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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

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Suckaz.swf

This is the info page for
Flash #42348

(Click the ID number above for more basic data on this flash file.)


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ARMEGALO

holdall

InfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfoInfo

Item Cost:600

EXIT-RESUME

My Cash :9999

Weapons

1

2

3

4

5

6

1

2

3

4

5

6

Shields

1

1

1

1

1

Generator

Current

Maximum

Engines

Coolant

Power

Score: 8888888

sounds

p

m

e

T

d

l

e

i

h

S

Well done Commander. We've got all the important people off the planet now. You can caryy on if you like, but it's just hairdressers and accountants!

SUBMIT   SCORE

NAME:

SCORE:

SUBMIT

000000

000000

SENDING....

VIEW   HIGHSCORES

HIGHSCORE  RECEIVED

version 1.01

MORE GAMES

INSTRUCTIONS

OPTIONS

PLAY EASY

PLAY MEDIUM

PLAY HARD

<<<BACK

<<Prev

Next>>

Controls

Escape to Pause/Enter Shop

Space = Smart Bomb

W

A

S

D

+

Instructions

The Primulan Dynasty of Lactorze Six has begun its invasion.
We must evacuate as many people as possible before their primary
weapons - Black Holes - swallow our home planet.
You will take control of our only defences, a series of remote
control attack vessels, in order to ensure as many escape this
carnage as possible.

Story

We'll be able to send you upgrades at the same time as you pick
up treasure from destroyed enemy ships.

The more powerful your weapons, the more weapon coolent you
will need.
You'll also need plenty of engine power so you can collect all those
lovely powerups. Also helps to escape the black holes!

Tips

Shoot the black holes as quickly as you can - the longer they stick
around, the harder they are to kill!
If you find your ship too slow, try building up speed and bouncing
off the walls. It should help, but even if it doesn't, it's great fun :D

Why spend 20 on a half shield charge when you can spend 60 for a
full charge and increase the maximum shield at the same time!
Don't buy weapons unless you've got the coolant to cover it.
Don't buy 2,3,4,5,6 - go for 3 and 6 only ! Or maybe 3 and 5 if
you're feeling poor.

If you're feeling particularly powerful with weapon 4 or higher,
press Enter/Return and just spin ;)
When your engines are low it's possible to use a black hole to get
a power-up provided you've got the skill.

Everything by Armegalo
Seriously - everything!

Credits

Controls - Straight

Specks - On

Options

MENU

Well done, you saved

8888888888888

people before the alien menace sucked
our planet into their evil holes!!!

8888888888888

Your personal best is...

ActionScript [AS3]

Section 1
//Armegalogo1_169 (BlackH_fla.Armegalogo1_169) package BlackH_fla { import flash.display.*; public dynamic class Armegalogo1_169 extends MovieClip { public var squigler:MovieClip; } }//package BlackH_fla
Section 2
//Armegalogo3_167 (BlackH_fla.Armegalogo3_167) package BlackH_fla { import flash.display.*; public dynamic class Armegalogo3_167 extends MovieClip { public var armegaButton:SimpleButton; public var a2:MovieClip; public var a3:MovieClip; public var a1:MovieClip; } }//package BlackH_fla
Section 3
//fls_Symbol169_172 (BlackH_fla.fls_Symbol169_172) package BlackH_fla { import flash.display.*; public dynamic class fls_Symbol169_172 extends MovieClip { public var stingState; public function fls_Symbol169_172(){ addFrameScript(0, frame1, 133, frame134); } function frame1(){ stingState = "playing"; } function frame134(){ stingState = "finished"; } } }//package BlackH_fla
Section 4
//FWG_158 (BlackH_fla.FWG_158) package BlackH_fla { import flash.display.*; import FWG.*; import flash.text.*; public dynamic class FWG_158 extends MovieClip { public var btnVh:BtnVh; public var btnX:BtnX; public var btnSubmit:BtnSubmit; public var scoreTxt:TextField; public var nameTxt:TextField; public function FWG_158(){ addFrameScript(2, frame3); } function frame3(){ btnVh._release = function ():void{ Net.getURL(("http://www.freeworldgroup.com/score/index.asp?game=" + SubmitScore(parent).game_name)); }; } } }//package BlackH_fla
Section 5
//holdall_13 (BlackH_fla.holdall_13) package BlackH_fla { import flash.display.*; import FWG.*; public dynamic class holdall_13 extends MovieClip { public var btnSs:BtnSs; public function holdall_13(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BlackH_fla
Section 6
//hum_140 (BlackH_fla.hum_140) package BlackH_fla { import flash.display.*; public dynamic class hum_140 extends MovieClip { public function hum_140(){ addFrameScript(15, frame16); } function frame16(){ this.parent.removeChild(this); stop(); } } }//package BlackH_fla
Section 7
//Loader_3 (BlackH_fla.Loader_3) package BlackH_fla { import flash.display.*; import flash.text.*; public dynamic class Loader_3 extends MovieClip { public var lpc:TextField; public var gob:MovieClip; public var gob3:MovieClip; public var gob2:MovieClip; } }//package BlackH_fla
Section 8
//logo_gra_9 (BlackH_fla.logo_gra_9) package BlackH_fla { import flash.display.*; public dynamic class logo_gra_9 extends MovieClip { public function logo_gra_9(){ addFrameScript(0, frame1); } function frame1(){ } } }//package BlackH_fla
Section 9
//mute_18 (BlackH_fla.mute_18) package BlackH_fla { import flash.display.*; public dynamic class mute_18 extends MovieClip { public var thisOff:SimpleButton; } }//package BlackH_fla
Section 10
//mute_19 (BlackH_fla.mute_19) package BlackH_fla { import flash.display.*; public dynamic class mute_19 extends MovieClip { public var on_mc:MovieClip; } }//package BlackH_fla
Section 11
//mute_23 (BlackH_fla.mute_23) package BlackH_fla { import flash.display.*; public dynamic class mute_23 extends MovieClip { public var thisOff:SimpleButton; } }//package BlackH_fla
Section 12
//PowerUppp_63 (BlackH_fla.PowerUppp_63) package BlackH_fla { import flash.display.*; public dynamic class PowerUppp_63 extends MovieClip { public var frm:Number; public function PowerUppp_63(){ addFrameScript(0, frame1, 6, frame7); } function frame7(){ gotoAndStop((frm + this.currentFrame)); } function frame1(){ } } }//package BlackH_fla
Section 13
//Symbol1_141 (BlackH_fla.Symbol1_141) package BlackH_fla { import flash.display.*; public dynamic class Symbol1_141 extends MovieClip { public function Symbol1_141(){ addFrameScript(15, frame16); } function frame16(){ this.parent.removeChild(this); stop(); } } }//package BlackH_fla
Section 14
//Symbol1_175 (BlackH_fla.Symbol1_175) package BlackH_fla { import flash.display.*; public dynamic class Symbol1_175 extends MovieClip { public function Symbol1_175(){ addFrameScript(0, frame1, 18, frame19, 82, frame83); } function frame1(){ stop(); } function frame19(){ stop(); } function frame83(){ stop(); } } }//package BlackH_fla
Section 15
//Symbol10_106 (BlackH_fla.Symbol10_106) package BlackH_fla { import flash.display.*; public dynamic class Symbol10_106 extends MovieClip { public var ship:MovieClip; public function Symbol10_106(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BlackH_fla
Section 16
//Symbol11_100 (BlackH_fla.Symbol11_100) package BlackH_fla { import flash.display.*; public dynamic class Symbol11_100 extends MovieClip { public var ship:MovieClip; public function Symbol11_100(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BlackH_fla
Section 17
//Symbol12_150 (BlackH_fla.Symbol12_150) package BlackH_fla { import flash.events.*; import flash.display.*; public dynamic class Symbol12_150 extends MovieClip { public var lastmovecount:Number; public var thismode:Number; public var gen:MovieClip; public var stateec:MovieClip; public function Symbol12_150(){ addFrameScript(0, frame1); } function frame1(){ lastmovecount = 0; addEventListener(Event.ENTER_FRAME, doit); } public function doit(_arg1:Event){ if (thismode == 1){ if (Math.random() < 0.8){ lastmovecount = (lastmovecount - 1); if (lastmovecount < 0){ gen.gotoAndStop((int((Math.random() * gen.totalFrames)) + 1)); lastmovecount = 3; }; } else { gen.gotoAndStop(2); }; }; stateec.gotoAndStop((int((Math.random() * 3)) + 1)); } } }//package BlackH_fla
Section 18
//Symbol13_148 (BlackH_fla.Symbol13_148) package BlackH_fla { import flash.events.*; import flash.net.*; import flash.filters.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Symbol13_148 extends MovieClip { public var count:Number; public var speaker:MovieClip; public function Symbol13_148(){ addFrameScript(0, frame1, 1, frame2, 4, frame5, 47, frame48); } function frame1(){ stop(); speaker.visible = false; } function frame5(){ play(); } function frame2(){ speaker.faces.thismode = 1; addEventListener(Event.ENTER_FRAME, doiit); speaker.visible = true; } function frame48(){ stop(); speaker.visible = false; } public function doiit(_arg1:Event){ count = (count - 1); if (count < 0){ speaker.faces.thismode = 0; removeEventListener(Event.ENTER_FRAME, doiit); gotoAndPlay(5); }; } } }//package BlackH_fla
Section 19
//Symbol14_149 (BlackH_fla.Symbol14_149) package BlackH_fla { import flash.display.*; import flash.text.*; public dynamic class Symbol14_149 extends MovieClip { public var faces:MovieClip; public var general:TextField; } }//package BlackH_fla
Section 20
//Symbol2_60 (BlackH_fla.Symbol2_60) package BlackH_fla { import flash.display.*; import flash.text.*; public dynamic class Symbol2_60 extends MovieClip { public var txt1:TextField; public var txt2:TextField; public var txt3:TextField; public var txt4:TextField; } }//package BlackH_fla
Section 21
//Symbol217_174 (BlackH_fla.Symbol217_174) package BlackH_fla { import flash.display.*; public dynamic class Symbol217_174 extends MovieClip { public var stingState:String; public function Symbol217_174(){ addFrameScript(0, frame1); } function frame1(){ stingState = "finished"; } } }//package BlackH_fla
Section 22
//Symbol3dfgdsgf_151 (BlackH_fla.Symbol3dfgdsgf_151) package BlackH_fla { import flash.display.*; public dynamic class Symbol3dfgdsgf_151 extends MovieClip { public function Symbol3dfgdsgf_151(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BlackH_fla
Section 23
//Symbol64_143 (BlackH_fla.Symbol64_143) package BlackH_fla { import flash.events.*; import flash.net.*; import flash.filters.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class Symbol64_143 extends MovieClip { public function Symbol64_143(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ this.rotation = (Math.random() * 360); this.scaleX = (this.scaleX * 1.1); this.scaley = (this.scaley * 1.1); } function frame2(){ this.rotation = (Math.random() * 360); this.scaleX = (this.scaleX * 1.1); this.scaley = (this.scaley * 1.1); } } }//package BlackH_fla
Section 24
//Symbol66_89 (BlackH_fla.Symbol66_89) package BlackH_fla { import flash.display.*; public dynamic class Symbol66_89 extends MovieClip { public var hole:MovieClip; } }//package BlackH_fla
Section 25
//Symbol7_212 (BlackH_fla.Symbol7_212) package BlackH_fla { import flash.display.*; public dynamic class Symbol7_212 extends MovieClip { public function Symbol7_212(){ addFrameScript(371, frame372); } function frame372(){ stop(); } } }//package BlackH_fla
Section 26
//Symbol71_91 (BlackH_fla.Symbol71_91) package BlackH_fla { import flash.events.*; import flash.display.*; public dynamic class Symbol71_91 extends MovieClip { public function Symbol71_91(){ addFrameScript(0, frame1); } public function doo(_arg1:Event):void{ this.rotation = (Math.random() * 360); this.scaleX = (Math.random() * 2); this.scaleY = (Math.random() * 2); } function frame1(){ addEventListener(Event.ENTER_FRAME, doo); } } }//package BlackH_fla
Section 27
//Symbol79_198 (BlackH_fla.Symbol79_198) package BlackH_fla { import flash.events.*; import flash.display.*; public dynamic class Symbol79_198 extends MovieClip { public var prevbut:SimpleButton; public var nextbut:SimpleButton; public function Symbol79_198(){ addFrameScript(0, frame1, 1, frame2, 6, frame7, 7, frame8); } public function prev(_arg1:MouseEvent):void{ prevFrame(); } function frame7(){ nextbut.visible = true; } function frame1(){ prevbut.addEventListener(MouseEvent.CLICK, prev, false, 0, true); nextbut.addEventListener(MouseEvent.CLICK, nextt, false, 0, true); prevbut.visible = false; stop(); } function frame8(){ nextbut.visible = false; } function frame2(){ prevbut.visible = true; } public function nextt(_arg1:MouseEvent):void{ nextFrame(); } } }//package BlackH_fla
Section 28
//Symbosdsdsddsfgfgdl7_97 (BlackH_fla.Symbosdsdsddsfgfgdl7_97) package BlackH_fla { import flash.display.*; public dynamic class Symbosdsdsddsfgfgdl7_97 extends MovieClip { public var ship:MovieClip; public function Symbosdsdsddsfgfgdl7_97(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BlackH_fla
Section 29
//Symdddddbol2_109 (BlackH_fla.Symdddddbol2_109) package BlackH_fla { import flash.display.*; public dynamic class Symdddddbol2_109 extends MovieClip { public var ship:MovieClip; } }//package BlackH_fla
Section 30
//Sysdssdsdmbol6_88 (BlackH_fla.Sysdssdsdmbol6_88) package BlackH_fla { import flash.display.*; public dynamic class Sysdssdsdmbol6_88 extends MovieClip { public var ship:MovieClip; public var holegen:MovieClip; public function Sysdssdsdmbol6_88(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BlackH_fla
Section 31
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function concatObjects(... _args):Object{ var _local2:Object; var _local3:Object; var _local4:int; var _local5:String; _local2 = {}; _local4 = 0; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint; var _local4:uint; _local3 = _arg2.length; _local4 = 0; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function getObjectLength(_arg1:Object):uint{ var _local2:uint; var _local3:String; _local2 = 0; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } } }//package caurina.transitions
Section 32
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); }; --_arg1; return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2)); }; _arg1 = (_arg1 - 2); _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5, _arg6)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5, _arg6)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; --_arg1; return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } } }//package caurina.transitions
Section 33
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var valueComplete:Number; public var modifierFunction:Function; public var hasModifier:Boolean; public var valueStart:Number; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Function, _arg4:Array){ valueStart = _arg1; valueComplete = _arg2; hasModifier = Boolean(_arg3); modifierFunction = _arg3; modifierParameters = _arg4; } public function toString():String{ var _local1:String; _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj; _local1 = new PropertyInfoObj(valueStart, valueComplete, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 34
//SpecialPropertiesDefault (caurina.transitions.SpecialPropertiesDefault) package caurina.transitions { import flash.filters.*; import flash.media.*; import flash.geom.*; public class SpecialPropertiesDefault { public function SpecialPropertiesDefault(){ trace("SpecialProperties is a static class and should not be instantiated."); } public static function _sound_volume_get(_arg1:Object):Number{ return (_arg1.soundTransform.volume); } public static function _color_splitter(_arg1, _arg2:Array):Array{ var _local3:Array; _local3 = new Array(); if (_arg1 == null){ _local3.push({name:"_color_ra", value:1}); _local3.push({name:"_color_rb", value:0}); _local3.push({name:"_color_ga", value:1}); _local3.push({name:"_color_gb", value:0}); _local3.push({name:"_color_ba", value:1}); _local3.push({name:"_color_bb", value:0}); } else { _local3.push({name:"_color_ra", value:0}); _local3.push({name:"_color_rb", value:AuxFunctions.numberToR(_arg1)}); _local3.push({name:"_color_ga", value:0}); _local3.push({name:"_color_gb", value:AuxFunctions.numberToG(_arg1)}); _local3.push({name:"_color_ba", value:0}); _local3.push({name:"_color_bb", value:AuxFunctions.numberToB(_arg1)}); }; return (_local3); } public static function frame_get(_arg1:Object):Number{ return (_arg1.currentFrame); } public static function _sound_pan_get(_arg1:Object):Number{ return (_arg1.soundTransform.pan); } public static function _color_property_get(_arg1:Object, _arg2:Array):Number{ return (_arg1.transform.colorTransform[_arg2[0]]); } public static function _sound_volume_set(_arg1:Object, _arg2:Number):void{ var _local3:SoundTransform; _local3 = _arg1.soundTransform; _local3.volume = _arg2; _arg1.soundTransform = _local3; } public static function _autoAlpha_get(_arg1:Object):Number{ return (_arg1.alpha); } public static function _filter_splitter(_arg1:BitmapFilter, _arg2:Array):Array{ var _local3:Array; _local3 = new Array(); if ((_arg1 is BlurFilter)){ _local3.push({name:"_blur_blurX", value:BlurFilter(_arg1).blurX}); _local3.push({name:"_blur_blurY", value:BlurFilter(_arg1).blurY}); _local3.push({name:"_blur_quality", value:BlurFilter(_arg1).quality}); } else { trace("??"); }; return (_local3); } public static function init():void{ Tweener.registerSpecialProperty("_frame", frame_get, frame_set); Tweener.registerSpecialProperty("_sound_volume", _sound_volume_get, _sound_volume_set); Tweener.registerSpecialProperty("_sound_pan", _sound_pan_get, _sound_pan_set); Tweener.registerSpecialProperty("_color_ra", _color_property_get, _color_property_set, ["redMultiplier"]); Tweener.registerSpecialProperty("_color_rb", _color_property_get, _color_property_set, ["redOffset"]); Tweener.registerSpecialProperty("_color_ga", _color_property_get, _color_property_set, ["greenMultiplier"]); Tweener.registerSpecialProperty("_color_gb", _color_property_get, _color_property_set, ["greenOffset"]); Tweener.registerSpecialProperty("_color_ba", _color_property_get, _color_property_set, ["blueMultiplier"]); Tweener.registerSpecialProperty("_color_bb", _color_property_get, _color_property_set, ["blueOffset"]); Tweener.registerSpecialProperty("_color_aa", _color_property_get, _color_property_set, ["alphaMultiplier"]); Tweener.registerSpecialProperty("_color_ab", _color_property_get, _color_property_set, ["alphaOffset"]); Tweener.registerSpecialProperty("_autoAlpha", _autoAlpha_get, _autoAlpha_set); Tweener.registerSpecialPropertySplitter("_color", _color_splitter); Tweener.registerSpecialPropertySplitter("_colorTransform", _colorTransform_splitter); Tweener.registerSpecialPropertySplitter("_scale", _scale_splitter); Tweener.registerSpecialProperty("_blur_blurX", _filter_property_get, _filter_property_set, [BlurFilter, "blurX"]); Tweener.registerSpecialProperty("_blur_blurY", _filter_property_get, _filter_property_set, [BlurFilter, "blurY"]); Tweener.registerSpecialProperty("_blur_quality", _filter_property_get, _filter_property_set, [BlurFilter, "quality"]); Tweener.registerSpecialPropertySplitter("_filter", _filter_splitter); Tweener.registerSpecialPropertyModifier("_bezier", _bezier_modifier, _bezier_get); } public static function _sound_pan_set(_arg1:Object, _arg2:Number):void{ var _local3:SoundTransform; _local3 = _arg1.soundTransform; _local3.pan = _arg2; _arg1.soundTransform = _local3; } public static function _color_property_set(_arg1:Object, _arg2:Number, _arg3:Array):void{ var _local4:ColorTransform; _local4 = _arg1.transform.colorTransform; _local4[_arg3[0]] = _arg2; _arg1.transform.colorTransform = _local4; } public static function _filter_property_get(_arg1:Object, _arg2:Array):Number{ var _local3:Array; var _local4:uint; var _local5:Object; var _local6:String; var _local7:Object; _local3 = _arg1.filters; _local5 = _arg2[0]; _local6 = _arg2[1]; _local4 = 0; while (_local4 < _local3.length) { if ((((_local3[_local4] is BlurFilter)) && ((_local5 == BlurFilter)))){ return (_local3[_local4][_local6]); }; _local4++; }; switch (_local5){ case BlurFilter: _local7 = {blurX:0, blurY:0, quality:NaN}; break; }; return (_local7[_local6]); } public static function _bezier_get(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Array):Number{ var _local5:uint; var _local6:Number; var _local7:Number; var _local8:Number; if (_arg4.length == 1){ return ((_arg1 + (_arg3 * (((2 * (1 - _arg3)) * (_arg4[0] - _arg1)) + (_arg3 * (_arg2 - _arg1)))))); }; _local5 = Math.floor((_arg3 * _arg4.length)); _local6 = ((_arg3 - (_local5 * (1 / _arg4.length))) * _arg4.length); if (_local5 == 0){ _local7 = _arg1; _local8 = ((_arg4[0] + _arg4[1]) / 2); } else { if (_local5 == (_arg4.length - 1)){ _local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2); _local8 = _arg2; } else { _local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2); _local8 = ((_arg4[_local5] + _arg4[(_local5 + 1)]) / 2); }; }; return ((_local7 + (_local6 * (((2 * (1 - _local6)) * (_arg4[_local5] - _local7)) + (_local6 * (_local8 - _local7)))))); } public static function frame_set(_arg1:Object, _arg2:Number):void{ _arg1.gotoAndStop(Math.round(_arg2)); } public static function _filter_property_set(_arg1:Object, _arg2:Number, _arg3:Array):void{ var _local4:Array; var _local5:uint; var _local6:Object; var _local7:String; var _local8:BitmapFilter; _local4 = _arg1.filters; _local6 = _arg3[0]; _local7 = _arg3[1]; _local5 = 0; while (_local5 < _local4.length) { if ((((_local4[_local5] is BlurFilter)) && ((_local6 == BlurFilter)))){ _local4[_local5][_local7] = _arg2; _arg1.filters = _local4; return; }; _local5++; }; if (_local4 == null){ _local4 = new Array(); }; switch (_local6){ case BlurFilter: _local8 = new BlurFilter(0, 0); break; }; _local8[_local7] = _arg2; _local4.push(_local8); _arg1.filters = _local4; } public static function _autoAlpha_set(_arg1:Object, _arg2:Number):void{ _arg1.alpha = _arg2; _arg1.visible = (_arg2 > 0); } public static function _scale_splitter(_arg1:Number, _arg2:Array):Array{ var _local3:Array; _local3 = new Array(); _local3.push({name:"scaleX", value:_arg1}); _local3.push({name:"scaleY", value:_arg1}); return (_local3); } public static function _colorTransform_splitter(_arg1, _arg2:Array):Array{ var _local3:Array; _local3 = new Array(); if (_arg1 == null){ _local3.push({name:"_color_ra", value:1}); _local3.push({name:"_color_rb", value:0}); _local3.push({name:"_color_ga", value:1}); _local3.push({name:"_color_gb", value:0}); _local3.push({name:"_color_ba", value:1}); _local3.push({name:"_color_bb", value:0}); } else { if (_arg1.ra != undefined){ _local3.push({name:"_color_ra", value:_arg1.ra}); }; if (_arg1.rb != undefined){ _local3.push({name:"_color_rb", value:_arg1.rb}); }; if (_arg1.ga != undefined){ _local3.push({name:"_color_ba", value:_arg1.ba}); }; if (_arg1.gb != undefined){ _local3.push({name:"_color_bb", value:_arg1.bb}); }; if (_arg1.ba != undefined){ _local3.push({name:"_color_ga", value:_arg1.ga}); }; if (_arg1.bb != undefined){ _local3.push({name:"_color_gb", value:_arg1.gb}); }; if (_arg1.aa != undefined){ _local3.push({name:"_color_aa", value:_arg1.aa}); }; if (_arg1.ab != undefined){ _local3.push({name:"_color_ab", value:_arg1.ab}); }; }; return (_local3); } public static function _bezier_modifier(_arg1):Array{ var _local2:Array; var _local3:Array; var _local4:uint; var _local5:String; var _local6:Object; _local2 = []; if ((_arg1 is Array)){ _local3 = _arg1; } else { _local3 = [_arg1]; }; _local6 = {}; _local4 = 0; while (_local4 < _local3.length) { for (_local5 in _local3[_local4]) { if (_local6[_local5] == undefined){ _local6[_local5] = []; }; _local6[_local5].push(_local3[_local4][_local5]); }; _local4++; }; for (_local5 in _local6) { _local2.push({name:_local5, parameters:_local6[_local5]}); }; return (_local2); } } }//package caurina.transitions
Section 35
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 36
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 37
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 38
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ var _local4:SpecialPropertyModifier; if (!_inited){ init(); }; _local4 = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null):void{ var _local5:SpecialProperty; if (!_inited){ init(); }; _local5 = new SpecialProperty(_arg2, _arg3, _arg4); _specialPropertyList[_arg1] = _local5; } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local4:Array; var _local5:Number; var _local6:Number; var _local7:Object; var _local8:Number; var _local9:Number; var _local10:Function; var _local11:TweenListObj; var _local12:Number; var _local13:String; if ((((arguments.length < 2)) || ((arguments[0] == undefined)))){ return (false); }; _local4 = new Array(); if ((arguments[0] is Array)){ _local5 = 0; while (_local5 < arguments[0].length) { _local4.push(arguments[0][_local5]); _local5++; }; } else { _local5 = 0; while (_local5 < (arguments.length - 1)) { _local4.push(arguments[_local5]); _local5++; }; }; _local7 = arguments[(arguments.length - 1)]; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; _local8 = (isNaN(_local7.time)) ? 0 : _local7.time; _local9 = (isNaN(_local7.delay)) ? 0 : _local7.delay; if (typeof(_local7.transition) == "string"){ _local13 = _local7.transition.toLowerCase(); _local10 = _transitionList[_local13]; } else { _local10 = _local7.transition; }; if (!Boolean(_local10)){ _local10 = _transitionList["easeoutexpo"]; }; _local5 = 0; while (_local5 < _local4.length) { _local11 = new TweenListObj(_local4[_local5], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), (_local7.useFrames == true), _local10); _local11.properties = null; _local11.onStart = _local7.onStart; _local11.onUpdate = _local7.onUpdate; _local11.onComplete = _local7.onComplete; _local11.onOverwrite = _local7.onOverwrite; _local11.onStartParams = _local7.onStartParams; _local11.onUpdateParams = _local7.onUpdateParams; _local11.onCompleteParams = _local7.onCompleteParams; _local11.onOverwriteParams = _local7.onOverwriteParams; _local11.isCaller = true; _local11.count = _local7.count; _local11.waitFrames = _local7.waitFrames; _tweenList.push(_local11); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local12 = (_tweenList.length - 1); updateTweenByIndex(_local12); removeTweenByIndex(_local12); }; _local5++; }; return (true); } public static function init(_arg1=null):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); SpecialPropertiesDefault.init(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function pauseAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local3:TweenListObj; var _local4:TweenListObj; var _local5:uint; var _local6:String; var _local7:Boolean; _local3 = _tweenList[_arg1]; _local4 = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj; _local2 = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; _local2.timeStart = (_local2.timeStart + (_currentTime - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_currentTime - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function debug_getList():String{ var _local1:String; var _local2:uint; var _local3:uint; _local1 = ""; _local2 = 0; while (_local2 < _tweenList.length) { _local1 = (_local1 + (("[" + _local2) + "] ::\n")); _local3 = 0; while (_local3 < _tweenList[_local2].properties.length) { _local1 = (_local1 + ((((" " + _tweenList[_local2].properties[_local3].name) + " -> ") + _tweenList[_local2].properties[_local3].valueComplete) + "\n")); _local3++; }; _local2++; }; return (_local1); } public static function getVersion():String{ return ("AS3 1.26.62"); } public static function onEnterFrame(_arg1:Event):void{ var _local2:Boolean; updateTime(); _local2 = false; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var isOver:Boolean; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; isOver = false; if (_currentTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(_currentTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (_currentTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ try { tTweening.onStart.apply(tScope, tTweening.onStartParams); } catch(e:Error) { handleError(tTweening, e, "onStart"); }; }; for (pName in tTweening.properties) { pv = getPropertyValue(tScope, pName); tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (_currentTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (_currentTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; setPropertyValue(tScope, pName, nv); }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ try { tTweening.onUpdate.apply(tScope, tTweening.onUpdateParams); } catch(e:Error) { handleError(tTweening, e, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ try { tTweening.onComplete.apply(tScope, tTweening.onCompleteParams); } catch(e:Error) { handleError(tTweening, e, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _tweenList[_local2].timeStart = (_currentTime - (((_currentTime - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_currentTime - (((_currentTime - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_currentTime - (((_currentTime - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ try { pTweening.onError.apply(pTweening.scope, [pTweening.scope, pError]); } catch(metaError:Error) { trace("## [Tweener] Error:", pTweening.scope, "raised an error while executing the 'onError' handler. Original error:\n", pError.getStackTrace(), "\nonError error:", metaError.getStackTrace()); }; } else { if (!Boolean(pTweening.onError)){ trace("## [Tweener] Error: :", pTweening.scope, (("raised an error while executing the'" + pCallBackName) + "'handler. \n"), pError.getStackTrace()); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); updateTime(); } public static function removeAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local4:Array; var _local5:Number; var _local6:Number; var _local7:String; var _local8:String; var _local9:Object; var _local10:Number; var _local11:Number; var _local12:Array; var _local13:Object; var _local14:Object; var _local15:Function; var _local16:Object; var _local17:TweenListObj; var _local18:Number; var _local19:Array; var _local20:Array; var _local21:String; if ((((arguments.length < 2)) || ((arguments[0] == undefined)))){ return (false); }; _local4 = new Array(); if ((arguments[0] is Array)){ _local5 = 0; while (_local5 < arguments[0].length) { _local4.push(arguments[0][_local5]); _local5++; }; } else { _local5 = 0; while (_local5 < (arguments.length - 1)) { _local4.push(arguments[_local5]); _local5++; }; }; _local9 = TweenListObj.makePropertiesChain(arguments[(arguments.length - 1)]); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; _local10 = (isNaN(_local9.time)) ? 0 : _local9.time; _local11 = (isNaN(_local9.delay)) ? 0 : _local9.delay; _local12 = new Array(); _local13 = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true}; _local14 = new Object(); for (_local7 in _local9) { if (!_local13[_local7]){ if (_specialPropertySplitterList[_local7]){ _local19 = _specialPropertySplitterList[_local7].splitValues(_local9[_local7], _specialPropertySplitterList[_local7].parameters); _local5 = 0; while (_local5 < _local19.length) { _local12[_local19[_local5].name] = {valueStart:undefined, valueComplete:_local19[_local5].value}; _local5++; }; } else { if (_specialPropertyModifierList[_local7] != undefined){ _local20 = _specialPropertyModifierList[_local7].modifyValues(_local9[_local7]); _local5 = 0; while (_local5 < _local20.length) { _local14[_local20[_local5].name] = {modifierParameters:_local20[_local5].parameters, modifierFunction:_specialPropertyModifierList[_local7].getValue}; _local5++; }; } else { _local12[_local7] = {valueStart:undefined, valueComplete:_local9[_local7]}; }; }; }; }; for (_local7 in _local14) { if (_local12[_local7] != undefined){ _local12[_local7].modifierParameters = _local14[_local7].modifierParameters; _local12[_local7].modifierFunction = _local14[_local7].modifierFunction; }; }; if (typeof(_local9.transition) == "string"){ _local21 = _local9.transition.toLowerCase(); _local15 = _transitionList[_local21]; } else { _local15 = _local9.transition; }; if (!Boolean(_local15)){ _local15 = _transitionList["easeoutexpo"]; }; _local5 = 0; while (_local5 < _local4.length) { _local16 = new Object(); for (_local7 in _local12) { _local16[_local7] = new PropertyInfoObj(_local12[_local7].valueStart, _local12[_local7].valueComplete, _local12[_local7].modifierFunction, _local12[_local7].modifierParameters); }; _local17 = new TweenListObj(_local4[_local5], (_currentTime + ((_local11 * 1000) / _timeScale)), (_currentTime + (((_local11 * 1000) + (_local10 * 1000)) / _timeScale)), (_local9.useFrames == true), _local15); _local17.properties = _local16; _local17.onStart = _local9.onStart; _local17.onUpdate = _local9.onUpdate; _local17.onComplete = _local9.onComplete; _local17.onOverwrite = _local9.onOverwrite; _local17.onError = _local9.onError; _local17.onStartParams = _local9.onStartParams; _local17.onUpdateParams = _local9.onUpdateParams; _local17.onCompleteParams = _local9.onCompleteParams; _local17.onOverwriteParams = _local9.onOverwriteParams; _local17.rounded = _local9.rounded; _local17.skipUpdates = _local9.skipUpdates; removeTweensByTime(_local17.scope, _local17.properties, _local17.timeStart, _local17.timeComplete); _tweenList.push(_local17); if ((((_local10 == 0)) && ((_local11 == 0)))){ _local18 = (_tweenList.length - 1); updateTweenByIndex(_local18); removeTweenByIndex(_local18); }; _local5++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local4:Boolean; var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; _local4 = false; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; var _local4:Array; if (!Boolean(_tweenList)){ return ([]); }; _local4 = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (_tweenList[_local2].scope == _arg1){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } private static function setPropertyValue(_arg1:Object, _arg2:String, _arg3:Number):void{ if (_specialPropertyList[_arg2] != undefined){ if (Boolean(_specialPropertyList[_arg2].parameters)){ _specialPropertyList[_arg2].setValue(_arg1, _arg3, _specialPropertyList[_arg2].parameters); } else { _specialPropertyList[_arg2].setValue(_arg1, _arg3); }; } else { _arg1[_arg2] = _arg3; }; } private static function getPropertyValue(_arg1:Object, _arg2:String):Number{ if (_specialPropertyList[_arg2] != undefined){ if (Boolean(_specialPropertyList[_arg2].parameters)){ return (_specialPropertyList[_arg2].getValue(_arg1, _specialPropertyList[_arg2].parameters)); }; return (_specialPropertyList[_arg2].getValue(_arg1)); } else { }; return (!NULL!); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (_tweenList[_local2].scope == _arg1){ return (true); }; _local2++; }; return (false); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; var _local3:Number; if (!Boolean(_tweenList)){ return (0); }; _local3 = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (_tweenList[_local2].scope == _arg1){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj; _local2 = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = _currentTime; _local2.isPaused = true; return (true); } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removed:Boolean; var removedLocally:Boolean; var i:uint; var tl:uint; var pName:String; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; removed = false; tl = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ try { _tweenList[i].onOverwrite.apply(_tweenList[i].scope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ var _local4:SpecialPropertySplitter; if (!_inited){ init(); }; _local4 = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 39
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var onUpdate:Function; public var useFrames:Boolean; public var hasStarted:Boolean; public var onOverwriteParams:Array; public var timeStart:Number; public var count:Number; public var auxProperties:Object; public var timeComplete:Number; public var onStartParams:Array; public var rounded:Boolean; public var properties:Object; public var onUpdateParams:Array; public var onComplete:Function; public var updatesSkipped:Number; public var onStart:Function; public var skipUpdates:Number; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; auxProperties = new Object(); properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local2:TweenListObj; var _local3:String; _local2 = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local1:String; var _local2:uint; _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); _local2 = 0; while (_local2 < properties.length) { if (_local2 > 0){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local2].name)); _local1 = (_local1 + (",valueStart:" + properties[_local2].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local2].valueComplete)); _local1 = (_local1 + "]"); _local2++; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local2:Object; var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 40
//SoundManager (com.hydrotik.utils.SoundManager) package com.hydrotik.utils { import flash.events.*; import caurina.transitions.*; import flash.media.*; import flash.utils.*; public class SoundManager { private var _currPos:int; private var _itemArray:Array; private var _seqIsManual:Boolean; private var _seqArray:Array; private var _isMuted:Boolean;// = false private var _currSequenceItem:String;// = "" private var _nextSequenceItem:String;// = "" private var _xFadeNext:Boolean; public static const AUTHOR:String = "Donovan Adams - donovan[(at)]hydrotik.com - http://blog.hydrotik.com"; public static const VERSION:String = "SoundManager 0.0.2"; private static var _oSoundManager:SoundManager; public static var _sndArray:Dictionary; private static var _channelArray:Dictionary; private static var _soundTransform:SoundTransform; public function SoundManager(_arg1:SingletonEnforcer):void{ _seqArray = new Array(); _currSequenceItem = ""; _nextSequenceItem = ""; _itemArray = new Array(); _isMuted = false; super(); if (_arg1 == null){ throw (new Error("SoundManager: Instantiation failed - Use SoundManager.getInstance() instead of new.")); }; _sndArray = new Dictionary(true); _channelArray = new Dictionary(true); } public function stop(_arg1:String):void{ var snd = _arg1; try { _channelArray[snd].stop(); } catch(e:Error) { throw (new Error((("SoundManager: " + snd) + " has not been loaded into the SoundManager."))); }; } public function getItem(_arg1:String){ return (_sndArray[_arg1]); } private function soundCompleteHandler(_arg1:Event):void{ } public function addItem(_arg1):void{ _sndArray[getQualifiedClassName(_arg1)] = (_arg1 as Sound); _itemArray.push(getQualifiedClassName(_arg1)); } public function startSequencer(_arg1):void{ if ((_arg1 is Array)){ _seqArray = _arg1; _seqIsManual = false; } else { _seqIsManual = true; _currSequenceItem = _arg1; }; enableAll(); advanceSequencer(); } private function stopAllComplete(_arg1:String):void{ stop(_arg1); } public function pan(_arg1:String, _arg2:Number, _arg3:Number=0.5, _arg4:String="linear"):void{ var snd = _arg1; var pan = _arg2; var t = _arg3; var ease = _arg4; try { Tweener.addTween(_channelArray[snd], {_sound_pan:pan, time:t, transition:ease}); } catch(e:Error) { throw (new Error((("SoundManager: " + snd) + " has not been loaded into the SoundManager."))); }; } public function enableAll():void{ _isMuted = false; } public function dispose():void{ var _local1:int; _nextSequenceItem = null; _xFadeNext = false; _local1 = 0; while (_local1 < _itemArray.length) { _channelArray[_itemArray[_local1]] = null; _sndArray[_itemArray[_local1]] = null; _local1++; }; _isMuted = false; } public function get muted():Boolean{ return (_isMuted); } private function advanceSequencer(_arg1:Event=null):void{ if (_seqIsManual){ if (_nextSequenceItem != ""){ play(_nextSequenceItem, 0, (_xFadeNext) ? 0 : 0.8, true); if (_xFadeNext){ play(_currSequenceItem, 0, 0.8, false); fade(_currSequenceItem, 0, (_sndArray[_currSequenceItem].length * 0.001), "easeinquad"); fade(_nextSequenceItem, 0.8, (_sndArray[_nextSequenceItem].length * 0.001), "easeoutquad"); }; _currSequenceItem = _nextSequenceItem; _nextSequenceItem = ""; _xFadeNext = false; } else { play(_currSequenceItem, 0, 0.8, true); }; } else { _currPos++; play(_seqArray[(_currPos - 1)], 0, 0.8, ((_currPos)==_seqArray.length) ? false : true); if (_seqArray[_currPos] != _seqArray[(_currPos - 1)]){ play(_seqArray[_currPos], 0, 0, false); fade(_seqArray[(_currPos - 1)], 0, (_sndArray[_seqArray[(_currPos - 1)]].length * 0.001), "easeinquad"); fade(_seqArray[_currPos], 0.8, (_sndArray[_seqArray[_currPos]].length * 0.001), "easeoutquad"); }; }; } public function play(_arg1:String, _arg2:int=0, _arg3:Number=1, _arg4:Boolean=false):void{ var snd = _arg1; var l = _arg2; var vol = _arg3; var isSeq = _arg4; if (!_isMuted){ try { _channelArray[snd] = _sndArray[snd].play(0, l); if (vol != -1){ _soundTransform = _channelArray[snd].soundTransform; _soundTransform.volume = vol; _channelArray[snd].soundTransform = _soundTransform; }; if (isSeq){ _channelArray[snd].addEventListener(Event.SOUND_COMPLETE, advanceSequencer, false, 0, true); } else { _channelArray[snd].addEventListener(Event.SOUND_COMPLETE, soundCompleteHandler, false, 0, true); }; _soundTransform = null; } catch(e:Error) { throw (new Error((("SoundManager: " + snd) + " has not been loaded into the SoundManager."))); }; }; } public function addSequenceItem(_arg1:String, _arg2:Boolean=false):void{ _nextSequenceItem = _arg1; _xFadeNext = _arg2; } public function removeItem(_arg1:String):void{ _channelArray[_arg1] = null; _sndArray[_arg1] = null; _itemArray.splice(_itemArray.indexOf(_arg1), 1); } public function fade(_arg1:String, _arg2:Number, _arg3:Number=0.5, _arg4:String="linear"):void{ var snd = _arg1; var vol = _arg2; var t = _arg3; var ease = _arg4; try { Tweener.addTween(_channelArray[snd], {_sound_volume:vol, time:t, transition:ease}); } catch(e:Error) { throw (new Error((("SoundManager: " + snd) + " has not been loaded into the SoundManager."))); }; } public function stopAll(_arg1:Number=0):void{ var _local2:int; _channelArray[_currSequenceItem].removeEventListener(Event.SOUND_COMPLETE, advanceSequencer); _nextSequenceItem = ""; _xFadeNext = false; _local2 = 0; while (_local2 < _itemArray.length) { Tweener.addTween(_channelArray[_itemArray[_local2]], {_sound_volume:0, time:_arg1, transition:"linear", onComplete:stopAllComplete}); _local2++; }; _isMuted = true; } public static function getInstance():SoundManager{ if (_oSoundManager == null){ _oSoundManager = new SoundManager(new SingletonEnforcer()); }; return (_oSoundManager); } } }//package com.hydrotik.utils class SingletonEnforcer { private function SingletonEnforcer(){ } }
Section 41
//Key (delta.ui.Key) package delta.ui { import flash.events.*; public class Key { private var keys:Array; public function Key(_arg1:Object):void{ keys = new Array(222); _arg1.addEventListener(KeyboardEvent.KEY_DOWN, downhandle, false, 0, true); _arg1.addEventListener(KeyboardEvent.KEY_UP, uphandle, false, 0, true); } public function resetKeys():void{ var _local1:Number; _local1 = 0; while (_local1 < keys.length) { keys[_local1] = false; _local1++; }; } public function isUp(_arg1:uint, ... _args):Boolean{ var _local3:uint; if (_args.length == 0){ return (!(keys[_arg1])); }; if (keys[_arg1]){ return (false); }; _local3 = 0; while (_local3 < _args.length) { if (keys[_args[_local3]]){ return (false); }; _local3++; }; return (true); } private function uphandle(_arg1:KeyboardEvent):void{ keys[_arg1.keyCode] = false; } public function isDown(_arg1:uint, ... _args):Boolean{ var _local3:uint; if (_args.length == 0){ return (keys[_arg1]); }; if (!keys[_arg1]){ return (false); }; _local3 = 0; while (_local3 < _args.length) { if (!keys[_args[_local3]]){ return (false); }; _local3++; }; return (true); } public function resetKey(_arg1):void{ keys[_arg1] = false; } private function downhandle(_arg1:KeyboardEvent):void{ keys[_arg1.keyCode] = true; } } }//package delta.ui
Section 42
//BtnSs (FWG.BtnSs) package FWG { public dynamic class BtnSs extends SBtn { } }//package FWG
Section 43
//BtnSubmit (FWG.BtnSubmit) package FWG { public dynamic class BtnSubmit extends SBtn { } }//package FWG
Section 44
//BtnVh (FWG.BtnVh) package FWG { public dynamic class BtnVh extends SBtn { } }//package FWG
Section 45
//BtnX (FWG.BtnX) package FWG { public dynamic class BtnX extends SBtn { } }//package FWG
Section 46
//SBtn (FWG.SBtn) package FWG { import flash.events.*; import flash.filters.*; import flash.display.*; public class SBtn extends MovieClip { public var _press:Function; public var _rollOver:Function; public var btn; public var _rollOut:Function; public var _release:Function; public function SBtn(){ var i:int; var child:*; super(); btn = this.getChildAt(0); _rollOver = function (){ }; _rollOut = function (){ }; _press = function (){ }; _release = function (){ }; if ((btn is MovieClip)){ btn.buttonMode = true; btn.gotoAndStop(1); }; btn.addEventListener(MouseEvent.MOUSE_OVER, _onRollOver, false, 0, true); btn.addEventListener(MouseEvent.MOUSE_OUT, _onRollOut, false, 0, true); btn.addEventListener(MouseEvent.MOUSE_DOWN, _onPress, false, 0, true); btn.addEventListener(MouseEvent.MOUSE_UP, _onRelease, false, 0, true); i = this.numChildren; while ((i = (i - 1)), (i - 1) >= 0) { child = this.getChildAt(i); if ((child is InteractiveObject)){ child.mouseEnabled = false; if ((child is DisplayObjectContainer)){ child.mouseChildren = false; }; }; }; btn.mouseEnabled = true; } public function release():void{ } public function press():void{ } public function _onRollOut(_arg1:MouseEvent):void{ rollOut(); _rollOut(); } public function rollOut():void{ } public function _onRelease(_arg1:MouseEvent):void{ release(); _release(); } public function _onRollOver(_arg1:MouseEvent):void{ rollOver(); _rollOver(); } public function _onPress(_arg1:MouseEvent):void{ press(); _press(); } public function rollOver():void{ } } }//package FWG
Section 47
//SubmitScore (FWG.SubmitScore) package FWG { import flash.events.*; import flash.net.*; import flash.display.*; public class SubmitScore extends Sprite { private var windowBg; public var score:int; private var windowBody; public var game_name:String; public function SubmitScore(){ GameI.submitScore = this; windowBody = this.getChildAt(1); windowBg = this.getChildAt(0); windowBody.stop(); windowBody.btnSubmit._release = checkSubmit; windowBody.btnX._release = fadeHide; hide(); } private function errorHandler(_arg1:IOErrorEvent):void{ trace(("error: " + _arg1)); } public function hide():void{ this.removeChild(windowBody); this.removeChild(windowBg); } public function checkSubmit():void{ var _local1:String; var _local2:URLVariables; _local1 = windowBody.nameTxt.text; if (_local1 == ""){ _local1 = ("guest" + int((Math.random() * 1000))); }; if (score > 0){ _local2 = new URLVariables(); _local2.game = game_name; _local2.score = windowBody.scoreTxt.text; _local2.name = _local1; Net.sendData(_local2, "http://www.freeworldgroup.com/score/score.asp", completeHandler, errorHandler); windowBody.gotoAndStop(2); GameI.btnSs.visible = false; } else { trace("score is 0! can't submit!"); }; } public function fadeShow():void{ show(); windowBody.nameTxt.stage.focus = windowBody.nameTxt; windowBody.nameTxt.setSelection(0, windowBody.nameTxt.text.length); } private function completeHandler(_arg1:Event):void{ windowBody.gotoAndStop(3); } public function fadeHide():void{ hide(); } public function show():void{ this.addChild(windowBg); this.addChild(windowBody); windowBody.nameTxt.maxChars = 10; windowBody.nameTxt.text = ""; windowBody.scoreTxt.text = score; trace(((("playerName=" + windowBody.nameTxt.text) + ",score=") + windowBody.scoreTxt.text)); } } }//package FWG
Section 48
//HitRec (ui.HitRec) package ui { import flash.display.*; public dynamic class HitRec extends MovieClip { } }//package ui
Section 49
//WindowBg (ui.WindowBg) package ui { import flash.display.*; public dynamic class WindowBg extends MovieClip { } }//package ui
Section 50
//ArmegaloStingy (ArmegaloStingy) package { public dynamic class ArmegaloStingy extends sting_controller { public var stingState:String; public function ArmegaloStingy(){ addFrameScript(0, frame1, 69, frame70); } function frame70(){ stingState = "finished"; } function frame1(){ stingState = "playing"; } } }//package
Section 51
//ArmourLevel (ArmourLevel) package { import flash.display.*; public dynamic class ArmourLevel extends MovieClip { public var temp:MovieClip; } }//package
Section 52
//BlackH (BlackH) package { import flash.events.*; import flash.net.*; import delta.ui.*; import flash.display.*; import FWG.*; import flash.text.*; import flash.geom.*; import flash.ui.*; public class BlackH extends MovieClip { private const topAccel:Number = 2.2; private const accelAccel:Number = 1.1; private const topSplits:Number = 10; private const timePause:Number = 100; private var holesToDie:Array; private var Shops:MovieClip; public var ctrltxt:TextField; public var ctrlbut:SimpleButton; private var A:Number;// = 65 private var D:Number;// = 68 private var W:Number;// = 87 private var S:Number;// = 83 private var SGH:MovieClip; private var itemAltDescription:Array; private var PowerUpAtts:Array; public var gameDifficulty2:Number;// = -1 private var ldr_centreX:Number;// = 275 private var ldr_centreY:Number;// = 200 private var stats:Object; private var gameToldComplete:Boolean;// = false public var menuBut:SimpleButton; private var ldr_SGH:MovieClip; private var screenHeight:Number;// = 360 private var screenWidth:Number;// = 550 private var gravityStrength:Number;// = 50 private var PauseBut:SimpleButton; public var spectxt:TextField; private var enemysToDie:Array; private var GH:MovieClip; public var specbut:SimpleButton; public var ultrabak:MovieClip; public var Lives:LifeDisplay; public var fwg_boards:Array; private var EBullAtts:Array; public var besttext:TextField; private var PGH:MovieClip; private var keyui:Key; public var armegaButton:SimpleButton; public var EnemyProbs:Array; private var PowerUpProbs:Array; private var itemPrices:Array; private var gameDifficulty:String;// = "None" private var levelData:Object; private var WeaponPowers:Array; private var ldr_startScale:Number; public var siteButton:SimpleButton; private var xxx:Number;// = 0 private var EnemyAtts:Array; private var yyy:Number;// = 0 private var DTGH:MovieClip; private var timePauseTimer:Number;// = 0 private var disp:MovieClip; private var ldr_startPoint:Number;// = 5 public var bob:MovieClip; private var GeneratorMax:Number;// = 4 private var ldr_minSpeed; public var killedBy:String;// = "Nothing" private var BullAtts:Array; private var permission:Boolean;// = true private var powerUpsToDie:Array; private var ldr_starCount:uint;// = 200 public var btnSs:BtnSs; public var sting:ArmegaloStingy; private var ldr_stars:Array; private var skipIntros:Boolean;// = false public var SmartBombs:SmartBombDisplay; private var ldr_bottomEdge:int; private var ldr_rightEdge:int; public var ldr:MovieClip; private var ldr_frameCounter:uint;// = 0 private var SpeckAtts:Array; private var Enemys:Array; private var PowerUps:Array; private var maxboms:Number;// = 10 private var bombs:Number;// = 3 private var reportCounterMax:Number;// = 35 private var reportCounter:Number;// = 0 private var ldr_universalAccel;// = 1.1 private var keyProfile:String;// = "None" private var so:SharedObject; public var sting2:MovieClip; public var sting3:MovieClip; private var WHIGH:MovieClip; public var InstructionsBut:SimpleButton; private var Specks:Array; private var WeaponNames:Array; public var MoreGamesBut:SimpleButton; private var countToStart:Number;// = 0 public var score:TextField; private var myMouseDown:Boolean;// = false private var EnemyScoreWorth:Array; private var ldr_starXS:Number; public var finalScore:Number;// = 0 private var ldr_starYS:Number; private var bulletsToDie:Array; private var screenFlash:MovieClip; private var itemDescription:Array; private var StartBut:SimpleButton; private var HoleAtts:Array; private var ldr_leftEdge:int; private var holeScaleInc:Number;// = 1.4 public var OptionsBut:SimpleButton; public var bestscore:TextField; private var CharAtt:Object; private var specksToDie:Array; private var ldr_topEdge:int; private var soundMod; private var Char:MovieClip; public var PlayBute:SimpleButton; public var PlayButh:SimpleButton; public var PlayButm:SimpleButton; public var level:Number;// = 1 private var Bullets:Array; private var Holes:Array; private var emptyScreenCounter:Number;// = 0 private var BHGH:MovieClip; private var EBullets:Array; private var WeaponMaxPowers:Array; private var EnemyHitPoints:Array; private var eBulletsToDie:Array; private var EGH:MovieClip; public var BackBut:SimpleButton; public function BlackH(){ ldr_starCount = 200; ldr_stars = []; ldr_startPoint = 5; ldr_starXS = (0.25 * ldr_startPoint); ldr_starYS = (0.25 * ldr_startPoint); ldr_minSpeed = (0.01 * ldr_startPoint); ldr_startScale = (0.005 * ldr_startPoint); ldr_SGH = new MovieClip(); ldr_centreX = (550 / 2); ldr_centreY = (400 / 2); ldr_universalAccel = 1.1; ldr_leftEdge = -((ldr_centreX * 1.5)); ldr_rightEdge = (ldr_centreX * 1.5); ldr_topEdge = -((ldr_centreY * 1.5)); ldr_bottomEdge = (ldr_centreY * 1.5); ldr_frameCounter = 0; permission = true; skipIntros = false; keyui = new Key(stage); so = SharedObject.getLocal("genericdata"); PowerUps = []; PowerUpAtts = []; powerUpsToDie = []; Holes = []; HoleAtts = []; holesToDie = []; Bullets = []; BullAtts = []; bulletsToDie = []; Specks = []; SpeckAtts = []; specksToDie = []; EBullets = []; EBullAtts = []; eBulletsToDie = []; Enemys = []; EnemyAtts = []; enemysToDie = []; screenWidth = 550; screenHeight = 360; holeScaleInc = 1.4; gravityStrength = 50; A = 65; S = 83; D = 68; W = 87; myMouseDown = false; level = 1; stats = {Kills:0, ShotsFired:0}; levelData = {PowerUpFreq:450, HoleFreq:300, EnemyFreq:200, MaxEmptyScreen:30, holeScaleInc:1.004, holeHPInc:1.001, MineFreq:100}; xxx = 0; yyy = 0; timePauseTimer = 0; EnemyProbs = [-1, 40, 10, 10, 10]; EnemyScoreWorth = [-1, 30, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5]; EnemyHitPoints = [-1, 10, 10, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20]; PowerUpProbs = [50, 29, 8, 7, 6, 5, -1, 15, 13, 12, 3, 15, 15, 15, 10, 10]; WeaponPowers = [1, 1, 0, 0, 0, 0, 0]; WeaponMaxPowers = [1, 4, 5, 6, 7, 8, 9]; GeneratorMax = 4; WeaponNames = ["No Weapon", "1 Shot", "2 Shot", "3 Shot", "4 Shot", "5 Shot", "6 Shot"]; emptyScreenCounter = 0; itemDescription = ["", "Upgrade One Shot - Increases power to single shot. Each upgrade of this type requires more coolant", "Upgrade Two Shot - Increases power to double shot. Each upgrade of this type requires more coolant", "Upgrade Three Shot - Increases power to triple shot. Each upgrade of this type requires more coolant", "Upgrade Four Shot - Increases power to quadruple shot. Each upgrade of this type requires more coolant", "Upgrade Five Shot - Increases power to quintuple shot. Each upgrade of this type requires more coolant", "Upgrade Six Shot - Increases power to sextuple shot. Each upgrade of this type requires more coolant", "Replenish Shield - Adds half total shield strength so you can get back in the battle!", "Engine Upgrade - go faster, brake better!", "Extra Coolant - Fire more shots before your weapons overheat!", "Upgrade Generator - Upgrades all weapons. Will need more coolant for maximum effectiveness.", "Extra Life - Always handy", "Upgrade Shield - So you can take even more hits!"]; itemPrices = [0, 20, 40, 60, 80, 100, 120, 20, 20, 20, 200, 300, 60]; itemAltDescription = ["", "Install One Shot", "Install Two Shot", "Install Three Shot", "Install Four Shot", "Install Five Shot", "Install Six Shot", "Install Shield", "Install Engine", "Install Coolant", "Install Generator", "Install Lives", "Install Shield"]; keyProfile = "None"; bombs = 3; maxboms = 10; countToStart = 0; reportCounter = 0; reportCounterMax = 35; killedBy = "Nothing"; gameToldComplete = false; gameDifficulty = "None"; gameDifficulty2 = -1; fwg_boards = ["suckaz_easy", "suckaz_med", "suckaz_hard"]; finalScore = 0; super(); addFrameScript(0, frame1, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12); setupContextMenu(); ldr_init(); } private function fireMouse():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; if (CharAtt.WeaponTemp < 100){ CharAtt.WeaponTemp = (CharAtt.WeaponTemp + ((WeaponPowers[CharAtt.WeaponSelected] * CharAtt.BulletHP) * CharAtt.BulletsPerShot)); _local1 = (Char.x - mouseX); _local2 = (Char.y - mouseY); _local3 = Math.sqrt(((_local1 * _local1) + (_local2 * _local2))); _local4 = ((_local1 / _local3) * CharAtt.BulletSpeed); _local5 = ((_local2 / _local3) * CharAtt.BulletSpeed); stats.ShotsFired = (stats.ShotsFired + 1); _local6 = 0; _local7 = 0; while (_local7 < CharAtt.BulletsPerShot) { if (CharAtt.SpreadMode == 0){ _local6 = ((((_local7 * 20) + 180) - Char.rotation) - ((CharAtt.BulletsPerShot - 1) * 10)); } else { if (CharAtt.SpreadMode == 1){ _local6 = ((((360 / CharAtt.BulletsPerShot) * _local7) - Char.rotation) + 180); }; }; getCoords(_local6); _local4 = (xxx * CharAtt.BulletSpeed); _local5 = (yyy * CharAtt.BulletSpeed); initBullet((Char.x + _local4), (Char.y + _local5), (_local4 + CharAtt.XS), (_local5 + CharAtt.YS), CharAtt.BulletType, (WeaponPowers[CharAtt.WeaponSelected] * CharAtt.BulletHP)); _local7++; }; }; } private function moveDown():void{ if (so.data.CtrlSettings == "Controls = Straight"){ CharAtt.YS = (CharAtt.YS + CharAtt.Accel); } else { moveChar(0); }; } private function initWormHoleIn(){ var _local1:WormHoleIn; _local1 = new WormHoleIn(); _local1.myRoot = this; do { _local1.x = (Math.random() * screenWidth); _local1.y = (Math.random() * screenHeight); } while (isRange(_local1, Char) < 200); WHIGH.addChild(_local1); soundMod.soundSound(1); } private function initLife():void{ updateLives(); PGH.addChild(Char); Char.x = (screenWidth / 2); Char.y = (screenHeight / 2); CharAtt.XS = 0; CharAtt.YS = 0; emptyScreenCounter = 0; CharAtt.HP = CharAtt.MaxHP; killedBy = "Nothing"; flashScreen(); if (CharAtt.Score > 0){ soundMod.soundSmart(); }; } private function onContextMenuHandler(_arg1:ContextMenuEvent):void{ } public function ldr_init():void{ var _local1:Array; var _local2:String; var _local3:Number; addChild(ldr_SGH); setChildIndex(ldr_SGH, 0); setChildIndex(ultrabak, 0); ldr_SGH.x = ldr_centreX; ldr_SGH.y = ldr_centreY; addEventListener(Event.ENTER_FRAME, ldr_onEnterFrame); addEventListener(Event.ENTER_FRAME, ldr_checkLoad); armegaButton.addEventListener(MouseEvent.CLICK, callArmegalo); siteButton.addEventListener(MouseEvent.CLICK, callFunnylishus); _local1 = []; _local1.push("http://www.armegalo.com"); _local1.push("http://armegalo.com"); _local1.push("http://www.funnylishus.com"); _local1.push("http://funnylishus.com"); _local1.push("file:///D|/MAIN/Flash/"); _local1.push("D:/MAIN/Flash/D%2DFence/D%2DFence3.swf"); _local1.push("file:///E|/DDrive/MAIN/Flash/"); _local1.push("E:/DDrive/MAIN/Flash/"); _local2 = this.loaderInfo.url; _local3 = 0; while (_local3 < _local1.length) { if (_local2.substr(0, _local1[_local3].length) == _local1[_local3]){ permission = true; }; _local3++; }; } private function updateThermom():void{ if (CharAtt.WeaponTemp > 100){ disp.Thermom.temp.scaleX = 1; } else { disp.Thermom.temp.scaleX = (CharAtt.WeaponTemp / 100); }; } function frame10(){ initOptions(); } private function ldr_processRot():void{ ldr_SGH.rotation = (ldr_SGH.rotation + Math.sin((ldr_frameCounter / 200))); } function frame12(){ initGrats(); GameI.submitScore.score = finalScore; GameI.btnSs = btnSs; GameI.submitScore.game_name = fwg_boards[gameDifficulty2]; btnSs._release = function ():void{ GameI.submitScore.fadeShow(); }; } public function initEnemy(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; var _local6:Point; var _local7:Enemies; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Object; _local7 = new Enemies(); if (_arg1 == 1){ _local11 = (200 - (level * 2)); if (_local11 < 30){ _local11 = 30; }; _local7.x = _arg2; _local7.y = _arg3; if ((Math.random() * 2) < 1){ _local4 = (Math.random() * screenWidth); _local5 = _local7.y; _local6 = new Point(_local4, _local5); rotateObjectToPoint(_local7, _local6); } else { _local4 = _local7.x; _local5 = (Math.random() * screenHeight); _local6 = new Point(_local4, _local5); rotateObjectToPoint(_local7, _local6); }; _local8 = 2; _local9 = (level * EnemyHitPoints[_arg1]); _local10 = (level * EnemyHitPoints[_arg1]); soundMod.soundSound(2); } else { if (_arg1 == 2){ _local11 = (30 - level); if (_local11 < 10){ _local11 = 10; }; _local7.x = _arg2; _local7.y = _arg3; _local4 = 0; _local5 = 0; _local8 = 0; _local9 = (level * EnemyHitPoints[_arg1]); _local10 = (level * EnemyHitPoints[_arg1]); soundMod.soundSound(2); } else { if (_arg1 == 3){ _local11 = 25; _local7.x = _arg2; _local7.y = _arg3; _local4 = 0; _local5 = 0; _local8 = 4; _local9 = (level * EnemyHitPoints[_arg1]); _local10 = (level * EnemyHitPoints[_arg1]); soundMod.soundSound(2); } else { if (_arg1 == 4){ _local11 = (60 - level); if (_local11 < 4){ _local11 = 4; }; _local7.x = _arg2; _local7.y = _arg3; if ((Math.random() * 2) < 1){ _local4 = (Math.random() * screenWidth); _local5 = _local7.y; _local6 = new Point(_local4, _local5); rotateObjectToPoint(_local7, _local6); } else { _local4 = _local7.x; _local5 = (Math.random() * screenHeight); _local6 = new Point(_local4, _local5); rotateObjectToPoint(_local7, _local6); }; _local8 = 2; _local9 = (level * EnemyHitPoints[_arg1]); _local10 = (level * EnemyHitPoints[_arg1]); soundMod.soundSound(2); } else { if (_arg1 == 20){ _local7.x = _arg2; _local7.y = _arg3; _local4 = 0; _local5 = 0; _local8 = 0; _local9 = 0.1; _local10 = (level * EnemyHitPoints[_arg1]); }; }; }; }; }; if (gameDifficulty == "Medium"){ (_local9 * 1.1); }; if (gameDifficulty == "Hard"){ (_local9 * 1.2); }; if ((Math.random() * 10) < (Math.random() * level)){ _local12 = _local11; } else { _local12 = int((((Math.random() * _local11) - 15) + 15)); }; _local13 = {BeenAlive:0, Level:level, ReloadCount:_local12, ReloadTime:_local11, HP:_local9, KillHP:_local10, Type:_arg1, XS:0, YS:0, XT:_local4, YT:_local5, Accel:_local8, BulletType:1, BulletSpeed:2, SpreadMode:0, BulletsPerShot:2, BulletHP:level, ShotFreq:40}; _local7.gotoAndStop(_local13.Type); Enemys.push(_local7); EnemyAtts.push(_local13); EGH.addChild(_local7); if (_arg1 == 20){ EGH.setChildIndex(_local7, 0); }; } function frame11(){ initMainGame(); } private function runEnemys():void{ var _local1:Boolean; var _local2:Point; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = false; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; while (_local7 < Enemys.length) { if (((Enemys[_local7].hitTestObject(Char.detect)) && ((killedBy == "Nothing")))){ _local6 = EnemyAtts[_local7].KillHP; if (_local6 > CharAtt.HP){ EnemyAtts[_local7].HP = (EnemyAtts[_local7].HP - CharAtt.HP); CharAtt.HP = -1; Enemys[_local7].nme.gotoAndPlay(2); Enemys[_local7].nme.play(); Char.play(); _local1 = true; } else { EnemyAtts[_local7].HP = (EnemyAtts[_local7].HP - CharAtt.HP); CharAtt.HP = (CharAtt.HP - _local6); Char.play(); }; }; if (EnemyAtts[_local7].HP < 0){ enemysToDie.push(_local7); if (!_local1){ soundMod.soundEncouragement(gameToldComplete); }; explode(Enemys[_local7], 1, 1); if (EnemyAtts[_local7].Type != 20){ stats.Kills = (stats.Kills + 1); initPowerUp(13, Enemys[_local7].x, Enemys[_local7].y); CharAtt.Score = (CharAtt.Score + EnemyScoreWorth[Enemys[_local7].currentFrame]); updateScoreStats(); } else { CharAtt.Score = (CharAtt.Score + EnemyScoreWorth[Enemys[_local7].currentFrame]); updateScoreStats(); }; }; _local7++; }; if (timePauseTimer < 1){ if (((((Math.random() * levelData.EnemyFreq) < 2.2)) || ((((emptyScreenCounter > levelData.MaxEmptyScreen)) && ((killedBy == "Nothing")))))){ initWormHoleIn(); }; _local7 = 0; while (_local7 < Enemys.length) { EnemyAtts[_local7].ReloadCount = (EnemyAtts[_local7].ReloadCount - 1); if (EnemyAtts[_local7].Type == 1){ Enemys[_local7].nme.holegen.gotoAndStop(EnemyAtts[_local7].ReloadCount); if (EnemyAtts[_local7].ReloadCount == 0){ if (isRange(Enemys[_local7], Char) > 50){ initHole(Enemys[_local7].x, Enemys[_local7].y); } else { EnemyAtts[_local7].ReloadCount = (EnemyAtts[_local7].ReloadCount + 3); }; }; if (Enemys[_local7].x < EnemyAtts[_local7].XT){ Enemys[_local7].x = (Enemys[_local7].x + EnemyAtts[_local7].Accel); }; if (Enemys[_local7].x > EnemyAtts[_local7].XT){ Enemys[_local7].x = (Enemys[_local7].x - EnemyAtts[_local7].Accel); }; if (Enemys[_local7].y < EnemyAtts[_local7].YT){ Enemys[_local7].y = (Enemys[_local7].y + EnemyAtts[_local7].Accel); }; if (Enemys[_local7].y > EnemyAtts[_local7].YT){ Enemys[_local7].y = (Enemys[_local7].y - EnemyAtts[_local7].Accel); }; _local2 = new Point(EnemyAtts[_local7].XT, EnemyAtts[_local7].YT); if (isRange(_local2, Enemys[_local7]) < 3){ if ((Math.random() * 2) < 1){ EnemyAtts[_local7].XT = (Math.random() * screenWidth); EnemyAtts[_local7].YT = Enemys[_local7].y; _local2 = new Point(EnemyAtts[_local7].XT, EnemyAtts[_local7].YT); rotateObjectToPoint(Enemys[_local7], _local2); } else { EnemyAtts[_local7].XT = Enemys[_local7].x; EnemyAtts[_local7].YT = (Math.random() * screenHeight); _local2 = new Point(EnemyAtts[_local7].XT, EnemyAtts[_local7].YT); rotateObjectToPoint(Enemys[_local7], _local2); }; }; } else { if (EnemyAtts[_local7].Type == 2){ rotateObjectToPoint(Enemys[_local7], Char); if (EnemyAtts[_local7].ReloadCount == 0){ _local8 = 0; while (_local8 < EnemyAtts[_local7].BulletsPerShot) { if (EnemyAtts[_local7].SpreadMode == 0){ _local3 = (((((EnemyAtts[_local7].BulletsPerShot - 1) * (10 / EnemyAtts[_local7].BulletsPerShot)) * 2) + 180) - (Enemys[_local7].rotation + ((_local8 * (20 / EnemyAtts[_local7].BulletsPerShot)) * 2))); } else { if (EnemyAtts[_local7].SpreadMode == 1){ _local3 = (((((EnemyAtts[_local7].BulletsPerShot - 1) * (45 / EnemyAtts[_local7].BulletsPerShot)) * 2) + 180) - (Enemys[_local7].rotation + ((_local8 * (90 / EnemyAtts[_local7].BulletsPerShot)) * 2))); } else { if (EnemyAtts[_local7].SpreadMode == 2){ _local3 = ((((360 / EnemyAtts[_local7].BulletsPerShot) * _local8) - Enemys[_local7].rotation) + 180); }; }; }; getCoords(_local3); _local4 = ((xxx * EnemyAtts[_local7].BulletSpeed) + EnemyAtts[_local7].XS); _local5 = ((yyy * EnemyAtts[_local7].BulletSpeed) + EnemyAtts[_local7].YS); initEBullet((Enemys[_local7].x + (_local4 * 13)), (Enemys[_local7].y + (_local5 * 13)), _local4, _local5, EnemyAtts[_local7].BulletType, EnemyAtts[_local7].BulletHP); _local8++; }; }; } else { if (EnemyAtts[_local7].Type == 3){ if ((((EnemyAtts[_local7].XT == 0)) && ((EnemyAtts[_local7].YT == 0)))){ if (Enemys[_local7].x > Char.x){ Enemys[_local7].x = (Enemys[_local7].x - EnemyAtts[_local7].Accel); }; if (Enemys[_local7].x < Char.x){ Enemys[_local7].x = (Enemys[_local7].x + EnemyAtts[_local7].Accel); }; if (Enemys[_local7].y > Char.y){ Enemys[_local7].y = (Enemys[_local7].y - EnemyAtts[_local7].Accel); }; if (Enemys[_local7].y < Char.y){ Enemys[_local7].y = (Enemys[_local7].y + EnemyAtts[_local7].Accel); }; _local2 = new Point(Char.x, Char.y); } else { if (Enemys[_local7].x > EnemyAtts[_local7].XT){ Enemys[_local7].x = (Enemys[_local7].x - EnemyAtts[_local7].Accel); }; if (Enemys[_local7].x < EnemyAtts[_local7].XT){ Enemys[_local7].x = (Enemys[_local7].x + EnemyAtts[_local7].Accel); }; if (Enemys[_local7].y > EnemyAtts[_local7].YT){ Enemys[_local7].y = (Enemys[_local7].y - EnemyAtts[_local7].Accel); }; if (Enemys[_local7].y < EnemyAtts[_local7].YT){ Enemys[_local7].y = (Enemys[_local7].y + EnemyAtts[_local7].Accel); }; _local2 = new Point(EnemyAtts[_local7].XT, EnemyAtts[_local7].YT); }; rotateObjectToPoint(Enemys[_local7], _local2); if (isRange(_local2, Enemys[_local7]) < (40 - level)){ if ((Math.random() * 2) < 1){ EnemyAtts[_local7].XT = (Math.random() * screenWidth); EnemyAtts[_local7].YT = Enemys[_local7].y; _local2 = new Point(EnemyAtts[_local7].XT, EnemyAtts[_local7].YT); rotateObjectToPoint(Enemys[_local7], _local2); } else { EnemyAtts[_local7].XT = Enemys[_local7].x; EnemyAtts[_local7].YT = (Math.random() * screenHeight); _local2 = new Point(EnemyAtts[_local7].XT, EnemyAtts[_local7].YT); }; }; } else { if (EnemyAtts[_local7].Type == 4){ if (EnemyAtts[_local7].ReloadCount == 0){ initEnemy(20, Enemys[_local7].x, Enemys[_local7].y); }; if (Enemys[_local7].x < EnemyAtts[_local7].XT){ Enemys[_local7].x = (Enemys[_local7].x + EnemyAtts[_local7].Accel); }; if (Enemys[_local7].x > EnemyAtts[_local7].XT){ Enemys[_local7].x = (Enemys[_local7].x - EnemyAtts[_local7].Accel); }; if (Enemys[_local7].y < EnemyAtts[_local7].YT){ Enemys[_local7].y = (Enemys[_local7].y + EnemyAtts[_local7].Accel); }; if (Enemys[_local7].y > EnemyAtts[_local7].YT){ Enemys[_local7].y = (Enemys[_local7].y - EnemyAtts[_local7].Accel); }; _local2 = new Point(EnemyAtts[_local7].XT, EnemyAtts[_local7].YT); if (isRange(_local2, Enemys[_local7]) < 3){ if ((Math.random() * 2) < 1){ EnemyAtts[_local7].XT = (Math.random() * screenWidth); EnemyAtts[_local7].YT = Enemys[_local7].y; _local2 = new Point(EnemyAtts[_local7].XT, EnemyAtts[_local7].YT); rotateObjectToPoint(Enemys[_local7], _local2); } else { EnemyAtts[_local7].XT = Enemys[_local7].x; EnemyAtts[_local7].YT = (Math.random() * screenHeight); _local2 = new Point(EnemyAtts[_local7].XT, EnemyAtts[_local7].YT); rotateObjectToPoint(Enemys[_local7], _local2); }; }; } else { if (EnemyAtts[_local7].Type == 20){ }; }; }; }; }; if (EnemyAtts[_local7].ReloadCount < 1){ EnemyAtts[_local7].ReloadCount = EnemyAtts[_local7].ReloadTime; }; _local7++; }; }; } private function openShop():void{ DTGH.addChild(Shops); Shops.exitBut.addEventListener(MouseEvent.CLICK, reStartGame, false, 0, true); Shops.but1.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but2.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but3.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but4.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but5.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but6.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but7.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but8.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but9.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but10.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but11.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but12.addEventListener(MouseEvent.CLICK, buyItem, false, 0, true); Shops.but1.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but2.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but3.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but4.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but5.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but6.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but7.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but8.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but9.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but10.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but11.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but12.addEventListener(MouseEvent.ROLL_OVER, seeItem, false, 0, true); Shops.but1.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but2.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but3.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but4.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but5.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but6.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but7.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but8.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but9.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but10.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but11.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); Shops.but12.addEventListener(MouseEvent.ROLL_OUT, blankItem, false, 0, true); blankItem2(); } function frame1(){ stop(); } function frame6(){ globalInit(); gotoAndStop("menu"); } function frame7(){ initMenuScreen(); } function frame8(){ initMenuScreenPt2(); stop(); } private function moveUpLeft():void{ if (so.data.CtrlSettings == "Controls = Straight"){ CharAtt.YS = (CharAtt.YS - (CharAtt.Accel * 0.75)); CharAtt.XS = (CharAtt.XS - (CharAtt.Accel * 0.75)); } else { moveChar(225); }; } function frame9(){ initInstructions(); } private function flashScreen():void{ DTGH.addChild(screenFlash); screenFlash.gotoAndPlay(2); screenFlash.play(); } private function updateShopStats():void{ Shops.w1.text = WeaponPowers[1]; Shops.w2.text = WeaponPowers[2]; Shops.w3.text = WeaponPowers[3]; Shops.w4.text = WeaponPowers[4]; Shops.w5.text = WeaponPowers[5]; Shops.w6.text = WeaponPowers[6]; Shops.generatorlevel.text = CharAtt.BulletHP; Shops.maximumshield.text = CharAtt.MaxHP; Shops.currentshield.text = CharAtt.HP; Shops.enginelevel.text = CharAtt.Accel; Shops.coolantlevel.text = CharAtt.WeaponCool; } private function runSystem():void{ var _local1:Number; soundMod.processSoundCounters(); if ((((CharAtt.Score > CharAtt.ScoreTarget)) && (!(gameToldComplete)))){ gameToldComplete = soundMod.soundComplete(); }; _local1 = 0; while (_local1 < Enemys.length) { EnemyAtts[_local1].BeenAlive = (EnemyAtts[_local1].BeenAlive + 1); if (EnemyAtts[_local1].BeenAlive == 2){ Enemys[_local1].nme.ship.gotoAndStop(EnemyAtts[_local1].Level); }; _local1++; }; } private function setMouseDown(_arg1:MouseEvent):void{ myMouseDown = true; } private function onEnterFrame(_arg1:Event):void{ stage.focus = this; runSystem(); initFrame(); runKeys(); runReports(); runMoveCalc(); if (timePauseTimer > 0){ timePauseTimer = (timePauseTimer - 1); } else { runHoles(); runSpecks(); }; runPowerUps(); runEnemys(); runBullets(); runEBullets(); killSpecks(); killEnemys(); killEBullets(); killHoles(); killBullets(); killPowerUps(); } private function checkMoveOn(_arg1:Event):void{ if (currentLabel == "Intro1"){ if (sting.stingState == "finished"){ gotoAndStop("Intro2"); }; } else { if (currentLabel == "Intro2"){ if (sting2.stingState == "finished"){ gotoAndStop("Intro3"); }; } else { if (currentLabel == "Intro3"){ if (sting3.stingState == "finished"){ gotoAndStop("firstRun"); removeEventListener(Event.ENTER_FRAME, checkMoveOn); }; } else { gotoAndStop("firstRun"); removeEventListener(Event.ENTER_FRAME, checkMoveOn); }; }; }; } private function runReports():void{ reportCounter = (reportCounter + 1); if (reportCounter > reportCounterMax){ reportCounter = 0; reportScroll(); }; } private function runSpecks():void{ var _local1:Number; var _local2:Point; var _local3:Number; if (so.data.SpeckSettings == "Specks = On"){ if (Holes.length > 0){ _local1 = 0; while (_local1 < Specks.length) { Specks[_local1].play(); _local1++; }; if (Specks.length < 30){ initSpeck(); }; }; _local1 = 0; while (_local1 < Specks.length) { _local3 = 0; while (_local3 < Holes.length) { doGrav(Specks[_local1], Holes[_local3], SpeckAtts[_local1]); if (isRange(Specks[_local1], Holes[_local3]) < (Holes[_local3].width / 4)){ specksToDie.push(_local1); }; _local3++; }; _local2 = new Point((Specks[_local1].x + SpeckAtts[_local1].XS), (Specks[_local1].y + SpeckAtts[_local1].YS)); rotateObjectToPoint(Specks[_local1], _local2); Specks[_local1].x = (Specks[_local1].x + SpeckAtts[_local1].XS); Specks[_local1].y = (Specks[_local1].y + SpeckAtts[_local1].YS); SpeckAtts[_local1].XS = (SpeckAtts[_local1].XS * 0.98); SpeckAtts[_local1].YS = (SpeckAtts[_local1].YS * 0.98); _local1++; }; }; } private function moveRight():void{ if (so.data.CtrlSettings == "Controls = Straight"){ CharAtt.XS = (CharAtt.XS + CharAtt.Accel); } else { moveChar(90); }; } private function initMenuScreenPt2():void{ addEventListener(Event.ENTER_FRAME, preStartManagement); PlayBute.addEventListener(MouseEvent.CLICK, startGame, false, 0, true); PlayButm.addEventListener(MouseEvent.CLICK, startGame, false, 0, true); PlayButh.addEventListener(MouseEvent.CLICK, startGame, false, 0, true); InstructionsBut.addEventListener(MouseEvent.CLICK, callInstructions, false, 0, true); MoreGamesBut.addEventListener(MouseEvent.CLICK, callMoreGames, false, 0, true); OptionsBut.addEventListener(MouseEvent.CLICK, callOptions, false, 0, true); } private function endGameEF(_arg1:Event):void{ soundMod.processSoundCounters(); } private function initSpeck():void{ var _local1:Speck; var _local2:Object; _local1 = new Speck(); Specks.push(_local1); _local1.x = (Math.random() * screenWidth); _local1.y = (Math.random() * screenHeight); _local2 = {XS:0, YS:0}; SpeckAtts.push(_local2); SGH.addChild(_local1); } private function setupContextMenu():void{ var _local1:ContextMenu; _local1 = new ContextMenu(); _local1.addEventListener(ContextMenuEvent.MENU_SELECT, onContextMenuHandler); _local1.hideBuiltInItems(); _local1.builtInItems.quality = true; _local1.builtInItems.zoom = true; this.contextMenu = _local1; } private function closeShop():void{ Shops.exitBut.addEventListener(MouseEvent.CLICK, reStartGame); DTGH.removeChild(Shops); } private function explode(_arg1, _arg2:Number, _arg3):void{ var _local4:Splosions; var _local5:Number; soundMod.soundExplosion(); _local5 = 0; while (_local5 < _arg2) { _local4 = new Splosions(); _local4.x = ((_arg1.x + (Math.random() * _arg3)) - (_arg3 / 2)); _local4.y = ((_arg1.y + (Math.random() * _arg3)) - (_arg3 / 2)); EGH.addChild(_local4); _local4.gotoAndStop(int((Math.random() * 4))); _local4.rotation = (Math.random() * 360); _local5++; }; } private function clearScreen():void{ var _local1:Number; _local1 = 0; while (_local1 < Holes.length) { BHGH.removeChild(Holes[_local1]); _local1++; }; _local1 = 0; while (_local1 < Bullets.length) { GH.removeChild(Bullets[_local1]); _local1++; }; _local1 = 0; while (_local1 < PowerUps.length) { BHGH.removeChild(PowerUps[_local1]); _local1++; }; _local1 = 0; while (_local1 < Enemys.length) { EGH.removeChild(Enemys[_local1]); _local1++; }; _local1 = 0; while (_local1 < EBullets.length) { GH.removeChild(EBullets[_local1]); _local1++; }; _local1 = 0; while (_local1 < Specks.length) { SGH.removeChild(Specks[_local1]); _local1++; }; Specks.splice(0); SpeckAtts.splice(0); Enemys.splice(0); EnemyAtts.splice(0); HoleAtts.splice(0); PowerUpAtts.splice(0); Holes.splice(0); Bullets.splice(0); BullAtts.splice(0); EBullets.splice(0); EBullAtts.splice(0); PowerUps.splice(0); holesToDie.splice(0); bulletsToDie.splice(0); powerUpsToDie.splice(0); eBulletsToDie.splice(0); specksToDie.splice(0); } private function preStartManagement(_arg1:Event):void{ soundMod.processSoundCounters(); } private function reportScroll():void{ disp.Reports.txt.txt1.text = disp.Reports.txt.txt2.text; disp.Reports.txt.txt2.text = disp.Reports.txt.txt3.text; disp.Reports.txt.txt3.text = ""; } private function killEBullets():void{ var _local1:Number; var _local2:Number; eBulletsToDie.sort(Array.NUMERIC); _local1 = -1; _local2 = (eBulletsToDie.length - 1); while (_local2 > -1) { if (_local1 != eBulletsToDie[_local2]){ GH.removeChild(EBullets[eBulletsToDie[_local2]]); EBullets.splice(eBulletsToDie[_local2], 1); EBullAtts.splice(eBulletsToDie[_local2], 1); }; _local1 = eBulletsToDie[_local2]; _local2--; }; eBulletsToDie.splice(0); } private function report(_arg1:String, _arg2:Number):void{ reportCounter = 0; if (disp.Reports.txt.txt1.text == ""){ disp.Reports.txt.txt1.text = _arg1; } else { if (disp.Reports.txt.txt2.text == ""){ disp.Reports.txt.txt2.text = _arg1; } else { if (disp.Reports.txt.txt3.text == ""){ disp.Reports.txt.txt3.text = _arg1; } else { reportScroll(); disp.Reports.txt.txt3.text = _arg1; }; }; }; } private function levelUp():void{ level = (level + 1); report(((">>>>>LEVEL " + level) + "<<<<<"), 0); if (gameDifficulty == "Easy"){ levelData.EnemyFreq = (200 - (level * 5)); if (level > 8){ levelData.EnemyFreq = (levelData.EnemyFreq - ((level - 8) * 8)); }; if (levelData.EnemyFreq < 50){ levelData.EnemyFreq = 50; }; if (level > 13){ levelData.holeScaleInc = (levelData.holeScaleInc * 1.0002); levelData.holeHPInc = (levelData.holeHPInc * 1.0002); }; } else { if (gameDifficulty == "Medium"){ levelData.EnemyFreq = (200 - (level * 5.5)); if (level > 6){ levelData.EnemyFreq = (levelData.EnemyFreq - ((level - 6) * 8)); }; if (levelData.EnemyFreq < 50){ levelData.EnemyFreq = 50; }; if (level > 11){ levelData.holeScaleInc = (levelData.holeScaleInc * 1.0002); levelData.holeHPInc = (levelData.holeHPInc * 1.0002); }; } else { if (gameDifficulty == "Hard"){ levelData.EnemyFreq = (200 - (level * 7)); if (level > 4){ levelData.EnemyFreq = (levelData.EnemyFreq - ((level - 4) * 8)); }; if (levelData.EnemyFreq < 50){ levelData.EnemyFreq = 50; }; if (level > 9){ levelData.holeScaleInc = (levelData.holeScaleInc * 1.0002); levelData.holeHPInc = (levelData.holeHPInc * 1.0002); }; }; }; }; if (level > 30){ levelData.EnemyFreq = (levelData.EnemyFreq - (level - 30)); }; soundMod.soundLevelUp(); } private function ldr_processStars():void{ var _local1:uint; _local1 = 0; while (_local1 < ldr_stars.length) { ldr_stars[_local1].star.x = (ldr_stars[_local1].star.x + ldr_stars[_local1].xs); ldr_stars[_local1].star.y = (ldr_stars[_local1].star.y + ldr_stars[_local1].ys); ldr_stars[_local1].xs = (ldr_stars[_local1].xs * ldr_universalAccel); ldr_stars[_local1].ys = (ldr_stars[_local1].ys * ldr_universalAccel); ldr_stars[_local1].scal = (ldr_stars[_local1].scal * ldr_universalAccel); ldr_stars[_local1].star.scaleX = ldr_stars[_local1].scal; ldr_stars[_local1].star.scaleY = ldr_stars[_local1].scal; ldr_stars[_local1].star.rotation = -(ldr_SGH.rotation); if (((((((((ldr_stars[_local1].star.x + (ldr_stars[_local1].star.width / 2)) < ldr_leftEdge)) || (((ldr_stars[_local1].star.y + (ldr_stars[_local1].star.height / 2)) < ldr_topEdge)))) || (((ldr_stars[_local1].star.x - (ldr_stars[_local1].star.width / 2)) > ldr_rightEdge)))) || (((ldr_stars[_local1].star.y - (ldr_stars[_local1].star.height / 2)) > ldr_bottomEdge)))){ ldr_SGH.removeChild(ldr_stars[_local1].star); ldr_stars.splice(_local1, 1); _local1--; }; _local1++; }; } public function submitScore(_arg1:MouseEvent):void{ } public function callArmegalo(_arg1:MouseEvent):void{ var url:String; var request:URLRequest; var event = _arg1; soundMod.soundClick(); url = "http://www.armegalo.com"; request = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } private function appDeactivate(_arg1:Event):void{ keyui.resetKeys(); } public function callFunnylishus(_arg1:MouseEvent):void{ var url:String; var request:URLRequest; var event = _arg1; soundMod.soundClick(); url = "http://www.freeworldgroup.com"; request = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } private function doGrav(_arg1, _arg2, _arg3){ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; _local4 = (_arg1.x - _arg2.x); _local5 = (_arg1.y - _arg2.y); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); _local7 = ((1 / (_local6 * _local6)) * ((_arg2.scaleY * gravityStrength) * (_arg2.scaleY * gravityStrength))); _local8 = ((Math.abs(_local4) + Math.abs(_local5)) / 100); _local9 = (Math.abs(_local4) / _local8); _local10 = (Math.abs(_local5) / _local8); _local11 = (_local7 / 100); _local12 = (_local11 * _local9); _local13 = (_local11 * _local10); if (_arg2.x < _arg1.x){ _arg3.XS = (_arg3.XS - _local12); } else { if (_arg2.x > _arg1.x){ _arg3.XS = (_arg3.XS + _local12); }; }; if (_arg2.y < _arg1.y){ _arg3.YS = (_arg3.YS - _local13); } else { if (_arg2.y > _arg1.y){ _arg3.YS = (_arg3.YS + _local13); }; }; } private function updateShield():void{ if (CharAtt.HP > CharAtt.MaxHP){ CharAtt.HP = CharAtt.MaxHP; }; if (CharAtt.HP < 0.001){ disp.HPReadout.temp.scaleX = 0.001; loseLife("Death by DAMAGE!!!"); explode(Char, 5, 50); killedBy = "Damage"; soundMod.soundDeath(killedBy, CharAtt.Lives); } else { disp.HPReadout.temp.scaleX = (CharAtt.HP / CharAtt.MaxHP); }; } private function runMoveCalc():void{ CharAtt.XS = (CharAtt.XS * CharAtt.Friction); CharAtt.YS = (CharAtt.YS * CharAtt.Friction); Char.x = (Char.x + CharAtt.XS); Char.y = (Char.y + CharAtt.YS); if (Char.x < 0){ Char.x = 0; CharAtt.XS = -(CharAtt.XS); }; if (Char.x > screenWidth){ Char.x = screenWidth; CharAtt.XS = -(CharAtt.XS); }; if (Char.y < 0){ Char.y = 0; CharAtt.YS = -(CharAtt.YS); }; if (Char.y > screenHeight){ Char.y = screenHeight; CharAtt.YS = -(CharAtt.YS); }; } private function updateOptions():void{ spectxt.text = so.data.SpeckSettings; ctrltxt.text = so.data.CtrlSettings; } private function deInitMainGame():void{ clearScreen(); myMouseDown = false; removeEventListener(MouseEvent.MOUSE_DOWN, setMouseDown); removeEventListener(MouseEvent.MOUSE_UP, setMouseUp); } private function runPowerUps():void{ var _local1:Number; var _local2:Number; var _local3:Boolean; _local2 = 0; while (_local2 < PowerUps.length) { if (timePauseTimer < 1){ PowerUpAtts[_local2].LifeTime = (PowerUpAtts[_local2].LifeTime - 1); }; if (PowerUps[_local2].hitTestObject(Char)){ _local3 = upgrade(PowerUpAtts[_local2].Type); PowerUps[_local2].gotoAndPlay("got"); powerUpsToDie.push(_local2); soundMod.soundPicUp(); }; if (PowerUpAtts[_local2].LifeTime < 0){ PowerUps[_local2].gotoAndPlay("died"); powerUpsToDie.push(_local2); }; _local2++; }; } private function restartGame2():void{ closeShop(); keyProfile = "Playing"; keyui.resetKey(27); removeEventListener(Event.ENTER_FRAME, preStartManagement); removeEventListener(Event.ENTER_FRAME, pauseManagement); addEventListener(Event.ENTER_FRAME, onEnterFrame); StartBut.addEventListener(MouseEvent.CLICK, reStartGame); DTGH.removeChild(StartBut); DTGH.addChild(PauseBut); PauseBut.x = 0; PauseBut.y = 0; PauseBut.addEventListener(MouseEvent.CLICK, pauseGame, false, 0, true); } private function updateLives():void{ Lives.gotoAndStop((CharAtt.Lives + 1)); } private function moveDownRight():void{ if (so.data.CtrlSettings == "Controls = Straight"){ CharAtt.YS = (CharAtt.YS + (CharAtt.Accel * 0.75)); CharAtt.XS = (CharAtt.XS + (CharAtt.Accel * 0.75)); } else { moveChar(45); }; } private function ldr_startStar():void{ var _local1:ldr_StarContainer; var _local2:Number; var _local3:Number; var _local4:Object; _local1 = new ldr_StarContainer(); do { _local2 = ((Math.random() * ldr_starXS) - (ldr_starXS / 2)); _local3 = ((Math.random() * ldr_starYS) - (ldr_starYS / 2)); } while ((((((((_local2 < ldr_minSpeed)) && ((_local2 > -(ldr_minSpeed))))) && ((_local3 < ldr_minSpeed)))) && ((_local3 > -(ldr_minSpeed))))); _local4 = {xs:_local2, ys:_local3, star:_local1, typeOfStar:int((Math.random() * 2)), scal:ldr_startScale}; if ((Math.random() * 200) < 1){ _local4.typeOfStar = 2; }; _local4.star.x = ((_local4.xs * ((Math.random() * 2000) / ldr_startPoint)) * ldr_universalAccel); _local4.star.y = ((_local4.ys * ((Math.random() * 2000) / ldr_startPoint)) * ldr_universalAccel); _local4.star.gotoAndStop((_local4.typeOfStar + 1)); ldr_SGH.addChild(_local4.star); ldr_stars.push(_local4); } private function initHole(_arg1:Number, _arg2:Number):void{ var _local3:BlackHole; var _local4:Object; soundMod.soundSound(3); _local3 = new BlackHole(); _local4 = {HP:(level * 10), Mode:"Normal"}; _local3.x = _arg1; _local3.y = _arg2; _local3.scaleX = 0.1; _local3.scaleY = 0.1; Holes.push(_local3); HoleAtts.push(_local4); BHGH.addChild(_local3); BHGH.setChildIndex(_local3, 0); } private function seeItem(_arg1:MouseEvent):void{ var _local2:Number; _local2 = _arg1.currentTarget.name.slice(3, _arg1.currentTarget.name.length); Shops.cost.text = ("Item Cost: " + itemPrices[_local2]); Shops.cash.text = ("My Cash: " + CharAtt.Cash); if ((((_local2 < 7)) && ((WeaponPowers[_local2] < 1)))){ Shops.infos.text = itemAltDescription[_local2]; } else { Shops.infos.text = itemDescription[_local2]; }; } public function ldr_checkLoad(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:uint; _local2 = ((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100); ldr.lpc.text = (int(_local2) + "%"); _local3 = (_local2 * _local2); _local3 = (_local3 / 100); ldr.gob.rotation = (ldr.gob.rotation + _local3); ldr.gob2.rotation = (ldr.gob.rotation - (_local3 * 0.15)); ldr.gob3.rotation = (ldr.gob.rotation - (_local3 * 0.3)); ldr.gob.gotoAndStop(int(_local2)); ldr.gob2.gotoAndStop(int(_local2)); ldr.gob3.gotoAndStop(int(_local2)); if ((((_local2 == 100)) && (permission))){ removeEventListener(Event.ENTER_FRAME, ldr_checkLoad); removeEventListener(Event.ENTER_FRAME, ldr_onEnterFrame); _local4 = 0; while (_local4 < ldr_stars.length) { ldr_SGH.removeChild(ldr_stars[_local4].star); _local4++; }; ldr_stars.splice(0); removeChild(ldr_SGH); if (skipIntros){ gotoAndPlay("firstRun"); } else { gotoAndStop("Intro1"); addEventListener(Event.ENTER_FRAME, checkMoveOn); }; }; } private function rotateObjectToPoint(_arg1, _arg2):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local6 = Math.asin((_local4 / _local5)); _local7 = ((180 / Math.PI) * _local6); if (_local3 < 0){ _local7 = (180 - _local7); }; _arg1.rotation = (_local7 - 90); } private function between_lives(_arg1:Event):void{ stage.focus = this; runSystem(); initFrame(); runReports(); runHoles(); runSpecks(); runEnemys(); runBullets(); runEBullets(); if (killedBy == "Damage"){ if ((Math.random() * 4) < 1){ explode(Char, 2, 30); }; }; killSpecks(); killEnemys(); killEBullets(); killHoles(); killBullets(); killPowerUps(); countToStart = (countToStart - 1); if (countToStart <= 0){ if (CharAtt.Lives > -1){ initLife(); clearScreen(); removeEventListener(Event.ENTER_FRAME, between_lives); addEventListener(Event.ENTER_FRAME, onEnterFrame); } else { deInitMainGame(); gotoAndStop("grats"); soundMod.soundEnd(CharAtt.Score, CharAtt.ScoreTarget); removeEventListener(Event.ENTER_FRAME, between_lives); }; }; } private function upgrade(_arg1:Number):Boolean{ var _local2:Boolean; var _local3:Number; _local2 = true; _local3 = 0; _local3 = 1; while (_local3 < 7) { if (_arg1 == _local3){ if (WeaponPowers[_local3] < WeaponMaxPowers[_local3]){ report((WeaponNames[_local3] + "++"), 1); WeaponPowers[_local3] = (WeaponPowers[_local3] + 1); } else { report((WeaponNames[_local3] + " Maxxed"), 1); _local2 = false; }; }; _local3++; }; if (_arg1 == 7){ if (CharAtt.HP == CharAtt.MaxHP){ report("Shield Full", 1); _local2 = false; } else { CharAtt.HP = (CharAtt.HP + (CharAtt.MaxHP / 2)); report("Shield++", 1); if (CharAtt.HP > CharAtt.MaxHP){ CharAtt.HP = CharAtt.MaxHP; }; }; updateShield(); }; if (_arg1 == 8){ if (CharAtt.Accel > topAccel){ report("Engine Maxxed ", 1); _local2 = false; } else { CharAtt.Accel = (CharAtt.Accel * accelAccel); report("Engine++", 1); }; }; if (_arg1 == 9){ CharAtt.WeaponCool = (CharAtt.WeaponCool + 0.5); report("Weapon Coolent++", 1); }; if (_arg1 == 10){ if (CharAtt.BulletHP < GeneratorMax){ CharAtt.BulletHP = (CharAtt.BulletHP + 1); report("Weapon Generator++", 1); } else { report("Weapon Generator Maxxed", 1); _local2 = false; }; }; if (_arg1 == 11){ if (CharAtt.Lives < CharAtt.MaxLives){ CharAtt.Lives = (CharAtt.Lives + 1); report("Lives++", 1); updateLives(); } else { report("Lives Maxxed", 1); _local2 = false; }; }; if (_arg1 == 12){ CharAtt.MaxHP = (CharAtt.MaxHP + 10); report("Max HP++", 1); CharAtt.HP = CharAtt.MaxHP; report("Shield Full", 1); updateLives(); updateShield(); }; if (_arg1 == 13){ _local3 = (1 + int((level / 3))); CharAtt.Cash = (CharAtt.Cash + _local3); updateCashStats(); report(("Cash+=" + _local3), 1); }; if (_arg1 == 14){ _local3 = (1 + int((level * 4))); CharAtt.Cash = (CharAtt.Cash + _local3); updateCashStats(); report(("Cash+=" + _local3), 1); }; if (_arg1 == 15){ timePauseTimer = timePause; report("Time Shield", 1); }; if (_arg1 == 16){ report("Smart Bomb", 1); if (CharAtt.Bombs < CharAtt.MaxBombs){ report("Smart Bomb", 1); CharAtt.Bombs = (CharAtt.Bombs + 1); updateBombs(); } else { report("Bombs Maxxed", 1); _local2 = false; }; }; return (_local2); } private function pauseGame2():void{ keyProfile = "Paused"; keyui.resetKey(27); DTGH.removeChild(PauseBut); DTGH.addChild(StartBut); StartBut.x = 0; StartBut.y = 0; StartBut.addEventListener(MouseEvent.CLICK, reStartGame, false, 0, true); removeEventListener(Event.ENTER_FRAME, onEnterFrame); addEventListener(Event.ENTER_FRAME, pauseManagement); openShop(); } private function initBullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ var _local7:Bullet; var _local8:Object; var _local9:Point; _local7 = new Bullet(); Bullets.push(_local7); _local7.x = _arg1; _local7.y = _arg2; _local7.gotoAndStop(_arg6); _local8 = {XS:Number(_arg3), YS:Number(_arg4), Type:_arg5, HP:_arg6}; BullAtts.push(_local8); GH.addChild(_local7); _local9 = new Point((_arg1 + _arg3), (_arg2 + _arg4)); rotateObjectToPoint(_local7, _local9); } private function isRange(_arg1, _arg2):Number{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); return (_local5); } private function appActivate(_arg1:Event):void{ } private function changeCtrl(_arg1:MouseEvent):void{ if (so.data.CtrlSettings == "Controls = Straight"){ so.data.CtrlSettings = "Controls = Rotational"; } else { so.data.CtrlSettings = "Controls = Straight"; }; so.flush(); updateOptions(); } private function initFrame():void{ var _local1:Number; var _local2:Number; CharAtt.Score = (CharAtt.Score + int((Math.random() * 10))); updateScoreStats(); _local1 = 0; _local2 = 0; while (_local2 < Enemys.length) { if (Enemys[_local2].currentFrame != 20){ _local1 = (_local1 + 1); }; _local2++; }; _local1 = (_local1 + WHIGH.numChildren); if (_local1 == 0){ emptyScreenCounter = (emptyScreenCounter + 1); } else { emptyScreenCounter = 0; }; if (CharAtt.Score > (level * 5000)){ levelUp(); }; if ((Math.random() * levelData.PowerUpFreq) < 2){ initPowerUp(-1, -1, -1); }; CharAtt.WeaponTemp = (CharAtt.WeaponTemp - CharAtt.WeaponCool); if (CharAtt.WeaponTemp < 0.1){ CharAtt.WeaponTemp = 0.1; }; updateThermom(); if (countToStart <= 0){ rotateChar(); updateShield(); }; } private function backToMenu(_arg1:MouseEvent):void{ gotoAndStop("menu2"); } private function moveUp():void{ if (so.data.CtrlSettings == "Controls = Straight"){ CharAtt.YS = (CharAtt.YS - CharAtt.Accel); } else { moveChar(180); }; } private function waitOneFrameToStartGame(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, waitOneFrameToStartGame); addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function callOptions(_arg1:MouseEvent):void{ gotoAndStop("options"); } private function initMainGame():void{ DTGH.addChild(disp); disp.x = -3; disp.y = -2; soundMod.soundIntro2(); bob.gotoAndPlay(2); CharAtt = {Cash:0, Score:0, ScoreTarget:80000, Lives:3, MaxLives:10, Bombs:3, MaxBombs:10, WeaponSelected:1, XS:0, YS:0, Accel:0.3, Friction:0.96, BulletSpeed:15, BulletHP:1, BulletType:1, BulletsPerShot:1, SpreadMode:0, WeaponTemp:0, WeaponCool:0.9, HP:100, MaxHP:100}; WeaponPowers = [1, 1, 0, 0, 0, 0, 0]; WeaponMaxPowers = [1, 4, 5, 6, 7, 8, 9]; GeneratorMax = 4; updateScoreStats(); updateCashStats(); initLife(); updateBombs(); stats.Kills = 0; stats.ShotsFired = 0; clearScreen(); myMouseDown = false; level = 0; levelUp(); timePauseTimer = 0; addEventListener(MouseEvent.MOUSE_DOWN, setMouseDown); addEventListener(MouseEvent.MOUSE_UP, setMouseUp); keyProfile = "Playing"; killedBy = "Nothing"; gameToldComplete = false; } private function reStartGame(_arg1:MouseEvent):void{ restartGame2(); } private function updateCashStats():void{ disp.cashStats.txt1.text = ("Cash: " + String(CharAtt.Cash)); } private function blankItem(_arg1:MouseEvent):void{ blankItem2(); } private function initEBullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ var _local7:EBullet; var _local8:*; var _local9:Object; _local7 = new EBullet(); EBullets.push(_local7); _local7.x = _arg1; _local7.y = _arg2; _local8 = Math.sqrt(_arg6); _local7.scaleX = _local8; _local7.scaleY = _local8; _local9 = {XS:Number(_arg3), YS:Number(_arg4), Type:_arg5, HP:_arg6, KillHP:_arg6}; EBullAtts.push(_local9); GH.addChild(_local7); } private function killBullets():void{ var _local1:Number; var _local2:Number; bulletsToDie.sort(Array.NUMERIC); _local1 = -1; _local2 = (bulletsToDie.length - 1); while (_local2 > -1) { if (_local1 != bulletsToDie[_local2]){ GH.removeChild(Bullets[bulletsToDie[_local2]]); Bullets.splice(bulletsToDie[_local2], 1); BullAtts.splice(bulletsToDie[_local2], 1); }; _local1 = bulletsToDie[_local2]; _local2--; }; bulletsToDie.splice(0); } private function blankItem2():void{ updateShopStats(); Shops.cost.text = ""; Shops.cash.text = ("My Cash: " + CharAtt.Cash); Shops.infos.text = "Roll your mouse over a Powerup to see it's decription"; } private function initGrats():void{ finalScore = CharAtt.Score; DTGH.removeChild(disp); menuBut.addEventListener(MouseEvent.CLICK, returnToMenu, false, 0, true); addEventListener(Event.ENTER_FRAME, endGameEF); score.text = CharAtt.Score; if (CharAtt.Score > so.data.PersonalBest){ so.data.PersonalBest = CharAtt.Score; so.flush(); besttext.text = "Well Done! It's a new Personal Best!!!"; } else { besttext.text = "Your Personal Best is..."; }; bestscore.text = so.data.PersonalBest; bob.gotoAndPlay(20); soundMod.soundGameOver(); } private function runBullets():void{ var _local1:Number; var _local2:Number; _local1 = 0; _local2 = 0; while (_local2 < Bullets.length) { Bullets[_local2].x = (Bullets[_local2].x + BullAtts[_local2].XS); Bullets[_local2].y = (Bullets[_local2].y + BullAtts[_local2].YS); if ((((((((Bullets[_local2].x < 0)) || ((Bullets[_local2].x > screenWidth)))) || ((Bullets[_local2].y < 0)))) || ((Bullets[_local2].y > screenHeight)))){ bulletsToDie.push(_local2); }; _local1 = 0; while (_local1 < Holes.length) { if (((Holes[_local1].detect2.hitTestObject(Bullets[_local2])) && ((HoleAtts[_local1].Mode == "Normal")))){ bulletsToDie.push(_local2); Holes[_local1].scaleX = (Holes[_local1].scaleX * 0.96); Holes[_local1].scaleY = (Holes[_local1].scaleY * 0.96); HoleAtts[_local1].HP = (HoleAtts[_local1].HP - BullAtts[_local2].HP); }; _local1++; }; _local1 = 0; while (_local1 < Enemys.length) { if (Bullets[_local2].hitTestObject(Enemys[_local1])){ bulletsToDie.push(_local2); EnemyAtts[_local1].HP = (EnemyAtts[_local1].HP - BullAtts[_local2].HP); EnemyAtts[_local1].KillHP = (EnemyAtts[_local1].KillHP - BullAtts[_local2].HP); Enemys[_local1].nme.gotoAndPlay(2); Enemys[_local1].nme.play(); }; _local1++; }; _local2++; }; } private function moveDownLeft():void{ if (so.data.CtrlSettings == "Controls = Straight"){ CharAtt.YS = (CharAtt.YS + (CharAtt.Accel * 0.75)); CharAtt.XS = (CharAtt.XS - (CharAtt.Accel * 0.75)); } else { moveChar(315); }; } private function moveChar(_arg1:Number):void{ _arg1 = (_arg1 + -(Char.rotation)); getCoords(_arg1); CharAtt.XS = (CharAtt.XS + (xxx * CharAtt.Accel)); CharAtt.YS = (CharAtt.YS + (yyy * CharAtt.Accel)); } private function updateBombs():void{ SmartBombs.gotoAndStop((CharAtt.Bombs + 1)); } private function initInstructions():void{ soundMod.soundIntro(); BackBut.addEventListener(MouseEvent.CLICK, backToMenu, false, 0, true); } private function updateScoreStats():void{ disp.scoreStats.txt1.text = ("Escaped: " + String(CharAtt.Score)); } private function pauseManagement(_arg1:Event):void{ stage.focus = this; runSystem(); runKeys(); runReports(); runSpecks(); killSpecks(); } private function ldr_onEnterFrame(_arg1:Event):void{ var _local2:uint; _local2 = 0; while (_local2 < 5) { ldr_startStar(); _local2++; }; ldr_processStars(); ldr_processRot(); ldr_frameCounter = (ldr_frameCounter + 1); } private function killHoles():void{ var _local1:Number; var _local2:Number; _local1 = 0; while (_local1 < Holes.length) { if ((((HoleAtts[_local1].HP < 0.01)) && ((HoleAtts[_local1].Mode == "Normal")))){ holesToDie.push(_local1); stats.Kills = (stats.Kills + 1); soundMod.soundSound(4); explode(Holes[_local1], 3, 30); }; _local1++; }; holesToDie.sort(Array.NUMERIC); _local2 = -1; _local1 = (holesToDie.length - 1); while (_local1 > -1) { if (_local2 != holesToDie[_local1]){ BHGH.removeChild(Holes[holesToDie[_local1]]); Holes.splice(holesToDie[_local1], 1); HoleAtts.splice(holesToDie[_local1], 1); }; _local2 = holesToDie[_local1]; _local1--; }; holesToDie.splice(0); } private function buyItem(_arg1:MouseEvent):void{ var _local2:Number; _local2 = _arg1.currentTarget.name.slice(3, _arg1.currentTarget.name.length); if (CharAtt.Cash >= itemPrices[_local2]){ if (upgrade(_local2)){ CharAtt.Cash = (CharAtt.Cash - itemPrices[_local2]); updateCashStats(); soundMod.soundPicUp(); }; } else { report("You can't afford that!!!", 1); }; Shops.cash.text = ("My Cash: " + CharAtt.Cash); updateShopStats(); } private function killEnemys():void{ var _local1:Number; var _local2:Number; enemysToDie.sort(Array.NUMERIC); _local1 = -1; _local2 = (enemysToDie.length - 1); while (_local2 > -1) { if (_local1 != enemysToDie[_local2]){ EGH.removeChild(Enemys[enemysToDie[_local2]]); Enemys.splice(enemysToDie[_local2], 1); EnemyAtts.splice(enemysToDie[_local2], 1); }; _local1 = enemysToDie[_local2]; _local2--; }; enemysToDie.splice(0); } private function pauseGame(_arg1:MouseEvent):void{ pauseGame2(); } private function getCoords(_arg1:Number):void{ var _local2:Number; _local2 = (_arg1 / (180 / Math.PI)); xxx = Math.sin(_local2); yyy = Math.cos(_local2); } public function callInstructions(_arg1:MouseEvent):void{ soundMod.soundClick(); gotoAndStop("instructions"); } private function moveUpRight():void{ if (so.data.CtrlSettings == "Controls = Straight"){ CharAtt.YS = (CharAtt.YS - (CharAtt.Accel * 0.75)); CharAtt.XS = (CharAtt.XS + (CharAtt.Accel * 0.75)); } else { moveChar(135); }; } private function runEBullets():void{ var _local1:Number; var _local2:Number; _local1 = 0; _local2 = 0; while (_local2 < EBullets.length) { if (timePauseTimer < 1){ EBullets[_local2].x = (EBullets[_local2].x + EBullAtts[_local2].XS); EBullets[_local2].y = (EBullets[_local2].y + EBullAtts[_local2].YS); if ((((((((EBullets[_local2].x < 0)) || ((EBullets[_local2].x > screenWidth)))) || ((EBullets[_local2].y < 0)))) || ((EBullets[_local2].y > screenHeight)))){ eBulletsToDie.push(_local2); }; }; if (((EBullets[_local2].hitTestObject(Char.detect)) && ((killedBy == "Nothing")))){ eBulletsToDie.push(_local2); CharAtt.HP = (CharAtt.HP - EBullAtts[_local2].KillHP); Char.play(); }; _local2++; }; } private function runKeys():void{ var _local1:Number; if (keyProfile == "Playing"){ if (keyui.isDown(27)){ pauseGame2(); }; _local1 = 0; while (_local1 < 6) { if (keyui.isDown((49 + _local1))){ keyui.resetKey((49 + _local1)); if (WeaponPowers[(_local1 + 1)] > 0){ CharAtt.WeaponSelected = (_local1 + 1); CharAtt.BulletsPerShot = (_local1 + 1); report(WeaponNames[CharAtt.WeaponSelected], 1); } else { report("Not Installed", 1); }; }; _local1++; }; if (keyui.isDown(13)){ keyui.resetKey(13); if (CharAtt.SpreadMode == 0){ CharAtt.SpreadMode = 1; report("Spread Full", 1); } else { if (CharAtt.SpreadMode == 1){ CharAtt.SpreadMode = 0; report("Spread Narrow", 1); }; }; }; if (keyui.isDown(32)){ keyui.resetKey(32); if (CharAtt.Bombs > 0){ CharAtt.Bombs = (CharAtt.Bombs - 1); report("BOOOOOM!!!", 1); BombIT(); updateBombs(); } else { report("No Smart Bombs", 1); }; }; if (((keyui.isDown(S)) || (keyui.isDown(Keyboard.DOWN)))){ if (((keyui.isDown(D)) || (keyui.isDown(Keyboard.RIGHT)))){ moveDownRight(); } else { if (((keyui.isDown(A)) || (keyui.isDown(Keyboard.LEFT)))){ moveDownLeft(); } else { moveDown(); }; }; } else { if (((keyui.isDown(W)) || (keyui.isDown(Keyboard.UP)))){ if (((keyui.isDown(D)) || (keyui.isDown(Keyboard.RIGHT)))){ moveUpRight(); } else { if (((keyui.isDown(A)) || (keyui.isDown(Keyboard.LEFT)))){ moveUpLeft(); } else { moveUp(); }; }; } else { if (((keyui.isDown(D)) || (keyui.isDown(Keyboard.RIGHT)))){ moveRight(); } else { if (((keyui.isDown(A)) || (keyui.isDown(Keyboard.LEFT)))){ moveLeft(); }; }; }; }; if (myMouseDown){ fireMouse(); }; } else { if (keyProfile == "Paused"){ if (keyui.isDown(27)){ restartGame2(); }; }; }; } private function initPowerUp(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:PowerUp; var _local5:Object; var _local6:*; _local4 = new PowerUp(); do { if (_arg1 == -1){ _arg1 = 7; _local6 = 0; while (_local6 < PowerUpProbs.length) { if ((Math.random() * 100) < PowerUpProbs[_local6]){ if ((((((WeaponPowers[_local6] < 1)) || ((WeaponPowers[(_local6 + 1)] >= WeaponMaxPowers[(_local6 + 1)])))) && ((_local6 < 7)))){ _arg1 = -1; } else { _arg1 = (_local6 + 1); }; }; _local6++; }; if ((((CharAtt.Score > 2000)) && ((WeaponPowers[1] < 2)))){ _arg1 = 1; }; if ((((_arg1 == 7)) && ((CharAtt.HP >= CharAtt.MaxHP)))){ _arg1 = -1; }; if ((((_arg1 == 8)) && ((CharAtt.Accel > topAccel)))){ _arg1 = -1; }; if ((((_arg1 == 10)) && ((CharAtt.BulletHP >= GeneratorMax)))){ _arg1 = -1; }; if ((((_arg1 == 11)) && ((CharAtt.Lives >= CharAtt.MaxLives)))){ _arg1 = -1; }; if ((((_arg1 == 16)) && ((CharAtt.Bombs >= CharAtt.MaxBombs)))){ _arg1 = -1; }; }; } while (_arg1 == -1); _local4.Power.frm = _arg1; _local4.Power.play(); BHGH.addChild(_local4); if ((((_arg2 == -1)) && ((_arg3 == -1)))){ do { _local4.x = (Math.random() * screenWidth); _local4.y = (Math.random() * screenHeight); } while (isRange(_local4, Char) < 100); } else { _local4.x = _arg2; _local4.y = _arg3; }; _local5 = {LifeTime:100, Type:_local4.Power.frm}; PowerUps.push(_local4); PowerUpAtts.push(_local5); } public function globalInit():void{ DTGH = new GameHolder(); GH = new GameHolder(); BHGH = new GameHolder(); SGH = new GameHolder(); EGH = new GameHolder(); PGH = new GameHolder(); WHIGH = new GameHolder(); StartBut = new StartButton(); PauseBut = new PauseButton(); Char = new mainship(); screenFlash = new screenFlasher(); disp = new dt(); Shops = new Shop(); if (so.data.written2 == undefined){ so.data.SpeckSettings = "Specks = On"; so.data.CtrlSettings = "Controls = Straight"; so.data.PersonalBest = 0; so.data.written2 = "yes"; so.flush(); }; soundMod = new soundModule(this); addChild(GH); addChild(DTGH); GH.addChild(BHGH); GH.addChild(SGH); GH.addChild(EGH); GH.addChild(WHIGH); GH.addChild(PGH); DTGH.addChild(soundMod); stage.addEventListener(Event.ACTIVATE, appActivate); stage.addEventListener(Event.DEACTIVATE, appDeactivate); } private function setMouseUp(_arg1:MouseEvent):void{ myMouseDown = false; } private function rotateChar():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = (Char.x - mouseX); _local2 = (Char.y - mouseY); _local3 = Math.sqrt(((_local1 * _local1) + (_local2 * _local2))); _local4 = Math.asin((_local2 / _local3)); _local5 = ((180 / Math.PI) * _local4); if (_local1 < 0){ _local5 = (180 - _local5); }; Char.rotation = (_local5 - 90); } private function initOptions():void{ updateOptions(); specbut.addEventListener(MouseEvent.CLICK, changeSpec, false, 0, true); ctrlbut.addEventListener(MouseEvent.CLICK, changeCtrl, false, 0, true); BackBut.addEventListener(MouseEvent.CLICK, backToMenu, false, 0, true); } private function killSpecks():void{ var _local1:Number; var _local2:Number; specksToDie.sort(Array.NUMERIC); _local1 = -1; _local2 = (specksToDie.length - 1); while (_local2 > -1) { if (_local1 != specksToDie[_local2]){ SGH.removeChild(Specks[specksToDie[_local2]]); Specks.splice(specksToDie[_local2], 1); SpeckAtts.splice(specksToDie[_local2], 1); }; _local1 = specksToDie[_local2]; _local2--; }; specksToDie.splice(0); } private function killPowerUps():void{ var _local1:Number; var _local2:Number; powerUpsToDie.sort(Array.NUMERIC); _local1 = -1; _local2 = (powerUpsToDie.length - 1); while (_local2 > -1) { if (_local1 != powerUpsToDie[_local2]){ PowerUps.splice(powerUpsToDie[_local2], 1); PowerUpAtts.splice(powerUpsToDie[_local2], 1); }; _local1 = powerUpsToDie[_local2]; _local2--; }; powerUpsToDie.splice(0); } private function BombIT():void{ var _local1:Number; _local1 = 0; while (_local1 < Holes.length) { holesToDie.push(_local1); _local1++; }; _local1 = 0; while (_local1 < Enemys.length) { enemysToDie.push(_local1); _local1++; }; _local1 = 0; while (_local1 < EBullets.length) { eBulletsToDie.push(_local1); _local1++; }; flashScreen(); soundMod.soundSmart(); } private function moveLeft():void{ if (so.data.CtrlSettings == "Controls = Straight"){ CharAtt.XS = (CharAtt.XS - CharAtt.Accel); } else { moveChar(270); }; } private function changeSpec(_arg1:MouseEvent):void{ if (so.data.SpeckSettings == "Specks = On"){ so.data.SpeckSettings = "Specks = Off"; } else { so.data.SpeckSettings = "Specks = On"; }; so.flush(); updateOptions(); } private function startGame(_arg1:MouseEvent):void{ var _local2:String; _local2 = _arg1.currentTarget.name.slice(7, _arg1.currentTarget.name.length); if (_local2 == "e"){ gameDifficulty = "Easy"; gameDifficulty2 = 0; } else { if (_local2 == "m"){ gameDifficulty = "Medium"; gameDifficulty2 = 1; } else { if (_local2 == "h"){ gameDifficulty = "Hard"; gameDifficulty2 = 2; }; }; }; removeEventListener(Event.ENTER_FRAME, preStartManagement); addEventListener(Event.ENTER_FRAME, waitOneFrameToStartGame); DTGH.addChild(PauseBut); PauseBut.x = 0; PauseBut.y = 0; PauseBut.addEventListener(MouseEvent.CLICK, pauseGame, false, 0, true); gotoAndStop("game"); } private function loseLife(_arg1:String):void{ CharAtt.Lives = (CharAtt.Lives - 1); updateLives(); countToStart = 60; report(_arg1, 2); removeEventListener(Event.ENTER_FRAME, onEnterFrame); addEventListener(Event.ENTER_FRAME, between_lives); PGH.removeChild(Char); } public function callMoreGames(_arg1:MouseEvent):void{ var url:String; var request:URLRequest; var event = _arg1; soundMod.soundClick(); url = "http://www.freeworldgroup.com"; request = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } private function returnToMenu(_arg1:MouseEvent):void{ removeEventListener(Event.ENTER_FRAME, endGameEF); bob.gotoAndStop(1); gotoAndStop("menu"); } public function generalSpeak(_arg1:Number):void{ var leng = _arg1; try { disp.TheGeneral.speaker.general.text = soundMod.speeches[soundMod.tipOfTongue]; disp.TheGeneral.count = (leng - 20); disp.TheGeneral.gotoAndStop(2); } catch(err:Error) { }; } private function initMenuScreen():void{ gotoAndStop("menu2"); } private function runHoles():void{ var _local1:Number; _local1 = 0; while (_local1 < Holes.length) { doGrav(Char, Holes[_local1], CharAtt); if (HoleAtts[_local1].Mode == "Normal"){ if (Holes[_local1].scaleX < 1){ Holes[_local1].scaleX = (Holes[_local1].scaleX * holeScaleInc); Holes[_local1].scaleY = (Holes[_local1].scaleY * holeScaleInc); } else { Holes[_local1].scaleX = (Holes[_local1].scaleX * levelData.holeScaleInc); Holes[_local1].scaleY = (Holes[_local1].scaleY * levelData.holeScaleInc); HoleAtts[_local1].HP = (HoleAtts[_local1].HP * levelData.holeHPInc); }; Holes[_local1].rotation = (Holes[_local1].rotation - 0.3); } else { Holes[_local1].scaleX = (Holes[_local1].scaleX * 1.03); Holes[_local1].scaleY = (Holes[_local1].scaleY * 1.03); Holes[_local1].rotation = (Holes[_local1].rotation - 5); }; if (((((Holes[_local1].detect.hitTestObject(Char)) && ((HoleAtts[_local1].HP > 0)))) && ((killedBy == "Nothing")))){ if (countToStart <= 0){ BHGH.setChildIndex(Holes[_local1], (BHGH.numChildren - 1)); HoleAtts[_local1].Mode = "Sucking"; loseLife("Sucked into a BLACK HOLE!"); killedBy = "Hole"; soundMod.soundDeath(killedBy, CharAtt.Lives); }; }; _local1++; }; } } }//package
Section 53
//BlackHole (BlackHole) package { import flash.display.*; public dynamic class BlackHole extends MovieClip { public var detect:MovieClip; public var detect2:MovieClip; } }//package
Section 54
//bomb (bomb) package { import flash.display.*; public dynamic class bomb extends MovieClip { public function bomb(){ addFrameScript(9, frame10); } function frame10(){ this.parent.removeChild(this); stop(); } } }//package
Section 55
//BOOM1 (BOOM1) package { import flash.media.*; public dynamic class BOOM1 extends Sound { } }//package
Section 56
//BOOM2 (BOOM2) package { import flash.media.*; public dynamic class BOOM2 extends Sound { } }//package
Section 57
//BOOM3 (BOOM3) package { import flash.media.*; public dynamic class BOOM3 extends Sound { } }//package
Section 58
//BOOM4 (BOOM4) package { import flash.media.*; public dynamic class BOOM4 extends Sound { } }//package
Section 59
//BOOM5 (BOOM5) package { import flash.media.*; public dynamic class BOOM5 extends Sound { } }//package
Section 60
//BOOM6 (BOOM6) package { import flash.media.*; public dynamic class BOOM6 extends Sound { } }//package
Section 61
//bubblishus (bubblishus) package { import flash.events.*; import flash.display.*; public class bubblishus extends MovieClip { private var ox:Number;// = 0 public var a6:MovieClip; public var a4:MovieClip; public var a9:MovieClip; private var oy:Number;// = 0 public var a5:MovieClip; public var a8:MovieClip; public var a11:MovieClip; private var maxxs:Number;// = 2.5 public var a10:MovieClip; private var maxys:Number;// = 2.5 public var a2:MovieClip; public var a3:MovieClip; public var a7:MovieClip; public var a1:MovieClip; public function bubblishus(){ maxxs = 2.5; maxys = 2.5; ox = 0; oy = 0; super(); ox = this.x; oy = this.y; addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event){ this.x = ((ox + ((Math.random() * maxxs) * 2)) - maxxs); this.y = ((oy + ((Math.random() * maxys) * 2)) - maxys); } } }//package
Section 62
//Bullet (Bullet) package { import flash.display.*; public dynamic class Bullet extends MovieClip { public function Bullet(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 63
//channel (channel) package { import flash.media.*; public dynamic class channel extends Sound { } }//package
Section 64
//complete1 (complete1) package { import flash.media.*; public dynamic class complete1 extends Sound { } }//package
Section 65
//dead1 (dead1) package { import flash.media.*; public dynamic class dead1 extends Sound { } }//package
Section 66
//dead2 (dead2) package { import flash.media.*; public dynamic class dead2 extends Sound { } }//package
Section 67
//dead3 (dead3) package { import flash.media.*; public dynamic class dead3 extends Sound { } }//package
Section 68
//dead4 (dead4) package { import flash.media.*; public dynamic class dead4 extends Sound { } }//package
Section 69
//dead5 (dead5) package { import flash.media.*; public dynamic class dead5 extends Sound { } }//package
Section 70
//dead6 (dead6) package { import flash.media.*; public dynamic class dead6 extends Sound { } }//package
Section 71
//dt (dt) package { import flash.display.*; public dynamic class dt extends MovieClip { public var cashStats:StatReporter; public var scoreStats:StatReporter; public var Thermom:ArmourLevel; public var TheGeneral:MovieClip; public var Reports:Reporter; public var HPReadout:ArmourLevel; } }//package
Section 72
//EBullet (EBullet) package { import flash.display.*; public dynamic class EBullet extends MovieClip { public var ship:MovieClip; } }//package
Section 73
//encourage1 (encourage1) package { import flash.media.*; public dynamic class encourage1 extends Sound { } }//package
Section 74
//encourage10 (encourage10) package { import flash.media.*; public dynamic class encourage10 extends Sound { } }//package
Section 75
//encourage11 (encourage11) package { import flash.media.*; public dynamic class encourage11 extends Sound { } }//package
Section 76
//encourage12 (encourage12) package { import flash.media.*; public dynamic class encourage12 extends Sound { } }//package
Section 77
//encourage13 (encourage13) package { import flash.media.*; public dynamic class encourage13 extends Sound { } }//package
Section 78
//encourage14 (encourage14) package { import flash.media.*; public dynamic class encourage14 extends Sound { } }//package
Section 79
//encourage15 (encourage15) package { import flash.media.*; public dynamic class encourage15 extends Sound { } }//package
Section 80
//encourage16 (encourage16) package { import flash.media.*; public dynamic class encourage16 extends Sound { } }//package
Section 81
//encourage2 (encourage2) package { import flash.media.*; public dynamic class encourage2 extends Sound { } }//package
Section 82
//encourage3 (encourage3) package { import flash.media.*; public dynamic class encourage3 extends Sound { } }//package
Section 83
//encourage4 (encourage4) package { import flash.media.*; public dynamic class encourage4 extends Sound { } }//package
Section 84
//encourage5 (encourage5) package { import flash.media.*; public dynamic class encourage5 extends Sound { } }//package
Section 85
//encourage6 (encourage6) package { import flash.media.*; public dynamic class encourage6 extends Sound { } }//package
Section 86
//encourage7 (encourage7) package { import flash.media.*; public dynamic class encourage7 extends Sound { } }//package
Section 87
//encourage8 (encourage8) package { import flash.media.*; public dynamic class encourage8 extends Sound { } }//package
Section 88
//encourage9 (encourage9) package { import flash.media.*; public dynamic class encourage9 extends Sound { } }//package
Section 89
//endbad1 (endbad1) package { import flash.media.*; public dynamic class endbad1 extends Sound { } }//package
Section 90
//endbad2 (endbad2) package { import flash.media.*; public dynamic class endbad2 extends Sound { } }//package
Section 91
//endgood (endgood) package { import flash.media.*; public dynamic class endgood extends Sound { } }//package
Section 92
//endmedium (endmedium) package { import flash.media.*; public dynamic class endmedium extends Sound { } }//package
Section 93
//Enemies (Enemies) package { import flash.display.*; public dynamic class Enemies extends MovieClip { public var nme:MovieClip; } }//package
Section 94
//Explosion (Explosion) package { import flash.display.*; public dynamic class Explosion extends MovieClip { public function Explosion(){ addFrameScript(14, frame15); } function frame15(){ this.parent.removeChild(this); stop(); } } }//package
Section 95
//GameHolder (GameHolder) package { import flash.display.*; public dynamic class GameHolder extends MovieClip { } }//package
Section 96
//GameI (GameI) package { import FWG.*; public class GameI { public static var submitScore:SubmitScore; public static var btnSs:BtnSs; } }//package
Section 97
//gameover (gameover) package { import flash.media.*; public dynamic class gameover extends Sound { } }//package
Section 98
//intro1 (intro1) package { import flash.media.*; public dynamic class intro1 extends Sound { } }//package
Section 99
//intro2 (intro2) package { import flash.media.*; public dynamic class intro2 extends Sound { } }//package
Section 100
//ldr_StarContainer (ldr_StarContainer) package { import flash.display.*; public dynamic class ldr_StarContainer extends MovieClip { } }//package
Section 101
//levelup (levelup) package { import flash.media.*; public dynamic class levelup extends Sound { } }//package
Section 102
//LifeDisplay (LifeDisplay) package { import flash.display.*; public dynamic class LifeDisplay extends MovieClip { } }//package
Section 103
//mainship (mainship) package { import flash.display.*; public dynamic class mainship extends MovieClip { public var detect:MovieClip; public function mainship(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 104
//Muteneer (Muteneer) package { import flash.display.*; public dynamic class Muteneer extends MovieClip { public var fx_mc:MovieClip; public var music_but:SimpleButton; public var fx_but:SimpleButton; public var music_mc:MovieClip; } }//package
Section 105
//Net (Net) package { import flash.events.*; import flash.net.*; public class Net { private static var loader:URLLoader; private static var request:URLRequest; public static function sendData(_arg1:URLVariables, _arg2:String, _arg3:Function, _arg4:Function):void{ request = new URLRequest(_arg2); request.data = _arg1; request.method = URLRequestMethod.POST; trace(((("sendToURL: " + request.url) + "?") + request.data)); sendToURL(request); loader = new URLLoader(); loader.addEventListener(Event.COMPLETE, _arg3, false, 0, true); loader.addEventListener(IOErrorEvent.IO_ERROR, _arg4, false, 0, true); loader.load(request); } public static function getURL(_arg1:String):void{ var url = _arg1; try { navigateToURL(new URLRequest(url), "_blank"); } catch(e) { trace(("Net.getURL:e=" + e)); }; } } }//package
Section 106
//PauseButton (PauseButton) package { import flash.display.*; public dynamic class PauseButton extends SimpleButton { } }//package
Section 107
//picup (picup) package { import flash.media.*; public dynamic class picup extends Sound { } }//package
Section 108
//PowerUp (PowerUp) package { import flash.display.*; public dynamic class PowerUp extends MovieClip { public var Power:MovieClip; public function PowerUp(){ addFrameScript(0, frame1, 6, frame7, 16, frame17); } function frame7(){ this.parent.removeChild(this); stop(); } function frame1(){ stop(); } function frame17(){ this.parent.removeChild(this); stop(); } } }//package
Section 109
//reallynicelarf (reallynicelarf) package { import flash.media.*; public dynamic class reallynicelarf extends Sound { } }//package
Section 110
//Reporter (Reporter) package { import flash.display.*; public dynamic class Reporter extends MovieClip { public var txt:MovieClip; public function Reporter(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 111
//screenFlasher (screenFlasher) package { import flash.display.*; public dynamic class screenFlasher extends MovieClip { public function screenFlasher(){ addFrameScript(0, frame1, 1, frame2, 20, frame21); } function frame1(){ stop(); } function frame21(){ this.parent.removeChild(this); } function frame2(){ play(); } } }//package
Section 112
//Shop (Shop) package { import flash.display.*; import flash.text.*; public dynamic class Shop extends MovieClip { public var w5:TextField; public var but9:SimpleButton; public var currentshield:TextField; public var cash:TextField; public var but12:SimpleButton; public var but11:SimpleButton; public var coolantlevel:TextField; public var exitBut:SimpleButton; public var maximumshield:TextField; public var generatorlevel:TextField; public var but10:SimpleButton; public var w1:TextField; public var w4:TextField; public var w6:TextField; public var infos:TextField; public var enginelevel:TextField; public var w2:TextField; public var w3:TextField; public var cost:TextField; public var but1:SimpleButton; public var but2:SimpleButton; public var but3:SimpleButton; public var but4:SimpleButton; public var but5:SimpleButton; public var but6:SimpleButton; public var but7:SimpleButton; public var but8:SimpleButton; } }//package
Section 113
//smart (smart) package { import flash.media.*; public dynamic class smart extends Sound { } }//package
Section 114
//SmartBombDisplay (SmartBombDisplay) package { import flash.display.*; public dynamic class SmartBombDisplay extends MovieClip { } }//package
Section 115
//sound1 (sound1) package { import flash.media.*; public dynamic class sound1 extends Sound { } }//package
Section 116
//sound2 (sound2) package { import flash.media.*; public dynamic class sound2 extends Sound { } }//package
Section 117
//sound3 (sound3) package { import flash.media.*; public dynamic class sound3 extends Sound { } }//package
Section 118
//sound4 (sound4) package { import flash.media.*; public dynamic class sound4 extends Sound { } }//package
Section 119
//soundModule (soundModule) package { import flash.events.*; import flash.net.*; import com.hydrotik.utils.*; import flash.display.*; public class soundModule extends MovieClip { private const channelSpeechGap:Number = 15; private var laserCount:Number;// = 0 private var boomCount:Number;// = 0 public var speeches:Array; private var medFxVol:Number;// = 0.5 private var rooot; private var soundsPlayingThisFrame:Array; private var topFxVol:Number;// = 1 private var laserInitCount:Number;// = 0 public var so:SharedObject; public var musicScene:String;// = "Normal" public var musicState:String; public var muteButtons:Muteneer; private var missileCount:Number;// = 0 private var fxVol:Number; private var shockCount:Number;// = 0 private var slowDownCount:Number;// = 0 private var speechCounter:Number;// = -1 private var littleGunCount:Number;// = 0 public var tipOfTongue:String;// = "" private var bigGunCount:Number;// = 0 public var fxState:String; private var waitingToSpeakTimer:Number;// = 0 public function soundModule(_arg1):void{ muteButtons = new Muteneer(); so = SharedObject.getLocal("genericmutesettings4"); missileCount = 0; littleGunCount = 0; bigGunCount = 0; boomCount = 0; slowDownCount = 0; shockCount = 0; laserCount = 0; laserInitCount = 0; topFxVol = 1; medFxVol = 0.5; fxVol = topFxVol; soundsPlayingThisFrame = [-1, -1, -1, -1, -1]; speechCounter = -1; musicScene = "Normal"; tipOfTongue = ""; waitingToSpeakTimer = 0; speeches = new Array(); super(); speeches["intro1"] = "The Primulan Dynasty have begun their invasion. You'll have to hold them off while we evacuate the planet!"; speeches["intro2"] = "Good Luck Commander. All our lives depend on you!"; speeches["encourage1"] = "Boom, Boom, Bang, Bang! Lovely!"; speeches["encourage2"] = "Keep fighting commander, there's all to play for!"; speeches["encourage3"] = "That's right! Slaughter them please!"; speeches["encourage4"] = "Black Holes SUCK!"; speeches["encourage5"] = "Booooommm ahahahhahaaa!"; speeches["encourage6"] = "Smash their little faces in!"; speeches["encourage7"] = "Excellent!"; speeches["encourage8"] = "Keep going commander!"; speeches["encourage9"] = "That one really had it coming!"; speeches["encourage10"] = "Their evil little suckers, arne't they"; speeches["encourage11"] = "Keep fighting commander - it's not all about jellybabies you know!"; speeches["encourage12"] = "Bwahahahahaa!"; speeches["encourage13"] = "Explodey!"; speeches["encourage14"] = "Kill as many as you can!"; speeches["encourage15"] = "Keep fighting."; speeches["encourage16"] = "Very Good"; speeches["endbad1"] = "You're not very good at this, are you!"; speeches["endbad2"] = "That was a particularly pathetic effort!"; speeches["endgood"] = "Good Effort, you've done us proud"; speeches["endmedium"] = "You did your best commander, that's all that counts!"; speeches["complete1"] = "Well done Commander. We've got all the important people off the planet now. You can caryy on if you like, but it's just hairdressers and accountants!"; speeches["dead1"] = "Ohh Noo, you've been sucked into a Black Hole"; speeches["dead2"] = "Oh Nooo, you've been sucked into a Black Hole"; speeches["dead3"] = "Never mind Commander, here's another ship. And look... we've let off a smart bomb for you as well!"; speeches["dead4"] = "Ooopsie!!!"; speeches["dead5"] = "That looked painful!"; speeches["dead6"] = "Never mind!"; rooot = _arg1; initSounds(); if (so.data.fxState == undefined){ so.data.fxState = "ALLON"; so.data.fxVol = topFxVol; }; if (so.data.musicState == undefined){ so.data.musicState = "TUNE1"; }; fxState = so.data.fxState; musicState = so.data.musicState; fxVol = so.data.fxVol; addChild(muteButtons); muteButtons.x = 548; muteButtons.y = 0; muteButtons.fx_mc.gotoAndStop(fxState); muteButtons.music_mc.gotoAndStop(musicState); muteButtons.fx_but.addEventListener(MouseEvent.CLICK, switchFx); muteButtons.music_but.addEventListener(MouseEvent.CLICK, switchMusic); startMusic(); } public function soundSmart():void{ if ((((fxState == "ALLON")) || ((fxState == "HALFON")))){ SoundManager.getInstance().play("smart", 1, fxVol); }; } public function soundEnd(_arg1:Number, _arg2:Number):void{ var _local3:Number; _local3 = 3; if (_arg1 < (_arg2 / 2)){ openChannel(); _local3 = int(((Math.random() * 2) + 1)); tipOfTongue = ("endbad" + _local3); } else { if (_arg1 < _arg2){ openChannel(); tipOfTongue = "endmedium"; } else { openChannel(); tipOfTongue = "endgood"; }; }; speechCounter = getSoundWait(tipOfTongue); } public function startMusic():void{ if (musicState != "ALLOFF"){ SoundManager.getInstance().startSequencer(musicState); }; } public function finallySpeak():void{ if (fxState == "ALLON"){ SoundManager.getInstance().play(tipOfTongue, 1, (fxVol * 0.8)); }; rooot.generalSpeak(getSoundWait(tipOfTongue)); } public function waitingToSpeak(_arg1:Event):void{ waitingToSpeakTimer = (waitingToSpeakTimer - 1); if (waitingToSpeakTimer == 5){ if (fxState == "ALLON"){ SoundManager.getInstance().play("channel", 1, (fxVol * 0.8)); }; }; if (waitingToSpeakTimer < 1){ removeEventListener(Event.ENTER_FRAME, waitingToSpeak); finallySpeak(); }; } public function switchFx(_arg1:Event){ if (fxState == "ALLON"){ fxState = "HALFON"; } else { if (fxState == "HALFON"){ fxState = "ALLOFF"; } else { if (fxState == "ALLOFF"){ fxState = "ALLON"; }; }; }; muteButtons.fx_mc.gotoAndStop(fxState); so.data.fxState = fxState; so.data.fxVol = fxVol; so.flush(); } private function initSounds(){ SoundManager.getInstance().addItem(new intro1()); SoundManager.getInstance().addItem(new intro2()); SoundManager.getInstance().addItem(new encourage1()); SoundManager.getInstance().addItem(new encourage2()); SoundManager.getInstance().addItem(new encourage3()); SoundManager.getInstance().addItem(new encourage4()); SoundManager.getInstance().addItem(new encourage5()); SoundManager.getInstance().addItem(new encourage6()); SoundManager.getInstance().addItem(new encourage7()); SoundManager.getInstance().addItem(new encourage8()); SoundManager.getInstance().addItem(new encourage9()); SoundManager.getInstance().addItem(new encourage10()); SoundManager.getInstance().addItem(new encourage11()); SoundManager.getInstance().addItem(new encourage12()); SoundManager.getInstance().addItem(new encourage13()); SoundManager.getInstance().addItem(new encourage14()); SoundManager.getInstance().addItem(new encourage15()); SoundManager.getInstance().addItem(new encourage16()); SoundManager.getInstance().addItem(new dead1()); SoundManager.getInstance().addItem(new dead2()); SoundManager.getInstance().addItem(new dead3()); SoundManager.getInstance().addItem(new dead4()); SoundManager.getInstance().addItem(new dead5()); SoundManager.getInstance().addItem(new dead6()); SoundManager.getInstance().addItem(new BOOM1()); SoundManager.getInstance().addItem(new BOOM2()); SoundManager.getInstance().addItem(new BOOM3()); SoundManager.getInstance().addItem(new BOOM4()); SoundManager.getInstance().addItem(new BOOM5()); SoundManager.getInstance().addItem(new BOOM6()); SoundManager.getInstance().addItem(new complete1()); SoundManager.getInstance().addItem(new channel()); SoundManager.getInstance().addItem(new TUNE1()); SoundManager.getInstance().addItem(new endbad1()); SoundManager.getInstance().addItem(new endbad2()); SoundManager.getInstance().addItem(new endmedium()); SoundManager.getInstance().addItem(new endgood()); SoundManager.getInstance().addItem(new gameover()); SoundManager.getInstance().addItem(new picup()); SoundManager.getInstance().addItem(new levelup()); SoundManager.getInstance().addItem(new smart()); SoundManager.getInstance().addItem(new sound1()); SoundManager.getInstance().addItem(new sound2()); SoundManager.getInstance().addItem(new sound3()); SoundManager.getInstance().addItem(new sound4()); } public function soundIntro2():void{ if (speechCounter < 1){ openChannel(); tipOfTongue = "intro2"; speechCounter = getSoundWait(tipOfTongue); }; } public function soundLevelUp():void{ if ((((fxState == "ALLON")) || ((fxState == "HALFON")))){ SoundManager.getInstance().play("levelup", 1, fxVol); }; } public function stopMusic():void{ if (musicState != "ALLOFF"){ SoundManager.getInstance().stop(musicState); }; } public function switchMusic(_arg1:Event){ if (musicScene == "Normal"){ stopMusic(); }; if (musicState == "TUNE1"){ musicState = "ALLOFF"; } else { if (musicState == "ALLOFF"){ musicState = "TUNE1"; }; }; if (musicScene == "Normal"){ startMusic(); }; muteButtons.music_mc.gotoAndStop(musicState); so.data.musicState = musicState; so.flush(); } public function soundSound(_arg1:Number):void{ if (soundsPlayingThisFrame[_arg1] < 0){ if ((((fxState == "ALLON")) || ((fxState == "HALFON")))){ SoundManager.getInstance().play(("sound" + _arg1), 1, fxVol); }; soundsPlayingThisFrame[_arg1] = 1; }; } public function openChannel():void{ waitingToSpeakTimer = channelSpeechGap; addEventListener(Event.ENTER_FRAME, waitingToSpeak); } public function soundComplete():Boolean{ var _local1:Boolean; _local1 = false; if (speechCounter < 1){ openChannel(); tipOfTongue = "complete1"; _local1 = true; speechCounter = getSoundWait(tipOfTongue); }; return (_local1); } public function processSoundCounters():void{ var _local1:Number; _local1 = 0; while (_local1 < soundsPlayingThisFrame.length) { soundsPlayingThisFrame[_local1] = (soundsPlayingThisFrame[_local1] - 1); speechCounter = (speechCounter - 1); _local1++; }; } public function soundGameOver():void{ if ((((fxState == "ALLON")) || ((fxState == "HALFON")))){ SoundManager.getInstance().play("gameover", 1, (fxVol * 0.6)); }; } public function soundIntro():void{ if (speechCounter < 1){ openChannel(); tipOfTongue = "intro1"; speechCounter = getSoundWait(tipOfTongue); }; } private function getSoundWait(_arg1:String):Number{ return ((int((SoundManager._sndArray[_arg1].length / 50)) + 30)); } public function soundDeath(_arg1:String, _arg2:Number){ var _local3:Number; _local3 = 3; if (speechCounter < 1){ if (_arg1 != "Damage"){ _local3 = int(((Math.random() * 2) + 1)); openChannel(); tipOfTongue = ("dead" + _local3); speechCounter = getSoundWait(tipOfTongue); } else { do { _local3 = int(((Math.random() * 4) + 3)); } while ((((_arg2 < 1)) && ((_local3 == 3)))); openChannel(); tipOfTongue = ("dead" + _local3); speechCounter = getSoundWait(tipOfTongue); }; }; } public function soundEncouragement(_arg1:Boolean):void{ var _local2:Number; var _local3:*; _local2 = (0.1 - (rooot.level / 300)); if (_local2 < 0.001){ _local2 = 0.001; }; if (speechCounter < 1){ if (Math.random() < _local2){ do { _local3 = (int((Math.random() * 16)) + 1); } while (((_arg1) && ((((((((((_local3 == 2)) || ((_local3 == 3)))) || ((_local3 == 8)))) || ((_local3 == 11)))) || ((_local3 == 15)))))); openChannel(); tipOfTongue = ("encourage" + _local3); speechCounter = getSoundWait(tipOfTongue); }; }; } public function soundExplosion():void{ var _local1:Number; _local1 = int(((Math.random() * 6) + 1)); if ((((fxState == "ALLON")) || ((fxState == "HALFON")))){ SoundManager.getInstance().play(("BOOM" + _local1), 1, fxVol); }; } public function soundClick():void{ } public function soundPicUp():void{ if ((((fxState == "ALLON")) || ((fxState == "HALFON")))){ SoundManager.getInstance().play("picup", 1, fxVol); }; } } }//package
Section 120
//Speck (Speck) package { import flash.display.*; public dynamic class Speck extends MovieClip { public function Speck(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 121
//Splosions (Splosions) package { import flash.display.*; public dynamic class Splosions extends MovieClip { } }//package
Section 122
//StartButton (StartButton) package { import flash.display.*; public dynamic class StartButton extends SimpleButton { } }//package
Section 123
//StatReporter (StatReporter) package { import flash.display.*; import flash.text.*; public dynamic class StatReporter extends MovieClip { public var txt1:TextField; } }//package
Section 124
//sting_controller (sting_controller) package { import flash.events.*; import flash.net.*; import flash.display.*; public class sting_controller extends MovieClip { public var clip:MovieClip; private var aas:Array; private var thisMode:Array; private var yys:Array; private var mose:Number;// = 1 private var xxs:Array; private var qwik:Number;// = 10 public function sting_controller(){ aas = new Array(); xxs = new Array(); yys = new Array(); mose = 1; qwik = 10; thisMode = new Array(); super(); addEventListener(Event.ENTER_FRAME, onEnterFrame, false, 0, true); clip.armegaButton.addEventListener(MouseEvent.CLICK, callArmegalo, false, 0, true); play(); aas.push(clip.a1); aas.push(clip.a2); aas.push(clip.a3); aas.forEach(setEmUp); } public function callArmegalo(_arg1:MouseEvent):void{ var url:String; var request:URLRequest; var event = _arg1; url = "http://www.armegalo.com"; request = new URLRequest(url); try { navigateToURL(request, "_blank"); } catch(e:Error) { }; } public function onEnterFrame(_arg1:Event):void{ if ((Math.random() * 5) < 1){ mose = 0; qwik = 2; } else { mose = 1; qwik = 10; }; aas.forEach(doMaThang); } private function doMaThang(_arg1, _arg2:int, _arg3:Array):void{ if (thisMode[_arg2] == 0){ if ((Math.random() * 4) < 2){ thisMode[_arg2] = int((Math.random() * 4)); }; _arg1.x = ((xxs[_arg2] + (Math.random() * 12)) - 6); _arg1.y = ((yys[_arg2] + (Math.random() * 12)) - 6); if (mose == 1){ this.scaleY = ((Math.random() / 20) + 0.975); this.scaleY = ((Math.random() / 20) + 0.975); } else { this.scaleX = ((Math.random() / 10) + 0.9); this.scaleY = ((Math.random() / 10) + 0.9); }; } else { if (thisMode[_arg2] == 1){ this.scaleX = (this.scaleX - (this.scaleX / 100)); this.scaleY = (this.scaleY + (this.scaleY / 100)); } else { if (thisMode[_arg2] == 2){ this.scaleX = (this.scaleX + (this.scaleX / 100)); this.scaleY = (this.scaleY + (this.scaleY / 100)); } else { if (thisMode[_arg2] == 3){ this.scaleX = (this.scaleX + (this.scaleX / 100)); this.scaleY = (this.scaleY - (this.scaleY / 100)); }; }; }; if ((Math.random() * qwik) < 1.5){ thisMode[_arg2] = 0; }; }; } private function setEmUp(_arg1, _arg2:int, _arg3:Array):void{ xxs[_arg2] = _arg1.x; yys[_arg2] = _arg1.y; thisMode[_arg2] = 0; } } }//package
Section 125
//Symbol136 (Symbol136) package { public dynamic class Symbol136 extends bubblishus { } }//package
Section 126
//Symbol137 (Symbol137) package { public dynamic class Symbol137 extends bubblishus { } }//package
Section 127
//Symbol138 (Symbol138) package { public dynamic class Symbol138 extends bubblishus { } }//package
Section 128
//Symbol139 (Symbol139) package { public dynamic class Symbol139 extends bubblishus { } }//package
Section 129
//Symbol140 (Symbol140) package { public dynamic class Symbol140 extends bubblishus { } }//package
Section 130
//Symbol141 (Symbol141) package { public dynamic class Symbol141 extends bubblishus { } }//package
Section 131
//Symbol142 (Symbol142) package { public dynamic class Symbol142 extends bubblishus { } }//package
Section 132
//Symbol143 (Symbol143) package { public dynamic class Symbol143 extends bubblishus { } }//package
Section 133
//Symbol144 (Symbol144) package { public dynamic class Symbol144 extends bubblishus { } }//package
Section 134
//Symbol145 (Symbol145) package { public dynamic class Symbol145 extends bubblishus { } }//package
Section 135
//Symbol146 (Symbol146) package { public dynamic class Symbol146 extends bubblishus { } }//package
Section 136
//TUNE1 (TUNE1) package { import flash.media.*; public dynamic class TUNE1 extends Sound { } }//package
Section 137
//WeaponTemp (WeaponTemp) package { import flash.display.*; public dynamic class WeaponTemp extends MovieClip { public var temp:MovieClip; } }//package
Section 138
//WormHoleIn (WormHoleIn) package { import flash.events.*; import flash.net.*; import flash.filters.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.geom.*; import flash.ui.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.xml.*; public dynamic class WormHoleIn extends MovieClip { public var a:Number; public var n:Number; public var myRoot; public function WormHoleIn(){ addFrameScript(0, frame1, 8, frame9, 16, frame17); } function frame1(){ } function frame9(){ a = 1; n = 1; while (n < (myRoot.EnemyProbs.length + 1)) { if ((Math.random() * 100) < myRoot.EnemyProbs[n]){ a = n; }; n++; }; if (myRoot.killedBy == "Nothing"){ myRoot.initEnemy(a, this.x, this.y); }; } function frame17(){ this.parent.removeChild(this); stop(); } } }//package

Library Items

Symbol 1 Sound {reallynicelarf}
Symbol 2 GraphicUsed by:5
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip {ldr_StarContainer}Uses:2 3 4
Symbol 6 BitmapUsed by:7 8
Symbol 7 GraphicUses:6Used by:19
Symbol 8 GraphicUses:6Used by:19
Symbol 9 BitmapUsed by:10 11
Symbol 10 GraphicUses:9Used by:19
Symbol 11 GraphicUses:9Used by:19
Symbol 12 BitmapUsed by:13 14
Symbol 13 GraphicUses:12Used by:19
Symbol 14 GraphicUses:12Used by:19
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:19
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClip {bomb}Uses:7 8 10 11 13 14 16 18Used by:346
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:25 26 27 29Used by:33
Symbol 31 FontUsed by:32 576
Symbol 32 EditableTextUses:31Used by:33
Symbol 33 MovieClip {BlackH_fla.Loader_3}Uses:30 32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip {BlackH_fla.logo_gra_9}Uses:34Used by:36
Symbol 36 MovieClipUses:35Used by:38
Symbol 37 GraphicUsed by:38 473
Symbol 38 ButtonUses:36 37Used by:Timeline
Symbol 39 FontUsed by:40
Symbol 40 TextUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:42 44
Symbol 42 MovieClipUses:41Used by:44
Symbol 43 GraphicUsed by:44 139 276 561 587
Symbol 44 ButtonUses:41 42 43Used by:Timeline
Symbol 45 FontUsed by:46 229 231 246 247 248 249 250 251 252 253 254 255 256 257 258 260 262 263 264 265 266 267 268 269 270 271 272 353 434 577 582 585 588 591 594 597 601 605 609 610 612 618 619 620 621 627 628 629 630 631 632 633 634 635 636 637 639 640 645 649 652 653 654 655 656
Symbol 46 TextUses:45Used by:497
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:49
Symbol 49 MovieClip {Symbol146}Uses:48Used by:497
Symbol 50 MovieClip {GameHolder}Used by:497
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip {BlackH_fla.mute_19}Uses:52 53Used by:59
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:59
Symbol 57 GraphicUsed by:58
Symbol 58 ButtonUses:57Used by:59 68
Symbol 59 MovieClip {BlackH_fla.mute_18}Uses:54 56 58Used by:71
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:60 62Used by:68
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:68
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClip {BlackH_fla.mute_23}Uses:63 65 67 58Used by:71
Symbol 69 GraphicUsed by:70 74 76
Symbol 70 ButtonUses:69Used by:71
Symbol 71 MovieClip {Muteneer}Uses:59 68 70Used by:497
Symbol 72 GraphicUsed by:73 167
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 Button {PauseButton}Uses:73 69Used by:497
Symbol 75 GraphicUsed by:76
Symbol 76 Button {StartButton}Uses:75 69Used by:497
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClip {Symbol136}Uses:78Used by:497
Symbol 80 GraphicUsed by:81 103
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClip {Symbol137}Uses:81Used by:497
Symbol 83 GraphicUsed by:84 86
Symbol 84 MovieClipUses:83Used by:85
Symbol 85 MovieClip {Symbol138}Uses:84Used by:497
Symbol 86 MovieClipUses:83Used by:87
Symbol 87 MovieClip {Symbol139}Uses:86Used by:497
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClip {Symbol140}Uses:89Used by:497
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:93
Symbol 93 MovieClip {Symbol141}Uses:92Used by:497
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClip {Symbol142}Uses:95Used by:497
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:99
Symbol 99 MovieClip {Symbol143}Uses:98Used by:497
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClip {Symbol144}Uses:101Used by:497
Symbol 103 MovieClipUses:80Used by:104
Symbol 104 MovieClip {Symbol145}Uses:103Used by:497
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:111
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:111
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111 193 201 210 218
Symbol 111 MovieClip {mainship}Uses:106 108 110Used by:497
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:116
Symbol 114 BitmapUsed by:115 568
Symbol 115 GraphicUses:114Used by:116
Symbol 116 MovieClip {BlackHole}Uses:113 115Used by:497
Symbol 117 GraphicUsed by:130
Symbol 118 GraphicUsed by:130
Symbol 119 GraphicUsed by:130
Symbol 120 GraphicUsed by:130
Symbol 121 GraphicUsed by:130
Symbol 122 GraphicUsed by:130
Symbol 123 GraphicUsed by:130
Symbol 124 GraphicUsed by:130
Symbol 125 GraphicUsed by:130
Symbol 126 GraphicUsed by:130
Symbol 127 GraphicUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClip {Bullet}Uses:117 118 119 120 121 122 123 124 125 126 127 128 129Used by:497
Symbol 131 FontUsed by:132 133 134 135 230 244 274
Symbol 132 EditableTextUses:131Used by:136
Symbol 133 EditableTextUses:131Used by:136
Symbol 134 EditableTextUses:131Used by:136
Symbol 135 EditableTextUses:131Used by:136
Symbol 136 MovieClip {BlackH_fla.Symbol2_60}Uses:132 133 134 135Used by:137
Symbol 137 MovieClip {Reporter}Uses:136Used by:467 497
Symbol 138 GraphicUsed by:140 225
Symbol 139 MovieClipUses:43Used by:140 225
Symbol 140 MovieClip {WeaponTemp}Uses:138 139Used by:497  Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:145 146 147 148 149 150 153 156 158 159 162 163 166 168 171 172
Symbol 143 GraphicUsed by:144 162 235 236 237 238 239 240 241 242 243 245 259
Symbol 144 MovieClipUses:143Used by:145 146 147 148 149 150 159
Symbol 145 MovieClipUses:144 142Used by:172 235
Symbol 146 MovieClipUses:144 142Used by:172 236
Symbol 147 MovieClipUses:144 142Used by:172 237
Symbol 148 MovieClipUses:144 142Used by:172 238
Symbol 149 MovieClipUses:144 142Used by:172 239
Symbol 150 MovieClipUses:144 142Used by:172 240
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:153 163
Symbol 153 MovieClipUses:142 152Used by:172 241
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:156 159 163
Symbol 156 MovieClipUses:155 142Used by:172 242
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157 142Used by:172 243
Symbol 159 MovieClipUses:144 155 142Used by:172 259
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:162 226 227
Symbol 162 ButtonUses:142 161 143Used by:172 273
Symbol 163 MovieClipUses:142 155 152Used by:172 245
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:166 172
Symbol 166 MovieClipUses:165 142Used by:172
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Symbol 168 MovieClipUses:167 142Used by:172
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Symbol 171 MovieClipUses:170 142Used by:172
Symbol 172 MovieClip {BlackH_fla.PowerUppp_63}Uses:142 145 146 147 148 149 150 153 156 158 159 162 163 165 166 168 171Used by:283 497
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClip {BlackH_fla.Symbol71_91}Uses:174Used by:176
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Symbol 177 GraphicUsed by:178
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Symbol 179 MovieClipUses:178Used by:180
Symbol 180 MovieClip {BlackH_fla.Symbol66_89}Uses:176 178 179Used by:193
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:192
Symbol 183 ShapeTweeningUsed by:192
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Symbol 188 ShapeTweeningUsed by:192
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:192 200 217
Symbol 191 GraphicUsed by:192
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Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:200
Symbol 196 ShapeTweeningUsed by:200
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Symbol 198 ShapeTweeningUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:195 196 197 198 190 199Used by:201
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Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:208
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:208
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClipUses:203 205 207Used by:209
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Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:217
Symbol 213 ShapeTweeningUsed by:217
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Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:212 213 214 215 190 216Used by:218
Symbol 218 MovieClip {BlackH_fla.Symbol10_106}Uses:217 110Used by:222
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:221 224
Symbol 221 MovieClip {BlackH_fla.Symdddddbol2_109}Uses:220Used by:222
Symbol 222 MovieClip {Enemies}Uses:193 201 210 218 221Used by:497
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClip {EBullet}Uses:223 220Used by:497
Symbol 225 MovieClip {ArmourLevel}Uses:138 139Used by:467 497
Symbol 226 MovieClipUses:161Used by:227
Symbol 227 MovieClip {LifeDisplay}Uses:226 161Used by:497  Timeline
Symbol 228 GraphicUsed by:273
Symbol 229 EditableTextUses:45Used by:273
Symbol 230 EditableTextUses:131Used by:273
Symbol 231 TextUses:45Used by:232
Symbol 232 MovieClipUses:231Used by:234
Symbol 233 GraphicUsed by:234
Symbol 234 ButtonUses:232 233Used by:273
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Symbol 236 ButtonUses:146 143Used by:273
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Symbol 240 ButtonUses:150 143Used by:273
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Symbol 243 ButtonUses:158 143Used by:273
Symbol 244 EditableTextUses:131Used by:273
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Symbol 259 ButtonUses:159 143Used by:273
Symbol 260 TextUses:45Used by:273
Symbol 261 GraphicUsed by:273
Symbol 262 EditableTextUses:45Used by:273
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Symbol 274 EditableTextUses:131Used by:275
Symbol 275 MovieClip {StatReporter}Uses:274Used by:467 497
Symbol 276 MovieClipUses:43Used by:277
Symbol 277 MovieClip {screenFlasher}Uses:276Used by:497
Symbol 278 MovieClipUses:170Used by:279
Symbol 279 MovieClip {SmartBombDisplay}Uses:278 170Used by:497  Timeline
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:282
Symbol 282 MovieClip {Speck}Uses:281Used by:497
Symbol 283 MovieClip {PowerUp}Uses:172Used by:497
Symbol 284 GraphicUsed by:298
Symbol 285 GraphicUsed by:298
Symbol 286 GraphicUsed by:298
Symbol 287 GraphicUsed by:298
Symbol 288 GraphicUsed by:298
Symbol 289 GraphicUsed by:298
Symbol 290 GraphicUsed by:298
Symbol 291 GraphicUsed by:298
Symbol 292 GraphicUsed by:298
Symbol 293 GraphicUsed by:298
Symbol 294 GraphicUsed by:298
Symbol 295 GraphicUsed by:298
Symbol 296 GraphicUsed by:298
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClip {Explosion}Uses:284 285 286 287 288 289 290 291 292 293 294 295 296 297Used by:346
Symbol 299 GraphicUsed by:314
Symbol 300 GraphicUsed by:314
Symbol 301 GraphicUsed by:314
Symbol 302 GraphicUsed by:314
Symbol 303 GraphicUsed by:314
Symbol 304 GraphicUsed by:314
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Symbol 309 GraphicUsed by:314
Symbol 310 GraphicUsed by:314
Symbol 311 GraphicUsed by:314
Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClip {BlackH_fla.hum_140}Uses:299 300 301 302 303 304 305 306 307 308 309 310 311 312 313Used by:346
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:345
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:345
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:345
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:345
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:345
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Symbol 326 GraphicUses:325Used by:345
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Symbol 330 GraphicUses:329Used by:345
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Symbol 332 GraphicUses:331Used by:345
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Symbol 336 GraphicUses:335Used by:345
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Symbol 338 GraphicUses:337Used by:345
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:345
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:345
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:345
Symbol 345 MovieClip {BlackH_fla.Symbol1_141}Uses:316 318 320 322 324 326 328 330 332 334 336 338 340 342 344Used by:346
Symbol 346 MovieClip {Splosions}Uses:298 19 314 345Used by:497
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClip {BlackH_fla.Symbol64_143}Uses:347Used by:352
Symbol 349 ShapeTweeningUsed by:352
Symbol 350 ShapeTweeningUsed by:352
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClip {WormHoleIn}Uses:348 349 350 351Used by:497
Symbol 353 EditableTextUses:45Used by:399
Symbol 354 Sound {smart}Used by:399
Symbol 355 Sound {levelup}Used by:399
Symbol 356 Sound {picup}Used by:399
Symbol 357 Sound {gameover}Used by:399
Symbol 358 Sound {complete1}Used by:399
Symbol 359 Sound {dead2}Used by:399
Symbol 360 Sound {dead1}Used by:399
Symbol 361 Sound {encourage1}Used by:399
Symbol 362 Sound {encourage10}Used by:399
Symbol 363 Sound {encourage11}Used by:399
Symbol 364 Sound {endbad1}Used by:399
Symbol 365 Sound {endbad2}Used by:399
Symbol 366 Sound {endgood}Used by:399
Symbol 367 Sound {endmedium}Used by:399
Symbol 368 Sound {encourage12}Used by:399
Symbol 369 Sound {encourage13}Used by:399
Symbol 370 Sound {encourage14}Used by:399
Symbol 371 Sound {encourage15}Used by:399
Symbol 372 Sound {encourage16}Used by:399
Symbol 373 Sound {encourage7}Used by:399
Symbol 374 Sound {encourage2}Used by:399
Symbol 375 Sound {encourage3}Used by:399
Symbol 376 Sound {encourage4}Used by:399
Symbol 377 Sound {encourage5}Used by:399
Symbol 378 Sound {encourage6}Used by:399
Symbol 379 Sound {encourage8}Used by:399
Symbol 380 Sound {encourage9}Used by:399
Symbol 381 Sound {intro1}Used by:399
Symbol 382 Sound {dead3}Used by:399
Symbol 383 Sound {dead4}Used by:399
Symbol 384 Sound {dead5}Used by:399
Symbol 385 Sound {dead6}Used by:399
Symbol 386 Sound {TUNE1}Used by:399
Symbol 387 Sound {intro2}Used by:399
Symbol 388 Sound {BOOM1}Used by:399
Symbol 389 Sound {BOOM2}Used by:399
Symbol 390 Sound {BOOM3}Used by:399
Symbol 391 Sound {BOOM4}Used by:399
Symbol 392 Sound {BOOM5}Used by:399
Symbol 393 Sound {BOOM6}Used by:399
Symbol 394 Sound {channel}Used by:399
Symbol 395 Sound {sound1}Used by:399
Symbol 396 Sound {sound2}Used by:399
Symbol 397 Sound {sound3}Used by:399
Symbol 398 Sound {sound4}Used by:399
Symbol 399 MovieClipUses:353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398Used by:497
Symbol 400 FontUsed by:401 403 404 407 410 414 417 420 423 426 429
Symbol 401 TextUses:400Used by:403
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Symbol 403 MovieClipUses:400 401 402Used by:413
Symbol 404 TextUses:400Used by:406
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Symbol 406 MovieClipUses:404 405Used by:413
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Symbol 428 MovieClipUses:426 427Used by:432
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Symbol 431 MovieClipUses:429 430Used by:432
Symbol 432 MovieClipUses:416 419 422 425 428 431Used by:467
Symbol 433 GraphicUsed by:465
Symbol 434 EditableTextUses:45Used by:465
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:455
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:455
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Symbol 440 GraphicUses:439Used by:455
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Symbol 448 GraphicUses:447Used by:455
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Symbol 450 GraphicUses:449Used by:455
Symbol 451 BitmapUsed by:452
Symbol 452 GraphicUses:451Used by:455
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Symbol 454 GraphicUses:453Used by:455
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Symbol 456 BitmapUsed by:457
Symbol 457 GraphicUses:456Used by:462
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:462
Symbol 460 BitmapUsed by:461
Symbol 461 GraphicUses:460Used by:462
Symbol 462 MovieClipUses:457 459 461Used by:463
Symbol 463 MovieClip {BlackH_fla.Symbol12_150}Uses:455 462Used by:465
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClip {BlackH_fla.Symbol14_149}Uses:433 434 463 464Used by:466
Symbol 466 MovieClip {BlackH_fla.Symbol13_148}Uses:465Used by:467
Symbol 467 MovieClip {dt}Uses:137 275 225 413 432 466Used by:497
Symbol 468 FontUsed by:469 482 483 484 488 489 490 491 494
Symbol 469 TextUses:468Used by:471
Symbol 470 GraphicUsed by:471 485 492
Symbol 471 ButtonUses:469 470Used by:472
Symbol 472 MovieClip {FWG.BtnSs}Uses:471Used by:497  Timeline
Symbol 473 MovieClip {ui.HitRec}Uses:37Used by:474
Symbol 474 MovieClip {ui.WindowBg}Uses:473Used by:496
Symbol 475 GraphicUsed by:476
Symbol 476 MovieClipUses:475Used by:495
Symbol 477 GraphicUsed by:480
Symbol 478 GraphicUsed by:480
Symbol 479 GraphicUsed by:480
Symbol 480 ButtonUses:477 478 479Used by:481
Symbol 481 MovieClip {FWG.BtnX}Uses:480Used by:495
Symbol 482 TextUses:468Used by:495
Symbol 483 TextUses:468Used by:495
Symbol 484 TextUses:468Used by:485
Symbol 485 ButtonUses:484 470Used by:486
Symbol 486 MovieClip {FWG.BtnSubmit}Uses:485Used by:495
Symbol 487 GraphicUsed by:495
Symbol 488 EditableTextUses:468Used by:495
Symbol 489 EditableTextUses:468Used by:495
Symbol 490 TextUses:468Used by:495
Symbol 491 TextUses:468Used by:492
Symbol 492 ButtonUses:491 470Used by:493
Symbol 493 MovieClip {FWG.BtnVh}Uses:492Used by:495
Symbol 494 TextUses:468Used by:495
Symbol 495 MovieClip {BlackH_fla.FWG_158}Uses:476 481 482 483 486 487 488 489 490 493 494Used by:496
Symbol 496 MovieClip {FWG.SubmitScore}Uses:474 495Used by:497  Timeline
Symbol 497 MovieClip {BlackH_fla.holdall_13}Uses:46 49 50 71 74 76 79 82 85 87 90 93 96 99 102 104 111 116 130 137 140 172 222 224 225 227 273 275 277 279 282 283 346 352 399 467 472 496Used by:Timeline
Symbol 498 BitmapUsed by:499
Symbol 499 GraphicUses:498Used by:521
Symbol 500 GraphicUsed by:518
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Symbol 505 GraphicUsed by:518
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Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517Used by:521
Symbol 519 BitmapUsed by:520
Symbol 520 GraphicUses:519Used by:521
Symbol 521 MovieClip {BlackH_fla.Armegalogo1_169}Uses:499 518 520Used by:522
Symbol 522 MovieClipUses:521Used by:526
Symbol 523 GraphicUsed by:525
Symbol 524 GraphicUsed by:525
Symbol 525 ButtonUses:523 524Used by:526
Symbol 526 MovieClip {BlackH_fla.Armegalogo3_167}Uses:522 525Used by:528
Symbol 527 SoundUsed by:528
Symbol 528 MovieClip {ArmegaloStingy}Uses:526 527Used by:Timeline
Symbol 529 GraphicUsed by:561
Symbol 530 GraphicUsed by:561
Symbol 531 GraphicUsed by:561
Symbol 532 GraphicUsed by:561
Symbol 533 GraphicUsed by:561
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Symbol 557 GraphicUsed by:560
Symbol 558 GraphicUsed by:560
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:549 550 551 552 553 554 555 556 557 558 559Used by:561
Symbol 561 MovieClip {BlackH_fla.fls_Symbol169_172}Uses:43 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 560Used by:Timeline
Symbol 562 GraphicUsed by:563
Symbol 563 MovieClip {BlackH_fla.Symbol217_174}Uses:562Used by:Timeline
Symbol 564 BitmapUsed by:565
Symbol 565 GraphicUses:564Used by:566
Symbol 566 MovieClipUses:565Used by:567
Symbol 567 MovieClip {BlackH_fla.Symbol1_175}Uses:566Used by:Timeline
Symbol 568 GraphicUses:114Used by:569
Symbol 569 MovieClipUses:568Used by:570
Symbol 570 MovieClipUses:569Used by:571
Symbol 571 MovieClipUses:570Used by:Timeline
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClipUses:572Used by:574
Symbol 574 MovieClipUses:573Used by:575
Symbol 575 MovieClipUses:574Used by:Timeline
Symbol 576 EditableTextUses:31Used by:Timeline
Symbol 577 TextUses:45Used by:578
Symbol 578 MovieClipUses:577Used by:581
Symbol 579 GraphicUsed by:580
Symbol 580 ButtonUses:579Used by:581 584 590 593 596 651
Symbol 581 ButtonUses:578 580Used by:Timeline
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Symbol 583 MovieClipUses:582Used by:584
Symbol 584 ButtonUses:583 580Used by:Timeline
Symbol 585 TextUses:45Used by:586
Symbol 586 MovieClipUses:585Used by:587
Symbol 587 ButtonUses:586 43Used by:Timeline
Symbol 588 TextUses:45Used by:589
Symbol 589 MovieClipUses:588Used by:590
Symbol 590 ButtonUses:589 580Used by:Timeline
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Symbol 592 MovieClipUses:591Used by:593
Symbol 593 ButtonUses:592 580Used by:Timeline
Symbol 594 TextUses:45Used by:595
Symbol 595 MovieClipUses:594Used by:596
Symbol 596 ButtonUses:595 580Used by:Timeline
Symbol 597 TextUses:45Used by:598
Symbol 598 MovieClipUses:597Used by:600
Symbol 599 GraphicUsed by:600
Symbol 600 ButtonUses:598 599Used by:Timeline
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Symbol 604 ButtonUses:602 603Used by:638
Symbol 605 TextUses:45Used by:606
Symbol 606 MovieClipUses:605Used by:607
Symbol 607 ButtonUses:606 603Used by:638
Symbol 608 GraphicUsed by:638  Timeline
Symbol 609 TextUses:45Used by:638
Symbol 610 TextUses:45Used by:611 646
Symbol 611 MovieClipUses:610Used by:638 648
Symbol 612 TextUses:45Used by:613 647
Symbol 613 MovieClipUses:612Used by:638 648
Symbol 614 GraphicUsed by:615
Symbol 615 MovieClipUses:614Used by:626
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:616Used by:622
Symbol 618 TextUses:45Used by:622
Symbol 619 TextUses:45Used by:622
Symbol 620 TextUses:45Used by:622
Symbol 621 TextUses:45Used by:622
Symbol 622 MovieClipUses:617 618 619 620 621Used by:626
Symbol 623 FontUsed by:624
Symbol 624 TextUses:623Used by:625
Symbol 625 MovieClipUses:624Used by:626
Symbol 626 MovieClipUses:615 622 625Used by:638 648
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Symbol 628 TextUses:45Used by:638
Symbol 629 TextUses:45Used by:638
Symbol 630 TextUses:45Used by:638
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Symbol 632 TextUses:45Used by:638
Symbol 633 TextUses:45Used by:638
Symbol 634 TextUses:45Used by:638
Symbol 635 TextUses:45Used by:638
Symbol 636 TextUses:45Used by:638
Symbol 637 TextUses:45Used by:638
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Symbol 639 EditableTextUses:45Used by:Timeline
Symbol 640 EditableTextUses:45Used by:Timeline
Symbol 641 GraphicUsed by:642
Symbol 642 ButtonUses:641Used by:Timeline
Symbol 643 GraphicUsed by:644
Symbol 644 ButtonUses:643Used by:Timeline
Symbol 645 TextUses:45Used by:Timeline
Symbol 646 ButtonUses:610Used by:648
Symbol 647 ButtonUses:612Used by:648
Symbol 648 MovieClip {BlackH_fla.Symbol7_212}Uses:646 647 626 613 611Used by:Timeline
Symbol 649 TextUses:45Used by:650
Symbol 650 MovieClipUses:649Used by:651
Symbol 651 ButtonUses:650 580Used by:Timeline
Symbol 652 TextUses:45Used by:Timeline
Symbol 653 EditableTextUses:45Used by:Timeline
Symbol 654 TextUses:45Used by:Timeline
Symbol 655 EditableTextUses:45Used by:Timeline
Symbol 656 EditableTextUses:45Used by:Timeline

Instance Names

"ultrabak"Frame 1Symbol 21 MovieClip
"ldr"Frame 1Symbol 33 MovieClip {BlackH_fla.Loader_3}
"siteButton"Frame 1Symbol 38 Button
"armegaButton"Frame 1Symbol 44 Button
"sting"Frame 3Symbol 528 MovieClip {ArmegaloStingy}
"sting2"Frame 4Symbol 561 MovieClip {BlackH_fla.fls_Symbol169_172}
"sting3"Frame 5Symbol 563 MovieClip {BlackH_fla.Symbol217_174}
"bob"Frame 6Symbol 567 MovieClip {BlackH_fla.Symbol1_175}
"MoreGamesBut"Frame 7Symbol 581 Button
"InstructionsBut"Frame 7Symbol 584 Button
"OptionsBut"Frame 7Symbol 587 Button
"PlayBute"Frame 7Symbol 590 Button
"PlayButm"Frame 7Symbol 593 Button
"PlayButh"Frame 7Symbol 596 Button
"BackBut"Frame 9Symbol 600 Button
"ctrltxt"Frame 10Symbol 639 EditableText
"spectxt"Frame 10Symbol 640 EditableText
"specbut"Frame 10Symbol 642 Button
"ctrlbut"Frame 10Symbol 644 Button
"Lives"Frame 11Symbol 227 MovieClip {LifeDisplay}
"SmartBombs"Frame 11Symbol 279 MovieClip {SmartBombDisplay}
"menuBut"Frame 12Symbol 651 Button
"score"Frame 12Symbol 653 EditableText
"bestscore"Frame 12Symbol 655 EditableText
"besttext"Frame 12Symbol 656 EditableText
"btnSs"Frame 12Symbol 472 MovieClip {FWG.BtnSs}
"gob3"Symbol 33 MovieClip {BlackH_fla.Loader_3} Frame 1Symbol 30 MovieClip
"gob2"Symbol 33 MovieClip {BlackH_fla.Loader_3} Frame 1Symbol 30 MovieClip
"lpc"Symbol 33 MovieClip {BlackH_fla.Loader_3} Frame 1Symbol 32 EditableText
"gob"Symbol 33 MovieClip {BlackH_fla.Loader_3} Frame 1Symbol 30 MovieClip
"a11"Symbol 49 MovieClip {Symbol146} Frame 1Symbol 48 MovieClip
"on_mc"Symbol 54 MovieClip {BlackH_fla.mute_19} Frame 1Symbol 52 MovieClip
"thisOff"Symbol 59 MovieClip {BlackH_fla.mute_18} Frame 9Symbol 58 Button
"thisOff"Symbol 68 MovieClip {BlackH_fla.mute_23} Frame 13Symbol 58 Button
"fx_mc"Symbol 71 MovieClip {Muteneer} Frame 1Symbol 59 MovieClip {BlackH_fla.mute_18}
"music_mc"Symbol 71 MovieClip {Muteneer} Frame 1Symbol 68 MovieClip {BlackH_fla.mute_23}
"music_but"Symbol 71 MovieClip {Muteneer} Frame 1Symbol 70 Button
"fx_but"Symbol 71 MovieClip {Muteneer} Frame 1Symbol 70 Button
"a1"Symbol 79 MovieClip {Symbol136} Frame 1Symbol 78 MovieClip
"a2"Symbol 82 MovieClip {Symbol137} Frame 1Symbol 81 MovieClip
"a3"Symbol 85 MovieClip {Symbol138} Frame 1Symbol 84 MovieClip
"a4"Symbol 87 MovieClip {Symbol139} Frame 1Symbol 86 MovieClip
"a5"Symbol 90 MovieClip {Symbol140} Frame 1Symbol 89 MovieClip
"a6"Symbol 93 MovieClip {Symbol141} Frame 1Symbol 92 MovieClip
"a7"Symbol 96 MovieClip {Symbol142} Frame 1Symbol 95 MovieClip
"a8"Symbol 99 MovieClip {Symbol143} Frame 1Symbol 98 MovieClip
"a9"Symbol 102 MovieClip {Symbol144} Frame 1Symbol 101 MovieClip
"a10"Symbol 104 MovieClip {Symbol145} Frame 1Symbol 103 MovieClip
"detect"Symbol 111 MovieClip {mainship} Frame 1Symbol 106 MovieClip
"detect"Symbol 116 MovieClip {BlackHole} Frame 1Symbol 113 MovieClip
"detect2"Symbol 116 MovieClip {BlackHole} Frame 1Symbol 113 MovieClip
"txt1"Symbol 136 MovieClip {BlackH_fla.Symbol2_60} Frame 1Symbol 132 EditableText
"txt2"Symbol 136 MovieClip {BlackH_fla.Symbol2_60} Frame 1Symbol 133 EditableText
"txt3"Symbol 136 MovieClip {BlackH_fla.Symbol2_60} Frame 1Symbol 134 EditableText
"txt4"Symbol 136 MovieClip {BlackH_fla.Symbol2_60} Frame 1Symbol 135 EditableText
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"Intro1"Frame 3
"Intro2"Frame 4
"Intro3"Frame 5
"firstRun"Frame 6
"menu"Frame 7
"menu2"Frame 8
"instructions"Frame 9
"options"Frame 10
"game"Frame 11
"grats"Frame 12
"ALLON"Symbol 59 MovieClip {BlackH_fla.mute_18} Frame 1
"HALFON"Symbol 59 MovieClip {BlackH_fla.mute_18} Frame 5
"ALLOFF"Symbol 59 MovieClip {BlackH_fla.mute_18} Frame 9
"TUNE1"Symbol 68 MovieClip {BlackH_fla.mute_23} Frame 1
"TUNE2"Symbol 68 MovieClip {BlackH_fla.mute_23} Frame 7
"ALLOFF"Symbol 68 MovieClip {BlackH_fla.mute_23} Frame 13
"got"Symbol 283 MovieClip {PowerUp} Frame 2
"died"Symbol 283 MovieClip {PowerUp} Frame 8




http://swfchan.com/9/42348/info.shtml
Created: 10/5 -2019 00:11:57 Last modified: 10/5 -2019 00:11:57 Server time: 05/11 -2024 19:40:07