STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #42609 |
loading [ 0% @ 0 kb/s ] |
the legend of gaming |
SCORE: 0 |
LIVES: 3 |
Enter your nickname and click submit |
High Scores open up in new window. Please click <Main Menu> when done. |
ActionScript [AS1/AS2]
Frame 1function TrackCounter() { Url = "http://www.gamingboss.com/track.php"; myLoadVars = new LoadVars(); returnedVars = new LoadVars(); myLoadVars.sendAndLoad(Url, returnedVars, "POST"); returnedVars.onLoad = function () { _root.GAME_LOADED = 2; }; } GAME_LOADED = 0; GAME_LOADED_REDIRECT = 0; stop();Instance of Symbol 13 MovieClip [Loading] "L1" in Frame 1onClipEvent (load) { totalFileSize = _root.getBytesTotal(); startTime = getTimer(); startByte = _root.getBytesLoaded(); } onClipEvent (enterFrame) { xbytesLoaded = _root.getBytesLoaded(); amountLoaded = xbytesLoaded / totalFileSize; xpercentLoaded = int(100 * amountLoaded); timeSoFar = getTimer() - startTime; loadSpeed = xbytesLoaded / timeSoFar; bytesLeft = totalFileSize - xbytesLoaded; timeLeft = (bytesLeft / loadSpeed) / 1000; loadSpeed = int(1000 * loadSpeed) / 1000; _root.L1.loadingmessage = ((("loading [ " + xpercentLoaded) + "% @ ") + loadSpeed) + " kb/s ]"; _root.preloader_darker._x = 288 + (xpercentLoaded * 1.81); if ((amountLoaded >= 1) && (_root.GAME_LOADED == 0)) { _root.GAME_LOADED = 1; _root.TrackCounter(); } }Instance of Symbol 10 MovieClip [Preloader_Control] in Frame 1onClipEvent (enterFrame) { _root.preloader_line._x = _root.preloader_line._x - 2; if (_root.preloader_line._x <= 225) { _root.preloader_line._x = 258; } if (_root.GAME_LOADED > 1) { _root.GAME_LOADED_REDIRECT++; if (_root.GAME_LOADED_REDIRECT > 20) { _root.gotoAndStop("intro"); } } }Frame 2stop();Frame 3function GameOver() { SpaceShip_X = 2550; SpaceShip_Y = 2550; _root.spaceship._x = SpaceShip_X; _root.spaceship._y = SpaceShip_Y; _root.gameover_box._x = 224; _root.gameover_box._y = 115; _root.gameover._x = 277; _root.gameover._y = 150; _root.txt_enter_score._x = 274; _root.txt_enter_score._y = 230; _root.input_name._x = 298; _root.input_name._y = 260; _root.submit._x = 275; _root.submit._y = 300; _root.mainmenu._x = 322; _root.mainmenu._y = 385; } function SaveScore() { if (StandBy == 1) { return(0); } StandBy = 1; replyStr = ""; _root.NoConnect._y = 2500; Url = "http://www.gamingboss.com/highscores.php"; myLoadVars = new LoadVars(); myLoadVars.todo = 1; myLoadVars.g = "spaceutilizator"; myLoadVars.securitycheck = "gamingboss2376"; myLoadVars.score = SCORE; myLoadVars.playername = _root.input_name.inputnamestr; returnedVars = new LoadVars(); myLoadVars.sendAndLoad(Url, returnedVars, "POST"); returnedVars.onLoad = function () { StandBy = 0; if (myLoadVars.loaded == false) { _root.NoConnect._x = 240; _root.NoConnect._y = 470; return(0); } STATUS_REPLY = returnedVars.r; _root.txt_enter_score._y = 2500; _root.input_name._y = 2500; _root.submit._y = 2500; _root.ShowingHighScores._x = 277; _root.ShowingHighScores._y = 250; TRANSFER_TO_HIGHSCORES = 1; }; } function PointInPoly(point_x, point_y, column_x, column_y) { wind = 0; num_vertex = ColumnPoly.length / 2; lastpt_x = column_x + ColumnPoly[(num_vertex - 1) * 2]; lastpt_y = column_y + ColumnPoly[((num_vertex - 1) * 2) + 1]; oldquad = whichquad(lastpt_x, lastpt_y, point_x, point_y); i = 0; while (i < num_vertex) { thispt_x = column_x + ColumnPoly[i * 2]; thispt_y = column_y + ColumnPoly[(i * 2) + 1]; newquad = whichquad(thispt_x, thispt_y, point_x, point_y); if (oldquad != newquad) { if (((oldquad + 1) & 3) == newquad) { wind++; } else if (((newquad + 1) & 3) == oldquad) { wind--; } else { a = lastpt_y - thispt_y; a = a * (point_x - lastpt_x); b = lastpt_x - thispt_x; a = a + (lastpt_y * b); b = b * point_y; if (a > b) { wind = wind + 2; } else { wind = wind - 2; } } } lastpt_x = thispt_x; lastpt_y = thispt_y; i++; } return(wind); } function whichquad(pt_x, pt_y, orig_x, orig_y) { quad = 0; if (pt_x < orig_x) { if (pt_y < orig_y) { quad = 2; } else { quad = 1; } } else if (pt_y < orig_y) { quad = 3; } else { quad = 0; } return(quad); } function CheckCrush_Wrong() { f = 0; while (f < 5) { if (Elements[f * 4] <= 3) { c_x = Elements[(f * 4) + 1]; c_y = Elements[(f * 4) + 2]; n = 0; while (n < (SpaceShipPoly.length / 2)) { ship_x = SpaceShip_X + SpaceShipPoly[n * 2]; ship_y = SpaceShip_Y + SpaceShipPoly[(n * 2) + 1]; v = PointInPoly(ship_x, ship_y, c_x, c_y); if (v != 0) { ShipExplosion_X = SpaceShip_X; ShipExplosion_Y = SpaceShip_Y; SHOW_SHIP_EXPLOSION = 1; SpaceShip_X = 10; SpaceShip_Y = 10; return(0); } n++; } } f++; } } function PointInRect(x, y, x1, y1, x2, y2, x3, y3, x4, y4) { if ((x < x1) && (x < x2)) { return(0); } if ((x > x1) && (x > x2)) { return(0); } if ((y < y1) && (y < y3)) { return(0); } if ((y > y1) && (y > y3)) { return(0); } return(1); } function CheckCrush() { f = 0; for ( ; f < 5 ; f++) { if (Elements[f * 4] <= 4) { if (Elements[f * 4] <= 3) { c_x = Elements[(f * 4) + 1]; c_y = Elements[(f * 4) + 2]; } if (Elements[f * 4] == 4) { if (Elements[(f * 4) + 3] == 0) { continue; } c_x = Elements[(f * 4) + 1] - 65; c_y = Elements[(f * 4) + 3]; } n = 0; while (n < (SpaceShipPoly.length / 2)) { ship_x = SpaceShip_X + SpaceShipPoly[n * 2]; ship_y = SpaceShip_Y + SpaceShipPoly[(n * 2) + 1]; intersec = PointInRect(ship_x, ship_y, c_x + 32, c_y + 1, c_x + 117, c_y + 1, c_x + 117, c_y + 23, c_x + 32, c_y + 23); if (intersec == 0) { intersec = PointInRect(ship_x, ship_y, c_x + 47, c_y + 23, c_x + 102, c_y + 23, c_x + 102, c_y + 332, c_x + 47, c_y + 332); } if (intersec == 1) { ShipExplosion_X = SpaceShip_X; ShipExplosion_Y = SpaceShip_Y; SHOW_SHIP_EXPLOSION = 1; _root.spaceship._y = 2500; _root.ship_explosion._x = ShipExplosion_X - 32; _root.ship_explosion._y = ShipExplosion_Y - 45; _root.ship_explosion.gotoAndPlay(1); SpaceShip_X = 50; SpaceShip_Y = 50; SpaceShip_X_Speed_Left = 0; SpaceShip_X_Speed_Right = 0; SpaceShip_Y_Speed_Top = 0; SpaceShip_Y_Speed_Bottom = 0; _root.Explosion_Sound.start(); _root.LIVES--; _root.lives_screen.txt = "LIVES: " + _root.LIVES; return(0); } n++; } } } } SHOW_ANIMATION = 0; SCORE = 0; LIVES = 3; STATUS_REPLY = 0; _root.parallax1._x = 0; _root.parallax1._y = 283; _root.parallax2._x = 770; _root.parallax2._y = 283; SpaceShip_X = 50; SpaceShip_Y = 150; SpaceShip_X_Speed_Left = 0; SpaceShip_X_Speed_Right = 0; SpaceShip_Y_Speed_Top = 0; SpaceShip_Y_Speed_Bottom = 0; _root.spaceship._x = SpaceShip_X; _root.spaceship._y = SpaceShip_Y; ShipExplosion_X = 0; ShipExplosion_Y = 0; SHOW_SHIP_EXPLOSION = 0; TRANSFER_TO_HIGHSCORES = 0; StandBy = 0; _root.ATTACK_PROTECTION = 0; Elements = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; GarbageItems = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; SpaceShipPoly = [3, 8, 72, 8, 72, 42, 3, 42]; ColumnPoly = [32, 1, 117, 1, 117, 23, 102, 23, 102, 332, 47, 332, 47, 23, 32, 23]; current_x = 700; f = 0; while (f < 5) { r1 = Math.round(Math.random() * 3); if (r1 == 1) { x1 = (current_x + 150) + Math.round(Math.random() * 350); y1 = -365 + Math.round(Math.random() * 300); current_x = x1; Elements[f * 4] = 4; Elements[(f * 4) + 1] = x1; Elements[(f * 4) + 2] = y1; r2 = Math.round(Math.random() * 4); if (r2 == 2) { Elements[(f * 4) + 3] = 0; } else { r_range = 540 - ((y1 + 465) + 50); if (r_range < 1) { r_range = 1; } Elements[(f * 4) + 3] = ((y1 + 465) + 50) + Math.round(Math.random() * r_range); if (Elements[(f * 4) + 3] < 230) { Elements[(f * 4) + 3] = 230; } } GarbageItems[f * 2] = x1 - 9; GarbageItems[(f * 2) + 1] = y1 + 475; _root["cran" + (f + 1)]._x = x1; _root["cran" + (f + 1)]._y = y1; _root["g" + (f + 1)]._x = GarbageItems[f * 2]; _root["g" + (f + 1)]._y = GarbageItems[(f * 2) + 1]; if (Elements[(f * 4) + 3] != 0) { r3 = 0; _root[(("column" + (r3 + 1)) + "_") + (f + 1)]._x = x1 - 65; _root[(("column" + (r3 + 1)) + "_") + (f + 1)]._y = Elements[(f * 4) + 3]; } } else { x1 = (current_x + 150) + Math.round(Math.random() * 350); y1 = 180 + Math.round(Math.random() * 300); if (y1 < 230) { y1 = 230; } current_x = x1; r2 = Math.round(Math.random() * 4); if (r2 == 4) { r2 = 3; } Elements[f * 4] = r2; Elements[(f * 4) + 1] = x1; Elements[(f * 4) + 2] = y1; Elements[(f * 4) + 3] = 0; GarbageItems[f * 2] = x1 + 57; GarbageItems[(f * 2) + 1] = y1 - 33; _root[(("column" + (r2 + 1)) + "_") + (f + 1)]._x = x1; _root[(("column" + (r2 + 1)) + "_") + (f + 1)]._y = y1; _root["g" + (f + 1)]._x = GarbageItems[f * 2]; _root["g" + (f + 1)]._y = GarbageItems[(f * 2) + 1]; } f++; } current_x = 770; f = 0; while (f < 4) { x1 = (current_x + 150) + Math.round(Math.random() * 550); y1 = -159 + Math.round(Math.random() * 70); _root["platform" + (f + 1)]._x = x1; _root["platform" + (f + 1)]._y = y1; _root["shotgun" + (f + 1)]._x = x1 + 18; _root["shotgun" + (f + 1)]._y = y1 + 158; _root["bullet" + (f + 1)]._x = x1 + 35; _root["bullet" + (f + 1)]._y = y1 + 198; current_x = x1; f++; } SHOW_ANIMATION = 1; Explosion_Sound = new Sound(); Explosion_Sound.attachSound("shipexplosion"); Pickup_Sound = new Sound(); Pickup_Sound.attachSound("pickup_snd"); Shot_Sound = new Sound(); Shot_Sound.attachSound("shot_snd"); Shot_Sound.play(); stop();Instance of Symbol 81 MovieClip [Controller] in Frame 3onClipEvent (enterFrame) { MOTION_SPEED = 4; if ((_root.SCORE > 100) && (_root.SCORE < 200)) { MOTION_SPEED = 4.2; } if ((_root.SCORE >= 200) && (_root.SCORE < 300)) { MOTION_SPEED = 4.3; } if ((_root.SCORE >= 300) && (_root.SCORE < 400)) { MOTION_SPEED = 4.5; } if ((_root.SCORE >= 400) && (_root.SCORE < 500)) { MOTION_SPEED = 4.6; } if ((_root.SCORE >= 500) && (_root.SCORE < 600)) { MOTION_SPEED = 4.8; } if ((_root.SCORE >= 600) && (_root.SCORE < 700)) { MOTION_SPEED = 4.9; } if (_root.SCORE >= 700) { MOTION_SPEED = 5; } if (_root.ATTACK_PROTECTION > 0) { _root.ATTACK_PROTECTION--; } _root.CheckCrush(); _root.parallax1._x = _root.parallax1._x - 1; _root.parallax2._x = _root.parallax2._x - 1; if (_root.parallax1._x <= -770) { _root.parallax1._x = 769; } if (_root.parallax2._x <= -770) { _root.parallax2._x = 769; } if (_root.TRANSFER_TO_HIGHSCORES > 0) { _root.TRANSFER_TO_HIGHSCORES++; if (_root.TRANSFER_TO_HIGHSCORES > 5) { _root.TRANSFER_TO_HIGHSCORES = 0; getURL ("http://www.gamingboss.com/highscores.php?g=spaceutilizator&s=" + _root.STATUS_REPLY, "_blank"); } } if (Key.isDown(39)) { if (_root.SpaceShip_X_Speed_Right == 0) { _root.SpaceShip_X_Speed_Right = 1; } else { _root.SpaceShip_X_Speed_Right = _root.SpaceShip_X_Speed_Right * 3; } if (_root.SpaceShip_X_Speed_Right > 14) { _root.SpaceShip_X_Speed_Right = 14; } } else if (_root.SpaceShip_X_Speed_Right > 0) { _root.SpaceShip_X_Speed_Right = _root.SpaceShip_X_Speed_Right - 0.4; if (_root.SpaceShip_X_Speed_Right < 0) { _root.SpaceShip_X_Speed_Right = 0; } } if (Key.isDown(37)) { if (_root.SpaceShip_X_Speed_Left == 0) { _root.SpaceShip_X_Speed_Left = 1; } else { _root.SpaceShip_X_Speed_Left = _root.SpaceShip_X_Speed_Left * 3; } if (_root.SpaceShip_X_Speed_Left > 14) { _root.SpaceShip_X_Speed_Left = 14; } } else if (_root.SpaceShip_X_Speed_Left > 0) { _root.SpaceShip_X_Speed_Left = _root.SpaceShip_X_Speed_Left - 0.4; if (_root.SpaceShip_X_Speed_Left < 0) { _root.SpaceShip_X_Speed_Left = 0; } } if (Key.isDown(38)) { if (_root.SpaceShip_Y_Speed_Bottom > 0) { _root.SpaceShip_Y_Speed_Bottom = _root.SpaceShip_Y_Speed_Bottom - 0.6; } else { if (_root.SpaceShip_Y_Speed_Top == 0) { _root.SpaceShip_Y_Speed_Top = 1; } else { _root.SpaceShip_Y_Speed_Top = _root.SpaceShip_Y_Speed_Top * 3; } if (_root.SpaceShip_Y_Speed_Top > 8) { _root.SpaceShip_Y_Speed_Top = 8; } } } else { _root.SpaceShip_Y_Speed_Top = _root.SpaceShip_Y_Speed_Top - 0.2; if (_root.SpaceShip_Y_Speed_Top < 0) { _root.SpaceShip_Y_Speed_Top = 0; } if (_root.SpaceShip_Y_Speed_Top <= 0) { _root.SpaceShip_Y_Speed_Bottom = _root.SpaceShip_Y_Speed_Bottom + 0.2; if (_root.SpaceShip_Y_Speed_Bottom > 12) { _root.SpaceShip_Y_Speed_Bottom = 12; } } } if (_root.SHOW_SHIP_EXPLOSION == 0) { _root.SpaceShip_X = _root.SpaceShip_X + (_root.SpaceShip_X_Speed_Right - _root.SpaceShip_X_Speed_Left); if (_root.SpaceShip_X > 700) { _root.SpaceShip_X = 700; } if (_root.SpaceShip_X < 0) { _root.SpaceShip_X = 0; } _root.SpaceShip_Y = _root.SpaceShip_Y + (_root.SpaceShip_Y_Speed_Bottom - _root.SpaceShip_Y_Speed_Top); if (_root.SpaceShip_Y > 540) { _root.SpaceShip_Y = 540; } if (_root.SpaceShip_Y < 0) { _root.SpaceShip_Y = 0; } _root.spaceship._x = _root.SpaceShip_X; _root.spaceship._y = _root.SpaceShip_Y; } f = 0; while (f < 5) { if ((((_root.GarbageItems[f * 2] >= (_root.SpaceShip_X - 10)) && (_root.GarbageItems[f * 2] <= (_root.SpaceShip_X + 40))) && (_root.GarbageItems[(f * 2) + 1] >= (_root.SpaceShip_Y + 10))) && (_root.GarbageItems[(f * 2) + 1] <= (_root.SpaceShip_Y + 40))) { _root.GarbageItems[(f * 2) + 1] = 2500; _root["g" + (f + 1)]._y = 2500; _root.SCORE = _root.SCORE + 10; _root.score_screen.txt = "SCORE: " + _root.SCORE; _root.Pickup_Sound.start(); } f++; } if (_root.SHOW_ANIMATION == 1) { f = 0; while (f < 5) { if (_root.Elements[f * 4] < 4) { _root[(("column" + (_root.Elements[f * 4] + 1)) + "_") + (f + 1)]._x = _root[(("column" + (_root.Elements[f * 4] + 1)) + "_") + (f + 1)]._x - MOTION_SPEED; } else { _root["cran" + (f + 1)]._x = _root["cran" + (f + 1)]._x - MOTION_SPEED; if (_root.Elements[(f * 4) + 3] > 0) { _root["column1_" + (f + 1)]._x = _root["column1_" + (f + 1)]._x - MOTION_SPEED; } } _root["g" + (f + 1)]._x = _root["g" + (f + 1)]._x - MOTION_SPEED; _root.Elements[(f * 4) + 1] = _root.Elements[(f * 4) + 1] - MOTION_SPEED; _root.GarbageItems[f * 2] = _root.GarbageItems[f * 2] - MOTION_SPEED; f++; } f = 0; while (f < 5) { if (_root.Elements[f * 4] == 4) { if ((_root.GarbageItems[f * 2] < 650) && (_root.Elements[(f * 4) + 3] > 0)) { if (_root.GarbageItems[f * 2] > (650 - (8 * MOTION_SPEED))) { if (_root["cran" + (f + 1)].c1._rotation <= 35) { _root["cran" + (f + 1)].c1._rotation = _root["cran" + (f + 1)].c1._rotation + 5; _root["cran" + (f + 1)].c2._rotation = _root["cran" + (f + 1)].c2._rotation - 5; } } else { if (_root["cran" + (f + 1)].c1._rotation > 0) { _root["cran" + (f + 1)].c1._rotation = _root["cran" + (f + 1)].c1._rotation - 5; _root["cran" + (f + 1)].c2._rotation = _root["cran" + (f + 1)].c2._rotation + 5; } if (_root["cran" + (f + 1)].c1._rotation < 5) { _root["cran" + (f + 1)].c1._rotation = 0; _root["cran" + (f + 1)].c2._rotation = 180; } } if (_root.GarbageItems[(f * 2) + 1] < (_root.Elements[(f * 4) + 3] - 36)) { _root["g" + (f + 1)]._y = _root["g" + (f + 1)]._y + MOTION_SPEED; _root.GarbageItems[(f * 2) + 1] = _root.GarbageItems[(f * 2) + 1] + MOTION_SPEED; } else if ((_root.GarbageItems[(f * 2) + 1] != (_root.Elements[(f * 4) + 3] - 33)) && (_root.GarbageItems[(f * 2) + 1] < 570)) { _root["g" + (f + 1)]._y = _root.Elements[(f * 4) + 3] - 33; _root.GarbageItems[(f * 2) + 1] = _root.Elements[(f * 4) + 3] - 33; } } } f++; } f = 0; while (f < 4) { _root["bullet" + (f + 1)]._y = _root["bullet" + (f + 1)]._y + (MOTION_SPEED * 5); x1_1 = _root.SpaceShip_X + 0; x1_2 = _root.SpaceShip_X + 72; y1_1 = _root.SpaceShip_Y + 27; y1_2 = _root.SpaceShip_Y + 42; x2_1 = _root.SpaceShip_X + 15; x2_2 = _root.SpaceShip_X + 60; y2_1 = _root.SpaceShip_Y + 8; y2_2 = _root.SpaceShip_Y + 26; bx = _root["bullet" + (f + 1)]._x + 12; by = _root["bullet" + (f + 1)]._y + 7; bullet_hit = 0; if ((((bx > x1_1) && (bx < x1_2)) && (by > y1_1)) && (by < y1_2)) { bullet_hit = 1; } if ((((bx > x2_1) && (bx < x2_2)) && (by > y2_1)) && (by < y2_2)) { bullet_hit = 1; } if ((bullet_hit == 1) && (_root.ATTACK_PROTECTION == 0)) { _root.ATTACK_PROTECTION = 80; _root["bullet" + (f + 1)]._y = 2000; _root.ShipExplosion_X = _root.SpaceShip_X; _root.ShipExplosion_Y = _root.SpaceShip_Y; _root.SHOW_SHIP_EXPLOSION = 1; _root.spaceship._y = 2500; _root.ship_explosion._x = _root.ShipExplosion_X - 32; _root.ship_explosion._y = _root.ShipExplosion_Y - 45; _root.ship_explosion.gotoAndPlay(1); _root.SpaceShip_X = 50; _root.SpaceShip_Y = 50; SpaceShip_X_Speed_Left = 0; SpaceShip_X_Speed_Right = 0; SpaceShip_Y_Speed_Top = 0; SpaceShip_Y_Speed_Bottom = 0; _root.Explosion_Sound.start(); _root.LIVES--; _root.lives_screen.txt = "LIVES: " + _root.LIVES; if (_root.LIVES <= 0) { _root.lives_screen.txt = "LIVES: 0"; return(0); } } else if (_root["bullet" + (f + 1)]._y > 800) { _root["bullet" + (f + 1)]._x = _root["platform" + (f + 1)]._x + 35; _root["bullet" + (f + 1)]._y = _root["platform" + (f + 1)]._y + 198; if ((_root["bullet" + (f + 1)]._x >= 0) && (_root["bullet" + (f + 1)]._x <= 780)) { _root.Shot_Sound.start(); } } f++; } l = 0; while (l < 4) { _root["platform" + (l + 1)]._x = _root["platform" + (l + 1)]._x - MOTION_SPEED; _root["shotgun" + (l + 1)]._x = _root["shotgun" + (l + 1)]._x - MOTION_SPEED; _root["bullet" + (l + 1)]._x = _root["bullet" + (l + 1)]._x - MOTION_SPEED; if (_root["platform" + (l + 1)]._x < -120) { last_x = 0; n = 0; while (n < 10) { if (_root["shotgun" + (n + 1)]._x > last_x) { last_x = _root["shotgun" + (n + 1)]._x; } n++; } x1 = (last_x + 150) + Math.round(Math.random() * 550); y1 = -159 + Math.round(Math.random() * 70); _root["platform" + (l + 1)]._x = x1; _root["platform" + (l + 1)]._y = y1; _root["shotgun" + (l + 1)]._x = x1 + 18; _root["shotgun" + (l + 1)]._y = y1 + 158; _root["bullet" + (f + 1)]._x = x1 + 35; _root["bullet" + (f + 1)]._y = y1 + 198; } l++; } f = 0; while (f < 5) { if (_root.Elements[(f * 4) + 1] < -120) { last_x = 0; n = 0; while (n < 10) { if (_root.Elements[(n * 4) + 1] > last_x) { last_x = _root.Elements[(n * 4) + 1]; } n++; } if (_root["g" + (f + 1)]._y != 2500) { _root["g" + (f + 1)]._y = 2500; if (_root.LIVES > 0) { _root.SCORE = _root.SCORE - 10; } if (_root.SCORE < 0) { _root.SCORE = 0; } _root.score_screen.txt = "SCORE: " + _root.SCORE; } if (_root.Elements[f * 4] == 4) { _root["cran" + (f + 1)]._y = 2500; _root["column1_" + (f + 1)]._y = 2500; } else { _root[(("column" + (_root.Elements[f * 4] + 1)) + "_") + (f + 1)]._y = 2500; } r1 = Math.round(Math.random() * 3); if (r1 == 1) { x1 = (last_x + 150) + Math.round(Math.random() * 350); y1 = -365 + Math.round(Math.random() * 300); _root.Elements[f * 4] = 4; _root.Elements[(f * 4) + 1] = x1; _root.Elements[(f * 4) + 2] = y1; r2 = Math.round(Math.random() * 4); if (r2 == 2) { _root.Elements[(f * 4) + 3] = 0; } else { r_range = 540 - ((y1 + 465) + 50); if (r_range < 1) { r_range = 1; } _root.Elements[(f * 4) + 3] = ((y1 + 465) + 50) + Math.round(Math.random() * r_range); if (_root.Elements[(f * 4) + 3] < 230) { _root.Elements[(f * 4) + 3] = 230; } } _root.GarbageItems[f * 2] = x1 - 9; _root.GarbageItems[(f * 2) + 1] = y1 + 475; _root["cran" + (f + 1)]._x = x1; _root["cran" + (f + 1)]._y = y1; _root["g" + (f + 1)]._x = _root.GarbageItems[f * 2]; _root["g" + (f + 1)]._y = _root.GarbageItems[(f * 2) + 1]; if (_root.Elements[(f * 4) + 3] != 0) { r3 = 0; _root[(("column" + (r3 + 1)) + "_") + (f + 1)]._x = x1 - 65; _root[(("column" + (r3 + 1)) + "_") + (f + 1)]._y = _root.Elements[(f * 4) + 3]; } } else { x1 = (last_x + 150) + Math.round(Math.random() * 350); y1 = 180 + Math.round(Math.random() * 300); if (y1 < 230) { y1 = 230; } r2 = Math.round(Math.random() * 4); if (r2 == 4) { r2 = 3; } _root.Elements[f * 4] = r2; _root.Elements[(f * 4) + 1] = x1; _root.Elements[(f * 4) + 2] = y1; _root.Elements[(f * 4) + 3] = 0; _root.GarbageItems[f * 2] = x1 + 57; _root.GarbageItems[(f * 2) + 1] = y1 - 33; _root[(("column" + (r2 + 1)) + "_") + (f + 1)]._x = x1; _root[(("column" + (r2 + 1)) + "_") + (f + 1)]._y = y1; _root["g" + (f + 1)]._x = _root.GarbageItems[f * 2]; _root["g" + (f + 1)]._y = _root.GarbageItems[(f * 2) + 1]; } } f++; } } }Symbol 7 Button [Preloader_HiddenButton]on (press) { getURL ("http://www.gamingboss.com/", "_blank"); }Symbol 29 Button [Button_GamingBoss]on (press) { getURL ("http://www.gamingboss.com/", "_blank"); }Symbol 32 Button [Button_PlayMoreGames]on (press) { getURL ("http://www.gamingboss.com/", "_blank"); }Symbol 35 Button [Button_PlayGame]on (press) { gotoAndStop ("game"); }Symbol 38 Button [Button_HighScores]on (press) { getURL ("http://www.gamingboss.com/highscores.php?g=spaceutilizator", "_blank"); }Symbol 41 Button [Button_AddToSite]on (press) { getURL ("http://www.gamingboss.com/addtosite.php?g=spaceutilizator", "_blank"); }Symbol 65 MovieClip [Column1] Frame 1stop();Symbol 68 MovieClip [Column2] Frame 1stop();Symbol 71 MovieClip [Column3] Frame 1stop();Symbol 74 MovieClip [Column4] Frame 1stop();Symbol 77 MovieClip [Cran_Zub] Frame 1stop();Symbol 80 MovieClip [Cran] Frame 1stop();Symbol 116 MovieClip [Explosion] Frame 40if (_root.LIVES > 0) { _root.SHOW_SHIP_EXPLOSION = 0; } else { _root.GameOver(); } stop();Symbol 143 Button [Button_Submit]on (press) { _root.SaveScore(); }Symbol 148 Button [Button_MainMenu]on (press) { _root.gotoAndStop("intro"); }
Library Items
Symbol 1 Sound [shot_snd] | ||
Symbol 2 Sound [pickup_snd] | ||
Symbol 3 Sound [shipexplosion] | ||
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:6 7 |
Symbol 6 Button [Preloader_HiddenButton] | Uses:5 | |
Symbol 7 Button [Preloader_HiddenButton] | Uses:5 | Used by:Timeline |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip [Blacker] | Uses:8 | Used by:Timeline |
Symbol 10 MovieClip [Preloader_Control] | Used by:Timeline | |
Symbol 11 Font | Used by:12 20 | |
Symbol 12 EditableText | Uses:11 | Used by:13 |
Symbol 13 MovieClip [Loading] | Uses:12 | Used by:Timeline |
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:16 |
Symbol 16 MovieClip [Preloader_Darker] | Uses:15 | Used by:Timeline |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:19 |
Symbol 19 MovieClip [Preloader_Line] | Uses:18 | Used by:Timeline |
Symbol 20 EditableText | Uses:11 | Used by:Timeline |
Symbol 21 Bitmap | Used by:23 | |
Symbol 22 Bitmap | Used by:23 | |
Symbol 23 Graphic | Uses:21 22 | Used by:Timeline |
Symbol 24 Bitmap | Used by:26 131 | |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:24 25 | Used by:Timeline |
Symbol 27 Bitmap | Used by:28 | |
Symbol 28 Graphic | Uses:27 | Used by:29 |
Symbol 29 Button [Button_GamingBoss] | Uses:28 | Used by:Timeline |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:32 |
Symbol 32 Button [Button_PlayMoreGames] | Uses:31 | Used by:Timeline |
Symbol 33 Bitmap | Used by:34 | |
Symbol 34 Graphic | Uses:33 | Used by:35 |
Symbol 35 Button [Button_PlayGame] | Uses:34 | Used by:Timeline |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:38 |
Symbol 38 Button [Button_HighScores] | Uses:37 | Used by:Timeline |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:41 |
Symbol 41 Button [Button_AddToSite] | Uses:40 | Used by:Timeline |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:Timeline |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:52 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:52 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:52 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:52 |
Symbol 52 MovieClip [SpaceShip] | Uses:45 47 49 51 | Used by:Timeline |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:57 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:57 |
Symbol 57 MovieClip [Garbage] | Uses:54 56 | Used by:Timeline |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:Timeline |
Symbol 60 Bitmap | Used by:61 | |
Symbol 61 Graphic | Uses:60 | Used by:62 |
Symbol 62 MovieClip [BG_PARALLAX] | Uses:61 | Used by:Timeline |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:65 |
Symbol 65 MovieClip [Column1] | Uses:64 | Used by:Timeline |
Symbol 66 Bitmap | Used by:67 | |
Symbol 67 Graphic | Uses:66 | Used by:68 |
Symbol 68 MovieClip [Column2] | Uses:67 | Used by:Timeline |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:71 |
Symbol 71 MovieClip [Column3] | Uses:70 | Used by:Timeline |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:74 |
Symbol 74 MovieClip [Column4] | Uses:73 | Used by:Timeline |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:77 |
Symbol 77 MovieClip [Cran_Zub] | Uses:76 | Used by:80 |
Symbol 78 Bitmap | Used by:79 118 120 | |
Symbol 79 Graphic | Uses:78 | Used by:80 |
Symbol 80 MovieClip [Cran] | Uses:77 79 | Used by:Timeline |
Symbol 81 MovieClip [Controller] | Used by:Timeline | |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:116 |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:116 |
Symbol 86 Bitmap | Used by:87 | |
Symbol 87 Graphic | Uses:86 | Used by:116 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:116 |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:116 |
Symbol 92 Bitmap | Used by:93 | |
Symbol 93 Graphic | Uses:92 | Used by:116 |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:116 |
Symbol 96 Bitmap | Used by:97 | |
Symbol 97 Graphic | Uses:96 | Used by:116 |
Symbol 98 Bitmap | Used by:99 | |
Symbol 99 Graphic | Uses:98 | Used by:116 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:116 |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:116 |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:116 |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:116 |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:116 |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:116 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:116 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:116 |
Symbol 116 MovieClip [Explosion] | Uses:83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 115 | Used by:Timeline |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 78 | Used by:121 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 78 | Used by:121 |
Symbol 121 MovieClip [Lightning] | Uses:118 120 | Used by:Timeline |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:124 |
Symbol 124 MovieClip [Bullet] | Uses:123 | Used by:Timeline |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:127 |
Symbol 127 MovieClip [Platform] | Uses:126 | Used by:Timeline |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:130 |
Symbol 130 MovieClip [Shotgun] | Uses:129 | Used by:Timeline |
Symbol 131 Graphic | Uses:24 | Used by:Timeline |
Symbol 132 Font | Used by:133 135 153 | |
Symbol 133 EditableText | Uses:132 | Used by:134 |
Symbol 134 MovieClip [TXT_Score] | Uses:133 | Used by:Timeline |
Symbol 135 EditableText | Uses:132 | Used by:136 |
Symbol 136 MovieClip [TXT_Lives] | Uses:135 | Used by:Timeline |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip [GameOverBox] | Uses:137 | Used by:Timeline |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:143 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:143 |
Symbol 143 Button [Button_Submit] | Uses:140 142 | Used by:Timeline |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:148 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:148 |
Symbol 148 Button [Button_MainMenu] | Uses:145 147 | Used by:Timeline |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:151 |
Symbol 151 MovieClip [TXT_GameOver] | Uses:150 | Used by:Timeline |
Symbol 152 Graphic | Used by:154 | |
Symbol 153 EditableText | Uses:132 | Used by:154 |
Symbol 154 MovieClip [InputName] | Uses:152 153 | Used by:Timeline |
Symbol 155 Font | Used by:156 158 | |
Symbol 156 EditableText | Uses:155 | Used by:157 |
Symbol 157 MovieClip [TXT_EnterScore] | Uses:156 | Used by:Timeline |
Symbol 158 EditableText | Uses:155 | Used by:159 |
Symbol 159 MovieClip [TXT_HighScoresInfo] | Uses:158 | Used by:Timeline |
Instance Names
"preloader_line" | Frame 1 | Symbol 19 MovieClip [Preloader_Line] |
"preloader_darker" | Frame 1 | Symbol 16 MovieClip [Preloader_Darker] |
"L1" | Frame 1 | Symbol 13 MovieClip [Loading] |
"parallax2" | Frame 3 | Symbol 62 MovieClip [BG_PARALLAX] |
"parallax1" | Frame 3 | Symbol 62 MovieClip [BG_PARALLAX] |
"column1_1" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column1_2" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column1_3" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column1_4" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column2_1" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column2_2" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column2_3" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column2_4" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column3_1" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column3_2" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column3_3" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column3_4" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column4_1" | Frame 3 | Symbol 74 MovieClip [Column4] |
"column4_2" | Frame 3 | Symbol 74 MovieClip [Column4] |
"column4_3" | Frame 3 | Symbol 74 MovieClip [Column4] |
"column4_4" | Frame 3 | Symbol 74 MovieClip [Column4] |
"column1_5" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column1_6" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column1_7" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column1_8" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column1_9" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column1_10" | Frame 3 | Symbol 65 MovieClip [Column1] |
"column2_5" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column2_6" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column2_7" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column2_8" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column2_9" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column2_10" | Frame 3 | Symbol 68 MovieClip [Column2] |
"column3_5" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column3_6" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column3_7" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column3_8" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column3_9" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column3_10" | Frame 3 | Symbol 71 MovieClip [Column3] |
"column4_5" | Frame 3 | Symbol 74 MovieClip [Column4] |
"column4_6" | Frame 3 | Symbol 74 MovieClip [Column4] |
"column4_7" | Frame 3 | Symbol 74 MovieClip [Column4] |
"column4_8" | Frame 3 | Symbol 74 MovieClip [Column4] |
"column4_9" | Frame 3 | Symbol 74 MovieClip [Column4] |
"column4_10" | Frame 3 | Symbol 74 MovieClip [Column4] |
"cran1" | Frame 3 | Symbol 80 MovieClip [Cran] |
"cran2" | Frame 3 | Symbol 80 MovieClip [Cran] |
"cran3" | Frame 3 | Symbol 80 MovieClip [Cran] |
"cran4" | Frame 3 | Symbol 80 MovieClip [Cran] |
"cran5" | Frame 3 | Symbol 80 MovieClip [Cran] |
"cran6" | Frame 3 | Symbol 80 MovieClip [Cran] |
"cran7" | Frame 3 | Symbol 80 MovieClip [Cran] |
"cran8" | Frame 3 | Symbol 80 MovieClip [Cran] |
"cran9" | Frame 3 | Symbol 80 MovieClip [Cran] |
"cran10" | Frame 3 | Symbol 80 MovieClip [Cran] |
"g1" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"g2" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"g3" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"g4" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"g5" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"g6" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"g7" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"g8" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"g9" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"g10" | Frame 3 | Symbol 57 MovieClip [Garbage] |
"spaceship" | Frame 3 | Symbol 52 MovieClip [SpaceShip] |
"ship_explosion" | Frame 3 | Symbol 116 MovieClip [Explosion] |
"lightning1" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"lightning2" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"lightning3" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"lightning4" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"lightning5" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"lightning6" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"lightning7" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"lightning8" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"lightning9" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"lightning10" | Frame 3 | Symbol 121 MovieClip [Lightning] |
"bullet1" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet2" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet3" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet4" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet5" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet6" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet7" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet8" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet9" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet10" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"platform1" | Frame 3 | Symbol 127 MovieClip [Platform] |
"platform2" | Frame 3 | Symbol 127 MovieClip [Platform] |
"platform3" | Frame 3 | Symbol 127 MovieClip [Platform] |
"platform4" | Frame 3 | Symbol 127 MovieClip [Platform] |
"platform5" | Frame 3 | Symbol 127 MovieClip [Platform] |
"platform6" | Frame 3 | Symbol 127 MovieClip [Platform] |
"platform7" | Frame 3 | Symbol 127 MovieClip [Platform] |
"platform8" | Frame 3 | Symbol 127 MovieClip [Platform] |
"platform9" | Frame 3 | Symbol 127 MovieClip [Platform] |
"platform10" | Frame 3 | Symbol 127 MovieClip [Platform] |
"shotgun1" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"shotgun2" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"shotgun3" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"shotgun4" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"shotgun5" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"shotgun6" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"shotgun7" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"shotgun8" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"shotgun9" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"shotgun10" | Frame 3 | Symbol 130 MovieClip [Shotgun] |
"bullet1" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet2" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet3" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet4" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet5" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet6" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet7" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet8" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet9" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"bullet10" | Frame 3 | Symbol 124 MovieClip [Bullet] |
"score_screen" | Frame 3 | Symbol 134 MovieClip [TXT_Score] |
"lives_screen" | Frame 3 | Symbol 136 MovieClip [TXT_Lives] |
"gameover_box" | Frame 3 | Symbol 138 MovieClip [GameOverBox] |
"submit" | Frame 3 | Symbol 143 Button [Button_Submit] |
"mainmenu" | Frame 3 | Symbol 148 Button [Button_MainMenu] |
"gameover" | Frame 3 | Symbol 151 MovieClip [TXT_GameOver] |
"input_name" | Frame 3 | Symbol 154 MovieClip [InputName] |
"txt_enter_score" | Frame 3 | Symbol 157 MovieClip [TXT_EnterScore] |
"ShowingHighScores" | Frame 3 | Symbol 159 MovieClip [TXT_HighScoresInfo] |
"c1" | Symbol 80 MovieClip [Cran] Frame 1 | Symbol 77 MovieClip [Cran_Zub] |
"c2" | Symbol 80 MovieClip [Cran] Frame 1 | Symbol 77 MovieClip [Cran_Zub] |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "shot_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "pickup_snd" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "shipexplosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Preloader_HiddenButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "Preloader_HiddenButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Blacker" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Preloader_Control" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Loading" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Preloader_Darker" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Preloader_Line" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Preloader_Line" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Preloader_Darker" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Loading" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Preloader_Control" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Blacker" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Blacker" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "Preloader_HiddenButton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 29 as "Button_GamingBoss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 32 as "Button_PlayMoreGames" |
ExportAssets (56) | Timeline Frame 2 | Symbol 35 as "Button_PlayGame" |
ExportAssets (56) | Timeline Frame 2 | Symbol 38 as "Button_HighScores" |
ExportAssets (56) | Timeline Frame 2 | Symbol 41 as "Button_AddToSite" |
ExportAssets (56) | Timeline Frame 2 | Symbol 52 as "SpaceShip" |
ExportAssets (56) | Timeline Frame 2 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 62 as "BG_PARALLAX" |
ExportAssets (56) | Timeline Frame 3 | Symbol 62 as "BG_PARALLAX" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "Column1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 68 as "Column2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 71 as "Column3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 74 as "Column4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 77 as "Cran_Zub" |
ExportAssets (56) | Timeline Frame 3 | Symbol 77 as "Cran_Zub" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 80 as "Cran" |
ExportAssets (56) | Timeline Frame 3 | Symbol 81 as "Controller" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 57 as "Garbage" |
ExportAssets (56) | Timeline Frame 3 | Symbol 52 as "SpaceShip" |
ExportAssets (56) | Timeline Frame 3 | Symbol 116 as "Explosion" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 121 as "Lightning" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 127 as "Platform" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 130 as "Shotgun" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 124 as "Bullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 29 as "Button_GamingBoss" |
ExportAssets (56) | Timeline Frame 3 | Symbol 134 as "TXT_Score" |
ExportAssets (56) | Timeline Frame 3 | Symbol 136 as "TXT_Lives" |
ExportAssets (56) | Timeline Frame 3 | Symbol 9 as "Blacker" |
ExportAssets (56) | Timeline Frame 3 | Symbol 138 as "GameOverBox" |
ExportAssets (56) | Timeline Frame 3 | Symbol 143 as "Button_Submit" |
ExportAssets (56) | Timeline Frame 3 | Symbol 148 as "Button_MainMenu" |
ExportAssets (56) | Timeline Frame 3 | Symbol 151 as "TXT_GameOver" |
ExportAssets (56) | Timeline Frame 3 | Symbol 154 as "InputName" |
ExportAssets (56) | Timeline Frame 3 | Symbol 157 as "TXT_EnterScore" |
ExportAssets (56) | Timeline Frame 3 | Symbol 159 as "TXT_HighScoresInfo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 9 as "Blacker" |
ExportAssets (56) | Timeline Frame 3 | Symbol 9 as "Blacker" |
ExportAssets (56) | Timeline Frame 3 | Symbol 9 as "Blacker" |
Labels
"intro" | Frame 2 |
"game" | Frame 3 |
Dynamic Text Variables
loadingmessage | Symbol 12 EditableText | "loading [ 0% @ 0 kb/s ]" |
txt | Symbol 133 EditableText | "SCORE: 0" |
txt | Symbol 135 EditableText | "LIVES: 3" |
inputnamestr | Symbol 153 EditableText | "" |
|