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Snowy Treasure Hunt.swf

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Flash #42398

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Text
SNOWY: TREASURE HUNTER

ALAWAR ONLINE GAMES

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<p align="center"><font face="_sans" size="30" color="#000000" letterSpacing="0.000000" kerning="0"><b>To play the on-line <sbr />version you must first <sbr />install the Flash Player <sbr />version 8 or higher!</b></font></p>

<p align="center"><font face="_sans" size="16" color="#000099" letterSpacing="0.000000" kerning="0"><b>Click here to download last version</b></font></p><p align="center"><font face="_sans" size="16" color="#000099" letterSpacing="0.000000" kerning="0"><b>from www.adobe.com</b></font></p>

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TASKS FOR KIDS

TASKS FOR KIDS

SERIOUS CAMPAIGN

SERIOUS CAMPAIGN

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This type of game is not available in the online version!

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LEVEL  1  OF  6

LEVEL  1  OF  6

NOT AVAILABLE!
YOU SHOULD PASS THE PREVIOUS LEVEL

LEVEL  2  OF  6

LEVEL  2  OF  6

LEVEL  3  OF  6

LEVEL  3  OF  6

LEVEL  4  OF  6

LEVEL  4  OF  6

LEVEL  5  OF  6

LEVEL  5  OF  6

LEVEL  6  OF  6

LEVEL  6  OF  6

CANCEL

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START!

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10  LEVELS

10  LEVELS

7  LEVELS

7  LEVELS

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EXTENDED VERISION
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More than 60 standard levels
More than 30 special
kids-friendly levels
3 different Game Episodes
with original items, bonuses,
monsters and music
Amusing cartoonish monsters
Funny items and prizes
Nice dynamic special effects
Free levels online
Free hints and solutions online

ActionScript [AS1/AS2]

Frame 1
var MAPW = 640; var BLOCKSIZEX = 32; var BLOCKSIZEY = 32; var BLOCKNUMX = 20; var BLOCKNUMY = 14; var GD_LEVELS = 6; var GD_LIVES = 5; var SC_GEM = [120, 150, 200, 230, 250, 270]; var SC_BONUS = [0, 200, 250, 300, 400, 300]; var LD_IGHELP = [1, 0, 2, 0, 3, 0, 0]; var CLR_BONUS = [16676984, 16737956, 15794022, 16750899, 16645241, 12712810]; var SnowyPosL1 = new Array(2); var GemsL1; var BlockImgL1 = new Array(BLOCKNUMY); var WBlockImgL1 = new Array(BLOCKNUMY); var CheckMapL1 = new Array(BLOCKNUMY); var WCheckMapL1 = new Array(BLOCKNUMY); var CheckGemsL1 = new Array(BLOCKNUMY); var CheckBonusesL1 = new Array(BLOCKNUMY); var i = 0; while (i < BLOCKNUMY) { BlockImgL1[i] = new Array(BLOCKNUMX); WBlockImgL1[i] = new Array(BLOCKNUMX); CheckMapL1[i] = new Array(BLOCKNUMX); WCheckMapL1[i] = new Array(BLOCKNUMX); CheckGemsL1[i] = new Array(BLOCKNUMX); CheckBonusesL1[i] = new Array(BLOCKNUMX); i++; } var win_f; var LD_SnowyPosL6 = [1, 2]; var LD_BlockImgL6 = [[50, 53, 52, 52, 52, 52, 52, 52, 54, 0, 0, 0, 0, 0, 53, 52, 52, 52, 54, 50], [48, 0, 0, 0, 0, 0, 0, 0, 0, 39, 45, 45, 45, 40, 0, 0, 0, 0, 0, 48], [48, 0, 0, 0, 0, 0, 0, 39, 45, 47, 47, 47, 47, 47, 45, 40, 0, 0, 0, 48], [48, 0, 4, 50, 4, 50, 0, 44, 47, 43, 43, 43, 43, 43, 47, 47, 40, 0, 0, 48], [48, 0, 11, 49, 11, 48, 39, 47, 69, 0, 51, 0, 51, 0, 38, 47, 47, 40, 0, 48], [48, 0, 44, 14, 46, 49, 44, 46, 0, 51, 39, 45, 40, 51, 0, 44, 47, 46, 0, 48], [48, 0, 6, 16, 16, 14, 47, 46, 50, 39, 43, 43, 47, 37, 50, 44, 47, 46, 0, 48], [48, 50, 0, 13, 16, 16, 47, 46, 48, 42, 0, 0, 34, 0, 49, 44, 47, 69, 0, 48], [48, 48, 0, 6, 16, 16, 47, 46, 48, 44, 40, 51, 0, 51, 39, 47, 46, 0, 50, 48], [48, 48, 50, 0, 6, 16, 16, 46, 48, 38, 47, 45, 45, 45, 47, 47, 69, 0, 48, 48], [48, 48, 48, 50, 0, 13, 16, 46, 49, 0, 38, 43, 43, 43, 43, 69, 0, 50, 48, 48], [48, 48, 48, 48, 51, 13, 16, 16, 8, 51, 0, 51, 0, 51, 0, 51, 0, 48, 48, 48], [49, 49, 49, 49, 23, 16, 16, 16, 16, 14, 14, 14, 14, 14, 14, 14, 8, 49, 49, 49], [45, 45, 45, 45, 47, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 47, 45, 45, 45]]; var LD_CheckMapL6 = [[3, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 3], [3, 0, 1, 3, 1, 3, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 3], [3, 0, 1, 3, 1, 3, 2, 2, 2, 0, 3, 0, 3, 0, 2, 2, 2, 2, 0, 3], [3, 0, 2, 1, 2, 3, 2, 2, 0, 3, 2, 2, 2, 3, 0, 2, 2, 2, 0, 3], [3, 0, 1, 1, 1, 1, 2, 2, 3, 2, 2, 2, 2, 2, 3, 2, 2, 2, 0, 3], [3, 3, 0, 1, 1, 1, 2, 2, 3, 2, 0, 0, 2, 0, 3, 2, 2, 2, 0, 3], [3, 3, 0, 1, 1, 1, 2, 2, 3, 2, 2, 3, 0, 3, 2, 2, 2, 0, 3, 3], [3, 3, 3, 0, 1, 1, 1, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 0, 3, 3], [3, 3, 3, 3, 0, 1, 1, 2, 3, 0, 2, 2, 2, 2, 2, 2, 0, 3, 3, 3], [3, 3, 3, 3, 3, 1, 1, 1, 1, 3, 0, 3, 0, 3, 0, 3, 0, 3, 3, 3], [3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3], [2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2]]; var LD_GemsL6 = 40; var LD_CheckGemsL6 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0], [0, 0, 9, 6, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], [0, 0, 6, 0, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 4, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 6, 5, 0, 4, 0, 0, 0, 0, 1, 0], [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 2, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL6 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL6 = [[50, 53, 52, 52, 52, 52, 52, 52, 54, 0, 0, 0, 0, 0, 53, 52, 52, 52, 54, 50], [48, 0, 0, 0, 0, 0, 0, 0, 0, 39, 45, 45, 45, 40, 0, 0, 0, 0, 0, 48], [48, 0, 0, 0, 0, 0, 0, 39, 45, 47, 47, 47, 47, 47, 45, 40, 0, 0, 0, 48], [48, 0, 4, 50, 4, 50, 0, 44, 47, 43, 43, 43, 43, 43, 47, 47, 40, 0, 0, 48], [48, 0, 11, 49, 11, 48, 39, 47, 69, 0, 51, 56, 51, 0, 38, 47, 47, 40, 0, 48], [48, 0, 44, 14, 46, 49, 44, 46, 0, 51, 39, 45, 40, 51, 0, 44, 47, 46, 0, 48], [48, 0, 6, 16, 16, 14, 47, 46, 50, 39, 43, 43, 47, 37, 50, 44, 47, 46, 0, 48], [48, 50, 0, 13, 16, 16, 47, 46, 48, 42, 0, 0, 34, 0, 49, 44, 47, 69, 0, 48], [48, 48, 0, 6, 16, 16, 47, 46, 48, 44, 40, 51, 0, 51, 39, 47, 46, 0, 50, 48], [48, 48, 50, 0, 6, 16, 16, 46, 48, 38, 47, 45, 45, 45, 47, 47, 69, 0, 48, 48], [48, 48, 48, 50, 0, 13, 16, 46, 49, 0, 38, 43, 43, 43, 43, 69, 0, 50, 48, 48], [48, 48, 48, 48, 51, 13, 16, 16, 8, 51, 0, 51, 0, 51, 0, 51, 0, 48, 48, 48], [49, 49, 49, 49, 23, 16, 16, 16, 16, 14, 14, 14, 14, 14, 14, 14, 8, 49, 49, 49], [45, 45, 45, 45, 47, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 47, 45, 45, 45]]; var LD_WCheckMapL6 = [[3, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 3], [3, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 3], [3, 0, 1, 3, 1, 3, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 3], [3, 0, 1, 3, 1, 3, 2, 2, 2, 0, 3, 6, 3, 0, 2, 2, 2, 2, 0, 3], [3, 0, 2, 1, 2, 3, 2, 2, 0, 3, 2, 2, 2, 3, 0, 2, 2, 2, 0, 3], [3, 0, 1, 1, 1, 1, 2, 2, 3, 2, 2, 2, 2, 2, 3, 2, 2, 2, 0, 3], [3, 3, 0, 1, 1, 1, 2, 2, 3, 2, 0, 0, 2, 0, 3, 2, 2, 2, 0, 3], [3, 3, 0, 1, 1, 1, 2, 2, 3, 2, 2, 3, 0, 3, 2, 2, 2, 0, 3, 3], [3, 3, 3, 0, 1, 1, 1, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 0, 3, 3], [3, 3, 3, 3, 0, 1, 1, 2, 3, 0, 2, 2, 2, 2, 2, 2, 0, 3, 3, 3], [3, 3, 3, 3, 3, 1, 1, 1, 1, 3, 0, 3, 0, 3, 0, 3, 0, 3, 3, 3], [3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3], [2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2]]; var LD_SnowyPosL5 = [7, 12]; var LD_BlockImgL5 = [[45, 45, 43, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 43, 45, 45], [45, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 45], [45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45], [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 50, 3, 41, 41, 41, 41, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 3, 41, 41, 41, 41, 5, 50, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 49, 35, 10, 37, 50, 35, 10, 37, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 13], [15, 0, 49, 35, 37, 0, 35, 26, 37, 50, 0, 0, 0, 0, 48, 35, 10, 37, 0, 13], [45, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 48, 0, 0, 0, 0, 45], [45, 40, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 49, 0, 0, 0, 39, 45], [45, 45, 45, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 45, 45, 45]]; var LD_CheckMapL5 = [[2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2], [2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 1, 2, 2, 2, 2, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2, 1, 2, 3, 2, 1, 2, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1], [1, 0, 3, 2, 2, 0, 2, 1, 2, 3, 0, 0, 0, 0, 3, 2, 1, 2, 0, 1], [2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 2], [2, 2, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 2, 2], [2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2]]; var LD_GemsL5 = 17; var LD_CheckGemsL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 4, 0, 0, 4, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 9, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 9, 0, 0, 0, 0, 1, 0, 0, 0, 9, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL5 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 0, 3, 0, 2, 0, 3, 0, 2, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL5 = [[45, 45, 43, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 43, 45, 45], [45, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38, 45], [45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45], [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 50, 3, 41, 41, 41, 41, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 3, 41, 41, 41, 41, 5, 50, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 49, 35, 10, 37, 50, 35, 10, 37, 0, 13], [15, 0, 48, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 13], [15, 0, 49, 35, 37, 50, 35, 26, 37, 50, 0, 0, 0, 0, 48, 35, 10, 37, 0, 13], [45, 0, 0, 0, 0, 48, 0, 0, 0, 48, 0, 0, 0, 0, 48, 0, 0, 0, 0, 45], [45, 40, 0, 0, 0, 49, 0, 0, 0, 49, 0, 0, 0, 0, 49, 0, 0, 0, 39, 45], [45, 45, 45, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 10, 30, 45, 45, 45]]; var LD_WCheckMapL5 = [[2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2], [2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 1, 2, 2, 2, 2, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2, 1, 2, 3, 2, 1, 2, 0, 1], [1, 0, 3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 1], [1, 0, 3, 2, 2, 3, 2, 1, 2, 3, 0, 0, 0, 0, 3, 2, 1, 2, 0, 1], [2, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 0, 2], [2, 2, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 3, 0, 0, 0, 2, 2], [2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2]]; var LD_SnowyPosL4 = [4, 12]; var LD_BlockImgL4 = [[0, 0, 0, 0, 50, 53, 52, 52, 52, 52, 52, 52, 52, 52, 54, 50, 0, 0, 0, 0], [0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0], [0, 0, 0, 0, 48, 0, 39, 41, 45, 10, 10, 45, 41, 40, 0, 48, 0, 0, 0, 0], [50, 97, 99, 98, 48, 0, 42, 88, 42, 0, 0, 42, 88, 42, 0, 49, 97, 99, 98, 50], [48, 0, 0, 0, 0, 0, 44, 45, 90, 0, 0, 38, 45, 46, 0, 0, 0, 0, 0, 48], [48, 0, 0, 0, 0, 0, 38, 90, 0, 0, 0, 0, 38, 90, 0, 0, 0, 0, 0, 48], [49, 3, 5, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 3, 5, 49], [0, 0, 0, 48, 0, 0, 0, 35, 26, 26, 26, 26, 37, 0, 0, 0, 48, 0, 0, 0], [0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0], [0, 0, 0, 48, 39, 41, 10, 10, 10, 10, 10, 10, 10, 10, 41, 40, 48, 0, 0, 0], [0, 0, 0, 48, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 48, 0, 0, 0], [0, 0, 0, 48, 38, 43, 10, 10, 10, 10, 10, 10, 10, 10, 43, 90, 48, 0, 0, 0], [0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0], [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]]; var LD_CheckMapL4 = [[0, 0, 0, 0, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 0, 0, 0, 0], [0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0], [0, 0, 0, 0, 3, 0, 2, 2, 2, 1, 1, 1, 2, 2, 2, 3, 0, 0, 0, 0], [3, 4, 4, 4, 3, 0, 2, 0, 2, 0, 0, 0, 2, 0, 2, 3, 4, 4, 4, 3], [3, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3], [3, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 3], [0, 0, 0, 3, 0, 0, 0, 2, 1, 1, 1, 1, 2, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 0, 0, 0], [0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 0, 0], [0, 0, 0, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; var LD_GemsL4 = 29; var LD_CheckGemsL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 5, 6, 6, 5, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 2, 1, 4, 3, 2, 4, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL4 = [[0, 0, 0, 0, 50, 53, 52, 52, 52, 52, 52, 52, 52, 52, 54, 50, 0, 0, 0, 0], [0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0], [0, 0, 0, 0, 48, 0, 39, 41, 45, 10, 10, 45, 41, 40, 0, 48, 0, 0, 0, 0], [50, 97, 99, 98, 48, 0, 42, 88, 42, 0, 0, 42, 88, 42, 0, 49, 97, 99, 98, 50], [48, 0, 0, 0, 0, 0, 44, 45, 90, 0, 0, 38, 45, 46, 0, 0, 0, 0, 0, 48], [48, 0, 0, 0, 0, 0, 38, 90, 0, 0, 0, 0, 38, 90, 0, 0, 0, 0, 0, 48], [49, 3, 5, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 3, 5, 49], [0, 0, 0, 48, 0, 0, 0, 35, 26, 26, 26, 26, 37, 0, 0, 0, 48, 0, 0, 0], [0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0], [0, 56, 0, 48, 39, 41, 10, 10, 10, 10, 10, 10, 10, 10, 41, 40, 48, 0, 56, 0], [0, 50, 0, 48, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 48, 0, 50, 0], [0, 48, 0, 48, 38, 43, 10, 10, 10, 10, 10, 10, 10, 10, 43, 90, 48, 0, 48, 0], [0, 49, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 49, 0], [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]]; var LD_WCheckMapL4 = [[0, 0, 0, 0, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 0, 0, 0, 0], [0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0], [0, 0, 0, 0, 3, 0, 2, 2, 2, 1, 1, 1, 2, 2, 2, 3, 0, 0, 0, 0], [3, 4, 4, 4, 3, 0, 2, 0, 2, 0, 0, 0, 2, 0, 2, 3, 4, 4, 4, 3], [3, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 3], [3, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 3], [3, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 3], [0, 0, 0, 3, 0, 0, 0, 2, 1, 1, 1, 1, 2, 0, 0, 0, 3, 0, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0], [0, 6, 0, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 0, 6, 0], [0, 3, 0, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 0, 3, 0], [0, 3, 0, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 0, 3, 0], [0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; var LD_SnowyPosL3 = [2, 12]; var LD_BlockImgL3 = [[45, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 14], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 50, 3, 10, 45, 10, 10, 10, 10, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 42, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 42, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 42, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 38, 10, 10, 10, 10, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 49, 1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 48, 0, 0, 0, 0, 0, 0, 50, 3, 10, 10, 10, 10, 5, 0, 0, 44], [46, 0, 0, 48, 19, 26, 26, 26, 26, 21, 48, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 49, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 44], [47, 45, 45, 10, 45, 45, 45, 45, 45, 45, 10, 45, 45, 45, 45, 45, 45, 45, 45, 47]]; var LD_CheckMapL3 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 2, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 2, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 0, 0, 2], [2, 0, 0, 3, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_GemsL3 = 19; var LD_CheckGemsL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 4, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 5, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL3 = [[45, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 10, 41, 14], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 50, 3, 10, 45, 10, 10, 10, 10, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 42, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 42, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 42, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 38, 10, 10, 10, 10, 69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44], [46, 49, 1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 44], [46, 0, 0, 48, 0, 0, 0, 0, 0, 0, 50, 3, 10, 10, 10, 10, 5, 0, 50, 44], [46, 0, 0, 48, 19, 26, 26, 26, 26, 21, 48, 0, 0, 0, 0, 0, 0, 0, 48, 44], [46, 0, 0, 49, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 49, 44], [47, 45, 45, 10, 45, 45, 45, 45, 45, 45, 10, 45, 45, 45, 45, 45, 45, 45, 45, 47]]; var LD_WCheckMapL3 = [[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 1, 2, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 2, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 3, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 0, 3, 2], [2, 0, 0, 3, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 0, 0, 3, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]]; var LD_SnowyPosL2 = [5, 12]; var LD_BlockImgL2 = [[8, 50, 53, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 54, 50, 23], [31, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 0, 95, 96, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 35, 41, 41, 41, 41, 37, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 36, 0, 0, 35, 41, 41, 41, 41, 41, 41, 37, 50, 33, 0, 0, 48, 29], [31, 48, 0, 38, 40, 0, 51, 0, 51, 0, 51, 0, 51, 0, 48, 0, 36, 0, 48, 29], [31, 48, 0, 0, 38, 42, 14, 14, 14, 14, 14, 14, 14, 24, 48, 0, 42, 0, 48, 29], [31, 48, 0, 0, 0, 38, 12, 12, 12, 12, 12, 12, 12, 9, 48, 0, 34, 0, 48, 29], [31, 48, 0, 0, 0, 0, 51, 0, 51, 0, 51, 0, 51, 0, 48, 33, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 3, 14, 14, 14, 14, 14, 14, 5, 48, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 6, 12, 12, 12, 12, 9, 0, 48, 0, 0, 0, 48, 29], [31, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 49, 29], [32, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 32]]; var LD_CheckMapL2 = [[2, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 0, 0, 3, 2], [2, 3, 0, 2, 2, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 2, 0, 3, 2], [2, 3, 0, 0, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 2, 0, 3, 2], [2, 3, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 2, 0, 3, 2], [2, 3, 0, 0, 0, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 2, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 3, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 2], [2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2]]; var LD_GemsL2 = 35; var LD_CheckGemsL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0, 3, 3, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 4, 5, 6, 6, 6, 6, 5, 4, 0, 4, 0, 0, 0, 0], [0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0], [0, 0, 0, 0, 0, 4, 0, 1, 0, 1, 0, 1, 0, 1, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 4, 3, 3, 2, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL2 = [[8, 50, 53, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 54, 50, 23], [31, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 0, 23, 24, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 35, 41, 41, 41, 41, 37, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 29], [31, 48, 0, 36, 0, 0, 35, 41, 41, 41, 41, 41, 41, 37, 50, 33, 0, 0, 48, 29], [31, 48, 0, 38, 40, 0, 51, 0, 51, 0, 51, 0, 51, 0, 48, 0, 36, 0, 48, 29], [31, 48, 0, 0, 38, 42, 14, 14, 14, 14, 14, 14, 14, 24, 48, 0, 42, 0, 48, 29], [31, 48, 0, 0, 0, 38, 12, 12, 12, 12, 12, 12, 12, 9, 48, 0, 34, 0, 48, 29], [31, 48, 0, 0, 0, 0, 51, 0, 51, 0, 51, 0, 51, 0, 48, 33, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 3, 14, 14, 14, 14, 14, 14, 5, 48, 0, 0, 0, 48, 29], [31, 48, 0, 0, 0, 0, 0, 6, 12, 12, 12, 12, 9, 0, 48, 0, 0, 0, 48, 29], [31, 49, 0, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 56, 0, 49, 29], [32, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 32]]; var LD_WCheckMapL2 = [[2, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2], [2, 3, 0, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 0, 0, 3, 2], [2, 3, 0, 2, 2, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 2, 0, 3, 2], [2, 3, 0, 0, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 2, 0, 3, 2], [2, 3, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 2, 0, 3, 2], [2, 3, 0, 0, 0, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 2, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 0, 0, 0, 3, 2], [2, 3, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 3, 0, 0, 0, 3, 2], [2, 3, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 6, 0, 3, 2], [2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2]]; var LD_SnowyPosL1 = [1, 12]; var LD_BlockImgL1 = [[14, 37, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 23], [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29], [15, 0, 50, 19, 26, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 19, 26, 21, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 49, 19, 26, 21, 50, 0, 49, 19, 26, 21, 0, 19, 26, 21, 50, 0, 0, 13], [15, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 29], [15, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 29], [15, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 13], [15, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 13], [16, 30, 30, 30, 30, 30, 45, 30, 30, 30, 30, 30, 30, 30, 30, 30, 45, 30, 30, 16]]; var LD_CheckMapL1 = [[2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 1, 1, 1, 3, 0, 3, 1, 1, 1, 0, 1, 1, 1, 3, 0, 0, 2], [2, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2], [2, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2], [2, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2], [2, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2], [2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1]]; var LD_GemsL1 = 19; var LD_CheckGemsL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 3, 0, 4, 0, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_CheckBonusesL1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var LD_WBlockImgL1 = [[14, 37, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 33, 0, 23], [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29], [15, 0, 50, 19, 26, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 19, 26, 21, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 48, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13], [15, 0, 49, 19, 26, 21, 50, 0, 49, 19, 26, 21, 0, 19, 26, 21, 50, 0, 0, 13], [15, 0, 0, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 29], [15, 0, 56, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 29], [15, 0, 50, 0, 0, 0, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 13], [15, 0, 49, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 13], [16, 30, 30, 30, 30, 30, 45, 30, 30, 30, 30, 30, 30, 30, 30, 30, 45, 30, 30, 16]]; var LD_WCheckMapL1 = [[2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 1, 1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 3, 1, 1, 1, 3, 0, 3, 1, 1, 1, 0, 1, 1, 1, 3, 0, 0, 2], [2, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2], [2, 0, 6, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2], [2, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2], [2, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 2], [2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1]]; if (Number(System.capabilities.version.slice(4, 5)) >= 8) { warning._visible = false; play(); } else { warning._visible = true; stop(); } var MABSnd = new Sound(); MABSnd.attachSound("003_activatebutton"); var MCBSnd = new Sound(); MCBSnd.attachSound("005_clickbutton"); var MSSSnd = new Sound(); MSSSnd.attachSound("007_switchscreen1"); var MESnd = new Sound(); MESnd.attachSound("006_error"); var gameover_Snd = new Sound(); gameover_Snd.attachSound("gameover"); var getgem1_Snd = new Sound(); getgem1_Snd.attachSound("getgem1"); var getgem2_Snd = new Sound(); getgem2_Snd.attachSound("getgem2"); var getgem3_Snd = new Sound(); getgem3_Snd.attachSound("getgem3"); var getgem4_Snd = new Sound(); getgem4_Snd.attachSound("getgem4"); var getlifebonus_Snd = new Sound(); getlifebonus_Snd.attachSound("getlifebonus"); var getscorebonus1_Snd = new Sound(); getscorebonus1_Snd.attachSound("getscorebonus1"); var getscorebonus2_Snd = new Sound(); getscorebonus2_Snd.attachSound("getscorebonus2"); var getscorebonus3_Snd = new Sound(); getscorebonus3_Snd.attachSound("getscorebonus3"); var getscorebonus4_Snd = new Sound(); getscorebonus4_Snd.attachSound("getscorebonus4"); var hero_appear_Snd = new Sound(); hero_appear_Snd.attachSound("hero_appear"); var hero_death2_Snd = new Sound(); hero_death2_Snd.attachSound("hero_death2"); var hero_dig_Snd = new Sound(); hero_dig_Snd.attachSound("hero_dig"); var hero_exit_Snd = new Sound(); hero_exit_Snd.attachSound("hero_exit"); var hero_landing_Snd = new Sound(); hero_landing_Snd.attachSound("hero_landing"); var hints_appear_Snd = new Sound(); hints_appear_Snd.attachSound("hints_appear"); var lastgem_Snd = new Sound(); lastgem_Snd.attachSound("lastgem"); var levelcompleted_Snd = new Sound(); levelcompleted_Snd.attachSound("levelcompleted"); var CurrentScore; var CurrentLevel; var Lives; var Gems;
Frame 2
function ef_go() { progress.setprogress((this.getBytesLoaded() / this.getBytesTotal()) * 100); if (this.getBytesLoaded() == this.getBytesTotal()) { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } if (_global.bypass == "true") { if (_global.link != undefined) { _root.link = _global.link; } if (_global.dload_f != undefined) { _root.dload_f = _global.dload_f; } if (_global.close_f != undefined) { _root.close_f = _global.close_f; } if (_global.alawar_f != undefined) { _root.alawar_f = _global.alawar_f; } } else { stop(); progress.init(); progress.start(); } Stage.showMenu = false; var so = SharedObject.getLocal("temp"); var inf = new Object(); inf.flag = "inf"; inf.level = 0; if (so.data.content.flag == "inf") { inf.level = so.data.content.level; }
Frame 3
stop();
Frame 9
var cnt = 0; _test.onPress = function () { if (cnt == 0) { cnt++; } else if (cnt == 1) { cnt = 0; } }; stop(); Lives = GD_LIVES; gamedy.init(CurrentLevel); gamedy.start();
Frame 10
stop(); GotoDownload = function () { if (_root.link != undefined) { getURL (link, "_blank"); } else { getURL ("http://www.alawar.com/games/snowytreasurehunter/?referer1=flash&referer2=SnowyTH", "_blank"); } if (_root.dload_f != undefined) { cstr = ("JavaScript:" + dload_f) + "()"; getURL (cstr); } };
Symbol 542 MovieClip [_g_9] Frame 32
gotoAndPlay ("Loop");
Symbol 542 MovieClip [_g_9] Frame 64
stop(); removeMovieClip(this);
Symbol 773 MovieClip Frame 1
this.gotoAndPlay(Math.floor(Math.random() * 32) + 1);
Symbol 773 MovieClip Frame 33
gotoAndPlay (2);
Symbol 1241 MovieClip [eff_foamww] Frame 1
var sy; var sz;
Symbol 1245 MovieClip [_dust_effect] Frame 25
this.removeMovieClip();
Symbol 1246 MovieClip [_gems_effect] Frame 1
function ef_move() { if (Cnt < DSTEPS) { i = 0; while (i < STARS) { this["star_" + i]._x = this["star_" + i]._x + (this["star_" + i].tx / DSTEPS); this["star_" + i]._y = this["star_" + i]._y + (this["star_" + i].ty / DSTEPS); if (Cnt <= AL1) { this["star_" + i]._alpha = this["star_" + i]._alpha + (100 / AL1); } if (Cnt >= AL2) { this["star_" + i]._alpha = this["star_" + i]._alpha - (100 / (DSTEPS - AL2)); this["star_" + i]._rotation = this["star_" + i]._rotation - as; } i++; } if (Cnt >= AL2) { this._rotation = this._rotation + as; } Cnt++; } else { this.onEnterFrame = undefined; this.removeMovieClip(); } } var STARS = 16; var DISTANCE = 30; var DELTA = 7; var ADELTA = 0.7; var DSTEPS = 12; var ASPEED = 3; var AL1 = 6; var AL2 = 7; var Cnt = 0; var i; var tmp; var as; i = 0; while (i < STARS) { this.attachMovie("_star_effect", "star_" + i, this.getNextHighestDepth()); this["star_" + i]._xscale = 80 + (50 * Math.random()); this["star_" + i]._yscale = this["star_" + i]._xscale; this["star_" + i]._x = 0; this["star_" + i]._y = 0; tmp = (ADELTA / 2) - (ADELTA * Math.random()); this["star_" + i].tx = (DISTANCE * Math.cos((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i].ty = (DISTANCE * Math.sin((((Math.PI*2) / STARS) * i) + tmp)) + (DELTA * Math.random()); this["star_" + i]._alpha = 0; i++; } as = ASPEED - (ASPEED * Math.random()); this.onEnterFrame = ef_move;
Symbol 1247 MovieClip [_block_effect2] Frame 1
function hide() { Cnt = 0; this.onEnterFrame = ef_hide; } function show() { Cnt = 32; this.onEnterFrame = ef_show; } function ef_hide() { Cnt = Cnt + STEP; var _local3 = 0; while (_local3 < LLEN) { if (this[("f_" + (LLEN * Cnt)) + _local3] == undefined) { this.attachMovie("eff_foamww", String(("f_" + (LLEN * Cnt)) + _local3), this.getNextHighestDepth()); } this[String(("f_" + (LLEN * Cnt)) + _local3)].onEnterFrame = ef_foam; _local3++; } if (Cnt > 32) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y + _root.BLOCKSIZEY; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = 0; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y - _root.gamedy.dig.DELTA; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height = _root.BLOCKSIZEY + (_root.gamedy.dig.DELTA * 2); _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y - _root.gamedy.dig.DELTA; _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height = _root.BLOCKSIZEY + (_root.gamedy.dig.DELTA * 2); this.onEnterFrame = undefined; } } function ef_show() { Cnt = Cnt - STEP; var _local2 = 0; while (_local2 < LLEN) { this.attachMovie("eff_foamww", String(("f_" + (LLEN * Cnt)) + _local2), this.getNextHighestDepth()); this[String(("f_" + (LLEN * Cnt)) + _local2)].onEnterFrame = ef_foam; _local2++; } if (Cnt < 0) { for (each in this) { removeMovieClip(each); } this.onEnterFrame = undefined; this.removeMovieClip(); } } function ef_foam() { if ((this._xscale - this.sz) >= 0) { this._xscale = this._xscale - this.sz; this._yscale = this._xscale; this._y = this._y - this.sy; } else { removeMovieClip(this); } } var STEP = 4; var LLEN = 5; var Cnt; hide();
Symbol 1248 MovieClip [_block_effect] Frame 1
function hide() { _parent[(("E2" + eyn) + "_") + exn].hide(); Cnt = 0; this.onEnterFrame = ef_hide; } function show() { _parent[(("E2" + eyn) + "_") + exn].show(); Cnt = 32; if (_root.CheckMapL1[eyn + 1][exn] == -1) { _root.gamedy.dig[(("D" + (eyn + 1)) + "_") + exn].su = true; _root.gamedy.dig[(("D" + (eyn + 1)) + "_") + exn].refresh(); } this.onEnterFrame = ef_show; } function ef_hide() { Cnt = Cnt + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y + STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height - STEP; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height = _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height + STEP; _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height = _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height + STEP; var _local4 = 0; while (_local4 < LLEN) { if (this[("f_" + (LLEN * Cnt)) + _local4] == undefined) { this.attachMovie("eff_foamb", String(("f_" + (LLEN * Cnt)) + _local4), this.getNextHighestDepth()); } this[String(("f_" + (LLEN * Cnt)) + _local4)]._y = Cnt - 2; this[String(("f_" + (LLEN * Cnt)) + _local4)]._x = Math.floor(Math.random() * _root.BLOCKSIZEX); this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = 50 + Math.floor(Math.random() * 50); this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; this[String(("f_" + (LLEN * Cnt)) + _local4)].onEnterFrame = ef_foam; this[String(("f_" + (LLEN * Cnt)) + _local4)].sy = 0.5 + Math.floor(Math.random() * 3); this[String(("f_" + (LLEN * Cnt)) + _local4)].sz = 6 + Math.floor((Math.random() * 3) * this[String(("f_" + (LLEN * Cnt)) + _local4)].sy); _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._y = this[String(("f_" + (LLEN * Cnt)) + _local4)]._y; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._x = this[String(("f_" + (LLEN * Cnt)) + _local4)]._x; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)].sy = this[String(("f_" + (LLEN * Cnt)) + _local4)].sy; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)].sz = this[String(("f_" + (LLEN * Cnt)) + _local4)].sz; _local4++; } if (Cnt > 32) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y + _root.BLOCKSIZEY; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = 0; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y - _root.gamedy.dig.DELTA; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height = _root.BLOCKSIZEY + (_root.gamedy.dig.DELTA * 2); _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._y = _root.gamedy.map[(("B" + eyn) + "_") + exn]._y - _root.gamedy.dig.DELTA; _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height = _root.BLOCKSIZEY + (_root.gamedy.dig.DELTA * 2); this.onEnterFrame = undefined; } } function ef_show() { Cnt = Cnt - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._y - STEP; _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height = _root.gamedy.map[(("DM" + eyn) + "_") + exn]._height + STEP; _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height = _root.gamedy.dig[(("DDM" + eyn) + "_") + exn]._height - STEP; _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height = _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn]._height - STEP; var _local4 = 0; while (_local4 < LLEN) { this.attachMovie("eff_foamb", String(("f_" + (LLEN * Cnt)) + _local4), this.getNextHighestDepth()); this[String(("f_" + (LLEN * Cnt)) + _local4)]._y = Cnt - 2; this[String(("f_" + (LLEN * Cnt)) + _local4)]._x = Math.floor(Math.random() * _root.BLOCKSIZEX); this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = 50 + Math.floor(Math.random() * 50); this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; this[String(("f_" + (LLEN * Cnt)) + _local4)].onEnterFrame = ef_foam; this[String(("f_" + (LLEN * Cnt)) + _local4)].sy = 0.5 + Math.floor(Math.random() * 2); this[String(("f_" + (LLEN * Cnt)) + _local4)].sz = 6 + Math.floor(Math.random() * 4); _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._y = this[String(("f_" + (LLEN * Cnt)) + _local4)]._y; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._x = this[String(("f_" + (LLEN * Cnt)) + _local4)]._x; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._xscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._xscale; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)]._yscale = this[String(("f_" + (LLEN * Cnt)) + _local4)]._yscale; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)].sy = this[String(("f_" + (LLEN * Cnt)) + _local4)].sy; _parent[(("E2" + eyn) + "_") + exn][String(("f_" + (LLEN * Cnt)) + _local4)].sz = this[String(("f_" + (LLEN * Cnt)) + _local4)].sz; _local4++; } if (Cnt < 0) { for (each in this) { removeMovieClip(each); } _root.gamedy.map[(("B" + eyn) + "_") + exn].setMask(null); _root.gamedy.map[(("DM" + eyn) + "_") + exn].removeMovieClip(); _root.gamedy.dig[(("D" + eyn) + "_") + exn].setMask(null); _root.gamedy.dig.refresh(_root.CheckMapL1); _root.gamedy.dig[(("DDM" + eyn) + "_") + exn].removeMovieClip(); _root.gamedy.dig[(("DDM2" + eyn) + "_") + exn].removeMovieClip(); this.onEnterFrame = undefined; this.removeMovieClip(); } } function ef_foam() { if ((this._xscale - this.sz) >= 0) { this._xscale = this._xscale - this.sz; this._yscale = this._xscale; this._y = this._y - this.sy; } else { removeMovieClip(this); } } var STEP = 4; var LLEN = 5; var Cnt; hide();
Symbol 1250 MovieClip [eff_foamw] Frame 1
var sy; var sz;
Symbol 1255 MovieClip [_dig2_] Frame 1
function refresh() { if (sl) { ldig._visible = true; } else { ldig._visible = false; } if (sr) { rdig._visible = true; } else { rdig._visible = false; } if (su) { udig._visible = true; } else { udig._visible = false; } if (sd) { ddig._visible = true; } else { ddig._visible = false; } } var sl; var sr; var su; var sd; refresh();
Symbol 1263 MovieClip [_dig_] Frame 1
function refresh() { if (sl) { ldig._visible = true; } else { ldig._visible = false; } if (sr) { rdig._visible = true; } else { rdig._visible = false; } if (su) { udig._visible = true; } else { udig._visible = false; } if (sd) { ddig._visible = true; } else { ddig._visible = false; } } var sl; var sr; var su; var sd; refresh();
Symbol 1333 MovieClip Frame 1
this.gotoAndPlay(Math.floor(Math.random() * 32) + 1);
Symbol 1333 MovieClip Frame 33
gotoAndPlay (2);
Symbol 1342 MovieClip Frame 1
function init() { this._alpha = 0; up1._x = INITXUP; down1._x = INITXDOWN - (1 * down1._width); if (up2 != undefined) { removeMovieClip(up2); } if (down2 != undefined) { removeMovieClip(down2); } if (up3 != undefined) { removeMovieClip(up3); } if (down3 != undefined) { removeMovieClip(down3); } } function start() { duplicateMovieClip (up1, "up2", this.getNextHighestDepth()); duplicateMovieClip (up1, "up3", this.getNextHighestDepth()); duplicateMovieClip (down1, "down2", this.getNextHighestDepth()); duplicateMovieClip (down1, "down3", this.getNextHighestDepth()); up2._x = up1._width; up3._x = up1._width * 2; down2._x = 0; down3._x = down1._width; this.onEnterFrame = ef_start; } function ef_start() { up1._x = up1._x - SHIFTSTEP; up2._x = up2._x - SHIFTSTEP; up3._x = up3._x - SHIFTSTEP; down1._x = down1._x + SHIFTSTEP; down2._x = down2._x + SHIFTSTEP; down3._x = down3._x + SHIFTSTEP; i = 1; while (i <= 3) { if (this["up" + i]._x < (-1 * up1._width)) { this["up" + i]._x = up1._width * 2; } if (this["down" + i]._x > (2 * down1._width)) { this["down" + i]._x = -1 * down1._width; } i++; } if (this._alpha <= (ALPHA - ALPHASTEP)) { this._alpha = this._alpha + ALPHASTEP; } else { this._alpha = ALPHA; } } var INITXUP = 0; var INITXDOWN = 0; var SHIFTSTEP = 1; var ALPHASTEP = 0.7; var ALPHA;
Symbol 1344 MovieClip Frame 1
function init() { text1.init(); text1.ALPHA = 75; text2.init(); text2.ALPHA = 15; } function start() { text1.start(); text2.start(); }
Symbol 1348 MovieClip Frame 1
FirstTime = true;
Symbol 1348 MovieClip Frame 28
if (FirstTime) { stop(); FirstTime = false; }
Symbol 1348 MovieClip Frame 55
gotoAndPlay (2);
Symbol 1368 MovieClip Frame 1
function start() { Cnt = 0; this.onEnterFrame = ef_start; } function ef_start() { var _local3; var _local4; Cnt++; if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); _local3 = 100 - (_local4 * Math.sin((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV)))); this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 19) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } function wave(cx) { OldCX = CX; CX = cx; Cnt = 0; startf = false; this.onEnterFrame = ef_wave; } function ef_wave() { var _local3; var _local5; var _local4; Cnt++; if ((Cnt > 1) && (!startf)) { return(undefined); } if (Cnt < LFRAMES) { i = 1; while (i <= 10) { _local4 = ((((Math.PI*2) * CX) / this._width) * 0.7) + 0.1; _local5 = (INITAMP * Math.sin(((((Math.PI*2) / LFRAMES) / 4) * Cnt) + (Math.PI/4))) * (1 - (Cnt / LFRAMES)); if ((CX - OldCX) >= 0) { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) + (i * LV))) + _local4)); } else { _local3 = 100 - (_local5 * Math.sin(((((Math.PI*2) / LFRAMES) * LPER) * ((Cnt + INITPH) - (i * LV))) + _local4)); } if (_local3 < 100) { _local3 = 100 - ((100 - _local3) * 0.8); } this["L" + i]._xscale = _local3; this["L" + i]._yscale = _local3; _local3 = this["L" + i]._xscale - 100; if (_local3 > 0) { if (_local3 > 18) { this["L" + i]._alpha = (100 - (_local3 * 2.1)) - 20; } else { this["L" + i]._alpha = 100 - (_local3 * 2.1); } } i++; } } else { i = 1; while (i <= 10) { this["L" + i]._xscale = 100; this["L" + i]._yscale = 100; this["L" + i]._alpha = 100; i++; } this.onEnterFrame = undefined; _parent.dummy.onMouseMove = _parent.go; } } var LFRAMES = 100; var LPER = 3; var INITAMP = 27; var INITPH = 5; var LV = 2; var Cnt; var CX; var OldCX = 0; var startf;
Symbol 1374 MovieClip Frame 1
function go() { if ((((dummy._xmouse < dummy._width) && (dummy._xmouse > 0)) && (dummy._ymouse < dummy._height)) && (dummy._ymouse > 0)) { loading.wave(dummy._xmouse); } } dummy.useHandCursor = false; dummy.onRollOut = function () { loading.startf = true; };
Symbol 1379 MovieClip Frame 1
function start() { duplicateMovieClip (prnload, "prnload1", this.getNextHighestDepth()); duplicateMovieClip (prnload, "prnload2", this.getNextHighestDepth()); prnload._alpha = PRALPHAINIT; prnload._xscale = PRMAGNINIT; prnload._yscale = PRMAGNINIT; prnload1._alpha = PRALPHAINIT1; prnload1._xscale = PRMAGNINIT1; prnload1._yscale = PRMAGNINIT1; prnload2._alpha = PRALPHAINIT2; prnload2._xscale = PRMAGNINIT2; prnload2._yscale = PRMAGNINIT2; this.onEnterFrame = ef1_start; } function ef1_start() { if (prnload._xscale > 100) { tmp = PRMAGNSTEP; if ((prnload._xscale - tmp) < 0) { tmp = prnload._xscale - 100; } prnload._xscale = prnload._xscale - tmp; prnload._yscale = prnload._yscale - tmp; prnload._alpha = prnload._alpha + (PRALPHASTEP * PRALPHASTEP); } else { prnload._xscale = prnload._xscale - 0.8; prnload._yscale = prnload._yscale - 0.8; } if (prnload._xscale < PRSTART1) { if (prnload1._xscale > 100) { tmp = (PRMAGNSTEP1 * PRMAGNSTEP1) / 23; if ((prnload1._xscale - tmp) < 100) { tmp = prnload1._xscale - 100; } prnload1._xscale = prnload1._xscale - tmp; prnload1._yscale = prnload1._yscale - tmp; if (prnload._xscale > 100) { prnload1._alpha = prnload1._alpha + (PRALPHASTEP1 * PRALPHASTEP1); } else { prnload1._alpha = prnload1._alpha - (PRALPHASTEP1 * PRALPHASTEP1); } } else { removeMovieClip(prnload1); } } if (prnload._xscale < PRSTART2) { if (prnload2._xscale > 100) { tmp = (PRMAGNSTEP2 * PRMAGNSTEP2) / 15.4; if ((prnload2._xscale - tmp) < 100) { tmp = prnload2._xscale - 100; } prnload2._xscale = prnload2._xscale - tmp; prnload2._yscale = prnload2._yscale - tmp; if (prnload1._xscale != 100) { prnload2._alpha = prnload2._alpha + (PRALPHASTEP2 * PRALPHASTEP2); } else { prnload2._alpha = prnload2._alpha - (PRALPHASTEP2 * PRALPHASTEP2); } } else { removeMovieClip(prnload2); } } if (prnload2 == undefined) { Cnt = 0; prnload._alpha = 100; shadow.play(); prnload.loading.start(); prnload.progress._alpha = 35; this.onEnterFrame = ef2_start; _root.onEnterFrame = _root.ef_go; } } function ef2_start() { Cnt++; if (Cnt == TEXTSTART) { text.start(); } if (Cnt < WVFRAMES) { tmp = 100 - ((WVINITAMP * (1 - (Cnt / WVFRAMES))) * Math.sin((((Math.PI * Cnt) / WVFRAMES) * WVPERIODS) + (Math.PI/4))); prnload._xscale = tmp; prnload._yscale = tmp; maskmc._xscale = tmp; maskmc._yscale = tmp; filled._xscale = tmp; filled._yscale = tmp; } else { this.onEnterFrame = undefined; } } function init() { text.init(); Cnt = 0; this._alpha = 100; htmp = maskmc.target._height; ytmp = maskmc.target._y; maskmc.target._height = 0; maskmc.target._y = ytmp + htmp; } function setprogress(pr) { maskmc.target._height = (pr * htmp) / 100; maskmc.target._y = ytmp + (htmp * (1 - (pr / 100))); } var PRMAGNINIT = 1000; var PRALPHAINIT = 0; var PRMAGNSTEP = 25; var PRALPHASTEP = 1.5; var PRMAGNINIT1 = 1000; var PRALPHAINIT1 = 0; var PRMAGNSTEP1 = 25; var PRALPHASTEP1 = 1.5; var PRSTART1 = 700; var PRMAGNINIT2 = 1000; var PRALPHAINIT2 = 0; var PRMAGNSTEP2 = 25; var PRALPHASTEP2 = 1.6; var PRSTART2 = 300; var WVFRAMES = 85; var WVINITAMP = 17; var WVPERIODS = 3.5; var TEXTSTART = 30; var htmp; var ytmp; var Cnt;
Symbol 1385 Button
on (press) { getURL ("http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash", "_blank"); }
Symbol 1420 MovieClip Frame 1
if (_root.alawar_f == undefined) { barrow._visible = false; } else { barrow._visible = true; }
Symbol 1421 MovieClip Frame 1
function show() { this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + STEP; } else { this._alpha = 100; this.onEnterFrame = undefined; } } function hide() { this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - STEP; } else { this._alpha = 0; this.onEnterFrame = undefined; } } var STEP = 8;
Symbol 1432 MovieClip Frame 1
if (_root.alawar_f == undefined) { barrow._visible = false; } else { barrow._visible = true; }
Symbol 1433 MovieClip Frame 1
function show() { this._visible = true; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + STEP; } else { this._alpha = 100; this.onEnterFrame = undefined; } } function hide() { this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - STEP; } else { this._alpha = 0; this.onEnterFrame = undefined; } } var STEP = 8;
Symbol 1460 MovieClip Frame 1
slbtnleft.onRollOver = function () { _root.MABSnd.start(); }; slbtnright.onRollOver = function () { _root.MABSnd.start(); }; slbtnleft.onPress = function () { _root.MCBSnd.start(); this._parent.prevFrame(); }; slbtnright.onPress = function () { _root.MCBSnd.start(); this._parent.nextFrame(); }; stop(); slbtnleft._visible = false; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1460 MovieClip Frame 2
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1460 MovieClip Frame 3
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1460 MovieClip Frame 4
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1460 MovieClip Frame 5
stop(); slbtnleft._visible = true; slbtnright._visible = true; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1460 MovieClip Frame 6
stop(); slbtnleft._visible = true; slbtnright._visible = false; if ((_root.inf.level + 1) < this._currentframe) { _parent.startbtn._visible = false; warning._visible = true; } else { _parent.startbtn._visible = true; warning._visible = false; }
Symbol 1469 MovieClip Frame 1
function show() { this._visible = true; this._alpha = 0; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + HSTEP; } else { this._alpha = 0; this._visible = false; this.onEnterFrame = undefined; _root.gotoAndStop("Game"); } } var HSTEP = 18;
Symbol 1483 MovieClip Frame 1
dload.onRollOver = function () { _root.MABSnd.start(); }; swbtndown.onRollOver = function () { _root.MABSnd.start(); }; swbtnup.onRollOver = function () { _root.MABSnd.start(); }; startbtn.onRollOver = function () { _root.MABSnd.start(); }; cancelbtn.onRollOver = function () { _root.MABSnd.start(); }; swbtndown.onPress = function () { _root.MCBSnd.start(); this._parent.nextFrame(); }; swbtnup.onPress = function () { _root.MCBSnd.start(); this._parent.prevFrame(); }; startbtn.onPress = function () { _root.MCBSnd.start(); _root.CurrentLevel = ls._currentframe; _root.CurrentScore = 0; shadow.show(); }; cancelbtn.onPress = function () { _root.MCBSnd.start(); this._parent._parent.gotoAndStop("MMenu"); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; } stop(); swbtnup._visible = false; swbtndown._visible = true; if (firstttime == undefined) { swext._alpha = 0; swext._visible = false; firstttime = false; } else { swext.hide(); } ls._visible = true; shadow._visible = false;
Symbol 1483 MovieClip Frame 2
stop(); swbtnup._visible = true; swbtndown._visible = true; swext._alpha = 60; swext.show(); ls._visible = false;
Symbol 1483 MovieClip Frame 3
stop(); swbtnup._visible = true; swbtndown._visible = true; swext._alpha = 60; swext.show(); ls._visible = false;
Symbol 1483 MovieClip Frame 4
stop(); swbtnup._visible = true; swbtndown._visible = false; swext._alpha = 60; swext.show(); ls._visible = false;
Symbol 1484 MovieClip Frame 1
stop(); mmplay.onRollOver = function () { _root.MABSnd.start(); }; mmexit.onRollOver = function () { _root.MABSnd.start(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; mmplay.onPress = function () { _root.menu.play(); _root.MSSSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; mmexit.onPress = function () { fscommand ("quit"); if (_root.close_f != undefined) { cstr = ("JavaScript:" + _root.close_f) + "()"; getURL (cstr); } _root.MCBSnd.start(); }; if (_root.close_f == undefined) { mmexit._visible = false; } else { mmexit._visible = true; } if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1484 MovieClip Frame 8
stop(); sgext._alpha = 0; sgtfk.onRollOver = function () { _root.MABSnd.start(); }; sgsc.onPress = function () { _root.MESnd.start(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; sgsc.onRollOver = function () { this._parent.sgext.show(); _root.MABSnd.start(); }; sgsc.onRollOut = function () { this._parent.sgext.hide(); }; sgtfk.onPress = function () { _root.menu.play(); _root.MSSSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1484 MovieClip Frame 15
stop();
Symbol 1488 MovieClip Frame 1
function clear() { Ecnt = 0; Status = "_CLEAR"; var _local2; for (_local2 in this) { removeMovieClip(_local2); } } function show(blockimg) { var _local4; var _local3; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_g_" + blockimg[_local4][_local3]), String((("G" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("G" + _local4) + "_") + _local3]._x = (_local3 * _root.BLOCKSIZEX) + OFFSETX; this[(("G" + _local4) + "_") + _local3]._y = (_local4 * _root.BLOCKSIZEY) + OFFSETY; this[(("G" + _local4) + "_") + _local3].gotoAndPlay(Math.ceil(Math.random() * 20)); } _local3++; } _local4++; } } function removegem(xn, yn, blockimg) { blockimg[yn][xn] = 0; removeMovieClip(this[(("G" + yn) + "_") + xn]); _parent.dig.attachMovie("_gems_effect", "ge_" + Ecnt, _parent.dig.getNextHighestDepth()); _parent.dig["ge_" + Ecnt]._x = (xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2); _parent.dig["ge_" + Ecnt]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 6; Ecnt++; } function removepointer(xn, yn, blockimg) { blockimg[yn][xn] = 0; this[(("G" + yn) + "_") + xn].gotoAndPlay("Remove"); } var OFFSETX = -10; var OFFSETY = -12; var Status; var Ecnt;
Symbol 1489 MovieClip Frame 1
function clear() { Ecnt = 0; Hide_f = false; Status = "_CLEAR"; var _local3; for (each in this) { var _local2 = this[each]; if (_local2._name.slice(0, 3) == "BNS") { removeMovieClip(_local2); } } } function show(blockimg) { var _local4; var _local3; var _local5; Cnt = 0; ObjCnt = 0; Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { this.attachMovie(String("_bns_" + blockimg[_local4][_local3]), String((("BNS" + _local4) + "_") + _local3), this.getNextHighestDepth()); this[(("BNS" + _local4) + "_") + _local3].ni = _local4; this[(("BNS" + _local4) + "_") + _local3].nj = _local3; this[(("BNS" + _local4) + "_") + _local3]._xscale = 30; this[(("BNS" + _local4) + "_") + _local3]._yscale = 30; _local5 = (51 - this[(("BNS" + _local4) + "_") + _local3]._width) / 2; this[(("BNS" + _local4) + "_") + _local3]._x = ((_local3 * _root.BLOCKSIZEX) + OFFSETX) + _local5; this[(("BNS" + _local4) + "_") + _local3]._y = ((_local4 * _root.BLOCKSIZEY) + OFFSETY) + _local5; this[(("BNS" + _local4) + "_") + _local3].gotoAndPlay(Math.ceil(Math.random() * 20)); ObjCnt++; } _local3++; } _local4++; } this.onEnterFrame = ef_show; } function ef_show() { Cnt++; var _local8; var _local7; var _local6; var _local4; var _local5 = 0; if (!Hide_f) { for (_local6 in this) { var _local3 = this[_local6]; if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale < 100)) { _local3._xscale = _local3._xscale + SSTEP; _local3._yscale = _local3._yscale + SSTEP; _local4 = (51 - _local3._width) / 2; _local3._x = ((_local3.nj * _root.BLOCKSIZEX) + OFFSETX) + _local4; _local3._y = ((_local3.ni * _root.BLOCKSIZEY) + OFFSETY) + _local4; } else if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale >= 100)) { _local3._xscale = 100; _local3._yscale = 100; _local3._x = (_local7 * _root.BLOCKSIZEX) + OFFSETX; _local3._y = (_local8 * _root.BLOCKSIZEY) + OFFSETY; _local5++; if (_local5 == ObjCnt) { Hide_f = true; } } } } else if (Cnt > SHOWTIME) { for (_local6 in this) { var _local3 = this[_local6]; if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale > 10)) { _local3._xscale = _local3._xscale - SSTEP; _local3._yscale = _local3._yscale - SSTEP; _local4 = (51 - _local3._width) / 2; _local3._x = ((_local3.nj * _root.BLOCKSIZEX) + OFFSETX) + _local4; _local3._y = ((_local3.ni * _root.BLOCKSIZEY) + OFFSETY) + _local4; } else if ((_local3._name.slice(0, 3) == "BNS") && (_local3._xscale <= 10)) { removeMovieClip(_local3); _local5++; if (_local5 == ObjCnt) { _root.win_f = false; this.onEnterFrame = undefined; } } } } } function removebonus(xn, yn, blockimg) { _parent.dig.attachMovie("_gems_effect", "be_" + Ecnt, _parent.dig.getNextHighestDepth()); _parent.dig["be_" + Ecnt]._x = (xn * _root.BLOCKSIZEX) + (_root.BLOCKSIZEX / 2); _parent.dig["be_" + Ecnt]._y = ((yn * _root.BLOCKSIZEY) + (_root.BLOCKSIZEY / 2)) - 6; var _local6 = new Color(_parent.dig["be_" + Ecnt]); _local6.setRGB(_root.CLR_BONUS[blockimg[yn][xn] - 1]); Ecnt++; blockimg[yn][xn] = 0; removeMovieClip(this[(("BNS" + yn) + "_") + xn]); ObjCnt--; } var OFFSETX = -10; var OFFSETY = -12; var SSTEP = 7; var SHOWTIME = 270; var Cnt; var Ecnt; var Status; var ObjCnt; var Hide_f = false;
Symbol 1490 MovieClip Frame 1
function clear() { _root.gamedy.effect.clear(); Status = "_CLEAR"; var _local3 = this[each]; for (each in this) { _local3 = this[each]; removeMovieClip(_local3); } } function show(blockimg) { var _local4; var _local3; _local4 = 0; while (_local4 < dCnt.lenght) { dCnt.shift(); dXn.shift(); dYn.shift(); _local4++; } Status = "_SHOW"; _local4 = 0; while (_local4 < _root.BLOCKNUMY) { _local3 = 0; while (_local3 < _root.BLOCKNUMX) { if (blockimg[_local4][_local3] > 0) { if (this[(("B" + _local4) + "_") + _local3] == undefined) { this.attachMovie(String("_b_" + blockimg[_local4][_local3]), String((("B" + _local4) + "_") + _local3), this.getNextHighestDepth()); } this[(("B" + _local4) + "_") + _local3]._x = _local3 * _root.BLOCKSIZEX; this[(("B" + _local4) + "_") + _local3]._y = _local4 * _root.BLOCKSIZEY; } _local3++; } _local4++; } this.onEnterFrame = ef_undig; } function dig(xn, yn) { _root.gamedy.effect.seteffect(yn, xn); this.attachMovie("_digmask_", String((("DM" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("DM" + yn) + "_") + xn]._width = _root.BLOCKSIZEX; this[(("DM" + yn) + "_") + xn]._height = _root.BLOCKSIZEY; this[(("DM" + yn) + "_") + xn]._x = xn * _root.BLOCKSIZEX; this[(("DM" + yn) + "_") + xn]._y = yn * _root.BLOCKSIZEY; this[(("B" + yn) + "_") + xn].setMask(this[(("DM" + yn) + "_") + xn]); _root.CheckMapL1[yn][xn] = -1; dXn.push(xn); dYn.push(yn); dCnt.push(TIME * FPS); _parent.dig.refresh(_root.CheckMapL1); _parent.dig.setmask(yn, xn); } function ef_undig() { var _local2; var _local3; var _local4; _local2 = 0; while (_local2 < dCnt.length) { dCnt[_local2]--; if (dCnt[_local2] <= 0) { dCnt.shift(); _local3 = dXn.shift(); _local4 = dYn.shift(); _root.CheckMapL1[_local4][_local3] = 1; _root.gamedy.effect[(("E" + _local4) + "_") + _local3].show(); } _local2++; } } var TIME = 8; var FPS = 22; var Status; var dCnt = new Array(50); var dXn = new Array(50); var dYn = new Array(50);
Symbol 1492 MovieClip Frame 1
function clear() { var _local2 = new Object(); for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function refresh(blockimg) { _parent.dig2.refresh(blockimg); var _local5; var _local4; _local5 = 0; while (_local5 < _root.BLOCKNUMY) { _local4 = 0; while (_local4 < _root.BLOCKNUMX) { if (blockimg[_local5][_local4] == -1) { if (this[(("D" + _local5) + "_") + _local4] == undefined) { this.attachMovie("_dig_", String((("D" + _local5) + "_") + _local4), this.getNextHighestDepth()); this.attachMovie("_dig2_", String((("D2" + _local5) + "_") + _local4), this.getNextHighestDepth()); } this[(("D" + _local5) + "_") + _local4]._x = _local4 * _root.BLOCKSIZEX; this[(("D" + _local5) + "_") + _local4]._y = _local5 * _root.BLOCKSIZEY; this[(("D2" + _local5) + "_") + _local4]._x = this[(("D" + _local5) + "_") + _local4]._x; this[(("D2" + _local5) + "_") + _local4]._y = this[(("D" + _local5) + "_") + _local4]._y; if ((blockimg[_local5][_local4 + 1] == 1) || (blockimg[_local5][_local4 + 1] == 2)) { this[(("D" + _local5) + "_") + _local4].sr = true; this[(("D2" + _local5) + "_") + _local4].sr = true; } else { this[(("D" + _local5) + "_") + _local4].sr = false; this[(("D2" + _local5) + "_") + _local4].sr = false; } if ((blockimg[_local5][_local4 - 1] == 1) || (blockimg[_local5][_local4 - 1] == 2)) { this[(("D" + _local5) + "_") + _local4].sl = true; this[(("D2" + _local5) + "_") + _local4].sl = true; } else { this[(("D" + _local5) + "_") + _local4].sl = false; this[(("D2" + _local5) + "_") + _local4].sl = false; } if ((blockimg[_local5 - 1][_local4] == 1) || (blockimg[_local5 - 1][_local4] == 2)) { this[(("D" + _local5) + "_") + _local4].su = true; this[(("D2" + _local5) + "_") + _local4].su = true; } else { this[(("D" + _local5) + "_") + _local4].su = false; this[(("D2" + _local5) + "_") + _local4].su = false; } if ((blockimg[_local5 + 1][_local4] == 1) || (blockimg[_local5 + 1][_local4] == 2)) { this[(("D" + _local5) + "_") + _local4].sd = true; this[(("D2" + _local5) + "_") + _local4].sd = true; } else { this[(("D" + _local5) + "_") + _local4].sd = false; this[(("D2" + _local5) + "_") + _local4].sd = false; } this[(("D" + _local5) + "_") + _local4].refresh(); this[(("D2" + _local5) + "_") + _local4].refresh(); } else if (this[(("D" + _local5) + "_") + _local4] != undefined) { removeMovieClip(this[(("D" + _local5) + "_") + _local4]); removeMovieClip(this[(("D2" + _local5) + "_") + _local4]); } _local4++; } _local5++; } } function setmask(yn, xn) { this.attachMovie("_digmask_", String((("DDM" + yn) + "_") + xn), this.getNextHighestDepth()); this.attachMovie("_digmask_", String((("DDM2" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("DDM" + yn) + "_") + xn]._width = _root.BLOCKSIZEX + (DELTA * 2); this[(("DDM" + yn) + "_") + xn]._height = 0; this[(("DDM" + yn) + "_") + xn]._x = (xn * _root.BLOCKSIZEX) - DELTA; this[(("DDM" + yn) + "_") + xn]._y = yn * _root.BLOCKSIZEY; this[(("DDM2" + yn) + "_") + xn]._width = this[(("DDM" + yn) + "_") + xn]._width; this[(("DDM2" + yn) + "_") + xn]._height = this[(("DDM" + yn) + "_") + xn]._height; this[(("DDM2" + yn) + "_") + xn]._x = this[(("DDM" + yn) + "_") + xn]._x; this[(("DDM2" + yn) + "_") + xn]._y = this[(("DDM" + yn) + "_") + xn]._y; this[(("D" + yn) + "_") + xn].setMask(this[(("DDM" + yn) + "_") + xn]); this[(("D2" + yn) + "_") + xn].setMask(this[(("DDM2" + yn) + "_") + xn]); } var DELTA = 6;
Symbol 1493 MovieClip Frame 1
function clear() { var _local2 = this[each]; for (each in this) { _local2 = this[each]; removeMovieClip(_local2); } } function seteffect(yn, xn) { this.attachMovie("_block_effect", String((("E" + yn) + "_") + xn), this.getNextHighestDepth()); this.attachMovie("_block_effect2", String((("E2" + yn) + "_") + xn), this.getNextHighestDepth()); this[(("E" + yn) + "_") + xn]._x = xn * _root.BLOCKSIZEX; this[(("E" + yn) + "_") + xn]._y = yn * _root.BLOCKSIZEY; this[(("E" + yn) + "_") + xn].exn = xn; this[(("E" + yn) + "_") + xn].eyn = yn; this[(("E2" + yn) + "_") + xn]._x = this[(("E" + yn) + "_") + xn]._x; this[(("E2" + yn) + "_") + xn]._y = this[(("E" + yn) + "_") + xn]._y; this[(("E2" + yn) + "_") + xn].exn = this[(("E" + yn) + "_") + xn].exn; this[(("E2" + yn) + "_") + xn].eyn = this[(("E" + yn) + "_") + xn].eyn; }
Symbol 1640 MovieClip Frame 11
_parent._parent.dig();
Symbol 1640 MovieClip Frame 16
_parent._parent.gof();
Symbol 1674 MovieClip Frame 11
_parent._parent.dig();
Symbol 1674 MovieClip Frame 16
_parent._parent.gof();
Symbol 1707 MovieClip Frame 11
_parent._parent.dig();
Symbol 1707 MovieClip Frame 16
_parent._parent.gof();
Symbol 1740 MovieClip Frame 16
stop(); _parent._parent.snowygone();
Symbol 1773 MovieClip Frame 16
stop(); this._parent._parent._parent.snowydead();
Symbol 1774 MovieClip Frame 5
stop();
Symbol 1775 MovieClip Frame 5
stop();
Symbol 1776 MovieClip Frame 1
stop();
Symbol 1776 MovieClip Frame 2
stop();
Symbol 1776 MovieClip Frame 3
stop();
Symbol 1776 MovieClip Frame 4
stop();
Symbol 1776 MovieClip Frame 5
stop();
Symbol 1776 MovieClip Frame 6
stop();
Symbol 1776 MovieClip Frame 7
stop();
Symbol 1776 MovieClip Frame 8
stop();
Symbol 1776 MovieClip Frame 9
stop();
Symbol 1776 MovieClip Frame 10
stop();
Symbol 1776 MovieClip Frame 11
stop();
Symbol 1776 MovieClip Frame 12
stop();
Symbol 1776 MovieClip Frame 13
stop();
Symbol 1776 MovieClip Frame 14
stop();
Symbol 1776 MovieClip Frame 15
stop();
Symbol 1776 MovieClip Frame 16
stop();
Symbol 1776 MovieClip Frame 17
stop();
Symbol 1776 MovieClip Frame 18
stop();
Symbol 1776 MovieClip Frame 19
stop();
Symbol 1776 MovieClip Frame 20
stop();
Symbol 1776 MovieClip Frame 21
stop();
Symbol 1776 MovieClip Frame 22
stop();
Symbol 1776 MovieClip Frame 23
stop();
Symbol 1776 MovieClip Frame 24
stop();
Symbol 1776 MovieClip Frame 25
stop();
Symbol 1777 MovieClip Frame 1
function init(sx, sy) { fall_f = false; this._visible = false; Status = "_RIGHT"; DigL_f = false; DigR_f = false; this._x = sx * _root.BLOCKSIZEX; this._y = sy * _root.BLOCKSIZEY; this.onEnterFrame = undefined; _parent.onMouseDown = undefined; _parent.onMouseUp = undefined; } function show() { _root.hero_appear_Snd.start(); this._visible = true; } function start() { _parent.onMouseDown = pressmouse; _parent.onMouseUp = releasemouse; this.onEnterFrame = ef_start; } function ef_start() { var _local4; var _local7; var _local8; var _local6; var _local5; if (mouse_f) { checkmouse(); } if (((Key.isDown(37) || (Key.isDown(39))) || (Key.isDown(38))) || (Key.isDown(40))) { _local6 = Key.isDown(37); _local5 = Key.isDown(39); _local7 = Key.isDown(38); _local8 = Key.isDown(40); } else { _local6 = left_key; _local5 = right_key; _local7 = up_key; _local8 = down_key; } if (_root.CheckMapL1[getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)][getxn(this._x)] == 1) { this.onEnterFrame = undefined; _root.hero_death2_Snd.start(); if (Status == "_RIGHT") { dir.gotoAndStop("DeadL"); } else { dir.gotoAndStop("DeadR"); } return(undefined); } _local4 = _root.CheckGemsL1[getyn(this._y)][getxn(this._x)]; if ((_local4 != 0) && (_local4 != 9)) { _root.gamedy.gems.removegem(getxn(this._x), getyn(this._y), _root.CheckGemsL1); _root.gamedy.takegem(_local4); } _local4 = _root.CheckBonusesL1[getyn(this._y)][getxn(this._x)]; if (_root.win_f && (_local4 != 0)) { _root.gamedy.bonuses.removebonus(getxn(this._x), getyn(this._y), _root.CheckBonusesL1); _root.gamedy.takebonus(_local4); } if (_root.CheckMapL1[getyn(this._y)][getxn(this._x)] == 6) { this.onEnterFrame = undefined; this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; _root.hero_exit_Snd.start(); dir.gotoAndStop("Exit"); return(undefined); } if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) != 3) { if ((checkmap(getxn(this._x), getyn(this._y - (_root.BLOCKSIZEY / 2))) != 5) || (Stick_f && (this._y != (getyn(this._y) * _root.BLOCKSIZEY)))) { _local4 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if ((_local4 == 0) || (_local4 == 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + SYSTEP)); if ((_local4 == 0) || (_local4 == 5)) { if (!fall_f) { this.hero_fall_Snd.start(); fall_f = true; } Stick_f = false; this._y = this._y + SYSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; if (Status == "_RIGHT") { dir.gotoAndStop("FlyRight"); } else { dir.gotoAndStop("FlyLeft"); } return(undefined); } this._y = getyn(this._y) * _root.BLOCKSIZEY; this.hero_fall_Snd.stop(); fall_f = false; if (checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))) != 3) { _parent.attachMovie("_dust_effect", "dust", _parent.getNextHighestDepth()); _parent.dust._x = this._x + DUSTX; _parent.dust._y = this._y + DUSTY; _root.hero_landing_Snd.start(); } return(undefined); } } else if (!Stick_f) { this._y = getyn(this._y) * _root.BLOCKSIZEY; Stick_f = true; return(undefined); } } if (_local6 && (!_local5)) { var _local9; if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftLeft"); } else { dir.gotoAndStop("GoLeft"); } Status = "_LEFT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { _local9 = SXSTEP / 2; } else { _local9 = SXSTEP; } _local4 = checkmap(getxn((this._x - (_root.BLOCKSIZEX / 2)) - _local9), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x - _local9; this._y = getyn(this._y) * _root.BLOCKSIZEY; } else { this._x = getxn(this._x - (_root.BLOCKSIZEX / 2)) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if ((!_local6) && (_local5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("StickgoRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("LiftRight"); } else { dir.gotoAndStop("GoRight"); } Status = "_RIGHT"; if (checkmap(getxn(this._x), getyn(this._y) + 1) == 4) { var _local9 = SXSTEP / 2; } else { var _local9 = SXSTEP; } _local4 = checkmap(getxn((this._x + (_root.BLOCKSIZEX / 2)) + _local9), getyn(this._y)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { this._x = this._x + _local9; this._y = getyn(this._y) * _root.BLOCKSIZEY; } else { this._x = getxn(this._x) * _root.BLOCKSIZEX; checkstand(); return(undefined); } } if (((!_local6) && (!_local5)) && (!(_local7 || (_local8)))) { checkstand(); } if (_local6 && (_local5)) { checkstand(); return(undefined); } if ((((!_local8) && (_local7)) && (!_local6)) && (!_local5)) { _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); if ((_local4 != 0) && (_local4 != 5)) { _local4 = checkmap(getxn(this._x), getyn((this._y - (_root.BLOCKSIZEY / 2)) - LUPSTEP)); if ((_local4 == 0) || (_local4 == 3)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftUp"); } this._y = this._y - LUPSTEP; this._x = getxn(this._x) * _root.BLOCKSIZEX; // unexpected jump } this._y = getyn(this._y - (_root.BLOCKSIZEY / 2)) * _root.BLOCKSIZEY; checkstand(); return(undefined); } checkstand(); return(undefined); } if (((_local8 && (!_local7)) && (!_local6)) && (!_local5)) { if (Stick_f) { tstep = SDOWNSTEP; } else { tstep = LDOWNSTEP; } _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) + tstep)); if (((_local4 == 0) || (_local4 == 3)) || (_local4 == 5)) { if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)) == 3) { dir.gotoAndStop("LiftDown"); } this._y = this._y + tstep; this._x = getxn(this._x) * _root.BLOCKSIZEX; } else { this._y = getyn(this._y) * _root.BLOCKSIZEY; checkstand(); return(undefined); } } if (Key.isDown(90) && (!Key.isDown(88))) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSLeft"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLLeft"); } else { dir.gotoAndStop("DigLeft"); } if ((checkmap(getxn(this._x) - 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) - 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) - 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigL_f = true; } } if ((!Key.isDown(90)) && (Key.isDown(88))) { this._x = getxn(this._x) * _root.BLOCKSIZEX; this._y = getyn(this._y) * _root.BLOCKSIZEY; stopf(); if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 5) { dir.gotoAndStop("DigSRight"); } else if (checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)) == 3) { dir.gotoAndStop("DigLRight"); } else { dir.gotoAndStop("DigRight"); } if ((checkmap(getxn(this._x) + 1, getyn(this._y) + 1) == 1) && ((checkmap(getxn(this._x) + 1, getyn(this._y)) == 0) || (checkmap(getxn(this._x) + 1, getyn(this._y)) == 5))) { _root.hero_dig_Snd.start(); DigR_f = true; } } } function checkmap(numx, numy) { var _local2; if ((((numx < 0) || (numx > _root.BLOCKNUMX)) || (numy < 0)) || (numy > _root.BLOCKNUMY)) { _local2 = 2; } else { _local2 = _root.CheckMapL1[numy][numx]; } if ((_local2 == -1) || (_local2 == 6)) { _local2 = 0; } return(_local2); } function getxn(curx) { return(Math.round(curx / _root.BLOCKSIZEX)); } function getyn(cury) { return(Math.round(cury / _root.BLOCKSIZEY)); } function stopf() { this.onEnterFrame = undefined; } function gof() { this.onEnterFrame = ef_start; } function dig() { if (DigL_f) { _parent.map.dig(getxn(this._x) - 1, getyn(this._y) + 1); DigL_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) - 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) - 1, getyn(this._y), _root.CheckGemsL1); } } if (DigR_f) { _parent.map.dig(getxn(this._x) + 1, getyn(this._y) + 1); DigR_f = false; if (_root.CheckGemsL1[getyn(this._y)][getxn(this._x) + 1] == 9) { _root.gamedy.gems.removepointer(getxn(this._x) + 1, getyn(this._y), _root.CheckGemsL1); } } } function checkstand() { var _local3; var _local4; _local3 = ""; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-7)); if (_local4 == 3) { _local3 = "SLift"; } else if (_local4 == 5) { _local3 = "Stick"; } else { _local3 = "Stand"; } if (Status == "_RIGHT") { _local3 = _local3 + "Right"; } if (Status == "_LEFT") { _local3 = _local3 + "Left"; } dir.gotoAndStop(_local3); } function snowygone() { _parent.endlevel(); } function snowydead() { _parent.loselevel(); } function checkmouse() { var _local4; var _local5; var _local7 = 16; var _local6 = 12; var _local8 = 10; _local4 = checkmap(getxn(this._x), getyn((this._y + (_root.BLOCKSIZEY / 2)) - 1E-8)); _local5 = checkmap(getxn(this._x), getyn(this._y + (_root.BLOCKSIZEY / 2))); if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) < getyn(this._y)) { up_key = true; } else { up_key = false; } if (getyn(_parent._ymouse - (_root.BLOCKSIZEY / 2)) > getyn(this._y)) { down_key = true; } else { down_key = false; } if ((up_key && (_local4 == 3)) || (down_key && (_local5 == 3))) { right_key = false; left_key = false; return(undefined); } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) > getxn(this._x)) { right_key = true; } else { right_key = false; } if (getxn(_parent._xmouse - (_root.BLOCKSIZEX / 2)) < getxn(this._x)) { left_key = true; } else { left_key = false; } } function pressmouse() { mouse_f = true; } function releasemouse() { mouse_f = false; left_key = false; right_key = false; up_key = false; down_key = false; } var SXSTEP = 5.5; var SYSTEP = 11; var LUPSTEP = 5.5; var LDOWNSTEP = 8.25; var SDOWNSTEP = 10; var DUSTX = -10; var DUSTY = 5; var up_key; var down_key; var left_key; var right_key; var z_key; var x_key; var Status; var DigL_f; var DigR_f; var Stick_f = false; var mouse_f = false; var fall_f = false; var hero_fall_Snd = new Sound(this); hero_fall_Snd.attachSound("hero_fall");
Symbol 1788 MovieClip Frame 1
function ef_shadow() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _root.gotoAndStop("Menu"); } } menu.onRollOver = function () { _root.MABSnd.start(); }; menu.onRelease = function () { _root.MCBSnd.start(); _root.gamedy.shadow.show(); this._parent.onEnterFrame = ef_shadow; };
Symbol 1797 MovieClip Frame 1
stop();
Symbol 1797 MovieClip Frame 2
stop();
Symbol 1797 MovieClip Frame 3
stop();
Symbol 1797 MovieClip Frame 4
stop();
Symbol 1806 MovieClip Frame 1
function go() { area.onMouseDown = undefined; Key.removeListener(keyListener); _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _parent.cover._visible = false; _root.gamedy.nextlevel(); } } function init() { this._visible = false; } function show() { _root.levelcompleted_Snd.start(); _root.gamedy.ighelp._visible = false; _parent.cover._visible = true; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 30; this._yscale = 30; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale < 100) { if (this._alpha < 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale + SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; Key.addListener(keyListener); area.onMouseDown = function () { go(); }; } } var SALPHA = 15; var SSCALE = 8; var InitX; var InitY; var InitH; var InitW; var keyListener = new Object(); keyListener.onKeyDown = function () { go(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1809 MovieClip Frame 1
if (_root.alawar_f == undefined) { barrow._visible = false; } else { barrow._visible = true; }
Symbol 1810 MovieClip Frame 1
function show() { this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + STEP; } else { this._alpha = 100; this.onEnterFrame = undefined; } } function hide() { this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - STEP; } else { this._alpha = 0; this.onEnterFrame = undefined; } } var STEP = 8;
Symbol 1811 MovieClip Frame 1
function go() { area.onMouseDown = undefined; Key.removeListener(keyListener); _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _parent.cover._visible = false; _root.gotoAndStop("Menu"); } } function init() { this._visible = false; } function show() { _root.levelcompleted_Snd.start(); _root.gamedy.ighelp._visible = false; _parent.cover._visible = true; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 30; this._yscale = 30; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale < 100) { if (this._alpha < 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale + SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; Key.addListener(keyListener); area.onMouseDown = function () { go(); }; arrow.show(); } } var SALPHA = 15; var SSCALE = 8; var InitX; var InitY; var InitH; var InitW; var keyListener = new Object(); keyListener.onKeyDown = function () { go(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; dload.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Download"); }; if (_root.alawar_f == undefined) { dload._visible = true; } else { dload._visible = false; }
Symbol 1814 MovieClip Frame 1
function go() { area.onMouseDown = undefined; Key.removeListener(keyListener); _root.gamedy.shadow.show(); this.onEnterFrame = ef_go; } function ef_go() { if (_root.gamedy.shadow.Status == "_READY") { this.onEnterFrame = undefined; _parent.cover._visible = false; _root.gotoAndStop("Menu"); } } function init() { this._visible = false; } function show() { _root.gameover_Snd.start(); _root.gamedy.ighelp._visible = false; _parent.cover._visible = true; InitX = this._x; InitY = this._y; InitH = this._height; InitW = this._width; this._visible = true; this._alpha = 0; this._xscale = 30; this._yscale = 30; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); this.onEnterFrame = ef_show; } function ef_show() { if (this._xscale < 100) { if (this._alpha < 100) { this._alpha = this._alpha + SALPHA; } this._xscale = this._xscale + SSCALE; this._yscale = this._xscale; this._x = InitX + ((InitW - this._width) / 2); this._y = InitY + ((InitH - this._height) / 2); } else { this._alpha = 100; this._xscale = 100; this._yscale = 100; this._x = InitX; this._y = InitY; this.onEnterFrame = undefined; Key.addListener(keyListener); area.onMouseDown = function () { go(); }; } } var SALPHA = 15; var SSCALE = 8; var InitX; var InitY; var InitH; var InitW; var keyListener = new Object(); keyListener.onKeyDown = function () { go(); };
Symbol 1815 MovieClip Frame 1
function init() { cover._visible = false; cover.useHandCursor = false; go.init(); lc.init(); ec.init(); }
Symbol 1816 MovieClip Frame 1
function hide() { Status = "_HIDE"; this._visible = true; this._alpha = 100; this.onEnterFrame = ef_hide; } function ef_hide() { if (this._alpha > 0) { this._alpha = this._alpha - HSTEP; } else { this._alpha = 100; this._visible = false; this.onEnterFrame = undefined; Status = "_READY"; } } function show() { Status = "_SHOW"; this._visible = true; this._alpha = 0; this.onEnterFrame = ef_show; } function ef_show() { if (this._alpha < 100) { this._alpha = this._alpha + SSTEP; } else { this._alpha = 100; this.onEnterFrame = undefined; Status = "_READY"; } } var HSTEP = 12; var SSTEP = 25; var Status;
Symbol 1817 MovieClip Frame 1
function init(level) { var _local3; var _local2; _root.win_f = false; _local3 = 0; while (_local3 < _root.BLOCKNUMY) { _local2 = 0; while (_local2 < _root.BLOCKNUMX) { _root.BlockImgL1[_local3][_local2] = _root["LD_BlockImgL" + level][_local3][_local2]; _root.WBlockImgL1[_local3][_local2] = _root["LD_WBlockImgL" + level][_local3][_local2]; _root.CheckMapL1[_local3][_local2] = _root["LD_CheckMapL" + level][_local3][_local2]; _root.WCheckMapL1[_local3][_local2] = _root["LD_WCheckMapL" + level][_local3][_local2]; _root.CheckGemsL1[_local3][_local2] = _root["LD_CheckGemsL" + level][_local3][_local2]; _root.CheckBonusesL1[_local3][_local2] = _root["LD_CheckBonusesL" + level][_local3][_local2]; _local2++; } _local3++; } _root.SnowyPosL1[0] = _root["LD_SnowyPosL" + level][0]; _root.SnowyPosL1[1] = _root["LD_SnowyPosL" + level][1]; _root.GemsL1 = _root["LD_GemsL" + level]; _root.Gems = _root.GemsL1; _root.CurrentLevel = level; map.clear(); dig.clear(); gems.clear(); bonuses.clear(); snowy.init(_root.SnowyPosL1[0], _root.SnowyPosL1[1]); menu.init(); ighelp.gotoAndStop(_root.LD_IGHELP[level - 1] + 1); ighelp._visible = false; info.level.text = _root.CurrentLevel; info.gems.text = _root.Gems; info.lives.text = _root.Lives; info.score.text = _root.CurrentScore; } function start() { map.show(_root.BlockImgL1); gems.show(_root.CheckGemsL1); snowy.show(); snowy.start(); shadow.hide(); ighelp._visible = true; } function takegem(gem) { var _local2; _root.Gems--; info.gems.text = _root.Gems; _root.CurrentScore = _root.CurrentScore + _root.SC_GEM[gem - 1]; info.score.text = _root.CurrentScore; if (_root.Gems == 0) { _root.lastgem_Snd.start(); winlevel(); } else { _local2 = Math.ceil(Math.random() * 4); _root[("getgem" + _local2) + "_Snd"].start(); } } function takebonus(bonus) { var _local2; if (bonus == 1) { _root.getlifebonus_Snd.start(); _root.Lives++; info.lives.text = _root.Lives; } else { _local2 = Math.ceil(Math.random() * 4); _root[("getscorebonus" + _local2) + "_Snd"].start(); } _root.CurrentScore = _root.CurrentScore + _root.SC_BONUS[bonus - 1]; info.score.text = _root.CurrentScore; } function winlevel() { i = 0; while (i < _root.BLOCKNUMY) { j = 0; while (j < _root.BLOCKNUMX) { if (_root.CheckMapL1[i][j] != -1) { _root.CheckMapL1[i][j] = _root.WCheckMapL1[i][j]; } j++; } i++; } map.show(_root.WBlockImgL1); _root.win_f = true; bonuses.show(_root.CheckBonusesL1); } function endlevel() { _root.inf.level = _root.CurrentLevel; _root.so.data.content = _root.inf; if (_root.CurrentLevel == _root.GD_LEVELS) { menu.ec.show(); } else { menu.lc.show(); } } function nextlevel() { _root.CurrentLevel++; init(_root.CurrentLevel); start(); } function loselevel() { if (_root.Lives == 0) { menu.go.show(); } else { shadow.show(); this.onEnterFrame = ef_loselevel; } } function ef_loselevel() { if (shadow.Status == "_READY") { this.onEnterFrame = undefined; _root.Lives--; init(_root.CurrentLevel); start(); } }
Symbol 1835 MovieClip Frame 1
back.onRollOver = function () { _root.MABSnd.start(); }; dload.onRollOver = function () { _root.MABSnd.start(); }; back.onPress = function () { _root.MCBSnd.start(); _root.gotoAndStop("Menu"); }; dload.onPress = function () { _root.MCBSnd.start(); _root.GotoDownload(); };

Library Items

Symbol 1 Sound [levelcompleted]
Symbol 2 Sound [lastgem]
Symbol 3 Sound [hints_appear]
Symbol 4 Sound [hero_landing]
Symbol 5 Sound [hero_fall]
Symbol 6 Sound [hero_exit]
Symbol 7 Sound [hero_dig]
Symbol 8 Sound [hero_death2]
Symbol 9 Sound [hero_appear]
Symbol 10 Sound [getscorebonus4]
Symbol 11 Sound [getscorebonus3]
Symbol 12 Sound [getscorebonus2]
Symbol 13 Sound [getscorebonus1]
Symbol 14 Sound [getlifebonus]
Symbol 15 Sound [getgem4]
Symbol 16 Sound [getgem3]
Symbol 17 Sound [getgem2]
Symbol 18 Sound [getgem1]
Symbol 19 Sound [gameover]
Symbol 20 Sound [007_switchscreen1]
Symbol 21 Sound [006_error]
Symbol 22 Sound [005_clickbutton]
Symbol 23 Sound [003_activatebutton]
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:88
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:88
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:88
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:88
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:88
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:88
Symbol 36 BitmapUsed by:37
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Symbol 1776 MovieClipUses:1495 1496 1521 1554 1567 1580 1593 1595 1596 1607 1640 1582 1641 1674 1707 1740 1774 1775Used by:1777
Symbol 1777 MovieClipUses:1776Used by:1817
Symbol 1778 BitmapUsed by:1779
Symbol 1779 GraphicUses:1778Used by:1788
Symbol 1780 FontUsed by:1781 1782 1783 1784
Symbol 1781 EditableTextUses:1780Used by:1788
Symbol 1782 EditableTextUses:1780Used by:1788
Symbol 1783 EditableTextUses:1780Used by:1788
Symbol 1784 EditableTextUses:1780Used by:1788
Symbol 1785 TextUses:1390Used by:1787
Symbol 1786 TextUses:1390Used by:1787
Symbol 1787 ButtonUses:1785 1786 1393Used by:1788
Symbol 1788 MovieClipUses:1779 1781 1782 1783 1784 1787Used by:1817
Symbol 1789 BitmapUsed by:1790
Symbol 1790 GraphicUses:1789Used by:1797 1811
Symbol 1791 BitmapUsed by:1792
Symbol 1792 GraphicUses:1791Used by:1797
Symbol 1793 BitmapUsed by:1794
Symbol 1794 GraphicUses:1793Used by:1797
Symbol 1795 BitmapUsed by:1796
Symbol 1796 GraphicUses:1795Used by:1797
Symbol 1797 MovieClipUses:1790 1792 1794 1796Used by:1817
Symbol 1798 ButtonUses:1384Used by:1815
Symbol 1799 BitmapUsed by:1800
Symbol 1800 GraphicUses:1799Used by:1806
Symbol 1801 TextUses:1390Used by:1802
Symbol 1802 MovieClipUses:1801Used by:1803
Symbol 1803 MovieClipUses:1802Used by:1806 1811 1814
Symbol 1804 GraphicUsed by:1805
Symbol 1805 MovieClipUses:1804Used by:1806 1811 1814
Symbol 1806 MovieClipUses:1800 1803 1405 1805Used by:1815
Symbol 1807 TextUses:1390Used by:1811
Symbol 1808 TextUses:1390Used by:1809
Symbol 1809 MovieClipUses:1808Used by:1810
Symbol 1810 MovieClipUses:1809Used by:1811
Symbol 1811 MovieClipUses:1790 1803 1405 1805 1807 1810Used by:1815
Symbol 1812 BitmapUsed by:1813
Symbol 1813 GraphicUses:1812Used by:1814
Symbol 1814 MovieClipUses:1813 1803 1805Used by:1815
Symbol 1815 MovieClipUses:1798 1806 1811 1814Used by:1817
Symbol 1816 MovieClipUses:1267Used by:1817
Symbol 1817 MovieClipUses:1486 1488 1489 1490 1492 1493 1777 1788 1797 1815 1816Used by:Timeline
Symbol 1818 BitmapUsed by:1820
Symbol 1819 BitmapUsed by:1820
Symbol 1820 GraphicUses:1818 1819Used by:1835
Symbol 1821 TextUses:1390Used by:1823
Symbol 1822 TextUses:1390Used by:1823
Symbol 1823 ButtonUses:1821 1822 1463Used by:1835
Symbol 1824 TextUses:1398Used by:1828
Symbol 1825 TextUses:1398Used by:1828
Symbol 1826 TextUses:1398Used by:1828
Symbol 1827 TextUses:1402Used by:1828
Symbol 1828 MovieClipUses:1824 1825 1826 1827Used by:1829
Symbol 1829 ButtonUses:1828 1267Used by:1835
Symbol 1830 GraphicUsed by:1835
Symbol 1831 TextUses:1390Used by:1835
Symbol 1832 TextUses:1390Used by:1835
Symbol 1833 FontUsed by:1834
Symbol 1834 TextUses:1833Used by:1835
Symbol 1835 MovieClipUses:1820 1823 1829 1830 1831 1832 1834Used by:Timeline

Instance Names

"progress"Frame 1Symbol 1379 MovieClip
"warning"Frame 1Symbol 1386 MovieClip
"menu"Frame 3Symbol 1484 MovieClip
"gamedy"Frame 8Symbol 1817 MovieClip
"rdig"Symbol 1255 MovieClip [_dig2_] Frame 1Symbol 1251 MovieClip
"ldig"Symbol 1255 MovieClip [_dig2_] Frame 1Symbol 1252 MovieClip
"ddig"Symbol 1255 MovieClip [_dig2_] Frame 1Symbol 1253 MovieClip
"udig"Symbol 1255 MovieClip [_dig2_] Frame 1Symbol 1254 MovieClip
"rdig"Symbol 1263 MovieClip [_dig_] Frame 1Symbol 1259 MovieClip
"ldig"Symbol 1263 MovieClip [_dig_] Frame 1Symbol 1260 MovieClip
"ddig"Symbol 1263 MovieClip [_dig_] Frame 1Symbol 1261 MovieClip
"udig"Symbol 1263 MovieClip [_dig_] Frame 1Symbol 1262 MovieClip
"up1"Symbol 1342 MovieClip Frame 1Symbol 1339 MovieClip
"down1"Symbol 1342 MovieClip Frame 1Symbol 1341 MovieClip
"text1"Symbol 1344 MovieClip Frame 1Symbol 1342 MovieClip
"text2"Symbol 1344 MovieClip Frame 1Symbol 1342 MovieClip
"L1"Symbol 1368 MovieClip Frame 1Symbol 1351 MovieClip
"L2"Symbol 1368 MovieClip Frame 1Symbol 1353 MovieClip
"L3"Symbol 1368 MovieClip Frame 1Symbol 1355 MovieClip
"L4"Symbol 1368 MovieClip Frame 1Symbol 1357 MovieClip
"L5"Symbol 1368 MovieClip Frame 1Symbol 1359 MovieClip
"L6"Symbol 1368 MovieClip Frame 1Symbol 1361 MovieClip
"L7"Symbol 1368 MovieClip Frame 1Symbol 1363 MovieClip
"L8"Symbol 1368 MovieClip Frame 1Symbol 1365 MovieClip
"L9"Symbol 1368 MovieClip Frame 1Symbol 1366 MovieClip
"L10"Symbol 1368 MovieClip Frame 1Symbol 1367 MovieClip
"loading"Symbol 1374 MovieClip Frame 1Symbol 1368 MovieClip
"progress"Symbol 1374 MovieClip Frame 1Symbol 1371 MovieClip
"dummy"Symbol 1374 MovieClip Frame 1Symbol 1373 MovieClip
"target"Symbol 1377 MovieClip Frame 1Symbol 1376 MovieClip
"text"Symbol 1379 MovieClip Frame 1Symbol 1344 MovieClip
"shadow"Symbol 1379 MovieClip Frame 1Symbol 1348 MovieClip
"prnload"Symbol 1379 MovieClip Frame 1Symbol 1374 MovieClip
"maskmc"Symbol 1379 MovieClip Frame 1Symbol 1377 MovieClip
"filled"Symbol 1379 MovieClip Frame 1Symbol 1378 MovieClip
"slbtnleft"Symbol 1460 MovieClip Frame 1Symbol 1427 Button
"slbtnright"Symbol 1460 MovieClip Frame 1Symbol 1427 Button
"warning"Symbol 1460 MovieClip Frame 1Symbol 1439 MovieClip
"swbtndown"Symbol 1483 MovieClip Frame 1Symbol 1427 Button
"swbtnup"Symbol 1483 MovieClip Frame 1Symbol 1427 Button
"swext"Symbol 1483 MovieClip Frame 1Symbol 1433 MovieClip
"ls"Symbol 1483 MovieClip Frame 1Symbol 1460 MovieClip
"cancelbtn"Symbol 1483 MovieClip Frame 1Symbol 1464 Button
"dload"Symbol 1483 MovieClip Frame 1Symbol 1405 Button
"startbtn"Symbol 1483 MovieClip Frame 1Symbol 1468 Button
"shadow"Symbol 1483 MovieClip Frame 1Symbol 1469 MovieClip
"mmplay"Symbol 1484 MovieClip Frame 1Symbol 1394 Button
"mmexit"Symbol 1484 MovieClip Frame 1Symbol 1397 Button
"dload"Symbol 1484 MovieClip Frame 1Symbol 1405 Button
"sgtfk"Symbol 1484 MovieClip Frame 8Symbol 1411 Button
"sgsc"Symbol 1484 MovieClip Frame 8Symbol 1417 Button
"dload"Symbol 1484 MovieClip Frame 8Symbol 1405 Button
"sgext"Symbol 1484 MovieClip Frame 8Symbol 1421 MovieClip
"dir"Symbol 1777 MovieClip Frame 1Symbol 1776 MovieClip
"level"Symbol 1788 MovieClip Frame 1Symbol 1781 EditableText
"gems"Symbol 1788 MovieClip Frame 1Symbol 1782 EditableText
"score"Symbol 1788 MovieClip Frame 1Symbol 1783 EditableText
"lives"Symbol 1788 MovieClip Frame 1Symbol 1784 EditableText
"menu"Symbol 1788 MovieClip Frame 1Symbol 1787 Button
"dload"Symbol 1806 MovieClip Frame 1Symbol 1405 Button
"area"Symbol 1806 MovieClip Frame 1Symbol 1805 MovieClip
"dload"Symbol 1811 MovieClip Frame 1Symbol 1405 Button
"area"Symbol 1811 MovieClip Frame 1Symbol 1805 MovieClip
"arrow"Symbol 1811 MovieClip Frame 1Symbol 1810 MovieClip
"area"Symbol 1814 MovieClip Frame 1Symbol 1805 MovieClip
"cover"Symbol 1815 MovieClip Frame 1Symbol 1798 Button
"lc"Symbol 1815 MovieClip Frame 1Symbol 1806 MovieClip
"ec"Symbol 1815 MovieClip Frame 1Symbol 1811 MovieClip
"go"Symbol 1815 MovieClip Frame 1Symbol 1814 MovieClip
"gems"Symbol 1817 MovieClip Frame 1Symbol 1488 MovieClip
"bonuses"Symbol 1817 MovieClip Frame 1Symbol 1489 MovieClip
"map"Symbol 1817 MovieClip Frame 1Symbol 1490 MovieClip
"dig"Symbol 1817 MovieClip Frame 1Symbol 1492 MovieClip
"effect"Symbol 1817 MovieClip Frame 1Symbol 1493 MovieClip
"snowy"Symbol 1817 MovieClip Frame 1Symbol 1777 MovieClip
"info"Symbol 1817 MovieClip Frame 1Symbol 1788 MovieClip
"ighelp"Symbol 1817 MovieClip Frame 1Symbol 1797 MovieClip
"menu"Symbol 1817 MovieClip Frame 1Symbol 1815 MovieClip
"shadow"Symbol 1817 MovieClip Frame 1Symbol 1816 MovieClip
"back"Symbol 1835 MovieClip Frame 1Symbol 1823 Button
"dload"Symbol 1835 MovieClip Frame 1Symbol 1829 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "levelcompleted"
ExportAssets (56)Timeline Frame 1Symbol 2 as "lastgem"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hints_appear"
ExportAssets (56)Timeline Frame 1Symbol 4 as "hero_landing"
ExportAssets (56)Timeline Frame 1Symbol 5 as "hero_fall"
ExportAssets (56)Timeline Frame 1Symbol 6 as "hero_exit"
ExportAssets (56)Timeline Frame 1Symbol 7 as "hero_dig"
ExportAssets (56)Timeline Frame 1Symbol 8 as "hero_death2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "hero_appear"
ExportAssets (56)Timeline Frame 1Symbol 10 as "getscorebonus4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "getscorebonus3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "getscorebonus2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "getscorebonus1"
ExportAssets (56)Timeline Frame 1Symbol 14 as "getlifebonus"
ExportAssets (56)Timeline Frame 1Symbol 15 as "getgem4"
ExportAssets (56)Timeline Frame 1Symbol 16 as "getgem3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "getgem2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "getgem1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 20 as "007_switchscreen1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "006_error"
ExportAssets (56)Timeline Frame 1Symbol 22 as "005_clickbutton"
ExportAssets (56)Timeline Frame 1Symbol 23 as "003_activatebutton"
ExportAssets (56)Timeline Frame 1Symbol 88 as "_bns_6"
ExportAssets (56)Timeline Frame 1Symbol 153 as "_bns_5"
ExportAssets (56)Timeline Frame 1Symbol 218 as "_bns_4"
ExportAssets (56)Timeline Frame 1Symbol 283 as "_bns_3"
ExportAssets (56)Timeline Frame 1Symbol 348 as "_bns_2"
ExportAssets (56)Timeline Frame 1Symbol 413 as "_bns_1"
ExportAssets (56)Timeline Frame 1Symbol 542 as "_g_9"
ExportAssets (56)Timeline Frame 1Symbol 545 as "_b_69"
ExportAssets (56)Timeline Frame 1Symbol 611 as "_b_56"
ExportAssets (56)Timeline Frame 1Symbol 614 as "_b_55"
ExportAssets (56)Timeline Frame 1Symbol 617 as "_b_54"
ExportAssets (56)Timeline Frame 1Symbol 620 as "_b_53"
ExportAssets (56)Timeline Frame 1Symbol 623 as "_b_52"
ExportAssets (56)Timeline Frame 1Symbol 626 as "_b_51"
ExportAssets (56)Timeline Frame 1Symbol 629 as "_b_50"
ExportAssets (56)Timeline Frame 1Symbol 632 as "_b_49"
ExportAssets (56)Timeline Frame 1Symbol 635 as "_b_48"
ExportAssets (56)Timeline Frame 1Symbol 638 as "_b_47"
ExportAssets (56)Timeline Frame 1Symbol 641 as "_b_46"
ExportAssets (56)Timeline Frame 1Symbol 644 as "_b_45"
ExportAssets (56)Timeline Frame 1Symbol 647 as "_b_44"
ExportAssets (56)Timeline Frame 1Symbol 650 as "_b_43"
ExportAssets (56)Timeline Frame 1Symbol 653 as "_b_42"
ExportAssets (56)Timeline Frame 1Symbol 656 as "_b_41"
ExportAssets (56)Timeline Frame 1Symbol 659 as "_b_40"
ExportAssets (56)Timeline Frame 1Symbol 662 as "_b_39"
ExportAssets (56)Timeline Frame 1Symbol 665 as "_b_90"
ExportAssets (56)Timeline Frame 1Symbol 667 as "_b_38"
ExportAssets (56)Timeline Frame 1Symbol 670 as "_b_37"
ExportAssets (56)Timeline Frame 1Symbol 673 as "_b_36"
ExportAssets (56)Timeline Frame 1Symbol 676 as "_b_35"
ExportAssets (56)Timeline Frame 1Symbol 679 as "_b_34"
ExportAssets (56)Timeline Frame 1Symbol 682 as "_b_33"
ExportAssets (56)Timeline Frame 1Symbol 685 as "_b_32"
ExportAssets (56)Timeline Frame 1Symbol 688 as "_b_31"
ExportAssets (56)Timeline Frame 1Symbol 691 as "_b_30"
ExportAssets (56)Timeline Frame 1Symbol 694 as "_b_29"
ExportAssets (56)Timeline Frame 1Symbol 697 as "_b_28"
ExportAssets (56)Timeline Frame 1Symbol 700 as "_b_27"
ExportAssets (56)Timeline Frame 1Symbol 703 as "_b_26"
ExportAssets (56)Timeline Frame 1Symbol 706 as "_b_25"
ExportAssets (56)Timeline Frame 1Symbol 774 as "_b_96"
ExportAssets (56)Timeline Frame 1Symbol 775 as "_b_24"
ExportAssets (56)Timeline Frame 1Symbol 778 as "_b_95"
ExportAssets (56)Timeline Frame 1Symbol 779 as "_b_23"
ExportAssets (56)Timeline Frame 1Symbol 782 as "_b_22"
ExportAssets (56)Timeline Frame 1Symbol 785 as "_b_21"
ExportAssets (56)Timeline Frame 1Symbol 788 as "_b_20"
ExportAssets (56)Timeline Frame 1Symbol 791 as "_b_19"
ExportAssets (56)Timeline Frame 1Symbol 794 as "_b_18"
ExportAssets (56)Timeline Frame 1Symbol 797 as "_b_17"
ExportAssets (56)Timeline Frame 1Symbol 800 as "_b_16"
ExportAssets (56)Timeline Frame 1Symbol 803 as "_b_15"
ExportAssets (56)Timeline Frame 1Symbol 806 as "_b_14"
ExportAssets (56)Timeline Frame 1Symbol 809 as "_b_13"
ExportAssets (56)Timeline Frame 1Symbol 812 as "_b_99"
ExportAssets (56)Timeline Frame 1Symbol 813 as "_b_12"
ExportAssets (56)Timeline Frame 1Symbol 816 as "_b_11"
ExportAssets (56)Timeline Frame 1Symbol 819 as "_b_10"
ExportAssets (56)Timeline Frame 1Symbol 822 as "_b_98"
ExportAssets (56)Timeline Frame 1Symbol 823 as "_b_9"
ExportAssets (56)Timeline Frame 1Symbol 826 as "_b_8"
ExportAssets (56)Timeline Frame 1Symbol 829 as "_b_7"
ExportAssets (56)Timeline Frame 1Symbol 832 as "_b_97"
ExportAssets (56)Timeline Frame 1Symbol 833 as "_b_6"
ExportAssets (56)Timeline Frame 1Symbol 836 as "_b_5"
ExportAssets (56)Timeline Frame 1Symbol 839 as "_b_4"
ExportAssets (56)Timeline Frame 1Symbol 842 as "_b_3"
ExportAssets (56)Timeline Frame 1Symbol 845 as "_b_2"
ExportAssets (56)Timeline Frame 1Symbol 848 as "_b_1"
ExportAssets (56)Timeline Frame 1Symbol 913 as "_g_6"
ExportAssets (56)Timeline Frame 1Symbol 978 as "_g_5"
ExportAssets (56)Timeline Frame 1Symbol 1043 as "_g_4"
ExportAssets (56)Timeline Frame 1Symbol 1108 as "_g_3"
ExportAssets (56)Timeline Frame 1Symbol 1173 as "_g_2"
ExportAssets (56)Timeline Frame 1Symbol 1238 as "_g_1"
ExportAssets (56)Timeline Frame 1Symbol 1241 as "eff_foamww"
ExportAssets (56)Timeline Frame 1Symbol 1245 as "_dust_effect"
ExportAssets (56)Timeline Frame 1Symbol 1246 as "_gems_effect"
ExportAssets (56)Timeline Frame 1Symbol 1247 as "_block_effect2"
ExportAssets (56)Timeline Frame 1Symbol 1248 as "_block_effect"
ExportAssets (56)Timeline Frame 1Symbol 1250 as "eff_foamw"
ExportAssets (56)Timeline Frame 1Symbol 1255 as "_dig2_"
ExportAssets (56)Timeline Frame 1Symbol 1258 as "eff_foamb"
ExportAssets (56)Timeline Frame 1Symbol 1263 as "_dig_"
ExportAssets (56)Timeline Frame 1Symbol 1266 as "_star_effect"
ExportAssets (56)Timeline Frame 1Symbol 1268 as "_digmask_"
ExportAssets (56)Timeline Frame 1Symbol 1334 as "_b_88"

Labels

"Menu"Frame 3
"Game"Frame 9
"Download"Frame 10
"Loop"Symbol 542 MovieClip [_g_9] Frame 1
"Remove"Symbol 542 MovieClip [_g_9] Frame 33
"MMenu"Symbol 1484 MovieClip Frame 1
"SGType"Symbol 1484 MovieClip Frame 8
"SGWorld"Symbol 1484 MovieClip Frame 15
"StandRight"Symbol 1776 MovieClip Frame 1
"StandLeft"Symbol 1776 MovieClip Frame 2
"GoRight"Symbol 1776 MovieClip Frame 3
"GoLeft"Symbol 1776 MovieClip Frame 4
"FlyRight"Symbol 1776 MovieClip Frame 5
"FlyLeft"Symbol 1776 MovieClip Frame 6
"LiftUp"Symbol 1776 MovieClip Frame 7
"LiftDown"Symbol 1776 MovieClip Frame 8
"LiftLeft"Symbol 1776 MovieClip Frame 9
"LiftRight"Symbol 1776 MovieClip Frame 10
"StickLeft"Symbol 1776 MovieClip Frame 11
"StickRight"Symbol 1776 MovieClip Frame 12
"StickgoRight"Symbol 1776 MovieClip Frame 13
"StickgoLeft"Symbol 1776 MovieClip Frame 14
"DigRight"Symbol 1776 MovieClip Frame 15
"DigLeft"Symbol 1776 MovieClip Frame 16
"SLiftRight"Symbol 1776 MovieClip Frame 17
"SLiftLeft"Symbol 1776 MovieClip Frame 18
"DigSRight"Symbol 1776 MovieClip Frame 19
"DigSLeft"Symbol 1776 MovieClip Frame 20
"DigLRight"Symbol 1776 MovieClip Frame 21
"DigLLeft"Symbol 1776 MovieClip Frame 22
"Exit"Symbol 1776 MovieClip Frame 23
"DeadL"Symbol 1776 MovieClip Frame 24
"DeadR"Symbol 1776 MovieClip Frame 25




http://swfchan.com/9/42398/info.shtml
Created: 9/5 -2019 23:24:32 Last modified: 9/5 -2019 23:24:32 Server time: 22/12 -2024 01:14:16