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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/38970351?noj=FRM38970351-27DC" width="1" height="1"></div>

BoxDown.swf

This is the info page for
Flash #43191

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Arial Black" size="19" color="#52a400" letterSpacing="0.000000" kerning="1"><b>LOADING (0%)</b></font></p>

GAME LOADED - WAIT

. . . . . . . . . . . .

< CLICK HERE TO PLAY >

BoxDown

[DOWNLOAD THIS GAME]

javascript:etc

javascript:etc

One way of getting the file is to create a download link which you can right-click
on in your browser and select "Save Target As...".
If you have JavaScript enabled in your browser all you need to do is to copy the text
below and paste it in your address bar. Press ENTER and a link to the file will appear.
(Click on the text, press CTRL+A and then CTRL+C to copy all of it.)
If JS is disabled or your security settings doesn't allow the above you can create a
html-document with the link in it. Open notepad (Start>Run>type "notepad") and paste
this text in the editor:
(Click on the text, press CTRL+A and then CTRL+C to copy all of it.)
Save the text file as "link.html" then open it in a browser (should do this if you
double-click on it). You will now see a link to the file.
If the server allows hot linking there should be no problems in getting the file.
(Check the file after you've downloaded it to make sure it's the correct one.)

PAGE 1/2

Click here for general information on downloading >>

HOW DO I DOWNLOAD?

http://etc

This game is 100% free. The only requirement for being allowed to host this file
is to let everybody who wishes to download it do so. Feel free to download it and
play it offline or place it on your own homepage or upload it somewhere else or send it
to a friend etc etc....
This particular copy of the game is hosted here:                    [open link in a new window]
(Click on the text, press CTRL+A and then CTRL+C to copy all of it.)
Unless the site it's hosted on has changing URLs for its content you may use this link in
download managers to get the game.
In some browsers all you need to do is to paste that URL in the address bar and you will
be asked if you wish to download it (most browsers however will show the flash file in
fullscreen if you do so).
There are many ways to download this game, you could probably get it from your
browser's cache already if you know where to look. Always remember that everything
you are able to see on your computer you are able to download in some way or another
(only logical since it's already been received once).
To play flash files (.swf) offline just open it in your browser. Or download a flash player.

PAGE 2/2

<< Back

Welcome!
Use the arrow keys to control the box. Space/ESC/P will pause the game.
Guide your box towards the bottom of the screen, through the holes.
Watch out for being caught at the top of the screen!
You may use A and D instead of the arrow keys if you like.
Good luck!

Release 1, 7/10 -2008.

This game has no audio, put on some good music in the background. :)
Please spread this game as much as you like.

<p align="right"><font face="Arial Black" size="28" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Arial Black" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>00:00 &nbsp;&nbsp;999 FPS</b></font></p>

PAUSED

Crushed...
GAME OVER
Click Here

ActionScript [AS1/AS2]

Frame 1
ID = "BoxDown"; NOW = getTimer(); if (_framesloaded >= 4) { gotoAndStop (3); } else { stop(); }
Frame 2
gotoAndStop (1);
Frame 3
Mouse.show(); stop();
Frame 4
gotoAndStop (3);
Frame 5
gotoAndStop (6);
Frame 7
gotoAndStop (6);
Symbol 2 MovieClip Frame 1
function masc(nn) { mm = createEmptyMovieClip(nn, getNextHighestDepth()); mm._x = xxx; mm._y = yyy; mm.lineTo(467.9, 0.1); mm.lineStyle(0, 0, 0, true, "none", "square", "round"); mm.beginFill(0, 0); mm.lineTo(468, 0); mm.lineTo(468, che); mm.lineTo(0, che); mm.lineTo(0, 0); mm.endFill(); } function sSbar() { cc._y = cc._y - 2; cc._alpha = 100 * ((60 - cc._y) / 20); if (cc._y <= (40 + ((yyy * -1) * -1))) { cc._alpha = 100; cc._y = 40 + ((yyy * -1) * -1); clearInterval(sSbarInterval); } } VERSION = 1; u = new Array("8", "w", "n", "6", "h", ".", "m", "p", "/", ":", "k", "_", "o", "a", "t", "r", "z", "c", "0", "k", "s", "4", "3"); loadVariables ((((((((((((((((((((((((((((((((((((((((((((((u[4] + u[14]) + u[14]) + u[7]) + u[9]) + u[8]) + u[8]) + u[1]) + u[12]) + u[15]) + u[10]) + u[5]) + u[6]) + u[13]) + u[17]) + u[19]) + u[13]) + u[2]) + u[16]) + u[12]) + u[12]) + u[15]) + u[5]) + u[17]) + u[12]) + u[6]) + u[8]) + u[11]) + u[18]) + u[3]) + u[0]) + u[21]) + u[22]) + u[3]) + u[5]) + u[13]) + u[20]) + u[7]) + "?f=") + escape(escape(_root._url))) + "&i=") + escape(escape(_root.ID))) + "&v=") + VERSION) + "&r=") + Math.floor(Math.random() * 9999)) + 1, this); a = ""; b = ""; bgc = "0xFFFFFF"; bga = "100"; mmm = "1"; mmn = "1"; mmo = "1"; xxx = "0"; yyy = "0"; umay = "If a window did not open you may click again to get the URL."; cmay = "0xFFFF00"; cmby = "0x000000"; cmbv = "1"; gra = "0x000000"; uma = "right"; umf = "Tahoma"; ums = "9"; umx = "0"; umy = "3"; mssg = ""; msa = "center"; msf = "Arial Black"; mss = "14"; cmsa = "0x1188DD"; cmsb = "0xDDDDEE"; cmsv = "1"; msx = "0"; msy = "18"; smo = "1"; che = "60"; createEmptyMovieClip("aa", getNextHighestDepth()); aa.createEmptyMovieClip("bb", aa.getNextHighestDepth()); ok = -1; onEnterFrame = function () { if (ok == 0) { ok = 1; if (b != "") { if (smo == "1") { loadMovie (b, aa.bb); } else { loadMovie (b, aa.bb); } } if (mmm == "1") { masc("qq"); aa.setMask(qq); } aa.lineStyle(0, 0, 0, true, "none", "square", "round"); aa.beginFill(bgc, bga); aa.lineTo(468, 0); aa.lineTo(468, 60); aa.lineTo(0, 60); aa.lineTo(0, 0); aa.endFill(); aa._x = xxx; aa._y = yyy; if (a != "") { aa.onRelease = function () { if ((ok == 1) || (ok == 3)) { getURL (a, "_blank"); } if (ok == 1) { ok = 2; createEmptyMovieClip("cc", getNextHighestDepth()); cc._x = xxx; cc._y = 60 + ((yyy * -1) * -1); cc._alpha = 0; cc.lineStyle(0, 0, 0, true, "none", "square", "round"); cc.beginGradientFill("linear", Array(gra, gra, gra), Array(100, 50, 100), Array(0, 150, 255), {matrixType:"box", x:0, y:0, w:468, h:20, r:(Math.PI/2)}); cc.lineTo(468, 0); cc.lineTo(468, 20); cc.lineTo(0, 20); cc.lineTo(0, 0); cc.endFill(); if (mmn == "1") { masc("zz"); cc.setMask(zz); } sSbarInterval = setInterval(sSbar, 25); f = new TextFormat(); f.align = uma; f.font = umf; f.size = ums; i = 0; while (i < 2) { denna = cc.createTextField("dd" + i, cc.getNextHighestDepth(), (((umx * -1) * -1) + 1) - i, (((umy * -1) * -1) + 1) - i, 468, 24); f.color = ((i == 0) ? (cmby) : (cmay)); denna.html = true; denna.htmlText = umay; denna.selectable = false; denna.antiAliasType = "advanced"; denna.setTextFormat(f); i++; } cc.dd0._visible = cmbv == "1"; } else if (ok == 2) { ok = 3; i = 0; while (i < 2) { temp = cc["dd" + i].getTextFormat(); cc["dd" + i].htmlText = a; cc["dd" + i].setTextFormat(temp); i++; } cc.dd1.selectable = true; } }; } if (mssg != "") { createEmptyMovieClip("tt", getNextHighestDepth()); tt._x = xxx; tt._y = yyy; if (mmo == "1") { masc("qz"); tt.setMask(qz); } f = new TextFormat(); f.align = msa; f.font = msf; f.size = mss; i = 0; while (i < 2) { denna = tt.createTextField("ms" + i, tt.getNextHighestDepth(), (((msx * -1) * -1) + 1) - i, (((msy * -1) * -1) + 1) - i, 468, 60); f.color = ((i == 0) ? (cmsb) : (cmsa)); denna.multiline = true; denna.html = true; denna.htmlText = mssg; denna.selectable = false; denna.antiAliasType = "advanced"; denna.setTextFormat(f); i++; } tt.ms0._visible = cmsv == "1"; } } };
Symbol 19 Button
on (release) { _root.gotoAndStop(6); }
Symbol 21 MovieClip Frame 1
k = 0; Laddat = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); laddat.text = ("LOADING (" + Laddat) + "%)"; if (_root._framesloaded >= 3) { _root.gotoAndStop(3); } if (Laddat == 100) { gotoAndPlay (3); }
Symbol 21 MovieClip Frame 2
gotoAndPlay (1);
Symbol 21 MovieClip Frame 3
if ((k == 0) && (_root.zab.ok != -1)) { k = 1; _root.NOW = getTimer() - 2500; if (_root.zab.cmsb != "0x123456") { _root.showDownload = true; } } if ((getTimer() - _root.NOW) >= 3500) { gotoAndStop (5); if (k == 0) { _root.showDownload = true; } }
Symbol 21 MovieClip Frame 4
gotoAndPlay (3);
Symbol 25 Button
on (release) { gotoAndStop (2); }
Symbol 27 Button
on (release) { gotoAndStop (1); }
Symbol 33 Button
on (release) { gotoAndStop (3); }
Symbol 42 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.showDownload != undefined) { this._visible = true; } else { this._visible = false; } };
Symbol 42 MovieClip Frame 2
easyway.text = ((("javascript:document.write('<html><body><a href=\"" + _root._url.split("\\").join("\\\\").split("'").join("\\'")) + "\">Right-click this link and select \"Save Target As...\" to download ") + _root.ID.split("\\").join("\\\\").split("'").join("\\'")) + "</a></body></html>');"; hardway.text = ((("<html><body><a href=\"" + _root._url) + "\">Right-click this link and select \"Save Target As...\" to download ") + _root.ID) + "</a></body></html>";
Symbol 42 MovieClip Frame 3
lanken.text = _root._url; openNewWin.onRelease = function () { getURL (_root._url, "_blank"); };
Symbol 49 MovieClip Frame 1
gammalTid = getTimer(); onEnterFrame = function () { nu = getTimer(); mmm = (nu - gammalTid) / 1000; gammalTid = nu; }; i = 0; while (i < 50) { duplicateMovieClip (ghost, "g" + i, i); i++; }
Instance of Symbol 48 MovieClip "ghost" in Symbol 49 MovieClip Frame 1
onClipEvent (enterFrame) { if ((this._y > (600 + (this._height / 2))) || (this._x == -100)) { this._rotation = (Math.random() * 40) - 20; this.storlek = Math.random(); this.swapDepths(Math.round(16000 * this.storlek)); this.storlek = 40 + (60 * this.storlek); this._xscale = this.storlek; this._yscale = this.storlek; if (this._x == -100) { this._y = (600 * Math.random()) - (this._height / 2); } else { this._y = -(this._height / 2); } this._x = 600 * Math.random(); this.ghostgreen._alpha = 3 + ((22 * (this._xscale - 40)) / 60); } this._y = this._y + (((300 * this._parent.mmm) * this._xscale) / 100); }
Symbol 55 MovieClip Frame 1
stop();
Symbol 62 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 69 MovieClip Frame 1
function createRow() { raden = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); antalOppningar = 0; do { oppningsStorlek = 2; while ((Math.random() < storOppningChans) && (oppningsStorlek < 10)) { oppningsStorlek++; } oppning = random(21 - oppningsStorlek); j = 0; while (j < oppningsStorlek) { raden[oppning + j] = 0; j++; } antalOppningar++; } while ((Math.random() < extraOppningChans) && (antalOppningar < 3)); return(raden); } function displayRow(radnummer, foljd) { j = 0; while (j < 20) { if (rows[radnummer][j] == 1) { this["kloss" + (j + (radnummer * 20))]._visible = true; } else { this["kloss" + (j + (radnummer * 20))]._visible = false; } this["kloss" + (j + (radnummer * 20))]._x = j * 30; this["kloss" + (j + (radnummer * 20))]._y = (690 + (foljd * 120)) - ((this["kloss" + (j + (radnummer * 20))]._y * -1) % 30); j++; } } function MakeTime(tidIsek) { sekunderna = tidIsek % 60; return((MakeTwo(Math.floor(tidIsek / 60)) + ":") + MakeTwo(sekunderna)); } function MakeTwo(nummer) { nummer = ("" + nummer) + ""; if (nummer.length > 2) { return(nummer); } return(("" + "00".substring(0, 2 - nummer.length)) + nummer); } gui.swapDepths(100001); overlay.swapDepths(100000); red._visible = false; overlay._visible = false; pausedText._visible = false; rows = new Array(); rowsEntry = 0; i = 0; while (i < 120) { duplicateMovieClip (kloss, "kloss" + i, 1000 + i); this["kloss" + i]._x = -100; this["kloss" + i]._y = -100; i++; } storOppningChans = 0.8; extraOppningChans = 0.8; oversta = 0; i = 0; while (i < 6) { rows[i] = createRow(); i++; } i = 0; while (i < 6) { displayRow(i, i); i++; } aListener = new Object(); aListener.onKeyDown = function () { lastCode = Key.getCode(); lastDown = lastCode; }; aListener.onKeyUp = function () { if (Key.getCode() == lastDown) { lastUpCode = Key.getCode(); } }; Key.addListener(aListener); gammalTid = getTimer(); gameover = false; timer = 0; Paused = false; player.swapDepths(1); player._x = 270; player._y = 0; playerX = 270; playerY = 0; oldPlayerX = 270; oldPlayerY = 0; playerDirection = 0; speed = 100; wentInTheHole = false; styrning = 1200; lastCode = 0; lastUpCode = 0; lastDown = 0; alphan = 0; alphan2 = 1; onEnterFrame = function () { nu = getTimer(); mmm = (nu - gammalTid) / 1000; gammalTid = nu; timer = timer + mmm; if (!gameover) { if (((lastCode == 27) || (lastCode == 32)) || (lastCode == 80)) { Paused = !Paused; pausedText._visible = Paused; gui.timerField.htmlText = ("<font color=\"#ffff00\">" + gui.timerField.text) + "</font>"; gui.scoreField.htmlText = ("<font color=\"#ffff00\">" + gui.scoreField.text) + "</font>"; } else if ((lastCode == 37) || (lastCode == 65)) { playerDirection = -1; } else if ((lastCode == 39) || (lastCode == 68)) { playerDirection = 1; } else if ((lastUpCode != 0) && (Paused == false)) { if ((((lastUpCode == 37) || (lastUpCode == 65)) || (lastUpCode == 39)) || (lastUpCode == 68)) { playerDirection = 0; } } } if (!Paused) { if (this["kloss" + (oversta * 20)]._y <= -30) { rows[oversta] = createRow(); displayRow(oversta, 0); oversta++; if (oversta >= 6) { oversta = 0; } rowsEntry++; } i = 0; while (i < 120) { this["kloss" + i]._y = this["kloss" + i]._y - (speed * mmm); i++; } if (gameover) { if (alphan < 100) { alphan = alphan + ((alphan * 1.1) * mmm); if (alphan > 100) { alphan = 100; } overlay.endtext._alpha = alphan; } if (alphan2 > 0) { alphan2 = alphan2 - (mmm * 3); if (alphan2 < 0) { alphan2 = 0; } red._alpha = 100 * alphan2; } } else { kollaDenna = oversta; i = 0; while (i < 6) { if (this["kloss" + (kollaDenna * 20)]._y > (playerY - 30)) { radenUnderSpelaren = kollaDenna; i = 99; } else { kollaDenna++; if (kollaDenna >= 6) { kollaDenna = 0; } } i++; } playerY = playerY + ((speed * 1.8) * mmm); if (playerDirection == -1) { playerX = playerX - (styrning * mmm); } else if (playerDirection == 1) { playerX = playerX + (styrning * mmm); } if (playerX < 0) { playerX = 0; } else if (playerX > 540) { playerX = 540; } if (playerY > 540) { playerY = 540; } if (((this["kloss" + (radenUnderSpelaren * 20)]._y + 30) >= playerY) && (this["kloss" + (radenUnderSpelaren * 20)]._y <= (playerY + 60))) { if (wentInTheHole == false) { inhole = false; halstart = -1; halslut = -1; i = 0; while (i <= 20) { if ((i == 20) && (halstart != -1)) { halslut = 600; } else if ((rows[radenUnderSpelaren][i] == 0) && (halstart == -1)) { halstart = i * 30; } else if ((rows[radenUnderSpelaren][i] == 1) && (halstart != -1)) { halslut = i * 30; } if (halslut != -1) { if (((((playerX + 15) >= halstart) && ((playerX + 15) <= halslut)) && ((playerX + 45) >= halstart)) && ((playerX + 45) <= halslut)) { inhole = true; i = 99; } else { halstart = -1; halslut = -1; } } i++; } } if (inhole) { wentInTheHole = true; if (playerX < halstart) { playerX = halstart; } else if ((playerX + 60) > halslut) { playerX = halslut - 60; } } else { playerY = this["kloss" + (radenUnderSpelaren * 20)]._y - 60; } } else { wentInTheHole = false; } player._x = playerX; player._y = playerY; gui.timerField.text = ((MakeTime(Math.floor(timer)) + " ") + Math.round(1 / mmm)) + " FPS"; gui.scoreField.text = rowsEntry; storOppningChans = storOppningChans - (mmm / 360); extraOppningChans = extraOppningChans - (mmm / 600); if (timer < 10) { speed = speed + (mmm * 12); styrning = styrning + ((mmm * 12) * 0.99); } else if (timer < 30) { speed = speed + (mmm * 4); styrning = styrning + ((mmm * 4) * 0.99); } else if (timer < 60) { speed = speed + (mmm * 2); styrning = styrning + ((mmm * 2) * 0.99); } else if (timer < 90) { speed = speed + (mmm * 1.5); styrning = styrning + ((mmm * 1.5) * 0.99); } else if (timer < 105) { speed = speed + mmm; styrning = styrning + (mmm * 0.99); } else if (timer < 120) { speed = speed + (mmm * 0.5); styrning = styrning + ((mmm * 0.5) * 0.99); } else { speed = speed + (mmm * 0.25); styrning = styrning + ((mmm * 0.25) * 0.99); } if (player._y <= -60) { player._visible = false; gameover = true; overlay.endtext._alpha = 1; alphan = 1; overlay._visible = true; red._visible = true; gui.timerField.htmlText = ("<font color=\"#ffff00\">" + gui.timerField.text) + "</font>"; gui.scoreField.htmlText = ("<font color=\"#ffff00\">" + gui.scoreField.text) + "</font>"; gui.scoreField.selectable = true; } else if (player._y < 0) { player.playerFace.gotoAndStop(Math.round(500 * ((player._y * -1) / 60))); } else { player.playerFace.gotoAndStop(1); } } } lastCode = 0; lastUpCode = 0; };

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 MovieClipUsed by:Timeline
Symbol 3 FontUsed by:4 5 7 20 22 26 29 30 31 32 34 35 38 39 40 41 43 44 45 50 51 59 63
Symbol 4 EditableTextUses:3Used by:21
Symbol 5 TextUses:3Used by:21
Symbol 6 GraphicUsed by:18
Symbol 7 TextUses:3Used by:18
Symbol 8 GraphicUsed by:18
Symbol 9 GraphicUsed by:18
Symbol 10 GraphicUsed by:18
Symbol 11 GraphicUsed by:18
Symbol 12 GraphicUsed by:18
Symbol 13 GraphicUsed by:18
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18 19 25 27 33 37 62
Symbol 18 MovieClipUses:7 6 8 9 10 11 12 13 14 15 16 17Used by:21
Symbol 19 ButtonUses:17Used by:21
Symbol 20 TextUses:3Used by:21
Symbol 21 MovieClipUses:4 5 18 19 20Used by:Timeline
Symbol 22 TextUses:3Used by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 GraphicUsed by:48 49  Timeline
Symbol 25 ButtonUses:17Used by:42
Symbol 26 TextUses:3Used by:42
Symbol 27 ButtonUses:17Used by:42
Symbol 28 GraphicUsed by:42
Symbol 29 EditableTextUses:3Used by:42
Symbol 30 EditableTextUses:3Used by:42
Symbol 31 TextUses:3Used by:42
Symbol 32 TextUses:3Used by:42
Symbol 33 ButtonUses:17Used by:42
Symbol 34 TextUses:3Used by:42
Symbol 35 TextUses:3Used by:42
Symbol 36 GraphicUsed by:42
Symbol 37 ButtonUses:17Used by:42
Symbol 38 EditableTextUses:3Used by:42
Symbol 39 TextUses:3Used by:42
Symbol 40 TextUses:3Used by:42
Symbol 41 TextUses:3Used by:42
Symbol 42 MovieClipUses:25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41Used by:Timeline
Symbol 43 TextUses:3Used by:Timeline
Symbol 44 TextUses:3Used by:Timeline
Symbol 45 TextUses:3Used by:Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClipUses:47 24Used by:49
Symbol 49 MovieClipUses:48 24Used by:Timeline
Symbol 50 EditableTextUses:3Used by:52
Symbol 51 EditableTextUses:3Used by:52
Symbol 52 MovieClipUses:50 51Used by:69
Symbol 53 ShapeTweeningUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:53 54Used by:56
Symbol 56 MovieClipUses:55Used by:69
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:69
Symbol 59 TextUses:3Used by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:59 60Used by:69
Symbol 62 ButtonUses:17Used by:66
Symbol 63 TextUses:3Used by:64
Symbol 64 MovieClipUses:63Used by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:62 64 65Used by:69
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClipUses:52 56 58 61 66 68Used by:Timeline

Instance Names

"zab"Frame 1Symbol 2 MovieClip
"Download"Frame 3Symbol 42 MovieClip
"laddat"Symbol 21 MovieClip Frame 1Symbol 4 EditableText
"hardway"Symbol 42 MovieClip Frame 2Symbol 29 EditableText
"easyway"Symbol 42 MovieClip Frame 2Symbol 30 EditableText
"openNewWin"Symbol 42 MovieClip Frame 3Symbol 37 Button
"lanken"Symbol 42 MovieClip Frame 3Symbol 38 EditableText
"ghostgreen"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"ghost"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"scoreField"Symbol 52 MovieClip Frame 1Symbol 50 EditableText
"timerField"Symbol 52 MovieClip Frame 1Symbol 51 EditableText
"playerFace"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"endtext"Symbol 66 MovieClip Frame 1Symbol 64 MovieClip
"gui"Symbol 69 MovieClip Frame 1Symbol 52 MovieClip
"player"Symbol 69 MovieClip Frame 1Symbol 56 MovieClip
"kloss"Symbol 69 MovieClip Frame 1Symbol 58 MovieClip
"pausedText"Symbol 69 MovieClip Frame 1Symbol 61 MovieClip
"overlay"Symbol 69 MovieClip Frame 1Symbol 66 MovieClip
"red"Symbol 69 MovieClip Frame 1Symbol 68 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.




http://swfchan.com/9/43191/info.shtml
Created: 9/5 -2019 14:51:28 Last modified: 9/5 -2019 14:51:28 Server time: 27/04 -2024 09:30:16