STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229594 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #42359 |
LOADING |
Match -A- Hottie! |
Match -A- Hottie! |
Concentration |
ActionScript [AS1/AS2]
Instance of Symbol 157 MovieClip in Frame 1//component parameters onClipEvent (construct) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }Frame 53stop();Instance of Symbol 214 MovieClip "game1" in Frame 53//component parameters onClipEvent (construct) { grid_x = 355; grid_y = 200; grid_dim_x = 5; grid_dim_y = 5; piece_dim_x = 75; piece_dim_y = 75; piece_space_x = 1; piece_space_y = 1; num_levels = 2; level_transition_mc = "level_transition"; background_mc = "background"; graphics_linkage = []; graphics_linkage[0] = "art1"; graphics_linkage[1] = "art2"; graphics_linkage[2] = "art3"; graphics_linkage[3] = "art4"; graphics_linkage[4] = "art5"; graphics_linkage[5] = "art6"; graphics_linkage[6] = "art7"; graphics_linkage[7] = "art8"; graphics_linkage[8] = "art9"; graphics_linkage[9] = "art10"; graphics_linkage[10] = "art11"; graphics_linkage[11] = "art12"; unturned_graphic_linkage = "back"; special_graphic_linkage = "special_graphic"; timer_limit = 350; timer_variable = "timer_var"; guess_limit = 50; guess_count_variable = "guess_count_var"; pair_find_outcome = "Pair Disappears"; loader_mc = "loader"; external_animation_mc = "external_animation"; num_positive_frames = 1; num_negative_frames = 1; click_sound = []; click_sound[0] = "click_sound"; correct_sound = []; correct_sound[0] = "good1"; correct_sound[1] = "good2"; correct_sound[2] = "good3"; correct_sound[3] = "good4"; correct_sound[4] = "good5"; incorrect_sound = []; incorrect_sound[0] = "bad1"; incorrect_sound[1] = "bad2"; incorrect_sound[2] = "bad3"; incorrect_sound[3] = "bad4"; incorrect_sound[4] = "bad5"; special_card_sound = []; special_card_sound[0] = "special_card_sound"; score_variable = "score_var"; score_factor = 100; match_score = 5; }Frame 55stop();Instance of Symbol 214 MovieClip "game2" in Frame 55//component parameters onClipEvent (construct) { grid_x = 355; grid_y = 200; grid_dim_x = 5; grid_dim_y = 5; piece_dim_x = 75; piece_dim_y = 75; piece_space_x = 1; piece_space_y = 1; num_levels = 2; level_transition_mc = "level_transition"; background_mc = "background2"; graphics_linkage = []; graphics_linkage[0] = "l2hottie1"; graphics_linkage[1] = "l2hottie2"; graphics_linkage[2] = "l2hottie3"; graphics_linkage[3] = "l2hottie4"; graphics_linkage[4] = "l2hottie5"; graphics_linkage[5] = "l2hottie6"; graphics_linkage[6] = "l2hottie7"; graphics_linkage[7] = "l2hottie8"; graphics_linkage[8] = "l2hottie9"; graphics_linkage[9] = "l2hottie10"; graphics_linkage[10] = "l2hottie11"; graphics_linkage[11] = "l2hottie12"; unturned_graphic_linkage = "back"; special_graphic_linkage = "special_graphic"; timer_limit = 300; timer_variable = "timer_var"; guess_limit = 40; guess_count_variable = "guess_count_var"; pair_find_outcome = "Pair Disappears"; loader_mc = "loader"; external_animation_mc = "external_animation"; num_positive_frames = 1; num_negative_frames = 1; click_sound = []; click_sound[0] = "click_sound"; correct_sound = []; correct_sound[0] = "good1"; correct_sound[1] = "good2"; correct_sound[2] = "good3"; correct_sound[3] = "good4"; correct_sound[4] = "good5"; incorrect_sound = []; incorrect_sound[0] = "bad1"; incorrect_sound[1] = "bad2"; incorrect_sound[2] = "bad3"; incorrect_sound[3] = "bad4"; incorrect_sound[4] = "bad5"; special_card_sound = []; special_card_sound[0] = "special_card_sound"; score_variable = "score_var"; score_factor = 100; match_score = 5; }Frame 56stop(); Object.prototype.CONCENTRATION_CURRENT_LEVEL = 0;Frame 57stop(); Object.prototype.CONCENTRATION_CURRENT_LEVEL = 0;Symbol 13 MovieClip Frame 1this.stop();Symbol 13 MovieClip Frame 20this.stop();Symbol 14 MovieClip [image1] Frame 1this.stop();Symbol 17 MovieClip Frame 1this.stop();Symbol 17 MovieClip Frame 2this.stop();Symbol 18 MovieClip [special_graphic] Frame 1this.stop();Symbol 19 MovieClip Frame 1this.stop();Symbol 19 MovieClip Frame 20this.stop();Symbol 20 MovieClip [image3] Frame 1this.stop();Symbol 21 MovieClip Frame 1this.stop();Symbol 21 MovieClip Frame 20this.stop();Symbol 22 MovieClip [image2] Frame 1this.stop();Symbol 23 MovieClip Frame 1this.stop();Symbol 23 MovieClip Frame 20this.stop();Symbol 24 MovieClip [image0] Frame 1this.stop();Symbol 33 MovieClip [level_transition] Frame 30stop();Symbol 44 MovieClip Frame 1this.stop();Symbol 44 MovieClip Frame 2this.stop();Symbol 45 MovieClip [art1] Frame 1this.stop();Symbol 48 MovieClip Frame 1this.stop();Symbol 48 MovieClip Frame 2this.stop();Symbol 49 MovieClip [art2] Frame 1this.stop();Symbol 52 MovieClip Frame 1this.stop();Symbol 52 MovieClip Frame 2this.stop();Symbol 53 MovieClip [art3] Frame 1this.stop();Symbol 56 MovieClip Frame 1this.stop();Symbol 56 MovieClip Frame 2this.stop();Symbol 57 MovieClip [art4] Frame 1this.stop();Symbol 60 MovieClip Frame 1this.stop();Symbol 60 MovieClip Frame 2this.stop();Symbol 61 MovieClip [art5] Frame 1this.stop();Symbol 64 MovieClip Frame 1this.stop();Symbol 64 MovieClip Frame 2this.stop();Symbol 65 MovieClip [l2hottie12] Frame 1this.stop();Symbol 68 MovieClip Frame 1this.stop();Symbol 68 MovieClip Frame 2this.stop();Symbol 69 MovieClip [l2hottie11] Frame 1this.stop();Symbol 72 MovieClip Frame 1this.stop();Symbol 72 MovieClip Frame 2this.stop();Symbol 73 MovieClip [l2hottie10] Frame 1this.stop();Symbol 76 MovieClip Frame 1this.stop();Symbol 76 MovieClip Frame 2this.stop();Symbol 77 MovieClip [l2hottie9] Frame 1this.stop();Symbol 80 MovieClip Frame 1this.stop();Symbol 80 MovieClip Frame 2this.stop();Symbol 81 MovieClip [l2hottie8] Frame 1this.stop();Symbol 84 MovieClip Frame 1this.stop();Symbol 84 MovieClip Frame 2this.stop();Symbol 85 MovieClip [l2hottie7] Frame 1this.stop();Symbol 88 MovieClip Frame 1this.stop();Symbol 88 MovieClip Frame 2this.stop();Symbol 89 MovieClip [l2hottie6] Frame 1this.stop();Symbol 92 MovieClip Frame 1this.stop();Symbol 92 MovieClip Frame 2this.stop();Symbol 93 MovieClip [l2hottie5] Frame 1this.stop();Symbol 96 MovieClip Frame 1this.stop();Symbol 96 MovieClip Frame 2this.stop();Symbol 97 MovieClip [l2hottie4] Frame 1this.stop();Symbol 100 MovieClip Frame 1this.stop();Symbol 100 MovieClip Frame 2this.stop();Symbol 101 MovieClip [l2hottie3] Frame 1this.stop();Symbol 104 MovieClip Frame 1this.stop();Symbol 104 MovieClip Frame 2this.stop();Symbol 105 MovieClip [l2hottie2] Frame 1this.stop();Symbol 108 MovieClip Frame 1this.stop();Symbol 108 MovieClip Frame 2this.stop();Symbol 109 MovieClip [l2hottie1] Frame 1this.stop();Symbol 112 MovieClip Frame 1this.stop();Symbol 112 MovieClip Frame 2this.stop();Symbol 113 MovieClip [art12] Frame 1this.stop();Symbol 116 MovieClip Frame 1this.stop();Symbol 116 MovieClip Frame 2this.stop();Symbol 117 MovieClip [art11] Frame 1this.stop();Symbol 120 MovieClip Frame 1this.stop();Symbol 120 MovieClip Frame 2this.stop();Symbol 121 MovieClip [art10] Frame 1this.stop();Symbol 124 MovieClip Frame 1this.stop();Symbol 124 MovieClip Frame 2this.stop();Symbol 125 MovieClip [art9] Frame 1this.stop();Symbol 128 MovieClip Frame 1this.stop();Symbol 128 MovieClip Frame 2this.stop();Symbol 129 MovieClip [art8] Frame 1this.stop();Symbol 132 MovieClip Frame 1this.stop();Symbol 132 MovieClip Frame 2this.stop();Symbol 133 MovieClip [art7] Frame 1this.stop();Symbol 136 MovieClip Frame 1this.stop();Symbol 136 MovieClip Frame 2this.stop();Symbol 137 MovieClip [art6] Frame 1this.stop();Symbol 157 MovieClip Frame 1stop();Instance of Symbol 156 MovieClip "swfloader" in Symbol 157 MovieClip Frame 1onClipEvent (load) { function strip_spaces(str) { var _local3 = new String(""); var _local1 = 0; while (_local1 < str.length) { if ((str.charAt(_local1) != " ") && (str.charAt(_local1) != ";")) { _local3 = _local3 + str.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var _local5 = _local3.pop(); var _local7 = _local5.indexOf("("); var _local9 = _local5.indexOf(")"); var _local8 = _local5.substr(0, _local7); var _local4 = _local5.substr(_local7 + 1, _local9 - (_local7 + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (_local4.indexOf("\"") != -1) { _local4 = _local4.substr(1, _local4.length - 2); } _local2[_local8](_local4); } } function execute_action() { unloaded = true; _parent._visible = false; simple_script(_parent.play_action_val, _parent); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }Symbol 164 MovieClip Frame 1_root.stop();Symbol 164 MovieClip Frame 65stop(); _root.play();Symbol 165 Buttonon (release) { getURL ("http://www.urgames.com"); }Symbol 200 MovieClip Frame 25_parent.gotoAndStop(1);Symbol 209 MovieClip Frame 25_parent.gotoAndStop(1);Symbol 214 MovieClip Frame 1Math.isOdd = function (x) { return(x % 2); }; Math.randi = function (a, b) { return(Math.floor(Math.random() * (b - a)) + a); }; Array.prototype.swap_elements = function (a, b) { var _local2 = this[a]; this[a] = this[b]; this[b] = _local2; }; Array.prototype.swap_elements2D = function (a, b, c, d) { if ((a == c) && (b == d)) { return(undefined); } var _local3 = this[a][b]; this[a][b] = this[c][d]; this[c][d] = _local3; }; Array.prototype.randomize = function () { var _local2 = 0; while (_local2 < this.length) { this.swap_elements(Math.randi(0, this.length), Math.randi(0, this.length)); _local2++; } }; Array.prototype.randomize2D = function () { var _local4 = this.length; var _local3 = this[0].length; var _local2 = 0; while (_local2 < (_local4 * _local3)) { this.swap_elements2D(Math.randi(0, _local4), Math.randi(0, _local3), Math.randi(0, _local4), Math.randi(0, _local3)); _local2++; } }; Array.prototype.build_2D_Array = function (x, y) { var _local5 = 0; var _local4 = 0; var _local3 = 0; while (_local3 < x) { this[_local3] = new Array(); var _local2 = 0; while (_local2 < y) { if ((_local4 != 0) && ((_local4 % 2) == 0)) { _local5++; } this[_local3][_local2] = Math.floor(_local5); _local4++; _local2++; } _local3++; } }; Array.prototype.return_random_element = function () { return(this[Math.randi(0, this.length)]); }; MovieClip.prototype.createEmptyMovieClip = function (name, depth) { this.attachMovie("concentration_emptyMovieClip", name, depth); }; if (Object.prototype.CONCENTRATION_CURRENT_LEVEL == undefined) { MovieClip.prototype.oldStop = MovieClip.prototype.stop; MovieClip.prototype.oldPlay = MovieClip.prototype.play; MovieClip.prototype.oldgotoAndStop = MovieClip.prototype.gotoAndStop; MovieClip.prototype.oldgotoAndPlay = MovieClip.prototype.gotoAndPlay; MovieClip.prototype.isPlaying = true; MovieClip.prototype.stop = function () { this.oldStop(); this.isPlaying = false; }; MovieClip.prototype.play = function () { this.oldPlay(); this.isPlaying = true; }; MovieClip.prototype.gotoAndStop = function (frame) { this.oldgotoAndStop(frame); this.isPlaying = false; }; MovieClip.prototype.gotoAndPlay = function (frame) { this.oldgotoAndPlay(frame); this.isPlaying = true; }; } Object.isDefined = function (x) { return(((x != undefined) || (x != "")) || (x != null)); }; this._x = (this._y = 0); Object.prototype.CONCENTRATION_CURRENT_LEVEL++; Concentration_Game = function () { this.pair_info = new Array(); this.num_guesses = 0; this.mode = "loading data"; this.old_mode = undefined; this.depth = 0; this.first_selected_card = undefined; this.second_selected_card = undefined; this.num_pairs_found = 0; this.num_pairs = Math.floor((this.grid_dim_x * this.grid_dim_y) / 2); this.load_data(); }; Concentration_Game.prototype.grid_x = Number(grid_x); Concentration_Game.prototype.grid_y = Number(grid_y); Concentration_Game.prototype.grid_dim_x = Number(grid_dim_x); Concentration_Game.prototype.grid_dim_y = Number(grid_dim_y); Concentration_Game.prototype.piece_dim_x = Number(piece_dim_x); Concentration_Game.prototype.piece_dim_y = Number(piece_dim_y); Concentration_Game.prototype.piece_space_x = Number(piece_space_x); Concentration_Game.prototype.piece_space_y = Number(piece_space_y); Concentration_Game.prototype.num_levels = Number(num_levels); Concentration_Game.prototype.repeat_images = repeat_images; Concentration_Game.prototype.level_transition_mc = level_transition_mc; Concentration_Game.prototype.background_mc = background_mc; Concentration_Game.prototype.graphics_linkage = graphics_linkage; Concentration_Game.prototype.special_graphic_linkage = special_graphic_linkage; Concentration_Game.prototype.timer_limit = Number(timer_limit * 1000); Concentration_Game.prototype.timer_variable = timer_variable; Concentration_Game.prototype.guess_limit = Number(guess_limit); Concentration_Game.prototype.guess_count_variable = guess_count_variable; Concentration_Game.prototype.pair_find_outcome = pair_find_outcome; Concentration_Game.prototype.external_animation_mc = external_animation_mc; Concentration_Game.prototype.loader_mc = loader_mc; Concentration_Game.prototype.num_positive_frames = num_positive_frames; Concentration_Game.prototype.num_negative_frames = num_negative_frames; Concentration_Game.prototype.click_sound = click_sound; Concentration_Game.prototype.correct_sound = correct_sound; Concentration_Game.prototype.incorrect_sound = incorrect_sound; Concentration_Game.prototype.special_card_sound = special_card_sound; Concentration_Game.prototype.score_variable = score_variable; Concentration_Game.prototype.score_factor = score_factor; Concentration_Game.prototype.match_score = match_score; Concentration_Game.prototype.unturned_graphic_linkage = unturned_graphic_linkage; Concentration_Game.prototype.timeline = this; if (((timer_limit == undefined) || (Number(timer_limit) == 0)) || (timer_limit == "")) { Concentration_Game.prototype.timer_limit = 100000000000; } if (((guess_limit == undefined) || (Number(guess_limit) == 0)) || (guess_limit == "")) { Concentration_Game.prototype.guess_limit = 100000000000; } if (_parent[score_variable] == undefined) { _parent[score_variable] = 0; } if (CONCENTRATION_CURRENT_LEVEL == 1) { _parent[score_variable] = 0; } _parent[external_animation_mc].gotoAndStop(1); delete grid_x; delete grid_y; delete grid_dim_x; delete grid_dim_y; delete piece_dim_x; delete piece_dim_y; delete piece_space_x; delete piece_space_y; delete num_levels; delete repeat_images; delete level_transition_mc; delete background_mc; delete graphics_linkage; delete special_graphic_linkage; delete timer_limit; delete timer_variable; delete guess_limit; delete guess_count_variable; delete pair_find_outcome; delete external_animation_mc; delete loader_mc; delete num_positive_frames; delete num_negative_frames; delete click_sound; delete correct_sound; delete incorrect_sound; delete special_card_sound; delete score_variable; delete score_factor; delete match_score; delete unturned_graphic_linkage; Concentration_Game.prototype.load_data = function () { this.build_background_image(); this.build_cards_set(); this.timeline._visible = false; this.timeline._parent.attachMovie(this.loader_mc, "concentration_loader", 300000); this.timeline._parent.concentration_loader._x = this.grid_x; this.timeline._parent.concentration_loader._y = this.grid_y; this.timeline._parent[this.guess_count_variable] = this.guess_limit; this.timeline._parent[this.timer_variable] = this.timer_limit / 1000; }; Concentration_Game.prototype.initialize = function () { _mc = undefined; this.timeline._visible = true; this.timeline._parent.concentration_loader.removeMovieClip(); this.change_mode("waiting for user input"); var _local3 = 0; while (_local3 < this.grid_dim_x) { var _local2 = 0; while (_local2 < this.grid_dim_y) { _mc = this.timeline[(("image_" + _local3) + "_") + _local2]; _mc.gotoAndStop(card_frame[this.pair_info[_local3][_local2]]); _mc.ID = this.pair_info[_local3][_local2]; _mc.index_x = _local3; _mc.index_y = _local2; _local2++; } _local3++; } this.starting_time = getTimer(); }; Concentration_Game.prototype.build_background_image = function () { if (Object.isDefined(this.background_mc)) { this.initialize_graphic(this.background_mc, "background"); this.timeline.background._x = this.grid_x; this.timeline.background._y = this.grid_y; } }; Concentration_Game.prototype.build_cards_set = function () { var _local7; var _local9; var _local4; var _local6 = new Array(); this.pair_info = new Array(); this.pair_info.build_2D_Array(this.grid_dim_x, this.grid_dim_y); this.pair_info.randomize2D(); this.graphics_linkage.randomize(); var _local3 = 0; while (_local3 < this.grid_dim_x) { var _local2 = 0; while (_local2 < this.grid_dim_y) { _local7 = (("image_" + _local3) + "_") + _local2; if (_local6[this.pair_info[_local3][_local2]] == undefined) { _local6[this.pair_info[_local3][_local2]] = 1; } else { _local6[this.pair_info[_local3][_local2]] = 2; } if ((this.pair_info[_local3][_local2] >= Math.floor((this.grid_dim_x * this.grid_dim_y) / 2)) && (Math.isOdd(this.grid_dim_x * this.grid_dim_y))) { _local4 = this.initialize_graphic(this.special_graphic_linkage, _local7); } else { _local4 = this.initialize_graphic(this.graphics_linkage[this.pair_info[_local3][_local2]], _local7); } _local4._x = this.grid_x + (((_local3 + 0.5) - (this.grid_dim_x / 2)) * (this.piece_dim_x + this.piece_space_x)); _local4._y = this.grid_y + (((_local2 + 0.5) - (this.grid_dim_y / 2)) * (this.piece_dim_y + this.piece_space_y)); var _local8 = (("cover_" + _local3) + "_") + _local2; var _local5 = this.initialize_graphic(this.unturned_graphic_linkage, _local8); _local5._x = _local4._x; _local5._y = _local4._y; _local2++; } _local3++; } }; Concentration_Game.prototype.load_status = function () { for (var _local2 in this.timeline) { if (typeof(this.timeline[_local2]) == "movieclip") { if (this.timeline[_local2].getBytesLoaded() != this.timeline[_local2].getBytesTotal()) { return(false); } } } return(true); }; Concentration_Game.prototype.initialize_graphic = function (link, name) { if (link.indexOf(".swf") == -1) { this.timeline.attachMovie(link, name, this.depth++); } else { this.timeline.createEmptyMovieClip(name, this.depth++); this.timeline[name].loadMovie(link); } return(this.timeline[name]); }; Concentration_Game.prototype.action = function () { var _local4; if ((this.mode != "game over") && (this.mode != "loading data")) { var _local11 = getTimer(); var _local9 = Math.floor((this.timer_limit - (_local11 - this.starting_time)) / 1000); var _local12 = Math.floor(_local9 / 60); var _local8 = _local9 % 60; if (_local8 < 10) { _local8 = "0" + _local8; } this.timeline._parent[this.timer_variable] = (_local12 + " : ") + _local8; if (_local9 <= 0) { _root.gotoAndStop(_root._totalframes - 1); } } var _local5 = 0; while (_local5 < this.grid_dim_x) { var _local3 = 0; while (_local3 < this.grid_dim_y) { _local4 = this.timeline[(("image_" + _local5) + "_") + _local3]; var _local6 = this.timeline[(("cover_" + _local5) + "_") + _local3]; for (var _local7 in _local4) { if (_local4[_local7]._currentframe == 1) { _local6._visible = true; } } _local3++; } _local5++; } if (this.mode == "loading data") { if (this.load_status()) { this.initialize(); } } else if (this.mode == "waiting for user input") { } else if (this.mode == "waiting for 2nd card selection") { } else if (this.mode == "wrong pair - waiting for animation") { if (this.animations_done_playing()) { this.mode = "wrong pair"; } } else if (this.mode == "wrong pair") { this.play_turned_cards(); this.change_mode("waiting for card animations to play"); this.first_selected_card = (this.second_selected_card = undefined); } else if (this.mode == "waiting for card animations to play") { if (this.animations_done_playing()) { if (this.old_mode == "waiting for user input") { this.change_mode("waiting for 2nd card selection"); } else if (this.old_mode == "wrong pair") { var _local10 = new Sound(); _local10.attachSound(this.incorrect_sound.return_random_element()); _local10.start(0, 1); this.change_mode("waiting for user input"); } } } else if (this.mode == "found last card") { if (this.animations_done_playing()) { if (CONCENTRATION_CURRENT_LEVEL == this.num_levels) { this.timeline._parent[this.score_variable] = Number(this.timeline._parent[this.score_variable]) + (Number(this.timeline._parent[this.guess_count_variable]) * this.score_factor); _root.gotoAndStop(_root._totalframes); } else { this.change_mode("game over"); _local5 = 0; while (_local5 < this.grid_dim_x) { var _local3 = 0; while (_local3 < this.grid_dim_y) { this.timeline[(("image_" + _local5) + "_") + _local3].removeMovieClip(); this.timeline[(("image_" + _local5) + "_") + _local3].unloadMovie(); _local3++; } _local5++; } this.timeline.attachMovie(this.level_transition_mc, "level_transition", 200000); this.timeline.level_transition._x = this.grid_x; this.timeline.level_transition._y = this.grid_y; } } } else if (this.mode == "found matching pair") { if (this.animations_done_playing() && (!Object.prototype.__DONE__)) { Object.prototype.__DONE__ = true; if (this.pair_find_outcome == "Pair Disappears") { this.play_turned_cards(); } } else if (this.animations_done_playing() && Object.prototype.__DONE__) { Object.prototype.__DONE__ = false; if (this.pair_find_outcome == "Pair Disappears") { this.remove_matching_pair(); } else { this.change_matching_pair_name(); } this.change_mode("waiting for user input"); this.first_selected_card = (this.second_selected_card = undefined); var _local10 = new Sound(); _local10.attachSound(this.correct_sound.return_random_element()); _local10.start(0, 1); } } else if (this.mode == "game over") { if (this.timeline.level_transition.hitTest(_root._xmouse, _root._ymouse, true) && this.mouse_down) { this.timeline._parent[this.score_variable] = Number(this.timeline._parent[this.score_variable]) + (Number(this.timeline._parent[this.guess_count_variable]) * this.score_factor); _root.play(); } } else if (this.mode == "you lost") { if (this.animations_done_playing()) { _root.gotoAndStop(_root._totalframes - 1); } } }; Concentration_Game.prototype.on_click = function () { this.mouse_down = true; var _local5; if (!this.all_animations_done_playing()) { return(undefined); } var _local4 = 0; while (_local4 < this.grid_dim_x) { var _local3 = 0; while (_local3 < this.grid_dim_y) { _local5 = this.timeline[(("image_" + _local4) + "_") + _local3]; _local5.ID = this.pair_info[_local4][_local3]; if (_local5.hitTest(_root._xmouse, _root._ymouse, true)) { this.clicked_on_card(_local4, _local3); } _local3++; } _local4++; } }; Concentration_Game.prototype.on_release = function () { this.mouse_down = false; }; Concentration_Game.prototype.clicked_on_card = function (x, y) { var _local3 = this.timeline[(("image_" + x) + "_") + y]; var _local11 = this.timeline[(("cover_" + x) + "_") + y]; _local11._visible = false; var _local8 = new Sound(); _local8.attachSound(this.click_sound.return_random_element()); _local8.start(0, 1); for (var _local7 in _local3) { if (_local3[_local7].isPlaying) { return(undefined); } } for (var _local7 in _local3) { if (_local3[_local7]._currentframe != 1) { if (typeof(_local3[_local7]) == "movieclip") { return(undefined); } } } if ((this.mode == "waiting for user input") || (this.mode == "waiting for 2nd card selection")) { for (var _local6 in _local3) { if (typeof(_local3[_local6]) == "movieclip") { _local3[_local6].play(); } } } if (this.mode == "waiting for user input") { this.first_selected_card = this.pair_info[x][y]; if ((this.first_selected_card == this.num_pairs) && (Math.isOdd(this.grid_dim_x * this.grid_dim_y))) { this.num_guesses++; _root[this.guess_count_variable] = this.guess_limit - this.num_guesses; if (this.num_pairs_found == this.num_pairs) { this.change_mode("found last card"); _local8 = new Sound(); _local8.attachSound(this.special_card_sound.return_random_element()); _local8.start(0, 1); this.timeline._parent[this.score_variable] = Number(this.timeline._parent[this.score_variable]) + this.match_score; } else { if (this.num_guesses == this.guess_limit) { this.change_mode("you lost"); return(undefined); } this.change_mode("wrong pair - waiting for animation"); var _local12 = (2 + this.num_positive_frames) + random(this.num_negative_frames); this.timeline._parent[this.external_animation_mc].gotoAndStop(_local12); for (var _local4 in this.timeline._parent[this.external_animation_mc]) { this.timeline._parent[this.external_animation_mc][_local4].play(); } } } else { this.change_mode("waiting for card animations to play"); } } else if (this.mode == "waiting for 2nd card selection") { this.second_selected_card = this.pair_info[x][y]; this.num_guesses++; _root[this.guess_count_variable] = this.guess_limit - this.num_guesses; if (this.first_selected_card == this.second_selected_card) { this.num_pairs_found++; this.timeline._parent[this.score_variable] = Number(this.timeline._parent[this.score_variable]) + this.match_score; if (this.num_pairs_found == ((this.grid_dim_x * this.grid_dim_y) / 2)) { this.change_mode("found last card"); return(undefined); } if (this.num_guesses == this.guess_limit) { this.change_mode("you lost"); return(undefined); } this.change_mode("found matching pair"); Object.prototype.__DONE__ = false; for (var _local5 in _local3) { if (typeof(_local3[_local5]) == "movieclip") { _local3[_local5].play(); } } var _local12 = 2 + random(this.num_positive_frames); this.timeline._parent[this.external_animation_mc].gotoAndStop(_local12); for (var _local4 in this.timeline._parent[this.external_animation_mc]) { this.timeline._parent[this.external_animation_mc][_local4].play(); } } else if (this.num_guesses == this.guess_limit) { this.change_mode("you lost"); } else { this.change_mode("wrong pair - waiting for animation"); var _local12 = (2 + this.num_positive_frames) + random(this.num_negative_frames); this.timeline._parent[this.external_animation_mc].gotoAndStop(_local12); for (var _local4 in this.timeline._parent[this.external_animation_mc]) { this.timeline._parent[this.external_animation_mc][_local4].play(); } } } }; Concentration_Game.prototype.animations_done_playing = function () { var _local2; var _local4 = 0; while (_local4 < this.grid_dim_x) { var _local3 = 0; while (_local3 < this.grid_dim_y) { _local2 = this.timeline[(("image_" + _local4) + "_") + _local3]; if ((_local2.ID == this.first_selected_card) || (_local2.ID == this.second_selected_card)) { for (var _local5 in _local2) { if (typeof(_local2[_local5]) == "movieclip") { if (_local2[_local5].isPlaying) { return(false); } } } } _local3++; } _local4++; } return(true); }; Concentration_Game.prototype.all_animations_done_playing = function () { var _local2; var _local4 = 0; while (_local4 < this.grid_dim_x) { var _local3 = 0; while (_local3 < this.grid_dim_y) { _local2 = this.timeline[(("image_" + _local4) + "_") + _local3]; for (var _local5 in _local2) { if (typeof(_local2[_local5]) == "movieclip") { if (_local2[_local5].isPlaying) { return(false); } } } _local3++; } _local4++; } return(true); }; Concentration_Game.prototype.remove_matching_pair = function () { var _local3; var _local5 = 0; while (_local5 < this.grid_dim_x) { var _local2 = 0; while (_local2 < this.grid_dim_y) { _local3 = this.timeline[(("image_" + _local5) + "_") + _local2]; var _local4 = this.timeline[(("cover_" + _local5) + "_") + _local2]; if ((_local3.ID == this.first_selected_card) || (_local3.ID == this.second_selected_card)) { _local3.removeMovieClip(); _local3.unloadMovie(); _local4.removeMovieClip(); _local4.unloadMovie(); } _local2++; } _local5++; } }; Concentration_Game.prototype.change_matching_pair_name = function () { var _local3; var _local5 = 0; while (_local5 < this.grid_dim_x) { var _local2 = 0; while (_local2 < this.grid_dim_y) { _local3 = this.timeline[(("image_" + _local5) + "_") + _local2]; var _local4 = this.timeline[(("cover_" + _local5) + "_") + _local2]; if ((_local3.ID == this.first_selected_card) || (_local3.ID == this.second_selected_card)) { _local3._name = "already_picked" + (this.depth++); _local4.removeMovieClip(); _local4.unloadMovie(); } _local2++; } _local5++; } }; Concentration_Game.prototype.play_turned_cards = function () { var _local2; var _local4 = 0; while (_local4 < this.grid_dim_x) { var _local3 = 0; while (_local3 < this.grid_dim_y) { _local2 = this.timeline[(("image_" + _local4) + "_") + _local3]; if ((_local2.ID == this.first_selected_card) || (_local2.ID == this.second_selected_card)) { for (var _local5 in _local2) { if (_local2[_local5]._currentframe != 1) { _local2[_local5].play(); } } } _local3++; } _local4++; } }; Concentration_Game.prototype.change_mode = function (new_mode) { this.old_mode = this.mode; this.mode = new_mode; }; game_sc = new Concentration_Game();Instance of Symbol 213 MovieClip in Symbol 214 MovieClip Frame 1onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _parent.game_sc.action(); } onClipEvent (mouseDown) { _parent.game_sc.on_click(); } onClipEvent (mouseUp) { _parent.game_sc.on_release(); }Symbol 218 Buttonon (release) { getURL ("http://www.urgames.com"); }Symbol 227 Buttonon (release) { play(); }Symbol 233 Buttonon (release) { getURL ("http://www.gamesforyourwebsite.com"); }Symbol 236 Buttonon (release) { getURL ("http://www.urgames.com"); }Symbol 238 Buttonon (release) { getURL ("http://www.urgames.com/cheats"); }Symbol 239 MovieClip Frame 1stop();Symbol 240 MovieClip Frame 1stop();Symbol 240 MovieClip Frame 10stop();Symbol 247 Buttonon (press) { gotoAndPlay (3); }
Library Items
Symbol 1 Sound [good5] | ||
Symbol 2 Sound [bad5] | ||
Symbol 3 Sound [good4] | ||
Symbol 4 Sound [good3] | ||
Symbol 5 Sound [bad4] | ||
Symbol 6 Sound [bad3] | ||
Symbol 7 Sound [good1] | ||
Symbol 8 Sound [bad2] | ||
Symbol 9 Sound [bad1] | ||
Symbol 10 Sound [special_card_sound] | ||
Symbol 11 MovieClip [concentration_emptyMovieClip] | ||
Symbol 12 Graphic | Used by:13 19 21 23 | |
Symbol 13 MovieClip | Uses:12 | Used by:14 |
Symbol 14 MovieClip [image1] | Uses:13 | |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:17 |
Symbol 17 MovieClip | Uses:16 | Used by:18 |
Symbol 18 MovieClip [special_graphic] | Uses:17 | |
Symbol 19 MovieClip | Uses:12 | Used by:20 |
Symbol 20 MovieClip [image3] | Uses:19 | |
Symbol 21 MovieClip | Uses:12 | Used by:22 |
Symbol 22 MovieClip [image2] | Uses:21 | |
Symbol 23 MovieClip | Uses:12 | Used by:24 |
Symbol 24 MovieClip [image0] | Uses:23 | |
Symbol 25 Font | Used by:26 212 | |
Symbol 26 Text | Uses:25 | Used by:27 |
Symbol 27 MovieClip [loader] | Uses:26 | |
Symbol 28 Graphic | Used by:30 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 Button | Uses:28 29 | Used by:33 |
Symbol 31 Graphic | Used by:32 | |
Symbol 32 MovieClip | Uses:31 | Used by:33 |
Symbol 33 MovieClip [level_transition] | Uses:30 32 | |
Symbol 34 Bitmap | Used by:35 | |
Symbol 35 Graphic | Uses:34 | Used by:36 |
Symbol 36 MovieClip [background2] | Uses:35 | |
Symbol 37 Bitmap | Used by:38 | |
Symbol 38 Graphic | Uses:37 | Used by:39 |
Symbol 39 MovieClip [background] | Uses:38 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip [back] | Uses:40 | |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:44 |
Symbol 44 MovieClip | Uses:43 | Used by:45 |
Symbol 45 MovieClip [art1] | Uses:44 | |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:48 |
Symbol 48 MovieClip | Uses:47 | Used by:49 |
Symbol 49 MovieClip [art2] | Uses:48 | |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:52 |
Symbol 52 MovieClip | Uses:51 | Used by:53 |
Symbol 53 MovieClip [art3] | Uses:52 | |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:56 |
Symbol 56 MovieClip | Uses:55 | Used by:57 |
Symbol 57 MovieClip [art4] | Uses:56 | |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:60 |
Symbol 60 MovieClip | Uses:59 | Used by:61 |
Symbol 61 MovieClip [art5] | Uses:60 | |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:64 |
Symbol 64 MovieClip | Uses:63 | Used by:65 |
Symbol 65 MovieClip [l2hottie12] | Uses:64 | |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:68 |
Symbol 68 MovieClip | Uses:67 | Used by:69 |
Symbol 69 MovieClip [l2hottie11] | Uses:68 | |
Symbol 70 Bitmap | Used by:71 | |
Symbol 71 Graphic | Uses:70 | Used by:72 |
Symbol 72 MovieClip | Uses:71 | Used by:73 |
Symbol 73 MovieClip [l2hottie10] | Uses:72 | |
Symbol 74 Bitmap | Used by:75 | |
Symbol 75 Graphic | Uses:74 | Used by:76 |
Symbol 76 MovieClip | Uses:75 | Used by:77 |
Symbol 77 MovieClip [l2hottie9] | Uses:76 | |
Symbol 78 Bitmap | Used by:79 | |
Symbol 79 Graphic | Uses:78 | Used by:80 |
Symbol 80 MovieClip | Uses:79 | Used by:81 |
Symbol 81 MovieClip [l2hottie8] | Uses:80 | |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:84 |
Symbol 84 MovieClip | Uses:83 | Used by:85 |
Symbol 85 MovieClip [l2hottie7] | Uses:84 | |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:88 |
Symbol 88 MovieClip | Uses:87 | Used by:89 |
Symbol 89 MovieClip [l2hottie6] | Uses:88 | |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:92 |
Symbol 92 MovieClip | Uses:91 | Used by:93 |
Symbol 93 MovieClip [l2hottie5] | Uses:92 | |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:96 |
Symbol 96 MovieClip | Uses:95 | Used by:97 |
Symbol 97 MovieClip [l2hottie4] | Uses:96 | |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:100 |
Symbol 100 MovieClip | Uses:99 | Used by:101 |
Symbol 101 MovieClip [l2hottie3] | Uses:100 | |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:104 |
Symbol 104 MovieClip | Uses:103 | Used by:105 |
Symbol 105 MovieClip [l2hottie2] | Uses:104 | |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:108 |
Symbol 108 MovieClip | Uses:107 | Used by:109 |
Symbol 109 MovieClip [l2hottie1] | Uses:108 | |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:112 |
Symbol 112 MovieClip | Uses:111 | Used by:113 |
Symbol 113 MovieClip [art12] | Uses:112 | |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:116 |
Symbol 116 MovieClip | Uses:115 | Used by:117 |
Symbol 117 MovieClip [art11] | Uses:116 | |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:120 |
Symbol 120 MovieClip | Uses:119 | Used by:121 |
Symbol 121 MovieClip [art10] | Uses:120 | |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:124 |
Symbol 124 MovieClip | Uses:123 | Used by:125 |
Symbol 125 MovieClip [art9] | Uses:124 | |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:128 |
Symbol 128 MovieClip | Uses:127 | Used by:129 |
Symbol 129 MovieClip [art8] | Uses:128 | |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:132 |
Symbol 132 MovieClip | Uses:131 | Used by:133 |
Symbol 133 MovieClip [art7] | Uses:132 | |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 | Used by:136 |
Symbol 136 MovieClip | Uses:135 | Used by:137 |
Symbol 137 MovieClip [art6] | Uses:136 | |
Symbol 138 Graphic | Used by:Timeline | |
Symbol 139 Font | Used by:140 141 154 | |
Symbol 140 EditableText | Uses:139 | Used by:Timeline |
Symbol 141 EditableText | Uses:139 | Used by:Timeline |
Symbol 142 Graphic | Used by:Timeline | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:153 |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:145 | Used by:153 |
Symbol 147 Graphic | Used by:153 | |
Symbol 148 ShapeTweening | Used by:153 | |
Symbol 149 Graphic | Used by:153 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:153 |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:144 146 147 148 149 151 152 | Used by:157 |
Symbol 154 EditableText | Uses:139 | Used by:155 |
Symbol 155 MovieClip | Uses:154 | Used by:157 |
Symbol 156 MovieClip | Used by:157 | |
Symbol 157 MovieClip | Uses:153 155 156 | Used by:Timeline |
Symbol 158 Graphic | Used by:165 | |
Symbol 159 Graphic | Used by:164 165 | |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:164 165 |
Symbol 162 Sound | Used by:164 | |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:159 161 162 163 | Used by:165 |
Symbol 165 Button | Uses:158 164 159 161 | Used by:Timeline |
Symbol 166 Graphic | Used by:Timeline | |
Symbol 167 Graphic | Used by:Timeline | |
Symbol 168 Graphic | Used by:Timeline | |
Symbol 169 Sound | Used by:Timeline | |
Symbol 170 Graphic | Used by:Timeline | |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:Timeline |
Symbol 173 Font | Used by:174 175 176 248 252 | |
Symbol 174 EditableText | Uses:173 | Used by:Timeline |
Symbol 175 EditableText | Uses:173 | Used by:Timeline |
Symbol 176 EditableText | Uses:173 | Used by:Timeline |
Symbol 177 Graphic | Used by:Timeline | |
Symbol 178 Graphic | Used by:210 | |
Symbol 179 Graphic | Used by:200 | |
Symbol 180 Graphic | Used by:200 | |
Symbol 181 Graphic | Used by:200 | |
Symbol 182 Graphic | Used by:200 | |
Symbol 183 Graphic | Used by:200 | |
Symbol 184 Graphic | Used by:200 | |
Symbol 185 Graphic | Used by:200 | |
Symbol 186 Graphic | Used by:200 | |
Symbol 187 Graphic | Used by:200 | |
Symbol 188 Graphic | Used by:200 | |
Symbol 189 Graphic | Used by:200 | |
Symbol 190 Graphic | Used by:200 | |
Symbol 191 Graphic | Used by:200 | |
Symbol 192 Graphic | Used by:200 | |
Symbol 193 Graphic | Used by:200 | |
Symbol 194 Graphic | Used by:200 | |
Symbol 195 Graphic | Used by:200 | |
Symbol 196 Graphic | Used by:200 | |
Symbol 197 Graphic | Used by:200 | |
Symbol 198 Graphic | Used by:200 | |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 | Used by:210 |
Symbol 201 Graphic | Used by:209 | |
Symbol 202 Graphic | Used by:209 | |
Symbol 203 Graphic | Used by:209 | |
Symbol 204 Graphic | Used by:209 | |
Symbol 205 Graphic | Used by:209 | |
Symbol 206 Graphic | Used by:209 | |
Symbol 207 Graphic | Used by:209 | |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:201 202 203 204 205 206 207 208 | Used by:210 |
Symbol 210 MovieClip | Uses:178 200 209 | Used by:Timeline |
Symbol 211 Graphic | Used by:Timeline | |
Symbol 212 Text | Uses:25 | Used by:213 |
Symbol 213 MovieClip | Uses:212 | Used by:214 |
Symbol 214 MovieClip | Uses:213 | Used by:Timeline |
Symbol 215 Graphic | Used by:241 | |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:218 |
Symbol 218 Button | Uses:217 | Used by:241 |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:240 |
Symbol 221 Graphic | Used by:227 | |
Symbol 222 Graphic | Used by:227 | |
Symbol 223 Graphic | Used by:227 | |
Symbol 224 Graphic | Used by:227 | |
Symbol 225 Graphic | Used by:227 | |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 Button | Uses:221 222 223 224 225 226 | Used by:240 |
Symbol 228 Graphic | Used by:233 238 | |
Symbol 229 Graphic | Used by:233 236 238 | |
Symbol 230 Graphic | Used by:233 | |
Symbol 231 Graphic | Used by:233 236 238 | |
Symbol 232 Graphic | Used by:233 236 238 | |
Symbol 233 Button | Uses:228 229 230 231 232 | Used by:239 |
Symbol 234 Graphic | Used by:236 | |
Symbol 235 Graphic | Used by:236 | |
Symbol 236 Button | Uses:234 229 235 231 232 | Used by:239 |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 Button | Uses:228 229 237 231 232 | Used by:239 |
Symbol 239 MovieClip | Uses:233 236 238 | Used by:240 |
Symbol 240 MovieClip | Uses:220 227 239 | Used by:241 |
Symbol 241 MovieClip | Uses:215 218 240 | Used by:Timeline |
Symbol 242 Graphic | Used by:Timeline | |
Symbol 243 Graphic | Used by:247 | |
Symbol 244 Graphic | Used by:247 | |
Symbol 245 Graphic | Used by:247 | |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 Button | Uses:243 244 245 246 | Used by:Timeline |
Symbol 248 EditableText | Uses:173 | Used by:Timeline |
Symbol 249 Graphic | Used by:Timeline | |
Symbol 250 Graphic | Used by:Timeline | |
Symbol 251 Graphic | Used by:Timeline | |
Symbol 252 EditableText | Uses:173 | Used by:Timeline |
Symbol 253 Graphic | Used by:Timeline |
Instance Names
"external_animation" | Frame 53 | Symbol 210 MovieClip |
"game1" | Frame 53 | Symbol 214 MovieClip |
"game2" | Frame 55 | Symbol 214 MovieClip |
"anim" | Symbol 157 MovieClip Frame 1 | Symbol 153 MovieClip |
"perc" | Symbol 157 MovieClip Frame 1 | Symbol 155 MovieClip |
"swfloader" | Symbol 157 MovieClip Frame 1 | Symbol 156 MovieClip |
"but3" | Symbol 239 MovieClip Frame 1 | Symbol 233 Button |
"but6" | Symbol 239 MovieClip Frame 1 | Symbol 236 Button |
"but5" | Symbol 239 MovieClip Frame 1 | Symbol 238 Button |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "good5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "bad5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "good4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "good3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "bad4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "bad3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "good1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "bad2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "bad1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "special_card_sound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "concentration_emptyMovieClip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "image1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "special_graphic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "image3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "image2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "image0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "loader" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "level_transition" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "background2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "background" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "back" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "art1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "art2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "art3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "art4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "art5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "l2hottie12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "l2hottie11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "l2hottie10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "l2hottie9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "l2hottie8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 85 as "l2hottie7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 89 as "l2hottie6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "l2hottie5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 97 as "l2hottie4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 101 as "l2hottie3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 105 as "l2hottie2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "l2hottie1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 113 as "art12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "art11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "art10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 125 as "art9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 129 as "art8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 133 as "art7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 137 as "art6" |
Dynamic Text Variables
text | Symbol 154 EditableText | "" |
guess_count_var | Symbol 174 EditableText | "" |
timer_var | Symbol 175 EditableText | "" |
score_var | Symbol 176 EditableText | "" |
score_var | Symbol 248 EditableText | "" |
score_var | Symbol 252 EditableText | "" |
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