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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23348731?noj=FRM23348731-22DC" width="1" height="1"></div>

Spider Solitaire.swf

This is the info page for
Flash #42524

(Click the ID number above for more basic data on this flash file.)


Text
Congratulations!

No hints available

There is nothing to undo

ActionScript [AS1/AS2]

Frame 1
cardSpacing = 18; backsideCardSpacing = 5; nrOfDecks = 4; nrOfSuits = 2; noHints._alpha = 0; noUndo._alpha = 0; qbrisButton.onRelease = function () { getURL ("http://qbris.com?ref=spidersolitaire"); }; pressCard = function () { if (this.backside._name == "backside") { if (cols[this.coll][cols[this.coll].length - 1].toString() == this._name.toString()) { removeMovieClip(this.backside); } else { trace(cols[this.coll]); } } else if (cols[this.coll][cols[this.coll].length - 1].toString() == this._name.toString()) { this.swapDepths(_root.getNextHighestDepth()); this.startDrag(); } else { sameSuit = true; numbers = new Array(); i = 1; while (cols[this.coll][cols[this.coll].length - i].toString() != this._name.toString()) { if (cols[this.coll][cols[this.coll].length - i].toString().substr(1, 1) != this.suit.toString()) { sameSuit = false; } numbers.push(cols[this.coll][cols[this.coll].length - i].toString().substr(2, 2)); i++; } cardTemp = this.number; straight = true; numbers.reverse(); i = 0; while (numbers[i]) { if (cardTemp != (Number(numbers[i]) + 1)) { straight = false; } cardTemp--; i++; } if (sameSuit and straight) { cardsToMove = new Array(); cardToFollow = this._name; i = 1; while (cols[this.coll][cols[this.coll].length - i].toString() != this._name.toString()) { cardOver = cols[this.coll][cols[this.coll].length - i]; cardsToMove.push(cardOver); i++; } this.swapDepths(_root.getNextHighestDepth()); cardsToMove.reverse(); i = 0; while (cardsToMove[i]) { _root[cardsToMove[i]].swapDepths(_root.getNextHighestDepth()); i++; } this.startDrag(); } } }; releaseCard = function () { fromColl = this.coll; dropedAt = Math.floor((this._x + 35) / 70); if (dropedAt != this.coll) { allCards = new Array(this._name); if (cardsToMove) { i = 0; while (cardsToMove[i]) { allCards.push(cardsToMove[i]); i++; } } tempCard = cols[dropedAt][cols[dropedAt].length - 1]; tempCardNumber = Number(tempCard.toString().substr(2, 2)); if (tempCardNumber == (this.number + 1)) { this.loch = _root[tempCard]._x; this.locv = _root[tempCard]._y + cardSpacing; cols[dropedAt].push(this._name); i = 0; while (cardsToMove[i]) { cols[dropedAt].push(cardsToMove[i]); cols[this.coll].pop(); _root[cardsToMove[i]].loch = _root[tempCard]._x; _root[cardsToMove[i]].locv = _root[tempCard]._y + ((i + 2) * 25); _root[cardsToMove[i]].coll = dropedAt; i++; } cols[this.coll].pop(); this.coll = dropedAt; } else if (cols[dropedAt].length == 0) { this.loch = (dropedAt * 70) + 1; this.locv = 1; cols[dropedAt].push(this._name); i = 0; while (cardsToMove[i]) { cols[dropedAt].push(cardsToMove[i]); cols[this.coll].pop(); _root[cardsToMove[i]].loch = _root[tempCard]._x; _root[cardsToMove[i]].locv = _root[tempCard]._y + ((i + 2) * cardSpacing); _root[cardsToMove[i]].coll = dropedAt; i++; } cols[this.coll].pop(); this.coll = dropedAt; } if (_root[cols[fromColl][cols[fromColl].length - 1]].backside) { removeMovieClip(_root[cols[fromColl][cols[fromColl].length - 1]].backside); history.push(new Array(fromColl, dropedAt, allCards, "backside")); } else { history.push(new Array(fromColl, dropedAt, allCards)); } if (cols[dropedAt][cols[dropedAt].length - 1].toString().substr(2, 2) == 1) { aesColor = cols[dropedAt][cols[dropedAt].length - 1].toString().substr(1, 1); sameSuit = true; numbers = new Array(); i = 1; while (i < 14) { if (cols[this.coll][cols[this.coll].length - i].toString().substr(1, 1) != aesColor) { sameSuit = false; } numbers.push(cols[this.coll][cols[this.coll].length - i].toString().substr(2, 2)); i++; } cardTemp = 1; straight = true; i = 1; while (i < 13) { if ((cardTemp + 1) != Number(numbers[i])) { straight = false; } cardTemp++; i++; } if (straight and sameSuit) { i = 0; while (i < 13) { _root[cols[dropedAt][(cols[dropedAt].length - 1) - i]].alphaNumber = (i + 1) * 100; _root[cols[dropedAt][(cols[dropedAt].length - 1) - i]].onEnterFrame = function () { this.alphaNumber = this.alphaNumber - 8; if (this.alphaNumber < 100) { this._alpha = this.alphaNumber; if (this.alphaNumber <= 3) { if (this.number == 13) { if (_root[cols[this.coll][cols[this.coll].length - 1]].backside) { removeMovieClip(_root[cols[this.coll][cols[this.coll].length - 1]].backside); } cardsLeft = 0; i = 0; while (i < 10) { cardsLeft = cardsLeft + cols[i].length; i++; } if (cardsLeft == 0) { congratualations._alpha = 100; } } removeMovieClip(this); } } }; i++; } i = 0; while (i < 13) { cols[dropedAt].pop(); i++; } } } } this._x = this.loch; this._y = this.locv; this.stopDrag(); stopFollow(); }; stopFollow = function (fromColl, toColl) { if (cardToFollow) { i = 0; while (cardsToMove[i]) { _root[cardsToMove[i]]._y = _root[cardToFollow]._y + ((i + 1) * cardSpacing); _root[cardsToMove[i]]._x = _root[cardToFollow]._x; _root[cardsToMove[i]].loch = _root[cardsToMove[i]]._x; _root[cardsToMove[i]].locv = _root[cardsToMove[i]]._y; i++; } cardToFollow = false; cardsToMove = [0]; } }; startGame = function () { congratualations._alpha = 0; history = new Array(); suit = ["h", "s", "k", "r"]; antal = ["a", "b", "c", "d", "e", "f", "g", "h"]; dnr = 0; deck = new Array(52); n = 0; while (n < nrOfDecks) { s = 0; while (s < nrOfSuits) { i = 1; while (i < 14) { deck[dnr] = (antal[n] + suit[s]) + i; dnr++; i++; } s++; } n++; } cols = new Array(10); i = 0; while (i < 10) { cols[i] = new Array(); i++; } Array.prototype.shuffle = function () { var _local2 = this.length; l = 0; while (l < _local2) { this.splice(random(this.length), 0, this.splice(random(this.length), 1)); l++; } }; deck.shuffle(); deck.shuffle(); nr = 0; i = 0; while (i < 44) { _root.createEmptyMovieClip(deck[nr], nr); _root[deck[nr]].attachBitmap(flash.display.BitmapData.loadBitmap(deck[nr].toString().substr(1, 3) + ".gif"), 0); _root[deck[nr]]._x = ((nr % 10) * 70) + 1; _root[deck[nr]]._y = -120 + (Math.floor(nr / 10) * backsideCardSpacing); _root[deck[nr]].loch = ((nr % 10) * 70) + 1; _root[deck[nr]].locv = Math.floor(nr / 10) * backsideCardSpacing; _root[deck[nr]].number = Number(deck[nr].toString().substr(2, 2)); _root[deck[nr]].suit = deck[nr].toString().substr(1, 1); if ((_root[deck[nr]].suit == "h") or (_root[deck[nr]].suit == "r")) { _root[deck[nr]].colour = "red"; } else { _root[deck[nr]].colour = "black"; } _root[deck[nr]].coll = nr % 10; cols[nr % 10][Math.floor(nr / 10)] = deck[nr]; if (nr < 34) { _root[deck[nr]].attachMovie("backside", "backside", 1); } _root[deck[nr]].onEnterFrame = function () { this._y = this._y + 5; if (this._y >= this.locv) { delete this.onEnterFrame; } }; _root[deck[nr]].onPress = pressCard; _root[deck[nr]].onRelease = releaseCard; nr++; i++; } newCards.onRelease = function () { history = new Array(); i = 0; while (i < 10) { _root.createEmptyMovieClip(deck[nr], _root.getNextHighestDepth()); _root[deck[nr]].attachBitmap(flash.display.BitmapData.loadBitmap(deck[nr].toString().substr(1, 3) + ".gif"), 0); _root[deck[nr]]._x = (i * 70) + 1; _root[deck[nr]]._y = _root[cols[i][cols[i].length - 1]]._y + cardSpacing; _root[deck[nr]].loch = _root[deck[nr]]._x; _root[deck[nr]].locv = _root[deck[nr]]._y; _root[deck[nr]].number = Number(deck[nr].toString().substr(2, 2)); _root[deck[nr]].suit = deck[nr].toString().substr(1, 1); if ((_root[deck[nr]].suit == "h") or (_root[deck[nr]].suit == "r")) { _root[deck[nr]].colour = "red"; } else { _root[deck[nr]].colour = "black"; } _root[deck[nr]].coll = i; cols[i].push(deck[nr]); _root[deck[nr]].onPress = pressCard; _root[deck[nr]].onRelease = releaseCard; _root[deck[nr]]._alpha = 0; _root[deck[nr]].onEnterFrame = function () { this._alpha = this._alpha + 5; if (this._alpha > 94) { delete this.onEnterFrame; } }; nr++; i++; } if (nr == 104) { newCards._alpha = 10; delete newCards.onRelease; } }; hintButton.onRelease = function () { to = false; from = false; c = 0; while (c < 10) { firstSuit = cols[c][cols[c].length - 1].toString().substr(1, 1); tempValue = Number(cols[c][cols[c].length - 1].toString().substr(2, 2)) - 1; i = 0; while ((cols[c][(cols[c].length - 1) - i].toString().substr(1, 1) == firstSuit) and (_root[cols[c][(cols[c].length - 1) - i]].backside._name != "backside")) { if (Number(cols[c][(cols[c].length - 1) - i].toString().substr(2, 2)) != (tempValue + 1)) { break; } tempValue++; i++; } from = cols[c][cols[c].length - i]; nrToFind = Number(cols[c][cols[c].length - i].toString().substr(2, 2)) + 1; j = 0; while (j < 10) { if ((Number(cols[j][cols[j].length - 1].toString().substr(2, 2)) == nrToFind) and (cols[j][cols[j].length - 1].toString().substr(1, 1) == firstSuit)) { to = cols[j][cols[j].length - 1]; break; } j++; } if (to) { break; } c++; } if (!to) { c = 0; while (c < 10) { firstSuit = cols[c][cols[c].length - 1].toString().substr(1, 1); tempValue = Number(cols[c][cols[c].length - 1].toString().substr(2, 2)) - 1; i = 0; while ((cols[c][(cols[c].length - 1) - i].toString().substr(1, 1) == firstSuit) and (_root[cols[c][(cols[c].length - 1) - i]].backside._name != "backside")) { if (Number(cols[c][(cols[c].length - 1) - i].toString().substr(2, 2)) != (tempValue + 1)) { break; } tempValue++; i++; } from = cols[c][cols[c].length - i]; nrToFind = Number(cols[c][cols[c].length - i].toString().substr(2, 2)) + 1; j = 0; while (j < 10) { if (Number(cols[j][cols[j].length - 1].toString().substr(2, 2)) == nrToFind) { to = cols[j][cols[j].length - 1]; break; } j++; } if (to) { break; } c++; } } if (to and (_root.mark._name != "mark")) { _root.attachMovie("mark", "mark", _root.getNextHighestDepth(), {_x:_root[from]._x, _y:_root[from]._y}); mark._alpha = 10; mark.plusMinus = 1; mark.onEnterFrame = function () { this._alpha = this._alpha + (5 * mark.plusMinus); if (this._alpha > 80) { mark.plusMinus = -1; } if (this._alpha < 8) { removeMovieClip(this); _root.attachMovie("mark", "mark", _root.getNextHighestDepth(), {_x:_root[to]._x, _y:_root[to]._y}); mark._alpha = 10; mark.plusMinus = 1; mark.onEnterFrame = function () { this._alpha = this._alpha + (5 * mark.plusMinus); if (this._alpha > 80) { mark.plusMinus = -1; } if (this._alpha < 8) { removeMovieClip(this); } }; } }; } else if (_root.mark._name != "mark") { noHints._alpha = 100; } }; }; undoButton.onRelease = function () { if (history.length) { toDo = history.pop(); if (toDo[3] == "backside") { if (cols[toDo[0]][cols[toDo[0]].length - 2]) { _root[cols[toDo[0]][cols[toDo[0]].length - 1]]._y = _root[cols[toDo[0]][cols[toDo[0]].length - 2]]._y + backsideCardSpacing; } else { _root[cols[toDo[0]][cols[toDo[0]].length - 1]]._y = 1; } _root[cols[toDo[0]][cols[toDo[0]].length - 1]].attachMovie("backside", "backside", 1); } i = 0; while (toDo[2][i]) { _root[toDo[2][i]].swapDepths(_root.getNextHighestDepth()); _root[toDo[2][i]]._x = (toDo[0] * 70) + 1; if (_root[cols[toDo[0]][cols[toDo[0]].length - 1]].backside._name == "backside") { _root[toDo[2][i]]._y = _root[cols[toDo[0]][cols[toDo[0]].length - 1]]._y + backsideCardSpacing; } else if (!cols[toDo[0]][cols[toDo[0]].length - 2]) { _root[toDo[2][i]]._y = 1; } else { _root[toDo[2][i]]._y = _root[cols[toDo[0]][cols[toDo[0]].length - 1]]._y + cardSpacing; } _root[toDo[2][i]].loch = _root[toDo[2][i]]._x; _root[toDo[2][i]].locv = _root[toDo[2][i]]._y; _root[toDo[2][i]].coll = toDo[0]; cols[toDo[0]].push(toDo[2][i]); cols[toDo[1]].pop(); i++; } } else { noUndo._alpha = 100; } }; restartButton1.onRelease = function () { nrOfDecks = 8; nrOfSuits = 1; restart(); startGame(); }; restartButton2.onRelease = function () { nrOfDecks = 4; nrOfSuits = 2; restart(); startGame(); }; restartButton4.onRelease = function () { nrOfDecks = 2; nrOfSuits = 4; restart(); startGame(); }; restart = function () { suit = ["h", "s", "k", "r"]; antal = ["a", "b", "c", "d", "e", "f", "g", "h"]; dnr = 0; deck = new Array(52); n = 0; while (n < 8) { i = 1; while (i < 14) { s = 0; while (s < 4) { removeMovieClip(_root[(antal[n] + suit[s]) + i]); dnr++; s++; } i++; } n++; } newCards._alpha = 100; }; startGame(); stop(); this.onEnterFrame = function () { if (cardToFollow) { i = 0; while (cardsToMove[i]) { _root[cardsToMove[i]]._y = _root[cardToFollow]._y + ((i + 1) * cardSpacing); _root[cardsToMove[i]]._x = _root[cardToFollow]._x; i++; } } if (noHints._alpha > -1) { noHints._alpha = noHints._alpha - 1; } if (noUndo._alpha > -1) { noUndo._alpha = noUndo._alpha - 1; } }; this.createEmptyMovieClip("canvas_mc", this.getNextHighestDepth()); var mouseListener = new Object(); mouseListener.onMouseUp = function () { i = 0; while (_root[deck[i]]._name) { if (_root[deck[i]]._y != _root[deck[i]].locv) { trace((((_root[deck[i]]._name + " - ") + _root[deck[i]]._y) + " loch:") + _root[deck[i]].locv); } i++; } }; Mouse.addListener(mouseListener);

Library Items

Symbol 1 Bitmap [s9.gif]
Symbol 2 Bitmap [s8.gif]
Symbol 3 Bitmap [s7.gif]
Symbol 4 Bitmap [s6.gif]
Symbol 5 Bitmap [s5.gif]
Symbol 6 Bitmap [s4.gif]
Symbol 7 Bitmap [s3.gif]
Symbol 8 Bitmap [s2.gif]
Symbol 9 Bitmap [s13.gif]
Symbol 10 Bitmap [s12.gif]
Symbol 11 Bitmap [s11.gif]
Symbol 12 Bitmap [s10.gif]
Symbol 13 Bitmap [s1.gif]
Symbol 14 Bitmap [r9.gif]
Symbol 15 Bitmap [r8.gif]
Symbol 16 Bitmap [r7.gif]
Symbol 17 Bitmap [r6.gif]
Symbol 18 Bitmap [r5.gif]
Symbol 19 Bitmap [r4.gif]
Symbol 20 Bitmap [r3.gif]
Symbol 21 Bitmap [r2.gif]
Symbol 22 Bitmap [r13.gif]
Symbol 23 Bitmap [r12.gif]
Symbol 24 Bitmap [r11.gif]
Symbol 25 Bitmap [r10.gif]
Symbol 26 Bitmap [r1.gif]
Symbol 27 Bitmap [k9.gif]
Symbol 28 Bitmap [k8.gif]
Symbol 29 Bitmap [k7.gif]
Symbol 30 Bitmap [k6.gif]
Symbol 31 Bitmap [k5.gif]
Symbol 32 Bitmap [k4.gif]
Symbol 33 Bitmap [k3.gif]
Symbol 34 Bitmap [k2.gif]
Symbol 35 Bitmap [k13.gif]
Symbol 36 Bitmap [k12.gif]
Symbol 37 Bitmap [k11.gif]
Symbol 38 Bitmap [k10.gif]
Symbol 39 Bitmap [k1.gif]
Symbol 40 Bitmap [h9.gif]
Symbol 41 Bitmap [h8.gif]
Symbol 42 Bitmap [h7.gif]
Symbol 43 Bitmap [h6.gif]
Symbol 44 Bitmap [h5.gif]
Symbol 45 Bitmap [h4.gif]
Symbol 46 Bitmap [h3.gif]
Symbol 47 Bitmap [h2.gif]
Symbol 48 Bitmap [h13.gif]
Symbol 49 Bitmap [h12.gif]
Symbol 50 Bitmap [h11.gif]
Symbol 51 Bitmap [h10.gif]
Symbol 52 Bitmap [h1.gif]
Symbol 53 BitmapUsed by:54 63
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClip [backside]Uses:54
Symbol 56 GraphicUsed by:57 68
Symbol 57 MovieClip [mark]Uses:56
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:Timeline
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 ButtonUses:61Used by:Timeline
Symbol 63 GraphicUses:53Used by:64
Symbol 64 ButtonUses:63Used by:Timeline
Symbol 65 FontUsed by:66 69 71
Symbol 66 TextUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:Timeline
Symbol 68 ButtonUses:56Used by:Timeline
Symbol 69 TextUses:65Used by:70
Symbol 70 MovieClipUses:69Used by:Timeline
Symbol 71 TextUses:65Used by:72
Symbol 72 MovieClipUses:71Used by:Timeline

Instance Names

"qbrisButton"Frame 1Symbol 62 Button
"newCards"Frame 1Symbol 64 Button
"congratualations"Frame 1Symbol 67 MovieClip
"restartButton2"Frame 1Symbol 68 Button
"restartButton4"Frame 1Symbol 68 Button
"restartButton1"Frame 1Symbol 68 Button
"hintButton"Frame 1Symbol 68 Button
"noHints"Frame 1Symbol 70 MovieClip
"undoButton"Frame 1Symbol 68 Button
"noUndo"Frame 1Symbol 72 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 55 as "backside"
ExportAssets (56)Timeline Frame 1Symbol 57 as "mark"




http://swfchan.com/9/42524/info.shtml
Created: 9/5 -2019 22:23:42 Last modified: 9/5 -2019 22:23:42 Server time: 22/12 -2024 16:10:27