STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #42662 |
LOADING |
100% |
HOW SCARY ARE YOU ? In this game, you're the one doing the scaring. It's up to you to get the "contestant" out of the house as fast as you can. The faster you do it, the higher your score. Scare the "contestant" by setting off traps in the room by using the buttons on screen. New traps appear every hour. Beware - don't use the same trap too often, or activate too many too quickly, or the "contestant" will get used to it. You have until 6.00am to complete the game. |
Play |
Play |
Play |
YOU HAVE FAILED! Dawn has broken, and the "contestant" is still in the house. Why not try again? Remember to use the traps more sparingly, and to set them off when the "contestant" is close by for the biggest scare. |
Play Again |
Play Again |
Play Again |
Well Done! The "contestant" left the house at |
Why not try again to see if you can better the time? |
Game designed and built by Big Picture Interactive www.bigpictureinteractive.co.uk |
ActionScript [AS1/AS2]
Frame 1_quality = "medium"; progress = String(Math.floor((getBytesLoaded() / getBytesTotal()) * 100)) + "%";Frame 3if (progress != "100%") { gotoAndPlay (1); }Frame 4stopAllSounds();Frame 5_quality = "low";Frame 9_quality = "medium";Frame 43stop();Frame 52function trap(instanceName) { mov = eval (instanceName); if (mov._currentframe == 1) { mov.gotoAndPlay("activate"); scare(225, 225, 20); } } function fright(title, x, y, amount) { if ((x == 0) && (y == 0)) { distanceFactor = 1; } else { distanceFactor = 50 / ((Math.abs(x - kidX) + (1.5 * Math.abs(y - kidY))) + 50); } scareAmount = ((amount * distanceFactor) * ((101 - habituation[title]) / 100)) * ((101 - generalHabituation) / 100); if (scareAmount > 2) { if (x > kidX) { kidFacing = "right"; } else { kidFacing = "left"; } if ((y > kidY) && ((y - kidY) > Math.abs(x - kidX))) { kidFacing = "down"; } else if ((kidY - y) > Math.abs(x - kidX)) { kidFacing = "up"; } kidDX = 0; kidDY = 0; frightBack = false; if (y < kidY) { frightBack = true; } if (scareAmount > 12) { soundCry.gotoAndPlay("cry3"); } else if (scareAmount > 9) { soundCry.gotoAndPlay("cry7"); } else if (scareAmount > 7) { soundCry.gotoAndPlay("cry5"); } else if (scareAmount > 6) { soundCry.gotoAndPlay("cry8"); } else if (scareAmount > 5) { soundCry.gotoAndPlay("cry4"); } else if (scareAmount > 4) { soundCry.gotoAndPlay("cry1"); } else if (scareAmount > 3) { soundCry.gotoAndPlay("cry6"); } else { soundCry.gotoAndPlay("cry2"); } } scare = scare + scareAmount; habituation[title] = habituation[title] + 90; if (habituation[title] > 100) { habituation[title] = 100; } generalHabituation = generalHabituation + 20; if (generalHabituation > 100) { generalHabituation = 100; } } function setOverlay(from, to) { if (from != "") { if (overlay._currentframe != overlay.overlayFrame[from]) { return(undefined); } } overlay.gotoAndStop(overlay.overlayFrame[to]); } _quality = "medium"; status = "play"; endCount = 20; exitWalk = 0; minutes = -10; panic = 0; beatCounter = 0; beatPump = 0; kidX = 297; kidY = 225; kidFacing = "down"; var kidDX = 0; var kidDY = 0; kidWalk = 0; scare = 0; frightBack = false; generalHabituation = 0; habituation = new Array(); habituation.trapMystery = 0; habituation.trapLantern = 0; habituation.trapDoor = 0; habituation.trapBarrel = 0; habituation.trapBedRight = 0; habituation.trapCoffin = 0; habituation.trapLizard = 0; habituation.trapCandles = 0; habituation.trapBats = 0; habituation.trapPainting = 0; habituation.trapBedMiddle = 0; habituation.trapWood = 0; habituation.trapRats = 0; habituation.trapFloorboards = 0; habituation.trapBlood = 0; habituation.trapLights = 0; habituation.trapLightning = 0; habituation.trapLeg = 0;Frame 53if (status == "play") { scare = scare * 0.9; if (scare > 2) { kidDX = 0; kidDY = 0; } panic = (panic - (panic / 300)) + scare; if (panic > 360) { panic = 360; } if (panic < 0) { panic = 0; } d = 0.997; generalHabituation = (generalHabituation * d) * d; habituation.trapMystery = habituation.trapMystery * d; habituation.trapLantern = habituation.trapLantern * d; habituation.trapDoor = habituation.trapDoor * d; habituation.trapBarrel = habituation.trapBarrel * d; habituation.trapBedRight = habituation.trapBedRight * d; habituation.trapCoffin = habituation.trapCoffin * d; habituation.trapLizard = habituation.trapLizard * d; habituation.trapCandles = habituation.trapCandles * d; habituation.trapBats = habituation.trapBats * d; habituation.trapPainting = habituation.trapPainting * d; habituation.trapBedMiddle = habituation.trapBedMiddle * d; habituation.trapWood = habituation.trapWood * d; habituation.trapRats = habituation.trapRats * d; habituation.trapFloorboards = habituation.trapFloorboards * d; habituation.trapBlood = habituation.trapBlood * d; habituation.trapLights = habituation.trapLights * d; habituation.trapLightning = habituation.trapLightning * d; habituation.trapLeg = habituation.trapLeg * d; kidX = kidX + kidDX; kidY = kidY + kidDY; if ((minutes > 0) && ((Math.random() * 2000) < (panic + 50))) { r = Math.floor(3.99 * Math.random()); switch (r) { case 0 : kidFacing = "up"; kidDX = (-2) + (4 * Math.random()); kidDY = (-1) - ((Math.random() * panic) / 45); break; case 1 : kidFacing = "right"; kidDY = (-2) + (4 * Math.random()); kidDX = 1 + ((Math.random() * panic) / 30); break; case 2 : kidFacing = "down"; kidDX = (-2) + (4 * Math.random()); kidDY = 1 + ((Math.random() * panic) / 45); break; case 3 : kidFacing = "left"; kidDY = (-2) + (4 * Math.random()); kidDX = (-1) - ((Math.random() * panic) / 30); } } if (kidX < 165) { kidX = 165; kidDX = -kidDX; kidFacing = "right"; } if (kidX > 430) { kidX = 430; kidDX = -kidDX; kidFacing = "left"; } if (kidY < 175) { kidY = 175; kidDY = -kidDY; kidFacing = "down"; } if (kidY > 275) { kidY = 275; kidDY = -kidDY; kidFacing = "up"; } f = 0; switch (kidFacing) { case "up" : f = 1; break; case "right" : f = 43; break; case "down" : f = 22; break; case "left" : f = 48; } kidWalk = (kidWalk + Math.abs(kidDX)) + Math.abs(kidDY); if (kidWalk > 24) { kidWalk = kidWalk - 24; } g = Math.floor(kidWalk / 6); if (scare <= 2) { kid.gotoAndStop(f + g); } else { h = 32; if (frightBack) { h = 11; } if (scare < 4) { kid.gotoAndStop(h + 0); } else if (scare < 7) { kid.gotoAndStop(h + 1); } else { kid.gotoAndStop(h + 2); } } if ((Math.random() < 0.01) && (soundAmbient._currentframe == 1)) { s = Math.floor(Math.random() * 3.75); if (s == 0) { soundAmbient.gotoAndPlay("gust"); } else if (s == 1) { soundAmbient.gotoAndPlay("wolf"); } else if (s == 2) { soundAmbient.gotoAndPlay("laugh"); } else { soundAmbient.gotoAndPlay("gust2"); } } } else if (status == "exiting") { if (kidX < 485) { kidX = kidX + 5; } if (kidY < 205) { kidY = kidY + 2; } else if (kidY > 206) { kidY = kidY - 2; } if ((kidX >= 485) && (Math.abs(205 - kidY) < 5)) { status = "success"; successMinutes = minutes; soundPanic.gotoAndPlay(2); } exitWalk++; if (exitWalk > 3) { exitWalk = 0; } kid.gotoAndStop(43 + exitWalk); } kid._x = kidX; kid._y = kidY; kid._xscale = 100 + (((kidY - 175) * (kidY - 175)) / 200); kid._yscale = kid._xscale; panicLevel.gotoAndStop(Math.floor(panic / 6)); beatCounter = beatCounter + (1 + (panic / 105)); if (beatCounter >= 35) { beatCounter = beatCounter - 35; } panicLevel.heart.gotoAndStop(1 + Math.floor(beatCounter)); if (((beatPump == 0) && (beatCounter >= 5)) && (beatCounter < 15)) { beatPump = 1; soundBeat0.gotoAndPlay(2); } else if ((beatPump == 1) && (beatCounter >= 15)) { beatPump = 0; soundBeat1.gotoAndPlay(2); } minutes = minutes + 0.25; clockHours = Math.floor(minutes / 60); clockMins = minutes - (Math.floor(minutes / 60) * 60); if (clockMins < 25) { clock._visible = true; clock._alpha = 110 - (clockMins * 4); } else { clock._visible = false; } if (clockMins < 0.25) { if (clockHours < 3) { clock.clock = (clockHours + 9) + ":00 PM"; } else if (clockHours == 3) { clock.clock = "12:00 AM"; } else { clock.clock = ((clockHours + 9) - 12) + ":00 AM"; } eval ("buttons" + clockHours).gotoAndStop(2); soundBell.gotoAndPlay(2); } if (minutes <= -2) { curtain._alpha = (-(minutes + 2)) * 13; } else { curtain._visible = false; } if ((status == "success") || (status == "failure")) { endCount--; curtain._visible = true; curtain._alpha = 100 - (endCount * 5); } sky.gotoAndStop(1 + Math.floor((100 * minutes) / 540));Frame 54if (((status == "play") || (status == "exiting")) && (clock.clock == "6:00 AM")) { status = "failure"; } else if ((status == "play") && (panic > 300)) { status = "exiting"; buttons0.gotoAndStop(1); buttons1.gotoAndStop(1); buttons2.gotoAndStop(1); buttons3.gotoAndStop(1); buttons4.gotoAndStop(1); buttons5.gotoAndStop(1); buttons6.gotoAndStop(1); buttons7.gotoAndStop(1); buttons8.gotoAndStop(1); } if ((status == "success") && (endCount == 0)) { gotoAndPlay (128); } else if ((status == "failure") && (endCount == 0)) { gotoAndPlay (55); } else { gotoAndPlay (53); }Frame 118stop();Frame 127gotoAndPlay (4);Frame 210clockHours = Math.floor(successMinutes / 60); clockMins = String((100 + successMinutes) - (clockHours * 60)).substr(1, 2); if (clockHours < 3) { score = (((clockHours + 9) + ":") + clockMins) + " PM"; } else if (clockHours == 3) { score = ("12:" + clockMins) + " AM"; } else { score = ((((clockHours + 9) - 12) + ":") + clockMins) + " AM"; }Frame 591stop();Frame 596gotoAndPlay (4);Symbol 25 Buttonon (press) { gotoAndPlay (44); }Symbol 29 MovieClip Frame 1stop();Symbol 34 MovieClip Frame 1stop();Symbol 34 MovieClip Frame 3_parent.setOverlay("", "flash"); _parent.fright("trapLightning", 268, 150, 45);Symbol 34 MovieClip Frame 5_parent.setOverlay("flash", "none");Symbol 34 MovieClip Frame 6_parent.setOverlay("none", "normal");Symbol 34 MovieClip Frame 10_parent.setOverlay("normal", "none");Symbol 34 MovieClip Frame 11_parent.setOverlay("none", "normal");Symbol 34 MovieClip Frame 12_parent.setOverlay("normal", "none");Symbol 34 MovieClip Frame 13_parent.setOverlay("none", "normal");Symbol 43 MovieClip Frame 1stop();Symbol 43 MovieClip Frame 2_parent.setOverlay("", "bedMiddle");Symbol 43 MovieClip Frame 3_parent.fright("trapBedMiddle", 259, 171, 12);Symbol 43 MovieClip Frame 7_parent.setOverlay("bedMiddle", "normal");Symbol 48 MovieClip Frame 1stop();Symbol 48 MovieClip Frame 6_parent.setOverlay("", "none");Symbol 48 MovieClip Frame 7_parent.setOverlay("none", "normal"); _parent.fright("trapLantern", 272, 206, 15);Symbol 48 MovieClip Frame 12_parent.setOverlay("normal", "none");Symbol 48 MovieClip Frame 13_parent.setOverlay("none", "normal");Symbol 48 MovieClip Frame 15Symbol 48 MovieClip Frame 22Symbol 56 MovieClip Frame 1stop();Symbol 56 MovieClip Frame 2_parent.setOverlay("", "blood");Symbol 56 MovieClip Frame 4_parent.fright("trapBlood", 218, 226, 20);Symbol 56 MovieClip Frame 32_parent.setOverlay("blood", "normal");Symbol 64 MovieClip Frame 1stop();Symbol 64 MovieClip Frame 2_parent.setOverlay("", "bedRight");Symbol 64 MovieClip Frame 4_parent.fright("trapBedRight", 332, 175, 30);Symbol 64 MovieClip Frame 24_parent.setOverlay("bedRight", "normal");Symbol 71 MovieClip Frame 1stop();Symbol 71 MovieClip Frame 2_parent.setOverlay("", "floorboards");Symbol 71 MovieClip Frame 3_parent.fright("trapFloorboards", 348, 214, 20);Symbol 71 MovieClip Frame 7_parent.setOverlay("floorboards", "normal");Symbol 74 MovieClip Frame 1stop();Symbol 74 MovieClip Frame 2_parent.setOverlay("", "rats");Symbol 74 MovieClip Frame 4_parent.fright("trapRats", 166, 261, 25);Symbol 74 MovieClip Frame 57_parent.setOverlay("rats", "normal");Symbol 83 MovieClip Frame 1stop();Symbol 83 MovieClip Frame 2_parent.setOverlay("", "door");Symbol 83 MovieClip Frame 3_parent.fright("trapDoor", 458, 171, 40);Symbol 83 MovieClip Frame 22_parent.setOverlay("door", "normal");Symbol 105 MovieClip Frame 1stop();Symbol 105 MovieClip Frame 2_parent.setOverlay("", "painting");Symbol 105 MovieClip Frame 6_parent.fright("trapPainting", 430, 197, 30);Symbol 105 MovieClip Frame 27_parent.setOverlay("painting", "normal");Symbol 119 MovieClip Frame 1stop();Symbol 119 MovieClip Frame 2_parent.setOverlay("", "coffin");Symbol 119 MovieClip Frame 12_parent.fright("trapCoffin", 153, 224, 45);Symbol 119 MovieClip Frame 32_parent.setOverlay("coffin", "normal");Symbol 123 MovieClip Frame 1stop();Symbol 123 MovieClip Frame 2_parent.setOverlay("", "bats");Symbol 123 MovieClip Frame 6_parent.fright("trapBats", 135, 167, 25);Symbol 123 MovieClip Frame 32_parent.setOverlay("bats", "normal");Symbol 152 MovieClip Frame 1stop();Symbol 161 MovieClip Frame 1stop();Symbol 161 MovieClip Frame 2_parent.setOverlay("", "wood");Symbol 161 MovieClip Frame 3_parent.fright("trapWood", 470, 275, 20);Symbol 161 MovieClip Frame 13_parent.setOverlay("wood", "normal");Symbol 179 MovieClip Frame 1stop();Symbol 179 MovieClip Frame 2_parent.setOverlay("", "lizard");Symbol 179 MovieClip Frame 3_parent.fright("trapLizard", 430, 258, 50);Symbol 179 MovieClip Frame 22_parent.setOverlay("lizard", "normal");Symbol 183 MovieClip Frame 1stop();Symbol 183 MovieClip Frame 2_parent.setOverlay("", "barrel");Symbol 183 MovieClip Frame 3_parent.fright("trapBarrel", 209, 275, 50);Symbol 183 MovieClip Frame 33_parent.setOverlay("barrel", "normal");Symbol 187 MovieClip Frame 1stop();Symbol 187 MovieClip Frame 2_parent.setOverlay("", "leg"); _parent.fright("trapLeg", 320, 275, 30);Symbol 187 MovieClip Frame 9_parent.setOverlay("leg", "normal");Symbol 199 MovieClip Frame 1stop();Symbol 199 MovieClip Frame 2_parent.setOverlay("", "candles");Symbol 199 MovieClip Frame 3_parent.fright("trapCandles", 353, 206, 30);Symbol 199 MovieClip Frame 20_parent.setOverlay("candles", "normal");Symbol 203 MovieClip Frame 1stop();Symbol 203 MovieClip Frame 2_parent.light4.gotoAndPlay("activate");Symbol 203 MovieClip Frame 3_parent.setOverlay("", "none");Symbol 203 MovieClip Frame 4_parent.light2.gotoAndPlay("activate");Symbol 203 MovieClip Frame 5_parent.setOverlay("none", "dark");Symbol 203 MovieClip Frame 6_parent.light1.gotoAndPlay("activate");Symbol 203 MovieClip Frame 7_parent.setOverlay("dark", "normal");Symbol 203 MovieClip Frame 8_parent.light3.gotoAndPlay("activate"); _parent.fright("trapLights", 0, 0, 10);Symbol 203 MovieClip Frame 9_parent.setOverlay("normal", "dark");Symbol 203 MovieClip Frame 10_parent.setOverlay("dark", "normal");Symbol 203 MovieClip Frame 14_parent.setOverlay("normal", "none");Symbol 203 MovieClip Frame 15_parent.light2.gotoAndPlay("activate");Symbol 203 MovieClip Frame 16_parent.setOverlay("none", "dark");Symbol 203 MovieClip Frame 17_parent.light3.gotoAndPlay("activate");Symbol 203 MovieClip Frame 18_parent.setOverlay("dark", "normal");Symbol 203 MovieClip Frame 19_parent.light1.gotoAndPlay("activate");Symbol 203 MovieClip Frame 21_parent.light4.gotoAndPlay("activate");Symbol 208 MovieClip Frame 1stop();Symbol 208 MovieClip Frame 2_parent.setOverlay("", "dark");Symbol 208 MovieClip Frame 48_parent.setOverlay("dark", "flash"); _parent.fright("trapMystery", 0, 0, 25);Symbol 208 MovieClip Frame 49_parent.setOverlay("flash", "mystery");Symbol 208 MovieClip Frame 54_parent.setOverlay("mystery", "dark");Symbol 208 MovieClip Frame 55_parent.setOverlay("dark", "mystery");Symbol 208 MovieClip Frame 56_parent.setOverlay("mystery", "dark");Symbol 208 MovieClip Frame 57_parent.setOverlay("dark", "mystery");Symbol 208 MovieClip Frame 66_parent.setOverlay("mystery", "dark");Symbol 208 MovieClip Frame 67_parent.setOverlay("dark", "mystery");Symbol 208 MovieClip Frame 71_parent.setOverlay("mystery", "dark");Symbol 208 MovieClip Frame 72_parent.setOverlay("dark", "mystery");Symbol 208 MovieClip Frame 85_parent.setOverlay("mystery", "dark");Symbol 208 MovieClip Frame 86_parent.setOverlay("dark", "mystery");Symbol 208 MovieClip Frame 103_parent.setOverlay("mystery", "normal");Symbol 210 MovieClip Frame 1stop();Symbol 212 MovieClip Frame 1stop();Symbol 214 MovieClip Frame 1stop();Symbol 216 MovieClip Frame 1stop();Symbol 235 MovieClip Frame 1overlayFrame = new Array(); overlayFrame.normal = 1; overlayFrame.none = 2; overlayFrame.flash = 3; overlayFrame.mystery = 4; overlayFrame.door = 5; overlayFrame.lizard = 6; overlayFrame.painting = 7; overlayFrame.barrel = 8; overlayFrame.bedRight = 9; overlayFrame.coffin = 10; overlayFrame.candles = 11; overlayFrame.bats = 12; overlayFrame.bedMiddle = 13; overlayFrame.wood = 14; overlayFrame.rats = 15; overlayFrame.floorboards = 16; overlayFrame.blood = 17; overlayFrame.leg = 18; overlayFrame.dark = 19; stop();Symbol 238 MovieClip Frame 1stop();Symbol 240 MovieClip Frame 1stop();Symbol 248 Buttonon (press) { _parent.trap("trapPainting"); }Symbol 250 Buttonon (press) { _parent.trap("trapBedMiddle"); }Symbol 251 MovieClip Frame 1stop();Symbol 253 Buttonon (press) { _parent.trap("trapBlood"); }Symbol 255 Buttonon (press) { _parent.trap("trapLantern"); }Symbol 256 MovieClip Frame 1stop();Symbol 258 Buttonon (press) { _parent.trap("trapRats"); }Symbol 260 Buttonon (press) { _parent.trap("trapDoor"); }Symbol 261 MovieClip Frame 1stop();Symbol 263 Buttonon (press) { _parent.trap("trapLightning"); }Symbol 265 Buttonon (press) { _parent.trap("trapLeg"); }Symbol 266 MovieClip Frame 1stop();Symbol 268 Buttonon (press) { _parent.trap("trapFloorboards"); }Symbol 270 Buttonon (press) { _parent.trap("trapCoffin"); }Symbol 271 MovieClip Frame 1stop();Symbol 273 Buttonon (press) { _parent.trap("trapLights"); }Symbol 275 Buttonon (press) { _parent.trap("trapBats"); }Symbol 276 MovieClip Frame 1stop();Symbol 278 Buttonon (press) { _parent.trap("trapBedRight"); }Symbol 280 Buttonon (press) { _parent.trap("trapBarrel"); }Symbol 281 MovieClip Frame 1stop();Symbol 283 Buttonon (press) { _parent.trap("trapLizard"); }Symbol 285 Buttonon (press) { _parent.trap("trapCandles"); }Symbol 286 MovieClip Frame 1stop();Symbol 288 Buttonon (press) { _parent.trap("trapWood"); }Symbol 290 Buttonon (press) { _parent.trap("trapMystery"); }Symbol 291 MovieClip Frame 1stop();Symbol 295 MovieClip Frame 1stop();Symbol 298 MovieClip Frame 1stop();Symbol 308 MovieClip Frame 1stop();Symbol 308 MovieClip Frame 4gotoAndStop (1);Symbol 308 MovieClip Frame 6gotoAndStop (1);Symbol 308 MovieClip Frame 8gotoAndStop (1);Symbol 308 MovieClip Frame 10gotoAndStop (1);Symbol 308 MovieClip Frame 12gotoAndStop (1);Symbol 308 MovieClip Frame 14gotoAndStop (1);Symbol 308 MovieClip Frame 16gotoAndStop (1);Symbol 308 MovieClip Frame 18gotoAndStop (1);Symbol 312 MovieClip Frame 1stop();Symbol 312 MovieClip Frame 64gotoAndStop (1);Symbol 312 MovieClip Frame 145gotoAndStop (1);Symbol 312 MovieClip Frame 208gotoAndStop (1);Symbol 312 MovieClip Frame 302gotoAndStop (1);Symbol 315 MovieClip Frame 1stop();Symbol 318 MovieClip Frame 1stop();Symbol 325 Buttonon (press) { gotoAndPlay (119); }Symbol 339 Buttonon (press) { gotoAndPlay (592); }Symbol 343 Buttonon (press) { getURL ("http://www.bigpictureinteractive.co.uk/", "_blank"); }
Library Items
Symbol 1 Graphic | Used by:Timeline | ||
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Symbol 144 Graphic | Used by:152 | ||
Symbol 145 Graphic | Used by:152 | ||
Symbol 146 Graphic | Used by:152 | ||
Symbol 147 Graphic | Used by:152 | ||
Symbol 148 Graphic | Used by:152 | ||
Symbol 149 Graphic | Used by:152 | ||
Symbol 150 Graphic | Used by:152 | ||
Symbol 151 Graphic | Used by:152 | ||
Symbol 152 MovieClip | Uses:124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 | Used by:Timeline | |
Symbol 153 Graphic | Used by:Timeline | ||
Symbol 154 Graphic | Used by:Timeline | ||
Symbol 155 Graphic | Used by:Timeline | ||
Symbol 156 Graphic | Used by:Timeline | ||
Symbol 157 Graphic | Used by:161 Timeline | ||
Symbol 158 Graphic | Used by:Timeline | ||
Symbol 159 Graphic | Used by:161 Timeline | ||
Symbol 160 Graphic | Used by:Timeline | ||
Symbol 161 MovieClip | Uses:157 159 111 42 | Used by:Timeline | |
Symbol 162 Graphic | Used by:179 183 | ||
Symbol 163 Graphic | Used by:164 | ||
Symbol 164 MovieClip | Uses:163 | Used by:179 183 | |
Symbol 165 Graphic | Used by:179 | ||
Symbol 166 Graphic | Used by:179 | ||
Symbol 167 Sound | Used by:179 183 | ||
Symbol 168 Graphic | Used by:179 | ||
Symbol 169 Graphic | Used by:179 | ||
Symbol 170 Graphic | Used by:179 | ||
Symbol 171 Graphic | Used by:179 | ||
Symbol 172 Graphic | Used by:179 | ||
Symbol 173 Graphic | Used by:179 | ||
Symbol 174 Graphic | Used by:179 | ||
Symbol 175 Graphic | Used by:179 | ||
Symbol 176 Graphic | Used by:179 | ||
Symbol 177 Graphic | Used by:179 | ||
Symbol 178 Graphic | Used by:179 | ||
Symbol 179 MovieClip | Uses:162 164 165 166 167 60 168 169 170 171 172 173 174 175 176 177 178 | Used by:Timeline | |
Symbol 180 Graphic | Used by:183 | ||
Symbol 181 Graphic | Used by:183 | ||
Symbol 182 Graphic | Used by:183 | ||
Symbol 183 MovieClip | Uses:162 164 180 111 181 167 11 182 | Used by:Timeline | |
Symbol 184 Graphic | Used by:187 | ||
Symbol 185 Graphic | Used by:187 | ||
Symbol 186 Sound | Used by:187 199 | ||
Symbol 187 MovieClip | Uses:184 185 42 186 | Used by:Timeline | |
Symbol 188 Graphic | Used by:199 | ||
Symbol 189 Graphic | Used by:199 | ||
Symbol 190 Graphic | Used by:199 | ||
Symbol 191 Graphic | Used by:199 | ||
Symbol 192 Graphic | Used by:199 | ||
Symbol 193 Graphic | Used by:199 | ||
Symbol 194 Graphic | Used by:199 | ||
Symbol 195 Graphic | Used by:199 | ||
Symbol 196 Graphic | Used by:199 | ||
Symbol 197 Graphic | Used by:199 | ||
Symbol 198 Graphic | Used by:199 | ||
Symbol 199 MovieClip | Uses:188 189 190 191 186 192 193 47 194 195 196 197 198 | Used by:Timeline | |
Symbol 200 Graphic | Used by:203 | ||
Symbol 201 Sound | Used by:203 | ||
Symbol 202 Sound | Used by:203 312 | ||
Symbol 203 MovieClip | Uses:200 201 47 202 | Used by:Timeline | |
Symbol 204 Graphic | Used by:208 | ||
Symbol 205 Sound | Used by:208 Timeline | ||
Symbol 206 Sound | Used by:208 | ||
Symbol 207 Sound | Used by:208 | ||
Symbol 208 MovieClip | Uses:204 205 206 207 | Used by:Timeline | |
Symbol 209 Graphic | Used by:210 | ||
Symbol 210 MovieClip | Uses:209 | Used by:Timeline | |
Symbol 211 Graphic | Used by:212 | ||
Symbol 212 MovieClip | Uses:211 | Used by:Timeline | |
Symbol 213 Graphic | Used by:214 | ||
Symbol 214 MovieClip | Uses:213 | Used by:Timeline | |
Symbol 215 Graphic | Used by:216 | ||
Symbol 216 MovieClip | Uses:215 | Used by:Timeline | |
Symbol 217 Graphic | Used by:235 | ||
Symbol 218 Graphic | Used by:235 | ||
Symbol 219 Graphic | Used by:235 | ||
Symbol 220 Graphic | Used by:235 | ||
Symbol 221 Graphic | Used by:235 | ||
Symbol 222 Graphic | Used by:235 | ||
Symbol 223 Graphic | Used by:235 | ||
Symbol 224 Graphic | Used by:235 | ||
Symbol 225 Graphic | Used by:235 | ||
Symbol 226 Graphic | Used by:235 | ||
Symbol 227 Graphic | Used by:235 | ||
Symbol 228 Graphic | Used by:235 | ||
Symbol 229 Graphic | Used by:235 | ||
Symbol 230 Graphic | Used by:235 | ||
Symbol 231 Graphic | Used by:235 | ||
Symbol 232 Graphic | Used by:235 | ||
Symbol 233 Graphic | Used by:235 | ||
Symbol 234 Graphic | Used by:235 | ||
Symbol 235 MovieClip | Uses:217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 | Used by:Timeline | |
Symbol 236 Graphic | Used by:Timeline | ||
Symbol 237 Graphic | Used by:238 | ||
Symbol 238 MovieClip | Uses:237 | Used by:240 | |
Symbol 239 Graphic | Used by:240 | ||
Symbol 240 MovieClip | Uses:238 239 | Used by:Timeline | |
Symbol 241 EditableText | Uses:15 | Used by:242 | |
Symbol 242 MovieClip | Uses:241 | Used by:Timeline | |
Symbol 243 Graphic | Used by:248 250 253 255 258 260 263 265 268 270 273 275 278 280 283 285 288 290 | ||
Symbol 244 Graphic | Used by:248 | ||
Symbol 245 Graphic | Used by:248 250 253 255 258 260 263 265 268 270 273 275 278 280 283 285 288 290 | ||
Symbol 246 Graphic | Used by:248 250 253 255 258 260 263 265 268 270 273 275 278 280 283 285 288 290 | ||
Symbol 247 Sound | Used by:248 250 253 255 258 260 263 265 268 270 273 275 278 280 283 285 288 290 | ||
Symbol 248 Button | Uses:243 244 245 246 247 | Used by:251 | |
Symbol 249 Graphic | Used by:250 | ||
Symbol 250 Button | Uses:243 249 245 246 247 | Used by:251 | |
Symbol 251 MovieClip | Uses:248 250 | Used by:Timeline | |
Symbol 252 Graphic | Used by:253 | ||
Symbol 253 Button | Uses:243 252 245 246 247 | Used by:256 | |
Symbol 254 Graphic | Used by:255 | ||
Symbol 255 Button | Uses:243 254 245 246 247 | Used by:256 | |
Symbol 256 MovieClip | Uses:253 255 | Used by:Timeline | |
Symbol 257 Graphic | Used by:258 | ||
Symbol 258 Button | Uses:243 257 245 246 247 | Used by:261 | |
Symbol 259 Graphic | Used by:260 | ||
Symbol 260 Button | Uses:243 259 245 246 247 | Used by:261 | |
Symbol 261 MovieClip | Uses:258 260 | Used by:Timeline | |
Symbol 262 Graphic | Used by:263 | ||
Symbol 263 Button | Uses:243 262 245 246 247 | Used by:266 | |
Symbol 264 Graphic | Used by:265 | ||
Symbol 265 Button | Uses:243 264 245 246 247 | Used by:266 | |
Symbol 266 MovieClip | Uses:263 265 | Used by:Timeline | |
Symbol 267 Graphic | Used by:268 | ||
Symbol 268 Button | Uses:243 267 245 246 247 | Used by:271 | |
Symbol 269 Graphic | Used by:270 | ||
Symbol 270 Button | Uses:243 269 245 246 247 | Used by:271 | |
Symbol 271 MovieClip | Uses:268 270 | Used by:Timeline | |
Symbol 272 Graphic | Used by:273 | ||
Symbol 273 Button | Uses:243 272 245 246 247 | Used by:276 | |
Symbol 274 Graphic | Used by:275 | ||
Symbol 275 Button | Uses:243 274 245 246 247 | Used by:276 | |
Symbol 276 MovieClip | Uses:273 275 | Used by:Timeline | |
Symbol 277 Graphic | Used by:278 | ||
Symbol 278 Button | Uses:243 277 245 246 247 | Used by:281 | |
Symbol 279 Graphic | Used by:280 | ||
Symbol 280 Button | Uses:243 279 245 246 247 | Used by:281 | |
Symbol 281 MovieClip | Uses:278 280 | Used by:Timeline | |
Symbol 282 Graphic | Used by:283 | ||
Symbol 283 Button | Uses:243 282 245 246 247 | Used by:286 | |
Symbol 284 Graphic | Used by:285 | ||
Symbol 285 Button | Uses:243 284 245 246 247 | Used by:286 | |
Symbol 286 MovieClip | Uses:283 285 | Used by:Timeline | |
Symbol 287 Graphic | Used by:288 | ||
Symbol 288 Button | Uses:243 287 245 246 247 | Used by:291 | |
Symbol 289 Graphic | Used by:290 | ||
Symbol 290 Button | Uses:243 289 245 246 247 | Used by:291 | |
Symbol 291 MovieClip | Uses:288 290 | Used by:Timeline | |
Symbol 292 MovieClip | Uses:26 | Used by:Timeline | |
Symbol 293 Graphic | Used by:295 | ||
Symbol 294 Sound | Used by:295 | ||
Symbol 295 MovieClip | Uses:293 294 | Used by:Timeline | |
Symbol 296 Graphic | Used by:298 | ||
Symbol 297 Sound | Used by:298 | ||
Symbol 298 MovieClip | Uses:296 297 | Used by:Timeline | |
Symbol 299 Graphic | Used by:308 | ||
Symbol 300 Sound | Used by:308 | ||
Symbol 301 Sound | Used by:308 | ||
Symbol 302 Sound | Used by:308 Timeline | ||
Symbol 303 Sound | Used by:308 | ||
Symbol 304 Sound | Used by:308 | ||
Symbol 305 Sound | Used by:308 | ||
Symbol 306 Sound | Used by:308 | ||
Symbol 307 Sound | Used by:308 | ||
Symbol 308 MovieClip | Uses:299 300 301 302 303 304 305 306 307 | Used by:Timeline | |
Symbol 309 Graphic | Used by:312 | ||
Symbol 310 Sound | Used by:312 | ||
Symbol 311 Sound | Used by:312 Timeline | ||
Symbol 312 MovieClip | Uses:309 202 310 311 | Used by:Timeline | |
Symbol 313 Graphic | Used by:315 | ||
Symbol 314 Sound | Used by:315 | ||
Symbol 315 MovieClip | Uses:313 314 | Used by:Timeline | |
Symbol 316 Graphic | Used by:318 | ||
Symbol 317 Sound | Used by:318 | ||
Symbol 318 MovieClip | Uses:316 317 | Used by:Timeline | |
Symbol 319 Sound | Used by:Timeline | ||
Symbol 320 Graphic | Used by:Timeline | ||
Symbol 321 Text | Uses:4 12 | Used by:Timeline | |
Symbol 322 Text | Uses:13 | Used by:325 339 | |
Symbol 323 Text | Uses:13 | Used by:325 339 | |
Symbol 324 Text | Uses:13 | Used by:325 339 | |
Symbol 325 Button | Uses:18 19 322 323 324 23 24 | Used by:Timeline | |
Symbol 326 Graphic | Used by:Timeline | ||
Symbol 327 Graphic | Used by:Timeline | ||
Symbol 328 Graphic | Used by:Timeline | ||
Symbol 329 Graphic | Used by:330 | ||
Symbol 330 MovieClip | Uses:329 | Used by:Timeline | |
Symbol 331 Sound | Used by:Timeline | ||
Symbol 332 Graphic | Used by:Timeline | ||
Symbol 333 Sound | Used by:Timeline | ||
Symbol 334 Graphic | Used by:Timeline | ||
Symbol 335 Sound | Used by:Timeline | ||
Symbol 336 Text | Uses:4 12 | Used by:Timeline | |
Symbol 337 EditableText | Uses:15 | Used by:Timeline | |
Symbol 338 Text | Uses:12 | Used by:Timeline | |
Symbol 339 Button | Uses:18 19 322 323 324 23 24 | Used by:Timeline | |
Symbol 340 Sound | Used by:Timeline | ||
Symbol 341 Text | Uses:12 | Used by:Timeline | |
Symbol 342 Graphic | Used by:343 | ||
Symbol 343 Button | Uses:342 | Used by:Timeline |
Instance Names
"sky" | Frame 52 | Symbol 29 MovieClip |
"trapLightning" | Frame 52 | Symbol 34 MovieClip |
"trapBedMiddle" | Frame 52 | Symbol 43 MovieClip |
"trapLantern" | Frame 52 | Symbol 48 MovieClip |
"trapBlood" | Frame 52 | Symbol 56 MovieClip |
"trapBedRight" | Frame 52 | Symbol 64 MovieClip |
"trapFloorboards" | Frame 52 | Symbol 71 MovieClip |
"trapRats" | Frame 52 | Symbol 74 MovieClip |
"trapDoor" | Frame 52 | Symbol 83 MovieClip |
"trapPainting" | Frame 52 | Symbol 105 MovieClip |
"trapCoffin" | Frame 52 | Symbol 119 MovieClip |
"trapBats" | Frame 52 | Symbol 123 MovieClip |
"kid" | Frame 52 | Symbol 152 MovieClip |
"trapWood" | Frame 52 | Symbol 161 MovieClip |
"trapLizard" | Frame 52 | Symbol 179 MovieClip |
"trapBarrel" | Frame 52 | Symbol 183 MovieClip |
"trapLeg" | Frame 52 | Symbol 187 MovieClip |
"trapCandles" | Frame 52 | Symbol 199 MovieClip |
"trapLights" | Frame 52 | Symbol 203 MovieClip |
"trapMystery" | Frame 52 | Symbol 208 MovieClip |
"light3" | Frame 52 | Symbol 210 MovieClip |
"light1" | Frame 52 | Symbol 212 MovieClip |
"light2" | Frame 52 | Symbol 214 MovieClip |
"light4" | Frame 52 | Symbol 216 MovieClip |
"overlay" | Frame 52 | Symbol 235 MovieClip |
"panicLevel" | Frame 52 | Symbol 240 MovieClip |
"clock" | Frame 52 | Symbol 242 MovieClip |
"buttons0" | Frame 52 | Symbol 251 MovieClip |
"buttons1" | Frame 52 | Symbol 256 MovieClip |
"buttons2" | Frame 52 | Symbol 261 MovieClip |
"buttons3" | Frame 52 | Symbol 266 MovieClip |
"buttons4" | Frame 52 | Symbol 271 MovieClip |
"buttons5" | Frame 52 | Symbol 276 MovieClip |
"buttons6" | Frame 52 | Symbol 281 MovieClip |
"buttons7" | Frame 52 | Symbol 286 MovieClip |
"buttons8" | Frame 52 | Symbol 291 MovieClip |
"curtain" | Frame 52 | Symbol 292 MovieClip |
"soundBell" | Frame 52 | Symbol 295 MovieClip |
"soundPanic" | Frame 52 | Symbol 298 MovieClip |
"soundCry" | Frame 52 | Symbol 308 MovieClip |
"soundAmbient" | Frame 52 | Symbol 312 MovieClip |
"SoundBeat0" | Frame 52 | Symbol 315 MovieClip |
"soundBeat1" | Frame 52 | Symbol 318 MovieClip |
"heart" | Symbol 240 MovieClip Frame 1 | Symbol 238 MovieClip |
Labels
"play" | Frame 44 |
"failureAgain" | Frame 119 |
"successAgain" | Frame 592 |
"activate" | Symbol 34 MovieClip Frame 2 |
"activate" | Symbol 43 MovieClip Frame 2 |
"activate" | Symbol 48 MovieClip Frame 2 |
"activate" | Symbol 56 MovieClip Frame 2 |
"activate" | Symbol 64 MovieClip Frame 2 |
"activate" | Symbol 71 MovieClip Frame 2 |
"activate" | Symbol 74 MovieClip Frame 2 |
"activate" | Symbol 83 MovieClip Frame 2 |
"activate" | Symbol 105 MovieClip Frame 2 |
"activate" | Symbol 119 MovieClip Frame 2 |
"activate" | Symbol 123 MovieClip Frame 2 |
"NStill" | Symbol 152 MovieClip Frame 1 |
"NWalk" | Symbol 152 MovieClip Frame 2 |
"NScare1" | Symbol 152 MovieClip Frame 6 |
"NScare2" | Symbol 152 MovieClip Frame 8 |
"NScare3" | Symbol 152 MovieClip Frame 11 |
"SStill" | Symbol 152 MovieClip Frame 22 |
"SWalk" | Symbol 152 MovieClip Frame 23 |
"SScare1" | Symbol 152 MovieClip Frame 27 |
"SScare2" | Symbol 152 MovieClip Frame 29 |
"SScare3" | Symbol 152 MovieClip Frame 32 |
"EStill" | Symbol 152 MovieClip Frame 43 |
"EWalk" | Symbol 152 MovieClip Frame 44 |
"WStill" | Symbol 152 MovieClip Frame 48 |
"WWalk" | Symbol 152 MovieClip Frame 49 |
"activate" | Symbol 161 MovieClip Frame 2 |
"activate" | Symbol 179 MovieClip Frame 2 |
"activate" | Symbol 183 MovieClip Frame 2 |
"activate" | Symbol 187 MovieClip Frame 2 |
"activate" | Symbol 199 MovieClip Frame 2 |
"activate" | Symbol 203 MovieClip Frame 2 |
"activate" | Symbol 208 MovieClip Frame 2 |
"activate" | Symbol 210 MovieClip Frame 2 |
"activate" | Symbol 212 MovieClip Frame 2 |
"activate" | Symbol 214 MovieClip Frame 2 |
"activate" | Symbol 216 MovieClip Frame 2 |
"normal" | Symbol 235 MovieClip Frame 1 |
"cry1" | Symbol 308 MovieClip Frame 3 |
"cry2" | Symbol 308 MovieClip Frame 5 |
"cry3" | Symbol 308 MovieClip Frame 7 |
"cry4" | Symbol 308 MovieClip Frame 9 |
"cry5" | Symbol 308 MovieClip Frame 11 |
"cry6" | Symbol 308 MovieClip Frame 13 |
"cry7" | Symbol 308 MovieClip Frame 15 |
"cry8" | Symbol 308 MovieClip Frame 17 |
"gust" | Symbol 312 MovieClip Frame 2 |
"wolf" | Symbol 312 MovieClip Frame 65 |
"gust2" | Symbol 312 MovieClip Frame 146 |
"laugh" | Symbol 312 MovieClip Frame 209 |
Dynamic Text Variables
progress | Symbol 6 EditableText | "100%" |
clock | Symbol 241 EditableText | " " |
score | Symbol 337 EditableText | " " |
|