STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228114
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/74438912?noj=FRM74438912-9DC" width="1" height="1"></div>

Underdog Super Fetch.swf

This is the info page for
Flash #42454

(Click the ID number above for more basic data on this flash file.)


Text
© Disney Enterprises,  Inc.

LOADING

SOUND

X CLOSE

X CLOSE

SUPER FETCH!

YOUR GOAL

TIME LIMIT

BONUSES

BEWARE OF

LEVEL

=

PLAY>>

JUMPING BONUS

GAUGE METER BONUS

TIME BONUS

DISCS

/

/ PAUSE

TIME

SCORE

ARE YOU SURE YOU WANT TO QUIT?

YES

YES

NO

NO

FRISBEES BONUS

TIME BONUS

PENALTIES

TOTAL POINTS

LEVEL

00

x 10 =

00

0

00

x  -3 =

<p align="center"><font face="Eurostile LT Std Demi" size="16" color="#000000" letterSpacing="0.000000" kerning="1">SCORE:</font></p>

PLEASE WAIT...

<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

<p align="left"></p>

<p align="right"></p>

<p align="left"></p>

START OVER

<p align="center"><font face="Eurostile LT Std Demi" size="16" color="#000000" letterSpacing="0.000000" kerning="1">SCORE:</font></p>

00

00

0

00

ActionScript [AS1/AS2]

Frame 1
function sendScore(s_name) { strip_array = new Array(); strip_array = s_name.split(">"); s_name = strip_array[2]; strip_array = s_name.split("<"); s_name = strip_array[0]; trace(s_name); gotoAndStop ("wait"); scoreSend.game = 26; scoreSend.score = top_score; scoreSend.name = s_name; getScore(); } var last_level_to_finish = 10; var level_goal_1 = 5; var level_goal_2 = 5; var level_goal_3 = 10; var level_goal_4 = 10; var level_goal_5 = 15; var level_goal_6 = 15; var level_goal_7 = 20; var level_goal_8 = 20; var level_goal_9 = 25; var level_goal_10 = 30; var frisbee_time_bonus = 5; var damage_total = 0; var base_frisbee_y = 300; var power_limit = 100; var mouse_influence = 10; childrenArray = new Array("child1", "child2", "child3", "child4", "child5", "child6"); createPercentages = function () { delete frisbeeArray; frisbeeArray = new Array(); i = 0; while (i < frisbee_percent) { frisbeeArray.push("frisbee_mc"); i++; } i = 0; while (i < power_bonus_percent) { frisbeeArray.push("power_bonus_mc"); i++; } i = 0; while (i < flash_bonus_percent) { frisbeeArray.push("flash_bonus_mc"); i++; } i = 0; while (i < gauge_bonus_percent) { frisbeeArray.push("gauge_bonus_mc"); i++; } i = 0; while (i < power_damage_percent) { frisbeeArray.push("power_damage_mc"); i++; } }; mainSound = new Sound(); soundMov.soundState = 1; btnSound = new Sound(); btnSound.attachSound("button_ding"); var pointSound = new Sound(); pointSound.attachSound("point_sound"); var buzzSound = new Sound(); buzzSound.attachSound("buzz"); var point2Sound = new Sound(); point2Sound.attachSound("point2"); sineMotionCurve = function () { j++; var speed = ((Math.random() * 5) + 5); ((rand_num < 4) ? (rand_num++) : ((rand_num = 0))); var frisbeenum = random(frisbeeArray.length); eval (frisbeeArray[frisbeenum]).duplicateMovieClip("mc" + j, j); var rand_child_num = int(Math.random() * 6); eval ("mc" + j).random_chosen_child_position = eval (childrenArray[rand_child_num])._y; eval (childrenArray[rand_child_num]).gotoAndPlay("moving"); if (rand_child_num > 2) { eval ("mc" + j).cos_direction = -1; Set("var" + j, 640 / speed); eval ("mc" + j).random_chosen_child_positionx = eval (childrenArray[rand_child_num])._x - 640; if ((frisbeenum = 3)) { eval ("mc" + j).gotoAndPlay("backwards"); } } else { eval ("mc" + j).cos_direction = 1; Set("var" + j, 0); eval ("mc" + j).random_chosen_child_positionx = eval (childrenArray[rand_child_num])._x + 25; } eval ("mc" + j).temp_incr = eval ("var" + j); eval ("mc" + j).y_incr = 0; eval ("mc" + j).sine_strength = int(Math.random() * 100); eval ("mc" + j).onEnterFrame = function () { if (this.y_incr > (640 / speed)) { delete this.onEnterFrame; this._visible = false; } _root.eval(childrenArray[rand_child_num])._visible = true; this.temp_incr = this.temp_incr + this.cos_direction; this.y_incr++; this._y = Math.cos(0.0628318530717959 * (this.y_incr / 2)) * this.sine_strength; this._y = this._y - ((this.sine_strength - this.random_chosen_child_position) - 12); this._x = (speed * this.temp_incr) + this.random_chosen_child_positionx; if (this.hitTest(dog_pt_mc)) { switch (this.bonus) { case 0 : frisbee_mc_hit(); point2Sound.start(); break; case 1 : power_bonus_hit(); pointSound.start(); break; case 2 : seconds = seconds + frisbee_time_bonus; pointSound.start(); break; case 3 : gauge_bonus_hit(); pointSound.start(); break; case 4 : power_damage_hit(); buzzSound.start(); } delete this.onEnterFrame; this._visible = false; } }; }; dogFollowMouse = function () { dog_pt_mc._x = dog_pt_mc._x + ((_xmouse - dog_pt_mc._x) / mouse_influence); if (dog_pt_mc._x < 10) { dog_pt_mc._x = 10; } if (dog_pt_mc._x > 630) { dog_pt_mc._x = 630; } }; dogSineJump = function () { jpower = jpower + 3; var _local1 = Math.sin((Math.PI / (-power)) * (jpower / flash_bonus)); dog_pt_mc.dog_mc._y = _local1 * (power * power_bonus); if (_local1 <= last_math_power) { (dog_pt_mc.dog_mc.gotoAndStop("flyup"));// not popped } else { (dog_pt_mc.dog_mc.gotoAndStop("flydown"));// not popped } last_math_power = _local1; }; powerBonus = function () { power_bonus = 4.5; power_bonus_check--; power_bonus_meter.gotoAndStop(power_bonus_meter._currentframe + 1); }; flashBonus = function () { flash_bonus = 1; flash_bonus_check--; flash_bonus_meter.gotoAndStop(flash_bonus_meter._currentframe + 1); }; gaugeBonus = function () { gauge_bonus = 5; gauge_bonus_check--; gauge_bonus_meter.gotoAndStop(gauge_bonus_meter._currentframe + 1); }; powerUp = function () { power = 0; powerup_mc._visible = true; ((power_bonus_check > 1) ? (powerBonus()) : ((power_bonus = 4))); ((flash_bonus_check > 1) ? (flashBonus()) : ((flash_bonus = 2))); ((gauge_bonus_check > 1) ? (gaugeBonus()) : ((gauge_bonus = 2))); dog_pt_mc.onEnterFrame = function () { ((power < power_limit) ? ((power = power + gauge_bonus)) : 0); powerGaugeEngine(); dogFollowMouse(); }; }; powerGaugeEngine = function () { var _local2 = powerup_mc._totalframes / 40; var _local1 = int(power * _local2); powerup_mc.gotoAndStop(_local1); powerup_mc._x = dog_pt_mc._x; powerup_mc._y = dog_pt_mc._y; }; frisbee_mc_hit = function () { frisbee_pts++; if (frisbee_pts == this["level_goal_" + game_level]) { finishLevel(); } }; power_bonus_hit = function () { power_bonus_check = 5; power_bonus_meter.gotoAndStop(1); }; flash_bonus_hit = function () { flash_bonus_check = 5; flash_bonus_meter.gotoAndStop(1); }; gauge_bonus_hit = function () { gauge_bonus_check = 5; gauge_bonus_meter.gotoAndStop(1); }; power_damage_hit = function () { power_bonus_check = 0; flash_bonus_check = 0; gauge_bonus_check = 0; ((power_bonus_meter._currentframe != power_bonus_meter._totalframes) ? (power_bonus_meter.play()) : 0); ((flash_bonus_meter._currentframe != flash_bonus_meter._totalframes) ? (flash_bonus_meter.play()) : 0); ((gauge_bonus_meter._currentframe != gauge_bonus_meter._totalframes) ? (gauge_bonus_meter.play()) : 0); damage_total = damage_total - 3; }; jumpShot = function () { jpower = 0; dog_pt_mc.dog_mc._y = -1; powerup_mc._y = -100; powerup_mc._visible = false; dog_pt_mc.onEnterFrame = function () { if (dog_pt_mc.dog_mc._y < 0) { dogSineJump(); dogFollowMouse(); } else { dog_pt_mc.dog_mc._y = 0; dog_pt_mc.dog_mc.gotoAndStop("sit"); delete this.onEnterFrame; } }; }; resetGame = function () { clearInterval(frisbeeinterval); clearInterval(time_int); delete dog_pt_mc.onPress; delete dog_pt_mc.onRelease; delete dog_pt_mc.onReleaseOutside; var i = 0; while (i < 1000) { eval ("mc" + i).removeMovieClip(); i++; } }; getBonusScore = function () { if (total_score < top_score) { total_score++; } else { clearInterval(scoreRun); if (game_lose) { clearScore(); gotoAndStop ("game_lose_cont"); game_lose = undefined; } else if (game_level > last_level_to_finish) { clearScore(); gotoAndStop ("game_win"); } else { gotoAndStop ("level_done_proceed"); } } }; tallyPoints = function () { frisbees_caught = frisbee_pts * 10; time_bonus = (minutes * 60) + seconds; top_score = top_score + ((frisbees_caught + time_bonus) + damage_total); }; finishLevel = function () { game_level++; gotoAndStop ("level_done"); }; clearScore = function () { var _local2 = 0; var _local1 = 0; }; gameOver = function () { clearInterval(time_int); gotoAndStop ("game_lose"); }; timer = function () { if (seconds > 59) { minutes = 1; seconds = 0; } if (seconds == 0) { if (minutes == 0) { gameOver(); } else { seconds = 59; minutes--; } } else { seconds--; } if (seconds < 10) { time_txt = (minutes + ":0") + seconds; } else { time_txt = (minutes + ":") + seconds; } }; var gameID = 26; scoreSend = new LoadVars(); scoreGet = new LoadVars(); resultsSend = new LoadVars(); resultsGet = new LoadVars(); scoreGet.onLoad = function (result) { if (result) { trace(unescape(this)); resultsSend.game = 26; } }; resultsGet.onLoad = function (success) { if (success) { trace(unescape(this)); numScores = this.NumunderdogFetch; trace("numScores = " + numScores); if (numScores > 14) { numScores == 14; } var _local3 = 0; while (_local3 < numScores) { _root["underdogFetchScore" + _local3] = this["underdogFetchScore" + _local3]; _root["underdogFetchName" + _local3] = this["underdogFetchName" + _local3]; _local3++; } gotoAndStop ("top_scores"); } }; stop(); this.onEnterFrame = function () { LB = this.getBytesLoaded(); TB = this.getBytesTotal(); PC = (LB / TB) * 100; loaderbar.setbar(PC); if ((TB > 4) && (PC == 100)) { delete this.onEnterFrame; if (_root.jump) { loadSection(_root.jump); } else { this.gotoAndPlay(2); } } }; _global.ipb_get_gname = function () { var _local4 = _root._url; var _local5 = ""; var _local3 = ""; var _local6 = _local4.lastIndexOf("\\") + 1; if ((_local6 == -1) || (_local6 == 0)) { _local6 = _local4.lastIndexOf("/") + 1; } var _local2 = _local6; var _local7 = String(_local4).length; while (_local2 < String(_local4).length) { _local3 = _local4.charAt(_local2); if (_local3 == ".") { break; } _local5 = _local5 + _local3; _local2++; } return(_local5); }; ipb_gname = _global.ipb_get_gname(); xx = new LoadVars(); xx.onLoad = function (success) { if (success) { _global.ipb_scoreVar = this.scoreVar; } }; fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt"; xx.load(fname);
Frame 16
_root.dog_pt_mc.dog_mc.gotoAndStop("flyup");
Frame 24
_root.dog_pt_mc.dog_mc.gotoAndStop("sit");
Frame 31
stop(); var game_level = 1; var top_score = 0; var total_score = 0; power_bonus_meter.gotoAndStop(power_bonus_meter._totalframes); flash_bonus_meter.gotoAndStop(flash_bonus_meter._totalframes); gauge_bonus_meter.gotoAndStop(gauge_bonus_meter._totalframes); var minutes = 1; var seconds = 0; var minutes_txt = (minutes + " min"); var i = 0; var j = 0; var jpower = 0; var rand_num = 0; var power_bonus = 4; var flash_bonus = 2; var gauge_bonus = 2; var power_bonus_check = 0; var flash_bonus_check = 0; var gauge_bonus_check = 0; var frisbee_pts = 0; var damage_total = 0; var level_txt = ("LEVEL " + game_level); var frisbee_goal = this["level_goal_" + game_level];
Frame 44
if (_global.clicktrack != undefined) { gotoAndPlay(_global.clicktrack); } else { gotoAndStop ("splash_out"); }
Frame 62
stop();
Frame 75
if (_global.clicktrack != undefined) { gotoAndPlay(_global.clicktrack); } else { gotoAndStop ("rules_out"); }
Frame 90
stop(); power_bonus_meter.gotoAndStop(power_bonus_meter._totalframes); flash_bonus_meter.gotoAndStop(flash_bonus_meter._totalframes); gauge_bonus_meter.gotoAndStop(gauge_bonus_meter._totalframes); var minutes = 1; var seconds = 0; var minutes_txt = (minutes + " min"); var i = 0; var j = 0; var jpower = 0; var rand_num = 0; var power_bonus = 4; var flash_bonus = 2; var gauge_bonus = 2; var power_bonus_check = 0; var flash_bonus_check = 0; var gauge_bonus_check = 0; var frisbee_pts = 0; var damage_total = 0; var level_txt = ("LEVEL " + game_level); var frisbee_goal = this["level_goal_" + game_level];
Frame 111
stop(); var frisbeeinterval = setInterval(sineMotionCurve, 1000); var time_int = setInterval(timer, 1000); dog_pt_mc.onPress = function () { if (dog_pt_mc.dog_mc._y > -1) { dog_pt_mc.dog_mc.gotoAndStop("squat"); powerUp(); } }; dog_pt_mc.onRelease = (dog_pt_mc.onReleaseOutside = function () { if (dog_pt_mc.dog_mc._y > -1) { jumpShot(); } }); switch (game_level) { case 1 : var frisbee_percent = 1; var power_bonus_percent = 0; var flash_bonus_percent = 0; var gauge_bonus_percent = 0; var power_damage_percent = 0; break; case 2 : var frisbee_percent = 100; var power_bonus_percent = 10; var flash_bonus_percent = 0; var gauge_bonus_percent = 0; var power_damage_percent = 10; break; case 3 : var frisbee_percent = 90; var power_bonus_percent = 10; var flash_bonus_percent = 0; var gauge_bonus_percent = 0; var power_damage_percent = 10; break; case 4 : var frisbee_percent = 70; var power_bonus_percent = 10; var flash_bonus_percent = 0; var gauge_bonus_percent = 10; var power_damage_percent = 10; break; case 5 : var frisbee_percent = 60; var power_bonus_percent = 10; var flash_bonus_percent = 0; var gauge_bonus_percent = 10; var power_damage_percent = 10; break; case 6 : var frisbee_percent = 50; var power_bonus_percent = 10; var flash_bonus_percent = 2; var gauge_bonus_percent = 10; var power_damage_percent = 10; break; case 7 : var frisbee_percent = 40; var power_bonus_percent = 10; var flash_bonus_percent = 2; var gauge_bonus_percent = 10; var power_damage_percent = 10; break; case 8 : var frisbee_percent = 30; var power_bonus_percent = 10; var flash_bonus_percent = 2; var gauge_bonus_percent = 10; var power_damage_percent = 10; break; case 9 : var frisbee_percent = 20; var power_bonus_percent = 10; var flash_bonus_percent = 2; var gauge_bonus_percent = 10; var power_damage_percent = 20; break; case 10 : var frisbee_percent = 20; var power_bonus_percent = 10; var flash_bonus_percent = 5; var gauge_bonus_percent = 10; var power_damage_percent = 30; } createPercentages();
Frame 121
resetGame();
Frame 131
resetGame(); tallyPoints(); scoreRun = setInterval(getBonusScore, 10);
Frame 141
resetGame(); scoreTxt = "SCORE: " + top_score; submitScoreBtn.onRelease = function () { if ((myName != "") || (myName != undefined)) { sendScore(myName); } }; submitScoreBtn.onRollOver = function () { _root.btnSound.start(); };
Frame 165
resetGame(); tallyPoints(); scoreRun = setInterval(getBonusScore, 10); game_lose = true; submitScoreBtn.onRelease = function () { if ((myName != "") || (myName != undefined)) { sendScore(myName); } }; submitScoreBtn.onRollOver = function () { _root.btnSound.start(); };
Frame 169
scoreTxt = "SCORE: " + top_score; submitScoreBtn.onRelease = function () { if ((myName != "") || (myName != undefined)) { sendScore(myName); } }; submitScoreBtn.onRollOver = function () { _root.btnSound.start(); };
Symbol 13 MovieClip Frame 1
function setbar(PC) { mask._xscale = PC; }
Symbol 19 Button
on (release) { _parent.mainSound.setVolume(0); soundState = 0; nextFrame(); }
Symbol 22 Button
on (release) { _parent.mainSound.setVolume(100); soundState = 1; prevFrame(); }
Symbol 24 MovieClip Frame 1
stop();
Symbol 28 Button
on (release) { }
Symbol 253 MovieClip Frame 1
if (yy.savescore == 1) { if (ipb_score == undefined) { ipb_score = eval (_global.ipb_scoreVar); } xx = new LoadVars(); xx.arcadegid = _root.ibpro_gameid; xx.gscore = ipb_score; xx.gname = _global.ipb_get_gname(); xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2; xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST"); stop(); } _global.ipbSend = function (ipb_score) { _root._visible = false; _root.enabled = false; xx = new LoadVars(); yy = new LoadVars(); xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST"); };
Symbol 59 MovieClip Frame 1
stop();
Symbol 61 Button
on (release) { _global.clicktrack = "rules_in"; _root.play(); } on (rollOver) { _root.dog_pt_mc.dog_mc.gotoAndStop("look_right"); _root.btnSound.start(); } on (rollOut) { _root.dog_pt_mc.dog_mc.gotoAndStop("sit"); }
Symbol 62 Button
on (release) { _global.clicktrack = "game_start"; _root.play(); } on (rollOver) { _root.dog_pt_mc.dog_mc.gotoAndStop("look_left"); _root.btnSound.start(); } on (rollOut) { _root.dog_pt_mc.dog_mc.gotoAndStop("sit"); }
Symbol 71 Button
on (release) { _global.clicktrack = "splash_in"; _root.play(); } on (rollOver) { _root.dog_pt_mc.dog_mc.gotoAndStop("look_right"); _root.btnSound.start(); } on (rollOut) { _root.dog_pt_mc.dog_mc.gotoAndStop("sit"); }
Symbol 98 Button
on (release) { play(); } on (rollOver) { _root.btnSound.start(); }
Symbol 110 MovieClip Frame 1
bonus = 3;
Symbol 113 MovieClip Frame 1
bonus = 1;
Symbol 116 MovieClip Frame 1
bonus = 2;
Symbol 122 MovieClip Frame 5
stop();
Symbol 125 MovieClip Frame 5
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 131 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 1
bonus = 0;
Symbol 150 MovieClip Frame 1
bonus = 4;
Symbol 150 MovieClip Frame 6
gotoAndPlay ("forward");
Symbol 150 MovieClip Frame 7
bonus = 4;
Symbol 150 MovieClip Frame 12
gotoAndPlay ("backwards");
Symbol 162 MovieClip Frame 40
stop();
Symbol 172 Button
on (release) { gotoAndStop ("quit_confirm"); }
Symbol 181 Button
on (release) { gotoAndPlay ("splash_in"); }
Symbol 185 Button
on (release) { gotoAndStop ("game_play"); }
Symbol 206 Button
on (release) { gotoAndStop ("reset"); } on (rollOver) { _root.btnSound.start(); }
Symbol 252 Button
on (release) { _root.Tay = top_score; _global.ipbSend(); stop(); }
Symbol 240 Button
on (release) { gotoAndStop ("splash_out"); } on (rollOver) { _root.btnSound.start(); }

Library Items

Symbol 6 FontUsed by:7
Symbol 7 TextUses:6Used by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:10 11
Symbol 10 MovieClipUses:9Used by:13
Symbol 11 MovieClipUses:9Used by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:10 11 12Used by:Timeline
Symbol 14 FontUsed by:15
Symbol 15 TextUses:14Used by:Timeline
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:19 22
Symbol 18 GraphicUsed by:19 22
Symbol 19 ButtonUses:17 18Used by:24
Symbol 20 FontUsed by:21 25 26
Symbol 21 TextUses:20Used by:24
Symbol 22 ButtonUses:17 18Used by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:19 21 22 23Used by:Timeline
Symbol 25 TextUses:20Used by:28
Symbol 26 TextUses:20Used by:28
Symbol 27 GraphicUsed by:28
Symbol 28 ButtonUses:25 26 27Used by:Timeline
Symbol 253 MovieClipUsed by:Timeline
Symbol 1 Sound [frisbee_sound]
Symbol 2 Sound [point2]
Symbol 3 Sound [point_sound]
Symbol 4 Sound [buzz]
Symbol 5 Sound [button_ding]Used by:67 71
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:Timeline
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 BitmapUsed by:35 41
Symbol 35 GraphicUses:34Used by:Timeline
Symbol 36 SoundUsed by:59  Timeline
Symbol 37 GraphicUsed by:40
Symbol 38 FontUsed by:39
Symbol 39 TextUses:38Used by:40
Symbol 40 MovieClipUses:37 39Used by:Timeline
Symbol 41 GraphicUses:34Used by:Timeline
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:46 61
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46 61
Symbol 46 ButtonUses:43 45Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:51 62
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51 62
Symbol 51 ButtonUses:48 50Used by:Timeline
Symbol 52 GraphicUsed by:59
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:59
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:59
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:52 54 56 36 58Used by:60
Symbol 60 MovieClipUses:59Used by:Timeline
Symbol 61 ButtonUses:43 45Used by:Timeline
Symbol 62 ButtonUses:48 50Used by:Timeline
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:67 71
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67 71
Symbol 67 ButtonUses:64 66 5Used by:Timeline
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:69Used by:Timeline
Symbol 71 ButtonUses:64 66 5Used by:Timeline
Symbol 72 BitmapUsed by:74
Symbol 73 BitmapUsed by:74 186
Symbol 74 GraphicUses:72 73Used by:Timeline
Symbol 75 FontUsed by:76 77 78 81 93 97 189 190 191 193 198 202 239
Symbol 76 TextUses:75Used by:Timeline
Symbol 77 TextUses:75Used by:Timeline
Symbol 78 TextUses:75Used by:Timeline
Symbol 79 BitmapUsed by:80 192
Symbol 80 GraphicUses:79Used by:Timeline
Symbol 81 TextUses:75Used by:Timeline
Symbol 82 BitmapUsed by:88
Symbol 83 BitmapUsed by:88 117 195 243
Symbol 84 BitmapUsed by:88
Symbol 85 BitmapUsed by:88
Symbol 86 BitmapUsed by:88
Symbol 87 BitmapUsed by:88 192
Symbol 88 GraphicUses:82 83 84 85 86 87Used by:Timeline
Symbol 89 FontUsed by:90 105 106 107 169 173 174 176 178 180 182 184 196 197 199 200 201 213 214 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 244 246 247 248 249
Symbol 90 EditableTextUses:89Used by:Timeline
Symbol 91 FontUsed by:92 94
Symbol 92 EditableTextUses:91Used by:Timeline
Symbol 93 TextUses:75Used by:Timeline
Symbol 94 EditableTextUses:91Used by:Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:98
Symbol 97 TextUses:75Used by:98 206
Symbol 98 ButtonUses:96 97Used by:Timeline
Symbol 99 GraphicUsed by:102
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClipUses:99 101Used by:Timeline
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:118
Symbol 105 TextUses:89Used by:118
Symbol 106 TextUses:89Used by:118
Symbol 107 TextUses:89Used by:118
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:118  Timeline
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:118  Timeline
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:116
Symbol 116 MovieClipUses:115Used by:118  Timeline
Symbol 117 GraphicUses:83Used by:118
Symbol 118 MovieClipUses:104 105 106 107 110 113 116 117Used by:Timeline
Symbol 119 ShapeTweeningUsed by:122
Symbol 120 GraphicUsed by:122 125
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:119 120 121Used by:Timeline
Symbol 123 ShapeTweeningUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:123 120 124Used by:Timeline
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClipUses:127Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:134
Symbol 134 MovieClipUses:133Used by:Timeline
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:Timeline
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClipUses:145Used by:Timeline
Symbol 147 BitmapUsed by:148 149
Symbol 148 GraphicUses:147Used by:150
Symbol 149 GraphicUses:147Used by:150
Symbol 150 MovieClipUses:148 149Used by:Timeline
Symbol 151 FontUsed by:152 153 154 155 156 157
Symbol 152 EditableTextUses:151Used by:Timeline
Symbol 153 EditableTextUses:151Used by:Timeline
Symbol 154 EditableTextUses:151Used by:Timeline
Symbol 155 TextUses:151Used by:Timeline
Symbol 156 EditableTextUses:151Used by:Timeline
Symbol 157 TextUses:151Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClipUses:159Used by:161 162
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClipUses:160 161Used by:Timeline
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:166
Symbol 166 MovieClipUses:163 165Used by:Timeline
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:170
Symbol 169 TextUses:89Used by:170
Symbol 170 MovieClipUses:168 169Used by:172
Symbol 171 GraphicUsed by:172
Symbol 172 ButtonUses:170 171Used by:Timeline
Symbol 173 TextUses:89Used by:Timeline
Symbol 174 TextUses:89Used by:Timeline
Symbol 175 GraphicUsed by:Timeline
Symbol 176 EditableTextUses:89Used by:Timeline
Symbol 177 GraphicUsed by:181 185
Symbol 178 EditableTextUses:89Used by:181
Symbol 179 GraphicUsed by:181
Symbol 180 EditableTextUses:89Used by:181
Symbol 181 ButtonUses:177 178 179 180Used by:Timeline
Symbol 182 EditableTextUses:89Used by:185
Symbol 183 GraphicUsed by:185
Symbol 184 EditableTextUses:89Used by:185
Symbol 185 ButtonUses:177 182 183 184Used by:Timeline
Symbol 186 GraphicUses:73Used by:Timeline
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:Timeline
Symbol 189 TextUses:75Used by:Timeline
Symbol 190 TextUses:75Used by:Timeline
Symbol 191 TextUses:75Used by:Timeline
Symbol 192 GraphicUses:87 79Used by:Timeline
Symbol 193 TextUses:75Used by:Timeline
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194 83Used by:Timeline
Symbol 196 EditableTextUses:89Used by:Timeline
Symbol 197 EditableTextUses:89Used by:Timeline
Symbol 198 TextUses:75Used by:Timeline
Symbol 199 EditableTextUses:89Used by:Timeline
Symbol 200 EditableTextUses:89Used by:Timeline
Symbol 201 EditableTextUses:89Used by:Timeline
Symbol 202 TextUses:75Used by:Timeline
Symbol 203 SoundUsed by:Timeline
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:206 240
Symbol 206 ButtonUses:205 97Used by:Timeline
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:Timeline
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:252
Symbol 252 ButtonUses:251Used by:Timeline
Symbol 213 EditableTextUses:89Used by:Timeline
Symbol 214 TextUses:89Used by:Timeline
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:Timeline
Symbol 217 EditableTextUses:89Used by:Timeline
Symbol 218 EditableTextUses:89Used by:Timeline
Symbol 219 EditableTextUses:89Used by:Timeline
Symbol 220 EditableTextUses:89Used by:Timeline
Symbol 221 EditableTextUses:89Used by:Timeline
Symbol 222 EditableTextUses:89Used by:Timeline
Symbol 223 EditableTextUses:89Used by:Timeline
Symbol 224 EditableTextUses:89Used by:Timeline
Symbol 225 EditableTextUses:89Used by:Timeline
Symbol 226 EditableTextUses:89Used by:Timeline
Symbol 227 EditableTextUses:89Used by:Timeline
Symbol 228 EditableTextUses:89Used by:Timeline
Symbol 229 EditableTextUses:89Used by:Timeline
Symbol 230 EditableTextUses:89Used by:Timeline
Symbol 231 EditableTextUses:89Used by:Timeline
Symbol 232 EditableTextUses:89Used by:Timeline
Symbol 233 EditableTextUses:89Used by:Timeline
Symbol 234 EditableTextUses:89Used by:Timeline
Symbol 235 EditableTextUses:89Used by:Timeline
Symbol 236 EditableTextUses:89Used by:Timeline
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:Timeline
Symbol 239 TextUses:75Used by:240
Symbol 240 ButtonUses:205 239Used by:Timeline
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:Timeline
Symbol 243 GraphicUses:83Used by:Timeline
Symbol 244 EditableTextUses:89Used by:Timeline
Symbol 246 EditableTextUses:89Used by:Timeline
Symbol 247 EditableTextUses:89Used by:Timeline
Symbol 248 EditableTextUses:89Used by:Timeline
Symbol 249 EditableTextUses:89Used by:Timeline

Instance Names

"loaderbar"Frame 1Symbol 13 MovieClip
"soundMov"Frame 1Symbol 24 MovieClip
"dog_pt_mc"Frame 15Symbol 60 MovieClip
"dog_pt_mc"Frame 31Symbol 60 MovieClip
"power_bonus_meter"Frame 110Symbol 122 MovieClip
"gauge_bonus_meter"Frame 110Symbol 125 MovieClip
"child6"Frame 111Symbol 128 MovieClip
"child5"Frame 111Symbol 131 MovieClip
"child4"Frame 111Symbol 134 MovieClip
"child1"Frame 111Symbol 137 MovieClip
"child2"Frame 111Symbol 140 MovieClip
"child3"Frame 111Symbol 143 MovieClip
"frisbee_mc"Frame 111Symbol 146 MovieClip
"power_bonus_mc"Frame 111Symbol 113 MovieClip
"gauge_bonus_mc"Frame 111Symbol 110 MovieClip
"flash_bonus_mc"Frame 111Symbol 116 MovieClip
"power_damage_mc"Frame 111Symbol 150 MovieClip
"powerup_mc"Frame 111Symbol 162 MovieClip
"power_gauge_mc"Frame 111Symbol 166 MovieClip
"submitScoreBtn"Frame 141Symbol 252 Button
"submitScoreBtn"Frame 165Symbol 252 Button
"mask"Symbol 13 MovieClip Frame 1Symbol 10 MovieClip
"light"Symbol 13 MovieClip Frame 1Symbol 11 MovieClip
"dog_mc"Symbol 60 MovieClip Frame 1Symbol 59 MovieClip
"needle_mc"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "frisbee_sound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "point2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "point_sound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "buzz"
ExportAssets (56)Timeline Frame 1Symbol 5 as "button_ding"

Labels

"splash_in"Frame 2
"splash_out"Frame 31
"rules_in"Frame 52
"rules_out"Frame 62
"game_start"Frame 76
"reset"Frame 90
"game_play"Frame 111
"quit_confirm"Frame 121
"level_done"Frame 131
"level_done_proceed"Frame 136
"game_win"Frame 141
"enter_score"Frame 146
"wait"Frame 151
"top_scores"Frame 155
"game_lose"Frame 165
"game_lose_cont"Frame 169
"sit"Symbol 59 MovieClip Frame 1
"flyup"Symbol 59 MovieClip Frame 10
"flydown"Symbol 59 MovieClip Frame 20
"squat"Symbol 59 MovieClip Frame 29
"look_left"Symbol 59 MovieClip Frame 36
"look_right"Symbol 59 MovieClip Frame 43
"moving"Symbol 128 MovieClip Frame 1
"moving"Symbol 131 MovieClip Frame 1
"moving"Symbol 134 MovieClip Frame 1
"moving"Symbol 137 MovieClip Frame 1
"moving"Symbol 140 MovieClip Frame 1
"moving"Symbol 143 MovieClip Frame 1
"forward"Symbol 150 MovieClip Frame 1
"backwards"Symbol 150 MovieClip Frame 7
"spinning"Symbol 162 MovieClip Frame 40

Dynamic Text Variables

level_txtSymbol 90 EditableText"LEVEL"
frisbee_goalSymbol 92 EditableText""
minutes_txtSymbol 94 EditableText""
top_scoreSymbol 152 EditableText""
time_txtSymbol 153 EditableText""
frisbee_ptsSymbol 154 EditableText""
frisbee_goalSymbol 156 EditableText""
level_txtSymbol 196 EditableText"LEVEL"
frisbees_caughtSymbol 197 EditableText"00"
time_bonusSymbol 199 EditableText"00"
total_scoreSymbol 200 EditableText"0"
damage_totalSymbol 201 EditableText"00"
scoreTxtSymbol 213 EditableText"<p align="center"><font face="Eurostile LT Std Demi" size="16" color="#000000" letterSpacing="0.000000" kerning="1">SCORE:</font></p>"
_root.underdogFetchScore4Symbol 217 EditableText"<p align="right"></p>"
_root.underdogFetchName4Symbol 218 EditableText"<p align="left"></p>"
_root.underdogFetchScore9Symbol 219 EditableText"<p align="right"></p>"
_root.underdogFetchName9Symbol 220 EditableText"<p align="left"></p>"
_root.underdogFetchScore3Symbol 221 EditableText"<p align="right"></p>"
_root.underdogFetchName3Symbol 222 EditableText"<p align="left"></p>"
_root.underdogFetchScore8Symbol 223 EditableText"<p align="right"></p>"
_root.underdogFetchName8Symbol 224 EditableText"<p align="left"></p>"
_root.underdogFetchScore2Symbol 225 EditableText"<p align="right"></p>"
_root.underdogFetchName2Symbol 226 EditableText"<p align="left"></p>"
_root.underdogFetchScore7Symbol 227 EditableText"<p align="right"></p>"
_root.underdogFetchName7Symbol 228 EditableText"<p align="left"></p>"
_root.underdogFetchScore1Symbol 229 EditableText"<p align="right"></p>"
_root.underdogFetchName1Symbol 230 EditableText"<p align="left"></p>"
_root.underdogFetchScore6Symbol 231 EditableText"<p align="right"></p>"
_root.underdogFetchName6Symbol 232 EditableText"<p align="left"></p>"
_root.underdogFetchScore0Symbol 233 EditableText"<p align="right"></p>"
_root.underdogFetchName0Symbol 234 EditableText"<p align="left"></p>"
_root.underdogFetchScore5Symbol 235 EditableText"<p align="right"></p>"
_root.underdogFetchName5Symbol 236 EditableText"<p align="left"></p>"
scoreTxtSymbol 244 EditableText"<p align="center"><font face="Eurostile LT Std Demi" size="16" color="#000000" letterSpacing="0.000000" kerning="1">SCORE:</font></p>"
frisbees_caughtSymbol 246 EditableText"00"
time_bonusSymbol 247 EditableText"00"
total_scoreSymbol 248 EditableText"0"
time_bonusSymbol 249 EditableText"00"




http://swfchan.com/9/42454/info.shtml
Created: 9/5 -2019 22:56:42 Last modified: 9/5 -2019 22:56:42 Server time: 09/05 -2024 22:05:08