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Broke Banker's Royal Flush.swf

This is the info page for
Flash #42671

(Click the ID number above for more basic data on this flash file.)


Text
BrokeBanker's Video Poker
LOADING...Please Wait

Straight Flush

Straight Flush

Royal Flush

Royal Flush



Four Of A Kind

Four Of A Kind


Full House

Full House


Flush

Flush


Straight

Straight


Three Of A Kind

Three Of A Kind


Two Pair

Two Pair


Pair

Pair


BrokeBanker's Video Poker

$100.00

$100.00

Bet:

Credits:

DEAL

BET $5

BET $10

BET $100

BET $1000

Cash Out

DISCARD

DRAW

Results

PLAY

Game Over

Play Again

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (7) { gotoAndPlay (3); } _global.ipb_get_gname = function () { var _local3 = _root._url; var _loc5 = ""; var _local2 = ""; var _loc6 = (_local3.lastIndexOf("\\") + 1); if ((_loc6 == -1) || (_loc6 == 0)) { _loc6 = _local3.lastIndexOf("/") + 1; } var _local1 = _loc6; var _loc7 = String(_local3).length; while (_local1 < String(_local3).length) { _local2 = _local3.charAt(_local1); if (_local2 == ".") { break; } _loc5 = _loc5 + _local2; _local1++; } return(_loc5); }; ipb_gname = _global.ipb_get_gname(); xx = new LoadVars(); xx.onLoad = function (success) { if (success) { _global.ipb_scoreVar = this.scoreVar; } }; fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt"; xx.load(fname);
Frame 2
gotoAndPlay (2);
Frame 3
function startGame1() { showCash(); gotoAndPlay (4); } function showCash() { cashDisplay = "$" + cash; } startGame1(); myData = .getLocal("myfile"); score.text = myData.data.score; fscommand ("fullscreen", true); fscommand ("showmenu", false); fscommand ("allowscale", true); stop();
Frame 4
function Need() { myData.data.score = score.text; myData.flush(); } function startGame() { bet = 0; showBet(); } function tellBet() { output1 = bet * 5000; output2 = bet * 300; output3 = bet * 100; output4 = bet * 25; output5 = bet * 20; output6 = bet * 10; output7 = bet * 3; output8 = bet * 2; output9 = bet; } function startDeal() { createDeck(); firstDraw(); showCards(); } function createDeck() { suits = ["c", "d", "s", "h"]; temp = new Array(); suit = 0; while (suit < 4) { num = 1; while (num < 14) { temp.push(suits[suit] + num); num++; } suit++; } deck = new Array(); while (temp.length > 0) { r = int(Math.random() * temp.length); deck.push(temp[r]); temp.splice(r, 1); } } function firstDraw() { cards = new Array(); i = 0; while (i < 5) { cards.push(deck.pop()); i++; } hold = [true, true, true, true, true]; showCards(); handValue1(); } function showCards() { var _local1 = _root; i = 0; while (i < 5) { _local1["card" + i].gotoAndStop(cards[i]); i++; } } function holdDraw(cardNum) { var _local1 = cardNum; if (hold[_local1]) { _root["card" + _local1].gotoAndStop("back"); hold[_local1] = false; mysound = new Sound(); mySound.attachSound("select"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); } else { _root["card" + _local1].gotoAndStop(cards[_local1]); hold[_local1] = true; mysound = new Sound(); mySound.attachSound("select"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); } } function showFlsh() { tellTarget ("pair") { gotoAndStop (1); }; tellTarget ("2p") { gotoAndStop (1); }; tellTarget ("3k") { gotoAndStop (1); }; tellTarget ("st8") { gotoAndStop (1); }; tellTarget ("flush") { gotoAndStop (1); }; tellTarget ("boat") { gotoAndStop (1); }; tellTarget ("4k") { gotoAndStop (1); }; tellTarget ("st8f") { gotoAndStop (1); }; tellTarget ("sf") { gotoAndStop (1); }; } function secondDraw() { showFlsh(); i = 0; while (i < 5) { if (!hold[i]) { cards[i] = deck.pop(); } i++; } showCards(); handVal = handValue(cards); winAmt = bet * winnings(handVal); resultsDisplay = ((handVal + " : ") + "$") + winAmt; cash = cash + winAmt; showCash(); gotoAndPlay (6); } function compareHands(a, b) { numa = Number(a.substr(1, 2)); numb = Number(b.substr(1, 2)); if (numa < numb) { return(-1); } if (numa == numb) { return(0); } if (numa > numb) { return(1); } } function handValue() { hand = cards.slice(); hand.sort(compareHands); suits = new Array(); nums = new Array(); i = 0; while (i < 5) { suits.push(hand[i].substr(0, 1)); nums.push(Number(hand[i].substr(1, 2))); i++; } straight = true; i = 0; while (i < 4) { if ((nums[i] + 1) != nums[i + 1]) { straight = false; } i++; } if (((((nums[0] == 1) && (nums[1] == 10)) && (nums[2] == 11)) && (nums[3] == 12)) && (nums[4] == 13)) { straight = true; } flush = true; i = 1; while (i < 5) { if (suits[i] != suits[0]) { flush = false; } i++; } counts = new Array(); i = 0; while (i < 14) { counts.push(0); i++; } i = 0; while (i < 5) { counts[nums[i]]++; i++; } pair = false; twoPair = false; threeOfAKind = false; fourOfAKind = false; i = 1; while (i < 14) { if (counts[i] == 2) { if (pair) { twoPair = true; } else { pair = true; } } else if (counts[i] == 3) { threeOfAKind = true; } else if (counts[i] == 4) { fourOfAKind = true; } i++; } jackOrHigher = false; i = 1; while (i < 14) { if (((i == 1) || (i > 10)) && (counts[i] >= 2)) { jackOrHigher = true; } i++; } hasAce = false; if (counts[1] > 0) { hasAce = true; } if ((straight && (flush)) && (hasAce)) { mysound = new Sound(); mySound.attachSound("won"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); return("Royal Flush"); } if (straight && (flush)) { mysound = new Sound(); mySound.attachSound("won"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); return("Straight Flush"); } if (fourOfAKind) { mysound = new Sound(); mySound.attachSound("won"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); return("Four Of A Kind"); } if (pair && (threeOfAKind)) { mysound = new Sound(); mySound.attachSound("won"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); return("Full House"); } if (flush) { mysound = new Sound(); mySound.attachSound("won"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); return("Flush"); } if (straight) { mysound = new Sound(); mySound.attachSound("won"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); return("Straight"); } if (threeOfAKind) { mysound = new Sound(); mySound.attachSound("won"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); return("Three Of A Kind"); } if (twoPair) { mysound = new Sound(); mySound.attachSound("won"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); return("Two Pair"); } if (pair) { tellTarget ("pair") { gotoAndPlay (2); mysound = new Sound(); mySound.attachSound("won"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); }; return("Pair"); } return("Try Again"); } function handValue1() { hand = cards.slice(); hand.sort(compareHands); suits = new Array(); nums = new Array(); i = 0; while (i < 5) { suits.push(hand[i].substr(0, 1)); nums.push(Number(hand[i].substr(1, 2))); i++; } straight = true; i = 0; while (i < 4) { if ((nums[i] + 1) != nums[i + 1]) { straight = false; } i++; } if (((((nums[0] == 1) && (nums[1] == 10)) && (nums[2] == 11)) && (nums[3] == 12)) && (nums[4] == 13)) { straight = true; } flush = true; i = 1; while (i < 5) { if (suits[i] != suits[0]) { flush = false; } i++; } counts = new Array(); i = 0; while (i < 14) { counts.push(0); i++; } i = 0; while (i < 5) { counts[nums[i]]++; i++; } pair = false; twoPair = false; threeOfAKind = false; fourOfAKind = false; i = 1; while (i < 14) { if (counts[i] == 2) { if (pair) { twoPair = true; } else { pair = true; } } else if (counts[i] == 3) { threeOfAKind = true; } else if (counts[i] == 4) { fourOfAKind = true; } i++; } jackOrHigher = false; i = 1; while (i < 14) { if (((i == 1) || (i > 10)) && (counts[i] >= 2)) { jackOrHigher = true; } i++; } hasAce = false; if (counts[1] > 0) { hasAce = true; } if ((straight && (flush)) && (hasAce)) { tellTarget ("sf") { gotoAndPlay (2); }; return("Royal Flush"); } if (straight && (flush)) { tellTarget ("st8f") { gotoAndPlay (2); }; return("Straight Flush"); } if (fourOfAKind) { tellTarget ("4k") { gotoAndPlay (2); }; return("Four Of A Kind"); } if (pair && (threeOfAKind)) { tellTarget ("boat") { gotoAndPlay (2); }; return("Full House"); } if (flush) { tellTarget ("flush") { gotoAndPlay (2); }; return("Flush"); } if (straight) { tellTarget ("st8") { gotoAndPlay (2); }; return("Straight"); } if (threeOfAKind) { tellTarget ("3k") { gotoAndPlay (2); }; return("Three Of A Kind"); } if (twoPair) { tellTarget ("2p") { gotoAndPlay (2); }; return("Two Pair"); } if (pair) { tellTarget ("pair") { gotoAndPlay (2); }; return("Pair"); } return("Try Again"); } function winnings(handVal) { var _local1 = handVal; if (_local1 == "Royal Flush") { return(5000); } if (_local1 == "Straight Flush") { return(300); } if (_local1 == "Four Of A Kind") { return(100); } if (_local1 == "Full House") { return(25); } if (_local1 == "Flush") { return(20); } if (_local1 == "Straight") { return(10); } if (_local1 == "Three Of A Kind") { return(3); } if (_local1 == "Two Pair") { return(2); } if (_local1 == "Pair") { return(1); } if (_local1 == "Try Again") { return(0); } return(undefined); } startGame(); stop(); if (cash <= 0) { cash = 1000; }
Frame 5
startDeal(); stop();
Frame 6
stop();
Symbol 9 MovieClip Frame 1
if (yy.savescore == 1) { if (ipb_score == undefined) { ipb_score = eval (_global.ipb_scoreVar); } xx = new LoadVars(); xx.arcadegid = _root.ibpro_gameid; xx.gscore = ipb_score; xx.gname = _global.ipb_get_gname(); xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2; xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST"); stop(); } _global.ipbSend = function (ipb_score) { _root._visible = false; _root.enabled = false; xx = new LoadVars(); yy = new LoadVars(); xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST"); };
Symbol 16 MovieClip Frame 1
stop();
Symbol 16 MovieClip Frame 10
gotoAndPlay (2);
Symbol 19 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 10
gotoAndPlay (2);
Symbol 25 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 10
gotoAndPlay (2);
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 10
gotoAndPlay (2);
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 10
gotoAndPlay (2);
Symbol 37 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 10
gotoAndPlay (2);
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 10
gotoAndPlay (2);
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 10
gotoAndPlay (2);
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 10
gotoAndPlay (2);
Symbol 87 MovieClip Frame 1
stop();
Symbol 95 Button
on (press) { holdDraw(3); }
Symbol 96 Button
on (press) { holdDraw(0); }
Symbol 97 Button
on (press) { holdDraw(1); }
Symbol 98 Button
on (press) { holdDraw(4); }
Symbol 99 Button
on (press) { holdDraw(2); }
Symbol 104 Button
on (release) { if (Number(cash) > 0) { bet = Number(bet) + 5; cash = cash - 5; tellBet(); mysound = new Sound(); mySound.attachSound("bet1"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); } }
Symbol 106 Button
on (press) { if (Number(bet) > 0) { gotoAndPlay (5); } }
Symbol 107 Button
on (release) { if (Number(cash) > 0) { bet = Number(bet) + 10; cash = cash - 10; tellBet(); mysound = new Sound(); mySound.attachSound("bet1"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); } }
Symbol 108 Button
on (release) { if (Number(cash) > 0) { bet = Number(bet) + 100; cash = cash - 100; tellBet(); mysound = new Sound(); mySound.attachSound("bet1"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); } }
Symbol 109 Button
on (release) { if (Number(cash) > 0) { bet = Number(bet) + 1000; cash = cash - 1000; tellBet(); mysound = new Sound(); mySound.attachSound("bet1"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); } }
Symbol 115 Button
on (press) { _global.ipbSend(); }
Symbol 120 Button
on (press) { holdDraw(0); }
Symbol 121 Button
on (press) { holdDraw(1); }
Symbol 122 Button
on (press) { holdDraw(2); }
Symbol 123 Button
on (press) { holdDraw(3); }
Symbol 124 Button
on (press) { holdDraw(4); }
Symbol 127 Button
on (press) { secondDraw(); }
Symbol 128 Button
on (press) { Need(); tellTarget ("pair") { gotoAndStop (1); }; mysound = new Sound(); mySound.attachSound("play1"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); if (Number(cash) <= 0) { gotoAndStop (8); } else { gotoAndPlay (4); } output1 = ""; output2 = ""; output3 = ""; output4 = ""; output5 = ""; output6 = ""; output7 = ""; output8 = ""; output9 = ""; }
Symbol 131 Button
on (press) { mysound = new Sound(); mySound.attachSound("play1"); mySound.start(0, 1); mySound.setPan(0); mySound.setVolume(100); gotoAndPlay (3); output1 = ""; output2 = ""; output3 = ""; output4 = ""; output5 = ""; output6 = ""; output7 = ""; output8 = ""; output9 = ""; }

Library Items

Symbol 5 FontUsed by:6
Symbol 6 TextUses:5Used by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:6 7Used by:Timeline
Symbol 9 MovieClipUsed by:Timeline
Symbol 1 Sound [bet1]
Symbol 2 Sound [play1]
Symbol 3 Sound [select]
Symbol 4 Sound [won]
Symbol 10 GraphicUsed by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:Timeline
Symbol 13 FontUsed by:14 15 17 18 23 24 27 28 31 32 35 36 39 40 43 44 47 48 129
Symbol 14 TextUses:13Used by:16
Symbol 15 TextUses:13Used by:16
Symbol 16 MovieClipUses:14 15Used by:Timeline
Symbol 17 TextUses:13Used by:19
Symbol 18 TextUses:13Used by:19
Symbol 19 MovieClipUses:17 18Used by:Timeline
Symbol 20 FontUsed by:21 22 26 30 34 38 42 46 50
Symbol 21 EditableTextUses:20Used by:Timeline
Symbol 22 EditableTextUses:20Used by:Timeline
Symbol 23 TextUses:13Used by:25
Symbol 24 TextUses:13Used by:25
Symbol 25 MovieClipUses:23 24Used by:Timeline
Symbol 26 EditableTextUses:20Used by:Timeline
Symbol 27 TextUses:13Used by:29
Symbol 28 TextUses:13Used by:29
Symbol 29 MovieClipUses:27 28Used by:Timeline
Symbol 30 EditableTextUses:20Used by:Timeline
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Symbol 37 MovieClipUses:35 36Used by:Timeline
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Symbol 44 TextUses:13Used by:45
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Symbol 46 EditableTextUses:20Used by:Timeline
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Symbol 51 FontUsed by:52
Symbol 52 EditableTextUses:51Used by:Timeline
Symbol 53 GraphicUsed by:87
Symbol 54 GraphicUsed by:87
Symbol 55 GraphicUsed by:87
Symbol 56 BitmapUsed by:57 105
Symbol 57 GraphicUses:56Used by:87
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Symbol 59 GraphicUsed by:87
Symbol 60 GraphicUsed by:87
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Symbol 62 GraphicUsed by:87
Symbol 63 GraphicUsed by:87
Symbol 64 GraphicUsed by:87
Symbol 65 GraphicUsed by:87
Symbol 66 GraphicUsed by:87
Symbol 67 GraphicUsed by:87
Symbol 68 GraphicUsed by:87
Symbol 69 GraphicUsed by:87
Symbol 70 GraphicUsed by:87
Symbol 71 GraphicUsed by:87
Symbol 72 GraphicUsed by:87
Symbol 73 GraphicUsed by:87
Symbol 74 GraphicUsed by:87
Symbol 75 GraphicUsed by:87
Symbol 76 GraphicUsed by:87
Symbol 77 GraphicUsed by:87
Symbol 78 GraphicUsed by:87
Symbol 79 GraphicUsed by:87
Symbol 80 GraphicUsed by:87
Symbol 81 GraphicUsed by:87
Symbol 82 GraphicUsed by:87
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:53 54 55 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86Used by:Timeline
Symbol 88 FontUsed by:89 90 110 111 112 113 114 116 130 134
Symbol 89 EditableTextUses:88Used by:Timeline
Symbol 90 EditableTextUses:88Used by:Timeline
Symbol 91 FontUsed by:92 93
Symbol 92 EditableTextUses:91Used by:Timeline
Symbol 93 EditableTextUses:91Used by:Timeline
Symbol 94 GraphicUsed by:95 96 97 98 99
Symbol 95 ButtonUses:94Used by:Timeline
Symbol 96 ButtonUses:94Used by:Timeline
Symbol 97 ButtonUses:94Used by:Timeline
Symbol 98 ButtonUses:94Used by:Timeline
Symbol 99 ButtonUses:94Used by:Timeline
Symbol 100 GraphicUsed by:104 106 107 108 109 115 120 121 122 123 124 127 128 131
Symbol 101 GraphicUsed by:104 106 107 108 109 115 120 121 122 123 124 127 128 131
Symbol 102 GraphicUsed by:104 106 107 108 109 115 120 121 122 123 124 127 128 131
Symbol 103 GraphicUsed by:104 106 107 108 109 115 120 121 122 123 124 127 128 131
Symbol 104 ButtonUses:100 101 102 103Used by:Timeline
Symbol 105 GraphicUses:56Used by:Timeline
Symbol 106 ButtonUses:100 101 102 103Used by:Timeline
Symbol 107 ButtonUses:100 101 102 103Used by:Timeline
Symbol 108 ButtonUses:100 101 102 103Used by:Timeline
Symbol 109 ButtonUses:100 101 102 103Used by:Timeline
Symbol 110 TextUses:88Used by:Timeline
Symbol 111 TextUses:88Used by:Timeline
Symbol 112 TextUses:88Used by:Timeline
Symbol 113 TextUses:88Used by:Timeline
Symbol 114 TextUses:88Used by:Timeline
Symbol 115 ButtonUses:100 101 102 103Used by:Timeline
Symbol 116 EditableTextUses:88Used by:Timeline
Symbol 117 SoundUsed by:Timeline
Symbol 118 FontUsed by:119
Symbol 119 TextUses:118Used by:120 121 122 123 124
Symbol 120 ButtonUses:100 101 119 102 103Used by:Timeline
Symbol 121 ButtonUses:100 101 119 102 103Used by:Timeline
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Symbol 127 ButtonUses:100 101 126 102 103Used by:Timeline
Symbol 128 ButtonUses:100 101 102 103Used by:Timeline
Symbol 129 EditableTextUses:13Used by:Timeline
Symbol 130 TextUses:88Used by:Timeline
Symbol 131 ButtonUses:100 101 102 103Used by:Timeline
Symbol 132 FontUsed by:133
Symbol 133 TextUses:132Used by:Timeline
Symbol 134 TextUses:88Used by:Timeline

Instance Names

"st8f"Frame 3Symbol 16 MovieClip
"sf"Frame 3Symbol 19 MovieClip
"4k"Frame 3Symbol 25 MovieClip
"boat"Frame 3Symbol 29 MovieClip
"flush"Frame 3Symbol 33 MovieClip
"st8"Frame 3Symbol 37 MovieClip
"3k"Frame 3Symbol 41 MovieClip
"2p"Frame 3Symbol 45 MovieClip
"pair"Frame 3Symbol 49 MovieClip
"card0"Frame 3Symbol 87 MovieClip
"card1"Frame 3Symbol 87 MovieClip
"card2"Frame 3Symbol 87 MovieClip
"card3"Frame 3Symbol 87 MovieClip
"card4"Frame 3Symbol 87 MovieClip
"score"Frame 3Symbol 89 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "bet1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "play1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "select"
ExportAssets (56)Timeline Frame 1Symbol 4 as "won"

Labels

"deal"Frame 4
"play"Frame 5
"done"Frame 6
"empty"Symbol 87 MovieClip Frame 1
"back"Symbol 87 MovieClip Frame 2
"c1"Symbol 87 MovieClip Frame 3
"c2"Symbol 87 MovieClip Frame 4
"c3"Symbol 87 MovieClip Frame 5
"c4"Symbol 87 MovieClip Frame 6
"c5"Symbol 87 MovieClip Frame 7
"c6"Symbol 87 MovieClip Frame 8
"c7"Symbol 87 MovieClip Frame 9
"c8"Symbol 87 MovieClip Frame 10
"c9"Symbol 87 MovieClip Frame 11
"c10"Symbol 87 MovieClip Frame 12
"c11"Symbol 87 MovieClip Frame 13
"c12"Symbol 87 MovieClip Frame 14
"c13"Symbol 87 MovieClip Frame 15
"d1"Symbol 87 MovieClip Frame 16
"d2"Symbol 87 MovieClip Frame 17
"d3"Symbol 87 MovieClip Frame 18
"d4"Symbol 87 MovieClip Frame 19
"d5"Symbol 87 MovieClip Frame 20
"d6"Symbol 87 MovieClip Frame 21
"d7"Symbol 87 MovieClip Frame 22
"d8"Symbol 87 MovieClip Frame 23
"d9"Symbol 87 MovieClip Frame 24
"d10"Symbol 87 MovieClip Frame 25
"d11"Symbol 87 MovieClip Frame 26
"d12"Symbol 87 MovieClip Frame 27
"d13"Symbol 87 MovieClip Frame 28
"s1"Symbol 87 MovieClip Frame 29
"s2"Symbol 87 MovieClip Frame 30
"s3"Symbol 87 MovieClip Frame 31
"s4"Symbol 87 MovieClip Frame 32
"s5"Symbol 87 MovieClip Frame 33
"s6"Symbol 87 MovieClip Frame 34
"s7"Symbol 87 MovieClip Frame 35
"s8"Symbol 87 MovieClip Frame 36
"s9"Symbol 87 MovieClip Frame 37
"s10"Symbol 87 MovieClip Frame 38
"s11"Symbol 87 MovieClip Frame 39
"s12"Symbol 87 MovieClip Frame 40
"s13"Symbol 87 MovieClip Frame 41
"h1"Symbol 87 MovieClip Frame 42
"h2"Symbol 87 MovieClip Frame 43
"h3"Symbol 87 MovieClip Frame 44
"h4"Symbol 87 MovieClip Frame 45
"h5"Symbol 87 MovieClip Frame 46
"h6"Symbol 87 MovieClip Frame 47
"h7"Symbol 87 MovieClip Frame 48
"h8"Symbol 87 MovieClip Frame 49
"h9"Symbol 87 MovieClip Frame 50
"h10"Symbol 87 MovieClip Frame 51
"h11"Symbol 87 MovieClip Frame 52
"h12"Symbol 87 MovieClip Frame 53
"h13"Symbol 87 MovieClip Frame 54

Dynamic Text Variables

output1Symbol 21 EditableText" "
output2Symbol 22 EditableText" "
output3Symbol 26 EditableText" "
output4Symbol 30 EditableText" "
output5Symbol 34 EditableText" "
output6Symbol 38 EditableText" "
output7Symbol 42 EditableText" "
output8Symbol 46 EditableText" "
output9Symbol 50 EditableText" "
cashSymbol 89 EditableText"$100.00 "
betSymbol 90 EditableText"$100.00 "
TextField6Symbol 92 EditableText"Bet: "
TextField7Symbol 93 EditableText"Credits: "
resultsDisplaySymbol 129 EditableText"Results "




http://swfchan.com/9/42671/info.shtml
Created: 9/5 -2019 20:32:33 Last modified: 9/5 -2019 20:32:33 Server time: 22/12 -2024 13:57:21