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dkchan-f-89-28-040808.swf

This is the info page for
Flash #43478

(Click the ID number above for more basic data on this flash file.)


Text
<p align="right"><font face="Arial Black" size="19" color="#db8400" letterSpacing="-0.600000" kerning="1">100</font></p>

%

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Click to continue

Klik om verder te gaan

Clique pour continuer

Zum Weitermachen klicken

Hacer clic para continuar

Clique para continuar

Fai clic per continuare

Klicka för att fortsätta

Kliknij, aby kontynuować

Щелкните, чтобы
пройти дальше

Klik untuk melanjutkan

点击这里继续

Congratulations!

You have completed world 1 !

Gefeliciteerd!

Je hebt wereld 1 uitgespeeld!

Félicitations !

Tu as complété le 1er monde !

GLÜCKWUNSCH!

Du hast Welt 1 beendet!

¡Felicidades!

¡Has completado el mundo 1!

Parabéns!

Você concluiu o mundo 1!

Complimenti!

Hai completato Mondo 1!

Gratulerar!

Du har klarat värld 1!

Gratulacje!

Przeszedłes swiat 1!

'

Молодец!

Ты прошел мир 1!

Selamat!

Anda telah menyelesaikan dunia 1!

祝贺你!

你顺利通过了第1世界

You have completed all the levels!

Je hebt alle levels uitgespeeld!

Tu as complété tous les niveaux !

Du hast alle Level beendet!

¡Has completado todos los niveles!

Você concluiu todos os níveis!

Hai completato tutti i livelli!

Du har klarat alla nivåer!

Przeszedłes wszystkie poziomy!

'

Ты прошел все уровни!

Anda telah menyelesaikan semua level!

你顺利通过了所有世界

You have completed world 2 !

Je hebt wereld 2 uitgespeeld!

Tu as complété le 2ème monde !

Du hast Welt 2 beendet!

¡Has completado el mundo 2!

Você concluiu o mundo 2!

Hai completato Mondo 2!

Du har klarat värld 2!

Przeszedłes swiat 2!

Ты прошел мир 2!

Anda telah menyelesaikan dunia 2!

你顺利通过了第2世界

Not bad at all!

But do you think you can also
win a gold star for every level?

Niet slecht...!

Maar denk je dat je een
gouden ster kunt halen voor
alle levels?

Pas mal !

Mais penses-tu que tu
pourrais arriver à obtenir
une étoile d'or pour
chaque niveau ?

Gar nicht schlecht!

Aber schaffst du es auch,
einen goldenen Stern für
jeden Level zu sammeln?

¡No está mal del todo!

Pero, ¿serás capaz de
conseguir una estrella
de oro en cada nivel?

Nada mau!

Mas será que você consegue
uma estrela dourada em
cada nível?

Non male davvero!

Ma riuscirai a vincere una
stella d'oro in ogni livello?

Inte så illa!

Men kan du även få en
guldstjärna för varje nivå?

Całkiem niezle!

Ale czy zdołasz ukonczyć
kazdy poziom ze złota
gwiazda?

'

Неплохо!

Но сможешь ли ты
завершить все
уровни с золотой
звездой?

Boleh juga!

Tetapi apakah anda juga
bisa mendapatkan bintang
emas untuk tiap level?

做的还不错哦~

尝试一下把所有关卡
的金星都搜集到吧!

Wow! You collected all stars!

You are a true rollercoaster creator!

Wow! Je hebt alle
sterren verzameld!

Je bent een briljante achtbaanmaker!

Génial ! Tu as gagné toutes les
étoiles !

Tu es un véritable créateur de
montagnes russes !

Wow! Du hast alle Sterne
gesammelt!

Du kannst wirklich tolle Achterbahnen bauen!

¡Has cogido todas las estrellas!

¡Eres un auténtico creador de montañas rusas!

Oba! Você pegou todas as
estrelas!

É um verdadeiro criador de montanhas-russas!

Wow! Hai raccolto tutte le stelle!

Sei un vero creatore di ottovolanti!

Wow! Du har samlat alla stjärnor!

Du är en sann berg- och dalbaneskapare!

Super! Zebrałes wszystkie
gwiazdy!

Jestes prawdziwym twórca rollercoasterów!

'

Здорово! Ты собрал
все звезды!

Ты настоящий создатель американских
горок!

Wow! Anda telah mengumpulkan
semua bintang-bintang tersebut!

Anda ialah pencipta rollercoaster sejati!

哇!你搜集到了所有的金星!

你是个优秀的过山车设计者!

MORE GAMES

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Back

Terug

Retour

Zurück

Atrás

Voltar

Indietro

Bakåt

Powrót

Обратно

Kembali

返回

Level Completed!

Level voltooid!

Niveau complété !

Level beendet!

¡Nivel completado!

Nível Concluído!

Livello completato!

Nivå klarad!

Poziom ukonczony!

'

УРОВЕНЬ ЗАВЕРШЕН!

Level Selesai!

完成关卡!

Make a perfect track and
earn Thrill Coins if people
love your ride.

TIP:

Tip:
Maak een perfecte achtbaan
en verdien sensatie-muntjes
als mensen je baan leuk
vinden.

Remarque :
fais un parcours parfait et
gagne des points-frisson si
ta montagne russe est
appréciée.

Tipp:
Erstelle eine perfekte
Achterbahn und sammle
Spaßmünzen, wenn den
Leuten die Fahrt gut gefällt.

Pista:
haz una pista perfecta y
gana monedas de emoción si
a la gente le gusta tu
atracción.

Dica:
Faça uma pista perfeita e
ganhe Moedas de Emoções
se o pessoal gostar dela.

Dritta:
Crea un tracciato perfetto e
otterrai Monete brivido se
alla gente piacerà.

Tips:
Bygg en perfekt bana och
få rysarmynt om folk
älskar din bana.

Wskazówka:
Zrób tor doskonały. Zarobisz
Monety Zadowolenia, jeśli
ludziom wyjątkowo spodoba
się przejażdżka.

Подсказка:
Сделай идеальный трек.
Ты заработаешь Монеты
Удовлетворения, если
людям очень понравится
прогулка.

Petunjuk:
Buatlah rel yang sempurna
dan dapatkan Koin Getaran
Hati jika orang-orang
menyukai putaran anda.

小提示:
建造完美的轨道。如果游客满意就
可以获得一个技巧硬币。

Click and drag to make
longer tracks.

Tip:
Klik en sleep om
baanstukken te verlengen.

Remarque :
clique et déplace la souris
pour allonger les rails.

Tipp:
Klicken und ziehen, um die
Strecke zu verlängern.

Pista:
clic y arrastra para alargar
las pistas.

Dica:
Clique e arraste para
alongar as pistas

Dritta:
Fai clic e trascina per
allungare il tracciato.

Tips:
Klicka och dra för att
förlänga en bana.

Kliknij i przeciągnij, aby
wydłużyć tor.

Щелкни и перетащи, чтобы
удлиннить трек.

Petunjuk:
Klik dan tarik untuk
memperpanjang rel

小提示:
建造特殊轨道时
点击并拖动可以制造更长的轨道。

Collect enough coins to
complete a level.

Tip:
Verzamel genoeg muntjes
om een level te voltooien.

Remarque :
collectionne assez de
pièces pour compléter le
niveau.

Tipp:
Sammle genug Münzen,
um einen Level zu
beenden.

Pista:
coge suficientes
monedas para completar
un nivel.

Dica:
Recolha moedas
suficientes para concluir
o nível.

Dritta:
Raccogli abbastanza
monete per completare
un livello.

Tips:
Samla tillräckligt med
mynt för att klara en nivå.

Zbierz wymaganą liczbę
monet, aby ukończyć
poziom.

Собери требуемое
количество монет, чтобы
завершить уровень!

Petunjuk:
Kumpulkan koin-koin yang
cukup untuk
menyelesaikan satu level

小提示:

收集足够的金币就可以过关。

FAILED

NEXT LEVEL

NEXT LEVEL

NEXT LEVEL

TRY AGAIN

Opnieuw
proberen?

Essayer
à nouveau ?

Nochmal
probieren

¿Volver
a intentar?

Tentar
de novo

Riprova

Försök igen

Jeszcze raz

Еще раз?

Coba lagi?

再来一次

CONTINUE

DOORGAAN

CONTINUER

WEITER

CONTINUAR

CONTINUA

FORTSÄTT

KONTYNUUJ

ПРОДОЛЖАТЬ

MELANJUTKAN

继续

x

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<p align="left"><font face="Arial Black" size="21" color="#fdda35" letterSpacing="0.000000" kerning="1">0</font></p>

doel

doel

objectif

objectif

Ziel

Ziel

objetivo

objetivo

meta

meta

obiettivo

obiettivo

mål

mål

cel

cel

цель

цель

sasaran

sasaran

目标

目标

<p align="center"><font face="Impact" size="13" color="#000000" letterSpacing="0.000000" kerning="1">15</font></p>

parfait

Perfekt

perfecto

perfeito

esperto

perfekt

doskonale

отлично

sempurna

完美目标

<p align="center"><font face="Impact" size="13" color="#2b2b2b" letterSpacing="0.000000" kerning="1">15</font></p>

WELL DONE !

Goed gedaan!

Bravo !

Gut gemacht!

¡Bien hecho!

Muito bem!

Ben fatto!

Bra gjort!

Znakomicie!

ОТЛИЧНО!

Bagus!

做的不错 !

LEVEL
FAILED!

Level niet
gehaald!

Niveau non
atteint !

Level
fehlgeschlagen

¡Nivel no
superado!

Perdeu
o nível!

Hai perso!

Nivå ej
klarad!

Nie ukończyłeś
poziomu!

Уровень
незавершен!

Level Gagal!

关卡失败!

0

1x

3x

0x

2x

PLAY

SPEEL

JOUER

SPIELEN

JUGAR

JOGAR

GIOCA

SPELA

GRAJ

ИГРАТЬ

MULAI

播放

Undo

Ongedaan
maken

Annuler

Rückgängig

Deshacer

DESFAZER

Rifo

Ångra

Cofnij

ОТМЕНИТЬ

Membatalkan
langkah
sebelumnya

撤消

Clear

Leeg-
maken

Effacer

Löschen

Limpiar

ESVAZIAR

Ripristina

Rensa

Wyczysc

'

ОЧИСТИТЬ

Hapus

清除

Km/h

km/u

км/ч

km/j

doel

objectif

Ziel

objetivo

meta

obiettivo

mål

cel

цель

sasaran

目标

<p align="center"><font face="Impact" size="13" color="#000000" letterSpacing="0.000000" kerning="1">15</font></p>

parfait

Perfekt

perfecto

perfeito

esperto

perfekt

doskonale

отлично

sempurna

完美目标

<p align="center"><font face="Impact" size="13" color="#2b2b2b" letterSpacing="0.000000" kerning="1">15</font></p>

0

3

4

DEMO

Démo

Demo

Amostra

Демо

演示动画

STOP

DETENER

PARE

STOPPA

Стоп

BERHENTI

停止

30

35

42

46

43

45

50

55

57

MORE
GAME

2

3

25

40

4

5

23

48

53

Click and drag to elongate the tracks.

Klik en sleep om het baanstuk te
verlengen.

Clique et déplace la souris pour allonger
les rails.

Klicken und ziehen, um die Strecke zu
verlängern.

Clic y arrastra para alargar las pistas.

Clique e arraste para alongar as pistas.

Fai clic e trascina per allungare il
tracciato.

Klicka och dra för att förlänga banor.

Kliknij i przeciągnij, aby wydłużyć tor.

Щелкни и перетащи, чтобы удлиннить
трек.

Klik dan tarik untuk memperpanjang rel.

点击并拖拽可以拉伸轨道

Skip

OVERSLAAN

PASSER

ÜBERSPRINGEN

SALTAR

PULAR

SALTA

SKIPPA

POMIN

'

ОБОЙТИŃ

LEWATI

跳过

<p align="center"><font face="Batang" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>返回</b></font></p>

N

S

BACK

TERUG

RETOUR

ZURÜCK

ATRÁS

VOLTAR

INDIETRO

BAKÅT

POWRÓT

ОБРАТНО

KEMBALI

返回

Back

NEW!

NIEUW!

NOUVEAU !

NEU!

¡NUEVO!

NOVO!

NOVITÀ!

NY!

NOWY!

НОВЫЙ!

BARU!

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PARA TU WEB

JOGOS GRÁTIS

PARA O SEU SÍTIO

GIOCHI GRATUITI

PER IL TUO SITO

GRATIS SPEL TILL

DIN HEMSIDA

DARMOWE GRY

NA STRONĘ

БЕСПЛАТНЫЕ

ИГРЫ ДЛЯ САЙТА

PERMAINAN GRATIS

UNTUK ANDA

加载免费游戏

FREE GAMES FOR

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SPELUITLEG

INSTRUCTIONS

ANLEITUNG

¿CÓMO JUGAR?

COMO JOGAR

REGOLE

SPELREGLER

JAK GRAĆ

КАК ИГРАТЬ

CARA BERMAIN

游戏帮助

HOW TO PLAY

START

JOUER

START

INICIAR

COMEÇAR

AVVIA

STARTA

СТАРТ

MEMULAI
PERMAINAN

开始游戏

START

BEST

HOOG

HAUTE

HOCH

ALTA

ÓTIMA

ALTA

HÖG

DOBRA

ХОРОШЕЕ

TERBAIK

QUALITY:

KWALITEIT:

QUALITÉ:

QUALITÄT:

CALIDAD:

QUALIDADE:

QUALITÀ:

KVALITET:

JAKOŚĆ:

КАЧЕСТВО:

KUALITAS:

画质:

NORMAL

NORMAAL

NORMALE

ŚREDNIA

СРЕДНЕЕ

LOW

LAAG

BASSE

NIEDRIG

BAJA

POBRE

BASSA

LÅG

NISKA

НИЗКОЕ

BURUK

SOUND:

GELUID:

SON:

TON:

SONIDO:

SOM:

AUDIO:

LJUD:

DŹWIĘK:

ЗВУК:

SUARA:

音效:

<p align="center"></p>

MORE GAMES

MEER SPELLEN

PLUS DE JEUX

MEHR SPIELE

MÁS JUEGOS

MAIS JOGOS

ALTRI GIOCHI

FLER SPEL

WIĘCEJ GIER

БОЛЬШЕ ИГР

DAHA FAZLA OYUN

PERMAINAN LAINNYA

MAIN MENU

MAIN MENU

BACK

TERUG

RETOUR

ZURÜCK

ATRÁS

ANTERIOR

RETROCEDER

INDIETRO

BAKÅT

POWRÓT

ОБРАТНО

GERİ

KEMBALI

SOUND: (           /          )

GELUID: (           /          )

SON: (           /          )

TON: (           /          )

SONIDO: (           /          )

SOM: (           /          )

AUDIO: (           /          )

LJUD: (           /          )

DŹWIĘK: (           /          )

ЗВУК: (           /          )

SES: (           /          )

SUARA: (           /          )

ON

AAN

ACTIVÉ

AN

LIGADO

ON

WŁĄCZ

ВКЛЮЧИТЬ

AÇIK

HIDUPKAN

OFF

UIT

DÉSACTIVÉ

AUS

NO

DESLIGADO

AV

WYŁĄCZ

ВЫКЛЮЧИТЬ

KAPALI

MATIKAN

QUALITY: (           /          /          )

KWALITEIT: (           /          /          )

QUALITÉ: (           /          /          )

QUALITÄT: (           /          /          )

CALIDAD: (           /          /          )

QUALIDADE: (           /          /          )

QUALITÀ: (           /          /          )

KVALITET: (           /          /          )

JAKOŚĆ: (           /          /          )

КАЧЕСТВО: (           /          /          )

KALİTE: (           /          /          )

KUALITAS: (           /          /          )

BEST

HOOG

HAUTE

HOCH

ALTA

ÓTIMA

MAIS ALTA

HÖG

DOBRA

ХОРОШЕЕ

EN İYİ

TERBAIK

NORMAL

NORMAAL

NORMALE

NORMAL

ŚREDNIA

СРЕДНЕЕ

LOW

LAAG

BASSE

NIEDRIG

BAJA

POBRE

BAIXA

BASSA

LÅG

NISKA

НИЗКОЕ

DÜŞÜK

BURUK

play demo

Speel demo

Démo

Demo spielen

Jugar a
la demo

Jogar
amostra

Gioca demo

Spela demo

ZAGRAJ
W DEMO

ИГРАТЬ
В ДЕМО

Mainkan
demo

播放演示动画

up the track

Omhoog

Montée

Steigung

Sube la pista

Subida

Su con forza

Uppförsbana

W góre

'

Вверхę

Menaiki relę

上升轨道

down the track

Omlaag

Descente

Abfahrt

Baja la pista

Descida

Giù a manetta

Utförsbana

W dól

'

Внизł

Menuruni Rel

下降轨道

steep drop

Steil omlaag

Descente raide

Steile Abfahrt

Bajada empinada

Descida íngreme

Discesa scoscesa

Brant utför

Stromy zjazd

Резкий спад

Penurunan curam

垂直下降轨道

steep incline

Steil omhoog

Montée raide

Steile Steigung

Cuesta empinada

Subida íngreme

Salita ripida

Brant uppför

Stromy wjazd

Резкий уклон

Lerengan curam

垂直上升轨道

Loop

Looping

Rizo

Giro

Anello

Petla

,

Петля

Putaran

环行轨道

Draw it yourself

Zelf tekenen

Dessine-le
toi-même

Selbst
zeichnen

Dibújala
tú mismo

Você desenha

Disegnalo tu

Rita det själv

Narysuj sam

Нарисуй сам

Menggambarnya
sendiri

自由画笔

Collect coins to complete a level.

Verzamel muntjes om een level te
voltooien.

Collectionne des pièces pour compléter
un niveau.

Sammle alle Münzen, um einen Level
zu beenden.

Coge monedas para completar un nivel.

Recolha moedas para concluir o nível

Raccogli monete per completare un
livello.

Samla mynt för att klara en nivå.

Zbieraj monety, aby ukonczycć poziom.

'

Собирай монеты, чтобы завершить
уровень.

Kumpulkan koin-koin untuk
menyelesaikan satu level

收集金币以完成关卡。

Collect thrill coins for a gold star!

Verzamel sensatie-muntjes voor een
gouden ster!

Collectionne des pièces-frisson pour
obtenir une étoile d'or !

Sammle Spaßmünzen, um einen
goldenen Stern zu bekommen!

Coge monedas de emoción para una
estrella de oro.

Recolha moedas de emoções para
ganhar uma estrela dourada

Raccogli Monete brivido per completare
un livello.

Samla rysarmynt och få en guldstjärna!

Zbieraj monety zadowolenia, aby
otrzymać zlota gwiazde!

'

Собирай монеты удовлетворения,
чтобы получить золотую звезду!

Kumpulkan koin getaran hati untuk
mendapatkan bintang emas!

收集技巧硬币以获得金星!

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Watch Replay

Bekijk herhaling

Revoir l'action

Wiederholung
ansehen

Ver repetición

Ver repeteco

Guarda replay

Titta på repris

Zobacz powtórke

'

Смотреть повтор

Menonton ulangan
permainan

回放

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ActionScript [AS1/AS2]

Frame 1
stop(); fscommand ("showmenu", false); lang = 1; switch (lang) { case 1 : _root.more_games = "http://www.gamesgames.com/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.gamesgames.com/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 1; _root.localization_branding_nr = 1; break; case 14 : _root.more_games = "http://www.game.com.cn/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.game.com.cn/downloads/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 2; _root.localization_branding_nr = 2; break; case 4 : _root.more_games = "http://www.spelletjes.nl/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.spelletjes.nl/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 3; _root.localization_branding_nr = 3; break; case 5 : _root.more_games = "http://www.jeux.fr/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.jeux.fr/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 4; _root.localization_branding_nr = 4; break; case 6 : _root.more_games = "http://www.jetztspielen.de/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.jetztspielen.de/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 5; _root.localization_branding_nr = 5; break; case 11 : _root.more_games = "http://www.gry.pl/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.gry.pl/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 6; _root.localization_branding_nr = 6; break; case 10 : _root.more_games = "http://www.spela.se/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.spela.se/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 7; _root.localization_branding_nr = 7; break; case 9 : _root.more_games = "http://www.gioco.it/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.gioco.it/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 8; _root.localization_branding_nr = 8; break; case 7 : _root.more_games = "http://www.juegos.com/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.juegos.com/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 9; _root.localization_branding_nr = 9; break; case 8 : _root.more_games = "http://www.ojogos.com.br/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.ojogos.com.br/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 11; _root.localization_branding_nr = 10; break; case 13 : _root.more_games = "http://www.games.co.id/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.games.co.id/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 13; _root.localization_branding_nr = 11; break; case 12 : _root.more_games = "http://www.ourgames.ru/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.ourgames.ru/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 12; _root.localization_branding_nr = 12; break; case 2 : _root.more_games = "http://www.games.co.uk/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.games.co.uk/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 14; _root.localization_branding_nr = 13; break; case 3 : _root.more_games = "http://www.game.co.in/moregames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.free_games = "http://www.game.co.in/freegames/?utm_source=brandedgames&utm_medium=rollercoaster_creator"; _root.localization_language_nr = 14; _root.localization_branding_nr = 14; }
Frame 3
function stopAllSound() { var _local2 = _root.sound.sounds; for (var _local3 in _local2) { _root.sound.StopSound(_local3); } } sound = new As.Sounds(_root); s_volume = 100; m_volume = 100; mainBtnOver = function () { sound.PlaySound("menu_touch_sound", s_volume); }; mainBtnPress = function () { sound.PlaySound("menu_press_sound", s_volume); }; mainMusic = function () { if (_root.sound.currentMusicName != "mainscreen_music") { _root.sound.StartMusic("mainscreen_music", _root.m_volume); } }; _root.gotoAndStop("main");
Frame 4
_root.numnum.onChanged = function () { _root.sound.sounds[_root.sound.currentMusicName].setVolume(Number(this.text)); };
Frame 7
As.Level.levelMap(); clearlocal.txt.text = "CLEAR LOCAL DATA"; mainMusic();
Instance of Symbol 3633 MovieClip [review] "reviewbtn2" in Frame 7
on (rollOver) { _root.mainBtnOver(); gotoAndStop (2); } on (releaseOutside, rollOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); }
Instance of Symbol 3633 MovieClip [review] "reviewbtn1" in Frame 7
on (rollOver) { _root.mainBtnOver(); gotoAndStop (2); } on (releaseOutside, rollOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); }
Instance of Symbol 3633 MovieClip [review] "reviewbtn0" in Frame 7
on (rollOver) { _root.mainBtnOver(); gotoAndStop (2); } on (releaseOutside, rollOut) { gotoAndStop (1); } on (press) { gotoAndStop (3); }
Instance of Symbol 2910 MovieClip [za] "clearlocal" in Frame 7
on (release) { var so = SharedObject.getLocal(As.Level.localName); so.data.surfaces = null; so.data.circles = null; so.data.coinsnum = null; so.data.havepass = null; so.data.arcs = null; so.flush(); }
Instance of Symbol 2910 MovieClip [za] "clearlocal" in Frame 7
on (release) { var so = SharedObject.getLocal(As.Level.localName); so.data.surfaces.pop(); so.data.circles.pop(); so.data.coinsnum.pop(); so.data.havepass.pop(); so.data.arcs.pop(); so.flush(); }
Frame 8
if (sound.currentMusicName != "noise_sound") { sound.StartMusic("noise_sound", _root.s_volume * 0.8); }
Symbol 9 MovieClip Frame 1
stop(); var total = _root.getBytesTotal(); var cur = 0; this.onEnterFrame = function () { cur = _root.getBytesLoaded(); cur = Math.ceil((cur / total) * 100); _parent.percent.text = cur; this.gotoAndStop(cur + 1); };
Symbol 9 MovieClip Frame 101
_root.game = As.Game.main(); _root.gotoAndStop("sound"); delete this.onEnterFrame;
Symbol 15 MovieClip Frame 1
Symbol 29 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 66 MovieClip Frame 1
gotoAndStop(_root.lang); onRelease = function () { getURL (_root.more_games, "_blank"); };
Instance of Symbol 35 MovieClip in Symbol 66 MovieClip Frame 1
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 37 MovieClip in Symbol 66 MovieClip Frame 2
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 41 MovieClip in Symbol 66 MovieClip Frame 3
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 43 MovieClip in Symbol 66 MovieClip Frame 4
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 45 MovieClip in Symbol 66 MovieClip Frame 5
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 47 MovieClip in Symbol 66 MovieClip Frame 6
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 49 MovieClip in Symbol 66 MovieClip Frame 7
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 51 MovieClip in Symbol 66 MovieClip Frame 8
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 53 MovieClip in Symbol 66 MovieClip Frame 9
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 55 MovieClip in Symbol 66 MovieClip Frame 10
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 57 MovieClip in Symbol 66 MovieClip Frame 11
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 59 MovieClip in Symbol 66 MovieClip Frame 12
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 61 MovieClip in Symbol 66 MovieClip Frame 13
on (release) { getURL (_root.localization_url1, "_blank"); }
Instance of Symbol 65 MovieClip in Symbol 66 MovieClip Frame 14
on (release) { getURL (_root.localization_url1, "_blank"); }
Symbol 3786 MovieClip [__Packages.As.Game] Frame 0
class As.Game { var engine, editTrack, isPlay, gravity, cart, isReview, isTouchTrack, tool, curReviewPark, curReviewLevel, cursor_mc; function Game (mc) { engine = new org.cove.flade.DynamicsEngine(); engine.setDamping(1); engine.setGravity(0, 0); engine.setSurfaceBounce(0.15); engine.setSurfaceFriction(0); editTrack = new As.Edit.EditTrack(this); var thisp = this; mc.onEnterFrame = function () { thisp.enterFrame(this); }; As.Level.init(); } function temp(k) { if (_root.complete_mc != null) { removeMovieClip(_root.complete_mc); } if (k != 48) { var complete_mc = _root.attachMovie("complete_mc", "complete_mc", 99); complete_mc._x = 0; complete_mc._y = 0; complete_mc.useHandCursor = false; if (k == 49) { complete_mc.gotoAndStop(1); complete_mc.mc.gotoAndStop(1); } else if (k == 50) { complete_mc.gotoAndStop(1); complete_mc.mc.gotoAndStop(3); } else if (k == 51) { complete_mc.gotoAndStop(2); } else { complete_mc.gotoAndStop(3); } complete_mc.onRelease = function () { removeMovieClip(complete_mc); }; } } function editInit(lev, state) { As.Level.refresh(lev); _root.gotoAndStop("edit"); isPlay = false; gravity = 0.2; editTrack.editInit(_root, state); loadTools(); if (state != "stop") { cart.addStartEndLine(); } var thisp = this; if (!isReview) { buttonInit(); _root.toolbar.gotoAndStop("edit"); _root.toolbar.edit_back.onRelease = function () { thisp.editPlayBack(); }; } else { _root.toolbar.gotoAndStop("review"); _root.toolbar.review_back.onRelease = function () { thisp.stopReview(); }; var _local3 = As.Level.levels[As.Level.curLevel].havePass; if (_local3 == 2) { _local3 = 3; } else if (_local3 == 1) { _local3 = 4; } _root.toolbar.star.gotoAndStop(_local3); } _root.toolbar.level_txt.selectable = false; _root.toolbar.level_txt.text = Number(As.Level.curLevel) + 1; } function buttonInit() { var thisp = this; _root.toolbar.play.onRelease = function () { if (!thisp.isPlay) { this.play_mc.gotoAndStop(2); thisp.onPlay(true); } else { this.play_mc.gotoAndStop(1); thisp.stopPlay(); } }; _root.toolbar.undo.onRelease = function () { if (!thisp.isPlay) { thisp.undoButton(); } }; _root.toolbar.clear.onRelease = function () { if (!thisp.isPlay) { thisp.clearSomeSurs(); thisp.cart.addStartEndLine(); thisp.editTrack.refreshUseTimes(); As.Edit.Edit.allTrackPointEcpCir = new Array(); thisp.editTrack.loop.circles = new Array(); thisp.editTrack.down.downArc = new Array(); thisp.editTrack.up.upArc = new Array(); } }; } function stopPlay() { cart.stopCartSound(); clearCart(); editInit(As.Level.curLevel, "stop"); editTrack.reDrawRealTrack(editTrack.realTrack_mc); } function editPlayBack() { cart.stopCartSound(); clearCart(); clearSomeSurs(); showCursor((As.Edit.Edit.curTool = null)); _root.gotoAndStop("level"); } function onPlay(play, arrived) { isPlay = play; if (play) { _root.sound.PlaySound("start_ring_sound", _root.s_volume); if (!isReview) { editTrack.pen.reversePens(); _root.toolbar.gotoAndStop("play"); _root.toolbar.play.play_mc.gotoAndStop(2); editTrack.line0_mc.clear(); } else { editTrack.createFrame(true); } editTrack.down.teskSurface(); showCursor((As.Edit.Edit.curTool = null)); isTouchTrack = false; editTrack.up.upDownNum = null; engine.setGravity(0, gravity); cart.startSpeed(); _root.sound.PlaySound("spd_up_sound", _root.s_volume); } else { cart.stopCartSound(); clearCart(); var _local4 = As.Level.levels[As.Level.curLevel]; var _local3 = tool.coinsNum + tool.thrillNum; if ((_local3 >= _local4.coinsTarNum) && (arrived)) { if (!isReview) { complete(_local3); } clearSomeSurs(); if (isReview) { review(); } } else { clearSomeSurs(); if (!isReview) { failed(_local3); } else { review(); } } if (!isReview) { _root.toolbar.play.play_mc.gotoAndStop(1); } } } function review(park) { if (park != null) { curReviewPark = park; curReviewLevel = park * 7; _root.gotoAndStop("edit"); _root.toolbar.gotoAndStop("review"); } var _local6 = SharedObject.getLocal(As.Level.localName); if (_local6.data.havepass != null) { var _local9 = _local6.data.havepass.length; } if ((curReviewLevel < _local9) && (curReviewLevel < ((curReviewPark + 1) * 7))) { isReview = true; editInit(curReviewLevel); _local6 = SharedObject.getLocal(As.Level.localName); var _local4 = 0; while (_local4 < _local6.data.surfaces[curReviewLevel].length) { var _local3 = _local6.data.surfaces[curReviewLevel][_local4]; var _local7 = _local3.lineState.substr(0, 2); if (_local7 == "de") { _local7 = _local3.lineState; } var _local5; switch (_local7) { case "up" : _local5 = editTrack.up; break; case "do" : _local5 = editTrack.down; break; case "lo" : _local5 = editTrack.loop; break; case "deepup" : _local5 = editTrack.deepUp; break; case "deepdown" : _local5 = editTrack.deepDown; break; default : _local5 = editTrack.pen; } _local5.lineSurOne(_local3.p1.x, _local3.p1.y, _local3.p2.x, _local3.p2.y, _local3.lineState, _local3.trueTrack, true); _local4++; } _local4 = 0; while (_local4 < _local6.data.circles[curReviewLevel].length) { var _local3 = _local6.data.circles[curReviewLevel][_local4]; editTrack.loop.createCircle(_local3.point, _local3.radius); editTrack.loop.createCircleSur(true); _local4++; } _local4 = 0; while (_local4 < _local6.data.arcs[curReviewLevel].length) { editTrack.up.createOneArc(_local6.data.arcs[curReviewLevel][_local4], editTrack.realTrack_mc); _local4++; } onPlay(true); curReviewLevel++; } else { stopReview(); } } function stopReview() { cart.stopCartSound(); isPlay = false; isReview = false; clearCart(); clearSomeSurs(); _root.gotoAndStop("level"); } function loadTools() { cart = new As.Cart(this); tool = new As.Tool.Tools(this); engine.setGravity(0, 0); } function clearCart() { cart.removeCart(); tool.removeTools(); } function clearSomeSurs() { var _local2 = 0; while (_local2 < engine.surfaces.length) { removeMovieClip(engine.surfaces[_local2].dmc); _local2++; } engine.surfaces = new Array(); editTrack.frame_mc.clear(); editTrack.realTrack_mc.clear(); editTrack.pen.penSurs = new Array(); engine.surfaces = new Array(); editTrack.realTrack_mc.lineStyle(As.Edit.Edit.trackThick, As.Edit.Edit.trackColor, 100); } function undoButton() { var _local3 = engine.surfaces.length; if (_local3 > 2) { var _local4 = engine.surfaces[_local3 - 1].lineState; if (_local4 == "loopend") { var _local5 = editTrack.loop.circles[0][1].length; var _local2 = 0; while (_local2 < _local5) { _local3 = engine.surfaces.length; removeSegTrack(_local3); _local2++; } editTrack.loop.circles.pop(); editTrack.reDrawRealTrack(editTrack.realTrack_mc); editTrack.undoUseTimes("loop", true); } else if (_local4 == "pen") { editTrack.pen.penSurs.pop(); removeSegTrack(_local3); } else if (_local4 == "up") { var _local2 = 0; while (_local2 < 8) { _local3 = engine.surfaces.length; removeSegTrack(_local3); _local2++; } editTrack.up.upArc.pop(); editTrack.reDrawRealTrack(editTrack.realTrack_mc); editTrack.undoUseTimes("up", true); } else if (_local4 == "down") { var _local2 = 0; while (_local2 < 6) { _local3 = engine.surfaces.length; removeSegTrack(_local3); _local2++; } editTrack.down.downArc.pop(); editTrack.reDrawRealTrack(editTrack.realTrack_mc); editTrack.undoUseTimes("down", true); } else { removeSegTrack(_local3); editTrack.undoUseTimes(_local4, true); } if (_local4 != "loopend") { var _local6 = As.Edit.Edit.allTrackPointEcpCir; var _local7 = _local6.length; if (_local4.slice(0, 3) != "loop") { if (_local7 > 2) { if (_local6[_local7 - 1] == 0) { _local6.pop(); } _local6.pop(); editTrack.reDrawRealTrack(editTrack.realTrack_mc); } else { As.Edit.Edit.allTrackPointEcpCir = new Array(); } } } editTrack.createFrame(true); } } function removeSegTrack(len) { if (len > 0) { removeMovieClip(engine.surfaces[len - 1].dmc); engine.surfaces.pop(); } } function showCursor(mcname) { if ((mcname != null) && (cursor_mc._name != mcname)) { removeMovieClip(cursor_mc); cursor_mc = _root.attachMovie(mcname, mcname, 100); cursor_mc._x = -300; cursor_mc._y = -300; Mouse.hide(); } else if (mcname == null) { removeMovieClip(cursor_mc); Mouse.show(); } } function enterFrame() { if (!isPlay) { if (cursor_mc != null) { cursor_mc._x = _root._xmouse; cursor_mc._y = _root._ymouse; } } else { engine.timeStep(); engine.paintPrimitives(); engine.paintConstraints(); if (cart.recPars[3][2].curr.y > 440) { onPlay(false); } cart.cartFollowEngine(); cart.cartsCrackUp(); cart.culSpeed(); tool.hitTools(); isTouchTrack = false; for (var _local3 in As.Edit.Edit.touchs) { As.Edit.Edit.touchs[_local3] = false; } } } function complete(num) { var _local4 = As.Level.curLevel; var _local2 = As.Level.levels[_local4]; var _local5 = _local2.havePass; if (num >= _local2.coinsNum) { _local2.coinsNum = num; if (num >= _local2.coinsPerTar) { _local2.havePass = 2; } else if (num >= _local2.coinsTarNum) { _local2.havePass = 1; } As.Level.saveLevelSurs(); } if ((_local4 == As.Level.passLevel) && (_local4 != (As.Level.totalLevels - 1))) { As.Level.passLevel++; } showCompFailMc("comp", num, _local5); } function failed(num) { editTrack.reDrawRealTrack(editTrack.line0_mc); showCompFailMc("fail", num); } function showCompFailMc(cur, curnums, pre) { var c_mc = _root.attachMovie("complete", "complete", 10); c_mc._x = 155; c_mc._y = 106; var main_mc = c_mc.main_mc; main_mc.man.gotoAndStop(cur); main_mc.title.gotoAndStop(cur); main_mc.next_try.gotoAndStop(cur); var _local4 = As.Level.levels[As.Level.curLevel]; var coins = tool.coinsNum; var thrills = tool.thrillNum; var _local3 = _local4.coinsPerTar; var coinPer = int((coins / _local3) * 100); var coinsThrillsPer = int(((coins + thrills) / _local3) * 100); var tarPer = int((_local4.coinsTarNum / _local3) * 100); if (cur == "comp") { main_mc.target.tar_txt.text = _local4.coinsTarNum; main_mc.perfect.per_txt.text = _local3; main_mc.target._x = main_mc.degree._x + ((tarPer / 100) * main_mc.degree._width); _root.sound.PlaySound("compShow_mp3", _root.s_volume); } else { main_mc.target._visible = false; main_mc.perfect._visible = false; main_mc.coins._visible = false; main_mc.degree._visible = false; } var degreecur = 0; var tempCoins = 0; var tempThrills = 0; var temp = false; var thisp = this; c_mc.onEnterFrame = function () { var _local3 = this._currentframe; if (_local3 == 15) { _root.stopAllSound(); if (cur == "comp") { _root.sound.PlaySound("level_complete_music", _root.m_volume); } else if (cur == "fail") { _root.sound.PlaySound("level_failed_music", _root.m_volume); } } else if ((_local3 >= 25) && (cur == "comp")) { stop(); if (tempCoins < coins) { tempCoins = tempCoins + 0.1; if ((tempCoins > (int(tempCoins) + 0.8)) && (tempCoins < (int(tempCoins) + 1))) { _root.sound.PlaySound("count_mp3", _root.s_volume); } main_mc.coins.coins.coin_txt.text = int(tempCoins); } else if (tempCoins > coins) { temp = true; tempCoins = coins; _root.sound.PlaySound("ascend_mp3", _root.s_volume); } if (degreecur >= coinPer) { if (tempThrills < thrills) { main_mc.coins.play(); temp = false; tempThrills = tempThrills + 0.2; if ((tempThrills > (int(tempThrills) + 0.8)) && (tempThrills < (int(tempThrills) + 1))) { _root.sound.PlaySound("count_mp3", _root.s_volume); } main_mc.coins.heart.heart_txt.text = int(tempThrills); } else { temp = true; } } if ((int(degreecur) == 99) && (main_mc.coins._currentframe < 8)) { main_mc.coins.gotoAndPlay("star"); _root.sound.PlaySound("getPerfect_mp3", _root.s_volume); } if (degreecur < coinsThrillsPer) { if (temp) { degreecur = degreecur + 1.5; if ((degreecur >= tarPer) && (main_mc.target._currentframe == 1)) { main_mc.target.gotoAndStop(2); _root.sound.PlaySound("getTarget_mp3", _root.s_volume); } main_mc.degree.gotoAndStop(Math.ceil(degreecur) + 1); } } else { delete c_mc.onEnterFrame; _root.sound.StopSound("ascend_mp3", _root.s_volume); } } }; c_mc.back_mc.onRollOver = function () { this.useHandCursor = false; }; if (cur == "comp") { c_mc.main_mc.next_try._visible = false; c_mc.main_mc.fail._visible = false; c_mc.main_mc.comp._x = 200; } else { c_mc.main_mc.comp._visible = false; c_mc.main_mc.next_try.next_try.onRelease = function () { c_mc.removeMovieClip(); if (cur == "comp") { thisp.compBigLevel(pre); if (As.Level.curLevel < (As.Level.totalLevels - 1)) { As.Level.curLevel++; } thisp.editInit(As.Level.curLevel); As.Level.addLearnMc(); } else { thisp.failedReEdit(); _root.sound.StartMusic("noise_sound", _root.s_volume * 0.8); } thisp.stopCompSound(); }; } c_mc.main_mc[cur].onRelease = function () { if (cur == "comp") { thisp.compBigLevel(pre); _root.sound.StopSound("level_complete_music"); } else { _root.sound.StopSound("level_failed_music"); } c_mc.removeMovieClip(); _root.gotoAndStop("level"); thisp.stopCompSound(); }; } function failedReEdit() { _root.toolbar.gotoAndStop("edit"); editInit(As.Level.curLevel, "retry"); } function stopCompSound() { _root.sound.StopSound("ascend_mp3", _root.s_volume); _root.sound.StopSound("getTarget_mp3", _root.s_volume); _root.sound.StopSound("getPerfect_mp3", _root.s_volume); _root.sound.StopSound("count_mp3", _root.s_volume); _root.sound.StopSound("compShow_mp3", _root.s_volume); } function compBigLevel(pre) { var _local6 = As.Level.curLevel; var _local5 = As.Level.totalLevels; var _local4 = As.Level.levels; var _local3 = 2; var _local2 = 0; while (_local2 < _local5) { if (_local4[_local2].havePass < 2) { _local3 = 1; if (_local4[_local2].havePass < 1) { _local3 = 0; break; } } _local2++; } if (((((_local6 == 6) || (_local6 == 13)) || (_local6 == 20)) && (pre == 0)) || ((_local3 == 2) && (!As.Level.allStars))) { if (_root.learn_mc != null) { _root.learn_mc.gotoAndStop(1); } var complete_mc = _root.attachMovie("complete_mc", "complete_mc", 10); complete_mc._x = 0; complete_mc._y = 0; complete_mc.useHandCursor = false; if (!_local3) { complete_mc.gotoAndStop(1); if (_local6 == 6) { complete_mc.mc.gotoAndStop(1); } else if (_local6 == 13) { complete_mc.mc.gotoAndStop(3); } } else if (_local3 == 1) { complete_mc.gotoAndStop(2); } else if (_local3 == 2) { complete_mc.gotoAndStop(3); As.Level.allStars = true; } complete_mc.onRelease = function () { removeMovieClip(complete_mc); if (_root.learn_mc != null) { _root.learn_mc.gotoAndPlay(2); } }; } } static function main() { As.Level.game = new As.Game(_root); return(As.Level.game); } }
Symbol 3787 MovieClip [__Packages.As.Cart] Frame 0
class As.Cart { var engine, play_mc, game, initX, initY, singleWidth, singleHeight, carts, recPars, scons, acons, arecs, angs, isMVisible, initConsLen, isCulLen, preLoc, crackNum, curSpeed, canSpeed, tempnum, minuts, failedInt, curLoc, lastTime, speedInt, whenSpeedExceed, exceedMinites, cartState, cartState0, manState, manState0; function Cart (game) { engine = game.engine; play_mc = game.editTrack.play_mc; this.game = game; initX = As.Level.levels[As.Level.curLevel].startLoc.x; initY = As.Level.levels[As.Level.curLevel].startLoc.y - 3; singleWidth = As.Level.parks[As.Level.curPark].cartWidth; singleHeight = As.Level.parks[As.Level.curPark].cartHeight; carts = new Array(); loadCarts(); var _local5 = singleWidth / 3; var _local6 = singleHeight; initX = initX - (12 * _local5); recPars = new Array(); scons = new Array(); acons = new Array(); arecs = new Array(); angs = new Array(); isMVisible = false; var _local3 = 0; while (_local3 < 4) { recPars[_local3] = new Array(); var _local2 = 0; while (_local2 < 3) { recPars[_local3][_local2] = new org.cove.flade.primitives.RectangleParticle((initX + (_local3 * singleWidth)) + (_local2 * _local5), initY, _local5, _local6, play_mc); recPars[_local3][_local2].setVisible(isMVisible); engine.addPrimitive(recPars[_local3][_local2]); if (_local2 > 0) { var _local4 = new org.cove.flade.constraints.SpringConstraint(recPars[_local3][_local2], recPars[_local3][_local2 - 1], play_mc); _local4.setVisible(isMVisible); engine.addConstraint(_local4); } _local2++; } if (_local3 > 0) { var _local4 = new org.cove.flade.constraints.SpringConstraint(recPars[_local3][0], recPars[_local3 - 1][2], play_mc); _local4.setVisible(isMVisible); scons.push(engine.constraints.length); engine.addConstraint(_local4); } recPars[_local3][2].cart = carts[_local3]; _local3++; } addAngular(recPars[0][0], recPars[2][1]); addAngular(recPars[1][1], recPars[3][2]); engine.paintPrimitives(); engine.paintConstraints(); cartFollowEngine(); initConsLen = engine.constraints[scons[0]].restLength; isCulLen = true; preLoc = new As.Point(recPars[0][0].curr.x, recPars[0][0].curr.y); crackNum = 7.5; curSpeed = 0; canSpeed = false; tempnum = 0; minuts = 50; } function addStartEndLine() { game.editTrack.pen.initLine(initX - 5, initY + (singleHeight / 2), (initX + (4 * singleWidth)) + 5, initY + (singleHeight / 2), "initstart"); var _local2 = As.Level.levels[As.Level.curLevel].endLoc.x; var _local3 = As.Level.levels[As.Level.curLevel].endLoc.y; game.editTrack.pen.initLine(_local2, _local3 + (singleHeight / 2), _local2 + (singleWidth * 5), _local3 + (singleHeight / 2), "initend"); } function addAngular(p1, p2) { var _local5 = ((p2.init.x - p1.init.x) / 2) + p1.init.x; var _local2 = new org.cove.flade.primitives.RectangleParticle(_local5, initY - 20, 5, 5, play_mc); _local2.setVisible(isMVisible); arecs.push(engine.primitives.length); engine.addPrimitive(_local2); var _local3 = new org.cove.flade.constraints.SpringConstraint(p1, _local2, play_mc); _local3.setVisible(isMVisible); acons.push(engine.constraints.length); engine.addConstraint(_local3); _local3 = new org.cove.flade.constraints.SpringConstraint(p2, _local2, play_mc); _local3.setVisible(isMVisible); acons.push(engine.constraints.length); engine.addConstraint(_local3); var _local7 = new org.cove.flade.constraints.AngularConstraint(p1, _local2, p2); angs.push(engine.constraints.length); engine.addConstraint(_local7); } function cartFollowEngine() { var _local3 = 0; while (_local3 < 4) { var _local6 = recPars[_local3][2].curr.x; var _local8 = recPars[_local3][0].curr.x; var _local5 = recPars[_local3][2].curr.y; var _local7 = recPars[_local3][0].curr.y; var _local10 = _local6 - _local8; var _local9 = _local5 - _local7; var _local11 = Math.sqrt((_local10 * _local10) + (_local9 * _local9)); var _local4 = (Math.asin(_local9 / _local11) * 180) / Math.PI; if ((_local6 < _local8) && (_local5 > _local7)) { _local4 = (90 - _local4) + 90; } else if ((_local6 < _local8) && (_local5 <= _local7)) { _local4 = (-_local4) + 180; } else if ((_local6 >= _local8) && (_local5 <= _local7)) { _local4 = (90 + _local4) + 270; } carts[_local3]._rotation = _local4; carts[_local3]._x = recPars[_local3][1].curr.x; carts[_local3]._y = recPars[_local3][1].curr.y; if (_local3 == 3) { _root.txt7.text = _local4; } _local3++; } game.engine.cartx = recPars[1][2].curr.x; game.engine.carty = recPars[1][2].curr.y; } function loadCarts() { var _local3 = As.Level.curPark; var _local2 = 0; while (_local2 < 3) { carts.push(loadSingleCart("cartBody" + _local3, "cartBody" + _local2, _local2 + 10000)); _local2++; } carts.push(loadSingleCart("cartHead" + _local3, "cartHead", 10003)); } function loadSingleCart(n1, n2, depth) { return(play_mc.attachMovie(n1, n2, depth)); } function removeCart() { clearSpeed(); if (failedInt != null) { clearInterval(failedInt); failedInt = null; } for (var _local2 in carts) { removeMovieClip(carts[_local2]); } for (var _local2 in engine.primitives) { removeMovieClip(engine.primitives[_local2].dmc); } for (var _local2 in engine.constraints) { removeMovieClip(engine.constraints[_local2].dmc); } engine.primitives = new Array(); engine.constraints = new Array(); } function cartsCrackUp() { if (isCulLen) { var _local3 = new Array(); var _local2 = 0; while (_local2 < scons.length) { _local3[_local2] = engine.constraints[scons[_local2]].moveLength; _local2++; } _local2 = 0; while (_local2 < _local3.length) { var _local4 = Math.abs(_local3[_local2] - initConsLen); if (_local4 > crackNum) { if (_local2 == 0) { deleteCons(0); } else if (_local2 == 1) { deleteCons(0); deleteCons(1); } else if (_local2 == 2) { deleteCons(1); } failed(); } _local2++; } } } function failed() { if (failedInt != null) { clearInterval(failedInt); } failedInt = setInterval(game, "onPlay", 1000, false); } function deleteCons(n) { engine.constraints[scons[2 * n]].dmc.removeMovieClip(); delete engine.constraints[scons[2 * n]]; engine.constraints[acons[2 * n]].dmc.removeMovieClip(); delete engine.constraints[acons[2 * n]]; engine.constraints[acons[(2 * n) + 1]].dmc.removeMovieClip(); delete engine.constraints[acons[(2 * n) + 1]]; engine.primitives[arecs[n]].dmc.removeMovieClip(); delete engine.primitives[arecs[n]]; engine.constraints[angs[n]].dmc.removeMovieClip(); delete engine.constraints[angs[n]]; scons[n] = null; } function culSpeed() { if (canSpeed) { if (game.isTouchTrack) { curLoc = new As.Point(recPars[0][0].curr.x, recPars[0][0].curr.y); var _local4 = curLoc.x - preLoc.x; var _local3 = curLoc.y - preLoc.y; curSpeed = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); curSpeed = int(curSpeed * 1); if (curSpeed > 69) { curSpeed = 69; } preLoc = curLoc; } else { curSpeed = 0; } whenExceed(); if (curSpeed < 6) { if (lastTime == null) { lastTime = getTimer(); } } else { lastTime = null; } if (lastTime != null) { if ((getTimer() - lastTime) > 10000) { _root.sound.PlaySound("spd_down_sound", _root.s_volume); game.onPlay(false); } } _root.txt10.text = lastTime; _root.txt11.text = getTimer(); canSpeed = false; cartManSound(); } minuts++; } function startSpeed() { lastTime = null; speedInt = setInterval(this, "showSpeed", 400); } function clearSpeed() { clearInterval(speedInt); _root.toolbar.speed.text = 0; } function showSpeed() { canSpeed = true; _root.toolbar.speed.text = curSpeed; } function whenExceed() { if (As.Edit.Edit.curLineState.substr(0, 4) != "loop") { if ((curSpeed >= 60) && (whenSpeedExceed)) { exceedMinites++; } else if ((curSpeed < 60) && (!whenSpeedExceed)) { whenSpeedExceed = true; exceedMinites = 0; } if (exceedMinites > 0) { var _local2 = new Array(); for (var _local3 in As.Edit.Edit.touchs) { if (As.Edit.Edit.touchs[_local3]) { _local2.push(true); } } if ((_local2.length > 1) && (minuts > 45)) { game.tool.getOneThrill(); minuts = 0; } whenSpeedExceed = false; exceedMinites = 0; } } } function cartManSound() { if ((curSpeed < 6) && (cartState != null)) { cartState = 0; } else if ((curSpeed > 9) && (curSpeed < 40)) { cartState = 2; } else if (curSpeed >= 40) { cartState = 3; } if (cartState0 != cartState) { if ((cartState == 2) && (cartState0 == 0)) { cartState = 1; } if (cartState == 0) { tempnum = -1; } else if (cartState == 1) { tempnum = 1; } else if (cartState == 2) { cartNorSound(); } else if (cartState == 3) { _root.sound.LoopSound("running_fast_sound", _root.s_volume); _root.sound.StopSound("running_nor_sound"); } cartState0 = cartState; } if ((cartState == 0) && (tempnum < 0)) { tempnum--; } else if ((cartState == 1) & (tempnum > 0)) { tempnum++; } if ((cartState == 0) && (tempnum < -10)) { stopCartSound(); _root.sound.PlaySound("spd_down_sound", _root.s_volume); tempnum = 0; } else if ((cartState == 1) && (tempnum > 10)) { cartNorSound(); tempnum = 0; } if (curSpeed > 50) { manState = 2; } else if (curSpeed > 40) { manState = 1; } if (manState0 != manState) { if ((manState == 1) && (manState0 != 2)) { _root.sound.PlaySound("scream0_sound", _root.s_volume); } else if (manState == 2) { _root.sound.PlaySound("scream1_sound", _root.s_volume); for (var _local3 in carts) { carts[_local3].cart.man1.gotoAndPlay(2); carts[_local3].cart.man2.gotoAndPlay(2); } } manState0 = manState; } } function cartNorSound() { _root.sound.LoopSound("spd_nor_sound", _root.s_volume * 0.8); _root.sound.LoopSound("running_nor_sound", _root.s_volume * 0.8); _root.sound.StopSound("running_fast_sound"); } function stopCartSound() { _root.sound.StopSound("spd_nor_sound"); _root.sound.StopSound("running_nor_sound"); _root.sound.StopSound("running_fast_sound"); } }
Symbol 3788 MovieClip [__Packages.org.cove.flade.DynamicsEngine] Frame 0
class org.cove.flade.DynamicsEngine { var primitives, surfaces, toolsSurfaces, constraints, gravity, coeffRest, coeffFric, coeffDamp, cartx, carty; function DynamicsEngine () { primitives = new Array(); surfaces = new Array(); toolsSurfaces = new Array(); constraints = new Array(); gravity = new org.cove.flade.util.Vector(0, 1); coeffRest = 1.5; coeffFric = 0.01; coeffDamp = 0.99; } function addPrimitive(p) { primitives.push(p); } function addToolsSurfaces(s) { toolsSurfaces.push(s); } function addSurface(s) { surfaces.push(s); } function addConstraint(c) { constraints.push(c); } function paintSurfaces() { var _local2 = 0; while (_local2 < surfaces.length) { surfaces[_local2].paint(); _local2++; } } function paintPrimitives() { var _local2 = 0; while (_local2 < primitives.length) { primitives[_local2].paint(); _local2++; } } function paintConstraints() { var _local2 = 0; while (_local2 < constraints.length) { constraints[_local2].paint(); _local2++; } } function timeStep() { verlet(); satisfyConstraints(); checkCollisions(); } function setSurfaceBounce(kfr) { coeffRest = 1 + kfr; } function setSurfaceFriction(f) { coeffFric = f; } function setDamping(d) { coeffDamp = d; } function setGravity(gx, gy) { gravity.x = gx; gravity.y = gy; } function verlet() { var _local2 = 0; while (_local2 < primitives.length) { if (primitives[_local2] != null) { primitives[_local2].verlet(this); } _local2++; } } function satisfyConstraints() { var _local2 = 0; while (_local2 < constraints.length) { if (constraints[_local2] != null) { constraints[_local2].resolve(); } _local2++; } } function checkCollisions() { var _local3 = 0; while (_local3 < surfaces.length) { var _local4 = surfaces[_local3]; if (_local4.getActiveState()) { var _local5 = surfaces[_local3].lineState.substr(0, 3); if (((_local5 != "pen") && (_local5 != "loo")) || ((((_local5 == "pen") || (_local5 == "loo")) && (Math.abs(surfaces[_local3].p1.x - cartx) < 100)) && (Math.abs(surfaces[_local3].p1.y - carty) < 90))) { var _local2 = 0; while (_local2 < primitives.length) { if (primitives[_local2] != null) { primitives[_local2].checkCollision(_local4, this); } _local2++; } } } _local3++; } _local3 = 0; while (_local3 < toolsSurfaces.length) { var _local4 = toolsSurfaces[_local3]; if (_local4.getActiveState()) { var _local2 = 0; while (_local2 < primitives.length) { if (primitives[_local2] != null) { primitives[_local2].checkCollision(_local4, this); } _local2++; } } _local3++; } } }
Symbol 3789 MovieClip [__Packages.org.cove.flade.util.Vector] Frame 0
class org.cove.flade.util.Vector { var x, y; function Vector (px, py) { x = px; y = py; } function setTo(px, py) { x = px; y = py; } function copy(v) { x = v.x; y = v.y; } function dot(v) { return((x * v.x) + (y * v.y)); } function cross(v) { return((x * v.y) - (y * v.x)); } function plus(v) { x = x + v.x; y = y + v.y; return(this); } function plusNew(v) { return(new org.cove.flade.util.Vector(x + v.x, y + v.y)); } function minus(v) { x = x - v.x; y = y - v.y; return(this); } function minusNew(v) { return(new org.cove.flade.util.Vector(x - v.x, y - v.y)); } function mult(s) { x = x * s; y = y * s; return(this); } function multNew(s) { return(new org.cove.flade.util.Vector(x * s, y * s)); } function distance(v) { var _local3 = x - v.x; var _local2 = y - v.y; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function normalize() { var _local2 = Math.sqrt((x * x) + (y * y)); x = x / _local2; y = y / _local2; return(this); } function magnitude() { return(Math.sqrt((x * x) + (y * y))); } function project(b) { var _local5 = dot(b); var _local4 = (b.x * b.x) + (b.y * b.y); var _local3 = new org.cove.flade.util.Vector(0, 0); _local3.x = (_local5 / _local4) * b.x; _local3.y = (_local5 / _local4) * b.y; return(_local3); } }
Symbol 3790 MovieClip [__Packages.org.cove.flade.primitives.Particle] Frame 0
class org.cove.flade.primitives.Particle { var init, curr, prev, temp, extents, bmin, bmax, mtd, isVisible, enabled, dmc; function Particle (posX, posY, con) { init = new org.cove.flade.util.Vector(posX, posY); curr = new org.cove.flade.util.Vector(posX, posY); prev = new org.cove.flade.util.Vector(posX, posY); temp = new org.cove.flade.util.Vector(0, 0); extents = new org.cove.flade.util.Vector(0, 0); bmin = 0; bmax = 0; mtd = new org.cove.flade.util.Vector(0, 0); initializeContainer(con); isVisible = true; enabled = true; } function initializeContainer(con) { var _local2 = con.getNextHighestDepth(); var _local3 = "par_" + _local2; dmc = con.createEmptyMovieClip(_local3, _local2); } function setVisible(v) { isVisible = v; } function verlet(sysObj) { if (enabled) { temp.x = curr.x; temp.y = curr.y; curr.x = curr.x + ((sysObj.coeffDamp * (curr.x - prev.x)) + sysObj.gravity.x); curr.y = curr.y + ((sysObj.coeffDamp * (curr.y - prev.y)) + sysObj.gravity.y); prev.x = temp.x; prev.y = temp.y; } } function pin() { curr.x = init.x; curr.y = init.y; prev.x = init.x; prev.y = init.y; } function setPos(px, py) { curr.x = px; curr.y = py; prev.x = px; prev.y = py; } function getCardXProjection() { bmin = curr.x - extents.x; bmax = curr.x + extents.x; } function getCardYProjection() { bmin = curr.y - extents.y; bmax = curr.y + extents.y; } function getAxisProjection(axis) { var _local5 = new org.cove.flade.util.Vector(Math.abs(axis.x), Math.abs(axis.y)); var _local2 = curr.dot(axis); var _local3 = extents.dot(_local5); bmin = _local2 - _local3; bmax = _local2 + _local3; } function setMTD(depthX, depthY, depthN, surfNormal) { var _local4 = Math.abs(depthX); var _local3 = Math.abs(depthY); var _local2 = Math.abs(depthN); if ((_local4 < _local3) && (_local4 < _local2)) { mtd.setTo(depthX, 0); } else if ((_local3 < _local4) && (_local3 < _local2)) { mtd.setTo(0, depthY); } else if ((_local2 < _local4) && (_local2 < _local3)) { mtd = surfNormal.multNew(depthN); } } function setXYMTD(depthX, depthY) { var _local3 = Math.abs(depthX); var _local2 = Math.abs(depthY); if (_local3 < _local2) { mtd.setTo(depthX, 0); } else { mtd.setTo(0, depthY); } } function resolveCollision(normal, sysObj) { var _local2 = curr.minusNew(prev); var _local3 = normal.dot(_local2); var _local8 = _local2.minusNew(normal.multNew(_local3)); var _local4 = _local8.multNew(sysObj.coeffFric); var _local5 = normal.multNew(_local3 * sysObj.coeffRest); var _local6 = _local5.plusNew(_local4); var _local7 = _local2.minusNew(_local6); curr.plus(mtd); prev = curr.minusNew(_local7); } function paint() { } function checkCollision(surface, sysObj) { } }
Symbol 3791 MovieClip [__Packages.org.cove.flade.surfaces.Surface] Frame 0
interface org.cove.flade.surfaces.Surface { }
Symbol 3792 MovieClip [__Packages.org.cove.flade.primitives.CircleParticle] Frame 0
class org.cove.flade.primitives.CircleParticle extends org.cove.flade.primitives.Particle { var radius, contactRadius, extents, closestPoint, dmc, curr; function CircleParticle (px, py, r, con) { super(px, py, con); radius = r; contactRadius = r; extents = new org.cove.flade.util.Vector(r, r); closestPoint = new org.cove.flade.util.Vector(0, 0); } function paint() { dmc.clear(); dmc.lineStyle(0, 6710886, 100); org.cove.flade.graphics.Graphics.paintCircle(dmc, curr.x, curr.y, radius); } function checkCollision(surface, sysObj) { surface.resolveCircleCollision(this, sysObj); } }
Symbol 3793 MovieClip [__Packages.org.cove.flade.graphics.Graphics] Frame 0
class org.cove.flade.graphics.Graphics { function Graphics () { } static function paintLine(dmc, x0, y0, x1, y1) { dmc.moveTo(x0, y0); dmc.lineTo(x1, y1); } static function paintCircle(dmc, x, y, r) { var mtp8r = (0.414213562373095 * r); var msp4r = (0.707106781186547 * r); with (dmc) { moveTo(x + r, y); curveTo(r + x, mtp8r + y, msp4r + x, msp4r + y); curveTo(mtp8r + x, r + y, x, r + y); curveTo((-mtp8r) + x, r + y, (-msp4r) + x, msp4r + y); curveTo((-r) + x, mtp8r + y, (-r) + x, y); curveTo((-r) + x, (-mtp8r) + y, (-msp4r) + x, (-msp4r) + y); curveTo((-mtp8r) + x, (-r) + y, x, (-r) + y); curveTo(mtp8r + x, (-r) + y, msp4r + x, (-msp4r) + y); curveTo(r + x, (-mtp8r) + y, r + x, y); } } static function paintRectangle(dmc, x, y, w, h) { var w2 = (w / 2); var h2 = (h / 2); with (dmc) { moveTo(x - w2, y - h2); lineTo(x + w2, y - h2); lineTo(x + w2, y + h2); lineTo(x - w2, y + h2); lineTo(x - w2, y - h2); } } }
Symbol 3794 MovieClip [__Packages.org.cove.flade.primitives.RectangleParticle] Frame 0
class org.cove.flade.primitives.RectangleParticle extends org.cove.flade.primitives.Particle { var width, height, vertex, extents, dmc, curr, isVisible; function RectangleParticle (px, py, w, h, con) { super(px, py, con); width = w; height = h; vertex = new org.cove.flade.util.Vector(0, 0); extents = new org.cove.flade.util.Vector(w / 2, h / 2); } function paint() { dmc.clear(); dmc.lineStyle(0, 6710886, 100); org.cove.flade.graphics.Graphics.paintRectangle(dmc, curr.x, curr.y, width, height); dmc._visible = isVisible; } function checkCollision(surface, sysObj) { surface.resolveRectangleCollision(this, sysObj); } }
Symbol 3795 MovieClip [__Packages.org.cove.flade.constraints.Constraint] Frame 0
interface org.cove.flade.constraints.Constraint { }
Symbol 3796 MovieClip [__Packages.As.Point] Frame 0
class As.Point { var x, y; function Point (x, y) { this.x = x; this.y = y; } }
Symbol 3797 MovieClip [__Packages.As.Level] Frame 0
class As.Level { static var parks, levels, allStars, game, firsttools; function Level () { } static function refresh(levId) { curLevel = levId; if (levId < 7) { curPark = 0; } else if (levId < 14) { curPark = 1; } else { curPark = 2; } } static function init() { parks = new Array(); i = 0; while (i < 3) { parks[i] = new Object(); i++; } parks[0].trackColor = 5579264 /* 0x552200 */; parks[0].cartWidth = 28; parks[0].cartHeight = 14; parks[1].trackColor = 2304887 /* 0x232B77 */; parks[1].cartWidth = 26; parks[1].cartHeight = 14; parks[2].trackColor = 11534557 /* 0xB000DD */; parks[2].cartWidth = 25; parks[2].cartHeight = 14; levels = new Array(); var i = 0; while (i < 21) { levels[i] = new Object(); i++; } levels[0].startLoc = new As.Point(30, 57); levels[0].endLoc = new As.Point(568, 215); levels[0].havePass = 0; levels[0].coinsNum = 0; levels[0].coinsPerTar = 3; levels[0].coinsTarNum = 2; levels[0].coinsLoc = [new As.Point(192, 100), new As.Point(291, 111), new As.Point(420, 172)]; levels[1].startLoc = new As.Point(30, 215); levels[1].endLoc = new As.Point(568, 220); levels[1].havePass = 0; levels[1].coinsNum = 0; levels[1].coinsPerTar = 5; levels[1].coinsTarNum = 4; levels[1].coinsLoc = [new As.Point(240, 90), new As.Point(265, 140), new As.Point(300, 186), new As.Point(410, 240)]; levels[2].startLoc = new As.Point(30, 220); levels[2].endLoc = new As.Point(568, 168); levels[2].havePass = 0; levels[2].coinsNum = 0; levels[2].coinsPerTar = 5; levels[2].coinsTarNum = 4; levels[2].coinsLoc = [new As.Point(95, 105), new As.Point(150, 50), new As.Point(328, 132), new As.Point(367, 171)]; levels[3].startLoc = new As.Point(30, 148); levels[3].endLoc = new As.Point(568, 200); levels[3].havePass = 0; levels[3].coinsNum = 0; levels[3].coinsPerTar = 5; levels[3].coinsTarNum = 4; levels[3].coinsLoc = [new As.Point(186, 141), new As.Point(204, 75), new As.Point(294, 78), new As.Point(313, 152)]; levels[4].startLoc = new As.Point(30, 200); levels[4].endLoc = new As.Point(568, 220); levels[4].havePass = 0; levels[4].coinsNum = 0; levels[4].coinsPerTar = 4; levels[4].coinsTarNum = 3; levels[4].coinsLoc = [new As.Point(333, 59), new As.Point(333, 95), new As.Point(333, 129), new As.Point(333, 169)]; levels[5].startLoc = new As.Point(30, 220); levels[5].endLoc = new As.Point(568, 130); levels[5].havePass = 0; levels[5].coinsNum = 0; levels[5].coinsPerTar = 4; levels[5].coinsTarNum = 3; levels[5].coinsLoc = [new As.Point(119, 229), new As.Point(267, 309), new As.Point(267, 191), new As.Point(267, 90)]; levels[6].startLoc = new As.Point(30, 100); levels[6].endLoc = new As.Point(568, 180); levels[6].havePass = 0; levels[6].coinsNum = 0; levels[6].coinsPerTar = 4; levels[6].coinsTarNum = 3; levels[6].coinsLoc = [new As.Point(176, 253), new As.Point(293, 210), new As.Point(434, 147)]; levels[6].tools = {ball:{nums:1, loc:[new As.Point(134, 45)], size:[new As.Point(238, 88)]}, rocket:{nums:2, loc:[new As.Point(230, 238), new As.Point(344, 196)], size:[]}}; levels[7].startLoc = new As.Point(30, 120); levels[7].endLoc = new As.Point(568, 200); levels[7].havePass = 0; levels[7].coinsNum = 0; levels[7].coinsPerTar = 5; levels[7].coinsTarNum = 4; levels[7].coinsLoc = [new As.Point(135, 173), new As.Point(195, 133), new As.Point(486, 185), new As.Point(375, 300)]; levels[7].tools = {fire:{nums:1, loc:[new As.Point(273, 100)], size:[]}}; levels[8].startLoc = new As.Point(30, 250); levels[8].endLoc = new As.Point(568, 200); levels[8].havePass = 0; levels[8].coinsNum = 0; levels[8].coinsPerTar = 5; levels[8].coinsTarNum = 4; levels[8].coinsLoc = [new As.Point(185, 227), new As.Point(185, 173), new As.Point(294, 71), new As.Point(364, 69), new As.Point(89, 88)]; levels[8].tools = {woodhigh:{nums:1, loc:[new As.Point(231, 203)], size:[]}, woodlow:{nums:1, loc:[new As.Point(367, 269)], size:[]}}; levels[9].startLoc = new As.Point(30, 200); levels[9].endLoc = new As.Point(568, 160); levels[9].havePass = 0; levels[9].coinsNum = 0; levels[9].coinsPerTar = 5; levels[9].coinsTarNum = 4; levels[9].coinsLoc = [new As.Point(140, 262), new As.Point(184, 101), new As.Point(253, 48), new As.Point(324, 102), new As.Point(435, 216)]; levels[9].tools = {woodhigh:{nums:1, loc:[new As.Point(342, 252)], size:[]}, mands:{nums:1, loc:[new As.Point(134, 92)], size:[]}, rocket:{nums:1, loc:[new As.Point(455, 185)], size:[]}}; levels[10].startLoc = new As.Point(30, 160); levels[10].endLoc = new As.Point(568, 240); levels[10].havePass = 0; levels[10].coinsNum = 0; levels[10].coinsPerTar = 5; levels[10].coinsTarNum = 4; levels[10].coinsLoc = [new As.Point(384, 139), new As.Point(413, 95), new As.Point(468, 95), new As.Point(500, 138), new As.Point(199, 76)]; levels[10].tools = {ball:{nums:1, loc:[new As.Point(113, 103)], size:[new As.Point(169, 78)]}, rocket:{nums:1, loc:[new As.Point(245, 241)], size:[]}}; levels[11].startLoc = new As.Point(30, 200); levels[11].endLoc = new As.Point(568, 230); levels[11].havePass = 0; levels[11].coinsNum = 0; levels[11].coinsPerTar = 7; levels[11].coinsTarNum = 6; levels[11].coinsLoc = [new As.Point(294, 142), new As.Point(304, 82), new As.Point(373, 27), new As.Point(463, 84), new As.Point(468, 148), new As.Point(103, 120), new As.Point(159, 73), new As.Point(228, 135)]; levels[11].tools = {spring:{}, woodlow:{nums:2, loc:[new As.Point(59, 259), new As.Point(291, 271)], size:[]}}; levels[12].startLoc = new As.Point(30, 230); levels[12].endLoc = new As.Point(568, 230); levels[12].havePass = 0; levels[12].coinsNum = 0; levels[12].coinsPerTar = 5; levels[12].coinsTarNum = 4; levels[12].coinsLoc = [new As.Point(148, 85), new As.Point(239, 110), new As.Point(340, 191), new As.Point(488, 247)]; levels[12].tools = {bridge:{nums:1, loc:[new As.Point(242, 125)], size:[]}, rocket:{nums:1, loc:[new As.Point(172, 120)]}}; levels[13].startLoc = new As.Point(30, 260); levels[13].endLoc = new As.Point(568, 275); levels[13].havePass = 0; levels[13].coinsNum = 0; levels[13].coinsPerTar = 4; levels[13].coinsTarNum = 3; levels[13].coinsLoc = [new As.Point(148, 296), new As.Point(293, 121)]; levels[13].tools = {fire:{nums:2, loc:[new As.Point(211, 128), new As.Point(344, 157)], size:[]}}; levels[14].startLoc = new As.Point(30, 280); levels[14].endLoc = new As.Point(568, 150); levels[14].havePass = 0; levels[14].coinsNum = 0; levels[14].coinsPerTar = 4; levels[14].coinsTarNum = 3; levels[14].coinsLoc = [new As.Point(187, 251), new As.Point(380, 182)]; levels[14].tools = {spring:{}, rocket:{nums:2, loc:[new As.Point(309, 205), new As.Point(354, 200)], size:[]}, bridge:{nums:2, loc:[new As.Point(162, 226), new As.Point(360, 170)], size:[]}}; levels[15].startLoc = new As.Point(30, 220); levels[15].endLoc = new As.Point(568, 170); levels[15].havePass = 0; levels[15].coinsNum = 0; levels[15].coinsPerTar = 4; levels[15].coinsTarNum = 3; levels[15].coinsLoc = [new As.Point(251, 254), new As.Point(251, 160), new As.Point(340, 92), new As.Point(152, 89)]; levels[15].tools = {magnet:{nums:1, loc:[new As.Point(359, 63)], size:[]}, mands:{nums:1, loc:[new As.Point(227, 134)]}}; levels[16].startLoc = new As.Point(30, 220); levels[16].endLoc = new As.Point(568, 280); levels[16].havePass = 0; levels[16].coinsNum0; levels[16].coinsPerTar = 6; levels[16].coinsTarNum = 5; levels[16].coinsLoc = [new As.Point(150, 76), new As.Point(267, 313), new As.Point(153, 203), new As.Point(210, 143), new As.Point(398, 275), new As.Point(443, 285), new As.Point(347, 106)]; levels[16].tools = {ball:{nums:1, loc:[new As.Point(293, 151)], size:[new As.Point(133, 64)]}}; levels[17].startLoc = new As.Point(30, 280); levels[17].endLoc = new As.Point(568, 100); levels[17].havePass = 0; levels[17].coinsNum = 0; levels[17].coinsPerTar = 4; levels[17].coinsTarNum = 3; levels[17].coinsLoc = [new As.Point(212, 208), new As.Point(353, 180), new As.Point(501, 117)]; levels[17].tools = {spring:{}, mands:{nums:1, loc:[new As.Point(177, 190)]}, fire:{nums:1, loc:[new As.Point(483, 161)]}, rocket:{nums:3, loc:[new As.Point(387, 139), new As.Point(531, 97), new As.Point(285, 164)]}}; levels[18].startLoc = new As.Point(30, 200); levels[18].endLoc = new As.Point(568, 235); levels[18].havePass = 0; levels[18].coinsNum = 0; levels[18].coinsPerTar = 6; levels[18].coinsTarNum = 5; levels[18].coinsLoc = [new As.Point(170, 35), new As.Point(81, 116), new As.Point(171, 215), new As.Point(280, 116), new As.Point(339, 100), new As.Point(486, 76), new As.Point(317, 301), new As.Point(413, 282)]; levels[18].tools = {magnet:{nums:1, loc:[new As.Point(380, 136)]}}; levels[19].startLoc = new As.Point(30, 120); levels[19].endLoc = new As.Point(568, 245); levels[19].havePass = 0; levels[19].coinsNum = 0; levels[19].coinsPerTar = 4; levels[19].coinsTarNum = 3; levels[19].coinsLoc = [new As.Point(222, 140), new As.Point(420, 172)]; levels[19].tools = {magnet:{nums:2, loc:[new As.Point(73, 78), new As.Point(252, 101)]}}; levels[20].startLoc = new As.Point(30, 57); levels[20].endLoc = new As.Point(568, 107); levels[20].havePass = 0; levels[20].coinsNum = 0; levels[20].coinsPerTar = 8; levels[20].coinsTarNum = 7; levels[20].coinsLoc = [new As.Point(92, 56), new As.Point(221, 58), new As.Point(388, 54), new As.Point(211, 200), new As.Point(472, 171), new As.Point(92, 309), new As.Point(211, 294), new As.Point(346, 314), new As.Point(477, 275)]; getLocal(); } static function editToolTimes() { levels[0].lineTool = {}; levels[1].lineTool = {deepup:1}; levels[2].lineTool = {deepup:1, deepdown:1}; levels[3].lineTool = {loop:1}; levels[4].lineTool = {deepup:1, down:1}; levels[5].lineTool = {up:1}; levels[6].lineTool = {}; levels[7].lineTool = {deepup:1, deepdown:1, up:1, down:1}; levels[8].lineTool = {deepup:1, deepdown:1, loop:1, up:1, down:1}; levels[9].lineTool = {down:1, up:1, deepup:1, deepdown:1}; levels[10].lineTool = {deepup:1, deepdown:1, loop:1, up:1, down:1}; levels[11].lineTool = {deepup:1, deepdown:1, loop:1, up:1, down:1}; levels[12].lineTool = {deepup:1}; levels[13].lineTool = {deepup:1, deepdown:1, loop:1, up:1, down:1}; levels[14].lineTool = {}; levels[15].lineTool = {deepup:1, deepdown:1, up:1, down:1}; levels[16].lineTool = {deepup:1, deepdown:1, loop:1, up:1, down:1}; levels[17].lineTool = {}; levels[18].lineTool = {deepup:1, deepdown:1, up:1, down:1}; levels[19].lineTool = {}; levels[20].lineTool = {deepup:1, deepdown:1, loop:1, up:1, down:1}; } static function levelMap() { if (passLevel < 7) { passParkId = 0; } else if (passLevel < 14) { passParkId = 1; } else { passParkId = 2; } var i = 0; while (i < 3) { _root.levelbag["level" + i].stop; var _local6 = _root["level" + i]; _local6.stop(); var _local9 = _local6.level.wood_mc; _local9.i = i; _local9.onRollOver = function () { _root.sound.PlaySound("level_sl_sound", _root.s_volume); this.useHandCursor = false; this._parent._parent.play(); _root.levelbag["level" + this.i].gotoAndStop(2); }; var _local7 = i * 7; while (_local7 <= ((i * 7) + 6)) { _local6.level["num" + _local7].stop(); _local7++; } i++; } i = 0; while (i <= passParkId) { var _local6 = _root["level" + i]; var _local3 = i * 7; while (_local3 <= passLevel) { var _local5 = _local6.level["star" + _local3]; var _local8 = _local6.level["num" + _local3]; _local8.stop(); var _local4 = levels[_local3].havePass; if (_local4 == 2) { _local4 = 3; } else if (_local4 == 1) { _local4 = 4; } else { _local4 = 2; } _local5.gotoAndStop(_local4); _local5.levelid = _local3; _local5.onRollOver = function () { _root.sound.PlaySound("level_star_touch_sound", _root.s_volume); this._parent["num" + this.levelid].gotoAndStop(2); }; _local5.onRelease = function () { As.Level.game.editInit(this.levelid); As.Level.addLearnMc(); }; _local5.onRollOut = function () { this._parent["num" + this.levelid].gotoAndStop(1); }; _local5.onReleaseOutside = function () { this._parent["num" + this.levelid].gotoAndStop(1); }; _local3++; } i++; } reviewBtn(); } static function reviewBtn() { if (passLevel > 14) { _root.reviewbtn0.onRelease = function () { As.Level.game.review(0); }; _root.reviewbtn1.onRelease = function () { As.Level.game.review(1); }; _root.reviewbtn2.onRelease = function () { As.Level.game.review(2); }; } else if (passLevel > 7) { _root.reviewbtn0.onRelease = function () { As.Level.game.review(0); }; _root.reviewbtn1.onRelease = function () { As.Level.game.review(1); }; _root.reviewbtn2._visible = false; } else if (passLevel > 0) { _root.reviewbtn0.onRelease = function () { As.Level.game.review(0); }; _root.reviewbtn1._visible = false; _root.reviewbtn2._visible = false; } else { _root.reviewbtn0._visible = false; _root.reviewbtn1._visible = false; _root.reviewbtn2._visible = false; } } static function getLocal() { var _local2 = SharedObject.getLocal(localName); if (_local2.data.havepass != null) { var _local3 = _local2.data.havepass.length; var _local1 = 0; while (_local1 < _local3) { levels[_local1].havePass = _local2.data.havepass[_local1]; levels[_local1].coinsNum = _local2.data.coinsnum[_local1]; _local1++; } passLevel = _local3; } if (passLevel >= totalLevels) { passLevel = passLevel - 1; } allStars = true; var _local1 = 0; while (_local1 < totalLevels) { if (levels[_local1].havePass < 2) { allStars = false; break; } _local1++; } } static function saveLevelSurs() { var _local3 = SharedObject.getLocal(localName); if (_local3.data.surfaces == null) { _local3.data.surfaces = new Array(); } _local3.data.surfaces[curLevel] = new Array(); var _local2 = game.engine.surfaces; var _local1 = 2; while (_local1 < _local2.length) { if (_local2[_local1].lineState.substr(0, 4) != "loop") { _local3.data.surfaces[curLevel].push({p1:new As.Point(_local2[_local1].p1.x, _local2[_local1].p1.y), p2:new As.Point(_local2[_local1].p2.x, _local2[_local1].p2.y), lineState:_local2[_local1].lineState, trueTrack:_local2[_local1].trueTrack}); } _local1++; } if (_local3.data.circles == null) { _local3.data.circles = new Array(); } _local3.data.circles[curLevel] = new Array(); _local2 = game.editTrack.loop.circles; _local1 = 0; while (_local1 < _local2.length) { _local3.data.circles[curLevel].push({point:_local2[_local1][2], radius:_local2[_local1][3]}); _local1++; } if (_local3.data.arcs == null) { _local3.data.arcs = new Array(); } _local3.data.arcs[curLevel] = new Array(); _local2 = game.editTrack.down.downArc; _local1 = 0; while (_local1 < _local2.length) { _local3.data.arcs[curLevel].push(_local2[_local1][0]); _local3.data.arcs[curLevel].push(_local2[_local1][1]); _local1++; } _local2 = game.editTrack.up.upArc; _local1 = 0; while (_local1 < _local2.length) { _local3.data.arcs[curLevel].push(_local2[_local1][0]); _local3.data.arcs[curLevel].push(_local2[_local1][1]); _local1++; } if (_local3.data.coinsnum == null) { _local3.data.coinsnum = new Array(); } if (_local3.data.havepass == null) { _local3.data.havepass = new Array(); } _local3.data.coinsnum[curLevel] = levels[curLevel].coinsNum; _local3.data.havepass[curLevel] = levels[curLevel].havePass; _local3.flush(); } static function addLearnMc() { if (curLevel == passLevel) { firsttools = new Array(); if (curLevel == 0) { firsttools.push("pen"); } for (var _local3 in levels[curLevel].lineTool) { var _local2 = new Array(); var _local1 = 0; while (_local1 < curLevel) { if (levels[_local1].lineTool[_local3] != null) { _local2.push(_local3); } _local1++; } if (((_local2.length == 0) && (_local3 != "up")) && (_local3 != "deepdown")) { firsttools.push(_local3); } } if (firsttools.length > 0) { loadLearn(); } } } static function loadLearn() { loadLearnMc(firsttools[0]); } static function loadLearnMc(str) { var learn_mc = _root.attachMovie("learn_" + str, "learn_mc", 5); learn_mc._x = 299; learn_mc._y = 212; var _local3 = learn_mc.attachMovie("learn_new", "learn_new", learn_mc.getNextHighestDepth()); switch (str) { case "pen" : _local3._x = -247; _local3._y = 171; break; case "deepup" : _local3._x = -185; _local3._y = 171; break; case "deepdown" : _local3._x = -119; _local3._y = 171; break; case "loop" : _local3._x = -38; _local3._y = 171.2; break; case "down" : _local3._x = 37; _local3._y = 171.8; break; case "up" : _local3._x = 98; _local3._y = 176.1; } firsttools.splice(0, 1); if (firsttools.length > 0) { var totals = learn_mc._totalframes; learn_mc.onEnterFrame = function () { if (this._currentframe >= totals) { As.Level.loadLearn(); } }; } var _local4 = learn_mc.attachMovie("skip", "skip", learn_mc.getNextHighestDepth()); _local4.txt.text = "SKIP"; _local4._x = -275; _local4._y = -203; _local4.onRelease = function () { removeMovieClip(learn_mc); }; } static var curLevel = 0; static var passLevel = 0; static var curPark = 0; static var passParkId = 0; static var totalLevels = 21; static var localName = "Rollercoaster"; }
Symbol 3798 MovieClip [__Packages.org.cove.flade.constraints.SpringConstraint] Frame 0
class org.cove.flade.constraints.SpringConstraint implements org.cove.flade.constraints.Constraint { var p1, p2, restLength, stiffness, color, isVisible, enabled, dmc, moveLength; function SpringConstraint (p1, p2, con) { this.p1 = p1; this.p2 = p2; restLength = p1.curr.distance(p2.curr); stiffness = 0.5; color = 10053171 /* 0x996633 */; initializeContainer(con); isVisible = true; enabled = true; } function initializeContainer(con) { var _local2 = con.getNextHighestDepth(); var _local3 = "_" + _local2; dmc = con.createEmptyMovieClip(_local3, _local2); } function resolve() { if (enabled) { var _local5 = p1.curr.minusNew(p2.curr); var _local2 = p1.curr.distance(p2.curr); var _local4 = (_local2 - restLength) / _local2; var _local3 = _local5.mult(_local4 * stiffness); p1.curr.minus(_local3); p2.curr.plus(_local3); moveLength = _local2; } } function setRestLength(r) { restLength = r; } function setStiffness(s) { stiffness = s; } function setVisible(v) { isVisible = v; } function paint() { if (isVisible) { dmc.clear(); dmc.lineStyle(0, color, 100); org.cove.flade.graphics.Graphics.paintLine(dmc, p1.curr.x, p1.curr.y, p2.curr.x, p2.curr.y); } } }
Symbol 3799 MovieClip [__Packages.org.cove.flade.constraints.AngularConstraint] Frame 0
class org.cove.flade.constraints.AngularConstraint implements org.cove.flade.constraints.Constraint { var pA, pB, pC, lineA, lineB, pD, lineC, targetTheta, stiffness; function AngularConstraint (p1, p2, p3) { pA = p1.curr; pB = p2.curr; pC = p3.curr; lineA = new org.cove.flade.util.Line(pA, pB); lineB = new org.cove.flade.util.Line(pB, pC); pD = new org.cove.flade.util.Vector(pB.x + 0, pB.y - 1); lineC = new org.cove.flade.util.Line(pB, pD); targetTheta = calcTheta(pA, pB, pC); stiffness = 1; } function resolve() { var _local5 = getCentroid(); lineC.p2.x = lineC.p1.x + 0; lineC.p2.y = lineC.p1.y - 1; var _local9 = pA.distance(pB); var _local8 = pB.distance(pC); var _local12 = calcTheta(pA, pB, pC); var _local13 = calcTheta(pA, pB, pD); var _local11 = calcTheta(pC, pB, pD); var _local6 = (targetTheta - _local12) / 2; var _local10 = _local13 + (_local6 * stiffness); var _local4 = _local11 - (_local6 * stiffness); pA.x = (_local9 * Math.sin(_local10)) + pB.x; pA.y = (_local9 * Math.cos(_local10)) + pB.y; pC.x = (_local8 * Math.sin(_local4)) + pB.x; pC.y = (_local8 * Math.cos(_local4)) + pB.y; var _local7 = getCentroid(); var _local3 = _local7.x - _local5.x; var _local2 = _local7.y - _local5.y; pA.x = pA.x - _local3; pA.y = pA.y - _local2; pB.x = pB.x - _local3; pB.y = pB.y - _local2; pC.x = pC.x - _local3; pC.y = pC.y - _local2; } function paint() { } function setStiffness(s) { stiffness = s; } function calcTheta(pa, pb, pc) { var _local2 = new org.cove.flade.util.Vector(pb.x - pa.x, pb.y - pa.y); var _local3 = new org.cove.flade.util.Vector(pc.x - pb.x, pc.y - pb.y); var _local4 = _local2.dot(_local3); var _local5 = _local2.cross(_local3); return(Math.atan2(_local5, _local4)); } function getCentroid() { var _local3 = ((pA.x + pB.x) + pC.x) / 3; var _local2 = ((pA.y + pB.y) + pC.y) / 3; return(new org.cove.flade.util.Vector(_local3, _local2)); } }
Symbol 3800 MovieClip [__Packages.org.cove.flade.util.Line] Frame 0
class org.cove.flade.util.Line { var p1, p2; function Line (p1, p2) { this.p1 = p1; this.p2 = p2; } }
Symbol 3801 MovieClip [__Packages.As.Edit.Edit] Frame 0
class As.Edit.Edit { static var lastSegPoint, trackColor, allTrackPointEcpCir, curTool, curLineState, isToolMove; var editTrack, game, line_mc; function Edit (editTrack) { this.editTrack = editTrack; game = editTrack.game; line_mc = editTrack.line_mc; } function pointDown(x, y) { lastSegPoint = new As.Point(x, y); tempLineAfresh(); } function tempLineAfresh(p1) { if (p1 == null) { p1 = lastSegPoint; } line_mc.clear(); line_mc.lineStyle(trackThick, trackColor, 100); line_mc.moveTo(p1.x, p1.y); } function initLine(x1, y1, x2, y2, linename) { lineSurOne(x1, y1, x2, y2, linename, false); } function mousrUpTrueTrack() { var _local1 = allTrackPointEcpCir.length; if (((curTool != "looping") && (allTrackPointEcpCir[_local1 - 1] != 0)) && (_local1 != 0)) { allTrackPointEcpCir.push(0); } } function lineSurOne(x1, y1, x2, y2, lineState, trueTrack, isReview) { if (trueTrack && (!isReview)) { var _local4 = allTrackPointEcpCir.length; if ((_local4 == 0) || (allTrackPointEcpCir[_local4 - 1] == 0)) { allTrackPointEcpCir.push(new As.Point(x1, y1)); } allTrackPointEcpCir.push(new As.Point(x2, y2)); editTrack.realTrack_mc.moveTo(lastSegPoint.x, lastSegPoint.y); editTrack.realTrack_mc.lineTo(x2, y2); } var _local7 = game.engine.surfaces.length; var _local2 = new org.cove.flade.surfaces.LineSurface(x1, y1, x2, y2, editTrack.surs_mc, _local7); if (lineState == "pen") { _local2.setCollisionDepth(8); } else if (lineState == "up") { _local2.setCollisionDepth(15); } else { _local2.setCollisionDepth(5); } switch (lineState) { case "pen" : _local2.acc = 0; break; case "deepup" : _local2.acc = 2.3; break; case "looping" : _local2.acc = 1; break; case "loopstart1" : _local2.acc = 1; } if (_local2.acc != null) { _local2.calAngular(); } _local2.lineState = lineState; _local2.trackThick = trackThick; _local2.trackColor = trackColor; _local2.trueTrack = trueTrack; _local2.setVisible(isReview); _local2.paint(); game.engine.addSurface(_local2); surOnContact(_local2, lineState); return(_local2); } function surOnContact(sur, lineState) { } function contact(lineState, p, sur) { var _local8 = p.cart._name; if (_local8 != null) { touchs[_local8] = true; } game.isTouchTrack = true; if (lineState == "initstart") { if (p.cart._name == "cartBody0") { p.curr.x = p.curr.x + 1; } } else if (lineState == "initend") { if (p.cart._name == "cartHead") { p.curr.x = p.curr.x + 1; } if (p.cart._name == "cartBody0") { if (p.curr.x > 625) { game.onPlay(false, true); } } game.tool.cartArrive = true; } if (lineState != "downtest") { var _local9 = game.cart.arecs; var _local12 = game.engine.primitives[_local9[0]]; var _local10 = game.engine.primitives[_local9[1]]; if ((p == _local12) || (p == _local10)) { if (_local12.curr.x > (_local10.curr.x + 5)) { if (game.isPlay && (!game.cart.failedInt)) { game.cart.failed(); } } } } if (p == game.cart.recPars[3][2]) { var _local4 = editTrack.down.downs; var _local3 = 0; while (_local3 < _local4.length) { var _local5 = 0; while (_local5 < _local4[_local3][2].length) { if (!_local4[_local3][3]) { if (sur == _local4[_local3][2][_local5]) { game.engine.setGravity(0, game.gravity); game.engine.surfaces[_local4[_local3][1]].setActiveState(false); _local4[_local3][3] = true; } } _local5++; } _local3++; } } if (_local8 == "cartBody1") { curLineState = sur.lineState; } _root.txt1.text = lineState; _root.txt2.text = p.cart._name; _root.txt3.text = p.speed.x; _root.txt4.text = p.speed.y; _root.txt5.text = game.engine.gravity.x; _root.txt6.text = game.engine.gravity.y; } function autoJoin(x, y) { var _local3 = new Array(); _local3.push(new As.Point(game.engine.surfaces[0].p2.x, game.engine.surfaces[0].p2.y)); _local3.push(new As.Point(game.engine.surfaces[1].p1.x, game.engine.surfaces[1].p1.y)); var _local2 = 0; while (_local2 < allTrackPointEcpCir.length) { if (_local2 == 0) { _local3.push(allTrackPointEcpCir[_local2]); } else if (allTrackPointEcpCir[_local2] == 0) { if (allTrackPointEcpCir[_local2 - 1] != null) { _local3.push(allTrackPointEcpCir[_local2 - 1]); } if (allTrackPointEcpCir[_local2 + 1] != null) { _local3.push(allTrackPointEcpCir[_local2 + 1]); } } _local2++; } var _local10 = editTrack.down.downArc; var _local5 = _local10.length; if (_local5 > 0) { _local2 = 0; while (_local2 < _local5) { _local3.push(_local10[_local2][0][0]); _local3.push(_local10[_local2][1][2]); _local2++; } } var _local9 = editTrack.up.upArc; _local5 = _local9.length; if (_local5 > 0) { _local2 = 0; while (_local2 < _local5) { _local3.push(_local9[_local2][0][0]); _local3.push(_local9[_local2][1][2]); _local2++; } } var _local4 = editTrack.loop.circles; _local5 = _local4.length; if (_local5 > 0) { _local2 = 0; while (_local2 < _local5) { _local3.push(_local4[_local2][2]); _local3.push(new As.Point(_local4[_local2][2].x + ((_local4[_local2][3] * 1.6) * 2), _local4[_local2][2].y)); _local2++; } } _local2 = 0; while (_local2 < _local3.length) { var _local7 = _local3[_local2].x - x; var _local6 = _local3[_local2].y - y; var _local8 = Math.sqrt((_local7 * _local7) + (_local6 * _local6)); if (_local8 < 15) { x = _local3[_local2].x; y = _local3[_local2].y; break; } _local2++; } return(new As.Point(x, y)); } function addMouseEvent() { if (!game.isPlay) { var _local3 = _root.edit_play.play_bg; _local3.trackAsMenu = true; var thisp = this; _local3.onPress = function () { if (As.Edit.Edit.curTool != null) { thisp.onMouseDown(); } }; _local3.onMouseMove = function () { thisp.onMouseMove(); }; _local3.onMouseUp = function () { thisp.onMouseUp(); }; } } function onMouseDown() { } function onMouseMove() { if (isToolMove && (haveTip < 10)) { haveTip++; } } function onMouseUp() { if (isToolMove) { if (haveTip < 10) { var _local2 = _root.edit_play.tooltip; if (_local2 != null) { removeMovieClip(_local2); } _local2 = _root.edit_play.attachMovie("tooltip", "tooltip", _root.edit_play.getNextHighestDepth()); _local2._x = 156; _local2._y = 40; } } } static var trackThick = 8; static var touchs = new Array(); static var haveTip = 0; }
Symbol 3802 MovieClip [__Packages.As.Edit.EditTrack] Frame 0
class As.Edit.EditTrack { var game, realTrack_mc, line0_mc, frame_mc, tools0_mc, line_mc, tools_mc, surs_mc, play_mc, pen, up, down, deepUp, deepDown, loop, bitmapFrame; function EditTrack (game) { this.game = game; } function editInit(mc, state) { createMc(mc, state); if (state != "stop") { editToolsInit(); As.Level.editToolTimes(); buttonInit(); } _root.edit_play.play_bg.gotoAndStop(As.Level.curPark + 1); var _local3 = _root.edit_play.start_mc.start_mc; _local3._y = As.Level.levels[As.Level.curLevel].startLoc.y; _local3.gotoAndStop(As.Level.curPark + 1); var _local4 = _root.edit_play.end_mc.end_mc; _local4._y = As.Level.levels[As.Level.curLevel].endLoc.y; _local4.gotoAndStop(As.Level.curPark + 1); if (state != "stop") { As.Edit.Edit.allTrackPointEcpCir = new Array(); } As.Edit.Edit.trackColor = As.Level.parks[As.Level.curPark].trackColor; realTrack_mc.lineStyle(As.Edit.Edit.trackThick, As.Edit.Edit.trackColor); _root.edit_play.play_bg.useHandCursor = false; _root.edit_play.tooltip._visible = false; _root.toolbar.pen.onRelease(); } function createMc(mc, state) { var _local2 = mc.edit_play; if (state != "retry") { removeMc(line0_mc); line0_mc = _local2.createEmptyMovieClip("line0mc", _local2.getNextHighestDepth()); } if (state != "stop") { removeMc(frame_mc); frame_mc = _local2.createEmptyMovieClip("framemc", _local2.getNextHighestDepth()); } removeMc(tools0_mc); removeMc(realTrack_mc); removeMc(line_mc); removeMc(tools_mc); removeMc(surs_mc); removeMc(play_mc); tools0_mc = _local2.createEmptyMovieClip("toolsmc", _local2.getNextHighestDepth()); realTrack_mc = _local2.createEmptyMovieClip("linetrackmc", _local2.getNextHighestDepth()); line_mc = _local2.createEmptyMovieClip("linemc", _local2.getNextHighestDepth()); surs_mc = _local2.createEmptyMovieClip("sursmc", _local2.getNextHighestDepth()); tools_mc = _local2.createEmptyMovieClip("toolsmc", _local2.getNextHighestDepth()); play_mc = _local2.createEmptyMovieClip("playmc", _local2.getNextHighestDepth()); } function removeMc(mc) { if (mc != null) { removeMovieClip(mc); } } function editToolsInit() { pen = new As.Edit.EditPen(this); up = new As.Edit.EditUp(this); down = new As.Edit.EditDown(this); deepUp = new As.Edit.EditDeepUp(this); deepDown = new As.Edit.EditDeepDown(this); loop = new As.Edit.EditLoop(this); } function buttonInit() { refreshButton(); showUseTimes(); var thisp = this; _root.toolbar.pen.onRelease = function () { if (this._currentframe != 5) { thisp.selectTool(this); thisp.pen.addMouseEvent(); } }; _root.toolbar.deepup.onRelease = function () { if ((this._currentframe != 5) && (As.Level.levels[As.Level.curLevel].lineTool.deepup > 0)) { thisp.selectTool(this); thisp.deepUp.addMouseEvent(); } }; _root.toolbar.deepdown.onRelease = function () { if ((this._currentframe != 5) && (As.Level.levels[As.Level.curLevel].lineTool.deepdown > 0)) { thisp.selectTool(this); thisp.deepDown.addMouseEvent(); } }; _root.toolbar.up.onRelease = function () { if ((this._currentframe != 5) && (As.Level.levels[As.Level.curLevel].lineTool.up > 0)) { thisp.selectTool(this); thisp.up.addMouseEvent(); } }; _root.toolbar.down.onRelease = function () { if ((this._currentframe != 5) && (As.Level.levels[As.Level.curLevel].lineTool.down > 0)) { thisp.selectTool(this); thisp.down.addMouseEvent(); } }; _root.toolbar.looping.onRelease = function () { if ((this._currentframe != 5) && (As.Level.levels[As.Level.curLevel].lineTool.loop > 0)) { thisp.selectTool(this); thisp.loop.addMouseEvent(); } }; } function selectTool(_btn) { if (!game.isPlay) { var _local2 = _btn._name; As.Edit.Edit.curTool = _local2; if (_local2 != "pen") { _local2 = "toolspen"; } game.showCursor(_local2); _btn.gotoAndStop(1); refreshButton(); _btn.btn1.gotoAndStop(2); } } function refreshButton() { _root.toolbar.pen.btn1.gotoAndStop(1); _root.toolbar.deepup.btn1.gotoAndStop(1); _root.toolbar.deepdown.btn1.gotoAndStop(1); _root.toolbar.up.btn1.gotoAndStop(1); _root.toolbar.down.btn1.gotoAndStop(1); _root.toolbar.looping.btn1.gotoAndStop(1); } function showUseTimes() { var _local2 = As.Level.levels[As.Level.curLevel].lineTool; if (_local2.loop != null) { _root.toolbar.looping.gotoAndStop(1); _root.toolbar.looping.nums.text = _local2.loop + "x"; _root.toolbar.looping.useHandCursor = true; } else { _root.toolbar.looping.gotoAndStop(5); _root.toolbar.looping.useHandCursor = false; } if (_local2.deepup != null) { _root.toolbar.deepup.gotoAndStop(1); _root.toolbar.deepup.nums.text = _local2.deepup + "x"; _root.toolbar.deepup.useHandCursor = true; } else { _root.toolbar.deepup.gotoAndStop(5); _root.toolbar.deepup.useHandCursor = false; } if (_local2.deepdown != null) { _root.toolbar.deepdown.gotoAndStop(1); _root.toolbar.deepdown.nums.text = _local2.deepdown + "x"; _root.toolbar.deepdown.useHandCursor = true; } else { _root.toolbar.deepdown.gotoAndStop(5); _root.toolbar.deepdown.useHandCursor = false; } if (_local2.up != null) { _root.toolbar.up.gotoAndStop(1); _root.toolbar.up.nums.text = _local2.up + "x"; _root.toolbar.up.useHandCursor = true; } else { _root.toolbar.up.gotoAndStop(5); _root.toolbar.up.useHandCursor = false; } if (_local2.down != null) { _root.toolbar.down.gotoAndStop(1); _root.toolbar.down.nums.text = _local2.down + "x"; _root.toolbar.down.useHandCursor = true; } else { _root.toolbar.down.gotoAndStop(5); _root.toolbar.down.useHandCursor = false; } } function undoUseTimes(tool, add) { var _local2 = (add ? 1 : -1); As.Level.levels[As.Level.curLevel].lineTool[tool] = As.Level.levels[As.Level.curLevel].lineTool[tool] + _local2; showUseTimes(); } function refreshUseTimes() { As.Level.editToolTimes(); showUseTimes(); } function reDrawRealTrack(mc) { mc.clear(); if (mc == line0_mc) { mc.lineStyle(1, 6710886, 70); } else { mc.lineStyle(As.Edit.Edit.trackThick, As.Edit.Edit.trackColor); } var _local3 = As.Edit.Edit.allTrackPointEcpCir; if (_local3.length > 0) { mc.moveTo(_local3[0].x, _local3[0].y); var _local2 = 1; while (_local2 < _local3.length) { if (_local3[_local2] != 0) { mc.lineTo(_local3[_local2].x, _local3[_local2].y); } else if (_local3[_local2 + 1] != 0) { mc.moveTo(_local3[_local2 + 1].x, _local3[_local2 + 1].y); _local2++; } _local2++; } if (_local3[_local3.length - 2] == 0) { _local3.pop(); } else if (_local3[_local3.length - 1] != 0) { _local3.push(0); } } loop.drawAllCircle(mc); down.createAllArc(mc); up.createAllArc(mc); } function createFrame(nosound) { if (!nosound) { _root.sound.PlaySound("build_sound", _root.s_volume); } frame_mc.clear(); var _local4 = game.engine.surfaces; var _local6 = _local4.length; bitmapFrame = flash.display.BitmapData.loadBitmap("bitframe" + As.Level.curPark); var _local3 = 2; while (_local3 < _local6) { var _local5 = _local4[_local3].lineState.substr(0, 2); if (((_local4[_local3].trueTrack || (_local5 == "lo")) || (_local5 == "do")) || (_local5 == "up")) { frame_mc.lineStyle(2, 255, 0); frame_mc.beginBitmapFill(bitmapFrame); frame_mc.moveTo(_local4[_local3].p1.x, 424); frame_mc.lineTo(_local4[_local3].p1.x, _local4[_local3].p1.y); frame_mc.lineTo(_local4[_local3].p2.x, _local4[_local3].p2.y); frame_mc.lineTo(_local4[_local3].p2.x, 424); frame_mc.lineTo(_local4[_local3].p1.x, 424); frame_mc.endFill(); } _local3++; } } }
Symbol 3803 MovieClip [__Packages.As.Edit.EditPen] Frame 0
class As.Edit.EditPen extends As.Edit.Edit { var curLen, segmentLen, penSurs, line_mc, autoJoin, pointDown, lineSurOne, mousrUpTrueTrack, editTrack, game; function EditPen (editTrack) { super(editTrack); curLen = 0; segmentLen = 15; penSurs = new Array(); } function onMouseDown() { var _local3 = line_mc._xmouse; var _local2 = line_mc._ymouse; _local3 = autoJoin(_local3, _local2).x; _local2 = autoJoin(_local3, _local2).y; pointDown(_local3, _local2); As.Edit.Edit.isToolMove = true; } function onMouseMove() { if (As.Edit.Edit.isToolMove) { var _local3 = line_mc._xmouse; var _local2 = line_mc._ymouse; line_mc.lineTo(_local3, _local2); curLen = Math.sqrt(((_local3 - As.Edit.Edit.lastSegPoint.x) * (_local3 - As.Edit.Edit.lastSegPoint.x)) + ((_local2 - As.Edit.Edit.lastSegPoint.y) * (_local2 - As.Edit.Edit.lastSegPoint.y))); if (curLen >= segmentLen) { lineSurOne(As.Edit.Edit.lastSegPoint.x, As.Edit.Edit.lastSegPoint.y, _local3, _local2, As.Edit.Edit.curTool, true); pointDown(_local3, _local2); } if (!((((_local3 > 0) && (_local3 < 598)) && (_local2 > 0)) && (_local2 < 424))) { onMouseUp(); } } } function onMouseUp() { if (As.Edit.Edit.isToolMove) { line_mc.clear(); var _local3 = line_mc._xmouse; var _local2 = line_mc._ymouse; if (curLen > 0) { line_mc.clear(); lineSurOne(As.Edit.Edit.lastSegPoint.x, As.Edit.Edit.lastSegPoint.y, _local3, _local2, As.Edit.Edit.curTool, true); curLen = 0; } penSurs.push(""); As.Edit.Edit.isToolMove = false; mousrUpTrueTrack(); editTrack.createFrame(); } } function reversePens() { var _local3 = 0; while (_local3 < game.engine.surfaces.length) { var _local2 = game.engine.surfaces[_local3]; if (_local2.lineState == "pen") { if (((_local2.p1.x > _local2.p2.x) && (_local2.p1.y >= _local2.p2.y)) || ((_local2.p1.x > _local2.p2.x) && (_local2.p1.y < _local2.p2.y))) { _local2.refresh(_local2.p2.x, _local2.p2.y, _local2.p1.x, _local2.p1.y); } } _local3++; } } function surOnContact(sur, lineState) { var _local2 = game.gravity; var thisp = this; sur.onContact = function (p) { thisp.contact(lineState, p, this); if (lineState == "pen") { if ((this.p2.x > this.p1.x) && (this.p2.y > this.p1.y)) { if (p.curr.y > ((this.fa * p.curr.x) + this.fb)) { this.setActiveState(false); } } if (p.cart._name == "cartBody2") { } } }; } }
Symbol 3804 MovieClip [__Packages.As.Edit.EditUp] Frame 0
class As.Edit.EditUp extends As.Edit.Edit { var upDownNum, upMin, upArc, arcSize, x, line_mc, y, autoJoin, pointDown, botArc, editTrack, topArc, tempLineAfresh, lineSurOne, mousrUpTrueTrack, game; function EditUp (editTrack) { super(editTrack); upDownNum = null; upMin = 65; upArc = new Array(); arcSize = 20; } function onMouseDown() { if (As.Level.levels[As.Level.curLevel].lineTool.up > 0) { x = line_mc._xmouse; y = line_mc._ymouse; x = autoJoin(x, y).x; y = autoJoin(x, y).y; As.Edit.Edit.p1 = new As.Point(x + arcSize, y - arcSize); pointDown(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y); As.Edit.Edit.p2 = new As.Point(x + arcSize, (y - arcSize) - upMin); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); createBotArcPoint(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y); createTopArcPoint(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); createOneArc(botArc, editTrack.line_mc); createOneArc(topArc, editTrack.line_mc); As.Edit.Edit.isToolMove = true; editTrack.undoUseTimes("up", false); } } function createBotArcPoint(x, y) { botArc = new Array(); botArc = [new As.Point(x - arcSize, y + arcSize), new As.Point(x, y + arcSize), new As.Point(x, y)]; } function createTopArcPoint(x, y) { topArc = new Array(); var _local3 = new As.Point(x, y); var _local2 = new As.Point(_local3.x, _local3.y - arcSize); var _local4 = new As.Point(_local2.x + arcSize, _local2.y); topArc = [_local3, _local2, _local4]; } function onMouseMove() { super.onMouseMove(); if (As.Edit.Edit.isToolMove) { if ((((x > 0) && (x < 598)) && (y > 0)) && (y < 424)) { x = line_mc._xmouse; y = line_mc._ymouse; if ((y < ((As.Edit.Edit.lastSegPoint.y - upMin) - arcSize)) || (y > (As.Edit.Edit.lastSegPoint.y + arcSize))) { if (y < ((As.Edit.Edit.lastSegPoint.y - upMin) - arcSize)) { As.Edit.Edit.p2 = new As.Point(As.Edit.Edit.p2.x, y + arcSize); } else if (y > (As.Edit.Edit.lastSegPoint.y + arcSize)) { As.Edit.Edit.p1 = new As.Point(As.Edit.Edit.p1.x, y - arcSize); } tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); createBotArcPoint(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y); createOneArc(botArc, editTrack.line_mc); createTopArcPoint(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); createOneArc(topArc, editTrack.line_mc); } } } } function onMouseUp() { super.onMouseUp(); if (As.Edit.Edit.isToolMove) { line_mc.clear(); extendUpline(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y, As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); lineSurOne(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y, As.Edit.Edit.p2.x, As.Edit.Edit.p2.y, As.Edit.Edit.curTool, true); mousrUpTrueTrack(); createOneArc(topArc, editTrack.realTrack_mc); createOneArc(botArc, editTrack.realTrack_mc); upArc.push([botArc, topArc]); editTrack.createFrame(); if (As.Level.levels[As.Level.curLevel].lineTool.up <= 0) { _root.toolbar.pen.onRelease(); } As.Edit.Edit.isToolMove = false; } } function createAllArc(mc) { var _local2 = 0; while (_local2 < upArc.length) { createOneArc(upArc[_local2][0], mc); createOneArc(upArc[_local2][1], mc); _local2++; } } function createOneArc(arr, mc) { mc.moveTo(arr[0].x, arr[0].y); mc.curveTo(arr[1].x, arr[1].y, arr[2].x, arr[2].y); } function extendUpline(x1, y1, x2, y2) { lineSurOne(botArc[0].x, botArc[0].y, botArc[1].x - 5, botArc[1].y - 5, "upstart0", false); lineSurOne(botArc[1].x - 5, botArc[1].y - 5, botArc[2].x, botArc[2].y, "upstart1", false); lineSurOne(topArc[0].x, topArc[0].y, topArc[1].x + 5, topArc[1].y + 5, "upend0", false); lineSurOne(topArc[1].x + 5, topArc[1].y + 5, topArc[2].x, topArc[2].y, "upend1", false); var _local7 = game.cart.singleHeight; var _local6 = Math.abs(topArc[0].x - topArc[1].x); var _local4 = Math.abs(topArc[0].y - topArc[1].y); var _local8 = Math.sqrt((_local6 * _local6) + (_local4 * _local4)); var _local5 = Math.asin(5 / _local8); var _local3 = (Math.cos(_local5) * _local7) * 1.4; var _local2 = (Math.sin(_local5) * _local7) * 1.4; lineSurOne(topArc[0].x - _local3, topArc[0].y - _local2, (topArc[0].x - _local3) - 3, (topArc[0].y - _local2) + 5, "testup0", false); lineSurOne((topArc[1].x + 5) - _local3, (topArc[1].y + 5) - _local2, topArc[0].x - _local3, topArc[0].y - _local2, "testup1", false); lineSurOne(topArc[2].x - _local2, topArc[2].y - _local3, (topArc[1].x + 5) - _local3, (topArc[1].y + 5) - _local2, "testup2", false); } function surOnContact(sur, lineState) { var gravity = game.gravity; var thisp = this; sur.onContact = function (p) { thisp.contact(lineState, p, this); if (((lineState == "upstart0") || (lineState == "upstart1")) || (lineState == "up")) { if (p.cart._name == "cartHead") { p.curr.x = p.curr.x + 0.5; } } if (lineState == "up") { if (p.cart._name == "cartHead") { thisp.game.engine.setGravity(gravity, (-gravity) / 3); } this.game.cart.minuts = 0; } if ((lineState == "upend0") || (lineState == "upend1")) { if (p.cart._name == "cartBody0") { thisp.game.engine.setGravity(0, gravity); } this.game.cart.minuts = 0; } }; } }
Symbol 3805 MovieClip [__Packages.As.Edit.EditDown] Frame 0
class As.Edit.EditDown extends As.Edit.Edit { var downs, min, downArc, arcSize, x, line_mc, y, autoJoin, pointDown, tempLineAfresh, editTrack, topArc, botArc, lineSurOne, mousrUpTrueTrack, game; function EditDown (editTrack) { super(editTrack); downs = new Array(); min = 65; downArc = new Array(); arcSize = 20; } function onMouseDown() { if (As.Level.levels[As.Level.curLevel].lineTool.down > 0) { x = line_mc._xmouse; y = line_mc._ymouse; x = autoJoin(x, y).x; y = autoJoin(x, y).y; pointDown(x + arcSize, y + arcSize); As.Edit.Edit.p1 = new As.Point(As.Edit.Edit.lastSegPoint.x, As.Edit.Edit.lastSegPoint.y); As.Edit.Edit.p2 = new As.Point(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y + min); tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); createTopBotArc(); editTrack.undoUseTimes("down", false); As.Edit.Edit.isToolMove = true; } } function createTopArcPoint(x, y) { topArc = new Array(); topArc = [new As.Point(x - arcSize, y - arcSize), new As.Point(x, y - arcSize), new As.Point(x, y)]; } function createBotArcPoint(x, y) { botArc = new Array(); var _local3 = new As.Point(x, y); var _local2 = new As.Point(_local3.x, _local3.y + arcSize); var _local4 = new As.Point(_local2.x + arcSize, _local2.y); botArc = [_local3, _local2, _local4]; } function onMouseMove() { super.onMouseMove(); if (As.Edit.Edit.isToolMove) { if ((((x > 0) && (x < 598)) && ((y - 20) > 0)) && ((y - 20) < 424)) { x = line_mc._xmouse; y = line_mc._ymouse; if ((y > ((As.Edit.Edit.lastSegPoint.y + min) + arcSize)) || (y < (As.Edit.Edit.lastSegPoint.y - arcSize))) { if (y > ((As.Edit.Edit.lastSegPoint.y + min) + arcSize)) { As.Edit.Edit.p2 = new As.Point(As.Edit.Edit.p2.x, y - arcSize); } else if (y < (As.Edit.Edit.lastSegPoint.y - arcSize)) { As.Edit.Edit.p1 = new As.Point(As.Edit.Edit.p1.x, y + arcSize); } tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); createTopBotArc(); } } } } function onMouseUp() { super.onMouseUp(); if (As.Edit.Edit.isToolMove) { line_mc.clear(); extendDownline(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y, As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); lineSurOne(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y, As.Edit.Edit.p2.x, As.Edit.Edit.p2.y, As.Edit.Edit.curTool, true); mousrUpTrueTrack(); createOneArc(topArc, editTrack.realTrack_mc); createOneArc(botArc, editTrack.realTrack_mc); downArc.push([topArc, botArc]); editTrack.createFrame(); if (As.Level.levels[As.Level.curLevel].lineTool.down <= 0) { _root.toolbar.pen.onRelease(); } As.Edit.Edit.isToolMove = false; } } function createTopBotArc() { createTopArcPoint(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y); createBotArcPoint(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); createOneArc(topArc, editTrack.line_mc); createOneArc(botArc, editTrack.line_mc); } function calLine() { var _local2 = Math.abs(As.Edit.Edit.lastSegPoint.y - y); return(_local2); } function createAllArc(mc) { var _local2 = 0; while (_local2 < downArc.length) { createOneArc(downArc[_local2][0], mc); createOneArc(downArc[_local2][1], mc); _local2++; } } function createOneArc(arr, mc) { mc.moveTo(arr[0].x, arr[0].y); mc.curveTo(arr[1].x, arr[1].y, arr[2].x, arr[2].y); } function extendDownline(x1, y1, x2, y2) { var _local2 = game.cart.singleHeight + 1; lineSurOne(x1 + _local2, y1 + 40, x1 + _local2, y1 - 50, "testdown", false); lineSurOne(topArc[0].x, topArc[0].y, topArc[1].x - 5, topArc[1].y + 5, "downstart0", false); lineSurOne(topArc[1].x - 5, topArc[1].y + 5, topArc[2].x, topArc[2].y, "downstart1", false); lineSurOne(botArc[0].x, botArc[0].y, botArc[1].x + 5, botArc[1].y - 5, "downend0", false); lineSurOne(botArc[1].x + 5, botArc[1].y - 5, botArc[2].x, botArc[2].y, "downend1", false); } function teskSurface() { downs = new Array(); var _local7 = game.engine.surfaces.length; var _local3 = game.engine.surfaces; var _local6 = 0; while (_local6 < _local7) { if (_local3[_local6].lineState == "down") { downs.push([_local3[_local6], _local3[_local6 - 5]]); _local3[_local6 - 5].setActiveState(true); } _local6++; } var _local4 = 0; while (_local4 < downs.length) { var _local5 = downs[_local4].length; downs[_local4][_local5] = new Array(); var _local2 = 0; while (_local2 < _local7) { if (downs[_local4][0].dmc.hitTest(_local3[_local2].dmc)) { if (_local3[_local2].lineState.substr(0, 4) != "down") { downs[_local4][_local5].push(_local3[_local2]); if ((_local3[_local2 - 1] != null) && (_local3[_local2 - 1].lineState.substr(0, 4) != "down")) { downs[_local4][_local5].push(_local3[_local2 - 1]); } if (_local3[_local2 + 1] != null) { downs[_local4][_local5].push(_local3[_local2 + 1]); } } } _local2++; } downs[_local4].push(false); _local4++; } } function surOnContact(sur, lineState) { var gravity = game.gravity; var thisp = this; sur.onContact = function (p) { thisp.contact(lineState, p, this); if (lineState == "testdown") { thisp.game.engine.setGravity((-gravity) / 2, gravity); this.setActiveState(false); } else if (lineState == "downend1") { thisp.game.engine.setGravity(0, gravity); this.game.cart.minuts = 0; } else if (lineState == "down") { if (p.cart._name == "cartHead") { thisp.game.engine.setGravity(-gravity, gravity); this.game.cart.minuts = 0; } } else if (lineState == "downstart0") { this.game.cart.recPars[3][2].curr.y = this.game.cart.recPars[3][2].curr.y + 0.8; this.game.cart.recPars[3][2].curr.x = this.game.cart.recPars[3][2].curr.x - 0.3; } }; } }
Symbol 3806 MovieClip [__Packages.As.Edit.EditDeepUp] Frame 0
class As.Edit.EditDeepUp extends As.Edit.Edit { var min, minxy, x, line_mc, y, autoJoin, pointDown, xyb, editTrack, ifFirstSide, tempLineAfresh, lineSurOne, mousrUpTrueTrack, game; function EditDeepUp (editTrack) { super(editTrack); min = 50; minxy = Math.SQRT1_2 * min; } function onMouseDown() { if (As.Level.levels[As.Level.curLevel].lineTool.deepup > 0) { x = line_mc._xmouse; y = line_mc._ymouse; x = autoJoin(x, y).x; y = autoJoin(x, y).y; pointDown(x, y); xyb = x + y; firstSideTrack(); editTrack.undoUseTimes("deepup", false); As.Edit.Edit.isToolMove = true; } } function onMouseMove() { super.onMouseMove(); if (As.Edit.Edit.isToolMove) { x = line_mc._xmouse; y = line_mc._ymouse; if ((((x > 0) && (x < 598)) && (((-x) + xyb) > 0)) && (((-x) + xyb) < 424)) { if (x > As.Edit.Edit.lastSegPoint.x) { if (!ifFirstSide) { firstSideTrack(); } if (calLine() > min) { As.Edit.Edit.p2 = new As.Point(x, (-x) + xyb); tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); } } else if (x < As.Edit.Edit.lastSegPoint.x) { if (ifFirstSide) { otherTrack(); } if (calLine() > min) { As.Edit.Edit.p1 = new As.Point(x, (-x) + xyb); tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); } } } } } function onMouseUp() { super.onMouseUp(); if (As.Edit.Edit.isToolMove) { line_mc.clear(); lineSurOne(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y, As.Edit.Edit.p2.x, As.Edit.Edit.p2.y, As.Edit.Edit.curTool, true); mousrUpTrueTrack(); editTrack.createFrame(); if (As.Level.levels[As.Level.curLevel].lineTool.deepup <= 0) { _root.toolbar.pen.onRelease(); } As.Edit.Edit.isToolMove = false; } } function firstSideTrack() { As.Edit.Edit.p1 = new As.Point(As.Edit.Edit.lastSegPoint.x, As.Edit.Edit.lastSegPoint.y); As.Edit.Edit.p2 = new As.Point(As.Edit.Edit.p1.x + minxy, As.Edit.Edit.p1.y - minxy); tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); ifFirstSide = true; } function otherTrack() { As.Edit.Edit.p2 = new As.Point(As.Edit.Edit.lastSegPoint.x, As.Edit.Edit.lastSegPoint.y); As.Edit.Edit.p1 = new As.Point(As.Edit.Edit.lastSegPoint.x - minxy, As.Edit.Edit.lastSegPoint.y + minxy); tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); ifFirstSide = false; } function calLine() { var _local3 = As.Edit.Edit.lastSegPoint.x - x; var _local2 = As.Edit.Edit.lastSegPoint.y - ((-x) + xyb); var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); return(_local4); } function surOnContact(sur, lineState) { var gravity = game.gravity; var thisp = this; sur.onContact = function (p) { thisp.contact(lineState, p, this); if (lineState == "deepup") { if (((thisp.game.cart.recPars[3][2].curr.x > this.p2.x) || (thisp.game.cart.recPars[3][2].curr.y < this.p2.y)) && (p == thisp.game.cart.recPars[0][0])) { thisp.game.engine.setGravity(0, gravity); thisp.game.cart.recPars[0][0].curr.x = thisp.game.cart.recPars[0][0].curr.x + (this.speed.x / 2); } else if (p.cart._name == "cartHead") { thisp.game.engine.setGravity(0, 0.1); p.curr.x = p.curr.x + this.speed.x; } this.game.cart.minuts = 0; } }; } }
Symbol 3807 MovieClip [__Packages.As.Edit.EditDeepDown] Frame 0
class As.Edit.EditDeepDown extends As.Edit.Edit { var min, minxy, x, line_mc, y, autoJoin, pointDown, xyb, editTrack, ifFirstSide, tempLineAfresh, lineSurOne, mousrUpTrueTrack, game; function EditDeepDown (editTrack) { super(editTrack); min = 50; minxy = Math.SQRT1_2 * min; } function onMouseDown() { if (As.Level.levels[As.Level.curLevel].lineTool.deepdown > 0) { x = line_mc._xmouse; y = line_mc._ymouse; x = autoJoin(x, y).x; y = autoJoin(x, y).y; pointDown(x, y); xyb = y - x; firstSideTrack(); editTrack.undoUseTimes("deepdown", false); As.Edit.Edit.isToolMove = true; } } function onMouseMove() { super.onMouseMove(); if (As.Edit.Edit.isToolMove) { x = line_mc._xmouse; y = line_mc._ymouse; if ((((x > 0) && (x < 598)) && ((x + xyb) > 0)) && ((x + xyb) < 424)) { if (x > As.Edit.Edit.lastSegPoint.x) { if (!ifFirstSide) { firstSideTrack(); } if (calLine() > min) { As.Edit.Edit.p2 = new As.Point(x, x + xyb); tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); } } else if (x < As.Edit.Edit.lastSegPoint.x) { if (ifFirstSide) { otherTrack(); } if (calLine() > min) { As.Edit.Edit.p1 = new As.Point(x, x + xyb); tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); } } } } } function onMouseUp() { super.onMouseUp(); if (As.Edit.Edit.isToolMove) { line_mc.clear(); lineSurOne(As.Edit.Edit.p1.x, As.Edit.Edit.p1.y, As.Edit.Edit.p2.x, As.Edit.Edit.p2.y, As.Edit.Edit.curTool, true); mousrUpTrueTrack(); editTrack.createFrame(); if (As.Level.levels[As.Level.curLevel].lineTool.deepdown <= 0) { game.showCursor((As.Edit.Edit.curTool = "pen")); } if (As.Level.levels[As.Level.curLevel].lineTool.deepdown <= 0) { _root.toolbar.pen.onRelease(); } As.Edit.Edit.isToolMove = false; } } function firstSideTrack() { As.Edit.Edit.p1 = new As.Point(As.Edit.Edit.lastSegPoint.x, As.Edit.Edit.lastSegPoint.y); As.Edit.Edit.p2 = new As.Point(As.Edit.Edit.p1.x + minxy, As.Edit.Edit.p1.y + minxy); tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); ifFirstSide = true; } function otherTrack() { As.Edit.Edit.p2 = new As.Point(As.Edit.Edit.lastSegPoint.x, As.Edit.Edit.lastSegPoint.y); As.Edit.Edit.p1 = new As.Point(As.Edit.Edit.lastSegPoint.x - minxy, As.Edit.Edit.lastSegPoint.y - minxy); tempLineAfresh(As.Edit.Edit.p1); line_mc.lineTo(As.Edit.Edit.p2.x, As.Edit.Edit.p2.y); ifFirstSide = false; } function calLine() { var _local3 = As.Edit.Edit.lastSegPoint.x - x; var _local2 = As.Edit.Edit.lastSegPoint.y - (x + xyb); var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); return(_local4); } function surOnContact(sur, lineState) { var _local2 = game.gravity; var thisp = this; sur.onContact = function (p) { thisp.contact(lineState, p, this); this.game.cart.minuts = 0; }; } }
Symbol 3808 MovieClip [__Packages.As.Edit.EditLoop] Frame 0
class As.Edit.EditLoop extends As.Edit.Edit { var circles, circleSurs, circlePoints, circleMinRadius, line_mc, autoJoin, pointDown, editTrack, tempRadius, tempLineAfresh, game, lineSurOne; function EditLoop (editTrack) { super(editTrack); circles = new Array(); circleSurs = new Array(); circlePoints = new Array(); circleMinRadius = 60; } function onMouseDown() { if (As.Level.levels[As.Level.curLevel].lineTool.loop > 0) { var _local3 = line_mc._xmouse; var _local2 = line_mc._ymouse; _local3 = autoJoin(_local3, _local2).x; _local2 = autoJoin(_local3, _local2).y; pointDown(_local3, _local2); createCircle(As.Edit.Edit.lastSegPoint, circleMinRadius); As.Edit.Edit.isToolMove = true; editTrack.undoUseTimes("loop", false); } } function onMouseMove() { super.onMouseMove(); if (As.Edit.Edit.isToolMove) { var _local3 = line_mc._xmouse; var _local4 = line_mc._ymouse; if ((((_local3 > 0) && (_local3 < 598)) && (_local4 > 0)) && (_local4 < 424)) { tempRadius = _local3 - As.Edit.Edit.lastSegPoint.x; if (_local3 > As.Edit.Edit.lastSegPoint.x) { createCircle(As.Edit.Edit.lastSegPoint, circleMinRadius + int(tempRadius / 4)); } } } } function onMouseUp() { super.onMouseUp(); if (As.Edit.Edit.isToolMove) { line_mc.clear(); createCircleSur(false); drawAllCircle(editTrack.realTrack_mc); var _local4 = As.Edit.Edit.allTrackPointEcpCir.length; if (((As.Edit.Edit.curTool != "looping") && (As.Edit.Edit.allTrackPointEcpCir[_local4 - 1] != 0)) && (_local4 != 0)) { As.Edit.Edit.allTrackPointEcpCir.push(0); } As.Edit.Edit.isToolMove = false; editTrack.createFrame(); if (As.Level.levels[As.Level.curLevel].lineTool.loop <= 0) { _root.toolbar.pen.onRelease(); } } } function createCircle(lastSegPoint, radius) { var _local8 = radius * 1.6; circlePoints = new Array(); circlePoints.push(new As.Point(lastSegPoint.x, lastSegPoint.y)); circlePoints.push(new As.Point(lastSegPoint.x + (_local8 / 2), lastSegPoint.y + 5)); var _local4 = new As.Point(lastSegPoint.x + _local8, lastSegPoint.y - radius); var _local3 = Math.PI; var _local6 = _local3 / 8; var _local2 = (3 * _local3) / 2; while (_local2 < (2 * _local3)) { createCirclePoint(_local2, radius, _local4); _local2 = _local2 + _local6; } _local2 = 0; while (_local2 <= ((3 * _local3) / 2)) { createCirclePoint(_local2, radius, _local4); _local2 = _local2 + _local6; } circlePoints.push(new As.Point(lastSegPoint.x + ((3 * _local8) / 2), lastSegPoint.y + 5)); circlePoints.push(new As.Point(lastSegPoint.x + (2 * _local8), lastSegPoint.y)); tempLineAfresh(); createCircleTrack(line_mc, circlePoints); } function createCirclePoint(ang, radius, center) { var _local4 = (Math.cos(ang) * radius) + center.x; var _local2 = (Math.sin(ang) * radius) + center.y; _local2 = center.y - (_local2 - center.y); circlePoints.push(new As.Point(_local4, _local2)); } function createCircleSur(review) { circleSurs = new Array(); var _local3 = "looping"; var _local5 = circlePoints.length - 1; var _local2 = 0; while (_local2 < _local5) { circleSurs.push(game.engine.surfaces.length); if ((_local2 == 0) || (_local2 == 1)) { _local3 = "loopstart" + _local2; } else if (_local2 == (_local5 - 1)) { _local3 = "loopend"; } else { _local3 = "looping"; } if (_local2 == 1) { var _local4 = 1; } else { var _local4 = 0; } lineSurOne(circlePoints[_local2].x, circlePoints[_local2].y, circlePoints[_local2 + 1].x, circlePoints[_local2 + 1].y + _local4, _local3, false, review); _local2++; } if (tempRadius == null) { tempRadius = 0; } circles.push([circlePoints, circleSurs, As.Edit.Edit.lastSegPoint, circleMinRadius + int(tempRadius / 4)]); var _local8 = circleSurs.length; var curCir = (circles.length - 1); var thisp = this; var _local6 = circleSurs[int(((_local8 - 4) / 4) * 3)]; _local2 = _local6 - 1; while (_local2 < (_local6 + 2)) { game.engine.surfaces[_local2].onContact = function () { thisp.circleState(false, curCir); thisp.game.engine.setGravity(0, thisp.game.gravity); thisp.haveComp = true; }; _local2++; } } function circleState(B, nums) { var _local3 = circles[nums][1].length; var _local2 = _local3 - 3; while (_local2 >= (_local3 - (int((_local3 - 4) / 4) + 2))) { game.engine.surfaces[circles[nums][1][_local2]].setActiveState(!B); _local2--; } _local2 = 2; while (_local2 <= int((_local3 - 4) / 4)) { game.engine.surfaces[circles[nums][1][_local2]].setActiveState(B); _local2++; } } function drawAllCircle(mc) { var _local3 = circles.length; var _local2 = 0; while (_local2 < _local3) { createCircleTrack(mc, circles[_local2][0]); _local2++; } } function createCircleTrack(mc, circle) { var _local7 = circle.length; var _local8 = (_local7 - 5) / 4; var _local2 = Math.abs((circle[2].y - circle[2 + (_local8 * 2)].y) / 2); var _local1 = new As.Point(circle[2].x, circle[2].y - _local2); var _local6 = 0.414213562373095 * _local2; var _local5 = 0.707106781186547 * _local2; mc.moveTo(circle[0].x, circle[0].y); mc.curveTo(circle[1].x, circle[1].y + 5, circle[2].x, circle[2].y); mc.curveTo((-_local6) + _local1.x, _local2 + _local1.y, (-_local5) + _local1.x, _local5 + _local1.y); mc.curveTo((-_local2) + _local1.x, _local6 + _local1.y, (-_local2) + _local1.x, _local1.y); mc.curveTo((-_local2) + _local1.x, (-_local6) + _local1.y, (-_local5) + _local1.x, (-_local5) + _local1.y); mc.curveTo((-_local6) + _local1.x, (-_local2) + _local1.y, _local1.x, (-_local2) + _local1.y); mc.curveTo(_local6 + _local1.x, (-_local2) + _local1.y, _local5 + _local1.x, (-_local5) + _local1.y); mc.curveTo(_local2 + _local1.x, (-_local6) + _local1.y, _local2 + _local1.x, _local1.y); mc.curveTo(_local2 + _local1.x, _local6 + _local1.y, _local5 + _local1.x, _local5 + _local1.y); mc.curveTo(_local6 + _local1.x, _local2 + _local1.y, _local1.x, _local2 + _local1.y); mc.curveTo(circle[_local7 - 2].x, circle[_local7 - 2].y + 5, circle[_local7 - 1].x, circle[_local7 - 1].y); } function surOnContact(sur, lineState) { var _local2 = game.gravity; var curCir = circles.length; var thisp = this; sur.onContact = function (p) { thisp.contact(lineState, p, this); if (lineState.substr(0, 9) == "loopstart") { thisp.circleState(true, curCir); thisp.game.engine.setGravity(0, 0.06); } if ((lineState == "looping") || (lineState == "loopstart1")) { if (p.cart != null) { if ((this.angular > 0) && (this.angular < (Math.PI/2))) { p.curr.y = p.curr.y - this.speed.y; } else if ((this.angular > (Math.PI/2)) && (this.angular < Math.PI)) { p.curr.x = p.curr.x - this.speed.x; } else if ((this.angular > Math.PI) && (this.angular < 4.71238898038469)) { p.curr.y = p.curr.y + this.speed.y; } else if ((this.angular > 4.71238898038469) && (this.angular < (Math.PI*2))) { p.curr.x = p.curr.x + this.speed.x; } else { p.curr.x = p.curr.x + this.speed.x; } } } if ((lineState == "loopend") && (thisp.haveComp)) { if (p.cart._name == "cartHead") { thisp.game.cart.minuts = 0; thisp.game.tool.getOneThrill(); thisp.haveComp = false; } } }; } }
Symbol 3809 MovieClip [__Packages.org.cove.flade.surfaces.AbstractTile] Frame 0
class org.cove.flade.surfaces.AbstractTile { var center, verts, normal, isVisible, isActivated, dmc, minX, maxX, minY, maxY; function AbstractTile (cx, cy, con, depth) { center = new org.cove.flade.util.Vector(cx, cy); verts = new Array(); normal = new org.cove.flade.util.Vector(0, 0); isVisible = true; isActivated = true; initializeContainer(con, depth); } function calAngular() { } function setCollisionDepth(d) { } function initializeContainer(con, depth) { var _local2 = "_" + depth; dmc = con.createEmptyMovieClip(_local2, depth); } function setVisible(v) { isVisible = v; } function setActiveState(a) { isActivated = a; } function getActiveState() { return(isActivated); } function createBoundingRect(rw, rh) { var _local2 = center.y - (rh / 2); var _local3 = center.y + (rh / 2); var _local5 = center.x - (rw / 2); var _local4 = center.x + (rw / 2); verts.push(new org.cove.flade.util.Vector(_local4, _local3)); verts.push(new org.cove.flade.util.Vector(_local4, _local2)); verts.push(new org.cove.flade.util.Vector(_local5, _local2)); verts.push(new org.cove.flade.util.Vector(_local5, _local3)); setCardProjections(); } function testIntervals(boxMin, boxMax, tileMin, tileMax) { if (boxMax < tileMin) { return(0); } if (tileMax < boxMin) { return(0); } var _local2 = tileMax - boxMin; var _local1 = tileMin - boxMax; if (Math.abs(_local2) < Math.abs(_local1)) { return(_local2); } return(_local1); } function setCardProjections() { getCardXProjection(); getCardYProjection(); } function getCardXProjection() { minX = verts[0].x; var _local2 = 1; while (_local2 < verts.length) { if (verts[_local2].x < minX) { minX = verts[_local2].x; } _local2++; } maxX = verts[0].x; _local2 = 1; while (_local2 < verts.length) { if (verts[_local2].x > maxX) { maxX = verts[_local2].x; } _local2++; } } function getCardYProjection() { minY = verts[0].y; var _local2 = 1; while (_local2 < verts.length) { if (verts[_local2].y < minY) { minY = verts[_local2].y; } _local2++; } maxY = verts[0].y; _local2 = 1; while (_local2 < verts.length) { if (verts[_local2].y > maxY) { maxY = verts[_local2].y; } _local2++; } } function onContact() { } }
Symbol 3810 MovieClip [__Packages.org.cove.flade.surfaces.LineSurface] Frame 0
class org.cove.flade.surfaces.LineSurface extends org.cove.flade.surfaces.AbstractTile implements org.cove.flade.surfaces.Surface { var p1, p2, collNormal, center, verts, normal, fa, fb, angular, acc, speed, trueTrack, lineState, trackThick, trackColor, dmc, isVisible, onContact, faceNormal, collisionDepth, testIntervals, minY, maxY, minX, maxX, sideNormal, minS, maxS, minF, maxF, rise, run, sign, slope, invB, setCardProjections, p3, p4; function LineSurface (p1x, p1y, p2x, p2y, con, depth) { super(0, 0, con, depth); p1 = new org.cove.flade.util.Vector(p1x, p1y); p2 = new org.cove.flade.util.Vector(p2x, p2y); calcFaceNormal(); collNormal = new org.cove.flade.util.Vector(0, 0); setCollisionDepth(0); calLineFun(); } function refresh(p1x, p1y, p2x, p2y) { center = new org.cove.flade.util.Vector(p1x, p1y); verts = new Array(); normal = new org.cove.flade.util.Vector(0, 0); p1 = new org.cove.flade.util.Vector(p1x, p1y); p2 = new org.cove.flade.util.Vector(p2x, p2y); calcFaceNormal(); collNormal = new org.cove.flade.util.Vector(0, 0); precalculate(); paint(); } function calLineFun() { fa = (p2.y - p1.y) / (p2.x - p1.x); fb = p1.y - (fa * p1.x); } function calAngular() { angular = Math.atan((p2.y - p1.y) / (p2.x - p1.x)); var _local3 = Math.cos(angular) * acc; var _local2 = Math.sin(angular) * acc; speed = new org.cove.flade.util.Vector(decimal(_local3, 1), decimal(_local2, 1)); } function decimal(num, m) { var _local1 = String(num); var _local2 = _local1.indexOf("."); if (_local2 < 0) { return(num); } return(Number(_local1.slice(0, (_local2 + m) + 1))); } function paint() { if (trueTrack || (lineState == "tool")) { if (lineState == "tool") { trackThick = 5; trackColor = 0; } dmc.clear(); dmc.lineStyle(trackThick, trackColor, 100); org.cove.flade.graphics.Graphics.paintLine(dmc, p1.x, p1.y, p2.x, p2.y); } dmc._visible = isVisible; } function resolveCircleCollision(p, sysObj) { if (isCircleColliding(p)) { onContact(p); p.resolveCollision(faceNormal, sysObj); } } function resolveRectangleCollision(p, sysObj) { if (isRectangleColliding(p)) { onContact(p); p.resolveCollision(collNormal, sysObj); } } function setCollisionDepth(d) { collisionDepth = d; precalculate(); } function isCircleColliding(p) { findClosestPoint(p.curr, p.closestPoint); var _local3 = p.closestPoint.minusNew(p.curr); _local3.normalize(); if (inequality(p.curr)) { var _local5 = Math.abs(_local3.x); _local3.x = ((faceNormal.x < 0) ? (_local5) : (-_local5)); _local3.y = Math.abs(_local3.y); } var _local4 = p.curr.plusNew(_local3.mult(p.radius)); if (segmentInequality(_local4)) { if (_local4.distance(p.closestPoint) > collisionDepth) { return(false); } var _local7 = _local4.x - p.closestPoint.x; var _local6 = _local4.y - p.closestPoint.y; p.mtd.setTo(-_local7, -_local6); return(true); } return(false); } function isRectangleColliding(p) { p.getCardYProjection(); var _local7 = testIntervals(p.bmin, p.bmax, minY, maxY); if (_local7 == 0) { return(false); } p.getCardXProjection(); var _local8 = testIntervals(p.bmin, p.bmax, minX, maxX); if (_local8 == 0) { return(false); } p.getAxisProjection(sideNormal); var _local10 = testIntervals(p.bmin, p.bmax, minS, maxS); if (_local10 == 0) { return(false); } p.getAxisProjection(faceNormal); var _local9 = testIntervals(p.bmin, p.bmax, minF, maxF); if (_local9 == 0) { return(false); } var _local4 = Math.abs(_local8); var _local3 = Math.abs(_local7); var _local6 = Math.abs(_local10); var _local5 = Math.abs(_local9); if (((_local4 <= _local3) && (_local4 <= _local6)) && (_local4 <= _local5)) { p.mtd.setTo(_local8, 0); collNormal.setTo(p.mtd.x / _local4, 0); } else if (((_local3 <= _local4) && (_local3 <= _local6)) && (_local3 <= _local5)) { p.mtd.setTo(0, _local7); collNormal.setTo(0, p.mtd.y / _local3); } else if (((_local5 <= _local4) && (_local5 <= _local3)) && (_local5 <= _local6)) { p.mtd = faceNormal.multNew(_local9); collNormal.copy(faceNormal); } else if (((_local6 <= _local4) && (_local6 <= _local3)) && (_local6 <= _local5)) { p.mtd = sideNormal.multNew(_local10); collNormal.copy(sideNormal); } return(true); } function precalculate() { rise = p2.y - p1.y; run = p2.x - p1.x; sign = ((run >= 0) ? 1 : -1); slope = rise / run; invB = 1 / ((run * run) + (rise * rise)); createRectangle(); calcSideNormal(); setCardProjections(); setAxisProjections(); } function calcFaceNormal() { faceNormal = new org.cove.flade.util.Vector(0, 0); var _local3 = p2.x - p1.x; var _local2 = p2.y - p1.y; faceNormal.setTo(_local2, -_local3); faceNormal.normalize(); } function segmentInequality(toPoint) { var _local2 = findU(toPoint); var _local3 = inequality(toPoint); return(((_local2 >= 0) && (_local2 <= 1)) && (_local3)); } function inequality(toPoint) { var _local2 = ((slope * (toPoint.x - p1.x)) + (p1.y - toPoint.y)) * sign; return(_local2 <= 0); } function findClosestPoint(toPoint, returnVect) { var _local2 = findU(toPoint); if (_local2 <= 0) { returnVect.copy(p1); return(undefined); } if (_local2 >= 1) { returnVect.copy(p2); return(undefined); } var _local5 = p1.x + (_local2 * (p2.x - p1.x)); var _local4 = p1.y + (_local2 * (p2.y - p1.y)); returnVect.setTo(_local5, _local4); } function findU(p) { var _local2 = ((p.x - p1.x) * run) + ((p.y - p1.y) * rise); return(_local2 * invB); } function createRectangle() { var _local5 = p2.x + ((-faceNormal.x) * collisionDepth); var _local3 = p2.y + ((-faceNormal.y) * collisionDepth); var _local4 = p1.x + ((-faceNormal.x) * collisionDepth); var _local2 = p1.y + ((-faceNormal.y) * collisionDepth); p3 = new org.cove.flade.util.Vector(_local5, _local3); p4 = new org.cove.flade.util.Vector(_local4, _local2); verts.push(p1); verts.push(p2); verts.push(p3); verts.push(p4); } function setAxisProjections() { var _local2; minF = p2.dot(faceNormal); maxF = p3.dot(faceNormal); if (minF > maxF) { _local2 = minF; minF = maxF; maxF = _local2; } minS = p1.dot(sideNormal); maxS = p2.dot(sideNormal); if (minS > maxS) { _local2 = minS; minS = maxS; maxS = _local2; } } function calcSideNormal() { sideNormal = new org.cove.flade.util.Vector(0, 0); var _local3 = p3.x - p2.x; var _local2 = p3.y - p2.y; sideNormal.setTo(_local2, -_local3); sideNormal.normalize(); } }
Symbol 3811 MovieClip [__Packages.As.Tool.Tools] Frame 0
class As.Tool.Tools { var game, balls, fires, rockets, woodhighs, woodlows, magnets, springs, mands, bridges, coins, coinsNum, thrillNum, tarNums, perNums, cartArrive; function Tools (game) { this.game = game; balls = new Array(); fires = new Array(); rockets = new Array(); woodhighs = new Array(); woodlows = new Array(); magnets = new Array(); springs = new Array(); mands = new Array(); bridges = new Array(); coins = new Array(); coinsNum = 0; thrillNum = 0; addTools(); } function addTools() { var _local4 = As.Level.levels[As.Level.curLevel].coinsLoc; var _local5 = _local4.length; var _local3 = 0; while (_local3 < _local5) { coins[_local3] = new As.Tool.Coin(_local4[_local3], null, game); _local3++; } tarNums = As.Level.levels[As.Level.curLevel].coinsTarNum; perNums = As.Level.levels[As.Level.curLevel].coinsPerTar; _root.toolbar.degree.gotoAndStop(1); _root.toolbar.degree.target.tar_txt.text = tarNums; _root.toolbar.degree.perfect.per_txt.text = perNums; _root.toolbar.degree.target._x = ((tarNums / perNums) * 232.3) + 38.7; addElse(As.Tool.Ball, "ball", balls); addElse(As.Tool.Rocket, "rocket", rockets); addElse(As.Tool.Fire, "fire", fires); addElse(As.Tool.WoodHigh, "woodhigh", woodhighs); addElse(As.Tool.WoodLow, "woodlow", woodlows); addElse(As.Tool.Spring, "spring", springs, 1); addElse(As.Tool.Mands, "mands", mands); addElse(As.Tool.Bridge, "bridge", bridges); addElse(As.Tool.Magnet, "magnet", magnets); } function addElse(toolObject, toolname, tools, nums) { var _local3 = toolObject; var _local7 = As.Level.levels[As.Level.curLevel].tools; if (_local7[toolname] != null) { if (nums == null) { nums = _local7[toolname].nums; } var _local4 = _local7[toolname].loc; var _local6 = _local7[toolname].size; var _local2 = 0; while (_local2 < nums) { tools[_local2] = new _local3[undefined](_local4[_local2], _local6[_local2], game); _local2++; } } } function hitTools() { var _local8 = game.cart.recPars; var _local11 = coins.length; var _local10 = rockets.length; var _local9 = fires.length; var _local7 = 0; while (_local7 < 4) { var _local5 = 0; while (_local5 < 3) { var _local3 = 0; while (_local3 < _local11) { if (!coins[_local3].haveHit) { if (_local8[_local7][_local5].dmc.hitTest(coins[_local3].mc.coin.coins)) { _root.sound.PlaySound("coin_sound", _root.s_volume); coinsNum++; degree(); coins[_local3].hitCarts(); coins[_local3].haveHit = true; } } _local3++; } var _local4 = 0; while (_local4 < _local10) { if (!rockets[_local4].haveHit) { if (_local8[_local7][_local5].dmc.hitTest(rockets[_local4].mc.rocket)) { rockets[_local4].hitCarts(); rockets[_local4].haveHit = true; } } _local4++; } var _local6 = 0; while (_local6 < _local9) { if (fires[_local6].canHit) { if ((_local7 == 0) && (_local5 == 1)) { if (_local8[_local7][_local5].dmc.hitTest(fires[_local6].mc)) { game.cart.minuts = 0; game.tool.getOneThrill(); fires[_local6].canHit = false; } } } _local6++; } if ((_local7 == 0) && (_local5 == 0)) { if (springs[0].canHit) { if (_local8[_local7][_local5].dmc.hitTest(springs[0].mc)) { springs[0].hitCarts(); springs[0].canHit = false; } } } _local5++; } _local7++; } for (var _local12 in magnets) { magnets[_local12].aculDis(); } } function removeTools() { for (var _local2 in coins) { coins[_local2].mc.removeMovieClip(); } for (var _local2 in balls) { balls[_local2].mc.removeMovieClip(); } for (var _local2 in rockets) { rockets[_local2].mc.removeMovieClip(); } for (var _local2 in fires) { fires[_local2].remove(); } for (var _local2 in woodhighs) { woodhighs[_local2].mc.removeMovieClip(); } for (var _local2 in woodlows) { woodlows[_local2].mc.removeMovieClip(); } for (var _local2 in magnets) { magnets[_local2].mc.removeMovieClip(); clearInterval(magnets[_local2].intervalId); game.cart.crackNum = 12; } for (var _local2 in springs) { springs[_local2].mc.removeMovieClip(); } for (var _local2 in mands) { mands[_local2].mc.removeMovieClip(); } for (var _local2 in bridges) { bridges[_local2].mc.removeMovieClip(); } game.engine.toolsSurfaces = new Array(); } function degree() { var _local3 = coinsNum + thrillNum; var toframe = (int((_local3 / perNums) * 100) + 1); var degree_mc = _root.toolbar.degree; var curframe = degree_mc._currentframe; if (curframe < toframe) { var thisp = this; degree_mc.onEnterFrame = function () { if (thisp.game.isPlay) { curframe = curframe + 3; if (curframe > toframe) { curframe = toframe; delete degree_mc.onEnterFrame; } degree_mc.gotoAndStop(curframe); } else { delete degree_mc.onEnterFrame; } }; } if (_local3 >= tarNums) { degree_mc.target.gotoAndStop(2); } if (_local3 >= perNums) { degree_mc.perfect.gotoAndStop(2); } } function getOneThrill() { if ((game.cart.failedInt == null) && (!cartArrive)) { thrillNum++; degree(); var _local2 = game.cart.carts[3].attachMovie("playstar", "playstar", game.cart.carts[3].getNextHighestDepth()); var thisp = this; var totals = _local2._totalframes; _local2.onEnterFrame = function () { if (this._currentframe == (totals - 25)) { thisp.runStar(); } }; game.cart.minuts = 0; } } function runStar() { var _local3 = game.editTrack.tools_mc; var _local2 = _local3.attachMovie("star", "star", _local3.getNextHighestDepth()); _local2._x = game.cart.carts[3]._x; _local2._y = game.cart.carts[3]._y; _local2._alpha = 0; var _local5 = As.Tool.Coin.finalx - _local2._x; var _local4 = As.Tool.Coin.finaly - _local2._y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); _local2.speedx = (_local5 / _local6) * 10; _local2.speedy = (_local4 / _local6) * 10; var _local7 = this; _local2.onEnterFrame = function () { this._x = this._x + this.speedx; this._y = this._y + this.speedy; this._alpha = this._alpha + 5; var _local3 = As.Tool.Coin.finalx - this._x; var _local2 = As.Tool.Coin.finaly - this._y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); if (_local4 < 15) { this.removeMovieClip(); } }; } }
Symbol 3812 MovieClip [__Packages.As.Tool.Barrier] Frame 0
class As.Tool.Barrier { var game, mc, container; function Barrier (locp, sizep, toolname, game, container) { this.game = game; if (container == null) { container = game.editTrack.tools_mc; } mc = loadTool(locp, sizep, toolname, container); this.container = container; } function loadTool(locp, sizep, toolname, container) { var _local3 = container.getNextHighestDepth(); var _local1 = container.attachMovie(toolname, toolname + _local3, _local3); if (locp.x != null) { _local1._x = locp.x; } if (locp.y != null) { _local1._y = locp.y; } if (sizep.x != null) { _local1._width = sizep.x; } if (sizep.y != null) { _local1._height = sizep.y; } return(_local1); } function createSurs(locp, sizep, initsize, temp) { if (sizep == null) { sizep = initsize; } var _local9 = sizep.x / initsize.x; var _local10 = sizep.y / initsize.y; var _local2 = 0; while (_local2 < (temp.length - 1)) { var _local8 = (temp[_local2][0] * _local9) + locp.x; var _local6 = (temp[_local2][1] * _local10) + locp.y; var _local7 = (temp[_local2 + 1][0] * _local9) + locp.x; var _local5 = (temp[_local2 + 1][1] * _local10) + locp.y; createSur(_local8, _local6, _local7, _local5); _local2++; } } function createSur(x1, y1, x2, y2) { var _local2 = new org.cove.flade.surfaces.LineSurface(x1, y1, x2, y2, container, container.getNextHighestDepth()); _local2.lineState = "tool"; _local2.setCollisionDepth(20); game.engine.addToolsSurfaces(_local2); return(_local2); } function mouseInit(mc) { if (mc == null) { mc = this.mc; } var thisp = this; mc.trackAsMenu = true; mc.useHandCursor = false; mc.onDragOver = function () { thisp.showRestrict(); var _local2 = As.Edit.Edit.curTool; var _local1 = thisp.game.editTrack; switch (_local2) { case "pen" : _local1.pen.onMouseUp(); break; case "down" : _local1.down.onMouseUp(); break; case "up" : _local1.up.onMouseUp(); break; case "deepup" : _local1.deepUp.onMouseUp(); break; case "deepdown" : _local1.deepDown.onMouseUp(); break; case "looping" : _local1.loop.onMouseUp(); } }; mc.onRollOver = function () { thisp.showRestrict(); }; mc.onDragOut = function () { thisp.clearRestrictCursor(); if (As.Edit.Edit.curTool == "pen") { thisp.game.editTrack.pen.onMouseDown(); } }; mc.onRollOut = function () { thisp.clearRestrictCursor(); }; } function showRestrict() { if (As.Edit.Edit.curTool != null) { game.showCursor("pen_restrict"); } } function clearRestrictCursor() { var _local2 = As.Edit.Edit.curTool; if (_local2 != null) { if (_local2 != "pen") { _local2 = "toolspen"; } game.showCursor(_local2); } } }
Symbol 3813 MovieClip [__Packages.As.Tool.Coin] Frame 0
class As.Tool.Coin extends As.Tool.Barrier { var mc, speedx, speedy, haveHit; function Coin (locp, sizep, game) { super(locp, sizep, "coin", game, game.editTrack.play_mc); var _local4 = finalx - mc._x; var _local3 = finaly - mc._y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); speedx = (_local4 / _local5) * 10; speedy = (_local3 / _local5) * 10; haveHit = false; } function hitCarts() { var thisp = this; mc.onEnterFrame = function () { this._x = this._x + thisp.speedx; this._y = this._y + thisp.speedy; var _local4 = As.Tool.Coin.finalx - this._x; var _local3 = As.Tool.Coin.finaly - this._y; var _local2 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); this._alpha = _local2; if (_local2 < 15) { this.removeMovieClip(); } }; } static var finalx = 305; static var finaly = 29; }
Symbol 3814 MovieClip [__Packages.As.Tool.Ball] Frame 0
class As.Tool.Ball extends As.Tool.Barrier { var createSurs, mc; function Ball (locp, sizep, game) { super(locp, new As.Point(sizep.x * 1.88, sizep.y * 2.55), "ball", game); sizep = new As.Point(sizep.x * 1.88, sizep.y * 2.55); var _local8 = [[-2, 14], [192, 0], [273, 40], [274, 93], [201, 129], [-4, 112], [20, 63], [-2, 14]]; var _local4 = new As.Point(598, 424); createSurs(locp, sizep, _local4, _local8); var _local6 = _local4.x / sizep.x; var _local5 = _local4.y / sizep.y; mc.bg._x = (-1 * locp.x) * _local6; mc.bg._y = (-1 * locp.y) * _local5; mc.bg._xscale = _local6 * 100; mc.bg._yscale = _local5 * 100; mc.bg.gotoAndStop(As.Level.curPark + 1); } }
Symbol 3815 MovieClip [__Packages.As.Tool.Rocket] Frame 0
class As.Tool.Rocket extends As.Tool.Barrier { var haveHit, mc, acct, game; function Rocket (locp, sizep, game) { super(locp, sizep, "rocket", game, game.editTrack.play_mc); haveHit = false; } function hitCarts() { mc._visible = false; acct = 0; var thisp = this; mc.onEnterFrame = function () { thisp.enterFrame(); }; } function enterFrame() { acct++; if (acct > 20) { delete mc.onEnterFrame; } game.cart.recPars[3][2].curr.x = game.cart.recPars[3][2].curr.x + 2; } }
Symbol 3816 MovieClip [__Packages.As.Tool.Fire] Frame 0
class As.Tool.Fire extends As.Tool.Barrier { var fire_l, loadTool, fire_hold, canHit, container, game, mc; function Fire (locp, sizep, game) { super(locp, null, "fire2", game, game.editTrack.play_mc); fire_l = loadTool(locp, null, "fire1", game.editTrack.tools0_mc); fire_hold = loadTool(locp, null, "firehold", game.editTrack.tools0_mc); createRec(locp, sizep); canHit = true; } function createRec(locp, sizep) { var _local2 = new org.cove.flade.surfaces.RectangleTile(locp.x, locp.y - 2.5, 22, 5, container, container.getNextHighestDepth()); _local2.lineState = "tool"; game.engine.addToolsSurfaces(_local2); _local2 = new org.cove.flade.surfaces.RectangleTile(locp.x, locp.y - 68.5, 22, 5, container, container.getNextHighestDepth()); _local2.lineState = "tool"; game.engine.addToolsSurfaces(_local2); } function remove() { removeMovieClip(mc); removeMovieClip(fire_l); removeMovieClip(fire_hold); } }
Symbol 3817 MovieClip [__Packages.org.cove.flade.surfaces.RectangleTile] Frame 0
class org.cove.flade.surfaces.RectangleTile extends org.cove.flade.surfaces.AbstractTile implements org.cove.flade.surfaces.Surface { var rectWidth, rectHeight, createBoundingRect, yt, yb, xl, xr, lineState, p1, p2, isVisible, trueTrack, dmc, trackThick, trackColor, center, onContact, normal, testIntervals, minX, maxX, minY, maxY; function RectangleTile (cx, cy, rw, rh, con, depth) { super(cx, cy, con, depth); rectWidth = rw; rectHeight = rh; createBoundingRect(rw, rh); yt = cy - (rh / 2); yb = cy + (rh / 2); xl = cx - (rw / 2); xr = cx + (rw / 2); } function changeToLine() { if (lineState == "down") { p1 = new org.cove.flade.util.Vector(xr, yt); p2 = new org.cove.flade.util.Vector(xr, yb); } else if (lineState == "up") { p1 = new org.cove.flade.util.Vector(xl, yb); p2 = new org.cove.flade.util.Vector(xl, yt); } } function paint() { if (isVisible && (trueTrack)) { dmc.clear(); dmc.lineStyle(trackThick, trackColor, 100); org.cove.flade.graphics.Graphics.paintRectangle(dmc, center.x, center.y, rectWidth, rectHeight); } changeToLine(); } function resolveCircleCollision(p, sysObj) { if (isCircleColliding(p)) { onContact(p); p.resolveCollision(normal, sysObj); } } function resolveRectangleCollision(p, sysObj) { if (isRectangleColliding(p)) { onContact(p); p.resolveCollision(normal, sysObj); } } function isCircleColliding(p) { p.getCardXProjection(); var _local6 = testIntervals(p.bmin, p.bmax, minX, maxX); if (_local6 == 0) { return(false); } p.getCardYProjection(); var _local5 = testIntervals(p.bmin, p.bmax, minY, maxY); if (_local5 == 0) { return(false); } var _local11 = Math.abs(_local6) < p.radius; var _local12 = Math.abs(_local5) < p.radius; if (_local11 && (_local12)) { var _local10 = center.x + (sign(p.curr.x - center.x) * (rectWidth / 2)); var _local9 = center.y + (sign(p.curr.y - center.y) * (rectHeight / 2)); var _local4 = p.curr.x - _local10; var _local3 = p.curr.y - _local9; var _local8 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local7 = p.radius - _local8; if (_local7 > 0) { _local4 = _local4 / _local8; _local3 = _local3 / _local8; p.mtd.setTo(_local4 * _local7, _local3 * _local7); normal.setTo(_local4, _local3); return(true); } return(false); } p.setXYMTD(_local6, _local5); normal.setTo(p.mtd.x / Math.abs(_local6), p.mtd.y / Math.abs(_local5)); return(true); } function isRectangleColliding(p) { p.getCardXProjection(); var _local4 = testIntervals(p.bmin, p.bmax, minX, maxX); if (_local4 == 0) { return(false); } p.getCardYProjection(); var _local3 = testIntervals(p.bmin, p.bmax, minY, maxY); if (_local3 == 0) { return(false); } p.setXYMTD(_local4, _local3); normal.setTo(p.mtd.x / Math.abs(_local4), p.mtd.y / Math.abs(_local3)); return(true); } function sign(val) { if (val < 0) { return(-1); } if (val > 0) { return(1); } } }
Symbol 3818 MovieClip [__Packages.As.Tool.WoodHigh] Frame 0
class As.Tool.WoodHigh extends As.Tool.Barrier { var createSurs; function WoodHigh (locp, sizep, game) { super(locp, sizep, "woodhigh", game); createSurs(locp, sizep, new As.Point(205.2, 158.6), [[54, 2], [176, 3], [204, 157], [0, 157], [0, 117], [9, 118], [11, 98], [21, 97], [23, 73], [33, 72], [34, 21], [54, 2]]); } }
Symbol 3819 MovieClip [__Packages.As.Tool.WoodLow] Frame 0
class As.Tool.WoodLow extends As.Tool.Barrier { var createSurs; function WoodLow (locp, sizep, game) { super(locp, sizep, "woodlow", game); createSurs(locp, sizep, new As.Point(205.2, 91.5), [[40, 3], [200, 6], [205, 89], [0, 91], [6, 65], [15, 60], [10, 48], [23, 46], [22, 23], [40, 23], [40, 3]]); } }
Symbol 3820 MovieClip [__Packages.As.Tool.Spring] Frame 0
class As.Tool.Spring extends As.Tool.Barrier { var canHit, timer, mc, game; function Spring (locp, sizep, game) { super(As.Level.levels[As.Level.curLevel].startLoc, null, "spring", game, game.editTrack.play_mc); canHit = true; timer = 0; } function hitCarts() { mc.play(); _root.sound.PlaySound("spring_sound", _root.s_volume); var thisp = this; mc.onEnterFrame = function () { thisp.enterframe(); }; } function enterframe() { for (var _local3 in game.cart.recPars) { for (var _local2 in game.cart.recPars[_local3]) { game.cart.recPars[_local3][_local2].curr.x = game.cart.recPars[_local3][_local2].curr.x + 2; } } timer++; if (timer > 2) { delete mc.onEnterFrame; } } }
Symbol 3821 MovieClip [__Packages.As.Tool.Mands] Frame 0
class As.Tool.Mands extends As.Tool.Barrier { var createSurs; function Mands (locp, sizep, game) { super(locp, sizep, "mands", game); var _local3 = [[121, -2], [136, 3], [153, 187], [200, 208], [254, 260], [254, 342], [-1, 342], [-1, 261], [38, 232], [38, 207], [85, 189], [96, 55], [121, -2]]; createSurs(locp, sizep, new As.Point(251.3, 340), _local3); } }
Symbol 3822 MovieClip [__Packages.As.Tool.Bridge] Frame 0
class As.Tool.Bridge extends As.Tool.Barrier { var locp, arrive, mouseInit, createSur; function Bridge (locp, sizep, game) { super(locp, null, "bridge" + As.Level.curPark, game); this.locp = locp; var _local4 = As.Level.curPark; var _local3; if (_local4 == 0) { bridgeCurs(21, -1, 65, 50); bridgeCurs(65, 50, 101, 59); _local3 = bridgeCurs(140, 72, 214, 58); bridgeCurs(21, 400, 21, -1); bridgeCurs(214, 58, 214, 400); } else if (_local4 == 1) { bridgeCurs(8, 18, 50, 39); _local3 = bridgeCurs(125, 108, 173, 128); bridgeCurs(8, 400, 8, 18); bridgeCurs(173, 128, 173, 400); } else { bridgeCurs(-1, 63, 25, 50); bridgeCurs(25, 50, 48, 29); _local3 = bridgeCurs(93, 25, 150, -1); bridgeCurs(-1, 400, -1, 63); bridgeCurs(150, -1, 150, 400); } arrive = false; var thisp = this; _local3.onContact = function (p) { if (((p.cart._name == "cartBody0") || (p.cart._name == "cartBody1")) && (!thisp.arrive)) { thisp.game.cart.minuts = 0; As.Level.game.tool.getOneThrill(); thisp.arrive = true; } }; mouseInit(); } function bridgeCurs(x1, y1, x2, y2) { var _local2 = createSur(locp.x + x1, locp.y + y1, locp.x + x2, locp.y + y2); return(_local2); } }
Symbol 3823 MovieClip [__Packages.As.Tool.Magnet] Frame 0
class As.Tool.Magnet extends As.Tool.Barrier { var locp, canHit, center, temp1, temp2, temp3, temp4, mc, mouseInit, game; function Magnet (locp, sizep, game) { super(locp, new As.Point(sizep.x * 5.1, sizep.y * 4.14), "magnet", game); if (sizep == null) { sizep = new As.Point(117, 102.3); } sizep = new As.Point(sizep.x * 5.1, sizep.y * 4.14); this.locp = locp; canHit = true; center = new As.Point(locp.x + 56, locp.y + 23); temp1 = 0; temp2 = 0; temp3 = 0; temp4 = 0; var _local5 = new As.Point(598, 424); var _local7 = _local5.x / sizep.x; var _local6 = _local5.y / sizep.y; mc.bg._x = (-1 * locp.x) * _local7; mc.bg._y = (-1 * locp.y) * _local6; mc.bg._xscale = _local7 * 100; mc.bg._yscale = _local6 * 100; mc.bg.gotoAndStop(As.Level.curPark + 1); mouseInit(mc.mousemc); } function aculDis() { var _local3 = 0; while (_local3 < 4) { var _local7 = 0; while (_local7 < 3) { if ((_local7 == 1) && (_local3 != 0)) { var _local4 = int(center.x - game.cart.recPars[_local3][_local7].curr.x); var _local5 = int(center.y - game.cart.recPars[_local3][_local7].curr.y); var _local9 = Math.sqrt((_local4 * _local4) + (_local5 * _local5)); var _local8 = 1.8; if (_local4 < 0) { _local8 = 0.2; } if (_local9 < 70) { if (_local9 > 50) { _local4 = (50 / _local4) * _local8; _local5 = (50 / _local5) * _local8; } else { _local4 = (_local4 / 50) * _local8; _local5 = (_local5 / 50) * _local8; } var _local6 = 1.5; if (_local4 > _local6) { _local4 = _local6; } else if (_local4 < (-_local6)) { _local4 = -_local6; } if (_local5 > _local6) { _local5 = _local6; } else if (_local5 < (-_local6)) { _local5 = -_local6; } game.cart.recPars[_local3][_local7].curr.x = game.cart.recPars[_local3][_local7].curr.x + _local4; game.cart.recPars[_local3][_local7].curr.y = game.cart.recPars[_local3][_local7].curr.y + _local5; if ((_local3 == 0) && (temp1 == 0)) { temp1 = 1; } else if ((_local3 == 1) && (temp2 == 0)) { temp2 = 1; } else if ((_local3 == 2) && (temp3 == 0)) { temp3 = 1; } else if ((_local3 == 3) && (temp4 == 0)) { temp4 = 1; } game.cart.crackNum = 12; _root.sound.LoopSound("magnet_sound", _root.s_volume); } else if ((_local3 == 0) && (temp1 == 1)) { temp1 = 2; } else if ((_local3 == 1) && (temp2 == 1)) { temp2 = 2; } else if ((_local3 == 2) && (temp3 == 1)) { temp3 = 2; } else if ((_local3 == 3) && (temp4 == 1)) { temp4 = 2; } if ((((temp3 == 2) && (temp2 == 2)) && (temp4 == 2)) && (game.isTouchTrack)) { _root.sound.StopSound("magnet_sound"); game.cart.minuts = 0; game.tool.getOneThrill(); game.cart.crackNum = 7.5; temp1 = 0; temp2 = 0; temp3 = 0; temp4 = 0; } } _local7++; } _local3++; } } }
Symbol 3824 MovieClip [__Packages.As.Sounds] Frame 0
class As.Sounds { var dmc, curLoopSound, sounds, soundsmc, currentMusicName, curMusic; function Sounds (mc) { dmc = mc.createEmptyMovieClip("sounds", mc.getNextHighestDepth()); Init(); curLoopSound = new Array(); } function CreateSound(soundName) { var _local2 = dmc.createEmptyMovieClip(soundName, dmc.getNextHighestDepth()); _local2.isPlaying = false; var _local3 = new Sound(_local2); _local3.attachSound(soundName); sounds[soundName] = _local3; soundsmc[soundName] = _local2; } function Init() { sounds = new Array(); soundsmc = new Array(); CreateSound("game_ending_music"); CreateSound("level_complete_music"); CreateSound("level_failed_music"); CreateSound("mainscreen_music"); CreateSound("coin_sound"); CreateSound("level_sl_sound"); CreateSound("level_star_touch_sound"); CreateSound("menu_open_sound"); CreateSound("menu_press_sound"); CreateSound("menu_touch_sound"); CreateSound("running_fast_sound"); CreateSound("running_nor_sound"); CreateSound("spd_down_sound"); CreateSound("spd_nor_sound"); CreateSound("spd_up_sound"); CreateSound("start_press_sound"); CreateSound("start_touch_sound"); CreateSound("scream1_sound"); CreateSound("scream0_sound"); CreateSound("noise_sound"); CreateSound("start_ring_sound"); CreateSound("build_sound"); CreateSound("ingame_press_sound"); CreateSound("ingame_touch_sound"); CreateSound("magnet_sound"); CreateSound("spring_sound"); CreateSound("getPerfect_mp3"); CreateSound("ascend_mp3"); CreateSound("getTarget_mp3"); CreateSound("compShow_mp3"); CreateSound("count_mp3"); } function PlaySound(soundName, Volume, startnum) { if (Volume == null) { Volume = 100; } if (startnum == null) { startnum = 0; } if (soundEnabled) { var _local3 = soundsmc[soundName]; _local3.onEnterFrame = null; var _local2 = sounds[soundName]; _local2.stop(); _local2.setVolume(Volume); _local2.start(startnum, 1); } } function StopSound(soundName) { var _local3 = sounds[soundName]; var _local2 = soundsmc[soundName]; _local3.stop(); _local2.isPlaying = false; curLoopSound[soundName] = null; } function LoopSound(soundName, Volume) { if (Volume == null) { Volume = 100; } if (soundEnabled) { var _local2 = sounds[soundName]; var _local4 = soundsmc[soundName]; if (!_local4.isPlaying) { _local4.isPlaying = true; _local2.setVolume(Volume); _local2.start(0, 1); _local2.onSoundComplete = function () { this.start(0, 1); }; } else { FadeVolume(soundName, true, false, 3, Volume); } } curLoopSound[soundName] = soundName; } function StartMusic(musicName, Volume) { if (Volume == null) { Volume = 60; } FadeMusic(musicName, Volume); currentMusicName = musicName; curMusic = ""; } function PlayMusic(musicName, Volume) { if (musicName != curMusic) { var _local4 = 999; if ((musicName == "menu_card_mp3") || (musicName == "level_complete_mp3")) { _local4 = 1; } if (soundEnabled) { curMusic = musicName; var _local5 = soundsmc[musicName]; _local5.onEnterFrame = null; var _local3 = sounds[musicName]; _local3.stop(); _local3.setVolume(Volume); _local3.start(0, _local4); } } } function FadeMusic(musicName, Volume) { if (currentMusicName != null) { FadeVolume(currentMusicName, false, false, 3, null, musicName, Volume); currentMusicName = null; } else { PlayMusic(musicName, Volume); } } function ToggleSound(mc) { soundEnabled = !soundEnabled; if (soundEnabled) { mc.gotoAndStop("on"); if (currentMusicName != null) { StartMusic(currentMusicName); } } else { mc.gotoAndStop("off"); for (var _local2 in sounds) { FadeVolume(_local2, false, false, null); } } } function FadeVolume(soundName, louder, fromStart, speed, Volume, mn, v2) { var thisp = this; if (speed == null) { speed = 3; } if (Volume == null) { Volume = 100; } var snd = sounds[soundName]; var _local2 = soundsmc[soundName]; if (fromStart) { if (louder) { snd.setVolume(1); snd.start(0, 1); _local2.isPlaying = true; } else { snd.setVolume(Volume - 1); } } if (louder) { _local2.onEnterFrame = function () { snd.setVolume(snd.getVolume() + speed); if (snd.getVolume() >= (Volume - 1)) { snd.setVolume(Volume); delete this.onEnterFrame; } }; } else { _local2.onEnterFrame = function () { snd.setVolume(snd.getVolume() - speed); if (snd.getVolume() <= 0) { snd.stop(); snd.setVolume(Volume); this.isPlaying = false; delete this.onEnterFrame; thisp.PlayMusic(thisp.currentMusicName, v2); } }; } } var soundEnabled = true; }
Symbol 81 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 112 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 126 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 139 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 171 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 199 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 203 MovieClip [complete_mc] Frame 1
stop();
Symbol 203 MovieClip [complete_mc] Frame 2
stop();
Symbol 203 MovieClip [complete_mc] Frame 3
stop();
Symbol 220 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 222 Button
on (rollOver) { _root.mainBtnOver(); gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (press) { _root.mainBtnPress(); gotoAndStop (70); } on (release) { gotoAndStop (3); getURL (_root.more_games, "_blank"); }
Symbol 227 Button
on (rollOver) { gotoAndPlay (2); } on (rollOut) { gotoAndPlay (1); } on (press) { gotoAndPlay (70); } on (release) { gotoAndPlay (3); }
Symbol 228 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 2
stop();
Symbol 228 MovieClip Frame 69
stop();
Symbol 228 MovieClip Frame 70
stop();
Symbol 244 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 263 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 280 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 293 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 306 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 307 MovieClip Frame 1
gotoAndStop(random(3) + 1);
Symbol 309 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 329 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 347 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 1
stop(); coin_txt.selectable = false; cointar_txt.selectable = false;
Symbol 352 MovieClip Frame 15
gotoAndStop (1);
Symbol 354 MovieClip Frame 1
stop(); heart_txt.selectable = false;
Symbol 354 MovieClip Frame 15
gotoAndStop (1);
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 7
stop();
Symbol 357 MovieClip Frame 32
stop();
Symbol 383 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 389 MovieClip Frame 35
stop();
Symbol 390 MovieClip Frame 85
stop();
Symbol 391 MovieClip Frame 1
stop(); tar_txt.selectable = false;
Symbol 404 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 407 MovieClip Frame 1
stop(); per_txt.selectable = false;
Symbol 421 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 435 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 436 MovieClip Frame 1
stop();
Symbol 437 MovieClip Frame 1
target.selected = false; c_coins.selected = false; t_coins.selected = false; total.selected = false;
Symbol 438 MovieClip [complete] Frame 25
stop();
Symbol 441 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 530 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 544 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 549 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 554 MovieClip Frame 1
stop();
Symbol 557 MovieClip Frame 1
stop();
Symbol 563 MovieClip Frame 1
stop();
Symbol 566 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 589 MovieClip Frame 1
stop(); tar_txt.selectable = false;
Symbol 601 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 604 MovieClip Frame 1
stop(); per_txt.selectable = false;
Symbol 606 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 777 MovieClip Frame 1
stop();
Symbol 777 MovieClip Frame 2
stop();
Symbol 800 MovieClip Frame 1
gotoAndStop(_root.lang);
Instance of Symbol 441 MovieClip in Symbol 973 MovieClip [learn_up] Frame 1
on (rollOver) { this.useHandCursor = false; }
Symbol 973 MovieClip [learn_up] Frame 601
removeMovieClip(this);
Symbol 1019 MovieClip Frame 1
stop();
Symbol 1022 MovieClip Frame 1
stop();
Symbol 1028 MovieClip Frame 1
stop();
Symbol 1031 MovieClip Frame 1
stop();
Instance of Symbol 441 MovieClip in Symbol 1329 MovieClip [learn_pen] Frame 1
on (rollOver) { this.useHandCursor = false; }
Symbol 1329 MovieClip [learn_pen] Frame 422
removeMovieClip(this);
Symbol 1376 MovieClip Frame 1
stop();
Symbol 1379 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 1
stop();
Symbol 1386 MovieClip Frame 1
stop();
Instance of Symbol 441 MovieClip in Symbol 1716 MovieClip [learn_loop] Frame 1
on (rollOver) { this.useHandCursor = false; }
Symbol 1716 MovieClip [learn_loop] Frame 641
removeMovieClip(this);
Symbol 1761 MovieClip Frame 1
stop();
Symbol 1764 MovieClip Frame 1
stop();
Symbol 1770 MovieClip Frame 1
stop();
Symbol 1772 MovieClip Frame 1
stop();
Instance of Symbol 441 MovieClip in Symbol 2015 MovieClip [learn_down] Frame 1
on (rollOver) { this.useHandCursor = false; }
Symbol 2015 MovieClip [learn_down] Frame 633
removeMovieClip(this);
Symbol 2060 MovieClip Frame 1
stop();
Symbol 2063 MovieClip Frame 1
stop();
Symbol 2069 MovieClip Frame 1
stop();
Symbol 2070 MovieClip Frame 1
stop();
Instance of Symbol 441 MovieClip in Symbol 2343 MovieClip [learn_deepup] Frame 1
on (rollOver) { this.useHandCursor = false; }
Symbol 2343 MovieClip [learn_deepup] Frame 600
removeMovieClip(this);
Symbol 2389 MovieClip Frame 1
stop();
Symbol 2392 MovieClip Frame 1
stop();
Symbol 2398 MovieClip Frame 1
stop();
Symbol 2399 MovieClip Frame 1
stop();
Instance of Symbol 441 MovieClip in Symbol 2739 MovieClip [learn_deepdown] Frame 1
on (rollOver) { this.useHandCursor = false; }
Symbol 2739 MovieClip [learn_deepdown] Frame 633
removeMovieClip(this);
Symbol 2742 MovieClip [pen] Frame 1
stop();
Symbol 2750 MovieClip [toolspen] Frame 1
stop();
Symbol 2765 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 2766 MovieClip [tooltip] Frame 70
this.removeMovieClip();
Symbol 2781 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 2786 MovieClip [spring] Frame 1
stop();
Symbol 2786 MovieClip [spring] Frame 13
stop();
Symbol 2795 MovieClip Frame 1
stop();
Symbol 2798 MovieClip [ball] Frame 1
Symbol 2804 MovieClip Frame 1
stop();
Symbol 2833 MovieClip Frame 1
var a; a = random(6); this.gotoAndPlay(a + 1);
Symbol 2833 MovieClip Frame 25
gotoAndPlay (2);
Symbol 2837 MovieClip Frame 1
var a; a = random(20); this.gotoAndPlay(a + 1);
Symbol 2837 MovieClip Frame 25
gotoAndPlay (2);
Symbol 2847 MovieClip Frame 1
var a; a = random(13); this.gotoAndPlay(a + 5);
Symbol 2847 MovieClip Frame 25
gotoAndPlay (2);
Symbol 2852 MovieClip [fire1] Frame 1
b = random(10); d = random(15); e = random(36); f = random(20); g = random(5); h = random(23); aa.gotoAndPlay(b + 1); cc.gotoAndPlay(d + 3); bb.gotoAndPlay(e + 2); dd.gotoAndPlay(f + 4); ee.gotoAndPlay(g + 1); ff.gotoAndPlay(h + 5);
Symbol 2860 MovieClip [fire2] Frame 1
b = random(10); d = random(15); e = random(36); f = random(20); g = random(5); h = random(23); aa.gotoAndPlay(b + 1); cc.gotoAndPlay(d + 3); bb.gotoAndPlay(e + 2); dd.gotoAndPlay(f + 4); ee.gotoAndPlay(g + 1); ff.gotoAndPlay(h + 5);
Symbol 2927 MovieClip [magnet] Frame 63
gotoAndPlay (2);
Symbol 2928 MovieClip [playstar] Frame 30
removeMovieClip(this);
Symbol 2935 MovieClip Frame 1
stop();
Symbol 2935 MovieClip Frame 64
gotoAndStop (1);
Symbol 2938 MovieClip Frame 1
stop();
Symbol 2938 MovieClip Frame 49
gotoAndStop (1);
Symbol 2946 MovieClip Frame 1
stop();
Symbol 2946 MovieClip Frame 26
gotoAndStop (1);
Symbol 2951 MovieClip Frame 1
stop();
Symbol 2951 MovieClip Frame 40
gotoAndStop (1);
Symbol 2958 MovieClip Frame 1
stop();
Symbol 2958 MovieClip Frame 53
gotoAndStop (1);
Symbol 2963 MovieClip Frame 1
stop();
Symbol 2963 MovieClip Frame 70
gotoAndStop (1);
Symbol 2973 MovieClip Frame 1
stop();
Symbol 2973 MovieClip Frame 54
gotoAndStop (1);
Symbol 2997 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3013 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3014 MovieClip [learn_new] Frame 27
stop();
Symbol 3051 MovieClip Frame 1
if (_root.startgame) { gotoAndStop (15); }
Symbol 3051 MovieClip Frame 14
stop();
Symbol 3076 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3077 Button
on (rollOver) { _root.mainBtnOver(); gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (press) { _root.mainBtnPress(); gotoAndStop (70); } on (release) { gotoAndStop (3); getURL (_root.free_games, "_blank"); }
Symbol 3081 Button
on (rollOver) { gotoAndPlay (2); } on (rollOut) { gotoAndPlay (1); } on (press) { gotoAndPlay (70); } on (release) { gotoAndPlay (3); }
Symbol 3082 MovieClip Frame 1
stop();
Symbol 3082 MovieClip Frame 2
stop();
Symbol 3082 MovieClip Frame 69
stop();
Symbol 3082 MovieClip Frame 70
stop();
Symbol 3096 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3097 Button
on (rollOver) { _root.mainBtnOver(); gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (press) { _root.mainBtnPress(); gotoAndStop (70); } on (release) { gotoAndStop (3); _root.gotoAndStop("learn"); }
Symbol 3102 Button
on (rollOver) { gotoAndPlay (2); } on (rollOut) { gotoAndPlay (1); } on (press) { gotoAndPlay (70); } on (release) { gotoAndPlay (3); }
Symbol 3103 MovieClip Frame 1
stop();
Symbol 3103 MovieClip Frame 2
stop();
Symbol 3103 MovieClip Frame 69
stop();
Symbol 3103 MovieClip Frame 70
stop();
Symbol 3115 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3116 Button
on (rollOver) { _root.mainBtnOver(); gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (press) { _root.mainBtnPress(); gotoAndStop (70); } on (release) { gotoAndStop (3); _root.gotoAndStop("level"); }
Symbol 3119 Button
on (rollOver) { gotoAndPlay (2); } on (rollOut) { gotoAndPlay (1); } on (press) { gotoAndPlay (3); } on (release) { gotoAndPlay (2); _root.gotoAndPlay(2); }
Symbol 3120 MovieClip Frame 1
stop();
Symbol 3120 MovieClip Frame 2
stop();
Symbol 3120 MovieClip Frame 69
stop();
Symbol 3120 MovieClip Frame 70
stop();
Symbol 3121 MovieClip Frame 1
_root.mainMusic(); if (_root.startgame) { gotoAndStop (50); } else { _root.sound.PlaySound("menu_open_sound", _root.s_volume); }
Symbol 3121 MovieClip Frame 43
Symbol 3121 MovieClip Frame 50
stop(); _root.startgame = true;
Symbol 3135 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3148 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3150 Button
on (release) { _root.qualityNum = _currentframe; if ((++_root.qualityNum) > 3) { _root.qualityNum = 1; } gotoAndStop(_root.qualityNum); if (_root.qualityNum == 1) { _root._quality = "BEST"; } else if (_root.qualityNum == 2) { _root._quality = "MEDIUM"; } else if (_root.qualityNum == 3) { _root._quality = "LOW"; } _root.qualityNum = _currentframe; }
Symbol 3157 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3170 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3171 MovieClip Frame 1
stop(); if (_root.qualityNum) { gotoAndStop(_root.qualityNum); }
Symbol 3185 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3186 Button
on (release) { _root.soundon = _currentframe; if (_root.soundon == 1) { _root.m_volume = 0; _root.s_volume = 0; _root.sound.sounds[_root.sound.currentMusicName].setVolume(_root.m_volume); nextFrame(); } else { prevFrame(); _root.m_volume = 100; _root.s_volume = 100; _root.sound.sounds[_root.sound.currentMusicName].setVolume(_root.m_volume); } _root.soundon = _currentframe; }
Symbol 3188 MovieClip Frame 1
stop(); if (_root.soundon) { gotoAndStop(_root.soundon); }
Symbol 3203 MovieClip Frame 1
function go1() { level0.gotoAndStop(1); level1.gotoAndStop(1); level2.gotoAndStop(1); } go1();
Instance of Symbol 3202 MovieClip "level0" in Symbol 3203 MovieClip Frame 1
on (rollOver) { this.useHandCursor = false; _parent.go1(); }
Instance of Symbol 3202 MovieClip "level1" in Symbol 3203 MovieClip Frame 1
on (rollOver) { this.useHandCursor = false; _parent.go1(); }
Instance of Symbol 3202 MovieClip "level2" in Symbol 3203 MovieClip Frame 1
on (rollOver) { this.useHandCursor = false; _parent.go1(); }
Symbol 3223 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3228 Button
on (release) { _root.gotoAndStop("main"); _root.mainbtn.gotoAndStop(50); }
Symbol 3242 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3243 Button
on (release) { _root.gotoAndStop("main"); }
Symbol 3256 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3269 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3273 Button
on (press) { gotoAndStop (1); } on (release) { _root.m_volume = 70; _root.s_volume = 80; _root.sound.sounds[_root.sound.currentMusicName].setVolume(_root.m_volume); }
Symbol 3274 Button
on (press) { gotoAndStop (2); } on (release) { _root.m_volume = 0; _root.s_volume = 0; _root.sound.sounds[_root.sound.currentMusicName].setVolume(_root.m_volume); }
Symbol 3286 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3287 MovieClip Frame 1
stop();
Symbol 3287 MovieClip Frame 2
stop();
Symbol 3300 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3314 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3315 Button
on (press) { gotoAndStop (1); _root._quality = "HIGH"; }
Symbol 3316 Button
on (press) { gotoAndStop (2); _root._quality = "MEDIUM"; }
Symbol 3317 Button
on (press) { gotoAndStop (3); _root._quality = "LOW"; }
Symbol 3324 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3338 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3339 MovieClip Frame 1
stop();
Symbol 3339 MovieClip Frame 2
stop();
Symbol 3339 MovieClip Frame 3
stop();
Symbol 3341 MovieClip Frame 15
gotoAndStop (1);
Symbol 3342 MovieClip Frame 10
stop();
Symbol 3357 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3375 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3377 Button
on (rollOver) { gotoAndPlay (2); } on (rollOut) { gotoAndPlay (1); } on (release) { _parent.btnRelease(this._name); }
Symbol 3379 MovieClip Frame 1
stop();
Symbol 3379 MovieClip Frame 2
stop();
Symbol 3404 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3418 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3431 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3444 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3455 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3468 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3483 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3497 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3498 MovieClip Frame 1
function btnRelease(str) { var learn_mc = _root.attachMovie(str, str, _root.getNextHighestDepth()); learn_mc._x = 299; learn_mc._y = 212; var _local2 = learn_mc.attachMovie("back", "back", learn_mc.getNextHighestDepth()); _local2._x = -275; _local2._y = -203; _local2.onRelease = function () { removeMovieClip(learn_mc); }; }
Symbol 3499 MovieClip Frame 1
back_btn.txt.text = "BACK"; start_btn.txt.text = "START";
Symbol 3499 MovieClip Frame 15
stop();
Symbol 3501 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3502 Button
on (rollOver) { _root.mainBtnOver(); } on (release) { gotoAndStop ("main"); }
Symbol 3503 Button
on (rollOver) { _root.mainBtnPress(); } on (release) { gotoAndStop ("main"); }
Symbol 3510 MovieClip Frame 1
stop();
Symbol 3514 MovieClip Frame 1
stop();
Symbol 3518 MovieClip Frame 1
stop();
Symbol 3522 MovieClip Frame 1
stop();
Symbol 3554 MovieClip Frame 15
gotoAndStop (1);
Symbol 3584 MovieClip Frame 15
gotoAndStop (1);
Symbol 3614 MovieClip Frame 15
gotoAndStop (1);
Symbol 3629 MovieClip Frame 1
gotoAndStop(_root.lang);
Symbol 3633 MovieClip [review] Frame 1
stop();
Symbol 3661 MovieClip Frame 1
stop();
Symbol 3668 MovieClip Frame 1
stop(); _parent.playstop.gotoAndStop(1);
Symbol 3668 MovieClip Frame 2
_parent.playstop.gotoAndStop(2);
Symbol 3670 MovieClip Frame 1
stop();
Symbol 3670 MovieClip Frame 2
stop();
Symbol 3677 Button
on (rollOver) { _root.sound.PlaySound("ingame_touch_sound", _root.s_volume); _root.game.cursor_mc.gotoAndStop(2); } on (press) { _root.sound.PlaySound("ingame_press_sound", _root.s_volume); } on (rollOut, releaseOutside) { _root.game.cursor_mc.gotoAndStop(1); }
Symbol 3681 Button
on (rollOver) { _root.sound.PlaySound("ingame_touch_sound", _root.s_volume); _root.game.cursor_mc.gotoAndStop(2); } on (press) { _root.sound.PlaySound("ingame_press_sound", _root.s_volume); } on (rollOut, releaseOutside) { _root.game.cursor_mc.gotoAndStop(1); }
Symbol 3687 MovieClip Frame 1
stop();
Symbol 3698 MovieClip Frame 1
stop();
Symbol 3711 MovieClip Frame 1
stop();
Symbol 3725 MovieClip Frame 1
stop();
Symbol 3739 MovieClip Frame 1
stop();
Symbol 3749 MovieClip Frame 1
stop();
Symbol 3756 Button
on (rollOver) { _root.mainBtnOver(); _root.game.cursor_mc.gotoAndStop(2); } on (rollOut, releaseOutside) { _root.game.cursor_mc.gotoAndStop(1); }
Symbol 3759 Button
on (rollOver) { _root.mainBtnOver(); }
Symbol 3761 MovieClip Frame 1
stop(); btndi.useHandCursor = false; btndi2.useHandCursor = false; speed.selectable = false; speed.text = 0; this.play.stop(); deepup.stop(); deepdown.stop(); looping.stop(); down.stop(); up.stop(); pen.stop();
Instance of Symbol 3663 MovieClip "btndi" in Symbol 3761 MovieClip Frame 1
on (press) { }
Instance of Symbol 3666 MovieClip "btndi2" in Symbol 3761 MovieClip Frame 1
on (release) { }
Instance of Symbol 3673 MovieClip "play" in Symbol 3761 MovieClip Frame 1
on (rollOver) { _root.sound.PlaySound("start_touch_sound", _root.s_volume); gotoAndStop (2); _root.game.cursor_mc.gotoAndStop(2); } on (press) { _root.sound.PlaySound("start_press_sound", _root.s_volume); gotoAndStop (3); } on (release) { gotoAndStop (2); } on (releaseOutside, rollOut) { gotoAndStop (1); _root.game.cursor_mc.gotoAndStop(1); }
Instance of Symbol 3693 MovieClip "deepup" in Symbol 3761 MovieClip Frame 1
on (rollOver) { if ((this.btn1._currentframe == 1) && (this._currentframe == 1)) { _root.sound.PlaySound("ingame_touch_sound", _root.s_volume); gotoAndStop (2); _root.game.cursor_mc.gotoAndStop(2); } } on (press) { if (this._currentframe == 2) { _root.sound.PlaySound("ingame_press_sound", _root.s_volume); gotoAndStop (3); } } on (releaseOutside, rollOut) { if ((this._currentframe != 1) && (this._currentframe != 5)) { gotoAndStop (1); _root.game.cursor_mc.gotoAndStop(1); } }
Instance of Symbol 3704 MovieClip "deepdown" in Symbol 3761 MovieClip Frame 1
on (rollOver) { if ((this.btn1._currentframe == 1) && (this._currentframe == 1)) { gotoAndStop (2); _root.sound.PlaySound("ingame_touch_sound", _root.s_volume); _root.game.cursor_mc.gotoAndStop(2); } } on (press) { if (this._currentframe == 2) { gotoAndStop (3); _root.sound.PlaySound("ingame_press_sound", _root.s_volume); } } on (releaseOutside, rollOut) { if ((this._currentframe != 1) && (this._currentframe != 5)) { gotoAndStop (1); _root.game.cursor_mc.gotoAndStop(1); } }
Instance of Symbol 3718 MovieClip "looping" in Symbol 3761 MovieClip Frame 1
on (rollOver) { if ((this.btn1._currentframe == 1) && (this._currentframe == 1)) { gotoAndStop (2); _root.sound.PlaySound("ingame_touch_sound", _root.s_volume); _root.game.cursor_mc.gotoAndStop(2); } } on (press) { if (this._currentframe == 2) { gotoAndStop (3); _root.sound.PlaySound("ingame_press_sound", _root.s_volume); } } on (releaseOutside, rollOut) { if ((this._currentframe != 1) && (this._currentframe != 5)) { gotoAndStop (1); _root.game.cursor_mc.gotoAndStop(1); } }
Instance of Symbol 3732 MovieClip "down" in Symbol 3761 MovieClip Frame 1
on (rollOver) { if ((this.btn1._currentframe == 1) && (this._currentframe == 1)) { gotoAndStop (2); _root.sound.PlaySound("ingame_touch_sound", _root.s_volume); _root.game.cursor_mc.gotoAndStop(2); } } on (press) { if (this._currentframe == 2) { gotoAndStop (3); _root.sound.PlaySound("ingame_press_sound", _root.s_volume); } } on (releaseOutside, rollOut) { if ((this._currentframe != 1) && (this._currentframe != 5)) { gotoAndStop (1); _root.game.cursor_mc.gotoAndStop(1); } }
Instance of Symbol 3746 MovieClip "up" in Symbol 3761 MovieClip Frame 1
on (rollOver) { if ((this.btn1._currentframe == 1) && (this._currentframe == 1)) { gotoAndStop (2); _root.sound.PlaySound("ingame_touch_sound", _root.s_volume); _root.game.cursor_mc.gotoAndStop(2); } } on (press) { if (this._currentframe == 2) { gotoAndStop (3); _root.sound.PlaySound("ingame_press_sound", _root.s_volume); } } on (releaseOutside, rollOut) { if ((this._currentframe != 1) && (this._currentframe != 5)) { gotoAndStop (1); _root.game.cursor_mc.gotoAndStop(1); } }
Instance of Symbol 3752 MovieClip "pen" in Symbol 3761 MovieClip Frame 1
on (rollOver) { if ((this.btn1._currentframe == 1) && (this._currentframe == 1)) { gotoAndStop (2); _root.sound.PlaySound("ingame_touch_sound", _root.s_volume); _root.game.cursor_mc.gotoAndStop(2); } } on (press) { if (this._currentframe == 2) { gotoAndStop (3); _root.sound.PlaySound("ingame_press_sound", _root.s_volume); } } on (releaseOutside, rollOut) { if ((this._currentframe != 1) && (this._currentframe != 5)) { gotoAndStop (1); _root.game.cursor_mc.gotoAndStop(1); } }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:15
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:15
Symbol 6 GraphicUsed by:15
Symbol 7 ShapeTweeningUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:7 8Used by:15
Symbol 10 GraphicUsed by:15
Symbol 11 GraphicUsed by:15
Symbol 12 FontUsed by:13 14 16 17 18 19 20 21 22 23 24 25 26 69 70 71 72 73 74 75 76 77 78 79 165 166 208 209 210 211 212 213 214 215 216 217 218 225 240 264 268 269 270 271 272 273 274 275 276 277 278 281 282 283 284 285 286 287 288 289 290 291 294 295 296 297 298 299 300 301 302 303 304 324 338 351 353 409 410 411 412 413 414 415 416 417 418 419 423 424 425 426 427 428 429 430 431 432 433 611 612 613 614 615 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3079 3080 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3100 3105 3106 3107 3108 3109 3110 3111 3112 3113 3117 3189 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3226 3227 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3318 3319 3320 3321 3322 3323 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3777 3778 3779 3780 3781 3782
Symbol 13 EditableTextUses:12 2914Used by:15
Symbol 14 TextUses:12Used by:15
Symbol 15 MovieClipUses:3 5 6 9 10 11 13 14Used by:Timeline
Symbol 16 TextUses:12Used by:29
Symbol 17 TextUses:12Used by:29
Symbol 18 TextUses:12Used by:29
Symbol 19 TextUses:12Used by:29
Symbol 20 TextUses:12Used by:29
Symbol 21 TextUses:12Used by:29
Symbol 22 TextUses:12Used by:29
Symbol 23 TextUses:12Used by:29
Symbol 24 TextUses:12Used by:29
Symbol 25 TextUses:12Used by:29
Symbol 26 TextUses:12Used by:29
Symbol 27 FontUsed by:28 80 110 111 125 138 169 170 197 198 219 279 292 305 326 340 420 434 515 529 543 616 799 2764 2780 3075 3095 3114 3134 3147 3156 3169 3184 3482 3496
Symbol 28 TextUses:27Used by:29
Symbol 29 MovieClipUses:16 17 18 19 20 21 22 23 24 25 26 28Used by:Timeline
Symbol 30 GraphicUsed by:35
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:35 37 43 45 47 49 51 53 55 57 59
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35 37 41 43 45 47 49 51 53 55 57 59 61 65
Symbol 35 MovieClipUses:30 32 34Used by:66
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36 32 34Used by:66
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:41 61
Symbol 41 MovieClipUses:38 40 34Used by:66
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42 32 34Used by:66
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44 32 34Used by:66
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46 32 34Used by:66
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48 32 34Used by:66
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50 32 34Used by:66
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52 32 34Used by:66
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54 32 34Used by:66
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56 32 34Used by:66
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58 32 34Used by:66
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60 40 34Used by:66
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClipUses:62 64 34Used by:66
Symbol 66 MovieClipUses:35 37 41 43 45 47 49 51 53 55 57 59 61 65Used by:203 437 2795  Timeline
Symbol 3786 MovieClip [__Packages.As.Game]
Symbol 3787 MovieClip [__Packages.As.Cart]
Symbol 3788 MovieClip [__Packages.org.cove.flade.DynamicsEngine]
Symbol 3789 MovieClip [__Packages.org.cove.flade.util.Vector]
Symbol 3790 MovieClip [__Packages.org.cove.flade.primitives.Particle]
Symbol 3791 MovieClip [__Packages.org.cove.flade.surfaces.Surface]
Symbol 3792 MovieClip [__Packages.org.cove.flade.primitives.CircleParticle]
Symbol 3793 MovieClip [__Packages.org.cove.flade.graphics.Graphics]
Symbol 3794 MovieClip [__Packages.org.cove.flade.primitives.RectangleParticle]
Symbol 3795 MovieClip [__Packages.org.cove.flade.constraints.Constraint]
Symbol 3796 MovieClip [__Packages.As.Point]
Symbol 3797 MovieClip [__Packages.As.Level]
Symbol 3798 MovieClip [__Packages.org.cove.flade.constraints.SpringConstraint]
Symbol 3799 MovieClip [__Packages.org.cove.flade.constraints.AngularConstraint]
Symbol 3800 MovieClip [__Packages.org.cove.flade.util.Line]
Symbol 3801 MovieClip [__Packages.As.Edit.Edit]
Symbol 3802 MovieClip [__Packages.As.Edit.EditTrack]
Symbol 3803 MovieClip [__Packages.As.Edit.EditPen]
Symbol 3804 MovieClip [__Packages.As.Edit.EditUp]
Symbol 3805 MovieClip [__Packages.As.Edit.EditDown]
Symbol 3806 MovieClip [__Packages.As.Edit.EditDeepUp]
Symbol 3807 MovieClip [__Packages.As.Edit.EditDeepDown]
Symbol 3808 MovieClip [__Packages.As.Edit.EditLoop]
Symbol 3809 MovieClip [__Packages.org.cove.flade.surfaces.AbstractTile]
Symbol 3810 MovieClip [__Packages.org.cove.flade.surfaces.LineSurface]
Symbol 3811 MovieClip [__Packages.As.Tool.Tools]
Symbol 3812 MovieClip [__Packages.As.Tool.Barrier]
Symbol 3813 MovieClip [__Packages.As.Tool.Coin]
Symbol 3814 MovieClip [__Packages.As.Tool.Ball]
Symbol 3815 MovieClip [__Packages.As.Tool.Rocket]
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Symbol 2824 MovieClip [coin]Uses:2823Used by:Timeline
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Symbol 2981 Bitmap [bitframe1]Used by:2983 3644 3656
Symbol 2982 Bitmap [bitframe0]Used by:2983 3634 3648
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Symbol 3016 Sound [ascend_mp3]Used by:Timeline
Symbol 3017 Sound [getTarget_mp3]Used by:Timeline
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Symbol 3019 Sound [count_mp3]Used by:Timeline
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Symbol 3027 Sound [ingame_touch_sound]Used by:Timeline
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Symbol 3773 EditableTextUses:3765Used by:Timeline
Symbol 3774 EditableTextUses:3765Used by:Timeline
Symbol 3775 EditableTextUses:3765Used by:Timeline
Symbol 3776 EditableTextUses:3765Used by:Timeline
Symbol 3777 EditableTextUses:12Used by:Timeline
Symbol 3778 EditableTextUses:12Used by:Timeline
Symbol 3779 EditableTextUses:12Used by:Timeline
Symbol 3780 EditableTextUses:12Used by:Timeline
Symbol 3781 EditableTextUses:12Used by:Timeline
Symbol 3782 EditableTextUses:12Used by:Timeline
Symbol 3783 GraphicUsed by:Timeline
Symbol 3784 GraphicUsed by:3785
Symbol 3785 MovieClipUses:3784 2852 2860 2862Used by:Timeline

Instance Names

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"mainbtn"Frame 4Symbol 3121 MovieClip
"numnum"Frame 4Symbol 3189 EditableText
"levelbag"Frame 5Symbol 3203 MovieClip
"howback"Frame 6Symbol 3502 Button
"level2"Frame 7Symbol 3554 MovieClip
"level1"Frame 7Symbol 3584 MovieClip
"level0"Frame 7Symbol 3614 MovieClip
"reviewbtn2"Frame 7Symbol 3633 MovieClip [review]
"reviewbtn1"Frame 7Symbol 3633 MovieClip [review]
"reviewbtn0"Frame 7Symbol 3633 MovieClip [review]
"clearlocal"Frame 7Symbol 2910 MovieClip [za]
"clearlocal"Frame 7Symbol 2910 MovieClip [za]
"edit_play"Frame 8Symbol 3661 MovieClip
"toolbar"Frame 8Symbol 3761 MovieClip
"txtext"Frame 8Symbol 3762 EditableText
"tt1"Frame 8Symbol 3763 EditableText
"tt2"Frame 8Symbol 3764 EditableText
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"txt3"Frame 8Symbol 3768 EditableText
"txt5"Frame 8Symbol 3769 EditableText
"txt6"Frame 8Symbol 3770 EditableText
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"txt7"Frame 8Symbol 3772 EditableText
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"c5"Frame 8Symbol 3781 EditableText
"c6"Frame 8Symbol 3782 EditableText
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"coins"Symbol 437 MovieClip Frame 1Symbol 357 MovieClip
"target"Symbol 437 MovieClip Frame 1Symbol 391 MovieClip
"perfect"Symbol 437 MovieClip Frame 1Symbol 407 MovieClip
"man"Symbol 437 MovieClip Frame 1Symbol 436 MovieClip
"back_mc"Symbol 438 MovieClip [complete] Frame 1Symbol 205 MovieClip
"main_mc"Symbol 438 MovieClip [complete] Frame 1Symbol 437 MovieClip
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"target"Symbol 606 MovieClip Frame 1Symbol 589 MovieClip
"perfect"Symbol 606 MovieClip Frame 1Symbol 604 MovieClip
"degree"Symbol 973 MovieClip [learn_up] Frame 1Symbol 606 MovieClip
"coins"Symbol 1013 MovieClip Frame 1Symbol 1003 MovieClip
"coin"Symbol 1014 MovieClip Frame 1Symbol 1013 MovieClip
"degree"Symbol 1329 MovieClip [learn_pen] Frame 1Symbol 606 MovieClip
"coins"Symbol 1369 MovieClip Frame 1Symbol 1359 MovieClip
"coin"Symbol 1370 MovieClip Frame 1Symbol 1369 MovieClip
"degree"Symbol 1716 MovieClip [learn_loop] Frame 1Symbol 606 MovieClip
"coins"Symbol 1745 MovieClip Frame 1Symbol 1735 MovieClip
"coin"Symbol 1746 MovieClip Frame 1Symbol 1745 MovieClip
"degree"Symbol 2015 MovieClip [learn_down] Frame 1Symbol 606 MovieClip
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"coin"Symbol 2035 MovieClip Frame 1Symbol 2034 MovieClip
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"coins"Symbol 2372 MovieClip Frame 1Symbol 2362 MovieClip
"coin"Symbol 2373 MovieClip Frame 1Symbol 2372 MovieClip
"degree"Symbol 2739 MovieClip [learn_deepdown] Frame 1Symbol 606 MovieClip
"bg"Symbol 2798 MovieClip [ball] Frame 1Symbol 2795 MovieClip
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"coin"Symbol 2824 MovieClip [coin] Frame 1Symbol 2823 MovieClip
"aa"Symbol 2852 MovieClip [fire1] Frame 1Symbol 2838 MovieClip
"cc"Symbol 2852 MovieClip [fire1] Frame 1Symbol 2843 MovieClip
"ee"Symbol 2852 MovieClip [fire1] Frame 1Symbol 2848 MovieClip
"ff"Symbol 2852 MovieClip [fire1] Frame 1Symbol 2849 MovieClip
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"cart"Symbol 2966 MovieClip [cartHead1] Frame 1Symbol 2965 MovieClip
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"cart"Symbol 2976 MovieClip [cartHead2] Frame 1Symbol 2975 MovieClip
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"btn1"Symbol 3752 MovieClip Frame 5Symbol 3749 MovieClip
"btndi"Symbol 3761 MovieClip Frame 1Symbol 3663 MovieClip
"btndi2"Symbol 3761 MovieClip Frame 1Symbol 3666 MovieClip
"play"Symbol 3761 MovieClip Frame 1Symbol 3673 MovieClip
"undo"Symbol 3761 MovieClip Frame 1Symbol 3677 Button
"clear"Symbol 3761 MovieClip Frame 1Symbol 3681 Button
"deepup"Symbol 3761 MovieClip Frame 1Symbol 3693 MovieClip
"deepdown"Symbol 3761 MovieClip Frame 1Symbol 3704 MovieClip
"looping"Symbol 3761 MovieClip Frame 1Symbol 3718 MovieClip
"down"Symbol 3761 MovieClip Frame 1Symbol 3732 MovieClip
"up"Symbol 3761 MovieClip Frame 1Symbol 3746 MovieClip
"pen"Symbol 3761 MovieClip Frame 1Symbol 3752 MovieClip
"speed"Symbol 3761 MovieClip Frame 1Symbol 3755 EditableText
"degree"Symbol 3761 MovieClip Frame 1Symbol 606 MovieClip
"edit_back"Symbol 3761 MovieClip Frame 1Symbol 3756 Button
"level_txt"Symbol 3761 MovieClip Frame 1Symbol 3758 EditableText
"review_back"Symbol 3761 MovieClip Frame 3Symbol 3759 Button
"star"Symbol 3761 MovieClip Frame 3Symbol 3510 MovieClip
"level_txt"Symbol 3761 MovieClip Frame 3Symbol 3760 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 3805 as "__Packages.As.Edit.EditDown"
ExportAssets (56)Timeline Frame 1Symbol 3806 as "__Packages.As.Edit.EditDeepUp"
ExportAssets (56)Timeline Frame 1Symbol 3807 as "__Packages.As.Edit.EditDeepDown"
ExportAssets (56)Timeline Frame 1Symbol 3808 as "__Packages.As.Edit.EditLoop"
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Labels

"sound"Frame 3
"main"Frame 4
"options"Frame 5
"learn"Frame 6
"level"Frame 7
"edit"Frame 8
"play"Frame 9
"review"Frame 10
"park1"Symbol 203 MovieClip [complete_mc] Frame 1
"park2"Symbol 203 MovieClip [complete_mc] Frame 2
"park3"Symbol 203 MovieClip [complete_mc] Frame 3
"comp"Symbol 309 MovieClip Frame 1
"fail"Symbol 309 MovieClip Frame 2
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"fail"Symbol 329 MovieClip Frame 2
"coin"Symbol 357 MovieClip Frame 1
"heart"Symbol 357 MovieClip Frame 7
"star"Symbol 357 MovieClip Frame 13
"comp"Symbol 436 MovieClip Frame 1
"fail"Symbol 436 MovieClip Frame 2
"edit"Symbol 3661 MovieClip Frame 1
"play"Symbol 3661 MovieClip Frame 2
"edit"Symbol 3761 MovieClip Frame 1
"play"Symbol 3761 MovieClip Frame 2
"review"Symbol 3761 MovieClip Frame 3




http://swfchan.com/9/43478/info.shtml
Created: 9/5 -2019 12:33:50 Last modified: 9/5 -2019 12:33:50 Server time: 22/12 -2024 01:36:51