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Super Metal Armor.swf

This is the info page for
Flash #42416

(Click the ID number above for more basic data on this flash file.)


Text
LIFE NUM+1

HELICOPTER

SHOT NUM+1

POWER+1

ENERGY++

ROCKET×1

MISSLE×1

4000

6000

5000

1000

500

GOLDEN TANK

ITEM SHOP

BACK

BACK

PUSH DIR KEY TO SELECT ITEM,SHOT KET TO PAY FOR YOUR SELECTION.

CONTINUE

CONTINUE

LOAD COMPLETE!

START

START

HOW TO PLAY

HOW TO PLAY

CREDITS

CREDITS

PLAY MORE GAMES

PLAY MORE GAMES

OPERATION

UP

LEFT

DOWN

RIGHT

SHOT

ITEM

ITEM EFFECT

Z

X

LIFE NUM+1

STRIKER+1

SHOT NUM+1

POWER+1

ENERGY++

C

SELECT

GUIDED MISSILE

ROCKET

INTRODUCTION

NEXT

NEXT

GAME RULE

YOU CAN PRESS "C" KEY TO SELECT YOUR
ITEM THAT SHOWS ON RIGHT BOTTOM OF THE
GAME SCREEN. YOU CAN PRESS "X" BUTTON
TO USE THEM IN GAME.
AFTER YOU BEAT A NUMBER OF ENEMY,THE
BOSS WILL TURN UP.TRY TO BEAT THE
BOSS,YOU CAN GO TO NEXT STAGE.
WHEN YOU BEAT AN ENEMY,SOMETIMES IT MAY
DROP AN ITEM,AFTER YOU LOAD THE ITEM,IT
CAN MAKE SOME SPECIAL EFFECT FOR YOU.
AFTER EVERY STAGE THERE WILL TURN UP A
SHOP PANEL,YOU CAN BUY ITEMS IN IT AND
PAYING THEM WITH YOUR SCORE POINT.

EXIT

EXIT

00

000000

00

00

00

00

制作人员

游戏策划:

美工:

程序:

联系方式

QQ:122586884

EMAIL:victboy@sohu.com

Go to visit :http://www.vanadu.net

Go to visit :http://www.vanadu.net

如果您喜欢这个游戏并希望收藏,请去我的
主页下载硬盘安装版(可全屏幕流畅运行).

created by Vlux

play more funny games:

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", false); fscommand ("trapallkeys", true); fscommand ("DirectDraw.SetDisplayMode", "640,480,32"); fscommand ("Win.SetPosition", "0,0"); fscommand ("Win.SetSize", "640,480"); _quality = "HIGH"; stop(); bytesloaded = 0; bytesTotal = _root.getBytesTotal(); loading.onEnterFrame = function () { bytesLoaded = _root.getBytesLoaded(); if ((bytesLoaded / bytesTotal) < 0.98) { this.gotoAndStop(1); } else if (((bytesLoaded / bytesTotal) >= 0.98) && ((bytesLoaded / bytesTotal) < 1)) { this.gotoAndStop(2); } else { play(); } }; stopAllSounds();
Frame 2
Instance of Symbol 301 MovieClip in Frame 2
on (release) { getURL ("http://www.arcadereign.com", "_blank"); }
Frame 194
_global.versionCode = "English";
Frame 327
stop();
Frame 328
stop(); this.onEnterFrame = function () { if (_global.versionCode == "Chinese") { introduction.gotoAndStop(1); } else if (_global.versionCode == "English") { introduction.gotoAndStop(2); } };
Frame 329
stop(); stopAllSounds(); var Gstart = 0; stageDoor.stageDoorDown.conBtn._visible = false; stageDoor.go_logo._visible = false; stageDoor.stageDoor.stageNum.gotoAndStop(1); this.onEnterFrame = function () { if (Gstart > 0) { Gstart--; } if (Gstart == 0) { stageDoor.gotoAndPlay(13); Gstart = 49; } if (Gstart == 1) { nextFrame(); } };
Instance of Symbol 408 MovieClip "stageDoor" in Frame 329
onClipEvent (enterFrame) { if ((this._currentframe < 60) || (_root.timer == 25)) { _quality = "HIGH"; } else { _quality = "MEDIUM"; } }
Frame 330
function drawMap(map) { mapWidth = map[0].length; mapHeight = map.length; var _local2 = charBotPosY; while (_local2 <= ((viewAreaY + 1) + charBotPosY)) { var _local1 = charBotPosX; while (_local1 <= ((viewAreaX + 1) + charBotPosX)) { if (map[_local2][_local1] > 4) { wholeMap.attachMovie("tile", (("t_" + _local2) + "_") + _local1, (_local2 * (mapWidth + 2)) + _local1); wholeMap[(("t_" + _local2) + "_") + _local1]._x = _local1 * tileW; wholeMap[(("t_" + _local2) + "_") + _local1]._y = _local2 * tileH; wholeMap[(("t_" + _local2) + "_") + _local1].gotoAndStop(map[_local2][_local1] + 1); } _local1++; } _local2++; } wholeMap._x = (480 - (((viewAreaX + 2) + (charBotPosX * 2)) * tileW)) / 2; wholeMap._y = (352 - (((viewAreaY + 2) + (charBotPosY * 2)) * tileH)) / 2; } function removeMap(map) { var _local2 = 0; while (_local2 <= (map.length + 1)) { var _local1 = 0; while (_local1 <= (map[0].length + 1)) { removeMovieClip(wholeMap[(("t_" + _local2) + "_") + _local1]); _local1++; } _local2++; } } function scrollMap(dir) { mapWidth = myMap[0].length; mapHeight = myMap.length; if (((dir == "left") && (rightX > (viewAreaX - 1))) && (wholemap.char.screenPos.xP <= playerRect.leftN)) { wholemap._x = wholemap._x + scrollspeed; scrollLeftX = scrollLeftX + scrollspeed; if (scrollLeftX >= tileW) { LeftX--; i = topY; while (i <= bottomY) { if (myMap[i][LeftX] > 4) { wholemap.attachMovie("tile", (("t_" + i) + "_") + LeftX, (i * (MapWidth + 2)) + LeftX); wholemap[(("t_" + i) + "_") + LeftX]._x = LeftX * tileW; wholemap[(("t_" + i) + "_") + LeftX]._y = i * tileH; wholemap[(("t_" + i) + "_") + LeftX].depth = (((i + "_") + LeftX) + newline) + ((i * (MapWidth + 2)) + LeftX); wholemap[(("t_" + i) + "_") + LeftX].gotoAndStop(myMap[i][LeftX] + 1); removeMovieClip(wholemap[(("t_" + i) + "_") + RightX]); } i++; } scrollLeftX = scrollLeftX - tileW; RightX--; } } else if (((dir == "right") && (leftX < (mapWidth - viewAreaX))) && (wholemap.char.screenPos.xP >= playerRect.rightN)) { wholemap._x = wholemap._x - scrollspeed; scrollRightX = scrollRightX + scrollspeed; if (scrollRightX >= tileW) { rightX++; i = topY; while (i <= bottomY) { if (myMap[i][rightX] > 4) { wholemap.attachMovie("tile", (("t_" + i) + "_") + rightX, (i * (MapWidth + 2)) + rightX); wholemap[(("t_" + i) + "_") + rightX]._x = rightX * tileW; wholemap[(("t_" + i) + "_") + rightX]._y = i * tileH; wholemap[(("t_" + i) + "_") + rightX].depth = (((i + "_") + rightX) + newline) + ((i * (MapWidth + 2)) + rightX); wholemap[(("t_" + i) + "_") + rightX].gotoAndStop(myMap[i][rightX] + 1); removeMovieClip(wholemap[(("t_" + i) + "_") + leftX]); } i++; } scrollRightX = scrollRightX - tileW; LeftX++; } } else if (((dir == "up") && (BottomY > (viewAreaY - 1))) && (wholemap.char.screenPos.yP <= playerRect.topN)) { wholemap._y = wholemap._y + scrollspeed; scrollTopY = scrollTopY + scrollspeed; if (scrollTopY >= tileH) { TopY--; i = LeftX; while (i <= RightX) { if (myMap[topY][i] > 4) { wholemap.attachMovie("tile", (("t_" + topY) + "_") + i, (topY * (MapWidth + 2)) + i); wholemap[(("t_" + topY) + "_") + i]._x = i * tileH; wholemap[(("t_" + topY) + "_") + i]._y = topY * tileW; wholemap[(("t_" + topY) + "_") + i].depth = (((i + "_") + topY) + newline) + ((i * (MapWidth + 2)) + topY); wholemap[(("t_" + topY) + "_") + i].gotoAndStop(myMap[topY][i] + 1); removeMovieClip(wholemap[(("t_" + bottomY) + "_") + i]); } i++; } scrolltopY = scrolltopY - tileH; BottomY--; } } else if (((dir == "down") && (topY < (mapHeight - viewAreaY))) && (wholemap.char.screenPos.yP >= playerRect.bottomN)) { wholemap._y = wholemap._y - scrollspeed; scrollbottomY = scrollbottomY + scrollspeed; if (scrollBottomY >= tileH) { BottomY++; i = LeftX; while (i <= RightX) { if (myMap[bottomY][i] > 4) { wholemap.attachMovie("tile", (("t_" + bottomY) + "_") + i, (bottomY * (MapWidth + 2)) + i); wholemap[(("t_" + bottomY) + "_") + i]._x = i * tileH; wholemap[(("t_" + bottomY) + "_") + i]._y = bottomY * tileW; wholemap[(("t_" + bottomY) + "_") + i].depth = (((i + "_") + bottomY) + newline) + ((i * (MapWidth + 2)) + bottomY); wholemap[(("t_" + bottomY) + "_") + i].gotoAndStop(myMap[bottomY][i] + 1); removeMovieClip(wholemap[(("t_" + topY) + "_") + i]); } i++; } scrollbottomY = scrollbottomY - tileH; TopY++; } } } var charBotPosX = 5; var charBotPosY = 18; var canPassTile = 16; var notPassTile = 35; var tileW = 32; var tileH = 32; var charPos = [14, 27]; var Pos1 = [2, 3]; var Pos2 = [23, 3]; var Pos3 = [23, 19]; var Pos4 = [2, 19]; var bossPos = [13, 3]; var Pos = [23, 3]; viewAreaX = 16; viewAreaY = 12; var playerRect = (new SimpleType.Rect(128, 256, 128, 384)); var upK = 38; var downK = 40; var leftK = 37; var rightK = 39; var shotK = 90; var effectK = 88; var selectK = 67; var bgm = new Sound(); bgm.attachSound("bgm1"); bgm.start(0, 1000); var scrollspeed = 5; var scrollLeftX = 0; var scrollRightX = 0; var scrollTopY = 0; var scrollbottomY = 0; var leftX = charBotPosX; var rightX = ((viewAreaX + 1) + charBotPosX); var topY = charBotPosY; var bottomY = ((viewAreaY + 1) + charBotPosY); function areaLimit(ob, Limit) { if (ob._y <= (tileH * Limit)) { ob._y = tileH * Limit; } else if (ob._y >= (tileH * (myMap.length - Limit))) { ob._y = tileH * (myMap.length - Limit); } } function setOurHLP() { wholemap.attachMovie("HLPourside", "HLPourside", ((mapWidth + 2) * (mapHeight + 2)) + 151); wholemap.HLPourside._x = wholemap.char._x; wholemap.HLPourside._y = wholemap.char._y + 192; se_snd.start(); wholemap.attachMovie("HLP-shot-ourside", "HLP-shot-ourside", ((mapWidth + 2) * (mapHeight + 2)) + 161); } function setGoldenTank() { wholemap.attachMovie("goldenTank", "goldenTank", ((mapWidth + 2) * (mapHeight + 2)) + 80); wholemap.goldenTank._x = wholemap.char._x; if (wholemap.char.screenPos.yP < 192) { wholemap.goldenTank._y = wholemap.char._y + 192; } else if (wholemap.char.screenPos.yP >= 192) { wholemap.goldenTank._y = wholemap.char._y - 192; } areaLimit(wholemap.goldenTank, 3); se_snd.start(); wholemap.attachMovie("cShotGoldenTank", "cShotGoldenTank", ((mapWidth + 2) * (mapHeight + 2)) + 90); } function stageFade(pS) { stageDoor.play(); stageDoor.stageDoor.stageNum.gotoAndStop(pS); if (timer > 0) { timer--; } if (timer == 1) { gotoAndStop(pS + 1 +328); } } function stageEnd() { if (timer > 25) { timer--; } else if (timer == 25) { if (shopT.inTimer(1)) { shopCt.attachMovie("shop", "shop", 1000); } } if (shopEnd) { shopT.clrTimer(); stageFade(stageLabel + 1); } } var CharNum = 3; var score = 0; var se_snd = new Sound(); se_snd.attachSound("go"); var shopT = (new SimpleType.Timer()); function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBoss() { wholemap.attachMovie("tankBoss", "tankBoss", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBoss._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBoss._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBoss", "shotBoss", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossA2", "shotBossA2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossA3", "shotBossA3", ((mapWidth + 2) * (mapHeight + 2)) + 38); bossAppear == true; } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 1, 1, 1, 39, 1, 1, 42, 1, 1, 39, 1, 1, 39, 1, 42, 1, 1, 1, 39, 1, 1, 1, 48, 0], [0, 51, 1, 1, 1, 1, 1, 1, 1, 1, 1, 39, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 0], [0, 48, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 39, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 5, 6, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 8, 7, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 39, 39, 39, 1, 5, 6, 1, 1, 39, 39, 39, 39, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 5, 6, 1, 1, 1, 1, 1, 8, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 8, 7, 1, 1, 1, 1, 1, 1, 1, 1, 5, 6, 1, 1, 23, 27, 27, 24, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 23, 27, 27, 24, 1, 1, 1, 8, 7, 1, 1, 26, 28, 28, 25, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 26, 28, 28, 25, 35, 35, 1, 1, 1, 1, 1, 42, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23, 24, 1, 1, 42, 42, 42, 1, 1, 35, 48, 0], [0, 48, 1, 1, 23, 24, 1, 1, 1, 1, 1, 1, 1, 1, 26, 25, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 26, 25, 1, 1, 23, 27, 27, 24, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 26, 28, 28, 25, 1, 5, 6, 1, 1, 1, 42, 42, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 35, 1, 1, 35, 1, 8, 7, 1, 1, 42, 42, 1, 1, 1, 1, 1, 48, 0], [0, 48, 39, 39, 1, 5, 6, 1, 35, 1, 1, 35, 1, 1, 1, 1, 1, 42, 1, 1, 1, 1, 39, 39, 48, 0], [0, 48, 1, 1, 1, 8, 7, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 5, 6, 1, 1, 1, 48, 0], [0, 51, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 8, 7, 1, 1, 1, 51, 0], [0, 48, 39, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 35, 35, 1, 1, 1, 39, 39, 48, 0], [0, 48, 1, 1, 23, 24, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 26, 25, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 1, 1, 23, 27, 27, 24, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 39, 39, 39, 1, 1, 1, 1, 1, 26, 28, 28, 25, 1, 23, 24, 1, 1, 1, 1, 39, 39, 39, 48, 0], [0, 48, 39, 1, 1, 1, 5, 6, 1, 1, 1, 1, 1, 1, 1, 26, 25, 1, 1, 1, 1, 1, 1, 39, 48, 0], [0, 48, 1, 1, 1, 1, 8, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 1; var tankNum = 1; var tankE1Num = 4; var tankE2Num = 4; var tankSmallNum = 3; var tankMiddleNum = 4; var manNum = 4; var HLPNum = 1; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; setChar(); getCharData.stageNum = stageLabel; setMan(); setTankE1(); setTankE2(); setTankSmall(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(7); if ((((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) && (tankEnemy != boss)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } } } var _local2 = random(6); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; dropItem(wholemap.tankEnemy, "powerBox"); removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local2 >= 0) && (_local2 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local2 == 2) { dropItem(wholemap.tankMiddle, "addShotNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; dropItem(wholemap.helicopter, "callHLP"); removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } upDateCHA(); if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); stageDoor.go_logo._visible = true; bgm.stop("bgm1"); showStaff.gotoAndStop(2); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((HLPNum == 0) && (tankMiddleNum == 0)) && (tankSmallNum == 0)) && (!wholemap.helicopter)) && (!wholemap.tankSmall)) && (!wholemap.tankMiddle)) { if ((!wholemap.tankEnemy) && (tankNum > 0)) { setTank(); } } if (((timer == 0) && (!wholemap.tankEnemy)) && (tankNum == 0)) { timer = 201; manNum = 0; tankE1Num = 0; tankE2Num = 0; removeMovieClip(wholemap.man); removeMovieClip(wholemap.tankE1); removeMovieClip(wholemap.tankE2); } stageEnd(); };
Frame 331
function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBossB() { wholemap.attachMovie("tankBossB", "tankBossB", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBossB._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBossB._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossB", "shotBossB", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossB2", "shotBossB2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossB3", "shotBossB3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 50, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 2, 2, 2, 39, 2, 2, 39, 2, 2, 39, 2, 2, 39, 2, 39, 2, 2, 2, 39, 2, 2, 2, 48, 0], [0, 51, 2, 2, 2, 2, 2, 2, 2, 2, 2, 39, 2, 2, 39, 9, 10, 2, 2, 2, 2, 2, 2, 2, 51, 0], [0, 48, 39, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 12, 11, 2, 36, 2, 2, 2, 2, 39, 48, 0], [0, 48, 2, 2, 2, 43, 2, 2, 36, 2, 9, 10, 2, 2, 2, 2, 2, 36, 2, 2, 9, 10, 2, 2, 48, 0], [0, 48, 2, 2, 2, 43, 2, 2, 36, 2, 12, 11, 2, 9, 10, 2, 2, 2, 2, 2, 12, 11, 2, 2, 48, 0], [0, 48, 43, 2, 2, 36, 43, 2, 2, 2, 2, 2, 2, 12, 11, 2, 2, 2, 2, 2, 2, 2, 2, 36, 48, 0], [0, 48, 2, 2, 2, 2, 2, 2, 2, 2, 29, 33, 33, 33, 33, 33, 33, 33, 33, 30, 2, 2, 2, 36, 48, 0], [0, 48, 43, 2, 2, 9, 10, 2, 2, 2, 32, 34, 34, 34, 34, 34, 34, 34, 34, 31, 2, 9, 10, 2, 48, 0], [0, 48, 2, 2, 2, 12, 11, 2, 2, 2, 9, 10, 2, 2, 2, 2, 2, 2, 2, 2, 2, 12, 11, 2, 48, 0], [0, 48, 2, 2, 2, 2, 2, 2, 2, 2, 12, 11, 2, 2, 2, 2, 2, 9, 10, 2, 2, 2, 2, 2, 48, 0], [0, 48, 36, 2, 2, 2, 29, 33, 33, 33, 33, 33, 33, 33, 33, 30, 2, 12, 11, 2, 2, 2, 2, 36, 48, 0], [0, 48, 43, 43, 2, 2, 32, 34, 34, 34, 34, 34, 34, 34, 34, 31, 2, 2, 2, 2, 43, 2, 2, 2, 48, 0], [0, 48, 36, 9, 10, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 43, 43, 2, 2, 2, 2, 48, 0], [0, 48, 2, 12, 11, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 43, 2, 2, 9, 10, 2, 48, 0], [0, 48, 2, 2, 2, 2, 36, 36, 36, 36, 36, 36, 36, 36, 36, 2, 2, 43, 36, 2, 2, 12, 11, 2, 48, 0], [0, 48, 39, 39, 2, 2, 36, 2, 2, 36, 2, 2, 36, 2, 2, 9, 10, 2, 36, 36, 2, 2, 39, 39, 48, 0], [0, 48, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 12, 11, 2, 2, 2, 2, 2, 2, 2, 48, 0], [0, 51, 2, 2, 9, 10, 2, 2, 2, 2, 2, 2, 2, 2, 36, 2, 2, 2, 2, 2, 2, 2, 2, 2, 51, 0], [0, 48, 39, 39, 12, 11, 2, 2, 29, 33, 33, 33, 33, 33, 33, 33, 33, 30, 36, 2, 2, 2, 39, 39, 48, 0], [0, 48, 2, 2, 2, 2, 2, 2, 32, 34, 34, 34, 34, 34, 34, 34, 34, 31, 2, 36, 2, 2, 2, 2, 48, 0], [0, 48, 2, 9, 10, 2, 9, 10, 2, 2, 2, 2, 2, 2, 9, 10, 2, 2, 2, 2, 2, 2, 2, 2, 48, 0], [0, 48, 2, 12, 11, 2, 12, 11, 2, 2, 9, 10, 2, 2, 12, 11, 2, 2, 9, 10, 2, 2, 2, 43, 48, 0], [0, 48, 39, 39, 39, 2, 2, 2, 2, 2, 12, 11, 2, 2, 2, 2, 2, 2, 12, 11, 2, 2, 43, 43, 48, 0], [0, 48, 39, 2, 2, 2, 2, 2, 2, 2, 39, 39, 39, 39, 39, 2, 2, 2, 2, 43, 2, 2, 2, 2, 48, 0], [0, 48, 9, 10, 2, 2, 2, 36, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 43, 2, 2, 9, 10, 48, 0], [0, 48, 12, 11, 2, 2, 36, 36, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 43, 2, 2, 2, 12, 11, 48, 0], [0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 2; var tankNum = 3; var tankE1Num = 2; var tankE2Num = 2; var tankSmallNum = 3; var tankMiddleNum = 4; var tankBossBNum = 1; var manNum = 2; var HLPNum = 3; var HLPoursideNum = 0; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; drawMap(myMap); setChar(); getCharData.stageNum = stageLabel; setMan(); setTankE1(); setTankE2(); setTankSmall(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(7); if (((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } } } var _local2 = random(6); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; if ((_local2 >= 4) && (_local2 <= 5)) { dropItem(wholemap.tankEnemy, "addShotNum"); } removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local2 >= 0) && (_local2 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local2 == 2) { dropItem(wholemap.tankMiddle, "addLifeNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; if (_local2 == 3) { dropItem(wholemap.helicopter, "callHLP"); } removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } else if (wholemap.tankBossB.aliveAfter == false) { if (tankBossBNum > 0) { tankBossBNum--; enemySpace++; dropItem(wholemap.tankBossB, "powerBox"); removeMovieClip(wholemap.tankBossB); } else if (tankBossNum == 0) { removeMovieClip(wholemap.tankBossB); } } upDateCHA(); if ((((!wholemap.HLPourside) && (HLPoursideNum > 0)) && (wholemap.char.alive == true)) && (Key.isDown(75))) { setOurHLP(); HLPoursideNum--; } if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((tankMiddleNum == 0) && (tankNum == 0)) && (HLPNum == 0)) && (!wholemap.tankMiddle)) && (!wholemap.tankEnemy)) && (!wholemap.helicopter)) { if ((!wholemap.tankBossB) && (tankBossBNum > 0)) { setTankBossB(); } } if (((timer == 0) && (!wholemap.tankBossB)) && (tankBossBNum == 0)) { timer = 201; manNum = 0; tankE1Num = 0; tankE2Num = 0; tankSmallNum = 0; removeMovieClip(wholemap.man); removeMovieClip(wholemap.tankE1); removeMovieClip(wholemap.tankE2); removeMovieClip(wholemap.tankSmall); } stageEnd(); };
Frame 332
function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBossB() { wholemap.attachMovie("tankBossB", "tankBossB", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBossB._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBossB._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossB", "shotBossB", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossB2", "shotBossB2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossB3", "shotBossB3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTankBoss() { wholemap.attachMovie("tankBoss", "tankBoss", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBoss._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBoss._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBoss", "shotBoss", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossA2", "shotBossA2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossA3", "shotBossA3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 1, 1, 1, 39, 13, 14, 1, 1, 1, 39, 1, 1, 39, 1, 1, 1, 1, 1, 39, 1, 1, 1, 48, 0], [0, 51, 1, 1, 1, 1, 16, 15, 1, 1, 1, 39, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 0], [0, 48, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 14, 1, 1, 1, 1, 1, 39, 48, 0], [0, 48, 1, 1, 1, 35, 1, 1, 1, 42, 1, 1, 1, 1, 1, 1, 16, 15, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 13, 14, 35, 1, 1, 42, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 35, 23, 27, 24, 48, 0], [0, 48, 1, 1, 16, 15, 35, 13, 14, 1, 42, 1, 1, 1, 35, 1, 1, 1, 13, 14, 35, 26, 28, 25, 48, 0], [0, 48, 1, 1, 1, 35, 1, 16, 15, 1, 1, 1, 1, 1, 35, 1, 1, 1, 16, 15, 35, 1, 13, 14, 48, 0], [0, 48, 23, 24, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 35, 35, 35, 1, 16, 15, 48, 0], [0, 48, 26, 25, 1, 1, 1, 42, 1, 1, 35, 23, 27, 27, 24, 13, 14, 1, 35, 13, 14, 1, 1, 1, 48, 0], [0, 48, 13, 14, 1, 1, 42, 1, 1, 1, 35, 26, 28, 28, 25, 16, 15, 1, 35, 16, 15, 1, 1, 1, 48, 0], [0, 48, 16, 15, 1, 13, 14, 1, 1, 1, 35, 1, 1, 1, 35, 1, 1, 1, 35, 1, 1, 1, 42, 42, 48, 0], [0, 48, 1, 1, 1, 16, 15, 1, 1, 1, 35, 35, 1, 1, 35, 1, 1, 1, 35, 1, 1, 42, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 35, 1, 1, 1, 35, 1, 1, 35, 13, 14, 1, 1, 1, 1, 42, 1, 1, 48, 0], [0, 48, 1, 1, 23, 27, 24, 35, 1, 1, 1, 35, 1, 1, 35, 16, 15, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 26, 28, 25, 35, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 48, 0], [0, 48, 39, 39, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 39, 39, 48, 0], [0, 48, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 35, 13, 14, 35, 35, 1, 1, 1, 1, 1, 48, 0], [0, 51, 1, 1, 1, 1, 1, 35, 35, 35, 1, 1, 1, 35, 1, 16, 15, 35, 1, 1, 1, 1, 1, 1, 51, 0], [0, 48, 39, 39, 1, 1, 1, 1, 1, 35, 1, 1, 35, 1, 1, 1, 1, 35, 1, 1, 1, 1, 39, 39, 48, 0], [0, 48, 1, 1, 1, 1, 13, 14, 1, 35, 1, 1, 35, 1, 1, 1, 1, 1, 13, 14, 1, 42, 1, 1, 48, 0], [0, 48, 1, 1, 1, 42, 16, 15, 1, 35, 1, 1, 1, 35, 1, 1, 1, 1, 16, 15, 1, 1, 1, 1, 48, 0], [0, 48, 1, 23, 24, 42, 1, 1, 1, 1, 1, 13, 14, 1, 35, 1, 1, 35, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 42, 26, 25, 1, 42, 1, 1, 1, 1, 16, 15, 1, 35, 13, 14, 35, 1, 1, 1, 42, 23, 24, 48, 0], [0, 48, 1, 42, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 16, 15, 35, 13, 14, 42, 42, 26, 25, 48, 0], [0, 48, 13, 14, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 35, 16, 15, 1, 1, 1, 1, 48, 0], [0, 48, 16, 15, 1, 1, 42, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 3; var tankNum = 4; var tankE1Num = 2; var tankE2Num = 2; var tankSmallNum = 3; var tankMiddleNum = 3; var tankBossBNum = 1; var tankBossNum = 1; var manNum = 2; var HLPNum = 4; var HLPoursideNum = 0; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; drawMap(myMap); setChar(); getCharData.stageNum = stageLabel; if ((wholemap.shotBossB || (wholemap.shotBossB2)) || (wholemap.shotBossB3)) { removeMovieClip(wholemap.shotBossB); removeMovieClip(wholemap.shotBossB2); removeMovieClip(wholemap.shotBossB3); } setMan(); setTankE1(); setTankE2(); setTankSmall(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(7); if (((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } } } var _local1 = random(8); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; if ((_local1 >= 4) && (_local1 <= 5)) { dropItem(wholemap.tankEnemy, "addShotNum"); } else if (_local1 > 6) { dropItem(wholemap.tankEnemy, "powerBox"); } removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local1 >= 0) && (_local1 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local1 == 2) { dropItem(wholemap.tankMiddle, "addLifeNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; if ((_local1 >= 3) && (_local1 <= 4)) { dropItem(wholemap.helicopter, "callHLP"); } removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } else if (wholemap.tankBoss.aliveAfter == false) { if (tankBossNum > 0) { tankBossNum--; enemySpace++; dropItem(wholemap.tankBoss, "powerBox"); removeMovieClip(wholemap.tankBoss); } else if (tankBossNum == 0) { removeMovieClip(wholemap.tankBoss); } } upDateCHA(); if ((((!wholemap.HLPourside) && (HLPoursideNum > 0)) && (wholemap.char.alive == true)) && (Key.isDown(75))) { setOurHLP(); HLPoursideNum--; } if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((tankMiddleNum == 0) && (tankNum == 0)) && (HLPNum == 0)) && (!wholemap.tankMiddle)) && (!wholemap.tankEnemy)) && (!wholemap.helicopter)) { if ((!wholemap.tankBoss) && (tankBossNum > 0)) { setTankBoss(); } } if (((timer == 0) && (!wholemap.tankBoss)) && (tankBossNum == 0)) { timer = 201; manNum = 0; tankE1Num = 0; tankE2Num = 0; tankSmallNum = 0; removeMovieClip(wholemap.man); removeMovieClip(wholemap.tankE1); removeMovieClip(wholemap.tankE2); removeMovieClip(wholemap.tankSmall); } stageEnd(); };
Frame 333
function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBossB() { wholemap.attachMovie("tankBossB", "tankBossB", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBossB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBossB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossB", "shotBossB", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossB2", "shotBossB2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossB3", "shotBossB3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTankBossC() { wholemap.attachMovie("tankBossC", "tankBossC", ((mapWidth + 2) * (mapHeight + 2)) + 19); wholemap.tankBossC._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBossC._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossC", "shotBossC", ((mapWidth + 2) * (mapHeight + 2)) + 39); wholemap.attachMovie("shotBossC2", "shotBossC2", ((mapWidth + 2) * (mapHeight + 2)) + 40); wholemap.attachMovie("shotBossC3", "shotBossC3", ((mapWidth + 2) * (mapHeight + 2)) + 41); } function setTankBoss() { wholemap.attachMovie("tankBoss", "tankBoss", ((mapWidth + 2) * (mapHeight + 2)) + 20); wholemap.tankBoss._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBoss._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBoss", "shotBoss", ((mapWidth + 2) * (mapHeight + 2)) + 42); wholemap.attachMovie("shotBossA2", "shotBossA2", ((mapWidth + 2) * (mapHeight + 2)) + 43); wholemap.attachMovie("shotBossA3", "shotBossA3", ((mapWidth + 2) * (mapHeight + 2)) + 44); } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 3, 3, 3, 39, 3, 13, 14, 3, 3, 39, 3, 3, 39, 3, 13, 14, 3, 3, 39, 3, 3, 3, 48, 0], [0, 51, 3, 3, 3, 3, 3, 16, 15, 3, 3, 39, 3, 3, 39, 3, 16, 15, 3, 3, 3, 3, 3, 3, 51, 0], [0, 48, 39, 3, 3, 3, 3, 3, 3, 3, 3, 3, 13, 14, 3, 3, 3, 44, 44, 17, 18, 3, 3, 39, 48, 0], [0, 48, 3, 13, 14, 3, 3, 44, 44, 44, 3, 3, 16, 15, 3, 3, 3, 44, 3, 20, 19, 3, 13, 14, 48, 0], [0, 48, 3, 16, 15, 3, 3, 3, 3, 3, 44, 3, 3, 3, 3, 3, 44, 44, 3, 3, 3, 3, 16, 15, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 13, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 37, 3, 3, 3, 48, 0], [0, 48, 3, 3, 37, 37, 3, 3, 16, 15, 3, 3, 3, 37, 37, 3, 3, 3, 3, 37, 3, 13, 14, 3, 48, 0], [0, 48, 3, 3, 17, 18, 37, 37, 3, 3, 3, 3, 37, 3, 13, 14, 3, 3, 37, 3, 3, 16, 15, 3, 48, 0], [0, 48, 3, 3, 20, 19, 3, 3, 3, 3, 3, 37, 3, 3, 16, 15, 3, 3, 37, 3, 3, 3, 3, 3, 48, 0], [0, 48, 44, 44, 13, 14, 3, 3, 3, 3, 3, 17, 21, 18, 3, 3, 3, 13, 14, 3, 3, 37, 17, 18, 48, 0], [0, 48, 3, 3, 16, 15, 3, 44, 44, 3, 3, 20, 22, 19, 3, 3, 3, 16, 15, 3, 37, 3, 20, 19, 48, 0], [0, 48, 3, 3, 3, 44, 44, 3, 3, 44, 3, 3, 3, 3, 37, 37, 3, 3, 3, 3, 37, 3, 3, 3, 48, 0], [0, 48, 3, 3, 44, 3, 3, 3, 3, 3, 3, 3, 3, 37, 3, 3, 37, 3, 13, 14, 3, 3, 3, 3, 48, 0], [0, 48, 13, 14, 3, 3, 3, 44, 3, 3, 3, 37, 37, 13, 14, 3, 3, 37, 16, 15, 3, 3, 13, 14, 48, 0], [0, 48, 16, 15, 3, 3, 13, 14, 3, 3, 37, 3, 3, 16, 15, 3, 17, 18, 3, 3, 3, 3, 16, 15, 48, 0], [0, 48, 39, 39, 3, 3, 16, 15, 3, 3, 13, 14, 3, 3, 3, 3, 20, 19, 3, 3, 3, 3, 39, 39, 48, 0], [0, 48, 3, 3, 3, 37, 3, 3, 3, 3, 16, 15, 3, 3, 3, 3, 3, 44, 3, 3, 3, 3, 3, 3, 48, 0], [0, 51, 3, 3, 3, 3, 3, 37, 37, 13, 14, 37, 37, 3, 3, 44, 44, 3, 3, 3, 3, 3, 3, 3, 51, 0], [0, 48, 39, 39, 3, 3, 3, 37, 3, 16, 15, 3, 37, 3, 3, 3, 3, 3, 3, 44, 3, 3, 39, 39, 48, 0], [0, 48, 3, 3, 13, 14, 3, 3, 3, 3, 3, 3, 3, 37, 3, 3, 3, 3, 3, 3, 44, 3, 3, 3, 48, 0], [0, 48, 3, 3, 16, 15, 3, 3, 3, 37, 3, 3, 13, 14, 3, 3, 37, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 37, 3, 3, 3, 16, 15, 3, 3, 3, 37, 37, 3, 3, 3, 3, 44, 48, 0], [0, 48, 44, 3, 3, 37, 17, 18, 3, 3, 3, 37, 37, 37, 37, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 13, 14, 3, 20, 19, 3, 3, 37, 3, 3, 3, 3, 37, 3, 3, 3, 3, 3, 44, 3, 3, 48, 0], [0, 48, 3, 16, 15, 3, 3, 44, 3, 13, 14, 3, 3, 13, 14, 3, 3, 3, 17, 21, 18, 3, 3, 3, 48, 0], [0, 48, 44, 3, 3, 3, 3, 44, 3, 16, 15, 3, 3, 16, 15, 3, 3, 3, 20, 22, 19, 3, 3, 3, 48, 0], [0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 4; var tankNum = 4; var tankE1Num = 2; var tankE2Num = 1; var tankSmallNum = 3; var tankMiddleNum = 3; var tankBossBNum = 2; var tankBossNum = 1; var tankBossCNum = 1; var manNum = 1; var HLPNum = 4; var HLPoursideNum = 0; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; drawMap(myMap); setChar(); getCharData.stageNum = stageLabel; if ((wholemap.shotBoss || (wholemap.shotBossA2)) || (wholemap.shotBossA3)) { removeMovieClip(wholemap.shotBossB); removeMovieClip(wholemap.shotBossB2); removeMovieClip(wholemap.shotBossB3); } setMan(); setTankE1(); setTankE2(); setTankSmall(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(8); if (((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } else if (((_local1 == 7) && (tankBossBNum > 0)) && (!wholemap.tankBossB)) { settankBossB(); enemySpace--; } } } var _local1 = random(8); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; if ((_local1 >= 4) && (_local1 <= 5)) { dropItem(wholemap.tankEnemy, "addShotNum"); } removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local1 >= 0) && (_local1 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local1 == 2) { dropItem(wholemap.tankMiddle, "addLifeNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; if ((_local1 >= 3) && (_local1 <= 4)) { dropItem(wholemap.helicopter, "callHLP"); } removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } else if (wholemap.tankBoss.aliveAfter == false) { if (tankBossNum > 0) { tankBossNum--; enemySpace++; dropItem(wholemap.tankBoss, "addShotNum"); removeMovieClip(wholemap.tankBoss); } else if (tankBossNum == 0) { removeMovieClip(wholemap.tankBoss); } } else if (wholemap.tankBossB.aliveAfter == false) { if (tankBossBNum > 0) { tankBossBNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBossB, "powerBox"); } removeMovieClip(wholemap.tankBossB); } else if (tankBossBNum == 0) { removeMovieClip(wholemap.tankBossB); } } else if (wholemap.tankBossC.aliveAfter == false) { if (tankBossCNum > 0) { tankBossCNum--; enemySpace++; dropItem(wholemap.tankBossC, "powerBox"); removeMovieClip(wholemap.tankBossC); } else if (tankBossCNum == 0) { removeMovieClip(wholemap.tankBossC); } } upDateCHA(); if ((((!wholemap.HLPourside) && (HLPoursideNum > 0)) && (wholemap.char.alive == true)) && (Key.isDown(75))) { setOurHLP(); HLPoursideNum--; } if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((tankBossBNum == 0) && (tankNum == 0)) && (HLPNum == 0)) && (!wholemap.tankBossB)) && (!wholemap.tankEnemy)) && (!wholemap.helicopter)) { if ((!wholemap.tankBossC) && (tankBossCNum > 0)) { setTankBossC(); } } if (((timer == 0) && (!wholemap.tankBossC)) && (tankBossCNum == 0)) { timer = 201; manNum = 0; tankE1Num = 0; tankE2Num = 0; tankSmallNum = 0; tankMiddleNum = 0; removeMovieClip(wholemap.man); removeMovieClip(wholemap.tankE1); removeMovieClip(wholemap.tankE2); removeMovieClip(wholemap.tankSmall); removeMovieClip(wholemap.tankMiddle); } stageEnd(); };
Frame 334
function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBossB() { wholemap.attachMovie("tankBossB", "tankBossB", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBossB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBossB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossB", "shotBossB", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossB2", "shotBossB2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossB3", "shotBossB3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTankBossC() { wholemap.attachMovie("tankBossC", "tankBossC", ((mapWidth + 2) * (mapHeight + 2)) + 19); wholemap.tankBossC._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBossC._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossC", "shotBossC", ((mapWidth + 2) * (mapHeight + 2)) + 39); wholemap.attachMovie("shotBossC2", "shotBossC2", ((mapWidth + 2) * (mapHeight + 2)) + 40); wholemap.attachMovie("shotBossC3", "shotBossC3", ((mapWidth + 2) * (mapHeight + 2)) + 41); } function setTankBoss() { wholemap.attachMovie("tankBoss", "tankBoss", ((mapWidth + 2) * (mapHeight + 2)) + 20); wholemap.tankBoss._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBoss._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBoss", "shotBoss", ((mapWidth + 2) * (mapHeight + 2)) + 42); wholemap.attachMovie("shotBossA2", "shotBossA2", ((mapWidth + 2) * (mapHeight + 2)) + 43); wholemap.attachMovie("shotBossA3", "shotBossA3", ((mapWidth + 2) * (mapHeight + 2)) + 44); } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function setHLPB() { ranPos(); wholemap.attachMovie("helicopterB", "helicopterB", ((mapWidth + 2) * (mapHeight + 2)) + 102); wholemap.helicopterB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopterB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shotB", "HLP-shotB", ((mapWidth + 2) * (mapHeight + 2)) + 112); } function setHLPC() { ranPos(); wholemap.attachMovie("helicopterC", "helicopterC", ((mapWidth + 2) * (mapHeight + 2)) + 103); wholemap.helicopterC._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopterC._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shotC", "HLP-shotC", ((mapWidth + 2) * (mapHeight + 2)) + 113); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 2, 2, 2, 39, 2, 2, 2, 2, 2, 39, 2, 2, 39, 2, 2, 2, 2, 2, 39, 2, 2, 2, 48, 0], [0, 51, 2, 2, 2, 2, 2, 29, 30, 2, 2, 39, 2, 2, 39, 2, 2, 2, 2, 2, 2, 2, 2, 2, 51, 0], [0, 48, 39, 2, 2, 2, 2, 32, 31, 2, 2, 2, 2, 2, 2, 2, 2, 43, 43, 2, 9, 10, 2, 39, 48, 0], [0, 48, 2, 9, 10, 2, 2, 43, 43, 43, 2, 2, 9, 10, 2, 2, 2, 43, 2, 2, 12, 11, 2, 2, 48, 0], [0, 48, 2, 12, 11, 2, 2, 2, 2, 2, 43, 2, 12, 11, 2, 2, 43, 43, 2, 2, 2, 2, 2, 2, 48, 0], [0, 48, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 36, 2, 2, 2, 48, 0], [0, 48, 2, 2, 36, 36, 2, 2, 9, 10, 2, 2, 2, 36, 36, 29, 30, 2, 2, 36, 2, 9, 10, 2, 48, 0], [0, 48, 2, 2, 2, 2, 36, 36, 12, 11, 2, 2, 36, 2, 2, 32, 31, 2, 36, 2, 2, 12, 11, 2, 48, 0], [0, 48, 2, 2, 2, 2, 29, 30, 2, 2, 2, 36, 2, 9, 10, 2, 2, 2, 36, 2, 2, 2, 2, 2, 48, 0], [0, 48, 43, 43, 2, 2, 32, 31, 2, 2, 2, 2, 2, 12, 11, 2, 2, 2, 2, 2, 2, 36, 2, 2, 48, 0], [0, 48, 2, 2, 2, 2, 2, 43, 43, 2, 2, 2, 2, 2, 2, 2, 2, 9, 10, 2, 36, 2, 2, 2, 48, 0], [0, 48, 2, 2, 2, 43, 43, 2, 2, 43, 2, 2, 2, 2, 36, 36, 2, 12, 11, 2, 36, 2, 9, 10, 48, 0], [0, 48, 2, 2, 43, 2, 2, 2, 2, 2, 2, 2, 2, 36, 2, 2, 36, 2, 2, 2, 2, 2, 12, 11, 48, 0], [0, 48, 9, 10, 2, 2, 2, 43, 2, 2, 2, 36, 36, 2, 2, 2, 2, 36, 2, 2, 2, 2, 2, 2, 48, 0], [0, 48, 12, 11, 2, 2, 2, 2, 2, 2, 36, 2, 2, 2, 9, 10, 2, 2, 2, 9, 10, 2, 2, 2, 48, 0], [0, 48, 39, 39, 2, 2, 2, 9, 10, 2, 2, 2, 2, 2, 12, 11, 2, 2, 2, 12, 11, 2, 39, 39, 48, 0], [0, 48, 2, 2, 2, 36, 2, 12, 11, 2, 2, 2, 2, 2, 2, 2, 2, 43, 2, 2, 2, 2, 2, 2, 48, 0], [0, 51, 2, 2, 2, 2, 2, 36, 36, 2, 2, 36, 36, 2, 2, 43, 43, 2, 2, 2, 2, 2, 2, 2, 51, 0], [0, 48, 39, 39, 2, 2, 2, 36, 2, 2, 2, 2, 36, 2, 2, 2, 2, 2, 2, 43, 2, 2, 39, 39, 48, 0], [0, 48, 2, 9, 10, 2, 2, 2, 2, 2, 2, 2, 2, 36, 2, 2, 2, 2, 2, 2, 43, 2, 2, 2, 48, 0], [0, 48, 2, 12, 11, 2, 2, 2, 2, 36, 2, 2, 2, 29, 30, 2, 36, 2, 2, 2, 9, 10, 2, 2, 48, 0], [0, 48, 2, 2, 2, 2, 36, 36, 36, 2, 2, 2, 2, 32, 31, 2, 2, 36, 36, 2, 12, 11, 2, 43, 48, 0], [0, 48, 43, 2, 2, 36, 2, 2, 2, 2, 2, 36, 36, 36, 36, 2, 2, 2, 2, 2, 2, 2, 2, 2, 48, 0], [0, 48, 2, 9, 10, 2, 2, 9, 10, 2, 36, 2, 2, 2, 2, 36, 2, 9, 10, 2, 2, 43, 2, 2, 48, 0], [0, 48, 2, 12, 11, 2, 2, 12, 11, 2, 2, 2, 2, 9, 10, 2, 2, 12, 11, 2, 43, 2, 9, 10, 48, 0], [0, 48, 43, 2, 2, 2, 2, 43, 2, 2, 2, 2, 2, 12, 11, 2, 2, 2, 2, 2, 43, 2, 12, 11, 48, 0], [0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 5; var tankNum = 2; var tankE1Num = 0; var tankE2Num = 0; var tankSmallNum = 0; var tankMiddleNum = 3; var tankBossBNum = 0; var tankBossNum = 2; var tankBossCNum = 1; var manNum = 0; var HLPNum = 3; var HLPBNum = 5; var HLPCNum = 5; var HLPoursideNum = 0; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; drawMap(myMap); setChar(); getCharData.stageNum = stageLabel; if ((wholemap.shotBossC || (wholemap.shotBossC2)) || (wholemap.shotBossC3)) { removeMovieClip(wholemap.shotBossC); removeMovieClip(wholemap.shotBossC2); removeMovieClip(wholemap.shotBossC3); } setHLP(); setHLPB(); setHLPC(); setTankBoss(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(10); if (((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } else if (((_local1 == 7) && (tankBossNum > 0)) && (!wholemap.tankBoss)) { settankBoss(); enemySpace--; } else if (((_local1 == 8) && (HLPBNum > 0)) && (!wholemap.helicopterB)) { setHLPB(); enemySpace--; } else if (((_local1 == 9) && (HLPCNum > 0)) && (!wholemap.helicopterC)) { setHLPC(); enemySpace--; } } } var _local1 = random(8); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; if ((_local1 >= 4) && (_local1 <= 5)) { dropItem(wholemap.tankEnemy, "addShotNum"); } removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local1 >= 0) && (_local1 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local1 == 2) { dropItem(wholemap.tankMiddle, "addLifeNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; if ((_local1 >= 3) && (_local1 <= 4)) { dropItem(wholemap.helicopter, "callHLP"); } removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } else if (wholemap.helicopterB.aliveAfter == false) { if (HLPBNum > 0) { HLPBNum--; enemySpace++; if ((_local1 >= 5) && (_local1 <= 6)) { dropItem(wholemap.helicopterB, "callHLP"); } removeMovieClip(wholemap.helicopterB); } else if (HLPBNum == 0) { removeMovieClip(wholemap.helicopterB); } } else if (wholemap.helicopterC.aliveAfter == false) { if (HLPCNum > 0) { HLPCNum--; enemySpace++; removeMovieClip(wholemap.helicopterC); } else if (HLPCNum == 0) { removeMovieClip(wholemap.helicopterC); } } else if (wholemap.tankBoss.aliveAfter == false) { if (tankBossNum > 0) { tankBossNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBoss, "addShotNum"); } removeMovieClip(wholemap.tankBoss); } else if (tankBossNum == 0) { removeMovieClip(wholemap.tankBoss); } } else if (wholemap.tankBossB.aliveAfter == false) { if (tankBossBNum > 0) { tankBossBNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBossB, "powerBox"); } removeMovieClip(wholemap.tankBossB); } else if (tankBossBNum == 0) { removeMovieClip(wholemap.tankBossB); } } else if (wholemap.tankBossC.aliveAfter == false) { if (tankBossCNum > 0) { tankBossCNum--; enemySpace++; dropItem(wholemap.tankBossC, "powerBox"); removeMovieClip(wholemap.tankBossC); } else if (tankBossCNum == 0) { removeMovieClip(wholemap.tankBossC); } } upDateCHA(); if ((((!wholemap.HLPourside) && (HLPoursideNum > 0)) && (wholemap.char.alive == true)) && (Key.isDown(75))) { setOurHLP(); HLPoursideNum--; } if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((tankBossNum == 0) && (HLPBNum == 0)) && (HLPCNum == 0)) && (!wholemap.tankBoss)) && (!wholemap.helicopterB)) && (!wholemap.helicopterC)) { if ((!wholemap.tankBossC) && (tankBossCNum > 0)) { setTankBossC(); } } if (((timer == 0) && (!wholemap.tankBossC)) && (tankBossCNum == 0)) { timer = 201; HLPNum = 0; tankMiddleNum = 0; removeMovieClip(wholemap.helicopter); removeMovieClip(wholemap.tankMiddle); } stageEnd(); };
Frame 335
function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBossB() { wholemap.attachMovie("tankBossB", "tankBossB", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBossB._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBossB._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossB", "shotBossB", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossB2", "shotBossB2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossB3", "shotBossB3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTankBoss() { wholemap.attachMovie("tankBoss", "tankBoss", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBoss._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBoss._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBoss", "shotBoss", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossA2", "shotBossA2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossA3", "shotBossA3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 1, 1, 1, 39, 13, 14, 1, 1, 1, 39, 1, 1, 39, 1, 1, 1, 1, 1, 39, 1, 1, 1, 48, 0], [0, 51, 1, 1, 1, 1, 16, 15, 1, 1, 1, 39, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 0], [0, 48, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 14, 1, 1, 1, 1, 1, 39, 48, 0], [0, 48, 1, 1, 1, 35, 1, 1, 1, 42, 1, 1, 1, 1, 1, 1, 16, 15, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 13, 14, 35, 1, 1, 42, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 35, 23, 27, 24, 48, 0], [0, 48, 1, 1, 16, 15, 35, 13, 14, 1, 42, 1, 1, 1, 35, 1, 1, 1, 13, 14, 35, 26, 28, 25, 48, 0], [0, 48, 1, 1, 1, 35, 1, 16, 15, 1, 1, 1, 1, 1, 35, 1, 1, 1, 16, 15, 35, 1, 13, 14, 48, 0], [0, 48, 23, 24, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 35, 35, 35, 1, 16, 15, 48, 0], [0, 48, 26, 25, 1, 1, 1, 42, 1, 1, 35, 23, 27, 27, 24, 13, 14, 1, 35, 13, 14, 1, 1, 1, 48, 0], [0, 48, 13, 14, 1, 1, 42, 1, 1, 1, 35, 26, 28, 28, 25, 16, 15, 1, 35, 16, 15, 1, 1, 1, 48, 0], [0, 48, 16, 15, 1, 13, 14, 1, 1, 1, 35, 1, 1, 1, 35, 1, 1, 1, 35, 1, 1, 1, 42, 42, 48, 0], [0, 48, 1, 1, 1, 16, 15, 1, 1, 1, 35, 35, 1, 1, 35, 1, 1, 1, 35, 1, 1, 42, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 35, 1, 1, 1, 35, 1, 1, 35, 13, 14, 1, 1, 1, 1, 42, 1, 1, 48, 0], [0, 48, 1, 1, 23, 27, 24, 35, 1, 1, 1, 35, 1, 1, 35, 16, 15, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 26, 28, 25, 35, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 48, 0], [0, 48, 39, 39, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 39, 39, 48, 0], [0, 48, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 35, 13, 14, 35, 35, 1, 1, 1, 1, 1, 48, 0], [0, 51, 1, 1, 1, 1, 1, 35, 35, 35, 1, 1, 1, 35, 1, 16, 15, 35, 1, 1, 1, 1, 1, 1, 51, 0], [0, 48, 39, 39, 1, 1, 1, 1, 1, 35, 1, 1, 35, 1, 1, 1, 1, 35, 1, 1, 1, 1, 39, 39, 48, 0], [0, 48, 1, 1, 1, 1, 13, 14, 1, 35, 1, 1, 35, 1, 1, 1, 1, 1, 13, 14, 1, 42, 1, 1, 48, 0], [0, 48, 1, 1, 1, 42, 16, 15, 1, 35, 1, 1, 1, 35, 1, 1, 1, 1, 16, 15, 1, 1, 1, 1, 48, 0], [0, 48, 1, 23, 24, 42, 1, 1, 1, 1, 1, 13, 14, 1, 35, 1, 1, 35, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 42, 26, 25, 1, 42, 1, 1, 1, 1, 16, 15, 1, 35, 13, 14, 35, 1, 1, 1, 42, 23, 24, 48, 0], [0, 48, 1, 42, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 16, 15, 35, 13, 14, 42, 42, 26, 25, 48, 0], [0, 48, 13, 14, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 35, 16, 15, 1, 1, 1, 1, 48, 0], [0, 48, 16, 15, 1, 1, 42, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 6; var tankNum = 3; var tankE1Num = 1; var tankE2Num = 1; var tankSmallNum = 3; var tankMiddleNum = 3; var tankBossBNum = 4; var tankBossNum = 1; var tankBossCNum = 1; var manNum = 1; var HLPNum = 4; var HLPoursideNum = 0; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; drawMap(myMap); setChar(); getCharData.stageNum = stageLabel; if ((wholemap.shotBossB || (wholemap.shotBossB2)) || (wholemap.shotBossB3)) { removeMovieClip(wholemap.shotBossB); removeMovieClip(wholemap.shotBossB2); removeMovieClip(wholemap.shotBossB3); } setMan(); setTankE1(); setTankE2(); setTankSmall(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(7); if (((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } } } var _local1 = random(8); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; if ((_local1 >= 4) && (_local1 <= 5)) { dropItem(wholemap.tankEnemy, "addShotNum"); } else if (_local1 > 6) { dropItem(wholemap.tankEnemy, "powerBox"); } removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local1 >= 0) && (_local1 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local1 == 2) { dropItem(wholemap.tankMiddle, "addLifeNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; if ((_local1 >= 3) && (_local1 <= 4)) { dropItem(wholemap.helicopter, "callHLP"); } removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } else if (wholemap.tankBoss.aliveAfter == false) { if (tankBossNum > 0) { tankBossNum--; enemySpace++; dropItem(wholemap.tankBoss, "powerBox"); removeMovieClip(wholemap.tankBoss); } else if (tankBossNum == 0) { removeMovieClip(wholemap.tankBoss); } } upDateCHA(); if ((((!wholemap.HLPourside) && (HLPoursideNum > 0)) && (wholemap.char.alive == true)) && (Key.isDown(75))) { setOurHLP(); HLPoursideNum--; } if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((tankMiddleNum == 0) && (tankNum == 0)) && (HLPNum == 0)) && (!wholemap.tankMiddle)) && (!wholemap.tankEnemy)) && (!wholemap.helicopter)) { if ((!wholemap.tankBoss) && (tankBossNum > 0)) { setTankBoss(); } } if (((timer == 0) && (!wholemap.tankBoss)) && (tankBossNum == 0)) { timer = 201; manNum = 0; tankE1Num = 0; tankE2Num = 0; tankSmallNum = 0; removeMovieClip(wholemap.man); removeMovieClip(wholemap.tankE1); removeMovieClip(wholemap.tankE2); removeMovieClip(wholemap.tankSmall); } stageEnd(); };
Frame 336
function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBossB() { wholemap.attachMovie("tankBossB", "tankBossB", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBossB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBossB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossB", "shotBossB", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossB2", "shotBossB2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossB3", "shotBossB3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTankBossC() { wholemap.attachMovie("tankBossC", "tankBossC", ((mapWidth + 2) * (mapHeight + 2)) + 19); wholemap.tankBossC._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBossC._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossC", "shotBossC", ((mapWidth + 2) * (mapHeight + 2)) + 39); wholemap.attachMovie("shotBossC2", "shotBossC2", ((mapWidth + 2) * (mapHeight + 2)) + 40); wholemap.attachMovie("shotBossC3", "shotBossC3", ((mapWidth + 2) * (mapHeight + 2)) + 41); } function setTankBoss() { wholemap.attachMovie("tankBoss", "tankBoss", ((mapWidth + 2) * (mapHeight + 2)) + 20); wholemap.tankBoss._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBoss._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBoss", "shotBoss", ((mapWidth + 2) * (mapHeight + 2)) + 42); wholemap.attachMovie("shotBossA2", "shotBossA2", ((mapWidth + 2) * (mapHeight + 2)) + 43); wholemap.attachMovie("shotBossA3", "shotBossA3", ((mapWidth + 2) * (mapHeight + 2)) + 44); } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 3, 3, 3, 39, 3, 5, 6, 3, 3, 39, 3, 3, 39, 3, 5, 6, 3, 3, 39, 3, 3, 3, 48, 0], [0, 51, 3, 3, 3, 3, 3, 8, 7, 3, 3, 39, 3, 3, 39, 3, 8, 7, 3, 3, 3, 3, 3, 3, 51, 0], [0, 48, 39, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 6, 3, 3, 3, 44, 44, 17, 18, 3, 3, 39, 48, 0], [0, 48, 3, 5, 6, 3, 3, 44, 44, 44, 3, 3, 8, 7, 3, 3, 3, 44, 3, 20, 19, 3, 5, 6, 48, 0], [0, 48, 3, 8, 7, 3, 3, 3, 3, 3, 44, 3, 3, 3, 3, 3, 44, 44, 3, 3, 3, 3, 8, 7, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 5, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 37, 3, 3, 3, 48, 0], [0, 48, 3, 3, 37, 37, 3, 3, 8, 7, 3, 3, 3, 37, 37, 3, 3, 3, 3, 37, 3, 5, 6, 3, 48, 0], [0, 48, 3, 3, 17, 18, 37, 37, 3, 3, 3, 3, 37, 3, 5, 6, 3, 3, 37, 3, 3, 8, 7, 3, 48, 0], [0, 48, 3, 3, 20, 19, 3, 3, 3, 3, 3, 37, 3, 3, 8, 7, 3, 3, 37, 3, 3, 3, 3, 3, 48, 0], [0, 48, 44, 44, 5, 6, 3, 3, 3, 3, 3, 17, 21, 18, 3, 3, 3, 5, 6, 3, 3, 37, 17, 18, 48, 0], [0, 48, 3, 3, 8, 7, 3, 44, 44, 3, 3, 20, 22, 19, 3, 3, 3, 8, 7, 3, 37, 3, 20, 19, 48, 0], [0, 48, 3, 3, 3, 44, 44, 3, 3, 44, 3, 3, 3, 3, 37, 37, 3, 3, 3, 3, 37, 3, 3, 3, 48, 0], [0, 48, 3, 3, 44, 3, 3, 3, 3, 3, 3, 3, 3, 37, 3, 3, 37, 3, 5, 6, 3, 3, 3, 3, 48, 0], [0, 48, 5, 6, 3, 3, 3, 44, 3, 3, 3, 37, 37, 5, 6, 3, 3, 37, 8, 7, 3, 3, 5, 6, 48, 0], [0, 48, 8, 7, 3, 3, 5, 6, 3, 3, 37, 3, 3, 8, 7, 3, 17, 18, 3, 3, 3, 3, 8, 7, 48, 0], [0, 48, 39, 39, 3, 3, 8, 7, 3, 3, 5, 6, 3, 3, 3, 3, 20, 19, 3, 3, 3, 3, 39, 39, 48, 0], [0, 48, 3, 3, 3, 37, 3, 3, 3, 3, 8, 7, 3, 3, 3, 3, 3, 44, 3, 3, 3, 3, 3, 3, 48, 0], [0, 51, 3, 3, 3, 3, 3, 37, 37, 5, 6, 37, 37, 3, 3, 44, 44, 3, 3, 3, 3, 3, 3, 3, 51, 0], [0, 48, 39, 39, 3, 3, 3, 37, 3, 8, 7, 3, 37, 3, 3, 3, 3, 3, 3, 44, 3, 3, 39, 39, 48, 0], [0, 48, 3, 3, 5, 6, 3, 3, 3, 3, 3, 3, 3, 37, 3, 3, 3, 3, 3, 3, 44, 3, 3, 3, 48, 0], [0, 48, 3, 3, 8, 7, 3, 3, 3, 37, 3, 3, 5, 6, 3, 3, 37, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 37, 3, 3, 3, 8, 7, 3, 3, 3, 37, 37, 3, 3, 3, 3, 44, 48, 0], [0, 48, 44, 3, 3, 37, 17, 18, 3, 3, 3, 37, 37, 37, 37, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 5, 6, 3, 20, 19, 3, 3, 37, 3, 3, 3, 3, 37, 3, 3, 3, 3, 3, 44, 3, 3, 48, 0], [0, 48, 3, 8, 7, 3, 3, 44, 3, 5, 6, 3, 3, 5, 6, 3, 3, 3, 17, 21, 18, 3, 3, 3, 48, 0], [0, 48, 44, 3, 3, 3, 3, 44, 3, 8, 7, 3, 3, 8, 7, 3, 3, 3, 20, 22, 19, 3, 3, 3, 48, 0], [0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 7; var tankNum = 3; var tankE1Num = 1; var tankE2Num = 1; var tankSmallNum = 3; var tankMiddleNum = 3; var tankBossBNum = 3; var tankBossNum = 2; var tankBossCNum = 1; var manNum = 1; var HLPNum = 4; var HLPoursideNum = 0; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; drawMap(myMap); setChar(); getCharData.stageNum = stageLabel; if ((wholemap.shotBoss || (wholemap.shotBossA2)) || (wholemap.shotBossA3)) { removeMovieClip(wholemap.shotBossB); removeMovieClip(wholemap.shotBossB2); removeMovieClip(wholemap.shotBossB3); } setMan(); setTankE1(); setTankE2(); setTankSmall(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(8); if (((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } else if (((_local1 == 7) && (tankBossBNum > 0)) && (!wholemap.tankBossB)) { settankBossB(); enemySpace--; } } } var _local1 = random(8); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; if ((_local1 >= 4) && (_local1 <= 5)) { dropItem(wholemap.tankEnemy, "addShotNum"); } removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local1 >= 0) && (_local1 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local1 == 2) { dropItem(wholemap.tankMiddle, "addLifeNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; if ((_local1 >= 3) && (_local1 <= 4)) { dropItem(wholemap.helicopter, "callHLP"); } removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } else if (wholemap.tankBoss.aliveAfter == false) { if (tankBossNum > 0) { tankBossNum--; enemySpace++; dropItem(wholemap.tankBoss, "addShotNum"); removeMovieClip(wholemap.tankBoss); } else if (tankBossNum == 0) { removeMovieClip(wholemap.tankBoss); } } else if (wholemap.tankBossB.aliveAfter == false) { if (tankBossBNum > 0) { tankBossBNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBossB, "powerBox"); } removeMovieClip(wholemap.tankBossB); } else if (tankBossBNum == 0) { removeMovieClip(wholemap.tankBossB); } } else if (wholemap.tankBossC.aliveAfter == false) { if (tankBossCNum > 0) { tankBossCNum--; enemySpace++; dropItem(wholemap.tankBossC, "powerBox"); removeMovieClip(wholemap.tankBossC); } else if (tankBossCNum == 0) { removeMovieClip(wholemap.tankBossC); } } upDateCHA(); if ((((!wholemap.HLPourside) && (HLPoursideNum > 0)) && (wholemap.char.alive == true)) && (Key.isDown(75))) { setOurHLP(); HLPoursideNum--; } if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((tankBossBNum == 0) && (tankNum == 0)) && (HLPNum == 0)) && (!wholemap.tankBossB)) && (!wholemap.tankEnemy)) && (!wholemap.helicopter)) { if ((!wholemap.tankBossC) && (tankBossCNum > 0)) { setTankBossC(); } } if (((timer == 0) && (!wholemap.tankBossC)) && (tankBossCNum == 0)) { timer = 201; manNum = 0; tankE1Num = 0; tankE2Num = 0; tankSmallNum = 0; tankMiddleNum = 0; removeMovieClip(wholemap.man); removeMovieClip(wholemap.tankE1); removeMovieClip(wholemap.tankE2); removeMovieClip(wholemap.tankSmall); removeMovieClip(wholemap.tankMiddle); } stageEnd(); };
Frame 337
function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBossB() { wholemap.attachMovie("tankBossB", "tankBossB", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBossB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBossB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossB", "shotBossB", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossB2", "shotBossB2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossB3", "shotBossB3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTankBossC() { wholemap.attachMovie("tankBossC", "tankBossC", ((mapWidth + 2) * (mapHeight + 2)) + 19); wholemap.tankBossC._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBossC._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossC", "shotBossC", ((mapWidth + 2) * (mapHeight + 2)) + 39); wholemap.attachMovie("shotBossC2", "shotBossC2", ((mapWidth + 2) * (mapHeight + 2)) + 40); wholemap.attachMovie("shotBossC3", "shotBossC3", ((mapWidth + 2) * (mapHeight + 2)) + 41); } function setTankBoss() { wholemap.attachMovie("tankBoss", "tankBoss", ((mapWidth + 2) * (mapHeight + 2)) + 20); wholemap.tankBoss._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBoss._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBoss", "shotBoss", ((mapWidth + 2) * (mapHeight + 2)) + 42); wholemap.attachMovie("shotBossA2", "shotBossA2", ((mapWidth + 2) * (mapHeight + 2)) + 43); wholemap.attachMovie("shotBossA3", "shotBossA3", ((mapWidth + 2) * (mapHeight + 2)) + 44); } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function setHLPB() { ranPos(); wholemap.attachMovie("helicopterB", "helicopterB", ((mapWidth + 2) * (mapHeight + 2)) + 102); wholemap.helicopterB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopterB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shotB", "HLP-shotB", ((mapWidth + 2) * (mapHeight + 2)) + 112); } function setHLPC() { ranPos(); wholemap.attachMovie("helicopterC", "helicopterC", ((mapWidth + 2) * (mapHeight + 2)) + 103); wholemap.helicopterC._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopterC._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shotC", "HLP-shotC", ((mapWidth + 2) * (mapHeight + 2)) + 113); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 2, 2, 2, 39, 2, 2, 2, 2, 2, 39, 2, 2, 39, 2, 2, 2, 2, 2, 39, 2, 2, 2, 48, 0], [0, 51, 2, 2, 2, 2, 2, 29, 30, 2, 2, 39, 2, 2, 39, 2, 2, 2, 2, 2, 2, 2, 2, 2, 51, 0], [0, 48, 39, 2, 2, 2, 2, 32, 31, 2, 2, 2, 2, 2, 2, 2, 2, 43, 43, 2, 13, 14, 2, 39, 48, 0], [0, 48, 2, 13, 14, 2, 2, 43, 43, 43, 2, 2, 13, 14, 2, 2, 2, 43, 2, 2, 16, 15, 2, 2, 48, 0], [0, 48, 2, 16, 15, 2, 2, 2, 2, 2, 43, 2, 16, 15, 2, 2, 43, 43, 2, 2, 2, 2, 2, 2, 48, 0], [0, 48, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 36, 2, 2, 2, 48, 0], [0, 48, 2, 2, 36, 36, 2, 2, 13, 14, 2, 2, 2, 36, 36, 29, 30, 2, 2, 36, 2, 13, 14, 2, 48, 0], [0, 48, 2, 2, 2, 2, 36, 36, 16, 15, 2, 2, 36, 2, 2, 32, 31, 2, 36, 2, 2, 16, 15, 2, 48, 0], [0, 48, 2, 2, 2, 2, 29, 30, 2, 2, 2, 36, 2, 13, 14, 2, 2, 2, 36, 2, 2, 2, 2, 2, 48, 0], [0, 48, 43, 43, 2, 2, 32, 31, 2, 2, 2, 2, 2, 16, 15, 2, 2, 2, 2, 2, 2, 36, 2, 2, 48, 0], [0, 48, 2, 2, 2, 2, 2, 43, 43, 2, 2, 2, 2, 2, 2, 2, 2, 13, 14, 2, 36, 2, 2, 2, 48, 0], [0, 48, 2, 2, 2, 43, 43, 2, 2, 43, 2, 2, 2, 2, 36, 36, 2, 16, 15, 2, 36, 2, 13, 14, 48, 0], [0, 48, 2, 2, 43, 2, 2, 2, 2, 2, 2, 2, 2, 36, 2, 2, 36, 2, 2, 2, 2, 2, 16, 15, 48, 0], [0, 48, 13, 14, 2, 2, 2, 43, 2, 2, 2, 36, 36, 2, 2, 2, 2, 36, 2, 2, 2, 2, 2, 2, 48, 0], [0, 48, 16, 15, 2, 2, 2, 2, 2, 2, 36, 2, 2, 2, 13, 14, 2, 2, 2, 13, 14, 2, 2, 2, 48, 0], [0, 48, 39, 39, 2, 2, 2, 13, 14, 2, 2, 2, 2, 2, 16, 15, 2, 2, 2, 16, 15, 2, 39, 39, 48, 0], [0, 48, 2, 2, 2, 36, 2, 16, 15, 2, 2, 2, 2, 2, 2, 2, 2, 43, 2, 2, 2, 2, 2, 2, 48, 0], [0, 51, 2, 2, 2, 2, 2, 36, 36, 2, 2, 36, 36, 2, 2, 43, 43, 2, 2, 2, 2, 2, 2, 2, 51, 0], [0, 48, 39, 39, 2, 2, 2, 36, 2, 2, 2, 2, 36, 2, 2, 2, 2, 2, 2, 43, 2, 2, 39, 39, 48, 0], [0, 48, 2, 13, 14, 2, 2, 2, 2, 2, 2, 2, 2, 36, 2, 2, 2, 2, 2, 2, 43, 2, 2, 2, 48, 0], [0, 48, 2, 16, 15, 2, 2, 2, 2, 36, 2, 2, 2, 29, 30, 2, 36, 2, 2, 2, 13, 14, 2, 2, 48, 0], [0, 48, 2, 2, 2, 2, 36, 36, 36, 2, 2, 2, 2, 32, 31, 2, 2, 36, 36, 2, 16, 15, 2, 43, 48, 0], [0, 48, 43, 2, 2, 36, 2, 2, 2, 2, 2, 36, 36, 36, 36, 2, 2, 2, 2, 2, 2, 2, 2, 2, 48, 0], [0, 48, 2, 13, 14, 2, 2, 13, 14, 2, 36, 2, 2, 2, 2, 36, 2, 13, 14, 2, 2, 43, 2, 2, 48, 0], [0, 48, 2, 16, 15, 2, 2, 16, 15, 2, 2, 2, 2, 13, 14, 2, 2, 16, 15, 2, 43, 2, 13, 14, 48, 0], [0, 48, 43, 2, 2, 2, 2, 43, 2, 2, 2, 2, 2, 16, 15, 2, 2, 2, 2, 2, 43, 2, 16, 15, 48, 0], [0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 8; var tankNum = 1; var tankE1Num = 0; var tankE2Num = 0; var tankSmallNum = 0; var tankMiddleNum = 3; var tankBossBNum = 2; var tankBossNum = 3; var tankBossCNum = 1; var manNum = 0; var HLPNum = 3; var HLPBNum = 5; var HLPCNum = 5; var HLPoursideNum = 0; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; drawMap(myMap); setChar(); getCharData.stageNum = stageLabel; if ((wholemap.shotBossC || (wholemap.shotBossC2)) || (wholemap.shotBossC3)) { removeMovieClip(wholemap.shotBossC); removeMovieClip(wholemap.shotBossC2); removeMovieClip(wholemap.shotBossC3); } setHLP(); setHLPB(); setHLPC(); setTankBoss(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(10); if (((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } else if (((_local1 == 7) && (tankBossNum > 0)) && (!wholemap.tankBoss)) { settankBoss(); enemySpace--; } else if (((_local1 == 8) && (HLPBNum > 0)) && (!wholemap.helicopterB)) { setHLPB(); enemySpace--; } else if (((_local1 == 9) && (HLPCNum > 0)) && (!wholemap.helicopterC)) { setHLPC(); enemySpace--; } } } var _local1 = random(8); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; if ((_local1 >= 4) && (_local1 <= 5)) { dropItem(wholemap.tankEnemy, "addShotNum"); } removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local1 >= 0) && (_local1 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local1 == 2) { dropItem(wholemap.tankMiddle, "addLifeNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; if ((_local1 >= 3) && (_local1 <= 4)) { dropItem(wholemap.helicopter, "callHLP"); } removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } else if (wholemap.helicopterB.aliveAfter == false) { if (HLPBNum > 0) { HLPBNum--; enemySpace++; if ((_local1 >= 5) && (_local1 <= 6)) { dropItem(wholemap.helicopterB, "callHLP"); } removeMovieClip(wholemap.helicopterB); } else if (HLPBNum == 0) { removeMovieClip(wholemap.helicopterB); } } else if (wholemap.helicopterC.aliveAfter == false) { if (HLPCNum > 0) { HLPCNum--; enemySpace++; removeMovieClip(wholemap.helicopterC); } else if (HLPCNum == 0) { removeMovieClip(wholemap.helicopterC); } } else if (wholemap.tankBoss.aliveAfter == false) { if (tankBossNum > 0) { tankBossNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBoss, "addShotNum"); } removeMovieClip(wholemap.tankBoss); } else if (tankBossNum == 0) { removeMovieClip(wholemap.tankBoss); } } else if (wholemap.tankBossB.aliveAfter == false) { if (tankBossBNum > 0) { tankBossBNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBossB, "powerBox"); } removeMovieClip(wholemap.tankBossB); } else if (tankBossBNum == 0) { removeMovieClip(wholemap.tankBossB); } } else if (wholemap.tankBossC.aliveAfter == false) { if (tankBossCNum > 0) { tankBossCNum--; enemySpace++; dropItem(wholemap.tankBossC, "powerBox"); removeMovieClip(wholemap.tankBossC); } else if (tankBossCNum == 0) { removeMovieClip(wholemap.tankBossC); } } upDateCHA(); if ((((!wholemap.HLPourside) && (HLPoursideNum > 0)) && (wholemap.char.alive == true)) && (Key.isDown(75))) { setOurHLP(); HLPoursideNum--; } if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((tankBossNum == 0) && (HLPBNum == 0)) && (HLPCNum == 0)) && (!wholemap.tankBoss)) && (!wholemap.helicopterB)) && (!wholemap.helicopterC)) { if ((!wholemap.tankBossC) && (tankBossCNum > 0)) { setTankBossC(); } } if (((timer == 0) && (!wholemap.tankBossC)) && (tankBossCNum == 0)) { timer = 201; HLPNum = 0; tankMiddleNum = 0; removeMovieClip(wholemap.helicopter); removeMovieClip(wholemap.tankMiddle); } stageEnd(); };
Frame 338
function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBossB() { wholemap.attachMovie("tankBossB", "tankBossB", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBossB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBossB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossB", "shotBossB", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossB2", "shotBossB2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossB3", "shotBossB3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTankBossC() { wholemap.attachMovie("tankBossC", "tankBossC", ((mapWidth + 2) * (mapHeight + 2)) + 19); wholemap.tankBossC._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBossC._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossC", "shotBossC", ((mapWidth + 2) * (mapHeight + 2)) + 39); wholemap.attachMovie("shotBossC2", "shotBossC2", ((mapWidth + 2) * (mapHeight + 2)) + 40); wholemap.attachMovie("shotBossC3", "shotBossC3", ((mapWidth + 2) * (mapHeight + 2)) + 41); } function setTankBossD() { wholemap.attachMovie("tankBossD", "tankBossD", ((mapWidth + 2) * (mapHeight + 2)) + 21); wholemap.tankBossD._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBossD._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("rShotBossD", "rShotBossD", ((mapWidth + 2) * (mapHeight + 2)) + 48); wholemap.attachMovie("shotBossD", "shotBossD", ((mapWidth + 2) * (mapHeight + 2)) + 45); wholemap.attachMovie("shotBossDA2", "shotBossDA2", ((mapWidth + 2) * (mapHeight + 2)) + 46); wholemap.attachMovie("shotBossDA3", "shotBossDA3", ((mapWidth + 2) * (mapHeight + 2)) + 47); } function setTankBoss() { wholemap.attachMovie("tankBoss", "tankBoss", ((mapWidth + 2) * (mapHeight + 2)) + 20); wholemap.tankBoss._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBoss._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBoss", "shotBoss", ((mapWidth + 2) * (mapHeight + 2)) + 42); wholemap.attachMovie("shotBossA2", "shotBossA2", ((mapWidth + 2) * (mapHeight + 2)) + 43); wholemap.attachMovie("shotBossA3", "shotBossA3", ((mapWidth + 2) * (mapHeight + 2)) + 44); } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function setHLPB() { ranPos(); wholemap.attachMovie("helicopterB", "helicopterB", ((mapWidth + 2) * (mapHeight + 2)) + 102); wholemap.helicopterB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopterB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shotB", "HLP-shotB", ((mapWidth + 2) * (mapHeight + 2)) + 112); } function setHLPC() { ranPos(); wholemap.attachMovie("helicopterC", "helicopterC", ((mapWidth + 2) * (mapHeight + 2)) + 103); wholemap.helicopterC._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopterC._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shotC", "HLP-shotC", ((mapWidth + 2) * (mapHeight + 2)) + 113); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 1, 1, 1, 39, 1, 1, 42, 1, 1, 39, 1, 1, 39, 1, 42, 1, 1, 1, 39, 1, 1, 1, 48, 0], [0, 51, 1, 1, 1, 1, 1, 1, 1, 1, 1, 39, 1, 1, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 0], [0, 48, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 39, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 13, 14, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 16, 15, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 39, 39, 39, 1, 13, 14, 1, 1, 39, 39, 39, 39, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 13, 14, 1, 1, 1, 1, 1, 16, 15, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 16, 15, 1, 1, 1, 1, 1, 1, 1, 1, 13, 14, 1, 1, 23, 27, 27, 24, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 35, 35, 1, 1, 1, 1, 1, 16, 15, 1, 1, 26, 28, 28, 25, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 35, 35, 35, 35, 1, 1, 1, 1, 1, 42, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23, 24, 1, 1, 42, 42, 42, 1, 1, 35, 48, 0], [0, 48, 1, 1, 23, 24, 1, 1, 1, 1, 1, 1, 1, 1, 26, 25, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 26, 25, 1, 1, 35, 35, 35, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 35, 1, 1, 35, 1, 13, 14, 1, 1, 1, 42, 42, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 35, 1, 1, 35, 1, 16, 15, 1, 1, 42, 42, 1, 1, 1, 1, 1, 48, 0], [0, 48, 39, 39, 1, 13, 14, 1, 35, 1, 1, 35, 1, 1, 1, 1, 1, 42, 1, 1, 1, 1, 39, 39, 48, 0], [0, 48, 1, 1, 1, 16, 15, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 13, 14, 1, 1, 1, 48, 0], [0, 51, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 16, 15, 1, 1, 1, 51, 0], [0, 48, 39, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 35, 35, 1, 1, 1, 39, 39, 48, 0], [0, 48, 1, 1, 23, 24, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 26, 25, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 1, 1, 39, 39, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 39, 39, 39, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23, 24, 1, 1, 1, 1, 39, 39, 39, 48, 0], [0, 48, 39, 1, 1, 1, 13, 14, 1, 1, 1, 1, 1, 1, 1, 26, 25, 1, 1, 1, 1, 1, 1, 39, 48, 0], [0, 48, 1, 1, 1, 1, 16, 15, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 48, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 48, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 9; var tankNum = 4; var tankE1Num = 0; var tankE2Num = 0; var tankSmallNum = 0; var tankMiddleNum = 4; var tankBossBNum = 2; var tankBossNum = 3; var tankBossCNum = 1; var tankBossDNum = 1; var manNum = 0; var HLPNum = 0; var HLPBNum = 0; var HLPCNum = 5; var HLPoursideNum = 0; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; drawMap(myMap); setChar(); getCharData.stageNum = stageLabel; if ((wholemap.shotBossC || (wholemap.shotBossC2)) || (wholemap.shotBossC3)) { removeMovieClip(wholemap.shotBossC); removeMovieClip(wholemap.shotBossC2); removeMovieClip(wholemap.shotBossC3); } setTankBossB(); setTank(); setTankBoss(); setHLPC(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(10); if (((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } else if (((_local1 == 7) && (tankBossNum > 0)) && (!wholemap.tankBoss)) { settankBoss(); enemySpace--; } else if (((_local1 == 8) && (HLPBNum > 0)) && (!wholemap.helicopterB)) { setHLPB(); enemySpace--; } else if (((_local1 == 9) && (HLPCNum > 0)) && (!wholemap.helicopterC)) { setHLPC(); enemySpace--; } else if (((_local1 == 7) && (tankBossBNum > 0)) && (!wholemap.tankBossB)) { settankBossB(); enemySpace--; } else if (((_local1 == 7) && (tankBossCNum > 0)) && (!wholemap.tankBossC)) { settankBossC(); enemySpace--; } } } var _local1 = random(8); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; if ((_local1 >= 4) && (_local1 <= 5)) { dropItem(wholemap.tankEnemy, "addShotNum"); } removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local1 >= 0) && (_local1 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local1 == 2) { dropItem(wholemap.tankMiddle, "addLifeNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; if ((_local1 >= 3) && (_local1 <= 4)) { dropItem(wholemap.helicopter, "callHLP"); } removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } else if (wholemap.helicopterB.aliveAfter == false) { if (HLPBNum > 0) { HLPBNum--; enemySpace++; removeMovieClip(wholemap.helicopterB); } else if (HLPBNum == 0) { removeMovieClip(wholemap.helicopterB); } } else if (wholemap.helicopterC.aliveAfter == false) { if (HLPCNum > 0) { HLPCNum--; enemySpace++; if ((_local1 >= 5) && (_local1 <= 6)) { dropItem(wholemap.helicopterB, "callHLP"); } removeMovieClip(wholemap.helicopterC); } else if (HLPCNum == 0) { removeMovieClip(wholemap.helicopterC); } } else if (wholemap.tankBoss.aliveAfter == false) { if (tankBossNum > 0) { tankBossNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBoss, "addShotNum"); } removeMovieClip(wholemap.tankBoss); } else if (tankBossNum == 0) { removeMovieClip(wholemap.tankBoss); } } else if (wholemap.tankBossB.aliveAfter == false) { if (tankBossBNum > 0) { tankBossBNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBossB, "powerBox"); } removeMovieClip(wholemap.tankBossB); } else if (tankBossBNum == 0) { removeMovieClip(wholemap.tankBossB); } } else if (wholemap.tankBossC.aliveAfter == false) { if (tankBossCNum > 0) { tankBossCNum--; enemySpace++; dropItem(wholemap.tankBossC, "powerBox"); removeMovieClip(wholemap.tankBossC); } else if (tankBossCNum == 0) { removeMovieClip(wholemap.tankBossC); } } else if (wholemap.tankBossD.aliveAfter == false) { if (tankBossDNum > 0) { tankBossDNum--; enemySpace++; removeMovieClip(wholemap.tankBossD); } else if (tankBossDNum == 0) { removeMovieClip(wholemap.tankBossD); } } upDateCHA(); if ((((!wholemap.HLPourside) && (HLPoursideNum > 0)) && (wholemap.char.alive == true)) && (Key.isDown(75))) { setOurHLP(); HLPoursideNum--; } if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((tankBossNum == 0) && (tankBossBNum == 0)) && (tankBossCNum == 0)) && (!wholemap.tankBoss)) && (!wholemap.tankBossB)) && (!wholemap.tankBossC)) { if ((!wholemap.tankBossD) && (tankBossDNum > 0)) { setTankBossD(); } } if (((timer == 0) && (!wholemap.tankBossD)) && (tankBossDNum == 0)) { timer = 201; HLPCNum = 0; tankMiddleNum = 0; removeMovieClip(wholemap.helicopterC); removeMovieClip(wholemap.tankMiddle); } stageEnd(); };
Frame 339
function ranPos() { var _local1 = random(4); if (_local1 == 0) { Pos[0] = Pos1[0]; Pos[1] = Pos1[1]; } else if (_local1 == 1) { Pos[0] = Pos2[0]; Pos[1] = Pos2[1]; } else if (_local1 == 2) { Pos[0] = Pos3[0]; Pos[1] = Pos3[1]; } else if (_local1 == 3) { Pos[0] = Pos4[0]; Pos[1] = Pos4[1]; } } function setChar() { leftX = charBotPosX; rightX = (viewAreaX + 1) + charBotPosX; topY = charBotPosY; bottomY = (viewAreaY + 1) + charBotPosY; removeMap(myMap); drawMap(myMap); wholemap.attachMovie("char", "char", ((mapWidth + 2) * (mapHeight + 2)) + 12); wholemap.char._x = (charPos[0] * tileW) + (tileW / 2); wholemap.char._y = (charPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("chaseShot", "chaseShot", ((mapWidth + 2) * (mapHeight + 2)) + 25); wholemap.attachMovie("rocketShot", "rocketShot", ((mapWidth + 2) * (mapHeight + 2)) + 26); wholemap.attachMovie("shot", "shot", ((mapWidth + 2) * (mapHeight + 2)) + 22); wholemap.attachMovie("shotA2", "shotA2", ((mapWidth + 2) * (mapHeight + 2)) + 23); wholemap.attachMovie("shotA3", "shotA3", ((mapWidth + 2) * (mapHeight + 2)) + 24); } function setTankBossB() { wholemap.attachMovie("tankBossB", "tankBossB", ((mapWidth + 2) * (mapHeight + 2)) + 18); wholemap.tankBossB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBossB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossB", "shotBossB", ((mapWidth + 2) * (mapHeight + 2)) + 36); wholemap.attachMovie("shotBossB2", "shotBossB2", ((mapWidth + 2) * (mapHeight + 2)) + 37); wholemap.attachMovie("shotBossB3", "shotBossB3", ((mapWidth + 2) * (mapHeight + 2)) + 38); } function setTankBossC() { wholemap.attachMovie("tankBossC", "tankBossC", ((mapWidth + 2) * (mapHeight + 2)) + 19); wholemap.tankBossC._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBossC._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBossC", "shotBossC", ((mapWidth + 2) * (mapHeight + 2)) + 39); wholemap.attachMovie("shotBossC2", "shotBossC2", ((mapWidth + 2) * (mapHeight + 2)) + 40); wholemap.attachMovie("shotBossC3", "shotBossC3", ((mapWidth + 2) * (mapHeight + 2)) + 41); } function setTankBossFinal() { wholemap.attachMovie("tankBossFinal", "tankBossFinal", ((mapWidth + 2) * (mapHeight + 2)) + 21); wholemap.tankBossFinal._x = (bossPos[0] * tileW) + (tileW / 2); wholemap.tankBossFinal._y = (bossPos[1] * tileH) + (tileH / 2); wholemap.attachMovie("cShotBossFinal", "cShotBossFinal", ((mapWidth + 2) * (mapHeight + 2)) + 46); wholemap.attachMovie("rShotBossFinal", "rShotBossFinal", ((mapWidth + 2) * (mapHeight + 2)) + 47); wholemap.attachMovie("shotBossFinal", "shotBossFinal", ((mapWidth + 2) * (mapHeight + 2)) + 45); } function setTankBoss() { wholemap.attachMovie("tankBoss", "tankBoss", ((mapWidth + 2) * (mapHeight + 2)) + 20); wholemap.tankBoss._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankBoss._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shotBoss", "shotBoss", ((mapWidth + 2) * (mapHeight + 2)) + 42); wholemap.attachMovie("shotBossA2", "shotBossA2", ((mapWidth + 2) * (mapHeight + 2)) + 43); wholemap.attachMovie("shotBossA3", "shotBossA3", ((mapWidth + 2) * (mapHeight + 2)) + 44); } function setTank() { ranPos(); wholemap.attachMovie("tankEnemy", "tankEnemy", ((mapWidth + 2) * (mapHeight + 2)) + 13); wholemap.tankEnemy._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankEnemy._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot2", "shot2", ((mapWidth + 2) * (mapHeight + 2)) + 31); } function setTankSmall() { ranPos(); wholemap.attachMovie("tankSmall", "tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 14); wholemap.tankSmall._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankSmall._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankSmall", "shot-tankSmall", ((mapWidth + 2) * (mapHeight + 2)) + 32); } function setTankMiddle() { ranPos(); wholemap.attachMovie("tankMiddle", "tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 15); wholemap.tankMiddle._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankMiddle._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankMiddle", "shot-tankMiddle", ((mapWidth + 2) * (mapHeight + 2)) + 33); } function setTankE1() { ranPos(); wholemap.attachMovie("tankE1", "tankE1", ((mapWidth + 2) * (mapHeight + 2)) + 16); wholemap.tankE1._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE1._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slugE1", "slugE1", ((mapWidth + 2) * (mapHeight + 2)) + 34); } function setTankE2() { ranPos(); wholemap.attachMovie("tankE2", "tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 17); wholemap.tankE2._x = (Pos[0] * tileW) + (tileW / 2); wholemap.tankE2._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("shot-tankE2", "shot-tankE2", ((mapWidth + 2) * (mapHeight + 2)) + 35); } function setMan() { ranPos(); wholemap.attachMovie("man", "man", ((mapWidth + 2) * (mapHeight + 2)) + 5); wholemap.man._x = (Pos[0] * tileW) + (tileW / 2); wholemap.man._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("slug", "slug", ((mapWidth + 2) * (mapHeight + 2)) + 11); } function setHLP() { ranPos(); wholemap.attachMovie("helicopter", "helicopter", ((mapWidth + 2) * (mapHeight + 2)) + 101); wholemap.helicopter._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopter._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shot", "HLP-shot", ((mapWidth + 2) * (mapHeight + 2)) + 111); } function setHLPB() { ranPos(); wholemap.attachMovie("helicopterB", "helicopterB", ((mapWidth + 2) * (mapHeight + 2)) + 102); wholemap.helicopterB._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopterB._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shotB", "HLP-shotB", ((mapWidth + 2) * (mapHeight + 2)) + 112); } function setHLPC() { ranPos(); wholemap.attachMovie("helicopterC", "helicopterC", ((mapWidth + 2) * (mapHeight + 2)) + 103); wholemap.helicopterC._x = (Pos[0] * tileW) + (tileW / 2); wholemap.helicopterC._y = (Pos[1] * tileH) + (tileH / 2); wholemap.attachMovie("HLP-shotC", "HLP-shotC", ((mapWidth + 2) * (mapHeight + 2)) + 113); } function dropItem(myTank, itemType) { wholemap.attachMovie(itemType, itemType, ((mapWidth + 2) * (mapHeight + 2)) + 1); wholemap[itemType]._x = (tileW * Math.floor(myTank._x / tileW)) + (tileW / 2); wholemap[itemType]._y = (tileH * Math.floor(myTank._y / tileH)) + (tileH / 2); } myMap = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 52, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 48, 3, 3, 3, 39, 3, 3, 3, 3, 3, 39, 3, 3, 39, 3, 3, 3, 3, 3, 39, 3, 3, 3, 48, 0], [0, 51, 3, 3, 3, 3, 3, 3, 3, 3, 3, 39, 3, 3, 39, 3, 3, 3, 3, 3, 3, 3, 3, 3, 51, 0], [0, 48, 39, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 39, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 39, 39, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 39, 39, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 51, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 51, 0], [0, 48, 39, 39, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 39, 39, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 39, 39, 39, 39, 39, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 48, 0], [0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 53, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; var stageLabel = 10; var tankNum = 2; var tankE1Num = 0; var tankE2Num = 0; var tankSmallNum = 0; var tankMiddleNum = 3; var tankBossBNum = 4; var tankBossNum = 4; var tankBossCNum = 1; var tankBossFinalNum = 1; var manNum = 0; var HLPNum = 0; var HLPBNum = 0; var HLPCNum = 5; var HLPoursideNum = 0; var timer = 0; var enemySpace = 0; var npcAIP = 200; var shopEnd = false; drawMap(myMap); setChar(); getCharData.stageNum = stageLabel; if ((wholemap.shotBossC || (wholemap.shotBossC2)) || (wholemap.shotBossC3)) { removeMovieClip(wholemap.shotBossC); removeMovieClip(wholemap.shotBossC2); removeMovieClip(wholemap.shotBossC3); } setTankBossB(); setTankBossC(); setTankBoss(); setHLPC(); this.onEnterFrame = function () { function upDateCHA() { if (enemySpace > 0) { var _local1 = random(10); if (((_local1 == 0) && (tankNum > 0)) && (!wholemap.tankEnemy)) { setTank(); enemySpace--; } else if (((_local1 == 1) && (tankSmallNum > 0)) && (!wholemap.tankSmall)) { setTankSmall(); enemySpace--; } else if (((_local1 == 2) && (tankMiddleNum > 0)) && (!wholemap.tankMiddle)) { setTankMiddle(); enemySpace--; } else if (((_local1 == 3) && (tankE1Num > 0)) && (!wholemap.tankE1)) { setTankE1(); enemySpace--; } else if (((_local1 == 4) && (tankE2Num > 0)) && (!wholemap.tankE2)) { setTankE2(); enemySpace--; } else if (((_local1 == 5) && (manNum > 0)) && (!wholemap.man)) { setMan(); enemySpace--; } else if (((_local1 == 6) && (HLPNum > 0)) && (!wholemap.helicopter)) { setHLP(); enemySpace--; } else if (((_local1 == 7) && (tankBossNum > 0)) && (!wholemap.tankBoss)) { settankBoss(); enemySpace--; } else if (((_local1 == 8) && (HLPBNum > 0)) && (!wholemap.helicopterB)) { setHLPB(); enemySpace--; } else if (((_local1 == 9) && (HLPCNum > 0)) && (!wholemap.helicopterC)) { setHLPC(); enemySpace--; } else if (((_local1 == 7) && (tankBossBNum > 0)) && (!wholemap.tankBossB)) { settankBossB(); enemySpace--; } else if (((_local1 == 7) && (tankBossCNum > 0)) && (!wholemap.tankBossC)) { settankBossC(); enemySpace--; } } } var _local1 = random(8); if (wholemap.man.aliveAfter == false) { if (manNum > 0) { manNum--; enemySpace++; removeMovieClip(wholemap.man); } else if (manNum == 0) { removeMovieClip(wholemap.man); } } else if (wholemap.tankEnemy.aliveAfter == false) { if (tankNum > 0) { tankNum--; enemySpace++; if ((_local1 >= 4) && (_local1 <= 5)) { dropItem(wholemap.tankEnemy, "addShotNum"); } removeMovieClip(wholemap.tankEnemy); } else if (tankNum == 0) { removeMovieClip(wholemap.tankEnemy); } } else if (wholemap.tankSmall.aliveAfter == false) { if (tankSmallNum > 0) { tankSmallNum--; enemySpace++; removeMovieClip(wholemap.tankSmall); } else if (tankSmallNum == 0) { removeMovieClip(wholemap.tankSmall); } } else if (wholemap.tankE1.aliveAfter == false) { if (tankE1Num > 0) { tankE1Num--; enemySpace++; removeMovieClip(wholemap.tankE1); } else if (tankE1 == 0) { removeMovieClip(wholemap.tankE1); } } else if (wholemap.tankE2.aliveAfter == false) { if (tankE2Num > 0) { tankE2Num--; enemySpace++; removeMovieClip(wholemap.tankE2); } else if (tankE2 == 0) { removeMovieClip(wholemap.tankE2); } } else if (wholemap.tankMiddle.aliveAfter == false) { if (tankMiddleNum > 0) { tankMiddleNum--; enemySpace++; if ((_local1 >= 0) && (_local1 <= 1)) { dropItem(wholemap.tankMiddle, "medicalBox"); } else if (_local1 == 2) { dropItem(wholemap.tankMiddle, "addLifeNum"); } removeMovieClip(wholemap.tankMiddle); } else if (tankMiddleNum == 0) { removeMovieClip(wholemap.tankMiddle); } } else if (wholemap.helicopter.aliveAfter == false) { if (HLPNum > 0) { HLPNum--; enemySpace++; if ((_local1 >= 3) && (_local1 <= 4)) { dropItem(wholemap.helicopter, "callHLP"); } removeMovieClip(wholemap.helicopter); } else if (HLPNum == 0) { removeMovieClip(wholemap.helicopter); } } else if (wholemap.helicopterB.aliveAfter == false) { if (HLPBNum > 0) { HLPBNum--; enemySpace++; removeMovieClip(wholemap.helicopterB); } else if (HLPBNum == 0) { removeMovieClip(wholemap.helicopterB); } } else if (wholemap.helicopterC.aliveAfter == false) { if (HLPCNum > 0) { HLPCNum--; enemySpace++; if ((_local1 >= 5) && (_local1 <= 6)) { dropItem(wholemap.helicopterB, "callHLP"); } removeMovieClip(wholemap.helicopterC); } else if (HLPCNum == 0) { removeMovieClip(wholemap.helicopterC); } } else if (wholemap.tankBoss.aliveAfter == false) { if (tankBossNum > 0) { tankBossNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBoss, "addShotNum"); } removeMovieClip(wholemap.tankBoss); } else if (tankBossNum == 0) { removeMovieClip(wholemap.tankBoss); } } else if (wholemap.tankBossB.aliveAfter == false) { if (tankBossBNum > 0) { tankBossBNum--; enemySpace++; if ((_local1 >= 6) && (_local1 <= 7)) { dropItem(wholemap.tankBossB, "powerBox"); } removeMovieClip(wholemap.tankBossB); } else if (tankBossBNum == 0) { removeMovieClip(wholemap.tankBossB); } } else if (wholemap.tankBossC.aliveAfter == false) { if (tankBossCNum > 0) { tankBossCNum--; enemySpace++; dropItem(wholemap.tankBossC, "powerBox"); removeMovieClip(wholemap.tankBossC); } else if (tankBossCNum == 0) { removeMovieClip(wholemap.tankBossC); } } else if (wholemap.tankBossFinal.aliveAfter == false) { if (tankBossFinalNum > 0) { tankBossFinalNum--; enemySpace++; removeMovieClip(wholemap.tankBossFinal); } else if (tankBossFinalNum == 0) { removeMovieClip(wholemap.tankBossFinal); } } upDateCHA(); if ((((!wholemap.HLPourside) && (HLPoursideNum > 0)) && (wholemap.char.alive == true)) && (Key.isDown(75))) { setOurHLP(); HLPoursideNum--; } if (wholemap.HLPourside.aliveAfter == false) { removeMovieClip(wholemap.HLPourside); } if (wholemap.goldenTank.aliveAfter == false) { removeMovieClip(wholemap.goldenTank); } if ((!wholemap.char) && (charNum > 0)) { setChar(); charNum--; } else if ((!wholemap.char) && (charNum == 0)) { stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("gameover"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); } else if (stageDoor._currentFrame == 155) { gotoAndPlay (194); } } if (wholemap.char.aliveAfter == false) { removeMovieClip(wholemap.char); } if ((((((tankBossNum == 0) && (tankBossBNum == 0)) && (tankBossCNum == 0)) && (!wholemap.tankBoss)) && (!wholemap.tankBossB)) && (!wholemap.tankBossC)) { if ((!wholemap.tankBossFinal) && (tankBossFinalNum > 0)) { setTankBossFinal(); } } if ((!wholemap.tankBossFinal) && (tankBossFinalNum == 0)) { HLPCNum = 0; tankMiddleNum = 0; removeMovieClip(wholemap.helicopterC); removeMovieClip(wholemap.tankMiddle); stageDoor.play(); stageDoor.stageDoor.stageText.gotoAndStop("congratu"); stageDoor.stageDoor.stageNum.gotoAndStop(11); bgm.stop("bgm1"); if (stageDoor._currentFrame == 13) { showScore.gotoAndStop(2); attachMovie("conBtn", "conBtn", 100); saveData.gotoAndStop(2); conBtn._x = 400; conBtn._y = 340; } else if (stageDoor._currentFrame == 60) { gotoAndStop (340); } } };
Frame 340
_quality = "HIGH"; stop(); this.onEnterFrame = function () { if (_global.versionCode == "Chinese") { showStaff.gotoAndStop(1); } else if (_global.versionCode == "English") { showStaff.gotoAndStop(2); } };
Symbol 12 MovieClip [levelUp_mc] Frame 1
this.onEnterFrame = function () { if (_currentframe == _totalframes) { removeMovieClip(""); } };
Symbol 12 MovieClip [levelUp_mc] Frame 36
stop();
Symbol 17 MovieClip Frame 6
stop();
Symbol 18 MovieClip [shot-form1] Frame 1
stop();
Symbol 18 MovieClip [shot-form1] Frame 2
stop();
Symbol 21 MovieClip [shot-form2] Frame 1
stop();
Symbol 21 MovieClip [shot-form2] Frame 2
stop();
Symbol 31 MovieClip Frame 9
stop();
Symbol 32 MovieClip [shot-form3] Frame 1
stop();
Symbol 32 MovieClip [shot-form3] Frame 2
stop();
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 2
stop();
Symbol 36 MovieClip [shotBossC3] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossC.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossC, form3); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossC, form3); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossC, form3); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossC, form3); };
Symbol 36 MovieClip [shotBossC3] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 36 MovieClip [shotBossC3] Frame 3
stop(); var shotSpeed = 18; var Power = 150;
Symbol 37 MovieClip [shotBossB3] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossB.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossB, form2); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossB, form2); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossB, form2); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossB, form2); };
Symbol 37 MovieClip [shotBossB3] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 37 MovieClip [shotBossB3] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 38 MovieClip [shotBossDA3] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossD.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossD, form3); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossD, form3); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossD, form3); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossD, form3); };
Symbol 38 MovieClip [shotBossDA3] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 38 MovieClip [shotBossDA3] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 39 MovieClip [shotBossA3] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBoss.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBoss, form3); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBoss, form3); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBoss, form3); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBoss, form3); };
Symbol 39 MovieClip [shotBossA3] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 39 MovieClip [shotBossA3] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 40 MovieClip [shotA3] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); se2_snd = new Sound(); se2_snd.attachSound("se_i008"); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (seTimer > 0) { seTimer--; } if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; if (seTimer == 0) { seTimer = 12; se2_snd.start(); } } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if (myTank.formLevel == 1) { _parent._parent.score = _parent._parent.score + 50; } else if (myTank.formLevel == 2) { _parent._parent.score = _parent._parent.score + 100; } else if (myTank.formLevel == 3) { _parent._parent.score = _parent._parent.score + 160; } else if (myTank.formLevel == 4) { _parent._parent.score = _parent._parent.score + 300; } if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } if (_root.wholemap.char.shotOnceNum >= 3) { if (_root.wholemap.char.formLevel == 1) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form1); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form1); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form1); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form1); HitTank(_root.wholemap.man, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form1); } else if (_root.wholemap.char.formLevel == 2) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form2); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form2); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form2); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form2); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form2); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form2); HitTank(_root.wholemap.man, _root.wholemap.char, form2); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form2); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form2); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form2); } else if (_root.wholemap.char.formLevel == 3) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form3); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form3); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form3); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form3); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form3); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form3); HitTank(_root.wholemap.man, _root.wholemap.char, form3); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form3); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form3); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form3); } else if (_root.wholemap.char.formLevel == 4) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form4); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form4); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form4); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form4); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form4); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form4); HitTank(_root.wholemap.man, _root.wholemap.char, form4); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form4); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form4); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form4); } } };
Symbol 40 MovieClip [shotA3] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 40 MovieClip [shotA3] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 40 MovieClip [shotA3] Frame 4
stop(); var shotSpeed = 18; var Power = 150;
Symbol 41 MovieClip [shotBossC2] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossC.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossC, form3); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossC, form3); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossC, form3); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossC, form3); };
Symbol 41 MovieClip [shotBossC2] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 41 MovieClip [shotBossC2] Frame 3
stop(); var shotSpeed = 18; var Power = 150;
Symbol 42 MovieClip [shotBossB2] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossB.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossB, form2); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossB, form2); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossB, form2); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossB, form2); };
Symbol 42 MovieClip [shotBossB2] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 42 MovieClip [shotBossB2] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 43 MovieClip [shotBossDA2] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossD.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossD, form3); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossD, form3); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossD, form3); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossD, form3); };
Symbol 43 MovieClip [shotBossDA2] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 43 MovieClip [shotBossDA2] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 44 MovieClip [shotBossA2] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBoss.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBoss, form3); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBoss, form3); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBoss, form3); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBoss, form3); };
Symbol 44 MovieClip [shotBossA2] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 44 MovieClip [shotBossA2] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 45 MovieClip [shotA2] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); se2_snd = new Sound(); se2_snd.attachSound("se_i008"); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (seTimer > 0) { seTimer--; } if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; if (seTimer == 0) { seTimer = 12; se2_snd.start(); } } } _x = shotX; _y = shotY; if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if (myTank.formLevel == 1) { _parent._parent.score = _parent._parent.score + 50; } else if (myTank.formLevel == 2) { _parent._parent.score = _parent._parent.score + 100; } else if (myTank.formLevel == 3) { _parent._parent.score = _parent._parent.score + 160; } else if (myTank.formLevel == 4) { _parent._parent.score = _parent._parent.score + 300; } if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } if (_root.wholemap.char.shotOnceNum >= 2) { if (_root.wholemap.char.formLevel == 1) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form1); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form1); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form1); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form1); HitTank(_root.wholemap.man, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form1); } else if (_root.wholemap.char.formLevel == 2) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form2); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form2); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form2); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form2); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form2); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form2); HitTank(_root.wholemap.man, _root.wholemap.char, form2); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form2); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form2); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form2); } else if (_root.wholemap.char.formLevel == 3) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form3); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form3); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form3); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form3); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form3); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form3); HitTank(_root.wholemap.man, _root.wholemap.char, form3); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form3); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form3); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form3); } else if (_root.wholemap.char.formLevel == 4) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form4); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form4); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form4); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form4); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form4); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form4); HitTank(_root.wholemap.man, _root.wholemap.char, form4); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form4); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form4); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form4); } } };
Symbol 45 MovieClip [shotA2] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 45 MovieClip [shotA2] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 45 MovieClip [shotA2] Frame 4
stop(); var shotSpeed = 18; var Power = 150;
Symbol 46 MovieClip [shotBossFinal] Frame 1
stop(); var shotSpeed = 18; var Power = 200; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossFinal.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossFinal, form1); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossFinal, form1); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossFinal, form1); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossFinal, form1); };
Symbol 46 MovieClip [shotBossFinal] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 46 MovieClip [shotBossFinal] Frame 3
stop(); var shotSpeed = 18; var Power = 150;
Symbol 47 MovieClip [shotBossC] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossC.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossC, form3); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossC, form3); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossC, form3); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossC, form3); };
Symbol 47 MovieClip [shotBossC] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 47 MovieClip [shotBossC] Frame 3
stop(); var shotSpeed = 18; var Power = 150;
Symbol 48 MovieClip [shotBossB] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossB.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossB, form2); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossB, form2); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossB, form2); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossB, form2); };
Symbol 48 MovieClip [shotBossB] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 48 MovieClip [shotBossB] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 49 MovieClip [shotBossD] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBossD.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossD, form3); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossD, form3); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossD, form3); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossD, form3); };
Symbol 49 MovieClip [shotBossD] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 49 MovieClip [shotBossD] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 50 MovieClip [shotBoss] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; gotoAndStop("form" + _root.wholemap.tankBoss.formLevel); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBoss, form3); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBoss, form3); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBoss, form3); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBoss, form3); };
Symbol 50 MovieClip [shotBoss] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 50 MovieClip [shotBoss] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 2
stop();
Symbol 54 MovieClip [rShotBossFinal] Frame 1
stop(); var speed = 0; var Power = 350; var shotOut = false; var noHit = true; var shotTimer = 36; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); se2_snd = new Sound(); se2_snd.attachSound("se_i008"); var moveWay = (new physics.AceRun(this)); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (seTimer > 0) { seTimer--; } if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; moveWay.runEnd(); noHit = true; if (seTimer == 0) { seTimer = 12; se2_snd.start(); } } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - moveWay.run(); } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + moveWay.run(); } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - moveWay.run(); } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + moveWay.run(); } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossFinal, form1); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossFinal, form1); } HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossFinal, form1); };
Symbol 55 MovieClip [rShotBossD] Frame 1
stop(); var speed = 0; var Power = 350; var shotOut = false; var noHit = true; var shotTimer = 36; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); se2_snd = new Sound(); se2_snd.attachSound("se_i008"); var moveWay = (new physics.AceRun(this)); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (seTimer > 0) { seTimer--; } if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; moveWay.runEnd(); noHit = true; if (seTimer == 0) { seTimer = 12; se2_snd.start(); } } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - moveWay.run(); } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + moveWay.run(); } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - moveWay.run(); } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + moveWay.run(); } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossD, form1); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossD, form1); } HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossD, form1); };
Symbol 56 MovieClip [rocketShot] Frame 1
stop(); var speed = 0; var Power = 350; var shotOut = false; var noHit = true; var shotTimer = 36; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("boom"); se2_snd = new Sound(); se2_snd.attachSound("dragon"); var moveWay = (new physics.AceRun(this)); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (seTimer > 0) { seTimer--; } if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; moveWay.runEnd(); noHit = true; if (seTimer == 0) { seTimer = 12; se2_snd.start(); } } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - moveWay.run(); } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + moveWay.run(); } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - moveWay.run(); } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + moveWay.run(); } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else { formN.gotoAndStop(1); } } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; _parent._parent.score = _parent._parent.score + 50; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } if (_root.wholemap.char.chaShotNum >= 0) { tankShot(_root.wholemap.char, form1); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form1); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form1); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form1); HitTank(_root.wholemap.man, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form1); } else { removeMovieClip(this); } };
Symbol 64 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 2
stop();
Symbol 65 MovieClip [cShotGoldenTank] Frame 1
stop(); var speed = 12; var Power = 200; var shotOut = false; var noHit = true; var shotTimer = 36; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); se2_snd = new Sound(); se2_snd.attachSound("se_i008"); var chaser = (new physics.ChaseRun(this)); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (seTimer > 0) { seTimer--; } if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; if (seTimer == 0) { seTimer = 12; se2_snd.start(); } } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run(); } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run(); } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run(); } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run(); } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankEnemy, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankE1, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankE2, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankBoss, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankBossB, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankBossC, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankBossD, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankSmall, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.tankMiddle, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.man, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.helicopter, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.helicopterB, _root.wholemap.goldenTank, form1); HitTank(_root.wholemap.helicopterC, _root.wholemap.goldenTank, form1); };
Symbol 66 MovieClip [cShotBossFinal] Frame 1
stop(); var speed = 12; var Power = 200; var shotOut = false; var noHit = true; var shotTimer = 36; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); se2_snd = new Sound(); se2_snd.attachSound("se_i008"); var chaser = (new physics.ChaseRun(this)); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (seTimer > 0) { seTimer--; } if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; if (seTimer == 0) { seTimer = 12; se2_snd.start(); } } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run2(); } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run2(); } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run2(); } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run2(); } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else { formN.gotoAndStop(1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankBossFinal, form1); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankBossFinal, form1); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankBossFinal, form1); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankBossFinal, form1); };
Symbol 67 MovieClip [chaseShot] Frame 1
stop(); var speed = 12; var Power = 200; var shotOut = false; var noHit = true; var shotTimer = 36; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se2_snd = new Sound(); se2_snd.attachSound("se_m005"); var chaser = (new physics.ChaseRun(this)); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (seTimer > 0) { seTimer--; } if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; if (seTimer == 0) { seTimer = 12; se2_snd.start(); } } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run(); } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run(); } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run(); } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < 47)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { chaser.run(); } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= 47)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 36; } } else { formN.gotoAndStop(1); } } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; _parent._parent.score = _parent._parent.score + 50; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } if (_root.wholemap.char.chaShotNum >= 0) { tankShot(_root.wholemap.char, form1); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form1); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form1); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form1); HitTank(_root.wholemap.man, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form1); } else { removeMovieClip(this); } };
Symbol 68 MovieClip [shot] Frame 1
stop(); var shotSpeed = 12; var Power = 25; var shotOut = false; var noHit = true; var shotTimer = 24; var seTimer = 0; var shotX = _x; var shotY = _y; var shotSwitch = false; se1_snd = new Sound(); se1_snd.attachSound("daodi"); se2_snd = new Sound(); se2_snd.attachSound("se_i008"); this.onEnterFrame = function () { function tankShot(myTank, formN) { var _local4 = Math.floor(shotX / _parent._parent.tileW); var _local5 = Math.floor(shotY / _parent._parent.tileH); var _local6 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local8 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local7 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local9 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (seTimer > 0) { seTimer--; } if ((shotSwitch == true) && (shotOut == false)) { shotOut = true; noHit = true; if (seTimer == 0) { seTimer = 12; se2_snd.start(); } } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if ((((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if ((((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if ((((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if ((((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] < _parent._parent.notPassTile)) && (formN.xiaoshi._currentframe < 3)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local6][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local8][_local4] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local5][_local7] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local5][_local9] >= _parent._parent.notPassTile)) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else if (noHit == false) { formN.gotoAndStop(2); if (formN.xiaoshi._currentframe > 3) { shotOut = false; shotSwitch = false; shotTimer = 24; } } else { formN.gotoAndStop(1); } } } function HitTank(otherTank, myTank, formN) { if ((formN._currentframe == 1) && (_visible == true)) { if (hitTest(otherTank)) { noHit = false; if (myTank.formLevel == 1) { _parent._parent.score = _parent._parent.score + 50; } else if (myTank.formLevel == 2) { _parent._parent.score = _parent._parent.score + 100; } else if (myTank.formLevel == 3) { _parent._parent.score = _parent._parent.score + 160; } else if (myTank.formLevel == 4) { _parent._parent.score = _parent._parent.score + 300; } if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } if (_root.wholemap.char.shotOnceNum >= 1) { if (_root.wholemap.char.formLevel == 1) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form1); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form1); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form1); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form1); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form1); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form1); HitTank(_root.wholemap.man, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form1); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form1); } else if (_root.wholemap.char.formLevel == 2) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form2); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form2); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form2); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form2); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form2); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form2); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form2); HitTank(_root.wholemap.man, _root.wholemap.char, form2); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form2); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form2); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form2); } else if (_root.wholemap.char.formLevel == 3) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form3); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form3); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form3); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form3); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form3); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form3); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form3); HitTank(_root.wholemap.man, _root.wholemap.char, form3); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form3); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form3); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form3); } else if (_root.wholemap.char.formLevel == 4) { gotoAndStop("form" + _root.wholemap.char.formLevel); tankShot(_root.wholemap.char, form4); HitTank(_root.wholemap.tankEnemy, _root.wholemap.char, form4); HitTank(_root.wholemap.tankE1, _root.wholemap.char, form4); HitTank(_root.wholemap.tankE2, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBoss, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossB, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossC, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossD, _root.wholemap.char, form4); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.char, form4); HitTank(_root.wholemap.tankSmall, _root.wholemap.char, form4); HitTank(_root.wholemap.tankMiddle, _root.wholemap.char, form4); HitTank(_root.wholemap.man, _root.wholemap.char, form4); HitTank(_root.wholemap.helicopter, _root.wholemap.char, form4); HitTank(_root.wholemap.helicopterB, _root.wholemap.char, form4); HitTank(_root.wholemap.helicopterC, _root.wholemap.char, form4); } } };
Symbol 68 MovieClip [shot] Frame 2
stop(); var shotSpeed = 18; var Power = 50;
Symbol 68 MovieClip [shot] Frame 3
stop(); var shotSpeed = 18; var Power = 80;
Symbol 68 MovieClip [shot] Frame 4
stop(); var shotSpeed = 18; var Power = 150;
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 2
stop();
Symbol 133 MovieClip Frame 3
stop();
Symbol 133 MovieClip Frame 4
stop();
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 2
stop();
Symbol 138 MovieClip Frame 3
stop();
Symbol 138 MovieClip Frame 4
stop();
Symbol 143 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 2
stop();
Symbol 143 MovieClip Frame 3
stop();
Symbol 143 MovieClip Frame 4
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 2
stop();
Symbol 148 MovieClip Frame 3
stop();
Symbol 148 MovieClip Frame 4
stop();
Symbol 149 MovieClip [char] Frame 1
var timer = 0; var bloodTimer = 0; var AppearTimer = 72; var cannotHurt = true; var totalBlood = 100; var alive = true; var aliveAfter = true; var formLevel = 1; var shotOnceNum = 1; var lifeBarLength = 30; var speed = 5; var calWidth = 28; var calHeight = 28; var HLPoursideNum = 0; var goldenTankNum = 0; var chaShotNum = 1; var rocShotNum = 1; var screenPos = (new SimpleType.Point(_x + _parent._x, _y + _parent._y)); formLevel = _parent._parent.getCharData.formLevelSave; shotOnceNum = _parent._parent.getCharData.shotOnceNumSave; HLPoursideNum = _parent._parent.getCharData.HLPoursideNum; goldenTankNum = _parent._parent.getCharData.goldenTankNum; chaShotNum = _parent._parent.getCharData.chaShotNum; rocShotNum = _parent._parent.getCharData.rocShotNum; if (formLevel == 1) { totalBlood = 100; _root.lifeBar.gotoAndStop(1); } else if (formLevel == 2) { totalBlood = 200; _root.lifeBar.gotoAndStop(2); } else if (formLevel == 3) { totalBlood = 300; _root.lifeBar.gotoAndStop(3); } else if (formLevel == 4) { totalBlood = 400; _root.lifeBar.gotoAndStop(4); } var nowBlood = _parent._parent.getCharData.nowBlood;
Symbol 149 MovieClip [char] Frame 2
stop(); var k1 = (new SimpleType.KeyPress()); var k2 = (new SimpleType.KeyPress()); var k3 = (new SimpleType.KeyPress()); var upK = _parent._parent.upK; var downK = _parent._parent.downK; var leftK = _parent._parent.leftK; var rightK = _parent._parent.rightK; var shotK = _parent._parent.shotK; var effectK = _parent._parent.effectK; var selectK = _parent._parent.selectK; var keyAvailable = true; var se_snd = new Sound(); se_snd.attachSound("selectMagic"); this.onEnterFrame = function () { function hitOtherTank(tank1, tank2, tank3, tank4, tank5, tank6, tank7, tank8) { if (((((((((tank1.hitOthers == true) || (tank2.hitOthers == true)) || (tank3.hitOthers == true)) || (tank4.hitOthers == true)) || (tank5.hitOthers == true)) || (tank6.hitOthers == true)) || (tank7.hitOthers == true)) || (tank8.hitOthers == true)) || (tank9.hitOthers == true)) { noscroll = 1; } } function cannotHurtChar() { if (AppearTimer > 0) { AppearTimer--; } else if (AppearTimer <= 0) { cannotHurt = false; } } function hurtAction(formN) { if (nowBlood <= 0) { nowBlood = 0; formN.gotoAndStop("Dead"); alive = false; if (formN.Dead._currentframe == 9) { aliveAfter = false; } } else if (nowBlood >= totalBlood) { nowBlood = totalBlood; if (cannotHurt == true) { formN.gotoAndStop("wuDi"); } else { formN.gotoAndStop("normal"); } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { formN.gotoAndStop("hurt"); bloodTimer--; } else { formN.gotoAndStop("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } } x = _x; y = _y; var _local7; var noscroll = 1; screenPos.xP = _x + _parent._x; screenPos.yP = _y + _parent._y; if (alive == true) { if (Key.isDown(upK)) { y = y - speed; _local7 = "up"; noscroll = 0; _rotation = 0; } else if (Key.isDown(downK)) { y = y + speed; _local7 = "down"; noscroll = 0; _rotation = 180; } else if (Key.isDown(leftK)) { x = x - speed; _local7 = "left"; noscroll = 0; _rotation = -90; } else if (Key.isDown(rightK)) { x = x + speed; _local7 = "right"; noscroll = 0; _rotation = 90; } if (k1.checkPress(shotK) && (keyAvailable)) { if (_root.wholemap.shot.shotSwitch == false) { _root.wholemap.shot.shotSwitch = true; } else if (_root.wholemap.shotA2.shotSwitch == false) { _root.wholemap.shotA2.shotSwitch = true; } else if (_root.wholemap.shotA3.shotSwitch == false) { _root.wholemap.shotA3.shotSwitch = true; } } else if (k2.checkPress(effectK) && (keyAvailable)) { if (((_root.wholemap.chaseShot.shotSwitch == false) && (_root.showSP._currentframe == 3)) && (chaShotNum > 0)) { _root.wholemap.chaseShot.shotSwitch = true; chaShotNum--; } else if (((_root.wholemap.rocketShot.shotSwitch == false) && (_root.showSP._currentframe == 2)) && (rocShotNum > 0)) { _root.wholemap.rocketShot.shotSwitch = true; rocShotNum--; } else if (((!_root.wholemap.HLPourside) && (_root.showSP._currentframe == 1)) && (HLPoursideNum > 0)) { _root.setOurHLP(); HLPoursideNum--; } else if (((!_root.wholemap.goldenTank) && (_root.showSP._currentframe == 4)) && (goldenTankNum > 0)) { _root.setGoldenTank(); goldenTankNum--; } } else if (k3.checkPress(selectK)) { if (_root.showSP._currentframe < _root.showSP._totalframes) { _root.showSP.nextFrame(); se_snd.start(); } else { _root.showSP.gotoAndStop(1); se_snd.start(); } } } trace(chaShotNum); var _local9 = Math.floor(x / _parent._parent.tileW); var _local8 = Math.floor(y / _parent._parent.tileH); var _local3 = Math.floor((y - (calHeight / 2)) / _parent._parent.tileH); var _local5 = Math.floor(((y + (calHeight / 2)) - 1) / _parent._parent.tileH); var _local4 = Math.floor((x - (calWidth / 2)) / _parent._parent.tileW); var _local6 = Math.floor(((x + (calWidth / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local3][_local4] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local3][_local6] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; noscroll = 1; } if ((_parent._parent.myMap[_local5][_local4] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local5][_local6] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; noscroll = 1; } if ((_parent._parent.myMap[_local5][_local4] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local3][_local4] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; noscroll = 1; } if ((_parent._parent.myMap[_local5][_local6] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local3][_local6] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; noscroll = 1; } hitOtherTank(_root.wholemap.tankEnemy, _root.wholemap.tankMiddle, _root.wholemap.tankSmall, _root.wholemap.tankBoss, _root.wholemap.tankE1, _root.wholemap.tankE2, _root.wholemap.tankBossB, _root.wholemap.tankBossC, _root.wholemap.tankBossFinal); if (noscroll == 0) { _parent._parent.scrollMap(_local7); } _x = x; _y = y; cannotHurtChar(); if (formLevel == 1) { totalBlood = 100; _root.lifeBar.gotoAndStop(1); lifeBarLength = 30; gotoAndStop ("form1"); hurtAction(form1); } else if (formLevel == 2) { totalBlood = 200; _root.lifeBar.gotoAndStop(2); lifeBarLength = 60; gotoAndStop ("form2"); hurtAction(form2); } else if (formLevel == 3) { totalBlood = 300; _root.lifeBar.gotoAndStop(3); lifeBarLength = 90; gotoAndStop ("form3"); hurtAction(form3); } else if (formLevel == 4) { totalBlood = 400; _root.lifeBar.gotoAndStop(4); lifeBarLength = 120; gotoAndStop ("form4"); hurtAction(form4); } _root.lifeBar.lifeBar._xscale = lifeBarLength * (nowBlood / totalBlood); };
Symbol 149 MovieClip [char] Frame 3
stop();
Symbol 149 MovieClip [char] Frame 4
stop();
Symbol 149 MovieClip [char] Frame 5
stop();
Symbol 156 MovieClip [HLPourside] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 100; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var noCorner = true; var Ftimer = 0; var speed = 4;
Symbol 156 MovieClip [HLPourside] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } if ((turnLeft == true) && (turnUp == true)) { _rotation = -45; } else if ((turnLeft == true) && (turnDown == true)) { _rotation = -135; } else if ((turnRight == true) && (turnUp == true)) { _rotation = 45; } else if ((turnRight == true) && (turnDown == true)) { _rotation = 135; } } _x = x; _y = y; } function areaLimit(Limit) { if (x <= (_parent._parent.tileW * Limit)) { x = _parent._parent.tileW * Limit; } else if (x >= (_parent._parent.tileW * (_parent._parent.myMap[0].length - Limit))) { x = _parent._parent.tileW * (_parent._parent.myMap[0].length - Limit); } if (y <= (_parent._parent.tileH * Limit)) { y = _parent._parent.tileH * Limit; } else if (y >= (_parent._parent.tileH * (_parent._parent.myMap.length - Limit))) { y = _parent._parent.tileH * (_parent._parent.myMap.length - Limit); } } stop(); stop(); this.onEnterFrame = function () { x = _x; y = _y; var _local7; var _local10 = 0; if (timer == 0) { AI = random(500); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local7 = "up"; _rotation = 0; } else if ((AI >= 50) && (AI < 75)) { y = y + speed; _local7 = "down"; _rotation = 180; } else if ((AI >= 100) && (AI < 125)) { x = x - speed; _local7 = "left"; _rotation = -90; } else if ((AI >= 150) && (AI < 175)) { x = x + speed; _local7 = "right"; _rotation = 90; } else if (((AI >= 25) && (AI < 50)) && (noCorner == true)) { x = x + speed; y = y - speed; _rotation = 45; } else if (((AI >= 75) && (AI < 100)) && (noCorner == true)) { x = x + speed; y = y + speed; _rotation = 135; } else if (((AI >= 125) && (AI < 150)) && (noCorner == true)) { x = x - speed; y = y + speed; _rotation = 225; } else if (((AI >= 175) && (AI < 200)) && (noCorner == true)) { x = x - speed; y = y - speed; _rotation = -45; } else if ((AI >= 200) && (AI < 500)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } areaLimit(3); } var _local9 = Math.floor(x / _parent._parent.tileW); var _local8 = Math.floor(y / _parent._parent.tileH); var _local3 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local5 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local4 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local6 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local3][_local4] > 47) || (_parent._parent.myMap[_local3][_local6] > 47)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local5][_local4] > 47) || (_parent._parent.myMap[_local5][_local6] > 47)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local5][_local4] > 47) || (_parent._parent.myMap[_local3][_local4] > 47)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local5][_local6] > 47) || (_parent._parent.myMap[_local3][_local6] > 47)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } };
Symbol 156 MovieClip [HLPourside] Frame 3
stop();
Symbol 156 MovieClip [HLPourside] Frame 4
stop();
Symbol 157 MovieClip [helicopterC] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 150; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var noCorner = true; var Ftimer = 0; var speed = 8;
Symbol 157 MovieClip [helicopterC] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } if ((turnLeft == true) && (turnUp == true)) { _rotation = -45; } else if ((turnLeft == true) && (turnDown == true)) { _rotation = -135; } else if ((turnRight == true) && (turnUp == true)) { _rotation = 45; } else if ((turnRight == true) && (turnDown == true)) { _rotation = 135; } } _x = x; _y = y; } function areaLimit(Limit) { if (x <= (_parent._parent.tileW * Limit)) { x = _parent._parent.tileW * Limit; } else if (x >= (_parent._parent.tileW * (_parent._parent.myMap[0].length - Limit))) { x = _parent._parent.tileW * (_parent._parent.myMap[0].length - Limit); } if (y <= (_parent._parent.tileH * Limit)) { y = _parent._parent.tileH * Limit; } else if (y >= (_parent._parent.tileH * (_parent._parent.myMap.length - Limit))) { y = _parent._parent.tileH * (_parent._parent.myMap.length - Limit); } } stop(); this.onEnterFrame = function () { x = _x; y = _y; var _local7; var _local10 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP * 2); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local7 = "up"; _rotation = 0; } else if ((AI >= 50) && (AI < 75)) { y = y + speed; _local7 = "down"; _rotation = 180; } else if ((AI >= 100) && (AI < 125)) { x = x - speed; _local7 = "left"; _rotation = -90; } else if ((AI >= 150) && (AI < 175)) { x = x + speed; _local7 = "right"; _rotation = 90; } else if (((AI >= 25) && (AI < 50)) && (noCorner == true)) { x = x + speed; y = y - speed; _rotation = 45; } else if (((AI >= 75) && (AI < 100)) && (noCorner == true)) { x = x + speed; y = y + speed; _rotation = 135; } else if (((AI >= 125) && (AI < 150)) && (noCorner == true)) { x = x - speed; y = y + speed; _rotation = 225; } else if (((AI >= 175) && (AI < 200)) && (noCorner == true)) { x = x - speed; y = y - speed; _rotation = -45; } else if ((AI >= 200) && (AI < (_parent._parent.npcAIP * 2))) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } areaLimit(3); } var _local9 = Math.floor(x / _parent._parent.tileW); var _local8 = Math.floor(y / _parent._parent.tileH); var _local3 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local5 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local4 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local6 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local3][_local4] > 47) || (_parent._parent.myMap[_local3][_local6] > 47)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local5][_local4] > 47) || (_parent._parent.myMap[_local5][_local6] > 47)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local5][_local4] > 47) || (_parent._parent.myMap[_local3][_local4] > 47)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local5][_local6] > 47) || (_parent._parent.myMap[_local3][_local6] > 47)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } };
Symbol 157 MovieClip [helicopterC] Frame 3
stop();
Symbol 157 MovieClip [helicopterC] Frame 4
stop();
Symbol 158 MovieClip [helicopterB] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 100; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var noCorner = true; var Ftimer = 0; var speed = 6;
Symbol 158 MovieClip [helicopterB] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } if ((turnLeft == true) && (turnUp == true)) { _rotation = -45; } else if ((turnLeft == true) && (turnDown == true)) { _rotation = -135; } else if ((turnRight == true) && (turnUp == true)) { _rotation = 45; } else if ((turnRight == true) && (turnDown == true)) { _rotation = 135; } } _x = x; _y = y; } function areaLimit(Limit) { if (x <= (_parent._parent.tileW * Limit)) { x = _parent._parent.tileW * Limit; } else if (x >= (_parent._parent.tileW * (_parent._parent.myMap[0].length - Limit))) { x = _parent._parent.tileW * (_parent._parent.myMap[0].length - Limit); } if (y <= (_parent._parent.tileH * Limit)) { y = _parent._parent.tileH * Limit; } else if (y >= (_parent._parent.tileH * (_parent._parent.myMap.length - Limit))) { y = _parent._parent.tileH * (_parent._parent.myMap.length - Limit); } } stop(); this.onEnterFrame = function () { x = _x; y = _y; var _local7; var _local10 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP * 2); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local7 = "up"; _rotation = 0; } else if ((AI >= 50) && (AI < 75)) { y = y + speed; _local7 = "down"; _rotation = 180; } else if ((AI >= 100) && (AI < 125)) { x = x - speed; _local7 = "left"; _rotation = -90; } else if ((AI >= 150) && (AI < 175)) { x = x + speed; _local7 = "right"; _rotation = 90; } else if (((AI >= 25) && (AI < 50)) && (noCorner == true)) { x = x + speed; y = y - speed; _rotation = 45; } else if (((AI >= 75) && (AI < 100)) && (noCorner == true)) { x = x + speed; y = y + speed; _rotation = 135; } else if (((AI >= 125) && (AI < 150)) && (noCorner == true)) { x = x - speed; y = y + speed; _rotation = 225; } else if (((AI >= 175) && (AI < 200)) && (noCorner == true)) { x = x - speed; y = y - speed; _rotation = -45; } else if ((AI >= 200) && (AI < (_parent._parent.npcAIP * 2))) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } areaLimit(3); } var _local9 = Math.floor(x / _parent._parent.tileW); var _local8 = Math.floor(y / _parent._parent.tileH); var _local3 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local5 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local4 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local6 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local3][_local4] > 47) || (_parent._parent.myMap[_local3][_local6] > 47)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local5][_local4] > 47) || (_parent._parent.myMap[_local5][_local6] > 47)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local5][_local4] > 47) || (_parent._parent.myMap[_local3][_local4] > 47)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local5][_local6] > 47) || (_parent._parent.myMap[_local3][_local6] > 47)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } };
Symbol 158 MovieClip [helicopterB] Frame 3
stop();
Symbol 158 MovieClip [helicopterB] Frame 4
stop();
Symbol 159 MovieClip [helicopter] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 50; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var noCorner = true; var Ftimer = 0; var speed = 4;
Symbol 159 MovieClip [helicopter] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } if ((turnLeft == true) && (turnUp == true)) { _rotation = -45; } else if ((turnLeft == true) && (turnDown == true)) { _rotation = -135; } else if ((turnRight == true) && (turnUp == true)) { _rotation = 45; } else if ((turnRight == true) && (turnDown == true)) { _rotation = 135; } } _x = x; _y = y; } function areaLimit(Limit) { if (x <= (_parent._parent.tileW * Limit)) { x = _parent._parent.tileW * Limit; } else if (x >= (_parent._parent.tileW * (_parent._parent.myMap[0].length - Limit))) { x = _parent._parent.tileW * (_parent._parent.myMap[0].length - Limit); } if (y <= (_parent._parent.tileH * Limit)) { y = _parent._parent.tileH * Limit; } else if (y >= (_parent._parent.tileH * (_parent._parent.myMap.length - Limit))) { y = _parent._parent.tileH * (_parent._parent.myMap.length - Limit); } } stop(); this.onEnterFrame = function () { x = _x; y = _y; var _local7; var _local10 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP * 2); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local7 = "up"; _rotation = 0; } else if ((AI >= 50) && (AI < 75)) { y = y + speed; _local7 = "down"; _rotation = 180; } else if ((AI >= 100) && (AI < 125)) { x = x - speed; _local7 = "left"; _rotation = -90; } else if ((AI >= 150) && (AI < 175)) { x = x + speed; _local7 = "right"; _rotation = 90; } else if (((AI >= 25) && (AI < 50)) && (noCorner == true)) { x = x + speed; y = y - speed; _rotation = 45; } else if (((AI >= 75) && (AI < 100)) && (noCorner == true)) { x = x + speed; y = y + speed; _rotation = 135; } else if (((AI >= 125) && (AI < 150)) && (noCorner == true)) { x = x - speed; y = y + speed; _rotation = 225; } else if (((AI >= 175) && (AI < 200)) && (noCorner == true)) { x = x - speed; y = y - speed; _rotation = -45; } else if ((AI >= 200) && (AI < (_parent._parent.npcAIP * 2))) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } areaLimit(3); } var _local9 = Math.floor(x / _parent._parent.tileW); var _local8 = Math.floor(y / _parent._parent.tileH); var _local3 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local5 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local4 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local6 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local3][_local4] > 47) || (_parent._parent.myMap[_local3][_local6] > 47)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local5][_local4] > 47) || (_parent._parent.myMap[_local5][_local6] > 47)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local5][_local4] > 47) || (_parent._parent.myMap[_local3][_local4] > 47)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local5][_local6] > 47) || (_parent._parent.myMap[_local3][_local6] > 47)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } };
Symbol 159 MovieClip [helicopter] Frame 3
stop();
Symbol 159 MovieClip [helicopter] Frame 4
stop();
Symbol 162 MovieClip [tankSmall] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 25; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 12; var Ftimer = 0; var speed = 6; var hitOthers = false;
Symbol 162 MovieClip [tankSmall] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } stop(); this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } HitTank(_root.wholemap.char); };
Symbol 162 MovieClip [tankSmall] Frame 3
stop();
Symbol 162 MovieClip [tankSmall] Frame 4
stop();
Symbol 165 MovieClip [tankE2] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 25; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 3; var hitOthers = false;
Symbol 165 MovieClip [tankE2] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } function areaLimit(Limit) { if (x <= (_parent._parent.tileW * Limit)) { x = _parent._parent.tileW * Limit; } else if (x >= (_parent._parent.tileW * (_parent._parent.myMap[0].length - Limit))) { x = _parent._parent.tileW * (_parent._parent.myMap[0].length - Limit); } if (y <= (_parent._parent.tileH * Limit)) { y = _parent._parent.tileH * Limit; } else if (y >= (_parent._parent.tileH * (_parent._parent.myMap.length - Limit))) { y = _parent._parent.tileH * (_parent._parent.myMap.length - Limit); } } stop(); this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; areaLimit(2); if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } HitTank(_root.wholemap.char); };
Symbol 165 MovieClip [tankE2] Frame 3
stop();
Symbol 165 MovieClip [tankE2] Frame 4
stop();
Symbol 168 MovieClip [tankE1] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 25; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 3; var hitOthers = false;
Symbol 168 MovieClip [tankE1] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } function areaLimit(Limit) { if (x <= (_parent._parent.tileW * Limit)) { x = _parent._parent.tileW * Limit; } else if (x >= (_parent._parent.tileW * (_parent._parent.myMap[0].length - Limit))) { x = _parent._parent.tileW * (_parent._parent.myMap[0].length - Limit); } if (y <= (_parent._parent.tileH * Limit)) { y = _parent._parent.tileH * Limit; } else if (y >= (_parent._parent.tileH * (_parent._parent.myMap.length - Limit))) { y = _parent._parent.tileH * (_parent._parent.myMap.length - Limit); } } stop(); this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; areaLimit(2); if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } HitTank(_root.wholemap.char); };
Symbol 168 MovieClip [tankE1] Frame 3
stop();
Symbol 168 MovieClip [tankE1] Frame 4
stop();
Symbol 174 MovieClip [tankMiddle] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 50; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 3; var hitOthers = false; var calWidth = 28; var calHeight = 28;
Symbol 174 MovieClip [tankMiddle] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } function areaLimit(Limit) { if (x <= (_parent._parent.tileW * Limit)) { x = _parent._parent.tileW * Limit; } else if (x >= (_parent._parent.tileW * (_parent._parent.myMap[0].length - Limit))) { x = _parent._parent.tileW * (_parent._parent.myMap[0].length - Limit); } if (y <= (_parent._parent.tileH * Limit)) { y = _parent._parent.tileH * Limit; } else if (y >= (_parent._parent.tileH * (_parent._parent.myMap.length - Limit))) { y = _parent._parent.tileH * (_parent._parent.myMap.length - Limit); } } stop(); this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; areaLimit(2); if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (calHeight / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (calHeight / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (calWidth / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (calWidth / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } HitTank(_root.wholemap.char); };
Symbol 174 MovieClip [tankMiddle] Frame 3
stop();
Symbol 174 MovieClip [tankMiddle] Frame 4
stop();
Symbol 177 MovieClip [tankBossB] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 300; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 4; var hitOthers = false; var formLevel = 2; var shotOnceNum = 3;
Symbol 177 MovieClip [tankBossB] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 20; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } stop(); this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 20; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } if (_root.wholemap.shotBossB.shotSwitch == false) { _root.wholemap.shotBossB.shotSwitch = true; } else if (_root.wholemap.shotBossB2.shotSwitch == false) { _root.wholemap.shotBossB2.shotSwitch = true; } else if (_root.wholemap.shotBossB3.shotSwitch == false) { _root.wholemap.shotBossB3.shotSwitch = true; } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } if (formLevel == 1) { totalBlood = 500; } else if (formLevel == 2) { totalBlood = 1000; } else if (formLevel == 3) { totalBlood = 1500; } HitTank(_root.wholemap.char); };
Symbol 177 MovieClip [tankBossB] Frame 3
stop();
Symbol 177 MovieClip [tankBossB] Frame 4
stop();
Symbol 178 MovieClip [tankBossFinal] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 1600; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 6; var hitOthers = false; var formLevel = 1; var shotOnceNum = 1;
Symbol 178 MovieClip [tankBossFinal] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 20; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } stop(); var sT = (new SimpleType.Timer()); var sT2 = (new SimpleType.Timer()); var ran = 24; this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; if (timer == 0) { AI = random(500); timer = 10; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < 500)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } if (_root.wholemap.shotBossFinal.shotSwitch == false) { _root.wholemap.shotBossFinal.shotSwitch = true; } if (!sT2.loTimer(96)) { ran = (Math.random() * 97) + 12; } if (!sT.loTimer(ran)) { if ((Math.floor(Math.random() * 2) == 0) && (_root.wholemap.cShotBossFinal.shotSwitch == false)) { _root.wholemap.cShotBossFinal.shotSwitch = true; } else if ((Math.floor(Math.random() * 2) == 1) && (_root.wholemap.rShotBossFinal.shotSwitch == false)) { _root.wholemap.rShotBossFinal.shotSwitch = true; } } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } if (formLevel == 1) { totalBlood = 2000; } else if (formLevel == 2) { totalBlood = 1000; } else if (formLevel == 3) { totalBlood = 1500; } HitTank(_root.wholemap.char); };
Symbol 178 MovieClip [tankBossFinal] Frame 3
stop();
Symbol 178 MovieClip [tankBossFinal] Frame 4
stop();
Symbol 181 MovieClip [tankBossC] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 1200; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 4; var hitOthers = false; var formLevel = 3; var shotOnceNum = 3;
Symbol 181 MovieClip [tankBossC] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 20; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } stop(); this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 20; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } if (_root.wholemap.shotBossC.shotSwitch == false) { _root.wholemap.shotBossC.shotSwitch = true; } else if (_root.wholemap.shotBossC2.shotSwitch == false) { _root.wholemap.shotBossC2.shotSwitch = true; } else if (_root.wholemap.shotBossC3.shotSwitch == false) { _root.wholemap.shotBossC3.shotSwitch = true; } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } if (formLevel == 1) { totalBlood = 500; } else if (formLevel == 2) { totalBlood = 1000; } else if (formLevel == 3) { totalBlood = 1500; } HitTank(_root.wholemap.char); };
Symbol 181 MovieClip [tankBossC] Frame 3
stop();
Symbol 181 MovieClip [tankBossC] Frame 4
stop();
Symbol 184 MovieClip [tankBossD] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 1200; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 4; var hitOthers = false; var formLevel = 3; var shotOnceNum = 3;
Symbol 184 MovieClip [tankBossD] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 20; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } stop(); var sT = (new SimpleType.Timer()); var sT2 = (new SimpleType.Timer()); var ran = 24; this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 20; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } if (_root.wholemap.shotBossD.shotSwitch == false) { _root.wholemap.shotBossD.shotSwitch = true; } else if (_root.wholemap.shotBossDA2.shotSwitch == false) { _root.wholemap.shotBossDA2.shotSwitch = true; } else if (_root.wholemap.shotBossDA3.shotSwitch == false) { _root.wholemap.shotBossDA3.shotSwitch = true; } if (!sT2.loTimer(96)) { ran = (Math.random() * 97) + 12; } if (!sT.loTimer(ran)) { if (_root.wholemap.rShotBossD.shotSwitch == false) { _root.wholemap.rShotBossD.shotSwitch = true; } } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } if (formLevel == 1) { totalBlood = 500; } else if (formLevel == 2) { totalBlood = 1000; } else if (formLevel == 3) { totalBlood = 1500; } HitTank(_root.wholemap.char); };
Symbol 184 MovieClip [tankBossD] Frame 3
stop();
Symbol 184 MovieClip [tankBossD] Frame 4
stop();
Symbol 185 MovieClip [tankBoss] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 600; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 4; var hitOthers = false; var formLevel = 3; var shotOnceNum = 3;
Symbol 185 MovieClip [tankBoss] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 20; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } stop(); this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 20; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } if (_root.wholemap.shotBoss.shotSwitch == false) { _root.wholemap.shotBoss.shotSwitch = true; } else if (_root.wholemap.shotBossA2.shotSwitch == false) { _root.wholemap.shotBossA2.shotSwitch = true; } else if (_root.wholemap.shotBossA3.shotSwitch == false) { _root.wholemap.shotBossA3.shotSwitch = true; } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } if (formLevel == 1) { totalBlood = 500; } else if (formLevel == 2) { totalBlood = 1000; } else if (formLevel == 3) { totalBlood = 1500; } HitTank(_root.wholemap.char); };
Symbol 185 MovieClip [tankBoss] Frame 3
stop();
Symbol 185 MovieClip [tankBoss] Frame 4
stop();
Symbol 191 MovieClip [goldenTank] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 200; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 4; var hitOthers = false;
Symbol 191 MovieClip [goldenTank] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } stop(); var sT = (new SimpleType.Timer()); var sT2 = (new SimpleType.Timer()); var ran = 24; this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 40)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 40) && (AI < 80)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 80) && (AI < 120)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 120) && (AI < 160)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 160) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } if (!sT2.loTimer(96)) { ran = (Math.random() * 97) + 12; } if (!sT.loTimer(ran)) { if (_root.wholemap.cShotGoldenTank.shotSwitch == false) { _root.wholemap.cShotGoldenTank.shotSwitch = true; } } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } HitTank(_root.wholemap.char); };
Symbol 191 MovieClip [goldenTank] Frame 3
stop();
Symbol 191 MovieClip [goldenTank] Frame 4
stop();
Symbol 192 MovieClip [tankEnemy] Frame 1
var timer = 0; var bloodTimer = 0; var totalBlood = 150; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var shotSpeed = 18; var Ftimer = 0; var speed = 3; var hitOthers = false;
Symbol 192 MovieClip [tankEnemy] Frame 2
function findAim(destx, desty) { if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - speed; _rotation = -90; } else if (turnRight == true) { x = x + speed; _rotation = 90; } else if (turnUp == true) { y = y - speed; _rotation = 0; } else if (turnDown == true) { y = y + speed; _rotation = 180; } } _x = x; _y = y; } stop(); this.onEnterFrame = function () { function HitTank(otherTank) { if (!hitTest(otherTank)) { tempX = getProperty(otherTank, _x); tempY = getProperty(otherTank, _y); temp2X = _x; temp2Y = _y; hitOthers = false; } else { hitOthers = true; } otherTank._x = tempX; otherTank._y = tempY; _x = temp2X; _y = temp2Y; } x = _x; y = _y; var _local8; var _local11 = 0; if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop ("Dead"); alive = false; if (Dead._currentframe == 9) { aliveAfter = false; } } else { if ((bloodTimer > 0) && ((nowBlood - tempBlood) < 0)) { gotoAndStop ("hurt"); bloodTimer--; } else { gotoAndStop ("normal"); } if (bloodTimer == 0) { tempBlood = nowBlood; bloodTimer = 8; } } HitTank(_root.wholemap.char); };
Symbol 192 MovieClip [tankEnemy] Frame 3
stop();
Symbol 192 MovieClip [tankEnemy] Frame 4
stop();
Symbol 194 MovieClip [slugE1] Frame 1
stop(); var shotOut = false; var noHit = true; var shotTimer = 24; var shotX = _x; var shotY = _y; var shotSpeed = 12; var Power = 10; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankE1, true); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankE1); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankE1); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankE1); };
Symbol 194 MovieClip [slugE1] Frame 2
stop();
Symbol 195 MovieClip [slug] Frame 1
stop(); var shotOut = false; var noHit = true; var shotTimer = 24; var shotX = _x; var shotY = _y; var shotSpeed = 12; var Power = 10; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.man, true); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.man); } HitTank(_root.wholemap.HLPourside, _root.wholemap.man); HitTank(_root.wholemap.goldenTank, _root.wholemap.man); };
Symbol 195 MovieClip [slug] Frame 2
stop();
Symbol 198 MovieClip [HLP-shot-ourside] Frame 1
function findAim(destx, desty) { var _local1 = 18; if ((x - destx) > 0) { x = x - _local1; } else if ((x - destx) < 0) { x = x + _local1; } if ((y - desty) > 0) { y = y - _local1; } else if ((y - desty) < 0) { y = y + _local1; } _x = x; _y = y; } stop(); stop(); var shotOut = false; var noHit = true; var shotTimer = 8; var shotX = _x; var shotY = _y; var shotSpeed = 18; var Power = 80; se_snd = new Sound(); se_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if ((myTank._rotation >= -45) && (myTank._rotation < 45)) { shotDir = "up"; _rotation = 0; } else if ((myTank._rotation >= 135) && (myTank._rotation < 225)) { shotDir = "down"; _rotation = 180; } else if ((myTank._rotation >= -135) && (myTank._rotation < -45)) { shotDir = "left"; _rotation = -90; } else if ((myTank._rotation >= 45) && (myTank._rotation < 135)) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < 48)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < 48)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < 48)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < 48)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se_snd.start(); } } } } tankShot(_root.wholemap.HLPourside, true); HitTank(_root.wholemap.tankEnemy, _root.wholemap.HLPourside); HitTank(_root.wholemap.tankE1, _root.wholemap.HLPourside); HitTank(_root.wholemap.tankE2, _root.wholemap.HLPourside); HitTank(_root.wholemap.tankBoss, _root.wholemap.HLPourside); HitTank(_root.wholemap.tankBossB, _root.wholemap.HLPourside); HitTank(_root.wholemap.tankBossC, _root.wholemap.HLPourside); HitTank(_root.wholemap.tankBossD, _root.wholemap.HLPourside); HitTank(_root.wholemap.tankBossFinal, _root.wholemap.HLPourside); HitTank(_root.wholemap.tankSmall, _root.wholemap.HLPourside); HitTank(_root.wholemap.tankMiddle, _root.wholemap.HLPourside); HitTank(_root.wholemap.man, _root.wholemap.HLPourside); HitTank(_root.wholemap.helicopter, _root.wholemap.HLPourside); HitTank(_root.wholemap.helicopterB, _root.wholemap.HLPourside); HitTank(_root.wholemap.helicopterC, _root.wholemap.HLPourside); };
Symbol 198 MovieClip [HLP-shot-ourside] Frame 2
stop();
Symbol 199 MovieClip [HLP-shotC] Frame 1
function findAim(destx, desty) { var _local1 = 6; if ((x - destx) > 0) { x = x - _local1; } else if ((x - destx) < 0) { x = x + _local1; } if ((y - desty) > 0) { y = y - _local1; } else if ((y - desty) < 0) { y = y + _local1; } _x = x; _y = y; } stop(); var myHLP = _root.wholemap.helicopterC; stop(); var shotOut = false; var noHit = true; var shotTimer = 8; var shotX = _x; var shotY = _y; var shotSpeed = 18; var Power = 80; se_snd = new Sound(); se_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if ((myTank._rotation >= -45) && (myTank._rotation < 45)) { shotDir = "up"; _rotation = 0; } else if ((myTank._rotation >= 135) && (myTank._rotation < 225)) { shotDir = "down"; _rotation = 180; } else if ((myTank._rotation >= -135) && (myTank._rotation < -45)) { shotDir = "left"; _rotation = -90; } else if ((myTank._rotation >= 45) && (myTank._rotation < 135)) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < 48)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < 48)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < 48)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < 48)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se_snd.start(); } } } } tankShot(myHLP, true); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, myHLP); } HitTank(_root.wholemap.HLPourside, myHLP); HitTank(_root.wholemap.goldenTank, myHLP); };
Symbol 199 MovieClip [HLP-shotC] Frame 2
stop();
Symbol 200 MovieClip [HLP-shotB] Frame 1
function findAim(destx, desty) { var _local1 = 6; if ((x - destx) > 0) { x = x - _local1; } else if ((x - destx) < 0) { x = x + _local1; } if ((y - desty) > 0) { y = y - _local1; } else if ((y - desty) < 0) { y = y + _local1; } _x = x; _y = y; } stop(); var myHLP = _root.wholemap.helicopterB; stop(); var shotOut = false; var noHit = true; var shotTimer = 8; var shotX = _x; var shotY = _y; var shotSpeed = 18; var Power = 80; se_snd = new Sound(); se_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if ((myTank._rotation >= -45) && (myTank._rotation < 45)) { shotDir = "up"; _rotation = 0; } else if ((myTank._rotation >= 135) && (myTank._rotation < 225)) { shotDir = "down"; _rotation = 180; } else if ((myTank._rotation >= -135) && (myTank._rotation < -45)) { shotDir = "left"; _rotation = -90; } else if ((myTank._rotation >= 45) && (myTank._rotation < 135)) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < 48)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < 48)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < 48)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < 48)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se_snd.start(); } } } } tankShot(myHLP, true); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, myHLP); } HitTank(_root.wholemap.HLPourside, myHLP); HitTank(_root.wholemap.goldenTank, myHLP); };
Symbol 200 MovieClip [HLP-shotB] Frame 2
stop();
Symbol 201 MovieClip [HLP-shot] Frame 1
function findAim(destx, desty) { var _local1 = 6; if ((x - destx) > 0) { x = x - _local1; } else if ((x - destx) < 0) { x = x + _local1; } if ((y - desty) > 0) { y = y - _local1; } else if ((y - desty) < 0) { y = y + _local1; } _x = x; _y = y; } stop(); var myHLP = _root.wholemap.helicopter; stop(); var shotOut = false; var noHit = true; var shotTimer = 8; var shotX = _x; var shotY = _y; var shotSpeed = 18; var Power = 80; se_snd = new Sound(); se_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if ((myTank._rotation >= -45) && (myTank._rotation < 45)) { shotDir = "up"; _rotation = 0; } else if ((myTank._rotation >= 135) && (myTank._rotation < 225)) { shotDir = "down"; _rotation = 180; } else if ((myTank._rotation >= -135) && (myTank._rotation < -45)) { shotDir = "left"; _rotation = -90; } else if ((myTank._rotation >= 45) && (myTank._rotation < 135)) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < 48)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < 48)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < 48)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < 48)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] > 47)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 8; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se_snd.start(); } } } } tankShot(myHLP, true); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, myHLP); } HitTank(_root.wholemap.HLPourside, myHLP); HitTank(_root.wholemap.goldenTank, myHLP); };
Symbol 201 MovieClip [HLP-shot] Frame 2
stop();
Symbol 203 MovieClip [shot-tankE2] Frame 1
stop(); var shotOut = false; var noHit = true; var shotTimer = 24; var shotSpeed = 12; var shotX = _x; var shotY = _y; var Power = 20; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankE2, true); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankE2); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankE2); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankE2); };
Symbol 203 MovieClip [shot-tankE2] Frame 2
stop();
Symbol 205 MovieClip [shot-tankSmall] Frame 1
stop(); var shotOut = false; var noHit = true; var shotTimer = 24; var shotSpeed = 12; var shotX = _x; var shotY = _y; var Power = 20; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankSmall, true); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankSmall); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankSmall); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankSmall); };
Symbol 205 MovieClip [shot-tankSmall] Frame 2
stop();
Symbol 207 MovieClip [shot-tankMiddle] Frame 1
stop(); var shotOut = false; var noHit = true; var shotTimer = 24; var shotSpeed = 12; var shotX = _x; var shotY = _y; var Power = 25; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank.hurtArea)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankMiddle, true); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankMiddle); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankMiddle); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankMiddle); };
Symbol 207 MovieClip [shot-tankMiddle] Frame 2
stop();
Symbol 208 MovieClip [shot2] Frame 1
stop(); var shotOut = false; var noHit = true; var seTimer = 0; var shotTimer = 24; var shotSpeed = 18; var shotX = _x; var shotY = _y; var Power = 50; se1_snd = new Sound(); se1_snd.attachSound("daodi"); var tObj = this; this.onEnterFrame = function () { function tankShot(myTank, shotSwitch) { var _local3 = Math.floor(shotX / _parent._parent.tileW); var _local4 = Math.floor(shotY / _parent._parent.tileH); var _local5 = Math.floor((shotY - (_height / 2)) / _parent._parent.tileH); var _local7 = Math.floor(((shotY + (_height / 2)) - 1) / _parent._parent.tileH); var _local6 = Math.floor((shotX - (_width / 2)) / _parent._parent.tileW); var _local8 = Math.floor(((shotX + (_width / 2)) - 1) / _parent._parent.tileW); if (shotOut == true) { _visible = true; } else if (shotOut == false) { _visible = false; if (myTank._rotation == 0) { shotDir = "up"; _rotation = 0; } else if (myTank._rotation == 180) { shotDir = "down"; _rotation = 180; } else if (myTank._rotation == -90) { shotDir = "left"; _rotation = -90; } else if (myTank._rotation == 90) { shotDir = "right"; _rotation = 90; } shotX = myTank._x; shotY = myTank._y; } if (myTank.alive == true) { if (shotSwitch && (shotOut == false)) { shotOut = true; noHit = true; } } if (shotSwitch == true) { if (shotTimer > 0) { shotTimer--; } if (shotTimer == 0) { noHit = false; } _x = shotX; _y = shotY; if (((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY - shotSpeed; } else if (((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] < _parent._parent.notPassTile)) && (noHit == true)) { shotY = shotY + shotSpeed; } else if (((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX - shotSpeed; } else if (((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] < _parent._parent.notPassTile)) && (noHit == true)) { shotX = shotX + shotSpeed; } if ((shotDir == "up") && (_parent._parent.myMap[_local5][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "down") && (_parent._parent.myMap[_local7][_local3] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "left") && (_parent._parent.myMap[_local4][_local6] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if ((shotDir == "right") && (_parent._parent.myMap[_local4][_local8] >= _parent._parent.notPassTile)) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else if (noHit == false) { gotoAndStop (2); if (xiaoshi._currentframe == 6) { shotOut = false; shotTimer = 24; } } else { gotoAndStop (1); } } if ((!myTank) && (shotOut == false)) { removeMovieClip(tObj); } } function HitTank(otherTank, myTank) { if (_currentframe == 1) { if (hitTest(otherTank)) { noHit = false; if ((myTank.alive == true) && (otherTank.alive == true)) { otherTank.nowBlood = otherTank.nowBlood - Power; se1_snd.start(); } } } } tankShot(_root.wholemap.tankEnemy, true); if (_root.wholemap.char.cannotHurt == false) { HitTank(_root.wholemap.char, _root.wholemap.tankEnemy); } HitTank(_root.wholemap.HLPourside, _root.wholemap.tankEnemy); HitTank(_root.wholemap.goldenTank, _root.wholemap.tankEnemy); };
Symbol 208 MovieClip [shot2] Frame 2
stop();
Symbol 233 MovieClip Frame 35
stop();
Symbol 234 MovieClip [man] Frame 1
function findAim(destx, desty) { var _local1 = 2; if (Ftimer == 0) { Ftimer = 30; turnLeft = false; turnRight = false; turnUp = false; turnDown = false; if (Math.abs(x - destx) >= Math.abs(y - desty)) { if ((x - destx) > 0) { turnLeft = true; } else if ((x - destx) < 0) { turnRight = true; } } else if ((y - desty) > 0) { turnUp = true; } else if ((y - desty) < 0) { turnDown = true; } } if (Ftimer > 0) { Ftimer--; if (turnLeft == true) { x = x - _local1; _rotation = -90; } else if (turnRight == true) { x = x + _local1; _rotation = 90; } else if (turnUp == true) { y = y - _local1; _rotation = 0; } else if (turnDown == true) { y = y + _local1; _rotation = 180; } } _x = x; _y = y; } function areaLimit(Limit) { if (x <= (_parent._parent.tileW * Limit)) { x = _parent._parent.tileW * Limit; } else if (x >= (_parent._parent.tileW * (_parent._parent.myMap[0].length - Limit))) { x = _parent._parent.tileW * (_parent._parent.myMap[0].length - Limit); } if (y <= (_parent._parent.tileH * Limit)) { y = _parent._parent.tileH * Limit; } else if (y >= (_parent._parent.tileH * (_parent._parent.myMap.length - Limit))) { y = _parent._parent.tileH * (_parent._parent.myMap.length - Limit); } } stop(); var timer = 0; var totalBlood = 10; var nowBlood = totalBlood; var alive = true; var aliveAfter = true; var Ftimer = 0; var speed = 2; this.onEnterFrame = function () { function HitPassable(otherTank) { if (hitTest(otherTank)) { if (otherTank.alive == true) { nowBlood = 0; if (alive == true) { _parent._parent.score = _parent._parent.score + 50; } } } } shotSpeed = 10; x = _x; y = _y; var _local8; var _local11 = 0; areaLimit(2); if (timer == 0) { AI = random(_parent._parent.npcAIP); timer = 30; } if (timer > 0) { timer--; } if (alive == true) { if ((AI >= 0) && (AI < 25)) { y = y - speed; _local8 = "up"; _rotation = 0; } else if ((AI >= 25) && (AI < 50)) { y = y + speed; _local8 = "down"; _rotation = 180; } else if ((AI >= 50) && (AI < 75)) { x = x - speed; _local8 = "left"; _rotation = -90; } else if ((AI >= 75) && (AI < 100)) { x = x + speed; _local8 = "right"; _rotation = 90; } else if ((AI >= 100) && (AI < _parent._parent.npcAIP)) { findAim(_root.wholemap.char._x, _root.wholemap.char._y); } } var _local10 = Math.floor(x / _parent._parent.tileW); var _local9 = Math.floor(y / _parent._parent.tileH); var _local4 = Math.floor((y - (_height / 2)) / _parent._parent.tileH); var _local6 = Math.floor(((y + (_height / 2)) - 1) / _parent._parent.tileH); var _local5 = Math.floor((x - (_width / 2)) / _parent._parent.tileW); var _local7 = Math.floor(((x + (_width / 2)) - 1) / _parent._parent.tileW); if ((_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { y = y + speed; _rotation = 180; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile)) { y = y - speed; _rotation = 0; } if ((_parent._parent.myMap[_local6][_local5] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local5] > _parent._parent.canPassTile)) { x = x + speed; _rotation = 90; } if ((_parent._parent.myMap[_local6][_local7] > _parent._parent.canPassTile) || (_parent._parent.myMap[_local4][_local7] > _parent._parent.canPassTile)) { x = x - speed; _rotation = -90; } _x = x; _y = y; if (nowBlood <= 0) { nowBlood = 0; gotoAndStop (2); alive = false; if (Dead._currentframe == 35) { aliveAfter = false; } } HitPassable(_root.wholemap.char); };
Symbol 234 MovieClip [man] Frame 2
stop();
Symbol 237 MovieClip [medicalBox] Frame 1
var hasLoaded = false; var Effect = 200; se_snd = new Sound(); se_snd.attachSound("se_g008"); this.onEnterFrame = function () { function itemLoaded(myTank) { if (hitTest(myTank.hurtArea) && (hasLoaded == false)) { if ((myTank.nowBlood + Effect) >= myTank.totalBlood) { myTank.nowBlood = myTank.nowBlood + (myTank.totalBlood - myTank.nowBlood); } else { myTank.nowBlood = myTank.nowBlood + Effect; } _parent._parent.score = _parent._parent.score + 300; se_snd.start(); hasLoaded = true; } } itemLoaded(_root.wholemap.char); if (hasLoaded == true) { removeMovieClip(this); } };
Symbol 240 MovieClip [addShotNum] Frame 1
var hasLoaded = false; se_snd = new Sound(); se_snd.attachSound("se_g008"); this.onEnterFrame = function () { function itemLoaded(myTank) { if (hitTest(myTank) && (hasLoaded == false)) { if (myTank.shotOnceNum < 3) { myTank.shotOnceNum++; _parent._parent.score = _parent._parent.score + 300; } _parent._parent.score = _parent._parent.score + 300; se_snd.start(); hasLoaded = true; } } itemLoaded(_root.wholemap.char); if (hasLoaded == true) { removeMovieClip(this); } };
Symbol 242 MovieClip [addLifeNum] Frame 1
var hasLoaded = false; se_snd = new Sound(); se_snd.attachSound("se_g008"); this.onEnterFrame = function () { function itemLoaded(myTank) { if (hitTest(myTank) && (hasLoaded == false)) { _parent._parent.charNum++; _parent._parent.score = _parent._parent.score + 300; se_snd.start(); hasLoaded = true; } } itemLoaded(_root.wholemap.char); if (hasLoaded == true) { removeMovieClip(this); } };
Symbol 245 MovieClip [powerBox] Frame 1
var hasLoaded = false; se_snd = new Sound(); se_snd.attachSound("se_g008"); this.onEnterFrame = function () { function itemLoaded(myTank) { if (hitTest(myTank) && (hasLoaded == false)) { if (myTank.formLevel < 4) { myTank.formLevel++; } _parent._parent.score = _parent._parent.score + 300; se_snd.start(); hasLoaded = true; } } itemLoaded(_root.wholemap.char); if (hasLoaded == true) { removeMovieClip(this); } };
Symbol 251 MovieClip [callHLP] Frame 1
var hasLoaded = false; se_snd = new Sound(); se_snd.attachSound("se_g008"); this.onEnterFrame = function () { function itemLoaded(myTank) { if (hitTest(myTank) && (hasLoaded == false)) { _root.wholemap.char.HLPoursideNum++; _parent._parent.score = _parent._parent.score + 300; se_snd.start(); hasLoaded = true; } } itemLoaded(_root.wholemap.char); if (hasLoaded == true) { removeMovieClip(this); } };
Symbol 279 Button
on (release) { _root.shopEnd = true; _root.wholemap.char.keyAvailable = true; delete _root.shopCt.shop.onEnterFrame; _root.shopCt.shop.removeMovieClip(); }
Symbol 282 MovieClip Frame 1
function addLifeNum() { if (_root.score >= 5000) { _root.charNum++; _root.score = _root.score - 5000; se_snd.start(); msg.text = "YOU HAVE BOUGHT 1 LIFE!"; } else if (_root.score < 5000) { msg.text = " YOU DONNOT HAVE ENOUGH SCORE POINT!"; } } function addShotNum() { if ((_root.score >= 4000) && (_root.wholemap.char.shotOnceNum < 3)) { _root.wholemap.char.shotOnceNum++; _root.score = _root.score - 4000; se_snd.start(); msg.text = " YOU HAVE INCREASED YOUR SHOT LEVEL!"; } else if (_root.score < 4000) { msg.text = " YOU DONNOT HAVE ENOUGH SCORE POINT!"; } else if (_root.wholemap.char.shotOnceNum >= 3) { msg.text = " YOU CANNOT INCREASE YOUR SHOT LEVEL!"; } } function addHLPNum() { if (_root.score >= 4000) { _root.wholemap.char.HLPoursideNum++; _root.score = _root.score - 4000; se_snd.start(); msg.text = "YOU HAVE BOUGHT 1 HELICOPTER!"; } else if (_root.score < 4000) { msg.text = " YOU DONNOT HAVE ENOUGH SCORE POINT!"; } } function addGoldTankNum() { if (_root.score >= 6000) { _root.wholemap.char.goldenTankNum++; _root.score = _root.score - 6000; se_snd.start(); msg.text = "YOU HAVE BOUGHT 1 GOLDEN TANK!"; } else if (_root.score < 6000) { msg.text = " YOU DONNOT HAVE ENOUGH SCORE POINT!"; } } function addPower() { if ((_root.score >= 6000) && (_root.wholemap.char.formLevel < 4)) { _root.wholemap.char.formLevel++; _root.score = _root.score - 6000; se_snd.start(); msg.text = "YOU HAVE INCREASED YOUR POWER LEVEL!"; } else if (_root.score < 6000) { msg.text = " YOU DONNOT HAVE ENOUGH SCORE POINT!"; } else if (_root.wholemap.char.formLevel >= 4) { msg.text = " YOU CANNOT INCREASE YOUR POWER LEVEL!"; } } function recoverHP() { if (_root.score >= 1000) { var _local2 = 200; if (_root.wholemap.char.nowBlood < _root.wholemap.char.totalBlood) { if ((_root.wholemap.char.nowBlood + _local2) >= _root.wholemap.char.totalBlood) { _root.wholemap.char.nowBlood = _root.wholemap.char.nowBlood + (_root.wholemap.char.totalBlood - wholemap.char.nowBlood); } else { _root.wholemap.char.nowBlood = _root.wholemap.char.nowBlood + _local2; } _root.score = _root.score - 1000; se_snd.start(); msg.text = "YOU HAVE BOUNGHT 1 MEDICAL BOX!"; } else { msg.text = " YOUR HP IS FULL!"; } } else if (_root.score < 1000) { msg.text = " YOU DONNOT HAVE ENOUGH SCORE POINT!"; } } function addRockNum() { if (_root.score >= 500) { _root.wholemap.char.rocShotNum++; _root.score = _root.score - 500; se_snd.start(); msg.text = "YOU HAVE BOUNGHT 1 ROCKET MISSILE!"; } else if (_root.score < 500) { msg.text = " YOU DONNOT HAVE ENOUGH SCORE POINT!"; } } function addMissNum() { if (_root.score >= 500) { _root.wholemap.char.chaShotNum++; _root.score = _root.score - 500; se_snd.start(); msg.text = "YOU HAVE BOUNGHT 1 GUIDED MISSILE!"; } else if (_root.score < 500) { msg.text = " YOU DONNOT HAVE ENOUGH SCORE POINT!"; } } function hitItem() { if (selectRc.hitTest(addS)) { nowBuy = "addS"; addShotNum(); } else if (selectRc.hitTest(pB)) { nowBuy = "pB"; addPower(); } else if (selectRc.hitTest(HLP)) { nowBuy = "HLP"; addHLPNum(); } else if (selectRc.hitTest(addL)) { nowBuy = "addL"; addLifeNum(); } else if (selectRc.hitTest(medi)) { nowBuy = "medi"; recoverHP(); } else if (selectRc.hitTest(rock)) { nowBuy = "rock"; addRockNum(); } else if (selectRc.hitTest(miss)) { nowBuy = "miss"; addMissNum(); } else if (selectRc.hitTest(gold)) { nowBuy = "gold"; addGoldTankNum(); } } _quality = "HIGH"; var contin = false; var kT1 = (new SimpleType.KeyPress()); var kT2 = (new SimpleType.KeyPress()); var kT3 = (new SimpleType.KeyPress()); var kT4 = (new SimpleType.KeyPress()); var kT5 = (new SimpleType.KeyPress()); var nowBuy = ""; se_snd = new Sound(); se_snd.attachSound("se_g008"); se_snd2 = new Sound(); se_snd2.attachSound("selectMagic"); if (_root.wholemap.HLPourside) { _root.wholemap.char.HLPoursideNum++; removeMovieClip(_root.wholemap.HLPourside); } if (_root.wholemap.goldenTank) { _root.wholemap.char.goldenTankNum++; removeMovieClip(_root.wholemap.goldenTank); } _root.wholemap.char.keyAvailable = false; this.onEnterFrame = function () { if (kT1.checkPress(_root.upK)) { if (selectRc._y > 80) { selectRc._y = selectRc._y - 50; se_snd2.start(); } } else if (kT2.checkPress(_root.downK)) { if (selectRc._y < 230) { selectRc._y = selectRc._y + 50; se_snd2.start(); } } else if (kT3.checkPress(_root.leftK)) { if (selectRc._x > 62) { selectRc._x = selectRc._x - 230; se_snd2.start(); } } else if (kT4.checkPress(_root.rightK)) { if (selectRc._x < 292) { selectRc._x = selectRc._x + 230; se_snd2.start(); } } if (kT5.checkPress(_root.shotK)) { hitItem(); } };
Symbol 283 MovieClip [shop] Frame 10
stop();
Symbol 287 Button
on (release) { _root.gotoAndStop("stage1"); }
Symbol 289 MovieClip [saveData] Frame 1
stop();
Symbol 289 MovieClip [saveData] Frame 2
var formLevelSave = wholemap.char.formLevel; var shotOnceNumSave = wholemap.char.shotOnceNum; var HLPoursideNum = wholemap.char.HLPoursideNum; var goldenTankNum = wholemap.char.goldenTankNum; var chaShotNum = wholemap.char.chaShotNum; var rocShotNum = wholemap.char.rocShotNum; var nowBlood = wholemap.char.nowBlood; var totalBlood = wholemap.char.totalBlood;
Symbol 481 MovieClip [__Packages.physics.AceRun] Frame 0
class physics.AceRun { var myShot, clickable, inter, sp, enemy; function AceRun (pC) { myShot = pC; clickable = true; inter = new SimpleType.Timer(); sp = myShot.speed; trace("AceRun"); } function onAttack() { setInterval(run, 25); } function getAngle() { if (enemy != undefined) { var _local3 = enemy._x - myShot._x; var _local2 = enemy._y - myShot._y; return((((Math.atan2(_local2, _local3) * 180) / Math.PI) + 450) % 360); } return(myShot._rotation); } function turnAngle(angle) { var _local2 = myShot._rotation; if ((_local2 - angle) > 180) { _local2 = _local2 - 360; } else if ((angle - _local2) > 180) { angle = angle - 360; } if (Math.abs(_local2 - angle) <= 180) { if ((_local2 - angle) <= 0) { _local2 = _local2 + turnSp; } else if ((_local2 - angle) > 0) { _local2 = _local2 - turnSp; } } return(_local2); } function run() { if (sp < 30) { sp = sp + a; } trace("sp:" + sp); return(sp); } function runEnd() { sp = myShot.speed; trace("runEnd"); } function setAim() { var _local5 = Math.floor(Math.random() * 3); var _local3 = new Array(); for (var _local4 in _root.wholemap) { if ((_root.wholemap[_local4]._name.substr(0, 2) == "ta") || (_root.wholemap[_local4]._name.substr(0, 2) == "he")) { _local3.push(_root.wholemap[_local4]); trace(_local3[_local3.length - 1]); } } trace(_local3); enemy = _local3[_local5]; trace((((("enemy:" + enemy) + ",") + _local5) + ",") + _local3[_local5]); } var turnSp = 45; var a = 2; }
Symbol 482 MovieClip [__Packages.SimpleType.Timer] Frame 0
class SimpleType.Timer { var timer; function Timer () { timer = 0; } function loTimer(tTop) { if (timer >= tTop) { timer = 0; return(false); } timer++; return(true); } function inTimer(tTop) { if (timer >= tTop) { return(false); } timer++; return(true); } function clrTimer() { timer = 0; } }
Symbol 483 MovieClip [__Packages.physics.ChaseRun] Frame 0
class physics.ChaseRun { var myShot, clickable, inter, sp, enemy, inter2; function ChaseRun (pC) { myShot = pC; clickable = true; inter = new SimpleType.Timer(); sp = myShot.speed; } function onAttack() { setInterval(run, 25); } function getAngle() { if (enemy != undefined) { var _local3 = enemy._x - myShot._x; var _local2 = enemy._y - myShot._y; return((((Math.atan2(_local2, _local3) * 180) / Math.PI) + 450) % 360); } return(myShot._rotation); } function turnAngle(angle) { var _local2 = myShot._rotation; if ((_local2 - angle) > 180) { _local2 = _local2 - 360; } else if ((angle - _local2) > 180) { angle = angle - 360; } if (Math.abs(_local2 - angle) <= 180) { if ((_local2 - angle) <= 0) { _local2 = _local2 + turnSp; } else if ((_local2 - angle) > 0) { _local2 = _local2 - turnSp; } } return(_local2); } function run() { if (!inter.loTimer(5)) { var _local2 = getAngle(); myShot._rotation = turnAngle(_local2); } if (!inter2.loTimer(36)) { setAim(); } myShot.shotX = myShot.shotX + (sp * util.ExtMath.cosD(myShot._rotation - 90)); myShot.shotY = myShot.shotY + (sp * util.ExtMath.sinD(myShot._rotation - 90)); } function runEnd() { sp = myShot.speed; } function setAim() { var _local3 = new Array(); for (var _local4 in _root.wholemap) { if ((_root.wholemap[_local4]._name.substr(0, 2) == "ta") || (_root.wholemap[_local4]._name.substr(0, 2) == "he")) { _local3.push(_root.wholemap[_local4]); } } var _local5 = Math.floor(Math.random() * (_local3.length - 1)); enemy = _local3[_local5]; } function run2() { if (!inter.loTimer(5)) { var _local3 = getAngle(); myShot._rotation = turnAngle(_local3); } if (!inter2.loTimer(36)) { if (((Math.random() * 3) == 2) && (_root.wholemap.goldenTank)) { enemy = _root.wholemap.goldenTank; } else if (((Math.random() * 3) == 1) && (_root.wholemap.HLPourside)) { enemy = _root.wholemap.HLPourside; } else { enemy = _root.wholemap.char; } } myShot.shotX = myShot.shotX + (sp * util.ExtMath.cosD(myShot._rotation - 90)); myShot.shotY = myShot.shotY + (sp * util.ExtMath.sinD(myShot._rotation - 90)); } var turnSp = 45; var a = 2; }
Symbol 484 MovieClip [__Packages.util.ExtMath] Frame 0
class util.ExtMath extends Math { function ExtMath () { super(); } static function distance(x1, y1, x2, y2) { var _local2 = x2 - x1; var _local1 = y2 - y1; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); } static function degreesToRadians(angle) { return(angle * (Math.PI/180)); } static function radiansToDegrees(angle) { return(angle * 57.2957795130823); } static function sinD(angle) { return(Math.sin((angle * Math.PI) / 180)); } static function asinD(ratio) { return(Math.asin(ratio) * 57.2957795130823); } static function cosD(angle) { return(Math.cos((angle * Math.PI) / 180)); } static function acosD(ratio) { return(Math.acos(ratio) * 57.2957795130823); } static function tanD(angle) { return(Math.tan((angle * Math.PI) / 180)); } static function atan2D(y, x) { return(Math.atan2(y, x) * 57.2957795130823); } static function angleOfLine(x1, y1, x2, y2) { return(atan2D(y2 - y1, x2 - x1)); } static function fixAngle(angle) { angle = angle % 360; return(((angle < 0) ? (angle + 360) : (angle))); } static function cartesianToFlash(o) { o._y = o._y * -1; o._rotation = o._rotation * -1; } static function flashToCartesian(o) { return(cartesianToFlash(o)); } static function cartesianToPolar(p) { var _local3 = Math.sqrt((p.x * p.x) + (p.y * p.y)); var _local2 = atan2D(p.y, p.x); return({r:_local3, t:_local2}); } static function polarToCartesian(p) { var _local3 = p.r * cosD(p.t); var _local2 = p.r * sinD(p.t); return({x:_local3, y:_local2}); } static var __proto__ = Math; }
Symbol 485 MovieClip [__Packages.SimpleType.Point] Frame 0
class SimpleType.Point { var x, y; function Point (px, py) { x = px; y = py; } function Xplus(dx) { x = x + dx; } function Yplus(dy) { y = y + dy; } function XYplus(dx, dy) { x = x + dx; y = y + dy; } function set xP(px) { x = px; //return(xP); } function get xP() { return(x); } function set yP(py) { y = py; //return(yP); } function get yP() { return(y); } }
Symbol 486 MovieClip [__Packages.SimpleType.KeyPress] Frame 0
class SimpleType.KeyPress { var kT; function KeyPress () { kT = new SimpleType.Timer(); } function checkPress(keyCode) { if (Key.isDown(keyCode)) { return(kT.inTimer(1)); } kT.clrTimer(); } }
Symbol 487 MovieClip [__Packages.SimpleType.Rect] Frame 0
class SimpleType.Rect { var top, bottom, left, right; function Rect (pt, pb, pl, pr) { top = pt; bottom = pb; left = pl; right = pr; } function set topN(pt) { top = pt; //return(topN); } function get topN() { return(top); } function set bottomN(pb) { bottom = pb; //return(bottomN); } function get bottomN() { return(bottom); } function set leftN(pl) { left = pl; //return(leftN); } function get leftN() { return(left); } function set rightN(pr) { right = pr; //return(rightN); } function get rightN() { return(right); } }
Symbol 309 Button
on (release) { getURL ("http://www.vanadu.net"); }
Symbol 321 Button
on (release) { getURL ("http://www.arcadereign.com", "_blank"); }
Symbol 331 Button
on (release) { gotoAndStop ("stage1"); }
Symbol 334 Button
on (release) { gotoAndStop ("howtoplay"); }
Symbol 337 Button
on (release) { gotoAndStop ("end"); }
Symbol 340 Button
on (release) { getURL ("http://www.arcadereign.com", "_blank"); }
Symbol 372 Button
on (release) { nextFrame(); }
Symbol 376 Button
on (release) { gotoAndStop (1); }
Symbol 377 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 2
stop();
Symbol 378 MovieClip Frame 1
stop();
Symbol 381 Button
on (release) { gotoAndStop ("start"); }
Symbol 405 MovieClip Frame 1
stop();
Symbol 405 MovieClip Frame 2
stop();
Symbol 405 MovieClip Frame 3
stop(); _parent._parent.go_logo._visible = true;
Instance of Symbol 388 MovieClip "go_logo" in Symbol 408 MovieClip Frame 1
on (release) { getURL ("http://www.arcadereign.com", "_blank"); }
Symbol 408 MovieClip Frame 168
stop();
Symbol 410 MovieClip Frame 1
var formLevelSave = 1; var shotOnceNumSave = 1; var HLPoursideNum = 0; var goldenTankNum = 0; var chaShotNum = 2; var rocShotNum = 2; var nowBlood = 100; var totalBlood; var stageNum = 1; this.onEnterFrame = function () { function getCharData(myTank) { if (stageNum == _parent.stageLabel) { if (myTank.alive == true) { formLevelSave = myTank.formLevel; shotOnceNumSave = myTank.shotOnceNum; HLPoursideNum = myTank.HLPoursideNum; goldenTankNum = myTank.goldenTankNum; chaShotNum = myTank.chaShotNum; rocShotNum = myTank.rocShotNum; nowBlood = myTank.nowBlood; totalBlood = myTank.totalBlood; } else if (myTank.aliveAfter == false) { if (formLevelSave >= 2) { formLevelSave--; } if (shotOnceNumSave >= 2) { shotOnceNumSave--; } if (chaShotNum < 2) { chaShotNum = 2; } if (rocShotNum < 2) { rocShotNum = 2; } nowBlood = formLevelSave * 100; } } } getCharData(_parent.wholemap.char); };
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 2
stop(); score = _parent.score;
Symbol 424 MovieClip Frame 1
stop();
Symbol 424 MovieClip Frame 2
stop();
Symbol 424 MovieClip Frame 3
stop();
Symbol 424 MovieClip Frame 4
stop();
Symbol 439 MovieClip Frame 1
stop(); this.onEnterFrame = function () { Num.text = _root.wholemap.char.HLPoursideNum; };
Symbol 439 MovieClip Frame 2
stop(); this.onEnterFrame = function () { Num.text = _root.wholemap.char.rocShotNum; };
Symbol 439 MovieClip Frame 3
stop(); this.onEnterFrame = function () { trace(_root.wholemap.char.chaShotNum); Num.text = _root.wholemap.char.chaShotNum; };
Symbol 439 MovieClip Frame 4
stop(); this.onEnterFrame = function () { Num.text = _root.wholemap.char.goldenTankNum; };
Symbol 472 Button
on (release) { getURL ("http://victboy.ku.net"); }
Symbol 474 MovieClip Frame 20
stop();
Symbol 476 Button
on (release) { getURL ("http://www.vanadu.net"); }
Symbol 478 MovieClip Frame 20
stop();
Symbol 479 MovieClip Frame 1
stop();
Symbol 479 MovieClip Frame 2
stop();
Symbol 480 Button
on (release) { gotoAndPlay ("before"); }

Library Items

Symbol 1 Sound [selectMagic]
Symbol 2 Sound [se_m005]
Symbol 3 Sound [se_i008]
Symbol 4 Sound [se_g008]
Symbol 5 Sound [bgm1]
Symbol 6 Sound [go]
Symbol 7 Sound [dragon]
Symbol 8 Sound [daodi]
Symbol 9 Sound [boom]Used by:53 64
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClip [levelUp_mc]Uses:11
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:18
Symbol 15 ShapeTweeningUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:15 16Used by:18 21 194 195 203 205 207 208
Symbol 18 MovieClip [shot-form1]Uses:14 17Used by:36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 68
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClip [shot-form2]Uses:20 17Used by:36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 68
Symbol 22 ShapeTweeningUsed by:25
Symbol 23 ShapeTweeningUsed by:25
Symbol 24 GraphicUsed by:25 61
Symbol 25 MovieClipUses:22 23 24Used by:27 52 197
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:25 26Used by:32
Symbol 28 ShapeTweeningUsed by:31
Symbol 29 ShapeTweeningUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:28 29 30Used by:32 35 53 64 198 199 200 201
Symbol 32 MovieClip [shot-form3]Uses:27 31Used by:35 37 38 39 40 42 43 44 45 48 49 50 68
Symbol 33 GraphicUsed by:34 208
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:32 34 31Used by:36 40 41 45 46 47 68
Symbol 36 MovieClip [shotBossC3]Uses:18 21 35
Symbol 37 MovieClip [shotBossB3]Uses:18 21 32
Symbol 38 MovieClip [shotBossDA3]Uses:18 21 32
Symbol 39 MovieClip [shotBossA3]Uses:18 21 32
Symbol 40 MovieClip [shotA3]Uses:18 21 32 35
Symbol 41 MovieClip [shotBossC2]Uses:18 21 35
Symbol 42 MovieClip [shotBossB2]Uses:18 21 32
Symbol 43 MovieClip [shotBossDA2]Uses:18 21 32
Symbol 44 MovieClip [shotBossA2]Uses:18 21 32
Symbol 45 MovieClip [shotA2]Uses:18 21 32 35
Symbol 46 MovieClip [shotBossFinal]Uses:18 21 35
Symbol 47 MovieClip [shotBossC]Uses:18 21 35
Symbol 48 MovieClip [shotBossB]Uses:18 21 32
Symbol 49 MovieClip [shotBossD]Uses:18 21 32
Symbol 50 MovieClip [shotBoss]Uses:18 21 32
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:25 51Used by:53 282 377
Symbol 53 MovieClipUses:52 31 9Used by:54 55 56
Symbol 54 MovieClip [rShotBossFinal]Uses:53
Symbol 55 MovieClip [rShotBossD]Uses:53
Symbol 56 MovieClip [rocketShot]Uses:53
Symbol 57 ShapeTweeningUsed by:61
Symbol 58 GraphicUsed by:61
Symbol 59 ShapeTweeningUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:57 58 59 60 24Used by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:61 62Used by:64 282 377
Symbol 64 MovieClipUses:63 31 9Used by:65 66 67
Symbol 65 MovieClip [cShotGoldenTank]Uses:64
Symbol 66 MovieClip [cShotBossFinal]Uses:64
Symbol 67 MovieClip [chaseShot]Uses:64
Symbol 68 MovieClip [shot]Uses:18 21 32 35
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:108
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClipUses:73Used by:108
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClipUses:76Used by:108
Symbol 78 BitmapUsed by:79 83
Symbol 79 GraphicUses:78Used by:108
Symbol 80 BitmapUsed by:81 84
Symbol 81 GraphicUses:80Used by:108
Symbol 82 BitmapUsed by:83 84
Symbol 83 GraphicUses:82 78Used by:108
Symbol 84 GraphicUses:82 80Used by:108
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:108
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:108
Symbol 89 GraphicUsed by:108
Symbol 90 GraphicUsed by:108
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:108
Symbol 93 GraphicUsed by:108
Symbol 94 GraphicUsed by:108
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:108
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:108
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:108
Symbol 101 GraphicUsed by:108
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:108
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:108
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClip [tile]Uses:71 74 77 79 81 83 84 86 88 89 90 92 93 94 96 98 100 101 103 105 107
Symbol 109 GraphicUsed by:112 140 145 171
Symbol 110 GraphicUsed by:111 139 144 170
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClipUses:109 111Used by:114 137
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:112 113Used by:133 178 241
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:132
Symbol 117 SoundUsed by:132
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:132
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:132
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:132
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:132
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:132
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:132
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClipUses:116 117 119 121 123 125 127 129 131Used by:133 138 143 148 156 157 158 159 162 165 168 174 177 178 181 184 185 191 192
Symbol 133 MovieClipUses:114 132Used by:149
Symbol 134 GraphicUsed by:135 334 472 476
Symbol 135 MovieClipUses:134Used by:149
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:112 136Used by:138
Symbol 138 MovieClipUses:137 132Used by:149
Symbol 139 MovieClipUses:110Used by:140
Symbol 140 MovieClipUses:109 139Used by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:140 141Used by:143
Symbol 143 MovieClipUses:142 132Used by:149
Symbol 144 MovieClipUses:110Used by:145
Symbol 145 MovieClipUses:109 144Used by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:145 146Used by:148
Symbol 148 MovieClipUses:147 132Used by:149
Symbol 149 MovieClip [char]Uses:133 135 138 143 148
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:155
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:153Used by:155
Symbol 155 MovieClipUses:151 154Used by:156 157 158 159
Symbol 156 MovieClip [HLPourside]Uses:155 132
Symbol 157 MovieClip [helicopterC]Uses:155 132
Symbol 158 MovieClip [helicopterB]Uses:155 132
Symbol 159 MovieClip [helicopter]Uses:155 132
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClip [tankSmall]Uses:161 132
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClip [tankE2]Uses:164 132
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:168
Symbol 168 MovieClip [tankE1]Uses:167 132
Symbol 169 GraphicUsed by:173
Symbol 170 MovieClipUses:110Used by:171
Symbol 171 MovieClipUses:109 170Used by:173 176 180 183
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:169 171 172Used by:174
Symbol 174 MovieClip [tankMiddle]Uses:173 132
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:171 175Used by:177 192
Symbol 177 MovieClip [tankBossB]Uses:176 132
Symbol 178 MovieClip [tankBossFinal]Uses:114 132
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:171 179Used by:181
Symbol 181 MovieClip [tankBossC]Uses:180 132
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:171 182Used by:184 185
Symbol 184 MovieClip [tankBossD]Uses:183 132
Symbol 185 MovieClip [tankBoss]Uses:183 132
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:186 187Used by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:188 189Used by:191 282
Symbol 191 MovieClip [goldenTank]Uses:190 132
Symbol 192 MovieClip [tankEnemy]Uses:176 132
Symbol 193 GraphicUsed by:194 195 420
Symbol 194 MovieClip [slugE1]Uses:193 17
Symbol 195 MovieClip [slug]Uses:193 17
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:25 196Used by:198 199 200 201
Symbol 198 MovieClip [HLP-shot-ourside]Uses:197 31
Symbol 199 MovieClip [HLP-shotC]Uses:197 31
Symbol 200 MovieClip [HLP-shotB]Uses:197 31
Symbol 201 MovieClip [HLP-shot]Uses:197 31
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [shot-tankE2]Uses:202 17
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [shot-tankSmall]Uses:204 17
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClip [shot-tankMiddle]Uses:206 17
Symbol 208 MovieClip [shot2]Uses:33 17
Symbol 209 ShapeTweeningUsed by:224
Symbol 210 ShapeTweeningUsed by:224
Symbol 211 ShapeTweeningUsed by:224
Symbol 212 ShapeTweeningUsed by:224
Symbol 213 ShapeTweeningUsed by:224
Symbol 214 ShapeTweeningUsed by:224
Symbol 215 ShapeTweeningUsed by:224
Symbol 216 ShapeTweeningUsed by:224
Symbol 217 ShapeTweeningUsed by:224
Symbol 218 ShapeTweeningUsed by:224
Symbol 219 ShapeTweeningUsed by:224
Symbol 220 ShapeTweeningUsed by:224
Symbol 221 ShapeTweeningUsed by:224
Symbol 222 ShapeTweeningUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:209 210 211 212 213 214 215 216 217 218 219 220 221 222 223Used by:234
Symbol 225 ShapeTweeningUsed by:233
Symbol 226 ShapeTweeningUsed by:233
Symbol 227 ShapeTweeningUsed by:233
Symbol 228 ShapeTweeningUsed by:233
Symbol 229 ShapeTweeningUsed by:233
Symbol 230 ShapeTweeningUsed by:233
Symbol 231 ShapeTweeningUsed by:233
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:225 226 227 228 229 230 231 232Used by:234
Symbol 234 MovieClip [man]Uses:224 233
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:237 282 377
Symbol 237 MovieClip [medicalBox]Uses:236
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:240 282 377
Symbol 240 MovieClip [addShotNum]Uses:239
Symbol 241 MovieClipUses:114Used by:242 282 377
Symbol 242 MovieClip [addLifeNum]Uses:241
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:245 282 377
Symbol 245 MovieClip [powerBox]Uses:244
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:250 439
Symbol 248 ShapeTweeningUsed by:250
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:247 248 249Used by:251 282 377
Symbol 251 MovieClip [callHLP]Uses:250
Symbol 252 GraphicUsed by:282  Timeline
Symbol 253 GraphicUsed by:282
Symbol 254 FontUsed by:255 256 257 258 259 260 261 262 263 264 265 266 267
Symbol 255 TextUses:254Used by:282
Symbol 256 TextUses:254Used by:282
Symbol 257 TextUses:254Used by:282
Symbol 258 TextUses:254Used by:282
Symbol 259 TextUses:254Used by:282
Symbol 260 TextUses:254Used by:282
Symbol 261 TextUses:254Used by:282
Symbol 262 TextUses:254Used by:282
Symbol 263 TextUses:254Used by:282
Symbol 264 TextUses:254Used by:282
Symbol 265 TextUses:254Used by:282
Symbol 266 TextUses:254Used by:282
Symbol 267 TextUses:254Used by:282
Symbol 268 GraphicUsed by:271
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:268 269 270Used by:282
Symbol 272 GraphicUsed by:282 377
Symbol 273 FontUsed by:274 276 278 295 343 351 369 370 371 374 379 380 411 466 467 470 471 475 477
Symbol 274 TextUses:273Used by:282
Symbol 275 GraphicUsed by:279 287 372 376 381 480
Symbol 276 TextUses:273Used by:279 376 480
Symbol 277 GraphicUsed by:279 287 372 376 381 480
Symbol 278 TextUses:273Used by:279 376 480
Symbol 279 ButtonUses:275 276 277 278Used by:282
Symbol 280 FontUsed by:281
Symbol 281 EditableTextUses:280Used by:282
Symbol 282 MovieClipUses:252 253 241 239 250 236 244 255 256 257 258 259 63 52 260 261 262 263 264 265 266 190 267 271 272 274 279 281Used by:283
Symbol 283 MovieClip [shop]Uses:282
Symbol 284 FontUsed by:285 286
Symbol 285 TextUses:284Used by:287
Symbol 286 TextUses:284Used by:287
Symbol 287 ButtonUses:275 285 277 286Used by:288
Symbol 288 MovieClip [conBtn]Uses:287
Symbol 289 MovieClip [saveData]
Symbol 290 GraphicUsed by:294
Symbol 291 GraphicUsed by:294
Symbol 292 GraphicUsed by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:290 291 292 293Used by:296
Symbol 295 TextUses:273Used by:296
Symbol 296 MovieClip [a]Uses:294 295Used by:Timeline
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:Timeline
Symbol 481 MovieClip [__Packages.physics.AceRun]
Symbol 482 MovieClip [__Packages.SimpleType.Timer]
Symbol 483 MovieClip [__Packages.physics.ChaseRun]
Symbol 484 MovieClip [__Packages.util.ExtMath]
Symbol 485 MovieClip [__Packages.SimpleType.Point]
Symbol 486 MovieClip [__Packages.SimpleType.KeyPress]
Symbol 487 MovieClip [__Packages.SimpleType.Rect]
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:301
Symbol 301 MovieClipUses:300Used by:Timeline
Symbol 302 SoundUsed by:Timeline
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:Timeline
Symbol 305 GraphicUsed by:Timeline
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308 309
Symbol 308 MovieClipUses:307Used by:309
Symbol 309 ButtonUses:308 307Used by:Timeline
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:Timeline
Symbol 312 GraphicUsed by:316
Symbol 313 GraphicUsed by:316
Symbol 314 GraphicUsed by:316
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:312 313 314 315Used by:Timeline
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:Timeline
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:321 387
Symbol 321 ButtonUses:320Used by:Timeline
Symbol 322 GraphicUsed by:326  Timeline
Symbol 323 GraphicUsed by:326
Symbol 324 GraphicUsed by:326
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:322 323 324 325Used by:Timeline
Symbol 327 FontUsed by:328 330 332 333 335 336 338 339
Symbol 328 TextUses:327Used by:331
Symbol 329 GraphicUsed by:331 337 340
Symbol 330 TextUses:327Used by:331
Symbol 331 ButtonUses:328 329 330Used by:Timeline
Symbol 332 TextUses:327Used by:334
Symbol 333 TextUses:327Used by:334
Symbol 334 ButtonUses:332 134 333Used by:Timeline
Symbol 335 TextUses:327Used by:337
Symbol 336 TextUses:327Used by:337
Symbol 337 ButtonUses:335 329 336Used by:Timeline
Symbol 338 TextUses:327Used by:340
Symbol 339 TextUses:327Used by:340
Symbol 340 ButtonUses:338 329 339Used by:Timeline
Symbol 341 GraphicUsed by:377
Symbol 342 GraphicUsed by:377
Symbol 343 TextUses:273Used by:377
Symbol 344 FontUsed by:345 346 347 348 349 350 360 361 362 363 364 366 367 368 375 473
Symbol 345 TextUses:344Used by:377
Symbol 346 TextUses:344Used by:377
Symbol 347 TextUses:344Used by:377
Symbol 348 TextUses:344Used by:377
Symbol 349 TextUses:344Used by:377
Symbol 350 TextUses:344Used by:377
Symbol 351 TextUses:273Used by:377
Symbol 352 GraphicUsed by:377
Symbol 353 FontUsed by:354 355 356 357 358 359 365
Symbol 354 TextUses:353Used by:377
Symbol 355 TextUses:353Used by:377
Symbol 356 TextUses:353Used by:377
Symbol 357 TextUses:353Used by:377
Symbol 358 TextUses:353Used by:377
Symbol 359 TextUses:353Used by:377
Symbol 360 TextUses:344Used by:377
Symbol 361 TextUses:344Used by:377
Symbol 362 TextUses:344Used by:377
Symbol 363 TextUses:344Used by:377
Symbol 364 TextUses:344Used by:377
Symbol 365 TextUses:353Used by:377
Symbol 366 TextUses:344Used by:377
Symbol 367 TextUses:344Used by:377
Symbol 368 TextUses:344Used by:377
Symbol 369 TextUses:273Used by:377
Symbol 370 TextUses:273Used by:372
Symbol 371 TextUses:273Used by:372
Symbol 372 ButtonUses:275 370 277 371Used by:377
Symbol 373 GraphicUsed by:377
Symbol 374 TextUses:273Used by:377
Symbol 375 TextUses:344Used by:377
Symbol 376 ButtonUses:275 276 277 278Used by:377
Symbol 377 MovieClipUses:341 342 343 345 346 347 348 349 350 351 352 354 355 356 357 358 359 241 239 250 236 244 360 361 362 363 364 365 366 63 52 367 368 272 369 372 373 374 375 376Used by:378
Symbol 378 MovieClipUses:377Used by:Timeline
Symbol 379 TextUses:273Used by:381
Symbol 380 TextUses:273Used by:381
Symbol 381 ButtonUses:275 379 277 380Used by:Timeline
Symbol 382 GraphicUsed by:385 406
Symbol 383 GraphicUsed by:385
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:382 383 384Used by:408
Symbol 386 GraphicUsed by:388
Symbol 387 ButtonUses:320Used by:388
Symbol 388 MovieClipUses:386 387Used by:408
Symbol 389 GraphicUsed by:406
Symbol 390 GraphicUsed by:406
Symbol 391 GraphicUsed by:401
Symbol 392 GraphicUsed by:401
Symbol 393 GraphicUsed by:401
Symbol 394 GraphicUsed by:401
Symbol 395 GraphicUsed by:401
Symbol 396 GraphicUsed by:401
Symbol 397 GraphicUsed by:401
Symbol 398 GraphicUsed by:401
Symbol 399 GraphicUsed by:401
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:391 392 393 394 395 396 397 398 399 400Used by:406
Symbol 402 GraphicUsed by:405
Symbol 403 GraphicUsed by:405
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:402 403 404Used by:406
Symbol 406 MovieClipUses:382 389 390 401 405Used by:408
Symbol 407 SoundUsed by:408
Symbol 408 MovieClipUses:385 388 406 407Used by:Timeline
Symbol 409 GraphicUsed by:412
Symbol 410 MovieClipUsed by:412  Timeline
Symbol 411 EditableTextUses:273Used by:412
Symbol 412 MovieClipUses:409 410 411Used by:Timeline
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:Timeline
Symbol 415 MovieClipUsed by:Timeline
Symbol 416 MovieClipUsed by:Timeline
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:Timeline
Symbol 419 GraphicUsed by:424
Symbol 420 MovieClipUses:193Used by:424
Symbol 421 GraphicUsed by:424
Symbol 422 GraphicUsed by:424
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClipUses:419 420 421 422 423Used by:Timeline
Symbol 425 BitmapUsed by:426
Symbol 426 GraphicUses:425Used by:Timeline
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:Timeline
Symbol 429 FontUsed by:430 431 432 434 436 438
Symbol 430 EditableTextUses:429Used by:Timeline
Symbol 431 EditableTextUses:429Used by:Timeline
Symbol 432 EditableTextUses:429Used by:439
Symbol 433 GraphicUsed by:439
Symbol 434 EditableTextUses:429Used by:439
Symbol 435 GraphicUsed by:439
Symbol 436 EditableTextUses:429Used by:439
Symbol 437 GraphicUsed by:439
Symbol 438 EditableTextUses:429Used by:439
Symbol 439 MovieClipUses:432 247 433 434 435 436 437 438Used by:Timeline
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:Timeline
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:Timeline
Symbol 444 BitmapUsed by:445
Symbol 445 GraphicUses:444Used by:Timeline
Symbol 446 BitmapUsed by:447
Symbol 447 GraphicUses:446Used by:Timeline
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:Timeline
Symbol 450 BitmapUsed by:451
Symbol 451 GraphicUses:450Used by:Timeline
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:Timeline
Symbol 454 BitmapUsed by:455
Symbol 455 GraphicUses:454Used by:Timeline
Symbol 456 BitmapUsed by:457
Symbol 457 GraphicUses:456Used by:Timeline
Symbol 458 GraphicUsed by:474 478
Symbol 459 FontUsed by:460 465
Symbol 460 TextUses:459Used by:474
Symbol 461 FontUsed by:462 463 464
Symbol 462 TextUses:461Used by:474
Symbol 463 TextUses:461Used by:474
Symbol 464 TextUses:461Used by:474
Symbol 465 TextUses:459Used by:474
Symbol 466 TextUses:273Used by:474
Symbol 467 TextUses:273Used by:474
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClipUses:468Used by:474
Symbol 470 TextUses:273Used by:472 476
Symbol 471 TextUses:273Used by:472 476
Symbol 472 ButtonUses:470 134 471Used by:474
Symbol 473 TextUses:344Used by:474
Symbol 474 MovieClipUses:458 460 462 463 464 465 466 467 469 472 473Used by:479
Symbol 475 TextUses:273Used by:478
Symbol 476 ButtonUses:470 134 471Used by:478
Symbol 477 TextUses:273Used by:478
Symbol 478 MovieClipUses:458 475 476 477Used by:479
Symbol 479 MovieClipUses:474 478Used by:Timeline
Symbol 480 ButtonUses:275 276 277 278Used by:Timeline

Instance Names

"loading"Frame 1Symbol 296 MovieClip [a]
"mask"Frame 1Symbol 298 MovieClip
"mask"Frame 194Symbol 298 MovieClip
"mask"Frame 328Symbol 298 MovieClip
"introduction"Frame 328Symbol 378 MovieClip
"mask"Frame 329Symbol 298 MovieClip
"stageDoor"Frame 329Symbol 408 MovieClip
"showScore"Frame 329Symbol 412 MovieClip
"mask"Frame 330Symbol 298 MovieClip
"wholeMap"Frame 330Symbol 415 MovieClip
"shopCt"Frame 330Symbol 416 MovieClip
"lifeBar"Frame 330Symbol 424 MovieClip
"getCharData"Frame 330Symbol 410 MovieClip
"showSP"Frame 330Symbol 439 MovieClip
"mask"Frame 340Symbol 298 MovieClip
"showStaff"Frame 340Symbol 479 MovieClip
"xiaoshi"Symbol 18 MovieClip [shot-form1] Frame 2Symbol 17 MovieClip
"xiaoshi"Symbol 21 MovieClip [shot-form2] Frame 2Symbol 17 MovieClip
"xiaoshi"Symbol 32 MovieClip [shot-form3] Frame 2Symbol 31 MovieClip
"xiaoshi"Symbol 35 MovieClip Frame 2Symbol 31 MovieClip
"form1"Symbol 36 MovieClip [shotBossC3] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 36 MovieClip [shotBossC3] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 36 MovieClip [shotBossC3] Frame 3Symbol 35 MovieClip
"form1"Symbol 37 MovieClip [shotBossB3] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 37 MovieClip [shotBossB3] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 37 MovieClip [shotBossB3] Frame 3Symbol 32 MovieClip [shot-form3]
"form1"Symbol 38 MovieClip [shotBossDA3] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 38 MovieClip [shotBossDA3] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 38 MovieClip [shotBossDA3] Frame 3Symbol 32 MovieClip [shot-form3]
"form1"Symbol 39 MovieClip [shotBossA3] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 39 MovieClip [shotBossA3] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 39 MovieClip [shotBossA3] Frame 3Symbol 32 MovieClip [shot-form3]
"form1"Symbol 40 MovieClip [shotA3] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 40 MovieClip [shotA3] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 40 MovieClip [shotA3] Frame 3Symbol 32 MovieClip [shot-form3]
"form4"Symbol 40 MovieClip [shotA3] Frame 4Symbol 35 MovieClip
"form1"Symbol 41 MovieClip [shotBossC2] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 41 MovieClip [shotBossC2] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 41 MovieClip [shotBossC2] Frame 3Symbol 35 MovieClip
"form1"Symbol 42 MovieClip [shotBossB2] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 42 MovieClip [shotBossB2] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 42 MovieClip [shotBossB2] Frame 3Symbol 32 MovieClip [shot-form3]
"form1"Symbol 43 MovieClip [shotBossDA2] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 43 MovieClip [shotBossDA2] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 43 MovieClip [shotBossDA2] Frame 3Symbol 32 MovieClip [shot-form3]
"form1"Symbol 44 MovieClip [shotBossA2] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 44 MovieClip [shotBossA2] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 44 MovieClip [shotBossA2] Frame 3Symbol 32 MovieClip [shot-form3]
"form1"Symbol 45 MovieClip [shotA2] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 45 MovieClip [shotA2] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 45 MovieClip [shotA2] Frame 3Symbol 32 MovieClip [shot-form3]
"form4"Symbol 45 MovieClip [shotA2] Frame 4Symbol 35 MovieClip
"form1"Symbol 46 MovieClip [shotBossFinal] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 46 MovieClip [shotBossFinal] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 46 MovieClip [shotBossFinal] Frame 3Symbol 35 MovieClip
"form1"Symbol 47 MovieClip [shotBossC] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 47 MovieClip [shotBossC] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 47 MovieClip [shotBossC] Frame 3Symbol 35 MovieClip
"form1"Symbol 48 MovieClip [shotBossB] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 48 MovieClip [shotBossB] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 48 MovieClip [shotBossB] Frame 3Symbol 32 MovieClip [shot-form3]
"form1"Symbol 49 MovieClip [shotBossD] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 49 MovieClip [shotBossD] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 49 MovieClip [shotBossD] Frame 3Symbol 32 MovieClip [shot-form3]
"form1"Symbol 50 MovieClip [shotBoss] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 50 MovieClip [shotBoss] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 50 MovieClip [shotBoss] Frame 3Symbol 32 MovieClip [shot-form3]
"xiaoshi"Symbol 53 MovieClip Frame 2Symbol 31 MovieClip
"form1"Symbol 54 MovieClip [rShotBossFinal] Frame 1Symbol 53 MovieClip
"form1"Symbol 55 MovieClip [rShotBossD] Frame 1Symbol 53 MovieClip
"form1"Symbol 56 MovieClip [rocketShot] Frame 1Symbol 53 MovieClip
"xiaoshi"Symbol 64 MovieClip Frame 2Symbol 31 MovieClip
"form1"Symbol 65 MovieClip [cShotGoldenTank] Frame 1Symbol 64 MovieClip
"form1"Symbol 66 MovieClip [cShotBossFinal] Frame 1Symbol 64 MovieClip
"form1"Symbol 67 MovieClip [chaseShot] Frame 1Symbol 64 MovieClip
"form1"Symbol 68 MovieClip [shot] Frame 1Symbol 18 MovieClip [shot-form1]
"form2"Symbol 68 MovieClip [shot] Frame 2Symbol 21 MovieClip [shot-form2]
"form3"Symbol 68 MovieClip [shot] Frame 3Symbol 32 MovieClip [shot-form3]
"form4"Symbol 68 MovieClip [shot] Frame 4Symbol 35 MovieClip
"Dead"Symbol 133 MovieClip Frame 4Symbol 132 MovieClip
"Dead"Symbol 138 MovieClip Frame 4Symbol 132 MovieClip
"Dead"Symbol 143 MovieClip Frame 4Symbol 132 MovieClip
"Dead"Symbol 148 MovieClip Frame 4Symbol 132 MovieClip
"form1"Symbol 149 MovieClip [char] Frame 2Symbol 133 MovieClip
"hurtArea"Symbol 149 MovieClip [char] Frame 2Symbol 135 MovieClip
"form2"Symbol 149 MovieClip [char] Frame 3Symbol 138 MovieClip
"form3"Symbol 149 MovieClip [char] Frame 4Symbol 143 MovieClip
"form4"Symbol 149 MovieClip [char] Frame 5Symbol 148 MovieClip
"Dead"Symbol 156 MovieClip [HLPourside] Frame 4Symbol 132 MovieClip
"Dead"Symbol 157 MovieClip [helicopterC] Frame 4Symbol 132 MovieClip
"Dead"Symbol 158 MovieClip [helicopterB] Frame 4Symbol 132 MovieClip
"Dead"Symbol 159 MovieClip [helicopter] Frame 4Symbol 132 MovieClip
"Dead"Symbol 162 MovieClip [tankSmall] Frame 4Symbol 132 MovieClip
"Dead"Symbol 165 MovieClip [tankE2] Frame 4Symbol 132 MovieClip
"Dead"Symbol 168 MovieClip [tankE1] Frame 4Symbol 132 MovieClip
"Dead"Symbol 174 MovieClip [tankMiddle] Frame 4Symbol 132 MovieClip
"Dead"Symbol 177 MovieClip [tankBossB] Frame 4Symbol 132 MovieClip
"Dead"Symbol 178 MovieClip [tankBossFinal] Frame 4Symbol 132 MovieClip
"Dead"Symbol 181 MovieClip [tankBossC] Frame 4Symbol 132 MovieClip
"Dead"Symbol 184 MovieClip [tankBossD] Frame 4Symbol 132 MovieClip
"Dead"Symbol 185 MovieClip [tankBoss] Frame 4Symbol 132 MovieClip
"Dead"Symbol 191 MovieClip [goldenTank] Frame 4Symbol 132 MovieClip
"Dead"Symbol 192 MovieClip [tankEnemy] Frame 4Symbol 132 MovieClip
"xiaoshi"Symbol 194 MovieClip [slugE1] Frame 2Symbol 17 MovieClip
"xiaoshi"Symbol 195 MovieClip [slug] Frame 2Symbol 17 MovieClip
"xiaoshi"Symbol 198 MovieClip [HLP-shot-ourside] Frame 2Symbol 31 MovieClip
"xiaoshi"Symbol 199 MovieClip [HLP-shotC] Frame 2Symbol 31 MovieClip
"xiaoshi"Symbol 200 MovieClip [HLP-shotB] Frame 2Symbol 31 MovieClip
"xiaoshi"Symbol 201 MovieClip [HLP-shot] Frame 2Symbol 31 MovieClip
"xiaoshi"Symbol 203 MovieClip [shot-tankE2] Frame 2Symbol 17 MovieClip
"xiaoshi"Symbol 205 MovieClip [shot-tankSmall] Frame 2Symbol 17 MovieClip
"xiaoshi"Symbol 207 MovieClip [shot-tankMiddle] Frame 2Symbol 17 MovieClip
"xiaoshi"Symbol 208 MovieClip [shot2] Frame 2Symbol 17 MovieClip
"Dead"Symbol 234 MovieClip [man] Frame 2Symbol 233 MovieClip
"addL"Symbol 282 MovieClip Frame 1Symbol 241 MovieClip
"addS"Symbol 282 MovieClip Frame 1Symbol 239 MovieClip
"HLP"Symbol 282 MovieClip Frame 1Symbol 250 MovieClip
"medi"Symbol 282 MovieClip Frame 1Symbol 236 MovieClip
"pB"Symbol 282 MovieClip Frame 1Symbol 244 MovieClip
"miss"Symbol 282 MovieClip Frame 1Symbol 63 MovieClip
"rock"Symbol 282 MovieClip Frame 1Symbol 52 MovieClip
"gold"Symbol 282 MovieClip Frame 1Symbol 190 MovieClip
"selectRc"Symbol 282 MovieClip Frame 1Symbol 271 MovieClip
"msg"Symbol 282 MovieClip Frame 1Symbol 281 EditableText
"miss"Symbol 377 MovieClip Frame 1Symbol 63 MovieClip
"rock"Symbol 377 MovieClip Frame 1Symbol 52 MovieClip
"engIntro"Symbol 378 MovieClip Frame 1Symbol 377 MovieClip
"stageNum"Symbol 406 MovieClip Frame 1Symbol 401 MovieClip
"stageText"Symbol 406 MovieClip Frame 1Symbol 405 MovieClip
"stageDoorDown"Symbol 408 MovieClip Frame 1Symbol 385 MovieClip
"go_logo"Symbol 408 MovieClip Frame 1Symbol 388 MovieClip
"stageDoor"Symbol 408 MovieClip Frame 1Symbol 406 MovieClip
"getCharData"Symbol 412 MovieClip Frame 2Symbol 410 MovieClip
"lifeBar"Symbol 424 MovieClip Frame 1Symbol 420 MovieClip
"Num"Symbol 439 MovieClip Frame 1Symbol 432 EditableText
"Num"Symbol 439 MovieClip Frame 2Symbol 434 EditableText
"Num"Symbol 439 MovieClip Frame 3Symbol 436 EditableText
"Num"Symbol 439 MovieClip Frame 4Symbol 438 EditableText

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$ml$A1zsQCq15fG8/A9NQ0lai0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "selectMagic"
ExportAssets (56)Timeline Frame 1Symbol 2 as "se_m005"
ExportAssets (56)Timeline Frame 1Symbol 3 as "se_i008"
ExportAssets (56)Timeline Frame 1Symbol 4 as "se_g008"
ExportAssets (56)Timeline Frame 1Symbol 5 as "bgm1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "go"
ExportAssets (56)Timeline Frame 1Symbol 7 as "dragon"
ExportAssets (56)Timeline Frame 1Symbol 8 as "daodi"
ExportAssets (56)Timeline Frame 1Symbol 9 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 12 as "levelUp_mc"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 36 as "shotBossC3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 37 as "shotBossB3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 38 as "shotBossDA3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 39 as "shotBossA3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 40 as "shotA3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 41 as "shotBossC2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 42 as "shotBossB2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 43 as "shotBossDA2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 44 as "shotBossA2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 45 as "shotA2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 46 as "shotBossFinal"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 47 as "shotBossC"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 48 as "shotBossB"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 49 as "shotBossD"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 50 as "shotBoss"
ExportAssets (56)Timeline Frame 1Symbol 9 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 54 as "rShotBossFinal"
ExportAssets (56)Timeline Frame 1Symbol 55 as "rShotBossD"
ExportAssets (56)Timeline Frame 1Symbol 56 as "rocketShot"
ExportAssets (56)Timeline Frame 1Symbol 9 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 65 as "cShotGoldenTank"
ExportAssets (56)Timeline Frame 1Symbol 66 as "cShotBossFinal"
ExportAssets (56)Timeline Frame 1Symbol 67 as "chaseShot"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 68 as "shot"
ExportAssets (56)Timeline Frame 1Symbol 108 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 149 as "char"
ExportAssets (56)Timeline Frame 1Symbol 156 as "HLPourside"
ExportAssets (56)Timeline Frame 1Symbol 157 as "helicopterC"
ExportAssets (56)Timeline Frame 1Symbol 158 as "helicopterB"
ExportAssets (56)Timeline Frame 1Symbol 159 as "helicopter"
ExportAssets (56)Timeline Frame 1Symbol 162 as "tankSmall"
ExportAssets (56)Timeline Frame 1Symbol 165 as "tankE2"
ExportAssets (56)Timeline Frame 1Symbol 168 as "tankE1"
ExportAssets (56)Timeline Frame 1Symbol 174 as "tankMiddle"
ExportAssets (56)Timeline Frame 1Symbol 177 as "tankBossB"
ExportAssets (56)Timeline Frame 1Symbol 178 as "tankBossFinal"
ExportAssets (56)Timeline Frame 1Symbol 181 as "tankBossC"
ExportAssets (56)Timeline Frame 1Symbol 184 as "tankBossD"
ExportAssets (56)Timeline Frame 1Symbol 185 as "tankBoss"
ExportAssets (56)Timeline Frame 1Symbol 191 as "goldenTank"
ExportAssets (56)Timeline Frame 1Symbol 192 as "tankEnemy"
ExportAssets (56)Timeline Frame 1Symbol 194 as "slugE1"
ExportAssets (56)Timeline Frame 1Symbol 195 as "slug"
ExportAssets (56)Timeline Frame 1Symbol 198 as "HLP-shot-ourside"
ExportAssets (56)Timeline Frame 1Symbol 199 as "HLP-shotC"
ExportAssets (56)Timeline Frame 1Symbol 200 as "HLP-shotB"
ExportAssets (56)Timeline Frame 1Symbol 201 as "HLP-shot"
ExportAssets (56)Timeline Frame 1Symbol 203 as "shot-tankE2"
ExportAssets (56)Timeline Frame 1Symbol 205 as "shot-tankSmall"
ExportAssets (56)Timeline Frame 1Symbol 207 as "shot-tankMiddle"
ExportAssets (56)Timeline Frame 1Symbol 208 as "shot2"
ExportAssets (56)Timeline Frame 1Symbol 234 as "man"
ExportAssets (56)Timeline Frame 1Symbol 237 as "medicalBox"
ExportAssets (56)Timeline Frame 1Symbol 240 as "addShotNum"
ExportAssets (56)Timeline Frame 1Symbol 242 as "addLifeNum"
ExportAssets (56)Timeline Frame 1Symbol 245 as "powerBox"
ExportAssets (56)Timeline Frame 1Symbol 32 as "shot-form3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "shot-form1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "shot-form2"
ExportAssets (56)Timeline Frame 1Symbol 251 as "callHLP"
ExportAssets (56)Timeline Frame 1Symbol 283 as "shop"
ExportAssets (56)Timeline Frame 1Symbol 288 as "conBtn"
ExportAssets (56)Timeline Frame 1Symbol 289 as "saveData"
ExportAssets (56)Timeline Frame 1Symbol 296 as "a"
ExportAssets (56)Timeline Frame 1Symbol 296 as "a"
ExportAssets (56)Timeline Frame 1Symbol 481 as "__Packages.physics.AceRun"
ExportAssets (56)Timeline Frame 1Symbol 482 as "__Packages.SimpleType.Timer"
ExportAssets (56)Timeline Frame 1Symbol 483 as "__Packages.physics.ChaseRun"
ExportAssets (56)Timeline Frame 1Symbol 484 as "__Packages.util.ExtMath"
ExportAssets (56)Timeline Frame 1Symbol 485 as "__Packages.SimpleType.Point"
ExportAssets (56)Timeline Frame 1Symbol 486 as "__Packages.SimpleType.KeyPress"
ExportAssets (56)Timeline Frame 1Symbol 487 as "__Packages.SimpleType.Rect"

Labels

"before"Frame 1
"head"Frame 194
"start"Frame 327
"howtoplay"Frame 328
"stage1"Frame 329
"end"Frame 340
"xiaoshi"Symbol 18 MovieClip [shot-form1] Frame 2
"xiaoshi"Symbol 21 MovieClip [shot-form2] Frame 2
"xiaoshi"Symbol 32 MovieClip [shot-form3] Frame 2
"xiaoshi"Symbol 35 MovieClip Frame 2
"form1"Symbol 36 MovieClip [shotBossC3] Frame 1
"form2"Symbol 36 MovieClip [shotBossC3] Frame 2
"form3"Symbol 36 MovieClip [shotBossC3] Frame 3
"form1"Symbol 37 MovieClip [shotBossB3] Frame 1
"form2"Symbol 37 MovieClip [shotBossB3] Frame 2
"form3"Symbol 37 MovieClip [shotBossB3] Frame 3
"form1"Symbol 38 MovieClip [shotBossDA3] Frame 1
"form2"Symbol 38 MovieClip [shotBossDA3] Frame 2
"form3"Symbol 38 MovieClip [shotBossDA3] Frame 3
"form1"Symbol 39 MovieClip [shotBossA3] Frame 1
"form2"Symbol 39 MovieClip [shotBossA3] Frame 2
"form3"Symbol 39 MovieClip [shotBossA3] Frame 3
"form1"Symbol 40 MovieClip [shotA3] Frame 1
"form2"Symbol 40 MovieClip [shotA3] Frame 2
"form3"Symbol 40 MovieClip [shotA3] Frame 3
"form4"Symbol 40 MovieClip [shotA3] Frame 4
"form1"Symbol 41 MovieClip [shotBossC2] Frame 1
"form2"Symbol 41 MovieClip [shotBossC2] Frame 2
"form3"Symbol 41 MovieClip [shotBossC2] Frame 3
"form1"Symbol 42 MovieClip [shotBossB2] Frame 1
"form2"Symbol 42 MovieClip [shotBossB2] Frame 2
"form3"Symbol 42 MovieClip [shotBossB2] Frame 3
"form1"Symbol 43 MovieClip [shotBossDA2] Frame 1
"form2"Symbol 43 MovieClip [shotBossDA2] Frame 2
"form3"Symbol 43 MovieClip [shotBossDA2] Frame 3
"form1"Symbol 44 MovieClip [shotBossA2] Frame 1
"form2"Symbol 44 MovieClip [shotBossA2] Frame 2
"form3"Symbol 44 MovieClip [shotBossA2] Frame 3
"form1"Symbol 45 MovieClip [shotA2] Frame 1
"form2"Symbol 45 MovieClip [shotA2] Frame 2
"form3"Symbol 45 MovieClip [shotA2] Frame 3
"form4"Symbol 45 MovieClip [shotA2] Frame 4
"form1"Symbol 46 MovieClip [shotBossFinal] Frame 1
"form2"Symbol 46 MovieClip [shotBossFinal] Frame 2
"form3"Symbol 46 MovieClip [shotBossFinal] Frame 3
"form1"Symbol 47 MovieClip [shotBossC] Frame 1
"form2"Symbol 47 MovieClip [shotBossC] Frame 2
"form3"Symbol 47 MovieClip [shotBossC] Frame 3
"form1"Symbol 48 MovieClip [shotBossB] Frame 1
"form2"Symbol 48 MovieClip [shotBossB] Frame 2
"form3"Symbol 48 MovieClip [shotBossB] Frame 3
"form1"Symbol 49 MovieClip [shotBossD] Frame 1
"form2"Symbol 49 MovieClip [shotBossD] Frame 2
"form3"Symbol 49 MovieClip [shotBossD] Frame 3
"form1"Symbol 50 MovieClip [shotBoss] Frame 1
"form2"Symbol 50 MovieClip [shotBoss] Frame 2
"form3"Symbol 50 MovieClip [shotBoss] Frame 3
"xiaoshi"Symbol 53 MovieClip Frame 2
"form1"Symbol 54 MovieClip [rShotBossFinal] Frame 1
"form1"Symbol 55 MovieClip [rShotBossD] Frame 1
"form1"Symbol 56 MovieClip [rocketShot] Frame 1
"xiaoshi"Symbol 64 MovieClip Frame 2
"form1"Symbol 65 MovieClip [cShotGoldenTank] Frame 1
"form1"Symbol 66 MovieClip [cShotBossFinal] Frame 1
"form1"Symbol 67 MovieClip [chaseShot] Frame 1
"form1"Symbol 68 MovieClip [shot] Frame 1
"form2"Symbol 68 MovieClip [shot] Frame 2
"form3"Symbol 68 MovieClip [shot] Frame 3
"form4"Symbol 68 MovieClip [shot] Frame 4
"ground"Symbol 108 MovieClip [tile] Frame 2
"groundHole"Symbol 108 MovieClip [tile] Frame 6
"water"Symbol 108 MovieClip [tile] Frame 18
"tree"Symbol 108 MovieClip [tile] Frame 36
"goldonwall"Symbol 108 MovieClip [tile] Frame 40
"rock"Symbol 108 MovieClip [tile] Frame 43
"board"Symbol 108 MovieClip [tile] Frame 49
"normal"Symbol 133 MovieClip Frame 1
"hurt"Symbol 133 MovieClip Frame 2
"wuDi"Symbol 133 MovieClip Frame 3
"Dead"Symbol 133 MovieClip Frame 4
"normal"Symbol 138 MovieClip Frame 1
"hurt"Symbol 138 MovieClip Frame 2
"wuDi"Symbol 138 MovieClip Frame 3
"Dead"Symbol 138 MovieClip Frame 4
"normal"Symbol 143 MovieClip Frame 1
"hurt"Symbol 143 MovieClip Frame 2
"wuDi"Symbol 143 MovieClip Frame 3
"Dead"Symbol 143 MovieClip Frame 4
"normal"Symbol 148 MovieClip Frame 1
"hurt"Symbol 148 MovieClip Frame 2
"wuDi"Symbol 148 MovieClip Frame 3
"Dead"Symbol 148 MovieClip Frame 4
"form1"Symbol 149 MovieClip [char] Frame 2
"form2"Symbol 149 MovieClip [char] Frame 3
"form3"Symbol 149 MovieClip [char] Frame 4
"form4"Symbol 149 MovieClip [char] Frame 5
"normal"Symbol 156 MovieClip [HLPourside] Frame 2
"hurt"Symbol 156 MovieClip [HLPourside] Frame 3
"Dead"Symbol 156 MovieClip [HLPourside] Frame 4
"normal"Symbol 157 MovieClip [helicopterC] Frame 2
"hurt"Symbol 157 MovieClip [helicopterC] Frame 3
"Dead"Symbol 157 MovieClip [helicopterC] Frame 4
"normal"Symbol 158 MovieClip [helicopterB] Frame 2
"hurt"Symbol 158 MovieClip [helicopterB] Frame 3
"Dead"Symbol 158 MovieClip [helicopterB] Frame 4
"normal"Symbol 159 MovieClip [helicopter] Frame 2
"hurt"Symbol 159 MovieClip [helicopter] Frame 3
"Dead"Symbol 159 MovieClip [helicopter] Frame 4
"normal"Symbol 162 MovieClip [tankSmall] Frame 2
"hurt"Symbol 162 MovieClip [tankSmall] Frame 3
"Dead"Symbol 162 MovieClip [tankSmall] Frame 4
"normal"Symbol 165 MovieClip [tankE2] Frame 2
"hurt"Symbol 165 MovieClip [tankE2] Frame 3
"Dead"Symbol 165 MovieClip [tankE2] Frame 4
"normal"Symbol 168 MovieClip [tankE1] Frame 2
"hurt"Symbol 168 MovieClip [tankE1] Frame 3
"Dead"Symbol 168 MovieClip [tankE1] Frame 4
"normal"Symbol 174 MovieClip [tankMiddle] Frame 2
"hurt"Symbol 174 MovieClip [tankMiddle] Frame 3
"Dead"Symbol 174 MovieClip [tankMiddle] Frame 4
"normal"Symbol 177 MovieClip [tankBossB] Frame 2
"hurt"Symbol 177 MovieClip [tankBossB] Frame 3
"Dead"Symbol 177 MovieClip [tankBossB] Frame 4
"normal"Symbol 178 MovieClip [tankBossFinal] Frame 2
"hurt"Symbol 178 MovieClip [tankBossFinal] Frame 3
"Dead"Symbol 178 MovieClip [tankBossFinal] Frame 4
"normal"Symbol 181 MovieClip [tankBossC] Frame 2
"hurt"Symbol 181 MovieClip [tankBossC] Frame 3
"Dead"Symbol 181 MovieClip [tankBossC] Frame 4
"normal"Symbol 184 MovieClip [tankBossD] Frame 2
"hurt"Symbol 184 MovieClip [tankBossD] Frame 3
"Dead"Symbol 184 MovieClip [tankBossD] Frame 4
"normal"Symbol 185 MovieClip [tankBoss] Frame 2
"hurt"Symbol 185 MovieClip [tankBoss] Frame 3
"Dead"Symbol 185 MovieClip [tankBoss] Frame 4
"normal"Symbol 191 MovieClip [goldenTank] Frame 2
"hurt"Symbol 191 MovieClip [goldenTank] Frame 3
"Dead"Symbol 191 MovieClip [goldenTank] Frame 4
"normal"Symbol 192 MovieClip [tankEnemy] Frame 2
"hurt"Symbol 192 MovieClip [tankEnemy] Frame 3
"Dead"Symbol 192 MovieClip [tankEnemy] Frame 4
"shop"Symbol 282 MovieClip Frame 1
"eng"Symbol 378 MovieClip Frame 1
"stage"Symbol 405 MovieClip Frame 1
"congratu"Symbol 405 MovieClip Frame 2
"gameover"Symbol 405 MovieClip Frame 3

Dynamic Text Variables

scoreSymbol 411 EditableText""
CharNumSymbol 430 EditableText"00"
scoreSymbol 431 EditableText"000000"




http://swfchan.com/9/42416/info.shtml
Created: 9/5 -2019 23:13:08 Last modified: 9/5 -2019 23:13:08 Server time: 22/12 -2024 06:02:50