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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82139036?noj=FRM82139036-22DC" width="1" height="1"></div>

Zoey 101- The Curse of PCA.swf

This is the info page for
Flash #42407

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

KeysCapturer

<p align="center"><font face="Gipsiero" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">A-9</font></p>

<p align="center"><font face="Gipsiero" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">A-9</font></p>

<p align="center"><font face="Gipsiero" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">A-9</font></p>

Loading

<p align="right"><font face="Gipsiero" size="50" color="#ffff66" letterSpacing="0.000000" kerning="1">0</font></p>

%

EXIT

EXIT

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Rescue Zoey from whatever’s haunting PCA!!!

Rescue Zoey from whatever’s haunting PCA!!!

Watch "Zoey 101" on Nickelodeon.

Play

Play

Play

Play

How

to

play

How

to

play

How

to

play

How

to

play

high
scores

high
scores

high
scores

high
scores

Popups

Options

Options

Resume

Resume

Resume

Resume

Resume

Resume

Music

Music

On

Off

On

Off

Off

Off

On

Off

On

On

Sound

Sound

Quit

Quit

Quit

Quit

Find Zoey first, and then
make your way to the
exit IN A HURRY!

How to Play

How to Play

Find Zoey first, and then
make your way to the
exit IN A HURRY!

Move Chase using
the keyboard arrows.

The closer you are to either of
them, the bigger the arrow!

The “Zoey Arrow”
indicates where Zoey is.

The “Ghost Arrow”
indicates where the ghost is.

The Panic Meter pops up if
the ghost is very close to Zoey.

Next

Next

Next

Next

Replenish your
inventory by picking up
Apple Crumbs and Power
Ball power-ups!

Replenish your
inventory by picking up
Apple Crumbs and Power
Ball power-ups!

Apple Crumbs let you
leave a trail so you can find
your way out.

Press the
to drop Apple Crumbs.

Your genius friend Quinn modified
them so they can glow in the dark!

Power Balls can be thrown
directly at the ghost to stun it,
or elsewhere to distract it.

Press the            key
to throw Power Balls.

Useful if you don’t want to get lost!

Back

Back

Back

Back

Yes

Yes

Yes

Yes

Yes

Yes

No

No

No

No

No

No

?

Are you sure
you want to
quit

Are you sure
you want to
quit

?

Transition

Replenish your
inventory by picking up
Apple CRUMBS and Power
Ball power-ups!

Replenish your
inventory by picking up
Apple CRUMBS and Power
Ball power-ups!

sprained ankle, when odd things start
to happen all around!

Zoey's in the PCA infirmary, nursing a

Lights going on and off,

weird sounds, lightning ...

... and a green glob of ghostly

origins, floating through the halls!

get to Zoey before the ghost!

Your mission:

skip

Skip

skip

skip

Save Zoey...
IF YOU DARE!

Save Zoey...
IF YOU DARE!

score

<p align="right"><font face="Cooper Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">000,000,000</font></p>

<p align="left"><font face="Cooper Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="left"><font face="Cooper Black" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

menu

menu

Menu

Menu

menu

<p align="right"><font face="Gipsiero" size="24" color="#ffff66" letterSpacing="0.000000" kerning="1">Level 999 completed :</font></p>

continue

Continue

continue

continue

continue

continue

<p align="right"><font face="Gipsiero" size="24" color="#ffff66" letterSpacing="0.000000" kerning="1">1000</font></p>

<p align="right"><font face="Gipsiero" size="24" color="#ffff66" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Gipsiero" size="24" color="#ffff66" letterSpacing="0.000000" kerning="1">100</font></p>

Remaining power balls :

Remaining Apple CRUMbs :

Level Score :

<p align="right"><font face="Gipsiero" size="24" color="#ffff66" letterSpacing="0.000000" kerning="1">999,999</font></p>

<p align="right"><font face="Gipsiero" size="24" color="#ffff66" letterSpacing="0.000000" kerning="1">999,999,999</font></p>

Total Score :

<p align="center"><font face="Cooper Black" size="35" color="#ffffff" letterSpacing="0.000000" kerning="1">00000000 </font></p>

Submit
score

Submit
score

Submit
score

Submit
score

Play
Again

Play
Again

Play
Again

Play
Again

view
scores

view
scores

view
scores

view
scores

FRIGHTFULLY good
players:

FRIGHTFULLY good
players:

<p align="left"><font face="Cooper Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Your name </font></p>

<p align="left"><font face="Cooper Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>

<p align="left"><font face="Cooper Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

High Scores

High Scores

Scroll

Your score

<p align="center"><font face="Cooper Black" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">00000000 </font></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

ActionScript [AS1/AS2]

Frame 1
function getPoints(_callback, _functionScope) { } function awardPoints(_points, _callbackFunction, _functionScope) { } System.security.allowDomain("www.nick.com"); Array.prototype.indexOf = function (_oValue, _nStartIndex) { var _local4 = this.length; var _local3 = -1; if (_nStartIndex == undefined) { _nStartIndex = 0; } var _local2 = _nStartIndex; while (_local2 < _local4) { if (this[_local2] == _oValue) { _local3 = _local2; break; } _local2++; } return(_local3); }; Array.prototype.remove = function (_oValue) { var _local2 = this.indexOf(_oValue); if (_local2 != -1) { this.splice(_local2, 1); } }; Array.prototype.shuffle = function (_nLevel) { var _local3 = this.length; var _local2 = 0; while (_local2 < _nLevel) { this.exchange(Math.floor(Math.random() * _local3), Math.floor(Math.random() * _local3)); _local2++; } }; Array.prototype.exchange = function (_nIndexA, _nIndexB) { var _local2 = this[_nIndexA]; this[_nIndexA] = this[_nIndexB]; this[_nIndexB] = _local2; }; Array.prototype.equals = function (_aArray) { var _local3 = true; if (this != _aArray) { var _local2 = this.length; if (_local2 != _aArray.length) { _local3 = false; } else { while (_local2--) { if (this[_local2] != _aArray[_local2]) { _local3 = false; break; } } } } return(_local3); }; Array.prototype.getRandom = function () { return(this[Math.floor(Math.random() * this.length)]); }; Array.prototype.merge = function () { var _local5 = this; var _local4 = 0; while (_local4 < arguments.length) { var _local3 = 0; while (_local3 < arguments[_local4].length) { _local5.push(arguments[_local4][_local3]); _local3++; } _local4++; } return(_local5); }; Array.prototype.each = function (_fFunc) { var _local2 = 0; while (_local2 < this.length) { _fFunc(this[_local2]); _local2++; } }; Array.prototype.unique = function () { var _local3 = new Array(); var _local2 = 0; while (_local2 < this.length) { if (_local3.indexOf(this[_local2]) < 0) { _local3.push(this[_local2]); } _local2++; } return(_local3); }; String.prototype.pad = function (_nLen, _sPad, _bRight) { while (this.length < _nLen) { if (_bRight == true) { this=this + _sPad;//parameter overwritten this + _sPad; } else { this=_sPad + this;//parameter overwritten _sPad + this; } } return(this); }; ASSetPropFlags(Array.prototype, new Array("indexOf", "remove", "shuffle", "exchange", "equals", "getRandom", "merge", "unique", "each"), 7); ASSetPropFlags(String.prototype, new Array("pad"), 7); Stage.showMenu = false; _focusrect = false; HighScores.bDebug = false; HighScores.bDisplay = true; HighScores.init(gProxyObj, Config.HS_GAME_ID);
Frame 2
this.onEnterFrame = function () { var _local2 = this.getBytesLoaded() / this.getBytesTotal(); mcLoader.txtPercent.text = Math.floor(_local2 * 100); if (_local2 < 1) { } else { delete this.onEnterFrame; } }; stop();
Frame 20
stop();
Instance of Symbol 410 MovieClip in Frame 20
onClipEvent (load) { _global.P = new GameParam(this); _global.P.initParam(); }
Frame 50
stop();
Symbol 25 Button
on (keyPress "<Left>") { return(undefined); } on (keyPress "<Right>") { return(undefined); } on (keyPress "<Down>") { return(undefined); } on (keyPress "<Up>") { return(undefined); }
Symbol 9 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 815 MovieClip [__Packages.HighScores] Frame 0
class HighScores { static var oProxyObj, bDebug; function HighScores () { } static function init(_oProxyObj, _sGameID) { oProxyObj = _oProxyObj; oProxyObj.setGame_Id(_sGameID); if (bDebug) { oProxyObj.setServer("www.nick.com"); oProxyObj.setScreenName("SarbaDev"); oProxyObj.setIsLoggedIn(true); } } static function requestScores() { oProxyObj.getScores(function () { HighScores.onSuccess(); }); } static function submitScore(_nScore) { oProxyObj.submitScore(_nScore, function () { HighScores.onSuccess(); }); } static function populateFields(_oIndexes, _oNames, _oScores) { var _local2 = getHighScores(); var _local5 = ""; var _local3 = ""; var _local4 = ""; var _local1 = 0; while (_local1 < _local2.length) { _local5 = _local5 + ((_local2[_local1].nIndex + 1) + newline); _local3 = _local3 + (_local2[_local1].sName + newline); _local4 = _local4 + (_local2[_local1].nScore + newline); _local1++; } if (_local3 == "") { _local3 = "No score available."; } _oIndexes.text = _local5; _oNames.text = _local3; _oScores.text = _local4; } static function getHighScores() { var _local6 = new Array(); var _local7 = oProxyObj.getScoreCount(); var _local1 = 0; while (_local1 < _local7) { var _local2 = oProxyObj.getScoreItem(_local1); _local6.push({nIndex:_local1, sName:_local2[0], nScore:_local2[1]}); _local1++; } return(_local6); } }
Symbol 816 MovieClip [__Packages.Config] Frame 0
class Config { function Config () { } static var HS_GAME_ID = "zo_pca"; static var Chase = {speed:6, distanceFromZoey:1000, boundChase:{x:2.6, y:10.9, height:16, width:36}, tile:{width:75, height:75}, boundCZ:{normal:{x:-4.8, y:18.4, height:25.4, width:100}, up:{x:-0.7, y:-1.6, height:59, width:50}, down:{x:-0.7, y:28.5, height:59, width:50}}}; static var Ghost = {speed:6, distanceFromChase:800, distanceFromZoey:1200, distanceBetweenCZ:1000, stuckTime:215, distracted:70, catchDistance:30, bound:{x:3.3, y:18.8, width:66.7, height:27.4}}; static var PowerBall = {speed:12, range:450, blowOnContact:true}; static var Apple = {glow:15}; static var Powers = {count:10, apples:6, ball:3}; static var Zoey = {panic:{range:{small:600, medium:400, large:200}}}; static var Radar = {zoey:{small:3000, medium:1000, large:500}, ghost:{small:3000, medium:1000, large:500}}; static var Lightning = {interval:{min:2, max:10}}; static var Exit = {distanceFromZoey:1000, tile:Array([4, 10], [8, 2], [2, 23], [8, 36], [10, 30], [19, 8], [15, 23], [17, 19], [15, 30], [15, 34], [23, 36], [30, 4], [36, 10], [28, 15], [32, 15], [30, 21], [28, 36])}; static var Level = new Array({basicSpeed:0.65, stretSpeed:0.8, powerFailure:{min:3, max:5, interval:5}, powerBalls:{basic:6, max:10}, appleCores:{basic:30, max:50}, maze:{easy:8, medium:1, hard:0}, exitFromZoey:600, exit:10}, {basicSpeed:0.7, stretSpeed:0.85, powerFailure:{min:4, max:6, interval:5}, powerBalls:{basic:6, max:10}, appleCores:{basic:30, max:45}, maze:{easy:6, medium:3, hard:0}, exitFromZoey:600, exit:9}, {basicSpeed:0.75, stretSpeed:0.9, powerFailure:{min:5, max:7, interval:4}, powerBalls:{basic:4, max:8}, appleCores:{basic:25, max:40}, maze:{easy:5, medium:3, hard:1}, exitFromZoey:600, exit:8}, {basicSpeed:0.8, stretSpeed:0.95, powerFailure:{min:6, max:8, interval:4}, powerBalls:{basic:4, max:8}, appleCores:{basic:20, max:30}, maze:{easy:4, medium:4, hard:1}, exitFromZoey:600, exit:7}, {basicSpeed:0.85, stretSpeed:0.95, powerFailure:{min:7, max:9, interval:3}, powerBalls:{basic:2, max:6}, appleCores:{basic:15, max:25}, maze:{easy:4, medium:3, hard:2}, exitFromZoey:600, exit:7}, {basicSpeed:0.9, stretSpeed:1, powerFailure:{min:8, max:10, interval:2}, powerBalls:{basic:2, max:4}, appleCores:{basic:10, max:20}, maze:{easy:2, medium:3, hard:4}, exitFromZoey:600, exit:6}, {basicSpeed:0.9, stretSpeed:1, powerFailure:{min:8, max:10, interval:2}, powerBalls:{basic:2, max:4}, appleCores:{basic:10, max:20}, maze:{easy:9, medium:9, hard:9}, exitFromZoey:600, exit:5}); static var Depths = {Chase:600, Zoey:500, Ghost:700, Exit:{min:400, max:499}, Powerball:{min:900, max:999}, AppleCores:{min:200, max:399}, Powers:{min:100, max:199}, BlackOut:99, Lightning:50000}; static var Score = {Apple:250, Powerball:1000, Level:1000}; }
Symbol 817 MovieClip [__Packages.GameParam] Frame 0
class GameParam { var mcRef, mcRefMain, oParamBroadcaster, oTransit, oPopUp, nLevel, nScore, oSnd; function GameParam (_mcRef) { mcRef = _mcRef; mcRef.onEnterFrame = mx.utils.Delegate.create(this, enterFrame); mcRefMain = mcRef._parent; oParamBroadcaster = new Object(); AsBroadcaster.initialize(oParamBroadcaster); } function createTransition(_mcRef, _mcRefMain) { oTransit = new Game.Transition(_mcRef, "oTransit", _mcRefMain); } function createPopUps(_mcRef) { oPopUp = new PopUp(_mcRef); } function initParam() { createPopUps(mcRef._parent.mcPopUp); createTransition(mcRef._parent.mcTransit, mcRefMain); oParamBroadcaster.addListener(oPopUp); oParamBroadcaster.addListener(oTransit); nLevel = 1; nScore = 0; oSnd = new Library.Sound.SoundCall(); Library.Sound.SoundManager.doInit(mcRef._parent.mcSound); Library.Sound.SoundManager.setCategoryVolume("music", 50); Library.Sound.SoundManager.setCategoryVolume("SFX", 80); if (Library.Sound.SoundManager.isSoundPlaying("sMu_pack").bPlaying == false) { Library.Sound.SoundManager.doPlaySoundInCat("music", "sMu_pack", 0, 99999); Library.Sound.SoundManager.isSoundPlaying("sMu_pack").oSound.doFadeTo(100, false); } } function resetParam() { nLevel = 1; nScore = 0; doUnmute("music"); doUnmute("SFX"); } function enterFrame() { oParamBroadcaster.broadcastMessage("doAction"); } function levelUp() { nLevel++; } function fFormatNumber(_nScore) { var _local5 = ""; var _local2 = 0; var _local4 = _nScore.toString().split(""); var _local3 = new Array(); _local4.reverse(); var _local1 = 0; while (_local1 < _local4.length) { _local2++; if (_local2 == 4) { _local2 = 0; _local3.push(","); } _local3.push(_local4[_local1]); _local1++; } _local3.reverse(); _local5 = _local3.join(""); return(_local5); } function doMute(_sCat) { Library.Sound.SoundManager.doMuteCategory(_sCat); } function doUnmute(_sCat) { Library.Sound.SoundManager.doUnMuteCategory(_sCat); } function isMuted(_sCat) { return(Library.Sound.SoundManager.isCategoryMuted(_sCat)); } function doPlayClick() { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_click", 100, 1); } function doPlayRollOver() { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_rollover", 100, 1, true); } }
Symbol 818 MovieClip [__Packages.Game.State] Frame 0
class Game.State { var mcRef, sName, nPosX, nPosY, bPausable, sState, nNbFrAnim, onStateEnd; function State (_mcRef) { mcRef = _mcRef; sName = _mcRef._name; nPosX = mcRef._x; nPosY = mcRef._y; bPausable = true; _global.C.oActionBroadcast.addListener(this); } function doPause() { mcRef.mcState.stop(); } function doUnpause() { mcRef.mcState.play(); } function doAction() { if (!bPausable) { this[sState](); } else if (!_global.C.bPause) { this[sState](); } if (mcRef.mcState._currentframe == nNbFrAnim) { onStateEnd(); } } function setState(_sState) { if (sState != _sState) { sState = _sState; mcRef.gotoAndStop(sState); nNbFrAnim = mcRef.mcState._totalframes; delete onStateEnd; } } function getState() { return(sState); } function isStateFinished() { var _local2 = false; if (mcRef.mcState._currentframe == nNbFrAnim) { _local2 = true; } return(_local2); } function destroy() { mcRef.swapDepths(50); mcRef.removeMovieClip(); _global.C.oActionBroadcast.removeListener(this); } }
Symbol 819 MovieClip [__Packages.Game.Transition] Frame 0
class Game.Transition extends Game.State { var bPausable, setState, fToLaunch, fLaunched, nNbFrAnim, mcRef; function Transition (_mcRef) { super(_mcRef); bPausable = false; _global.T = this; _global.C.oActionBroadcast.addListener(this); setState("Idle"); } function goTo(_sFrame) { if (_sFrame == "InGameInstructP1") { _global.C.callPause(); launch(_global.P.oPopUp.mcRef.mcState.mcMenu, function () { this.gotoAndStop("P1"); }); } else if (_sFrame == "InGameMenu") { launch(_global.P.oPopUp.mcRef.mcState.mcMenu, function () { this.gotoAndStop("Menu"); }); } else { launch(_global.P.mcRefMain, function () { this.gotoAndStop(_sFrame); }); } } function launch(_oCaller, _fFunc) { startTransition(mx.utils.Delegate.create(_oCaller, _fFunc)); } function startTransition(_fToLaunch) { fToLaunch = _fToLaunch; setState("Opening"); } function launchFunction() { fToLaunch(); fLaunched = fToLaunch; } function Opening() { if (mcRef.mcState._currentframe >= nNbFrAnim) { setState("Opened"); } } function Opened() { if (mcRef.mcState._currentframe >= nNbFrAnim) { launchFunction(); setState("Closing"); } } function Closing() { if (mcRef.mcState._currentframe >= nNbFrAnim) { setState("Idle"); } } }
Symbol 820 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 821 MovieClip [__Packages.PopUp] Frame 0
class PopUp extends Game.State { var sCurPopUp, bPausable, bOpenQuit, bOpenMenu, bQuitGame, setState, mcRef, nNbFrAnim; function PopUp (_mcRef) { super(_mcRef); sCurPopUp = ""; bPausable = false; bOpenQuit = false; bOpenMenu = false; bQuitGame = false; setState("Close"); } function setOpen(_sPopUp, _bPause) { if (_bPause == true) { _global.C.callPause(); } sCurPopUp = _sPopUp; setState(_sPopUp + "Opening"); mcRef.LockBtn.useHandCursor = false; } function setClose() { setState(sCurPopUp + "Closing"); } function Close() { } function MenuOpening() { if (mcRef.mcState._currentframe >= nNbFrAnim) { setState("MenuOpen"); } } function MenuOpen() { } function MenuClosing() { if (mcRef.mcState._currentframe >= nNbFrAnim) { if (bOpenQuit == false) { _global.C.callUnpause(); setState("Close"); } else { sCurPopUp = "Quit"; setState("QuitOpening"); } } } function QuitOpening() { if (mcRef.mcState._currentframe >= nNbFrAnim) { setState("QuitOpen"); } } function QuitOpen() { } function QuitClosing() { if (mcRef.mcState._currentframe >= nNbFrAnim) { if (bOpenMenu == true) { bOpenMenu = false; sCurPopUp = "Menu"; setState("MenuOpening"); } else { sCurPopUp = ""; if (bQuitGame == true) { bQuitGame = false; _global.C.oGameEngine.clearLevel(); _global.C.oGameEngine.endGame(); _global.P.oTransit.goTo("EndScr"); } else { _global.C.callUnpause(); } setState("Close"); } } } }
Symbol 822 MovieClip [__Packages.Library.Sound.SoundCall] Frame 0
class Library.Sound.SoundCall { function SoundCall () { } function Thunder() { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_thunder", 100, 1, true); } }
Symbol 823 MovieClip [__Packages.Library.Sound.SoundItem] Frame 0
class Library.Sound.SoundItem { var sndObj, sLinkage, mcRef, nRemainingLoop, nCurrentVolume, nTargetVolume, nFadeRate, sCategory, bFadeAtEnd, bMuted, bPaused, bNeedFreshStart, fonComplete, nCurrentTime, aEventListeners, bStopAfterFade; function SoundItem (__sndObject, __sLinkage, __nVolume, __nLoop, __sCategory, __mc, __fOnComplete) { sndObj = __sndObject; sLinkage = __sLinkage; mcRef = __mc; nRemainingLoop = __nLoop; nCurrentVolume = __nVolume; nTargetVolume = __nVolume; nFadeRate = FADE_RATE; sCategory = __sCategory; bFadeAtEnd = false; bMuted = false; bPaused = false; bNeedFreshStart = false; fonComplete = __fOnComplete; sndObj.onSoundComplete = Library.Utils.Delegate.create(this, doSoundComplete); sndObj.start(0, __nLoop); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); nCurrentTime = 0; aEventListeners = new Array(); } function doEnterFrame() { if (!bPaused) { if (nCurrentTime > sndObj.position) { nRemainingLoop--; } nCurrentTime = sndObj.position; } doCheckFadeAtEnd(); doManageFade(); } function doAddListener(__oListener) { aEventListeners.push(__oListener); } function doRemoveListener(__oListener) { var _local2 = 0; while (_local2 < aEventListeners.length) { if (aEventListeners[_local2] == __oListener) { delete aEventListeners[_local2]; aEventListeners.splice(_local2, 1); } _local2++; } } function doSoundComplete() { if (bNeedFreshStart && (nRemainingLoop > 1)) { sndObj.start(0, nRemainingLoop - 1); } else { doManageEndEvent(); } } function doUpdateSound() { sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } function doMute() { bMuted = true; doUpdateSound(); } function doUnMute() { bMuted = false; doUpdateSound(); } function doPause() { sndObj.stop(); bPaused = true; } function doResume() { bPaused = false; bNeedFreshStart = true; sndObj.start(nCurrentTime / 1000, 1); } function doStop() { sndObj.stop(); doManageEndEvent(); } function doFadeTo(__nVolume, __bStopAndDelete) { if (__bStopAndDelete == undefined) { __bStopAndDelete = true; } bStopAfterFade = __bStopAndDelete; nTargetVolume = __nVolume; } function setVolumeTo(_nVolume) { sndObj.setVolume(returnComputedVolume(_nVolume)); } function setFadeRate(__nRate) { if (__nRate == undefined) { __nRate = FADE_RATE; } nFadeRate = __nRate; } function setFadeAtEnd(__bFadeAtEnd) { bFadeAtEnd = true; } function setPan(__nPan) { sndObj.setPan(__nPan); } function get Category() { return(sCategory); } function get LinkageName() { return(sLinkage); } function get Volume() { return(sndObj.getVolume()); } function get Position() { return(sndObj.position); } function get SoundObject() { return(sndObj); } function get OnComplete() { return(fonComplete); } function set OnComplete(_fFunction) { fonComplete = _fFunction; //return(OnComplete); } function doCheckFadeAtEnd() { if (bFadeAtEnd) { if (nRemainingLoop == 1) { if ((sndObj.duration - nCurrentTime) <= FADE_AT_END_TIME) { doFadeTo(0); } } } } function doManageEndEvent() { var _local2 = 0; while (_local2 < aEventListeners.length) { aEventListeners[_local2].doSoundEvent(Library.Sound.SoundManager.EVENT_SOUND_COMPLETE, this); _local2++; } aEventListeners = new Array(); mcRef.removeMovieClip(); delete mcRef; delete aEventListeners; delete sndObj.onSoundComplete; delete sndObj; } function doManageFade() { if (nCurrentVolume != nTargetVolume) { nCurrentVolume = Library.Utils.MoreMath.getReachNum(nCurrentVolume, nTargetVolume, nFadeRate); sndObj.setVolume(returnComputedVolume(nCurrentVolume)); } if ((nCurrentVolume <= 0) && (bStopAfterFade)) { sndObj.stop(); doManageEndEvent(); } } function returnComputedVolume(__nVolume) { var _local2; if ((!bMuted) && (!Library.Sound.SoundManager.isCategoryMuted(sCategory))) { var _local3 = Library.Sound.SoundManager.__get__MasterVolume() / 100; var _local4 = Library.Sound.SoundManager.getCategoryVolume(sCategory) / 100; _local2 = __nVolume; _local2 = _local2 * _local4; _local2 = _local2 * _local3; } else { _local2 = 0; } return(_local2); } static var FADE_RATE = 8; static var FADE_AT_END_TIME = 800; }
Symbol 824 MovieClip [__Packages.Library.Utils.Delegate] Frame 0
class Library.Utils.Delegate extends Object { var func; function Delegate () { super(); } function DelegateArgs(f) { func = f; } static function create(obj, func) { var _local2 = function () { var _local3 = arguments.callee.target; var _local4 = arguments.callee.func; var _local2 = arguments.callee.arg; _local2 = _local2.concat(arguments); return(_local4.apply(_local3, _local2)); }; _local2.target = obj; _local2.func = func; _local2.arg = arguments.slice(2); return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 825 MovieClip [__Packages.Library.Sound.SoundManager] Frame 0
class Library.Sound.SoundManager { static var aSounds, nSoundNum, mcAttach, aSoundCategories, nMasterVolume, oEnterFrameListener; function SoundManager () { } static function doPlaySound(__sLinkage, __nVolume, __nLoop, __bUnique) { return(doPlaySoundInCat(DEFAULT_CATEGORY, __sLinkage, __nVolume, __nLoop, __bUnique)); } static function doPlaySoundInCat(__sCategoryName, __sLinkage, __nVolume, __nLoop, __bUnique, __fOnComplete) { doCheckInit(); if (__nVolume == undefined) { __nVolume = 100; } if (__nLoop == undefined) { __nLoop = 1; } if (__bUnique == undefined) { __bUnique = false; } var _local1; var _local2; if (__bUnique) { var _local4 = isSoundPlaying(__sLinkage); _local2 = !_local4.bPlaying; if (!_local2) { _local1 = _local4.oSound; } } else { _local2 = true; } if (_local2) { doManageCategory(__sCategoryName); var _local5 = getMCForSound(); var _local3 = new Sound(_local5); _local3.attachSound(__sLinkage); if (_local3.duration != undefined) { _local1 = new Library.Sound.SoundItem(_local3, __sLinkage, __nVolume, __nLoop, __sCategoryName, _local5, __fOnComplete); } else { trace("**** BAD SOUND LINKAGE : " + __sLinkage); } _local1.doAddListener(Library.Sound.SoundManager); aSounds.push(_local1); } return(_local1); } static function doPlayRandomSoundInCat(_sCategoryName, _sLinkagePrefix, _oSndLink, _nVolume, _nAmount, _bUnique) { doCheckInit(); if (_nVolume == undefined) { _nVolume = 100; } if (_bUnique == undefined) { _bUnique = false; } var _local2 = false; var _local7 = 1; var _local5; var _local1 = _sLinkagePrefix; var _local6 = Math.floor((Math.random() * _nAmount) + 1); _local1 = ((_local1 + "") + _local6) + ""; var _local3 = false; if (_oSndLink != undefined) { _local3 = isSoundPlaying(_oSndLink.__get__LinkageName()).bPlaying; if ((!_local3) || (!_bUnique)) { _local2 = true; } else { _local5 = _oSndLink; } } else { _local2 = true; } if (_local2) { _local5 = doPlaySoundInCat(_sCategoryName, _local1, _nVolume, _local7, _bUnique); } return(_local5); } static function isSoundPlaying(__sLinkageName) { var _local1 = new Object(); _local1.bPlaying = false; _local1.oSound = undefined; for (var _local3 in aSounds) { if (aSounds[_local3].LinkageName == __sLinkageName) { _local1.bPlaying = true; _local1.oSound = aSounds[_local3]; } } return(_local1); } static function doManageExternalSound(__oSound) { doCheckInit(); doManageCategory(__oSound.__get__Category()); __oSound.doAddListener(Library.Sound.SoundManager); aSounds.push(__oSound); } static function getMCForSound() { nSoundNum++; var _local1 = mcAttach.createEmptyMovieClip("Snd" + nSoundNum, nSoundNum); return(_local1); } static function doInit(__mcAttach) { mcAttach = __mcAttach; if (!bInited) { bInited = true; nSoundNum = 0; aSounds = new Array(); aSoundCategories = new Array(); nMasterVolume = 100; mx.transitions.OnEnterFrameBeacon.init(); oEnterFrameListener = new Object(); oEnterFrameListener.onEnterFrame = Library.Utils.Delegate.create(Library.Sound.SoundManager, doEnterFrame); MovieClip.addListener(oEnterFrameListener); } } static function doEnterFrame() { for (var _local1 in aSounds) { aSounds[_local1].doEnterFrame(); } } static function setCategoryVolume(__sCategoryName, __nVol) { doManageCategory(__sCategoryName); for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { aSoundCategories[_local3].nVolume = __nVol; } } doUpdateAllSoundsVolume(); } static function getCategoryVolume(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].nVolume; } } return(_local1); } static function isCategoryMuted(__sCategoryName) { doManageCategory(__sCategoryName); var _local1; for (var _local3 in aSoundCategories) { if (aSoundCategories[_local3].sName == __sCategoryName) { _local1 = aSoundCategories[_local3].bMuted; } } return(_local1); } static function doSoundEvent(__nEvent, __oSound) { if (!(__nEvent === EVENT_SOUND_COMPLETE)) { } else { for (var _local2 in aSounds) { if (aSounds[_local2] == __oSound) { if (aSounds[_local2].OnComplete != undefined) { aSounds[_local2].OnComplete(); } delete aSounds[_local2]; aSounds.splice(_local2, 1); } } } } static function doMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = true; } } doUpdateAllSoundsVolume(); } static function doUnMuteCategory(__sCategoryName) { for (var _local2 in aSoundCategories) { if (aSoundCategories[_local2].sName == __sCategoryName) { aSoundCategories[_local2].bMuted = false; } } doUpdateAllSoundsVolume(); } static function setMasterVolume(__nVol) { nMasterVolume = __nVol; doUpdateAllSoundsVolume(); } static function get MasterVolume() { return(nMasterVolume); } static function doRemoveListenerFromAllSounds(__oListener) { for (var _local2 in aSounds) { aSounds[_local2].doRemoveListener(__oListener); } } static function doUpdateAllSoundsVolume() { for (var _local1 in aSounds) { aSounds[_local1].doUpdateSound(); } } static function doCheckInit() { if (!bInited) { trace("**** ERROR, NEED TO INIT SOUND MANAGER FIRST"); } } static function doManageCategory(__sCategoryName) { doCheckInit(); var _local1 = false; for (var _local4 in aSoundCategories) { if (aSoundCategories[_local4].sName == __sCategoryName) { _local1 = true; } } if (!_local1) { var _local3 = new Object(); _local3.sName = __sCategoryName; _local3.nVolume = 100; _local3.bMuted = false; aSoundCategories.push(_local3); } } static var EVENT_SOUND_COMPLETE = 1; static var DEFAULT_CATEGORY = "SFX"; static var bInited = false; }
Symbol 826 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 827 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 828 MovieClip [__Packages.Library.Utils.MoreMath] Frame 0
class Library.Utils.MoreMath { function MoreMath () { } static function getRandomRange(__nMin, __nMax) { return(Math.floor(Math.random() * ((__nMax + 1) - __nMin)) + __nMin); } static function getPolarity(__nNum) { var _local1 = 0; if (__nNum < 0) { _local1 = -1; } else if (__nNum > 0) { _local1 = 1; } return(_local1); } static function getReachZero(__nNum, __nReducer) { return(getReachNum(__nNum, 0, __nReducer)); } static function getReachNum(__nNum, __nTargetNum, __nReducer) { var _local1 = __nNum; if (_local1 != __nTargetNum) { if (_local1 < __nTargetNum) { _local1 = _local1 + __nReducer; if (_local1 > __nTargetNum) { _local1 = __nTargetNum; } } else { _local1 = _local1 - __nReducer; if (_local1 < __nTargetNum) { _local1 = __nTargetNum; } } } return(_local1); } static function getDistance(__nX1, __nY1, __nX2, __nY2) { return(Math.sqrt(Math.pow(Math.abs(__nX2 - __nX1), 2) + Math.pow(Math.abs(__nY2 - __nY1), 2))); } static function getAngle(__nX1, __nY1, __nX2, __nY2) { var _local3; var _local2; var _local1; _local3 = Math.abs(__nX2) - Math.abs(__nX1); _local2 = Math.abs(__nY2) - Math.abs(__nY1); _local1 = Math.atan2(_local2, _local3); _local1 = (_local1 * 180) / Math.PI; return(_local1); } static function getHypotenuse(__nDX, __nDY) { return(Math.sqrt(Math.pow(__nDX, 2) + Math.pow(__nDY, 2))); } static function getBoundsCenter(_oBox) { var _local3 = (_oBox.xMin + _oBox.xMax) / 2; var _local2 = (_oBox.yMin + _oBox.yMax) / 2; return({x:_local3, y:_local2}); } }
Symbol 829 MovieClip [__Packages.GameController] Frame 0
class GameController { var mcRef, mcGame, bPause, oActionBroadcast, oKeyManager, oHud, oGameEngine; function GameController (_mcRef) { mcRef = _mcRef; mcGame = mcRef._parent; bPause = false; oActionBroadcast = new Object(); AsBroadcaster.initialize(oActionBroadcast); mcRef.onEnterFrame = mx.utils.Delegate.create(this, enterFrame); } function callPause() { bPause = true; oActionBroadcast.broadcastMessage("doPause"); } function callUnpause() { oActionBroadcast.broadcastMessage("doUnpause"); bPause = false; } function enterFrame() { oActionBroadcast.broadcastMessage("doAction"); } function initController() { initGame(); } function initGame() { _global.V = new Object(); oKeyManager = new KeyManager(); oHud = new Hud(mcGame.mcHud); oGameEngine = new GameEngine(mcGame, _global.P.nLevel); } function destroy() { delete oActionBroadcast; delete mcRef.onEnterFrame; } function onGameLost() { oGameEngine.clearLevel(); destroy(); _global.G_Music.Stop(); _global.T.goTo("EndScr"); } function onGameWon() { oGameEngine.clearLevel(); destroy(); _global.G_Music.Stop(); _global.T.goTo("EndScr"); } }
Symbol 830 MovieClip [__Packages.Hud] Frame 0
class Hud extends Game.State { function Hud (_mcRef) { super(_mcRef); } }
Symbol 831 MovieClip [__Packages.KeyManager] Frame 0
class KeyManager { var bLeft, bRight, bUp, bDown, bSpace, bB; function KeyManager () { bLeft = false; bRight = false; bUp = false; bDown = false; bSpace = false; bB = false; _global.C.oActionBroadcast.addListener(this); } function doAction() { if (Key.isDown(KeyData.nLEFT)) { bLeft = true; } else { bLeft = false; } if (Key.isDown(KeyData.nRIGHT)) { bRight = true; } else { bRight = false; } if (Key.isDown(KeyData.nUP)) { bUp = true; } else { bUp = false; } if (Key.isDown(KeyData.nDOWN)) { bDown = true; } else { bDown = false; } if (Key.isDown(KeyData.nSPACE)) { bSpace = true; } else { bSpace = false; } if (Key.isDown(KeyData.nB)) { bB = true; } else { bB = false; } } }
Symbol 832 MovieClip [__Packages.KeyData] Frame 0
class KeyData { function KeyData () { } static var nLEFT = 37; static var nRIGHT = 39; static var nUP = 38; static var nDOWN = 40; static var nSPACE = 32; static var nB = 66; }
Symbol 833 MovieClip [__Packages.GameEngine] Frame 0
class GameEngine { var mcRef, mcMaze, nStartTime, nLevel, oGhost, oExit, oChase, oZoey, oPowerBall, oRadar, oApple, oBlackOut, oMaze, oCnfMazes, oCnfGhost, oPowers, oCnfApples, oCnfBalls, oCollision, oCnfExit, oEvents, oCnfEvents, oCnfPowers; function GameEngine (_mcRef, _nLevel) { mcRef = _mcRef; mcMaze = mcRef.mcMaze; nStartTime = 0; trace("GameEngine"); nLevel = _nLevel; startLevel(); if (Library.Sound.SoundManager.isSoundPlaying("sSfx_win").bPlaying == true) { Library.Sound.SoundManager.isSoundPlaying("sSfx_win").oSound.OnComplete = undefined; Library.Sound.SoundManager.isSoundPlaying("sSfx_win").oSound.doFadeTo(0, true); } if (Library.Sound.SoundManager.isSoundPlaying("sMu_pack").bPlaying == true) { Library.Sound.SoundManager.isSoundPlaying("sMu_pack").oSound.doFadeTo(0, true); } if (Library.Sound.SoundManager.isSoundPlaying("sMu_game_speed").bPlaying == true) { Library.Sound.SoundManager.isSoundPlaying("sMu_game_speed").oSound.doFadeTo(0, true); } Library.Sound.SoundManager.doPlaySoundInCat("music", "sMu_game", 0, 99999); Library.Sound.SoundManager.isSoundPlaying("sMu_game").oSound.doFadeTo(100, false); _global.C.oActionBroadcast.addListener(this); } function clearLevel() { stopListeners(); } function endGame(_bPlayAnim) { if (Library.Sound.SoundManager.isSoundPlaying("sMu_game").bPlaying == true) { Library.Sound.SoundManager.isSoundPlaying("sMu_game").oSound.doFadeTo(0, true); } if (Library.Sound.SoundManager.isSoundPlaying("sMu_game_speed").bPlaying == true) { Library.Sound.SoundManager.isSoundPlaying("sMu_game_speed").oSound.doFadeTo(0, true); } if (Library.Sound.SoundManager.isSoundPlaying("sSfx_ghost_speed").bPlaying == true) { Library.Sound.SoundManager.isSoundPlaying("sSfx_ghost_speed").oSound.doFadeTo(0, true); } Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_loose", 100, 1, true, function () { Library.Sound.SoundManager.doPlaySoundInCat("music", "sMu_pack", 0, 99999); Library.Sound.SoundManager.isSoundPlaying("sMu_pack").oSound.doFadeTo(100, false); }); if (_bPlayAnim) { _global.C.mcGame.mcLooseAnim.play(); } else { _global.C.onGameLost(); } } function stopListeners() { oGhost.stopListener(); oExit.stopListener(); oChase.stopListener(); oZoey.stopListener(); oPowerBall.stopListener(); oRadar.stopListener(); oApple.stopListener(); oBlackOut.stopListener(); } function addTime(_nTime) { nStartTime = nStartTime + _nTime; } function doAction() { var _local4; var _local3; for (var _local6 in mcMaze) { _local4 = true; _local3 = true; var _local5 = _local6.toString().split("_")[0]; if (_local5 != "mcMaze") { if (Math.abs(mcMaze[_local6]._x - mcMaze.mcPlayer._x) > 350) { _local4 = false; } if (Math.abs(mcMaze[_local6]._y - mcMaze.mcPlayer._y) > 200) { _local3 = false; } mcMaze[_local6]._visible = _local4 && (_local3); } else if (Key.isDown(81)) { mcMaze[_local6]._visible = false; } else { mcMaze[_local6]._visible = true; } } _global.C.oHud.mcRef.txtScore.text = _global.P.fFormatNumber(_global.P.nScore); if (_global.C.mcGame.mcLooseAnim._currentframe == _global.C.mcGame.mcLooseAnim._totalframes) { _global.C.oActionBroadcast.removeListener(this); _global.C.onGameLost(); } else if (_global.C.mcGame.mcLooseAnim._currentframe == 50) { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_panic_low", 100, 1); } } function createMaze() { trace("createMaze"); oMaze = new Maze(mcMaze, this, oCnfMazes); } function createZoey() { trace("createZoey"); oZoey = new Zoey(mcMaze, this, Config.Zoey); } function createChase() { trace("createChase"); oChase = new Chase(mcMaze, this, Config.Chase); } function createGhost() { trace("createGhost"); oGhost = new Ghost(mcMaze, this, oCnfGhost); } function createPowers() { trace("createPowers"); oPowers = new Powers(mcMaze, this, Config.Powers); } function createApples() { trace("createApples"); oApple = new Apple(mcMaze, this, oCnfApples); } function createPowerBalls() { trace("createPowerBalls"); oPowerBall = new PowerBall(mcMaze, this, oCnfBalls); } function createCollision() { trace("createCollision"); oCollision = new Collision(Map.getMap(oMaze.getLayout())); } function createRadar() { trace("createRadar"); oRadar = new Radar(oChase, oZoey, oGhost, _global.C.oHud.mcRef, Config.Radar); } function createExit() { trace("createExit"); oExit = new Exit(mcMaze, this, oCnfExit); } function createEvents() { trace("createEvents"); oEvents = new Events(mcMaze, this, oCnfEvents); } function createDoors() { trace("createDoors"); oMaze.setDoors(); } function createBlackOut() { trace("createBlackOut"); oBlackOut = new BlackOut(mcMaze, this); } function setPositions() { trace("setPositions"); var _local7; var _local6; var _local5; var _local4; var _local8; var _local3; var _local2; var _local9 = oCollision.getMap(); trace("\nPositioning Zoey..."); while (true) { trace("Trying position... (zoey)"); _local7 = Math.floor(Math.random() * 2); _local6 = Math.floor(Math.random() * 2); _local5 = Math.floor(Math.random() * 12); _local4 = Math.floor(Math.random() * 12); if (_local9[_local7][_local6][_local5][_local4] == 0) { trace("Position found."); _local3 = (975 * _local6) + (75 * _local4); _local2 = (975 * _local7) + (75 * _local5); oZoey.setPosition({x:_local3, y:_local2}); break; } } trace("\nPositioning Chase..."); while (true) { trace("Trying position... (chase)"); _local7 = Math.floor(Math.random() * 2); _local6 = Math.floor(Math.random() * 2); _local5 = Math.floor(Math.random() * 12); _local4 = Math.floor(Math.random() * 12); if (_local9[_local7][_local6][_local5][_local4] == 0) { trace("Checking for distance..."); _local3 = (975 * _local6) + (75 * _local4); _local2 = (975 * _local7) + (75 * _local5); _local8 = Math.sqrt(((oZoey.__get__x() - _local3) * (oZoey.__get__x() - _local3)) + ((oZoey.__get__y() - _local2) * (oZoey.__get__y() - _local2))); if (_local8 > Config.Chase.distanceFromZoey) { trace("Position found."); oChase.setPosition({x:_local3, y:_local2}); oMaze.setPosition({x:-_local3, y:-_local2}); break; } } } trace("\nPositioning Ghost..."); while (true) { trace("Trying position... (ghost)"); _local7 = Math.floor(Math.random() * 2); _local6 = Math.floor(Math.random() * 2); _local5 = Math.floor(Math.random() * 12); _local4 = Math.floor(Math.random() * 12); if (_local9[_local7][_local6][_local5][_local4] == 0) { trace("Checking for distance..."); _local3 = (975 * _local6) + (75 * _local4); _local2 = (975 * _local7) + (75 * _local5); _local8 = Math.sqrt(((oZoey.__get__x() - _local3) * (oZoey.__get__x() - _local3)) + ((oZoey.__get__y() - _local2) * (oZoey.__get__y() - _local2))); var _local10 = Math.sqrt(((oChase.__get__x() - _local3) * (oChase.__get__x() - _local3)) + ((oChase.__get__y() - _local2) * (oChase.__get__y() - _local2))); if ((_local8 > Config.Ghost.distanceFromZoey) && (_local10 > Config.Ghost.distanceFromChase)) { trace("Position found."); oGhost.setPosition({x:_local3, y:_local2}); break; } } } trace("\nPositioning Exit..."); oExit.selectExits(); } function setLevel() { trace("setLevel"); var _local2 = nLevel; if (_local2 > Config.Level.length) { _local2 = Config.Level.length; } _local2--; var _local3 = Config.Level; oCnfMazes = new Object(); oCnfMazes = _local3[_local2].maze; oCnfApples = new Object(); oCnfApples = _local3[_local2].appleCores; oCnfApples.glow = Config.Apple.glow; oCnfBalls = new Object(); oCnfBalls = Config.PowerBall; oCnfBalls.config = _local3[_local2].powerBalls; oCnfPowers = new Object(); oCnfPowers = Config.Powers; oCnfPowers.balls = _local3[_local2].powerBalls; oCnfPowers.cores = _local3[_local2].appleCores; oCnfGhost = new Object(); oCnfGhost = Config.Ghost; oCnfGhost.basicSpeed = _local3[_local2].basicSpeed; oCnfGhost.stretSpeed = _local3[_local2].stretSpeed; oCnfExit = new Object(); oCnfExit = Config.Exit; oCnfExit.extFromZoey = _local3[_local2].exitFromZoey; oCnfExit.count = _local3[_local2].exit; oCnfEvents = new Object(); oCnfEvents.Lightning = Config.Lightning; oCnfEvents.powerFailure = _local3[_local2].powerFailure; } function startLevel() { trace("startLevel"); _global.C.oHud.mcRef.mcViewport.gotoAndStop("Full"); setLevel(); createMaze(); createCollision(); createChase(); createZoey(); createGhost(); createBlackOut(); createExit(); setPositions(); createApples(); createPowerBalls(); createPowers(); createRadar(); createEvents(); createDoors(); _global.C.Powers = new Array(); _global.C.Zoey = new Array(); _global.C.Ghost = new Array(); _global.C.Chase = new Array(); _global.C.Blackout = new Array(); _global.C.MapDoors = new Array(); _global.C.Doors = new Array(); _global.C.Mazes = new Array(); _global.C.Hud = new Array(); _global.C.All = new Array(); var _local3; for (var _local4 in mcMaze) { _local3 = _local4.toString().split("_")[0]; trace("sType: " + _local3); switch (_local3) { case "mcPowers" : _global.C.Powers.push(mcMaze[_local4]); break; case "mcZoey" : _global.C.Zoey.push(mcMaze[_local4]); break; case "mcGhost" : _global.C.Ghost.push(mcMaze[_local4]); break; case "mcPlayer" : _global.C.Chase.push(mcMaze[_local4]); break; case "mcBlackout" : _global.C.Blackout.push(mcMaze[_local4]); break; case "mcMapDoor" : _global.C.MapDoors.push(mcMaze[_local4]); break; case "mcDoor" : _global.C.Doors.push(mcMaze[_local4]); break; case "mcMaze" : _global.C.Mazes.push(mcMaze[_local4]); } _global.C.All.push(mcMaze[_local4]); } _global.C.Hud.push(_global.C.oHud.mcRef); oGhost.findAWay(); } function endLevel() { if (Library.Sound.SoundManager.isSoundPlaying("sMu_game_speed").bPlaying == true) { Library.Sound.SoundManager.isSoundPlaying("sMu_game_speed").oSound.doFadeTo(0, true); } if (Library.Sound.SoundManager.isSoundPlaying("sSfx_ghost_speed").bPlaying == true) { Library.Sound.SoundManager.isSoundPlaying("sSfx_ghost_speed").oSound.OnComplete = undefined; Library.Sound.SoundManager.isSoundPlaying("sSfx_ghost_speed").oSound.doFadeTo(0, true); } Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_win", 100, 1, true, function () { Library.Sound.SoundManager.doPlaySoundInCat("music", "sMu_pack", 0, 99999); Library.Sound.SoundManager.isSoundPlaying("sMu_pack").oSound.doFadeTo(100, false); }); addScore(); clearLevel(); _global.P.oTransit.goTo("NextLevel"); } function addScore() { trace(("Level " + _global.P.nLevel) + " completed"); var _local3 = 0; _local3 = _local3 + (Config.Score.Level * _global.P.nLevel); _local3 = _local3 + (Config.Score.Apple * oApple.__get__cores()); _local3 = _local3 + (Config.Score.Powerball * oPowerBall.__get__balls()); _global.P.nLevelCompletedScore = Config.Score.Level * _global.P.nLevel; trace("_global.P.nLevelCompletedScore: " + _global.P.nLevelCompletedScore); _global.P.nPowerballsScore = Config.Score.Powerball; trace("_global.P.nPowerballsScore: " + _global.P.nPowerballsScore); _global.P.nPowerballs = oPowerBall.balls; trace("_global.P.nPowerballs: " + _global.P.nPowerballs); _global.P.nAppleCoresScore = Config.Score.Apple; trace("_global.P.nAppleCoresScore: " + _global.P.nAppleCoresScore); _global.P.nAppleCores = oApple.cores; trace("_global.P.nAppleCores: " + _global.P.nAppleCores); _global.P.nLevelScore = _local3; trace("_global.P.nLevelScore: " + _global.P.nLevelScore); _global.P.nScore = _global.P.nScore + _local3; trace("_global.P.nScore: " + _global.P.nScore); } }
Symbol 834 MovieClip [__Packages.Maze] Frame 0
class Maze { var oOwner, oConfig, mcRef, aLayout, aMaze; function Maze (_mcRef, _oOwner, _oConfig) { oOwner = _oOwner; oConfig = _oConfig; mcRef = _mcRef; aLayout = new Array(); aMaze = new Array(); buildMaze(); } function setDoors() { var _local2 = Map.Doors; var _local3 = 10; var _local4 = ""; var _local5 = ""; for (var _local6 in _local2) { _local3++; if (aLayout[_local2[_local6].maze - 1] == 0) { _local4 = "Easy"; } else if (aLayout[_local2[_local6].maze - 1] == 1) { _local4 = "Medium"; } else if (aLayout[_local2[_local6].maze - 1] == 2) { _local4 = "Hard"; } _local5 = _local2[_local6].prefix + (aLayout[_local2[_local6].maze - 1] + 1); mcRef.attachMovie("mcDoors", "mcDoor_" + _local6.toString(), _local3); mcRef["mcDoor_" + _local6.toString()]._rotation = _local2[_local6].rotation; mcRef["mcDoor_" + _local6.toString()]._x = (_local2[_local6].x * 75) + 37.5; mcRef["mcDoor_" + _local6.toString()]._y = (_local2[_local6].y * 75) + 37.5; mcRef["mcDoor_" + _local6.toString()].gotoAndStop(_local4); mcRef["mcDoor_" + _local6.toString()].mcDoor.txtDoor.text = ""; } _local2 = Map.MapDoors; for (var _local6 in _local2) { _local3++; mcRef.attachMovie("mcMapDoors", "mcMapDoor_" + _local6.toString(), _local3); mcRef["mcMapDoor_" + _local6.toString()]._rotation = _local2[_local6].rotation; mcRef["mcMapDoor_" + _local6.toString()]._x = _local2[_local6].x * 75; mcRef["mcMapDoor_" + _local6.toString()]._y = _local2[_local6].y * 75; if (_local2[_local6].rotation == 0) { mcRef["mcMapDoor_" + _local6.toString()]._x = mcRef["mcMapDoor_" + _local6.toString()]._x + 37.5; mcRef["mcMapDoor_" + _local6.toString()]._y = mcRef["mcMapDoor_" + _local6.toString()]._y + 75; } else { mcRef["mcMapDoor_" + _local6.toString()]._x = mcRef["mcMapDoor_" + _local6.toString()]._x + 75; mcRef["mcMapDoor_" + _local6.toString()]._y = mcRef["mcMapDoor_" + _local6.toString()]._y + 37.5; } } } function getLayout() { return(aLayout); } function setPosition(_obj) { mcRef._x = _obj.x + 270; mcRef._y = _obj.y + 120; } function clearMaze() { aMaze.each(function (mc) { mc.removeMovieClip(); }); } function buildMaze() { var _local10 = getTimer(); var _local5 = 0; var _local9 = 9; var _local7 = new Array(); var _local3 = new Array(); var _local6; var _local12 = 0; var _local13 = 0; var _local11 = 0; var _local4 = 0; while (_local4 < oConfig.easy) { _local3.push(0); _local4++; } _local4 = 0; while (_local4 < oConfig.medium) { _local3.push(1); _local4++; } _local4 = 0; while (_local4 < oConfig.hard) { _local3.push(2); _local4++; } while (_local5 < _local9) { _local6 = _local3.getRandom(); _local3.remove(_local6); _local7.push(_local6); _local5++; } var _local8; var _local2; _local8 = "mcMazes"; _local2 = "mcMaze_1"; mcRef.attachMovie(_local8, _local2, 1); mcRef[_local2]._x = 0; mcRef[_local2]._y = 0; mcRef[_local2].gotoAndStop(_local7[0] + 1); aMaze.push(mcRef[_local2]); _local2 = "mcMaze_2"; mcRef.attachMovie(_local8, _local2, 2); mcRef[_local2]._x = 975; mcRef[_local2]._y = 0; mcRef[_local2].gotoAndStop(_local7[1] + 4); aMaze.push(mcRef[_local2]); _local2 = "mcMaze_3"; mcRef.attachMovie(_local8, _local2, 3); mcRef[_local2]._x = 1950; mcRef[_local2]._y = 0; mcRef[_local2].gotoAndStop(_local7[2] + 7); aMaze.push(mcRef[_local2]); _local2 = "mcMaze_4"; mcRef.attachMovie(_local8, _local2, 4); mcRef[_local2]._x = 0; mcRef[_local2]._y = 975; mcRef[_local2].gotoAndStop(_local7[3] + 10); aMaze.push(mcRef[_local2]); _local2 = "mcMaze_5"; mcRef.attachMovie(_local8, _local2, 5); mcRef[_local2]._x = 975; mcRef[_local2]._y = 975; mcRef[_local2].gotoAndStop(_local7[4] + 13); aMaze.push(mcRef[_local2]); _local2 = "mcMaze_6"; mcRef.attachMovie(_local8, _local2, 6); mcRef[_local2]._x = 1950; mcRef[_local2]._y = 975; mcRef[_local2].gotoAndStop(_local7[5] + 16); aMaze.push(mcRef[_local2]); _local2 = "mcMaze_7"; mcRef.attachMovie(_local8, _local2, 7); mcRef[_local2]._x = 0; mcRef[_local2]._y = 1950; mcRef[_local2].gotoAndStop(_local7[6] + 19); aMaze.push(mcRef[_local2]); _local2 = "mcMaze_8"; mcRef.attachMovie(_local8, _local2, 8); mcRef[_local2]._x = 975; mcRef[_local2]._y = 1950; mcRef[_local2].gotoAndStop(_local7[7] + 22); aMaze.push(mcRef[_local2]); _local2 = "mcMaze_9"; mcRef.attachMovie(_local8, _local2, 9); mcRef[_local2]._x = 1950; mcRef[_local2]._y = 1950; mcRef[_local2].gotoAndStop(_local7[8] + 25); aMaze.push(mcRef[_local2]); aLayout = _local7; oOwner.addTime(getTimer() - _local10); } }
Symbol 835 MovieClip [__Packages.Map] Frame 0
class Map { function Map () { } static function getMap(_aLayout) { var _local8 = new Array(); var _local5 = 0; var _local2 = 0; var _local1 = 0; var _local6 = 3; var _local9 = 3; var _local10 = _aLayout.length; var _local3; var _local4; while (_local5 < _local9) { _local3 = new Array(); _local2 = 0; while (_local2 < _local6) { _local4 = aMapComplete[_local1][_aLayout[_local1]]; _local3.push(_local4); _local1++; _local2++; } _local8.push(_local3); _local5++; } return(_local8); } static function getFullMap(_aLayout) { var _local6 = new Array(); var _local4 = 0; while (_local4 < 3) { var _local2 = 0; while (_local2 < 13) { var _local3 = new Array(); var _local1 = 0; while (_local1 < 3) { _local3.merge(_aLayout[_local4][_local1][_local2]); _local1++; } _local6.push(_local3); _local2++; } _local4++; } return(_local6); } static function getWalkableTile(_aLayout) { var _local4 = new Array(); var _local2 = 0; while (_local2 < _aLayout.length) { var _local1 = 0; while (_local1 < _aLayout[_local2].length) { if (_aLayout[_local2][_local1] == 0) { _local4.push([_local2, _local1]); } _local1++; } _local2++; } return(_local4); } static var aMap1Easy = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 1, 0, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1], [1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap2Easy = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1], [0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1], [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0], [1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1]]; static var aMap3Easy = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1], [0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1]]; static var aMap4Easy = [[1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1]]; static var aMap5Easy = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1], [0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap6Easy = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1], [0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1]]; static var aMap7Easy = [[1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap8Easy = [[1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0], [1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap9Easy = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap1Medium = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap2Medium = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1]]; static var aMap3Medium = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1], [0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1]]; static var aMap4Medium = [[1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1]]; static var aMap5Medium = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1], [0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap6Medium = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1], [0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1]]; static var aMap7Medium = [[1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap8Medium = [[1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0], [1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 1, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap9Medium = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1], [0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap1Hard = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1], [1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap2Hard = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1], [0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1]]; static var aMap3Hard = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1], [0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1]]; static var aMap4Hard = [[1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1]]; static var aMap5Hard = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1], [0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap6Hard = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1], [0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1]]; static var aMap7Hard = [[1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1], [1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap8Hard = [[1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0], [1, 1, 0, 1, 1, 0, 1, 0, 0, 0, 1, 1, 1], [1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1], [1, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMap9Hard = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1], [0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1], [1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1], [1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1], [1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1], [1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; static var aMapComplete = [[aMap1Easy, aMap1Medium, aMap1Hard], [aMap2Easy, aMap2Medium, aMap2Hard], [aMap3Easy, aMap3Medium, aMap3Hard], [aMap4Easy, aMap4Medium, aMap4Hard], [aMap5Easy, aMap5Medium, aMap5Hard], [aMap6Easy, aMap6Medium, aMap6Hard], [aMap7Easy, aMap7Medium, aMap7Hard], [aMap8Easy, aMap8Medium, aMap8Hard], [aMap9Easy, aMap9Medium, aMap9Hard]]; static var Doors = {door1:{x:2, y:12, rotation:0, prefix:"A-", maze:1}, door2:{x:12, y:3, rotation:-90, prefix:"A-", maze:1}, door3:{x:13, y:3, rotation:90, prefix:"B-", maze:2}, door4:{x:23, y:12, rotation:0, prefix:"B-", maze:2}, door5:{x:25, y:9, rotation:-90, prefix:"B-", maze:2}, door6:{x:26, y:9, rotation:90, prefix:"C-", maze:3}, door7:{x:37, y:12, rotation:0, prefix:"C-", maze:3}, door8:{x:2, y:13, rotation:180, prefix:"D-", maze:4}, door9:{x:7, y:25, rotation:0, prefix:"D-", maze:4}, door10:{x:12, y:22, rotation:-90, prefix:"D-", maze:4}, door11:{x:23, y:13, rotation:180, prefix:"E-", maze:5}, door12:{x:13, y:22, rotation:90, prefix:"E-", maze:5}, door13:{x:16, y:25, rotation:0, prefix:"E-", maze:5}, door14:{x:25, y:20, rotation:-90, prefix:"E-", maze:5}, door15:{x:37, y:13, rotation:180, prefix:"F-", maze:6}, door16:{x:26, y:20, rotation:90, prefix:"F-", maze:6}, door17:{x:35, y:25, rotation:0, prefix:"F-", maze:6}, door18:{x:7, y:26, rotation:180, prefix:"G-", maze:7}, door19:{x:12, y:37, rotation:-90, prefix:"G-", maze:7}, door20:{x:16, y:26, rotation:180, prefix:"H-", maze:8}, door21:{x:13, y:37, rotation:90, prefix:"H-", maze:8}, door22:{x:25, y:29, rotation:-90, prefix:"H-", maze:8}, door23:{x:35, y:26, rotation:180, prefix:"I-", maze:9}, door24:{x:26, y:29, rotation:90, prefix:"I-", maze:9}}; static var MapDoors = {door1:{x:2, y:12, rotation:0}, door2:{x:12, y:3, rotation:90}, door3:{x:25, y:9, rotation:90}, door4:{x:37, y:12, rotation:0}, door5:{x:7, y:25, rotation:0}, door6:{x:12, y:22, rotation:90}, door7:{x:16, y:25, rotation:0}, door8:{x:23, y:12, rotation:0}, door9:{x:25, y:20, rotation:90}, door10:{x:35, y:25, rotation:0}, door11:{x:12, y:37, rotation:90}, door12:{x:25, y:29, rotation:90}}; }
Symbol 836 MovieClip [__Packages.Collision] Frame 0
class Collision { var aMap; function Collision (_aMap) { aMap = _aMap; } function getMap() { return(aMap); } function clearCollision() { aMap = new Array(); } function canGoUp(_oObj) { var _local6 = false; var _local2 = Math.floor(_oObj.y / 975); var _local7 = Math.floor(_oObj.x / 975); var _local8 = _oObj.y - (_local2 * 975); var _local4 = _oObj.x - (_local7 * 975); var _local3 = Math.floor(_local8 / 75) - 1; _local4 = Math.floor(_local4 / 75); if (_local3 < 0) { _local3 = 12; _local2--; } if (aMap[_local2][_local7][_local3][_local4] == 0) { _local6 = true; } return(_local6); } function canGoDown(_oObj) { var _local6 = false; var _local2 = Math.floor(_oObj.y / 975); var _local7 = Math.floor(_oObj.x / 975); var _local8 = _oObj.y - (_local2 * 975); var _local4 = _oObj.x - (_local7 * 975); var _local3 = Math.floor(_local8 / 75) + 1; _local4 = Math.floor(_local4 / 75); if (_local3 > 12) { _local3 = 0; _local2++; } if (aMap[_local2][_local7][_local3][_local4] == 0) { _local6 = true; } return(_local6); } function canGoLeft(_oObj) { var _local7 = false; var _local5 = Math.floor(_oObj.y / 975); var _local2 = Math.floor(_oObj.x / 975); var _local3 = _oObj.y - (_local5 * 975); var _local8 = _oObj.x - (_local2 * 975); var _local4 = Math.floor(_local8 / 75) - 1; _local3 = Math.floor(_local3 / 75); if (_local4 < 0) { _local4 = 12; _local2--; } if (aMap[_local5][_local2][_local3][_local4] == 0) { _local7 = true; } return(_local7); } function canGoRight(_oObj) { var _local7 = false; var _local5 = Math.floor(_oObj.y / 975); var _local3 = Math.floor(_oObj.x / 975); var _local4 = _oObj.y - (_local5 * 975); var _local8 = _oObj.x - (_local3 * 975); var _local2 = Math.floor(_local8 / 75) + 1; _local4 = Math.floor(_local4 / 75); if (_local2 > 12) { _local2 = 0; _local3--; } if (aMap[_local5][_local3][_local4][_local2] == 0) { _local7 = true; } return(_local7); } function canGo(_obj) { var _local7 = new Object(); var _local9 = _obj.x + _global.V.chaseSpeedX; var _local8 = _obj.y + _global.V.chaseSpeedY; var _local21 = true; var _local10 = true; var _local19 = true; var _local11 = true; var _local13 = _local9 - 37.5; var _local12 = _local8 - 37.5; var _local14 = _local9 + 37.5; var _local15 = _local8 - 37.5; var _local17 = _local9 - 37.5; var _local16 = _local8 + 37.5; var _local20 = _local9 + 37.5; var _local18 = _local8 + 37.5; var _local3; var _local4; var _local6; var _local5; _local3 = Math.floor(_local12 / 975); _local4 = Math.floor(_local13 / 975); _local5 = Math.floor(Math.floor(_local12 - ((_local3 * 975) / 75))); _local6 = Math.floor(Math.floor(_local13 - ((_local4 * 975) / 75))); _local21 = aMap[_local3][_local4][_local5][_local6] != 0; _local3 = Math.floor(_local15 / 975); _local4 = Math.floor(_local14 / 975); _local5 = Math.floor(Math.floor(_local15 - ((_local3 * 975) / 75))); _local6 = Math.floor(Math.floor(_local14 - ((_local4 * 975) / 75))); _local10 = aMap[_local3][_local4][_local5][_local6] != 0; _local3 = Math.floor(_local16 / 975); _local4 = Math.floor(_local17 / 975); _local5 = Math.floor(Math.floor(_local16 - ((_local3 * 975) / 75))); _local6 = Math.floor(Math.floor(_local17 - ((_local3 * 975) / 75))); _local19 = aMap[_local3][_local4][_local5][_local6] != 0; _local3 = Math.floor(_local18 / 975); _local4 = Math.floor(_local20 / 975); _local5 = Math.floor(Math.floor(_local18 - ((_local3 * 975) / 75))); _local6 = Math.floor(Math.floor(_local20 - ((_local4 * 975) / 75))); _local11 = aMap[_local3][_local4][_local5][_local6] != 0; _local7.topLeft = _local21; _local7.topRight = _local10; _local7.bottomLeft = _local19; _local7.bottomRight = _local11; return(_local7); } function getConnections(_nX, _nY, _nWidth, _nHeight) { var _local5 = new Object(); var _local4 = Math.floor(_nY / 975); var _local6 = Math.floor(_nX / 975); _nY = _nY - (_local4 * 975); _nX = _nX - (_local6 * 975); var _local10 = Math.floor((_nY + (_nHeight / 2)) / 75); var _local9 = Math.floor((_nY - (_nHeight / 2)) / 75); var _local7 = Math.floor((_nX - (_nWidth / 2)) / 75); var _local8 = Math.floor((_nX + (_nWidth / 2)) / 75); _nX = Math.floor(_nX / 75); _nY = Math.floor(_nY / 75); _local5.top = ((aMap[_local4][_local6][_local10][_nX] == 1) ? true : false); _local5.bottom = ((aMap[_local4][_local6][_local9][_nX] == 1) ? true : false); _local5.left = ((aMap[_local4][_local6][_nY][_local7] == 1) ? true : false); _local5.right = ((aMap[_local4][_local6][_nY][_local8] == 1) ? true : false); return(_local5); } }
Symbol 837 MovieClip [__Packages.Zoey] Frame 0
class Zoey extends Game.State { var mcRef, setState, mcPanic, bLargePanic, bMediumPanic, bSmallPanic, oOwner, oConfig, sState, isStateFinished; function Zoey (_mcRef, _oOwner, _oConfig) { super(undefined); _mcRef.attachMovie("mcZoey", "mcZoey", Config.Depths.Zoey); mcRef = _mcRef.mcZoey; var _local4 = new Array("Idle", "IdleDown", "IdleUp"); setState(_local4.getRandom()); mcPanic = _global.C.oHud.mcRef.mcPanic; bLargePanic = false; bMediumPanic = false; bSmallPanic = false; oOwner = _oOwner; oConfig = _oConfig; _global.C.oActionBroadcast.addListener(this); } function doAction() { super.doAction(); if (!_global.C.bPause) { panic(); if (mcRef != undefined) { var _local4 = oOwner.oChase; var _local5 = Math.abs(y - _local4.y); var _local6 = Math.abs(x - _local4.x); if ((_local5 <= ((height / 2) + (_local4.height / 2))) && (_local6 <= ((width / 2) + (_local4.width / 2)))) { clearZoey(); oOwner.oChase.hasZoey = true; oOwner.oExit.active = true; oOwner.oEvents.doLightning(); } } } } function panic() { var _local3 = oOwner.oGhost; var _local4 = Math.sqrt(((_local3.x - x) * (_local3.x - x)) + ((_local3.y - y) * (_local3.y - y))); var _local2 = "Scared"; if (sState.substr(-2) == "Up") { _local2 = _local2 + "Up"; } else if (sState.substr(-4) == "Down") { _local2 = _local2 + "Down"; } if (_local4 < oConfig.panic.range.large) { if (!bLargePanic) { mcPanic.gotoAndStop("Large"); setState(_local2); bLargePanic = true; Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_panic_high", 100, 1, true); } } else if (_local4 < oConfig.panic.range.medium) { if (!bMediumPanic) { mcPanic.gotoAndStop("Medium"); setState(_local2); bMediumPanic = true; Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_panic_medium", 75, 1, true); } } else if (_local4 < oConfig.panic.range.small) { if (!bSmallPanic) { mcPanic.gotoAndStop("Small"); setState(_local2); bSmallPanic = true; Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_panic_low", 60, 1, true); } } else { mcPanic.gotoAndStop("None"); } } function setPosition(_obj) { x = (_obj.x + 37.5); y = (_obj.y + 37.5); mcRef.swapDepths((Math.floor(y / 75) * 1000) + Config.Depths.Zoey); } function clearZoey() { mcRef.removeMovieClip(); delete mcRef; } function stopListener() { _global.C.oActionBroadcast.removeListener(this); } function Scared() { if (isStateFinished()) { setState("Idle"); } } function ScaredUp() { if (isStateFinished()) { setState("IdleUp"); } } function ScaredDown() { if (isStateFinished()) { setState("IdleDown"); } } function get x() { return(mcRef._x); } function set x(_nX) { mcRef._x = _nX; //return(x); } function get y() { return(mcRef._y); } function set y(_nY) { mcRef._y = _nY; //return(y); } function get height() { return(mcRef._height); } function set height(_nHeight) { //return(height); } function get width() { return(mcRef._width); } function set width(_nWidth) { //return(width); } }
Symbol 838 MovieClip [__Packages.Chase] Frame 0
class Chase extends Game.State { var oOwner, aMap, mcRef, setState, mcMaze, oTarget, oKey, bShooting, bScared, bChaseAndZoey, bB, bSpace, nCases, oLastPos, bWheredYaGo, bHasZoey, sState, isStateFinished; function Chase (_mcRef, _oOwner, _oConfig) { super(undefined); oOwner = _oOwner; aMap = Map.getFullMap(oOwner.oCollision.getMap()); _mcRef.attachMovie("mcPlayer", "mcPlayer", Config.Depths.Chase); mcRef = _mcRef.mcPlayer; setState("Idle"); mcMaze = _mcRef; oTarget = new Object(); oKey = _global.C.oKeyManager; bShooting = false; bScared = false; bChaseAndZoey = false; bB = false; bSpace = false; nCases = 0; oLastPos = new Object(); bWheredYaGo = false; _global.C.oActionBroadcast.addListener(this); } function doAction() { super.doAction(); if (((!_global.C.bPause) && (!bScared)) && (!bShooting)) { if ((!bChaseAndZoey) && (bHasZoey)) { var _local5 = mcRef._x; var _local4 = mcRef._y; clearChase(); mcMaze.attachMovie("mcChaseAndZoey", "mcPlayer", Config.Depths.Chase); mcRef = mcMaze.mcPlayer; setState("Idle"); mcRef._x = _local5; mcRef._y = _local4; bChaseAndZoey = true; if (Library.Sound.SoundManager.isSoundPlaying("sMu_game").bPlaying == true) { Library.Sound.SoundManager.isSoundPlaying("sMu_game").oSound.doFadeTo(0, true); Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_ghost_speed", 100, 1, true, function () { Library.Sound.SoundManager.doPlaySoundInCat("music", "sMu_game_speed", 0, 99999); Library.Sound.SoundManager.isSoundPlaying("sMu_game_speed").oSound.doFadeTo(100, false); }); } } if (((oKey.bLeft && (!oKey.bRight)) && (!oKey.bUp)) && (!oKey.bDown)) { goLeft(); } else if (((oKey.bRight && (!oKey.bLeft)) && (!oKey.bUp)) && (!oKey.bDown)) { goRight(); } else if (((oKey.bUp && (!oKey.bLeft)) && (!oKey.bRight)) && (!oKey.bDown)) { goUp(); } else if (((oKey.bDown && (!oKey.bLeft)) && (!oKey.bRight)) && (!oKey.bUp)) { goDown(); } if ((((!oKey.bSpace) && (oKey.bB)) && (!bB)) && (oOwner.oPowerBall.balls > 0)) { oTarget.to = ""; bB = true; if (sState.substr(-2) == "Up") { setState("PowerballUp"); } else if (sState.substr(-4) == "Down") { setState("PowerballDown"); } else { setState("Powerball"); } } else if ((oKey.bSpace && (!oKey.bB)) && (!bSpace)) { bSpace = true; oOwner.oApple.drop(mcRef); } if (!oKey.bSpace) { bSpace = false; } if (!oKey.bB) { bB = false; } mcRef.swapDepths((Math.floor(y / 75) * 1000) + Config.Depths.Chase); doMove(); mcMaze._x = (-x) + 300; mcMaze._y = (-y) + 150; if (oOwner.oEvents.mcBlackOut != undefined) { oOwner.oEvents.mcBlackOut._x = x; oOwner.oEvents.mcBlackOut._y = y; } if (!bWheredYaGo) { if ((Math.floor(mcRef._x / 75) != oLastPos.x) || (Math.floor(mcRef._y / 75) != oLastPos.y)) { oLastPos = {x:Math.floor(mcRef._x / 75), y:Math.floor(mcRef._y / 75)}; nCases++; } if (nCases == 4) { bWheredYaGo = true; Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_Whered_ya_go", 75, 1, true); } } } } function setPosition(_obj) { mcRef._x = _obj.x + 37.5; mcRef._y = _obj.y + 37.5; oLastPos = {x:Math.floor(mcRef._x / 75), y:Math.floor(mcRef._y / 75)}; } function clearChase() { mcRef.removeMovieClip(); delete mcRef; } function stopListener() { _global.C.oActionBroadcast.removeListener(this); } function Idle() { if (_global.D == "left") { } } function IdleUp() { } function IdleDown() { } function RunSide() { if (_global.D == "left") { } } function RunUp() { } function RunDown() { } function Powerball() { bShooting = true; if (mcRef.mcState._currentframe == 11) { if (mcRef._xscale == -100) { oOwner.oPowerBall.shoot(mcRef, -36.1, -7.3); } else { oOwner.oPowerBall.shoot(mcRef, 36.1, -7.3); } } if (isStateFinished()) { bShooting = false; setState("Idle"); } } function PowerballUp() { bShooting = true; if (mcRef.mcState._currentframe == 11) { oOwner.oPowerBall.shoot(mcRef, -5, 14.4); } if (isStateFinished()) { bShooting = false; setState("IdleUp"); } } function PowerballDown() { bShooting = true; if (mcRef.mcState._currentframe == 11) { oOwner.oPowerBall.shoot(mcRef, -5, 14.4); } if (isStateFinished()) { bShooting = false; setState("IdleDown"); } } function Hurt() { if (isStateFinished()) { _global.C.onGameLost(); } } function HurtUp() { if (isStateFinished()) { _global.C.onGameLost(); } } function HurtDown() { if (isStateFinished()) { _global.C.onGameLost(); } } function Scared() { if (isStateFinished()) { scared = (false); setState("Idle"); } } function ScaredUp() { if (isStateFinished()) { scared = (false); setState("IdleUp"); } } function ScaredDown() { if (isStateFinished()) { scared = (false); setState("IdleDown"); } } function setTarget(_nX, _nY, _sTo) { oTarget.x = (_nX * 75) + 37.5; oTarget.y = (_nY * 75) + 37.5; oTarget.to = _sTo; } function doMove() { if (oTarget.to == "toLeft") { if (y != oTarget.y) { if (((y < oTarget.y) && ((oTarget.y - y) < Config.Chase.speed)) || ((y > oTarget.y) && ((y - oTarget.y) < Config.Chase.speed))) { y = (oTarget.y); } else if (y < oTarget.y) { _global.D = "down"; setState("RunDown"); y = y + Config.Chase.speed; } else { _global.D = "up"; setState("RunUp"); y = y + (-Config.Chase.speed); } } else { mcRef._xscale = -100; if (x <= oTarget.x) { x = (oTarget.x); setState("Idle"); oTarget.to = ""; } else { _global.D = "left"; setState("RunSide"); x = x + (-Config.Chase.speed); } } } else if (oTarget.to == "toRight") { if (y != oTarget.y) { if (((y < oTarget.y) && ((oTarget.y - y) < Config.Chase.speed)) || ((y > oTarget.y) && ((y - oTarget.y) < Config.Chase.speed))) { y = (oTarget.y); } else if (y < oTarget.y) { _global.D = "down"; setState("RunDown"); y = y + Config.Chase.speed; } else { _global.D = "up"; setState("RunUp"); y = y + (-Config.Chase.speed); } } else { mcRef._xscale = 100; if (x >= oTarget.x) { x = (oTarget.x); setState("Idle"); oTarget.to = ""; } else { _global.D = "right"; setState("RunSide"); x = x + Config.Chase.speed; } } } else if (oTarget.to == "toUp") { if (x != oTarget.x) { if (((x < oTarget.x) && ((oTarget.x - x) < Config.Chase.speed)) || ((x > oTarget.x) && ((x - oTarget.x) < Config.Chase.speed))) { x = (oTarget.x); } else if (x < oTarget.x) { _global.D = "right"; setState("RunSide"); x = x + Config.Chase.speed; } else { _global.D = "left"; setState("RunSide"); x = x + (-Config.Chase.speed); } } else if (y <= oTarget.y) { y = (oTarget.y); setState("IdleUp"); oTarget.to = ""; } else { _global.D = "up"; setState("RunUp"); y = y + (-Config.Chase.speed); } } else if (oTarget.to == "toDown") { if (x != oTarget.x) { if (((x < oTarget.x) && ((oTarget.x - x) < Config.Chase.speed)) || ((x > oTarget.x) && ((x - oTarget.x) < Config.Chase.speed))) { x = (oTarget.x); } else if (x < oTarget.x) { _global.D = "right"; setState("RunSide"); x = x + Config.Chase.speed; } else { _global.D = "left"; setState("RunSide"); x = x + (-Config.Chase.speed); } } else if (y >= oTarget.y) { y = (oTarget.y); setState("IdleDown"); oTarget.to = ""; } else { _global.D = "down"; setState("RunDown"); y = y + Config.Chase.speed; } } } function canGo(_obj) { var _local2 = false; if (aMap[_obj.y][_obj.x] == 0) { _local2 = true; } return(_local2); } function goLeft() { var _local3 = Math.floor(x / 75) - 1; var _local2 = Math.floor(y / 75); if (canGo({x:_local3, y:_local2})) { setTarget(_local3, _local2, "toLeft"); } } function goRight() { var _local3 = Math.floor(x / 75) + 1; var _local2 = Math.floor(y / 75); if (canGo({x:_local3, y:_local2})) { setTarget(_local3, _local2, "toRight"); } } function goUp() { var _local3 = Math.floor(x / 75); var _local2 = Math.floor(y / 75) - 1; if (canGo({x:_local3, y:_local2})) { setTarget(_local3, _local2, "toUp"); } } function goDown() { var _local3 = Math.floor(x / 75); var _local2 = Math.floor(y / 75) + 1; if (canGo({x:_local3, y:_local2})) { setTarget(_local3, _local2, "toDown"); } } function get x() { return(mcRef._x); } function set x(_nX) { mcRef._x = _nX; //return(x); } function get y() { return(mcRef._y); } function set y(_nY) { mcRef._y = _nY; //return(y); } function get width() { var _local2 = mcRef._width; if (bHasZoey) { if (sState.substr(-2) == "Up") { _local2 = Config.Chase.boundCZ.up.width; } else if (sState.substr(-4) == "Down") { _local2 = Config.Chase.boundCZ.down.width; } else { _local2 = Config.Chase.boundCZ.normal.width; } } else { _local2 = Config.Chase.boundChase.width; } return(_local2); } function set width(_nWidth) { //return(width); } function get height() { var _local2 = mcRef._height; if (bHasZoey) { if (sState.substr(-2) == "Up") { _local2 = Config.Chase.boundCZ.up.height; } else if (sState.substr(-4) == "Down") { _local2 = Config.Chase.boundCZ.down.height; } else { _local2 = Config.Chase.boundCZ.normal.height; } } else { _local2 = Config.Chase.boundChase.height; } return(_local2); } function set height(_nHeight) { //return(height); } function get hasZoey() { return(bHasZoey); } function set hasZoey(_bool) { bHasZoey = _bool; //return(hasZoey); } function get scared() { return(bScared); } function set scared(_bool) { bScared = _bool; if (bScared) { bShooting = false; if (bHasZoey) { if (sState.substr(-2) == "Up") { setState("ScaredUp"); } else if (sState.substr(-4) == "Down") { setState("ScaredDown"); } else { setState("Scared"); } } else { setState("Scared"); } } //return(scared); } }
Symbol 839 MovieClip [__Packages.Ghost] Frame 0
class Ghost extends Game.State { var mcRef, mcPath, nFrames, sDirection, nextTile, bDistracted, bGotHurt, bGo, bRandomPosition, nBetweenSearch, setState, oOwner, oConfig, aMap, aWalkable, oPF, nSpeed, aPath, isStateFinished, bStuck, bStop; function Ghost (_mcRef, _oOwner, _oConfig) { super(undefined); _mcRef.attachMovie("mcGhost", "mcGhost", Config.Depths.Ghost); _mcRef.createEmptyMovieClip("mcPath", 6000000); mcRef = _mcRef.mcGhost; mcPath = _mcRef.mcPath; nFrames = 0; sDirection = ""; nextTile = new Object(); nextTile.x = undefined; nextTile.y = undefined; bDistracted = false; bGotHurt = false; bGo = false; bRandomPosition = false; nBetweenSearch = 0; setState("Idle"); oOwner = _oOwner; oConfig = _oConfig; aMap = oOwner.oCollision.getMap(); aWalkable = Map.getWalkableTile(aMap); oPF = new PathFinding(aMap); nSpeed = oConfig.basicSpeed * oConfig.speed; _global.C.oActionBroadcast.addListener(this); } function doAction() { super.doAction(); if ((!_global.C.bPause) && (!oOwner.oChase.scared)) { if ((!stuck) && (!stopped)) { nBetweenSearch++; doMove(); if ((!oPF.bPathFound) || (nBetweenSearch >= 35)) { nBetweenSearch = 0; findAWay(); } } else if (stuck) { if (!bGotHurt) { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_ghost_hit", 100, 1, true); setState("HurtIn"); bGotHurt = true; nFrames = 0; } nFrames++; if (nFrames > oConfig.stuckTime) { nFrames = 0; setState("HurtOut"); } } if (bDistracted || (stopped)) { nFrames++; if (nFrames > oConfig.distracted) { nFrames = 0; bDistracted = false; stopped = (false); } } if ((hasGotChase() || (hasGotZoey())) && (!stuck)) { if (hasGotChase()) { trace("Oh no! The ghost got you!"); if (oOwner.oChase.sState.substr(-2) == "Up") { oOwner.oChase.setState("HurtUp"); } else if (oOwner.oChase.sState.substr(-4) == "Down") { oOwner.oChase.setState("HurtDown"); } else { oOwner.oChase.setState("Hurt"); } oOwner.clearLevel(); oOwner.endGame(false); } else { trace("Oh no! The ghost got Zoey!"); if (oOwner.oZoey.sState.substr(-2) == "Up") { oOwner.oZoey.setState("HurtUp"); } else if (oOwner.oZoey.sState.substr(-4) == "Down") { oOwner.oZoey.setState("HurtDown"); } else { oOwner.oZoey.setState("Hurt"); } oOwner.clearLevel(); oOwner.endGame(true); } Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_ghost_catch", 100, 1); } if (oOwner.oChase.hasZoey) { nSpeed = oConfig.stretSpeed * oConfig.speed; oOwner.oEvents.active = true; } mcRef.swapDepths((Math.floor(y / 75) * 1000) + Config.Depths.Ghost); } } function hasGotChase() { var _local3 = false; var _local2 = oOwner.oChase; var _local4 = Math.abs(y - _local2.y); var _local5 = Math.abs(x - _local2.x); if (((_local4 <= oConfig.catchDistance) && (_local5 <= oConfig.catchDistance)) && (_local2.mcRef != undefined)) { _local3 = true; } return(_local3); } function hasGotZoey() { var _local3 = false; var _local2 = oOwner.oZoey; var _local4 = Math.abs(y - _local2.y); var _local5 = Math.abs(x - _local2.x); if (((_local4 <= oConfig.catchDistance) && (_local5 <= oConfig.catchDistance)) && (_local2.mcRef != undefined)) { _local3 = true; } return(_local3); } function findAWay() { var _local2 = oOwner.oChase; var _local3 = oOwner.oZoey; var _local4 = Math.sqrt(((_local2.x - x) * (_local2.x - x)) + ((_local2.y - y) * (_local2.y - y))); var _local5 = Math.sqrt(((_local3.x - x) * (_local3.x - x)) + ((_local3.y - y) * (_local3.y - y))); var _local6 = Math.floor(Math.sqrt(((_local2.x - _local3.x) * (_local2.x - _local3.x)) + ((_local2.y - _local3.y) * (_local2.y - _local3.y)))); if (_local6 < oConfig.distanceBetweenCZ) { bGo = true; } if (((_local4 < _local5) && (_local4 < oConfig.distanceFromChase)) || (_local2.hasZoey)) { aPath = oPF.findPath(y, x, _local2.y, _local2.x); bRandomPosition = false; } else if (((_local5 < _local4) && (_local5 < oConfig.distanceFromZoey)) || (bGo)) { aPath = oPF.findPath(y, x, _local3.y, _local3.x); bRandomPosition = false; } else { aPath = oPF.findPath(y, x, _local2.y, _local2.x); bRandomPosition = false; } } function doMove() { if (aPath.length == 0) { oPF.bPathFound = false; } if ((x == nextTile.x) && (y == nextTile.y)) { nextTile.x = undefined; nextTile.y = undefined; sDirection = ""; } if ((aPath[0] != undefined) && (nextTile.x == undefined)) { aPath.splice(0, 1); nextTile.x = (aPath[0][1] * 75) + 37.5; nextTile.y = (aPath[0][0] * 75) + 37.5; if (nextTile.x > x) { sDirection = "left"; mcRef._xscale = 100; } else if (nextTile.x < x) { sDirection = "right"; mcRef._xscale = -100; } else if (nextTile.y > y) { sDirection = "down"; mcRef._xscale = 100; } else if (nextTile.y < y) { sDirection = "up"; mcRef._xscale = 100; } } if (sDirection == "left") { if (x >= nextTile.x) { x = (nextTile.x); nextTile.x = undefined; nextTile.y = undefined; } else { x = x + nSpeed; setState("RunSide"); } } else if (sDirection == "right") { if (x <= nextTile.x) { x = (nextTile.x); nextTile.x = undefined; nextTile.y = undefined; } else { x = x - nSpeed; setState("RunSide"); } } else if (sDirection == "up") { if (y <= nextTile.y) { y = (nextTile.y); nextTile.x = undefined; nextTile.y = undefined; } else { y = y - nSpeed; setState("RunUp"); } } else if (sDirection == "down") { if (y >= nextTile.y) { y = (nextTile.y); nextTile.x = undefined; nextTile.y = undefined; } else { y = y + nSpeed; setState("RunDown"); } } } function setPosition(_obj) { mcRef._x = _obj.x + 37.5; mcRef._y = _obj.y + 37.5; } function clearGhost() { mcRef.removeMovieClip(); delete mcRef; } function stopListener() { _global.C.oActionBroadcast.removeListener(this); } function Idle() { } function RunSide() { } function RunUp() { } function RunDown() { } function Hurt() { if (isStateFinished()) { setState("Idle"); bGotHurt = true; } } function HurtIn() { if (isStateFinished()) { setState("HurtIdle"); } } function HurtIdle() { } function HurtOut() { if (isStateFinished()) { setState("Idle"); bGotHurt = false; stuck = (false); } } function get x() { return(mcRef._x); } function set x(_nX) { mcRef._x = _nX; //return(x); } function get y() { return(mcRef._y); } function set y(_nY) { mcRef._y = _nY; //return(y); } function get stuck() { return(bStuck); } function set stuck(_bool) { bStuck = _bool; //return(stuck); } function get stopped() { return(bStop); } function set stopped(_bool) { bStop = _bool; //return(stopped); } function get height() { return(mcRef._height); } function set height(_nHeight) { //return(height); } function get width() { return(mcRef._width); } function set width(_nWidth) { //return(width); } function paintPath(_aPath) { var _local3; var _local2; mcPath.clear(); var _local4 = 0; while (_local4 < _aPath.length) { _local2 = _aPath[_local4][0] * 75; _local3 = _aPath[_local4][1] * 75; mcPath.beginFill(16777215, 70); mcPath.moveTo(_local3, _local2); mcPath.lineTo(_local3 + 75, _local2); mcPath.lineTo(_local3 + 75, _local2 + 75); mcPath.lineTo(_local3, _local2 + 75); mcPath.lineTo(_local3, _local2); mcPath.endFill(); _local4++; } _local3 = nextTile.x; _local2 = nextTile.y; mcPath.beginFill(65280, 50); mcPath.moveTo(_local3 - 37.5, _local2 - 37.5); mcPath.lineTo(_local3 + 37.5, _local2 - 37.5); mcPath.lineTo(_local3 + 37.5, _local2 + 37.5); mcPath.lineTo(_local3 - 37.5, _local2 + 37.5); mcPath.lineTo(_local3 - 37.5, _local2 - 37.5); mcPath.endFill(); } }
Symbol 840 MovieClip [__Packages.PathFinding] Frame 0
class PathFinding { var nMaxTime, nCurrent, nTimeTaken, bPathFound, aTmp, aMapStatus, aOpenList; function PathFinding (_aMap) { nMaxTime = 12; nCurrent = -1; nTimeTaken = 0; bPathFound = false; aTmp = new Array(); var _local5 = 0; while (_local5 < 3) { var _local3 = 0; while (_local3 < 13) { var _local4 = new Array(); var _local2 = 0; while (_local2 < 3) { _local4.merge(_aMap[_local5][_local2][_local3]); _local2++; } aTmp.push(_local4); _local3++; } _local5++; } trace(aTmp); } function findPath(_nStartY, _nStartX, _nEndY, _nEndX) { var _local2 = findPathInternal(_nStartY, _nStartX, _nEndY, _nEndX); return(_local2); } function isOpened(_nY, _nX) { return(aMapStatus[_nY][_nX].opened); } function isClosed(_nY, _nX) { return(aMapStatus[_nY][_nX].closed); } function nearerSquare() { var _local5 = 999999 /* 0x0F423F */; var _local6 = 0; var _local4; var _local3; var _local2 = aOpenList.length; while ((_local2--) > 0) { _local3 = aMapStatus[aOpenList[_local2][0]][aOpenList[_local2][1]]; _local4 = _local3.heuristic + _local3.movementCost; if (_local4 <= _local5) { _local5 = _local4; _local6 = _local2; } } return(_local6); } function closeSquare(_nY, _nX) { var _local5 = aOpenList.length; var _local2 = 0; while (_local2 < _local5) { if ((aOpenList[_local2][0] == _nY) && (aOpenList[_local2][1] == _nX)) { aOpenList.splice(_local2, 1); break; } _local2++; } aMapStatus[_nY][_nX].opened = false; aMapStatus[_nY][_nX].closed = true; } function openSquare(_nY, _nX, _aParent, _nMovementCost, _nHeuristic, _bReplacing) { if (!_bReplacing) { aOpenList.push([_nY, _nX]); aMapStatus[_nY][_nX] = {heuristic:_nHeuristic, opened:true, closed:false}; } aMapStatus[_nY][_nX].parent = _aParent; aMapStatus[_nY][_nX].movementCost = _nMovementCost; } function findPathInternal(_nStartY, _nStartX, _nEndY, _nEndX) { if ((((_nStartY == undefined) || (_nStartX == undefined)) || (_nEndY == undefined)) || (_nEndX == undefined)) { return(null); } _nStartY = Math.floor(_nStartY / 75); _nStartX = Math.floor(_nStartX / 75); _nEndY = Math.floor(_nEndY / 75); _nEndX = Math.floor(_nEndX / 75); var _local10 = aTmp.length; var _local12 = aTmp[0].length; aMapStatus = new Array(); var _local11 = 0; while (_local11 < _local10) { aMapStatus[_local11] = new Array(); _local11++; } aOpenList = new Array(); openSquare(_nStartY, _nStartX, undefined, 0); var _local18 = getTimer(); _local11 = -1; while (((aOpenList.length > 0) && (!isClosed(_nEndY, _nEndX))) || ((getTimer() - _local18) < nMaxTime)) { if (nCurrent > -1) { _local11 = nCurrent; } else { _local11 = nearerSquare(); } var _local6 = aOpenList[_local11][0]; var _local7 = aOpenList[_local11][1]; closeSquare(_local6, _local7); var _local3 = _local6 - 1; while (_local3 < (_local6 + 2)) { var _local2 = _local7 - 1; while (_local2 < (_local7 + 2)) { if (((((((_local3 >= 0) && (_local3 < _local10)) && (_local2 >= 0)) && (_local2 < _local12)) && (!((_local3 == _local6) && (_local2 == _local7)))) && ((bALLOW_DIAGONAL || (_local3 == _local6)) || (_local2 == _local7))) && (((bALLOW_DIAGONAL_CORNERING || (_local3 == _local6)) || (_local2 == _local7)) || ((aTmp[_local3][_local7] != 1) && (aTmp[_local6][_local2] != 1)))) { if (aTmp[_local3][_local2] != 1) { if (!isClosed(_local3, _local2)) { var _local4 = aMapStatus[_local6][_local7].movementCost + ((((_local3 == _local6) || (_local2 == _local7)) ? (nHV_COST) : (nD_COST)) * aTmp[_local3][_local2]); if (isOpened(_local3, _local2)) { if (_local4 < aMapStatus[_local3][_local2].movementCost) { openSquare(_local3, _local2, [_local6, _local7], _local4, undefined, true); } } else { var _local5 = (Math.abs(_local3 - _nEndY) + Math.abs(_local2 - _nEndX)) * 75; openSquare(_local3, _local2, [_local6, _local7], _local4, _local5, false); } } } } _local2++; } _local3++; } } var _local19 = isClosed(_nEndY, _nEndX); if (_local19) { bPathFound = true; var _local17 = new Array(); var _local6 = _nEndY; var _local7 = _nEndX; while ((_local6 != _nStartY) || (_local7 != _nStartX)) { _local17.push([_local6, _local7]); var _local13 = aMapStatus[_local6][_local7].parent[0]; var _local14 = aMapStatus[_local6][_local7].parent[1]; _local6 = _local13; _local7 = _local14; } _local17.push([_nStartY, _nStartX]); _local17.reverse(); return(_local17); } return(null); } static var nHV_COST = 10; static var nD_COST = 14; static var bALLOW_DIAGONAL = false; static var bALLOW_DIAGONAL_CORNERING = false; }
Symbol 841 MovieClip [__Packages.Powers] Frame 0
class Powers { var mcRef, oOwner, oConfig, nIndex, aPowers, nCount; function Powers (_mcRef, _oOwner, _oConfig) { mcRef = _mcRef; oOwner = _oOwner; oConfig = _oConfig; nIndex = Config.Depths.Powers.min; aPowers = new Array(); nCount = 0; while (nCount < oConfig.count) { creates(); nCount++; } _global.C.oActionBroadcast.addListener(this); } function doAction() { if (!_global.C.bPause) { aPowers.each(isTouched); } } function isTouched(_obj) { var _local2 = _obj.owner.oChase.mcRef; var _local3 = Math.sqrt(((_local2._x - _obj.mc._x) * (_local2._x - _obj.mc._x)) + ((_local2._y - _obj.mc._y) * (_local2._y - _obj.mc._y))); if (_local3 < ((_obj.mc._width / 2) + (_local2._width / 2))) { _obj.host.touch(_obj); } } function creates() { var _local4; var _local5 = selectPosition(); var _local2 = "mcPowers_" + nIndex; var _local3 = new Object(); if (Math.random() < 0.5) { _local4 = "Balls"; _local3.count = oConfig.ball; } else { _local4 = "Apples"; _local3.count = oConfig.apples; } nIndex++; if (nIndex > Config.Depths.Powers.max) { nIndex = Config.Depths.Powers.min; } mcRef.attachMovie("mcPowers", _local2, nIndex); mcRef[_local2]._x = _local5.x; mcRef[_local2]._y = _local5.y; mcRef[_local2].gotoAndStop(_local4); mcRef[_local2].swapDepths((Math.floor(mcRef[_local2]._y / 75) * 1000) + nIndex); _local3.mc = mcRef[_local2]; _local3.type = _local4; _local3.owner = oOwner; _local3.host = this; aPowers.push(_local3); } function touch(_obj) { if (_obj.type == "Apples") { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_powers_apples", 100, 1); oOwner.oApple.addApples(_obj.count); } else if (_obj.type == "Balls") { Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_powers_balls", 100, 1); oOwner.oPowerBall.addBalls(_obj.count); } clearPowers(_obj); } function selectPosition() { var _local6 = new Object(); var _local5 = 0; var _local4 = 0; var _local3 = 0; var _local2 = 0; var _local7 = oOwner.oCollision.getMap(); _local6.x = -500; _local6.y = -500; while (true) { _local5 = randomize(0, 2); _local4 = randomize(0, 2); _local3 = randomize(0, 12); _local2 = randomize(0, 12); if (_local7[_local5][_local4][_local3][_local2] == 0) { _local6.x = ((_local4 * 975) + (_local2 * 75)) + 37.5; _local6.y = ((_local5 * 975) + (_local3 * 75)) + 37.5; break; } } return(_local6); } function clearPowers(_obj) { if (_obj == undefined) { aPowers.each(function (s) { s.mc.removeMovieClip(); delete s.mc; }); aPowers.splice(0); } else { var _local2 = aPowers.indexOf(_obj); aPowers[_local2].mc.removeMovieClip(); aPowers.splice(_local2, 1); } } function stopListener() { _global.C.oActionBroadcast.removeListener(this); } function randomize(_nMin, _nMax) { return(Math.floor(Math.random() * ((_nMax - _nMin) + 1)) + _nMin); } }
Symbol 842 MovieClip [__Packages.Apple] Frame 0
class Apple { var mcRef, oConfig, oOwner, txtApple, nCount, nIndex, aCores; function Apple (_mcRef, _oOwner, _oConfig) { mcRef = _mcRef; oConfig = _oConfig; oOwner = _oOwner; txtApple = _global.C.oHud.mcRef.txtCores; nCount = 0; nIndex = Config.Depths.AppleCores.min; addApples(oConfig.basic); aCores = new Array(); _global.C.oActionBroadcast.addListener(this); } function doAction() { aCores.each(function (_obj) { if ((!_obj.glowing) && (!_obj.lightup)) { _obj.frames++; if (_obj.frames >= _obj.glow) { _obj.mc.gotoAndStop("LightUp"); _obj.lightup = true; } } else if ((!_obj.glowing) && (_obj.lightup)) { if (_obj.mc.mcState._currentframe >= _obj.mc.mcState._totalframes) { _obj.lightup = false; _obj.glowing = true; _obj.mc.gotoAndStop("Glowing"); } } }); } function addApples(_nCount) { nCount = nCount + _nCount; txtApple.text = FormatNumber(nCount); } function drop(_object) { if (nCount > 0) { nCount--; nIndex++; if (nIndex > Config.Depths.AppleCores.max) { nIndex = Config.Depths.AppleCores.min; } txtApple.text = FormatNumber(nCount); var _local3 = "mcAppleCores_" + nIndex; mcRef.attachMovie("mcAppleCores", _local3, nIndex); mcRef[_local3]._x = _object._x; mcRef[_local3]._y = _object._y; mcRef[_local3].gotoAndStop("Idle"); if (oOwner.oEvents.blackout) { mcRef[_local3].swapDepths(40000 + nIndex); } else { mcRef[_local3].swapDepths((Math.floor(_object._y / 75) * 1000) + nIndex); } var _local2 = new Object(); _local2.mc = mcRef[_local3]; _local2.depth = nIndex; _local2.frames = 0; _local2.glow = oConfig.glow; _local2.glowing = false; _local2.lightup = false; _local2.host = this; _local2.owner = oOwner; aCores.push(_local2); } } function glowInDark() { aCores.each(function (_obj) { if (_obj.mc.getDepth() > 40000) { _obj.mc.swapDepths((Math.floor(_obj.mc._y / 75) * 1000) + _obj.depth); } else { _obj.mc.swapDepths(41000 + _obj.depth); } }); } function clearCores() { aCores.each(function (_obj) { _obj.mc.removeMovieClip(); delete _obj.mc; }); aCores.splice(0); } function stopListener() { _global.C.oActionBroadcast.removeListener(this); } function FormatNumber(_nCount) { var _local1 = _nCount.toString(); if (_local1.length < 2) { _local1 = "0" + _local1; } return(_local1); } function set cores(_nCores) { nCount = _nCores; //return(cores); } function get cores() { return(nCount); } }
Symbol 843 MovieClip [__Packages.PowerBall] Frame 0
class PowerBall { var mcRef, oOwner, oConfig, txtBalls, nCount, nIndex, aBalls, nSpeed; function PowerBall (_mcRef, _oOwner, _oConfig) { mcRef = _mcRef; oOwner = _oOwner; oConfig = _oConfig; txtBalls = _global.C.oHud.mcRef.txtBalls; nCount = 0; nIndex = Config.Depths.Powerball.min; addBalls(oConfig.config.basic); aBalls = new Array(); nSpeed = oConfig.speed; _global.C.oActionBroadcast.addListener(this); } function doAction() { if (!_global.C.bPause) { aBalls.each(doMove); txtBalls.text = FormatNumber(nCount); } } function addBalls(_nCount) { nCount = nCount + _nCount; } function shoot(_object, _nX, _nY) { if (nCount > 0) { nCount--; nIndex++; if (nIndex > Config.Depths.Powerball.max) { nIndex = Config.Depths.Powerball.min; } var _local4 = 0; if (_obj.owner.oChase.hasZoey) { _local4 = 40; } var _obj = new Object(); var _local3 = "mcPowerBall_" + nIndex; mcRef.attachMovie("mcPowerBall", _local3, nIndex); mcRef[_local3]._x = (_object._x + _nX) + _local4; mcRef[_local3]._y = (_object._y + _nY) + 4; mcRef[_local3].gotoAndStop("Idle"); mcRef[_local3].swapDepths((Math.floor(mcRef[_local3]._y / 75) * 1000) + nIndex); _obj.mc = mcRef[_local3]; _obj.depth = nIndex; _obj.speed = nSpeed; _obj.owner = oOwner; _obj.host = this; _obj.direction = _global.D; _obj.distance = 0; _obj.exploded = false; _obj.owner.oGhost.stopped = true; Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_powerball", 100, 1); aBalls.push(_obj); } } function doMove(_obj) { var _local2 = 0; var _local4 = false; if (_obj.direction == "left") { _local2 = -90; } else if (_obj.direction == "right") { _local2 = 90; } else if (_obj.direction == "up") { _local2 = 0; } else if (_obj.direction == "down") { _local2 = 180; } var _local8 = Math.sin(_local2 * (Math.PI/180)) * _obj.speed; var _local7 = (Math.cos(_local2 * (Math.PI/180)) * _obj.speed) * -1; var _local6 = _obj.mc._x + _local8; var _local5 = _obj.mc._y + _local7; var _local3 = _obj.owner.oCollision.getConnections(_local6, _local5, _obj.mc._width, _obj.mc._heights); if (((_local3.left || (_local3.right)) || (_local3.top)) || (_local3.bottom)) { _local4 = true; } if ((Math.floor(_obj.mc._x / 75) == Math.floor(_obj.owner.oGhost.x / 75)) && (Math.floor(_obj.mc._y / 75) == Math.floor(_obj.owner.oGhost.y / 75))) { _obj.owner.oGhost.stuck = true; if (_obj.host.oConfig.blowOnContact) { _obj.exploded = true; _obj.mc.gotoAndStop("Explode"); Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_powerball_explode", 100, 1, true); } } if ((_local4 || (_obj.distance >= _obj.host.oConfig.range)) && (!_obj.exploded)) { _obj.exploded = true; _obj.mc.gotoAndStop("Explode"); Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_powerball_explode", 100, 1, true); } else if (_obj.exploded) { if (_obj.mc.mcState._currentframe >= _obj.mc.mcState._totalframes) { _obj.host.clearBalls(_obj); } } else if ((!(_local4 || (_obj.distance >= _obj.host.oConfig.range))) && (!_obj.exploded)) { _obj.mc._rotation = _obj.mc._rotation + 5; _obj.distance = _obj.distance + _obj.speed; _obj.mc._x = _local6; _obj.mc._y = _local5; } _obj.mc.swapDepths((Math.floor(_obj.mc._y / 75) * 1000) + _obj.depth); } function glowInDark() { aBalls.each(function (_obj) { if (_obj.mc.getDepth() >= 45000) { _obj.mc.swapDepths((Math.floor(_obj.mc._y / 75) * 1000) + _obj.depth); } else { _obj.mc.swapDepths(45000 + _obj.depth); } }); } function clearBalls(_obj) { if (_obj == undefined) { aBalls.each(function (s) { s.mc.removeMovieClip(); delete s.mc; }); aBalls.splice(0); } else { var _local3 = aBalls.indexOf(_obj); _obj.mc.removeMovieClip(); aBalls.splice(_local3, 1); } } function FormatNumber(_nCount) { var _local1 = _nCount.toString(); if (_local1.length < 2) { _local1 = "0" + _local1; } return(_local1); } function stopListener() { _global.C.oActionBroadcast.removeListener(this); } function set balls(_nBalls) { nCount = _nBalls; //return(balls); } function get balls() { return(nCount); } }
Symbol 844 MovieClip [__Packages.Radar] Frame 0
class Radar { var oChase, oZoey, oGhost, mcHud, mcGhost, mcZoey, oConfig; function Radar (_chase, _zoey, _ghost, _mcHud, _oConfig) { oChase = _chase; oZoey = _zoey; oGhost = _ghost; mcHud = _mcHud; mcGhost = _mcHud.mcGhost; mcZoey = _mcHud.mcZoey; oConfig = _oConfig; _global.C.oActionBroadcast.addListener(this); } function stopListener() { _global.C.oActionBroadcast.removeListener(this); } function doAction() { if (!_global.C.bPause) { if (oZoey.mcRef == undefined) { mcZoey._visible = false; } mcGhost.gotoAndStop(getAngle(oGhost)); mcZoey.gotoAndStop(getAngle(oZoey)); var _local4 = getDistance(oZoey); if (_local4 < oConfig.zoey.large) { mcZoey.mcArrow.gotoAndStop("Large"); } else if (_local4 < oConfig.medium) { mcZoey.mcArrow.gotoAndStop("Medium"); } else { mcZoey.mcArrow.gotoAndStop("Small"); } var _local3 = getDistance(oGhost); if (_local3 < oConfig.ghost.large) { mcGhost.mcArrow.gotoAndStop("Large"); } else if (_local3 < oConfig.ghost.medium) { mcGhost.mcArrow.gotoAndStop("Medium"); } else { mcGhost.mcArrow.gotoAndStop("Small"); } } } function getAngle(_oTarget) { var _local2; _local2 = ((Math.atan2(_oTarget.y - oChase.__get__y(), _oTarget.x - oChase.__get__x()) * 180) / Math.PI) + 90; if (_local2 < 0) { _local2 = 359 + _local2; } return(Math.floor(_local2 + 1)); } function getDistance(_oTarget) { var _local3; _local3 = Math.sqrt(((_oTarget.x - oChase.__get__x()) * (_oTarget.x - oChase.__get__x())) + ((_oTarget.y - oChase.__get__y()) * (_oTarget.y - oChase.__get__y()))); return(_local3); } }
Symbol 845 MovieClip [__Packages.Exit] Frame 0
class Exit extends Game.State { var oOwner, oConfig, nIndex, aExit, bActive; function Exit (_mcRef, _oOwner, _oConfig) { super(undefined); oOwner = _oOwner; oConfig = _oConfig; nIndex = Config.Depths.Exit.min; aExit = new Array(); var _local4 = 0; while (_local4 < oConfig.tile.length) { nIndex++; if (nIndex > Config.Depths.Exit.max) { nIndex = Config.Depths.Exit.min; } _mcRef.attachMovie("mcExit", "mcExit_" + _local4, nIndex); _mcRef["mcExit_" + _local4]._x = (75 * oConfig.tile[_local4][1]) + 37.5; _mcRef["mcExit_" + _local4]._y = (75 * oConfig.tile[_local4][0]) + 37.5; var _local5 = new Object(); _local5.mc = _mcRef["mcExit_" + _local4]; _local5.host = this; _local5.owner = oOwner; aExit.push(_local5); _local4++; } _global.C.oActionBroadcast.addListener(this); } function doAction() { if ((active && (oOwner.oChase.mcRef != undefined)) && (!_global.C.bPause)) { aExit.each(function (_obj) { _obj.mc.gotoAndStop("Active"); _obj.host.isTouched(_obj); }); } else { aExit.each(function (_obj) { _obj.mc.gotoAndStop("Inactive"); }); } } function isTouched(_obj) { var _local2 = _obj.owner.oChase.mcRef; var _local3 = Math.abs(_obj.mc._y - _local2._y); var _local4 = Math.abs(_obj.mc._x - _local2._x); if ((_local3 <= 37.5) && (_local4 <= 37.5)) { _obj.host.touch(); } } function touch() { trace("Exitting..."); if (oOwner.oChase.sState.indexOf("Up") > -1) { oOwner.oChase.setState("IdleUp"); } else if (oOwner.sState.indexOf("Down") > -1) { oOwner.oChase.setState("IdleDown"); } else { oOwner.oChase.setState("Idle"); } oOwner.endLevel(); } function clearExit(_obj) { if (_obj == undefined) { aExit.each(function (_obj) { _obj.mc.removeMovieClip(); delete _obj.mc; }); aExit.splice(0); } else { var _local3 = aExit.indexOf(_obj); _obj.mc.removeMovieClip(); aExit.splice(_local3, 1); } } function stopListener() { _global.C.oActionBroadcast.removeListener(this); } function selectExits() { trace("this.oConfig.count: " + oConfig.count); aExit.each(function (_obj) { var _local2 = Math.sqrt(((_obj.mc._x - _obj.owner.oZoey.x) * (_obj.mc._x - _obj.owner.oZoey.x)) + ((_obj.mc._y - _obj.owner.oZoey.y) * (_obj.mc._y - _obj.owner.oZoey.y))); if (_local2 < _obj.host.oConfig.distanceFromZoey) { _obj.host.clearExit(_obj); } }); while (aExit.length > oConfig.count) { var _local2 = aExit.getRandom(); clearExit(_local2); } trace("Number of exit: " + aExit.length); } function get active() { return(bActive); } function set active(_bool) { bActive = _bool; //return(active); } }
Symbol 846 MovieClip [__Packages.Events] Frame 0
class Events { var mcRef, oOwner, oConfig, bLightning, nFrsLight, nFrsLightInterval, nScared, bActive; function Events (_mcRef, _oOwner, _oConfig) { mcRef = _mcRef; oOwner = _oOwner; oConfig = _oConfig; bLightning = false; nFrsLight = 0; nFrsLightInterval = -1; nScared = 0; _global.C.oHud.mcRef.mcLightning.gotoAndStop(1); _global.C.oHud.mcRef.mcLightning.swapDepths(Config.Depths.Lightning); _global.C.oHud.mcRef.mcLightning._visible = false; _global.C.oActionBroadcast.addListener(this); } function doLightning() { if (bLightning) { if (_global.C.oHud.mcRef.mcLightning._currentframe == _global.C.oHud.mcRef.mcLightning._totalframes) { bLightning = false; _global.C.oHud.mcRef.mcLightning._visible = false; _global.C.oHud.mcRef.mcLightning.gotoAndStop(1); if (!oOwner.oBlackOut.inBlackOut) { oOwner.oBlackOut.doBlackOut(getRandom(oConfig.powerFailure.max, oConfig.powerFailure.min) * 35); } nFrsLightInterval = -1; nScared++; if (nScared == 2) { oOwner.oChase.scared = true; Library.Sound.SoundManager.doPlaySoundInCat("SFX", "sSfx_panic_low", 100, 1, true); nScared = 0; } } } else { bLightning = true; _global.C.oHud.mcRef.mcLightning._visible = true; _global.C.oHud.mcRef.mcLightning.play(); nFrsLight = 0; } } function doAction() { if (bActive && (!_global.C.bPause)) { if (bLightning) { doLightning(); } else { if (nFrsLightInterval < 0) { nFrsLightInterval = getRandom(oConfig.Lightning.interval.max, oConfig.Lightning.interval.min) * 35; } nFrsLight++; if (nFrsLight >= nFrsLightInterval) { nFrsLight = 0; doLightning(); } } } } function getRandom(_nMax, _nMin) { var _local1; _local1 = Math.floor(Math.random() * ((_nMax - _nMin) + 1)) + _nMin; return(_local1); } function get active() { return(bActive); } function set active(_bool) { bActive = _bool; //return(active); } }
Symbol 847 MovieClip [__Packages.BlackOut] Frame 0
class BlackOut extends Game.State { var mcRef, setState, oOwner, nFrames, nCurFrames, isStateFinished, bInBlackOut; function BlackOut (_mcRef, _oOwner) { super(undefined); _mcRef.attachMovie("mcBlackout", "mcBlackout", Config.Depths.BlackOut); mcRef = _mcRef.mcBlackout; setState("None"); oOwner = _oOwner; } function doAction() { super.doAction(); if (!_global.C.bPause) { x = (oOwner.oChase.x); y = (oOwner.oChase.y); } } function doBlackOut(_nFrames) { inBlackOut = (true); nFrames = _nFrames; trace("_nFrames: " + _nFrames); nCurFrames = 0; setState("In"); } function stopListener() { _global.C.oActionBroadcast.removeListener(this); } function Idle() { nCurFrames++; mcRef._visible = false; if (nCurFrames >= nFrames) { setState("Out"); } } function In() { var oColor = (new flash.geom.ColorTransform()); oColor.blueMultiplier = 0.2; oColor.greenMultiplier = 0.2; oColor.redMultiplier = 0.2; var oTrans; _global.C.Mazes.each(function (_mc) { oTrans = new flash.geom.Transform(_mc); oTrans.colorTransform = oColor; }); mcRef._visible = false; if (isStateFinished()) { setState("Idle"); } } function Out() { if ((((mcRef.mcState._currentframe == 1) || (mcRef.mcState._currentframe == 5)) || (mcRef.mcState._currentframe == 12)) || (mcRef.mcState._currentframe == 15)) { var oColor = (new flash.geom.ColorTransform()); oColor.blueMultiplier = 1; oColor.greenMultiplier = 1; oColor.redMultiplier = 1; var oTrans; _global.C.Mazes.each(function (_mc) { oTrans = new flash.geom.Transform(_mc); oTrans.colorTransform = oColor; }); } else if (((mcRef.mcState._currentframe == 3) || (mcRef.mcState._currentframe == 9)) || (mcRef.mcState._currentframe == 14)) { var oColor = (new flash.geom.ColorTransform()); oColor.blueMultiplier = 0.2; oColor.greenMultiplier = 0.2; oColor.redMultiplier = 0.2; var oTrans; _global.C.Mazes.each(function (_mc) { oTrans = new flash.geom.Transform(_mc); oTrans.colorTransform = oColor; }); } mcRef._visible = false; if (isStateFinished()) { inBlackOut = (false); setState("None"); } } function None() { } function get x() { return(mcRef._x); } function get y() { return(mcRef._y); } function get inBlackOut() { return(bInBlackOut); } function set x(_nX) { mcRef._x = _nX; //return(x); } function set y(_nY) { mcRef._y = _nY; //return(y); } function set inBlackOut(_bool) { bInBlackOut = _bool; //return(inBlackOut); } }
Symbol 848 MovieClip [__Packages.Toggler] Frame 0
class Toggler { var bQ, bW, bE, bR, bT, bY, bU, bI, bO, bP, bPowers, bZoey, bGhost, bChase, bBlackout, bMapDoors, bDoors, bMazes, bHud, bAll; function Toggler () { bQ = false; bW = false; bE = false; bR = false; bT = false; bY = false; bU = false; bI = false; bO = false; bP = false; bPowers = true; bZoey = true; bGhost = true; bChase = true; bBlackout = true; bMapDoors = true; bDoors = true; bMazes = true; bHud = true; bAll = true; trace("Toggler created."); _global.C.oActionBroadcast.addListener(this); } function doAction() { if (Key.isDown(81) && (!bQ)) { bQ = true; bPowers = !bPowers; _global.C.Powers.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle Powers"); } else if (!Key.isDown(81)) { bQ = false; } if (Key.isDown(87) && (!bW)) { bW = true; bZoey = !bZoey; _global.C.Zoey.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle Zoey"); } else if (!Key.isDown(87)) { bW = false; } if (Key.isDown(69) && (!bE)) { bE = true; bGhost = !bGhost; _global.C.Ghost.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle Ghost"); } else if (!Key.isDown(69)) { bE = false; } if (Key.isDown(82) && (!bR)) { bR = true; bChase = !bChase; _global.C.Chase.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle Chase"); } else if (!Key.isDown(82)) { bR = false; } if (Key.isDown(84) && (!bT)) { bT = true; bBlackout = !bBlackout; _global.C.Blackout.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle Blackout"); } else if (!Key.isDown(84)) { bT = false; } if (Key.isDown(89) && (!bY)) { bY = true; bMapDoors = !bMapDoors; _global.C.MapDoors.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle MapDoors"); } else if (!Key.isDown(89)) { bY = false; } if (Key.isDown(85) && (!bU)) { bU = true; bDoors = !bDoors; _global.C.Doors.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle Doors"); } else if (!Key.isDown(85)) { bU = false; } if (Key.isDown(73) && (!bI)) { bI = true; bMazes = !bMazes; _global.C.Mazes.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle Mazes"); } else if (!Key.isDown(73)) { bI = false; } if (Key.isDown(79) && (!bO)) { bO = true; bHud = !bHud; _global.C.Hud.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle Hud"); } else if (!Key.isDown(79)) { bO = false; } if (Key.isDown(80) && (!bP)) { bP = true; bAll = !bAll; _global.C.All.each(function (a) { if (a._visible == false) { a._visible = true; } else { a._visible = false; } }); trace("Toggle All"); } else if (!Key.isDown(80)) { bP = false; } } }
Symbol 80 MovieClip Frame 1
stop();
Instance of Symbol 80 MovieClip "mcStretcher" in Symbol 81 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._currentframe < 10) { if (this.mcState._currentframe >= this.mcState._totalframes) { this.gotoAndStop("Idle"); } } else if (this._currentframe < 20) { if (_parent.txtPercent.text == "100") { this.gotoAndStop("Out"); } } else if (this._currentframe < 30) { if (this.mcState._currentframe >= this.mcState._totalframes) { this._visible = false; _parent._parent.gotoAndStop("Title"); } } }
Symbol 115 MovieClip [mcLightning] Frame 1
_global.P.oSnd.Thunder();
Symbol 115 MovieClip [mcLightning] Frame 13
stop();
Symbol 258 MovieClip [mcPowerBall] Frame 1
stop();
Symbol 376 MovieClip [mcLooseAnim] Frame 1
stop();
Symbol 376 MovieClip [mcLooseAnim] Frame 86
stop();
Symbol 383 MovieClip [mcMapDoors] Frame 1
stop();
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 2
gotoAndStop (1);
Symbol 456 MovieClip Frame 35
stop();
Symbol 459 MovieClip Frame 2
_global.P.oSnd.Thunder();
Symbol 459 MovieClip Frame 13
stop();
Symbol 468 MovieClip Frame 15
stop();
Symbol 472 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oTransit.goTo("Story"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 486 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oTransit.goTo("Instruct"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 491 Button
on (release) { var gname = "Zoey101V2PC"; var gscore = _global.P.nScore; getURL ("index.php?act=Arcade&do=newscore", "_self", "POST"); }
Instance of Symbol 459 MovieClip in Symbol 492 MovieClip Frame 1
onClipEvent (load) { this.stop(); var nTimer = getTimer(); } onClipEvent (enterFrame) { if ((getTimer() - nTimer) >= 10000) { this.nTimer = getTimer(); this.gotoAndPlay(1); } }
Symbol 505 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oTransit.goTo("InGameInstructP1"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 513 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oPopUp.bOpenQuit = false; _global.P.oPopUp.setClose(); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 526 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.doMute("music"); gotoAndStop ("Off"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 529 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.doUnmute("music"); gotoAndStop ("On"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 530 MovieClip Frame 1
if (_global.P.isMuted("music")) { gotoAndStop ("Off"); } else { gotoAndStop ("On"); }
Symbol 533 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.doMute("SFX"); gotoAndStop ("Off"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 534 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.doUnmute("SFX"); gotoAndStop ("On"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 535 MovieClip Frame 1
if (_global.P.isMuted("SFX")) { gotoAndStop ("Off"); } else { gotoAndStop ("On"); }
Symbol 541 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oPopUp.bOpenQuit = true; _global.P.oPopUp.setClose(); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 557 MovieClip Frame 30
stop();
Symbol 564 MovieClip Frame 1
stop();
Symbol 564 MovieClip Frame 49
stop();
Symbol 593 Button
on (release, releaseOutside) { _global.P.doPlayClick(); this.gotoAndStop("P2"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 594 MovieClip Frame 30
stop();
Symbol 612 Button
on (release, releaseOutside) { _global.P.doPlayClick(); this.gotoAndStop("P1"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 613 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oTransit.goTo("InGameMenu"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 614 MovieClip Frame 1
stop();
Symbol 640 MovieClip Frame 21
stop();
Symbol 641 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oPopUp.bOpenQuit = false; _global.P.oPopUp.bQuitGame = true; _global.P.oPopUp.bOpenMenu = false; _global.P.oPopUp.setClose(); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 642 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oPopUp.bOpenMenu = true; _global.P.oPopUp.setClose(); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 643 MovieClip Frame 1
stop();
Symbol 644 MovieClip Frame 1
Symbol 644 MovieClip Frame 21
stop();
Symbol 645 MovieClip Frame 1
nextFrame();
Symbol 661 MovieClip Frame 1
nextFrame();
Symbol 661 MovieClip Frame 10
LockBtn.useHandCursor = false;
Symbol 661 MovieClip Frame 20
LockBtn.useHandCursor = false;
Symbol 661 MovieClip Frame 30
LockBtn.useHandCursor = false;
Symbol 666 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oTransit.goTo("Story"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 667 MovieClip Frame 1
stop();
Symbol 674 MovieClip Frame 220
stop();
Symbol 686 MovieClip Frame 185
stop();
Symbol 687 MovieClip Frame 11
stop();
Symbol 692 MovieClip Frame 157
stop();
Symbol 694 MovieClip Frame 53
stop();
Symbol 698 MovieClip Frame 682
stop(); _global.P.oTransit.goTo("Game");
Symbol 703 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oTransit.goTo("Game"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 713 MovieClip Frame 26
stop();
Symbol 714 MovieClip Frame 21
stop();
Symbol 715 MovieClip Frame 14
stop();
Symbol 734 Button
on (release) { _global.P.doPlayClick(); _global.P.oPopUp.setOpen("Menu", true); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 735 MovieClip Frame 1
_global.C.fCreateHud(this);
Instance of Symbol 410 MovieClip "Controller" in Symbol 736 MovieClip Frame 1
onClipEvent (load) { _global.C = new GameController(this); _global.C.initController(); }
Symbol 744 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oTransit.goTo("Game"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 754 MovieClip Frame 1
txtLevel.text = ("Level " + _global.P.nLevel) + " completed :"; txtLevelCompletedScore.text = _global.P.nLevelCompletedScore; txtPowerballScore.text = (_global.P.nPowerballs + " X ") + _global.P.nPowerballsScore; txtAppleCoresScore.text = (_global.P.nAppleCores + " X ") + _global.P.nAppleCoresScore; txtLevelScore.text = _global.P.fFormatNumber(_global.P.nLevelScore); txtTotalScore.text = _global.P.fFormatNumber(_global.P.nScore); _global.P.levelUp(); stop();
Symbol 759 MovieClip Frame 1
txtScore.text = _global.P.fFormatNumber(_global.P.nScore);
Symbol 760 MovieClip Frame 32
stop();
Symbol 767 Button
on (release) { var gname = "Zoey101V2PC"; var gscore = _global.P.nScore; getURL ("index.php?act=Arcade&do=newscore", "_self", "POST"); }
Symbol 772 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.resetParam(); _global.P.oTransit.goTo("Title"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 777 Button
on (release) { var gname = "Zoey101V2PC"; var gscore = _global.P.nScore; getURL ("index.php?act=Arcade&do=newscore", "_self", "POST"); }
Symbol 778 MovieClip Frame 1
if (gProxyObj.getIsLoggedIn() && (_global.P.nScore > 0)) { btnSubmit._visible = true; } else { btnSubmit._visible = true; }
Instance of Symbol 459 MovieClip in Symbol 778 MovieClip Frame 1
onClipEvent (load) { this.stop(); var nTimer = getTimer(); } onClipEvent (enterFrame) { if ((getTimer() - nTimer) >= 10000) { this.nTimer = getTimer(); this.gotoAndPlay(1); } }
Symbol 781 MovieClip Frame 30
stop();
Symbol 791 Button
on (press) { _parent._parent._parent.ControlScroll.scrollUp = true; } on (release, releaseOutside) { _parent._parent._parent.ControlScroll.scrollUp = false; }
Symbol 792 Button
on (press) { _parent._parent._parent.ControlScroll.scrollDown = true; } on (release, releaseOutside) { _parent._parent._parent.ControlScroll.scrollDown = false; }
Symbol 795 MovieClip Frame 45
this.mcBoard.txtNumber.text = _parent._parent.txtNumber.text; this.mcBoard.txtName.text = _parent._parent.txtName.text; this.mcBoard.txtScore.text = _parent._parent.txtScore.text;
Symbol 795 MovieClip Frame 65
this.mcBoard.txtNumber.text = _parent._parent.txtNumber.text; this.mcBoard.txtName.text = _parent._parent.txtName.text; this.mcBoard.txtScore.text = _parent._parent.txtScore.text; stop();
Symbol 797 MovieClip Frame 55
stop();
Symbol 800 Button
on (release) { var gname = "Zoey101V2PC"; var gscore = _global.P.nScore; getURL ("index.php?act=Arcade&do=newscore", "_self", "POST"); }
Symbol 801 Button
on (release, releaseOutside) { _global.P.doPlayClick(); _global.P.oTransit.goTo("Title"); } on (rollOver) { _global.P.doPlayRollOver(); }
Symbol 802 MovieClip Frame 97
if (_global.P.sSubmitFrom == "Title") { btnBack._visible = true; btnPlayAgain._visible = false; } else { btnBack._visible = false; btnPlayAgain._visible = true; }
Symbol 802 MovieClip Frame 116
stop();
Symbol 808 MovieClip Frame 1
txtScore.text = _global.P.fFormatNumber(_global.P.nScore);
Symbol 809 MovieClip Frame 48
stop();
Symbol 814 MovieClip Frame 1
if (_global.P.sSubmitFrom == "Title") { btnSubmit._visible = true; mcScore._visible = true; HighScores.requestScores(); HighScores.onSuccess = function () { HighScores.populateFields(txtNumber, txtName, txtScore); }; } else if (_global.P.sSubmitFrom == "EndScr") { btnBack._visible = false; if (gProxyObj.getIsLoggedIn() && (_global.P.nScore > 0)) { btnSubmit._visible = true; } else { btnSubmit._visible = true; } if (_global.P.bSubmitScore) { HighScores.submitScore(_global.P.nScore); HighScores.onSuccess = function () { HighScores.requestScores(); HighScores.onSuccess = function () { HighScores.populateFields(txtNumber, txtName, txtScore); }; }; btnSubmit._visible = true; } else { HighScores.requestScores(); HighScores.onSuccess = function () { HighScores.populateFields(txtNumber, txtName, txtScore); }; } }
Instance of Symbol 805 MovieClip "ControlScroll" in Symbol 814 MovieClip Frame 1
onClipEvent (load) { scrollUp = false; scrollDown = false; } onClipEvent (enterFrame) { if (scrollUp == true) { _parent.mcHighScore.mcTable.mcBoard.txtName.scroll--; _parent.mcHighScore.mcTable.mcBoard.txtScore.scroll--; _parent.mcHighScore.mcTable.mcBoard.txtNumber.scroll--; } else if (scrollDown == true) { _parent.mcHighScore.mcTable.mcBoard.txtName.scroll++; _parent.mcHighScore.mcTable.mcBoard.txtScore.scroll++; _parent.mcHighScore.mcTable.mcBoard.txtNumber.scroll++; } }

Library Items

Symbol 7 FontUsed by:21 8 13 18 28 29 30 449 450 466 467 469 470 473 474 475 476 477 478 479 480 481 482 483 484 487 488 489 490 503 504 506 507 508 509 510 511 517 518 519 520 521 522 523 524 527 528 536 537 538 539 578 579 580 581 588 589 590 591 599 600 608 609 610 611 620 621 622 623 624 625 627 628 629 630 631 632 637 638 664 665 696 699 700 701 702 707 708 711 728 729 730 731 732 737 738 739 740 741 742 743 745 746 747 748 749 750 751 752 753 762 763 764 765 768 769 770 771 773 774 775 776 785 786 798 799
Symbol 21 TextUses:7Used by:Timeline
Symbol 22 GraphicUsed by:25
Symbol 23 FontUsed by:24 803
Symbol 24 TextUses:23Used by:25
Symbol 25 ButtonUses:22 24Used by:Timeline
Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:9
Symbol 3 GraphicUsed by:9
Symbol 4 BitmapUsed by:5 501
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClipUses:5Used by:9 14 19
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Symbol 8 EditableTextUses:7 514Used by:9
Symbol 9 MovieClipUses:2 3 6 8Used by:20
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:14
Symbol 12 GraphicUsed by:14
Symbol 13 EditableTextUses:7 514Used by:14
Symbol 14 MovieClipUses:11 12 6 13Used by:20
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:19
Symbol 17 GraphicUsed by:19
Symbol 18 EditableTextUses:7 514Used by:19
Symbol 19 MovieClipUses:16 17 6 18Used by:20
Symbol 20 MovieClip [mcDoors]Uses:9 14 19
Symbol 815 MovieClip [__Packages.HighScores]
Symbol 816 MovieClip [__Packages.Config]
Symbol 817 MovieClip [__Packages.GameParam]
Symbol 818 MovieClip [__Packages.Game.State]
Symbol 819 MovieClip [__Packages.Game.Transition]
Symbol 820 MovieClip [__Packages.mx.utils.Delegate]
Symbol 821 MovieClip [__Packages.PopUp]
Symbol 822 MovieClip [__Packages.Library.Sound.SoundCall]
Symbol 823 MovieClip [__Packages.Library.Sound.SoundItem]
Symbol 824 MovieClip [__Packages.Library.Utils.Delegate]
Symbol 825 MovieClip [__Packages.Library.Sound.SoundManager]
Symbol 826 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 827 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 828 MovieClip [__Packages.Library.Utils.MoreMath]
Symbol 829 MovieClip [__Packages.GameController]
Symbol 830 MovieClip [__Packages.Hud]
Symbol 831 MovieClip [__Packages.KeyManager]
Symbol 832 MovieClip [__Packages.KeyData]
Symbol 833 MovieClip [__Packages.GameEngine]
Symbol 834 MovieClip [__Packages.Maze]
Symbol 835 MovieClip [__Packages.Map]
Symbol 836 MovieClip [__Packages.Collision]
Symbol 837 MovieClip [__Packages.Zoey]
Symbol 838 MovieClip [__Packages.Chase]
Symbol 839 MovieClip [__Packages.Ghost]
Symbol 840 MovieClip [__Packages.PathFinding]
Symbol 841 MovieClip [__Packages.Powers]
Symbol 842 MovieClip [__Packages.Apple]
Symbol 843 MovieClip [__Packages.PowerBall]
Symbol 844 MovieClip [__Packages.Radar]
Symbol 845 MovieClip [__Packages.Exit]
Symbol 846 MovieClip [__Packages.Events]
Symbol 847 MovieClip [__Packages.BlackOut]
Symbol 848 MovieClip [__Packages.Toggler]
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:81
Symbol 28 TextUses:7Used by:81
Symbol 29 EditableTextUses:7 514Used by:81
Symbol 30 TextUses:7Used by:81
Symbol 31 GraphicUsed by:32
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Symbol 33 GraphicUsed by:34
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Symbol 39 GraphicUsed by:40
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Symbol 49 GraphicUsed by:50
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Symbol 55 GraphicUsed by:56
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Symbol 60 GraphicUsed by:61 264
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Symbol 74 MovieClipUses:69 71 73Used by:75
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Symbol 77 MovieClipUses:76Used by:80
Symbol 78 MovieClipUses:76Used by:80
Symbol 79 MovieClipUses:76Used by:80
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Symbol 81 MovieClipUses:27 28 29 30 80Used by:Timeline
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Symbol 84 MovieClipUses:83Used by:89
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:87 88 242 254 614 667 719 735
Symbol 87 MovieClipUses:86 83Used by:89
Symbol 88 MovieClipUses:86 83Used by:89
Symbol 89 MovieClip [mcAppleCores]Uses:84 87 88Used by:Timeline
Symbol 90 MovieClipUsed by:93
Symbol 91 MovieClipUsed by:93
Symbol 92 MovieClipUsed by:93
Symbol 93 MovieClip [mcBlackout]Uses:90 91 92Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:100 101
Symbol 96 GraphicUsed by:100 101
Symbol 97 FontUsed by:98 99
Symbol 98 TextUses:97Used by:100 101
Symbol 99 TextUses:97Used by:100
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Symbol 101 MovieClip [mcExit]Uses:100 95 96 98Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104 105 106 107 108 109 110 111 375 693
Symbol 104 MovieClipUses:32 103Used by:112
Symbol 105 MovieClipUses:32 103Used by:112 802
Symbol 106 MovieClipUses:32 103Used by:112
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Symbol 108 MovieClipUses:103 32Used by:112
Symbol 109 MovieClipUses:103 32Used by:112
Symbol 110 MovieClipUses:103 32Used by:112
Symbol 111 MovieClipUses:103 32Used by:112
Symbol 112 MovieClip [mcGhost]Uses:104 105 106 107 108 109 110 111Used by:Timeline
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:115 459 687
Symbol 115 MovieClip [mcLightning]Uses:114Used by:472 541 666 735  Timeline
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:211
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:211
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:211
Symbol 122 BitmapUsed by:123
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Symbol 126 BitmapUsed by:127
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Symbol 133 GraphicUses:132Used by:211
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Symbol 136 BitmapUsed by:137
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Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:211
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:211
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:211
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:211
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Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:211
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Symbol 163 GraphicUses:162Used by:211
Symbol 164 BitmapUsed by:165
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Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:211
Symbol 170 GraphicUsed by:211
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Symbol 198 TextUses:171Used by:211
Symbol 199 TextUses:171Used by:211
Symbol 200 TextUses:171Used by:211
Symbol 201 TextUses:171Used by:211
Symbol 202 TextUses:171Used by:211
Symbol 203 TextUses:171Used by:211
Symbol 204 TextUses:171Used by:211
Symbol 205 TextUses:171Used by:211
Symbol 206 TextUses:171Used by:211
Symbol 207 TextUses:171Used by:211
Symbol 208 TextUses:171Used by:211
Symbol 209 TextUses:171Used by:211
Symbol 210 TextUses:171Used by:211
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Symbol 212 MovieClipUses:32 38 36 40 42 44 34 46 48Used by:253 321
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:221 236 246 326
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:221 228 236 241 245 246 324 326
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:221 246
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:221 236 246 326
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Symbol 222 GraphicUsed by:223
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Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:228 241 245 324
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Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:236 241 245 246 324 326
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:236 246 326
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:236 326
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Symbol 237 GraphicUsed by:238
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Symbol 251 MovieClipUses:32 38 36 40 42 44 34 46 48 248 250Used by:253 334 335 336
Symbol 252 MovieClipUses:32 38 36 40 42 44 34 46 48 250 248Used by:253 331 332 333
Symbol 253 MovieClip [mcPlayer]Uses:212 221 228 229 236 241 244 245 246 251 252Used by:Timeline
Symbol 254 MovieClipUses:86Used by:258 261
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClip [mcPowerBall]Uses:254 257Used by:Timeline
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259 83Used by:261
Symbol 261 MovieClip [mcPowers]Uses:260 254Used by:Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:265 374
Symbol 264 MovieClipUses:60Used by:265
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Symbol 266 GraphicUsed by:267
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Symbol 794 MovieClipUses:782 556 784 500 502 785 786 787 788 791 792 793Used by:795
Symbol 795 MovieClipUses:794Used by:796
Symbol 796 MovieClipUses:795Used by:814
Symbol 797 MovieClipUses:76Used by:814
Symbol 798 TextUses:7Used by:814
Symbol 799 TextUses:7Used by:814
Symbol 800 ButtonUses:461 463 465 762 763 468 764 765 766 462 464Used by:814
Symbol 801 ButtonUses:461 463 465 608 609 468 610 611 460 462 464Used by:802
Symbol 802 MovieClipUses:105 107 801 772Used by:814
Symbol 803 TextUses:23Used by:805
Symbol 804 GraphicUsed by:805
Symbol 805 MovieClipUses:803 804Used by:814
Symbol 806 TextUses:582Used by:808
Symbol 807 EditableTextUses:582 601Used by:808
Symbol 808 MovieClipUses:806 807Used by:809
Symbol 809 MovieClipUses:808Used by:814
Symbol 810 FontUsed by:811 812 813
Symbol 811 EditableTextUses:810Used by:814
Symbol 812 EditableTextUses:810Used by:814
Symbol 813 EditableTextUses:810Used by:814
Symbol 814 MovieClipUses:780 781 796 797 798 799 800 802 805 809 811 812 813Used by:Timeline

Instance Names

"mcLoader"Frame 2Symbol 81 MovieClip
"mcSound"Frame 10Symbol 408 MovieClip
"mcPopUp"Frame 20Symbol 645 MovieClip
"mcTransit"Frame 20Symbol 661 MovieClip
"mcGame"Frame 50Symbol 736 MovieClip
"ScoreScr"Frame 80Symbol 814 MovieClip
"txtDoor"Symbol 9 MovieClip Frame 2Symbol 8 EditableText
"txtDoor"Symbol 14 MovieClip Frame 2Symbol 13 EditableText
"txtDoor"Symbol 19 MovieClip Frame 2Symbol 18 EditableText
"mcDoor"Symbol 20 MovieClip [mcDoors] Frame 1Symbol 9 MovieClip
"mcDoor"Symbol 20 MovieClip [mcDoors] Frame 10Symbol 14 MovieClip
"mcDoor"Symbol 20 MovieClip [mcDoors] Frame 20Symbol 19 MovieClip
"mcState"Symbol 80 MovieClip Frame 1Symbol 77 MovieClip
"mcState"Symbol 80 MovieClip Frame 11Symbol 78 MovieClip
"mcState"Symbol 80 MovieClip Frame 21Symbol 79 MovieClip
"txtPercent"Symbol 81 MovieClip Frame 1Symbol 29 EditableText
"mcStretcher"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"mcState"Symbol 89 MovieClip [mcAppleCores] Frame 1Symbol 84 MovieClip
"mcState"Symbol 89 MovieClip [mcAppleCores] Frame 11Symbol 87 MovieClip
"mcState"Symbol 89 MovieClip [mcAppleCores] Frame 21Symbol 88 MovieClip
"mcState"Symbol 93 MovieClip [mcBlackout] Frame 1Symbol 90 MovieClip
"mcState"Symbol 93 MovieClip [mcBlackout] Frame 10Symbol 91 MovieClip
"mcState"Symbol 93 MovieClip [mcBlackout] Frame 20Symbol 92 MovieClip
"mcState"Symbol 101 MovieClip [mcExit] Frame 1Symbol 100 MovieClip
"mcState"Symbol 112 MovieClip [mcGhost] Frame 1Symbol 104 MovieClip
"mcState"Symbol 112 MovieClip [mcGhost] Frame 11Symbol 105 MovieClip
"mcState"Symbol 112 MovieClip [mcGhost] Frame 21Symbol 106 MovieClip
"mcState"Symbol 112 MovieClip [mcGhost] Frame 31Symbol 107 MovieClip
"mcState"Symbol 112 MovieClip [mcGhost] Frame 41Symbol 108 MovieClip
"mcState"Symbol 112 MovieClip [mcGhost] Frame 51Symbol 109 MovieClip
"mcState"Symbol 112 MovieClip [mcGhost] Frame 61Symbol 110 MovieClip
"mcState"Symbol 112 MovieClip [mcGhost] Frame 71Symbol 111 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 1Symbol 212 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 11Symbol 221 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 21Symbol 228 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 31Symbol 229 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 41Symbol 236 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 51Symbol 241 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 61Symbol 244 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 71Symbol 245 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 81Symbol 246 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 91Symbol 251 MovieClip
"mcState"Symbol 253 MovieClip [mcPlayer] Frame 100Symbol 252 MovieClip
"mcState"Symbol 258 MovieClip [mcPowerBall] Frame 1Symbol 254 MovieClip
"mcState"Symbol 258 MovieClip [mcPowerBall] Frame 11Symbol 257 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 1Symbol 269 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 11Symbol 282 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 21Symbol 294 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 31Symbol 298 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 41Symbol 302 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 51Symbol 75 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 61Symbol 304 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 71Symbol 308 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 81Symbol 317 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 91Symbol 318 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 101Symbol 319 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 111Symbol 317 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 121Symbol 318 MovieClip
"mcState"Symbol 320 MovieClip [mcZoey] Frame 131Symbol 319 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 1Symbol 321 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 11Symbol 322 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 21Symbol 323 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 31Symbol 76 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 41Symbol 325 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 51Symbol 327 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 61Symbol 328 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 71Symbol 329 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 81Symbol 330 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 91Symbol 331 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 101Symbol 332 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 111Symbol 333 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 121Symbol 334 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 131Symbol 335 MovieClip
"mcState"Symbol 337 MovieClip [mcChaseAndZoey] Frame 141Symbol 336 MovieClip
"btnToggle"Symbol 530 MovieClip Frame 1Symbol 526 Button
"btnToggle"Symbol 530 MovieClip Frame 10Symbol 529 Button
"btnToggle"Symbol 535 MovieClip Frame 1Symbol 533 Button
"btnToggle"Symbol 535 MovieClip Frame 10Symbol 534 Button
"mcMusicToggle"Symbol 614 MovieClip Frame 1Symbol 530 MovieClip
"mcMusicToggle"Symbol 614 MovieClip Frame 1Symbol 535 MovieClip
"mcMenu"Symbol 616 MovieClip Frame 1Symbol 614 MovieClip
"LockBtn"Symbol 645 MovieClip Frame 10Symbol 498 Button
"mcState"Symbol 645 MovieClip Frame 10Symbol 615 MovieClip
"mcState"Symbol 645 MovieClip Frame 20Symbol 616 MovieClip
"mcState"Symbol 645 MovieClip Frame 30Symbol 617 MovieClip
"mcState"Symbol 645 MovieClip Frame 40Symbol 640 MovieClip
"mcState"Symbol 645 MovieClip Frame 50Symbol 643 MovieClip
"mcState"Symbol 645 MovieClip Frame 60Symbol 644 MovieClip
"mcState"Symbol 661 MovieClip Frame 10Symbol 649 MovieClip
"LockBtn"Symbol 661 MovieClip Frame 10Symbol 498 Button
"mcState"Symbol 661 MovieClip Frame 20Symbol 650 MovieClip
"mcState"Symbol 661 MovieClip Frame 30Symbol 660 MovieClip
"mcArrow"Symbol 723 MovieClip Frame 1Symbol 722 MovieClip
"mcArrow"Symbol 727 MovieClip Frame 1Symbol 726 MovieClip
"txtScore"Symbol 735 MovieClip Frame 1Symbol 712 EditableText
"mcLightning"Symbol 735 MovieClip Frame 1Symbol 115 MovieClip [mcLightning]
"mcPanic"Symbol 735 MovieClip Frame 1Symbol 716 MovieClip
"txtBalls"Symbol 735 MovieClip Frame 1Symbol 717 EditableText
"txtCores"Symbol 735 MovieClip Frame 1Symbol 718 EditableText
"mcZoey"Symbol 735 MovieClip Frame 1Symbol 723 MovieClip
"mcGhost"Symbol 735 MovieClip Frame 1Symbol 727 MovieClip
"Controller"Symbol 736 MovieClip Frame 1Symbol 410 MovieClip
"mcMaze"Symbol 736 MovieClip Frame 1Symbol 710 MovieClip
"mcHud"Symbol 736 MovieClip Frame 1Symbol 735 MovieClip
"mcLooseAnim"Symbol 736 MovieClip Frame 1Symbol 376 MovieClip [mcLooseAnim]
"txtLevel"Symbol 754 MovieClip Frame 1Symbol 737 EditableText
"txtLevelCompletedScore"Symbol 754 MovieClip Frame 1Symbol 745 EditableText
"txtPowerballScore"Symbol 754 MovieClip Frame 1Symbol 746 EditableText
"txtAppleCoresScore"Symbol 754 MovieClip Frame 1Symbol 747 EditableText
"txtLevelScore"Symbol 754 MovieClip Frame 1Symbol 751 EditableText
"txtTotalScore"Symbol 754 MovieClip Frame 1Symbol 752 EditableText
"txtScore"Symbol 759 MovieClip Frame 1Symbol 758 EditableText
"mcScore"Symbol 761 MovieClip Frame 1Symbol 760 MovieClip
"mcScore"Symbol 778 MovieClip Frame 1Symbol 761 MovieClip
"btnSubmit"Symbol 778 MovieClip Frame 1Symbol 767 Button
"txtName"Symbol 794 MovieClip Frame 1Symbol 787 EditableText
"txtScore"Symbol 794 MovieClip Frame 1Symbol 788 EditableText
"txtNumber"Symbol 794 MovieClip Frame 1Symbol 793 EditableText
"mcBoard"Symbol 795 MovieClip Frame 45Symbol 794 MovieClip
"mcTable"Symbol 796 MovieClip Frame 1Symbol 795 MovieClip
"btnBack"Symbol 802 MovieClip Frame 97Symbol 801 Button
"btnPlayAgain"Symbol 802 MovieClip Frame 97Symbol 772 Button
"txtScore"Symbol 808 MovieClip Frame 1Symbol 807 EditableText
"mcHighScore"Symbol 814 MovieClip Frame 1Symbol 796 MovieClip
"btnSubmit"Symbol 814 MovieClip Frame 1Symbol 800 Button
"mcBtns"Symbol 814 MovieClip Frame 1Symbol 802 MovieClip
"ControlScroll"Symbol 814 MovieClip Frame 1Symbol 805 MovieClip
"mcScore"Symbol 814 MovieClip Frame 1Symbol 809 MovieClip
"txtScore"Symbol 814 MovieClip Frame 1Symbol 811 EditableText
"txtName"Symbol 814 MovieClip Frame 1Symbol 812 EditableText
"txtNumber"Symbol 814 MovieClip Frame 1Symbol 813 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 20 as "mcDoors"
ExportAssets (56)Timeline Frame 1Symbol 815 as "__Packages.HighScores"
ExportAssets (56)Timeline Frame 1Symbol 816 as "__Packages.Config"
ExportAssets (56)Timeline Frame 1Symbol 817 as "__Packages.GameParam"
ExportAssets (56)Timeline Frame 1Symbol 818 as "__Packages.Game.State"
ExportAssets (56)Timeline Frame 1Symbol 819 as "__Packages.Game.Transition"
ExportAssets (56)Timeline Frame 1Symbol 820 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 821 as "__Packages.PopUp"
ExportAssets (56)Timeline Frame 1Symbol 822 as "__Packages.Library.Sound.SoundCall"
ExportAssets (56)Timeline Frame 1Symbol 823 as "__Packages.Library.Sound.SoundItem"
ExportAssets (56)Timeline Frame 1Symbol 824 as "__Packages.Library.Utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 825 as "__Packages.Library.Sound.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 826 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 827 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 828 as "__Packages.Library.Utils.MoreMath"
ExportAssets (56)Timeline Frame 1Symbol 829 as "__Packages.GameController"
ExportAssets (56)Timeline Frame 1Symbol 830 as "__Packages.Hud"
ExportAssets (56)Timeline Frame 1Symbol 831 as "__Packages.KeyManager"
ExportAssets (56)Timeline Frame 1Symbol 832 as "__Packages.KeyData"
ExportAssets (56)Timeline Frame 1Symbol 833 as "__Packages.GameEngine"
ExportAssets (56)Timeline Frame 1Symbol 834 as "__Packages.Maze"
ExportAssets (56)Timeline Frame 1Symbol 835 as "__Packages.Map"
ExportAssets (56)Timeline Frame 1Symbol 836 as "__Packages.Collision"
ExportAssets (56)Timeline Frame 1Symbol 837 as "__Packages.Zoey"
ExportAssets (56)Timeline Frame 1Symbol 838 as "__Packages.Chase"
ExportAssets (56)Timeline Frame 1Symbol 839 as "__Packages.Ghost"
ExportAssets (56)Timeline Frame 1Symbol 840 as "__Packages.PathFinding"
ExportAssets (56)Timeline Frame 1Symbol 841 as "__Packages.Powers"
ExportAssets (56)Timeline Frame 1Symbol 842 as "__Packages.Apple"
ExportAssets (56)Timeline Frame 1Symbol 843 as "__Packages.PowerBall"
ExportAssets (56)Timeline Frame 1Symbol 844 as "__Packages.Radar"
ExportAssets (56)Timeline Frame 1Symbol 845 as "__Packages.Exit"
ExportAssets (56)Timeline Frame 1Symbol 846 as "__Packages.Events"
ExportAssets (56)Timeline Frame 1Symbol 847 as "__Packages.BlackOut"
ExportAssets (56)Timeline Frame 1Symbol 848 as "__Packages.Toggler"
ExportAssets (56)Timeline Frame 10Symbol 89 as "mcAppleCores"
ExportAssets (56)Timeline Frame 10Symbol 93 as "mcBlackout"
ExportAssets (56)Timeline Frame 10Symbol 101 as "mcExit"
ExportAssets (56)Timeline Frame 10Symbol 112 as "mcGhost"
ExportAssets (56)Timeline Frame 10Symbol 115 as "mcLightning"
ExportAssets (56)Timeline Frame 10Symbol 211 as "mcMazes"
ExportAssets (56)Timeline Frame 10Symbol 253 as "mcPlayer"
ExportAssets (56)Timeline Frame 10Symbol 258 as "mcPowerBall"
ExportAssets (56)Timeline Frame 10Symbol 261 as "mcPowers"
ExportAssets (56)Timeline Frame 10Symbol 320 as "mcZoey"
ExportAssets (56)Timeline Frame 10Symbol 337 as "mcChaseAndZoey"
ExportAssets (56)Timeline Frame 10Symbol 376 as "mcLooseAnim"
ExportAssets (56)Timeline Frame 10Symbol 383 as "mcMapDoors"
ExportAssets (56)Timeline Frame 10Symbol 385 as "sMu_pack"
ExportAssets (56)Timeline Frame 10Symbol 386 as "sMu_game"
ExportAssets (56)Timeline Frame 10Symbol 387 as "sSfx_thunder"
ExportAssets (56)Timeline Frame 10Symbol 388 as "sMu_game_speed"
ExportAssets (56)Timeline Frame 10Symbol 393 as "sSfx_ghost_hit"
ExportAssets (56)Timeline Frame 10Symbol 394 as "sSfx_powerball"
ExportAssets (56)Timeline Frame 10Symbol 395 as "sSfx_click"
ExportAssets (56)Timeline Frame 10Symbol 396 as "sSfx_rollover"
ExportAssets (56)Timeline Frame 10Symbol 397 as "sSfx_ghost_catch"
ExportAssets (56)Timeline Frame 10Symbol 398 as "sSfx_powers_apples"
ExportAssets (56)Timeline Frame 10Symbol 399 as "sSfx_powers_balls"
ExportAssets (56)Timeline Frame 10Symbol 400 as "sSfx_panic_low"
ExportAssets (56)Timeline Frame 10Symbol 401 as "sSfx_ghost_speed"
ExportAssets (56)Timeline Frame 10Symbol 402 as "sSfx_loose"
ExportAssets (56)Timeline Frame 10Symbol 403 as "sSfx_win"
ExportAssets (56)Timeline Frame 10Symbol 404 as "sSfx_Whered_ya_go"
ExportAssets (56)Timeline Frame 10Symbol 405 as "sSfx_panic_high"
ExportAssets (56)Timeline Frame 10Symbol 406 as "sSfx_panic_medium"
ExportAssets (56)Timeline Frame 10Symbol 407 as "sSfx_powerball_explode"

Labels

"Loader"Frame 2
"Export"Frame 10
"Title"Frame 20
"Instruct"Frame 30
"Story"Frame 40
"Game"Frame 50
"NextLevel"Frame 60
"EndScr"Frame 70
"HighScore"Frame 80
"Easy"Symbol 20 MovieClip [mcDoors] Frame 1
"Medium"Symbol 20 MovieClip [mcDoors] Frame 10
"Hard"Symbol 20 MovieClip [mcDoors] Frame 20
"In"Symbol 80 MovieClip Frame 1
"Idle"Symbol 80 MovieClip Frame 11
"Out"Symbol 80 MovieClip Frame 21
"Idle"Symbol 89 MovieClip [mcAppleCores] Frame 1
"LightUp"Symbol 89 MovieClip [mcAppleCores] Frame 11
"Glowing"Symbol 89 MovieClip [mcAppleCores] Frame 21
"In"Symbol 93 MovieClip [mcBlackout] Frame 1
"Idle"Symbol 93 MovieClip [mcBlackout] Frame 10
"Out"Symbol 93 MovieClip [mcBlackout] Frame 20
"None"Symbol 93 MovieClip [mcBlackout] Frame 30
"Active"Symbol 101 MovieClip [mcExit] Frame 1
"Inactive"Symbol 101 MovieClip [mcExit] Frame 11
"Idle"Symbol 112 MovieClip [mcGhost] Frame 1
"RunSide"Symbol 112 MovieClip [mcGhost] Frame 11
"RunUp"Symbol 112 MovieClip [mcGhost] Frame 21
"RunDown"Symbol 112 MovieClip [mcGhost] Frame 31
"HurtIn"Symbol 112 MovieClip [mcGhost] Frame 41
"HurtIdle"Symbol 112 MovieClip [mcGhost] Frame 51
"HurtOut"Symbol 112 MovieClip [mcGhost] Frame 61
"Hurt"Symbol 112 MovieClip [mcGhost] Frame 71
"Idle"Symbol 253 MovieClip [mcPlayer] Frame 1
"IdleUp"Symbol 253 MovieClip [mcPlayer] Frame 11
"IdleDown"Symbol 253 MovieClip [mcPlayer] Frame 21
"RunSide"Symbol 253 MovieClip [mcPlayer] Frame 31
"RunUp"Symbol 253 MovieClip [mcPlayer] Frame 41
"RunDown"Symbol 253 MovieClip [mcPlayer] Frame 51
"Powerball"Symbol 253 MovieClip [mcPlayer] Frame 61
"PowerballDown"Symbol 253 MovieClip [mcPlayer] Frame 71
"PowerballUp"Symbol 253 MovieClip [mcPlayer] Frame 81
"Hurt"Symbol 253 MovieClip [mcPlayer] Frame 91
"Scared"Symbol 253 MovieClip [mcPlayer] Frame 100
"Idle"Symbol 258 MovieClip [mcPowerBall] Frame 1
"Explode"Symbol 258 MovieClip [mcPowerBall] Frame 11
"Apples"Symbol 261 MovieClip [mcPowers] Frame 1
"Balls"Symbol 261 MovieClip [mcPowers] Frame 11
"Idle"Symbol 320 MovieClip [mcZoey] Frame 1
"IdleDown"Symbol 320 MovieClip [mcZoey] Frame 11
"IdleUp"Symbol 320 MovieClip [mcZoey] Frame 21
"HappyIdle"Symbol 320 MovieClip [mcZoey] Frame 31
"Happy"Symbol 320 MovieClip [mcZoey] Frame 41
"RunSide"Symbol 320 MovieClip [mcZoey] Frame 51
"RunDown"Symbol 320 MovieClip [mcZoey] Frame 61
"RunUp"Symbol 320 MovieClip [mcZoey] Frame 71
"Hurt"Symbol 320 MovieClip [mcZoey] Frame 81
"HurtDown"Symbol 320 MovieClip [mcZoey] Frame 91
"HurtUp"Symbol 320 MovieClip [mcZoey] Frame 101
"Scared"Symbol 320 MovieClip [mcZoey] Frame 111
"ScaredDown"Symbol 320 MovieClip [mcZoey] Frame 121
"ScaredUp"Symbol 320 MovieClip [mcZoey] Frame 131
"Idle"Symbol 337 MovieClip [mcChaseAndZoey] Frame 1
"IdleUp"Symbol 337 MovieClip [mcChaseAndZoey] Frame 11
"IdleDown"Symbol 337 MovieClip [mcChaseAndZoey] Frame 21
"RunSide"Symbol 337 MovieClip [mcChaseAndZoey] Frame 31
"RunDown"Symbol 337 MovieClip [mcChaseAndZoey] Frame 41
"RunUp"Symbol 337 MovieClip [mcChaseAndZoey] Frame 51
"Powerball"Symbol 337 MovieClip [mcChaseAndZoey] Frame 61
"PowerballUp"Symbol 337 MovieClip [mcChaseAndZoey] Frame 71
"PowerballDown"Symbol 337 MovieClip [mcChaseAndZoey] Frame 81
"Scared"Symbol 337 MovieClip [mcChaseAndZoey] Frame 91
"ScaredUp"Symbol 337 MovieClip [mcChaseAndZoey] Frame 101
"ScaredDown"Symbol 337 MovieClip [mcChaseAndZoey] Frame 111
"Hurt"Symbol 337 MovieClip [mcChaseAndZoey] Frame 121
"HurtUp"Symbol 337 MovieClip [mcChaseAndZoey] Frame 131
"HurtDown"Symbol 337 MovieClip [mcChaseAndZoey] Frame 141
"controller"Symbol 408 MovieClip Frame 1
"soundLoad"Symbol 408 MovieClip Frame 2
"On"Symbol 530 MovieClip Frame 1
"Off"Symbol 530 MovieClip Frame 10
"On"Symbol 535 MovieClip Frame 1
"Off"Symbol 535 MovieClip Frame 10
"Menu"Symbol 614 MovieClip Frame 1
"P1"Symbol 614 MovieClip Frame 11
"P2"Symbol 614 MovieClip Frame 21
"Close"Symbol 645 MovieClip Frame 2
"MenuOpening"Symbol 645 MovieClip Frame 10
"MenuOpen"Symbol 645 MovieClip Frame 20
"MenuClosing"Symbol 645 MovieClip Frame 30
"QuitOpening"Symbol 645 MovieClip Frame 40
"QuitOpen"Symbol 645 MovieClip Frame 50
"QuitClosing"Symbol 645 MovieClip Frame 60
"Idle"Symbol 661 MovieClip Frame 2
"Opening"Symbol 661 MovieClip Frame 10
"Opened"Symbol 661 MovieClip Frame 20
"Closing"Symbol 661 MovieClip Frame 30
"P1"Symbol 667 MovieClip Frame 1
"P2"Symbol 667 MovieClip Frame 10
"None"Symbol 716 MovieClip Frame 1
"Small"Symbol 716 MovieClip Frame 11
"Medium"Symbol 716 MovieClip Frame 21
"Large"Symbol 716 MovieClip Frame 31
"Small"Symbol 722 MovieClip Frame 1
"Medium"Symbol 722 MovieClip Frame 11
"Large"Symbol 722 MovieClip Frame 21
"Small"Symbol 726 MovieClip Frame 1
"Medium"Symbol 726 MovieClip Frame 11
"Large"Symbol 726 MovieClip Frame 21




http://swfchan.com/9/42407/info.shtml
Created: 9/5 -2019 23:19:09 Last modified: 9/5 -2019 23:19:09 Server time: 22/12 -2024 06:10:11