieClip |
"drzka" | Symbol 182 MovieClip Frame 3 | Symbol 175 MovieClip |
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"stupnice1" | Symbol 702 MovieClip Frame 1 | Symbol 699 MovieClip |
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"zbran" | Symbol 734 MovieClip Frame 1 | Symbol 733 MovieClip |
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Special Tags
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ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "UVOD.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "uu1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "TVRDEJBOJ.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "tetiva" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "brink" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "taseni" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "znelka1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "skrrt" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "SCENAR.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "rev2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "rev1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "naraz2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "JESKYNE.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "chcip2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "chcip1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "krok" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "eh" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "DOBRY.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "brink3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "boom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "BITKA.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "uu2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "zasah" |
ExportAssets (56) | Timeline Frame 3 | Symbol 25 as "zasah" |
ExportAssets (56) | Timeline Frame 3 | Symbol 25 as "zasah" |
Labels
"zac" | Frame 7 |
"dejPrisun" | Frame 19 |
"dejOdsun" | Frame 24 |
"dal" | Frame 35 |
"spatne" | Symbol 90 MovieClip Frame 11 |
"streh" | Symbol 135 MovieClip Frame 2 |
"ukrok" | Symbol 135 MovieClip Frame 4 |
"vypad1" | Symbol 135 MovieClip Frame 12 |
"vypad2" | Symbol 135 MovieClip Frame 13 |
"vypad3" | Symbol 135 MovieClip Frame 14 |
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"couvnuti" | Symbol 135 MovieClip Frame 48 |
"smrt" | Symbol 135 MovieClip Frame 57 |
"streh" | Symbol 153 MovieClip Frame 1 |
"zran" | Symbol 153 MovieClip Frame 3 |
"streh" | Symbol 160 MovieClip Frame 1 |
"rev" | Symbol 160 MovieClip Frame 2 |
"streh" | Symbol 167 MovieClip Frame 1 |
"rev" | Symbol 167 MovieClip Frame 2 |
"streh" | Symbol 175 MovieClip Frame 1 |
"rev" | Symbol 175 MovieClip Frame 2 |
"streh" | Symbol 181 MovieClip Frame 1 |
"rev" | Symbol 181 MovieClip Frame 2 |
"streh" | Symbol 199 MovieClip Frame 1 |
"zran" | Symbol 199 MovieClip Frame 3 |
"smrt" | Symbol 199 MovieClip Frame 9 |
"pryc2" | Symbol 199 MovieClip Frame 25 |
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"sok" | Symbol 199 MovieClip Frame 43 |
"krc" | Symbol 199 MovieClip Frame 45 |
"streh" | Symbol 220 MovieClip Frame 1 |
"couvnuti" | Symbol 220 MovieClip Frame 3 |
"povolTrp" | Symbol 220 MovieClip Frame 8 |
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"strecha2" | Symbol 220 MovieClip Frame 12 |
"strecha3" | Symbol 220 MovieClip Frame 13 |
"strecha4" | Symbol 220 MovieClip Frame 14 |
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"trpaslik4" | Symbol 220 MovieClip Frame 29 |
"bejk1" | Symbol 220 MovieClip Frame 41 |
"bejk2" | Symbol 220 MovieClip Frame 42 |
"bejk3" | Symbol 220 MovieClip Frame 43 |
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"strechaKryt" | Symbol 220 MovieClip Frame 56 |
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"bodnice" | Symbol 220 MovieClip Frame 81 |
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"strecha3" | Symbol 242 MovieClip Frame 13 |
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"trpaslik3" | Symbol 242 MovieClip Frame 27 |
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"trpKryt" | Symbol 242 MovieClip Frame 67 |
"povol" | Symbol 242 MovieClip Frame 74 |
"bodnice" | Symbol 242 MovieClip Frame 78 |
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"povolTrp" | Symbol 265 MovieClip Frame 8 |
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"povolTrp" | Symbol 299 MovieClip Frame 8 |
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"trpKryt" | Symbol 299 MovieClip Frame 67 |
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"bodnice" | Symbol 299 MovieClip Frame 78 |
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"couvnuti" | Symbol 359 MovieClip Frame 9 |
"povolTrp" | Symbol 359 MovieClip Frame 14 |
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"soubojKonec" | Symbol 438 MovieClip Frame 25 |
"soubojDalsi" | Symbol 438 MovieClip Frame 32 |
"mistr" | Symbol 438 MovieClip Frame 37 |
"mistrVyhral" | Symbol 438 MovieClip Frame 43 |
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"sidlo" | Symbol 438 MovieClip Frame 48 |
"hernando" | Symbol 438 MovieClip Frame 64 |
"konec" | Symbol 438 MovieClip Frame 66 |
"sem" | Symbol 524 MovieClip Frame 2 |
"pryc" | Symbol 524 MovieClip Frame 8 |
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"L3" | Symbol 524 MovieClip Frame 18 |
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"on" | Symbol 555 MovieClip Frame 33 |
"off" | Symbol 555 MovieClip Frame 34 |
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"zavri" | Symbol 592 MovieClip Frame 8 |
"bezDveri" | Symbol 592 MovieClip Frame 13 |
"nahore" | Symbol 592 MovieClip Frame 14 |
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"nadvori" | Symbol 683 MovieClip Frame 2 |
"podzemi" | Symbol 683 MovieClip Frame 3 |
"skaly" | Symbol 683 MovieClip Frame 4 |
"krcma" | Symbol 683 MovieClip Frame 5 |
"ves" | Symbol 683 MovieClip Frame 6 |
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"vezZevnitr" | Symbol 684 MovieClip Frame 13 |
"streh" | Symbol 706 MovieClip Frame 1 |
"ukrokVpravo" | Symbol 706 MovieClip Frame 4 |
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"streh" | Symbol 733 MovieClip Frame 1 |
"strechaKryt" | Symbol 733 MovieClip Frame 4 |
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"strechaRev" | Symbol 733 MovieClip Frame 34 |
"strecha" | Symbol 733 MovieClip Frame 36 |
"bejkRev" | Symbol 733 MovieClip Frame 48 |
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"trpaslikRev" | Symbol 733 MovieClip Frame 62 |
"trpaslik" | Symbol 733 MovieClip Frame 64 |
"pred1" | Symbol 733 MovieClip Frame 76 |
"pred2" | Symbol 733 MovieClip Frame 77 |
"pred3" | Symbol 733 MovieClip Frame 78 |
"povol" | Symbol 733 MovieClip Frame 79 |
"bodnice" | Symbol 733 MovieClip Frame 83 |
"zran" | Symbol 733 MovieClip Frame 85 |
"krev" | Symbol 765 MovieClip Frame 2 |
Dynamic Text Variables
cislo | Symbol 85 EditableText | "" |
cislo | Symbol 86 EditableText | "" |
cislo | Symbol 87 EditableText | "" |
cislo | Symbol 88 EditableText | "" |
cislo | Symbol 89 EditableText | "" |
chlap.jmeno | Symbol 363 EditableText | "" |
retezec | Symbol 469 EditableText | "" |
jmeno | Symbol 694 EditableText | "You" |
jmeno | Symbol 695 EditableText | "You" |
jmeno | Symbol 696 EditableText | "You" |
jmeno | Symbol 697 EditableText | "You" |
jmeno | Symbol 698 EditableText | "You" |
|