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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34212102?noj=FRM34212102-22DC" width="1" height="1"></div>

Dora's Pirate Boat Treasure Hunt.swf

This is the info page for
Flash #42525

(Click the ID number above for more basic data on this flash file.)


Text
Watch Dora the Explorer on Nick Jr.
©2004 Viacom International Inc. All rights reserved.

Let's count your pirate treasure!

You found:

DORA'S
PIRATE BOAT
TREASURE
HUNT

1

2

3

4

5

6

7

8

9

10

Printable_mc

Linked Assets MovieClip

8

2

00

2:30

Treasure:

Time:

1.16

0

1.16

00

sfdsdaf

Watch Dora on Nick Jr.

© 2005 Viacom International Inc. All rights reserved.

PLAY AGAIN

Time's Up
Let's Go to the
Pirate Party!

You did it, you
collected treasure!
Time's Up!

ActionScript [AS1/AS2]

Frame 2
stop();
Symbol 96 MovieClip Frame 2
stop();
Symbol 114 MovieClip [mc_50] Frame 1
#initclip 63 Object.registerClass("mc_50", TreasureAward); #endinitclip
Symbol 115 MovieClip [mc_49] Frame 1
#initclip 13 Object.registerClass("mc_49", TreasureAward); #endinitclip
Symbol 116 MovieClip [mc_48] Frame 1
#initclip 14 Object.registerClass("mc_48", TreasureAward); #endinitclip
Symbol 117 MovieClip [mc_47] Frame 1
#initclip 15 Object.registerClass("mc_47", TreasureAward); #endinitclip
Symbol 118 MovieClip [mc_46] Frame 1
#initclip 16 Object.registerClass("mc_46", TreasureAward); #endinitclip
Symbol 119 MovieClip [mc_45] Frame 1
#initclip 17 Object.registerClass("mc_45", TreasureAward); #endinitclip
Symbol 120 MovieClip [mc_44] Frame 1
#initclip 18 Object.registerClass("mc_44", TreasureAward); #endinitclip
Symbol 121 MovieClip [mc_43] Frame 1
#initclip 19 Object.registerClass("mc_43", TreasureAward); #endinitclip
Symbol 122 MovieClip [mc_42] Frame 1
#initclip 20 Object.registerClass("mc_42", TreasureAward); #endinitclip
Symbol 123 MovieClip [mc_41] Frame 1
#initclip 21 Object.registerClass("mc_41", TreasureAward); #endinitclip
Symbol 124 MovieClip [mc_40] Frame 1
#initclip 22 Object.registerClass("mc_40", TreasureAward); #endinitclip
Symbol 125 MovieClip [mc_39] Frame 1
#initclip 23 Object.registerClass("mc_39", TreasureAward); #endinitclip
Symbol 126 MovieClip [mc_38] Frame 1
#initclip 24 Object.registerClass("mc_38", TreasureAward); #endinitclip
Symbol 127 MovieClip [mc_37] Frame 1
#initclip 25 Object.registerClass("mc_37", TreasureAward); #endinitclip
Symbol 128 MovieClip [mc_36] Frame 1
#initclip 26 Object.registerClass("mc_36", TreasureAward); #endinitclip
Symbol 129 MovieClip [mc_35] Frame 1
#initclip 27 Object.registerClass("mc_35", TreasureAward); #endinitclip
Symbol 130 MovieClip [mc_34] Frame 1
#initclip 28 Object.registerClass("mc_34", TreasureAward); #endinitclip
Symbol 131 MovieClip [mc_33] Frame 1
#initclip 29 Object.registerClass("mc_33", TreasureAward); #endinitclip
Symbol 132 MovieClip [mc_32] Frame 1
#initclip 30 Object.registerClass("mc_32", TreasureAward); #endinitclip
Symbol 133 MovieClip [mc_31] Frame 1
#initclip 31 Object.registerClass("mc_31", TreasureAward); #endinitclip
Symbol 135 MovieClip [door_hitArea_mc] Frame 1
this.isWalkArea = true;
Symbol 198 MovieClip Frame 1
function loadListener() { var _local6 = load_mc._framesloaded; var _local4 = load_mc._totalframes; var _local8 = int((_local6 / _local4) * 100); var _local7 = Math.round(load_mc.getBytesLoaded() / 1024); var _local5 = Math.round(load_mc.getBytesTotal() / 1024); var _local2 = Math.round((_local7 / _local5) * 100); if (Number(_local2) < Number(enoughLoaded)) { var _local3; if ((_local2 > 10) && (_local2 < 20)) { _local3 = "2"; } else if ((_local2 > 20) && (_local2 <= 30)) { _local3 = "3"; } else if ((_local2 > 30) && (_local2 <= 40)) { _local3 = "4"; } else if ((_local2 > 40) && (_local2 <= 50)) { _local3 = "5"; } else if ((_local2 > 50) && (_local2 <= 60)) { _local3 = "6"; } else if ((_local2 > 60) && (_local2 <= 70)) { _local3 = "7"; } else if ((_local2 > 70) && (_local2 <= 80)) { _local3 = "8"; } else if ((_local2 > 80) && (_local2 <= 90)) { _local3 = "9"; } else if ((_local2 > 90) && (_local2 <= 100)) { _local3 = "10"; } else if (_local2 <= 10) { _local3 = "1"; } if (current_framelabel != _local3) { gotoAndPlay(_local3); current_framelabel = _local3; } } else { _local6 = load_mc._framesloaded; _local7 = Math.round(load_mc.getBytesLoaded() / 1024); this.onEnterFrame = null; delete this.onEnterFrame; gotoAndPlay ("10"); } } var load_mc = this._parent._parent._parent; var enoughLoaded = 75; var current_framelabel; this.onEnterFrame = loadListener;
Symbol 198 MovieClip Frame 8
stop();
Symbol 198 MovieClip Frame 16
stop();
Symbol 198 MovieClip Frame 24
stop();
Symbol 198 MovieClip Frame 32
stop();
Symbol 198 MovieClip Frame 40
stop();
Symbol 198 MovieClip Frame 48
stop();
Symbol 198 MovieClip Frame 56
stop();
Symbol 198 MovieClip Frame 64
stop();
Symbol 198 MovieClip Frame 71
stop();
Symbol 198 MovieClip Frame 95
this._parent.play();
Symbol 207 Button
on (release) { stopAllSounds(); _parent._parent.GameConfig.setGameLevel("hard"); _parent.onSceneDone(); }
Symbol 208 Button
on (release) { stopAllSounds(); _parent._parent.GameConfig.setGameLevel("easy"); _parent.onSceneDone(); }
Symbol 209 MovieClip Frame 31
stop();
Symbol 209 MovieClip Frame 72
stop();
Symbol 273 MovieClip [mc_0] Frame 1
#initclip 32 Object.registerClass("mc_0", TreasureAward); #endinitclip
Symbol 276 MovieClip Frame 2
stop();
Symbol 277 MovieClip [mc_1] Frame 1
#initclip 33 Object.registerClass("mc_1", TreasureAward); #endinitclip
Symbol 278 MovieClip [mc_2] Frame 1
#initclip 34 Object.registerClass("mc_2", TreasureAward); #endinitclip
Symbol 279 MovieClip [mc_3] Frame 1
#initclip 35 Object.registerClass("mc_3", TreasureAward); #endinitclip
Symbol 280 MovieClip [mc_4] Frame 1
#initclip 36 Object.registerClass("mc_4", TreasureAward); #endinitclip
Symbol 281 MovieClip [mc_5] Frame 1
#initclip 37 Object.registerClass("mc_5", TreasureAward); #endinitclip
Symbol 282 MovieClip [mc_6] Frame 1
#initclip 38 Object.registerClass("mc_6", TreasureAward); #endinitclip
Symbol 283 MovieClip [mc_7] Frame 1
#initclip 39 Object.registerClass("mc_7", TreasureAward); #endinitclip
Symbol 284 MovieClip [mc_8] Frame 1
#initclip 40 Object.registerClass("mc_8", TreasureAward); #endinitclip
Symbol 285 MovieClip [mc_9] Frame 1
#initclip 41 Object.registerClass("mc_9", TreasureAward); #endinitclip
Symbol 286 MovieClip [mc_10] Frame 1
#initclip 42 Object.registerClass("mc_10", TreasureAward); #endinitclip
Symbol 288 MovieClip [mc_12] Frame 1
#initclip 43 Object.registerClass("mc_12", TreasureAward); #endinitclip
Symbol 289 MovieClip [mc_13] Frame 1
#initclip 44 Object.registerClass("mc_13", TreasureAward); #endinitclip
Symbol 290 MovieClip [mc_14] Frame 1
#initclip 45 Object.registerClass("mc_14", TreasureAward); #endinitclip
Symbol 291 MovieClip [mc_15] Frame 1
#initclip 46 Object.registerClass("mc_15", TreasureAward); #endinitclip
Symbol 292 MovieClip [mc_16] Frame 1
#initclip 47 Object.registerClass("mc_16", TreasureAward); #endinitclip
Symbol 293 MovieClip [mc_17] Frame 1
#initclip 48 Object.registerClass("mc_17", TreasureAward); #endinitclip
Symbol 294 MovieClip [mc_18] Frame 1
#initclip 49 Object.registerClass("mc_18", TreasureAward); #endinitclip
Symbol 295 MovieClip [mc_19] Frame 1
#initclip 50 Object.registerClass("mc_19", TreasureAward); #endinitclip
Symbol 296 MovieClip [mc_20] Frame 1
#initclip 51 Object.registerClass("mc_20", TreasureAward); #endinitclip
Symbol 297 MovieClip [mc_21] Frame 1
#initclip 52 Object.registerClass("mc_21", TreasureAward); #endinitclip
Symbol 298 MovieClip [mc_22] Frame 1
#initclip 53 Object.registerClass("mc_22", TreasureAward); #endinitclip
Symbol 299 MovieClip [mc_23] Frame 1
#initclip 54 Object.registerClass("mc_23", TreasureAward); #endinitclip
Symbol 300 MovieClip [mc_24] Frame 1
#initclip 55 Object.registerClass("mc_24", TreasureAward); #endinitclip
Symbol 301 MovieClip [mc_25] Frame 1
#initclip 56 Object.registerClass("mc_25", TreasureAward); #endinitclip
Symbol 302 MovieClip [mc_26] Frame 1
#initclip 57 Object.registerClass("mc_26", TreasureAward); #endinitclip
Symbol 303 MovieClip [mc_27] Frame 1
#initclip 58 Object.registerClass("mc_27", TreasureAward); #endinitclip
Symbol 304 MovieClip [mc_28] Frame 1
#initclip 59 Object.registerClass("mc_28", TreasureAward); #endinitclip
Symbol 305 MovieClip [mc_29] Frame 1
#initclip 60 Object.registerClass("mc_29", TreasureAward); #endinitclip
Symbol 306 MovieClip [mc_30] Frame 1
#initclip 61 Object.registerClass("mc_30", TreasureAward); #endinitclip
Symbol 307 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 1
function printMe() { var _local2 = new PrintJob(); if (_local2.start()) { if (_local2.addPage(this, {xMin:0, xMax:612, yMin:0, yMax:792})) { _local2.send(); } } } function init(tArray) { if (tArray == null) { tArray = new Array(); } var _local3 = tArray.length; var _local4 = "mc_" + _local3; var _local5 = this.attachMovie(_local4, "p_mc", this.getNextHighestLevel(), {_x:15, _y:25}); _local5.init(tArray); }
Symbol 309 MovieClip Frame 2
stop();
Symbol 378 Button
on (release) { stopAllSounds(); this._parent._parent._parent.SceneMgr.playSceneNext(); }
Symbol 379 MovieClip Frame 21
stop();
Symbol 380 MovieClip Frame 189
function getTens(n) { if (n > 100) { n = n % 100; } return(Math.floor(n / 10)); } function getOnes(n) { if (n > 10) { n = n % 10; } return(n); } function setTens(n) { var _local1 = ""; if (n != 0) { _local1 = String(n); } tens_txt.text = _local1; } function setOnes(n) { ones_txt.text = String(n); } var tArray = []; tArray = _parent._parent.GameConfig.getTreasureList(); var numItems = tArray.length; setTens(getTens(numItems)); setOnes(getOnes(numItems));
Symbol 380 MovieClip Frame 350
stop(); buttons_mc.print_btn.onRelease = function () { var _local4 = _parent._parent.GameConfig.getTreasureList(); var _local3 = _root; _local3.printable_mc.init(_local4); _local3.printable_mc.printMe(); }; buttons_mc.done_btn.onRelease = function () { gotoAndPlay ("fadeOut"); };
Symbol 380 MovieClip Frame 362
onSceneDone();
Symbol 499 MovieClip Frame 1
stop();
Symbol 500 Button
on (release) { gotoAndPlay ("white3"); }
Symbol 516 MovieClip Frame 1
Symbol 516 MovieClip Frame 1239
this.gotoAndPlay(1);
Symbol 535 MovieClip Frame 880
stop();
Symbol 535 MovieClip Frame 998
stopAllSounds(); _parent.onSceneDone(); stop();
Symbol 537 MovieClip [game_mc] Frame 1
stop(); if (DoraGame != undefined) { delete DoraGame; } var DoraGame = new GameEngine(this);
Symbol 537 MovieClip [game_mc] Frame 2
stop(); onSceneDone();
Symbol 540 MovieClip Frame 47
gotoAndPlay ("static");
Symbol 540 MovieClip Frame 64
stop();
Symbol 541 MovieClip Frame 47
gotoAndPlay ("static");
Symbol 541 MovieClip Frame 64
stop();
Symbol 542 MovieClip Frame 47
gotoAndPlay ("static");
Symbol 542 MovieClip Frame 64
stop();
Symbol 576 Button
on (release) { this.gotoAndPlay("outro"); }
Symbol 620 MovieClip Frame 1
stop();
Symbol 620 MovieClip Frame 77
Symbol 629 MovieClip Frame 91
stop();
Symbol 737 MovieClip Frame 1
demo_time.text = this._parent._parent.GameConfig.getGameLength();
Symbol 737 MovieClip Frame 456
gem01.gotoAndPlay("catch");
Symbol 737 MovieClip Frame 493
cupcake01.gotoAndPlay("catch");
Symbol 737 MovieClip Frame 539
coin01.gotoAndPlay("catch");
Symbol 737 MovieClip Frame 601
gem02.gotoAndPlay("catch");
Symbol 737 MovieClip Frame 652
_parent.onSceneDone(); stop();
Symbol 743 MovieClip [level_transition_mc] Frame 1
stop();
Symbol 743 MovieClip [level_transition_mc] Frame 2
Symbol 743 MovieClip [level_transition_mc] Frame 94
gotoAndStop ("off");
Symbol 745 MovieClip [interfaceClass_mc] Frame 1
#initclip 62 Object.registerClass("interfaceClass_mc", Interface); #endinitclip
Symbol 748 MovieClip [FPS_DISPLAY_MC] Frame 1
function startFPS_listener() { ticks = 0; this.onEnterFrame = oef; if (oncePerSecondInterval == undefined) { oncePerSecondInterval = setInterval(oncePerSecond, 1000); } } function oef() { ticks++; } function oncePerSecond() { var _local1 = ticks - oldticks; if (_local1 > doc_fps) { fpsText = (doc_fps + "/") + doc_fps; } else { if (_local1 < 25) { } fpsText = (_local1 + "/") + doc_fps; } oldticks = ticks; } var doc_fps = 60; if (this._parent.fspDisplay != false) { startFPS_listener(); }
Symbol 748 MovieClip [FPS_DISPLAY_MC] Frame 2
stop();
Symbol 766 MovieClip [wheel_mc] Frame 1
hitArea_mc._visible = false;
Symbol 770 MovieClip [treasure_gem] Frame 47
gotoAndPlay ("static");
Symbol 770 MovieClip [treasure_gem] Frame 64
stop(); this.removeMovieClip();
Symbol 772 MovieClip [treasure_cupcake] Frame 47
gotoAndPlay ("static");
Symbol 772 MovieClip [treasure_cupcake] Frame 64
stop(); this.removeMovieClip();
Symbol 773 MovieClip [treasure_coin] Frame 47
gotoAndPlay ("static");
Symbol 773 MovieClip [treasure_coin] Frame 64
stop(); this.removeMovieClip();
Symbol 801 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 6
stop();
Symbol 801 MovieClip Frame 11
stop();
Symbol 847 MovieClip Frame 12
gotoAndPlay ("trip");
Symbol 847 MovieClip Frame 24
stop();
Symbol 848 MovieClip Frame 84
piggytrip.gotoAndPlay("fall");
Symbol 848 MovieClip Frame 104
stop(); if (this.beenThere != undefined) { if (this.beenThere == true) { piggytrip.gotoAndStop(piggytrip._totalframes); } } _parent.spawnBarrels();
Symbol 852 MovieClip Frame 1
Symbol 852 MovieClip Frame 76
gotoAndPlay ("loop");
Symbol 867 MovieClip Frame 12
gotoAndPlay ("trip");
Symbol 867 MovieClip Frame 24
stop();
Symbol 868 MovieClip Frame 30
stop();
Symbol 881 MovieClip Frame 12
gotoAndPlay ("trip");
Symbol 881 MovieClip Frame 24
stop();
Symbol 882 MovieClip Frame 30
stop();
Symbol 883 MovieClip [ship_level_04] Frame 1
stop();
Symbol 893 MovieClip Frame 1
stop();
Symbol 893 MovieClip Frame 60
stop();
Symbol 899 MovieClip Frame 1
stop();
Symbol 899 MovieClip Frame 40
stop();
Symbol 917 MovieClip Frame 1
stop();
Symbol 917 MovieClip Frame 6
stop();
Symbol 917 MovieClip Frame 11
stop();
Symbol 918 MovieClip Frame 135
piggytrip.gotoAndPlay("fall");
Symbol 918 MovieClip Frame 152
stop(); if (this.beenThere != undefined) { if (this.beenThere == true) { piggytrip.gotoAndStop(piggytrip._totalframes); } } _parent.spawnBarrels();
Symbol 921 MovieClip [ship_level_03] Frame 1
stop();
Symbol 922 MovieClip Frame 144
piggytrip.gotoAndPlay("fall");
Symbol 922 MovieClip Frame 161
stop(); if (this.beenThere != undefined) { if (this.beenThere == true) { piggytrip.gotoAndStop(piggytrip._totalframes); } } _parent.spawnBarrels();
Symbol 925 MovieClip [ship_level_02] Frame 1
stop();
Symbol 926 MovieClip Frame 1
stop();
Symbol 926 MovieClip Frame 76
play();
Symbol 926 MovieClip Frame 141
this.gotoAndPlay("loop");
Symbol 949 MovieClip Frame 26
gotoAndPlay ("walk");
Symbol 949 MovieClip Frame 27
stop();
Symbol 949 MovieClip Frame 33
stop();
Symbol 949 MovieClip Frame 39
stop();
Symbol 949 MovieClip Frame 45
stop();
Symbol 958 MovieClip Frame 26
gotoAndPlay ("walk");
Symbol 958 MovieClip Frame 27
stop();
Symbol 958 MovieClip Frame 33
stop();
Symbol 958 MovieClip Frame 39
stop();
Symbol 958 MovieClip Frame 45
stop();
Symbol 974 MovieClip Frame 26
gotoAndPlay ("walk");
Symbol 974 MovieClip Frame 27
stop();
Symbol 974 MovieClip Frame 33
stop();
Symbol 974 MovieClip Frame 39
stop();
Symbol 974 MovieClip Frame 45
stop();
Symbol 1003 MovieClip Frame 1
Symbol 1003 MovieClip Frame 26
gotoAndPlay ("walk");
Symbol 1003 MovieClip Frame 27
stop();
Symbol 1003 MovieClip Frame 33
stop();
Symbol 1003 MovieClip Frame 39
stop();
Symbol 1003 MovieClip Frame 45
stop();
Symbol 1003 MovieClip Frame 51
play();
Symbol 1003 MovieClip Frame 74
gotoAndPlay ("climb");
Symbol 1003 MovieClip Frame 77
stop();
Symbol 1023 MovieClip Frame 26
gotoAndPlay ("walk");
Symbol 1023 MovieClip Frame 27
stop();
Symbol 1023 MovieClip Frame 33
stop();
Symbol 1023 MovieClip Frame 39
stop();
Symbol 1024 MovieClip [dora_sprite_mc] Frame 1
stop(); hitArea_mc._visible = false;
Symbol 1031 MovieClip [crate] Frame 1
var zDepth = 10; top_mc._visible = false; hitArea_mc._visible = false;
Symbol 1040 MovieClip Frame 1
this.isWalkArea = true;
Symbol 1062 MovieClip Frame 35
stop();
Symbol 1062 MovieClip Frame 43
stop(); this.removeMovieClip();
Symbol 1090 Button
on (release) { var temp_id = setInterval(function (mc) { var _local1 = mc._parent._parent._parent.game_shell_mc; _local1.SceneMgr.playAgain(); }, 1000, this); }
Symbol 1091 MovieClip Frame 26
stop();
Symbol 1100 MovieClip Frame 1172
stop();
Symbol 1101 MovieClip Frame 127
stop(); this.removeMovieClip();
Symbol 1105 MovieClip Frame 127
stop(); this.removeMovieClip();
Symbol 1111 MovieClip [__Packages.GameEngine] Frame 0
class GameEngine { var owner, timeline, sceneArray, sceneIdx, sceneIdx_last, iso, Hero, obstacle_start_x, obstacle_start_y, iface_mc, lastMove, levels_array, level_num, AudioMgr, audio_bg_loop; function GameEngine (_timeline, instanceName) { owner = this; timeline = _timeline; timeline.owner = owner; init(); setFrameRate(); } function setFrameRate() { var _local2 = 61; FPS.setFPS(_local2, timeline); } function init() { defineVars(); AudioMgr_Init(); createInterface(); defineLevels(); createLevel(); buildWorld(); createHero(); mainListener_start(); mouseFollow_start(); mouseRotate_start(); } function attachDebugWindow() { var _local4 = "FPS_DISPLAY_MC"; var _local2 = timeline; var _local5 = _local2.getNextHighestDepth(); var _local6 = _local4 + _local5; var _local3 = _local2.attachMovie(_local4, _local6, _local5); _local3._x = 550; _local3._y = 20; } function defineVars() { sceneArray = []; sceneIdx = 0; sceneIdx_last = 0; (iso);// not popped (Hero);// not popped hero_linkageName = "dora_sprite_mc"; Hero_start_x = 300; Hero_start_y = 300; obstacle_start_x = 0; obstacle_start_y = 0; doPosition = false; doRotate = false; doJump = false; doCheckBounds = true; doObstacleWalk = false; doUpdateLadderPos = false; depth_lowest0 = -16000; depth_lowest1 = -15000; (iface_mc);// not popped (lastMove);// not popped doBarrelAnimate = false; barrelResetting = false; timeBtwnBarrels = 500; barrelVOPlayed = false; mousetween_ticks = 0; total_possible_items = 50; levels_array = []; level_num = 0; isLevelTranstioning = false; treasure_collected_array = []; treasure_collected_gem = false; treasure_collected_coin = false; treasure_collected_cupcake = false; treasureCollectedCurrLevel = 0; className = "GameEngine"; classVersion = "01"; (AudioMgr);// not popped playDoorSound = false; dopiggieVO = false; piggieVO_active = false; doRandomVO = false; randomVO_idx = 0; randomVO_Array = ["fakesound", "fakesound", "dpth_dvo_05a.wav", "fakesound", "fakesound", "dpth_dvo_05i.wav", "fakesound", "fakesound", "dpth_dvo_05b.wav", "fakesound", "fakesound", "dpth_dvo_07b.wav"]; (audio_bg_loop);// not popped audio_loop_linkage_array = ["dpa_musiclevel_01.wav", "dpa_musiclevel_02.wav", "dpa_musiclevel_03.wav", "dpa_musiclevel_04.wav"]; level_num = 0; } function createInterface() { var _local2 = timeline._parent; iface_mc = _local2.attachMovie("interfaceClass_mc", "i", 10); iface_mc.init(owner); iface_mc.startGame(); } function removeInterface() { iface_mc.removeMovieClip(); } function barrelAnimate_start() { doBarrelAnimate = true; getCurrentLevel().barrel_mc._visible = true; if (!barrelVOPlayed) { barrelVOPlayed = true; AudioMgr.vo_PlaySequence(timeline, "dpth_dvo_09.wav", "dpth_dvo_10.wav"); } } function barrelAnimate_stop() { doBarrelAnimate = false; getCurrentLevel().barrel_mc._visible = false; } function barrelAnimate() { if (doBarrelAnimate) { var _local4 = barrelVelocity; var _local2 = getCurrentLevel().barrel_mc; var _local7 = _local2.delta_x; var _local6 = _local2.delta_y; var _local8 = _local2.barrel_start_x; var _local9 = _local2.barrel_start_y; var _local3 = false; var _local5 = 50; _local3 = _local2._x > (Stage.width + _local5); _local3 = _local2._y > (Stage.height + _local5); if (_local3) { barrelReset(_local2); _local3 = false; return(undefined); } _local2._x = _local2._x + (_local7 * _local4); _local2._y = _local2._y + (_local6 * _local4); } } function barrelReset(barrel_mc) { if (!barrelResetting) { barrelResetting = true; clearInterval(owner.timeline.barrel_interval); timeline.barrel_interval = setInterval(function (owner) { clearInterval(owner.timeline.barrel_interval); var _local2 = barrel_mc.barrel_start_x; var _local3 = barrel_mc.barrel_start_y; barrel_mc._x = _local2; barrel_mc._y = _local3; barrel_mc._visible = true; owner.barrelResetting = false; owner.Hero_activate(); }, timeBtwnBarrels, owner); } } function barrelCollision() { var _local3 = Hero.HeroSprite_mc.hitArea_mc; var _local2 = getCurrentLevel().barrel_mc; if (_local3.hitTest(_local2)) { if (!Hero.isJumping) { barrelHitHero(_local2); } } } function barrelHitHero(barrel_mc) { if (Hero.anim_state != "sit") { AudioMgr.vo_Play(timeline, "dpth_dvo_11a.wav"); } barrel_mc._visible = false; barrelReset(); if (((Hero.dir == "W") || (Hero.dir == "NW")) || (Hero.dir == "SW")) { var _local2 = Hero.getMC()._x - 5; } else { var _local2 = Hero.getMC()._x + 5; } Hero.setPos(_local2, Hero.getMC()._y); Hero_deactivate(); Hero.sit(); } function defineLevels() { levels_array = []; levels_array[levels_array.length] = new Level(timeline, owner, false, [false, false], [300, 300], [300, 300], "ship_level_01", "b01", [[67, 189], [86, 255], [236, 184], [279, 250], [342, 213], [449, 184], [527, 250]], null, null, [[275.5, 70]], null, null, [[423, 250, 100, 100, "next"]]); levels_array[levels_array.length] = new Level(timeline, owner, false, [false, false], [450, 205], [80, 320], "ship_level_02", "b02", [[9, 271], [375, 265], [219, 270], [246, 217], [362, 135], [448, 271]], [[285, 230, 1.5, 1.5]], [[100, 213]], [[226, 100]], null, [[509.8, -9.7, "ladder_mc1"]], [[0, 169, 30, 200, "next"]]); levels_array[levels_array.length] = new Level(timeline, owner, false, [false, false], [520, 300], [175, 215], "ship_level_03", "b03", [[150, 228.8], [170, 160], [200, 233], [345, 271], [361.9, 222.5], [431.9, 270.8], [537.1, 270.8], [544.1, 205]], [[475, 230, -1.5, 1.5]], [[260, 213]], [[18, 111]], null, [[75.8, -9.7, "ladder_mc2"]], [[575, 250, 50, 200, "last"]]); levels_array[levels_array.length] = new Level(timeline, owner, true, [false, false], [300, 300], [300, 300], "ship_level_04", "b04", [[70, 174.5], [99, 132.8], [150, 132.8], [141, 109.8], [174.9, 219.5], [269.9, 141.5], [222.8, 262.8], [270.7, 219.5], [308.6, 262.8], [394.7, 215.5], [412.6, 258.8], [487.6, 210.8]], [[500, 230, -1.5, 1.5]], null, null, [[181.4, 128.2]], null, [[230, 250, 1, 1, "last"]]); } function createLevel() { attachLevel(); buildLevel(); startMusicLoop(audio_loop_linkage_array[level_num]); } function attachLevel() { var _local2 = getCurrentLevel(); _local2.attach(); } function removeLevel() { var _local5 = getCurrentLevel(); var _local4 = _local5.remove_mc_array; var _local3 = _local4.length; while (_local3--) { var _local2 = _local4[_local3]; _local2.swapDepths(10000); _local2.removeMovieClip(); } } function buildLevel() { var _local2 = getCurrentLevel(); _local2.build(); } function getCurrentLevel() { return(levels_array[level_num]); } function getCurrentLevelMC() { var _local2 = getCurrentLevel(); return(_local2.getMC()); } function lastLevel() { Hero.isJumping = false; Hero_deactivate(); Hero.isJumpingDelay = false; Hero.isJumpingOffObstacle = false; Hero.isOnObstacle = false; Hero.isOnLadder = false; removeLevel(); treasureCollectedCurrLevel = 0; playDoorSound = false; if (level_num > 1) { level_num--; } else { level_num = 0; } levelTransition_play(); AudioMgr.vo_StopAll(); AudioMgr.sound_StopAll(); if (level_num == 2) { AudioMgr.sound_Play(timeline, "dpa_downstairs.wav"); } if (level_num == 0) { AudioMgr.sound_Play(timeline, "dpa_upstairs.wav"); } var temp_id = setInterval(function (owner) { clearInterval(temp_id); owner.showLevelLast(); }, 1000, owner); } function showLevelLast() { createLevel(); barrelAnimate_stop(); timeline.barrel_start_int = setInterval(function (owner) { clearInterval(owner.timeline.barrel_start_int); owner.barrelAnimate_start(); }, barrelStartTime, owner); timeline.piggieVO_start_int = setInterval(function (owner) { clearInterval(owner.timeline.piggieVO_start_int); owner.piggieVO_start(); }, 4000, owner); var _local3 = getCurrentLevel().startpos_last[0]; var _local2 = getCurrentLevel().startpos_last[1]; Hero.setPos(_local3, _local2); Hero.stand(); Hero.getMC()._visible = true; doCheckBounds = true; var Hero_activate_int = setInterval(function (owner) { clearInterval(Hero_activate_int); owner.Hero_activate(); owner.isLevelTranstioning = false; }, 1000, owner); } function nextLevel() { Hero.isJumping = false; Hero_deactivate(); Hero.isJumpingDelay = false; Hero.isJumpingOffObstacle = false; Hero.isOnObstacle = false; Hero.isOnLadder = false; removeLevel(); treasureCollectedCurrLevel = 0; playDoorSound = false; if (level_num < (levels_array.length - 1)) { level_num++; } levelTransition_play(); AudioMgr.vo_StopAll(); AudioMgr.sound_StopAll(); if (level_num == 1) { AudioMgr.sound_Play(timeline, "dpa_downstairs.wav"); } if (level_num == 3) { AudioMgr.sound_Play(timeline, "dpa_upstairs.wav"); } var temp_id2 = setInterval(function (owner) { clearInterval(temp_id2); owner.createLevel(); owner.barrelAnimate_stop(); }, 700, owner); var temp_id = setInterval(function (owner) { clearInterval(temp_id); owner.showLevelNext(); }, 1000, owner); } function showLevelNext() { timeline.barrel_start_int = setInterval(function (owner) { clearInterval(owner.timeline.barrel_start_int); owner.barrelAnimate_start(); }, barrelStartTime, owner); timeline.piggieVO_start_int = setInterval(function (owner) { clearInterval(owner.timeline.piggieVO_start_int); owner.piggieVO_start(); }, 4000, owner); var _local3 = getCurrentLevel().startpos_next[0]; var _local2 = getCurrentLevel().startpos_next[1]; Hero.setPos(_local3, _local2); Hero.stand(); Hero.getMC()._visible = true; doCheckBounds = true; var Hero_activate_int = setInterval(function (owner) { clearInterval(Hero_activate_int); owner.Hero_activate(); owner.isLevelTranstioning = false; }, 1000, owner); } function levelTransition_play() { var _local2 = iface_mc.level_transition_mc; _local2.gotoAndPlay("trans_anim"); } function startTimer() { iface_mc.startTimer(); } function AudioMgr_Init() { AudioMgr = new AudioManager(timeline); } function startMusicLoop(_audio_bg_loop) { AudioMgr.music_Stop(audio_bg_loop); audio_bg_loop = _audio_bg_loop; AudioMgr.music_Play(timeline, audio_bg_loop, 0, 500); } function randomVO_start() { var _local2 = 10000; doRandomVO = true; var randomVO_int = setInterval(function (owner) { if (owner.doRandomVO) { owner.randomVO_play(); } else { clearInterval(randomVO_int); } }, _local2, owner); } function randomVO_play() { if (!AudioMgr.isVOPlaying()) { if (randomVO_idx < (randomVO_Array.length - 1)) { randomVO_idx++; } else { randomVO_idx = 0; } var _local3 = randomVO_Array.length - 1; if ((level_num == 3) && (randomVO_idx == _local3)) { randomVO_idx = 0; } var _local2 = randomVO_Array[randomVO_idx]; if (_local2 != "fakesound") { AudioMgr.vo_Play(timeline, _local2); } } } function randomVO_stop() { doRandomVO = false; } function piggieVO_start() { if (!piggieVO_active) { piggieVO_active = true; var _local2 = 15000; dopiggieVO = true; var piggieVO_int = setInterval(function (owner) { if (owner.dopiggieVO) { owner.piggieVO_play(); } else { clearInterval(piggieVO_int); this.piggieVO_active = false; } }, _local2, owner); } } function piggieVO_play() { if (!AudioMgr.isVOPlaying()) { AudioMgr.vo_Play(timeline, "piggie_giggle_01.wav"); } } function piggieVO_stop() { dopiggieVO = false; } function buildWorld() { iso = new Isometric(timeline, owner, 10, 10); iso.init(); } function createHero() { var _local3 = Hero_start_x; var _local2 = Hero_start_y; Hero = new HeroSprite(timeline, owner, hero_linkageName, hero_linkageName, _local3, _local2); } function createCrate() { var _local4 = "crate_mc"; var _local3 = timeline; var _local5 = _local3.getNextHighestDepth(); var _local6 = _local4; var _local2 = _local3.attachMovie(_local4, _local6, _local5); _local2._depth = _local5; _local2._x = 425; _local2._y = 213; } function checkTreasure() { var _local5 = Hero.HeroSprite_mc.hitArea_mc; var _local4 = getCurrentLevel().treasure_mc_array; var _local3 = _local4.length; while (_local3--) { var _local2 = _local4[_local3]; if (_local5.hitTest(_local2)) { gotTreasure(_local2); } } } function gotTreasure(t_mc_hitArea) { var _local2 = t_mc_hitArea; if (!_local2.caught) { _local2.caught = true; treasureCollectedCurrLevel++; if (_local2._type == "gem") { if (!treasure_collected_gem) { treasure_collected_gem = true; AudioMgr.sound_Play(timeline, "Diamond_01.wav"); AudioMgr.vo_Play(timeline, "dpth_dvo_04alth.wav"); } else { AudioMgr.sound_Play(timeline, "Diamond_01.wav", 0, 0, owner.randomVO_play, owner); AudioMgr.sound_Play(timeline, "Diamond_01.wav", 0, 0, owner.randomVO_play, owner); } } else if (_local2._type == "coin") { if (!treasure_collected_coin) { treasure_collected_coin = true; AudioMgr.sound_Play(timeline, "Coin_01.wav"); AudioMgr.vo_Play(timeline, "dpth_dvo_04altg.wav"); } else { AudioMgr.sound_Play(timeline, "Coin_01.wav", 0, 0, owner.randomVO_play, owner); } } else if (!treasure_collected_cupcake) { treasure_collected_cupcake = true; AudioMgr.sound_Play(timeline, "cupcake_01.wav"); AudioMgr.vo_Play(timeline, "dpth_dvo_04alti.wav"); } else { AudioMgr.sound_Play(timeline, "cupcake_01.wav", 0, 0, owner.randomVO_play, owner); } _local2.gotoAndPlay("catch"); iface_mc.incrementScore(); treasure_collected_array[treasure_collected_array.length] = _local2._type; if (treasure_collected_array.length > (total_possible_items - 1)) { timeExpired("timeout_02_mc"); } else if (treasureCollectedCurrLevel >= getCurrentLevel().treasure_pos_array.length) { owner.playDoorSound = true; var atc_interval = setInterval(function (owner) { clearInterval(atc_interval); if (owner.playDoorSound) { owner.AudioMgr.sound_Play(this.timeline, "dpa_go_through_door.wav"); } }, 10000, owner); } } } function checkLadder() { if (!Hero.isOnLadder) { if (!Hero.isJumping) { if (level_num != 2) { var _local3 = Hero.HeroSprite_mc.hitArea_top_mc; var _local2 = getCurrentLevel().ladder_mc.hitArea_mc; if (_local3.hitTest(_local2)) { Hero_attachToLadder(_local2); } } else if (getCurrentLevel().hasKey) { var _local3 = Hero.HeroSprite_mc.hitArea_top_mc; var _local2 = getCurrentLevel().ladder_mc.hitArea_mc; if (_local3.hitTest(_local2)) { Hero_attachToLadder(_local2); } } } } else { checkOnLadder(); } } function checkOnLadder() { var _local4 = Hero.HeroSprite_mc.hitArea_mc; var _local3 = getCurrentLevel().ladder_mc.hitArea_low_mc; if (_local4.hitTest(_local3)) { var _local2 = Hero.getMC(); if (!_local2.isClimbingUp) { Hero_removeFromLadder(); } } _local4 = Hero.HeroSprite_mc; var _local5 = getCurrentLevel().ladder_mc.hitArea_top_mc; if (_local4.hitTest(_local5)) { var _local2 = Hero.getMC(); if (_local2.isClimbingUp) { if (level_num == 1) { lastLevel(); } else { nextLevel(); } } } } function Hero_attachToLadder(_ladder_mc) { doCheckBounds = false; Hero.isOnLadder = true; Hero_deactivate(); var _local7 = Hero.HeroSprite_mc; var _local5 = _ladder_mc; if (level_num == 1) { Hero.setDir("NE"); } else { Hero.setDir("NW"); } Hero.climb(); var _local2 = Hero.getMC(); var _local3 = getCurrentLevel().ladder_pos_array[0][0]; if (level_num == 1) { var _local4 = _local3; } else { var _local4 = _local3 + 65; } _local2._x = _local4; _local2._y = Hero.getMC()._y; doUpdateLadderPos = true; var start_ladder_int = setInterval(function (owner) { clearInterval(start_ladder_int); owner.Hero_start_updateLadderPos(); }, 400, owner); } function Hero_start_updateLadderPos() { var ladder_interval = setInterval(function (owner) { if (owner.doUpdateLadderPos) { owner.Hero_updateLadderPos(); } else { clearInterval(ladder_interval); } }, 30, owner); } function Hero_updateLadderPos() { if (owner.doUpdateLadderPos) { var _local4 = getCurrentLevel().ladder_mc; var _local8 = _local4._y + _local4._height; var _local7 = owner.timeline._ymouse; if (_local7 < _local8) { var _local2 = Hero.getMC(); var _local3 = getCurrentLevel().ladder_pos_array[0][0]; _local2.isClimbingUp = _local7 <= _local2._y; if (level_num == 1) { var _local9 = _local3; } else { var _local9 = _local3 + 65; } var _local6 = 2; _local7 = owner.timeline._ymouse; var _local5 = int(int(_local7 - _local2._y) / _local6); if (_local5 == 0) { mousetween_ticks++; if (mousetween_ticks > 10) { Hero.stand(); mousetween_ticks = 0; } } else if (Hero.anim_state == "stand") { Hero.climb(); } _local2._y = _local2._y + _local5; _local2._x = _local9; updateAfterEvent(_local2._y); } } else { clearInterval(owner.timeline.ladder_interval); return(undefined); } } function Hero_removeFromLadder() { var _local2 = Hero.getMC(); doCheckBounds = true; doUpdateLadderPos = false; Hero.stand(); var _local5 = getCurrentLevel().ladder_pos_array[0][2]; if (_local5 == "ladder_mc1") { var _local4 = _local2._x - 30; var _local3 = _local2._y + 10; Hero.setPos(_local4, _local3); } else { var _local4 = _local2._x + 40; var _local3 = _local2._y + 10; Hero.setPos(_local4, _local3); } var remove_interval = setInterval(function (owner) { clearInterval(remove_interval); owner.Hero.isOnLadder = false; owner.Hero_activate(); }, 400, owner); } function checkDoor() { if (getCurrentLevel().hasKey || (level_num == 2)) { var _local3 = Hero.HeroSprite_mc.hitArea_mc; var _local2 = getCurrentLevel().door_mc; if (_local3.hitTest(_local2)) { gotDoor(_local2); } } } function gotDoor(_door_hitArea_mc) { if (!isLevelTranstioning) { isLevelTranstioning = true; var _local3 = _door_hitArea_mc.level_target; doCheckBounds = false; Hero_deactivate(); if (level_num == 0) { var _local5 = (_door_hitArea_mc._x + _door_hitArea_mc._width) - 22; var _local4 = (_door_hitArea_mc._y + _door_hitArea_mc._height) - 35; Hero.setPos(_local5, _local4); Hero.setDir("NE"); Hero.climbDown(); var gotDoor_id = setInterval(function (owner, level_target) { clearInterval(gotDoor_id); if (level_target == "next") { owner.nextLevel(); } else { owner.lastLevel(); } }, 300, owner, _local3); } else if (_local3 == "next") { owner.nextLevel(); } else { owner.lastLevel(); } } } function checkToolStar() { if (Hero.isJumping) { if (!getCurrentLevel().hasKey) { var _local3 = Hero.HeroSprite_mc; var _local2 = getCurrentLevel().tool_star_mc.tool_star_mc_content.hitArea_mc; if (_local3.hitTest(_local2)) { gotToolStar(_local2); } } } } function gotToolStar(t_mc_hitArea_mc) { if (!getCurrentLevel().hasKey) { getCurrentLevel().hasKey = true; var t_mc = t_mc_hitArea_mc._parent; t_mc.gotoAndPlay("disappear"); if (!AudioMgr.isVOPlaying()) { AudioMgr.vo_Play(timeline, "dpth_dvo_07c.wav"); } AudioMgr.sound_Play(timeline, "Toolstar_01.wav"); var _local2 = getCurrentLevelMC().door_mc; _local2.gotoAndPlay("open"); } } function mainListener() { owner.Hero_rotate(); owner.Hero_position(); owner.Hero_jump(); owner.checkBounds(); owner.collisionDetection(); owner.checkTreasure(); owner.checkToolStar(); owner.checkLadder(); owner.checkDoor(); owner.barrelAnimate(); owner.barrelCollision(); } function mainListener_start() { timeline.onEnterFrame = mainListener; } function mainListener_stop() { timeline.onEnterFrame = null; delete timeline.onEnterFrame; } function Hero_activate() { if (!Hero.isActivated) { if (!Hero.isOnLadder) { Hero.getMC()._visible = true; Hero.isActivated = true; mouseFollow_start(); mouseRotate_start(); } } } function Hero_deactivate() { if (Hero.isActivated) { Hero.isActivated = false; doJump = false; mouseFollow_stop(); mouseRotate_stop(); } } function Hero_rotate() { if (doRotate) { Hero.rotateDir(); } } function Hero_position() { if (doPosition) { Hero.mouseTween(); } } function Hero_jump() { if (doJump) { Hero.jump_handleJump(); } } function mouseFollow_start() { if ((!Hero.isOnLadder) && (!isLevelTranstioning)) { doPosition = true; } } function mouseFollow_stop() { doPosition = false; owner.parentClass.jump_stop(); } function mouseRotate_start() { doRotate = true; } function mouseRotate_stop() { doRotate = false; } function jump_start() { doJump = true; doRotate = false; doPosition = false; } function jump_stop() { Hero.setLastValidPos(getHitTestArray()); doJump = false; doRotate = true; doPosition = true; doCheckBounds = true; checkBounds(); } function collisionDetection() { var _local14 = Hero.dir; var _local4 = Hero.HeroSprite_mc.hitArea_mc; if (Hero.isOnObstacle) { if (!Hero.isJumping) { Hero.setPos(obstacle_start_x, obstacle_start_y); updateAfterEvent(Hero.getMC()._x); Hero.stand(); } timeline.crate_mc.swapDepths(depth_lowest0); return(undefined); } var _local12 = getCurrentLevel().wheel_mc; var _local16 = getCurrentLevel().crates_array[0]; if (Hero.isJumping) { var _local13 = _local16.tN; var _local23 = _local16.tS; var _local21 = _local16.tW; var _local22 = _local16.tE; var _local20 = [_local16, _local12.overlap_mc, _local13, _local23, _local21, _local22]; } else { var _local13 = _local16.cN; var _local23 = _local16.cS; var _local21 = _local16.cW; var _local22 = _local16.cE; var _local20 = [_local16.overlap_mc, _local12.overlap_mc, _local13, _local23, _local21, _local22]; } var _local2 = []; var _local8; var _local15 = _local20.length; var _local19 = true; while (_local15--) { var _local3 = _local20[_local15]; if (_local4.hitTest(_local3)) { dtrace("collision : " + _local3); _local19 = false; if (_local3 == timeline.crate_mc.overlap_mc) { var _local11 = timeline.crate_mc._y + (timeline.crate_mc._height / 2); var _local7 = {x:_local4._x, y:_local4._y}; _local4._parent.localToGlobal(_local7); var _local10 = _local7.y; if (_local10 < _local11) { zOrder(_local4, _local13); } } else { timeline.crate_mc.swapDepths(depth_lowest0); } if (_local3 == _local12.overlap_mc) { zOrder(_local4, _local3); } else { _local12.swapDepths(depth_lowest1); } if (_local3 == _local22) { var _local9 = "E"; _local2.push("W"); _local2.push("NW"); _local2.push("SW"); } if (_local3 == _local21) { var _local9 = "W"; _local2.push("E"); _local2.push("NE"); _local2.push("SE"); } if (_local3 == _local13) { var _local9 = "N"; _local2.push("S"); _local2.push("SW"); _local2.push("SE"); } if (_local3 == _local23) { var _local9 = "S"; _local2.push("N"); _local2.push("NW"); _local2.push("NE"); } var _local6 = _local2.length; while (_local6--) { var _local5 = _local2[_local6]; if (_local14 == _local5) { _local8 = true; } } if (_local8) { if (Hero.isJumping) { obstacleWalk_start(_local3); } else { Hero_onObstacleBorder(_local9); } } else { mouseFollow_start(); } } } if (_local19) { _local16.swapDepths(depth_lowest0); _local12.swapDepths(depth_lowest1); } } function Hero_onObstacleBorder(_stopDir) { var _local2 = _stopDir; Hero_posLastValid(); if (_local2 == "N") { Hero.do_x = true; Hero.do_y = false; } else if (_local2 == "S") { Hero.do_x = true; Hero.do_y = false; } else if (_local2 == "W") { Hero.do_x = false; Hero.do_y = true; } else if (_local2 == "E") { Hero.do_x = false; Hero.do_y = true; } } function obstacleWalk_start(ht_mc) { Hero.jump_stop(); Hero.isOnObstacle = true; doObstacleWalk = true; doCheckBounds = false; var _local3 = timeline.crate_mc; var _local2 = {x:_local3.landing_pad_mc._x, y:_local3.landing_pad_mc._y}; ht_mc._parent.localToGlobal(_local2); Hero.setPos(_local2.x, _local2.y); obstacle_start_x = _local2.x; obstacle_start_y = _local2.y; Hero.stand(); doPosition = false; } function obstacleWalk_stop() { Hero.isOnObstacle = false; doObstacleWalk = false; Hero.getMC()._x = obstacle_start_x + 20; Hero.getMC()._y = obstacle_start_y - 20; Hero.walk(); doCheckBounds = true; } function Hero_Unstick() { var _local5 = Hero.dir; var _local4; var _local3; var _local2 = 3; switch (_local5) { case "N" : _local4 = 0; _local3 = -_local2; break; case "E" : _local4 = _local2; _local3 = 0; break; case "W" : _local4 = -_local2; _local3 = 0; break; case "S" : _local4 = 0; _local3 = _local2; break; case "NW" : _local4 = -_local2; _local3 = -_local2; break; case "NE" : _local4 = _local2; _local3 = -_local2; break; case "SW" : _local4 = -_local2; _local3 = _local2; break; case "SE" : _local4 = _local2; _local3 = _local2; } Hero.getMC()._x = Hero.getMC()._x + _local4; Hero.getMC()._y = Hero.getMC()._y + _local3; } function getHitTestArray() { var _local3 = getCurrentLevel().b_mc.border_mc; var _local2 = []; _local2[_local2.length] = _local3.walk_area_mc0; _local2[_local2.length] = _local3.walk_area_mc1; _local2[_local2.length] = _local3.walk_area_mc2; _local2[_local2.length] = _local3.walk_area_mc3; _local2[_local2.length] = _local3.walk_area_mc4; _local2[_local2.length] = _local3.walk_area_mc5; _local2[_local2.length] = _local3.walk_area_mc6; _local2[_local2.length] = _local3.walk_area_mc7; _local2[_local2.length] = _local3.walk_area_mc8; _local2[_local2.length] = _local3.walk_area_mc9; _local2[_local2.length] = _local3.walk_area_mc10; _local2[_local2.length] = _local3.walk_area_mc11; _local2[_local2.length] = _local3.walk_area_mc12; _local2[_local2.length] = _local3.walk_area_mc13; return(_local2); } function Hero_posLastValid() { Hero.getMC()._x = Hero.lastValid_x; Hero.getMC()._y = Hero.lastValid_y; } function Hero_onBorder(hitTestArray) { Hero_posLastValid(); var _local3 = Hero.dir; if (_local3 == "NW") { if (Hero.isValidDir("NE", hitTestArray)) { Hero.do_x = false; Hero.do_y = true; } else if (Hero.isValidDir("SW", hitTestArray)) { Hero.do_x = true; Hero.do_y = false; } else { Hero_posLastValid(); } } else if (_local3 == "NE") { if (Hero.isValidDir("NW", hitTestArray)) { Hero.do_x = false; Hero.do_y = true; } else if (Hero.isValidDir("SE", hitTestArray)) { Hero.do_x = true; Hero.do_y = false; } else { Hero_posLastValid(); } } else if (_local3 == "SW") { if (Hero.isValidDir("SE", hitTestArray)) { Hero.do_x = false; Hero.do_y = true; } else if (Hero.isValidDir("NW", hitTestArray)) { Hero.do_x = true; Hero.do_y = false; } else { Hero_posLastValid(); } } else if (_local3 == "SE") { if (Hero.isValidDir("SW", hitTestArray)) { Hero.do_x = false; Hero.do_y = true; } else if (Hero.isValidDir("NE", hitTestArray)) { Hero.do_x = true; Hero.do_y = false; } else { Hero_posLastValid(); } } else if (_local3 == "N") { if (Hero.isValidDir("NE", hitTestArray)) { Hero.do_x = true; Hero.do_y = false; Hero.moveToDir("E"); } else if (Hero.isValidDir("NW", hitTestArray)) { Hero.do_x = true; Hero.do_y = false; Hero.moveToDir("W"); } else { Hero_posLastValid(); } } else if (_local3 == "S") { if (Hero.isValidDir("SE", hitTestArray)) { Hero.do_x = true; Hero.do_y = false; Hero.moveToDir("E"); } else if (Hero.isValidDir("SW", hitTestArray)) { Hero.do_x = true; Hero.do_y = false; Hero.moveToDir("W"); } else { Hero_posLastValid(); } } else if (_local3 == "W") { if (Hero.isValidDir("NW", hitTestArray)) { Hero.do_x = false; Hero.do_y = true; Hero.moveToDir("N"); } else if (Hero.isValidDir("SW", hitTestArray)) { Hero.do_x = false; Hero.do_y = true; Hero.moveToDir("S"); } else { Hero_posLastValid(); } } else if (_local3 == "E") { if (Hero.isValidDir("NE", hitTestArray)) { Hero.do_x = false; Hero.do_y = true; Hero.moveToDir("N"); } else if (Hero.isValidDir("SE", hitTestArray)) { Hero.do_x = false; Hero.do_y = true; Hero.moveToDir("S"); } else { Hero_posLastValid(); } } else { Hero_posLastValid(); } } function checkBounds() { if (doCheckBounds) { var _local4 = getCurrentLevel().b_mc.border_mc; var _local7 = Hero.HeroSprite_mc.hitArea_mc; var _local2 = []; _local2[_local2.length] = _local4.walk_area_mc0; _local2[_local2.length] = _local4.walk_area_mc1; _local2[_local2.length] = _local4.walk_area_mc2; _local2[_local2.length] = _local4.walk_area_mc3; _local2[_local2.length] = _local4.walk_area_mc4; _local2[_local2.length] = _local4.walk_area_mc5; _local2[_local2.length] = _local4.walk_area_mc6; _local2[_local2.length] = _local4.walk_area_mc7; _local2[_local2.length] = _local4.walk_area_mc8; _local2[_local2.length] = _local4.walk_area_mc9; _local2[_local2.length] = _local4.walk_area_mc10; _local2[_local2.length] = _local4.walk_area_mc11; _local2[_local2.length] = _local4.walk_area_mc12; _local2[_local2.length] = _local4.walk_area_mc13; var _local6 = false; var _local5 = _local2.length; while (_local5--) { var _local3 = _local2[_local5]; if (_local7.hitTest(_local3)) { _local6 = true; } } if (_local6) { if (!Hero.isJumping) { Hero_onBorder(_local2); if (lastMove == "jump") { lastMove = "walk"; } } } else { Hero.lastValid_x = Hero.getMC()._x; Hero.lastValid_y = Hero.getMC()._y; Hero.do_x = true; Hero.do_y = true; mouseFollow_start(); } } else if (!Hero.isJumping) { if (lastMove == "jump") { lastMove = "walk"; } } } function zOrder(hero_mc, obstacle_mc) { var _local1 = obstacle_mc._parent; _local1.swapDepths(16000); } function getGameConfigManager() { return(timeline._parent.GameConfig); } function GameConfigManager_setScore() { var _local2 = iface_mc.getScore(); getGameConfigManager().setScore(_local2); } function GameConfigManager_setTreasureList() { var _local2 = treasure_collected_array; getGameConfigManager().setTreasureList(_local2); } function getSceneMgr() { return(timeline._parent.SceneMgr); } function startGame() { var _local2 = getSceneMgr(); _local2.sceneNum = 4; } function timeExpired(_linkage_name) { GameConfigManager_setScore(); GameConfigManager_setTreasureList(); iface_mc.clearTimer(); cleanUp(); attachScreen_timeExpired(_linkage_name); var te_id = setInterval(function (owner) { clearInterval(te_id); owner.endGame(); }, 8000, owner); } function attachScreen_timeExpired(_linkage_name) { if (_linkage_name == undefined) { var _local3 = "timeout_01_mc"; } else { var _local3 = _linkage_name; } var _local2 = timeline; var _local4 = _local2.getNextHighestDepth(); var _local5 = _local3 + _local4; var _local6 = _local2.attachMovie(_local3, _local5, _local4); } function endGame() { iface_mc.setScore(0); removeInterface(); destroyClass(); timeline._parent.SceneMgr.playSceneNext(); } function cleanUp() { piggieVO_stop(); AudioMgr.music_Stop(audio_loop_linkage_array[level_num]); randomVO_stop(); barrelAnimate_stop(); Hero_deactivate(); Hero.destroyHeroSprite(); mainListener_stop(); GameConfigManager_setScore(); } function deleteAllVars() { delete sceneArray; delete sceneIdx; delete sceneIdx_last; delete iso; delete Hero; delete hero_linkageName; delete Hero_start_x; delete Hero_start_y; delete obstacle_start_x; delete obstacle_start_y; delete doPosition; delete doRotate; delete doJump; delete doCheckBounds; delete doObstacleWalk; delete doUpdateLadderPos; delete depth_lowest0; delete depth_lowest1; delete iface_mc; delete lastMove; delete doBarrelAnimate; delete barrelResetting; delete timeBtwnBarrels; delete barrelVOPlayed; delete mousetween_ticks; delete total_possible_items; delete levels_array; delete level_num; delete isLevelTranstioning; delete treasure_collected_array; delete treasure_collected_gem; delete treasure_collected_coin; delete treasure_collected_cupcake; delete treasureCollectedCurrLevel; delete className; delete classVersion; delete AudioMgr; delete playDoorSound; delete dopiggieVO; delete piggieVO_active; delete doRandomVO; delete randomVO_idx; delete randomVO_Array; delete audio_bg_loop; delete audio_loop_linkage_array; } function destroyClass() { deleteAllVars(); defineVars(); } function dtrace(output) { timeline.debugger.text = output; } var hero_linkageName = "dora_sprite_mc"; var Hero_start_x = 300; var Hero_start_y = 300; var doPosition = false; var doRotate = false; var doJump = false; var doCheckBounds = true; var doObstacleWalk = false; var doUpdateLadderPos = false; var depth_lowest0 = -16000; var depth_lowest1 = -15000; var doBarrelAnimate = false; var barrelResetting = false; var timeBtwnBarrels = 500; var barrelVOPlayed = false; var barrelStartTime = 8000; var barrelVelocity = 0.75; var mousetween_ticks = 0; var total_possible_items = 50; var isLevelTranstioning = false; var treasure_collected_array = []; var treasure_collected_gem = false; var treasure_collected_coin = false; var treasure_collected_cupcake = false; var treasureCollectedCurrLevel = 0; var className = "GameEngine"; var classVersion = "01"; var playDoorSound = false; var dopiggieVO = false; var piggieVO_active = false; var doRandomVO = false; var randomVO_idx = 0; var randomVO_Array = ["fakesound", "fakesound", "dpth_dvo_05a.wav", "fakesound", "fakesound", "dpth_dvo_05i.wav", "fakesound", "fakesound", "dpth_dvo_05b.wav", "fakesound", "fakesound"]; var audio_loop_linkage_array = ["dpa_musiclevel_01.wav", "dpa_musiclevel_02.wav", "dpa_musiclevel_03.wav", "dpa_musiclevel_04.wav"]; }
Symbol 1112 MovieClip [__Packages.Isometric] Frame 0
class Isometric { var owner, timeline, parentClass, maxx, maxz, theta, alpha, sinTheta, cosTheta, sinAlpha, cosAlpha; function Isometric () { } function Iso(_timeline, _parentClass, _maxx, _maxz) { owner = this; timeline = _timeline; parentClass = _parentClass; maxx = _maxx; maxz = _maxz; } function init() { var _local3 = 30; var _local2 = 45; theta = (_local3 * Math.PI) / 180; alpha = (_local2 * Math.PI) / 180; sinTheta = Math.sin(theta); cosTheta = Math.cos(theta); sinAlpha = Math.sin(alpha); cosAlpha = Math.cos(alpha); } function mapToScreen(xpp, ypp, zpp) { var _local3 = ypp; var _local4 = (xpp * cosAlpha) + (zpp * sinAlpha); var _local2 = (zpp * cosAlpha) - (xpp * sinAlpha); var _local6 = _local4; var _local5 = (_local3 * cosTheta) - (_local2 * sinTheta); return([_local6, _local5]); } function mapToIsoWorld(screenX, screenY) { var _local2 = ((screenX / cosAlpha) - (screenY / (sinAlpha * sinTheta))) * (1 / ((cosAlpha / sinAlpha) + (sinAlpha / cosAlpha))); var _local3 = (1 / cosAlpha) * (screenX - (_local2 * sinAlpha)); return([_local3, _local2]); } function calculateDepth(x, y, z) { var _local4 = 5; x = Math.abs(x) * _local4; y = Math.abs(y); z = Math.abs(z) * _local4; var _local2 = maxx; var _local5 = maxz; var _local7 = (_local2 * (_local5 - 1)) + z; var _local6 = ((_local2 * (z - 1)) + x) + (_local7 * Math.abs(y)); return(_local6); } var className = "Iso"; var classVersion = "01"; }
Symbol 1113 MovieClip [__Packages.HeroSprite] Frame 0
class HeroSprite { var owner, timeline, parentClass, HeroSpriteName, linkageName, x, y, mouse_friction_current, iso, doShadow, isOnLadder, HeroSprite_mc, doMouseTween, sprite, isActivated, isStanding, anim_state, dir, lastValid_x, lastValid_y, curr_x, curr_y, last_x, last_y, isJumping, start_jump_x, start_jump_y, start_jump_dir, isJumpingOffObstacle, isJumpingSouthOffObstacle, end_jump_x, end_jump_y, hta; function HeroSprite (_timeline, _parentClass, _HeroSpriteName, _linkageName, __x, __y) { owner = this; timeline = _timeline; parentClass = _parentClass; HeroSpriteName = _HeroSpriteName; linkageName = _linkageName; x = __x; y = __y; init(); } function init() { mouse_friction_current = mouse_friction_default; iso = owner.parentClass.iso; attachHeroSprite(); setDir("E"); doShadow = true; isOnLadder = false; } function attachHeroSprite() { var _local4 = linkageName; var _local3 = timeline; var _local2 = _local3.getNextHighestDepth(); var _local5 = _local4 + _local2; HeroSprite_mc = _local3.attachMovie(_local4, _local5, _local2); HeroSprite_mc.owner = owner; HeroSprite_mc._x = x; HeroSprite_mc._y = y; HeroSprite_mc._depth = _local2; HeroSprite_mc.onMouseDown = function () { this.owner.jump(); }; doMouseTween = true; sprite = {x:50, y:-100, z:-100, ymov:0, clip:HeroSprite_mc, shadowClip:timeline.shadow_jump}; jump(); isActivated = true; } function getMC() { return(HeroSprite_mc); } function resetPos() { HeroSprite_mc._x = x; HeroSprite_mc._y = y; } function mouseFollow() { rotateDir(); mouseTween(); } function mouseTween() { var _local2 = HeroSprite_mc; if (doMouseTween) { var _local3 = mouse_friction_current; var _local6 = owner.timeline._xmouse; var _local7 = owner.timeline._ymouse; var _local4 = int(int(_local6 - _local2._x) / _local3); var _local5 = int(int(_local7 - _local2._y) / _local3); if ((_local4 == 0) && (_local5 == 0)) { mousetween_ticks++; if (mousetween_ticks > 10) { isStanding = true; stand(); mousetween_ticks = 0; } } else if (anim_state == "stand") { walk(); isStanding = false; } if (do_x) { _local2._x = _local2._x + _local4; } if (do_y) { _local2._y = _local2._y + _local5; } updateAfterEvent(_local2._x); } } function animateToTarget(__x, __y) { if (!isAnimatingToTarget) { isAnimatingToTarget = true; doMouseTween = false; var animateToTarget_interval = setInterval(function (owner) { var _local1 = owner.HeroSprite_mc; var _local3 = owner.mouse_friction_current; var _local6 = __x; var _local7 = __y; var _local4 = int(int(_local6 - _local1._x) / _local3); var _local5 = int(int(_local7 - _local1._y) / _local3); if ((_local4 == 0) && (_local5 == 0)) { clearInterval(animateToTarget_interval); owner.isAnimatingToTarget = false; owner.doMouseTween = true; owner.correctPosition(); return(undefined); } _local1._x = _local1._x + _local4; _local1._y = _local1._y + _local5; updateAfterEvent(_local1._x); }, 30, owner); } } function correctPosition(hitTestArray) { var _local3 = dir; if (_local3 == "NW") { if (isValidDir("NE", hitTestArray)) { moveToDir("NE"); } else if (isValidDir("SW", hitTestArray)) { moveToDir("SW"); } else { getMC()._x = lastValid_x; getMC()._y = lastValid_y; } } else if (_local3 == "NE") { if (isValidDir("NW", hitTestArray)) { moveToDir("NW"); } else if (isValidDir("SE", hitTestArray)) { moveToDir("SE"); } else { getMC()._x = lastValid_x; getMC()._y = lastValid_y; } } else if (_local3 == "SW") { if (isValidDir("SE", hitTestArray)) { moveToDir("SE"); } else if (isValidDir("NW", hitTestArray)) { moveToDir("NW"); } else { getMC()._x = lastValid_x; getMC()._y = lastValid_y; } } else if (_local3 == "SE") { if (isValidDir("SW", hitTestArray)) { moveToDir("SW"); } else if (isValidDir("NE", hitTestArray)) { moveToDir("NE"); } else { getMC()._x = lastValid_x; getMC()._y = lastValid_y; } } else if (_local3 == "N") { if (isValidDir("E", hitTestArray)) { moveToDir("E"); } else if (isValidDir("W", hitTestArray)) { moveToDir("W"); } else { getMC()._x = lastValid_x; getMC()._y = lastValid_y; } } else if (_local3 == "S") { if (isValidDir("E", hitTestArray)) { moveToDir("E"); } else if (isValidDir("W", hitTestArray)) { moveToDir("W"); } else { getMC()._x = lastValid_x; getMC()._y = lastValid_y; } } else if (_local3 == "W") { if (isValidDir("N", hitTestArray)) { moveToDir("N"); } else if (isValidDir("S", hitTestArray)) { moveToDir("S"); } else { getMC()._x = lastValid_x; getMC()._y = lastValid_y; } } else if (_local3 == "E") { if (isValidDir("N", hitTestArray)) { moveToDir("N"); } else if (isValidDir("S", hitTestArray)) { moveToDir("S"); } else { getMC()._x = lastValid_x; getMC()._y = lastValid_y; } } else { getMC()._x = lastValid_x; getMC()._y = lastValid_y; } lastValid_x = getMC()._x; lastValid_y = getMC()._y; } function rotateDir() { var _local2 = getMouseAngle(); if (_local2 >= 157.5) { setDir("W"); } else if (_local2 <= -112.5) { setDir("NW"); } else if (_local2 <= -67.5) { setDir("N"); } else if (_local2 <= -22.5) { setDir("NE"); } else if (_local2 <= 22.5) { setDir("E"); } else if (_local2 <= 67.5) { setDir("SE"); } else if (_local2 <= 112.5) { setDir("S"); } else { setDir("SW"); } } function getMouseAngle() { var _local2 = HeroSprite_mc; curr_x = _local2._x; curr_y = _local2._y; var _local6 = _local2._parent._xmouse - curr_x; var _local5 = _local2._parent._ymouse - curr_y; var _local3 = Math.atan2(_local5, _local6); var _local4 = int(radiansToDegrees(_local3)); last_x = curr_x; last_y = curr_y; return(_local4); } function radiansToDegrees(radians) { return((radians / Math.PI) * 180); } function setPos(__x, __y) { var _local2 = HeroSprite_mc; _local2._x = __x; _local2._y = __y; curr_x = _local2._x; curr_y = _local2._y; last_x = curr_x; last_y = curr_y; } function setDir(_dir) { dir = _dir; var _local2 = HeroSprite_mc; _local2.gotoAndStop(_dir); } function jump() { if (isJumping) { return(undefined); } if (isJumpingDelay) { return(undefined); } if (isOnLadder) { return(undefined); } isJumping = true; isJumpingDelay = true; parentClass.lastMove = "jump"; parentClass.AudioMgr.sound_Play(timeline, "jumping_01.wav"); start_jump_x = HeroSprite_mc._x; start_jump_y = HeroSprite_mc._y; last_x = start_jump_x; last_y = start_jump_y; start_jump_dir = dir; if (isOnObstacle) { isJumpingOffObstacle = true; } if (isOnObstacle && (((start_jump_dir == "S") || (start_jump_dir == "SW")) || (start_jump_dir == "SE"))) { isJumpingSouthOffObstacle = true; } sprite.ymov = ymov; sprite.x = iso.mapToIsoWorld(sprite.clip._x, sprite.clip._y)[0]; sprite.y = 0; sprite.z = iso.mapToIsoWorld(sprite.clip._x, sprite.clip._y)[1]; jump_anim(); sprite.shadowClip._visible = true; owner.parentClass.jump_start(); } function getPosArray() { var _local14 = start_jump_x - end_jump_x; var _local13 = start_jump_y - end_jump_y; var _local9; var _local8; if (_local14 > 0) { _local9 = 1; } else { _local9 = -1; } if (_local13 > 0) { _local8 = 1; } else { _local8 = -1; } var _local4 = 4; var _local5 = []; if ((_local14 * _local9) > (_local13 * _local8)) { var _local10 = int(_local14 / _local4); } else { var _local10 = int(_local13 / _local4); } if (_local10 < 0) { var _local10 = _local10 * -1; } var _local12 = _local14 * (-_local9); var _local11 = _local13 * (-_local8); var _local3 = end_jump_x; var _local2 = end_jump_y; while (_local10--) { _local5[_local5.length] = {x:_local3, y:_local2}; if (_local3 >= _local12) { _local3 = _local3 + (_local4 * _local9); } if (_local2 >= _local11) { _local2 = _local2 + (_local4 * _local8); } } return(_local5); } function kickBack(_hta) { hta = _hta; var _local6 = getOppositeDir(dir); var _local5 = _local6; var _local2 = 3; var _local4 = lastValid_x; var _local3 = lastValid_y; if (_local5 == "N") { var _local8 = _local4; var _local7 = _local3 - _local2; animateToTarget(_local8, _local7); } else if (_local5 == "S") { var _local8 = _local4; var _local7 = _local3 + _local2; animateToTarget(_local8, _local7); } else if (_local5 == "W") { var _local8 = _local4 - _local2; var _local7 = _local3; animateToTarget(_local8, _local7); } else if (_local5 == "E") { var _local8 = _local4 + _local2; var _local7 = _local3; animateToTarget(_local8, _local7); } else if (_local5 == "NW") { var _local8 = _local4 - _local2; var _local7 = _local3 - _local2; animateToTarget(_local8, _local7); } else if (_local5 == "NE") { var _local8 = _local4 + _local2; var _local7 = _local3 - _local2; animateToTarget(_local8, _local7); } else if (_local5 == "SW") { var _local8 = _local4 - _local2; var _local7 = _local3 + _local2; animateToTarget(_local8, _local7); } else if (_local5 == "SE") { var _local8 = _local4 + _local2; var _local7 = _local3 + _local2; animateToTarget(_local8, _local7); } } function getOppositeDir(_dir) { if (_dir == "N") { return("S"); } if (_dir == "S") { return("N"); } if (_dir == "W") { return("E"); } if (_dir == "E") { return("W"); } if (_dir == "NW") { return("SE"); } if (_dir == "NE") { return("SW"); } if (_dir == "SW") { return("NE"); } if (_dir == "SE") { return("NW"); } } function moveToDir(_dir) { var _local2 = 2; var _local4 = HeroSprite_mc._x; var _local3 = HeroSprite_mc._y; if (_dir == "N") { var _local7 = _local4; var _local6 = _local3 - _local2; setPos(_local7, _local6); } else if (_dir == "S") { var _local7 = _local4; var _local6 = _local3 + _local2; setPos(_local7, _local6); } else if (_dir == "W") { var _local7 = _local4 - _local2; var _local6 = _local3; setPos(_local7, _local6); } else if (_dir == "E") { var _local7 = _local4 + _local2; var _local6 = _local3; setPos(_local7, _local6); } else if (_dir == "NW") { var _local7 = _local4 - _local2; var _local6 = _local3 - _local2; setPos(_local7, _local6); } else if (_dir == "NE") { var _local7 = _local4 + _local2; var _local6 = _local3 - _local2; setPos(_local7, _local6); } else if (_dir == "SW") { var _local7 = _local4 - _local2; var _local6 = _local3 + _local2; setPos(_local7, _local6); } else if (_dir == "SE") { var _local7 = _local4 + _local2; var _local6 = _local3 + _local2; setPos(_local7, _local6); } lastValid_x = HeroSprite_mc._x; lastValid_y = HeroSprite_mc._y; updateAfterEvent(HeroSprite_mc._y); } function isValidDir(_dir, hitTestArray) { var _local4 = true; var _local10 = 10; var _local12 = HeroSprite_mc._x; var _local11 = HeroSprite_mc._y; if (_dir == "N") { var _local16 = _local12; var _local15 = _local11 - _local10; } else if (_dir == "S") { var _local16 = _local12; var _local15 = _local11 + _local10; } else if (_dir == "W") { var _local16 = _local12 - _local10; var _local15 = _local11; } else if (_dir == "E") { var _local16 = _local12 + _local10; var _local15 = _local11; } else if (_dir == "NW") { var _local16 = _local12 - _local10; var _local15 = _local11 - _local10; } else if (_dir == "NE") { var _local16 = _local12 + _local10; var _local15 = _local11 - _local10; } else if (_dir == "SW") { var _local16 = _local12 - _local10; var _local15 = _local11 + _local10; } else if (_dir == "SE") { var _local16 = _local12 + _local10; var _local15 = _local11 + _local10; } var _local13 = [{x:_local16, y:_local15}]; var _local9 = _local13.length; while (_local9--) { var _local6 = _local13[_local9]; var _local7 = getMC().hitArea_mc; setPos(_local6.x, _local6.y); var _local5 = false; var _local3 = hitTestArray.length; while (_local3--) { var _local2 = hitTestArray[_local3]; if (_local7.hitTest(_local2)) { _local4 = false; _local5 = true; return(_local4); } } if (!_local5) { return(_local4); } } } function setLastValidPos(hitTestArray) { var _local9 = getPosArray().reverse(); var _local8 = _local9.length; while (_local8--) { var _local5 = _local9[_local8]; var _local6 = getMC().hitArea_mc; setPos(_local5.x, _local5.y); var _local4 = false; var _local3 = hitTestArray.length; while (_local3--) { var _local2 = hitTestArray[_local3]; if (_local6.hitTest(_local2)) { _local4 = true; } } if (!_local4) { return(_local5); } } } function jump_stop() { end_jump_x = getMC()._x; end_jump_y = getMC()._y; var isJumping_int = setInterval(function (owner) { clearInterval(isJumping_int); owner.isJumpingDelay = false; }, 500, owner); owner.isJumping = false; isJumpingOffObstacle = false; isJumpingSouthOffObstacle = false; if (isOnObstacle) { owner.parentClass.obstacleWalk_stop(); } stand(); owner.parentClass.jump_stop(); sprite.shadowClip._visible = false; } function jump_handleJump() { jump_anim(); sprite.ymov = sprite.ymov + gravity; sprite.y = sprite.y + sprite.ymov; if (isJumpingOffObstacle) { if (isJumpingSouthOffObstacle) { owner.parentClass.timeline.crate_mc.swapDepths(-16000); } if (start_jump_dir == "S") { sprite.z = sprite.z - 5; sprite.x = sprite.x + 4; } else if (start_jump_dir == "SW") { sprite.z = sprite.z - 6; sprite.x = sprite.x + 1; } else if (start_jump_dir == "SE") { sprite.z = sprite.z - 1; sprite.x = sprite.x + 6; } else if (start_jump_dir == "N") { sprite.z = sprite.z + 0.5; } else if (start_jump_dir == "NW") { sprite.z = sprite.z - 2; } else if (start_jump_dir == "NE") { sprite.z = sprite.z + 1; sprite.x = sprite.x + 2; } else if (start_jump_dir == "E") { sprite.z = sprite.z - 1; sprite.x = sprite.x + 4; } else if (start_jump_dir == "W") { sprite.z = sprite.z - 4; sprite.x = sprite.x - 1; } } else if (start_jump_dir == "S") { sprite.z = sprite.z - 3; sprite.x = sprite.x + 2; } else if (start_jump_dir == "SW") { sprite.z = sprite.z - 3; sprite.x = sprite.x + 1; } else if (start_jump_dir == "SE") { sprite.z = sprite.z - 1; sprite.x = sprite.x + 3; } else if (start_jump_dir == "N") { sprite.z = sprite.z + 3; sprite.x = sprite.x - 2; } else if (start_jump_dir == "NW") { sprite.z = sprite.z + 1; sprite.x = sprite.x - 3; } else if (start_jump_dir == "NE") { sprite.z = sprite.z + 3; sprite.x = sprite.x - 1; } else if (start_jump_dir == "E") { sprite.z = sprite.z + 2; sprite.x = sprite.x + 1; } else if (start_jump_dir == "W") { sprite.z = sprite.z - 2; sprite.x = sprite.x - 1; } if (sprite.y > 0) { sprite.y = 0; sprite.ymov = (-Math.abs(sprite.ymov)) * decay; } else if (sprite.last_y >= 0) { jump_stop(); } sprite.last_y = sprite.y; var _local2 = iso.mapToScreen(sprite.x, sprite.y, sprite.z); sprite.clip._x = _local2[0]; sprite.clip._y = _local2[1]; _local2 = iso.mapToScreen(sprite.x, 0, sprite.z); sprite.shadowClip._x = _local2[0]; sprite.shadowClip._y = _local2[1]; } function jump_anim() { var _local2 = "jump"; var _local3 = HeroSprite_mc[HeroSprite_sub_mc]; _local3.gotoAndStop(_local2); anim_state = _local2; } function climb() { var _local2 = "climb"; var _local3 = HeroSprite_mc[HeroSprite_sub_mc]; _local3.gotoAndPlay(_local2); anim_state = _local2; } function climbDown() { var _local2 = "climb2"; var _local3 = HeroSprite_mc[HeroSprite_sub_mc]; _local3.gotoAndStop(_local2); anim_state = _local2; } function crateWalk() { var _local2 = "walk"; var _local3 = HeroSprite_mc[HeroSprite_sub_mc]; _local3.gotoAndStop(_local2); anim_state = _local2; } function walk() { var _local2 = "walk"; var _local3 = HeroSprite_mc[HeroSprite_sub_mc]; _local3.gotoAndPlay(_local2); anim_state = _local2; } function stand() { var _local2 = "stand"; var _local3 = HeroSprite_mc[HeroSprite_sub_mc]; _local3.gotoAndStop(_local2); anim_state = _local2; } function sit() { var _local2 = "sit"; var _local3 = HeroSprite_mc[HeroSprite_sub_mc]; _local3.gotoAndStop(_local2); anim_state = _local2; } function destroyHeroSprite() { HeroSprite_mc.removeMovieClip(); } function onHeroSpriteDone() { parentClass.playHeroSpriteNext(); } var do_x = true; var do_y = true; var HeroSprite_sub_mc = "dora_mc"; var className = "HeroSprite"; var classVersion = "01"; var isJumpingDelay = false; var isOnObstacle = false; var isAnimatingToTarget = false; var mousetween_ticks = 0; var mouse_friction_default = 10; var speed = 7; var gravity = 1; var decay = 0.2; var ymov = -14; }
Symbol 1114 MovieClip [__Packages.AudioManager] Frame 0
class AudioManager { var owner, timeline, soundArray, musicArray, voArray, soundContainer, musicContainer, voContainer; function AudioManager (_timeline) { owner = this; timeline = _timeline; init(); } function init() { createAudioArrays(); createAudioContainers(); } function createAudioArrays() { soundArray = []; musicArray = []; voArray = []; } function createAudioContainers() { var _local4 = "soundContainer"; var _local2 = timeline; var _local3 = _local2.getNextHighestDepth(); var _local5 = _local4 + _local3; soundContainer = _local2.createEmptyMovieClip(_local5, _local3); _local4 = "musicContainer"; _local2 = timeline; _local3 = _local2.getNextHighestDepth(); _local5 = _local4 + _local3; musicContainer = _local2.createEmptyMovieClip(_local5, _local3); _local4 = "voContainer"; _local2 = timeline; _local3 = _local2.getNextHighestDepth(); _local5 = _local4 + _local3; voContainer = _local2.createEmptyMovieClip(_local5, _local3); } function audioCallback(callbackFunction, callbackScope, callbackParams) { callbackFunction.apply(callbackScope, callbackParams); } function isSoundPlaying() { var _local2 = false; for (var _local3 in soundArray) { _local2 = soundArray[_local3].isPlaying; } return(_local2); } function sound_Play(timeline, snd, offset, loops, _callbackFunction, _callbackScope, _callbackParams) { offset = ((offset != undefined) ? (offset) : 0); loops = ((loops != undefined) ? (loops) : 0); var _local4 = ((vol != undefined) ? (vol) : 100); var _local6 = soundContainer; soundArray[snd] = new Sound(_local6); var _local2 = soundArray[snd]; _local2.owner = owner; _local2.callbackObject = {callbackFunction:_callbackFunction, callbackScope:_callbackScope, callbackParams:_callbackParams}; _local2.attachSound(snd); _local2.onSoundComplete = sound_onComplete; _local2.setVolume(_local4); _local2.start(offset, loops); _local2.isPlaying = true; } function sound_onComplete() { var _local2 = this; _local2.isPlaying = false; _local2.owner.audioCallback(_local2.callbackObject.callbackFunction, _local2.callbackObject.callbackScope, _local2.callbackObject.callbackParams); } function sound_Stop(snd) { var _local2 = soundArray[snd]; _local2.isPlaying = false; _local2.stop(); } function sound_StopAll() { for (var _local3 in soundArray) { var _local2 = soundArray[_local3]; _local2.isPlaying = false; _local2.stop(); } soundArray = []; } function music_Play(timeline, snd, offset, loops, _callbackFunction, _callbackScope, _callbackParams) { offset = ((offset != undefined) ? (offset) : 0); loops = ((loops != undefined) ? (loops) : 0); var _local4 = ((vol != undefined) ? (vol) : 100); var _local6 = musicContainer; musicArray[snd] = new Sound(_local6); var _local2 = musicArray[snd]; _local2.owner = owner; _local2.callbackObject = {callbackFunction:_callbackFunction, callbackScope:_callbackScope, callbackParams:_callbackParams}; _local2.onSoundComplete = music_onComplete; _local2.attachSound(snd); _local2.setVolume(_local4); _local2.start(offset, loops); _local2.isPlaying = true; } function music_onComplete() { var _local2 = this; _local2.isPlaying = false; _local2.owner.audioCallback(_local2.callbackObject.callbackFunction, _local2.callbackObject.callbackScope, _local2.callbackObject.callbackParams); } function music_Stop(snd) { var _local2 = musicArray[snd]; _local2.stop(); } function vo_Play(timeline, snd, offset, loops, _callbackFunction, _callbackScope, _callbackParams) { if (voArray[snd].isPlaying != true) { voArray = []; offset = ((offset != undefined) ? (offset) : 0); loops = ((loops != undefined) ? (loops) : 0); var _local5 = ((vol != undefined) ? (vol) : 100); var _local6 = voContainer; voArray[snd] = new Sound(_local6); var _local2 = voArray[snd]; _local2.owner = owner; _local2.callbackObject = {callbackFunction:_callbackFunction, callbackScope:_callbackScope, callbackParams:_callbackParams}; _local2.onSoundComplete = vo_onComplete; _local2.attachSound(snd); _local2.setVolume(_local5); _local2.start(offset, loops); _local2.isPlaying = true; someVOIsPlaying = true; } } function vo_PlaySequence(timeline, snd1, snd2) { vo_Play(timeline, snd1, 0, 0, vo_Play, owner, [timeline, snd2]); } function vo_onComplete() { var _local2 = this; _local2.isPlaying = false; someVOIsPlaying = false; _local2.owner.audioCallback(_local2.callbackObject.callbackFunction, _local2.callbackObject.callbackScope, _local2.callbackObject.callbackParams); } function vo_Stop(snd) { var _local2 = voArray[snd]; _local2.isPlaying = false; someVOIsPlaying = false; _local2.stop(); } function isVOPlaying() { for (var _local2 in voArray) { if (voArray[_local2].isPlaying) { return(true); } } } function vo_StopAll() { for (var _local3 in voArray) { var _local2 = voArray[_local3]; _local2.isPlaying = false; _local2.stop(); } voArray = []; someVOIsPlaying = false; } var className = "AudioManager"; var classVersion = "01"; var someVOIsPlaying = false; }
Symbol 1115 MovieClip [__Packages.FPS] Frame 0
class FPS { static var currFPS, temp_mc; function FPS () { } static function setFPS(_newFPS, _path) { var _local5 = _newFPS; currFPS = _local5; var _local2 = _path; if (_local2 == undefined) { _local2 = _root; } var _local15 = _local2.getNextHighestDepth(); var _local3 = "fps_mc"; var _local10 = ".fps"; var _local9 = ("fps" + _local5) + _local10; var _local4 = _local2; var _local14 = _local4._url.split("://")[0] == "http"; if (_local14) { var _local6 = _local4._url.toString(); var _local8 = _local6.split("/"); var _local11 = _local8[_local8.length - 1]; var _local7 = String_searchReplace(_local6, _local11, ""); } else { var _local6 = _local4._url.toString(); var _local8 = _local6.split("/"); var _local11 = _local8[_local8.length - 1]; var _local7 = String_searchReplace(_local6, _local11, ""); } _root.tracer.text = _local7 + path2files; var _local12 = (_local7 + path2files) + _local9; if (temp_mc._name != _local3) { temp_mc = _local2.createEmptyMovieClip(_local3, _local15); } temp_mc.loadMovie(_local12); var _local13 = temp_mc._name == _local3; return(_local13); } static function String_searchReplace(string_ref, string_find, string_replace) { var _local1 = string_ref.split(string_find); return(_local1.join(string_replace)); } static function getFPS() { return(currFPS); } static function setFPS_toDefault() { var _local2 = "fps_mc"; currFPS = 0; temp_mc.unloadMovie(); temp_mc.removeMovieClip(); var _local1 = temp_mc._name != _local2; return(_local1); } static function setPathToFiles(_path2files) { path2files = _path2files; return(path2files); } static var className = "FPS"; static var path2files = "fps_files/"; }
Symbol 1116 MovieClip [__Packages.Level] Frame 0
class Level { var owner, timeline, parentClass, hasKey, startsOnLadder, linkageName, b_linkageName, treasure_pos_array, barrel_pos_array, crate_pos_array, toolstar_pos_array, wheel_pos_array, ladder_pos_array, door_pos_array, level_mc, barrel_mc, tool_star_mc, wheel_mc, ladder_mc, door_mc, b_mc; function Level (_timeline, _parentClass, _hasKey, _startsOnLadder, _startpos_next, _startpos_last, _linkageName, _b_linkageName, _treasure_pos_array, _barrel_pos_array, _crate_pos_array, _toolstar_pos_array, _wheel_pos_array, _ladder_pos_array, _door_pos_array) { owner = this; timeline = _timeline; parentClass = _parentClass; hasKey = _hasKey; startsOnLadder = _startsOnLadder; startpos_next = _startpos_next; startpos_last = _startpos_last; linkageName = _linkageName; b_linkageName = _b_linkageName; treasure_pos_array = _treasure_pos_array; barrel_pos_array = _barrel_pos_array; crate_pos_array = _crate_pos_array; toolstar_pos_array = _toolstar_pos_array; wheel_pos_array = _wheel_pos_array; ladder_pos_array = _ladder_pos_array; door_pos_array = _door_pos_array; } function init() { } function getMC() { return(level_mc); } function getTreasureData() { return(treasure_pos_array); } function getBarrelData() { return(treasure_pos_array); } function getCrateData() { return(treasure_pos_array); } function getToolStarData() { return(toolstar_pos_array); } function getWheelData() { return(wheel_pos_array); } function attach() { var _local2 = linkageName; var _local4 = timeline; var _local3 = level_mc_depth; var _local5 = _local2 + _local3; level_mc = _local4.attachMovie(_local2, _local5, _local3); level_mc.owner = owner; doOpenDoor(); doPigAnim(); } function doOpenDoor() { if (hasKey) { level_mc.door_mc.gotoAndStop("ajar"); } } function doPigAnim() { if (pigAnimPlayed) { var _local2 = level_mc.pigs_mc; _local2.gotoAndStop(_local2._totalframes); _local2.piggytrip.gotoAndStop(_local2.piggytrip._totalframes); } else { pigAnimPlayed = true; } } function remove() { removeMCs(); level_mc.removeMovieClip(); } function removeMCs() { var _local2 = remove_mc_array.length; while (_local2--) { remove_mc_array[_local2].removeMovieClip(); } } function build() { crates_array = []; remove_mc_array = []; buildDoor(); buildTreasure(); buildCrates(); buildToolStar(); buildBorders(); buildWheel(); buildBarrels(); buildLadder(); } function buildTreasure() { if (treasure_pos_array != null) { treasure_pos_array.reverse(); var _local7 = treasure_pos_array.length; var _local4 = treasure_linkage_array.length; while (_local7--) { _local4++; if (_local4 > (treasure_linkage_array.length - 1)) { _local4 = 0; } var _local3 = treasure_linkage_array[_local4]; var _local5 = level_mc; var _local6 = _local5.getNextHighestDepth(); var _local8 = _local3 + _local6; var _local2 = _local5.attachMovie(_local3, _local8, _local6); _local2._linkage = _local3; _local2._type = _local3.split("_")[1]; treasure_mc_array[treasure_mc_array.length] = _local2; remove_mc_array.push(_local2); _local2._x = treasure_pos_array[_local7][0]; _local2._y = treasure_pos_array[_local7][1]; } } } function buildBarrels() { if (barrel_pos_array != null) { var _local2 = 0; var _local4 = "barrel_mc"; var _local3 = level_mc; var _local5 = _local3.getNextHighestDepth(); var _local6 = _local4 + _local5; barrel_mc = _local3.attachMovie(_local4, _local6, _local5); barrel_mc.owner = owner; barrel_mc.barrel_start_x = barrel_pos_array[_local2][0]; barrel_mc.barrel_start_y = barrel_pos_array[_local2][1]; barrel_mc.delta_x = barrel_pos_array[_local2][2]; barrel_mc.delta_y = barrel_pos_array[_local2][3]; if (barrel_mc.delta_x < 0) { barrel_mc._xscale = -100; } barrel_mc._x = barrel_mc.barrel_start_x; barrel_mc._y = barrel_mc.barrel_start_y; remove_mc_array.push(barrel_mc); } } function buildCrates() { if (crate_pos_array != null) { var _local3 = 0; var _local6 = "crate_mc"; var _local5 = timeline; var _local7 = _local5.getNextHighestDepth(); var _local4 = _local6; if (timeline[_local4] != undefined) { var _local2 = timeline[_local4]; _local2._x = crate_pos_array[_local3][0]; _local2._y = crate_pos_array[_local3][1]; } else { var _local2 = _local5.attachMovie(_local6, _local4, _local7); crates_array.push(_local2); remove_mc_array.push(_local2); _local2._depth = _local7; _local2._x = crate_pos_array[_local3][0]; _local2._y = crate_pos_array[_local3][1]; } } else { var _local5 = timeline.crate_mc; if (_local5 != undefined) { _local5.removeMovieClip(); } } } function buildToolStar() { if (toolstar_pos_array != null) { if (!hasKey) { var _local3 = tool_star_linkage_array[0]; var _local2 = level_mc; var _local4 = _local2.getNextHighestDepth(); var _local5 = _local3; tool_star_mc = _local2.attachMovie(_local3, _local5, _local4); remove_mc_array.push(tool_star_mc); tool_star_mc.owner = owner; tool_star_mc._x = toolstar_pos_array[0][0]; tool_star_mc._y = toolstar_pos_array[0][1]; } } } function buildWheel() { if (wheel_pos_array != null) { var _local5 = 0; var _local3 = "wheel_mc"; var _local2 = timeline; var _local4 = _local2.getNextHighestDepth(); var _local6 = _local3 + _local4; wheel_mc = _local2.attachMovie(_local3, _local6, _local4); remove_mc_array.push(wheel_mc); wheel_mc.owner = owner; wheel_mc._x = wheel_pos_array[_local5][0]; wheel_mc._y = wheel_pos_array[_local5][1]; } } function buildLadder() { if (ladder_pos_array != null) { var _local2 = 0; var _local4 = ladder_pos_array[_local2][2]; var _local3 = level_mc; var _local5 = _local3.getNextHighestDepth(); var _local6 = _local4 + _local5; ladder_mc = _local3.attachMovie(_local4, _local6, _local5); remove_mc_array.push(ladder_mc); ladder_mc.owner = owner; ladder_mc._x = ladder_pos_array[_local2][0]; ladder_mc._y = ladder_pos_array[_local2][1]; } } function buildDoor() { if (door_pos_array != null) { var _local2 = 0; var _local4 = "door_hitArea_mc"; var _local3 = level_mc; var _local5 = _local3.getNextHighestDepth(); var _local6 = _local4 + _local5; door_mc = _local3.attachMovie(_local4, _local6, _local5); remove_mc_array.push(door_mc); door_mc.owner = owner; door_mc._x = door_pos_array[_local2][0]; door_mc._y = door_pos_array[_local2][1]; door_mc._width = door_pos_array[_local2][2]; door_mc._height = door_pos_array[_local2][3]; door_mc.level_target = door_pos_array[_local2][4]; } } function buildBorders() { var _local3 = b_linkageName; var _local2 = level_mc; var _local4 = _local2.getNextHighestDepth(); var _local5 = _local3 + _local4; b_mc = _local2.attachMovie(_local3, _local5, _local4); b_mc.owner = owner; } var remove_mc_array = []; var pigAnimPlayed = false; var level_mc_depth = -16384; var crates_array = []; var startpos_next = []; var startpos_last = []; var treasure_linkage_array = ["treasure_coin", "treasure_cupcake", "treasure_gem"]; var treasure_mc_array = []; var treasure_collected_array = []; var tool_star_linkage_array = ["tool_star_mc"]; var className = "Level"; var classVersion = "01"; }
Symbol 1117 MovieClip [__Packages.TreasureAward] Frame 0
class TreasureAward extends MovieClip { function TreasureAward () { super(); } function init(a) { var _local2 = 0; for (var _local4 in this) { if (_local4 != "bg_mc") { this[_local4].gotoAndStop(a[_local2]); _local2++; } } } }
Symbol 1118 MovieClip [__Packages.Interface] Frame 0
class Interface extends MovieClip { var m_currTime, timeline, _parent, m_engine, m_maxTime, m_score, m_startTime, m_timer, time_txt, score_txt; function Interface () { super(); m_currTime = ""; timeline = _parent; } function init(engine) { m_engine = engine; } function startGame() { var _local2 = getLevelDiff(); if (_local2 == "easy") { m_maxTime = 240000 /* 0x03A980 */; } else { m_maxTime = 120000 /* 0x01D4C0 */; } displayTime(computeTimeStr(0)); startTimer(); m_score = 0; } function startTimer() { clearTimer(); var _local2 = new Date(); m_startTime = _local2.getTime(); m_timer = new PTTimer(0.25, this, "update", true); } function update() { var _local3 = new Date(); var _local4 = _local3.getTime(); var _local2 = _local4 - m_startTime; displayTime(computeTimeStr(_local2)); if (_local2 >= m_maxTime) { clearTimer(); m_engine.timeExpired(); } } function clearTimer() { if (m_timer != null) { m_timer.destroy(); } m_timer = null; } function computeTimeStr(elapsed) { var _local3 = Math.ceil((m_maxTime - elapsed) / 1000); var _local5 = Math.floor(_local3 / 60); var _local4 = _local3 % 60; var _local2 = String(_local4); if (_local4 < 10) { _local2 = "0" + _local2; } return((_local5 + ":") + _local2); } function displayTime(str) { if (str != m_currTime) { m_currTime = str; time_txt.text = m_currTime; } } function getLevelDiff() { var _local2 = timeline.GameConfig.getGameLevel(); return(_local2); } function displayScore(str) { score_txt.text = str; } function incrementScore() { m_score++; var _local2 = m_score.toString(); displayScore(_local2); } function setScore(num) { m_score = num; } function getScore() { return(m_score); } }
Symbol 1119 MovieClip [__Packages.PTTimer] Frame 0
class PTTimer { var intId, timeOutSecs, cbObj, cbFunc, loop; function PTTimer (secs, cbObj, cbFunc, loop) { intId = -1; timeOutSecs = secs; this.cbObj = cbObj; this.cbFunc = cbFunc; this.loop = Boolean(loop); startMyTimer(); } function interval() { if (!loop) { stopMyTimer(); } cbObj[cbFunc](); } function startMyTimer() { if (intId != -1) { stopMyTimer(); } intId = setInterval(this, "interval", timeOutSecs * 1000); } function stopMyTimer() { if (intId != -1) { clearInterval(intId); intId = -1; } } function setTimeout(secs) { timeOutSecs = secs; } function destroy() { stopMyTimer(); } }
Symbol 1120 MovieClip [__Packages.GameConfigManager] Frame 0
class GameConfigManager { var game_level, game_treasure_list, game_score; function GameConfigManager () { } function getGameLevel() { return(game_level); } function setGameLevel(_game_level) { game_level = _game_level; } function getGameLength() { if (game_level == "easy") { var _local2 = "4:00"; } else { var _local2 = "2:00"; } return(_local2); } function setTreasureList(_game_treasure_list) { game_treasure_list = _game_treasure_list; } function getTreasureList() { return(game_treasure_list); } function setScore(_game_score) { game_score = _game_score; } function getScore() { return(game_score); } function destroyClass() { game_treasure_list = []; game_score = 0; } }
Symbol 1121 MovieClip [__Packages.SceneManager] Frame 0
class SceneManager { var owner, timeline, sceneArray, sceneIdx_last, sceneIdx; function SceneManager (_timeline) { owner = this; timeline = _timeline; init(); } function init() { sceneArray = new Array(); setCurrentScene(0); setLastScene(0); } function getLastScene() { return(sceneIdx_last); } function setLastScene(sceneNum) { sceneIdx_last = sceneNum; } function getCurrentScene() { return(sceneIdx); } function setCurrentScene(sceneNum) { sceneIdx = sceneNum; } function addScene(sceneName, linkageName, x, y) { var _local3 = owner; var _local2 = new Scene(timeline, owner, sceneName, linkageName, x, y); sceneArray.push(_local2); } function playScene(sceneNum) { var _local2 = sceneNum; var _local3 = sceneArray[getLastScene()]; _local3.destroyScene(); var _local4 = sceneArray[_local2]; _local4.attachScene(); setLastScene(_local2); setCurrentScene(_local2); } function playSceneNext() { var _local2 = getCurrentScene() + 1; playScene(_local2); } function playScenePrevious() { var _local2 = getCurrentScene() - 1; playScene(_local2); } function playSceneFirst() { var _local2 = 0; playScene(_local2); } function playSceneLast() { var _local2 = sceneArray.length - 1; playScene(_local2); } function startGame() { var _local2 = 4; playScene(_local2); } function endGame() { var _local2 = sceneArray.length - 1; playScene(_local2); } function playAgain() { reload(); } function reload() { timeline.GameConfig.destroyClass(); var _local2 = timeline._parent; _local2.loadMovie(_local2._url); } function destroyClass() { } var className = "SceneManager"; var classVersion = "01"; }
Symbol 1122 MovieClip [__Packages.Scene] Frame 0
class Scene { var owner, timeline, parentClass, sceneName, linkageName, x, y, scene_mc; function Scene (_timeline, _parentClass, _sceneName, _linkageName, __x, __y) { owner = this; timeline = _timeline; parentClass = _parentClass; sceneName = _sceneName; linkageName = _linkageName; x = __x; y = __y; } function attachScene() { var _local3 = linkageName; var _local2 = timeline; var _local4 = _local2.getNextHighestDepth(); var _local5 = _local3 + _local4; scene_mc = _local2.attachMovie(_local3, _local5, _local4); scene_mc.owner = owner; scene_mc._x = x; scene_mc._y = y; scene_mc.onSceneDone = function () { this.owner.onSceneDone(); }; } function destroyScene() { scene_mc.removeMovieClip(); } function onSceneDone() { parentClass.playSceneNext(); } var className = "Scene"; var classVersion = "01"; }
Symbol 1110 MovieClip Frame 1
if (GameConfig != undefined) { delete GameConfig; } if (SceneMgr != undefined) { delete SceneMgr; } var GameConfig = new GameConfigManager(); var SceneMgr = new SceneManager(this); SceneMgr.addScene("title", "title_mc", -77.6, -9.8); SceneMgr.addScene("intro", "intro_mc", -7, -6.5); SceneMgr.addScene("demo", "demo_mc", -78.7, -31); SceneMgr.addScene("game", "game_mc", 0, 0); SceneMgr.addScene("outro", "outro_mc", 0, 0); SceneMgr.addScene("tune_in", "tune_in_mc", 0, 0); SceneMgr.playSceneFirst();

Library Items

Symbol 1 Sound [younever.WAV]
Symbol 2 Sound [Toolstar_01.wav]
Symbol 3 Sound [swiper1.wav]
Symbol 4 Sound [sscm_nextbutton_01.wav]
Symbol 5 Sound [piggie_giggle_01.wav]
Symbol 6 Sound [jumping_01.wav]
Symbol 7 Sound [jump.wav]
Symbol 8 Sound [got_treasure.wav]
Symbol 9 Sound [got_cupcake.wav]
Symbol 10 Sound [fanfare_01.wav]
Symbol 11 Sound [end_transistion_01.wav]
Symbol 12 Sound [end_transistion_01.aif]
Symbol 13 Sound [dpth_intronew_01.wav]
Symbol 14 Sound [dpth_dvo_14c.wav]Used by:374 378
Symbol 15 Sound [dpth_dvo_14b.wav]Used by:1089 1090
Symbol 16 Sound [dpth_dvo_14a.wav]Used by:377
Symbol 17 Sound [dpth_dvo_13altb.wav]
Symbol 18 Sound [dpth_dvo_13altb.aif]
Symbol 19 Sound [dpth_dvo_13alta.wav]
Symbol 20 Sound [dpth_dvo_13alta.aif]
Symbol 21 Sound [dpth_dvo_13.wav]
Symbol 22 Sound [dpth_dvo_12d.wav]
Symbol 23 Sound [dpth_dvo_12c.wav]
Symbol 24 Sound [dpth_dvo_12b.wav]
Symbol 25 Sound [dpth_dvo_12a.wav]
Symbol 26 Sound [dpth_dvo_11b.wav]
Symbol 27 Sound [dpth_dvo_11a.wav]
Symbol 28 Sound [dpth_dvo_10altc2.wav]
Symbol 29 Sound [dpth_dvo_10altc1.wav]
Symbol 30 Sound [dpth_dvo_10altb.wav]
Symbol 31 Sound [dpth_dvo_10alta.wav]
Symbol 32 Sound [dpth_dvo_10.wav]
Symbol 33 Sound [dpth_dvo_09altb.wav]
Symbol 34 Sound [dpth_dvo_09alta.wav]
Symbol 35 Sound [dpth_dvo_09.wav]
Symbol 36 Sound [dpth_dvo_08.wav]
Symbol 37 Sound [dpth_dvo_07f.wav]
Symbol 38 Sound [dpth_dvo_07e.wav]
Symbol 39 Sound [dpth_dvo_07d.wav]
Symbol 40 Sound [dpth_dvo_07c.wav]
Symbol 41 Sound [dpth_dvo_07b.wav]
Symbol 42 Sound [dpth_dvo_07a.wav]
Symbol 43 Sound [dpth_dvo_06.wav]
Symbol 44 Sound [dpth_dvo_05i.wav]
Symbol 45 Sound [dpth_dvo_05h.wav]
Symbol 46 Sound [dpth_dvo_05g.wav]
Symbol 47 Sound [dpth_dvo_05f.wav]
Symbol 48 Sound [dpth_dvo_05e.wav]
Symbol 49 Sound [dpth_dvo_05d.wav]
Symbol 50 Sound [dpth_dvo_05c.wav]
Symbol 51 Sound [dpth_dvo_05b.wav]
Symbol 52 Sound [dpth_dvo_05a.wav]
Symbol 53 Sound [dpth_dvo_04altj.wav]
Symbol 54 Sound [dpth_dvo_04alti.wav]
Symbol 55 Sound [dpth_dvo_04alth.wav]
Symbol 56 Sound [dpth_dvo_04altg.wav]
Symbol 57 Sound [dpth_dvo_04altf.wav]
Symbol 58 Sound [dpth_dvo_04alte.wav]
Symbol 59 Sound [dpth_dvo_04altd.wav]
Symbol 60 Sound [dpth_dvo_04altc.wav]
Symbol 61 Sound [dpth_dvo_04altb.wav]
Symbol 62 Sound [dpth_dvo_04alta.wav]
Symbol 63 Sound [dpth_dvo_04.wav]
Symbol 64 Sound [dpth_dvo_03altb.wav]
Symbol 65 Sound [dpth_dvo_03alta.wav]
Symbol 66 Sound [dpth_dvo_03.wav]
Symbol 67 Sound [dpth_dvo_02alt.wav]
Symbol 68 Sound [dpth_dvo_02.wav]
Symbol 69 Sound [dpth_dvo_01alt.wav]
Symbol 70 Sound [dpth_dvo_01.wav]
Symbol 71 Sound [dpa_upstairs.wav]
Symbol 72 Sound [dpa_treasure_highlite_01.wav]
Symbol 73 Sound [dpa_swipers_throw.wav]
Symbol 74 Sound [dpa_playclick_01.wav]Used by:202 206 207 208 500 501 502
Symbol 75 Sound [dpa_musiclevel_04.wav]
Symbol 76 Sound [dpa_musiclevel_03.wav]
Symbol 77 Sound [dpa_musiclevel_02.wav]
Symbol 78 Sound [dpa_musiclevel_01.wav]
Symbol 79 Sound [dpa_go_through_door.wav]
Symbol 80 Sound [dpa_easy_hard_play.wav]Used by:202 206 207 208 500 501 502
Symbol 81 Sound [dpa_downstairs.wav]
Symbol 82 Sound [dpa_doors_open_01.wav]
Symbol 83 Sound [dpa_click.wav]
Symbol 84 Sound [dora_gameloop.wav]
Symbol 85 Sound [Diamond_01.wav]
Symbol 86 Sound [cupcake_01.wav]
Symbol 87 Sound [Coin_01.wav]
Symbol 88 Sound [clickArrowToStart.wav]
Symbol 89 Sound [dpa_openingtheme.wav]Used by:209
Symbol 90 Sound [dpa_beachloop.wav]Used by:535
Symbol 91 Sound [barrels_fall_01.wav]Used by:848 918 922
Symbol 92 GraphicUsed by:96 276
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96 276
Symbol 95 GraphicUsed by:96
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Symbol 101 GraphicUsed by:102
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Symbol 112 GraphicUsed by:113 272
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Symbol 116 MovieClip [mc_48]Uses:96 113
Symbol 117 MovieClip [mc_47]Uses:96 113
Symbol 118 MovieClip [mc_46]Uses:96 113
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Symbol 122 MovieClip [mc_42]Uses:96 113
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Symbol 1057 GraphicUsed by:1062
Symbol 1058 GraphicUsed by:1060
Symbol 1059 GraphicUsed by:1060
Symbol 1060 MovieClipUses:626 1058 615 1059 620Used by:1061 1062
Symbol 1061 MovieClipUses:1060Used by:1062
Symbol 1062 MovieClipUses:1053 615 616 620 621 622 1054 626 1055 1056 1057 1061 1060Used by:1063
Symbol 1063 MovieClip [tool_star_mc]Uses:1062
Symbol 1064 MovieClipUses:1040Used by:1065
Symbol 1065 MovieClip [b03]Uses:1064
Symbol 1066 MovieClipUses:1040Used by:1067
Symbol 1067 MovieClip [b02]Uses:1066
Symbol 1068 MovieClipUses:1040Used by:1069
Symbol 1069 MovieClip [b01]Uses:1068
Symbol 1070 MovieClipUses:1040Used by:1071
Symbol 1071 MovieClip [b04]Uses:1070
Symbol 1072 MovieClip [interface_mc]Uses:526
Symbol 1073 MovieClip [ladder_mc1]Uses:1040 890
Symbol 1074 MovieClip [ladder_mc2]Uses:1040 890
Symbol 1075 GraphicUsed by:1091
Symbol 1076 GraphicUsed by:1091
Symbol 1077 GraphicUsed by:1091
Symbol 1078 GraphicUsed by:1091
Symbol 1079 FontUsed by:1080
Symbol 1080 TextUses:1079Used by:1091
Symbol 1081 TextUses:1034Used by:1091
Symbol 1082 GraphicUsed by:1091
Symbol 1083 GraphicUsed by:1089 1090
Symbol 1084 GraphicUsed by:1089 1090
Symbol 1085 GraphicUsed by:1089 1090
Symbol 1086 GraphicUsed by:1089 1090
Symbol 1087 FontUsed by:1088
Symbol 1088 TextUses:1087Used by:1089 1090
Symbol 1089 ButtonUses:1083 1084 1085 1086 1088 15Used by:1091
Symbol 1090 ButtonUses:1083 1084 1085 1086 1088 15Used by:1091
Symbol 1091 MovieClipUses:163 1075 1077 1076 1078 1080 1081 1082 1089 1090Used by:1092
Symbol 1092 MovieClip [tune_in_mc]Uses:1091
Symbol 1093 GraphicUsed by:1101 1105
Symbol 1094 GraphicUsed by:1101 1105
Symbol 1095 GraphicUsed by:1101 1105
Symbol 1096 GraphicUsed by:1101 1105
Symbol 1097 FontUsed by:1098 1103
Symbol 1098 TextUses:1097Used by:1101
Symbol 1099 GraphicUsed by:1101
Symbol 1100 MovieClipUses:503 506 504 508 509 510 511Used by:1101 1105
Symbol 1101 MovieClipUses:1093 1094 1095 1096 1098 1099 1100 SS8Used by:1102
Symbol 1102 MovieClip [timeout_01_mc]Uses:1101
Symbol 1103 TextUses:1097Used by:1105
Symbol 1104 GraphicUsed by:1105
Symbol 1105 MovieClipUses:1093 1094 1095 1096 1103 1104 1100 SS9Used by:1106
Symbol 1106 MovieClip [timeout_02_mc]Uses:1105
Symbol 1107 GraphicUsed by:Timeline
Symbol 1108 MovieClipUses:215Used by:Timeline
Symbol 1111 MovieClip [__Packages.GameEngine]
Symbol 1112 MovieClip [__Packages.Isometric]
Symbol 1113 MovieClip [__Packages.HeroSprite]
Symbol 1114 MovieClip [__Packages.AudioManager]
Symbol 1115 MovieClip [__Packages.FPS]
Symbol 1116 MovieClip [__Packages.Level]
Symbol 1117 MovieClip [__Packages.TreasureAward]
Symbol 1118 MovieClip [__Packages.Interface]
Symbol 1119 MovieClip [__Packages.PTTimer]
Symbol 1120 MovieClip [__Packages.GameConfigManager]
Symbol 1121 MovieClip [__Packages.SceneManager]
Symbol 1122 MovieClip [__Packages.Scene]
Symbol 1109 GraphicUsed by:Timeline
Symbol 1110 MovieClipUsed by:Timeline
Streaming Sound 1Used by:Symbol 380 MovieClip
Streaming Sound 2Used by:Symbol 499 MovieClip
Streaming Sound 3Used by:Symbol 535 MovieClip
Streaming Sound 4Used by:Symbol 737 MovieClip
Streaming Sound 5Used by:Symbol 848 MovieClip
Streaming Sound 6Used by:Symbol 918 MovieClip
Streaming Sound 7Used by:Symbol 922 MovieClip
Streaming Sound 8Used by:Symbol 1101 MovieClip
Streaming Sound 9Used by:Symbol 1105 MovieClip

Instance Names

"shadow_jump"Frame 1Symbol 1108 MovieClip
"game_shell_mc"Frame 2Symbol 1110 MovieClip
"printable_mc"Frame 2Symbol 309 MovieClip
"bg_mc"Symbol 114 MovieClip [mc_50] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 115 MovieClip [mc_49] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 116 MovieClip [mc_48] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 117 MovieClip [mc_47] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 118 MovieClip [mc_46] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 119 MovieClip [mc_45] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 120 MovieClip [mc_44] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 121 MovieClip [mc_43] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 122 MovieClip [mc_42] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 123 MovieClip [mc_41] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 124 MovieClip [mc_40] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 125 MovieClip [mc_39] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 126 MovieClip [mc_38] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 127 MovieClip [mc_37] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 128 MovieClip [mc_36] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 129 MovieClip [mc_35] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 130 MovieClip [mc_34] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 131 MovieClip [mc_33] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 132 MovieClip [mc_32] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 133 MovieClip [mc_31] Frame 1Symbol 113 MovieClip
"bg_mc"Symbol 273 MovieClip [mc_0] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 277 MovieClip [mc_1] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 278 MovieClip [mc_2] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 279 MovieClip [mc_3] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 280 MovieClip [mc_4] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 281 MovieClip [mc_5] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 282 MovieClip [mc_6] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 283 MovieClip [mc_7] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 285 MovieClip [mc_9] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 286 MovieClip [mc_10] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 287 MovieClip [mc_11] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 288 MovieClip [mc_12] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 289 MovieClip [mc_13] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 290 MovieClip [mc_14] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 291 MovieClip [mc_15] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 292 MovieClip [mc_16] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 293 MovieClip [mc_17] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 294 MovieClip [mc_18] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 295 MovieClip [mc_19] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 296 MovieClip [mc_20] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 297 MovieClip [mc_21] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 298 MovieClip [mc_22] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 299 MovieClip [mc_23] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 300 MovieClip [mc_24] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 301 MovieClip [mc_25] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 302 MovieClip [mc_26] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 303 MovieClip [mc_27] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 304 MovieClip [mc_28] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 305 MovieClip [mc_29] Frame 1Symbol 272 MovieClip
"bg_mc"Symbol 306 MovieClip [mc_30] Frame 1Symbol 272 MovieClip
"done_btn"Symbol 379 MovieClip Frame 1Symbol 374 Button
"print_btn"Symbol 379 MovieClip Frame 1Symbol 377 Button
"done_btn"Symbol 379 MovieClip Frame 16Symbol 378 Button
"printable_mc"Symbol 380 MovieClip Frame 1Symbol 309 MovieClip
"ones_txt"Symbol 380 MovieClip Frame 189Symbol 370 EditableText
"tens_txt"Symbol 380 MovieClip Frame 189Symbol 371 EditableText
"buttons_mc"Symbol 380 MovieClip Frame 350Symbol 379 MovieClip
"next"Symbol 535 MovieClip Frame 871Symbol 499 MovieClip
"next"Symbol 535 MovieClip Frame 879Symbol 500 Button
"next"Symbol 535 MovieClip Frame 884Symbol 501 Button
"next"Symbol 535 MovieClip Frame 889Symbol 502 Button
"next"Symbol 535 MovieClip Frame 896Symbol 499 MovieClip
"demo_time"Symbol 737 MovieClip Frame 1Symbol 538 EditableText
"demo_score"Symbol 737 MovieClip Frame 1Symbol 539 EditableText
"coin01"Symbol 737 MovieClip Frame 1Symbol 540 MovieClip
"gem01"Symbol 737 MovieClip Frame 1Symbol 541 MovieClip
"gem02"Symbol 737 MovieClip Frame 1Symbol 541 MovieClip
"cupcake01"Symbol 737 MovieClip Frame 1Symbol 542 MovieClip
"time_txt"Symbol 745 MovieClip [interfaceClass_mc] Frame 1Symbol 739 EditableText
"score_txt"Symbol 745 MovieClip [interfaceClass_mc] Frame 1Symbol 740 EditableText
"level_transition_mc"Symbol 745 MovieClip [interfaceClass_mc] Frame 1Symbol 743 MovieClip [level_transition_mc]
"overlap_mc"Symbol 766 MovieClip [wheel_mc] Frame 1Symbol 762 MovieClip
"hitArea_mc"Symbol 766 MovieClip [wheel_mc] Frame 1Symbol 765 MovieClip
"hitArea_mc"Symbol 770 MovieClip [treasure_gem] Frame 1Symbol 769 MovieClip
"hitArea_mc"Symbol 772 MovieClip [treasure_cupcake] Frame 1Symbol 769 MovieClip
"hitArea_mc"Symbol 773 MovieClip [treasure_coin] Frame 1Symbol 769 MovieClip
"piggytrip"Symbol 848 MovieClip Frame 67Symbol 847 MovieClip
"piggytrip"Symbol 868 MovieClip Frame 1Symbol 867 MovieClip
"piggytrip"Symbol 882 MovieClip Frame 1Symbol 881 MovieClip
"pigs_mc"Symbol 883 MovieClip [ship_level_04] Frame 1Symbol 848 MovieClip
"door_mc"Symbol 883 MovieClip [ship_level_04] Frame 1Symbol 852 MovieClip
"piggytrip"Symbol 918 MovieClip Frame 118Symbol 867 MovieClip
"door_mc"Symbol 921 MovieClip [ship_level_03] Frame 1Symbol 893 MovieClip
"door2_mc"Symbol 921 MovieClip [ship_level_03] Frame 1Symbol 899 MovieClip
"pigs_mc"Symbol 921 MovieClip [ship_level_03] Frame 1Symbol 918 MovieClip
"piggytrip"Symbol 922 MovieClip Frame 118Symbol 867 MovieClip
"door_mc"Symbol 925 MovieClip [ship_level_02] Frame 1Symbol 899 MovieClip
"pigs_mc"Symbol 925 MovieClip [ship_level_02] Frame 1Symbol 922 MovieClip
"door_mc"Symbol 927 MovieClip [ship_level_01] Frame 1Symbol 926 MovieClip
"hitArea_top_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 1Symbol 929 MovieClip
"hitArea_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 1Symbol 930 MovieClip
"hitArea_body_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 1Symbol 929 MovieClip
"dora_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 1Symbol 949 MovieClip
"dora_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 2Symbol 958 MovieClip
"dora_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 3Symbol 974 MovieClip
"dora_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 4Symbol 1003 MovieClip
"dora_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 5Symbol 1023 MovieClip
"dora_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 6Symbol 1003 MovieClip
"dora_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 7Symbol 974 MovieClip
"dora_mc"Symbol 1024 MovieClip [dora_sprite_mc] Frame 8Symbol 958 MovieClip
"crate_01"Symbol 1031 MovieClip [crate] Frame 1Symbol 1026 MovieClip
"hitArea_mc"Symbol 1031 MovieClip [crate] Frame 1Symbol 1028 MovieClip
"top_mc"Symbol 1031 MovieClip [crate] Frame 1Symbol 1030 MovieClip
"debug_txt"Symbol 1036 MovieClip [mc_debug] Frame 1Symbol 1035 EditableText
"landing_pad_mc"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 1040 MovieClip
"overlap_mc"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 762 MovieClip
"tS"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 1044 MovieClip
"tE"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 1046 MovieClip
"tW"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 1048 MovieClip
"tN"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 1050 MovieClip
"cS"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 1044 MovieClip
"cE"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 1046 MovieClip
"cW"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 1048 MovieClip
"cN"Symbol 1051 MovieClip [crate_mc] Frame 1Symbol 1050 MovieClip
"hitArea_mc"Symbol 1062 MovieClip Frame 1Symbol 1053 MovieClip
"tool_star_mc_content"Symbol 1063 MovieClip [tool_star_mc] Frame 1Symbol 1062 MovieClip
"walk_area_mc13_UNUSED"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc12_UNUSED"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc11_X"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc10"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc9_X"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc7_X"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc6_UNUSED"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc8"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc4"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc5"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc3"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc0"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc1_X"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc2"Symbol 1064 MovieClip Frame 1Symbol 1040 MovieClip
"border_mc"Symbol 1065 MovieClip [b03] Frame 1Symbol 1064 MovieClip
"walk_area_mc13_UNUSED"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc12_UNUSED"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc11_X"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc10"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc9_X"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc7_X"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc6"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc8"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc4"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc5_UNUSED"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc3"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc0_X"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc1_X"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc2"Symbol 1066 MovieClip Frame 1Symbol 1040 MovieClip
"border_mc"Symbol 1067 MovieClip [b02] Frame 1Symbol 1066 MovieClip
"walk_area_mc11"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc10"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc9"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc7"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc6"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc8"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc4"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc5"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc3"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc0"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc1"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc2"Symbol 1068 MovieClip Frame 1Symbol 1040 MovieClip
"border_mc"Symbol 1069 MovieClip [b01] Frame 1Symbol 1068 MovieClip
"walk_area_mc13"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc12_UNUSED"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc11"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc10"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc9"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc7"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc6"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc8"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc4"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc5"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc3"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc0"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc1"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"walk_area_mc2"Symbol 1070 MovieClip Frame 1Symbol 1040 MovieClip
"border_mc"Symbol 1071 MovieClip [b04] Frame 1Symbol 1070 MovieClip
"hitArea_top_mc"Symbol 1073 MovieClip [ladder_mc1] Frame 1Symbol 1040 MovieClip
"hitArea_low_mc"Symbol 1073 MovieClip [ladder_mc1] Frame 1Symbol 1040 MovieClip
"hitArea_mc"Symbol 1073 MovieClip [ladder_mc1] Frame 1Symbol 1040 MovieClip
"hitArea_top_mc"Symbol 1074 MovieClip [ladder_mc2] Frame 1Symbol 1040 MovieClip
"hitArea_low_mc"Symbol 1074 MovieClip [ladder_mc2] Frame 1Symbol 1040 MovieClip
"hitArea_mc"Symbol 1074 MovieClip [ladder_mc2] Frame 1Symbol 1040 MovieClip
"back"Symbol 1091 MovieClip Frame 26Symbol 1090 Button

Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 2 as "Toolstar_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "swiper1.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sscm_nextbutton_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "piggie_giggle_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "jumping_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 7 as "jump.wav"
ExportAssets (56)Timeline Frame 1Symbol 8 as "got_treasure.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "got_cupcake.wav"
ExportAssets (56)Timeline Frame 1Symbol 10 as "fanfare_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 11 as "end_transistion_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 12 as "end_transistion_01.aif"
ExportAssets (56)Timeline Frame 1Symbol 13 as "dpth_intronew_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "dpth_dvo_14c.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "dpth_dvo_14b.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "dpth_dvo_14a.wav"
ExportAssets (56)Timeline Frame 1Symbol 17 as "dpth_dvo_13altb.wav"
ExportAssets (56)Timeline Frame 1Symbol 18 as "dpth_dvo_13altb.aif"
ExportAssets (56)Timeline Frame 1Symbol 19 as "dpth_dvo_13alta.wav"
ExportAssets (56)Timeline Frame 1Symbol 20 as "dpth_dvo_13alta.aif"
ExportAssets (56)Timeline Frame 1Symbol 21 as "dpth_dvo_13.wav"
ExportAssets (56)Timeline Frame 1Symbol 22 as "dpth_dvo_12d.wav"
ExportAssets (56)Timeline Frame 1Symbol 23 as "dpth_dvo_12c.wav"
ExportAssets (56)Timeline Frame 1Symbol 24 as "dpth_dvo_12b.wav"
ExportAssets (56)Timeline Frame 1Symbol 25 as "dpth_dvo_12a.wav"
ExportAssets (56)Timeline Frame 1Symbol 26 as "dpth_dvo_11b.wav"
ExportAssets (56)Timeline Frame 1Symbol 27 as "dpth_dvo_11a.wav"
ExportAssets (56)Timeline Frame 1Symbol 28 as "dpth_dvo_10altc2.wav"
ExportAssets (56)Timeline Frame 1Symbol 29 as "dpth_dvo_10altc1.wav"
ExportAssets (56)Timeline Frame 1Symbol 30 as "dpth_dvo_10altb.wav"
ExportAssets (56)Timeline Frame 1Symbol 31 as "dpth_dvo_10alta.wav"
ExportAssets (56)Timeline Frame 1Symbol 32 as "dpth_dvo_10.wav"
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ExportAssets (56)Timeline Frame 1Symbol 35 as "dpth_dvo_09.wav"
ExportAssets (56)Timeline Frame 1Symbol 36 as "dpth_dvo_08.wav"
ExportAssets (56)Timeline Frame 1Symbol 37 as "dpth_dvo_07f.wav"
ExportAssets (56)Timeline Frame 1Symbol 38 as "dpth_dvo_07e.wav"
ExportAssets (56)Timeline Frame 1Symbol 39 as "dpth_dvo_07d.wav"
ExportAssets (56)Timeline Frame 1Symbol 40 as "dpth_dvo_07c.wav"
ExportAssets (56)Timeline Frame 1Symbol 41 as "dpth_dvo_07b.wav"
ExportAssets (56)Timeline Frame 1Symbol 42 as "dpth_dvo_07a.wav"
ExportAssets (56)Timeline Frame 1Symbol 43 as "dpth_dvo_06.wav"
ExportAssets (56)Timeline Frame 1Symbol 44 as "dpth_dvo_05i.wav"
ExportAssets (56)Timeline Frame 1Symbol 45 as "dpth_dvo_05h.wav"
ExportAssets (56)Timeline Frame 1Symbol 46 as "dpth_dvo_05g.wav"
ExportAssets (56)Timeline Frame 1Symbol 47 as "dpth_dvo_05f.wav"
ExportAssets (56)Timeline Frame 1Symbol 48 as "dpth_dvo_05e.wav"
ExportAssets (56)Timeline Frame 1Symbol 49 as "dpth_dvo_05d.wav"
ExportAssets (56)Timeline Frame 1Symbol 50 as "dpth_dvo_05c.wav"
ExportAssets (56)Timeline Frame 1Symbol 51 as "dpth_dvo_05b.wav"
ExportAssets (56)Timeline Frame 1Symbol 52 as "dpth_dvo_05a.wav"
ExportAssets (56)Timeline Frame 1Symbol 53 as "dpth_dvo_04altj.wav"
ExportAssets (56)Timeline Frame 1Symbol 54 as "dpth_dvo_04alti.wav"
ExportAssets (56)Timeline Frame 1Symbol 55 as "dpth_dvo_04alth.wav"
ExportAssets (56)Timeline Frame 1Symbol 56 as "dpth_dvo_04altg.wav"
ExportAssets (56)Timeline Frame 1Symbol 57 as "dpth_dvo_04altf.wav"
ExportAssets (56)Timeline Frame 1Symbol 58 as "dpth_dvo_04alte.wav"
ExportAssets (56)Timeline Frame 1Symbol 59 as "dpth_dvo_04altd.wav"
ExportAssets (56)Timeline Frame 1Symbol 60 as "dpth_dvo_04altc.wav"
ExportAssets (56)Timeline Frame 1Symbol 61 as "dpth_dvo_04altb.wav"
ExportAssets (56)Timeline Frame 1Symbol 62 as "dpth_dvo_04alta.wav"
ExportAssets (56)Timeline Frame 1Symbol 63 as "dpth_dvo_04.wav"
ExportAssets (56)Timeline Frame 1Symbol 64 as "dpth_dvo_03altb.wav"
ExportAssets (56)Timeline Frame 1Symbol 65 as "dpth_dvo_03alta.wav"
ExportAssets (56)Timeline Frame 1Symbol 66 as "dpth_dvo_03.wav"
ExportAssets (56)Timeline Frame 1Symbol 67 as "dpth_dvo_02alt.wav"
ExportAssets (56)Timeline Frame 1Symbol 68 as "dpth_dvo_02.wav"
ExportAssets (56)Timeline Frame 1Symbol 69 as "dpth_dvo_01alt.wav"
ExportAssets (56)Timeline Frame 1Symbol 70 as "dpth_dvo_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 71 as "dpa_upstairs.wav"
ExportAssets (56)Timeline Frame 1Symbol 72 as "dpa_treasure_highlite_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 73 as "dpa_swipers_throw.wav"
ExportAssets (56)Timeline Frame 1Symbol 74 as "dpa_playclick_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 75 as "dpa_musiclevel_04.wav"
ExportAssets (56)Timeline Frame 1Symbol 76 as "dpa_musiclevel_03.wav"
ExportAssets (56)Timeline Frame 1Symbol 77 as "dpa_musiclevel_02.wav"
ExportAssets (56)Timeline Frame 1Symbol 78 as "dpa_musiclevel_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 79 as "dpa_go_through_door.wav"
ExportAssets (56)Timeline Frame 1Symbol 80 as "dpa_easy_hard_play.wav"
ExportAssets (56)Timeline Frame 1Symbol 81 as "dpa_downstairs.wav"
ExportAssets (56)Timeline Frame 1Symbol 82 as "dpa_doors_open_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 83 as "dpa_click.wav"
ExportAssets (56)Timeline Frame 1Symbol 84 as "dora_gameloop.wav"
ExportAssets (56)Timeline Frame 1Symbol 85 as "Diamond_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 86 as "cupcake_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 87 as "Coin_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 88 as "clickArrowToStart.wav"
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ExportAssets (56)Timeline Frame 1Symbol 90 as "dpa_beachloop.wav"
ExportAssets (56)Timeline Frame 1Symbol 91 as "barrels_fall_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 114 as "mc_50"
ExportAssets (56)Timeline Frame 1Symbol 115 as "mc_49"
ExportAssets (56)Timeline Frame 1Symbol 116 as "mc_48"
ExportAssets (56)Timeline Frame 1Symbol 117 as "mc_47"
ExportAssets (56)Timeline Frame 1Symbol 118 as "mc_46"
ExportAssets (56)Timeline Frame 1Symbol 119 as "mc_45"
ExportAssets (56)Timeline Frame 1Symbol 120 as "mc_44"
ExportAssets (56)Timeline Frame 1Symbol 121 as "mc_43"
ExportAssets (56)Timeline Frame 1Symbol 122 as "mc_42"
ExportAssets (56)Timeline Frame 1Symbol 123 as "mc_41"
ExportAssets (56)Timeline Frame 1Symbol 124 as "mc_40"
ExportAssets (56)Timeline Frame 1Symbol 125 as "mc_39"
ExportAssets (56)Timeline Frame 1Symbol 126 as "mc_38"
ExportAssets (56)Timeline Frame 1Symbol 127 as "mc_37"
ExportAssets (56)Timeline Frame 1Symbol 128 as "mc_36"
ExportAssets (56)Timeline Frame 1Symbol 129 as "mc_35"
ExportAssets (56)Timeline Frame 1Symbol 130 as "mc_34"
ExportAssets (56)Timeline Frame 1Symbol 131 as "mc_33"
ExportAssets (56)Timeline Frame 1Symbol 132 as "mc_32"
ExportAssets (56)Timeline Frame 1Symbol 133 as "mc_31"
ExportAssets (56)Timeline Frame 1Symbol 135 as "door_hitArea_mc"
ExportAssets (56)Timeline Frame 1Symbol 151 as "Barrel2"
ExportAssets (56)Timeline Frame 1Symbol 89 as "dpa_openingtheme.wav"
ExportAssets (56)Timeline Frame 1Symbol 80 as "dpa_easy_hard_play.wav"
ExportAssets (56)Timeline Frame 1Symbol 74 as "dpa_playclick_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 80 as "dpa_easy_hard_play.wav"
ExportAssets (56)Timeline Frame 1Symbol 74 as "dpa_playclick_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 80 as "dpa_easy_hard_play.wav"
ExportAssets (56)Timeline Frame 1Symbol 74 as "dpa_playclick_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 80 as "dpa_easy_hard_play.wav"
ExportAssets (56)Timeline Frame 1Symbol 74 as "dpa_playclick_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 210 as "title_mc"
ExportAssets (56)Timeline Frame 1Symbol 273 as "mc_0"
ExportAssets (56)Timeline Frame 1Symbol 277 as "mc_1"
ExportAssets (56)Timeline Frame 1Symbol 278 as "mc_2"
ExportAssets (56)Timeline Frame 1Symbol 279 as "mc_3"
ExportAssets (56)Timeline Frame 1Symbol 280 as "mc_4"
ExportAssets (56)Timeline Frame 1Symbol 281 as "mc_5"
ExportAssets (56)Timeline Frame 1Symbol 282 as "mc_6"
ExportAssets (56)Timeline Frame 1Symbol 283 as "mc_7"
ExportAssets (56)Timeline Frame 1Symbol 284 as "mc_8"
ExportAssets (56)Timeline Frame 1Symbol 285 as "mc_9"
ExportAssets (56)Timeline Frame 1Symbol 286 as "mc_10"
ExportAssets (56)Timeline Frame 1Symbol 287 as "mc_11"
ExportAssets (56)Timeline Frame 1Symbol 288 as "mc_12"
ExportAssets (56)Timeline Frame 1Symbol 289 as "mc_13"
ExportAssets (56)Timeline Frame 1Symbol 290 as "mc_14"
ExportAssets (56)Timeline Frame 1Symbol 291 as "mc_15"
ExportAssets (56)Timeline Frame 1Symbol 292 as "mc_16"
ExportAssets (56)Timeline Frame 1Symbol 293 as "mc_17"
ExportAssets (56)Timeline Frame 1Symbol 294 as "mc_18"
ExportAssets (56)Timeline Frame 1Symbol 295 as "mc_19"
ExportAssets (56)Timeline Frame 1Symbol 296 as "mc_20"
ExportAssets (56)Timeline Frame 1Symbol 297 as "mc_21"
ExportAssets (56)Timeline Frame 1Symbol 298 as "mc_22"
ExportAssets (56)Timeline Frame 1Symbol 299 as "mc_23"
ExportAssets (56)Timeline Frame 1Symbol 300 as "mc_24"
ExportAssets (56)Timeline Frame 1Symbol 301 as "mc_25"
ExportAssets (56)Timeline Frame 1Symbol 302 as "mc_26"
ExportAssets (56)Timeline Frame 1Symbol 303 as "mc_27"
ExportAssets (56)Timeline Frame 1Symbol 304 as "mc_28"
ExportAssets (56)Timeline Frame 1Symbol 305 as "mc_29"
ExportAssets (56)Timeline Frame 1Symbol 306 as "mc_30"
ExportAssets (56)Timeline Frame 1Symbol 14 as "dpth_dvo_14c.wav"
ExportAssets (56)Timeline Frame 1Symbol 16 as "dpth_dvo_14a.wav"
ExportAssets (56)Timeline Frame 1Symbol 14 as "dpth_dvo_14c.wav"
ExportAssets (56)Timeline Frame 1Symbol 381 as "outro_mc"
ExportAssets (56)Timeline Frame 1Symbol 90 as "dpa_beachloop.wav"
ExportAssets (56)Timeline Frame 1Symbol 80 as "dpa_easy_hard_play.wav"
ExportAssets (56)Timeline Frame 1Symbol 74 as "dpa_playclick_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 80 as "dpa_easy_hard_play.wav"
ExportAssets (56)Timeline Frame 1Symbol 74 as "dpa_playclick_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 80 as "dpa_easy_hard_play.wav"
ExportAssets (56)Timeline Frame 1Symbol 74 as "dpa_playclick_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 536 as "intro_mc"
ExportAssets (56)Timeline Frame 1Symbol 537 as "game_mc"
ExportAssets (56)Timeline Frame 1Symbol 738 as "demo_mc"
ExportAssets (56)Timeline Frame 1Symbol 743 as "level_transition_mc"
ExportAssets (56)Timeline Frame 1Symbol 745 as "interfaceClass_mc"
ExportAssets (56)Timeline Frame 1Symbol 748 as "FPS_DISPLAY_MC"
ExportAssets (56)Timeline Frame 1Symbol 759 as "barrel_mc"
ExportAssets (56)Timeline Frame 1Symbol 766 as "wheel_mc"
ExportAssets (56)Timeline Frame 1Symbol 770 as "treasure_gem"
ExportAssets (56)Timeline Frame 1Symbol 772 as "treasure_cupcake"
ExportAssets (56)Timeline Frame 1Symbol 773 as "treasure_coin"
ExportAssets (56)Timeline Frame 1Symbol 91 as "barrels_fall_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 883 as "ship_level_04"
ExportAssets (56)Timeline Frame 1Symbol 91 as "barrels_fall_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 921 as "ship_level_03"
ExportAssets (56)Timeline Frame 1Symbol 91 as "barrels_fall_01.wav"
ExportAssets (56)Timeline Frame 1Symbol 925 as "ship_level_02"
ExportAssets (56)Timeline Frame 1Symbol 927 as "ship_level_01"
ExportAssets (56)Timeline Frame 1Symbol 1024 as "dora_sprite_mc"
ExportAssets (56)Timeline Frame 1Symbol 1031 as "crate"
ExportAssets (56)Timeline Frame 1Symbol 1033 as "mc_redLine"
ExportAssets (56)Timeline Frame 1Symbol 1036 as "mc_debug"
ExportAssets (56)Timeline Frame 1Symbol 1038 as "dora_shadow"
ExportAssets (56)Timeline Frame 1Symbol 1051 as "crate_mc"
ExportAssets (56)Timeline Frame 1Symbol 1063 as "tool_star_mc"
ExportAssets (56)Timeline Frame 1Symbol 1065 as "b03"
ExportAssets (56)Timeline Frame 1Symbol 1067 as "b02"
ExportAssets (56)Timeline Frame 1Symbol 1069 as "b01"
ExportAssets (56)Timeline Frame 1Symbol 1071 as "b04"
ExportAssets (56)Timeline Frame 1Symbol 1072 as "interface_mc"
ExportAssets (56)Timeline Frame 1Symbol 1073 as "ladder_mc1"
ExportAssets (56)Timeline Frame 1Symbol 1074 as "ladder_mc2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "dpth_dvo_14b.wav"
ExportAssets (56)Timeline Frame 1Symbol 15 as "dpth_dvo_14b.wav"
ExportAssets (56)Timeline Frame 1Symbol 1092 as "tune_in_mc"
ExportAssets (56)Timeline Frame 1Symbol 1102 as "timeout_01_mc"
ExportAssets (56)Timeline Frame 1Symbol 1106 as "timeout_02_mc"
ExportAssets (56)Timeline Frame 1Symbol 743 as "level_transition_mc"
ExportAssets (56)Timeline Frame 1Symbol 1111 as "__Packages.GameEngine"
ExportAssets (56)Timeline Frame 1Symbol 1112 as "__Packages.Isometric"
ExportAssets (56)Timeline Frame 1Symbol 1113 as "__Packages.HeroSprite"
ExportAssets (56)Timeline Frame 1Symbol 1114 as "__Packages.AudioManager"
ExportAssets (56)Timeline Frame 1Symbol 1115 as "__Packages.FPS"
ExportAssets (56)Timeline Frame 1Symbol 1116 as "__Packages.Level"
ExportAssets (56)Timeline Frame 1Symbol 1117 as "__Packages.TreasureAward"
ExportAssets (56)Timeline Frame 1Symbol 1118 as "__Packages.Interface"
ExportAssets (56)Timeline Frame 1Symbol 1119 as "__Packages.PTTimer"
ExportAssets (56)Timeline Frame 1Symbol 1120 as "__Packages.GameConfigManager"
ExportAssets (56)Timeline Frame 1Symbol 1121 as "__Packages.SceneManager"
ExportAssets (56)Timeline Frame 1Symbol 1122 as "__Packages.Scene"

Labels

"cupcake"Symbol 96 MovieClip Frame 2
"gem"Symbol 96 MovieClip Frame 3
"coin"Symbol 96 MovieClip Frame 4
"1"Symbol 198 MovieClip Frame 2
"2"Symbol 198 MovieClip Frame 9
"3"Symbol 198 MovieClip Frame 17
"4"Symbol 198 MovieClip Frame 25
"5"Symbol 198 MovieClip Frame 33
"6"Symbol 198 MovieClip Frame 41
"7"Symbol 198 MovieClip Frame 49
"8"Symbol 198 MovieClip Frame 57
"9"Symbol 198 MovieClip Frame 65
"10"Symbol 198 MovieClip Frame 72
"done"Symbol 198 MovieClip Frame 95
"cupcake"Symbol 276 MovieClip Frame 2
"gem"Symbol 276 MovieClip Frame 3
"coin"Symbol 276 MovieClip Frame 4
"fadeOut"Symbol 380 MovieClip Frame 351
"_up"Symbol 499 MovieClip Frame 1
"_over"Symbol 499 MovieClip Frame 2
"_down"Symbol 499 MovieClip Frame 3
"white"Symbol 535 MovieClip Frame 883
"done"Symbol 535 MovieClip Frame 998
"static"Symbol 540 MovieClip Frame 1
"catch"Symbol 540 MovieClip Frame 49
"static"Symbol 541 MovieClip Frame 1
"catch"Symbol 541 MovieClip Frame 49
"static"Symbol 542 MovieClip Frame 1
"catch"Symbol 542 MovieClip Frame 49
"key"Symbol 629 MovieClip Frame 75
"outro"Symbol 737 MovieClip Frame 641
"off"Symbol 743 MovieClip [level_transition_mc] Frame 1
"trans_anim"Symbol 743 MovieClip [level_transition_mc] Frame 2
"static"Symbol 770 MovieClip [treasure_gem] Frame 1
"catch"Symbol 770 MovieClip [treasure_gem] Frame 49
"static"Symbol 772 MovieClip [treasure_cupcake] Frame 1
"catch"Symbol 772 MovieClip [treasure_cupcake] Frame 49
"static"Symbol 773 MovieClip [treasure_coin] Frame 1
"catch"Symbol 773 MovieClip [treasure_coin] Frame 49
"front"Symbol 801 MovieClip Frame 1
"3/4"Symbol 801 MovieClip Frame 6
"side"Symbol 801 MovieClip Frame 11
"trip"Symbol 847 MovieClip Frame 1
"fall"Symbol 847 MovieClip Frame 13
"endFrame"Symbol 848 MovieClip Frame 104
"loop"Symbol 852 MovieClip Frame 2
"trip"Symbol 867 MovieClip Frame 1
"fall"Symbol 867 MovieClip Frame 13
"trip"Symbol 881 MovieClip Frame 1
"fall"Symbol 881 MovieClip Frame 13
"bg"Symbol 883 MovieClip [ship_level_04] Frame 1
"pigs"Symbol 883 MovieClip [ship_level_04] Frame 2
"closed"Symbol 893 MovieClip Frame 1
"open"Symbol 893 MovieClip Frame 20
"ajar"Symbol 893 MovieClip Frame 60
"closed"Symbol 899 MovieClip Frame 1
"open"Symbol 899 MovieClip Frame 17
"ajar"Symbol 899 MovieClip Frame 40
"front"Symbol 917 MovieClip Frame 1
"3/4"Symbol 917 MovieClip Frame 6
"side"Symbol 917 MovieClip Frame 11
"endFrame"Symbol 918 MovieClip Frame 152
"bg"Symbol 921 MovieClip [ship_level_03] Frame 1
"pigs"Symbol 921 MovieClip [ship_level_03] Frame 2
"endFrame"Symbol 922 MovieClip Frame 161
"bg"Symbol 925 MovieClip [ship_level_02] Frame 1
"pigs"Symbol 925 MovieClip [ship_level_02] Frame 2
"closed"Symbol 926 MovieClip Frame 1
"open"Symbol 926 MovieClip Frame 12
"loop"Symbol 926 MovieClip Frame 76
"ajar"Symbol 926 MovieClip Frame 141
"walk"Symbol 949 MovieClip Frame 1
"stand"Symbol 949 MovieClip Frame 27
"sit"Symbol 949 MovieClip Frame 33
"jump"Symbol 949 MovieClip Frame 39
"jump2"Symbol 949 MovieClip Frame 45
"walk"Symbol 958 MovieClip Frame 1
"stand"Symbol 958 MovieClip Frame 27
"sit"Symbol 958 MovieClip Frame 33
"jump"Symbol 958 MovieClip Frame 39
"jump2"Symbol 958 MovieClip Frame 45
"walk"Symbol 974 MovieClip Frame 1
"stand"Symbol 974 MovieClip Frame 27
"sit"Symbol 974 MovieClip Frame 33
"jump"Symbol 974 MovieClip Frame 39
"jump2"Symbol 974 MovieClip Frame 45
"walk"Symbol 1003 MovieClip Frame 1
"stand"Symbol 1003 MovieClip Frame 27
"sit"Symbol 1003 MovieClip Frame 33
"jump"Symbol 1003 MovieClip Frame 39
"jump2"Symbol 1003 MovieClip Frame 45
"climb"Symbol 1003 MovieClip Frame 51
"climb2"Symbol 1003 MovieClip Frame 77
"walk"Symbol 1023 MovieClip Frame 1
"stand"Symbol 1023 MovieClip Frame 27
"sit"Symbol 1023 MovieClip Frame 33
"jump"Symbol 1023 MovieClip Frame 39
"S"Symbol 1024 MovieClip [dora_sprite_mc] Frame 1
"SE"Symbol 1024 MovieClip [dora_sprite_mc] Frame 2
"E"Symbol 1024 MovieClip [dora_sprite_mc] Frame 3
"NE"Symbol 1024 MovieClip [dora_sprite_mc] Frame 4
"N"Symbol 1024 MovieClip [dora_sprite_mc] Frame 5
"NW"Symbol 1024 MovieClip [dora_sprite_mc] Frame 6
"W"Symbol 1024 MovieClip [dora_sprite_mc] Frame 7
"SW"Symbol 1024 MovieClip [dora_sprite_mc] Frame 8
"idle"Symbol 1062 MovieClip Frame 31
"disappear"Symbol 1062 MovieClip Frame 36
"tunein"Symbol 1091 MovieClip Frame 1

Dynamic Text Variables

num_pos2Symbol 370 EditableText"8"
num_pos1Symbol 371 EditableText"2"
fpsTextSymbol 747 EditableText""




http://swfchan.com/9/42525/info.shtml
Created: 9/5 -2019 22:23:12 Last modified: 9/5 -2019 22:23:12 Server time: 22/12 -2024 16:43:41