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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Scary Sleep Over.swf

This is the info page for
Flash #42662

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

100%

HOW SCARY ARE YOU ?
In this game, you're the one doing the scaring.
It's up to you to get the "contestant" out of the
house as fast as you can. The faster you do it,
the higher your score.
Scare the "contestant" by setting off traps in
the room by using the buttons on screen.
New traps appear every hour.
Beware - don't use the same trap too often, or
activate too many too quickly, or the
"contestant" will get used to it.
You have until 6.00am to complete the game.

Play

Play

Play

YOU HAVE FAILED!
Dawn has broken, and the
"contestant" is still in the house.

Why not try again? Remember to use
the traps more sparingly, and to set
them off when the "contestant" is
close by for the biggest scare.

Play
Again

Play
Again

Play
Again

Well Done!
The "contestant" left the house at

Why not try again to see if you
can better the time?

Game designed and built by
Big Picture Interactive
www.bigpictureinteractive.co.uk

ActionScript [AS1/AS2]

Frame 1
_quality = "medium"; progress = String(Math.floor((getBytesLoaded() / getBytesTotal()) * 100)) + "%";
Frame 3
if (progress != "100%") { gotoAndPlay (1); }
Frame 4
stopAllSounds();
Frame 5
_quality = "low";
Frame 9
_quality = "medium";
Frame 43
stop();
Frame 52
function trap(instanceName) { mov = eval (instanceName); if (mov._currentframe == 1) { mov.gotoAndPlay("activate"); scare(225, 225, 20); } } function fright(title, x, y, amount) { if ((x == 0) && (y == 0)) { distanceFactor = 1; } else { distanceFactor = 50 / ((Math.abs(x - kidX) + (1.5 * Math.abs(y - kidY))) + 50); } scareAmount = ((amount * distanceFactor) * ((101 - habituation[title]) / 100)) * ((101 - generalHabituation) / 100); if (scareAmount > 2) { if (x > kidX) { kidFacing = "right"; } else { kidFacing = "left"; } if ((y > kidY) && ((y - kidY) > Math.abs(x - kidX))) { kidFacing = "down"; } else if ((kidY - y) > Math.abs(x - kidX)) { kidFacing = "up"; } kidDX = 0; kidDY = 0; frightBack = false; if (y < kidY) { frightBack = true; } if (scareAmount > 12) { soundCry.gotoAndPlay("cry3"); } else if (scareAmount > 9) { soundCry.gotoAndPlay("cry7"); } else if (scareAmount > 7) { soundCry.gotoAndPlay("cry5"); } else if (scareAmount > 6) { soundCry.gotoAndPlay("cry8"); } else if (scareAmount > 5) { soundCry.gotoAndPlay("cry4"); } else if (scareAmount > 4) { soundCry.gotoAndPlay("cry1"); } else if (scareAmount > 3) { soundCry.gotoAndPlay("cry6"); } else { soundCry.gotoAndPlay("cry2"); } } scare = scare + scareAmount; habituation[title] = habituation[title] + 90; if (habituation[title] > 100) { habituation[title] = 100; } generalHabituation = generalHabituation + 20; if (generalHabituation > 100) { generalHabituation = 100; } } function setOverlay(from, to) { if (from != "") { if (overlay._currentframe != overlay.overlayFrame[from]) { return(undefined); } } overlay.gotoAndStop(overlay.overlayFrame[to]); } _quality = "medium"; status = "play"; endCount = 20; exitWalk = 0; minutes = -10; panic = 0; beatCounter = 0; beatPump = 0; kidX = 297; kidY = 225; kidFacing = "down"; var kidDX = 0; var kidDY = 0; kidWalk = 0; scare = 0; frightBack = false; generalHabituation = 0; habituation = new Array(); habituation.trapMystery = 0; habituation.trapLantern = 0; habituation.trapDoor = 0; habituation.trapBarrel = 0; habituation.trapBedRight = 0; habituation.trapCoffin = 0; habituation.trapLizard = 0; habituation.trapCandles = 0; habituation.trapBats = 0; habituation.trapPainting = 0; habituation.trapBedMiddle = 0; habituation.trapWood = 0; habituation.trapRats = 0; habituation.trapFloorboards = 0; habituation.trapBlood = 0; habituation.trapLights = 0; habituation.trapLightning = 0; habituation.trapLeg = 0;
Frame 53
if (status == "play") { scare = scare * 0.9; if (scare > 2) { kidDX = 0; kidDY = 0; } panic = (panic - (panic / 300)) + scare; if (panic > 360) { panic = 360; } if (panic < 0) { panic = 0; } d = 0.997; generalHabituation = (generalHabituation * d) * d; habituation.trapMystery = habituation.trapMystery * d; habituation.trapLantern = habituation.trapLantern * d; habituation.trapDoor = habituation.trapDoor * d; habituation.trapBarrel = habituation.trapBarrel * d; habituation.trapBedRight = habituation.trapBedRight * d; habituation.trapCoffin = habituation.trapCoffin * d; habituation.trapLizard = habituation.trapLizard * d; habituation.trapCandles = habituation.trapCandles * d; habituation.trapBats = habituation.trapBats * d; habituation.trapPainting = habituation.trapPainting * d; habituation.trapBedMiddle = habituation.trapBedMiddle * d; habituation.trapWood = habituation.trapWood * d; habituation.trapRats = habituation.trapRats * d; habituation.trapFloorboards = habituation.trapFloorboards * d; habituation.trapBlood = habituation.trapBlood * d; habituation.trapLights = habituation.trapLights * d; habituation.trapLightning = habituation.trapLightning * d; habituation.trapLeg = habituation.trapLeg * d; kidX = kidX + kidDX; kidY = kidY + kidDY; if ((minutes > 0) && ((Math.random() * 2000) < (panic + 50))) { r = Math.floor(3.99 * Math.random()); switch (r) { case 0 : kidFacing = "up"; kidDX = (-2) + (4 * Math.random()); kidDY = (-1) - ((Math.random() * panic) / 45); break; case 1 : kidFacing = "right"; kidDY = (-2) + (4 * Math.random()); kidDX = 1 + ((Math.random() * panic) / 30); break; case 2 : kidFacing = "down"; kidDX = (-2) + (4 * Math.random()); kidDY = 1 + ((Math.random() * panic) / 45); break; case 3 : kidFacing = "left"; kidDY = (-2) + (4 * Math.random()); kidDX = (-1) - ((Math.random() * panic) / 30); } } if (kidX < 165) { kidX = 165; kidDX = -kidDX; kidFacing = "right"; } if (kidX > 430) { kidX = 430; kidDX = -kidDX; kidFacing = "left"; } if (kidY < 175) { kidY = 175; kidDY = -kidDY; kidFacing = "down"; } if (kidY > 275) { kidY = 275; kidDY = -kidDY; kidFacing = "up"; } f = 0; switch (kidFacing) { case "up" : f = 1; break; case "right" : f = 43; break; case "down" : f = 22; break; case "left" : f = 48; } kidWalk = (kidWalk + Math.abs(kidDX)) + Math.abs(kidDY); if (kidWalk > 24) { kidWalk = kidWalk - 24; } g = Math.floor(kidWalk / 6); if (scare <= 2) { kid.gotoAndStop(f + g); } else { h = 32; if (frightBack) { h = 11; } if (scare < 4) { kid.gotoAndStop(h + 0); } else if (scare < 7) { kid.gotoAndStop(h + 1); } else { kid.gotoAndStop(h + 2); } } if ((Math.random() < 0.01) && (soundAmbient._currentframe == 1)) { s = Math.floor(Math.random() * 3.75); if (s == 0) { soundAmbient.gotoAndPlay("gust"); } else if (s == 1) { soundAmbient.gotoAndPlay("wolf"); } else if (s == 2) { soundAmbient.gotoAndPlay("laugh"); } else { soundAmbient.gotoAndPlay("gust2"); } } } else if (status == "exiting") { if (kidX < 485) { kidX = kidX + 5; } if (kidY < 205) { kidY = kidY + 2; } else if (kidY > 206) { kidY = kidY - 2; } if ((kidX >= 485) && (Math.abs(205 - kidY) < 5)) { status = "success"; successMinutes = minutes; soundPanic.gotoAndPlay(2); } exitWalk++; if (exitWalk > 3) { exitWalk = 0; } kid.gotoAndStop(43 + exitWalk); } kid._x = kidX; kid._y = kidY; kid._xscale = 100 + (((kidY - 175) * (kidY - 175)) / 200); kid._yscale = kid._xscale; panicLevel.gotoAndStop(Math.floor(panic / 6)); beatCounter = beatCounter + (1 + (panic / 105)); if (beatCounter >= 35) { beatCounter = beatCounter - 35; } panicLevel.heart.gotoAndStop(1 + Math.floor(beatCounter)); if (((beatPump == 0) && (beatCounter >= 5)) && (beatCounter < 15)) { beatPump = 1; soundBeat0.gotoAndPlay(2); } else if ((beatPump == 1) && (beatCounter >= 15)) { beatPump = 0; soundBeat1.gotoAndPlay(2); } minutes = minutes + 0.25; clockHours = Math.floor(minutes / 60); clockMins = minutes - (Math.floor(minutes / 60) * 60); if (clockMins < 25) { clock._visible = true; clock._alpha = 110 - (clockMins * 4); } else { clock._visible = false; } if (clockMins < 0.25) { if (clockHours < 3) { clock.clock = (clockHours + 9) + ":00 PM"; } else if (clockHours == 3) { clock.clock = "12:00 AM"; } else { clock.clock = ((clockHours + 9) - 12) + ":00 AM"; } eval ("buttons" + clockHours).gotoAndStop(2); soundBell.gotoAndPlay(2); } if (minutes <= -2) { curtain._alpha = (-(minutes + 2)) * 13; } else { curtain._visible = false; } if ((status == "success") || (status == "failure")) { endCount--; curtain._visible = true; curtain._alpha = 100 - (endCount * 5); } sky.gotoAndStop(1 + Math.floor((100 * minutes) / 540));
Frame 54
if (((status == "play") || (status == "exiting")) && (clock.clock == "6:00 AM")) { status = "failure"; } else if ((status == "play") && (panic > 300)) { status = "exiting"; buttons0.gotoAndStop(1); buttons1.gotoAndStop(1); buttons2.gotoAndStop(1); buttons3.gotoAndStop(1); buttons4.gotoAndStop(1); buttons5.gotoAndStop(1); buttons6.gotoAndStop(1); buttons7.gotoAndStop(1); buttons8.gotoAndStop(1); } if ((status == "success") && (endCount == 0)) { gotoAndPlay (128); } else if ((status == "failure") && (endCount == 0)) { gotoAndPlay (55); } else { gotoAndPlay (53); }
Frame 118
stop();
Frame 127
gotoAndPlay (4);
Frame 210
clockHours = Math.floor(successMinutes / 60); clockMins = String((100 + successMinutes) - (clockHours * 60)).substr(1, 2); if (clockHours < 3) { score = (((clockHours + 9) + ":") + clockMins) + " PM"; } else if (clockHours == 3) { score = ("12:" + clockMins) + " AM"; } else { score = ((((clockHours + 9) - 12) + ":") + clockMins) + " AM"; }
Frame 591
stop();
Frame 596
gotoAndPlay (4);
Symbol 25 Button
on (press) { gotoAndPlay (44); }
Symbol 29 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 3
_parent.setOverlay("", "flash"); _parent.fright("trapLightning", 268, 150, 45);
Symbol 34 MovieClip Frame 5
_parent.setOverlay("flash", "none");
Symbol 34 MovieClip Frame 6
_parent.setOverlay("none", "normal");
Symbol 34 MovieClip Frame 10
_parent.setOverlay("normal", "none");
Symbol 34 MovieClip Frame 11
_parent.setOverlay("none", "normal");
Symbol 34 MovieClip Frame 12
_parent.setOverlay("normal", "none");
Symbol 34 MovieClip Frame 13
_parent.setOverlay("none", "normal");
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 2
_parent.setOverlay("", "bedMiddle");
Symbol 43 MovieClip Frame 3
_parent.fright("trapBedMiddle", 259, 171, 12);
Symbol 43 MovieClip Frame 7
_parent.setOverlay("bedMiddle", "normal");
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 6
_parent.setOverlay("", "none");
Symbol 48 MovieClip Frame 7
_parent.setOverlay("none", "normal"); _parent.fright("trapLantern", 272, 206, 15);
Symbol 48 MovieClip Frame 12
_parent.setOverlay("normal", "none");
Symbol 48 MovieClip Frame 13
_parent.setOverlay("none", "normal");
Symbol 48 MovieClip Frame 15
Symbol 48 MovieClip Frame 22
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 2
_parent.setOverlay("", "blood");
Symbol 56 MovieClip Frame 4
_parent.fright("trapBlood", 218, 226, 20);
Symbol 56 MovieClip Frame 32
_parent.setOverlay("blood", "normal");
Symbol 64 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 2
_parent.setOverlay("", "bedRight");
Symbol 64 MovieClip Frame 4
_parent.fright("trapBedRight", 332, 175, 30);
Symbol 64 MovieClip Frame 24
_parent.setOverlay("bedRight", "normal");
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 2
_parent.setOverlay("", "floorboards");
Symbol 71 MovieClip Frame 3
_parent.fright("trapFloorboards", 348, 214, 20);
Symbol 71 MovieClip Frame 7
_parent.setOverlay("floorboards", "normal");
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 2
_parent.setOverlay("", "rats");
Symbol 74 MovieClip Frame 4
_parent.fright("trapRats", 166, 261, 25);
Symbol 74 MovieClip Frame 57
_parent.setOverlay("rats", "normal");
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 2
_parent.setOverlay("", "door");
Symbol 83 MovieClip Frame 3
_parent.fright("trapDoor", 458, 171, 40);
Symbol 83 MovieClip Frame 22
_parent.setOverlay("door", "normal");
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 2
_parent.setOverlay("", "painting");
Symbol 105 MovieClip Frame 6
_parent.fright("trapPainting", 430, 197, 30);
Symbol 105 MovieClip Frame 27
_parent.setOverlay("painting", "normal");
Symbol 119 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 2
_parent.setOverlay("", "coffin");
Symbol 119 MovieClip Frame 12
_parent.fright("trapCoffin", 153, 224, 45);
Symbol 119 MovieClip Frame 32
_parent.setOverlay("coffin", "normal");
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 2
_parent.setOverlay("", "bats");
Symbol 123 MovieClip Frame 6
_parent.fright("trapBats", 135, 167, 25);
Symbol 123 MovieClip Frame 32
_parent.setOverlay("bats", "normal");
Symbol 152 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
_parent.setOverlay("", "wood");
Symbol 161 MovieClip Frame 3
_parent.fright("trapWood", 470, 275, 20);
Symbol 161 MovieClip Frame 13
_parent.setOverlay("wood", "normal");
Symbol 179 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 2
_parent.setOverlay("", "lizard");
Symbol 179 MovieClip Frame 3
_parent.fright("trapLizard", 430, 258, 50);
Symbol 179 MovieClip Frame 22
_parent.setOverlay("lizard", "normal");
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 2
_parent.setOverlay("", "barrel");
Symbol 183 MovieClip Frame 3
_parent.fright("trapBarrel", 209, 275, 50);
Symbol 183 MovieClip Frame 33
_parent.setOverlay("barrel", "normal");
Symbol 187 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 2
_parent.setOverlay("", "leg"); _parent.fright("trapLeg", 320, 275, 30);
Symbol 187 MovieClip Frame 9
_parent.setOverlay("leg", "normal");
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 2
_parent.setOverlay("", "candles");
Symbol 199 MovieClip Frame 3
_parent.fright("trapCandles", 353, 206, 30);
Symbol 199 MovieClip Frame 20
_parent.setOverlay("candles", "normal");
Symbol 203 MovieClip Frame 1
stop();
Symbol 203 MovieClip Frame 2
_parent.light4.gotoAndPlay("activate");
Symbol 203 MovieClip Frame 3
_parent.setOverlay("", "none");
Symbol 203 MovieClip Frame 4
_parent.light2.gotoAndPlay("activate");
Symbol 203 MovieClip Frame 5
_parent.setOverlay("none", "dark");
Symbol 203 MovieClip Frame 6
_parent.light1.gotoAndPlay("activate");
Symbol 203 MovieClip Frame 7
_parent.setOverlay("dark", "normal");
Symbol 203 MovieClip Frame 8
_parent.light3.gotoAndPlay("activate"); _parent.fright("trapLights", 0, 0, 10);
Symbol 203 MovieClip Frame 9
_parent.setOverlay("normal", "dark");
Symbol 203 MovieClip Frame 10
_parent.setOverlay("dark", "normal");
Symbol 203 MovieClip Frame 14
_parent.setOverlay("normal", "none");
Symbol 203 MovieClip Frame 15
_parent.light2.gotoAndPlay("activate");
Symbol 203 MovieClip Frame 16
_parent.setOverlay("none", "dark");
Symbol 203 MovieClip Frame 17
_parent.light3.gotoAndPlay("activate");
Symbol 203 MovieClip Frame 18
_parent.setOverlay("dark", "normal");
Symbol 203 MovieClip Frame 19
_parent.light1.gotoAndPlay("activate");
Symbol 203 MovieClip Frame 21
_parent.light4.gotoAndPlay("activate");
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 2
_parent.setOverlay("", "dark");
Symbol 208 MovieClip Frame 48
_parent.setOverlay("dark", "flash"); _parent.fright("trapMystery", 0, 0, 25);
Symbol 208 MovieClip Frame 49
_parent.setOverlay("flash", "mystery");
Symbol 208 MovieClip Frame 54
_parent.setOverlay("mystery", "dark");
Symbol 208 MovieClip Frame 55
_parent.setOverlay("dark", "mystery");
Symbol 208 MovieClip Frame 56
_parent.setOverlay("mystery", "dark");
Symbol 208 MovieClip Frame 57
_parent.setOverlay("dark", "mystery");
Symbol 208 MovieClip Frame 66
_parent.setOverlay("mystery", "dark");
Symbol 208 MovieClip Frame 67
_parent.setOverlay("dark", "mystery");
Symbol 208 MovieClip Frame 71
_parent.setOverlay("mystery", "dark");
Symbol 208 MovieClip Frame 72
_parent.setOverlay("dark", "mystery");
Symbol 208 MovieClip Frame 85
_parent.setOverlay("mystery", "dark");
Symbol 208 MovieClip Frame 86
_parent.setOverlay("dark", "mystery");
Symbol 208 MovieClip Frame 103
_parent.setOverlay("mystery", "normal");
Symbol 210 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 1
overlayFrame = new Array(); overlayFrame.normal = 1; overlayFrame.none = 2; overlayFrame.flash = 3; overlayFrame.mystery = 4; overlayFrame.door = 5; overlayFrame.lizard = 6; overlayFrame.painting = 7; overlayFrame.barrel = 8; overlayFrame.bedRight = 9; overlayFrame.coffin = 10; overlayFrame.candles = 11; overlayFrame.bats = 12; overlayFrame.bedMiddle = 13; overlayFrame.wood = 14; overlayFrame.rats = 15; overlayFrame.floorboards = 16; overlayFrame.blood = 17; overlayFrame.leg = 18; overlayFrame.dark = 19; stop();
Symbol 238 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 248 Button
on (press) { _parent.trap("trapPainting"); }
Symbol 250 Button
on (press) { _parent.trap("trapBedMiddle"); }
Symbol 251 MovieClip Frame 1
stop();
Symbol 253 Button
on (press) { _parent.trap("trapBlood"); }
Symbol 255 Button
on (press) { _parent.trap("trapLantern"); }
Symbol 256 MovieClip Frame 1
stop();
Symbol 258 Button
on (press) { _parent.trap("trapRats"); }
Symbol 260 Button
on (press) { _parent.trap("trapDoor"); }
Symbol 261 MovieClip Frame 1
stop();
Symbol 263 Button
on (press) { _parent.trap("trapLightning"); }
Symbol 265 Button
on (press) { _parent.trap("trapLeg"); }
Symbol 266 MovieClip Frame 1
stop();
Symbol 268 Button
on (press) { _parent.trap("trapFloorboards"); }
Symbol 270 Button
on (press) { _parent.trap("trapCoffin"); }
Symbol 271 MovieClip Frame 1
stop();
Symbol 273 Button
on (press) { _parent.trap("trapLights"); }
Symbol 275 Button
on (press) { _parent.trap("trapBats"); }
Symbol 276 MovieClip Frame 1
stop();
Symbol 278 Button
on (press) { _parent.trap("trapBedRight"); }
Symbol 280 Button
on (press) { _parent.trap("trapBarrel"); }
Symbol 281 MovieClip Frame 1
stop();
Symbol 283 Button
on (press) { _parent.trap("trapLizard"); }
Symbol 285 Button
on (press) { _parent.trap("trapCandles"); }
Symbol 286 MovieClip Frame 1
stop();
Symbol 288 Button
on (press) { _parent.trap("trapWood"); }
Symbol 290 Button
on (press) { _parent.trap("trapMystery"); }
Symbol 291 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 1
stop();
Symbol 298 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 4
gotoAndStop (1);
Symbol 308 MovieClip Frame 6
gotoAndStop (1);
Symbol 308 MovieClip Frame 8
gotoAndStop (1);
Symbol 308 MovieClip Frame 10
gotoAndStop (1);
Symbol 308 MovieClip Frame 12
gotoAndStop (1);
Symbol 308 MovieClip Frame 14
gotoAndStop (1);
Symbol 308 MovieClip Frame 16
gotoAndStop (1);
Symbol 308 MovieClip Frame 18
gotoAndStop (1);
Symbol 312 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 64
gotoAndStop (1);
Symbol 312 MovieClip Frame 145
gotoAndStop (1);
Symbol 312 MovieClip Frame 208
gotoAndStop (1);
Symbol 312 MovieClip Frame 302
gotoAndStop (1);
Symbol 315 MovieClip Frame 1
stop();
Symbol 318 MovieClip Frame 1
stop();
Symbol 325 Button
on (press) { gotoAndPlay (119); }
Symbol 339 Button
on (press) { gotoAndPlay (592); }
Symbol 343 Button
on (press) { getURL ("http://www.bigpictureinteractive.co.uk/", "_blank"); }

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Symbol 114 GraphicUsed by:119
Symbol 115 GraphicUsed by:119
Symbol 116 GraphicUsed by:119
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:106 107 108 109 110 111 112 113 114 115 60 116 117 118Used by:Timeline
Symbol 120 GraphicUsed by:123  Timeline
Symbol 121 SoundUsed by:123
Symbol 122 GraphicUsed by:123  Timeline
Symbol 123 MovieClipUses:120 121 122Used by:Timeline
Symbol 124 GraphicUsed by:152
Symbol 125 GraphicUsed by:152
Symbol 126 GraphicUsed by:152
Symbol 127 GraphicUsed by:152
Symbol 128 SoundUsed by:152
Symbol 129 GraphicUsed by:152
Symbol 130 GraphicUsed by:152
Symbol 131 SoundUsed by:152
Symbol 132 GraphicUsed by:152
Symbol 133 GraphicUsed by:152
Symbol 134 GraphicUsed by:152
Symbol 135 GraphicUsed by:152
Symbol 136 GraphicUsed by:152
Symbol 137 GraphicUsed by:152
Symbol 138 GraphicUsed by:152
Symbol 139 GraphicUsed by:152
Symbol 140 GraphicUsed by:152
Symbol 141 GraphicUsed by:152
Symbol 142 GraphicUsed by:152
Symbol 143 GraphicUsed by:152
Symbol 144 GraphicUsed by:152
Symbol 145 GraphicUsed by:152
Symbol 146 GraphicUsed by:152
Symbol 147 GraphicUsed by:152
Symbol 148 GraphicUsed by:152
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151Used by:Timeline
Symbol 153 GraphicUsed by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 GraphicUsed by:Timeline
Symbol 156 GraphicUsed by:Timeline
Symbol 157 GraphicUsed by:161  Timeline
Symbol 158 GraphicUsed by:Timeline
Symbol 159 GraphicUsed by:161  Timeline
Symbol 160 GraphicUsed by:Timeline
Symbol 161 MovieClipUses:157 159 111 42Used by:Timeline
Symbol 162 GraphicUsed by:179 183
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:179 183
Symbol 165 GraphicUsed by:179
Symbol 166 GraphicUsed by:179
Symbol 167 SoundUsed by:179 183
Symbol 168 GraphicUsed by:179
Symbol 169 GraphicUsed by:179
Symbol 170 GraphicUsed by:179
Symbol 171 GraphicUsed by:179
Symbol 172 GraphicUsed by:179
Symbol 173 GraphicUsed by:179
Symbol 174 GraphicUsed by:179
Symbol 175 GraphicUsed by:179
Symbol 176 GraphicUsed by:179
Symbol 177 GraphicUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:162 164 165 166 167 60 168 169 170 171 172 173 174 175 176 177 178Used by:Timeline
Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:162 164 180 111 181 167 11 182Used by:Timeline
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 SoundUsed by:187 199
Symbol 187 MovieClipUses:184 185 42 186Used by:Timeline
Symbol 188 GraphicUsed by:199
Symbol 189 GraphicUsed by:199
Symbol 190 GraphicUsed by:199
Symbol 191 GraphicUsed by:199
Symbol 192 GraphicUsed by:199
Symbol 193 GraphicUsed by:199
Symbol 194 GraphicUsed by:199
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:188 189 190 191 186 192 193 47 194 195 196 197 198Used by:Timeline
Symbol 200 GraphicUsed by:203
Symbol 201 SoundUsed by:203
Symbol 202 SoundUsed by:203 312
Symbol 203 MovieClipUses:200 201 47 202Used by:Timeline
Symbol 204 GraphicUsed by:208
Symbol 205 SoundUsed by:208  Timeline
Symbol 206 SoundUsed by:208
Symbol 207 SoundUsed by:208
Symbol 208 MovieClipUses:204 205 206 207Used by:Timeline
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:Timeline
Symbol 217 GraphicUsed by:235
Symbol 218 GraphicUsed by:235
Symbol 219 GraphicUsed by:235
Symbol 220 GraphicUsed by:235
Symbol 221 GraphicUsed by:235
Symbol 222 GraphicUsed by:235
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Symbol 225 GraphicUsed by:235
Symbol 226 GraphicUsed by:235
Symbol 227 GraphicUsed by:235
Symbol 228 GraphicUsed by:235
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234Used by:Timeline
Symbol 236 GraphicUsed by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:238 239Used by:Timeline
Symbol 241 EditableTextUses:15Used by:242
Symbol 242 MovieClipUses:241Used by:Timeline
Symbol 243 GraphicUsed by:248 250 253 255 258 260 263 265 268 270 273 275 278 280 283 285 288 290
Symbol 244 GraphicUsed by:248
Symbol 245 GraphicUsed by:248 250 253 255 258 260 263 265 268 270 273 275 278 280 283 285 288 290
Symbol 246 GraphicUsed by:248 250 253 255 258 260 263 265 268 270 273 275 278 280 283 285 288 290
Symbol 247 SoundUsed by:248 250 253 255 258 260 263 265 268 270 273 275 278 280 283 285 288 290
Symbol 248 ButtonUses:243 244 245 246 247Used by:251
Symbol 249 GraphicUsed by:250
Symbol 250 ButtonUses:243 249 245 246 247Used by:251
Symbol 251 MovieClipUses:248 250Used by:Timeline
Symbol 252 GraphicUsed by:253
Symbol 253 ButtonUses:243 252 245 246 247Used by:256
Symbol 254 GraphicUsed by:255
Symbol 255 ButtonUses:243 254 245 246 247Used by:256
Symbol 256 MovieClipUses:253 255Used by:Timeline
Symbol 257 GraphicUsed by:258
Symbol 258 ButtonUses:243 257 245 246 247Used by:261
Symbol 259 GraphicUsed by:260
Symbol 260 ButtonUses:243 259 245 246 247Used by:261
Symbol 261 MovieClipUses:258 260Used by:Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 ButtonUses:243 262 245 246 247Used by:266
Symbol 264 GraphicUsed by:265
Symbol 265 ButtonUses:243 264 245 246 247Used by:266
Symbol 266 MovieClipUses:263 265Used by:Timeline
Symbol 267 GraphicUsed by:268
Symbol 268 ButtonUses:243 267 245 246 247Used by:271
Symbol 269 GraphicUsed by:270
Symbol 270 ButtonUses:243 269 245 246 247Used by:271
Symbol 271 MovieClipUses:268 270Used by:Timeline
Symbol 272 GraphicUsed by:273
Symbol 273 ButtonUses:243 272 245 246 247Used by:276
Symbol 274 GraphicUsed by:275
Symbol 275 ButtonUses:243 274 245 246 247Used by:276
Symbol 276 MovieClipUses:273 275Used by:Timeline
Symbol 277 GraphicUsed by:278
Symbol 278 ButtonUses:243 277 245 246 247Used by:281
Symbol 279 GraphicUsed by:280
Symbol 280 ButtonUses:243 279 245 246 247Used by:281
Symbol 281 MovieClipUses:278 280Used by:Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 ButtonUses:243 282 245 246 247Used by:286
Symbol 284 GraphicUsed by:285
Symbol 285 ButtonUses:243 284 245 246 247Used by:286
Symbol 286 MovieClipUses:283 285Used by:Timeline
Symbol 287 GraphicUsed by:288
Symbol 288 ButtonUses:243 287 245 246 247Used by:291
Symbol 289 GraphicUsed by:290
Symbol 290 ButtonUses:243 289 245 246 247Used by:291
Symbol 291 MovieClipUses:288 290Used by:Timeline
Symbol 292 MovieClipUses:26Used by:Timeline
Symbol 293 GraphicUsed by:295
Symbol 294 SoundUsed by:295
Symbol 295 MovieClipUses:293 294Used by:Timeline
Symbol 296 GraphicUsed by:298
Symbol 297 SoundUsed by:298
Symbol 298 MovieClipUses:296 297Used by:Timeline
Symbol 299 GraphicUsed by:308
Symbol 300 SoundUsed by:308
Symbol 301 SoundUsed by:308
Symbol 302 SoundUsed by:308  Timeline
Symbol 303 SoundUsed by:308
Symbol 304 SoundUsed by:308
Symbol 305 SoundUsed by:308
Symbol 306 SoundUsed by:308
Symbol 307 SoundUsed by:308
Symbol 308 MovieClipUses:299 300 301 302 303 304 305 306 307Used by:Timeline
Symbol 309 GraphicUsed by:312
Symbol 310 SoundUsed by:312
Symbol 311 SoundUsed by:312  Timeline
Symbol 312 MovieClipUses:309 202 310 311Used by:Timeline
Symbol 313 GraphicUsed by:315
Symbol 314 SoundUsed by:315
Symbol 315 MovieClipUses:313 314Used by:Timeline
Symbol 316 GraphicUsed by:318
Symbol 317 SoundUsed by:318
Symbol 318 MovieClipUses:316 317Used by:Timeline
Symbol 319 SoundUsed by:Timeline
Symbol 320 GraphicUsed by:Timeline
Symbol 321 TextUses:4 12Used by:Timeline
Symbol 322 TextUses:13Used by:325 339
Symbol 323 TextUses:13Used by:325 339
Symbol 324 TextUses:13Used by:325 339
Symbol 325 ButtonUses:18 19 322 323 324 23 24Used by:Timeline
Symbol 326 GraphicUsed by:Timeline
Symbol 327 GraphicUsed by:Timeline
Symbol 328 GraphicUsed by:Timeline
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:Timeline
Symbol 331 SoundUsed by:Timeline
Symbol 332 GraphicUsed by:Timeline
Symbol 333 SoundUsed by:Timeline
Symbol 334 GraphicUsed by:Timeline
Symbol 335 SoundUsed by:Timeline
Symbol 336 TextUses:4 12Used by:Timeline
Symbol 337 EditableTextUses:15Used by:Timeline
Symbol 338 TextUses:12Used by:Timeline
Symbol 339 ButtonUses:18 19 322 323 324 23 24Used by:Timeline
Symbol 340 SoundUsed by:Timeline
Symbol 341 TextUses:12Used by:Timeline
Symbol 342 GraphicUsed by:343
Symbol 343 ButtonUses:342Used by:Timeline

Instance Names

"sky"Frame 52Symbol 29 MovieClip
"trapLightning"Frame 52Symbol 34 MovieClip
"trapBedMiddle"Frame 52Symbol 43 MovieClip
"trapLantern"Frame 52Symbol 48 MovieClip
"trapBlood"Frame 52Symbol 56 MovieClip
"trapBedRight"Frame 52Symbol 64 MovieClip
"trapFloorboards"Frame 52Symbol 71 MovieClip
"trapRats"Frame 52Symbol 74 MovieClip
"trapDoor"Frame 52Symbol 83 MovieClip
"trapPainting"Frame 52Symbol 105 MovieClip
"trapCoffin"Frame 52Symbol 119 MovieClip
"trapBats"Frame 52Symbol 123 MovieClip
"kid"Frame 52Symbol 152 MovieClip
"trapWood"Frame 52Symbol 161 MovieClip
"trapLizard"Frame 52Symbol 179 MovieClip
"trapBarrel"Frame 52Symbol 183 MovieClip
"trapLeg"Frame 52Symbol 187 MovieClip
"trapCandles"Frame 52Symbol 199 MovieClip
"trapLights"Frame 52Symbol 203 MovieClip
"trapMystery"Frame 52Symbol 208 MovieClip
"light3"Frame 52Symbol 210 MovieClip
"light1"Frame 52Symbol 212 MovieClip
"light2"Frame 52Symbol 214 MovieClip
"light4"Frame 52Symbol 216 MovieClip
"overlay"Frame 52Symbol 235 MovieClip
"panicLevel"Frame 52Symbol 240 MovieClip
"clock"Frame 52Symbol 242 MovieClip
"buttons0"Frame 52Symbol 251 MovieClip
"buttons1"Frame 52Symbol 256 MovieClip
"buttons2"Frame 52Symbol 261 MovieClip
"buttons3"Frame 52Symbol 266 MovieClip
"buttons4"Frame 52Symbol 271 MovieClip
"buttons5"Frame 52Symbol 276 MovieClip
"buttons6"Frame 52Symbol 281 MovieClip
"buttons7"Frame 52Symbol 286 MovieClip
"buttons8"Frame 52Symbol 291 MovieClip
"curtain"Frame 52Symbol 292 MovieClip
"soundBell"Frame 52Symbol 295 MovieClip
"soundPanic"Frame 52Symbol 298 MovieClip
"soundCry"Frame 52Symbol 308 MovieClip
"soundAmbient"Frame 52Symbol 312 MovieClip
"SoundBeat0"Frame 52Symbol 315 MovieClip
"soundBeat1"Frame 52Symbol 318 MovieClip
"heart"Symbol 240 MovieClip Frame 1Symbol 238 MovieClip

Labels

"play"Frame 44
"failureAgain"Frame 119
"successAgain"Frame 592
"activate"Symbol 34 MovieClip Frame 2
"activate"Symbol 43 MovieClip Frame 2
"activate"Symbol 48 MovieClip Frame 2
"activate"Symbol 56 MovieClip Frame 2
"activate"Symbol 64 MovieClip Frame 2
"activate"Symbol 71 MovieClip Frame 2
"activate"Symbol 74 MovieClip Frame 2
"activate"Symbol 83 MovieClip Frame 2
"activate"Symbol 105 MovieClip Frame 2
"activate"Symbol 119 MovieClip Frame 2
"activate"Symbol 123 MovieClip Frame 2
"NStill"Symbol 152 MovieClip Frame 1
"NWalk"Symbol 152 MovieClip Frame 2
"NScare1"Symbol 152 MovieClip Frame 6
"NScare2"Symbol 152 MovieClip Frame 8
"NScare3"Symbol 152 MovieClip Frame 11
"SStill"Symbol 152 MovieClip Frame 22
"SWalk"Symbol 152 MovieClip Frame 23
"SScare1"Symbol 152 MovieClip Frame 27
"SScare2"Symbol 152 MovieClip Frame 29
"SScare3"Symbol 152 MovieClip Frame 32
"EStill"Symbol 152 MovieClip Frame 43
"EWalk"Symbol 152 MovieClip Frame 44
"WStill"Symbol 152 MovieClip Frame 48
"WWalk"Symbol 152 MovieClip Frame 49
"activate"Symbol 161 MovieClip Frame 2
"activate"Symbol 179 MovieClip Frame 2
"activate"Symbol 183 MovieClip Frame 2
"activate"Symbol 187 MovieClip Frame 2
"activate"Symbol 199 MovieClip Frame 2
"activate"Symbol 203 MovieClip Frame 2
"activate"Symbol 208 MovieClip Frame 2
"activate"Symbol 210 MovieClip Frame 2
"activate"Symbol 212 MovieClip Frame 2
"activate"Symbol 214 MovieClip Frame 2
"activate"Symbol 216 MovieClip Frame 2
"normal"Symbol 235 MovieClip Frame 1
"cry1"Symbol 308 MovieClip Frame 3
"cry2"Symbol 308 MovieClip Frame 5
"cry3"Symbol 308 MovieClip Frame 7
"cry4"Symbol 308 MovieClip Frame 9
"cry5"Symbol 308 MovieClip Frame 11
"cry6"Symbol 308 MovieClip Frame 13
"cry7"Symbol 308 MovieClip Frame 15
"cry8"Symbol 308 MovieClip Frame 17
"gust"Symbol 312 MovieClip Frame 2
"wolf"Symbol 312 MovieClip Frame 65
"gust2"Symbol 312 MovieClip Frame 146
"laugh"Symbol 312 MovieClip Frame 209

Dynamic Text Variables

progressSymbol 6 EditableText"100%"
clockSymbol 241 EditableText"                   "
scoreSymbol 337 EditableText"                   "




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Created: 9/5 -2019 20:36:23 Last modified: 9/5 -2019 20:36:23 Server time: 22/12 -2024 14:28:06