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Squid Hunter.swf

This is the info page for
Flash #42445

(Click the ID number above for more basic data on this flash file.)


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The PCman Website - fun, free games-web tools-freeware-MP3 stuff!

The PCman Website - fun, free games-web tools-freeware-MP3 stuff!

01

1

The rules of                                 are simple,
Hit as many squid as you can in the time provided using
your mouse. You'll have to practise your timing as on
the later levels, the squid are faster and more difficult to
hit.
The smaller the squid is the more points you will acquire
by hitting it.
Be careful not to hit your
frogman buddy, if you do,
he's likely to explode and
the game will be over.
You may want to look out
for underwater mines,
they can be pretty lethal too.

Crosshair x

Crosshair y

Crosshair rotation

Differencex

Differencey

Squid_01dead

Squid_01dead

Squid_01dead

01

1

2

3

1

59

59

59

Click to get this game for your site

Click to get this game for your site

The PCman Website

The PCman Website

001

001

Enter Name HERE

1

2

3

4

5

6

7

8

9

10

Name

Score

Date

Highscores

ActionScript [AS1/AS2]

Frame 1
play(); stopAllSounds(); Mouse.show();
Frame 2
loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); loadedkbytes = Math.ceil(loadedbytes / 1000); totalkbytes = Math.ceil(totalbytes / 1000); loadedmbytes = Math.ceil(loadedbytes / 1500); totalmbytes = Math.ceil(totalbytes / 1500); percent = Number((loadedmbytes / totalmbytes) * 100); frame = int(loadedbytes / (totalbytes / 100)); tellTarget (_root.loader) { gotoAndStop(_root.frame); }; new Array(Number((loadedmbytes / totalmbytes) * 100).length2); if (loadedbytes == totalbytes) { tellTarget ("_level0") { gotoAndStop ("rules"); }; } Mouse.show();
Frame 3
gotoAndPlay (1); Mouse.show();
Frame 4
stop(); Mouse.show();
Frame 5
stop(); startDrag ("_level0.crosshair", true); Mouse.hide(); _level0.squidcounter = 0; _level0.timer.time = 30; _level0.levelcounter = "level1"; _level0.points = 0;
Frame 6
stop(); startDrag ("_level0.crosshair", true); Mouse.hide(); _level0.timer.time = 25; _level0.levelcounter = "level2"; tellTarget ("_level0.levels.level") { gotoAndStop (2); }; tellTarget ("_level0.levels.") { gotoAndPlay (1); };
Frame 7
stop(); startDrag ("_level0.crosshair", true); Mouse.hide(); _level0.timer.time = 20; _level0.levelcounter = "level3"; tellTarget ("_level0.levels.level") { gotoAndStop (3); }; tellTarget ("_level0.levels.") { gotoAndPlay (1); };
Frame 8
stop(); _level0.score = Math.round(_level0.points / 10); Mouse.show();
Frame 9
stop(); Mouse.show(); bericht = "Sending score please wait"; loadVariablesNum ("snakescore.asp", 0, "POST");
Frame 10
stop(); Mouse.show(); loadVariablesNum ("getscores.asp", 0, "POST");
Symbol 21 MovieClip Frame 1
stop();
Symbol 35 Button
on (press) { getURL ("http://www.thepcmanwebsite.com/", "_top"); }
Symbol 40 Button
on (keyPress "h") { gotoAndStop (10); }
Symbol 46 MovieClip Frame 1
setProperty("_level0.hittest", _x , Number(_level0.fire._x)); setProperty("_level0.hittest", _y , Number(_level0.fire._y));
Symbol 46 MovieClip Frame 2
setProperty("_level0.hittest", _x , Number(_level0.fire._x)); setProperty("_level0.hittest", _y , Number(_level0.fire._y)); gotoAndPlay (1);
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 2
tellTarget ("_level0.divercontroller") { gotoAndStop ("diverstop"); };
Symbol 70 MovieClip Frame 9
stop(); tellTarget ("_level0") { gotoAndStop ("gameover"); };
Symbol 74 Button
on (release) { tellTarget ("_level0") { gotoAndStop ("level1"); }; }
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 9
stop(); tellTarget ("_level0") { gotoAndStop ("gameover"); };
Symbol 95 MovieClip Frame 1
_level0.squid_01status = "alive";
Symbol 95 MovieClip Frame 14
gotoAndPlay (2);
Symbol 95 MovieClip Frame 15
setProperty("_level0.fire", _x , "275"); setProperty("_level0.fire", _y , "550"); tellTarget ("_level0.crosshair") { gotoAndPlay ("crosshairactive"); }; tellTarget ("_level0.squid_01controller") { gotoAndStop ("squid_01stop"); }; _level0.points = Number(_level0.points + (100 - _level0.squid_01._xscale)); play();
Symbol 95 MovieClip Frame 16
_level0.squid_01status = "dead"; _level0.squidcounter = Number(_level0.squidcounter + 1);
Symbol 95 MovieClip Frame 41
tellTarget ("_level0.squid_01controller") { gotoAndPlay ("squid_01position"); }; gotoAndPlay (1);
Symbol 96 MovieClip Frame 1
setProperty("_level0.squid_02", _x , -80); setProperty("_level0.squid_02", _y , random(420) + 50); if (_level0.levelcounter eq "level1") { setProperty("_level0.squid_02", _xscale , random(60) + 10); } if (_level0.levelcounter eq "level2") { setProperty("_level0.squid_02", _xscale , random(50) + 8); } if (_level0.levelcounter eq "level3") { setProperty("_level0.squid_02", _xscale , random(40) + 8); } setProperty("_level0.squid_02", _yscale , Number(_level0.squid_02._xscale));
Symbol 96 MovieClip Frame 2
if (((610 >= _level0.squid_02._x) and (_level0.levelcounter eq "level1")) and (_level0.squid_02status eq "alive")) { setProperty("_level0.squid_02", _x , Number(_level0.squid_02._x) + 10); } if (((610 >= _level0.squid_02._x) and (_level0.levelcounter eq "level2")) and (_level0.squid_02status eq "alive")) { setProperty("_level0.squid_02", _x , Number(_level0.squid_02._x) + 15); } if (((610 >= _level0.squid_02._x) and (_level0.levelcounter eq "level3")) and (_level0.squid_02status eq "alive")) { setProperty("_level0.squid_02", _x , Number(_level0.squid_02._x) + 25); } if (610 < _level0.squid_02._x) { tellTarget ("_level0.squid_02controller") { gotoAndPlay (1); }; }
Symbol 96 MovieClip Frame 3
gotoAndPlay (2);
Symbol 96 MovieClip Frame 4
stop();
Symbol 98 MovieClip Frame 1
_level0.squid_02status = "alive";
Symbol 98 MovieClip Frame 14
gotoAndPlay (2);
Symbol 98 MovieClip Frame 15
setProperty("_level0.fire", _x , "275"); setProperty("_level0.fire", _y , "550"); tellTarget ("_level0.crosshair") { gotoAndPlay ("crosshairactive"); }; tellTarget ("_level0.squid_02controller") { gotoAndStop ("squid_02stop"); }; _level0.points = Number(_level0.points + (100 - _level0.squid_02._xscale)); play();
Symbol 98 MovieClip Frame 16
_level0.squid_02status = "dead"; _level0.squidcounter = Number(_level0.squidcounter + 1);
Symbol 98 MovieClip Frame 41
tellTarget ("_level0.squid_02controller") { gotoAndPlay ("squid_02position"); }; gotoAndPlay (1);
Symbol 99 MovieClip Frame 1
setProperty("_level0.squid_01", _x , 610); setProperty("_level0.squid_01", _y , random(420) + 50); if (_level0.levelcounter eq "level1") { setProperty("_level0.squid_01", _xscale , random(60) + 10); } if (_level0.levelcounter eq "level2") { setProperty("_level0.squid_01", _xscale , random(50) + 8); } if (_level0.levelcounter eq "level3") { setProperty("_level0.squid_01", _xscale , random(40) + 8); } setProperty("_level0.squid_01", _yscale , Number(_level0.squid_01._xscale));
Symbol 99 MovieClip Frame 2
if (((_level0.squid_01._x >= -120) and (_level0.levelcounter eq "level1")) and (_level0.squid_01status eq "alive")) { setProperty("_level0.squid_01", _x , Number(_level0.squid_01._x) - 10); } if (((_level0.squid_01._x >= -120) and (_level0.levelcounter eq "level2")) and (_level0.squid_01status eq "alive")) { setProperty("_level0.squid_01", _x , Number(_level0.squid_01._x) - 15); } if (((_level0.squid_01._x >= -120) and (_level0.levelcounter eq "level3")) and (_level0.squid_01status eq "alive")) { setProperty("_level0.squid_01", _x , Number(_level0.squid_01._x) - 25); } if (_level0.squid_01._x < -120) { tellTarget ("_level0.squid_01controller") { gotoAndPlay (1); }; }
Symbol 99 MovieClip Frame 3
gotoAndPlay (2);
Symbol 99 MovieClip Frame 4
stop();
Symbol 101 MovieClip Frame 1
_level0.squid_03status = "alive";
Symbol 101 MovieClip Frame 14
gotoAndPlay (2);
Symbol 101 MovieClip Frame 15
setProperty("_level0.fire", _x , "275"); setProperty("_level0.fire", _y , "550"); tellTarget ("_level0.crosshair") { gotoAndPlay ("crosshairactive"); }; tellTarget ("_level0.squid_03controller") { gotoAndStop ("squid_03stop"); }; _level0.points = Number(_level0.points + (100 - _level0.squid_03._xscale)); play();
Symbol 101 MovieClip Frame 16
_level0.squid_03status = "dead"; _level0.squidcounter = Number(_level0.squidcounter + 1);
Symbol 101 MovieClip Frame 41
tellTarget ("_level0.squid_03controller") { gotoAndPlay ("squid_03position"); }; gotoAndPlay (1);
Symbol 102 MovieClip Frame 1
setProperty("_level0.squid_03", _x , 610); setProperty("_level0.squid_03", _y , random(420) + 50); if (_level0.levelcounter eq "level1") { setProperty("_level0.squid_03", _xscale , random(60) + 10); } if (_level0.levelcounter eq "level2") { setProperty("_level0.squid_03", _xscale , random(50) + 8); } if (_level0.levelcounter eq "level3") { setProperty("_level0.squid_03", _xscale , random(40) + 8); } setProperty("_level0.squid_03", _yscale , Number(_level0.squid_03._xscale));
Symbol 102 MovieClip Frame 2
if (((_level0.squid_03._x >= -120) and (_level0.levelcounter eq "level1")) and (_level0.squid_03status eq "alive")) { setProperty("_level0.squid_03", _x , Number(_level0.squid_03._x) - 10); } if (((_level0.squid_03._x >= -120) and (_level0.levelcounter eq "level2")) and (_level0.squid_03status eq "alive")) { setProperty("_level0.squid_03", _x , Number(_level0.squid_03._x) - 15); } if (((_level0.squid_03._x >= -120) and (_level0.levelcounter eq "level3")) and (_level0.squid_03status eq "alive")) { setProperty("_level0.squid_03", _x , Number(_level0.squid_03._x) - 25); } if (_level0.squid_03._x < -120) { tellTarget ("_level0.squid_03controller") { gotoAndPlay (1); }; }
Symbol 102 MovieClip Frame 3
gotoAndPlay (2);
Symbol 102 MovieClip Frame 4
stop();
Symbol 103 MovieClip Frame 1
setProperty("_level0.diver", _x , 610); setProperty("_level0.diver", _y , random(450) + 50); setProperty("_level0.diver", _xscale , random(50) + 15); setProperty("_level0.diver", _yscale , Number(_level0.diver._xscale));
Symbol 103 MovieClip Frame 2
if (_level0.squid_01._x >= -120) { setProperty("_level0.diver", _x , Number(_level0.diver._x) - 10); } if (_level0.diver._x < -120) { tellTarget ("_level0.divercontroller") { gotoAndPlay ("diverposition"); }; }
Symbol 103 MovieClip Frame 3
gotoAndPlay (2);
Symbol 103 MovieClip Frame 4
stop();
Symbol 117 MovieClip Frame 1
stop(); tellTarget ("_level0.crosshair") { gotoAndPlay ("crosshairactive"); }; setProperty("_level0.fire", _x , 275); setProperty("_level0.fire", _y , 550); setProperty("_level0.fire", _xscale , 116); setProperty("_level0.fire", _yscale , 116);
Symbol 117 MovieClip Frame 5
tellTarget ("_level0.crosshair") { gotoAndStop ("crosshairinactive"); }; setProperty("_level0.fire", _x , Number(_level0.fire._x + _level0.differencex)); setProperty("_level0.fire", _y , Number(_level0.fire._y - _level0.differencey));
Symbol 117 MovieClip Frame 6
setProperty("_level0.fire", _x , Number(_level0.fire._x + _level0.differencex)); setProperty("_level0.fire", _y , Number(_level0.fire._y - _level0.differencey));
Symbol 117 MovieClip Frame 7
setProperty("_level0.fire", _x , Number(_level0.fire._x + _level0.differencex)); setProperty("_level0.fire", _y , Number(_level0.fire._y - _level0.differencey));
Symbol 117 MovieClip Frame 8
setProperty("_level0.fire", _x , Number(_level0.fire._x + _level0.differencex)); setProperty("_level0.fire", _y , Number(_level0.fire._y - _level0.differencey));
Symbol 117 MovieClip Frame 9
setProperty("_level0.fire", _x , Number(_level0.fire._x + _level0.differencex)); setProperty("_level0.fire", _y , Number(_level0.fire._y - _level0.differencey));
Symbol 117 MovieClip Frame 10
if (_level0.hittest.hitTest(_root.squid_01) and (_level0.squid_01status eq "alive")) { tellTarget ("_level0.squid_01") { gotoAndPlay ("squid_01die"); }; } if (_level0.hittest.hitTest(_root.squid_02) and (_level0.squid_02status eq "alive")) { tellTarget ("_level0.squid_02") { gotoAndPlay ("squid_02die"); }; } if (_level0.hittest.hitTest(_root.squid_03) and (_level0.squid_03status eq "alive")) { tellTarget ("_level0.squid_03") { gotoAndPlay ("squid_03die"); }; } if (_level0.hittest.hitTest(_root.diver)) { tellTarget ("_level0.diver") { gotoAndPlay ("diverdie"); }; } if (_level0.hittest.hitTest(_root.mine_01)) { tellTarget ("_level0.mine_01.mine1") { gotoAndPlay (2); tellTarget ("_level0.mine_01") { stop(); }; }; } if (_level0.hittest.hitTest(_root.mine_02)) { tellTarget ("_level0.mine_02.mine2") { gotoAndPlay (2); tellTarget ("_level0.mine_02") { stop(); }; }; }
Symbol 121 Button
on (release) { _level0.crosshairx = Number(_level0.crosshair._x); _level0.crosshairy = Number(_level0.crosshair._y); _level0.differencex = Number(_level0.crosshairx - 275) / 5; _level0.differencey = Number(550 - _level0.crosshairy) / 5; } on (release) { setProperty("_level0.fire", _rotation , Number(_level0.crosshair._x) * 0.164); tellTarget ("_level0.fire") { gotoAndPlay ("firearrow"); }; }
Symbol 122 MovieClip Frame 1
setProperty("_level0.arrow", _rotation , Number(_level0.crosshair._x) * 0.164); _level0.crosshairangle = Number(_level0.arrow._rotation); _level0.differencx = Number(_level0.crosshairx - 275); _level0.differency = Number(550 - _level0.crosshairy); setProperty("_level0.fire", _rotation , Number(_level0.crosshair._x) * 0.164); _level0.points2 = Math.round(_level0.points / 10);
Symbol 122 MovieClip Frame 2
gotoAndPlay (1);
Symbol 122 MovieClip Frame 3
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 2
stop();
Symbol 130 MovieClip Frame 3
stop();
Symbol 131 MovieClip Frame 18
gotoAndStop (1);
Symbol 135 MovieClip Frame 1
if (0 >= _level0.timer.time) { tellTarget ("_level0") { gotoAndStop ("level2"); }; }
Symbol 135 MovieClip Frame 19
_level0.timer.time = Number(_level0.timer.time - 1);
Symbol 137 MovieClip Frame 1
if (0 >= _level0.timer.time) { tellTarget ("_level0") { gotoAndStop ("level3"); }; }
Symbol 137 MovieClip Frame 19
_level0.timer.time = Number(_level0.timer.time - 1);
Symbol 138 MovieClip Frame 1
gotoAndPlay(random(50));
Symbol 138 MovieClip Frame 129
gotoAndPlay (1);
Symbol 139 MovieClip Frame 1
gotoAndPlay(random(50));
Symbol 139 MovieClip Frame 129
gotoAndPlay (1);
Symbol 141 MovieClip Frame 1
if (0 >= _level0.timer.time) { tellTarget ("_level0") { gotoAndStop ("gameover"); }; }
Symbol 141 MovieClip Frame 19
_level0.timer.time = Number(_level0.timer.time - 1);
Symbol 144 Button
on (press) { getURL ("http://www.thepcmanwebsite.com/affiliate_games.shtml", "_top"); }
Symbol 147 Button
on (press) { getURL ("http://www.thepcmanwebsite.com/", "_top"); }
Symbol 153 Button
on (release) { stopAllSounds(); tellTarget ("_level0") { gotoAndStop ("rules"); }; }
Symbol 159 Button
on (release, keyPress "<Enter>") { stopAllSounds(); tellTarget ("_level0") { gotoAndStop ("rules"); }; }

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Symbol 197 EditableTextUses:26Used by:Timeline
Symbol 198 EditableTextUses:26Used by:Timeline
Symbol 199 EditableTextUses:26Used by:Timeline
Symbol 200 EditableTextUses:26Used by:Timeline
Symbol 201 EditableTextUses:26Used by:Timeline
Symbol 202 EditableTextUses:26Used by:Timeline
Symbol 203 EditableTextUses:26Used by:Timeline

Instance Names

"loader"Frame 1Symbol 21 MovieClip
"hittest"Frame 4Symbol 46 MovieClip
"squid_01"Frame 5Symbol 95 MovieClip
"squid_02controller"Frame 5Symbol 96 MovieClip
"squid_02"Frame 5Symbol 98 MovieClip
"squid_01controller"Frame 5Symbol 99 MovieClip
"squid_03"Frame 5Symbol 101 MovieClip
"squid_03controller"Frame 5Symbol 102 MovieClip
"divercontroller"Frame 5Symbol 103 MovieClip
"diver"Frame 5Symbol 70 MovieClip
"hittest"Frame 5Symbol 46 MovieClip
"fire"Frame 5Symbol 117 MovieClip
"crosshair"Frame 5Symbol 122 MovieClip
"levels"Frame 5Symbol 131 MovieClip
"timer"Frame 5Symbol 135 MovieClip
"timer"Frame 6Symbol 137 MovieClip
"mine_01"Frame 7Symbol 138 MovieClip
"mine_02"Frame 7Symbol 139 MovieClip
"timer"Frame 7Symbol 141 MovieClip
"arrow"Symbol 117 MovieClip Frame 1Symbol 115 MovieClip
"level"Symbol 131 MovieClip Frame 1Symbol 130 MovieClip
"mine1"Symbol 138 MovieClip Frame 51Symbol 83 MovieClip
"mine2"Symbol 139 MovieClip Frame 51Symbol 83 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$82$akCE6iW0zoMsRn6SJM24S/."

Labels

"rules"Frame 4
"level1"Frame 5
"level2"Frame 6
"level3"Frame 7
"gameover"Frame 8
"saved"Frame 9
"highscores"Frame 10
"diverdie"Symbol 70 MovieClip Frame 2
"squid_01die"Symbol 95 MovieClip Frame 15
"squid_02position"Symbol 96 MovieClip Frame 1
"squid_02movement"Symbol 96 MovieClip Frame 2
"squid_02stop"Symbol 96 MovieClip Frame 4
"squid_02die"Symbol 98 MovieClip Frame 15
"squid_01position"Symbol 99 MovieClip Frame 1
"squid_01movement"Symbol 99 MovieClip Frame 2
"squid_01stop"Symbol 99 MovieClip Frame 4
"squid_03die"Symbol 101 MovieClip Frame 15
"squid_03position"Symbol 102 MovieClip Frame 1
"squid_03movement"Symbol 102 MovieClip Frame 2
"squid_03stop"Symbol 102 MovieClip Frame 4
"diverposition"Symbol 103 MovieClip Frame 1
"divermovement"Symbol 103 MovieClip Frame 2
"diverstop"Symbol 103 MovieClip Frame 4
"arrowreload"Symbol 117 MovieClip Frame 1
"firearrow"Symbol 117 MovieClip Frame 2
"crosshairactive"Symbol 122 MovieClip Frame 1
"crosshairinactive"Symbol 122 MovieClip Frame 3

Dynamic Text Variables

totalbytesSymbol 23 EditableText"0"
loadedbytesSymbol 24 EditableText"0"
loadedkbytesSymbol 25 EditableText"0"
totalkbytesSymbol 27 EditableText"0"
frameSymbol 28 EditableText"0"
percentSymbol 29 EditableText"00"
pointsSymbol 47 EditableText"01"
levelcounterSymbol 49 EditableText"1"
crosshairxSymbol 106 EditableText"Crosshair x"
crosshairySymbol 107 EditableText"Crosshair y"
crosshairangleSymbol 108 EditableText"Crosshair rotation"
differencexSymbol 109 EditableText"Differencex"
differenceySymbol 110 EditableText"Differencey"
squid_01statusSymbol 111 EditableText"Squid_01dead"
squid_03statusSymbol 112 EditableText"Squid_01dead"
squid_02statusSymbol 113 EditableText"Squid_01dead"
pointsSymbol 114 EditableText"01"
points2Symbol 123 EditableText""
squidcounterSymbol 124 EditableText""
levelcounterSymbol 132 EditableText"1"
timeSymbol 134 EditableText"59"
timeSymbol 136 EditableText"59"
timeSymbol 140 EditableText"59"
scoreSymbol 154 EditableText"001"
berichtSymbol 155 EditableText""
scoreSymbol 156 EditableText"001"
naamSymbol 157 EditableText"Enter Name HERE"
okSymbol 158 EditableText""
t1Symbol 170 EditableText""
t2Symbol 171 EditableText""
t3Symbol 172 EditableText""
t4Symbol 173 EditableText""
t5Symbol 174 EditableText""
t6Symbol 175 EditableText""
t7Symbol 176 EditableText""
t8Symbol 177 EditableText""
t9Symbol 178 EditableText""
t10Symbol 179 EditableText""
s1Symbol 180 EditableText""
s2Symbol 181 EditableText""
s3Symbol 182 EditableText""
s4Symbol 183 EditableText""
s5Symbol 184 EditableText""
s6Symbol 185 EditableText""
s7Symbol 186 EditableText""
s8Symbol 187 EditableText""
s9Symbol 188 EditableText""
s10Symbol 189 EditableText""
d1Symbol 190 EditableText""
d2Symbol 195 EditableText""
d3Symbol 196 EditableText""
d4Symbol 197 EditableText""
d5Symbol 198 EditableText""
d6Symbol 199 EditableText""
d7Symbol 200 EditableText""
d8Symbol 201 EditableText""
d9Symbol 202 EditableText""
d10Symbol 203 EditableText""




http://swfchan.com/9/42445/info.shtml
Created: 9/5 -2019 23:00:59 Last modified: 9/5 -2019 23:00:59 Server time: 22/12 -2024 06:13:12