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School of Sword 2.swf

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Flash #42321

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The Alchemist revealed to me
where he thought the location of
the counterfeiter’s workshop
might be. He also gave me a
miraculous healing liquid to aid
me in battle. So I mounted my
horse and rode north.

I scouted the area for an entire day, and only found one
silver coin for my troubles. I made a camp in the woods
that night.

After dark, I heard footsteps. Standing up from my
campfire, I saw a fierce figure approaching from the
darkness.

In response to my greetings, he attacked!

Suddenly, I was blinded. The
dirty dog had thrown sand in my
eyes, then fled!

I pursued him on horseback to a nearby village tavern.
Three armed men were sitting inside, watching me
carefully. I approached one of them and called him out.

-Stand up, dog!

-I will, but with a sword in my hand!

-You best do it, if you do not wish to die sitting down!

My guess was right. The
other two did not intervene
our combat until I finished
him and made sure he is
dead. I took his sword and
a parchment concealed in his
waist bag, not having time
to read it though.

-I must admit you command well
the art of sword, sir. But you
will have to compare with me too.

-With me as well you shall cross
your sword, sir. I don't know
what bussines did you have with
the man you just slain, but
actually he was our friend..

-Well, sirs, but not now and not here, if you agree. What
about the day after tomorrow in the afternoon?

-Good. We will meet near a chapel on grasslands, south of
here!

He appeared not grasping why I had attacked him, but till
keeping on his legs he held back his friends who wanted to
help him. Now, I barely pulled my sword from his body,
one of them unsheathed his blade...

The last remaninig man did not show a fear from death nor
a willness to retreat...

Three dead men lay on the tavern floor in pools of their own
blood. I had only time to grab a scrap of parchment from
one of my assailants before the innkeeper, aiming at my heart
with his crossbow, encouraged me to leave the premises.

The tavern door closed behind me as I went to the stable
for my horse. This was what I found written on the
parchment:

Things are getting complicated. The swordsman has begun
to snoop on us. Have a guard wait in ambush by the bridge,
but hold the captive inside at all times. She is mine and mine
alone - death to you or any of your men who touches her.
— Hernando

I returned to town. My sword master Kozel was there
and looking for me.

-It looks like Marketa poked her
nose into the wrong place. She’s
being held captive, but I don’t know
where or by whom. They are
demanding a ransom, and have
threatened to kill Sophisticus as
well. Do you know of anything that
might help us?

-I discovered this parchment from one of their men.
Perhaps it contains a clue.

-Ah yes, I have seen this seal before. And that name
seems familiar… I will reflect on this some more.

Leting the master contemplate, I hastened to a place I had
to have a duel...

-After all, I am glad to get my
turn, sir. Be sure, I will show no
mercy...

I let the witness to cope with the corpses and returned to
the town...

-Aha, I knew it! This is the mark
of Hernando, a foul noble whose
residence lies nearby.

<p align="center"><font face="Matura MT Script Capitals" size="15" color="#333333" letterSpacing="0.000000" kerning="0">Secret code: whereishe</font></p>

-Where is he? I’ll go after him, and
force him to release Marketa!

-Fool! Hernando is a better swordsman
than I am. How can you hope to defeat
him, when you cannot even defeat me?

-I shall defeat even you, master, to save Marketa!

My master looked startled, but he saw that I was serious.
So he took two training swords down from the wall and gave
me one. If I had learned anything from him before, now was
the time to use it!

-I see you’ve learned a thing or two
since I last taught you…

-Hernando resides not far from here in
a manor house built on a cliff. Try to
discover his whereabouts – but no
more. If they catch you, know you act
alone. Take this cuirass, and God be
with you.

The master picked me from the floor and said I must
practise more. He send one of best swordsmen to look for
Hernando, and from that time I had never seen master
Sofisticus, nor Hernando, nor Marketa...

THE END

That evening I arrived at Hernando’s manor. At dawn I
climbed over the wall and crawled through the garden towards
his house…

A dog barked, alerting a
guard. In the dim light I
attacked.

As I defeated the guard, another emerged from the garden,
lunging at me like a madman.

After that no one offered any
resistance in the house, but alas
Hernando was not present. One of
the servants betrayed the location of
his hideout and so I once again
headed into the mountains, this time
with a clear idea of where to find my
enemy. I needed to rescue Marketa
before it was too late.

<p align="center"><font face="Matura MT Script Capitals" size="15" color="#333333" letterSpacing="0.000000" kerning="0">Secret code: intomountains</font></p>

At the entrance to the cave, I easily overcame the lone guard.
But the noise from our scuffle alerted an armed woman. She
stripped…stripped her sword from its sheath, that is, and
attacked me!

Advancing cautiously through the cave, I felt the end of
my journey was near…

A side passage led me to a well-lit room where I found
Marketa. She was chained and exhausted, but thankfully
alive.

There was no time to say a word, for at that moment
Hernando and his henchman appeared!

-What is this moron doing here? You
don’t look like one of my minions.

-I am here for your head, Hernando!

-My lord, let me punish him for his
arrogance!

-Permission granted, Ignac.

As Ignac fell defeated before me, Hernando himself drew
his sword and, with a laugh, charged.

I released Marketa from her chains and lifted her to her
feet. She could barely stand.

-Your brother is avenged, Marketa.
Now it’s time to go!

-You are even crazier than I. One
against so many…but you defeated
them all anyway!

I took her in my arms and carried her from the cave into
the morning light. Her gaze was upon me, but different
than before. But that is another story for another day…

SCHOOL

of

SWORD

Rescue & Revenge

Part II:

More games!

High Scores

Credits

Settings

Fighting hints

Secret codes

Start this episode

Play the previous part

Send it!

Enter code here:

Back

Next

1) Practice blocking and dodging
enemy attacks by training with the
sword master.

2) After blocking an attack, strike back
immediately from another side!

Fighting hints

3) If you attack one body part often,
your opponent will block it easily,
and vice versa.

4) The head is generally the most
vulnerable spot on the body.

6) Everyone has a weakness. Some are
slow to attack, some are too static.
Some can be easily hit from certain
angle. Find your enemy’s weakness and
victory will be yours!

5) Striking a bare spot on an enemy’s
body does more damage than striking
an armored spot. Each armor has its
own protection value.

slower

Opponents:

faster

shown

Target circle:

hidden

high

Display quality:

low

Settings

Music
www.flashkit.com

ANIMATIONS

THUNDERBIRD

Fencing figures modelling,
story

Hynek Hrubes

Graphics, programming,
story

Jirí Slepicka

Credits

Quit

Quit

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You

You

You

You

You

Click here...

Welcome to our fencing school. My name is Kozel and I will teach you to fight with the
bastard sword. You will know what you need in four lessons.

1. Introduction

Don't be confused by the fact you don't see yourself. You see the game from your view. It
will be enough for you to see your sword and feet.

Next lesson...

Learn how to circle around your opponent - most of time you can rotate left or right by
clicking on either side of the screen.

Show me how you can slash from left, from right and from the roof, pressing the left, right
and up arrow on your keyboard. The  circle behind me will help you know the direction of
any of your attacks.

2. Slashing

You block the attack by the same manner as slashing - into the direction from which the
attack comes.

3. Blocks

You block the attack by the same manner as slashing - into the direction from which the
attack comes.
Try now to block my attacks!

You can dogde most blows as well as block them. You simply have to turn in the right
time to the right direction.

4. Dodging

You can dodge the roof slash to any direction. The slanting slash can be slipped away by
turning into direction from where it came. The horizontal slash can only be neutralised by
blocking it.

You can dodge the roof slash to any direction. The slanting slash can be slipped away by
turning into direction from where it came. The horizontal slash can only be neutralised by
blocking it.
Try it now!

Let's try to practise. Now your attacks go into my body. Don't let my hits distract your
mind. I am simply very good fencer.
So prepare yourself...

5. Free fencing

Let's try to practise. Now your attacks go into my body. Don't let my hits distract you. I
am simply very good fencer.
Let's fight!

End of thr training...

Remember: In the real fight, the blood will flow. It must be your enemy, and not you,
who loses his head or collapses down to the floor by the blood loss. Use this art I am
teaching you for the bigger glory of God and our fellowship. Allways be brave.

6. Closing

ActionScript [AS1/AS2]

Frame 1
dej = 1; obtiznost = 1; protihrac = 1; kruh = 1; stop();
Frame 3
stop();
Frame 7
function GetBaseUrl(strUrl) { var _local1 = strUrl.toLowerCase(); var nNumChars = _local1.length; var _local2 = _local1.indexOf("?", 0); if (_local2 > 0) { nNumChars = _local2; } var _local3 = "download"; if (_local1.substr(0, 4) == "http") { _local3 = strUrl.substr(7, nNumChars - 7); } return(_local3); } function EncrpytString(strVal) { var strKey = "aHfEjcDebChGiAfIjDbEjacD"; var nLenKey = strKey.length; var strZero = "0"; var _local3 = ""; var nTot = strVal.length; var _local1 = 0; _local3 = ""; var nCodeVal; var nCodeKey; var _local2; var nChecksum = 0; nCnt = 0; while (nCnt < nTot) { nCodeVal = strVal.charCodeAt(nCnt); if (nCodeVal >= 128) { nCodeVal = "X"; } nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = (nCodeVal % 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nChecksum = nChecksum + _local2; nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = Math.floor(nCodeVal / 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nChecksum = nChecksum + _local2; nCnt++; } nChecksum = nChecksum % 256; nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = (nChecksum % 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = Math.floor(nChecksum / 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); return(_local3); } function hudboHraj(s) { zvukPozadi.stop(); zvukPozadi.attachSound(s + ".mp3"); var _local1 = 1; if (dej) { _local1 = 36000; } if (!ticho) { zvukPozadi.start(0, _local1); } } intro._visible = true; if (!dej) { intro.gotoAndPlay("hotovo"); } zvukPozadi = new Sound(); hudboHraj("UVOD"); dej = 1; stop();
Frame 10
function Zvuk() { var _local1 = this; _local1.eh = new Sound(); _local1.eh.attachSound("eh"); _local1.krok = new Sound(); _local1.krok.attachSound("krok"); _local1.brink1 = new Sound(); _local1.brink1.attachSound("brink"); _local1.skrrt = new Sound(); _local1.skrrt.attachSound("skrrt"); _local1.brink2 = new Sound(); _local1.brink2.attachSound("zadrnceni"); _local1.brink3 = new Sound(); _local1.brink3.attachSound("brink3"); _local1.tetiva = new Sound(); _local1.tetiva.attachSound("tetiva"); _local1.uu1 = new Sound(); _local1.uu1.attachSound("uu1"); _local1.uu2 = new Sound(); _local1.uu2.attachSound("uu2"); _local1.naraz2 = new Sound(); _local1.naraz2.attachSound("naraz2"); _local1.chcip1 = new Sound(); _local1.chcip1.attachSound("chcip1"); _local1.chcip2 = new Sound(); _local1.chcip2.attachSound("chcip2"); _local1.rev1 = new Sound(); _local1.rev1.attachSound("rev1"); _local1.rev2 = new Sound(); _local1.rev2.attachSound("rev2"); _local1.BITKA = new Sound(); _local1.BITKA.attachSound("BITKA.mp3"); _local1.JESKYNE = new Sound(); _local1.JESKYNE.attachSound("JESKYNE.mp3"); _local1.SCENAR = new Sound(); _local1.SCENAR.attachSound("SCENAR.mp3"); _local1.TVRDEJBOJ = new Sound(); _local1.TVRDEJBOJ.attachSound("TVRDEJBOJ.mp3"); _local1.UVOD = new Sound(); _local1.UVOD.attachSound("UVOD.mp3"); _local1.DOBRY = new Sound(); _local1.DOBRY.attachSound("DOBRY.mp3"); } function odstran(koho) { removeMovieClip(koho); } function boj(kdo, kde) { protihrac = kdo; nahraj = kde; naMenu = 0; gotoAndPlay ("dejOdsun"); } function posunDej(kolik) { posunutiDeje = kolik; gotoAndPlay ("dal"); } function nahrajBojiste(soubor) { prostredi.nahraj = soubor; prostredi.gotoAndPlay(2); } chlapi = new Array({jmeno:"", zivotu:10, akce:10, rychlost:1, reakce:50, sila:5, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 20, 20, 20), zbroj:new Array(0, 0, 0, 0), mec:0, maxMec:0, chuze:30, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Paul", zivotu:30, akce:25, rychlost:1, reakce:50, sila:5, udery:new Array(0, 1, 1, 3), obrana:new Array(0, 30, 20, 30), zbroj:new Array(0, 0, 0, 0), mec:3, maxMec:3, chuze:25, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Jacob", zivotu:30, akce:20, rychlost:1, reakce:65, sila:4, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 40, 30, 35), zbroj:new Array(0, 0, 0, 0), mec:3, maxMec:3, chuze:30, uniky:50, agrese:0, pohlavi:1}, {jmeno:"Oliver", zivotu:30, akce:20, rychlost:2, reakce:80, sila:2, udery:new Array(0, 2, 1, 1), obrana:new Array(0, 45, 35, 45), zbroj:new Array(0, 0, 0, 0), mec:12, maxMec:12, chuze:40, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Mitra", zivotu:40, akce:15, rychlost:2, reakce:60, sila:10, udery:new Array(0, 1, 2, 1), obrana:new Array(0, 45, 45, 45), zbroj:new Array(0, 0, 0, 0), mec:5, maxMec:5, chuze:25, uniky:30, agrese:12, pohlavi:1}, {jmeno:"Marketa", zivotu:35, akce:15, rychlost:3, reakce:70, sila:5, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 62, 47, 40), zbroj:new Array(0, 0, 0, 0), mec:5, maxMec:5, chuze:32, uniky:30, agrese:8, pohlavi:2}, {jmeno:"Dietrich", zivotu:40, akce:15, rychlost:2, reakce:90, sila:7, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 50, 45, 35), zbroj:new Array(0, 0, 0, 0), mec:5, maxMec:5, chuze:35, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Jean", zivotu:40, akce:15, rychlost:3, reakce:80, sila:5, udery:new Array(0, 3, 2, 2), obrana:new Array(0, 50, 50, 45), zbroj:new Array(0, 0, 0, 0), mec:6, maxMec:6, chuze:40, uniky:70, agrese:3, pohlavi:1}, {jmeno:"Oldrich", zivotu:50, akce:20, rychlost:3, reakce:90, sila:5, udery:new Array(0, 2, 2, 3), obrana:new Array(0, 50, 50, 40), zbroj:new Array(0, 0, 0, 0), mec:6, maxMec:6, chuze:35, uniky:35, agrese:2, pohlavi:1}, {jmeno:"Guard 2", zivotu:50, akce:25, rychlost:3, reakce:65, sila:8, udery:new Array(0, 3, 2, 1), obrana:new Array(0, 50, 45, 35), zbroj:new Array(0, 0, 0, 0), mec:3, maxMec:3, chuze:35, uniky:60, agrese:15, pohlavi:1}, {jmeno:"Durynk", zivotu:40, akce:15, rychlost:2, reakce:70, sila:8, udery:new Array(0, 2, 2, 1), obrana:new Array(0, 45, 50, 55), zbroj:new Array(0, 0, 0, 0), mec:4, maxMec:4, chuze:30, uniky:15, agrese:2, pohlavi:1}, {jmeno:"Guard", zivotu:40, akce:20, rychlost:3, reakce:90, sila:6, udery:new Array(0, 1, 1, 2), obrana:new Array(0, 60, 40, 55), zbroj:new Array(0, 0, 0, 0), mec:5, maxMec:5, chuze:30, uniky:30, agrese:3, pohlavi:1}, {jmeno:"Kozel", zivotu:35, akce:15, rychlost:2, reakce:90, sila:5, udery:new Array(0, 2, 1, 2), obrana:new Array(0, 65, 70, 65), zbroj:new Array(0, 0, 0, 0), mec:9, maxMec:9, chuze:25, uniky:20, agrese:2, pohlavi:1}, {jmeno:"Catarina", zivotu:40, akce:20, rychlost:3, reakce:50, sila:4, udery:new Array(0, 2, 1, 1), obrana:new Array(0, 70, 65, 70), zbroj:new Array(0, 0, 0, 0), mec:9, maxMec:9, chuze:40, uniky:90, agrese:5, pohlavi:2}, {jmeno:"Ignac", zivotu:50, akce:20, rychlost:3, reakce:95, sila:8, udery:new Array(0, 2, 2, 1), obrana:new Array(0, 70, 60, 40), zbroj:new Array(0, 0, 0, 0), mec:8, maxMec:8, chuze:30, uniky:10, agrese:5, pohlavi:1}, {jmeno:"Hernando", zivotu:40, akce:25, rychlost:3, reakce:95, sila:5, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 75, 75, 65), zbroj:new Array(0, 0, 0, 0), mec:10, maxMec:10, chuze:38, uniky:60, agrese:10, pohlavi:1}, {jmeno:"Sophisticus", zivotu:30, akce:20, rychlost:1, reakce:5, sila:2, udery:new Array(0, 1, 1, 1), obrana:new Array(0, 10, 10, 10), zbroj:new Array(0, 0, 0, 0), mec:2, maxMec:2, chuze:15, uniky:30, agrese:0, pohlavi:1}, {jmeno:"Kidnapper", zivotu:30, akce:20, rychlost:2, reakce:70, sila:3, udery:new Array(0, 1, 2, 2), obrana:new Array(0, 50, 50, 40), zbroj:new Array(0, 0, 0, 0), mec:6, maxMec:6, chuze:30, uniky:25, agrese:5, pohlavi:1}); obleky = new Array(new Array(0, 0, 0, 0, 0, 0), new Array(3, 4, 1, 1, 1, 1), new Array(2, 5, 1, 2, 2, 2), new Array(1, 2, 2, 4, 1, 3), new Array(2, 4, 1, 5, 3, 7), new Array(4, 9, 4, 9, 4, 10), new Array(3, 2, 1, 7, 5, 6), new Array(1, 1, 1, 5, 1, 1), new Array(2, 6, 1, 4, 4, 11), new Array(1, 3, 1, 3, 3, 5), new Array(3, 2, 3, 7, 4, 10), new Array(1, 6, 1, 6, 4, 7), new Array(1, 10, 4, 5, 1, 5), new Array(4, 8, 2, 10, 2, 2), new Array(2, 3, 3, 8, 5, 8), new Array(2, 1, 2, 5, 2, 9), new Array(3, 11, 1, 11, 2, 2), new Array(1, 4, 5, 2, 2, 2)); posunutiDeje = 1; leku = 0; porazen = new Array(5); if (lekce) { scenar._visible = false; _root.boj(12, "sermirna.swf"); } zvuky = new Zvuk(); maxZiv = 60; zivotu = maxZiv;
Instance of Symbol 556 MovieClip in Frame 10
/* no clip actions */
Frame 18
if (scenar.getBytesLoaded() < scenar.getBytesTotal()) { prevFrame(); play(); }
Frame 19
intro._visible = false; scenar._visible = true; play();
Frame 20
scenar.gotoAndStop(dej + posunutiDeje); var s; if (dej > 64) { s = "DOBRY"; } else if (dej > 54) { s = "JESKYNE"; } else { s = "SCENAR"; } hudboHraj(s); tma = 0;
Frame 23
stop();
Frame 24
intro._visible = false;
Frame 27
if (naMenu) { intro._visible = true; naMenu = 0; zvukPozadi.stop(); if (_root.skore > 0) { scoreTable._visible = true; stop(); } else { scoreTable._visible = false; gotoAndStop ("zac"); } } else { scoreTable._visible = false; }
Instance of Symbol 573 MovieClip "ovladani" in Frame 28
/* no clip actions */
Instance of Symbol 684 MovieClip "prostredi" in Frame 28
/* no clip actions */
Instance of Symbol 690 MovieClip "sipkaL" in Frame 28
onClipEvent (load) { }
Instance of Symbol 690 MovieClip "sipkaP" in Frame 28
onClipEvent (load) { }
Frame 29
if (circle) { buton._visible = true; } else { buton._visible = false; } duplicateMovieClip (chlap0, "chlap1", 10); chlap1.x1 = chlap1._x; chlap1.y1 = chlap1._y; chlap1.rotation1 = chlap1._rotation; chlap._visible = true; chlap.neni = false; chlap.swapDepths(chlap1); nahrajBojiste(nahraj); var s; if (naostro) { s = "TVRDEJBOJ"; } else { s = "BITKA"; } hudboHraj(s); if (demo == "d") { buton._visible = true; } stop();
Frame 30
chlap._visible = true; chlap.jmeno = "You"; chlap.pohlavi = 1; chlap.zivotu = zivotu; pult.stupnice1.nastav(Math.ceil((chlap.zivotu * 20) / chlap.maxZiv)); pult.stupnice1.nastav(Math.ceil((chlap1.zivotu * 20) / chlap1.maxZiv)); pult.stupnice1.jmeno = chlap.jmeno; chlap1.nastav(protihrac);
Frame 31
chlap0.neni = true; chlap2.neni = true; chlap0._x = chlap0._x - 100; level = 1; nepratel = 1; chlap0._visible = false; chlap2._visible = false; chlap.souper = chlap1;
Frame 34
stop();
Frame 37
removeMovieClip(chlap1); zivotu = chlap.zivotu;
Frame 44
chlap.neni = true; chlap._visible = false; zvukPozadi.stop(); _root.lekce = 0; if (_root.dej > 0) { gotoAndPlay ("dejPrisun"); } else if (_root.skore > 0) { intro._visible = true; scoreTable._visible = true; stop(); } else { scoreTable._visible = false; gotoAndStop ("zac"); }
Symbol 31 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 1
var l; var t; l = _root.getBytesLoaded(); t = _root.getBytesTotal(); if (l < t) { pre.gotoAndStop(Math.round((l * 50) / t)); } else { _parent.play(); }
Symbol 32 MovieClip Frame 2
gotoAndPlay (1);
Symbol 47 Button
on (release) { getURL ((("http://www.arcadetown.com/index.asp?gameid=schoolofsword2&aid=" + _parent.menu.menu.GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }
Symbol 53 MovieClip Frame 54
_parent.play(); stop();
Symbol 59 Button
on (release) { nextFrame(); }
Symbol 79 Button
on (release) { _root.volbaNepritele = 7; nextFrame(); }
Symbol 80 Button
on (release) { _root.volbaNepritele = 8; nextFrame(); }
Symbol 81 Button
on (release) { _root.volbaNepritele = 10; nextFrame(); }
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 9
gotoAndStop (1);
Symbol 110 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 2
_parent._parent.krokSmer = 0; if (_parent._parent.smiChodit == 0) { _parent._parent.smiChodit = 1; } stop();
Symbol 135 MovieClip Frame 3
prevFrame();
Symbol 135 MovieClip Frame 5
Symbol 135 MovieClip Frame 11
gotoAndPlay ("streh");
Symbol 135 MovieClip Frame 20
_parent._parent.posunSe(6, 2);
Symbol 135 MovieClip Frame 21
_parent._parent.posunSe(6, 3);
Symbol 135 MovieClip Frame 22
_parent._parent.posunSe(5, 3);
Symbol 135 MovieClip Frame 23
_parent._parent.posunSe(4, 3);
Symbol 135 MovieClip Frame 25
_parent._parent.posunSe(-4, -3);
Symbol 135 MovieClip Frame 26
_parent._parent.posunSe(-5, -3);
Symbol 135 MovieClip Frame 27
_parent._parent.posunSe(-6, -3);
Symbol 135 MovieClip Frame 28
_parent._parent.posunSe(-6, -2); gotoAndPlay ("streh");
Symbol 135 MovieClip Frame 38
gotoAndPlay ("streh");
Symbol 135 MovieClip Frame 40
if ((_root.chlap.utok == 1) || ((_root.chlap.utok == 2) && ((_root.chlap._xscale * _parent._parent.krokSmer) > 0))) { _parent._parent.zaznam(_root.chlap.utok); _root.chlap.utok = 0; }
Symbol 135 MovieClip Frame 41
_parent._parent._x = _parent._parent.x1 + ((_parent._parent._xscale * 20) / 100); _parent._parent._y = _parent._parent.y1 + 10; _parent._parent._rotation = _parent._parent.rotation1 + ((10 * _parent._parent._xscale) / 100);
Symbol 135 MovieClip Frame 42
_parent._parent._x = _parent._parent.x1 + ((_parent._parent._xscale * 40) / 100); _parent._parent._y = _parent._parent.y1 + 10; _parent._parent._rotation = _parent._parent._rotation1 + ((20 * _parent._parent._xscale) / 100);
Symbol 135 MovieClip Frame 44
_parent._parent._x = _parent._parent.x1 - ((_parent._parent._xscale * 20) / 100); _parent._parent._y = _parent._parent.y1 - 10; _parent._parent._rotation = _parent._parent._rotation1 + ((10 * _parent._parent._xscale) / 100);
Symbol 135 MovieClip Frame 45
_parent._parent._x = _parent._parent.x1 - ((_parent._parent._xscale * 0) / 100); _parent._parent._y = _parent._parent.y1 - 10; _parent._parent._rotation = _parent._parent.rotation1;
Symbol 135 MovieClip Frame 47
gotoAndPlay ("streh");
Symbol 135 MovieClip Frame 49
if (_root.chlap.utok == 3) { _parent._parent.zaznam(_root.chlap.utok); _root.chlap.utok = 0; } _parent._parent._y = _parent._parent.y1 - 10;
Symbol 135 MovieClip Frame 50
_parent._parent._y = _parent._parent.y1 - 20;
Symbol 135 MovieClip Frame 54
_parent._parent._y = _parent._parent.y1 - 10;
Symbol 135 MovieClip Frame 55
_parent._parent._y = _parent._parent.y1;
Symbol 135 MovieClip Frame 56
gotoAndPlay ("streh");
Symbol 135 MovieClip Frame 67
stop();
Symbol 136 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
prevFrame();
Symbol 153 MovieClip Frame 7
gotoAndStop ("streh");
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 2
stop();
Symbol 160 MovieClip Frame 10
gotoAndStop ("streh");
Symbol 167 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 11
gotoAndStop ("streh");
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 11
gotoAndStop ("streh");
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 11
gotoAndStop ("streh");
Symbol 182 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 8
gotoAndStop ("streh");
Symbol 199 MovieClip Frame 24
gotoAndStop ("streh");
Symbol 199 MovieClip Frame 32
_parent.zbran.zbran.gotoAndPlay("smrt");
Symbol 199 MovieClip Frame 33
stop();
Symbol 199 MovieClip Frame 42
_parent.zbran.zbran.gotoAndPlay("smrt"); stop();
Symbol 199 MovieClip Frame 43
stop();
Symbol 199 MovieClip Frame 44
stop();
Symbol 199 MovieClip Frame 50
gotoAndStop ("streh");
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
prevFrame();
Symbol 220 MovieClip Frame 7
gotoAndPlay ("streh");
Symbol 220 MovieClip Frame 25
gotoAndPlay ("streh");
Symbol 220 MovieClip Frame 40
gotoAndPlay ("streh");
Symbol 220 MovieClip Frame 55
gotoAndPlay ("streh");
Symbol 220 MovieClip Frame 59
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 220 MovieClip Frame 62
gotoAndPlay ("streh");
Symbol 220 MovieClip Frame 66
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 220 MovieClip Frame 69
gotoAndPlay ("streh");
Symbol 220 MovieClip Frame 73
if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }
Symbol 220 MovieClip Frame 76
gotoAndPlay ("streh");
Symbol 220 MovieClip Frame 80
Symbol 220 MovieClip Frame 83
stop();
Symbol 220 MovieClip Frame 87
gotoAndStop ("streh");
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 2
prevFrame();
Symbol 242 MovieClip Frame 7
gotoAndPlay ("streh");
Symbol 242 MovieClip Frame 24
gotoAndPlay ("streh");
Symbol 242 MovieClip Frame 38
gotoAndPlay ("streh");
Symbol 242 MovieClip Frame 52
gotoAndPlay ("streh");
Symbol 242 MovieClip Frame 56
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 242 MovieClip Frame 59
gotoAndPlay ("streh");
Symbol 242 MovieClip Frame 63
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 242 MovieClip Frame 66
gotoAndPlay ("streh");
Symbol 242 MovieClip Frame 70
if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }
Symbol 242 MovieClip Frame 73
gotoAndPlay ("streh");
Symbol 242 MovieClip Frame 77
Symbol 242 MovieClip Frame 83
gotoAndStop ("streh");
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 2
prevFrame();
Symbol 265 MovieClip Frame 7
gotoAndPlay ("streh");
Symbol 265 MovieClip Frame 24
gotoAndPlay ("streh");
Symbol 265 MovieClip Frame 38
gotoAndPlay ("streh");
Symbol 265 MovieClip Frame 52
gotoAndPlay ("streh");
Symbol 265 MovieClip Frame 57
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 265 MovieClip Frame 59
gotoAndPlay ("streh");
Symbol 265 MovieClip Frame 64
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 265 MovieClip Frame 66
gotoAndPlay ("streh");
Symbol 265 MovieClip Frame 71
if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }
Symbol 265 MovieClip Frame 73
gotoAndPlay ("streh");
Symbol 265 MovieClip Frame 77
Symbol 265 MovieClip Frame 83
gotoAndStop ("streh");
Symbol 299 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 2
prevFrame();
Symbol 299 MovieClip Frame 7
gotoAndPlay ("streh");
Symbol 299 MovieClip Frame 24
gotoAndPlay ("streh");
Symbol 299 MovieClip Frame 38
gotoAndPlay ("streh");
Symbol 299 MovieClip Frame 52
gotoAndPlay ("streh");
Symbol 299 MovieClip Frame 56
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 299 MovieClip Frame 59
gotoAndPlay ("streh");
Symbol 299 MovieClip Frame 63
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 299 MovieClip Frame 66
gotoAndPlay ("streh");
Symbol 299 MovieClip Frame 70
if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }
Symbol 299 MovieClip Frame 73
gotoAndPlay ("streh");
Symbol 299 MovieClip Frame 77
Symbol 299 MovieClip Frame 83
gotoAndStop ("streh");
Symbol 300 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 1
_parent._parent.smiZmenit = 1; _parent._parent.utok = 0; stop();
Symbol 359 MovieClip Frame 2
prevFrame();
Symbol 359 MovieClip Frame 6
if (_parent._parent.unika) { _parent._parent.unika = 0; _parent._parent.uder(_parent._parent.volbaUderu(3)); }
Symbol 359 MovieClip Frame 7
gotoAndPlay ("streh");
Symbol 359 MovieClip Frame 12
if (_parent._parent.unika) { _parent._parent.unika = 0; _parent._parent.uder(_parent._parent.volbaUderu(1)); }
Symbol 359 MovieClip Frame 13
gotoAndPlay ("streh");
Symbol 359 MovieClip Frame 15
_parent._parent.povoleni = false;
Symbol 359 MovieClip Frame 16
_parent._parent.vypad(_parent._parent.volbaUderu(3));
Symbol 359 MovieClip Frame 20
if (_parent._parent.rev < 1) { _parent._parent.smiZmenit = 1; } _root.chlap.ukazDoStrany();
Symbol 359 MovieClip Frame 22
_parent._parent.smiZmenit = 0; if (_parent._parent.rev > 0) { _parent._parent.uzJede = 1; }
Symbol 359 MovieClip Frame 25
_root.zvuky.tetiva.start(); _parent._parent.uzJede = 1;
Symbol 359 MovieClip Frame 27
_parent._parent.stret(1);
Symbol 359 MovieClip Frame 31
gotoAndPlay ("streh");
Symbol 359 MovieClip Frame 35
if (_parent._parent.rev < 1) { _parent._parent.smiZmenit = 1; } _root.chlap.ukazDoStrany();
Symbol 359 MovieClip Frame 37
_parent._parent.smiZmenit = 0; if (_parent._parent.rev > 0) { _parent._parent.uzJede = 1; }
Symbol 359 MovieClip Frame 40
_root.zvuky.tetiva.start(); _parent._parent.uzJede = 1;
Symbol 359 MovieClip Frame 42
_parent._parent.stret(3);
Symbol 359 MovieClip Frame 46
gotoAndPlay ("streh");
Symbol 359 MovieClip Frame 50
if (_parent._parent.rev < 1) { _parent._parent.smiZmenit = 1; } _root.chlap.ukazDoStrany();
Symbol 359 MovieClip Frame 52
_parent._parent.smiZmenit = 0; if (_parent._parent.rev > 0) { _parent._parent.uzJede = 1; }
Symbol 359 MovieClip Frame 55
_root.zvuky.tetiva.start(); _parent._parent.uzJede = 1;
Symbol 359 MovieClip Frame 57
_parent._parent.stret(2);
Symbol 359 MovieClip Frame 61
gotoAndPlay ("streh");
Symbol 359 MovieClip Frame 66
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 359 MovieClip Frame 68
if (!_parent._parent.unika) { gotoAndPlay ("streh"); }
Symbol 359 MovieClip Frame 69
_parent._parent.unika = 0; _parent._parent.uder(_parent._parent.volbaUderu(1));
Symbol 359 MovieClip Frame 74
if (_parent._parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 359 MovieClip Frame 76
gotoAndPlay ("streh");
Symbol 359 MovieClip Frame 81
if (_parent._parent.povoleni) { gotoAndPlay ("povolTrp"); }
Symbol 359 MovieClip Frame 83
gotoAndPlay ("streh");
Symbol 359 MovieClip Frame 84
Symbol 359 MovieClip Frame 85
_parent._parent.povoleni = false;
Symbol 359 MovieClip Frame 86
if (_root.chlap.uzJede > 0) { prevFrame(); } else if (_root.chlap.smiChodit) { _parent._parent.vypad(_parent._parent.volbaUderu(2)); } else { _parent._parent.uder(_parent._parent.volbaUderu(2)); }
Symbol 359 MovieClip Frame 91
gotoAndPlay ("streh");
Symbol 359 MovieClip Frame 96
gotoAndStop ("streh");
Symbol 359 MovieClip Frame 97
Symbol 359 MovieClip Frame 98
_parent._parent.neni = true; _parent._parent._rotation = _parent._parent.rotation1 - ((1 * _parent._parent._xscale) / 10); _parent._parent._y = _parent._parent.y1 + 10; _parent._parent.nohy.nohy.gotoAndPlay("smrt"); play();
Symbol 359 MovieClip Frame 99
_parent._parent._rotation = _parent._parent.rotation1 - ((2 * _parent._parent._xscale) / 10); _parent._parent._y = _parent._parent.y1 + 20; play();
Symbol 359 MovieClip Frame 100
_parent._parent._rotation = _parent._parent.rotation1 - ((6 * _parent._parent._xscale) / 10); _parent._parent._y = _parent._parent.y1 + 60; play();
Symbol 359 MovieClip Frame 101
_parent._parent._rotation = _parent._parent.rotation1 - ((12 * _parent._parent._xscale) / 10); _parent._parent._y = _parent._parent.y1 + 110; play();
Symbol 359 MovieClip Frame 102
play();
Symbol 359 MovieClip Frame 103
play();
Symbol 359 MovieClip Frame 110
_parent._parent.coPoSmrti();
Symbol 359 MovieClip Frame 114
_parent._parent.hlava.gotoAndStop("streh"); gotoAndStop ("streh");
Symbol 360 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 1
function volbaUderu(odkud) { var _local2 = odkud; var _local3 = _parent; if (((_root.lekce == 1) || (_root.lekce == 2)) || (_root.lekce == 6)) { return(0); } var _local1; if (_local2 == 3) { _local1 = random(uder3 + (_local3.chlap.chodil * 2)); _local3.chlap.chodil = 0; } if ((_local2 == 1) || (_local2 == 2)) { _local1 = random(uder2); } if (!_local2) { _local1 = random(uder3 + (_local3.chlap.chodil * 2)); _local3.chlap.chodil = 0; } if (_local1 >= uder2) { return(3); } if ((_local1 >= uder1) && (_local2 != 3)) { return(2); } return(1); } function uder(jakej) { var _local2 = jakej; if (!_local2) { return(0); } if (_root.chlap.neni) { return(0); } smiZmenit = 0; var _local1 = rychlost; if (((_local2 > 0) && (_local1 > 1)) && (random(100) < agrese)) { _local1 = _local1 - 2; if (_local1 < 1) { _local1 = 1; } rev = 1; hlava.drzka.drzka.gotoAndPlay("rev"); _root.zvuky["rev" + pohlavi].start(); } else { rev = 0; } switch (_local2) { case 1 : kam = "strecha" + _local1; break; case 2 : kam = "bejk" + _local1; break; case 3 : kam = "trpaslik" + _local1; break; case -1 : kam = "strechaKryt"; break; case -2 : kam = "bejkKryt"; break; case -3 : kam = "trpKryt"; break; case 7 : kam = "povol"; } _x = x1; _y = y1; utok = _local2; poslUtok = _local2; ruce.ruce.gotoAndPlay(kam); zbran.zbran.gotoAndPlay(kam); return(undefined); } function ukrok(smer) { var _local1 = smer; var _local2 = _parent; _x = (_x + (_local1 * 20)); _root.zvuky.krok.start(); nohy.nohy.gotoAndPlay("ukrok"); krokSmer = _local1; if ((_local1 * _xscale) > 0) { obratSe(); } smiChodit = 0; if ((_xscale * _local1) > 0) { _local2.chlap.stopy.gotoAndPlay("UkrokVpravo"); } if ((_xscale * _local1) < 0) { _local2.chlap.stopy.gotoAndPlay("UkrokVlevo"); } _local2.chlap.smiChodit = -1; } function unik(smer) { var _local1 = smer; var _local2 = _parent; unika = 0; _root.zvuky.krok.start(); if (_local1 == 0) { unika = 1; nohy.nohy.gotoAndPlay("couvnuti"); ruce.ruce.gotoAndPlay("couvnuti"); zbran.zbran.gotoAndPlay("couvnuti"); smiChodit = 0; return(0); } unika = 1; ruce.ruce.gotoAndPlay("trpKryt"); zbran.zbran.gotoAndPlay("unik"); nohy.nohy.gotoAndPlay("unik"); krokSmer = _local1; smiChodit = 0; if ((_xscale * _local1) > 0) { _local2.chlap.stopy.gotoAndPlay("UkrokVpravo"); } if ((_xscale * _local1) < 0) { _local2.chlap.stopy.gotoAndPlay("UkrokVlevo"); } _local2.chlap.smiChodit = -1; return(undefined); } function vypad(kolik) { smiChodit = 0; nohy.nohy.gotoAndPlay("vypad" + rychlost); if (kolik) { uder(kolik); } } function kryt(kolik) { uder(-kolik); } function povol(kolik) { this.povoleni = true; uder(-kolik); } function doStrehu() { gotoAndPlay ("streh"); } function obratSe() { var _local1 = _parent; _xscale = (_xscale * -1); zraneni._xscale = zraneni._xscale * -1; _local1.chlap._x = _local1.chlap._x + ((_local1.chlap._xscale * 2) / 10); _local1.chlap._xscale = _local1.chlap._xscale * -1; if (_local1.chlap._xscale < 1) { _local1.chlap._x = _local1.chlap._x - 20; _local1.sipky._x = _local1.sipky._x - 20; } else { _local1.chlap._x = _local1.chlap._x + 20; _local1.sipky._x = _local1.sipky._x + 20; } _local1.chlap.zraneni._xscale = _local1.chlap.zraneni._xscale * -1; _local1.sipky.gotoAndPlay(2); _local1.sipky._xscale = _local1.sipky._xscale * -1; } function posunSe(x, y) { _x = (_x + x); _y = (_y + y); } function silaUderu(typ) { var _local1 = sila + mec; var _local2 = Math.floor(_local1 / 4); if (typ == 1) { _local1 = _local1 + _local2; } else if (typ > 2) { _local1 = _local1 - _local2; } if (rev > 0) { _local1 = _local1 * 3; } return(_local1); } function nastav(typ) { var _local2 = typ; var _local3 = _parent; var _local1 = _root.chlapi[_local2]; jmeno = _local1.jmeno; pohlavi = _local1.pohlavi; this.typ = _local2; uniky = _local1.uniky; agrese = _local1.agrese; _local3.pult.stupnice2.jmeno = this.jmeno; maxZiv = _local1.zivotu; zivotu = _local1.zivotu; _local3.pult.stupnice2.nastav(20); akce = _local1.akce; rychlost = _local1.rychlost; if ((_root.obtiznost < 2) && (rychlost > 1)) { rychlost--; } reakce = _local1.reakce; sila = _local1.sila; obrana = _local1.obrana; zbroj = _local1.zbroj; chuze = _local1.chuze; oblek = _local1.oblek; uder1 = _local1.udery[1]; uder2 = uder1 + _local1.udery[2]; uder3 = uder2 + _local1.udery[3]; mec = _local1.mec; souprava = 1; oblikni(_local2); neni = 0; smiChodit = 1; smiZmenit = 1; _local3.sipky._visible = _root.kruh; gotoAndPlay (1); } function oblikni(typ) { var _local1; var h2; var h3; var _local3; var r1; var _local2; var neco; _local1 = 1; while (_local1 < 5) { zbroj[_local1] = 0; _local1++; } neco = _root.obleky[typ]; _local1 = neco[0]; h2 = neco[1]; h3 = neco[2]; _local3 = neco[3]; r1 = neco[4]; _local2 = neco[5]; if (h2 == 5) { zbroj[1] = zbroj[1] + 1; } if (h2 == 6) { zbroj[1] = zbroj[1] + 3; } if (h3 == 2) { zbroj[1] = zbroj[1] + 1; } if (h3 == 3) { zbroj[1] = zbroj[1] + 4; } if (h3 == 4) { zbroj[1] = zbroj[1] + 2; } if (_local3 == 5) { zbroj[2] = zbroj[2] + 2; zbroj[3] = zbroj[3] + 1; } if (_local3 == 6) { zbroj[2] = zbroj[2] + 3; zbroj[3] = zbroj[3] + 2; } if (_local3 == 7) { zbroj[2] = zbroj[2] + 4; zbroj[3] = zbroj[3] + 2; } if (_local3 == 9) { zbroj[2] = zbroj[2] + 3; zbroj[3] = zbroj[3] + 1; } if ((_local3 == 4) && (r1 == 4)) { zbroj[2] = zbroj[2] + 3; zbroj[3] = zbroj[3] + 2; } if ((_local3 == 4) && (r1 == 5)) { zbroj[2] = zbroj[2] + 4; zbroj[3] = zbroj[3] + 2; } if (r1 == 4) { zbroj[2] = zbroj[2] + 2; } if (r1 == 5) { zbroj[2] = zbroj[2] + 3; } if ((_local2 == 10) && (r1 == 4)) { zbroj[3] = zbroj[3] + 3; } if (_local2 == 4) { zbroj[3] = zbroj[3] + 2; } if ((_local2 > 4) && (_local2 < 9)) { zbroj[3] = zbroj[3] + 1; } if (_local2 <= 4) { nohy.nohy.vzadu._visible = false; } else { nohy.nohy.vzadu._visible = true; } hlava.drzka.gotoAndStop(_local1); hlava.vlasy.gotoAndStop(h2); hlava.pokryvka.gotoAndStop(h3); telo.telo.gotoAndStop(_local3); ruce.gotoAndStop(r1); nohy.nohy.leva.gotoAndStop(_local2); nohy.nohy.prava.gotoAndStop(_local2); } function zaznam(uder) { hist[histStav] = uder; histStav++; if (histStav >= hist.length) { histStav = 0; } } function stret(kolik) { var _local1 = _parent; uzJede = 0; if (utok == 0) { return(0); } if (_local1.chlap.utok != (-utok)) { _root.zvuky.naraz2.start(); _local1.chlap.zranSe(silaUderu(kolik) - _local1.chlap.zbroj[kolik]); } else { var _local2 = random(3) + 1; _root.zvuky["brink" + _local2].start(); } utok = 0; return(undefined); } function nebezpeci() { var _local1; _local1 = _parent.chlap.utok; if (_local1 < 0) { _local1 = 0; } return(_local1); } function zranSe(kolik, odkud) { var _local1 = kolik; var _local2 = _root; smiZmenit = 0; if (_local2.lekce) { _local1 = 0; } if (_local1 > 0) { zivotu = zivotu - _local1; } if (odkud == 1) { hlava.gotoAndPlay("krc"); } else { hlava.gotoAndPlay("zran"); } telo.gotoAndPlay("zran"); if ((!uzJede) || (zivotu <= 0)) { ruce.ruce.gotoAndPlay("zran"); zbran.zbran.gotoAndPlay("zran"); uzJede = 0; } if (!_local2.lekce) { zraneni.cislo = _local1; zraneni.play(); } _local2.pult.stupnice2.nastav(Math.ceil((zivotu * 20) / maxZiv)); if (zivotu <= 0) { zivotu = 0; smrt(odkud); } else { _local2.zvuky["uu" + pohlavi].start(); } coPoZraneni(); } function smrt(odkud) { var _local1 = _root; _parent.sipky._visible = false; neni = true; if (_local1.chlap.souper == this) { _local1.chlap.souper = 0; } if (!_local1.naostro) { odkud = 0; } switch (odkud) { case 1 : _local1.zvuky["uu" + pohlavi].start(); hlava.gotoAndPlay("pryc1"); return; case 2 : hlava.gotoAndPlay("pryc2"); return; default : _local1.zvuky["chcip" + pohlavi].start(); zbran.zbran.gotoAndPlay("smrt"); hlava.gotoAndPlay("smrt"); } } function coPoSetkani() { var _local1 = _root; if (_local1.lekce) { _local1.kecy._visible = true; _local1.pult.stupnice1._visible = false; _local1.pult.stupnice2._visible = false; return(0); } _local1.kecy._visible = false; _local1.pult.stupnice1._visible = true; _local1.pult.stupnice2._visible = true; if ((_local1.tma == 2) && (typ == _local1.i0)) { zivotu = _local1.zustaloZivotu; } if (_local1.tma == 1) { _local1.cerna = new Color(this); _local1.cerna.setRGB(0); _local1.pult.stupnice2._visible = false; } else { _local1.pult.stupnice2._visible = true; } delete _local1.cerna; return(undefined); } function coPoZraneni() { var _local1 = _root; if ((_local1.tma == 1) && (zivotu <= (maxZiv / 2))) { delete _local1.cerna; neni = 1; _local1.zustaloZivotu = zivotu + 1; _local1.posunDej(1); } } function coPoSmrti() { var _local2 = _root; var _local1; _local2.skore = _local2.skore + ((_local2.protihrac * 100) + _local2.chlap.zivotu); _local1 = 1; switch (_local2.dej) { case 4 : _local2.porazen[this.typ] = 1; do { if (_local2.porazen[_local1]) { _local1++; } else { break; } } while (_local1 < 5); if (_local1 == 5) { _local2.posunDej(2); } else { _local2.posunDej(0); } return; case 45 : _local2.posunDej(-10); return; case 89 : _local2.posunDej(1); return; default : _local2.posunDej(1); } } this.onEnterFrame = function () { if (neni) { return(0); } var _local3; var _local1; var vec; var vec2; var _local2; if ((!krokSmer) && (_parent.chlap.smiChodit < 0)) { _parent.chlap.smiChodit = 1; } _parent.prostredi.stranou(krokSmer * 30); _local2 = nebezpeci(); if (smiZmenit && (_local2)) { _local3 = obrana[_local2] / 9; r = obrana[_local2]; _local1 = 0; while (_local1 < hist.length) { if (hist[_local1] && (hist[_local1] != _local2)) { r = r - _local3; } if (hist[_local1] && (hist[_local1] == _local2)) { r = r + (_local3 * 3); } _local1++; } if (_local2 == poslUtok) { r = r + (_local3 * 2); } r = Math.round(r); vec = random(100); if (vec < r) { vec2 = random(100); if (vec2 < uniky) { if (_local2 < 3) { unik(_xscale / 100); } if (_local2 == 3) { unik(0); } } else { vec3 = random(100); if ((_local2 < 4) && (vec3 < reakce)) { povol(_local2); } else { kryt(_local2); } } return(0); } } cas++; if (cas >= (30 - akce)) { cas = 0; _x = (_x + ((x1 - _x) / 2)); _y = (_y + ((y1 - _y) / 2)); _rotation = rotation1; if (rev < 1) { hlava.drzka.drzka.gotoAndStop("streh"); } vec = random(100); u = random(2); if (((vec > 0) && (vec <= chuze)) && (utok < 1)) { if (u) { ukrok(-1); } else { ukrok(1); } } if ((smiZmenit && (vec > 65)) && (utok < 1)) { v = volbaUderu(0); u = random(2); if ((smiChodit > 0) && (u)) { vypad(v); } else { uder(v); } } } return(undefined); }; hist = new Array(4); coPoSetkani(); _root.pult.stupnice2.nastav(Math.round((zivotu * 20) / maxZiv));
Symbol 361 MovieClip Frame 2
oblikni(typ); _root.pult.stupnice2.nastav(20); stop();
Symbol 361 MovieClip Frame 3
_rotation = rotation1; _y = y1; _visible = false; stop();
Symbol 364 MovieClip Frame 1
function nastav(typ0, barva0) { typ = typ0; barva = barva0; } chlap._visible = false;
Symbol 364 MovieClip Frame 2
chlap._visible = true; chlap.oblikni(typ); chlap.jmeno = _root.chlapi[typ].jmeno; chlap.neni = 1; var t; switch (barva) { case 2 : meno.textColor = 10027008 /* 0x990000 */; break; case 3 : meno.textColor = 13056; break; case 4 : meno.textColor = 6710886 /* 0x666666 */; break; default : meno.textColor = 0; } stop();
Symbol 364 MovieClip Frame 3
stop();
Symbol 438 MovieClip Frame 2
_root.dej = _currentframe; stop();
Symbol 438 MovieClip Frame 3
_root.chlap.zbroj[1] = 2; _root.chlap.zbroj[2] = 2; _root.chlap.zbroj[3] = 1; _root.leku = 1; _root.tma = 1;
Symbol 438 MovieClip Frame 6
_root.naostro = 1; _root.dej = _currentframe; _root.chlap.lecba(); r = random(3); switch (r) { case 0 : _root.i0 = 7; break; case 1 : _root.i0 = 8; break; default : _root.i0 = 10; } _root.boj(_root.i0, "skaly");
Symbol 438 MovieClip Frame 7
_root.tma = 2;
Symbol 438 MovieClip Frame 8
Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 8
onClipEvent (enterFrame) { nastav(7, 2); }
Instance of Symbol 364 MovieClip "ikonka2" in Symbol 438 MovieClip Frame 8
onClipEvent (enterFrame) { nastav(8, 2); }
Instance of Symbol 364 MovieClip "ikonka3" in Symbol 438 MovieClip Frame 8
onClipEvent (enterFrame) { nastav(10, 2); }
Symbol 438 MovieClip Frame 9
switch (_root.volbaNepritele) { case 7 : _root.i1 = 8; _root.i2 = 10; break; case 8 : _root.i1 = 7; _root.i2 = 10; break; default : _root.i1 = 7; _root.i2 = 8; }
Symbol 438 MovieClip Frame 12
_root.naostro = 1; _root.dej = _currentframe; _root.boj(_root.volbaNepritele, "krcma");
Symbol 438 MovieClip Frame 13
if (_root.volbaNepritele != _root.i0) { gotoAndStop ("soubojSpatne"); } else { gotoAndStop ("soubojSpravne"); }
Symbol 438 MovieClip Frame 14
_root.spravnaVolba = 1; _root.chlap.mec = 6;
Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 15
onClipEvent (enterFrame) { nastav(_root.i1, 2); }
Instance of Symbol 364 MovieClip "ikonka2" in Symbol 438 MovieClip Frame 16
onClipEvent (enterFrame) { nastav(_root.i2, 3); }
Symbol 438 MovieClip Frame 19
gotoAndStop ("soubojKonec");
Symbol 438 MovieClip Frame 20
_root.spravnaVolba = 0;
Symbol 438 MovieClip Frame 21
_root.naostro = 1; _root.dej = _currentframe; _root.boj(_root.i1, "krcma");
Symbol 438 MovieClip Frame 23
_root.naostro = 1; _root.dej = _currentframe; _root.boj(_root.i2, "krcma");
Symbol 438 MovieClip Frame 25
_root.tma = 0;
Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 28
onClipEvent (enterFrame) { nastav(12, 2); }
Symbol 438 MovieClip Frame 31
if (!_root.spravnaVolba) { gotoAndStop ("mistr"); } else { nextFrame(); }
Symbol 438 MovieClip Frame 33
_root.naostro = 1; _root.dej = _currentframe; _root.chlap.lecba(); _root.boj(_root.i1, "ves");
Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 34
onClipEvent (enterFrame) { nastav(_root.i2, 2); }
Symbol 438 MovieClip Frame 35
_root.naostro = 1; _root.dej = _currentframe; _root.boj(_root.i2, "ves");
Symbol 438 MovieClip Frame 37
_root.dej = _currentframe;
Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 37
onClipEvent (enterFrame) { nastav(12, 2); }
Symbol 438 MovieClip Frame 42
_root.naostro = 0; _root.dej = _currentframe; _root.chlap.lecba(); _root.boj(12, "nadvori");
Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 43
onClipEvent (enterFrame) { nastav(12, 2); }
Symbol 438 MovieClip Frame 44
_root.chlap.zbroj[2] = 4; _root.chlap.zbroj[3] = 2;
Symbol 438 MovieClip Frame 45
gotoAndStop ("sidlo");
Symbol 438 MovieClip Frame 50
_root.naostro = 1; _root.dej = _currentframe; _root.chlap.lecba(); _root.boj(11, "zahrada");
Symbol 438 MovieClip Frame 52
_root.naostro = 1; _root.dej = _currentframe; _root.boj(9, "zahrada");
Symbol 438 MovieClip Frame 53
_root.chlap.zbroj[2] = 4; _root.chlap.zbroj[3] = 2;
Symbol 438 MovieClip Frame 55
_root.naostro = 1; _root.dej = _currentframe; _root.chlap.lecba(); _root.boj(13, "ujeskyne");
Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 59
onClipEvent (enterFrame) { nastav(15, 2); }
Instance of Symbol 364 MovieClip "ikonka2" in Symbol 438 MovieClip Frame 61
onClipEvent (enterFrame) { nastav(14, 3); }
Symbol 438 MovieClip Frame 63
_root.naostro = 1; _root.dej = _currentframe; _root.boj(14, "jeskyne");
Symbol 438 MovieClip Frame 65
_root.naostro = 1; _root.dej = _currentframe; _root.boj(15, "jeskyne");
Instance of Symbol 364 MovieClip "ikonka1" in Symbol 438 MovieClip Frame 68
onClipEvent (enterFrame) { nastav(5, 2); }
Symbol 448 MovieClip Frame 7
_parent.play();
Symbol 448 MovieClip Frame 22
stop();
Symbol 458 Button
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(1); }
Symbol 459 Button
on (rollOver) { gotoAndStop (3); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(2); }
Symbol 460 Button
on (rollOver) { gotoAndStop (4); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(3); }
Symbol 461 Button
on (rollOver) { gotoAndStop (5); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(4); }
Symbol 462 Button
on (rollOver) { gotoAndStop (6); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(5); }
Symbol 463 Button
on (rollOver) { gotoAndStop (7); } on (rollOut) { gotoAndStop (1); } on (release) { _parent.vodjed(6); }
Symbol 464 Button
on (rollOver) { gotoAndStop (9); } on (rollOut) { gotoAndStop (1); } on (release) { getURL ((("http://www.arcadetown.com/index.asp?gameid=schoolofsword2&aid=" + GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }
Symbol 465 Button
on (rollOver) { gotoAndStop (8); } on (rollOut) { gotoAndStop (1); } on (release) { getURL ("http://www.arcadetown.com/schoolofsword2/view_high_scores.asp", "_blank"); }
Symbol 466 MovieClip Frame 1
function GetUrlParam(strUrl, strParam) { var _local3 = strUrl.toLowerCase(); var _local1 = _local3.indexOf(strParam); var nParamLen = strParam.length; if (_local1 > 0) { var nNumChars; var _local2 = _local3.indexOf("&", _local1 + nParamLen); if (_local2 > 0) { nNumChars = _local2 - _local1; } else { nNumChars = strUrl.length - _local1; } return(strUrl.substr(_local1 + nParamLen, nNumChars)); } return(""); } stop();
Symbol 472 Button
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { var v = kod(retezec); if (v > 1) { _root.dej = v; _root.lekce = 0; _root.skore = 0; _root.play(); } _parent.play(); }
Symbol 473 MovieClip Frame 1
function kod(s) { var _local1; switch (s) { case "whereishe" : _local1 = 36; break; case "intomountains" : _local1 = 52; break; default : _local1 = 1; } return(_local1); } stop();
Symbol 474 Button
on (release) { _parent.play(); }
Symbol 478 Button
on (release) { _parent.nextFrame(); }
Symbol 479 MovieClip Frame 1
stop();
Symbol 487 MovieClip Frame 1
stop();
Symbol 490 Button
on (release) { gotoAndStop (2); }
Symbol 492 Button
on (release) { gotoAndStop (1); }
Symbol 493 MovieClip Frame 1
_root.obtiznost = 1; stop();
Symbol 493 MovieClip Frame 2
_root.obtiznost = 2;
Symbol 496 Button
on (release) { gotoAndStop (2); }
Symbol 498 Button
on (release) { gotoAndStop (1); }
Symbol 499 MovieClip Frame 1
_root.kruh = 1; stop();
Symbol 499 MovieClip Frame 2
_root.kruh = 0;
Symbol 502 Button
on (release) { gotoAndStop (2); }
Symbol 504 Button
on (release) { gotoAndStop (1); }
Symbol 505 MovieClip Frame 1
_root._highquality = 1; stop();
Symbol 505 MovieClip Frame 2
_root._highquality = 0;
Symbol 507 MovieClip Frame 1
soup.gotoAndStop(_root.obtiznost); if (!_root.kruh) { zam.gotoAndStop(2); } kva.gotoAndStop(2 - _root._highquality); stop();
Symbol 509 Button
on (release) { ptak.play(); getURL ("http://www.thunderbird.cz/", "_blank"); }
Symbol 515 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 1
function vodjed(kolik) { gotoAndPlay ("pryc"); volba = kolik; } stop();
Symbol 524 MovieClip Frame 7
stop();
Symbol 524 MovieClip Frame 13
gotoAndPlay("L" + volba);
Symbol 524 MovieClip Frame 14
Symbol 524 MovieClip Frame 15
getURL ("http://www.arcadetown.com/schoolofsword/game.asp");
Symbol 524 MovieClip Frame 16
_root.lekce = 0;
Symbol 524 MovieClip Frame 17
_root.skore = 0; _parent._parent.play(); stop();
Symbol 524 MovieClip Frame 21
stop();
Symbol 524 MovieClip Frame 24
gotoAndPlay ("sem");
Symbol 524 MovieClip Frame 28
stop();
Symbol 524 MovieClip Frame 31
gotoAndPlay ("sem");
Symbol 524 MovieClip Frame 35
stop();
Symbol 524 MovieClip Frame 38
gotoAndPlay ("sem");
Symbol 524 MovieClip Frame 42
stop();
Symbol 524 MovieClip Frame 45
gotoAndPlay ("sem");
Symbol 550 MovieClip Frame 6
stop();
Symbol 551 MovieClip Frame 2
stop();
Symbol 551 MovieClip Frame 41
menu.gotoAndPlay("sem");
Symbol 551 MovieClip Frame 42
stop();
Symbol 552 Button
on (release) { gotoAndStop ("off"); }
Symbol 554 Button
on (release) { _root.ticho = 0; _root.hudboHraj(_root.zvukPozadi.s); gotoAndStop ("on"); }
Symbol 555 MovieClip Frame 33
stop();
Symbol 555 MovieClip Frame 34
_root.zvukPozadi.stop(); _root.ticho = 1;
Symbol 557 Button
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { _root.dej = 0; _root.chlap._visible = false; _root.chlap1._visible = false; _parent.intro._visible = true; _parent.naMenu = 1; _parent.play(); }
Symbol 561 MovieClip Frame 1
stop();
Symbol 568 Button
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { var p = playerName.text; if (!p.length) { p = "Unknown Hero"; } var strOut = ((p + "|") + _root.skore); _root.skore = 0; var strOut2 = _root.EncrpytString(strOut); getURL ("http://www.arcadetown.com/schoolofsword2/hs.asp?" + strOut2, "_blank"); _root.gotoAndStop("zac"); }
Symbol 569 Button
on (rollOver) { gotoAndStop (3); } on (rollOut) { gotoAndStop (1); } on (release) { _root.gotoAndStop("zac"); }
Symbol 572 MovieClip Frame 1
function kod(s) { var _local1; switch (s) { case "whereishe" : _local1 = 36; break; case "intomountains" : _local1 = 52; break; default : _local1 = 1; } return(_local1); } stop();
Symbol 592 MovieClip Frame 1
stop();
Symbol 592 MovieClip Frame 6
stop();
Symbol 602 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 2
dvere1.gotoAndStop("bezDveri"); dvere3.gotoAndStop("nahore"); var x; x = 1; while (x < 6) { this["okno" + x].gotoAndStop("nahore"); this["stit" + x].gotoAndStop(x); x++; } okno6.gotoAndStop("bezDveri"); stop();
Symbol 619 MovieClip Frame 2
dvere1.gotoAndStop("bezDveri"); dvere3.gotoAndStop("nahore"); var x; x = 1; while (x < 4) { this["okno" + x].gotoAndStop("nahore"); x++; } stop();
Symbol 640 MovieClip Frame 2
dvere1.gotoAndStop("bezDveri"); dvere3.gotoAndStop("nahore"); var x; x = 1; while (x < 4) { this["okno" + x].gotoAndStop("nahore"); x++; } stop();
Symbol 683 MovieClip Frame 1
stop();
Symbol 684 MovieClip Frame 1
function stranou(kolik) { objekt._x = objekt._x - kolik; objekt2._x = objekt2._x - kolik; nepres = 3; if (objekt._x > (-nepres)) { objekt2._x = objekt._x; objekt._x = (objekt._x - objekt._width) + nepres; } else if (_parent._width > ((objekt._x + objekt._width) - nepres)) { objekt2._x = objekt._x; objekt._x = objekt._x + (objekt._width - nepres); } } function otoc(kolik) { var _local2 = _parent; kousek = Math.round(kolik / 28); zbyvaSnimku = 7; var _local1; _local1 = 1; while (_local1 <= _local2.nepratel) { _local2["chlap" + _local1].ukrok(0); _local1++; } } this.onEnterFrame = function () { var _local1 = _parent; if (zbyvaSnimku) { stranou(kousek * zbyvaSnimku); zbyvaSnimku--; if (zbyvaSnimku < 4) { _local1.chlap.smiZmenit = 1; } if (zbyvaSnimku < 2) { } if ((zbyvaSnimku < 2) && (_local1.chlap.souper.smiChodit < 0)) { _local1.chlap.souper.smiChodit = 1; } } }; stop();
Symbol 684 MovieClip Frame 3
objekt.gotoAndStop(nahraj); objekt2.gotoAndStop(nahraj);
Symbol 684 MovieClip Frame 6
Symbol 684 MovieClip Frame 7
Symbol 684 MovieClip Frame 9
_parent.play();
Symbol 684 MovieClip Frame 10
objekt2._x = objekt._x + objekt._width; objekt2._y = objekt._y; objekt._xscale = 400; objekt._yscale = 400; objekt2._xscale = objekt._xscale; objekt2._yscale = objekt._yscale; stop();
Symbol 687 MovieClip Frame 1
stop();
Symbol 688 MovieClip Frame 1
Symbol 688 MovieClip Frame 2
sipky.gotoAndPlay(2);
Symbol 688 MovieClip Frame 28
stop();
Symbol 690 MovieClip Frame 1
stop();
Symbol 699 MovieClip Frame 1
function nastav(p) { gotoAndStop(20 - p); } stop();
Symbol 700 Button
on (release) { _root.chlap.zivotu = _root.chlap.maxZiv; _root.leku--; _parent.stupnice1.nastav(19); _root.zvuky.naraz2.start(); if (_root.chlap.leku <= 0) { this._visible = 0; } }
Symbol 701 MovieClip Frame 1
stop();
Instance of Symbol 699 MovieClip "stupnice1" in Symbol 702 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 699 MovieClip "stupnice2" in Symbol 702 MovieClip Frame 1
onClipEvent (load) { }
Symbol 702 MovieClip Frame 6
if (_root.leku > 0) { lek._visible = true; } else { lek._visible = false; } stop();
Symbol 706 MovieClip Frame 1
_parent.krokSmer = 0; _parent.smiZmenit = 1; stop();
Symbol 706 MovieClip Frame 2
prevFrame();
Symbol 706 MovieClip Frame 5
if (_parent.smiChodit == 0) { if (_parent.unika && ((_parent.souper.utok == 1) || (_parent.souper.utok == 2))) { _parent.souper.utok = 0; } _parent._parent.prostredi.otoc((300 * _parent._xscale) / 100); _parent.souper._x = _parent.souper._x - ((20 * _parent.souper._xscale) / 100); }
Symbol 706 MovieClip Frame 6
Symbol 706 MovieClip Frame 9
gotoAndPlay ("streh");
Symbol 706 MovieClip Frame 11
if (_parent.smiChodit == 0) { if (_parent.unika && (_parent.souper.utok == 1)) { _parent.souper.utok = 0; } _parent._parent.prostredi.otoc((-300 * _parent._xscale) / 100); _parent.souper._x = _parent.souper._x + ((20 * _parent.souper._xscale) / 100); }
Symbol 706 MovieClip Frame 12
Symbol 706 MovieClip Frame 15
gotoAndPlay ("streh");
Symbol 706 MovieClip Frame 17
if (_parent.unika && (_parent.souper.utok == 3)) { _parent.souper.utok = 0; }
Symbol 706 MovieClip Frame 20
_parent.smiChodit = 1; _parent.smiZmenit = 1;
Symbol 706 MovieClip Frame 21
gotoAndPlay ("streh");
Symbol 710 MovieClip Frame 1
stop();
Symbol 733 MovieClip Frame 1
_parent.smiZmenit = 1; _parent.utok = 0; _parent.ukazDoStrany(); stop();
Symbol 733 MovieClip Frame 2
prevFrame();
Symbol 733 MovieClip Frame 3
prevFrame();
Symbol 733 MovieClip Frame 6
_parent.smiZmenit = 1;
Symbol 733 MovieClip Frame 7
if (_parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 733 MovieClip Frame 10
if (_parent.souper.utok == 0) { gotoAndPlay ("streh"); }
Symbol 733 MovieClip Frame 13
gotoAndPlay ("streh");
Symbol 733 MovieClip Frame 16
_parent.smiZmenit = 1;
Symbol 733 MovieClip Frame 20
if (_parent.souper.utok == 0) { gotoAndPlay ("streh"); }
Symbol 733 MovieClip Frame 23
gotoAndPlay ("streh");
Symbol 733 MovieClip Frame 26
_parent.smiZmenit = 1;
Symbol 733 MovieClip Frame 27
if (_parent.povoleni) { gotoAndPlay ("povol"); }
Symbol 733 MovieClip Frame 30
if (_parent.souper.utok == 0) { gotoAndPlay ("streh"); }
Symbol 733 MovieClip Frame 33
gotoAndPlay ("streh");
Symbol 733 MovieClip Frame 36
play(); _parent.smiZmenit = 0; if (!_parent.utokyDoPrazdna()) { _parent.utok = 1; }
Symbol 733 MovieClip Frame 40
_root.zvuky.tetiva.start();
Symbol 733 MovieClip Frame 41
Symbol 733 MovieClip Frame 42
_parent.stret(1);
Symbol 733 MovieClip Frame 46
_parent.utok = 0; gotoAndPlay ("streh");
Symbol 733 MovieClip Frame 50
play(); _parent.smiZmenit = 0; if (!_parent.utokyDoPrazdna()) { _parent.utok = 2; }
Symbol 733 MovieClip Frame 54
_root.zvuky.tetiva.start();
Symbol 733 MovieClip Frame 55
Symbol 733 MovieClip Frame 56
_parent.stret(2);
Symbol 733 MovieClip Frame 60
_parent.utok = 0; gotoAndPlay ("streh");
Symbol 733 MovieClip Frame 64
play(); _parent.smiZmenit = 0; if (!_parent.utokyDoPrazdna()) { _parent.utok = 3; }
Symbol 733 MovieClip Frame 68
_root.zvuky.tetiva.start();
Symbol 733 MovieClip Frame 69
Symbol 733 MovieClip Frame 70
_parent.stret(3);
Symbol 733 MovieClip Frame 74
_parent.utok = 0; gotoAndPlay ("streh");
Symbol 733 MovieClip Frame 79
Symbol 733 MovieClip Frame 82
_parent.vypad(_parent.povoleni); _parent.povoleni = 0;
Symbol 733 MovieClip Frame 83
Symbol 733 MovieClip Frame 88
gotoAndStop ("streh");
Symbol 734 MovieClip Frame 1
function ukazDoStrany() { var _local1 = _root; var _local2 = 0; if ((_local1._ymouse > 110) && (_local1._xmouse < this._x)) { _local2 = -1; } if ((_local1._ymouse > 110) && (_local1._xmouse >= this._x)) { _local2 = -2; } if (leva.hitTest(_local1._xmouse, _local1._xmouse, true)) { _local2 = 3; } if (prava.hitTest(_local1._xmouse, _local1._xmouse, true)) { _local2 = 2; } if (horni.hitTest(_local1._xmouse, _local1._xmouse, true)) { _local2 = 1; } if ((_local2 >= 0) && (!neklikat)) { _local1.sipky.sipky.gotoAndStop(_local2 + 1); } else { _local1.sipky.sipky.gotoAndStop(1); } if (smiZmenit && (nebezpeci(_local2))) { uder(-_local2); } else if (smiZmenit && (zbran._currentframe < 34)) { utok = 0; if (_local2 == 2) { zbran._rotation = 30; } if (_local2 == 3) { zbran._rotation = -30; } if (_local2 < 2) { zbran._rotation = 0; } } if (cekejNaChuzi) { _local1.sipkaL._visible = false; _local1.sipkaP._visible = false; } else { _local1.sipkaL._visible = true; _local1.sipkaP._visible = true; } if (_local2 > -1) { _local1.sipkaL.gotoAndStop(1); _local1.sipkaP.gotoAndStop(1); } if (_local2 == -1) { _local1.sipkaL.gotoAndStop(2); _local1.sipkaP.gotoAndStop(1); } if (_local2 == -2) { _local1.sipkaL.gotoAndStop(1); _local1.sipkaP.gotoAndStop(2); } } function zpracujKlavesy() { if ((!smiZmenit) || (neni)) { return(0); } stisk = 0; var doleva; var _local3; var _local1; var _local2; if (_xscale > 0) { doleva = 37; _local3 = 39; _local1 = 65; _local2 = 83; } else { doleva = 39; _local3 = 37; _local1 = 65; _local2 = 83; } if ((((mys < 0) || (Key.isDown(_local1))) || (Key.isDown(_local2))) && (!cekejNaChuzi)) { if (((mys == -1) || (Key.isDown(_local1))) && (smiChodit != 0)) { smiChodit = 0; smiZmenit = 0; cekejNaChuzi = 20; ukazDoStrany(); chodil = 1; if (souper.utok > 0) { unika = 1; } else { unika = 0; } souper.smiChodit = -1; if (_xscale > 0) { stopy.gotoAndPlay("ukrokVlevo"); } else { stopy.gotoAndPlay("ukrokVpravo"); } krokSmer = -1; mys = 0; stisk = -1; } if (((mys == -2) || (Key.isDown(_local2))) && (smiChodit != 0)) { smiChodit = 0; smiZmenit = 0; cekejNaChuzi = 20; ukazDoStrany(); chodil = 1; if (souper.utok > 0) { unika = 1; } else { unika = 0; } souper.smiChodit = -1; if (_xscale > 0) { stopy.gotoAndPlay("ukrokVpravo"); } else { stopy.gotoAndPlay("ukrokVlevo"); } krokSmer = 1; mys = 0; stisk = -2; } if (((mys == -3) || (Key.isDown(40))) && (smiChodit != 0)) { mys = 0; smiChodit = 0; smiZmenit = 0; _root.zvuky.krok.start(); stopy.gotoAndPlay("couvnuti"); stisk = -3; } } else { x = 1; while (x <= 3) { if (mys == x) { stisk = x; posledUtok = x; mys = 0; if (nebezpeci(x)) { uder(-x); } else { uder(x); } } x++; } if (Key.isDown(38)) { stisk = 1; if ((posledUtok != 1) || (souper.utok == 1)) { posledUtok = 1; if (nebezpeci(1)) { uder(-1); } else { uder(1); } } } if (Key.isDown(_local3)) { stisk = 2; if ((posledUtok != 2) || (souper.utok == 2)) { posledUtok = 2; if (nebezpeci(2)) { uder(-2); } else { uder(2); } } } if (Key.isDown(doleva)) { stisk = 3; if ((posledUtok != 3) || (souper.utok == 3)) { posledUtok = 3; if (nebezpeci(3)) { uder(-3); } else { uder(3); } } } } if (stisk != posledUtok) { posledUtok = 0; } return(undefined); } function utokyDoPrazdna() { if (_root.lekce && (_root.lekce != 5)) { return(1); } return(0); } function uder(jakej) { var _local2 = jakej; zbran._rotation = 0; var _local1 = ""; if (rev) { _local1 = "Rev"; } if ((!utokyDoPrazdna()) || (_local2 < 0)) { utok = _local2; } else { utok = 0; } switch (_local2) { case 1 : kam = "strecha" + _local1; break; case 2 : kam = "bejk" + _local1; break; case 3 : kam = "trpaslik" + _local1; break; case -1 : kam = "strechaKryt"; break; case -2 : kam = "bejkKryt"; break; case -3 : kam = "trpKryt"; break; case 7 : kam = "povol"; } if (rev > 0) { _root.zvuky["rev" + pohlavi].start(); } zbran.gotoAndPlay(kam); if (_local2 > 0) { smiZmenit = 0; } } function ukrok(smer) { _root.zvuky.krok.start(); nohy.gotoAndPlay("ukrok"); } function vypad(kolik) { nohy.gotoAndPlay("vypad"); if (kolik) { uder(kolik); } } function kryt(kolik) { uder(3 + kolik); } function povol(kolik) { this.povoleni = true; uder(3 + kolik); } function doStrehu() { gotoAndPlay ("streh"); } function posunSe(x, y) { _x = (_x + x); _y = (_y + y); } function silaUderu(typ) { var _local1 = sila + mec; var _local2 = Math.floor(_local1 / 4); if (typ == 1) { _local1 = _local1 + _local2; } else if (typ > 2) { _local1 = _local1 - _local2; } if (rev > 0) { _local1 = _local1 * 3; } return(_local1); } function stret(kolik) { var _local1 = kolik; var _local3 = _root; smiZmenit = 0; uzJede = 0; if (utok == 0) { zbran.zraneni._visible = false; return(0); } souper.zaznam(_local1); if (souper.zivotu <= 0) { zbran.zraneni._visible = false; return(0); } if (souper.utok != (-_local1)) { zbran.zraneni._visible = true; _local3.zvuky.naraz2.start(); souper.zranSe(silaUderu(_local1) - souper.zbroj[_local1], utok); } else { zbran.zraneni._visible = false; var _local2 = random(3) + 1; _local3.zvuky["brink" + _local2].start(); } if (!_local3.naostro) { zbran.zraneni.gotoAndStop(2); } else { zbran.zraneni.gotoAndStop(1); } rev = 0; utok = 0; return(undefined); } function nebezpeci(kolik) { if (souper.utok == kolik) { return(1); } return(0); } function lecba(kolik) { var _local1 = kolik; if (!_local1) { _local1 = 100000 /* 0x0186A0 */; } zivotu = zivotu + _local1; if (zivotu > maxZiv) { zivotu = maxZiv; } _parent.zivotu = zivotu; } function zranSe(kolik) { var _local1 = kolik; var _local2 = _root; smiZmenit = 0; if (_local2.lekce) { _local1 = 0; } if (_local1 < 0) { _local1 = 0; } if (!uzJede) { zbran.gotoAndPlay("zran"); } _local2.zvuky.eh.start(); if (_local1 > 0) { zivotu = zivotu - _local1; zraneni.cislo = _local1; zraneni.gotoAndPlay("spatne"); } _local2.pult.stupnice1.nastav(Math.ceil((zivotu * 20) / maxZiv)); if (zivotu <= 0) { smrt(); } else { _parent.zavoj.zraneni = _local1; _parent.zavoj.gotoAndPlay("krev"); } } function smrt() { _parent.zavoj.zraneni = -1; _parent.zavoj.gotoAndPlay("krev"); _root.zvuky.chcip1.start(); this.smiZmenit = 0; this.neni = true; coPoSmrti(); } function coPoSmrti() { var _local1 = _root; var x = 1; switch (_local1.dej) { case 42 : _local1.posunDej(4); return; default : _local1.dej = 0; _local1.posunDej(0); } } this.onEnterFrame = function () { zpracujKlavesy(); if (cekejNaChuzi) { cekejNaChuzi--; if (!cekejNaChuzi) { _root.sipkaL._visible = true; _root.sipkaP._visible = true; } } if (neklikat > 0) { neklikat--; } if (stopy._currentframe > 3) { stopy.play(); } }; this.onMouseMove = function () { ukazDoStrany(); }; this.onMouseDown = function () { var _local1 = _root; if ((_local1._ymouse > 110) && (_local1._xmouse < this._x)) { mys = -1; } if ((_local1._ymouse > 110) && (_local1._xmouse >= this._x)) { mys = -2; } if (leva.hitTest(_local1._xmouse, _local1._ymouse, true)) { mys = 3; } if (prava.hitTest(_local1._xmouse, _local1._ymouse, true)) { mys = 2; } if (horni.hitTest(_local1._xmouse, _local1._ymouse, true)) { mys = 1; } if (neklikat) { neklikat = 6; mys = 0; } if (mys > 0) { neklikat = 6; } ukazDoStrany(); }; zbroj = new Array(0, 0, 0, 1); sila = 5; mec = 5; maxMec = 5; zivotu = 60; maxZiv = zivotu; smiChodit = 1; leva._alpha = 0; prava._alpha = 0; horni._alpha = 0; stop();
Symbol 734 MovieClip Frame 2
Symbol 735 Button
on (release) { nextFrame(); }
Symbol 754 Button
on (release) { play(); }
Symbol 758 Button
on (release) { nextFrame(); _root.dej = 0; _root.posunDej(0); }
Symbol 762 MovieClip Frame 1
stop();
Symbol 762 MovieClip Frame 2
_root.lekce = 1;
Symbol 762 MovieClip Frame 4
_root.lekce = 2;
Symbol 762 MovieClip Frame 6
_root.chlap1.akce = _root.chlap1.akce + 10; _root.chlap1.chuze = _root.chlap1.chuze - 10; _root.lekce = 3;
Symbol 762 MovieClip Frame 7
_root.chlap1.akce = _root.chlap1.akce - 10; _root.chlap1.chuze = _root.chlap1.chuze + 10; _root.lekce = 1;
Symbol 762 MovieClip Frame 9
_root.chlap1.akce = _root.chlap1.akce + 10; _root.chlap1.chuze = _root.chlap1.chuze - 10; _root.lekce = 4;
Symbol 762 MovieClip Frame 10
_root.chlap1.akce = _root.chlap1.akce + 10; _root.chlap1.chuze = _root.chlap1.chuze - 10; _root.lekce = 1;
Symbol 762 MovieClip Frame 11
_root.lekce = 5;
Symbol 762 MovieClip Frame 12
stop();
Symbol 762 MovieClip Frame 13
_root.lekce = 1;
Symbol 764 MovieClip Frame 1
stop();
Symbol 764 MovieClip Frame 8
stop();
Symbol 764 MovieClip Frame 9
stop();
Symbol 765 MovieClip Frame 1
stop();
Symbol 765 MovieClip Frame 3
if (zraneni >= 0) { krev.gotoAndStop(Math.ceil(zraneni / 10) + 1); } else { krev.gotoAndPlay(2); }
Symbol 765 MovieClip Frame 4
if (zraneni == -1) { stop(); }
Symbol 765 MovieClip Frame 7
gotoAndStop (1);
Symbol 767 Button
on (release) { zavoj.gotoAndStop(1); chlap.souper.zranSe(20, 2); }

Library Items

Symbol 1 Sound [zadrnceni]
Symbol 2 Sound [vynor]
Symbol 3 Sound [UVOD.mp3]
Symbol 4 Sound [uu1]
Symbol 5 Sound [TVRDEJBOJ.mp3]
Symbol 6 Sound [tetiva]
Symbol 7 Sound [brink]
Symbol 8 Sound [taseni]
Symbol 9 Sound [znelka1]
Symbol 10 Sound [skrrt]
Symbol 11 Sound [SCENAR.mp3]
Symbol 12 Sound [rev2]
Symbol 13 Sound [rev1]
Symbol 14 Sound [naraz2]
Symbol 15 Sound [JESKYNE.mp3]
Symbol 16 Sound [chcip2]
Symbol 17 Sound [chcip1]
Symbol 18 Sound [krok]
Symbol 19 Sound [eh]
Symbol 20 Sound [DOBRY.mp3]
Symbol 21 Sound [brink3]
Symbol 22 Sound [boom]
Symbol 23 Sound [BITKA.mp3]
Symbol 24 Sound [uu2]
Symbol 25 Sound [zasah]Used by:199 359
Symbol 26 FontUsed by:27 441 443 444 447 450 451 452 453 454 455 456 457 470 471 475 477 480 481 482 483 484 485 486 488 489 491 494 495 497 500 501 503 506 508 517 518 520 521 522 558 559 560 562 565 566 567 570 571
Symbol 27 TextUses:26Used by:32
Symbol 28 GraphicUsed by:31
Symbol 29 ShapeTweeningUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:28 29 30Used by:32
Symbol 32 MovieClipUses:27 31Used by:Timeline
Symbol 33 GraphicUsed by:53
Symbol 34 GraphicUsed by:53 550
Symbol 35 GraphicUsed by:53
Symbol 36 GraphicUsed by:53
Symbol 37 GraphicUsed by:53
Symbol 38 GraphicUsed by:53
Symbol 39 GraphicUsed by:53
Symbol 40 GraphicUsed by:53
Symbol 41 GraphicUsed by:53
Symbol 42 GraphicUsed by:53
Symbol 43 GraphicUsed by:53
Symbol 44 GraphicUsed by:53
Symbol 45 GraphicUsed by:53
Symbol 46 GraphicUsed by:47 458 459 460 461 462 463 464 465 472 474 478 490 492 496 498 502 504 524 568 569 699 764
Symbol 47 ButtonUses:46Used by:53 550
Symbol 48 GraphicUsed by:53
Symbol 49 ShapeTweeningUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
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Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:438
Symbol 57 GraphicUsed by:438
Symbol 58 GraphicUsed by:59 509 552 554 557 614 700 735 754 758
Symbol 59 ButtonUses:58Used by:438
Symbol 60 FontUsed by:61 70 71 72 73 77 82 365 366 367 372 373 374 375 376 377 378 382 383 384 385 386 387 388 392 393 398 399 400 401 402 403 407 408 410 411 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434
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Symbol 62 GraphicUsed by:65
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClipUses:62 64Used by:438
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Symbol 67 GraphicUsed by:438 701
Symbol 68 GraphicUsed by:438 701
Symbol 69 GraphicUsed by:438 701
Symbol 70 TextUses:60Used by:438
Symbol 71 TextUses:60Used by:438
Symbol 72 TextUses:60Used by:438
Symbol 73 TextUses:60Used by:438
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Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:438
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Symbol 78 GraphicUsed by:79 80 81
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Symbol 82 TextUses:60Used by:438
Symbol 83 GraphicUsed by:364
Symbol 84 FontUsed by:85 86 87 88 89 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 755 756 757 759 760 761
Symbol 85 EditableTextUses:84Used by:90
Symbol 86 EditableTextUses:84Used by:90
Symbol 87 EditableTextUses:84Used by:90
Symbol 88 EditableTextUses:84Used by:90
Symbol 89 EditableTextUses:84Used by:90
Symbol 90 MovieClipUses:85 86 87 88 89Used by:361 734
Symbol 91 GraphicUsed by:135
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:135
Symbol 94 GraphicUsed by:135
Symbol 95 GraphicUsed by:135
Symbol 96 GraphicUsed by:135
Symbol 97 GraphicUsed by:135
Symbol 98 GraphicUsed by:110
Symbol 99 GraphicUsed by:110
Symbol 100 GraphicUsed by:110
Symbol 101 GraphicUsed by:110
Symbol 102 GraphicUsed by:110 122
Symbol 103 GraphicUsed by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:110
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Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
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Symbol 112 GraphicUsed by:122
Symbol 113 GraphicUsed by:122
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Symbol 116 GraphicUsed by:122
Symbol 117 GraphicUsed by:122
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Symbol 119 GraphicUsed by:122
Symbol 120 GraphicUsed by:122
Symbol 121 GraphicUsed by:122
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Symbol 125 ShapeTweeningUsed by:135
Symbol 126 GraphicUsed by:135
Symbol 127 ShapeTweeningUsed by:135
Symbol 128 ShapeTweeningUsed by:135
Symbol 129 GraphicUsed by:135
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Symbol 131 ShapeTweeningUsed by:135
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Symbol 134 ShapeTweeningUsed by:135
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Symbol 136 MovieClipUses:135Used by:361
Symbol 137 GraphicUsed by:152
Symbol 138 GraphicUsed by:152
Symbol 139 GraphicUsed by:152
Symbol 140 GraphicUsed by:152
Symbol 141 GraphicUsed by:152
Symbol 142 GraphicUsed by:152
Symbol 143 GraphicUsed by:152
Symbol 144 GraphicUsed by:152
Symbol 145 GraphicUsed by:152 438
Symbol 146 GraphicUsed by:152
Symbol 147 GraphicUsed by:152
Symbol 148 GraphicUsed by:152
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:137 138 139 140 141 142 143 144 145 146 147 148 149 150 151Used by:153
Symbol 153 MovieClipUses:152Used by:361
Symbol 154 GraphicUsed by:160
Symbol 155 GraphicUsed by:160
Symbol 156 GraphicUsed by:160
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:154 155 156 157 158 159Used by:182
Symbol 161 GraphicUsed by:167
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:167
Symbol 164 GraphicUsed by:167
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:161 163 164 165 166Used by:182
Symbol 168 GraphicUsed by:175
Symbol 169 GraphicUsed by:175
Symbol 170 GraphicUsed by:175
Symbol 171 GraphicUsed by:175
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
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Symbol 180 GraphicUsed by:181
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Symbol 183 GraphicUsed by:193
Symbol 184 GraphicUsed by:193
Symbol 185 GraphicUsed by:193
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Symbol 187 GraphicUsed by:193
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Symbol 192 GraphicUsed by:193
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Symbol 227 GraphicUsed by:242
Symbol 228 GraphicUsed by:242
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Symbol 230 GraphicUsed by:242
Symbol 231 GraphicUsed by:242
Symbol 232 GraphicUsed by:242
Symbol 233 GraphicUsed by:242
Symbol 234 GraphicUsed by:242
Symbol 235 GraphicUsed by:242
Symbol 236 GraphicUsed by:242
Symbol 237 GraphicUsed by:242
Symbol 238 GraphicUsed by:242
Symbol 239 GraphicUsed by:242
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241Used by:300
Symbol 243 GraphicUsed by:265
Symbol 244 GraphicUsed by:265
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Symbol 247 GraphicUsed by:265
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Symbol 250 GraphicUsed by:265
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Symbol 252 GraphicUsed by:265
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Symbol 255 GraphicUsed by:265
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Symbol 259 GraphicUsed by:265
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Symbol 264 GraphicUsed by:265
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Symbol 299 MovieClipUses:266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298Used by:300
Symbol 300 MovieClipUses:220 242 265 299Used by:361
Symbol 301 GraphicUsed by:359
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Symbol 360 MovieClipUses:359Used by:361
Symbol 361 MovieClipUses:90 136 153 199 300 360Used by:364  Timeline
Symbol 362 FontUsed by:363 412 694 695 696 697 698
Symbol 363 EditableTextUses:362Used by:364
Symbol 364 MovieClipUses:83 361 363Used by:438
Symbol 365 TextUses:60Used by:438
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Instance Names

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http://swfchan.com/9/42321/info.shtml
Created: 10/5 -2019 00:21:47 Last modified: 10/5 -2019 00:21:47 Server time: 05/11 -2024 19:51:30